2023-11-01 22:21:47.994 - Thread: 1 -> Log Started 2023-11-01 22:21:47.994 - Thread: 1 -> Timezone (local - UTC): 1h 2023-11-01 22:21:47.994 - Thread: 1 -> App Version: Version unknown 2023-11-01 22:21:47.994 - Thread: 1 -> VRage renderer started 2023-11-01 22:21:48.027 - Thread: 1 -> MyRenderSettings1 = { 2023-11-01 22:21:48.027 - Thread: 1 -> AntialiasingMode = FXAA 2023-11-01 22:21:48.027 - Thread: 1 -> ShadowQuality = MEDIUM 2023-11-01 22:21:48.027 - Thread: 1 -> ShadowGPUQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> ShadowMemoryQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> TextureQuality = MEDIUM 2023-11-01 22:21:48.028 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2023-11-01 22:21:48.028 - Thread: 1 -> AnisotropicFiltering = NONE 2023-11-01 22:21:48.028 - Thread: 1 -> HqDepth = True 2023-11-01 22:21:48.028 - Thread: 1 -> GrassDrawDistance = 160 2023-11-01 22:21:48.028 - Thread: 1 -> GrassDensityFactor = 1 2023-11-01 22:21:48.028 - Thread: 1 -> AmbientOcclusionEnabled = True 2023-11-01 22:21:48.028 - Thread: 1 -> ModelQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> VoxelQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> VoxelShaderQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> DistanceFade = 1000 2023-11-01 22:21:48.028 - Thread: 1 -> ParticleQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> LightsQuality = NORMAL 2023-11-01 22:21:48.028 - Thread: 1 -> } 2023-11-01 22:21:48.477 - Thread: 31 -> CreateDeviceInternal 2023-11-01 22:21:48.620 - Thread: 31 -> MyRenderDeviceSettings = { 2023-11-01 22:21:48.621 - Thread: 31 -> Adapter id = 0 2023-11-01 22:21:48.621 - Thread: 31 -> DXGIAdapter id = 0 2023-11-01 22:21:48.621 - Thread: 31 -> DXGIOutput id = 0 2023-11-01 22:21:48.621 - Thread: 31 -> Resolution = 2560 x 1440 2023-11-01 22:21:48.621 - Thread: 31 -> Window mode = FullscreenWindow 2023-11-01 22:21:48.621 - Thread: 31 -> } 2023-11-01 22:21:48.621 - Thread: 31 -> CreateDeviceInternal InitDebugOutput 2023-11-01 22:21:48.621 - Thread: 31 -> CreateDeviceInternal RC Dispose 2023-11-01 22:21:48.621 - Thread: 31 -> CreateDeviceInternal RC Create 2023-11-01 22:21:48.622 - Thread: 31 -> Device Context change 2023-11-01 22:21:48.622 - Thread: 31 -> CreateDeviceInternal RC Initialize 2023-11-01 22:21:48.622 - Thread: 31 -> CreateDeviceInternal m_initializedOnce (False) 2023-11-01 22:21:48.622 - Thread: 31 -> CreateDeviceInternal m_initialized (False) 2023-11-01 22:21:48.897 - Thread: 31 -> DestroyCascadeTextures 2023-11-01 22:21:48.898 - Thread: 31 -> InitCascadeTextures: 0 2023-11-01 22:21:48.918 - Thread: 31 -> Mesh asset Cone.mwm has inconsistent vertex streams 2023-11-01 22:21:48.919 - Thread: 31 -> Normals length: 0 expected length: 25 2023-11-01 22:21:48.919 - Thread: 31 -> Texcoords length: 0 expected length: 25 2023-11-01 22:21:48.919 - Thread: 31 -> Tangents length: 0 expected length: 25 2023-11-01 22:21:48.919 - Thread: 31 -> Bitangents length: 0 expected length: 25 2023-11-01 22:21:48.919 - Thread: 31 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2023-11-01 22:21:49.842 - Thread: 31 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2023-11-01 22:21:49.842 - Thread: 31 -> Normals length: 0 expected length: 992 2023-11-01 22:21:49.842 - Thread: 31 -> Texcoords length: 0 expected length: 992 2023-11-01 22:21:49.842 - Thread: 31 -> Tangents length: 0 expected length: 992 2023-11-01 22:21:49.842 - Thread: 31 -> Bitangents length: 0 expected length: 992 2023-11-01 22:21:49.843 - Thread: 31 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2023-11-01 22:21:49.971 - Thread: 31 -> CreateDeviceInteral Apply Settings 2023-11-01 22:21:49.971 - Thread: 31 -> ApplySettings 2023-11-01 22:21:49.972 - Thread: 31 -> MyRenderDeviceSettings = { 2023-11-01 22:21:49.972 - Thread: 31 -> Adapter id = 0 2023-11-01 22:21:49.972 - Thread: 31 -> DXGIAdapter id = 0 2023-11-01 22:21:49.972 - Thread: 31 -> DXGIOutput id = 0 2023-11-01 22:21:49.972 - Thread: 31 -> Resolution = 2560 x 1440 2023-11-01 22:21:49.972 - Thread: 31 -> Window mode = FullscreenWindow 2023-11-01 22:21:49.972 - Thread: 31 -> } 2023-11-01 22:21:49.972 - Thread: 31 -> Screen resolution: 2560x1440 2023-11-01 22:21:49.973 - Thread: 31 -> CreateScreenResources: 2560x1440 2023-11-01 22:21:49.977 - Thread: 31 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 2560 BackBufferHeight: 1440 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2023-11-01 22:21:49.977 - Thread: 31 -> CreateDevice: deviceCreated = True 2023-11-01 22:21:51.732 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.733 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:51.736 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:51.736 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.736 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.736 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.736 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.736 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.736 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:51.739 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:51.739 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.739 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.739 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.739 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.739 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.739 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.741 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.741 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.741 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.741 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.741 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.741 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.741 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.743 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.743 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.743 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.743 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.743 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.743 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.744 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.746 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.746 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.746 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.746 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.746 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.746 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.746 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.748 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.748 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.748 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.748 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.748 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.748 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.748 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.752 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.752 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.752 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.752 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.752 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.752 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.752 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.754 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.754 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.754 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.754 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.754 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.754 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.754 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.756 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.756 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.756 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.756 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.756 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.756 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.757 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.758 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.758 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.758 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.758 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.758 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.758 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.759 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.760 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.760 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.760 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.760 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.760 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.760 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.760 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.763 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.763 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.763 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.763 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.763 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.763 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.763 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.765 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.765 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.765 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.765 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.765 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.765 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.765 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.769 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.769 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.769 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.769 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.769 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.769 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.770 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:51.771 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:51.771 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.771 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.771 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.771 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.771 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.772 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.774 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.774 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.774 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.774 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.774 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.774 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.775 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.776 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:51.776 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.776 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.776 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.776 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:51.776 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:51.777 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:51.781 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:51.781 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:51.781 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:51.781 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:51.781 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.350 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.350 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.352 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.352 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.352 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.352 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.352 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.352 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.353 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.355 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.355 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.355 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.355 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.355 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.355 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.355 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.360 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.360 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.360 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.360 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.360 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.360 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.360 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.362 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.362 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.362 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.362 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.362 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.362 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.363 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.365 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.365 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.365 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.365 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.365 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.365 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.365 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.372 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.372 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.372 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.372 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.372 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.372 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.372 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.375 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.375 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.375 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.375 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.375 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.375 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.376 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.377 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.378 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.378 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.378 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.378 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.378 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.378 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.380 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.380 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.380 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.380 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.380 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.380 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.380 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.385 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.385 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.385 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.385 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.385 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.385 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.386 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.388 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.388 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.388 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.388 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.388 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.388 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.388 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.390 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.390 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.390 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.390 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.390 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.390 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.390 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.392 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.392 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.392 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.392 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.392 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.392 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.393 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.399 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.399 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.399 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.399 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.399 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.399 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.399 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.400 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.400 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.400 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.400 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.400 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.400 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.403 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.404 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.404 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.404 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.404 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.404 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.404 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.406 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.406 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.406 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.406 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.406 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.406 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.406 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:52.415 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:52.415 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.415 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.415 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.415 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.417 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2023-11-01 22:21:52.425 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.425 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.427 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.427 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.427 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.427 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.427 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.427 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.428 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.429 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.429 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.429 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.429 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.429 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.429 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.430 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.436 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.436 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.436 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.436 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.436 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.437 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.437 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.440 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.440 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.440 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.440 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.440 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.440 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.440 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.442 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.442 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.442 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.442 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.442 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.442 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.443 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.445 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.445 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.445 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.445 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.445 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.445 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.445 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.451 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.451 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.451 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.451 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.451 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.451 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.451 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.456 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.456 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.456 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.456 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.456 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.456 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.456 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.458 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.458 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.458 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.458 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.458 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.458 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.459 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.460 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.460 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.460 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.460 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.460 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.460 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.461 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.463 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.463 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.463 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.463 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.463 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.463 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.464 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.466 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.466 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.466 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.466 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.466 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.466 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.466 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.468 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.468 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.468 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.468 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.468 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.468 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.469 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.472 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.472 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.472 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.472 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.472 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.472 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.473 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.475 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:52.475 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.475 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.475 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.475 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.475 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.475 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.477 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.477 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.477 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.477 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.477 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.477 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.477 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.479 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:52.479 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.479 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.479 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.479 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.479 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:21:52.480 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:52.488 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:52.488 - Thread: 1 -> LineHeight: 37 2023-11-01 22:21:52.488 - Thread: 1 -> Baseline: 30 2023-11-01 22:21:52.488 - Thread: 1 -> KernEnabled: True 2023-11-01 22:21:52.488 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:21:52.489 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2023-11-01 22:21:53.799 - Thread: 16 -> MyFont.Ctor - START 2023-11-01 22:21:53.799 - Thread: 18 -> MyFont.Ctor - START 2023-11-01 22:21:53.799 - Thread: 17 -> MyFont.Ctor - START 2023-11-01 22:21:53.799 - Thread: 16 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:53.800 - Thread: 18 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:21:53.800 - Thread: 17 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:53.807 - Thread: 16 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:21:53.807 - Thread: 16 -> LineHeight: 37 2023-11-01 22:21:53.807 - Thread: 16 -> Baseline: 30 2023-11-01 22:21:53.807 - Thread: 16 -> KernEnabled: True 2023-11-01 22:21:53.807 - Thread: 16 -> MyFont.Ctor - END 2023-11-01 22:21:53.808 - Thread: 18 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:21:53.808 - Thread: 18 -> LineHeight: 37 2023-11-01 22:21:53.808 - Thread: 18 -> Baseline: 30 2023-11-01 22:21:53.808 - Thread: 18 -> KernEnabled: True 2023-11-01 22:21:53.808 - Thread: 18 -> MyFont.Ctor - END 2023-11-01 22:21:53.809 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2023-11-01 22:21:53.810 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6900 XT + DISPLAY1', Description: 'dev id: 29631, mem: 17130807296, shared mem: 17133074432, Luid: 66724, rev: 192, subsys id: 83365955, vendor id: 4098, feature_level 11.1: True' 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@72Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@67Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 640x480@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@70Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x400@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 720x480@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@72Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@56Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 800x600@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 832x624@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@70Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1024x768@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1128x634@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1152x864@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@50Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1280x1024@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1366x768@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1440x900@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@100Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@50Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@50Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@170Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 22:21:53.810 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1600x1200@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@50Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@50Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@50Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1080@119.8801Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 1920x1200@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 2560x1440@60Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 2560x1440@100Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 2560x1440@120Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 2560x1440@144Hz 2023-11-01 22:21:53.811 - Thread: 1 -> 2560x1440@170Hz 2023-11-01 22:21:53.811 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6900 XT + DISPLAY2', Description: 'dev id: 29631, mem: 17130807296, shared mem: 17133074432, Luid: 66724, rev: 192, subsys id: 83365955, vendor id: 4098, feature_level 11.1: True' 2023-11-01 22:21:53.812 - Thread: 17 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:21:53.812 - Thread: 1 -> 640x480@60Hz 2023-11-01 22:21:53.812 - Thread: 17 -> LineHeight: 37 2023-11-01 22:21:53.812 - Thread: 1 -> 640x480@75Hz 2023-11-01 22:21:53.812 - Thread: 17 -> Baseline: 30 2023-11-01 22:21:53.812 - Thread: 1 -> 640x480@72Hz 2023-11-01 22:21:53.812 - Thread: 17 -> KernEnabled: True 2023-11-01 22:21:53.812 - Thread: 1 -> 640x480@67Hz 2023-11-01 22:21:53.812 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.812 - Thread: 17 -> MyFont.Ctor - END 2023-11-01 22:21:53.823 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 640x480@165Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 640x480@165Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 640x480@59.94006Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@70Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@165Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@165Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@59.94006Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x400@59.94006Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x480@60Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.825 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 720x480@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 720x480@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 720x480@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@75Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@72Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@56Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 800x600@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@75Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@70Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1024x768@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1128x634@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@75Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1152x864@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@50Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x960@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1280x1024@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1366x768@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1440x900@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@165Hz 2023-11-01 22:21:53.826 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1920x1080@50Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1920x1080@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 2560x1440@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 3072x1728@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 3200x1800@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 3840x2160@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 5120x2880@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 5760x3240@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> 7680x4320@165Hz 2023-11-01 22:21:53.827 - Thread: 1 -> Adapter DeviceName: 'AMD Radeon RX 6900 XT', Description: 'dev id: 29631, mem: 17130807296, shared mem: 17133074432, Luid: 121864, rev: 192, subsys id: 83365955, vendor id: 4098, feature_level 11.1: True' 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@72Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@67Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 640x480@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@70Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x400@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 720x480@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@72Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@56Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 800x600@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 832x624@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@70Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1024x768@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1128x634@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1152x864@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@50Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1280x1024@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1366x768@170Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@60Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@100Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.828 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1440x900@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1440x900@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1600x1200@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@50Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1080@119.8801Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 1920x1200@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 2560x1440@60Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 2560x1440@100Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 2560x1440@120Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 2560x1440@144Hz 2023-11-01 22:21:53.829 - Thread: 1 -> 2560x1440@170Hz 2023-11-01 22:21:53.829 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 17133074432, Luid: 70786, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@72Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@67Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 640x480@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@70Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x400@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 720x480@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@72Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@56Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 800x600@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 832x624@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@70Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1024x768@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1128x634@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1152x864@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@50Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x720@59.94006Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@75Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1280x1024@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1366x768@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1440x900@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@60Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@100Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@50Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@50Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@120Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@144Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@170Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@59.94006Hz 2023-11-01 22:21:53.830 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x900@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1600x1200@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@50Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@50Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@59.94006Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1680x1050@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@50Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@59.94006Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1760x990@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@50Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@59.94006Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1080@119.8801Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 1920x1200@170Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 2560x1440@60Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 2560x1440@100Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 2560x1440@120Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 2560x1440@144Hz 2023-11-01 22:21:53.831 - Thread: 1 -> 2560x1440@170Hz 2023-11-01 22:21:53.837 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2023-11-01 22:21:53.837 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2023-11-01 22:21:53.837 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2023-11-01 22:21:53.849 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2023-11-01 22:21:53.877 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2023-11-01 22:21:53.878 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2023-11-01 22:21:53.878 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2023-11-01 22:21:53.882 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2023-11-01 22:21:54.008 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 22:21:54.009 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 22:21:54.009 - Thread: 16 -> ShadowQuality = MEDIUM 2023-11-01 22:21:54.009 - Thread: 16 -> ShadowGPUQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> ShadowMemoryQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> TextureQuality = MEDIUM 2023-11-01 22:21:54.009 - Thread: 16 -> VoxelTextureQuality = MEDIUM 2023-11-01 22:21:54.009 - Thread: 16 -> AnisotropicFiltering = NONE 2023-11-01 22:21:54.009 - Thread: 16 -> HqDepth = True 2023-11-01 22:21:54.009 - Thread: 16 -> GrassDrawDistance = 160 2023-11-01 22:21:54.009 - Thread: 16 -> GrassDensityFactor = 1 2023-11-01 22:21:54.009 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 22:21:54.009 - Thread: 16 -> ModelQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> VoxelQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> VoxelShaderQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> AlphaMaskedShaderQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> AtmosphereShaderQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> DistanceFade = 1000 2023-11-01 22:21:54.009 - Thread: 16 -> ParticleQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> LightsQuality = NORMAL 2023-11-01 22:21:54.009 - Thread: 16 -> } 2023-11-01 22:22:24.046 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 22:22:24.047 - Thread: 31 -> DestroyCascadeTextures 2023-11-01 22:22:24.047 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 22:22:24.048 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 22:22:24.048 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 22:22:24.048 - Thread: 16 -> HqDepth = True 2023-11-01 22:22:24.048 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 22:22:24.048 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 22:22:24.048 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 22:22:24.048 - Thread: 31 -> DestroyCascadeTextures 2023-11-01 22:22:24.048 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 16 -> DistanceFade = 1999 2023-11-01 22:22:24.048 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 22:22:24.048 - Thread: 31 -> DestroyCascadeTextures 2023-11-01 22:22:24.048 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 22:22:24.049 - Thread: 16 -> } 2023-11-01 22:22:24.049 - Thread: 31 -> InitCascadeTextures: 0 2023-11-01 22:23:25.348 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_010.dds 2023-11-01 22:23:26.219 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.220 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:26.221 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:26.221 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.221 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.221 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.221 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.221 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.222 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:26.226 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:26.226 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.226 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.226 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.226 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.226 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.227 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.229 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.229 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.229 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.229 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.229 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.229 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.229 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.231 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.231 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.231 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.231 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.231 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.231 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.232 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.234 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.234 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.234 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.234 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.234 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.234 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.235 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.237 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.237 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.237 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.237 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.237 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.237 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.237 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.239 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.239 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.239 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.239 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.239 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.239 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.240 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.242 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.242 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.242 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.242 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.242 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.242 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.242 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.244 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.244 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.244 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.244 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.244 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.244 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.245 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.248 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.248 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.248 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.248 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.248 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.248 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.249 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.250 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.250 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.250 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.250 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.251 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.251 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.251 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.253 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.253 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.253 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.253 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.253 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.253 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.253 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.255 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.255 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.255 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.255 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.255 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.255 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.255 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.258 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.258 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.258 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.258 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.258 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.258 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.258 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:26.260 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:26.260 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.260 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.260 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.260 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.260 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.260 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.262 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.262 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.262 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.262 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.262 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.262 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.263 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.267 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:26.267 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.267 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.267 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.267 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:26.267 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:26.268 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:23:26.273 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:23:26.273 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:26.273 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:26.273 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:26.273 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.312 - Thread: 31 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-11-01 22:23:27.436 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.437 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:27.439 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:27.439 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.439 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.439 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.439 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.440 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.440 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:27.444 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:27.444 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.444 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.444 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.444 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.444 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.445 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.447 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.447 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.447 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.447 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.447 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.447 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.448 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.450 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.450 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.450 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.450 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.450 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.450 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.450 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.452 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.452 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.452 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.452 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.452 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.452 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.453 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.455 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.455 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.455 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.455 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.455 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.455 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.455 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.457 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.457 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.457 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.457 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.458 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.458 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.458 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.460 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.460 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.460 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.460 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.460 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.460 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.460 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.465 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.465 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.465 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.465 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.465 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.465 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.465 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.467 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.467 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.467 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.467 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.467 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.467 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.468 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.470 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.470 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.470 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.470 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.470 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.470 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.470 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.472 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.472 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.472 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.472 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.472 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.472 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.473 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.475 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.475 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.475 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.475 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.475 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.475 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.476 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.478 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.478 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.478 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.478 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.478 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.478 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.478 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:27.481 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:23:27.481 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.481 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.481 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.481 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.481 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.481 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.486 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.486 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.486 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.486 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.486 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.486 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.486 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.488 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:23:27.488 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.488 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.488 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.488 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:27.488 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:23:27.489 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:23:27.494 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:23:27.494 - Thread: 1 -> LineHeight: 37 2023-11-01 22:23:27.494 - Thread: 1 -> Baseline: 30 2023-11-01 22:23:27.494 - Thread: 1 -> KernEnabled: True 2023-11-01 22:23:27.494 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:23:29.076 - Thread: 30 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD0.mwm 2023-11-01 22:23:29.171 - Thread: 30 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD1.mwm 2023-11-01 22:23:29.199 - Thread: 30 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD2.mwm 2023-11-01 22:23:29.218 - Thread: 30 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitLarge_LOD3.mwm 2023-11-01 22:23:29.815 - Thread: 31 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-11-01 22:23:30.527 - Thread: 31 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2023-11-01 22:37:36.655 - Thread: 29 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD0.mwm 2023-11-01 22:37:36.689 - Thread: 29 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD1.mwm 2023-11-01 22:37:36.775 - Thread: 29 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD2.mwm 2023-11-01 22:37:36.853 - Thread: 29 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitOpen_LOD3.mwm 2023-11-01 22:37:36.883 - Thread: 24 -> Warning: Missing textures for part(s) PaintedColorableScratched (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\HydrogenEngine_LOD0.mwm 2023-11-01 22:38:00.168 - Thread: 27 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitConstruction_2_LOD1.mwm 2023-11-01 22:39:17.613 - Thread: 25 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\Light_LOD0.mwm 2023-11-01 22:39:17.750 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2023-11-01 22:39:17.750 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2023-11-01 22:39:17.750 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2023-11-01 22:39:17.750 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2023-11-01 22:39:17.751 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2023-11-01 22:39:17.751 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2023-11-01 22:39:17.751 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2023-11-01 22:46:02.324 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD0.mwm 2023-11-01 22:46:02.347 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2023-11-01 22:46:02.414 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2023-11-01 22:46:02.424 - Thread: 23 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2023-11-01 22:46:26.564 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.565 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.567 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.567 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.567 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.567 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.567 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.567 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.569 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.571 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.571 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.571 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.571 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.571 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.571 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.572 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.574 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.574 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.574 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.574 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.574 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.574 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.574 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.578 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.578 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.578 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.578 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.578 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.578 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.579 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.581 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.581 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.581 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.581 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.581 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.581 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.581 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.583 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.583 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.583 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.583 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.583 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.583 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.584 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.587 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.587 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.587 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.587 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.587 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.587 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.588 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.590 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.590 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.590 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.590 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.590 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.590 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.591 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.593 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.593 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.593 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.593 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.593 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.593 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.594 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.595 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.595 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.596 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.596 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.596 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.596 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.596 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.600 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.600 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.600 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.600 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.600 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.600 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.601 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.603 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.603 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.603 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.603 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.603 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.603 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.604 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.605 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.605 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.605 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.606 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.606 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.606 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.606 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.608 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.608 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.608 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.608 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.608 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.608 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.609 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.611 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.611 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.611 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.611 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.611 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.611 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.612 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.613 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.613 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.613 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.613 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.613 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.613 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.614 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.616 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.616 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.616 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.616 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.616 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.616 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.617 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:26.624 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:26.624 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.624 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.624 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.624 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.665 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.666 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.668 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.668 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.668 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.668 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.668 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.668 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.669 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.671 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.671 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.671 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.671 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.671 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.671 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.672 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.679 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.679 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.679 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.679 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.679 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.679 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.681 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.682 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.682 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.682 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.682 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.682 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.682 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.682 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.686 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.686 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.686 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.686 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.686 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.686 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.687 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.689 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.689 - 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Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.722 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.722 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.722 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.722 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.722 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.725 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:26.725 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.725 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.725 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.725 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.725 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.726 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.730 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.730 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.730 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.730 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.730 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.730 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.730 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.735 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:26.735 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.735 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.735 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.735 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.735 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:26.736 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:26.745 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:26.745 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:26.745 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:26.745 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:26.745 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:26.962 - Thread: 31 -> Unloading session data 2023-11-01 22:46:48.387 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_008.dds 2023-11-01 22:46:49.316 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.317 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:49.318 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:49.318 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.318 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.318 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.318 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.318 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.319 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:49.321 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:49.321 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.321 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.321 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.321 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.321 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.321 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.324 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.324 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.324 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.324 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.324 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.324 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.324 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.326 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.326 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.326 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.326 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.326 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.326 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.326 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.328 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.328 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.328 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.328 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.328 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.328 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.329 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.331 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.331 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.331 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.331 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.331 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.331 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.332 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.335 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.335 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.335 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.335 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.335 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.335 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.336 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.338 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.338 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.338 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.338 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.338 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.338 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.339 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.341 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.341 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.341 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.341 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.341 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.341 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.341 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.342 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.342 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.342 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.342 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.342 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.342 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.343 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.345 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.345 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.345 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.345 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.345 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.345 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.346 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.348 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.348 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.348 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.348 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.348 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.348 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.348 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.350 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.350 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.350 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.350 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.350 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.350 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.351 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.354 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.354 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.354 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.354 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.354 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.354 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.355 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:49.358 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:49.358 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.358 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.358 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.358 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.358 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.358 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.360 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.360 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.360 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.360 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.360 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.360 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.360 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.363 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:49.363 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.363 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.363 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.363 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:49.363 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:49.364 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:49.368 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:49.368 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:49.368 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:49.368 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:49.368 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.247 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.248 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:50.250 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:50.250 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.250 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.250 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.250 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.250 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.250 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:50.252 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:50.252 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.252 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.252 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.252 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.252 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.252 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.255 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.255 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.255 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.255 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.255 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.255 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.256 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.258 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.258 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.258 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.258 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.258 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.258 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.258 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.260 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.260 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.260 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.260 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.260 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.260 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.260 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.262 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.262 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.262 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.262 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.262 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.262 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.263 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.267 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.267 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.267 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.267 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.267 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.267 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.268 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.269 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.269 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.269 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.269 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.269 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.269 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.270 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.272 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.272 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.272 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.272 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.272 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.272 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.273 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.275 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.275 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.275 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.275 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.275 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.275 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.275 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.277 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.277 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.277 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.277 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.277 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.277 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.277 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.279 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.279 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.279 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.280 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.280 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.280 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.281 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.282 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.282 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.282 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.282 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.282 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.282 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.282 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.287 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.287 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.287 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.287 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.287 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.287 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.288 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:50.290 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:46:50.290 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.290 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.290 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.290 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.290 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.290 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.292 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.292 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.292 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.292 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.292 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.292 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.292 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.294 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:46:50.295 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.295 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.295 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.295 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:50.295 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:46:50.295 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:50.300 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:46:50.300 - Thread: 1 -> LineHeight: 37 2023-11-01 22:46:50.300 - Thread: 1 -> Baseline: 30 2023-11-01 22:46:50.300 - Thread: 1 -> KernEnabled: True 2023-11-01 22:46:50.300 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:46:58.528 - Thread: 29 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD0.mwm 2023-11-01 22:46:58.698 - Thread: 29 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitFighter_LOD1.mwm 2023-11-01 22:46:59.902 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\small\CockpitConstruction_2_LOD1.mwm 2023-11-01 22:46:59.997 - Thread: 26 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitFighterGlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\cubes\small\cockpitfighterinterior.mwm 2023-11-01 22:47:00.118 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-01 22:47:00.119 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-01 22:47:00.120 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-01 22:47:00.121 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-01 22:47:00.125 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-01 22:47:03.738 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2023-11-01 22:52:08.071 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.073 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.079 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.079 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.079 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.079 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.079 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.079 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.080 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.083 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.083 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.083 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.083 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.083 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.083 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.084 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.087 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.087 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.087 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.087 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.087 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.087 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.088 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.090 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.090 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.090 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.090 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.090 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.090 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.091 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.094 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.094 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.094 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.094 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.094 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.094 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.095 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.098 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.098 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.098 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.098 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.098 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.098 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.099 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.102 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.102 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.102 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.102 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.102 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.102 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.103 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.109 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.109 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.109 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.109 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.109 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.109 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.110 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.113 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.113 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.113 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.113 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.113 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.113 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.114 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.116 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.116 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.116 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.117 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.117 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.117 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.117 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.120 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.120 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.120 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.120 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.120 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.120 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.121 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.124 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.124 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.124 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.124 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.124 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.124 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.125 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.128 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.128 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.128 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.128 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.128 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.128 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.129 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.132 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.132 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.132 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.132 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.132 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.132 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.133 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.142 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.142 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.142 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.142 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.142 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.142 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.143 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.145 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.146 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.146 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.146 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.146 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.146 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.146 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.148 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.148 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.148 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.148 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.148 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.148 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.148 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:52:08.152 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:52:08.152 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.152 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.152 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.153 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.197 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.200 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.202 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.202 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.202 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.202 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.202 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.202 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.203 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.205 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.205 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.205 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.205 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.205 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.206 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.206 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.211 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.211 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.211 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.211 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.211 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.211 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.212 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.214 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.214 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.214 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.214 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.214 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.214 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.216 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.219 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.219 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.219 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.219 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.219 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.219 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.220 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.222 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.222 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.222 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.222 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.222 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.222 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.224 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.230 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.231 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.231 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.231 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.231 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.231 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.231 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.237 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.237 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.237 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.237 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.237 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.237 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.238 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.240 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.240 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.240 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.240 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.240 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.240 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.240 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.245 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.245 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.245 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.245 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.245 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.245 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.246 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.248 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.248 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.248 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.248 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.248 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.248 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.249 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.254 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.254 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.254 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.254 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.254 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.254 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.256 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.260 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.260 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.260 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.260 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.260 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.260 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.260 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.267 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.267 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.267 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.267 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.267 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.267 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.269 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.270 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:08.270 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.270 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.270 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.270 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.270 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.272 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.273 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.273 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.273 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.273 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.273 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.273 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.278 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.279 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:08.279 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.279 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.279 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.279 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.279 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:08.281 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:52:08.289 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:52:08.289 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:08.289 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:08.289 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:08.289 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:08.695 - Thread: 31 -> Unloading session data 2023-11-01 22:52:16.209 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.210 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:16.211 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:16.211 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.211 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.211 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.212 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.212 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.212 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:16.214 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:16.214 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.214 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.214 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.214 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.214 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.215 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.217 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.217 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.217 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.217 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.217 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.217 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.218 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.219 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.219 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.219 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.219 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.219 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.219 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.220 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.224 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.224 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.224 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.224 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.224 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.224 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.224 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.226 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.226 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.226 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.226 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.226 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.226 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.227 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.228 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.228 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.228 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.228 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.228 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.228 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.229 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.230 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.230 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.230 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.230 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.230 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.230 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.231 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.234 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.234 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.234 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.234 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.234 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.234 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.235 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.236 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.236 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.236 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.236 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.236 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.236 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.237 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.239 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.239 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.239 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.239 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.239 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.239 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.239 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.244 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.244 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.244 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.244 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.244 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.244 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.244 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.246 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.246 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.246 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.246 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.246 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.246 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.247 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.249 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 22:52:16.249 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.249 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.249 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.249 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.249 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.249 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:16.252 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:16.252 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.252 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.252 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.252 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:16.252 - 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Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:16.257 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 22:52:16.264 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 22:52:16.264 - Thread: 1 -> LineHeight: 37 2023-11-01 22:52:16.264 - Thread: 1 -> Baseline: 30 2023-11-01 22:52:16.264 - Thread: 1 -> KernEnabled: True 2023-11-01 22:52:16.264 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 22:52:17.019 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_002.dds 2023-11-01 22:52:17.266 - Thread: 7 -> Mesh asset Models\Components\Sphere.mwm has no material in part 0 2023-11-01 22:52:17.388 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 22:52:17.388 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:17.390 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 22:52:17.390 - 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Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:34.176 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:34.176 - Thread: 16 -> HqDepth = True 2023-11-01 23:13:34.176 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:13:34.176 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:13:34.176 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:34.176 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:13:34.176 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:13:34.176 - Thread: 16 -> } 2023-11-01 23:13:35.039 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:35.040 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:35.040 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:35.040 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:35.040 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:35.040 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:35.040 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:35.040 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:35.040 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:35.040 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:35.040 - Thread: 15 -> } 2023-11-01 23:13:35.908 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:13:35.909 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:13:35.909 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:35.909 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:35.909 - Thread: 17 -> HqDepth = True 2023-11-01 23:13:35.909 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:13:35.909 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:13:35.909 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:35.909 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:13:35.909 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:13:35.909 - Thread: 17 -> } 2023-11-01 23:13:36.772 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:36.773 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:36.773 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:36.773 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:36.773 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:36.773 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:36.773 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:36.773 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:36.773 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:36.773 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:36.773 - Thread: 15 -> } 2023-11-01 23:13:37.658 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:37.659 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:37.659 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:37.659 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:37.659 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:37.659 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:37.659 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:37.659 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:37.659 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:37.659 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:37.659 - Thread: 15 -> } 2023-11-01 23:13:38.541 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:38.542 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:38.542 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:38.542 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:38.542 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:38.542 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:38.542 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:38.542 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:38.542 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:38.542 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:38.542 - Thread: 15 -> } 2023-11-01 23:13:39.422 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:39.423 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:39.423 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:39.423 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:39.423 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:39.423 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:39.423 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:39.423 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:39.423 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:39.423 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:39.423 - Thread: 15 -> } 2023-11-01 23:13:40.336 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:40.337 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:40.337 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:40.337 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:40.337 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:40.337 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:40.337 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:40.337 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:40.337 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:40.337 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:40.337 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:40.338 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:40.338 - Thread: 15 -> } 2023-11-01 23:13:41.231 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:41.232 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:41.232 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:41.232 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:41.232 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:41.232 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:41.232 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:41.232 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:41.232 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:41.232 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:41.232 - Thread: 15 -> } 2023-11-01 23:13:42.123 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:42.124 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:42.124 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:42.124 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:42.124 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:42.124 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:42.124 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:42.124 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:42.124 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:42.124 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:42.124 - Thread: 15 -> } 2023-11-01 23:13:43.041 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:43.042 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:43.042 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:43.042 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:43.042 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:43.042 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:43.042 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:43.042 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:43.042 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:43.042 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:43.042 - Thread: 15 -> } 2023-11-01 23:13:43.955 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:43.956 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:43.956 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:43.956 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:43.956 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:43.956 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:43.956 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:43.956 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:43.956 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:43.956 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:43.956 - Thread: 15 -> } 2023-11-01 23:13:44.873 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:44.874 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:44.874 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:44.874 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:44.874 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:44.874 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:44.874 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:44.874 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:44.874 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:44.874 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:44.874 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:44.875 - Thread: 15 -> } 2023-11-01 23:13:45.807 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:45.808 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:45.808 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:45.808 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:45.808 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:45.808 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:45.808 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:45.808 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:45.808 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:45.808 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:45.809 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:45.809 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:45.809 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:45.809 - Thread: 15 -> } 2023-11-01 23:13:46.738 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:46.739 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:46.739 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:46.739 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:46.739 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:46.739 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:46.739 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:46.739 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:46.739 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:46.739 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:46.739 - Thread: 15 -> } 2023-11-01 23:13:47.705 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:47.707 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:47.707 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:47.707 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:47.707 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:47.707 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:47.707 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:47.707 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:47.707 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:47.707 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:47.707 - Thread: 15 -> } 2023-11-01 23:13:48.650 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:48.651 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:48.651 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:48.651 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:48.651 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:48.651 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:48.651 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:48.651 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:48.651 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:48.651 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:48.651 - Thread: 15 -> } 2023-11-01 23:13:49.598 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:13:49.599 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:13:49.599 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:49.599 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:49.599 - Thread: 16 -> HqDepth = True 2023-11-01 23:13:49.599 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:13:49.599 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:13:49.599 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:49.599 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:13:49.599 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:13:49.599 - Thread: 16 -> } 2023-11-01 23:13:50.569 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:50.570 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:50.570 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:50.570 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:50.570 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:50.570 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:50.570 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:50.570 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:50.570 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:50.570 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:50.570 - Thread: 15 -> } 2023-11-01 23:13:51.526 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:51.527 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:51.527 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:51.527 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:51.527 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:51.527 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:51.527 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:51.527 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:51.527 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:51.527 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:51.527 - Thread: 15 -> } 2023-11-01 23:13:52.492 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:52.493 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:52.493 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:52.493 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:52.493 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:52.493 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:52.493 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:52.493 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:52.493 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:52.493 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:52.493 - Thread: 15 -> } 2023-11-01 23:13:53.473 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:53.475 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:53.475 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:53.475 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:53.475 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:53.475 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:53.475 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:53.475 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:53.475 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:53.475 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:53.475 - Thread: 15 -> } 2023-11-01 23:13:54.463 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:13:54.465 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:13:54.465 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:54.465 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:54.465 - Thread: 16 -> HqDepth = True 2023-11-01 23:13:54.465 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:13:54.465 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:13:54.465 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:54.465 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:13:54.465 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:13:54.465 - Thread: 16 -> } 2023-11-01 23:13:55.456 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:55.457 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:55.457 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:55.457 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:55.457 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:55.457 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:55.457 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:55.457 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:55.457 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:55.457 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:55.457 - Thread: 15 -> } 2023-11-01 23:13:56.457 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:56.458 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:56.458 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:56.458 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:56.458 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:56.458 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:56.458 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:56.458 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:56.458 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:56.458 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:56.458 - Thread: 15 -> } 2023-11-01 23:13:57.493 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:57.495 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:57.495 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:57.495 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:57.495 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:57.495 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:57.495 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:57.495 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:57.495 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:57.495 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:57.495 - Thread: 15 -> } 2023-11-01 23:13:58.489 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:58.490 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:58.490 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:58.490 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:58.490 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:58.490 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:58.490 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:58.490 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:58.490 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:58.490 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:58.490 - Thread: 15 -> } 2023-11-01 23:13:59.519 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:13:59.521 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:13:59.521 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:13:59.521 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:13:59.521 - Thread: 15 -> HqDepth = True 2023-11-01 23:13:59.521 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:13:59.521 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:13:59.521 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:13:59.521 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:13:59.521 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:13:59.521 - Thread: 15 -> } 2023-11-01 23:14:00.561 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:00.562 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:00.562 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:00.562 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:00.562 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:00.562 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:00.562 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:00.562 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:00.562 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:00.562 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:00.562 - Thread: 15 -> } 2023-11-01 23:14:01.608 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:01.609 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:01.609 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:01.609 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:01.609 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:01.609 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:01.609 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:01.609 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:01.609 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:01.609 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:01.609 - Thread: 15 -> } 2023-11-01 23:14:02.670 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:02.671 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:02.671 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:02.671 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:02.671 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:02.671 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:02.671 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:02.671 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:02.671 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:02.671 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:02.671 - Thread: 15 -> } 2023-11-01 23:14:03.720 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:03.721 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:03.721 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:03.721 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:03.721 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:03.721 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:03.721 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:03.721 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:03.721 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:03.721 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:03.721 - Thread: 15 -> } 2023-11-01 23:14:04.797 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:04.798 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:04.798 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:04.798 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:04.798 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:04.798 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:04.798 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:04.798 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:04.798 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:04.798 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:04.798 - Thread: 15 -> } 2023-11-01 23:14:05.870 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:05.871 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:05.871 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:05.871 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:05.871 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:05.871 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:05.871 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:05.871 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:05.871 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:05.871 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:05.871 - Thread: 16 -> } 2023-11-01 23:14:06.970 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:06.971 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:06.971 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:06.971 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:06.971 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:06.971 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:06.971 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:06.971 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:06.971 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:06.971 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:06.971 - Thread: 15 -> } 2023-11-01 23:14:08.058 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:08.059 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:08.059 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:08.059 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:08.059 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:08.059 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:08.059 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:08.059 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:08.059 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:08.059 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:08.059 - Thread: 15 -> } 2023-11-01 23:14:09.155 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:09.156 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:09.156 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:09.156 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:09.156 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:09.156 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:09.156 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:09.156 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:09.156 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:09.156 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:09.156 - Thread: 15 -> } 2023-11-01 23:14:10.286 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:10.286 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:10.287 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:10.287 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:10.287 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:10.287 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:10.287 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:10.287 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:10.287 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:10.287 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:10.287 - Thread: 16 -> } 2023-11-01 23:14:11.388 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:11.389 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:11.389 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:11.389 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:11.389 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:11.389 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:11.389 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:11.389 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:11.389 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:11.389 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:11.389 - Thread: 15 -> } 2023-11-01 23:14:12.528 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:12.529 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:12.529 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:12.529 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:12.529 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:12.529 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:12.529 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:12.529 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:12.529 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:12.529 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:12.529 - Thread: 16 -> } 2023-11-01 23:14:13.680 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:13.682 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:13.682 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:13.682 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:13.682 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:13.682 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:13.682 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:13.682 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:13.682 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:13.682 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:13.682 - Thread: 16 -> } 2023-11-01 23:14:14.829 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:14.830 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:14.830 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:14.830 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:14.830 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:14.830 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:14.830 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:14.830 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:14.830 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:14.830 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:14.830 - Thread: 16 -> } 2023-11-01 23:14:15.994 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:15.996 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:15.996 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:15.996 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:15.996 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:15.996 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:15.996 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:15.996 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:15.996 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:15.996 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:15.996 - Thread: 15 -> } 2023-11-01 23:14:17.193 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:17.194 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:17.194 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:17.194 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:17.194 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:17.194 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:17.194 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:17.194 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:17.194 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:17.195 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:17.195 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:17.195 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:17.195 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:17.195 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:17.195 - Thread: 16 -> } 2023-11-01 23:14:18.363 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:18.363 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:18.363 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:18.363 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:18.363 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:18.363 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:18.363 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:18.363 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:18.363 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:18.363 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:18.363 - Thread: 16 -> } 2023-11-01 23:14:19.557 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:19.558 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:19.558 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:19.558 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:19.558 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:19.558 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:19.558 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:19.558 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:19.558 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:19.558 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:19.558 - Thread: 15 -> } 2023-11-01 23:14:20.776 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:20.777 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:20.777 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:20.777 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:20.777 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:20.777 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:20.777 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:20.777 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:20.777 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:20.777 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:20.777 - Thread: 15 -> } 2023-11-01 23:14:22.040 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:22.041 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:22.041 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:22.041 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:22.041 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:22.041 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:22.041 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:22.041 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:22.041 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:22.041 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:22.041 - Thread: 16 -> } 2023-11-01 23:14:23.229 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:23.230 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:23.230 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:23.230 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:23.230 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:23.230 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:23.230 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:23.230 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:23.230 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:23.230 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:23.230 - Thread: 15 -> } 2023-11-01 23:14:24.471 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:24.472 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:24.472 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:24.472 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:24.472 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:24.472 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:24.472 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:24.472 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:24.472 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:24.472 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:24.472 - Thread: 15 -> } 2023-11-01 23:14:25.739 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:25.740 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:25.740 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:25.740 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:25.740 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:25.740 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:25.740 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:25.740 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:25.740 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:25.740 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:25.740 - Thread: 15 -> } 2023-11-01 23:14:27.013 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:27.013 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:27.013 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:27.013 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:27.013 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:27.013 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:27.013 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:27.013 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:27.013 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:27.013 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:27.013 - Thread: 15 -> } 2023-11-01 23:14:28.310 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:28.311 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:28.311 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:28.311 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:28.311 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:28.311 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:28.311 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:28.311 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:28.311 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:28.311 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:28.311 - Thread: 16 -> } 2023-11-01 23:14:29.591 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:29.591 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:29.591 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:29.591 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:29.591 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:29.591 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:29.591 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:29.592 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:29.592 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:29.592 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:29.592 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:29.592 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:29.592 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:29.592 - Thread: 15 -> } 2023-11-01 23:14:30.914 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:30.915 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:30.915 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:30.915 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:30.915 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:30.915 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:30.915 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:30.915 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:30.915 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:30.915 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:30.915 - Thread: 15 -> } 2023-11-01 23:14:32.236 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:32.237 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:32.237 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:32.237 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:32.237 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:32.237 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:32.237 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:32.237 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:32.237 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:32.237 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:32.237 - Thread: 15 -> } 2023-11-01 23:14:33.593 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:33.594 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:33.594 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:33.594 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:33.594 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:33.594 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:33.594 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:33.594 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:33.595 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:33.595 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:33.595 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:33.595 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:33.595 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:33.595 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:33.595 - Thread: 15 -> } 2023-11-01 23:14:34.959 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:34.960 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:34.960 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:34.960 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:34.960 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:34.960 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:34.960 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:34.960 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:34.960 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:34.960 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:34.960 - Thread: 15 -> } 2023-11-01 23:14:36.343 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:36.345 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:36.345 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:36.345 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:36.345 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:36.345 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:36.345 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:36.345 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:36.345 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:36.345 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:36.345 - Thread: 15 -> } 2023-11-01 23:14:37.742 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:37.743 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:37.743 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:37.743 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:37.743 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:37.743 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:37.743 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:37.743 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:37.743 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:37.743 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:37.743 - Thread: 16 -> } 2023-11-01 23:14:39.162 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:39.163 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:39.163 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:39.163 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:39.163 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:39.163 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:39.163 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:39.163 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:39.163 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:39.163 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:39.163 - Thread: 15 -> } 2023-11-01 23:14:40.593 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:40.594 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:40.594 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:40.594 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:40.594 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:40.594 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:40.594 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:40.594 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:40.594 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:40.594 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:40.594 - Thread: 16 -> } 2023-11-01 23:14:42.045 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:42.046 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:42.046 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:42.046 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:42.046 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:42.046 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:42.046 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:42.046 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:42.046 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:42.046 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:42.046 - Thread: 15 -> } 2023-11-01 23:14:43.503 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:43.505 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:43.505 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:43.505 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:43.505 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:43.505 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:43.505 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:43.505 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:43.505 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:43.505 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:43.505 - Thread: 15 -> } 2023-11-01 23:14:44.988 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:44.989 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:44.989 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:44.989 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:44.989 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:44.989 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:44.989 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:44.989 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:44.989 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:44.989 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:44.990 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:44.990 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:44.990 - Thread: 15 -> } 2023-11-01 23:14:46.501 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:46.502 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:46.502 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:46.502 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:46.502 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:46.502 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:46.502 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:46.502 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:46.502 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:46.502 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:46.502 - Thread: 15 -> } 2023-11-01 23:14:48.028 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:48.029 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:48.029 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:48.029 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:48.029 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:48.029 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:48.029 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:48.029 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:48.029 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:48.029 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:48.029 - Thread: 15 -> } 2023-11-01 23:14:49.571 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:49.572 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:49.572 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:49.572 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:49.572 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:49.572 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:49.572 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:49.572 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:49.572 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:49.572 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:49.572 - Thread: 15 -> } 2023-11-01 23:14:51.140 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:51.141 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:51.141 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:51.141 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:51.141 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:51.141 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:51.141 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:51.141 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:51.141 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:51.141 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:51.141 - Thread: 15 -> } 2023-11-01 23:14:52.743 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:52.743 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:52.743 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:52.743 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:52.743 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:52.743 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:52.743 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:52.743 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:52.743 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:52.743 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:52.743 - Thread: 15 -> } 2023-11-01 23:14:54.357 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:54.358 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:54.358 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:54.358 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:54.358 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:54.358 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:54.358 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:54.358 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:54.358 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:54.358 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:54.358 - Thread: 15 -> } 2023-11-01 23:14:56.016 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:14:56.017 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:14:56.017 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:56.017 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:56.017 - Thread: 15 -> HqDepth = True 2023-11-01 23:14:56.017 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:14:56.017 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:14:56.017 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:56.017 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:14:56.017 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:14:56.017 - Thread: 15 -> } 2023-11-01 23:14:57.681 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:14:57.682 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:14:57.682 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:57.682 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:57.682 - Thread: 16 -> HqDepth = True 2023-11-01 23:14:57.682 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:14:57.682 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:14:57.682 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:57.682 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:14:57.682 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:14:57.682 - Thread: 16 -> } 2023-11-01 23:14:59.383 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:14:59.384 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:14:59.384 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:14:59.384 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:14:59.384 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:14:59.384 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:14:59.384 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:14:59.384 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:14:59.384 - Thread: 17 -> HqDepth = True 2023-11-01 23:14:59.384 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:14:59.385 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:14:59.385 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:14:59.385 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:14:59.385 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:14:59.385 - Thread: 17 -> } 2023-11-01 23:15:01.090 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:01.091 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:01.091 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:01.091 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:01.091 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:01.091 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:01.091 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:01.091 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:01.091 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:01.092 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:01.092 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:01.092 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:01.092 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:01.092 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:01.092 - Thread: 15 -> } 2023-11-01 23:15:02.839 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:02.840 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:02.840 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:02.840 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:02.840 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:02.840 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:02.840 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:02.840 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:02.840 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:02.840 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:02.840 - Thread: 15 -> } 2023-11-01 23:15:04.636 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:04.637 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:04.637 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:04.637 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:04.637 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:04.637 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:04.637 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:04.637 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:04.637 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:04.637 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:04.637 - Thread: 15 -> } 2023-11-01 23:15:06.447 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:06.448 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:06.448 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:06.448 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:06.448 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:06.448 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:06.448 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:06.448 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:06.448 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:06.448 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:06.448 - Thread: 15 -> } 2023-11-01 23:15:08.294 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:08.295 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:08.295 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:08.295 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:08.295 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:08.295 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:08.295 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:08.295 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:08.295 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:08.295 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:08.295 - Thread: 15 -> } 2023-11-01 23:15:10.174 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:10.175 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:10.175 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:10.175 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:10.175 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:10.175 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:10.175 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:10.175 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:10.175 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:10.175 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:10.175 - Thread: 15 -> } 2023-11-01 23:15:12.092 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:15:12.093 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:15:12.093 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:12.093 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:12.093 - Thread: 16 -> HqDepth = True 2023-11-01 23:15:12.093 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:15:12.093 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:15:12.093 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:12.093 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:15:12.093 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:15:12.093 - Thread: 16 -> } 2023-11-01 23:15:14.061 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:14.062 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:14.062 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:14.062 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:14.062 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:14.062 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:14.062 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:14.062 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:14.062 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:14.062 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:14.062 - Thread: 15 -> } 2023-11-01 23:15:16.065 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:16.066 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:16.066 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:16.066 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:16.066 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:16.066 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:16.066 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:16.066 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:16.066 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:16.066 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:16.066 - Thread: 15 -> } 2023-11-01 23:15:18.108 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:18.109 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:18.109 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:18.109 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:18.109 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:18.109 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:18.109 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:18.109 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:18.109 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:18.109 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:18.109 - Thread: 15 -> } 2023-11-01 23:15:20.193 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:20.193 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:20.193 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:20.193 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:20.193 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:20.193 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:20.193 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:20.193 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:20.193 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:20.193 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:20.193 - Thread: 15 -> } 2023-11-01 23:15:22.329 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:22.330 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:22.330 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:22.330 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:22.330 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:22.330 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:22.330 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:22.330 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:22.330 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:22.330 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:22.330 - Thread: 15 -> } 2023-11-01 23:15:24.508 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:15:24.509 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:15:24.509 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:24.509 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:24.509 - Thread: 16 -> HqDepth = True 2023-11-01 23:15:24.509 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:15:24.509 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:15:24.509 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:24.509 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:15:24.509 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:15:24.509 - Thread: 16 -> } 2023-11-01 23:15:26.762 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:26.763 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:26.763 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:26.763 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:26.763 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:26.763 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:26.763 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:26.763 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:26.763 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:26.763 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:26.763 - Thread: 15 -> } 2023-11-01 23:15:29.067 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:15:29.068 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:15:29.068 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:29.068 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:29.068 - Thread: 16 -> HqDepth = True 2023-11-01 23:15:29.068 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:15:29.068 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:15:29.068 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:29.068 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:15:29.068 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:15:29.068 - Thread: 16 -> } 2023-11-01 23:15:31.432 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:15:31.433 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:15:31.433 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:31.433 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:31.433 - Thread: 16 -> HqDepth = True 2023-11-01 23:15:31.433 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:15:31.433 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:15:31.433 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:31.433 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:15:31.433 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:15:31.433 - Thread: 16 -> } 2023-11-01 23:15:33.855 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:33.856 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:33.856 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:33.856 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:33.856 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:33.856 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:33.856 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:33.856 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:33.856 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:33.856 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:33.856 - Thread: 15 -> } 2023-11-01 23:15:36.362 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:15:36.363 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:15:36.363 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:36.363 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:36.363 - Thread: 17 -> HqDepth = True 2023-11-01 23:15:36.363 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:15:36.363 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:15:36.363 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:36.363 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:15:36.363 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:15:36.363 - Thread: 17 -> } 2023-11-01 23:15:38.937 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:38.938 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:38.938 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:38.938 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:38.938 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:38.938 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:38.938 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:38.938 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:38.938 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:38.938 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:38.938 - Thread: 15 -> } 2023-11-01 23:15:41.590 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:41.591 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:41.591 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:41.591 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:41.591 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:41.591 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:41.591 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:41.591 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:41.591 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:41.591 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:41.591 - Thread: 15 -> } 2023-11-01 23:15:44.342 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:44.343 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:44.343 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:44.343 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:44.343 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:44.343 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:44.343 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:44.343 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:44.343 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:44.343 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:44.343 - Thread: 15 -> } 2023-11-01 23:15:47.206 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:47.207 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:47.207 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:47.207 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:47.207 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:47.207 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:47.207 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:47.207 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:47.207 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:47.207 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:47.207 - Thread: 15 -> } 2023-11-01 23:15:50.145 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:50.146 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:50.147 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:50.147 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:50.147 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:50.147 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:50.147 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:50.147 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:50.147 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:50.147 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:50.147 - Thread: 15 -> } 2023-11-01 23:15:53.209 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:15:53.210 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:15:53.210 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:53.210 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:53.210 - Thread: 16 -> HqDepth = True 2023-11-01 23:15:53.210 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:15:53.210 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:15:53.210 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:53.210 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:15:53.210 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:15:53.210 - Thread: 16 -> } 2023-11-01 23:15:56.409 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:56.410 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:56.410 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:56.410 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:56.410 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:56.410 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:56.410 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:56.410 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:56.410 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:56.410 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:56.410 - Thread: 15 -> } 2023-11-01 23:15:59.746 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:15:59.747 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:15:59.747 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:15:59.747 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:15:59.747 - Thread: 15 -> HqDepth = True 2023-11-01 23:15:59.747 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:15:59.747 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:15:59.747 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:15:59.747 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:15:59.747 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:15:59.747 - Thread: 15 -> } 2023-11-01 23:16:03.247 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:16:03.248 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:16:03.248 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:03.248 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:03.248 - Thread: 16 -> HqDepth = True 2023-11-01 23:16:03.248 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:16:03.248 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:16:03.248 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:03.248 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:16:03.248 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:16:03.248 - Thread: 16 -> } 2023-11-01 23:16:06.925 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:06.926 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:06.926 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:06.926 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:06.926 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:06.926 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:06.926 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:06.926 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:06.926 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:06.926 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:06.926 - Thread: 15 -> } 2023-11-01 23:16:10.818 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:16:10.819 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:16:10.819 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:16:10.819 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:10.819 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:10.819 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:16:10.819 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:10.819 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:10.819 - Thread: 17 -> HqDepth = True 2023-11-01 23:16:10.819 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:16:10.819 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:16:10.820 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:10.820 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:16:10.820 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:16:10.820 - Thread: 17 -> } 2023-11-01 23:16:14.920 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:14.921 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:14.921 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:14.921 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:14.921 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:14.921 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:14.921 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:14.921 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:14.921 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:14.921 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:14.921 - Thread: 15 -> } 2023-11-01 23:16:19.320 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:19.321 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:19.321 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:19.321 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:19.321 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:19.321 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:19.321 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:19.321 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:19.321 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:19.321 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:19.321 - Thread: 15 -> } 2023-11-01 23:16:24.055 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:24.056 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:24.056 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:24.056 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:24.056 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:24.056 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:24.056 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:24.056 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:24.056 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:24.056 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:24.056 - Thread: 15 -> } 2023-11-01 23:16:29.210 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:29.210 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:29.210 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:29.210 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:29.210 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:29.210 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:29.210 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:29.211 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:29.211 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:29.211 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:29.211 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:29.211 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:29.211 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:29.211 - Thread: 15 -> } 2023-11-01 23:16:34.822 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:34.823 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:34.823 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:34.823 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:34.823 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:34.823 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:34.823 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:34.823 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:34.823 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:34.823 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:34.823 - Thread: 15 -> } 2023-11-01 23:16:41.093 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:41.094 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:41.094 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:41.094 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:41.094 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:41.094 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:41.094 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:41.094 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:41.094 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:41.094 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:41.094 - Thread: 15 -> } 2023-11-01 23:16:48.224 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:48.225 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:48.225 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:48.225 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:48.225 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:48.225 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:48.225 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:48.225 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:48.225 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:48.225 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:48.225 - Thread: 15 -> } 2023-11-01 23:16:56.593 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:16:56.594 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:16:56.594 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:16:56.594 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:16:56.594 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:16:56.598 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:16:56.598 - Thread: 15 -> HqDepth = True 2023-11-01 23:16:56.598 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:16:56.598 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:16:56.598 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:16:56.598 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:16:56.598 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:16:56.598 - Thread: 15 -> } 2023-11-01 23:17:07.026 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:17:07.027 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:17:07.027 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:17:07.027 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:17:07.027 - Thread: 15 -> HqDepth = True 2023-11-01 23:17:07.027 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:17:07.027 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:17:07.027 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:17:07.027 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:17:07.027 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:17:07.027 - Thread: 15 -> } 2023-11-01 23:17:21.156 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:17:21.157 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:17:21.157 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:17:21.157 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:17:21.157 - Thread: 15 -> HqDepth = True 2023-11-01 23:17:21.157 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:17:21.157 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:17:21.157 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:17:21.157 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:17:21.157 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:17:21.157 - Thread: 15 -> } 2023-11-01 23:17:48.837 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:17:48.838 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:17:48.838 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:17:48.838 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:17:48.838 - Thread: 16 -> HqDepth = True 2023-11-01 23:17:48.838 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:17:48.838 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:17:48.838 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:17:48.838 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:17:48.838 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:17:48.838 - Thread: 16 -> } 2023-11-01 23:19:29.758 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:19:29.759 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:19:29.759 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:19:29.759 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:19:29.759 - Thread: 15 -> HqDepth = True 2023-11-01 23:19:29.759 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:19:29.759 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:19:29.759 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:19:29.759 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:19:29.759 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:19:29.759 - Thread: 15 -> } 2023-11-01 23:19:43.891 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:19:43.892 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:19:43.892 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:19:43.892 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:19:43.892 - Thread: 15 -> HqDepth = True 2023-11-01 23:19:43.892 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:19:43.892 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:19:43.892 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:19:43.892 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:19:43.892 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:19:43.892 - Thread: 15 -> } 2023-11-01 23:19:54.224 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:19:54.225 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:19:54.225 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:19:54.225 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:19:54.225 - Thread: 15 -> HqDepth = True 2023-11-01 23:19:54.225 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:19:54.225 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:19:54.225 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:19:54.225 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:19:54.225 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:19:54.225 - Thread: 15 -> } 2023-11-01 23:20:02.595 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:02.596 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:02.596 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:02.596 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:02.596 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:02.596 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:02.596 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:02.596 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:02.596 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:02.596 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:02.596 - Thread: 15 -> } 2023-11-01 23:20:09.737 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:20:09.738 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:20:09.738 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:09.738 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:09.738 - Thread: 16 -> HqDepth = True 2023-11-01 23:20:09.738 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:20:09.738 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:20:09.738 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:09.738 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:20:09.738 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:20:09.738 - Thread: 16 -> } 2023-11-01 23:20:15.991 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:15.992 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:15.992 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:15.992 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:15.992 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:15.992 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:15.992 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:15.992 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:15.992 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:15.992 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:15.992 - Thread: 15 -> } 2023-11-01 23:20:21.631 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:21.632 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:21.632 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:21.632 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:21.632 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:21.632 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:21.632 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:21.632 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:21.632 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:21.632 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:21.632 - Thread: 15 -> } 2023-11-01 23:20:26.759 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:20:26.760 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:20:26.760 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:26.760 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:26.760 - Thread: 17 -> HqDepth = True 2023-11-01 23:20:26.760 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:20:26.760 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:20:26.760 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:26.760 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:26.760 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:26.761 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:26.761 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:20:26.761 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:20:26.761 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:20:26.761 - Thread: 17 -> } 2023-11-01 23:20:31.494 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:20:31.495 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:20:31.495 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:31.495 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:31.495 - Thread: 16 -> HqDepth = True 2023-11-01 23:20:31.495 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:20:31.495 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:20:31.495 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:31.495 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:20:31.495 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:20:31.495 - Thread: 16 -> } 2023-11-01 23:20:35.895 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:20:35.896 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:20:35.896 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:35.897 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:35.897 - Thread: 16 -> HqDepth = True 2023-11-01 23:20:35.897 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:20:35.897 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:20:35.897 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:35.897 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:20:35.897 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:20:35.897 - Thread: 16 -> } 2023-11-01 23:20:40.014 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:40.015 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:40.015 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:40.015 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:40.015 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:40.015 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:40.015 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:40.015 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:40.015 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:40.015 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:40.015 - Thread: 15 -> } 2023-11-01 23:20:43.903 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:43.904 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:43.904 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:43.904 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:43.904 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:43.904 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:43.904 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:43.904 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:43.904 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:43.904 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:43.904 - Thread: 15 -> } 2023-11-01 23:20:47.579 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:47.580 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:47.580 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:47.580 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:47.580 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:47.580 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:47.580 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:47.580 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:47.580 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:47.580 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:47.580 - Thread: 15 -> } 2023-11-01 23:20:51.081 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:51.081 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:51.081 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:51.081 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:51.081 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:51.081 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:51.081 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:51.081 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:51.081 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:51.081 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:51.081 - Thread: 15 -> } 2023-11-01 23:20:54.417 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:20:54.417 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:20:54.417 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:20:54.417 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:54.417 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:54.417 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:20:54.417 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:54.417 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:54.417 - Thread: 16 -> HqDepth = True 2023-11-01 23:20:54.418 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:20:54.418 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:20:54.418 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:54.418 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:20:54.418 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:20:54.418 - Thread: 16 -> } 2023-11-01 23:20:57.608 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:20:57.609 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:20:57.609 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:20:57.609 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:20:57.609 - Thread: 15 -> HqDepth = True 2023-11-01 23:20:57.609 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:20:57.609 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:20:57.609 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:20:57.609 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:20:57.609 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:20:57.609 - Thread: 15 -> } 2023-11-01 23:21:00.686 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:21:00.687 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:21:00.687 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:21:00.687 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:00.687 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:00.687 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:21:00.687 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:00.687 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:00.687 - Thread: 17 -> HqDepth = True 2023-11-01 23:21:00.688 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:21:00.688 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:21:00.688 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:00.688 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:21:00.688 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:21:00.688 - Thread: 17 -> } 2023-11-01 23:21:03.629 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:21:03.630 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:21:03.630 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:03.630 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:03.630 - Thread: 16 -> HqDepth = True 2023-11-01 23:21:03.630 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:21:03.630 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:21:03.630 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:03.630 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:21:03.630 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:21:03.630 - Thread: 16 -> } 2023-11-01 23:21:06.491 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:06.493 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:06.493 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:06.493 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:06.493 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:06.493 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:06.493 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:06.493 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:06.493 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:06.493 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:06.493 - Thread: 15 -> } 2023-11-01 23:21:09.222 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:09.223 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:09.223 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:09.223 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:09.223 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:09.223 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:09.223 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:09.223 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:09.223 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:09.223 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:09.223 - Thread: 15 -> } 2023-11-01 23:21:11.876 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:11.877 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:11.877 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:11.877 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:11.877 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:11.877 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:11.877 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:11.877 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:11.877 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:11.877 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:11.877 - Thread: 15 -> } 2023-11-01 23:21:14.465 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:14.466 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:14.466 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:14.466 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:14.466 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:14.466 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:14.466 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:14.466 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:14.466 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:14.466 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:14.466 - Thread: 15 -> } 2023-11-01 23:21:16.964 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:16.965 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:16.965 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:16.965 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:16.965 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:16.965 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:16.965 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:16.965 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:16.965 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:16.965 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:16.965 - Thread: 15 -> } 2023-11-01 23:21:19.398 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:19.399 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:19.399 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:19.399 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:19.399 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:19.399 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:19.399 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:19.399 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:19.399 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:19.399 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:19.399 - Thread: 15 -> } 2023-11-01 23:21:21.770 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:21.771 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:21.771 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:21.771 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:21.771 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:21.771 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:21.771 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:21.771 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:21.771 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:21.771 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:21.771 - Thread: 15 -> } 2023-11-01 23:21:24.060 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:24.061 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:24.061 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:24.061 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:24.061 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:24.061 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:24.061 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:24.061 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:24.061 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:24.061 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:24.061 - Thread: 15 -> } 2023-11-01 23:21:26.315 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:26.316 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:26.316 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:26.316 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:26.316 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:26.316 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:26.316 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:26.316 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:26.316 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:26.316 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:26.316 - Thread: 15 -> } 2023-11-01 23:21:28.492 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:28.493 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:28.493 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:28.493 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:28.494 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:28.494 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:28.494 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:28.494 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:28.494 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:28.494 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:28.494 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:28.494 - Thread: 15 -> } 2023-11-01 23:21:30.624 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:30.625 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:30.625 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:30.625 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:30.625 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:30.625 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:30.625 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:30.625 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:30.625 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:30.625 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:30.625 - Thread: 15 -> } 2023-11-01 23:21:32.716 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:32.718 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:32.718 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:32.718 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:32.718 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:32.718 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:32.718 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:32.718 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:32.718 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:32.718 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:32.718 - Thread: 15 -> } 2023-11-01 23:21:34.762 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:21:34.764 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:21:34.764 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:34.764 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:34.764 - Thread: 16 -> HqDepth = True 2023-11-01 23:21:34.764 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:21:34.764 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:21:34.764 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:34.764 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:21:34.764 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:21:34.764 - Thread: 16 -> } 2023-11-01 23:21:36.761 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:36.761 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:36.761 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:36.761 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:36.761 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:36.761 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:36.761 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:36.761 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:36.761 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:36.761 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:36.761 - Thread: 15 -> } 2023-11-01 23:21:38.740 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:38.741 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:38.741 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:38.741 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:38.741 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:38.741 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:38.741 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:38.741 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:38.741 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:38.741 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:38.741 - Thread: 15 -> } 2023-11-01 23:21:40.649 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:40.649 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:40.650 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:40.650 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:40.650 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:40.650 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:40.650 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:40.650 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:40.650 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:40.650 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:40.650 - Thread: 15 -> } 2023-11-01 23:21:42.531 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:42.532 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:42.532 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:42.532 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:42.532 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:42.532 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:42.532 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:42.532 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:42.532 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:42.532 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:42.532 - Thread: 15 -> } 2023-11-01 23:21:44.377 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:44.378 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:44.378 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:44.378 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:44.378 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:44.378 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:44.378 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:44.378 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:44.378 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:44.378 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:44.378 - Thread: 15 -> } 2023-11-01 23:21:46.196 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:21:46.197 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:21:46.197 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:46.197 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:46.197 - Thread: 16 -> HqDepth = True 2023-11-01 23:21:46.197 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:21:46.197 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:21:46.197 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:46.197 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:21:46.197 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:21:46.197 - Thread: 16 -> } 2023-11-01 23:21:47.974 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:47.974 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:47.975 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:47.975 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:47.975 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:47.975 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:47.975 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:47.975 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:47.975 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:47.975 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:47.975 - Thread: 15 -> } 2023-11-01 23:21:49.733 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:49.733 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:49.733 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:49.733 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:49.733 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:49.733 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:49.733 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:49.733 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:49.733 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:49.733 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:49.734 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:49.734 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:49.734 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:49.734 - Thread: 15 -> } 2023-11-01 23:21:51.444 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:51.445 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:51.445 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:51.445 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:51.445 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:51.445 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:51.445 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:51.445 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:51.445 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:51.445 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:51.445 - Thread: 15 -> } 2023-11-01 23:21:53.150 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:53.151 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:53.151 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:53.151 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:53.151 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:53.151 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:53.151 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:53.151 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:53.151 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:53.151 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:53.151 - Thread: 15 -> } 2023-11-01 23:21:54.809 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:54.810 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:54.810 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:54.810 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:54.810 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:54.810 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:54.810 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:54.810 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:54.810 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:54.810 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:54.810 - Thread: 15 -> } 2023-11-01 23:21:56.463 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:21:56.464 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:21:56.464 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:56.464 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:56.464 - Thread: 16 -> HqDepth = True 2023-11-01 23:21:56.464 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:21:56.464 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:21:56.464 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:56.464 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:21:56.464 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:21:56.464 - Thread: 16 -> } 2023-11-01 23:21:58.079 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:21:58.080 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:21:58.080 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:58.080 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:58.080 - Thread: 15 -> HqDepth = True 2023-11-01 23:21:58.080 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:21:58.080 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:21:58.080 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:58.080 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:21:58.080 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:21:58.080 - Thread: 15 -> } 2023-11-01 23:21:59.677 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:21:59.678 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:21:59.678 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:21:59.678 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:21:59.678 - Thread: 16 -> HqDepth = True 2023-11-01 23:21:59.678 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:21:59.678 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:21:59.678 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:21:59.678 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:21:59.678 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:21:59.678 - Thread: 16 -> } 2023-11-01 23:22:01.241 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:01.242 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:01.242 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:01.242 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:01.242 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:01.242 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:01.242 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:01.242 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:01.242 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:01.242 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:01.242 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:01.242 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:01.242 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:01.242 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:01.242 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:01.243 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:01.243 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:01.243 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:01.243 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:01.243 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:01.243 - Thread: 15 -> } 2023-11-01 23:22:02.801 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:02.801 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:02.801 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:02.801 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:02.801 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:02.801 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:02.801 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:02.801 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:02.801 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:02.801 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:02.802 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:02.802 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:02.802 - Thread: 15 -> } 2023-11-01 23:22:04.334 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:04.335 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:04.335 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:04.335 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:04.335 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:04.335 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:04.335 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:04.335 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:04.335 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:04.335 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:04.335 - Thread: 15 -> } 2023-11-01 23:22:05.828 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:05.829 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:05.829 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:05.829 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:05.829 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:05.829 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:05.829 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:05.829 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:05.829 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:05.829 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:05.829 - Thread: 15 -> } 2023-11-01 23:22:07.308 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:07.308 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:07.308 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:07.308 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:07.308 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:07.308 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:07.308 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:07.308 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:07.308 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:07.308 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:07.308 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:07.308 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:07.308 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:07.309 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:07.309 - Thread: 15 -> } 2023-11-01 23:22:08.773 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:08.774 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:08.774 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:08.774 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:08.774 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:08.774 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:08.774 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:08.774 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:08.774 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:08.774 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:08.774 - Thread: 15 -> } 2023-11-01 23:22:10.235 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:10.236 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:10.236 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:10.236 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:10.236 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:10.236 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:10.236 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:10.236 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:10.236 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:10.236 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:10.236 - Thread: 15 -> } 2023-11-01 23:22:11.665 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:11.666 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:11.666 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:11.666 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:11.666 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:11.666 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:11.666 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:11.666 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:11.666 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:11.666 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:11.666 - Thread: 15 -> } 2023-11-01 23:22:13.087 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:13.088 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:13.088 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:13.088 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:13.088 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:13.088 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:13.088 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:13.088 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:13.088 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:13.088 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:13.088 - Thread: 15 -> } 2023-11-01 23:22:14.473 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:14.474 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:14.474 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:14.474 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:14.474 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:14.474 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:14.474 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:14.474 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:14.474 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:14.475 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:14.475 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:14.475 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:14.475 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:14.475 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:14.475 - Thread: 15 -> } 2023-11-01 23:22:15.861 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:15.862 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:15.862 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:15.862 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:15.862 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:15.862 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:15.862 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:15.862 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:15.862 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:15.862 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:15.862 - Thread: 16 -> } 2023-11-01 23:22:17.225 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:17.226 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:17.226 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:17.226 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:17.226 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:17.226 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:17.226 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:17.226 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:17.226 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:17.226 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:17.226 - Thread: 15 -> } 2023-11-01 23:22:18.583 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:18.584 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:18.584 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:18.584 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:18.584 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:18.584 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:18.584 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:18.584 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:18.584 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:18.584 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:18.584 - Thread: 15 -> } 2023-11-01 23:22:19.910 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:19.911 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:19.911 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:19.911 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:19.911 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:19.911 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:19.911 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:19.911 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:19.911 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:19.911 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:19.911 - Thread: 15 -> } 2023-11-01 23:22:21.227 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:21.228 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:21.228 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:21.228 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:21.228 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:21.228 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:21.228 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:21.228 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:21.228 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:21.228 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:21.228 - Thread: 15 -> } 2023-11-01 23:22:22.527 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:22.528 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:22.528 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:22.528 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:22.528 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:22.528 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:22.528 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:22.528 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:22.528 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:22.528 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:22.528 - Thread: 15 -> } 2023-11-01 23:22:23.810 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:23.811 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:23.811 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:23.811 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:23.811 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:23.811 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:23.811 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:23.811 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:23.811 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:23.811 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:23.811 - Thread: 16 -> } 2023-11-01 23:22:25.078 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:25.079 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:25.079 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:25.079 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:25.079 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:25.079 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:25.079 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:25.079 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:25.079 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:25.079 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:25.079 - Thread: 15 -> } 2023-11-01 23:22:26.347 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:26.348 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:26.348 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:26.348 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:26.348 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:26.348 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:26.348 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:26.348 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:26.348 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:26.348 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:26.348 - Thread: 15 -> } 2023-11-01 23:22:27.594 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:27.594 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:27.594 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:27.594 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:27.594 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:27.594 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:27.594 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:27.594 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:27.594 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:27.595 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:27.595 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:27.595 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:27.595 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:27.595 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:27.595 - Thread: 16 -> } 2023-11-01 23:22:28.831 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:28.832 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:28.832 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:28.832 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:28.832 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:28.832 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:28.832 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:28.832 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:28.832 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:28.832 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:28.832 - Thread: 15 -> } 2023-11-01 23:22:30.039 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:30.040 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:30.040 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:30.040 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:30.040 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:30.040 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:30.040 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:30.040 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:30.040 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:30.040 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:30.040 - Thread: 15 -> } 2023-11-01 23:22:31.264 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:31.265 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:31.265 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:31.265 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:31.265 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:31.265 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:31.265 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:31.265 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:31.265 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:31.265 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:31.265 - Thread: 15 -> } 2023-11-01 23:22:32.471 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:32.472 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:32.472 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:32.472 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:32.472 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:32.472 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:32.472 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:32.472 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:32.472 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:32.472 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:32.472 - Thread: 16 -> } 2023-11-01 23:22:33.641 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:33.642 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:33.642 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:33.642 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:33.642 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:33.642 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:33.642 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:33.642 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:33.642 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:33.642 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:33.642 - Thread: 15 -> } 2023-11-01 23:22:34.829 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:34.830 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:34.830 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:34.830 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:34.830 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:34.830 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:34.830 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:34.830 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:34.830 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:34.830 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:34.830 - Thread: 15 -> } 2023-11-01 23:22:35.996 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:35.997 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:35.997 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:35.997 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:35.997 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:35.997 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:35.997 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:35.997 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:35.997 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:35.997 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:35.997 - Thread: 16 -> } 2023-11-01 23:22:37.144 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:37.145 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:37.145 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:37.145 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:37.145 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:37.145 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:37.145 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:37.145 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:37.145 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:37.145 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:37.145 - Thread: 15 -> } 2023-11-01 23:22:38.295 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:38.296 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:38.296 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:38.296 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:38.296 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:38.296 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:38.296 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:38.296 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:38.296 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:38.296 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:38.296 - Thread: 15 -> } 2023-11-01 23:22:39.430 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:39.431 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:39.431 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:39.431 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:39.431 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:39.431 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:39.431 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:39.431 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:39.431 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:39.431 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:39.431 - Thread: 16 -> } 2023-11-01 23:22:40.541 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:40.542 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:40.542 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:40.542 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:40.542 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:40.542 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:40.542 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:40.542 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:40.542 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:40.542 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:40.542 - Thread: 15 -> } 2023-11-01 23:22:41.663 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:41.664 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:41.664 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:41.664 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:41.664 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:41.664 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:41.664 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:41.664 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:41.664 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:41.664 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:41.664 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:41.665 - Thread: 15 -> } 2023-11-01 23:22:42.755 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:42.756 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:42.756 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:42.756 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:42.756 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:42.756 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:42.756 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:42.756 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:42.756 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:42.756 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:42.756 - Thread: 15 -> } 2023-11-01 23:22:43.863 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:43.864 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:43.864 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:43.864 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:43.864 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:43.864 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:43.864 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:43.864 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:43.864 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:43.864 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:43.864 - Thread: 15 -> } 2023-11-01 23:22:44.947 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:44.948 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:44.948 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:44.948 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:44.948 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:44.948 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:44.948 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:44.948 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:44.948 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:44.948 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:44.948 - Thread: 15 -> } 2023-11-01 23:22:46.031 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:46.032 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:46.032 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:46.032 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:46.032 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:46.032 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:46.032 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:46.032 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:46.032 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:46.032 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:46.032 - Thread: 15 -> } 2023-11-01 23:22:47.098 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:47.099 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:47.099 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:47.099 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:47.099 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:47.099 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:47.099 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:47.099 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:47.099 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:47.099 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:47.099 - Thread: 15 -> } 2023-11-01 23:22:48.167 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:22:48.168 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:22:48.168 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:48.168 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:48.168 - Thread: 17 -> HqDepth = True 2023-11-01 23:22:48.168 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:22:48.168 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:22:48.168 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:48.168 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:22:48.168 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:22:48.168 - Thread: 17 -> } 2023-11-01 23:22:49.211 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:49.213 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:49.213 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:49.213 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:49.213 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:49.213 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:49.213 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:49.213 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:49.213 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:49.213 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:49.213 - Thread: 15 -> } 2023-11-01 23:22:50.257 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:22:50.257 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:22:50.257 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:22:50.257 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:50.257 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:50.257 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:22:50.257 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:50.257 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:50.257 - Thread: 16 -> HqDepth = True 2023-11-01 23:22:50.257 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:22:50.257 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:22:50.258 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:50.258 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:22:50.258 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:22:50.258 - Thread: 16 -> } 2023-11-01 23:22:51.294 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:51.295 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:51.295 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:51.295 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:51.295 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:51.295 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:51.295 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:51.295 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:51.295 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:51.295 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:51.295 - Thread: 15 -> } 2023-11-01 23:22:52.327 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:52.328 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:52.328 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:52.328 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:52.328 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:52.328 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:52.328 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:52.328 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:52.328 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:52.328 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:52.328 - Thread: 15 -> } 2023-11-01 23:22:53.343 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:53.344 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:53.344 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:53.344 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:53.344 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:53.344 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:53.344 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:53.344 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:53.344 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:53.344 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:53.344 - Thread: 15 -> } 2023-11-01 23:22:54.357 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:54.358 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:54.358 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:54.358 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:54.358 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:54.358 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:54.358 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:54.358 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:54.358 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:54.358 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:54.358 - Thread: 15 -> } 2023-11-01 23:22:55.365 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:55.366 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:55.366 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:55.366 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:55.366 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:55.366 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:55.366 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:55.366 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:55.366 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:55.366 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:55.366 - Thread: 15 -> } 2023-11-01 23:22:56.360 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:56.361 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:56.361 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:56.361 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:56.361 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:56.361 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:56.361 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:56.361 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:56.361 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:56.361 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:56.361 - Thread: 15 -> } 2023-11-01 23:22:57.350 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:57.350 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:57.351 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:57.351 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:57.351 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:57.351 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:57.351 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:57.351 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:57.351 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:57.351 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:57.351 - Thread: 15 -> } 2023-11-01 23:22:58.327 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:58.328 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:58.328 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:58.328 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:58.328 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:58.328 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:58.328 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:58.328 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:58.328 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:58.328 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:58.328 - Thread: 15 -> } 2023-11-01 23:22:59.290 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:22:59.291 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:22:59.291 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:22:59.291 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:22:59.291 - Thread: 15 -> HqDepth = True 2023-11-01 23:22:59.291 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:22:59.291 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:22:59.291 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:22:59.291 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:22:59.291 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:22:59.291 - Thread: 15 -> } 2023-11-01 23:23:00.265 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:00.266 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:00.266 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:00.266 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:00.266 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:00.266 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:00.266 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:00.266 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:00.266 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:00.266 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:00.266 - Thread: 15 -> } 2023-11-01 23:23:01.232 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:01.233 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:01.233 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:01.233 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:01.233 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:01.233 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:01.233 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:01.233 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:01.233 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:01.233 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:01.233 - Thread: 15 -> } 2023-11-01 23:23:02.182 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:23:02.183 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:23:02.183 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:02.183 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:02.183 - Thread: 17 -> HqDepth = True 2023-11-01 23:23:02.183 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:23:02.183 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:23:02.183 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:02.183 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:23:02.183 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:23:02.183 - Thread: 17 -> } 2023-11-01 23:23:03.127 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:03.128 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:03.128 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:03.128 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:03.128 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:03.128 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:03.128 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:03.128 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:03.128 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:03.128 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:03.128 - Thread: 15 -> } 2023-11-01 23:23:04.074 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:04.074 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:04.074 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:04.074 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:04.074 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:04.074 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:04.074 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:04.074 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:04.074 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:04.074 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:04.074 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:04.075 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:04.075 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:04.075 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:04.075 - Thread: 15 -> } 2023-11-01 23:23:05.011 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:05.011 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:05.011 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:05.011 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:05.011 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:05.011 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:05.011 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:05.011 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:05.011 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:05.011 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:05.011 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:05.011 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:05.011 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:05.012 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:05.012 - Thread: 15 -> } 2023-11-01 23:23:05.958 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:05.959 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:05.959 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:05.959 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:05.959 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:05.959 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:05.959 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:05.959 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:05.959 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:05.959 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:05.959 - Thread: 15 -> } 2023-11-01 23:23:06.857 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:06.858 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:06.858 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:06.858 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:06.858 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:06.858 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:06.858 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:06.858 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:06.858 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:06.858 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:06.858 - Thread: 15 -> } 2023-11-01 23:23:07.773 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:07.774 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:07.774 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:07.774 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:07.774 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:07.774 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:07.774 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:07.774 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:07.774 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:07.774 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:07.774 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:07.775 - Thread: 15 -> } 2023-11-01 23:23:08.699 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:08.700 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:08.700 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:08.700 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:08.700 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:08.700 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:08.700 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:08.700 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:08.700 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:08.700 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:08.701 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:08.701 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:08.701 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:08.701 - Thread: 15 -> } 2023-11-01 23:23:09.591 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:09.592 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:09.592 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:09.592 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:09.592 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:09.592 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:09.592 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:09.592 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:09.592 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:09.592 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:09.592 - Thread: 15 -> } 2023-11-01 23:23:10.499 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:10.500 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:10.500 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:10.500 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:10.500 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:10.500 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:10.500 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:10.500 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:10.500 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:10.500 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:10.500 - Thread: 15 -> } 2023-11-01 23:23:11.395 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:11.396 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:11.396 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:11.396 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:11.396 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:11.396 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:11.396 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:11.396 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:11.396 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:11.396 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:11.396 - Thread: 15 -> } 2023-11-01 23:23:12.280 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:12.281 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:12.281 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:12.281 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:12.281 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:12.281 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:12.281 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:12.281 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:12.281 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:12.281 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:12.281 - Thread: 15 -> } 2023-11-01 23:23:13.164 - Thread: 17 -> MyRenderSettings1 = { 2023-11-01 23:23:13.164 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-01 23:23:13.164 - Thread: 17 -> ShadowQuality = HIGH 2023-11-01 23:23:13.164 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:13.165 - Thread: 17 -> TextureQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:13.165 - Thread: 17 -> HqDepth = True 2023-11-01 23:23:13.165 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-01 23:23:13.165 - Thread: 17 -> GrassDensityFactor = 3 2023-11-01 23:23:13.165 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:13.165 - Thread: 17 -> ModelQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> VoxelQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> DistanceFade = 1999 2023-11-01 23:23:13.165 - Thread: 17 -> ParticleQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> LightsQuality = HIGH 2023-11-01 23:23:13.165 - Thread: 17 -> } 2023-11-01 23:23:14.041 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:14.042 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:14.042 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:14.042 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:14.042 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:14.042 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:14.042 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:14.042 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:14.042 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:14.042 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:14.042 - Thread: 15 -> } 2023-11-01 23:23:14.909 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:14.910 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:14.910 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:14.910 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:14.910 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:14.910 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:14.910 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:14.910 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:14.910 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:14.910 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:14.910 - Thread: 15 -> } 2023-11-01 23:23:15.775 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:15.776 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:15.776 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:15.776 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:15.776 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:15.776 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:15.776 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:15.776 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:15.776 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:15.776 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:15.776 - Thread: 15 -> } 2023-11-01 23:23:16.646 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:16.647 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:16.647 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:16.647 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:16.647 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:16.647 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:16.647 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:16.647 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:16.647 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:16.647 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:16.647 - Thread: 15 -> } 2023-11-01 23:23:17.498 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:17.499 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:17.499 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:17.499 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:17.499 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:17.499 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:17.499 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:17.499 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:17.499 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:17.499 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:17.499 - Thread: 15 -> } 2023-11-01 23:23:18.355 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:18.355 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:18.356 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:18.356 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:18.356 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:18.356 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:18.356 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:18.356 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:18.356 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:18.356 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:18.356 - Thread: 15 -> } 2023-11-01 23:23:19.195 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:19.196 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:19.196 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:19.196 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:19.196 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:19.196 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:19.196 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:19.196 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:19.196 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:19.196 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:19.196 - Thread: 15 -> } 2023-11-01 23:23:20.043 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:20.044 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:20.044 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:20.044 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:20.044 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:20.044 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:20.044 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:20.044 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:20.044 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:20.044 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:20.044 - Thread: 15 -> } 2023-11-01 23:23:20.880 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:20.881 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:20.881 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:20.881 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:20.881 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:20.881 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:20.881 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:20.881 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:20.881 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:20.881 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:20.882 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:20.882 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:20.882 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:20.882 - Thread: 15 -> } 2023-11-01 23:23:21.710 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:23:21.712 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:23:21.712 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:23:21.712 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:23:21.712 - Thread: 15 -> HqDepth = True 2023-11-01 23:23:21.712 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:23:21.712 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:23:21.712 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:23:21.712 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:23:21.712 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:23:21.712 - Thread: 15 -> } 2023-11-01 23:54:50.874 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:54:50.875 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:54:50.875 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:54:50.875 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:54:50.875 - Thread: 15 -> HqDepth = True 2023-11-01 23:54:50.875 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:54:50.875 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:54:50.875 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:54:50.875 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:54:50.875 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:54:50.875 - Thread: 15 -> } 2023-11-01 23:54:58.147 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:54:58.148 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:54:58.148 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:54:58.148 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:54:58.148 - Thread: 15 -> HqDepth = True 2023-11-01 23:54:58.148 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:54:58.148 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:54:58.148 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:54:58.148 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:54:58.148 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:54:58.148 - Thread: 15 -> } 2023-11-01 23:55:05.810 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:55:05.811 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:55:05.811 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:55:05.811 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:55:05.811 - Thread: 15 -> HqDepth = True 2023-11-01 23:55:05.811 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:55:05.811 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:55:05.811 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:55:05.811 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:55:05.811 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:55:05.811 - Thread: 15 -> } 2023-11-01 23:55:13.920 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:55:13.922 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:55:13.922 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:55:13.922 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:55:13.922 - Thread: 15 -> HqDepth = True 2023-11-01 23:55:13.922 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:55:13.922 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:55:13.922 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:55:13.922 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:55:13.922 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:55:13.922 - Thread: 15 -> } 2023-11-01 23:55:23.219 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:55:23.220 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:55:23.220 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:55:23.220 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:55:23.220 - Thread: 15 -> HqDepth = True 2023-11-01 23:55:23.220 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:55:23.220 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:55:23.220 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:55:23.220 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:55:23.220 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:55:23.220 - Thread: 15 -> } 2023-11-01 23:55:35.738 - Thread: 16 -> MyRenderSettings1 = { 2023-11-01 23:55:35.739 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-01 23:55:35.739 - Thread: 16 -> ShadowQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-01 23:55:35.739 - Thread: 16 -> TextureQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:55:35.739 - Thread: 16 -> HqDepth = True 2023-11-01 23:55:35.739 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-01 23:55:35.739 - Thread: 16 -> GrassDensityFactor = 3 2023-11-01 23:55:35.739 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-01 23:55:35.739 - Thread: 16 -> ModelQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> VoxelQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> DistanceFade = 1999 2023-11-01 23:55:35.739 - Thread: 16 -> ParticleQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> LightsQuality = HIGH 2023-11-01 23:55:35.739 - Thread: 16 -> } 2023-11-01 23:55:44.940 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:55:44.940 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:55:44.940 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:55:44.940 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:55:44.940 - Thread: 15 -> HqDepth = True 2023-11-01 23:55:44.940 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:55:44.940 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:55:44.940 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:55:44.940 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:55:44.940 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:55:44.940 - Thread: 15 -> } 2023-11-01 23:55:55.837 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:55:55.838 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:55:55.838 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:55:55.838 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:55:55.838 - Thread: 15 -> HqDepth = True 2023-11-01 23:55:55.838 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:55:55.838 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:55:55.838 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:55:55.838 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:55:55.838 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:55:55.838 - Thread: 15 -> } 2023-11-01 23:56:07.988 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:56:07.989 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:56:07.989 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:56:07.989 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:56:07.989 - Thread: 15 -> HqDepth = True 2023-11-01 23:56:07.989 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:56:07.989 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:56:07.989 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:56:07.989 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:56:07.989 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:56:07.989 - Thread: 15 -> } 2023-11-01 23:56:21.866 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:56:21.866 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:56:21.866 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:56:21.866 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:56:21.866 - Thread: 15 -> HqDepth = True 2023-11-01 23:56:21.866 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:56:21.866 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:56:21.866 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:56:21.866 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:56:21.866 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:56:21.866 - Thread: 15 -> } 2023-11-01 23:56:25.408 - Thread: 15 -> MyRenderSettings1 = { 2023-11-01 23:56:25.409 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-01 23:56:25.409 - Thread: 15 -> ShadowQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-01 23:56:25.409 - Thread: 15 -> TextureQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-01 23:56:25.409 - Thread: 15 -> HqDepth = True 2023-11-01 23:56:25.409 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-01 23:56:25.409 - Thread: 15 -> GrassDensityFactor = 3 2023-11-01 23:56:25.409 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-01 23:56:25.409 - Thread: 15 -> ModelQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> VoxelQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> DistanceFade = 1999 2023-11-01 23:56:25.409 - Thread: 15 -> ParticleQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> LightsQuality = HIGH 2023-11-01 23:56:25.409 - Thread: 15 -> } 2023-11-01 23:56:34.161 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.161 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.163 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.163 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.163 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.163 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.163 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.163 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.164 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.166 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.166 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.166 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.166 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.166 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.166 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.166 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.170 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.170 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.170 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.170 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.170 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.170 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.170 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.172 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.172 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.172 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.172 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.172 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.172 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.173 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.176 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.176 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.176 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.176 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.176 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.176 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.177 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.178 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.178 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.178 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.178 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.178 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.178 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.180 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.183 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.184 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.184 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.184 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.184 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.184 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.185 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.188 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.188 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.188 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.188 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.188 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.188 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.189 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.192 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.192 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.192 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.192 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.192 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.192 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.192 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.196 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.196 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.196 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.196 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.196 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.196 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.197 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.198 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.198 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.198 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.198 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.198 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.198 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.199 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.201 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.201 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.201 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.201 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.201 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.201 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.201 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.206 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.206 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.206 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.206 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.206 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.206 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.207 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.209 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.209 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.209 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.209 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.209 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.209 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.209 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.211 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.211 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.211 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.211 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.211 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.211 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.211 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.213 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.213 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.213 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.213 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.213 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.213 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.214 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.215 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.215 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.215 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.215 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.215 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.215 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.216 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 23:56:34.225 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 23:56:34.225 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.225 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.225 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.225 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.273 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.276 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.278 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.278 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.278 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.278 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.278 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.278 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.279 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.281 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.281 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.281 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.281 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.281 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.281 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.282 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.284 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.284 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.284 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.284 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.284 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.284 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.285 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.288 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.288 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.288 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.288 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.288 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.288 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.288 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.290 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.290 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.290 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.290 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.290 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.290 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.291 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.294 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.294 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.294 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.294 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.294 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.294 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.295 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.297 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.297 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.297 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.297 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.297 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.297 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.298 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.300 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.300 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.300 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.300 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.300 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.300 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.301 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.302 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.302 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.302 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.302 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.302 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.302 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.303 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.305 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.305 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.305 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.305 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.305 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.305 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.305 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.307 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.307 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.307 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.307 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.307 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.307 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.307 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.310 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.310 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.310 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.310 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.310 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.310 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.311 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.318 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.318 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.318 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.318 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.318 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.318 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.318 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.320 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.320 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.320 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.320 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.320 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.320 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.321 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.322 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:56:34.322 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.322 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.322 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.322 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.322 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.323 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.325 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.325 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.325 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.325 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.325 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.325 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.325 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.327 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:56:34.327 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.327 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.327 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.327 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.327 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:56:34.329 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 23:56:34.334 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 23:56:34.334 - Thread: 1 -> LineHeight: 37 2023-11-01 23:56:34.336 - Thread: 1 -> Baseline: 30 2023-11-01 23:56:34.336 - Thread: 1 -> KernEnabled: True 2023-11-01 23:56:34.336 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:56:34.842 - Thread: 31 -> Unloading session data 2023-11-01 23:57:00.097 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_002.dds 2023-11-01 23:57:00.907 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.907 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:57:00.909 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:57:00.909 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.909 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.909 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.909 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.909 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.909 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:57:00.911 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:57:00.911 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.911 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.911 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.911 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.911 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.912 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.913 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.913 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.913 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.913 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.913 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.913 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.914 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.918 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.918 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.918 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.918 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.918 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.918 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.920 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.920 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.920 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.920 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.920 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.920 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.921 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.923 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.923 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.923 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.923 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.923 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.923 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.923 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.925 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.925 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.925 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.925 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.925 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.925 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.926 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.927 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.927 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.927 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.927 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.927 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.928 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.928 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.930 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.930 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.930 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.930 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.930 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.930 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.931 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.932 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.932 - 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Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.944 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.944 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.944 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.944 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.945 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:57:00.946 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:57:00.947 - Thread: 1 -> LineHeight: 37 2023-11-01 23:57:00.947 - Thread: 1 -> Baseline: 30 2023-11-01 23:57:00.947 - Thread: 1 -> KernEnabled: True 2023-11-01 23:57:00.947 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:57:00.947 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:57:00.947 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.949 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:57:00.949 - 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Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.348 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.350 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.350 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.350 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.350 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.351 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.351 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.352 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.355 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.355 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.355 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.355 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.355 - Thread: 1 -> MyFont.Ctor - 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END 2023-11-01 23:59:13.401 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.401 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.403 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.403 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.403 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.403 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.403 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.403 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.404 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.406 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.406 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.406 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.406 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.406 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.406 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.407 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.412 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.412 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.412 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.412 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.412 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.412 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.413 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.415 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.415 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.415 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.415 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.415 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.415 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.415 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.417 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.417 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.417 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.417 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.417 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.417 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.418 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 23:59:13.430 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 23:59:13.430 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.430 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.430 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.430 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.480 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.480 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.482 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.482 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.482 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.482 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.482 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.482 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.483 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.486 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.486 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.486 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.486 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.486 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.486 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.488 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.490 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.490 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.490 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.490 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.490 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.490 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.491 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.493 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.493 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.493 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.493 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.493 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.493 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.493 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.498 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.498 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.498 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.498 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.498 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.498 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.499 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.501 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.501 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.501 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.501 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.501 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.501 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.501 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.503 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.503 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.503 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.503 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.503 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.503 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.504 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.506 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.506 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.506 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.506 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.506 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.506 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.506 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.510 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.510 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.510 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.510 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.510 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.510 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.511 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.512 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.513 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.513 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.513 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.513 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.513 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.513 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.515 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.515 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.515 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.515 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.515 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.515 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.515 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.518 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.518 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.518 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.518 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.518 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.518 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.519 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.523 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.523 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.523 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.523 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.523 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.523 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.523 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.525 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.525 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.525 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.525 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.525 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.525 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.526 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.528 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-01 23:59:13.528 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.528 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.528 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.528 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.528 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.528 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.530 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.530 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.530 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.530 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.530 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.530 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.531 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.532 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-01 23:59:13.532 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.532 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.532 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.533 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:13.533 - Thread: 1 -> MyFont.Ctor - START 2023-11-01 23:59:13.533 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-01 23:59:13.546 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-01 23:59:13.546 - Thread: 1 -> LineHeight: 37 2023-11-01 23:59:13.546 - Thread: 1 -> Baseline: 30 2023-11-01 23:59:13.546 - Thread: 1 -> KernEnabled: True 2023-11-01 23:59:13.546 - Thread: 1 -> MyFont.Ctor - END 2023-11-01 23:59:14.087 - Thread: 31 -> Unloading session data 2023-11-02 00:01:41.943 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_009.dds 2023-11-02 00:01:42.885 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.886 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:42.888 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:42.888 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.888 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.888 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.888 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.888 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.888 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:42.890 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:42.890 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.890 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.890 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.890 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.890 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.891 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.892 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.892 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.892 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.892 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.892 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.892 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.893 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.895 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.895 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.895 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.895 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.895 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.895 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.895 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.897 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.897 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.897 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.897 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.897 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.897 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.898 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.903 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.903 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.903 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.903 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.903 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.903 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.904 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.906 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.906 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.906 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.906 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.906 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.906 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.906 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.908 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.908 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.908 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.908 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.908 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.908 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.909 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.910 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.910 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:42.910 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:42.910 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:42.910 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:42.910 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:42.911 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.913 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:42.913 - 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Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.850 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.850 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.850 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.850 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.850 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.850 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.852 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.852 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.852 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.852 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.852 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.852 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.852 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.854 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.854 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.854 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.854 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.854 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.854 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.855 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.861 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.861 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.861 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.861 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.861 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.861 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.861 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.863 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.863 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.863 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.863 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.863 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.863 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.864 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.865 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.865 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.865 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.865 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.865 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.866 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.866 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.868 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.868 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.868 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.868 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.868 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.868 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.868 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.870 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.870 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.870 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.870 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.870 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.870 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.871 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.872 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.872 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.872 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.872 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.872 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.872 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.872 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 00:01:58.880 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 00:01:58.880 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.880 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.880 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.880 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.912 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.914 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.920 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.920 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.920 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.921 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.921 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.921 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.923 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.925 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.925 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.925 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.925 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.925 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.925 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.925 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.927 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.927 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.927 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.927 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.927 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.927 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.928 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.929 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.929 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.929 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.929 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.929 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.929 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.930 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.933 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.933 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.933 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.933 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.933 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.933 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.934 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.936 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.936 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.936 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.936 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.936 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.936 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.936 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.942 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.942 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.942 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.942 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.942 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.942 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.943 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.945 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.945 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.945 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.945 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.945 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.945 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.946 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.951 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.951 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.951 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.951 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.951 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.952 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.954 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.956 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.956 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.956 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.956 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.956 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.956 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.956 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.960 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.960 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.960 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.960 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.960 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.960 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.964 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.969 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.969 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.969 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.969 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.969 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.969 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.970 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.972 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.972 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.972 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.972 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.972 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.972 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.975 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.983 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.983 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.983 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.983 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.983 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.983 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.984 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.986 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:01:58.986 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.986 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.986 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.986 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.986 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.986 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.988 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.988 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.988 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.988 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.988 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.988 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.989 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.995 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:01:58.996 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:58.996 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:58.996 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:58.996 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:58.996 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:01:58.997 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 00:01:59.010 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 00:01:59.010 - Thread: 1 -> LineHeight: 37 2023-11-02 00:01:59.010 - Thread: 1 -> Baseline: 30 2023-11-02 00:01:59.010 - Thread: 1 -> KernEnabled: True 2023-11-02 00:01:59.010 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:01:59.286 - Thread: 31 -> Unloading session data 2023-11-02 00:03:08.518 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.518 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:08.520 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:08.520 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.520 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.520 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.520 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.520 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.521 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:08.522 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:08.522 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.522 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.522 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.522 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.522 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.523 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.528 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.528 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.528 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.528 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.528 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.528 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.528 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.530 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.530 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.530 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.530 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.530 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.530 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.531 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.533 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.533 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.533 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.533 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.533 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.533 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.533 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.535 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.535 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.535 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.535 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.535 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.535 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.536 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.538 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.538 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.538 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.538 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.538 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.538 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.538 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.540 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.540 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.540 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.540 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.540 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.540 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.541 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.543 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.543 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.543 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.543 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.543 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.543 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.543 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.547 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.547 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.547 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.547 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.547 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.547 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.548 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.550 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.550 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.550 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.550 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.550 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.550 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.551 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.552 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.552 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.552 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.552 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.552 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.552 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.553 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.555 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.555 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.555 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.555 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.555 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.555 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.556 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.559 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.559 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.559 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.559 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.559 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.559 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.559 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:08.561 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:08.561 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.561 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.561 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.561 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.561 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.561 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.564 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.564 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.564 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.564 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.564 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.564 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.565 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.567 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:08.567 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.567 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.567 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.567 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:08.567 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:08.568 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 00:03:08.574 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 00:03:08.574 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:08.574 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:08.574 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:08.574 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.458 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.459 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:09.462 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:09.462 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.462 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.462 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.462 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.462 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.463 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:09.465 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:09.465 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.465 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.465 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.465 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.465 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.466 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.468 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.468 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.468 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.468 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.468 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.468 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.468 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.470 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.470 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.470 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.470 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.470 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.470 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.470 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.473 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.473 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.473 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.473 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.473 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.473 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.473 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.475 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.475 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.475 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.475 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.475 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.475 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.476 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.477 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.477 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.477 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.477 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.477 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.477 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.478 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.482 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.482 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.482 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.482 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.482 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.482 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.483 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.484 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.484 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.484 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.484 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.484 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.484 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.485 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.487 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.487 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.487 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.487 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.487 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.487 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.487 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.489 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.489 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.489 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.489 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.489 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.489 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.490 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.491 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.491 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.491 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.491 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.491 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.491 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.492 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.494 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.494 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.494 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.494 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.494 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.494 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.494 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.496 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.496 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.496 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.496 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.496 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.496 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.496 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:09.498 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 00:03:09.498 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.498 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.498 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.498 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.498 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.499 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.502 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.502 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.502 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.502 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.502 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.502 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.502 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.504 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 00:03:09.504 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.504 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.504 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.504 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:09.504 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 00:03:09.504 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 00:03:09.509 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 00:03:09.509 - Thread: 1 -> LineHeight: 37 2023-11-02 00:03:09.509 - Thread: 1 -> Baseline: 30 2023-11-02 00:03:09.509 - Thread: 1 -> KernEnabled: True 2023-11-02 00:03:09.509 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 00:03:13.145 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-02 00:03:13.150 - Thread: 24 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-02 01:00:12.808 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.809 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.812 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.812 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.812 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.812 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.812 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.812 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.812 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.814 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.814 - 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Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.847 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.847 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.847 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.847 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.848 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.850 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.850 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.850 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.850 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.850 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.850 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.851 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.856 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.856 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.856 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.856 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.856 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.856 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.857 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.858 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.858 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.858 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.858 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.858 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.858 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.859 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.861 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.861 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.861 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.861 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.861 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.861 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.862 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.863 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.863 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.863 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.863 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.863 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.863 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.864 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:00:12.870 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:00:12.870 - 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Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.919 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.919 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.919 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.919 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.925 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.925 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.925 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.925 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.925 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.925 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.926 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.927 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.927 - 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Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.937 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.937 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.937 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.937 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.938 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.939 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.939 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.939 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.939 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.939 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.939 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.940 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.942 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.942 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.942 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.942 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.942 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.942 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.942 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.946 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.946 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.946 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.946 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.946 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.946 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.947 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.948 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.948 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.948 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.948 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.948 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.948 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.949 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.951 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.951 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.951 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.951 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.951 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.951 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.951 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.953 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.953 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.953 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.953 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.953 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.953 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.954 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.956 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:00:12.956 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.956 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.956 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.956 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.956 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.956 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.958 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.958 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.958 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.958 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.958 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.958 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.959 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.960 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:00:12.960 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.960 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.960 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.960 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:12.960 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:00:12.961 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:00:12.968 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:00:12.968 - Thread: 1 -> LineHeight: 37 2023-11-02 01:00:12.968 - Thread: 1 -> Baseline: 30 2023-11-02 01:00:12.968 - Thread: 1 -> KernEnabled: True 2023-11-02 01:00:12.968 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:00:13.284 - Thread: 31 -> Unloading session data 2023-11-02 01:01:16.605 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_010.dds 2023-11-02 01:01:18.124 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.124 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:18.126 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:18.126 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.126 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.126 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.126 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.126 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.126 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:18.128 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:18.128 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.128 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.128 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.128 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.128 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.129 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.135 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.135 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.135 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.135 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.135 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.135 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.136 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.138 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.138 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.138 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.138 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.138 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.138 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.138 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.140 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.140 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.140 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.140 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.140 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.140 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.141 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.143 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.143 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.143 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.143 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.143 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.143 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.143 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.145 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.145 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.145 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.145 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.145 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.145 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.145 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.147 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.147 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.147 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.147 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.147 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.147 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.148 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.150 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.150 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.150 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.150 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.150 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.150 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.150 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.155 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.155 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.155 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.155 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.155 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.155 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.155 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.157 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.157 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.157 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.157 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.157 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.157 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.158 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.160 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.160 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.160 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.160 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.160 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.160 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.160 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.162 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.162 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.162 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.162 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.162 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.162 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.163 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.164 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.164 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.164 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.164 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.164 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.164 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.165 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:18.167 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:18.167 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.167 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.167 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.167 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.167 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.167 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.169 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.169 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.169 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.169 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.169 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.169 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.170 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.174 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:18.174 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.174 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.174 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.174 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:18.174 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:18.175 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:01:18.179 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:01:18.179 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:18.179 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:18.179 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:18.179 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.059 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.060 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:19.062 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:19.062 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.062 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.062 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.062 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.062 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.062 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:19.064 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:19.064 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.064 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.064 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.064 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.064 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.065 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.067 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.067 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.067 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.067 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.067 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.067 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.067 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.069 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.069 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.069 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.069 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.069 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.069 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.070 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.080 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.080 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.080 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.080 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.080 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.080 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.081 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.082 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.082 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.082 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.082 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.082 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.082 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.083 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.085 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.085 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.085 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.085 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.085 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.085 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.086 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.087 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.087 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.087 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.087 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.087 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.087 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.088 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.090 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.090 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.090 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.090 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.090 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.090 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.090 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.092 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.092 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.092 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.092 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.092 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.092 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.092 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.094 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.094 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.094 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.094 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.094 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.094 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.095 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.099 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.099 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.099 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.099 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.099 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.099 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.100 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.101 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.102 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.102 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.102 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.102 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.102 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.102 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.104 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.104 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.104 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.104 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.104 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.104 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.105 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:19.106 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:01:19.106 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.106 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.106 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.106 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.106 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.107 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.109 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.109 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.109 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.109 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.109 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.109 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.109 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.111 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:01:19.111 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.111 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.111 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.111 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:19.111 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:01:19.112 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:01:19.120 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:01:19.120 - Thread: 1 -> LineHeight: 37 2023-11-02 01:01:19.120 - Thread: 1 -> Baseline: 30 2023-11-02 01:01:19.120 - Thread: 1 -> KernEnabled: True 2023-11-02 01:01:19.120 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:01:34.461 - Thread: 25 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-11-02 01:01:34.465 - Thread: 27 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-11-02 01:01:34.466 - Thread: 28 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-11-02 01:01:34.784 - Thread: 29 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-11-02 01:01:34.787 - Thread: 26 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-11-02 01:10:19.154 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.155 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.159 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.159 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.159 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.159 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.159 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.159 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.159 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.162 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.162 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.162 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.162 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.162 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.162 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.162 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.165 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.165 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.165 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.165 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.165 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.165 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.165 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.169 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.169 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.169 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.169 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.169 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.169 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.169 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.172 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.172 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.172 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.172 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.172 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.172 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.173 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.175 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.175 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.175 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.175 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.175 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.175 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.175 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.190 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.190 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.190 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.190 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.190 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.190 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.191 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.194 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.195 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.195 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.195 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.195 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.195 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.196 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.198 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.198 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.198 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.198 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.198 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.198 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.199 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.201 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.201 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.201 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.201 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.201 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.201 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.202 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.204 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.204 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.204 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.204 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.204 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.204 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.205 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.208 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.208 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.208 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.208 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.208 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.208 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.209 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.212 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.212 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.212 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.212 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.212 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.212 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.213 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.216 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.216 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.216 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.216 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.216 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.216 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.218 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.222 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.222 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.222 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.222 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.222 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.222 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.223 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.225 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.225 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.225 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.225 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.226 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.227 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.227 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.229 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.229 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.229 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.229 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.229 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.229 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.229 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:10:19.234 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:10:19.234 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.234 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.234 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.234 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.284 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.287 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.289 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.289 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.289 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.289 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.289 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.289 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.289 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.292 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.292 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.292 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.292 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.292 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.292 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.292 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.295 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.295 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.295 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.295 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.295 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.295 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.296 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.298 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.298 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.298 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.298 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.298 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.298 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.299 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.301 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.301 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.301 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.301 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.301 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.301 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.302 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.305 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.305 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.305 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.305 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.305 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.305 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.306 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.308 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.308 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.308 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.308 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.308 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.308 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.308 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.313 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.313 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.313 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.313 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.313 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.313 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.313 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.316 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.316 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.316 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.316 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.316 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.316 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.316 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.318 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.318 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.318 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.318 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.318 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.318 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.319 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.324 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.324 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.324 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.324 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.324 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.324 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.325 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.327 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.327 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.327 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.327 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.327 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.327 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.327 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.329 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.329 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.329 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.329 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.329 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.329 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.329 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.332 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.332 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.332 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.332 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.332 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.332 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.333 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.338 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:10:19.338 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.338 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.338 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.338 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.338 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.338 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.343 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.343 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.343 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.343 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.343 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.343 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.344 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.346 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 01:10:19.346 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.346 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.346 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.346 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:19.346 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:10:19.347 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 01:10:19.353 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 01:10:19.353 - Thread: 1 -> LineHeight: 37 2023-11-02 01:10:19.353 - Thread: 1 -> Baseline: 30 2023-11-02 01:10:19.353 - Thread: 1 -> KernEnabled: True 2023-11-02 01:10:19.353 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:10:20.065 - Thread: 31 -> Unloading session data 2023-11-02 01:11:29.542 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:11:29.543 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:11:29.544 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:11:29.544 - Thread: 1 -> LineHeight: 37 2023-11-02 01:11:29.544 - Thread: 1 -> Baseline: 30 2023-11-02 01:11:29.544 - Thread: 1 -> KernEnabled: True 2023-11-02 01:11:29.544 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 01:11:29.544 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 01:11:29.545 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:11:29.551 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 01:11:29.551 - Thread: 1 -> LineHeight: 37 2023-11-02 01:11:29.551 - 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Thread: 31 -> Value: {X:8 Y:8} 2023-11-02 01:17:19.564 - Thread: 31 -> MaxTextureSize: 16384 2023-11-02 01:17:19.564 - Thread: 31 -> Taking screenshot failed - too big surface 20480, 11520 2023-11-02 01:20:34.262 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\controls\progressrect.dds 2023-11-02 01:25:38.856 - Thread: 15 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-02 01:25:38.856 - Thread: 9 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-02 01:25:38.857 - Thread: 9 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-02 01:25:38.857 - Thread: 9 -> Missing or invalid texture: textures\gui\icons\buttons\iconsquarehighlight.dds 2023-11-02 01:36:36.914 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:36:36.915 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:36:36.915 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:36:36.915 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:36:36.915 - Thread: 15 -> HqDepth = True 2023-11-02 01:36:36.915 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:36:36.915 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:36:36.915 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:36:36.915 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:36:36.915 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:36:36.915 - Thread: 15 -> } 2023-11-02 01:36:49.200 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:36:49.201 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:36:49.201 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:36:49.201 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:36:49.201 - Thread: 15 -> HqDepth = True 2023-11-02 01:36:49.201 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:36:49.201 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:36:49.201 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:36:49.201 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:36:49.201 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:36:49.201 - Thread: 15 -> } 2023-11-02 01:37:01.427 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:37:01.428 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:37:01.428 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:37:01.428 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:37:01.428 - Thread: 15 -> HqDepth = True 2023-11-02 01:37:01.428 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:37:01.428 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:37:01.428 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:37:01.428 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:37:01.428 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:37:01.428 - Thread: 15 -> } 2023-11-02 01:37:13.410 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:37:13.411 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:37:13.411 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:37:13.411 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:37:13.411 - Thread: 15 -> HqDepth = True 2023-11-02 01:37:13.411 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:37:13.411 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:37:13.411 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:37:13.411 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:37:13.411 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:37:13.411 - Thread: 15 -> } 2023-11-02 01:37:27.081 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:37:27.081 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:37:27.081 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:37:27.081 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:37:27.081 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:37:27.081 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:37:27.081 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:37:27.081 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:37:27.082 - Thread: 15 -> HqDepth = True 2023-11-02 01:37:27.082 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:37:27.082 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:37:27.082 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:37:27.082 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:37:27.082 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:37:27.082 - Thread: 15 -> } 2023-11-02 01:37:41.732 - Thread: 17 -> MyRenderSettings1 = { 2023-11-02 01:37:41.733 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-02 01:37:41.733 - Thread: 17 -> ShadowQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-02 01:37:41.733 - Thread: 17 -> TextureQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:37:41.733 - Thread: 17 -> HqDepth = True 2023-11-02 01:37:41.733 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-02 01:37:41.733 - Thread: 17 -> GrassDensityFactor = 3 2023-11-02 01:37:41.733 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-02 01:37:41.733 - Thread: 17 -> ModelQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> VoxelQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> DistanceFade = 1999 2023-11-02 01:37:41.733 - Thread: 17 -> ParticleQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> LightsQuality = HIGH 2023-11-02 01:37:41.733 - Thread: 17 -> } 2023-11-02 01:37:57.847 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:37:57.848 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:37:57.848 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:37:57.848 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:37:57.848 - Thread: 15 -> HqDepth = True 2023-11-02 01:37:57.848 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:37:57.848 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:37:57.848 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:37:57.848 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:37:57.848 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:37:57.848 - Thread: 15 -> } 2023-11-02 01:38:15.114 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:38:15.115 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:38:15.115 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:38:15.115 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:38:15.115 - Thread: 15 -> HqDepth = True 2023-11-02 01:38:15.115 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:38:15.115 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:38:15.115 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:38:15.115 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:38:15.115 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:38:15.115 - Thread: 15 -> } 2023-11-02 01:38:33.116 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 01:38:33.117 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 01:38:33.117 - Thread: 16 -> ShadowQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-02 01:38:33.117 - Thread: 16 -> TextureQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:38:33.117 - Thread: 16 -> HqDepth = True 2023-11-02 01:38:33.117 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-02 01:38:33.117 - Thread: 16 -> GrassDensityFactor = 3 2023-11-02 01:38:33.117 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 01:38:33.117 - Thread: 16 -> ModelQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> VoxelQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> DistanceFade = 1999 2023-11-02 01:38:33.117 - Thread: 16 -> ParticleQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> LightsQuality = HIGH 2023-11-02 01:38:33.117 - Thread: 16 -> } 2023-11-02 01:38:54.237 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:38:54.238 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:38:54.238 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:38:54.238 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:38:54.238 - Thread: 15 -> HqDepth = True 2023-11-02 01:38:54.238 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:38:54.238 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:38:54.238 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:38:54.238 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:38:54.238 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:38:54.238 - Thread: 15 -> } 2023-11-02 01:39:18.427 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:39:18.428 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:39:18.428 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:39:18.428 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:39:18.428 - Thread: 15 -> HqDepth = True 2023-11-02 01:39:18.428 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:39:18.428 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:39:18.428 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:39:18.428 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:39:18.428 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:39:18.428 - Thread: 15 -> } 2023-11-02 01:39:46.946 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:39:46.947 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:39:46.947 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:39:46.947 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:39:46.947 - Thread: 15 -> HqDepth = True 2023-11-02 01:39:46.947 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:39:46.947 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:39:46.947 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:39:46.947 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:39:46.947 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:39:46.947 - Thread: 15 -> } 2023-11-02 01:40:22.792 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:40:22.793 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:40:22.793 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:40:22.793 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:40:22.793 - Thread: 15 -> HqDepth = True 2023-11-02 01:40:22.793 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:40:22.793 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:40:22.793 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:40:22.793 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:40:22.793 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:40:22.793 - Thread: 15 -> } 2023-11-02 01:41:14.964 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 01:41:14.965 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 01:41:14.965 - Thread: 16 -> ShadowQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-02 01:41:14.965 - Thread: 16 -> TextureQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:41:14.965 - Thread: 16 -> HqDepth = True 2023-11-02 01:41:14.965 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-02 01:41:14.965 - Thread: 16 -> GrassDensityFactor = 3 2023-11-02 01:41:14.965 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 01:41:14.965 - Thread: 16 -> ModelQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> VoxelQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> DistanceFade = 1999 2023-11-02 01:41:14.965 - Thread: 16 -> ParticleQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> LightsQuality = HIGH 2023-11-02 01:41:14.965 - Thread: 16 -> } 2023-11-02 01:48:37.718 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:48:37.719 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:48:37.719 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:48:37.719 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:48:37.719 - Thread: 15 -> HqDepth = True 2023-11-02 01:48:37.719 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:48:37.719 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:48:37.719 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:48:37.719 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:48:37.719 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:48:37.719 - Thread: 15 -> } 2023-11-02 01:49:13.577 - Thread: 17 -> MyRenderSettings1 = { 2023-11-02 01:49:13.578 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-02 01:49:13.578 - Thread: 17 -> ShadowQuality = HIGH 2023-11-02 01:49:13.578 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-02 01:49:13.578 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-02 01:49:13.578 - Thread: 17 -> TextureQuality = HIGH 2023-11-02 01:49:13.578 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:49:13.579 - Thread: 17 -> HqDepth = True 2023-11-02 01:49:13.579 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-02 01:49:13.579 - Thread: 17 -> GrassDensityFactor = 3 2023-11-02 01:49:13.579 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-02 01:49:13.579 - Thread: 17 -> ModelQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> VoxelQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> DistanceFade = 1999 2023-11-02 01:49:13.579 - Thread: 17 -> ParticleQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> LightsQuality = HIGH 2023-11-02 01:49:13.579 - Thread: 17 -> } 2023-11-02 01:49:43.983 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:49:43.984 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:49:43.984 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:49:43.984 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:49:43.984 - Thread: 15 -> HqDepth = True 2023-11-02 01:49:43.984 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:49:43.984 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:49:43.984 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:49:43.984 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:49:43.984 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:49:43.984 - Thread: 15 -> } 2023-11-02 01:50:06.346 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 01:50:06.347 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 01:50:06.347 - Thread: 16 -> ShadowQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-02 01:50:06.347 - Thread: 16 -> TextureQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:50:06.347 - Thread: 16 -> HqDepth = True 2023-11-02 01:50:06.347 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-02 01:50:06.347 - Thread: 16 -> GrassDensityFactor = 3 2023-11-02 01:50:06.347 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 01:50:06.347 - Thread: 16 -> ModelQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> VoxelQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> DistanceFade = 1999 2023-11-02 01:50:06.347 - Thread: 16 -> ParticleQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> LightsQuality = HIGH 2023-11-02 01:50:06.347 - Thread: 16 -> } 2023-11-02 01:50:28.557 - Thread: 16 -> MyRenderSettings1 = { 2023-11-02 01:50:28.558 - Thread: 16 -> AntialiasingMode = FXAA 2023-11-02 01:50:28.558 - Thread: 16 -> ShadowQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> ShadowGPUQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> ShadowMemoryQuality = LOW 2023-11-02 01:50:28.558 - Thread: 16 -> TextureQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> VoxelTextureQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:50:28.558 - Thread: 16 -> HqDepth = True 2023-11-02 01:50:28.558 - Thread: 16 -> GrassDrawDistance = 1000 2023-11-02 01:50:28.558 - Thread: 16 -> GrassDensityFactor = 3 2023-11-02 01:50:28.558 - Thread: 16 -> AmbientOcclusionEnabled = True 2023-11-02 01:50:28.558 - Thread: 16 -> ModelQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> VoxelQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> VoxelShaderQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> DistanceFade = 1999 2023-11-02 01:50:28.558 - Thread: 16 -> ParticleQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> LightsQuality = HIGH 2023-11-02 01:50:28.558 - Thread: 16 -> } 2023-11-02 01:50:47.746 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:50:47.746 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:50:47.746 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:50:47.746 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:50:47.746 - Thread: 15 -> HqDepth = True 2023-11-02 01:50:47.746 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:50:47.746 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:50:47.746 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:50:47.746 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:50:47.746 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:50:47.746 - Thread: 15 -> } 2023-11-02 01:51:02.691 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:51:02.692 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:51:02.692 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:51:02.692 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:51:02.692 - Thread: 15 -> HqDepth = True 2023-11-02 01:51:02.692 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:51:02.692 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:51:02.692 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:51:02.692 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:51:02.692 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:51:02.692 - Thread: 15 -> } 2023-11-02 01:51:18.176 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:51:18.176 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:51:18.176 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:51:18.176 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:51:18.176 - Thread: 15 -> HqDepth = True 2023-11-02 01:51:18.176 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:51:18.176 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:51:18.176 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:51:18.176 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:51:18.176 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:51:18.176 - Thread: 15 -> } 2023-11-02 01:51:31.730 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:51:31.731 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:51:31.731 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:51:31.731 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:51:31.731 - Thread: 15 -> HqDepth = True 2023-11-02 01:51:31.731 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:51:31.731 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:51:31.731 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:51:31.731 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:51:31.731 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:51:31.731 - Thread: 15 -> } 2023-11-02 01:51:42.438 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:51:42.439 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:51:42.439 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:51:42.439 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:51:42.439 - Thread: 15 -> HqDepth = True 2023-11-02 01:51:42.439 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:51:42.439 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:51:42.439 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:51:42.439 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:51:42.439 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:51:42.439 - Thread: 15 -> } 2023-11-02 01:51:55.236 - Thread: 17 -> MyRenderSettings1 = { 2023-11-02 01:51:55.237 - Thread: 17 -> AntialiasingMode = FXAA 2023-11-02 01:51:55.237 - Thread: 17 -> ShadowQuality = HIGH 2023-11-02 01:51:55.237 - Thread: 17 -> ShadowGPUQuality = HIGH 2023-11-02 01:51:55.237 - Thread: 17 -> ShadowMemoryQuality = LOW 2023-11-02 01:51:55.237 - Thread: 17 -> TextureQuality = HIGH 2023-11-02 01:51:55.237 - Thread: 17 -> VoxelTextureQuality = HIGH 2023-11-02 01:51:55.237 - Thread: 17 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:51:55.237 - Thread: 17 -> HqDepth = True 2023-11-02 01:51:55.237 - Thread: 17 -> GrassDrawDistance = 1000 2023-11-02 01:51:55.237 - Thread: 17 -> GrassDensityFactor = 3 2023-11-02 01:51:55.237 - Thread: 17 -> AmbientOcclusionEnabled = True 2023-11-02 01:51:55.237 - Thread: 17 -> ModelQuality = HIGH 2023-11-02 01:51:55.237 - Thread: 17 -> VoxelQuality = HIGH 2023-11-02 01:51:55.238 - Thread: 17 -> VoxelShaderQuality = HIGH 2023-11-02 01:51:55.238 - Thread: 17 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:51:55.238 - Thread: 17 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:51:55.238 - Thread: 17 -> DistanceFade = 1999 2023-11-02 01:51:55.238 - Thread: 17 -> ParticleQuality = HIGH 2023-11-02 01:51:55.238 - Thread: 17 -> LightsQuality = HIGH 2023-11-02 01:51:55.238 - Thread: 17 -> } 2023-11-02 01:52:06.033 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:52:06.034 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:52:06.034 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:52:06.034 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:52:06.034 - Thread: 15 -> HqDepth = True 2023-11-02 01:52:06.034 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:52:06.034 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:52:06.034 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:52:06.034 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:52:06.034 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:52:06.034 - Thread: 15 -> } 2023-11-02 01:52:16.303 - Thread: 15 -> MyRenderSettings1 = { 2023-11-02 01:52:16.303 - Thread: 15 -> AntialiasingMode = FXAA 2023-11-02 01:52:16.304 - Thread: 15 -> ShadowQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> ShadowGPUQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> ShadowMemoryQuality = LOW 2023-11-02 01:52:16.304 - Thread: 15 -> TextureQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> VoxelTextureQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> AnisotropicFiltering = ANISO_16 2023-11-02 01:52:16.304 - Thread: 15 -> HqDepth = True 2023-11-02 01:52:16.304 - Thread: 15 -> GrassDrawDistance = 1000 2023-11-02 01:52:16.304 - Thread: 15 -> GrassDensityFactor = 3 2023-11-02 01:52:16.304 - Thread: 15 -> AmbientOcclusionEnabled = True 2023-11-02 01:52:16.304 - Thread: 15 -> ModelQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> VoxelQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> VoxelShaderQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> AlphaMaskedShaderQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> AtmosphereShaderQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> DistanceFade = 1999 2023-11-02 01:52:16.304 - Thread: 15 -> ParticleQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> LightsQuality = HIGH 2023-11-02 01:52:16.304 - Thread: 15 -> } 2023-11-02 01:54:14.762 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD0.mwm 2023-11-02 01:54:14.787 - Thread: 23 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\models\cubes\large\cryoroominterior.mwm 2023-11-02 01:54:14.790 - Thread: 26 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CryoRoom_LOD0.mwm 2023-11-02 01:54:14.845 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD0.mwm 2023-11-02 01:54:14.883 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD1.mwm 2023-11-02 01:54:14.885 - Thread: 26 -> Warning: Missing textures for part(s) Material #25 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CryoRoom_LOD1.mwm 2023-11-02 01:54:14.937 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD2.mwm 2023-11-02 01:54:14.938 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD1.mwm 2023-11-02 01:54:14.964 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD2.mwm 2023-11-02 01:54:14.977 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\FlightMovementBlock_LOD3.mwm 2023-11-02 01:54:15.016 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\DefensiveBlock_LOD3.mwm 2023-11-02 02:16:21.080 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) CockpitIndustrialGlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\CockpitIndustrial_LOD1.mwm 2023-11-02 02:16:21.536 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD0.mwm 2023-11-02 02:16:21.555 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlock_LOD1.mwm 2023-11-02 02:16:21.568 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD0.mwm 2023-11-02 02:16:21.575 - Thread: 27 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InsetLightBlockConstruction_3_LOD1.mwm 2023-11-02 02:16:24.941 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD0.mwm 2023-11-02 02:16:24.973 - Thread: 18 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2023-11-02 02:16:25.055 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\EntertainmentCorner_LOD1.mwm 2023-11-02 02:16:25.214 - Thread: 15 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2023-11-02 02:16:25.332 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD1.mwm 2023-11-02 02:16:25.427 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1.020 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GenericGlass (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) GlassOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorKitchen_LOD2.mwm 2023-11-02 02:16:25.657 - Thread: 30 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowRectangularInside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) WindowRectangularOutside (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\MaintenancePanel3_LOD3.mwm 2023-11-02 02:16:26.337 - Thread: 29 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\Crate01_LOD2.mwm 2023-11-02 02:16:26.527 - Thread: 28 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2023-11-02 02:16:26.626 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #3 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD0.mwm 2023-11-02 02:16:26.757 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #129 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD1.mwm 2023-11-02 02:16:26.923 - Thread: 23 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #137 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\AdvancedRefinery_LOD2.mwm 2023-11-02 02:16:26.960 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD0.mwm 2023-11-02 02:16:26.976 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD0.mwm 2023-11-02 02:16:26.984 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD1.mwm 2023-11-02 02:16:26.998 - Thread: 24 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanelConstruction3_LOD2.mwm 2023-11-02 02:16:27.014 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD1.mwm 2023-11-02 02:16:27.053 - Thread: 26 -> Warning: Missing textures for part(s) SE_Blocks_PBR Slot #1 (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model c:\program files (x86)\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\InteriorButtonPanel_LOD2.mwm 2023-11-02 02:16:29.027 - Thread: 28 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2023-11-02 02:16:29.027 - Thread: 28 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricwhite_add.dds 2023-11-02 02:16:29.027 - Thread: 28 -> Missing or invalid texture: textures\models\cubes\fabricwhite_add.dds 2023-11-02 02:16:29.046 - Thread: 27 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2023-11-02 02:16:29.046 - Thread: 27 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\fabricblack_add.dds 2023-11-02 02:16:29.046 - Thread: 27 -> Missing or invalid texture: textures\models\cubes\fabricblack_add.dds 2023-11-02 02:40:14.923 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.924 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:14.931 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:14.931 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.931 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.931 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.931 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.931 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.932 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:14.934 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:14.934 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.934 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.934 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.934 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.934 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.934 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.936 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.936 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.936 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.936 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.936 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.936 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.937 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.939 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.939 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.939 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.939 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.939 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.939 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.939 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.940 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.940 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.940 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.940 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.940 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.940 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.941 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.943 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.943 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.943 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.943 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.943 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.943 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.944 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.946 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.946 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.946 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.946 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.946 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.946 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.947 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.948 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.948 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.948 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.948 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.948 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.948 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.949 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.952 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.952 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.952 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.952 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.952 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.952 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.952 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.954 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.954 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.954 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.954 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.954 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.954 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.955 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.957 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.957 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.957 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.957 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.957 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.957 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.958 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.962 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.962 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.962 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.962 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.962 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.962 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.963 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.965 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.965 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.965 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.965 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.965 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.965 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.965 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.967 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.967 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.967 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.967 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.967 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.967 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.968 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:14.970 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:14.970 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.970 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.970 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.970 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.970 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.970 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.973 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.973 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.973 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.973 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.974 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.974 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.974 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.976 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:14.976 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.976 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.976 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.976 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:14.976 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:14.976 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 02:40:14.981 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 02:40:14.981 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:14.981 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:14.981 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:14.981 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.021 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.022 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:15.024 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:15.024 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.024 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.024 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.024 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.024 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.025 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:15.031 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:15.031 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.031 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.031 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.031 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.031 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.032 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.034 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.034 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.034 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.034 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.034 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.034 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.034 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.036 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.036 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.036 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.036 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.036 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.036 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.037 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.038 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.038 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.038 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.039 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.039 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.039 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.042 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.044 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.044 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.044 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.044 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.044 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.045 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.045 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.047 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.047 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.047 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.047 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.047 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.047 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.048 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.050 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.050 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.050 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.050 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.050 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.050 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.050 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.054 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.054 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.054 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.054 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.054 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.054 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.055 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.056 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.056 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.056 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.056 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.056 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.056 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.057 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.059 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.059 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.059 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.059 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.059 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.059 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.059 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.061 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.061 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.061 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.061 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.061 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.061 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.061 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.063 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.063 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.063 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.063 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.063 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.063 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.064 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.067 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.067 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.067 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.067 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.067 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.067 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.069 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:15.071 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-11-02 02:40:15.071 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.071 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.071 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.071 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.071 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.071 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.076 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.076 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.076 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.076 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.076 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.076 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.077 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.079 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-11-02 02:40:15.079 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.079 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.079 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.079 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.079 - Thread: 1 -> MyFont.Ctor - START 2023-11-02 02:40:15.079 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-11-02 02:40:15.083 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-11-02 02:40:15.083 - Thread: 1 -> LineHeight: 37 2023-11-02 02:40:15.083 - Thread: 1 -> Baseline: 30 2023-11-02 02:40:15.083 - Thread: 1 -> KernEnabled: True 2023-11-02 02:40:15.083 - Thread: 1 -> MyFont.Ctor - END 2023-11-02 02:40:15.995 - Thread: 31 -> Unloading session data 2023-11-02 02:40:24.220 - Thread: 31 -> DestroyCascadeTextures 2023-11-02 02:40:24.285 - Thread: 31 -> Device Context change