2023-10-31 02:41:43.315 - Thread: 1 -> Log Started 2023-10-31 02:41:43.315 - Thread: 1 -> Timezone (local - UTC): 11h 2023-10-31 02:41:43.315 - Thread: 1 -> App Version: 01_203_505 2023-10-31 02:41:43.340 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-10-31 02:41:43.340 - Thread: 1 -> Branch / Sandbox: SVN 2023-10-31 02:41:43.340 - Thread: 1 -> Client Build Number: 1 2023-10-31 02:41:43.340 - Thread: 1 -> Server Build Number: 1 2023-10-31 02:41:43.340 - Thread: 1 -> Environment.ProcessorCount: 12 2023-10-31 02:41:43.458 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2023-10-31 02:41:43.459 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-10-31 02:41:43.459 - Thread: 1 -> Environment.Is64BitProcess: True 2023-10-31 02:41:43.459 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-10-31 02:41:43.459 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9181.0 2023-10-31 02:41:43.459 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-10-31 02:41:43.467 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600X Six-Core Processor 2023-10-31 02:41:43.467 - Thread: 1 -> IntPtr.Size: 8 2023-10-31 02:41:43.467 - Thread: 1 -> Default Culture: 2023-10-31 02:41:43.467 - Thread: 1 -> Default UI Culture: 2023-10-31 02:41:43.467 - Thread: 1 -> MyConfig.Load() - START 2023-10-31 02:41:43.468 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:41:43.468 - Thread: 1 -> Config file not found! C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:41:43.469 - Thread: 1 -> NewNewGameScreen: False 2023-10-31 02:41:43.469 - Thread: 1 -> MyConfig.Load() - END 2023-10-31 02:41:44.639 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-10-31 02:41:44.847 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-10-31 02:41:44.871 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-10-31 02:41:44.871 - Thread: 1 -> Found processor count: 6 2023-10-31 02:41:44.871 - Thread: 1 -> Using processor count: 6 2023-10-31 02:41:45.135 - Thread: 1 -> All detected adapters: 2023-10-31 02:41:45.138 - Thread: 1 -> NVIDIA GeForce GTX 1660 Ti - VendorID=4318, SubsystemID=1069421656, DeviceID=8578 2023-10-31 02:41:45.138 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-10-31 02:41:46.100 - Thread: 1 -> AdapterInfo = { 2023-10-31 02:41:46.101 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2023-10-31 02:41:46.101 - Thread: 1 -> Description = dev id: 8578, mem: 6269435904, shared mem: 17153355776, Luid: 80011, rev: 161, subsys id: 1069421656, vendor id: 4318, feature_level 11.1: True 2023-10-31 02:41:46.101 - Thread: 1 -> Driver version = 31.0.15.3713 2023-10-31 02:41:46.101 - Thread: 1 -> Driver date = 20230814000000.000000-000 2023-10-31 02:41:46.101 - Thread: 1 -> DriverUpdateNecessary = False 2023-10-31 02:41:46.101 - Thread: 1 -> AftermathSupported = False 2023-10-31 02:41:46.101 - Thread: 1 -> Adapter id = 0 2023-10-31 02:41:46.101 - Thread: 1 -> Supported = True 2023-10-31 02:41:46.101 - Thread: 1 -> RAM = 6269435904 2023-10-31 02:41:46.101 - Thread: 1 -> Priority = 2 2023-10-31 02:41:46.101 - Thread: 1 -> Multithreaded rendering supported = True 2023-10-31 02:41:46.101 - Thread: 1 -> Output is attached = True 2023-10-31 02:41:46.101 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-10-31 02:41:46.101 - Thread: 1 -> Display modes = { 2023-10-31 02:41:46.102 - Thread: 1 -> DXGIOutput id = 0 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@60Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@75Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@72Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@59.94Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@99.769Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@119.518Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@60Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@59.94Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@50Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@75Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@56.25Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@60.317Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@72.188Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@99.662Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@119.972Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@60.004Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@70.069Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@75.029Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@99.972Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@119.989Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.102 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@60.02Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@75.025Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@59.913Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@59.901Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.103 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@50Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@59.94Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@119.88Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 2560x1440@59.951Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 2560x1440@99.946Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 2560x1440@119.998Hz 2023-10-31 02:41:46.104 - Thread: 1 -> 2560x1440@143.912Hz 2023-10-31 02:41:46.104 - Thread: 1 -> } 2023-10-31 02:41:46.104 - Thread: 1 -> } 2023-10-31 02:41:46.104 - Thread: 1 -> AdapterInfo = { 2023-10-31 02:41:46.105 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY1 2023-10-31 02:41:46.105 - Thread: 1 -> Description = dev id: 8578, mem: 6269435904, shared mem: 17153355776, Luid: 80011, rev: 161, subsys id: 1069421656, vendor id: 4318, feature_level 11.1: True 2023-10-31 02:41:46.105 - Thread: 1 -> Driver version = 31.0.15.3713 2023-10-31 02:41:46.105 - Thread: 1 -> Driver date = 20230814000000.000000-000 2023-10-31 02:41:46.105 - Thread: 1 -> DriverUpdateNecessary = False 2023-10-31 02:41:46.105 - Thread: 1 -> AftermathSupported = False 2023-10-31 02:41:46.105 - Thread: 1 -> Adapter id = 0 2023-10-31 02:41:46.105 - Thread: 1 -> Supported = True 2023-10-31 02:41:46.105 - Thread: 1 -> RAM = 6269435904 2023-10-31 02:41:46.105 - Thread: 1 -> Priority = 2 2023-10-31 02:41:46.105 - Thread: 1 -> Multithreaded rendering supported = True 2023-10-31 02:41:46.105 - Thread: 1 -> Output is attached = True 2023-10-31 02:41:46.105 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-10-31 02:41:46.105 - Thread: 1 -> Display modes = { 2023-10-31 02:41:46.105 - Thread: 1 -> DXGIOutput id = 0 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@60Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@75Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@72Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@59.94Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@99.769Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@119.518Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@60Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@59.94Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x576@50Hz 2023-10-31 02:41:46.105 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@75Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@56.25Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@60.317Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@72.188Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@99.662Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@119.972Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@60.004Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@70.069Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@75.029Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@99.972Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@119.989Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@60Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@50Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@59.94Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@60.02Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@75.025Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@59.913Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@59.901Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.106 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@50Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@59.94Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@119.88Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 2560x1440@59.951Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 2560x1440@99.946Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 2560x1440@119.998Hz 2023-10-31 02:41:46.107 - Thread: 1 -> 2560x1440@143.912Hz 2023-10-31 02:41:46.107 - Thread: 1 -> } 2023-10-31 02:41:46.107 - Thread: 1 -> } 2023-10-31 02:41:46.107 - Thread: 1 -> AdapterInfo = { 2023-10-31 02:41:46.108 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY2 2023-10-31 02:41:46.108 - Thread: 1 -> Description = dev id: 8578, mem: 6269435904, shared mem: 17153355776, Luid: 80011, rev: 161, subsys id: 1069421656, vendor id: 4318, feature_level 11.1: True 2023-10-31 02:41:46.108 - Thread: 1 -> Driver version = 31.0.15.3713 2023-10-31 02:41:46.108 - Thread: 1 -> Driver date = 20230814000000.000000-000 2023-10-31 02:41:46.108 - Thread: 1 -> DriverUpdateNecessary = False 2023-10-31 02:41:46.108 - Thread: 1 -> AftermathSupported = False 2023-10-31 02:41:46.108 - Thread: 1 -> Adapter id = 0 2023-10-31 02:41:46.108 - Thread: 1 -> Supported = True 2023-10-31 02:41:46.108 - Thread: 1 -> RAM = 6269435904 2023-10-31 02:41:46.108 - Thread: 1 -> Priority = 2 2023-10-31 02:41:46.108 - Thread: 1 -> Multithreaded rendering supported = True 2023-10-31 02:41:46.108 - Thread: 1 -> Output is attached = True 2023-10-31 02:41:46.108 - Thread: 1 -> DesktopBounds = {X:-1920 Y:365 Width:1920 Height:1080} 2023-10-31 02:41:46.108 - Thread: 1 -> Display modes = { 2023-10-31 02:41:46.108 - Thread: 1 -> DXGIOutput id = 1 2023-10-31 02:41:46.108 - Thread: 1 -> 640x480@60Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 640x480@75Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 640x480@72Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@75Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@75Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@56.25Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@56.25Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@60.317Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@60.317Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@72.188Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x480@72.188Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x576@75Hz 2023-10-31 02:41:46.108 - Thread: 1 -> 720x576@75Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 720x576@56.25Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 720x576@56.25Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 720x576@60.317Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 720x576@60.317Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 720x576@72.188Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 720x576@72.188Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 800x600@75Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 800x600@56.25Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 800x600@60.317Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 800x600@72.188Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1024x768@60.004Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1024x768@70.069Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1024x768@75.029Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1152x864@75Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x720@59.81Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x720@59.81Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x720@74.934Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x720@74.934Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x768@59.81Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x768@59.81Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x768@74.934Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x768@74.934Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x800@59.81Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x800@74.934Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x960@60Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x1024@60.02Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1280x1024@75.025Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1360x768@59.887Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1360x768@59.887Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1366x768@59.887Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1366x768@59.887Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1440x900@59.887Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1600x900@59.954Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1600x900@59.954Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1600x1024@59.954Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1600x1024@59.954Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1680x1050@59.954Hz 2023-10-31 02:41:46.109 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 02:41:46.109 - Thread: 1 -> } 2023-10-31 02:41:46.109 - Thread: 1 -> } 2023-10-31 02:41:46.109 - Thread: 1 -> AdapterInfo = { 2023-10-31 02:41:46.109 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 Ti + DISPLAY2 2023-10-31 02:41:46.109 - Thread: 1 -> Description = dev id: 8578, mem: 6269435904, shared mem: 17153355776, Luid: 80011, rev: 161, subsys id: 1069421656, vendor id: 4318, feature_level 11.1: True 2023-10-31 02:41:46.109 - Thread: 1 -> Driver version = 31.0.15.3713 2023-10-31 02:41:46.109 - Thread: 1 -> Driver date = 20230814000000.000000-000 2023-10-31 02:41:46.109 - Thread: 1 -> DriverUpdateNecessary = False 2023-10-31 02:41:46.109 - Thread: 1 -> AftermathSupported = False 2023-10-31 02:41:46.109 - Thread: 1 -> Adapter id = 0 2023-10-31 02:41:46.109 - Thread: 1 -> Supported = True 2023-10-31 02:41:46.109 - Thread: 1 -> RAM = 6269435904 2023-10-31 02:41:46.109 - Thread: 1 -> Priority = 2 2023-10-31 02:41:46.110 - Thread: 1 -> Multithreaded rendering supported = True 2023-10-31 02:41:46.110 - Thread: 1 -> Output is attached = True 2023-10-31 02:41:46.110 - Thread: 1 -> DesktopBounds = {X:-1920 Y:365 Width:1920 Height:1080} 2023-10-31 02:41:46.110 - Thread: 1 -> Display modes = { 2023-10-31 02:41:46.110 - Thread: 1 -> DXGIOutput id = 1 2023-10-31 02:41:46.110 - Thread: 1 -> 640x480@60Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 640x480@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 640x480@72Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@56.25Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@56.25Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@60.317Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@60.317Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@72.188Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x480@72.188Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@56.25Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@56.25Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@60.317Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@60.317Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@72.188Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 720x576@72.188Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 800x600@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 800x600@56.25Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 800x600@60.317Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 800x600@72.188Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1024x768@60.004Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1024x768@70.069Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1024x768@75.029Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1152x864@75Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x720@59.81Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x720@59.81Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x720@74.934Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x720@74.934Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x768@59.81Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x768@59.81Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x768@74.934Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x768@74.934Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x800@59.81Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x800@74.934Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x960@60Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x1024@60.02Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1280x1024@75.025Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1360x768@59.887Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1360x768@59.887Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1366x768@59.887Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1366x768@59.887Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1440x900@59.887Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1600x900@59.954Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1600x900@59.954Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1600x1024@59.954Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1600x1024@59.954Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1600x1200@60Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1680x1050@59.954Hz 2023-10-31 02:41:46.110 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 02:41:46.110 - Thread: 1 -> } 2023-10-31 02:41:46.110 - Thread: 1 -> } 2023-10-31 02:41:46.111 - Thread: 1 -> AdapterInfo = { 2023-10-31 02:41:46.111 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-10-31 02:41:46.111 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17153355776, Luid: 85656, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-10-31 02:41:46.111 - Thread: 1 -> Driver version = 2023-10-31 02:41:46.111 - Thread: 1 -> Driver date = 2023-10-31 02:41:46.111 - Thread: 1 -> DriverUpdateNecessary = False 2023-10-31 02:41:46.111 - Thread: 1 -> AftermathSupported = False 2023-10-31 02:41:46.111 - Thread: 1 -> Adapter id = 1 2023-10-31 02:41:46.111 - Thread: 1 -> Supported = True 2023-10-31 02:41:46.111 - Thread: 1 -> RAM = 0 2023-10-31 02:41:46.111 - Thread: 1 -> Priority = 0 2023-10-31 02:41:46.111 - Thread: 1 -> Multithreaded rendering supported = False 2023-10-31 02:41:46.111 - Thread: 1 -> Output is attached = False 2023-10-31 02:41:46.111 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-10-31 02:41:46.111 - Thread: 1 -> Display modes = { 2023-10-31 02:41:46.112 - Thread: 1 -> DXGIOutput id = 0 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@60Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@75Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@72Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@59.94Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@99.769Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@119.518Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@60Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@59.94Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@50Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@75Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@56.25Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@60.317Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@72.188Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@99.662Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@119.972Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@60.004Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@70.069Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@75.029Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@99.972Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@119.989Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@60Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@50Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@59.94Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.112 - Thread: 1 -> 1280x1024@60.02Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@75.025Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@59.913Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@59.901Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@50Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@59.94Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@119.88Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 2560x1440@59.951Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 2560x1440@99.946Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 2560x1440@119.998Hz 2023-10-31 02:41:46.113 - Thread: 1 -> 2560x1440@143.912Hz 2023-10-31 02:41:46.113 - Thread: 1 -> } 2023-10-31 02:41:46.113 - Thread: 1 -> } 2023-10-31 02:41:46.113 - Thread: 1 -> AdapterInfo = { 2023-10-31 02:41:46.114 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-10-31 02:41:46.114 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17153355776, Luid: 85656, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-10-31 02:41:46.114 - Thread: 1 -> Driver version = 2023-10-31 02:41:46.114 - Thread: 1 -> Driver date = 2023-10-31 02:41:46.114 - Thread: 1 -> DriverUpdateNecessary = False 2023-10-31 02:41:46.114 - Thread: 1 -> AftermathSupported = False 2023-10-31 02:41:46.114 - Thread: 1 -> Adapter id = 1 2023-10-31 02:41:46.114 - Thread: 1 -> Supported = True 2023-10-31 02:41:46.114 - Thread: 1 -> RAM = 0 2023-10-31 02:41:46.114 - Thread: 1 -> Priority = 0 2023-10-31 02:41:46.114 - Thread: 1 -> Multithreaded rendering supported = False 2023-10-31 02:41:46.114 - Thread: 1 -> Output is attached = False 2023-10-31 02:41:46.114 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-10-31 02:41:46.114 - Thread: 1 -> Display modes = { 2023-10-31 02:41:46.115 - Thread: 1 -> DXGIOutput id = 0 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@60Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@75Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@72Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@59.94Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@99.769Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@119.518Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 640x480@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@60Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@59.94Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@99.662Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@119.972Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x480@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@50Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@99.662Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@119.972Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 720x576@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@75Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@56.25Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@60.317Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@72.188Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@99.662Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@119.972Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 800x600@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@60.004Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@70.069Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@75.029Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@99.972Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@119.989Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1024x768@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@59.901Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1152x864@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1176x664@60Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1176x664@50Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1176x664@59.94Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@60Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@50Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@59.94Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x720@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@59.901Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x768@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@59.901Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x800@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@60.02Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@75.025Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@119.88Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x960@143.912Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@120Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@60.02Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@75.025Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@99.946Hz 2023-10-31 02:41:46.115 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1024@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1024@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@59.913Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1280x1440@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@59.901Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1360x768@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@59.901Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1366x768@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@59.901Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x900@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1440x1080@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x900@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1024@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1600x1200@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1680x1050@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@60Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@50Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@120Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@59.94Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@119.88Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1080@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1200@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 1920x1440@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 2560x1440@59.951Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 2560x1440@99.946Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 2560x1440@119.998Hz 2023-10-31 02:41:46.116 - Thread: 1 -> 2560x1440@143.912Hz 2023-10-31 02:41:46.116 - Thread: 1 -> } 2023-10-31 02:41:46.116 - Thread: 1 -> } 2023-10-31 02:41:46.117 - Thread: 1 -> Service.IsActive: True 2023-10-31 02:41:46.117 - Thread: 1 -> Service.IsOnline: True 2023-10-31 02:41:46.117 - Thread: 1 -> Service.OwnsGame: False 2023-10-31 02:41:46.117 - Thread: 1 -> Service.UserId: 76561198818657780 2023-10-31 02:41:46.117 - Thread: 1 -> Service.UserName: RoyalWolf 2023-10-31 02:41:46.117 - Thread: 1 -> Service.Branch: default 2023-10-31 02:41:46.117 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-10-31 02:41:46.117 - Thread: 1 -> Build version: 0.1.1.0 2023-10-31 02:41:46.133 - Thread: 1 -> MyScreenManager() 2023-10-31 02:41:46.144 - Thread: 17 -> CreateDeviceInternal - CheckSettings() 2023-10-31 02:41:46.144 - Thread: 17 -> CreateDeviceInternal - GetAdapter() 2023-10-31 02:41:46.148 - Thread: 17 -> CreateDeviceInternal - FixSettings() 2023-10-31 02:41:46.148 - Thread: 17 -> CreateDeviceInternal - Create device 2023-10-31 02:41:46.389 - Thread: 17 -> CreateDeviceInternal Steam Overlay integration 2023-10-31 02:41:46.559 - Thread: 17 -> CreateDeviceInternal Steam Overlay OK 2023-10-31 02:41:46.559 - Thread: 17 -> CreateDeviceInternal create swapchain 2023-10-31 02:41:48.632 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-10-31 02:41:48.633 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-10-31 02:41:48.633 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-10-31 02:41:49.806 - Thread: 1 -> Preallocate - START 2023-10-31 02:41:49.812 - Thread: 1 -> MySpaceWorldGenerator - START 2023-10-31 02:41:49.812 - Thread: 1 -> MySpaceWorldGenerator - END 2023-10-31 02:41:49.812 - Thread: 1 -> MySpaceBuildComponent - START 2023-10-31 02:41:49.812 - Thread: 1 -> MySpaceBuildComponent - END 2023-10-31 02:41:49.813 - Thread: 1 -> MyEntities - START 2023-10-31 02:41:49.828 - Thread: 1 -> MyEntities - END 2023-10-31 02:41:49.828 - Thread: 1 -> MyObjectBuilder_Base - START 2023-10-31 02:41:49.828 - Thread: 1 -> MyObjectBuilder_Base - END 2023-10-31 02:41:49.828 - Thread: 1 -> MyTransparentGeometry - START 2023-10-31 02:41:49.828 - Thread: 1 -> MyTransparentGeometry - END 2023-10-31 02:41:49.828 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-10-31 02:41:49.828 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-10-31 02:41:49.828 - Thread: 1 -> MyMath - START 2023-10-31 02:41:49.828 - Thread: 1 -> MyMath - END 2023-10-31 02:41:49.828 - Thread: 1 -> MySimpleObjectDraw - START 2023-10-31 02:41:49.828 - Thread: 1 -> MySimpleObjectDraw - END 2023-10-31 02:41:49.851 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-10-31 02:41:49.851 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-10-31 02:41:49.851 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-10-31 02:41:49.864 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-10-31 02:41:49.864 - Thread: 1 -> MySyncDestructions - START 2023-10-31 02:41:49.864 - Thread: 1 -> MySyncDestructions - END 2023-10-31 02:41:49.864 - Thread: 1 -> MySyncEntity - START 2023-10-31 02:41:49.864 - Thread: 1 -> MySyncEntity - END 2023-10-31 02:41:49.864 - Thread: 1 -> MyCommandCharacter - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyCommandCharacter - END 2023-10-31 02:41:49.864 - Thread: 1 -> MyCommandConsole - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyCommandConsole - END 2023-10-31 02:41:49.864 - Thread: 1 -> MyCommandEntity - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyCommandEntity - END 2023-10-31 02:41:49.864 - Thread: 1 -> MyAiTargetManager - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyAiTargetManager - END 2023-10-31 02:41:49.864 - Thread: 1 -> MyClientDebugCommands - START 2023-10-31 02:41:49.864 - Thread: 1 -> MyClientDebugCommands - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyDedicatedServer - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyDedicatedServer - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyDedicatedServerBase - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyDedicatedServerBase - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerBase - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerBase - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerClient - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerClient - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerClientBase - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerClientBase - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerLobby - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerLobby - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerServerBase - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyMultiplayerServerBase - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyServerDebugCommands - START 2023-10-31 02:41:49.865 - Thread: 1 -> MyServerDebugCommands - END 2023-10-31 02:41:49.865 - Thread: 1 -> MyCubeGridDefinitions - START 2023-10-31 02:41:49.866 - Thread: 1 -> MyCubeGridDefinitions - END 2023-10-31 02:41:49.866 - Thread: 1 -> MyDefinitionManager - START 2023-10-31 02:41:49.870 - Thread: 1 -> MyDefinitionManager - END 2023-10-31 02:41:49.870 - Thread: 1 -> Preallocate - END 2023-10-31 02:41:49.871 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-10-31 02:41:50.294 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-10-31 02:41:50.294 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-10-31 02:41:50.294 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-10-31 02:41:50.295 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:41:50.295 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:41:50.295 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-10-31 02:41:50.295 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-10-31 02:41:50.295 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-10-31 02:41:50.295 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-10-31 02:41:50.306 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd 2023-10-31 02:41:50.306 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7B86 2023-10-31 02:41:50.306 - Thread: 1 -> Virtualized: False 2023-10-31 02:41:50.310 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600X Six-Core Processor 2023-10-31 02:41:50.310 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,306,711,552 bytes 2023-10-31 02:41:50.310 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-10-31 02:41:50.310 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 18,701,471,744 bytes 2023-10-31 02:41:50.310 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,555,375,104 bytes 2023-10-31 02:41:50.315 - Thread: 1 -> Drive C: | Capacity: 999,556,489,216 bytes | Free space: 258,768,007,168 bytes 2023-10-31 02:41:50.315 - Thread: 1 -> Drive D: | Capacity: 1,990,045,179,904 bytes | Free space: 879,579,779,072 bytes 2023-10-31 02:41:50.316 - Thread: 1 -> Drive E: | Capacity: 7,993,335,717,888 bytes | Free space: 5,641,634,852,864 bytes 2023-10-31 02:41:50.316 - Thread: 1 -> Drive G: | Capacity: 16,106,127,360 bytes | Free space: 2,161,950,720 bytes 2023-10-31 02:41:50.316 - Thread: 1 -> Drive H: | Capacity: 16,106,127,360 bytes | Free space: 1,043,283,968 bytes 2023-10-31 02:41:50.316 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-10-31 02:41:50.316 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-10-31 02:41:50.317 - Thread: 1 -> Installed DLCs: 2023-10-31 02:41:50.320 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-10-31 02:41:50.473 - Thread: 1 -> Havok: Physics.Init 2023-10-31 02:41:50.998 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-10-31 02:41:51.037 - Thread: 1 -> HkGameName: SpaceEngineers 2023-10-31 02:41:51.038 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-10-31 02:41:51.039 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-10-31 02:41:51.041 - Thread: 1 -> a2a51a90af75f842bfcc0f3e2829afe01e8796b8 2023-10-31 02:41:51.579 - Thread: 1 -> Loading scenarios 2023-10-31 02:41:51.609 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-10-31 02:41:51.609 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-10-31 02:41:52.070 - Thread: 1 -> Loading sound definitions 2023-10-31 02:41:52.071 - Thread: 1 -> Loading gamepad controls 2023-10-31 02:41:53.118 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:41:53.118 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-10-31 02:41:53.343 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:41:53.343 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-10-31 02:41:53.343 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:41:53.343 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-10-31 02:41:53.343 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:41:53.343 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-10-31 02:41:53.344 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:41:53.344 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-10-31 02:41:53.344 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:41:53.344 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-10-31 02:41:53.420 - Thread: 1 -> Loading OffensiveWords definitions 2023-10-31 02:41:53.420 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-10-31 02:41:53.420 - Thread: 1 -> Loading shadow textures definitions 2023-10-31 02:41:53.420 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-10-31 02:41:53.421 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-10-31 02:41:53.477 - Thread: 1 -> MyAudio.LoadData - START 2023-10-31 02:41:53.536 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Yeti Nano (Yeti Nano) - Channel #: 2 - Sample rate: 48000 2023-10-31 02:41:54.064 - Thread: 1 -> MyAudio.LoadData - END 2023-10-31 02:41:54.069 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2023-10-31 02:41:54.069 - Thread: 1 -> MyGuiManager() 2023-10-31 02:41:54.071 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-10-31 02:41:54.189 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-10-31 02:41:54.363 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-10-31 02:41:54.363 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-10-31 02:41:54.363 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-10-31 02:41:54.363 - Thread: 1 -> Loading default controls 2023-10-31 02:41:54.582 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-10-31 02:41:54.609 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-10-31 02:41:54.609 - Thread: 10 -> ReloadVoxelMaterials 2023-10-31 02:41:54.710 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-10-31 02:41:54.710 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-10-31 02:41:54.710 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-10-31 02:41:54.745 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-10-31 02:41:54.746 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-10-31 02:41:54.772 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-10-31 02:41:54.781 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-10-31 02:41:54.786 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-10-31 02:41:54.850 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-10-31 02:41:54.866 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-10-31 02:41:54.867 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-10-31 02:41:54.870 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-10-31 02:41:54.872 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-10-31 02:41:54.874 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-10-31 02:41:54.876 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-10-31 02:41:54.880 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-10-31 02:41:54.885 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-10-31 02:41:54.892 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-10-31 02:41:54.905 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-10-31 02:41:54.972 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-10-31 02:41:54.979 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-10-31 02:41:55.034 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-10-31 02:41:55.056 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-10-31 02:41:55.056 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-10-31 02:41:55.061 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-10-31 02:41:55.061 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-10-31 02:41:55.116 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-10-31 02:41:55.118 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-10-31 02:41:55.119 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-10-31 02:41:55.129 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-10-31 02:41:55.194 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-10-31 02:41:55.224 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-10-31 02:41:55.227 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-10-31 02:41:55.244 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-10-31 02:41:55.245 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-10-31 02:41:55.262 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-10-31 02:41:55.264 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-10-31 02:41:55.265 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-10-31 02:41:55.269 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-10-31 02:41:55.270 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-10-31 02:41:55.270 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-10-31 02:41:55.283 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-10-31 02:41:55.311 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-10-31 02:41:55.313 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-10-31 02:41:55.319 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-10-31 02:41:55.351 - Thread: 1 -> Timer Frequency: 10000000 2023-10-31 02:41:55.351 - Thread: 1 -> Ticks per frame: 166667 2023-10-31 02:41:55.351 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-10-31 02:41:55.380 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-10-31 02:41:55.395 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-10-31 02:41:55.397 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-10-31 02:41:55.416 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-10-31 02:41:55.422 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-10-31 02:41:56.154 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-10-31 02:41:57.065 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-10-31 02:41:57.085 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-10-31 02:41:57.216 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-10-31 02:41:57.216 - Thread: 1 -> Flares Intensity: 1 2023-10-31 02:41:57.216 - Thread: 1 -> Field of view: 1.22173 2023-10-31 02:41:57.216 - Thread: 1 -> PostProcessingEnabled: True 2023-10-31 02:41:57.216 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-10-31 02:41:57.216 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-10-31 02:41:57.216 - Thread: 1 -> Render.DistanceFade: 2000 2023-10-31 02:41:57.216 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-10-31 02:41:57.216 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-10-31 02:41:57.216 - Thread: 1 -> Render.TextureQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-10-31 02:41:57.216 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-10-31 02:41:57.216 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-10-31 02:41:57.219 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:41:57.219 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:41:57.288 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:41:57.288 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:41:57.288 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:41:57.289 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:41:57.358 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-10-31 02:41:57.420 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2023-10-31 02:41:57.421 - Thread: 1 -> Analytics session started: UserID = (beba1a40-5bd3-4424-9290-e67882c13635) SessionID = (d2bd91e1-c87b-4124-98d5-f2341ec675de) 2023-10-31 02:41:57.422 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 02:41:57.640 - Thread: 13 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-10-31 02:41:57.803 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-10-31 02:41:57.804 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-10-31 02:41:57.811 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-10-31 02:41:57.813 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-10-31 02:41:57.816 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-10-31 02:41:57.818 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-10-31 02:41:57.821 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-10-31 02:41:57.823 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-10-31 02:41:57.827 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-10-31 02:41:57.844 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-10-31 02:41:57.849 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-10-31 02:41:57.855 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-10-31 02:41:57.883 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-10-31 02:41:57.889 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-10-31 02:41:57.978 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-10-31 02:41:57.988 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-10-31 02:41:58.034 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-10-31 02:41:58.069 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-10-31 02:41:58.075 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-10-31 02:41:58.129 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-10-31 02:41:58.209 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-10-31 02:41:58.303 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-10-31 02:41:58.409 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-10-31 02:41:58.524 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-10-31 02:41:58.584 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-10-31 02:41:58.623 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-10-31 02:41:58.695 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-10-31 02:41:58.770 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-10-31 02:41:58.814 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-10-31 02:41:58.824 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-10-31 02:41:58.883 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-10-31 02:41:58.915 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-10-31 02:41:58.939 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-10-31 02:41:58.947 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-10-31 02:41:58.977 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-10-31 02:41:59.022 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-10-31 02:41:59.052 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-10-31 02:41:59.354 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-10-31 02:41:59.778 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-10-31 02:41:59.931 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-10-31 02:42:00.178 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-10-31 02:42:00.337 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-10-31 02:42:00.589 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-10-31 02:42:00.606 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-10-31 02:42:00.894 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-10-31 02:42:01.118 - Thread: 15 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-10-31 02:42:01.201 - Thread: 10 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-10-31 02:42:09.704 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-10-31 02:42:09.945 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:09.945 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:09.946 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2023-10-31 02:42:09.946 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-10-31 02:42:09.958 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-10-31 02:42:09.958 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 02:42:10.032 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2023-10-31 02:42:10.032 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2023-10-31 02:42:11.137 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:11.137 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:11.138 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:11.145 - Thread: 1 -> MyGuiScreenNewsPopup MyGuiScreenBase.LoadContent 2023-10-31 02:42:11.354 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:11.354 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:11.356 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:14.340 - Thread: 30 -> Error: Zip file is not valid - C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Promo\AnniversaryDLC.zip 2023-10-31 02:42:17.866 - Thread: 1 -> MyGuiScreenNewsPopup MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:17.866 - Thread: 1 -> MyGuiScreenNewsPopup MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:19.890 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-10-31 02:42:19.890 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-10-31 02:42:19.890 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2023-10-31 02:42:20.233 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:20.233 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:20.234 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:20.465 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:20.465 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:22.034 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:22.034 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:22.035 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:22.740 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:22.740 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:24.105 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:24.105 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:24.107 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:29.161 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-10-31 02:42:30.208 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent 2023-10-31 02:42:34.399 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:34.399 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:34.400 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:34.630 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:34.630 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:36.696 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:36.697 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:43.665 - Thread: 1 -> GUI Stats: Update 1.22832833333334, Draw 0.167396944444445 2023-10-31 02:42:45.752 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-10-31 02:42:45.961 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-10-31 02:42:47.792 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:42:47.792 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:42:47.793 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:42:47.796 - Thread: 32 -> LoadSession() - Start 2023-10-31 02:42:47.797 - Thread: 32 -> C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19 2023-10-31 02:42:47.797 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\Sandbox_config.sbc 2023-10-31 02:42:47.967 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\Sandbox_config.sbc 2023-10-31 02:42:47.969 - Thread: 32 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-10-31 02:42:47.970 - Thread: 32 -> CheckPoint Experimental mode: Yes 2023-10-31 02:42:47.970 - Thread: 32 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-10-31 02:42:47.970 - Thread: 32 -> Saved world is in Experimental Mode. If you want to load it, turn on Experimental mode in Game Options. 2023-10-31 02:42:48.020 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-10-31 02:42:48.020 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 02:42:48.299 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:48.299 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:48.299 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:48.299 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:50.799 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:50.800 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 02:42:52.525 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-10-31 02:42:54.142 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-10-31 02:42:55.075 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 02:42:57.705 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 02:42:57.706 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:16.646 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:43:16.646 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:43:16.647 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:43:16.833 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-10-31 02:43:16.833 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:19.130 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-10-31 02:43:19.130 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:21.693 - Thread: 32 -> LoadSession() - Start 2023-10-31 02:43:21.693 - Thread: 32 -> C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19 2023-10-31 02:43:21.693 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\Sandbox_config.sbc 2023-10-31 02:43:21.705 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-10-31 02:43:21.727 - Thread: 32 -> Loading Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\Sandbox_config.sbc 2023-10-31 02:43:21.729 - Thread: 32 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-10-31 02:43:21.729 - Thread: 32 -> CheckPoint Experimental mode: Yes 2023-10-31 02:43:21.729 - Thread: 32 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-10-31 02:43:21.729 - Thread: 32 -> LoadSession() - End 2023-10-31 02:43:21.739 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-10-31 02:43:21.739 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:21.739 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-10-31 02:43:21.739 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:21.739 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 02:43:21.739 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:21.741 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-10-31 02:43:21.741 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-10-31 02:43:21.741 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-10-31 02:43:21.957 - Thread: 1 -> RunLoadingAction - START 2023-10-31 02:43:21.957 - Thread: 1 -> Loading session: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19 2023-10-31 02:43:22.086 - Thread: 1 -> GC Memory: 1,025,033,512 B 2023-10-31 02:43:22.105 - Thread: 1 -> Process Memory: 3,700,068,352 B 2023-10-31 02:43:22.106 - Thread: 1 -> Experimental mode: Yes 2023-10-31 02:43:22.106 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2023-10-31 02:43:22.106 - Thread: 1 -> Console compatibility: No 2023-10-31 02:43:22.891 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-10-31 02:43:22.908 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-10-31 02:43:22.908 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-10-31 02:43:22.908 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-10-31 02:43:22.909 - Thread: 1 -> a2a51a90af75f842bfcc0f3e2829afe01e8796b8 2023-10-31 02:43:23.098 - Thread: 1 -> Loading scenarios 2023-10-31 02:43:23.098 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-10-31 02:43:23.098 - Thread: 1 -> List of used mods (0) - START 2023-10-31 02:43:23.098 - Thread: 1 -> List of used mods - END 2023-10-31 02:43:23.151 - Thread: 1 -> Loading behaviors 2023-10-31 02:43:23.152 - Thread: 1 -> Loading ammo magazines 2023-10-31 02:43:23.152 - Thread: 1 -> Loading ammo definitions 2023-10-31 02:43:23.152 - Thread: 1 -> Loading animations 2023-10-31 02:43:23.153 - Thread: 1 -> Loading animations 2023-10-31 02:43:23.153 - Thread: 1 -> Loading sound definitions 2023-10-31 02:43:23.153 - Thread: 1 -> Loading sound definitions 2023-10-31 02:43:23.153 - Thread: 1 -> Loading sound definitions 2023-10-31 02:43:23.154 - Thread: 1 -> Loading sound definitions 2023-10-31 02:43:23.154 - Thread: 1 -> Loading sound definitions 2023-10-31 02:43:23.154 - Thread: 1 -> Loading sound definitions 2023-10-31 02:43:23.154 - Thread: 1 -> Loading category classes 2023-10-31 02:43:23.154 - Thread: 1 -> Loading category classes 2023-10-31 02:43:23.154 - Thread: 1 -> Loading blueprint classes 2023-10-31 02:43:23.154 - Thread: 1 -> Loading blueprint class entries 2023-10-31 02:43:23.154 - Thread: 1 -> Loading blueprint class entries 2023-10-31 02:43:23.154 - Thread: 1 -> Loading blueprints 2023-10-31 02:43:23.155 - Thread: 1 -> Loading blueprints 2023-10-31 02:43:23.155 - Thread: 1 -> Loading agent definitions 2023-10-31 02:43:23.155 - Thread: 1 -> Loading character definitions 2023-10-31 02:43:23.158 - Thread: 1 -> Loading character definitions 2023-10-31 02:43:23.158 - Thread: 1 -> Loading components 2023-10-31 02:43:23.158 - Thread: 1 -> Loading components 2023-10-31 02:43:23.158 - Thread: 1 -> Loading configuration 2023-10-31 02:43:23.158 - Thread: 1 -> Loading container types 2023-10-31 02:43:23.159 - Thread: 1 -> Loading Contract Types 2023-10-31 02:43:23.159 - Thread: 1 -> Loading gamepad controls 2023-10-31 02:43:23.159 - Thread: 1 -> Loading block positions 2023-10-31 02:43:23.159 - Thread: 1 -> Loading block positions 2023-10-31 02:43:23.159 - Thread: 1 -> Loading curve definitions 2023-10-31 02:43:23.160 - Thread: 1 -> Loading debris 2023-10-31 02:43:23.160 - Thread: 1 -> Loading environment items entries 2023-10-31 02:43:23.160 - Thread: 1 -> Loading decal global definitions 2023-10-31 02:43:23.160 - Thread: 1 -> Loading decal definitions 2023-10-31 02:43:23.160 - Thread: 1 -> Loading decal definitions 2023-10-31 02:43:23.160 - Thread: 1 -> Loading drone behaviors 2023-10-31 02:43:23.160 - Thread: 1 -> Loading edges 2023-10-31 02:43:23.160 - Thread: 1 -> Loading emissive color definitions 2023-10-31 02:43:23.160 - Thread: 1 -> Loading emissive color default states 2023-10-31 02:43:23.161 - Thread: 1 -> Loading animations 2023-10-31 02:43:23.161 - Thread: 1 -> Loading entity components 2023-10-31 02:43:23.168 - Thread: 1 -> Loading component containers 2023-10-31 02:43:23.170 - Thread: 1 -> Loading environment items entries 2023-10-31 02:43:23.170 - Thread: 1 -> Loading Faction Names 2023-10-31 02:43:23.170 - Thread: 1 -> Loading factions 2023-10-31 02:43:23.170 - Thread: 1 -> Loading flare definitions 2023-10-31 02:43:23.172 - Thread: 1 -> Loading gas property definitions 2023-10-31 02:43:23.172 - Thread: 1 -> Loading event definitions 2023-10-31 02:43:23.172 - Thread: 1 -> Loading physical items 2023-10-31 02:43:23.188 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:43:23.188 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-10-31 02:43:23.192 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:43:23.192 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-10-31 02:43:23.192 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:43:23.192 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-10-31 02:43:23.193 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:43:23.193 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-10-31 02:43:23.193 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:43:23.193 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-10-31 02:43:23.193 - Thread: 1 -> GuiTextures.sbc 2023-10-31 02:43:23.193 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-10-31 02:43:23.196 - Thread: 1 -> Loading LCD texture categories 2023-10-31 02:43:23.196 - Thread: 1 -> Loading LCD texture categories 2023-10-31 02:43:23.196 - Thread: 1 -> Loading LCD texture categories 2023-10-31 02:43:23.196 - Thread: 1 -> Loading LCD texture categories 2023-10-31 02:43:23.196 - Thread: 1 -> Loading LCD texture categories 2023-10-31 02:43:23.196 - Thread: 1 -> Loading LCD texture categories 2023-10-31 02:43:23.196 - Thread: 1 -> Loading OffensiveWords definitions 2023-10-31 02:43:23.196 - Thread: 1 -> Loading planet definition 2023-10-31 02:43:23.197 - Thread: 1 -> Loading physical items 2023-10-31 02:43:23.197 - Thread: 1 -> Loading physical items 2023-10-31 02:43:23.198 - Thread: 1 -> Loading physical material properties 2023-10-31 02:43:23.198 - Thread: 1 -> Loading pirate antennas 2023-10-31 02:43:23.198 - Thread: 1 -> Loading research blocks definitions 2023-10-31 02:43:23.199 - Thread: 1 -> Loading research groups definitions 2023-10-31 02:43:23.199 - Thread: 1 -> Loading resource distribution groups 2023-10-31 02:43:23.199 - Thread: 1 -> Loading shadow textures definitions 2023-10-31 02:43:23.199 - Thread: 1 -> Loading ship sound groups 2023-10-31 02:43:23.200 - Thread: 1 -> Loading ship sound groups 2023-10-31 02:43:23.200 - Thread: 1 -> Loading sound categories 2023-10-31 02:43:23.201 - Thread: 1 -> Loading stat definitions 2023-10-31 02:43:23.201 - Thread: 1 -> Loading gamepad controls 2023-10-31 02:43:23.201 - Thread: 1 -> Loading grid creators 2023-10-31 02:43:23.201 - Thread: 1 -> Loading transparent material properties 2023-10-31 02:43:23.201 - Thread: 1 -> Loading planet definition 2023-10-31 02:43:23.201 - Thread: 1 -> Loading voxel map storage definitions 2023-10-31 02:43:23.202 - Thread: 1 -> Loading voxel material definitions 2023-10-31 02:43:23.202 - Thread: 1 -> Loading voxel material definitions 2023-10-31 02:43:23.202 - Thread: 1 -> Loading voxel material definitions 2023-10-31 02:43:23.202 - Thread: 1 -> Loading voxel material definitions 2023-10-31 02:43:23.202 - Thread: 1 -> Loading Weather Effects 2023-10-31 02:43:23.203 - Thread: 1 -> Audio effects definitions 2023-10-31 02:43:23.203 - Thread: 1 -> Loading environment items definitions 2023-10-31 02:43:23.203 - Thread: 1 -> Loading environment items definitions 2023-10-31 02:43:23.204 - Thread: 1 -> Loading physical material properties 2023-10-31 02:43:23.205 - Thread: 1 -> Loading particle effect definitions 2023-10-31 02:43:23.319 - Thread: 1 -> Loading particle effect definitions 2023-10-31 02:43:23.321 - Thread: 1 -> Loading environment item definitions 2023-10-31 02:43:23.321 - Thread: 1 -> Loading weapon definitions 2023-10-31 02:43:23.323 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.336 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.336 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.338 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.342 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.343 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.343 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.344 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.344 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.345 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.346 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.348 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.349 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.350 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.351 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.352 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.353 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.353 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.354 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.355 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.357 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.359 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.360 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.361 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.363 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.363 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.365 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.366 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.371 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.372 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.373 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.374 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.375 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.376 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.377 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.378 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.380 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.382 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.384 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.385 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.387 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.387 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.389 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.390 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.394 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.396 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.399 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.399 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.402 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.402 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.405 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.406 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.409 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.410 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.424 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.425 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.428 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.429 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.433 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.434 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.440 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.441 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.445 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.446 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.453 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.453 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.457 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.458 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.462 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.463 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.467 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.468 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.474 - Thread: 1 -> Loading cube blocks 2023-10-31 02:43:23.475 - Thread: 1 -> Created block definitions 2023-10-31 02:43:23.481 - Thread: 1 -> Loading block variant groups 2023-10-31 02:43:23.485 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-10-31 02:43:23.485 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-10-31 02:43:23.485 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-10-31 02:43:23.485 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-10-31 02:43:23.485 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-10-31 02:43:23.485 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-10-31 02:43:23.485 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-10-31 02:43:23.496 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-10-31 02:43:23.496 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-10-31 02:43:23.496 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-10-31 02:43:23.497 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-10-31 02:43:23.497 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-10-31 02:43:23.497 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-10-31 02:43:23.497 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-10-31 02:43:23.499 - Thread: 1 -> Loading asteroid generators 2023-10-31 02:43:23.499 - Thread: 1 -> Loading spawn groups 2023-10-31 02:43:23.499 - Thread: 1 -> Loading drop containers 2023-10-31 02:43:23.500 - Thread: 1 -> Loading spawn groups 2023-10-31 02:43:23.500 - Thread: 1 -> Loading spawn groups 2023-10-31 02:43:23.500 - Thread: 1 -> Loading radial menu definitions 2023-10-31 02:43:23.509 - Thread: 1 -> Loading respawn ships 2023-10-31 02:43:23.510 - Thread: 1 -> Loading spawn groups 2023-10-31 02:43:23.510 - Thread: 1 -> Loading wheel speeds 2023-10-31 02:43:23.535 - Thread: 1 -> MyAudio.UnloadData - START 2023-10-31 02:43:23.539 - Thread: 1 -> MyAudio.UnloadData - END 2023-10-31 02:43:23.539 - Thread: 1 -> MyAudio.LoadData - START 2023-10-31 02:43:23.569 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Yeti Nano (Yeti Nano) - Channel #: 2 - Sample rate: 48000 2023-10-31 02:43:26.091 - Thread: 1 -> MyAudio.LoadData - END 2023-10-31 02:43:26.102 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-10-31 02:43:26.105 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:43:26.142 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:43:26.143 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:43:26.143 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:43:26.148 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-10-31 02:43:26.346 - Thread: 35 -> External debugger: listening... 2023-10-31 02:43:26.358 - Thread: 1 -> MyLights.LoadData() - START 2023-10-31 02:43:26.359 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-10-31 02:43:26.359 - Thread: 1 -> MyLights.LoadData() - END 2023-10-31 02:43:26.359 - Thread: 1 -> Info: MyLights initialized. 2023-10-31 02:43:26.359 - Thread: 1 -> MyExplosions.LoadData() - START 2023-10-31 02:43:26.361 - Thread: 1 -> MyExplosions.LoadData() - END 2023-10-31 02:43:26.417 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-10-31 02:43:26.417 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-10-31 02:43:26.425 - Thread: 1 -> Loading Procedural World Generator 2023-10-31 02:43:26.425 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-10-31 02:43:26.440 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-10-31 02:43:28.397 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-10-31 02:43:28.433 - Thread: 1 -> Entities loaded & initialized 2023-10-31 02:43:28.498 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2023-10-31 02:43:29.006 - Thread: 1 -> MySession.Static.LogSettings - START 2023-10-31 02:43:29.007 - Thread: 1 -> Name = Empty World 2023-10-31 02-19 2023-10-31 02:43:29.007 - Thread: 1 -> Description = 2023-10-31 02:43:29.007 - Thread: 1 -> GameDateTime = 01/01/2081 00:02:19 2023-10-31 02:43:29.007 - Thread: 1 -> Password = 2023-10-31 02:43:29.007 - Thread: 1 -> CurrentPath = C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19 2023-10-31 02:43:29.007 - Thread: 1 -> WorkshopId = 2023-10-31 02:43:29.007 - Thread: 1 -> CameraController = Default_Astronaut 2023-10-31 02:43:29.007 - Thread: 1 -> ThumbPath = C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\thumb.jpg 2023-10-31 02:43:29.007 - Thread: 1 -> Settings: 2023-10-31 02:43:29.007 - Thread: 1 -> GameMode = Creative 2023-10-31 02:43:29.007 - Thread: 1 -> MaxPlayers = 4 2023-10-31 02:43:29.007 - Thread: 1 -> OnlineMode = OFFLINE 2023-10-31 02:43:29.007 - Thread: 1 -> TotalPCU = 100000 2023-10-31 02:43:29.007 - Thread: 1 -> PiratePCU = 50000 2023-10-31 02:43:29.007 - Thread: 1 -> AutoHealing = True 2023-10-31 02:43:29.007 - Thread: 1 -> WeaponsEnabled = True 2023-10-31 02:43:29.007 - Thread: 1 -> ThrusterDamage = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSpectator = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableCopyPaste = True 2023-10-31 02:43:29.007 - Thread: 1 -> MaxFloatingObjects = 56 2023-10-31 02:43:29.007 - Thread: 1 -> MaxGridSize = 0 2023-10-31 02:43:29.007 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-10-31 02:43:29.007 - Thread: 1 -> CargoShipsEnabled = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnvironmentHostility = SAFE 2023-10-31 02:43:29.007 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-10-31 02:43:29.007 - Thread: 1 -> InventorySizeMultiplier = 3 2023-10-31 02:43:29.007 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-10-31 02:43:29.007 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-10-31 02:43:29.007 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-10-31 02:43:29.007 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-10-31 02:43:29.007 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-10-31 02:43:29.007 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-10-31 02:43:29.007 - Thread: 1 -> ClientCanSave = False 2023-10-31 02:43:29.007 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-10-31 02:43:29.007 - Thread: 1 -> PermanentDeath = False 2023-10-31 02:43:29.007 - Thread: 1 -> DestructibleBlocks = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableScripts = True 2023-10-31 02:43:29.007 - Thread: 1 -> AutoSaveInMinutes = 5 2023-10-31 02:43:29.007 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-10-31 02:43:29.007 - Thread: 1 -> ProceduralDensity = 0.35 2023-10-31 02:43:29.007 - Thread: 1 -> ProceduralSeed = 0 2023-10-31 02:43:29.007 - Thread: 1 -> DestructibleBlocks = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableIngameScripts = True 2023-10-31 02:43:29.007 - Thread: 1 -> ViewDistance = 15000 2023-10-31 02:43:29.007 - Thread: 1 -> Voxel destruction = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableStructuralSimulation = False 2023-10-31 02:43:29.007 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-10-31 02:43:29.007 - Thread: 1 -> EnableContainerDrops = True 2023-10-31 02:43:29.007 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-10-31 02:43:29.007 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-10-31 02:43:29.007 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSubgridDamage = False 2023-10-31 02:43:29.007 - Thread: 1 -> SyncDistance = 3000 2023-10-31 02:43:29.007 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-10-31 02:43:29.007 - Thread: 1 -> AFKTimeoutMin = 0 2023-10-31 02:43:29.007 - Thread: 1 -> StopGridsPeriodMin = 15 2023-10-31 02:43:29.007 - Thread: 1 -> MaxPlanets = 99 2023-10-31 02:43:29.007 - Thread: 1 -> MaxBackupSaves = 5 2023-10-31 02:43:29.007 - Thread: 1 -> MaxFactionsCount = 0 2023-10-31 02:43:29.007 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-10-31 02:43:29.007 - Thread: 1 -> RespawnShipDelete = False 2023-10-31 02:43:29.007 - Thread: 1 -> WorldSizeKm = 0 2023-10-31 02:43:29.007 - Thread: 1 -> ResetOwnership = False 2023-10-31 02:43:29.007 - Thread: 1 -> RealisticSound = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSaving = True 2023-10-31 02:43:29.007 - Thread: 1 -> InfiniteAmmo = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableToolShake = True 2023-10-31 02:43:29.007 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-10-31 02:43:29.007 - Thread: 1 -> OffensiveWordsFiltering = False 2023-10-31 02:43:29.007 - Thread: 1 -> UseConsolePCU = False 2023-10-31 02:43:29.007 - Thread: 1 -> PredefinedAsteroids = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-10-31 02:43:29.007 - Thread: 1 -> FamilySharing = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnablePcuTrading = True 2023-10-31 02:43:29.007 - Thread: 1 -> SuppressedWarnings = 2023-10-31 02:43:29.007 - Thread: 1 -> SimplifiedSimulation = False 2023-10-31 02:43:29.007 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-10-31 02:43:29.007 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-10-31 02:43:29.007 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-10-31 02:43:29.007 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-10-31 02:43:29.007 - Thread: 1 -> TradeFactionsCount = 15 2023-10-31 02:43:29.007 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-10-31 02:43:29.007 - Thread: 1 -> WeatherSystem = True 2023-10-31 02:43:29.007 - Thread: 1 -> DepositSizeDenominator = 30 2023-10-31 02:43:29.007 - Thread: 1 -> DepositsCountCoefficient = 2 2023-10-31 02:43:29.007 - Thread: 1 -> EnableEconomy = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableBountyContracts = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSupergridding = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableAutorespawn = True 2023-10-31 02:43:29.007 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-10-31 02:43:29.007 - Thread: 1 -> EnableGoodBotHints = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableResearch = True 2023-10-31 02:43:29.007 - Thread: 1 -> VoxelAgeThreshold = 24 2023-10-31 02:43:29.007 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-10-31 02:43:29.007 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-10-31 02:43:29.007 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-10-31 02:43:29.007 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-10-31 02:43:29.007 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-10-31 02:43:29.007 - Thread: 1 -> OptimalGridCount = 0 2023-10-31 02:43:29.007 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-10-31 02:43:29.007 - Thread: 1 -> BlockCountThreshold = 20 2023-10-31 02:43:29.007 - Thread: 1 -> TrashFlagsValue = 7706 2023-10-31 02:43:29.007 - Thread: 1 -> TrashRemovalEnabled = True 2023-10-31 02:43:29.007 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-10-31 02:43:29.007 - Thread: 1 -> EnableVoxelHand = True 2023-10-31 02:43:29.007 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableScripterRole = False 2023-10-31 02:43:29.007 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-10-31 02:43:29.007 - Thread: 1 -> FloraDensityMultiplier = 1 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSpiders = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableWolfs = False 2023-10-31 02:43:29.007 - Thread: 1 -> TotalBotLimit = 32 2023-10-31 02:43:29.007 - Thread: 1 -> EnableDrones = True 2023-10-31 02:43:29.007 - Thread: 1 -> MaxDrones = 5 2023-10-31 02:43:29.007 - Thread: 1 -> StartInRespawnScreen = False 2023-10-31 02:43:29.007 - Thread: 1 -> SpawnWithTools = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableJetpack = True 2023-10-31 02:43:29.007 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-10-31 02:43:29.007 - Thread: 1 -> PhysicsIterations = 8 2023-10-31 02:43:29.007 - Thread: 1 -> CanJoinRunning = False 2023-10-31 02:43:29.007 - Thread: 1 -> Scenario = False 2023-10-31 02:43:29.007 - Thread: 1 -> ScenarioEditMode = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableRespawnShips = True 2023-10-31 02:43:29.007 - Thread: 1 -> EnableSunRotation = True 2023-10-31 02:43:29.007 - Thread: 1 -> StationVoxelSupport = False 2023-10-31 02:43:29.007 - Thread: 1 -> EnableConvertToStation = True 2023-10-31 02:43:29.008 - Thread: 1 -> EnableEncounters = True 2023-10-31 02:43:29.008 - Thread: 1 -> Enable3rdPersonView = True 2023-10-31 02:43:29.008 - Thread: 1 -> EnableOxygenPressurization = True 2023-10-31 02:43:29.008 - Thread: 1 -> EnableOxygen = True 2023-10-31 02:43:29.008 - Thread: 1 -> ExperimentalMode = True 2023-10-31 02:43:29.008 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2023-10-31 02:43:29.008 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-10-31 02:43:29.008 - Thread: 1 -> EnableRecoil = True 2023-10-31 02:43:29.008 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-10-31 02:43:29.008 - Thread: 1 -> MySession.Static.LogSettings - END 2023-10-31 02:43:29.010 - Thread: 1 -> Analytics ids for user ([007...780]): User = (beba1a40-5bd3-4424-9290-e67882c13635) Session = (d2bd91e1-c87b-4124-98d5-f2341ec675de). 2023-10-31 02:43:29.011 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-10-31 02:43:29.274 - Thread: 1 -> Session loaded 2023-10-31 02:43:29.274 - Thread: 1 -> RunLoadingAction - END 2023-10-31 02:43:29.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-10-31 02:43:29.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-10-31 02:43:29.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-10-31 02:43:29.274 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-10-31 02:43:29.274 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-10-31 02:43:29.277 - Thread: 1 -> Loading duration: 7.5352825 2023-10-31 02:43:29.279 - Thread: 1 -> Updating continues. 2023-10-31 02:43:29.370 - Thread: 1 -> GC Memory: 1250.267 / 1250.267 MB 2023-10-31 02:43:32.167 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-10-31 02:43:32.751 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-10-31 02:43:32.791 - Thread: 13 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-10-31 02:43:32.901 - Thread: 13 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-10-31 02:43:35.064 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-10-31 02:43:35.064 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-10-31 02:43:35.064 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-10-31 02:43:51.150 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2023-10-31 02:43:59.386 - Thread: 1 -> GC Memory: 2368.595 / 2368.595 MB 2023-10-31 02:44:00.736 - Thread: 1 -> GUI Stats: Update 4.74493966666668, Draw 0.165476611111111 2023-10-31 02:44:00.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:44:00.776 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,9.17997,14.27036,1,0,2369.377,6976.32,0,100000,0,15.43109,46.92383,0,15962,8.332905,0,16.66667,1.285858,3.910118,100,4806252517,2369.377,0,0,-1 2023-10-31 02:44:00.776 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:44:00.776 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,852,140,5,184,68,0,4583,2713,0,0,192,2898,0,491,28,0,5,28,0,4,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:44:29.392 - Thread: 1 -> GC Memory: 2370.954 / 2370.954 MB 2023-10-31 02:44:58.689 - Thread: 1 -> GUI Stats: Update 0.750978888888888, Draw 0.302649888888889 2023-10-31 02:44:59.477 - Thread: 1 -> GC Memory: 2475.678 / 2475.678 MB 2023-10-31 02:45:04.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 02:45:04.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 02:45:04.152 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 02:45:04.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 02:45:04.340 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 02:45:10.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 02:45:10.592 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 02:45:29.549 - Thread: 1 -> GC Memory: 1312.447 / 1312.447 MB 2023-10-31 02:45:53.131 - Thread: 1 -> GUI Stats: Update 0.492622222222223, Draw 0.885778888888889 2023-10-31 02:45:53.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:45:53.163 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,542.4905,113.2244,1,0,1313.972,6659.059,13,99987,1,19.81031,54.42184,0.2498449,16403,8.332917,1,16.66667,1.650777,4.534927,100,4909159459,1313.972,0,0,-1 2023-10-31 02:45:53.163 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:45:53.163 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,5,184,68,0,4681,2810,0,0,192,2995,0,588,28,0,5,28,0,4,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:45:59.551 - Thread: 1 -> GC Memory: 1315.156 / 1315.156 MB 2023-10-31 02:46:29.612 - Thread: 1 -> GC Memory: 1321.75 / 1321.75 MB 2023-10-31 02:46:34.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 02:46:34.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 02:46:34.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 02:46:34.042 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 02:46:34.046 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 02:46:35.645 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 02:46:35.645 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 02:46:35.913 - Thread: 1 -> Updating stopped. 2023-10-31 02:46:35.929 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 02:46:37.245 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:46:37.245 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:46:37.246 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:46:38.155 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-10-31 02:46:42.280 - Thread: 1 -> GUI Stats: Update 0.541610222222223, Draw 0.415533666666667 2023-10-31 02:46:42.464 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-10-31 02:46:42.464 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-10-31 02:46:43.281 - Thread: 1 -> Updating continues. 2023-10-31 02:46:43.513 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 02:46:43.513 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 02:46:48.544 - Thread: 1 -> Updating stopped. 2023-10-31 02:46:48.560 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 02:46:48.827 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:46:48.827 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:46:48.828 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:46:49.695 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-10-31 02:46:51.718 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-10-31 02:46:55.329 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:46:55.329 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:46:55.330 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:46:55.715 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-10-31 02:46:55.715 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-10-31 02:46:57.556 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 02:46:58.429 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-10-31 02:46:58.429 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:00.188 - Thread: 1 -> Updating continues. 2023-10-31 02:47:00.189 - Thread: 1 -> GC Memory: 1327.743 / 1327.743 MB 2023-10-31 02:47:00.411 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:00.411 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:15.175 - Thread: 1 -> Updating stopped. 2023-10-31 02:47:15.191 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 02:47:15.458 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:47:15.458 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:47:15.459 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:47:17.238 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-10-31 02:47:19.198 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-10-31 02:47:23.037 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:47:23.037 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:47:23.038 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:47:23.232 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:23.232 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:24.614 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:24.614 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:24.836 - Thread: 1 -> Updating continues. 2023-10-31 02:47:25.069 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:25.069 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:27.030 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:47:30.202 - Thread: 1 -> GC Memory: 1330.512 / 1330.512 MB 2023-10-31 02:47:31.041 - Thread: 1 -> GUI Stats: Update 0.593829611111111, Draw 0.816549666666668 2023-10-31 02:47:31.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:47:31.090 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,127.1026,37.10686,1,0,1329.107,6546.84,240,99760,1,18.15726,73.83983,0.2734999,16558,8.332936,0,16.66667,1.513033,6.153026,100,4912720887,1329.107,0,0,-1 2023-10-31 02:47:31.090 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:47:31.090 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,5,184,68,0,4685,2814,0,0,192,2998,0,592,28,0,5,28,0,4,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:47:33.759 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:33.759 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:34.909 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:47:36.795 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:36.795 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:47.986 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:47:51.838 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:47:51.838 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:47:54.003 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:48:00.207 - Thread: 1 -> GC Memory: 1333.634 / 1333.634 MB 2023-10-31 02:48:01.239 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:48:01.239 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:48:13.411 - Thread: 1 -> GUI Stats: Update 0.502928111111111, Draw 0.438453722222222 2023-10-31 02:48:22.259 - Thread: 1 -> Autosave initiated 2023-10-31 02:48:22.259 - Thread: 1 -> Character state: True 2023-10-31 02:48:22.259 - Thread: 1 -> IsServer: True 2023-10-31 02:48:22.259 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 02:48:22.259 - Thread: 1 -> Autosave 2023-10-31 02:48:22.260 - Thread: 1 -> Saving world - START 2023-10-31 02:48:22.260 - Thread: 1 -> Making world state snapshot. 2023-10-31 02:48:22.260 - Thread: 1 -> Before snapshot.: GC Memory: 1,336 B 2023-10-31 02:48:22.306 - Thread: 1 -> After snapshot.: GC Memory: 1,336 B 2023-10-31 02:48:22.315 - Thread: 1 -> Directory cleanup: GC Memory: 1,337 B 2023-10-31 02:48:22.315 - Thread: 1 -> Saving world - END 2023-10-31 02:48:22.316 - Thread: 10 -> Session snapshot save - START 2023-10-31 02:48:22.316 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 02:48:22.580 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 02:48:22.607 - Thread: 10 -> Session snapshot save - END 2023-10-31 02:48:30.329 - Thread: 1 -> GC Memory: 1339.582 / 1339.582 MB 2023-10-31 02:48:34.590 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:48:41.067 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:48:41.067 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:48:42.999 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:48:45.173 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:48:45.173 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:48:59.202 - Thread: 1 -> GUI Stats: Update 0.529963388888889, Draw 0.424752166666667 2023-10-31 02:48:59.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:48:59.268 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,129.5101,40.20363,1,0,1318.569,6550.398,240,99760,1,19.57447,76.82214,0.2573188,16509,8.332927,0,16.66667,1.631127,6.401533,100,4912653347,1318.569,0,0,-1 2023-10-31 02:48:59.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:48:59.268 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,5,184,68,0,4685,2814,0,0,192,2998,0,592,28,0,5,28,0,4,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:49:00.335 - Thread: 1 -> GC Memory: 1322.926 / 1322.926 MB 2023-10-31 02:49:03.418 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:49:09.622 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:49:09.622 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:49:19.990 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-10-31 02:49:22.796 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-10-31 02:49:22.796 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-10-31 02:49:25.760 - Thread: 1 -> Updating stopped. 2023-10-31 02:49:25.761 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 02:49:26.428 - Thread: 1 -> Updating continues. 2023-10-31 02:49:26.661 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 02:49:26.661 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 02:49:27.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 02:49:27.110 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 02:49:27.110 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 02:49:27.111 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 02:49:30.344 - Thread: 1 -> GC Memory: 1646.004 / 1646.004 MB 2023-10-31 02:49:30.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 02:49:30.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 02:49:55.649 - Thread: 1 -> GUI Stats: Update 0.612931833333333, Draw 0.47263388888889 2023-10-31 02:50:00.603 - Thread: 1 -> GC Memory: 1648.261 / 1648.261 MB 2023-10-31 02:50:30.752 - Thread: 1 -> GC Memory: 1652.48 / 1652.48 MB 2023-10-31 02:50:43.625 - Thread: 1 -> GUI Stats: Update 0.458814722222222, Draw 0.4187865 2023-10-31 02:50:43.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:50:43.707 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,99.24621,35.45856,1,0,1654.55,6874.328,390,99610,1,19.76766,86.23787,0.3431481,16304,8.332791,0,16.66667,1.647198,7.186022,100,5229679537,1654.55,0,0,-1 2023-10-31 02:50:43.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:50:43.707 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:51:00.763 - Thread: 1 -> GC Memory: 1324.736 / 1324.736 MB 2023-10-31 02:51:29.784 - Thread: 1 -> GUI Stats: Update 0.457691444444444, Draw 0.410518944444444 2023-10-31 02:51:30.767 - Thread: 1 -> GC Memory: 1328.914 / 1328.914 MB 2023-10-31 02:51:59.756 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 02:52:02.115 - Thread: 1 -> GC Memory: 1332.063 / 1332.063 MB 2023-10-31 02:52:22.910 - Thread: 1 -> GUI Stats: Update 0.281453388888889, Draw 0.446445611111111 2023-10-31 02:52:23.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:52:23.009 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,17.35756,21.22561,1,0,1334.293,6871.063,390,99610,1,19.55747,84.38413,0.3835371,16003,8.332844,0,16.66667,1.629694,7.031598,100,5230038567,1334.293,0,0,-1 2023-10-31 02:52:23.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:52:23.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:52:32.197 - Thread: 1 -> GC Memory: 1334.082 / 1334.082 MB 2023-10-31 02:53:02.211 - Thread: 1 -> GC Memory: 1326.819 / 1326.819 MB 2023-10-31 02:53:22.087 - Thread: 1 -> Autosave initiated 2023-10-31 02:53:22.087 - Thread: 1 -> Character state: True 2023-10-31 02:53:22.087 - Thread: 1 -> IsServer: True 2023-10-31 02:53:22.087 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 02:53:22.087 - Thread: 1 -> Autosave 2023-10-31 02:53:22.087 - Thread: 1 -> Saving world - START 2023-10-31 02:53:22.087 - Thread: 1 -> Making world state snapshot. 2023-10-31 02:53:22.087 - Thread: 1 -> Before snapshot.: GC Memory: 1,327 B 2023-10-31 02:53:22.089 - Thread: 1 -> After snapshot.: GC Memory: 1,327 B 2023-10-31 02:53:22.098 - Thread: 1 -> Directory cleanup: GC Memory: 1,328 B 2023-10-31 02:53:22.098 - Thread: 1 -> Saving world - END 2023-10-31 02:53:22.098 - Thread: 10 -> Session snapshot save - START 2023-10-31 02:53:22.099 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 02:53:22.138 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 02:53:22.155 - Thread: 1 -> GUI Stats: Update 0.0632195, Draw 0.381876444444444 2023-10-31 02:53:22.434 - Thread: 10 -> Session snapshot save - END 2023-10-31 02:53:32.225 - Thread: 1 -> GC Memory: 1331.179 / 1331.179 MB 2023-10-31 02:54:02.359 - Thread: 1 -> GC Memory: 1333.065 / 1333.065 MB 2023-10-31 02:54:14.466 - Thread: 1 -> GUI Stats: Update 0.0602799444444444, Draw 0.433372 2023-10-31 02:54:14.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:54:14.571 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,136.848,38.82612,1,0,1334.958,6871.191,390,99610,1,18.61429,84.05278,0.3880569,16534,8.332813,0,16.66667,1.551094,7.003961,100,5229447617,1334.958,0,0,-1 2023-10-31 02:54:14.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:54:14.571 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:54:32.455 - Thread: 1 -> GC Memory: 1336.023 / 1336.023 MB 2023-10-31 02:55:02.458 - Thread: 1 -> GC Memory: 1324.043 / 1324.043 MB 2023-10-31 02:55:03.693 - Thread: 1 -> GUI Stats: Update 0.0592947777777779, Draw 0.364651777777777 2023-10-31 02:55:32.496 - Thread: 1 -> GC Memory: 1329.878 / 1329.878 MB 2023-10-31 02:55:50.175 - Thread: 1 -> GUI Stats: Update 0.0587045555555556, Draw 0.381944277777778 2023-10-31 02:55:50.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:55:50.963 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,208.6628,55.76786,1,0,1327.289,6871.277,390,99610,1,21.50385,79.8772,0.3679341,16571,8.332778,0,16.66667,1.791868,6.65599,100,5229398557,1327.289,0,0,-1 2023-10-31 02:55:50.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:55:50.963 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:56:02.570 - Thread: 1 -> GC Memory: 1328.044 / 1328.044 MB 2023-10-31 02:56:32.582 - Thread: 1 -> GC Memory: 1332.938 / 1332.938 MB 2023-10-31 02:56:40.983 - Thread: 1 -> GUI Stats: Update 0.0605403888888887, Draw 0.374087333333333 2023-10-31 02:56:59.812 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 02:57:03.036 - Thread: 1 -> GC Memory: 1323.775 / 1323.775 MB 2023-10-31 02:57:33.461 - Thread: 1 -> GC Memory: 1327.164 / 1327.164 MB 2023-10-31 02:57:35.913 - Thread: 1 -> GUI Stats: Update 0.0632064999999999, Draw 0.488464833333334 2023-10-31 02:57:36.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:57:36.062 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,37.07252,27.17498,1,0,1328.701,6871.598,390,99610,1,23.53798,81.6509,0.4103183,16261,8.332747,1,16.66667,1.96136,6.803763,100,5229704067,1328.701,0,0,-1 2023-10-31 02:57:36.062 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:57:36.062 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:58:03.477 - Thread: 1 -> GC Memory: 1330.583 / 1330.583 MB 2023-10-31 02:58:20.715 - Thread: 1 -> GUI Stats: Update 0.0609103333333334, Draw 0.418834444444445 2023-10-31 02:58:22.095 - Thread: 1 -> Autosave initiated 2023-10-31 02:58:22.095 - Thread: 1 -> Character state: True 2023-10-31 02:58:22.095 - Thread: 1 -> IsServer: True 2023-10-31 02:58:22.095 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 02:58:22.095 - Thread: 1 -> Autosave 2023-10-31 02:58:22.095 - Thread: 1 -> Saving world - START 2023-10-31 02:58:22.095 - Thread: 1 -> Making world state snapshot. 2023-10-31 02:58:22.095 - Thread: 1 -> Before snapshot.: GC Memory: 1,332 B 2023-10-31 02:58:22.097 - Thread: 1 -> After snapshot.: GC Memory: 1,332 B 2023-10-31 02:58:22.110 - Thread: 1 -> Directory cleanup: GC Memory: 1,332 B 2023-10-31 02:58:22.110 - Thread: 1 -> Saving world - END 2023-10-31 02:58:22.111 - Thread: 10 -> Session snapshot save - START 2023-10-31 02:58:22.111 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 02:58:22.125 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 02:58:22.228 - Thread: 10 -> Session snapshot save - END 2023-10-31 02:58:33.493 - Thread: 1 -> GC Memory: 1335.076 / 1335.076 MB 2023-10-31 02:59:03.524 - Thread: 1 -> GC Memory: 1325.282 / 1325.282 MB 2023-10-31 02:59:10.896 - Thread: 1 -> GUI Stats: Update 0.0600422222222222, Draw 0.372568555555555 2023-10-31 02:59:11.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 02:59:11.657 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,266.9677,65.84769,1,0,1325.221,6879.223,390,99610,1,20.41766,85.3541,0.3643874,16520,8.33281,0,16.66667,1.701365,7.112395,100,5229385177,1325.221,0,0,-1 2023-10-31 02:59:11.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 02:59:11.657 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 02:59:33.527 - Thread: 1 -> GC Memory: 1325.996 / 1325.996 MB 2023-10-31 03:00:03.764 - Thread: 1 -> GC Memory: 1327.767 / 1327.767 MB 2023-10-31 03:00:13.240 - Thread: 1 -> GUI Stats: Update 0.0652883888888889, Draw 0.370044222222223 2023-10-31 03:00:33.780 - Thread: 1 -> GC Memory: 1332.985 / 1332.985 MB 2023-10-31 03:01:03.940 - Thread: 1 -> GC Memory: 1326.107 / 1326.107 MB 2023-10-31 03:01:07.459 - Thread: 1 -> GUI Stats: Update 0.0596351666666667, Draw 0.361801222222222 2023-10-31 03:01:08.244 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:01:08.244 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,193.7656,54.03625,1,0,1325.218,6871.59,390,99610,1,21.08722,83.03951,0.3924386,16308,8.332922,0,16.66667,1.757182,6.919618,100,5229585877,1325.218,0,0,-1 2023-10-31 03:01:08.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:01:08.244 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:01:33.944 - Thread: 1 -> GC Memory: 1328.87 / 1328.87 MB 2023-10-31 03:01:57.621 - Thread: 1 -> GUI Stats: Update 0.0610348333333332, Draw 0.345514166666667 2023-10-31 03:01:59.816 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:02:03.949 - Thread: 1 -> GC Memory: 1328.647 / 1328.647 MB 2023-10-31 03:02:30.054 - Thread: 1 -> GUI Stats: Update 0.057901, Draw 0.343654222222223 2023-10-31 03:02:30.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:02:30.254 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,11.64525,20.47558,1,0,1331.261,6871.828,390,99610,1,22.07251,80.39455,0.3447323,16271,8.321245,0,16.66667,1.836708,6.689827,100,5229670617,1331.261,0,0,-1 2023-10-31 03:02:30.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:02:30.254 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:02:33.989 - Thread: 1 -> GC Memory: 1333.885 / 1333.885 MB 2023-10-31 03:03:04.062 - Thread: 1 -> GC Memory: 1324.084 / 1324.084 MB 2023-10-31 03:03:20.062 - Thread: 1 -> GUI Stats: Update 0.0627066666666667, Draw 0.330086277777778 2023-10-31 03:03:22.099 - Thread: 1 -> Autosave initiated 2023-10-31 03:03:22.099 - Thread: 1 -> Character state: True 2023-10-31 03:03:22.099 - Thread: 1 -> IsServer: True 2023-10-31 03:03:22.099 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:03:22.099 - Thread: 1 -> Autosave 2023-10-31 03:03:22.099 - Thread: 1 -> Saving world - START 2023-10-31 03:03:22.099 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:03:22.099 - Thread: 1 -> Before snapshot.: GC Memory: 1,327 B 2023-10-31 03:03:22.100 - Thread: 1 -> After snapshot.: GC Memory: 1,327 B 2023-10-31 03:03:22.110 - Thread: 1 -> Directory cleanup: GC Memory: 1,328 B 2023-10-31 03:03:22.110 - Thread: 1 -> Saving world - END 2023-10-31 03:03:22.111 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:03:22.111 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:03:22.126 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:03:22.228 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:03:34.067 - Thread: 1 -> GC Memory: 1331.824 / 1331.824 MB 2023-10-31 03:04:04.310 - Thread: 1 -> GC Memory: 1333.168 / 1333.168 MB 2023-10-31 03:04:16.751 - Thread: 1 -> GUI Stats: Update 0.0618292777777777, Draw 0.370224111111112 2023-10-31 03:04:16.966 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:04:17.021 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,93.54018,25.35582,1,0,1332.663,6875.297,390,99610,1,23.04715,80.10587,0.3773903,16384,8.332795,0,16.66667,1.920472,6.675057,100,5229730827,1332.663,0,0,-1 2023-10-31 03:04:17.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:04:17.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:04:34.495 - Thread: 1 -> GC Memory: 1337.508 / 1337.508 MB 2023-10-31 03:05:04.506 - Thread: 1 -> GC Memory: 1326.385 / 1326.385 MB 2023-10-31 03:05:08.855 - Thread: 1 -> GUI Stats: Update 0.064258888888889, Draw 0.374429388888889 2023-10-31 03:05:34.515 - Thread: 1 -> GC Memory: 1328.54 / 1328.54 MB 2023-10-31 03:05:59.389 - Thread: 1 -> GUI Stats: Update 0.0580190555555555, Draw 0.32850688888889 2023-10-31 03:05:59.622 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:05:59.624 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,80.7132,32.58482,1,0,1332.006,6872.023,390,99610,1,19.09646,81.6484,0.371368,16447,8.33287,1,16.66667,1.591283,6.803655,100,5229730827,1332.006,0,0,-1 2023-10-31 03:05:59.624 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:05:59.624 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:06:04.518 - Thread: 1 -> GC Memory: 1330.709 / 1330.709 MB 2023-10-31 03:06:34.519 - Thread: 1 -> GC Memory: 1322.71 / 1322.71 MB 2023-10-31 03:06:43.731 - Thread: 1 -> GUI Stats: Update 0.0556278333333333, Draw 0.310136055555556 2023-10-31 03:06:59.884 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:07:04.641 - Thread: 1 -> GC Memory: 1323.698 / 1323.698 MB 2023-10-31 03:07:34.775 - Thread: 1 -> GC Memory: 1328.233 / 1328.233 MB 2023-10-31 03:07:37.970 - Thread: 1 -> GUI Stats: Update 0.0571545555555555, Draw 0.322998222222223 2023-10-31 03:07:38.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:07:38.219 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,34.43953,23.95793,1,0,1328.726,6872.238,390,99610,1,21.25292,81.19321,0.3270322,16468,8.333905,1,16.66667,1.771198,6.766565,100,5229489987,1328.726,0,0,-1 2023-10-31 03:07:38.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:07:38.219 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:08:04.778 - Thread: 1 -> GC Memory: 1330.539 / 1330.539 MB 2023-10-31 03:08:22.446 - Thread: 1 -> Autosave initiated 2023-10-31 03:08:22.446 - Thread: 1 -> Character state: True 2023-10-31 03:08:22.446 - Thread: 1 -> IsServer: True 2023-10-31 03:08:22.446 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:08:22.446 - Thread: 1 -> Autosave 2023-10-31 03:08:22.446 - Thread: 1 -> Saving world - START 2023-10-31 03:08:22.446 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:08:22.446 - Thread: 1 -> Before snapshot.: GC Memory: 1,333 B 2023-10-31 03:08:22.447 - Thread: 1 -> After snapshot.: GC Memory: 1,333 B 2023-10-31 03:08:22.458 - Thread: 1 -> Directory cleanup: GC Memory: 1,330 B 2023-10-31 03:08:22.458 - Thread: 1 -> Saving world - END 2023-10-31 03:08:22.458 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:08:22.459 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:08:22.470 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:08:22.581 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:08:27.350 - Thread: 1 -> GUI Stats: Update 0.0559932777777779, Draw 0.331875944444445 2023-10-31 03:08:34.907 - Thread: 1 -> GC Memory: 1323.444 / 1323.444 MB 2023-10-31 03:09:04.921 - Thread: 1 -> GC Memory: 1326.655 / 1326.655 MB 2023-10-31 03:09:12.511 - Thread: 1 -> GUI Stats: Update 0.0562105555555556, Draw 0.331926888888889 2023-10-31 03:09:12.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:09:12.777 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,8.939345,20.62501,1,0,1326.63,6872.242,390,99610,1,18.47837,82.61879,0.3295286,16366,8.332552,0,16.66667,1.53972,6.884254,100,5229728597,1326.63,0,0,-1 2023-10-31 03:09:12.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:09:12.777 - Thread: 1 -> MEMORY VALUES,2,1,0,1,10,853,140,6,187,77,0,4987,3105,0,0,192,3292,0,883,28,0,5,28,0,5,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:09:15.218 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-10-31 03:09:15.489 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-10-31 03:09:15.489 - Thread: 1 -> Next activation in 00:56:55.6148260 2023-10-31 03:09:34.932 - Thread: 1 -> GC Memory: 1948.892 / 1948.892 MB 2023-10-31 03:09:53.948 - Thread: 1 -> GUI Stats: Update 0.0589995000000001, Draw 0.344688722222223 2023-10-31 03:10:04.963 - Thread: 1 -> GC Memory: 1952.051 / 1952.051 MB 2023-10-31 03:10:34.964 - Thread: 1 -> GC Memory: 1353.057 / 1353.057 MB 2023-10-31 03:10:46.516 - Thread: 1 -> GUI Stats: Update 0.0953125, Draw 0.3403835 2023-10-31 03:10:47.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:10:47.002 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,87.47746,35.56597,1,0,1352.12,7381.879,5726,94274,2,23.76102,83.80352,0.3673275,16292,8.332982,1,16.66667,1.980001,6.983333,100,5705224099,1352.12,0,0,-1 2023-10-31 03:10:47.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:10:47.002 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,853,140,37,224,77,0,5440,3521,0,0,192,3746,0,1299,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:11:04.973 - Thread: 1 -> GC Memory: 1351.635 / 1351.635 MB 2023-10-31 03:11:35.013 - Thread: 1 -> GC Memory: 1357.212 / 1357.212 MB 2023-10-31 03:11:41.837 - Thread: 1 -> GUI Stats: Update 0.0616370555555554, Draw 0.364011222222223 2023-10-31 03:11:59.884 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:12:05.388 - Thread: 1 -> GC Memory: 1359.751 / 1359.751 MB 2023-10-31 03:12:35.585 - Thread: 1 -> GC Memory: 1348.293 / 1348.293 MB 2023-10-31 03:12:36.055 - Thread: 1 -> GUI Stats: Update 0.0644558333333332, Draw 0.402716055555556 2023-10-31 03:12:36.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:12:36.354 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,46.79839,30.14699,1,0,1351.152,7383.125,5726,94274,2,22.17449,81.02374,0.4219179,16192,8.332876,1,16.66667,1.847773,6.751608,100,5705168349,1351.152,0,0,-1 2023-10-31 03:12:36.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:12:36.354 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,853,140,37,224,77,0,5440,3521,0,0,192,3746,0,1299,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:13:05.587 - Thread: 1 -> GC Memory: 1353.859 / 1353.859 MB 2023-10-31 03:13:20.263 - Thread: 1 -> GUI Stats: Update 0.0607853888888889, Draw 0.448837166666667 2023-10-31 03:13:22.260 - Thread: 1 -> Autosave initiated 2023-10-31 03:13:22.260 - Thread: 1 -> Character state: True 2023-10-31 03:13:22.260 - Thread: 1 -> IsServer: True 2023-10-31 03:13:22.260 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:13:22.260 - Thread: 1 -> Autosave 2023-10-31 03:13:22.260 - Thread: 1 -> Saving world - START 2023-10-31 03:13:22.260 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:13:22.260 - Thread: 1 -> Before snapshot.: GC Memory: 1,356 B 2023-10-31 03:13:22.270 - Thread: 1 -> After snapshot.: GC Memory: 1,356 B 2023-10-31 03:13:22.279 - Thread: 1 -> Directory cleanup: GC Memory: 1,357 B 2023-10-31 03:13:22.279 - Thread: 1 -> Saving world - END 2023-10-31 03:13:22.281 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:13:22.281 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:13:22.877 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:13:22.939 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:13:35.711 - Thread: 1 -> GC Memory: 1360.175 / 1360.175 MB 2023-10-31 03:14:05.713 - Thread: 1 -> GC Memory: 1350.871 / 1350.871 MB 2023-10-31 03:14:21.340 - Thread: 1 -> GUI Stats: Update 0.0667258333333332, Draw 1.43318394444444 2023-10-31 03:14:21.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:14:21.667 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,167.0535,58.71727,1,0,1351.603,7386.508,5726,94274,2,26.08028,81.72227,0.4817899,17352,8.332811,0,16.66667,2.173221,6.809762,100,5705168349,1351.603,0,0,-1 2023-10-31 03:14:21.667 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:14:21.667 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,853,140,37,224,77,0,5440,3521,0,0,192,3746,0,1299,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:14:35.729 - Thread: 1 -> GC Memory: 1349.699 / 1349.699 MB 2023-10-31 03:15:05.766 - Thread: 1 -> GC Memory: 1356.013 / 1356.013 MB 2023-10-31 03:15:16.449 - Thread: 1 -> GUI Stats: Update 0.0677332222222222, Draw 0.413419444444444 2023-10-31 03:15:35.865 - Thread: 1 -> GC Memory: 1357.626 / 1357.626 MB 2023-10-31 03:16:05.881 - Thread: 1 -> GC Memory: 1347.985 / 1347.985 MB 2023-10-31 03:16:07.927 - Thread: 1 -> GUI Stats: Update 0.0628519444444444, Draw 0.419399055555557 2023-10-31 03:16:08.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:16:08.263 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,112.0045,44.97894,1,0,1348.383,7382.934,5726,94274,2,26.45831,82.77732,0.4946758,16798,8.332865,1,16.66667,2.204735,6.897722,100,5705266469,1348.383,0,0,-1 2023-10-31 03:16:08.263 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:16:08.263 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,853,140,37,224,77,0,5440,3521,0,0,192,3746,0,1299,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:16:35.946 - Thread: 1 -> GC Memory: 1354.355 / 1354.355 MB 2023-10-31 03:16:53.456 - Thread: 1 -> GUI Stats: Update 0.0639644444444444, Draw 0.414918555555556 2023-10-31 03:16:59.893 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:17:05.961 - Thread: 1 -> GC Memory: 1355.719 / 1355.719 MB 2023-10-31 03:17:35.970 - Thread: 1 -> GC Memory: 1358.279 / 1358.279 MB 2023-10-31 03:17:43.980 - Thread: 1 -> GUI Stats: Update 0.0617645555555556, Draw 0.379014222222222 2023-10-31 03:17:44.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:17:44.329 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,97.30344,41.25733,1,0,1359.354,7382.879,5726,94274,2,23.499,83.4901,0.4624815,16821,8.332873,1,16.66667,1.958142,6.957125,100,5704900749,1359.354,0,0,-1 2023-10-31 03:17:44.329 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:17:44.329 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,853,140,37,224,77,0,5440,3521,0,0,192,3746,0,1299,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:18:05.988 - Thread: 1 -> GC Memory: 1350.739 / 1350.739 MB 2023-10-31 03:18:22.261 - Thread: 1 -> Autosave initiated 2023-10-31 03:18:22.261 - Thread: 1 -> Character state: True 2023-10-31 03:18:22.261 - Thread: 1 -> IsServer: True 2023-10-31 03:18:22.261 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:18:22.261 - Thread: 1 -> Autosave 2023-10-31 03:18:22.261 - Thread: 1 -> Saving world - START 2023-10-31 03:18:22.262 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:18:22.262 - Thread: 1 -> Before snapshot.: GC Memory: 1,350 B 2023-10-31 03:18:22.263 - Thread: 1 -> After snapshot.: GC Memory: 1,351 B 2023-10-31 03:18:22.274 - Thread: 1 -> Directory cleanup: GC Memory: 1,351 B 2023-10-31 03:18:22.274 - Thread: 1 -> Saving world - END 2023-10-31 03:18:22.274 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:18:22.274 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:18:22.305 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:18:22.398 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:18:37.841 - Thread: 1 -> GC Memory: 1355.27 / 1355.27 MB 2023-10-31 03:18:46.374 - Thread: 1 -> GUI Stats: Update 0.0634777777777778, Draw 0.422204833333333 2023-10-31 03:19:07.895 - Thread: 1 -> GC Memory: 1359.35 / 1359.35 MB 2023-10-31 03:19:38.119 - Thread: 1 -> GC Memory: 1362.477 / 1362.477 MB 2023-10-31 03:19:38.997 - Thread: 1 -> GUI Stats: Update 0.100472888888889, Draw 0.383743277777779 2023-10-31 03:19:39.360 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:19:39.361 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,39.32306,33.32886,1,0,1364.218,7450.148,5576,94424,2,24.9399,72.35579,0.4623555,16683,8.332838,0,16.66667,2.078202,6.029291,100,5705268699,1364.218,0,0,-1 2023-10-31 03:19:39.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:19:39.361 - Thread: 1 -> MEMORY VALUES,2,1,0,1,15,853,140,37,224,77,0,5440,3521,0,0,192,3746,0,1299,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:19:48.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:19:48.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:19:48.731 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:19:48.747 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:19:48.751 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:20:08.307 - Thread: 1 -> GC Memory: 1362.006 / 1362.006 MB 2023-10-31 03:20:28.587 - Thread: 1 -> GUI Stats: Update 0.800169166666668, Draw 0.80521311111111 2023-10-31 03:20:38.323 - Thread: 1 -> GC Memory: 1403.494 / 1403.494 MB 2023-10-31 03:20:58.554 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:20:58.554 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:21:08.392 - Thread: 1 -> GC Memory: 1408.493 / 1408.493 MB 2023-10-31 03:21:13.016 - Thread: 1 -> GUI Stats: Update 0.781735111111112, Draw 0.670611777777777 2023-10-31 03:21:13.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:21:13.397 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,25.55515,32.86289,1,0,1413.898,7435.695,5827,94173,3,26.1912,74.87857,0.6137497,16607,8.33267,0,16.66667,2.182426,6.239384,100,5745183241,1413.898,0,0,-1 2023-10-31 03:21:13.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:21:13.397 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,140,38,226,77,0,5479,3557,0,0,192,3783,0,1335,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:21:38.414 - Thread: 1 -> GC Memory: 1423.02 / 1423.02 MB 2023-10-31 03:22:00.109 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:22:06.834 - Thread: 1 -> GUI Stats: Update 0.621273166666668, Draw 0.499308666666667 2023-10-31 03:22:08.421 - Thread: 1 -> GC Memory: 1358.198 / 1358.198 MB 2023-10-31 03:22:38.584 - Thread: 1 -> GC Memory: 1360.886 / 1360.886 MB 2023-10-31 03:23:00.714 - Thread: 1 -> GUI Stats: Update 0.505599666666667, Draw 0.69282361111111 2023-10-31 03:23:01.493 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:23:01.493 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,72.94468,41.67578,1,0,1365.485,7337.117,6433,93567,9,23.27063,66.17389,0.5143425,17033,8.332893,0,16.66667,1.939117,5.5142,100,5748484669,1365.485,0,0,-1 2023-10-31 03:23:01.493 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:23:01.493 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,140,41,229,77,0,5482,3557,0,0,192,3786,0,1335,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:23:08.592 - Thread: 1 -> GC Memory: 1370.962 / 1370.962 MB 2023-10-31 03:23:15.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:23:15.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:23:15.964 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:23:15.982 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:23:15.984 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:23:22.272 - Thread: 1 -> Autosave initiated 2023-10-31 03:23:22.272 - Thread: 1 -> Character state: True 2023-10-31 03:23:22.272 - Thread: 1 -> IsServer: True 2023-10-31 03:23:22.272 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:23:22.272 - Thread: 1 -> Autosave 2023-10-31 03:23:22.272 - Thread: 1 -> Saving world - START 2023-10-31 03:23:22.272 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:23:22.272 - Thread: 1 -> Before snapshot.: GC Memory: 1,372 B 2023-10-31 03:23:22.287 - Thread: 1 -> After snapshot.: GC Memory: 1,367 B 2023-10-31 03:23:22.302 - Thread: 1 -> Directory cleanup: GC Memory: 1,368 B 2023-10-31 03:23:22.302 - Thread: 1 -> Saving world - END 2023-10-31 03:23:22.303 - Thread: 11 -> Session snapshot save - START 2023-10-31 03:23:22.303 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 03:23:22.400 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:23:22.658 - Thread: 11 -> Session snapshot save - END 2023-10-31 03:23:22.853 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:23:22.853 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:23:24.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:23:24.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:23:24.273 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:23:24.290 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:23:24.299 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:23:36.456 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:23:36.456 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:23:38.602 - Thread: 1 -> GC Memory: 1422.037 / 1422.037 MB 2023-10-31 03:23:58.726 - Thread: 1 -> GUI Stats: Update 0.862543999999998, Draw 0.761142222222222 2023-10-31 03:24:08.612 - Thread: 1 -> GC Memory: 1356.972 / 1356.972 MB 2023-10-31 03:24:26.940 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:24:26.940 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:24:26.940 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:24:26.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:24:26.956 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:24:38.718 - Thread: 1 -> GC Memory: 1362.135 / 1362.135 MB 2023-10-31 03:24:39.954 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:24:39.954 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:24:46.499 - Thread: 1 -> GUI Stats: Update 0.653955055555557, Draw 0.428324222222222 2023-10-31 03:24:47.918 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:24:47.918 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,233.7749,82.97797,1,0,1362.688,7384.68,6548,93452,9,22.98332,63.22044,0.5480729,17213,8.332885,1,16.66667,1.915174,5.268086,100,5793573669,1362.688,0,0,-1 2023-10-31 03:24:47.918 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:24:47.918 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,140,42,230,77,0,5525,3599,0,0,192,3830,0,1377,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:25:07.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:25:07.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:25:07.214 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:25:07.230 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:25:07.231 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:25:08.721 - Thread: 1 -> GC Memory: 1365.252 / 1365.252 MB 2023-10-31 03:25:12.932 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:25:12.932 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:25:27.306 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:25:38.859 - Thread: 1 -> GC Memory: 1369.38 / 1369.38 MB 2023-10-31 03:25:58.473 - Thread: 1 -> GUI Stats: Update 0.597842111111111, Draw 0.432064499999999 2023-10-31 03:26:03.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:26:03.507 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:26:06.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:26:09.156 - Thread: 1 -> GC Memory: 1357.831 / 1357.831 MB 2023-10-31 03:26:39.159 - Thread: 1 -> GC Memory: 1363.242 / 1363.242 MB 2023-10-31 03:26:42.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:26:42.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:26:46.895 - Thread: 1 -> GUI Stats: Update 0.680567555555556, Draw 0.374695388888889 2023-10-31 03:26:47.327 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:26:47.327 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,26.90931,26.91937,1,0,1364.624,7391.102,6649,93351,10,23.47079,63.83815,0.3107688,17354,8.332808,0,16.66667,1.955776,5.319511,100,5793567411,1364.624,0,0,-1 2023-10-31 03:26:47.327 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:26:47.327 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,140,42,230,77,0,5525,3599,0,0,192,3830,0,1377,28,0,5,28,0,6,0,0,1717,758,0,0,20,0,0,0,0 2023-10-31 03:27:00.122 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:27:09.174 - Thread: 1 -> GC Memory: 1365.053 / 1365.053 MB 2023-10-31 03:27:29.044 - Thread: 1 -> GUI Stats: Update 0.522070111111111, Draw 0.323699222222222 2023-10-31 03:27:35.585 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:27:39.277 - Thread: 1 -> GC Memory: 1370.908 / 1370.908 MB 2023-10-31 03:27:46.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:27:46.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:27:53.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:27:53.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:27:53.864 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:27:53.876 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:27:54.064 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:28:03.428 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:28:03.428 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:28:09.457 - Thread: 1 -> GC Memory: 1353.375 / 1353.375 MB 2023-10-31 03:28:18.962 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:28:18.962 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:28:18.962 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:28:18.974 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:28:18.979 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:28:22.279 - Thread: 1 -> Autosave initiated 2023-10-31 03:28:22.279 - Thread: 1 -> Character state: True 2023-10-31 03:28:22.279 - Thread: 1 -> IsServer: True 2023-10-31 03:28:22.279 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:28:22.279 - Thread: 1 -> Autosave 2023-10-31 03:28:22.279 - Thread: 1 -> Saving world - START 2023-10-31 03:28:22.279 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:28:22.279 - Thread: 1 -> Before snapshot.: GC Memory: 1,365 B 2023-10-31 03:28:22.280 - Thread: 1 -> After snapshot.: GC Memory: 1,365 B 2023-10-31 03:28:22.289 - Thread: 1 -> Directory cleanup: GC Memory: 1,366 B 2023-10-31 03:28:22.289 - Thread: 1 -> Saving world - END 2023-10-31 03:28:22.290 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:28:22.290 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:28:22.336 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:28:22.591 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:28:27.100 - Thread: 1 -> GUI Stats: Update 0.652821611111111, Draw 0.4699755 2023-10-31 03:28:27.547 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:28:27.548 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,39.76748,29.27554,1,0,1372.339,7409.055,1373,98627,9,22.01212,61.68855,0.2904555,17310,8.332897,0,16.66667,1.834247,5.140444,100,5800566041,1372.339,0,0,-1 2023-10-31 03:28:27.548 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:28:27.548 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,140,42,230,77,0,5531,3606,0,0,192,3837,0,1383,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:28:29.280 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:28:29.280 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:28:38.898 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:28:38.898 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:28:38.898 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:28:38.909 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:28:39.099 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:28:39.460 - Thread: 1 -> GC Memory: 1387.472 / 1387.472 MB 2023-10-31 03:29:10.957 - Thread: 1 -> GC Memory: 1401.896 / 1401.896 MB 2023-10-31 03:29:28.834 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:29:28.834 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:29:31.511 - Thread: 1 -> GUI Stats: Update 0.787934166666666, Draw 1.23138722222222 2023-10-31 03:29:38.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:29:38.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:29:38.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:29:38.385 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:29:38.572 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:29:40.968 - Thread: 1 -> GC Memory: 1356.778 / 1356.778 MB 2023-10-31 03:29:59.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:29:59.728 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:30:10.985 - Thread: 1 -> GC Memory: 1364.86 / 1364.86 MB 2023-10-31 03:30:26.894 - Thread: 1 -> GUI Stats: Update 0.604630000000001, Draw 0.595013166666666 2023-10-31 03:30:27.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:30:27.359 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,33.37581,35.42533,1,0,1365.416,7446.371,1478,98522,10,23.43871,79.06735,0.3246885,17367,8.332873,0,16.66667,1.953118,6.588582,100,5814357881,1365.416,0,0,-1 2023-10-31 03:30:27.359 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:30:27.359 - Thread: 1 -> MEMORY VALUES,2,1,0,1,16,853,140,43,231,77,0,5545,3618,0,0,192,3849,0,1394,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:30:40.999 - Thread: 1 -> GC Memory: 1365.833 / 1365.833 MB 2023-10-31 03:31:09.054 - Thread: 1 -> GUI Stats: Update 0.468446111111112, Draw 0.422242944444444 2023-10-31 03:31:11.002 - Thread: 1 -> GC Memory: 1375.617 / 1375.617 MB 2023-10-31 03:31:27.531 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:31:41.114 - Thread: 1 -> GC Memory: 1376.165 / 1376.165 MB 2023-10-31 03:32:00.127 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:32:02.270 - Thread: 1 -> GUI Stats: Update 0.554434999999999, Draw 0.387108055555556 2023-10-31 03:32:02.925 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:32:02.925 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,75.5219,38.17597,1,0,1360.417,7517.004,2149,97851,10,22.02885,87.79649,0.2868309,17350,8.339099,0,16.66667,1.837007,7.321436,100,5873470057,1360.417,0,0,-1 2023-10-31 03:32:02.925 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:32:02.925 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,43,231,77,0,5601,3674,0,0,220,3906,0,1394,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:32:11.130 - Thread: 1 -> GC Memory: 1362.22 / 1362.22 MB 2023-10-31 03:32:18.969 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:32:18.969 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:32:41.141 - Thread: 1 -> GC Memory: 1362.998 / 1362.998 MB 2023-10-31 03:32:43.201 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:32:49.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:32:49.332 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:32:54.687 - Thread: 1 -> GUI Stats: Update 0.673616555555554, Draw 0.382531722222223 2023-10-31 03:33:11.152 - Thread: 1 -> GC Memory: 1367.082 / 1367.082 MB 2023-10-31 03:33:22.295 - Thread: 1 -> Autosave initiated 2023-10-31 03:33:22.295 - Thread: 1 -> Character state: True 2023-10-31 03:33:22.295 - Thread: 1 -> IsServer: True 2023-10-31 03:33:22.295 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:33:22.295 - Thread: 1 -> Autosave 2023-10-31 03:33:22.295 - Thread: 1 -> Saving world - START 2023-10-31 03:33:22.295 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:33:22.295 - Thread: 1 -> Before snapshot.: GC Memory: 1,365 B 2023-10-31 03:33:22.296 - Thread: 1 -> After snapshot.: GC Memory: 1,365 B 2023-10-31 03:33:22.307 - Thread: 1 -> Directory cleanup: GC Memory: 1,365 B 2023-10-31 03:33:22.307 - Thread: 1 -> Saving world - END 2023-10-31 03:33:22.308 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:33:22.308 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:33:22.342 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:33:22.411 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:33:23.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:33:40.932 - Thread: 1 -> GUI Stats: Update 0.809650499999999, Draw 0.314338 2023-10-31 03:33:41.165 - Thread: 1 -> GC Memory: 1371.66 / 1371.66 MB 2023-10-31 03:33:42.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:33:42.342 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,232.9132,70.52228,1,0,1376.295,7517.902,2149,97851,10,21.44508,87.07476,0.2985089,17342,8.575392,1,16.66667,1.838999,7.467002,100,5873552769,1376.295,0,0,-1 2023-10-31 03:33:42.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:33:42.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,43,231,77,0,5601,3674,0,0,220,3906,0,1394,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:34:04.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:34:04.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:34:11.168 - Thread: 1 -> GC Memory: 1359.323 / 1359.323 MB 2023-10-31 03:34:25.990 - Thread: 1 -> GUI Stats: Update 0.683619888888889, Draw 0.329427166666666 2023-10-31 03:34:41.183 - Thread: 1 -> GC Memory: 1363.95 / 1363.95 MB 2023-10-31 03:35:00.439 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:35:07.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:35:07.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:35:08.684 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:35:11.191 - Thread: 1 -> GC Memory: 1368.082 / 1368.082 MB 2023-10-31 03:35:13.948 - Thread: 1 -> GUI Stats: Update 0.51709861111111, Draw 0.362032166666667 2023-10-31 03:35:14.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:35:14.175 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:35:14.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:35:14.457 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,31.61693,27.43623,1,0,1368.165,7519.73,2154,97846,10,22.3557,84.02594,0.2913227,17298,8.332857,0,16.66667,1.862868,7.001761,100,5873577403,1368.165,0,0,-1 2023-10-31 03:35:14.457 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:35:14.457 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,43,232,77,0,5601,3674,0,0,220,3906,0,1394,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:35:34.988 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:35:36.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:35:36.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:35:39.682 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:35:39.682 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:35:39.682 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:35:39.757 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:35:39.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:35:41.193 - Thread: 1 -> GC Memory: 1382.853 / 1382.853 MB 2023-10-31 03:35:42.309 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:35:42.309 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:36:04.643 - Thread: 1 -> GUI Stats: Update 0.501432944444445, Draw 0.863621555555555 2023-10-31 03:36:11.278 - Thread: 1 -> GC Memory: 1367.702 / 1367.702 MB 2023-10-31 03:36:41.294 - Thread: 1 -> GC Memory: 1368.179 / 1368.179 MB 2023-10-31 03:36:51.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:36:51.542 - Thread: 1 -> GUI Stats: Update 0.543698055555555, Draw 0.338164555555556 2023-10-31 03:36:53.064 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:36:53.064 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,161.6913,57.23347,1,0,1368.654,7535.34,2155,97845,10,21.84531,86.36501,0.2970966,17276,8.412547,1,16.66667,1.837747,7.265497,100,5885675609,1368.654,0,0,-1 2023-10-31 03:36:53.064 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:36:53.064 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,44,233,77,0,5613,3684,0,0,220,3917,0,1404,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:36:56.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:36:56.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:37:00.139 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:37:08.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:37:08.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:37:08.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:37:09.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:37:09.007 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:37:11.299 - Thread: 1 -> GC Memory: 1374.117 / 1374.117 MB 2023-10-31 03:37:18.100 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:37:18.101 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:37:32.948 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:37:32.948 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:37:32.948 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:37:33.020 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:37:33.021 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:37:39.442 - Thread: 1 -> GUI Stats: Update 0.598928277777778, Draw 0.520404388888889 2023-10-31 03:37:41.307 - Thread: 1 -> GC Memory: 1360.892 / 1360.892 MB 2023-10-31 03:38:01.411 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:38:01.411 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:38:11.309 - Thread: 1 -> GC Memory: 1364.437 / 1364.437 MB 2023-10-31 03:38:20.598 - Thread: 1 -> GUI Stats: Update 0.545433277777779, Draw 0.938665611111111 2023-10-31 03:38:21.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:38:21.146 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,11.27372,25.84001,1,0,1371.706,7468.277,2366,97634,12,21.25813,75.5173,0.2901089,17206,8.332891,0,16.66667,1.771416,6.292774,100,5827803007,1371.706,0,0,-1 2023-10-31 03:38:21.146 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:38:21.146 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,854,140,45,234,77,0,5557,3628,0,0,192,3862,0,1404,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:38:22.298 - Thread: 1 -> Autosave initiated 2023-10-31 03:38:22.298 - Thread: 1 -> Character state: True 2023-10-31 03:38:22.298 - Thread: 1 -> IsServer: True 2023-10-31 03:38:22.298 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:38:22.298 - Thread: 1 -> Autosave 2023-10-31 03:38:22.298 - Thread: 1 -> Saving world - START 2023-10-31 03:38:22.298 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:38:22.298 - Thread: 1 -> Before snapshot.: GC Memory: 1,368 B 2023-10-31 03:38:22.299 - Thread: 1 -> After snapshot.: GC Memory: 1,368 B 2023-10-31 03:38:22.308 - Thread: 1 -> Directory cleanup: GC Memory: 1,368 B 2023-10-31 03:38:22.309 - Thread: 1 -> Saving world - END 2023-10-31 03:38:22.309 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:38:22.309 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:38:22.328 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:38:22.421 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:38:41.321 - Thread: 1 -> GC Memory: 1372.094 / 1372.094 MB 2023-10-31 03:39:02.926 - Thread: 1 -> GUI Stats: Update 0.465277666666666, Draw 0.416461333333334 2023-10-31 03:39:11.506 - Thread: 1 -> GC Memory: 1379.578 / 1379.578 MB 2023-10-31 03:39:41.509 - Thread: 1 -> GC Memory: 1358.847 / 1358.847 MB 2023-10-31 03:39:52.231 - Thread: 1 -> GUI Stats: Update 0.481163388888888, Draw 0.378298055555555 2023-10-31 03:39:53.382 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:39:53.383 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,67.77309,39.12067,1,0,1360.173,7465.422,2608,97392,14,22.08438,61.78959,0.279309,17216,8.332918,0,16.66667,1.840274,5.148876,100,5827662673,1360.173,0,0,-1 2023-10-31 03:39:53.383 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:39:53.383 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,45,234,77,0,5557,3628,0,0,192,3862,0,1404,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:40:11.632 - Thread: 1 -> GC Memory: 1361.188 / 1361.188 MB 2023-10-31 03:40:28.744 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:40:28.744 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:40:28.744 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 03:40:28.818 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 03:40:29.013 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 03:40:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 03:40:33.886 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 03:40:41.699 - Thread: 1 -> GC Memory: 1370.19 / 1370.19 MB 2023-10-31 03:40:42.804 - Thread: 1 -> GUI Stats: Update 1.00226788888889, Draw 0.426567555555556 2023-10-31 03:41:11.702 - Thread: 1 -> GC Memory: 1372.485 / 1372.485 MB 2023-10-31 03:41:16.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:41:29.454 - Thread: 1 -> GUI Stats: Update 0.521965555555556, Draw 0.348952444444444 2023-10-31 03:41:30.035 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:41:30.036 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,52.7979,30.22639,1,0,1373.055,7530.785,2880,97120,16,23.90233,89.2362,0.2929287,17237,8.332909,1,16.66667,1.991759,7.435971,100,5886962581,1373.055,0,0,-1 2023-10-31 03:41:30.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:41:30.036 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,45,234,77,0,5614,3684,0,0,220,3919,0,1404,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:41:41.875 - Thread: 1 -> GC Memory: 1361.913 / 1361.913 MB 2023-10-31 03:42:00.151 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:42:00.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:42:00.518 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:42:08.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:42:10.603 - Thread: 1 -> GUI Stats: Update 0.502018666666666, Draw 0.417996277777777 2023-10-31 03:42:11.958 - Thread: 1 -> GC Memory: 1364.886 / 1364.886 MB 2023-10-31 03:42:41.973 - Thread: 1 -> GC Memory: 1370.946 / 1370.946 MB 2023-10-31 03:43:09.119 - Thread: 1 -> GUI Stats: Update 0.861758388888888, Draw 0.412228666666667 2023-10-31 03:43:10.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:43:10.242 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,81.45592,45.54551,1,0,1372.604,7528.48,2885,97115,16,24.73378,79.60982,0.3019015,17138,8.332891,1,16.66667,2.061039,6.6338,100,5887011087,1372.604,0,0,-1 2023-10-31 03:43:10.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:43:10.242 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,45,234,77,0,5614,3684,0,0,220,3919,0,1404,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:43:11.984 - Thread: 1 -> GC Memory: 1369.829 / 1369.829 MB 2023-10-31 03:43:16.355 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:43:16.355 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:43:22.301 - Thread: 1 -> Autosave initiated 2023-10-31 03:43:22.301 - Thread: 1 -> Character state: True 2023-10-31 03:43:22.301 - Thread: 1 -> IsServer: True 2023-10-31 03:43:22.301 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:43:22.301 - Thread: 1 -> Autosave 2023-10-31 03:43:22.301 - Thread: 1 -> Saving world - START 2023-10-31 03:43:22.302 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:43:22.302 - Thread: 1 -> Before snapshot.: GC Memory: 1,372 B 2023-10-31 03:43:22.303 - Thread: 1 -> After snapshot.: GC Memory: 1,372 B 2023-10-31 03:43:22.314 - Thread: 1 -> Directory cleanup: GC Memory: 1,373 B 2023-10-31 03:43:22.314 - Thread: 1 -> Saving world - END 2023-10-31 03:43:22.315 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:43:22.315 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:43:22.340 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:43:22.433 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:43:42.169 - Thread: 1 -> GC Memory: 1358.891 / 1358.891 MB 2023-10-31 03:43:56.625 - Thread: 1 -> GUI Stats: Update 0.538989611111111, Draw 0.391702944444445 2023-10-31 03:43:56.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:44:12.181 - Thread: 1 -> GC Memory: 1367.126 / 1367.126 MB 2023-10-31 03:44:42.463 - Thread: 1 -> GC Memory: 1368.46 / 1368.46 MB 2023-10-31 03:44:59.722 - Thread: 1 -> GUI Stats: Update 0.721978722222221, Draw 0.398485888888889 2023-10-31 03:45:00.884 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:45:00.900 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,46.40543,33.20589,1,0,1372.417,7535.125,2905,97095,16,23.01838,69.71204,0.2997929,17203,8.332914,0,16.66667,1.918102,5.809045,100,5887011087,1372.417,0,0,-1 2023-10-31 03:45:00.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:45:00.900 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,45,234,77,0,5614,3684,0,0,220,3919,0,1404,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:45:09.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:09.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:12.193 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2023-10-31 03:45:12.478 - Thread: 1 -> GC Memory: 1370.882 / 1370.882 MB 2023-10-31 03:45:13.580 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:13.580 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:14.072 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-10-31 03:45:16.112 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:16.112 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:16.146 - Thread: 1 -> Updating stopped. 2023-10-31 03:45:16.162 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 03:45:17.196 - Thread: 1 -> Updating continues. 2023-10-31 03:45:17.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:17.429 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:17.889 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 03:45:17.889 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 03:45:17.890 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 03:45:18.866 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2023-10-31 03:45:19.649 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.LoadContent 2023-10-31 03:45:19.866 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:19.866 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:20.799 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.LoadContent 2023-10-31 03:45:20.819 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:20.819 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:22.809 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:22.809 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:22.809 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2023-10-31 03:45:22.979 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.LoadContent 2023-10-31 03:45:23.195 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:23.195 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:24.563 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.LoadContent 2023-10-31 03:45:24.780 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:24.780 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:27.190 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:27.190 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:27.506 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2023-10-31 03:45:28.123 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.LoadContent 2023-10-31 03:45:28.695 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:28.695 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:29.985 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.LoadContent 2023-10-31 03:45:30.218 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:30.218 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:30.936 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:30.936 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:35.333 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 03:45:36.807 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:36.807 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:39.749 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-10-31 03:45:39.762 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2023-10-31 03:45:39.818 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-10-31 03:45:39.965 - Thread: 1 -> Query successful. 2023-10-31 03:45:39.965 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-10-31 03:45:39.994 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2023-10-31 03:45:40.949 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2023-10-31 03:45:41.377 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:41.377 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:41.561 - Thread: 1 -> Updating stopped. 2023-10-31 03:45:41.576 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 03:45:41.860 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 03:45:41.860 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 03:45:41.861 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 03:45:42.092 - Thread: 1 -> Updating continues. 2023-10-31 03:45:42.521 - Thread: 1 -> GC Memory: 1520.128 / 1520.128 MB 2023-10-31 03:45:42.908 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:42.908 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:43.345 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2023-10-31 03:45:43.570 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.LoadContent 2023-10-31 03:45:43.787 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:43.787 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:44.320 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.LoadContent 2023-10-31 03:45:44.537 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:44.537 - Thread: 1 -> MyGuiScreenScriptingTools MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:44.992 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:44.992 - Thread: 1 -> MyGuiScreenCutscenes MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:45.802 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.LoadContent 2023-10-31 03:45:47.070 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:47.070 - Thread: 1 -> MyGuiScreenDebugOfficial MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:47.603 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - START 2023-10-31 03:45:47.604 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - END 2023-10-31 03:45:53.705 - Thread: 1 -> GUI Stats: Update 0.866581833333334, Draw 0.530526444444444 2023-10-31 03:45:56.270 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2023-10-31 03:46:00.238 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - START 2023-10-31 03:46:00.238 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.UnloadContent - END 2023-10-31 03:46:17.070 - Thread: 1 -> GC Memory: 1523.818 / 1523.818 MB 2023-10-31 03:46:22.480 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2023-10-31 03:46:47.076 - Thread: 1 -> GC Memory: 1526.369 / 1526.369 MB 2023-10-31 03:46:49.816 - Thread: 1 -> GUI Stats: Update 0.650622888888889, Draw 0.237344944444445 2023-10-31 03:46:50.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:46:50.991 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,106.7326,49.44668,1,0,1529.001,7518.68,2905,97095,16,17.60237,78.59039,0.3032673,17032,8.332882,0,16.66667,1.466785,6.548845,100,5868624907,1529.001,0,0,-1 2023-10-31 03:46:50.991 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:46:50.991 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,45,234,77,0,5596,3666,0,0,192,3901,0,1443,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:46:53.279 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2023-10-31 03:46:53.279 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2023-10-31 03:46:59.409 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 03:47:00.160 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:47:08.755 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:47:08.755 - Thread: 1 -> Info: OnGridClosedRequest removed entity '140878141899477076:Small Grid 7076' with entity id '140878141899477076' 2023-10-31 03:47:08.955 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 03:47:08.955 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 03:47:19.964 - Thread: 1 -> GC Memory: 1361.575 / 1361.575 MB 2023-10-31 03:47:50.277 - Thread: 1 -> GC Memory: 1364.078 / 1364.078 MB 2023-10-31 03:47:50.750 - Thread: 1 -> Pasting grid request by user: [007...780] 2023-10-31 03:47:50.751 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 140405746432106664 EntityID: 16EFF54C7D6EF44 2023-10-31 03:47:50.752 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:47:53.873 - Thread: 1 -> GUI Stats: Update 0.484165111111111, Draw 0.343816722222223 2023-10-31 03:48:04.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:48:21.789 - Thread: 1 -> GC Memory: 1365.169 / 1365.169 MB 2023-10-31 03:48:25.238 - Thread: 1 -> Autosave initiated 2023-10-31 03:48:25.238 - Thread: 1 -> Character state: True 2023-10-31 03:48:25.238 - Thread: 1 -> IsServer: True 2023-10-31 03:48:25.238 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:48:25.238 - Thread: 1 -> Autosave 2023-10-31 03:48:25.238 - Thread: 1 -> Saving world - START 2023-10-31 03:48:25.238 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:48:25.238 - Thread: 1 -> Before snapshot.: GC Memory: 1,364 B 2023-10-31 03:48:25.239 - Thread: 1 -> After snapshot.: GC Memory: 1,365 B 2023-10-31 03:48:25.249 - Thread: 1 -> Directory cleanup: GC Memory: 1,365 B 2023-10-31 03:48:25.249 - Thread: 1 -> Saving world - END 2023-10-31 03:48:25.250 - Thread: 11 -> Session snapshot save - START 2023-10-31 03:48:25.250 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 03:48:25.266 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:48:25.943 - Thread: 11 -> Session snapshot save - END 2023-10-31 03:48:30.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:48:30.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:48:51.790 - Thread: 1 -> GC Memory: 1371.427 / 1371.427 MB 2023-10-31 03:48:52.087 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:48:59.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:48:59.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:49:02.336 - Thread: 1 -> GUI Stats: Update 0.564467833333335, Draw 0.326157222222222 2023-10-31 03:49:02.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:49:02.984 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:49:02.984 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,38.16066,30.65806,1,0,1374.757,7579.625,2905,97095,16,16.24846,75.88181,0.287766,16948,8.332831,1,16.66667,1.353957,6.323103,100,5927973913,1374.757,0,0,-1 2023-10-31 03:49:02.984 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:49:02.984 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,854,140,45,234,77,0,5653,3723,0,0,220,3957,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:49:16.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:49:16.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:49:21.792 - Thread: 1 -> GC Memory: 1376.238 / 1376.238 MB 2023-10-31 03:49:37.875 - Thread: 1 -> GUI Stats: Update 0.528026000000001, Draw 0.357682555555556 2023-10-31 03:49:51.794 - Thread: 1 -> GC Memory: 1381.835 / 1381.835 MB 2023-10-31 03:50:21.794 - Thread: 1 -> GC Memory: 1387.062 / 1387.062 MB 2023-10-31 03:50:26.054 - Thread: 1 -> GUI Stats: Update 0.575896722222222, Draw 0.386899888888888 2023-10-31 03:50:26.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:50:26.718 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,24.5891,31.28152,1,0,1385.945,7578.617,2905,97095,16,16.45483,64.98526,0.2718497,16906,8.332768,0,16.66667,1.371143,5.415071,100,5868995833,1385.945,0,0,-1 2023-10-31 03:50:26.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:50:26.719 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,854,140,45,234,77,0,5597,3666,0,0,192,3901,0,1443,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:50:30.512 - Thread: 1 -> Pasting grid request by user: [007...780] 2023-10-31 03:50:30.512 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 76041365827395737 EntityID: 1A51B6A04B15A9F 2023-10-31 03:50:30.514 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:50:30.514 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 76924090702890656 EntityID: 140B32C9F65B2CF 2023-10-31 03:50:30.515 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:50:30.515 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 87226097346812320 EntityID: 1CD9B0C0770D198 2023-10-31 03:50:30.516 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:50:37.048 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 03:50:38.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 03:50:38.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 03:50:40.567 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 03:50:42.059 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:50:42.060 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138830217636171995:Small Grid 1995' with entity id '138830217636171995' 2023-10-31 03:50:42.060 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:50:42.060 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107293474312623681:Small Grid 3681' with entity id '107293474312623681' 2023-10-31 03:50:42.060 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:50:42.060 - Thread: 1 -> Info: OnGridClosedRequest removed entity '111463495087839545:Small Grid 9545' with entity id '111463495087839545' 2023-10-31 03:50:42.251 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 03:50:42.251 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 03:50:47.295 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 03:50:53.202 - Thread: 1 -> GC Memory: 1390.073 / 1390.073 MB 2023-10-31 03:50:56.011 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:50:56.011 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76041365827395737:Small Grid 1995' with entity id '118531107354401439' 2023-10-31 03:50:56.011 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:50:56.011 - Thread: 1 -> Info: OnGridClosedRequest removed entity '76924090702890656:Small Grid 3681' with entity id '90268996781585103' 2023-10-31 03:50:56.011 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:50:56.011 - Thread: 1 -> Info: OnGridClosedRequest removed entity '87226097346812320:Small Grid 9545' with entity id '129930440230359448' 2023-10-31 03:50:56.203 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 03:50:56.204 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 03:51:04.302 - Thread: 1 -> Pasting grid request by user: [007...780] 2023-10-31 03:51:04.303 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 122121910182846438 EntityID: 15F07C14E6F9CBA 2023-10-31 03:51:04.304 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:51:04.304 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 99548101196524383 EntityID: 14AF4198C01CB17 2023-10-31 03:51:04.304 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:51:04.304 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 79136710375123578 EntityID: 187D47F7FDE068F 2023-10-31 03:51:04.305 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 03:51:09.895 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 03:51:10.628 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:51:10.628 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122121910182846438:Small Grid 1995' with entity id '98806243651460282' 2023-10-31 03:51:10.628 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:51:10.628 - Thread: 1 -> Info: OnGridClosedRequest removed entity '99548101196524383:Small Grid 3681' with entity id '93155132874803991' 2023-10-31 03:51:10.628 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 03:51:10.628 - Thread: 1 -> Info: OnGridClosedRequest removed entity '79136710375123578:Small Grid 9545' with entity id '110290359965058703' 2023-10-31 03:51:10.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 03:51:10.644 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 03:51:18.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:51:20.055 - Thread: 1 -> GUI Stats: Update 0.479903, Draw 0.371979833333333 2023-10-31 03:51:23.322 - Thread: 1 -> GC Memory: 1366.63 / 1366.63 MB 2023-10-31 03:51:53.334 - Thread: 1 -> GC Memory: 1366.232 / 1366.232 MB 2023-10-31 03:52:04.165 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:52:23.335 - Thread: 1 -> GC Memory: 1368.123 / 1368.123 MB 2023-10-31 03:52:23.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:52:23.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:52:32.294 - Thread: 1 -> GUI Stats: Update 0.692165999999999, Draw 0.384238611111112 2023-10-31 03:52:33.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:52:33.505 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,55.3168,38.73442,1,0,1371.742,7517.82,3005,97262,18,18.74846,65.16231,0.2895347,16727,8.332777,0,16.66667,1.562267,5.42983,100,5869623883,1371.742,0,0,-1 2023-10-31 03:52:33.505 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:52:33.505 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5597,3666,0,0,192,3902,0,1443,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:52:46.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:52:49.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:52:49.262 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:52:52.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:52:53.347 - Thread: 1 -> GC Memory: 1375.833 / 1375.833 MB 2023-10-31 03:52:57.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:52:57.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:52:59.154 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:53:23.352 - Thread: 1 -> GC Memory: 1380.841 / 1380.841 MB 2023-10-31 03:53:24.185 - Thread: 1 -> Autosave initiated 2023-10-31 03:53:24.185 - Thread: 1 -> Character state: True 2023-10-31 03:53:24.185 - Thread: 1 -> IsServer: True 2023-10-31 03:53:24.185 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:53:24.185 - Thread: 1 -> Autosave 2023-10-31 03:53:24.185 - Thread: 1 -> Saving world - START 2023-10-31 03:53:24.185 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:53:24.185 - Thread: 1 -> Before snapshot.: GC Memory: 1,378 B 2023-10-31 03:53:24.186 - Thread: 1 -> After snapshot.: GC Memory: 1,379 B 2023-10-31 03:53:24.196 - Thread: 1 -> Directory cleanup: GC Memory: 1,379 B 2023-10-31 03:53:24.196 - Thread: 1 -> Saving world - END 2023-10-31 03:53:24.196 - Thread: 10 -> Session snapshot save - START 2023-10-31 03:53:24.196 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 03:53:24.196 - Thread: 1 -> GUI Stats: Update 0.749274444444445, Draw 0.363243777777777 2023-10-31 03:53:24.211 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:53:24.300 - Thread: 10 -> Session snapshot save - END 2023-10-31 03:53:30.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:53:30.711 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:53:32.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:53:53.365 - Thread: 1 -> GC Memory: 1385.424 / 1385.424 MB 2023-10-31 03:54:13.245 - Thread: 1 -> GUI Stats: Update 0.788562944444443, Draw 0.404770777777778 2023-10-31 03:54:13.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:54:13.944 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,34.54578,32.93724,1,0,1390.846,7589.164,3005,96995,17,17.88567,87.96847,0.3022923,16616,8.744385,0,16.66667,1.563992,7.692301,100,5928608513,1390.846,0,0,-1 2023-10-31 03:54:13.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:54:13.944 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:54:21.482 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:54:21.482 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:54:23.449 - Thread: 1 -> GC Memory: 1362.319 / 1362.319 MB 2023-10-31 03:54:25.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:54:53.465 - Thread: 1 -> GC Memory: 1366.618 / 1366.618 MB 2023-10-31 03:54:56.372 - Thread: 1 -> GUI Stats: Update 1.10386277777778, Draw 0.417633055555556 2023-10-31 03:55:00.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:55:00.826 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:55:02.746 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:55:23.475 - Thread: 1 -> GC Memory: 1367.213 / 1367.213 MB 2023-10-31 03:55:26.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:55:26.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:55:41.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:55:42.680 - Thread: 1 -> GUI Stats: Update 0.712797111111113, Draw 0.353114944444444 2023-10-31 03:55:43.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:55:43.935 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,51.84558,35.87595,1,0,1369.89,7618.477,3005,96995,17,16.54485,88.0189,0.327601,16502,8.483272,0,16.66667,1.403544,7.466882,100,5928563913,1369.89,0,0,-1 2023-10-31 03:55:43.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:55:43.935 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:55:53.488 - Thread: 1 -> GC Memory: 1370.989 / 1370.989 MB 2023-10-31 03:55:57.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:55:57.437 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:56:08.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:56:12.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:56:12.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:56:20.384 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:56:23.848 - Thread: 1 -> GC Memory: 1374.829 / 1374.829 MB 2023-10-31 03:56:25.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:56:25.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:56:53.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:56:53.850 - Thread: 1 -> GC Memory: 1374.615 / 1374.615 MB 2023-10-31 03:56:57.157 - Thread: 1 -> GUI Stats: Update 0.605268388888889, Draw 0.506912833333333 2023-10-31 03:57:04.178 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 03:57:09.045 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:57:23.028 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:57:23.028 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:57:23.738 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:57:23.859 - Thread: 1 -> GC Memory: 1377.847 / 1377.847 MB 2023-10-31 03:57:26.516 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:57:26.516 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:57:29.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:57:29.455 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:57:51.036 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:57:54.042 - Thread: 1 -> GC Memory: 1378.991 / 1378.991 MB 2023-10-31 03:57:58.786 - Thread: 1 -> GUI Stats: Update 0.597498111111111, Draw 0.336339555555556 2023-10-31 03:57:59.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:57:59.518 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,52.49571,35.0554,1,0,1361.218,7589.98,3005,96995,17,15.8768,88.01251,0.301246,16554,8.332845,1,16.66667,1.322989,7.333946,100,5928272811,1361.218,0,0,-1 2023-10-31 03:57:59.518 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:57:59.518 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:58:00.837 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:58:03.606 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:03.606 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:04.265 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:58:06.758 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:06.758 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:10.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:10.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:16.039 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:58:24.182 - Thread: 1 -> GC Memory: 1363.988 / 1363.988 MB 2023-10-31 03:58:24.200 - Thread: 1 -> Autosave initiated 2023-10-31 03:58:24.200 - Thread: 1 -> Character state: True 2023-10-31 03:58:24.200 - Thread: 1 -> IsServer: True 2023-10-31 03:58:24.200 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 03:58:24.200 - Thread: 1 -> Autosave 2023-10-31 03:58:24.200 - Thread: 1 -> Saving world - START 2023-10-31 03:58:24.201 - Thread: 1 -> Making world state snapshot. 2023-10-31 03:58:24.201 - Thread: 1 -> Before snapshot.: GC Memory: 1,364 B 2023-10-31 03:58:24.201 - Thread: 1 -> After snapshot.: GC Memory: 1,364 B 2023-10-31 03:58:24.212 - Thread: 1 -> Directory cleanup: GC Memory: 1,364 B 2023-10-31 03:58:24.212 - Thread: 1 -> Saving world - END 2023-10-31 03:58:24.212 - Thread: 11 -> Session snapshot save - START 2023-10-31 03:58:24.212 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 03:58:24.232 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 03:58:24.640 - Thread: 11 -> Session snapshot save - END 2023-10-31 03:58:27.175 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:58:29.198 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:29.199 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:30.177 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:58:32.174 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:32.174 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:35.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:35.588 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:37.854 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:58:38.172 - Thread: 1 -> GUI Stats: Update 0.595788555555555, Draw 0.36325261111111 2023-10-31 03:58:45.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:58:45.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:58:48.991 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 03:58:54.196 - Thread: 1 -> GC Memory: 1370.115 / 1370.115 MB 2023-10-31 03:59:08.318 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:59:10.281 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:59:10.282 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:59:23.440 - Thread: 1 -> GUI Stats: Update 0.982184444444444, Draw 0.372767166666667 2023-10-31 03:59:24.081 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:59:24.281 - Thread: 1 -> GC Memory: 1374.503 / 1374.503 MB 2023-10-31 03:59:25.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 03:59:25.261 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,66.44503,36.71799,1,0,1376.111,7592.883,3005,96995,17,17.05549,87.85715,0.2956762,16536,8.669122,1,16.66667,1.478561,7.616444,100,5928283977,1376.111,0,0,-1 2023-10-31 03:59:25.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 03:59:25.261 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 03:59:26.865 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:59:26.865 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:59:37.928 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 03:59:40.353 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 03:59:40.354 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 03:59:49.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 03:59:49.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 03:59:54.349 - Thread: 1 -> GC Memory: 1376.182 / 1376.182 MB 2023-10-31 04:00:02.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:00:11.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:00:11.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:00:16.683 - Thread: 1 -> GUI Stats: Update 0.733480277777777, Draw 0.358322944444444 2023-10-31 04:00:18.199 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:00:24.365 - Thread: 1 -> GC Memory: 1380.331 / 1380.331 MB 2023-10-31 04:00:26.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:00:26.146 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:00:39.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:00:51.121 - Thread: 1 -> GUI Stats: Update 0.495089555555556, Draw 0.335149055555555 2023-10-31 04:00:52.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:00:52.787 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,221.8001,67.1412,1,0,1386.289,7591.391,3005,96995,17,14.44673,88.50231,0.2881078,16523,9.171327,0,16.66667,1.324956,8.116836,100,5928513667,1386.289,0,0,-1 2023-10-31 04:00:52.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:00:52.787 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:00:54.403 - Thread: 1 -> GC Memory: 1385.417 / 1385.417 MB 2023-10-31 04:01:09.388 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 04:01:11.593 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 04:01:11.594 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 04:01:24.417 - Thread: 1 -> GC Memory: 1365.099 / 1365.099 MB 2023-10-31 04:01:25.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:01:25.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:01:36.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:01:37.166 - Thread: 1 -> GUI Stats: Update 0.694536666666669, Draw 0.3778635 2023-10-31 04:01:51.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:01:51.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:01:54.424 - Thread: 1 -> GC Memory: 1365.796 / 1365.796 MB 2023-10-31 04:01:57.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:02:04.190 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:02:13.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:02:13.888 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:02:15.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:02:23.213 - Thread: 1 -> GUI Stats: Update 0.72546538888889, Draw 0.366913111111111 2023-10-31 04:02:23.994 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:02:23.994 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,17.68981,25.10144,1,0,1375.522,7592.152,3005,96995,17,15.87362,87.69323,0.2938092,16541,8.658813,0,16.66667,1.374467,7.593194,100,5928660847,1375.522,0,0,-1 2023-10-31 04:02:23.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:02:23.994 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5654,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:02:24.619 - Thread: 1 -> GC Memory: 1373.514 / 1373.514 MB 2023-10-31 04:02:54.628 - Thread: 1 -> GC Memory: 1375.241 / 1375.241 MB 2023-10-31 04:03:09.831 - Thread: 1 -> GUI Stats: Update 0.699136777777779, Draw 0.400204833333333 2023-10-31 04:03:24.207 - Thread: 1 -> Autosave initiated 2023-10-31 04:03:24.207 - Thread: 1 -> Character state: True 2023-10-31 04:03:24.207 - Thread: 1 -> IsServer: True 2023-10-31 04:03:24.207 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:03:24.207 - Thread: 1 -> Autosave 2023-10-31 04:03:24.207 - Thread: 1 -> Saving world - START 2023-10-31 04:03:24.207 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:03:24.207 - Thread: 1 -> Before snapshot.: GC Memory: 1,378 B 2023-10-31 04:03:24.208 - Thread: 1 -> After snapshot.: GC Memory: 1,378 B 2023-10-31 04:03:24.219 - Thread: 1 -> Directory cleanup: GC Memory: 1,378 B 2023-10-31 04:03:24.219 - Thread: 1 -> Saving world - END 2023-10-31 04:03:24.219 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:03:24.220 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:03:24.235 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:03:24.336 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:03:24.641 - Thread: 1 -> GC Memory: 1384.478 / 1384.478 MB 2023-10-31 04:03:54.652 - Thread: 1 -> GC Memory: 1384.953 / 1384.953 MB 2023-10-31 04:03:57.570 - Thread: 1 -> GUI Stats: Update 0.708015944444444, Draw 0.397238444444444 2023-10-31 04:03:58.367 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:03:58.370 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,12.68195,26.21435,1,0,1388.992,7591.496,3005,96995,17,17.63169,87.82946,0.3053962,16484,8.617126,0,16.66667,1.519345,7.568376,100,5928660847,1388.992,0,0,-1 2023-10-31 04:03:58.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:03:58.370 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5654,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:04:24.771 - Thread: 1 -> GC Memory: 1363.314 / 1363.314 MB 2023-10-31 04:04:49.966 - Thread: 1 -> GUI Stats: Update 0.685043, Draw 0.386230666666667 2023-10-31 04:04:54.774 - Thread: 1 -> GC Memory: 1366.015 / 1366.015 MB 2023-10-31 04:04:56.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:04:56.418 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:04:56.918 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:05:26.998 - Thread: 1 -> GC Memory: 1370.24 / 1370.24 MB 2023-10-31 04:05:48.469 - Thread: 1 -> GUI Stats: Update 0.611490777777777, Draw 0.396021055555556 2023-10-31 04:05:49.863 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:05:49.863 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,107.3515,45.59173,1,0,1374.85,7592.777,3005,96995,17,15.6668,88.61949,0.2886494,16479,8.583333,0,16.66667,1.344734,7.606506,100,5928426697,1374.85,0,0,-1 2023-10-31 04:05:49.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:05:49.863 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:05:57.002 - Thread: 1 -> GC Memory: 1372.977 / 1372.977 MB 2023-10-31 04:06:27.008 - Thread: 1 -> GC Memory: 1378.832 / 1378.832 MB 2023-10-31 04:06:35.666 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:06:35.666 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:06:36.791 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:06:47.392 - Thread: 1 -> GUI Stats: Update 0.736235722222223, Draw 0.390990055555556 2023-10-31 04:06:55.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:06:55.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:06:55.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:06:57.367 - Thread: 1 -> GC Memory: 1381.444 / 1381.444 MB 2023-10-31 04:07:04.195 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:07:16.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:07:16.145 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:07:24.233 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:07:27.553 - Thread: 1 -> GC Memory: 1384.325 / 1384.325 MB 2023-10-31 04:07:45.817 - Thread: 1 -> GUI Stats: Update 0.613424277777778, Draw 0.378543888888888 2023-10-31 04:07:46.648 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:07:46.648 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,16.01116,24.02757,1,0,1383.836,7583.465,3005,96995,17,16.74828,86.98976,0.2922683,16442,8.332895,0,16.66667,1.395616,7.248766,100,5928589487,1383.836,0,0,-1 2023-10-31 04:07:46.648 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:07:46.649 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5653,3723,0,0,220,3958,0,1443,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:07:57.564 - Thread: 1 -> GC Memory: 1389.461 / 1389.461 MB 2023-10-31 04:08:01.575 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:08:01.575 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:08:07.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:08:10.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:08:10.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:08:24.224 - Thread: 1 -> Autosave initiated 2023-10-31 04:08:24.224 - Thread: 1 -> Character state: True 2023-10-31 04:08:24.224 - Thread: 1 -> IsServer: True 2023-10-31 04:08:24.224 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:08:24.224 - Thread: 1 -> Autosave 2023-10-31 04:08:24.224 - Thread: 1 -> Saving world - START 2023-10-31 04:08:24.224 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:08:24.224 - Thread: 1 -> Before snapshot.: GC Memory: 1,363 B 2023-10-31 04:08:24.225 - Thread: 1 -> After snapshot.: GC Memory: 1,363 B 2023-10-31 04:08:24.236 - Thread: 1 -> Directory cleanup: GC Memory: 1,363 B 2023-10-31 04:08:24.236 - Thread: 1 -> Saving world - END 2023-10-31 04:08:24.236 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:08:24.237 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:08:24.254 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:08:24.346 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:08:26.605 - Thread: 1 -> GUI Stats: Update 0.545898444444446, Draw 0.353570666666667 2023-10-31 04:08:27.580 - Thread: 1 -> GC Memory: 1367.222 / 1367.222 MB 2023-10-31 04:08:30.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:08:30.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:08:30.624 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:08:30.749 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:08:31.140 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 04:08:48.564 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 04:08:48.564 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 04:09:02.575 - Thread: 1 -> GC Memory: 1375.224 / 1375.224 MB 2023-10-31 04:09:08.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:09:08.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:09:08.519 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:09:08.592 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:09:08.594 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 04:09:13.506 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 04:09:13.506 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 04:09:32.699 - Thread: 1 -> GC Memory: 1385.674 / 1385.674 MB 2023-10-31 04:09:33.155 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:09:37.668 - Thread: 1 -> GUI Stats: Update 0.67487588888889, Draw 0.640062444444444 2023-10-31 04:09:39.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:09:39.042 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,163.3911,60.43608,1,0,1384.52,7598.117,3031,96969,17,16.83491,87.13924,0.2879888,16388,8.705436,0,16.66667,1.465552,7.58585,100,5931482861,1384.52,0,0,-1 2023-10-31 04:09:39.042 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:09:39.042 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5656,3725,0,0,220,3961,0,1446,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:09:43.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:09:43.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:09:44.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:09:46.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:09:46.435 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:09:47.268 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:09:48.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:09:48.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:09:48.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:09:49.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:09:49.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:09:52.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:09:58.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:09:58.125 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:10:02.888 - Thread: 1 -> GC Memory: 1386.847 / 1386.847 MB 2023-10-31 04:10:21.421 - Thread: 1 -> GUI Stats: Update 0.496564666666666, Draw 0.330980833333334 2023-10-31 04:10:32.684 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2023-10-31 04:10:32.902 - Thread: 1 -> GC Memory: 1388.545 / 1388.545 MB 2023-10-31 04:10:41.921 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2023-10-31 04:10:41.921 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2023-10-31 04:10:47.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:10:55.697 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 04:10:57.743 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 04:10:57.743 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 04:11:02.905 - Thread: 1 -> GC Memory: 1395.025 / 1395.025 MB 2023-10-31 04:11:10.008 - Thread: 1 -> GUI Stats: Update 0.7305435, Draw 0.320378944444444 2023-10-31 04:11:11.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:11:11.406 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,160.6667,56.47248,1,0,1396.03,7593.328,3031,96969,17,15.52028,89.09332,0.295933,16362,9.154135,0,16.66667,1.420748,8.155722,100,5931438261,1396.03,0,0,-1 2023-10-31 04:11:11.406 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:11:11.406 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5656,3725,0,0,220,3961,0,1446,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:11:32.907 - Thread: 1 -> GC Memory: 1361.622 / 1361.622 MB 2023-10-31 04:11:35.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:11:35.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:12:00.628 - Thread: 1 -> GUI Stats: Update 0.629846222222222, Draw 0.323829000000001 2023-10-31 04:12:02.914 - Thread: 1 -> GC Memory: 1366.847 / 1366.847 MB 2023-10-31 04:12:04.575 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:12:21.638 - Thread: 1 -> Updating stopped. 2023-10-31 04:12:21.654 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 04:12:23.268 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 04:12:23.268 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 04:12:23.269 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 04:12:23.468 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 04:12:24.656 - Thread: 1 -> Saving world - START 2023-10-31 04:12:24.656 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:12:24.656 - Thread: 1 -> Before snapshot.: GC Memory: 1,370 B 2023-10-31 04:12:24.658 - Thread: 1 -> After snapshot.: GC Memory: 1,370 B 2023-10-31 04:12:24.671 - Thread: 1 -> Directory cleanup: GC Memory: 1,367 B 2023-10-31 04:12:24.671 - Thread: 1 -> Saving world - END 2023-10-31 04:12:24.671 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:12:24.671 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:12:24.688 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 04:12:24.688 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 04:12:24.710 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:12:24.976 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:12:25.623 - Thread: 1 -> Updating continues. 2023-10-31 04:12:33.665 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 04:12:33.665 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 04:12:33.666 - Thread: 1 -> GC Memory: 1373.412 / 1373.412 MB 2023-10-31 04:12:54.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:12:56.478 - Thread: 1 -> GUI Stats: Update 0.792713388888889, Draw 0.5298755 2023-10-31 04:12:57.898 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:12:57.898 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,110.7475,47.38477,1,0,1374.507,7589.164,3031,96969,17,16.35851,88.67754,0.2804393,16377,8.332815,0,16.66667,1.363124,7.389335,100,5931307751,1374.507,0,0,-1 2023-10-31 04:12:57.898 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:12:57.898 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5656,3725,0,0,220,3961,0,1446,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:13:03.678 - Thread: 1 -> GC Memory: 1380.969 / 1380.969 MB 2023-10-31 04:13:17.492 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-10-31 04:13:19.841 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-10-31 04:13:19.841 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-10-31 04:13:24.509 - Thread: 1 -> Autosave initiated 2023-10-31 04:13:24.509 - Thread: 1 -> Character state: True 2023-10-31 04:13:24.509 - Thread: 1 -> IsServer: True 2023-10-31 04:13:24.509 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:13:24.509 - Thread: 1 -> Autosave 2023-10-31 04:13:24.509 - Thread: 1 -> Saving world - START 2023-10-31 04:13:24.509 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:13:24.509 - Thread: 1 -> Before snapshot.: GC Memory: 1,377 B 2023-10-31 04:13:24.511 - Thread: 1 -> After snapshot.: GC Memory: 1,377 B 2023-10-31 04:13:24.520 - Thread: 1 -> Directory cleanup: GC Memory: 1,378 B 2023-10-31 04:13:24.520 - Thread: 1 -> Saving world - END 2023-10-31 04:13:24.520 - Thread: 11 -> Session snapshot save - START 2023-10-31 04:13:24.520 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 04:13:24.540 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:13:24.644 - Thread: 11 -> Session snapshot save - END 2023-10-31 04:13:29.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:13:29.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:13:33.740 - Thread: 1 -> GC Memory: 1383.926 / 1383.926 MB 2023-10-31 04:13:37.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:13:38.686 - Thread: 1 -> GUI Stats: Update 0.646950722222224, Draw 0.379181277777778 2023-10-31 04:13:51.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:13:51.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:14:03.756 - Thread: 1 -> GC Memory: 1387.154 / 1387.154 MB 2023-10-31 04:14:15.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:14:24.193 - Thread: 1 -> GUI Stats: Update 0.593552222222222, Draw 0.346044055555556 2023-10-31 04:14:25.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:14:25.092 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,13.32142,29.39161,1,0,1391.493,7587.949,3032,96968,18,17.79387,81.67981,0.2916582,16414,8.332922,0,16.66667,1.482749,6.806314,100,5931544131,1391.493,0,0,-1 2023-10-31 04:14:25.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:14:25.092 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5656,3725,0,0,220,3961,0,1446,56,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:14:33.817 - Thread: 1 -> GC Memory: 1388.473 / 1388.473 MB 2023-10-31 04:14:50.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:14:50.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:15:03.822 - Thread: 1 -> GC Memory: 1393.025 / 1393.025 MB 2023-10-31 04:15:07.865 - Thread: 1 -> GUI Stats: Update 0.572718611111111, Draw 0.374789277777778 2023-10-31 04:15:33.831 - Thread: 1 -> GC Memory: 1364.94 / 1364.94 MB 2023-10-31 04:15:56.636 - Thread: 1 -> GUI Stats: Update 0.507201888888888, Draw 0.316721277777777 2023-10-31 04:15:57.729 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:15:57.743 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,61.02285,34.03711,1,0,1364.707,7523.719,3032,96968,18,13.89584,50.95365,0.2918819,17347,8.332712,0,16.66667,1.1579,4.245821,100,5872561731,1364.707,0,0,-1 2023-10-31 04:15:57.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:15:57.743 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,46,235,77,0,5600,3669,0,0,192,3905,0,1446,28,0,5,28,0,6,0,1,1717,758,0,0,20,0,0,0,0 2023-10-31 04:16:03.957 - Thread: 1 -> GC Memory: 1366.599 / 1366.599 MB 2023-10-31 04:16:04.529 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:16:04.529 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:16:04.529 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:16:04.606 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:16:04.608 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 04:16:23.125 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 04:16:23.125 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 04:16:33.965 - Thread: 1 -> GC Memory: 1369.63 / 1369.63 MB 2023-10-31 04:16:34.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:16:38.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:16:38.369 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:16:41.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:16:41.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:16:41.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:16:41.137 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:16:41.141 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 04:16:42.059 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 04:16:42.059 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 04:16:43.653 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:16:43.653 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:16:43.653 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 04:16:43.669 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 04:16:43.670 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 04:16:47.829 - Thread: 1 -> GUI Stats: Update 0.557154666666667, Draw 0.432448555555556 2023-10-31 04:16:49.803 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 04:16:49.803 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 04:16:56.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:17:03.972 - Thread: 1 -> GC Memory: 1413.53 / 1413.53 MB 2023-10-31 04:17:04.585 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:17:12.155 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2023-10-31 04:17:13.975 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-10-31 04:17:18.369 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2023-10-31 04:17:18.601 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:18.601 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:18.868 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 04:17:19.084 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:19.084 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:19.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:19.720 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:20.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:20.326 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:20.610 - Thread: 1 -> Updating stopped. 2023-10-31 04:17:20.626 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 04:17:22.124 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 04:17:22.124 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 04:17:22.125 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 04:17:22.209 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-10-31 04:17:23.452 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-10-31 04:17:24.201 - Thread: 1 -> MyGuiScreenModIoConsent OPEN 2023-10-31 04:17:24.213 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.LoadContent 2023-10-31 04:17:35.458 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 04:17:35.458 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 04:17:35.459 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 04:17:35.473 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:35.473 - Thread: 1 -> MyGuiScreenModIoConsent MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:36.718 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 04:17:36.718 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 04:17:36.719 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 04:17:36.836 - Thread: 1 -> GUI Stats: Update 0.979610333333334, Draw 0.351670888888888 2023-10-31 04:17:36.853 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:36.853 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:38.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:17:38.151 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,45.77458,29.72157,1,0,1415.851,7589.234,3182,96818,18,13.40897,45.84467,0.3167267,17227,8.332797,0,16.66667,1.117342,3.820143,100,5909763193,1415.851,0,0,-1 2023-10-31 04:17:38.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:17:38.151 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:17:38.300 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:38.300 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:38.751 - Thread: 1 -> Updating continues. 2023-10-31 04:17:38.752 - Thread: 1 -> GC Memory: 1416.764 / 1416.764 MB 2023-10-31 04:17:38.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:38.984 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:44.738 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 04:17:48.156 - Thread: 1 -> Saving world - START 2023-10-31 04:17:48.156 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:17:48.156 - Thread: 1 -> Before snapshot.: GC Memory: 1,417 B 2023-10-31 04:17:48.157 - Thread: 1 -> After snapshot.: GC Memory: 1,417 B 2023-10-31 04:17:48.169 - Thread: 1 -> Directory cleanup: GC Memory: 1,418 B 2023-10-31 04:17:48.169 - Thread: 1 -> Saving world - END 2023-10-31 04:17:48.169 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:17:48.170 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:17:48.231 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:17:48.381 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 04:17:48.381 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 04:17:48.588 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:17:51.638 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:17:57.193 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2023-10-31 04:17:59.033 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-10-31 04:18:04.974 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2023-10-31 04:18:05.025 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-10-31 04:18:05.025 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-10-31 04:18:07.040 - Thread: 1 -> Updating stopped. 2023-10-31 04:18:13.362 - Thread: 1 -> Updating continues. 2023-10-31 04:18:13.362 - Thread: 1 -> GC Memory: 1423.878 / 1423.878 MB 2023-10-31 04:18:20.912 - Thread: 1 -> GUI Stats: Update 0.568178444444444, Draw 0.214943666666667 2023-10-31 04:18:24.331 - Thread: 1 -> Autosave initiated 2023-10-31 04:18:24.331 - Thread: 1 -> Character state: True 2023-10-31 04:18:24.331 - Thread: 1 -> IsServer: True 2023-10-31 04:18:24.331 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:18:24.331 - Thread: 1 -> Autosave 2023-10-31 04:18:24.331 - Thread: 1 -> Saving world - START 2023-10-31 04:18:24.331 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:18:24.331 - Thread: 1 -> Before snapshot.: GC Memory: 1,423 B 2023-10-31 04:18:24.332 - Thread: 1 -> After snapshot.: GC Memory: 1,423 B 2023-10-31 04:18:24.344 - Thread: 1 -> Directory cleanup: GC Memory: 1,424 B 2023-10-31 04:18:24.344 - Thread: 1 -> Saving world - END 2023-10-31 04:18:24.344 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:18:24.344 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:18:24.372 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:18:24.467 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:18:43.376 - Thread: 1 -> GC Memory: 1430.471 / 1430.471 MB 2023-10-31 04:18:59.243 - Thread: 1 -> GUI Stats: Update 0.136363111111111, Draw 0.135941722222222 2023-10-31 04:19:00.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:19:00.887 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,79.94672,54.99833,1,0,1427.593,7586.711,3182,96818,18,19.55598,53.27964,0.3736258,16329,8.332722,0,16.66667,1.629546,4.439644,100,5909805563,1427.593,0,0,-1 2023-10-31 04:19:00.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:19:00.887 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5636,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:19:13.391 - Thread: 1 -> GC Memory: 1432.335 / 1432.335 MB 2023-10-31 04:19:43.419 - Thread: 1 -> GC Memory: 1365.902 / 1365.902 MB 2023-10-31 04:19:43.620 - Thread: 1 -> GUI Stats: Update 0.130893333333333, Draw 0.142333833333333 2023-10-31 04:20:13.435 - Thread: 1 -> GC Memory: 1367.143 / 1367.143 MB 2023-10-31 04:20:26.652 - Thread: 1 -> GUI Stats: Update 0.112614555555556, Draw 0.1113705 2023-10-31 04:20:28.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:20:28.679 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,131.3329,53.7573,1,0,1366.588,7586.082,3182,96818,18,14.36318,54.94888,0.3244409,17866,8.332887,0,16.66667,1.196867,4.578827,100,5909805563,1366.588,0,0,-1 2023-10-31 04:20:28.679 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:20:28.679 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5636,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:20:43.444 - Thread: 1 -> GC Memory: 1370.649 / 1370.649 MB 2023-10-31 04:21:13.447 - Thread: 1 -> GC Memory: 1367.202 / 1367.202 MB 2023-10-31 04:21:15.592 - Thread: 1 -> GUI Stats: Update 0.110039111111111, Draw 0.105274611111111 2023-10-31 04:21:43.578 - Thread: 1 -> GC Memory: 1368.963 / 1368.963 MB 2023-10-31 04:22:04.586 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:22:04.714 - Thread: 1 -> GUI Stats: Update 0.111575666666667, Draw 0.105678833333333 2023-10-31 04:22:05.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:22:05.697 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,12.28643,25.75396,1,0,1368.09,7583.742,3182,96818,18,14.21652,54.34283,0.2502081,17828,8.332998,0,16.66667,1.184663,4.528388,100,5909417543,1368.09,0,0,-1 2023-10-31 04:22:05.697 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:22:05.697 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:22:13.582 - Thread: 1 -> GC Memory: 1370.532 / 1370.532 MB 2023-10-31 04:22:43.593 - Thread: 1 -> GC Memory: 1371.864 / 1371.864 MB 2023-10-31 04:22:44.776 - Thread: 1 -> GUI Stats: Update 0.110001, Draw 0.101174055555556 2023-10-31 04:23:13.595 - Thread: 1 -> GC Memory: 1373.875 / 1373.875 MB 2023-10-31 04:23:24.347 - Thread: 1 -> Autosave initiated 2023-10-31 04:23:24.347 - Thread: 1 -> Character state: True 2023-10-31 04:23:24.347 - Thread: 1 -> IsServer: True 2023-10-31 04:23:24.347 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:23:24.347 - Thread: 1 -> Autosave 2023-10-31 04:23:24.347 - Thread: 1 -> Saving world - START 2023-10-31 04:23:24.347 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:23:24.347 - Thread: 1 -> Before snapshot.: GC Memory: 1,370 B 2023-10-31 04:23:24.348 - Thread: 1 -> After snapshot.: GC Memory: 1,371 B 2023-10-31 04:23:24.358 - Thread: 1 -> Directory cleanup: GC Memory: 1,371 B 2023-10-31 04:23:24.358 - Thread: 1 -> Saving world - END 2023-10-31 04:23:24.359 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:23:24.359 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:23:24.374 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:23:24.466 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:23:27.547 - Thread: 1 -> GUI Stats: Update 0.111510388888889, Draw 0.105700888888889 2023-10-31 04:23:28.935 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:23:28.935 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,59.2811,37.23025,1,0,1375.115,7586.285,3182,96818,18,14.08337,50.77633,0.2277545,17909,8.332938,0,16.66667,1.173559,4.23116,100,5909428693,1375.115,0,0,-1 2023-10-31 04:23:28.935 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:23:28.935 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:23:43.604 - Thread: 1 -> GC Memory: 1378.679 / 1378.679 MB 2023-10-31 04:24:14.660 - Thread: 1 -> GC Memory: 1376.486 / 1376.486 MB 2023-10-31 04:24:24.203 - Thread: 1 -> GUI Stats: Update 0.111181055555556, Draw 0.106517444444444 2023-10-31 04:24:44.666 - Thread: 1 -> GC Memory: 1378.176 / 1378.176 MB 2023-10-31 04:25:11.268 - Thread: 1 -> GUI Stats: Update 0.111696444444444, Draw 0.103103055555556 2023-10-31 04:25:13.350 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:25:13.350 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,152.7924,57.94569,1,0,1364.891,7582.891,3182,96818,18,14.02191,50.64561,0.2507277,18043,8.332831,0,16.66667,1.168422,4.220213,100,5910070933,1364.891,0,0,-1 2023-10-31 04:25:13.350 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:25:13.350 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,854,140,47,236,77,0,5636,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:25:14.669 - Thread: 1 -> GC Memory: 1363.158 / 1363.158 MB 2023-10-31 04:25:44.674 - Thread: 1 -> GC Memory: 1365.786 / 1365.786 MB 2023-10-31 04:25:55.597 - Thread: 1 -> GUI Stats: Update 0.111146888888889, Draw 0.102504666666667 2023-10-31 04:26:14.685 - Thread: 1 -> GC Memory: 1367.518 / 1367.518 MB 2023-10-31 04:26:42.900 - Thread: 1 -> GUI Stats: Update 0.112538333333333, Draw 0.102017722222222 2023-10-31 04:26:43.932 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:26:43.933 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,6.624116,26.88492,1,0,1364.954,7582.766,3182,96818,18,14.97105,53.30235,0.2465522,18068,8.332913,0,16.66667,1.247525,4.441639,100,5910070933,1364.954,0,0,-1 2023-10-31 04:26:43.933 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:26:43.933 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,854,140,47,236,77,0,5636,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:26:44.700 - Thread: 1 -> GC Memory: 1366.209 / 1366.209 MB 2023-10-31 04:27:04.602 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:27:14.701 - Thread: 1 -> GC Memory: 1368.817 / 1368.817 MB 2023-10-31 04:27:22.433 - Thread: 1 -> GUI Stats: Update 0.112451277777778, Draw 0.0991433888888889 2023-10-31 04:27:44.730 - Thread: 1 -> GC Memory: 1371.155 / 1371.155 MB 2023-10-31 04:28:14.742 - Thread: 1 -> GC Memory: 1370.337 / 1370.337 MB 2023-10-31 04:28:16.710 - Thread: 1 -> GUI Stats: Update 0.112591611111111, Draw 0.104050222222222 2023-10-31 04:28:18.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:28:18.297 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,39.46316,34.85884,1,0,1371.17,7582.895,3182,96818,18,15.42535,53.80652,0.2331167,17991,8.332983,0,16.66667,1.285391,4.483688,100,5909756503,1371.17,0,0,-1 2023-10-31 04:28:18.297 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:28:18.297 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:28:24.352 - Thread: 1 -> Autosave initiated 2023-10-31 04:28:24.352 - Thread: 1 -> Character state: True 2023-10-31 04:28:24.352 - Thread: 1 -> IsServer: True 2023-10-31 04:28:24.352 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:28:24.352 - Thread: 1 -> Autosave 2023-10-31 04:28:24.352 - Thread: 1 -> Saving world - START 2023-10-31 04:28:24.352 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:28:24.352 - Thread: 1 -> Before snapshot.: GC Memory: 1,371 B 2023-10-31 04:28:24.353 - Thread: 1 -> After snapshot.: GC Memory: 1,371 B 2023-10-31 04:28:24.363 - Thread: 1 -> Directory cleanup: GC Memory: 1,372 B 2023-10-31 04:28:24.363 - Thread: 1 -> Saving world - END 2023-10-31 04:28:24.363 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:28:24.363 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:28:24.385 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:28:24.464 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:28:49.192 - Thread: 1 -> GC Memory: 1376.403 / 1376.403 MB 2023-10-31 04:29:14.839 - Thread: 1 -> GUI Stats: Update 0.107354666666667, Draw 0.103681444444444 2023-10-31 04:29:19.201 - Thread: 1 -> GC Memory: 1373.736 / 1373.736 MB 2023-10-31 04:29:49.380 - Thread: 1 -> GC Memory: 1375.159 / 1375.159 MB 2023-10-31 04:30:03.123 - Thread: 1 -> GUI Stats: Update 0.121871055555555, Draw 0.118332888888889 2023-10-31 04:30:04.548 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:30:04.548 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,53.85091,37.88204,1,0,1377.53,7583.203,3182,96818,18,15.65056,52.72527,0.2944778,17935,8.332845,0,16.66667,1.304137,4.393515,100,5909578103,1377.53,0,0,-1 2023-10-31 04:30:04.548 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:30:04.548 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:30:19.525 - Thread: 1 -> GC Memory: 1378.268 / 1378.268 MB 2023-10-31 04:30:49.525 - Thread: 1 -> GC Memory: 1365.008 / 1365.008 MB 2023-10-31 04:30:49.776 - Thread: 1 -> GUI Stats: Update 0.121071722222222, Draw 0.114070111111111 2023-10-31 04:31:19.531 - Thread: 1 -> GC Memory: 1366.313 / 1366.313 MB 2023-10-31 04:31:21.893 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-10-31 04:31:23.926 - Thread: 1 -> GUI Stats: Update 0.162718222222222, Draw 0.111664055555555 2023-10-31 04:31:25.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:31:25.009 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,9.746271,23.35526,1,0,1364.71,7586.742,3182,96818,18,14.23307,49.72716,0.274051,18007,8.332883,0,16.66667,1.186025,4.143706,100,5909479983,1364.71,0,0,-1 2023-10-31 04:31:25.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:31:25.009 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:31:49.534 - Thread: 1 -> GC Memory: 1364.958 / 1364.958 MB 2023-10-31 04:32:04.765 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:32:19.549 - Thread: 1 -> GC Memory: 1367.471 / 1367.471 MB 2023-10-31 04:32:44.422 - Thread: 1 -> GUI Stats: Update 0.136063666666667, Draw 0.174552833333333 2023-10-31 04:32:49.630 - Thread: 1 -> GC Memory: 1371.925 / 1371.925 MB 2023-10-31 04:33:20.682 - Thread: 1 -> GC Memory: 1371.712 / 1371.712 MB 2023-10-31 04:33:24.695 - Thread: 1 -> Autosave initiated 2023-10-31 04:33:24.695 - Thread: 1 -> Character state: True 2023-10-31 04:33:24.695 - Thread: 1 -> IsServer: True 2023-10-31 04:33:24.695 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:33:24.695 - Thread: 1 -> Autosave 2023-10-31 04:33:24.695 - Thread: 1 -> Saving world - START 2023-10-31 04:33:24.695 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:33:24.695 - Thread: 1 -> Before snapshot.: GC Memory: 1,373 B 2023-10-31 04:33:24.696 - Thread: 1 -> After snapshot.: GC Memory: 1,373 B 2023-10-31 04:33:24.705 - Thread: 1 -> Directory cleanup: GC Memory: 1,373 B 2023-10-31 04:33:24.705 - Thread: 1 -> Saving world - END 2023-10-31 04:33:24.706 - Thread: 11 -> Session snapshot save - START 2023-10-31 04:33:24.706 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 04:33:24.722 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:33:24.813 - Thread: 11 -> Session snapshot save - END 2023-10-31 04:33:30.280 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2023-10-31 04:33:30.724 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-10-31 04:33:30.724 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-10-31 04:33:30.913 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 04:33:30.963 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2023-10-31 04:33:30.963 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2023-10-31 04:33:32.394 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 04:33:32.395 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 04:33:40.356 - Thread: 1 -> GUI Stats: Update 0.284264666666667, Draw 0.219074277777778 2023-10-31 04:33:41.454 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:33:41.455 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,8.221502,24.51172,1,0,1381.76,7583.16,3182,96818,18,14.49676,53.07568,0.3042393,17655,8.332918,0,16.66667,1.208003,4.422753,100,5909736433,1381.76,0,0,-1 2023-10-31 04:33:41.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:33:41.455 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5635,3704,0,0,192,3940,0,1479,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:33:50.695 - Thread: 1 -> GC Memory: 1382.407 / 1382.407 MB 2023-10-31 04:33:52.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:33:52.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:33:54.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:34:05.642 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2023-10-31 04:34:12.345 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-10-31 04:34:14.162 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Refresh 2023-10-31 04:34:14.165 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-10-31 04:34:15.081 - Thread: 1 -> Query successful. 2023-10-31 04:34:15.652 - Thread: 1 -> ModIo: Authentication started 2023-10-31 04:34:17.946 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnButton_Refresh 2023-10-31 04:34:18.428 - Thread: 1 -> Query successful. 2023-10-31 04:34:18.428 - Thread: 10 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-10-31 04:34:18.451 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2023-10-31 04:34:20.705 - Thread: 1 -> GC Memory: 1595.137 / 1595.137 MB 2023-10-31 04:34:22.526 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2023-10-31 04:34:25.340 - Thread: 1 -> GUI Stats: Update 0.912603111111111, Draw 0.315316666666666 2023-10-31 04:34:50.834 - Thread: 1 -> GC Memory: 1599.493 / 1599.493 MB 2023-10-31 04:35:07.120 - Thread: 1 -> GUI Stats: Update 0.558042777777778, Draw 0.232614111111111 2023-10-31 04:35:08.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:35:08.617 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,70.74377,56.57961,1,0,1600.912,7664.063,3182,96818,18,22.8163,53.56311,0.2808884,17700,8.33288,0,16.66667,1.901255,4.46335,100,5976636029,1600.912,0,0,-1 2023-10-31 04:35:08.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:35:08.617 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:35:20.965 - Thread: 1 -> GC Memory: 1366.271 / 1366.271 MB 2023-10-31 04:35:50.968 - Thread: 1 -> GC Memory: 1368.51 / 1368.51 MB 2023-10-31 04:36:07.174 - Thread: 1 -> GUI Stats: Update 0.552351888888889, Draw 0.240597333333333 2023-10-31 04:36:20.972 - Thread: 1 -> GC Memory: 1368.941 / 1368.941 MB 2023-10-31 04:36:51.015 - Thread: 1 -> GC Memory: 1376.07 / 1376.07 MB 2023-10-31 04:36:54.735 - Thread: 1 -> GUI Stats: Update 0.529774277777779, Draw 0.241103722222222 2023-10-31 04:36:55.867 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:36:55.867 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,10.85804,36.55099,1,0,1375.621,7662.539,3182,96818,18,21.75187,52.85461,0.2947256,17686,8.332915,0,16.66667,1.812565,4.40433,100,5976290379,1375.621,0,0,-1 2023-10-31 04:36:55.867 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:36:55.867 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:37:04.771 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:37:21.035 - Thread: 1 -> GC Memory: 1378.01 / 1378.01 MB 2023-10-31 04:37:40.744 - Thread: 1 -> GUI Stats: Update 0.545603333333333, Draw 0.267783166666667 2023-10-31 04:37:55.009 - Thread: 1 -> GC Memory: 1385.296 / 1385.296 MB 2023-10-31 04:38:05.567 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - OnSelectItem 2023-10-31 04:38:24.702 - Thread: 1 -> Autosave initiated 2023-10-31 04:38:24.702 - Thread: 1 -> Character state: True 2023-10-31 04:38:24.702 - Thread: 1 -> IsServer: True 2023-10-31 04:38:24.702 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:38:24.702 - Thread: 1 -> Autosave 2023-10-31 04:38:24.702 - Thread: 1 -> Saving world - START 2023-10-31 04:38:24.702 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:38:24.702 - Thread: 1 -> Before snapshot.: GC Memory: 1,387 B 2023-10-31 04:38:24.703 - Thread: 1 -> After snapshot.: GC Memory: 1,387 B 2023-10-31 04:38:24.713 - Thread: 1 -> Directory cleanup: GC Memory: 1,387 B 2023-10-31 04:38:24.713 - Thread: 1 -> Saving world - END 2023-10-31 04:38:24.713 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:38:24.713 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:38:24.729 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:38:24.822 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:38:25.019 - Thread: 1 -> GC Memory: 1393.415 / 1393.415 MB 2023-10-31 04:38:32.187 - Thread: 1 -> GUI Stats: Update 0.712977666666667, Draw 0.263323 2023-10-31 04:38:33.532 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:38:33.532 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,28.05824,54.4036,1,0,1392.145,7662.496,3182,96818,18,30.52207,58.21186,0.3814969,17342,8.332837,0,16.66667,2.543354,4.8507,100,5976630113,1392.145,0,0,-1 2023-10-31 04:38:33.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:38:33.532 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:38:55.033 - Thread: 1 -> GC Memory: 1364.655 / 1364.655 MB 2023-10-31 04:39:14.254 - Thread: 1 -> GUI Stats: Update 0.678486444444443, Draw 0.294096055555555 2023-10-31 04:39:25.049 - Thread: 1 -> GC Memory: 1367.228 / 1367.228 MB 2023-10-31 04:39:55.077 - Thread: 1 -> GC Memory: 1366.341 / 1366.341 MB 2023-10-31 04:40:00.770 - Thread: 1 -> GUI Stats: Update 0.634964222222221, Draw 0.266261666666666 2023-10-31 04:40:02.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:40:02.507 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,74.53867,67.76754,1,0,1365.294,7662.426,3182,96818,18,26.58264,53.89304,0.4465627,18059,8.33282,0,16.66667,2.215083,4.49081,100,5976630113,1365.294,0,0,-1 2023-10-31 04:40:02.507 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:40:02.507 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:40:25.082 - Thread: 1 -> GC Memory: 1369.416 / 1369.416 MB 2023-10-31 04:40:49.732 - Thread: 1 -> GUI Stats: Update 0.589734722222223, Draw 0.270371944444444 2023-10-31 04:40:55.123 - Thread: 1 -> GC Memory: 1368.43 / 1368.43 MB 2023-10-31 04:41:25.128 - Thread: 1 -> GC Memory: 1370.755 / 1370.755 MB 2023-10-31 04:41:39.522 - Thread: 1 -> GUI Stats: Update 0.571620833333333, Draw 0.250613444444445 2023-10-31 04:41:41.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:41:41.276 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,23.76006,49.80902,1,0,1370.71,7662.258,3182,96818,18,30.11174,56.68295,0.3746566,18062,8.332887,0,16.66667,2.509177,4.723326,100,5976487393,1370.71,0,0,-1 2023-10-31 04:41:41.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:41:41.276 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:41:55.133 - Thread: 1 -> GC Memory: 1368.707 / 1368.707 MB 2023-10-31 04:42:04.782 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:42:10.830 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CopyToClipboard 2023-10-31 04:42:10.830 - Thread: 1 -> MyGuiBlueprintScreen_Reworked - CloseScreen - IsUnloading - False 2023-10-31 04:42:10.831 - Thread: 10 -> Up to date mod: Id = 1933151026, title = '[PARK] Piston And Rotor Keybinds' 2023-10-31 04:42:11.111 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-10-31 04:42:11.111 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-10-31 04:42:16.966 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 04:42:18.269 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 04:42:18.269 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 04:42:26.641 - Thread: 1 -> GC Memory: 1371.08 / 1371.08 MB 2023-10-31 04:42:32.594 - Thread: 1 -> GUI Stats: Update 0.57941238888889, Draw 0.223405388888889 2023-10-31 04:42:56.647 - Thread: 1 -> GC Memory: 1374.468 / 1374.468 MB 2023-10-31 04:43:21.880 - Thread: 1 -> GUI Stats: Update 0.542831777777778, Draw 0.183116222222222 2023-10-31 04:43:23.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:43:23.674 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,21.65069,91.71173,1,0,1373.057,7663.656,3182,96818,18,92.57771,76.5923,0.4276763,17993,9.661638,0,16.66667,8.944523,7.400071,100,5976400355,1373.057,0,0,-1 2023-10-31 04:43:23.674 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:43:23.674 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:43:24.826 - Thread: 1 -> Autosave initiated 2023-10-31 04:43:24.826 - Thread: 1 -> Character state: True 2023-10-31 04:43:24.826 - Thread: 1 -> IsServer: True 2023-10-31 04:43:24.826 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:43:24.826 - Thread: 1 -> Autosave 2023-10-31 04:43:24.826 - Thread: 1 -> Saving world - START 2023-10-31 04:43:24.826 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:43:24.826 - Thread: 1 -> Before snapshot.: GC Memory: 1,375 B 2023-10-31 04:43:24.828 - Thread: 1 -> After snapshot.: GC Memory: 1,375 B 2023-10-31 04:43:24.838 - Thread: 1 -> Directory cleanup: GC Memory: 1,375 B 2023-10-31 04:43:24.838 - Thread: 1 -> Saving world - END 2023-10-31 04:43:24.839 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:43:24.839 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:43:24.861 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:43:24.965 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:43:26.851 - Thread: 1 -> GC Memory: 1379.472 / 1379.472 MB 2023-10-31 04:43:56.864 - Thread: 1 -> GC Memory: 1379.32 / 1379.32 MB 2023-10-31 04:44:06.314 - Thread: 1 -> GUI Stats: Update 0.539906499999999, Draw 0.181754666666667 2023-10-31 04:44:26.872 - Thread: 1 -> GC Memory: 1380.833 / 1380.833 MB 2023-10-31 04:44:55.160 - Thread: 1 -> GUI Stats: Update 0.550828833333333, Draw 0.184637444444444 2023-10-31 04:44:57.020 - Thread: 1 -> GC Memory: 1379.297 / 1379.297 MB 2023-10-31 04:44:57.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:44:57.488 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,84.59175,156.1476,1,0,1379.942,7663.559,3182,96818,18,92.76091,81.36685,0.4478677,17999,9.123335,1,16.66667,8.462888,7.42337,100,5976656805,1379.942,0,0,-1 2023-10-31 04:44:57.488 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:44:57.488 - Thread: 1 -> MEMORY VALUES,2,1,0,1,17,853,140,47,236,77,0,5699,3767,0,0,192,4004,0,1543,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:45:24.532 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-10-31 04:45:24.567 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-10-31 04:45:24.567 - Thread: 1 -> Next activation in 00:34:52.5358033 2023-10-31 04:45:27.142 - Thread: 1 -> GC Memory: 1426.239 / 1426.239 MB 2023-10-31 04:45:50.465 - Thread: 1 -> GUI Stats: Update 0.564548388888889, Draw 0.183781833333333 2023-10-31 04:45:57.158 - Thread: 1 -> GC Memory: 1429.731 / 1429.731 MB 2023-10-31 04:46:27.191 - Thread: 1 -> GC Memory: 1431.485 / 1431.485 MB 2023-10-31 04:46:36.672 - Thread: 1 -> GUI Stats: Update 0.540315611111111, Draw 0.189096166666667 2023-10-31 04:46:38.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:46:38.708 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,67.12704,136.4982,1,0,1376.349,7713.809,6247,93753,19,92.27657,76.20496,0.4545182,17925,10.6959,0,16.66667,9.869806,8.150804,100,6021034905,1376.349,0,0,-1 2023-10-31 04:46:38.708 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:46:38.708 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5742,3800,0,0,192,4047,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:46:57.381 - Thread: 1 -> GC Memory: 1377.839 / 1377.839 MB 2023-10-31 04:47:04.787 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:47:24.901 - Thread: 1 -> GUI Stats: Update 0.569887555555555, Draw 0.184798611111111 2023-10-31 04:47:27.385 - Thread: 1 -> GC Memory: 1376.569 / 1376.569 MB 2023-10-31 04:47:57.385 - Thread: 1 -> GC Memory: 1379.744 / 1379.744 MB 2023-10-31 04:48:09.564 - Thread: 1 -> GUI Stats: Update 0.541847944444446, Draw 0.186205 2023-10-31 04:48:10.813 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:48:10.813 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,15.56532,89.42603,1,0,1379.088,7713.07,6247,93753,19,92.8541,79.79967,0.4591792,17913,9.651485,0,16.66667,8.9618,7.701854,100,6020990305,1379.088,0,0,-1 2023-10-31 04:48:10.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:48:10.813 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5742,3800,0,0,192,4047,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:48:24.834 - Thread: 1 -> Autosave initiated 2023-10-31 04:48:24.835 - Thread: 1 -> Character state: True 2023-10-31 04:48:24.835 - Thread: 1 -> IsServer: True 2023-10-31 04:48:24.835 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:48:24.835 - Thread: 1 -> Autosave 2023-10-31 04:48:24.835 - Thread: 1 -> Saving world - START 2023-10-31 04:48:24.835 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:48:24.835 - Thread: 1 -> Before snapshot.: GC Memory: 1,378 B 2023-10-31 04:48:24.838 - Thread: 1 -> After snapshot.: GC Memory: 1,378 B 2023-10-31 04:48:24.850 - Thread: 1 -> Directory cleanup: GC Memory: 1,379 B 2023-10-31 04:48:24.850 - Thread: 1 -> Saving world - END 2023-10-31 04:48:24.851 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:48:24.851 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:48:24.930 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:48:24.988 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:48:27.398 - Thread: 1 -> GC Memory: 1381.326 / 1381.326 MB 2023-10-31 04:48:57.413 - Thread: 1 -> GC Memory: 1384.108 / 1384.108 MB 2023-10-31 04:49:00.980 - Thread: 1 -> GUI Stats: Update 0.562337944444445, Draw 0.184630611111111 2023-10-31 04:49:27.416 - Thread: 1 -> GC Memory: 1386.014 / 1386.014 MB 2023-10-31 04:49:46.037 - Thread: 1 -> GUI Stats: Update 0.523747277777778, Draw 0.180257111111111 2023-10-31 04:49:48.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:49:48.483 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,122.7557,201.3639,1,0,1385.608,7712.797,6247,93753,19,93.07955,78.36148,0.4585856,17907,9.694351,0,16.66667,9.023458,7.596637,100,6020990305,1385.608,0,0,-1 2023-10-31 04:49:48.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:49:48.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5742,3800,0,0,192,4047,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:49:57.630 - Thread: 1 -> GC Memory: 1385.966 / 1385.966 MB 2023-10-31 04:50:16.662 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 04:50:17.901 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 04:50:17.901 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 04:50:19.914 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2023-10-31 04:50:19.914 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2023-10-31 04:50:27.644 - Thread: 1 -> GC Memory: 1395.14 / 1395.14 MB 2023-10-31 04:50:37.077 - Thread: 1 -> GUI Stats: Update 0.60804961111111, Draw 0.276690055555556 2023-10-31 04:50:58.653 - Thread: 1 -> GC Memory: 1397.282 / 1397.282 MB 2023-10-31 04:51:24.186 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2023-10-31 04:51:28.660 - Thread: 1 -> GC Memory: 1377.633 / 1377.633 MB 2023-10-31 04:51:36.405 - Thread: 1 -> GUI Stats: Update 0.754877388888889, Draw 0.3701265 2023-10-31 04:51:37.673 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:51:37.673 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,17.87552,81.0975,1,0,1378.828,7713.973,6247,93753,19,88.13519,80.76928,0.407696,17897,10.88671,0,16.66667,9.595028,8.793121,100,6017250385,1378.828,0,0,-1 2023-10-31 04:51:37.673 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:51:37.673 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5738,3797,0,0,188,4043,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:51:59.083 - Thread: 1 -> GC Memory: 1376.553 / 1376.553 MB 2023-10-31 04:52:04.994 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:52:29.176 - Thread: 1 -> GC Memory: 1381.212 / 1381.212 MB 2023-10-31 04:52:32.586 - Thread: 1 -> GUI Stats: Update 0.653628277777779, Draw 0.206307 2023-10-31 04:52:59.185 - Thread: 1 -> GC Memory: 1381.766 / 1381.766 MB 2023-10-31 04:53:09.441 - Thread: 1 -> GUI Stats: Update 0.53063738888889, Draw 0.196620333333333 2023-10-31 04:53:11.528 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:53:11.529 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,50.31929,119.21,1,0,1385.017,7744.48,6247,93753,19,91.5013,79.05508,0.4485971,17831,9.697693,0,16.66667,8.873515,7.666519,100,6017321745,1385.017,0,0,-1 2023-10-31 04:53:11.529 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:53:11.529 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5738,3797,0,0,188,4043,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:53:24.913 - Thread: 1 -> Autosave initiated 2023-10-31 04:53:24.913 - Thread: 1 -> Character state: True 2023-10-31 04:53:24.913 - Thread: 1 -> IsServer: True 2023-10-31 04:53:24.913 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:53:24.913 - Thread: 1 -> Autosave 2023-10-31 04:53:24.913 - Thread: 1 -> Saving world - START 2023-10-31 04:53:24.913 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:53:24.913 - Thread: 1 -> Before snapshot.: GC Memory: 1,387 B 2023-10-31 04:53:24.922 - Thread: 1 -> After snapshot.: GC Memory: 1,388 B 2023-10-31 04:53:24.932 - Thread: 1 -> Directory cleanup: GC Memory: 1,388 B 2023-10-31 04:53:24.932 - Thread: 1 -> Saving world - END 2023-10-31 04:53:24.933 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:53:24.933 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:53:24.995 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:53:25.051 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:53:29.188 - Thread: 1 -> GC Memory: 1392.469 / 1392.469 MB 2023-10-31 04:53:44.029 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2023-10-31 04:53:44.029 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2023-10-31 04:53:52.567 - Thread: 1 -> GUI Stats: Update 0.622943333333334, Draw 0.253046777777778 2023-10-31 04:53:59.207 - Thread: 1 -> GC Memory: 1399.179 / 1399.179 MB 2023-10-31 04:54:29.367 - Thread: 1 -> GC Memory: 1408.076 / 1408.076 MB 2023-10-31 04:54:35.987 - Thread: 1 -> GUI Stats: Update 0.8457535, Draw 0.433042944444445 2023-10-31 04:54:37.899 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:54:37.900 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,21.46972,36.56538,1,0,1408.721,7724.887,6247,93753,19,19.05885,53.40955,0.3847358,17813,8.332791,0,16.66667,1.588134,4.450506,100,6016891355,1408.721,0,0,-1 2023-10-31 04:54:37.900 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:54:37.900 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5738,3797,0,0,188,4043,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:54:54.082 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 04:54:57.130 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 04:54:57.130 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 04:54:59.144 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 04:54:59.369 - Thread: 1 -> GC Memory: 1412.785 / 1412.785 MB 2023-10-31 04:55:01.643 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 04:55:01.643 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 04:55:23.437 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 04:55:29.418 - Thread: 1 -> GC Memory: 1376.242 / 1376.242 MB 2023-10-31 04:55:34.756 - Thread: 1 -> GUI Stats: Update 0.744598944444446, Draw 0.318636111111111 2023-10-31 04:55:51.275 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 04:55:51.275 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 04:55:59.433 - Thread: 1 -> GC Memory: 1379.616 / 1379.616 MB 2023-10-31 04:56:06.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:56:06.052 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:56:14.457 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2023-10-31 04:56:19.081 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2023-10-31 04:56:19.081 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2023-10-31 04:56:20.296 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 04:56:20.296 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 04:56:20.311 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 04:56:21.572 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 04:56:21.572 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 04:56:22.292 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 04:56:22.293 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 04:56:22.499 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 04:56:25.005 - Thread: 1 -> GUI Stats: Update 0.757780611111111, Draw 0.281547555555555 2023-10-31 04:56:25.720 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 04:56:25.720 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 04:56:26.936 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:56:26.936 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,95.54341,56.50911,1,0,1386.393,7730.469,6247,93753,19,21.05234,58.55999,0.3735773,17785,8.332893,0,16.66667,1.754269,4.879742,100,6020699113,1386.393,0,0,-1 2023-10-31 04:56:26.936 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:56:26.936 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5741,3800,0,0,192,4047,0,1548,56,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:56:27.770 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 04:56:27.770 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 04:56:27.786 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 04:56:29.316 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 04:56:29.316 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 04:56:29.435 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:56:29.436 - Thread: 1 -> GC Memory: 1385.511 / 1385.511 MB 2023-10-31 04:56:45.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:56:45.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:56:59.555 - Thread: 1 -> GC Memory: 1388.471 / 1388.471 MB 2023-10-31 04:57:06.602 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 04:57:10.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:57:17.409 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 04:57:18.872 - Thread: 1 -> GUI Stats: Update 0.884188722222222, Draw 0.385623333333333 2023-10-31 04:57:29.563 - Thread: 1 -> GC Memory: 1392.272 / 1392.272 MB 2023-10-31 04:57:33.621 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 04:57:33.621 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 04:57:41.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:57:41.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:57:59.621 - Thread: 1 -> GC Memory: 1399.501 / 1399.501 MB 2023-10-31 04:58:00.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:58:04.059 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 04:58:06.914 - Thread: 1 -> GUI Stats: Update 0.838130166666666, Draw 0.325073944444445 2023-10-31 04:58:08.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:58:08.868 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,13.9051,27.50765,1,0,1400.398,7699.965,3182,96818,18,15.34663,55.87264,0.346386,17713,8.332875,0,16.66667,1.278816,4.655797,100,5991788279,1400.398,0,0,-1 2023-10-31 04:58:08.868 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:58:08.868 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,854,140,55,246,77,0,5714,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:58:18.377 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 04:58:18.377 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 04:58:25.090 - Thread: 1 -> Autosave initiated 2023-10-31 04:58:25.090 - Thread: 1 -> Character state: True 2023-10-31 04:58:25.090 - Thread: 1 -> IsServer: True 2023-10-31 04:58:25.090 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 04:58:25.090 - Thread: 1 -> Autosave 2023-10-31 04:58:25.090 - Thread: 1 -> Saving world - START 2023-10-31 04:58:25.090 - Thread: 1 -> Making world state snapshot. 2023-10-31 04:58:25.090 - Thread: 1 -> Before snapshot.: GC Memory: 1,399 B 2023-10-31 04:58:25.092 - Thread: 1 -> After snapshot.: GC Memory: 1,399 B 2023-10-31 04:58:25.102 - Thread: 1 -> Directory cleanup: GC Memory: 1,400 B 2023-10-31 04:58:25.102 - Thread: 1 -> Saving world - END 2023-10-31 04:58:25.103 - Thread: 10 -> Session snapshot save - START 2023-10-31 04:58:25.103 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 04:58:25.125 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 04:58:25.415 - Thread: 10 -> Session snapshot save - END 2023-10-31 04:58:28.656 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 04:58:28.657 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 04:58:29.712 - Thread: 1 -> GC Memory: 1405.054 / 1405.054 MB 2023-10-31 04:58:47.570 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 04:58:51.784 - Thread: 1 -> GUI Stats: Update 0.542347611111111, Draw 0.2930735 2023-10-31 04:58:59.722 - Thread: 1 -> GC Memory: 1408.344 / 1408.344 MB 2023-10-31 04:59:29.733 - Thread: 1 -> GC Memory: 1372.838 / 1372.838 MB 2023-10-31 04:59:38.910 - Thread: 1 -> GUI Stats: Update 0.769855666666667, Draw 0.399581944444444 2023-10-31 04:59:42.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 04:59:42.149 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,191.6466,70.01643,1,0,1376.895,7696.973,3182,96818,18,15.38087,57.28464,0.3311866,17772,8.332833,1,16.66667,1.281662,4.773434,100,5991788279,1376.895,0,0,-1 2023-10-31 04:59:42.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 04:59:42.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,854,140,55,246,77,0,5714,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 04:59:59.746 - Thread: 1 -> GC Memory: 1374.895 / 1374.895 MB 2023-10-31 05:00:27.254 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:00:29.754 - Thread: 1 -> GC Memory: 1377.576 / 1377.576 MB 2023-10-31 05:00:35.439 - Thread: 1 -> GUI Stats: Update 0.742599222222222, Draw 0.357018944444445 2023-10-31 05:00:43.153 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:00:43.153 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:00:56.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:00:56.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:00:59.858 - Thread: 1 -> GC Memory: 1386.795 / 1386.795 MB 2023-10-31 05:01:25.994 - Thread: 1 -> GUI Stats: Update 0.625659000000002, Draw 0.576187666666667 2023-10-31 05:01:28.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:01:28.691 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,119.5242,56.85822,1,0,1390.002,7697.629,3182,96818,18,15.89119,52.77469,0.3672293,17689,8.332893,1,16.66667,1.324196,4.397659,100,5991482267,1390.002,0,0,-1 2023-10-31 05:01:28.691 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:01:28.691 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:01:29.909 - Thread: 1 -> GC Memory: 1388.559 / 1388.559 MB 2023-10-31 05:01:59.925 - Thread: 1 -> GC Memory: 1393.054 / 1393.054 MB 2023-10-31 05:02:06.791 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:02:11.917 - Thread: 1 -> GUI Stats: Update 0.511616222222222, Draw 0.508919 2023-10-31 05:02:23.599 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:02:29.940 - Thread: 1 -> GC Memory: 1393.524 / 1393.524 MB 2023-10-31 05:02:33.564 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:02:59.940 - Thread: 1 -> GC Memory: 1396.689 / 1396.689 MB 2023-10-31 05:03:09.245 - Thread: 1 -> GUI Stats: Update 0.860588555555555, Draw 0.185669055555555 2023-10-31 05:03:11.184 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:03:11.184 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,73.51244,38.0438,1,0,1396.856,7694.984,3182,96818,18,15.54716,48.66729,0.354987,17642,8.332882,0,16.66667,1.295527,4.055388,100,5991480943,1396.856,0,0,-1 2023-10-31 05:03:11.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:03:11.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:03:25.208 - Thread: 1 -> Autosave initiated 2023-10-31 05:03:25.208 - Thread: 1 -> Character state: True 2023-10-31 05:03:25.208 - Thread: 1 -> IsServer: True 2023-10-31 05:03:25.208 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:03:25.208 - Thread: 1 -> Autosave 2023-10-31 05:03:25.208 - Thread: 1 -> Saving world - START 2023-10-31 05:03:25.208 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:03:25.208 - Thread: 1 -> Before snapshot.: GC Memory: 1,371 B 2023-10-31 05:03:25.210 - Thread: 1 -> After snapshot.: GC Memory: 1,372 B 2023-10-31 05:03:25.219 - Thread: 1 -> Directory cleanup: GC Memory: 1,372 B 2023-10-31 05:03:25.220 - Thread: 1 -> Saving world - END 2023-10-31 05:03:25.220 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:03:25.220 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:03:25.237 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:03:25.326 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:03:26.190 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:03:26.190 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:03:29.942 - Thread: 1 -> GC Memory: 1376.882 / 1376.882 MB 2023-10-31 05:03:33.546 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:03:56.523 - Thread: 1 -> GUI Stats: Update 0.805511222222222, Draw 0.137308555555556 2023-10-31 05:03:59.979 - Thread: 1 -> GC Memory: 1378.101 / 1378.101 MB 2023-10-31 05:04:21.821 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:04:21.821 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:04:30.247 - Thread: 1 -> GC Memory: 1387.523 / 1387.523 MB 2023-10-31 05:04:44.973 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:04:46.820 - Thread: 1 -> GUI Stats: Update 0.511533777777778, Draw 0.191483777777778 2023-10-31 05:04:49.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:04:49.364 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,150.2609,62.89865,1,0,1386.317,7696.656,3182,96818,18,15.0031,51.8182,0.3372186,17675,8.332808,0,16.66667,1.25018,4.317911,100,5991480943,1386.317,0,0,-1 2023-10-31 05:04:49.364 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:04:49.364 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:05:00.258 - Thread: 1 -> GC Memory: 1385.561 / 1385.561 MB 2023-10-31 05:05:02.177 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:05:02.177 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:05:22.384 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:05:25.924 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:05:25.924 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:05:30.261 - Thread: 1 -> GC Memory: 1387.013 / 1387.013 MB 2023-10-31 05:05:51.045 - Thread: 1 -> GUI Stats: Update 0.7398155, Draw 0.297157555555556 2023-10-31 05:06:00.269 - Thread: 1 -> GC Memory: 1392.787 / 1392.787 MB 2023-10-31 05:06:18.107 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:06:31.923 - Thread: 1 -> GC Memory: 1396.303 / 1396.303 MB 2023-10-31 05:06:44.674 - Thread: 1 -> GUI Stats: Update 0.798010277777777, Draw 0.313220666666666 2023-10-31 05:06:46.106 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:06:46.106 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,10.87448,25.16446,1,0,1394.688,7695.344,3182,96818,18,14.63498,48.6876,0.348152,17636,8.33288,0,16.66667,1.219516,4.057079,100,5991436343,1394.688,0,0,-1 2023-10-31 05:06:46.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:06:46.107 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:07:01.923 - Thread: 1 -> GC Memory: 1374.385 / 1374.385 MB 2023-10-31 05:07:06.803 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:07:07.764 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:07:07.764 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:07:15.972 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:07:30.092 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:07:30.092 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:07:31.924 - Thread: 1 -> GC Memory: 1374.826 / 1374.826 MB 2023-10-31 05:07:36.467 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:07:36.535 - Thread: 1 -> GUI Stats: Update 0.838621833333333, Draw 0.174043777777778 2023-10-31 05:07:49.259 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:07:49.259 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:07:58.230 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:08:01.932 - Thread: 1 -> GC Memory: 1380.064 / 1380.064 MB 2023-10-31 05:08:11.126 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:08:11.126 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:08:13.442 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:08:17.444 - Thread: 1 -> GUI Stats: Update 0.618876055555555, Draw 0.199023777777777 2023-10-31 05:08:18.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:08:18.893 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,9.592391,24.38742,1,0,1380.336,7696.449,3182,96818,18,14.35851,49.84475,0.3320166,17577,8.332895,0,16.66667,1.196479,4.153511,100,5991425193,1380.336,0,0,-1 2023-10-31 05:08:18.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:08:18.893 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:08:20.954 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:08:20.954 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:08:25.214 - Thread: 1 -> Autosave initiated 2023-10-31 05:08:25.214 - Thread: 1 -> Character state: True 2023-10-31 05:08:25.214 - Thread: 1 -> IsServer: True 2023-10-31 05:08:25.214 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:08:25.214 - Thread: 1 -> Autosave 2023-10-31 05:08:25.214 - Thread: 1 -> Saving world - START 2023-10-31 05:08:25.214 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:08:25.214 - Thread: 1 -> Before snapshot.: GC Memory: 1,379 B 2023-10-31 05:08:25.217 - Thread: 1 -> After snapshot.: GC Memory: 1,380 B 2023-10-31 05:08:25.226 - Thread: 1 -> Directory cleanup: GC Memory: 1,380 B 2023-10-31 05:08:25.226 - Thread: 1 -> Saving world - END 2023-10-31 05:08:25.226 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:08:25.227 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:08:25.245 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:08:25.336 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:08:31.948 - Thread: 1 -> GC Memory: 1385.294 / 1385.294 MB 2023-10-31 05:08:43.104 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:09:02.175 - Thread: 1 -> GC Memory: 1384.809 / 1384.809 MB 2023-10-31 05:09:03.275 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:09:03.275 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:09:03.711 - Thread: 1 -> GUI Stats: Update 0.686105333333333, Draw 0.238311444444444 2023-10-31 05:09:34.206 - Thread: 1 -> GC Memory: 1390.526 / 1390.526 MB 2023-10-31 05:09:54.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:09:54.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:10:05.442 - Thread: 1 -> GC Memory: 1397.746 / 1397.746 MB 2023-10-31 05:10:23.618 - Thread: 1 -> GUI Stats: Update 0.742689833333333, Draw 0.409313888888889 2023-10-31 05:10:26.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:10:26.223 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,22.44676,34.0428,1,0,1396.161,7695.902,3182,96818,18,20.46449,51.72385,0.3456783,17575,8.332835,0,16.66667,1.705273,4.310063,100,5991026023,1396.161,0,0,-1 2023-10-31 05:10:26.224 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:10:26.224 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:10:32.122 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:10:35.445 - Thread: 1 -> GC Memory: 1373.657 / 1373.657 MB 2023-10-31 05:10:37.444 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:10:49.552 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:10:49.552 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:10:52.120 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:11:05.622 - Thread: 1 -> GC Memory: 1375.01 / 1375.01 MB 2023-10-31 05:11:10.178 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:11:10.178 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:11:11.302 - Thread: 1 -> GUI Stats: Update 0.704505222222223, Draw 0.212211444444445 2023-10-31 05:11:18.485 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:11:18.485 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:11:26.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:11:29.195 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:11:35.765 - Thread: 1 -> GC Memory: 1386.084 / 1386.084 MB 2023-10-31 05:11:40.122 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:11:40.122 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:11:47.088 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:11:47.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:11:53.057 - Thread: 1 -> GUI Stats: Update 0.745691055555554, Draw 0.318273777777778 2023-10-31 05:11:54.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:11:54.539 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,11.82349,25.33625,1,0,1388.448,7697.855,3182,96818,18,15.08596,50.07335,0.3428243,17630,8.332911,0,16.66667,1.2571,4.172568,100,5991480943,1388.448,0,0,-1 2023-10-31 05:11:54.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:11:54.539 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:12:05.767 - Thread: 1 -> GC Memory: 1391.081 / 1391.081 MB 2023-10-31 05:12:06.994 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:12:35.835 - Thread: 1 -> GC Memory: 1393.815 / 1393.815 MB 2023-10-31 05:12:40.294 - Thread: 1 -> GUI Stats: Update 0.482133833333332, Draw 0.947108277777779 2023-10-31 05:13:05.839 - Thread: 1 -> GC Memory: 1393.213 / 1393.213 MB 2023-10-31 05:13:27.131 - Thread: 1 -> Autosave initiated 2023-10-31 05:13:27.131 - Thread: 1 -> Character state: True 2023-10-31 05:13:27.131 - Thread: 1 -> IsServer: True 2023-10-31 05:13:27.131 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:13:27.131 - Thread: 1 -> Autosave 2023-10-31 05:13:27.131 - Thread: 1 -> Saving world - START 2023-10-31 05:13:27.131 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:13:27.131 - Thread: 1 -> Before snapshot.: GC Memory: 1,396 B 2023-10-31 05:13:27.134 - Thread: 1 -> After snapshot.: GC Memory: 1,396 B 2023-10-31 05:13:27.144 - Thread: 1 -> Directory cleanup: GC Memory: 1,397 B 2023-10-31 05:13:27.144 - Thread: 1 -> Saving world - END 2023-10-31 05:13:27.144 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:13:27.144 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:13:27.165 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:13:27.986 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:13:35.849 - Thread: 1 -> GC Memory: 1399.997 / 1399.997 MB 2023-10-31 05:14:05.852 - Thread: 1 -> GC Memory: 1401.165 / 1401.165 MB 2023-10-31 05:14:08.497 - Thread: 1 -> GUI Stats: Update 0.624177055555556, Draw 0.397219611111111 2023-10-31 05:14:10.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:14:10.941 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,62.40208,42.94028,1,0,1401.478,7696.531,3182,96818,18,17.55442,52.93549,0.3514232,17547,8.332857,1,16.66667,1.462785,4.411039,100,5991815671,1401.478,0,0,-1 2023-10-31 05:14:10.941 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:14:10.941 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,854,140,55,246,77,0,5714,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:14:35.866 - Thread: 1 -> GC Memory: 1404.451 / 1404.451 MB 2023-10-31 05:14:38.025 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:14:38.025 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:14:38.041 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:14:45.218 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:14:45.218 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:14:56.314 - Thread: 1 -> GUI Stats: Update 0.576638666666668, Draw 0.330655388888888 2023-10-31 05:14:57.684 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:14:57.684 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:14:57.700 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:14:59.488 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:14:59.488 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:15:06.013 - Thread: 1 -> GC Memory: 1375.717 / 1375.717 MB 2023-10-31 05:15:13.425 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:15:13.425 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:15:13.441 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:15:15.707 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:15:15.707 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:15:16.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:15:25.127 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2023-10-31 05:15:36.414 - Thread: 1 -> GC Memory: 1383.377 / 1383.377 MB 2023-10-31 05:15:36.916 - Thread: 1 -> GUI Stats: Update 0.521807, Draw 0.814593444444445 2023-10-31 05:15:39.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:15:39.052 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,37.24782,107.4163,1,0,1387.086,7698.012,3182,96818,18,92.30888,83.35266,0.3644099,17469,9.436017,0,16.66667,8.710282,7.865171,100,5991815671,1387.086,0,0,-1 2023-10-31 05:15:39.052 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:15:39.052 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,854,140,55,246,77,0,5714,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:15:50.987 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2023-10-31 05:15:50.987 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2023-10-31 05:15:57.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:15:57.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:16:05.836 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:16:05.836 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:16:05.852 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:16:06.420 - Thread: 1 -> GC Memory: 1390.166 / 1390.166 MB 2023-10-31 05:16:07.598 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:16:07.598 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:16:17.645 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:16:17.645 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:16:17.661 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:16:19.796 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:16:19.796 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:16:19.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:16:23.551 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:16:24.386 - Thread: 1 -> GUI Stats: Update 0.614881388888889, Draw 0.435659166666666 2023-10-31 05:16:33.531 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:16:33.531 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:16:36.426 - Thread: 1 -> GC Memory: 1394.621 / 1394.621 MB 2023-10-31 05:16:37.057 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:16:38.709 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:16:38.709 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:16:48.339 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:16:52.082 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:16:52.082 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:17:00.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:17:00.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:17:01.873 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:17:01.873 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:17:02.065 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:17:06.562 - Thread: 1 -> GC Memory: 1395.509 / 1395.509 MB 2023-10-31 05:17:06.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:17:09.034 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:17:09.034 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:17:19.516 - Thread: 1 -> GUI Stats: Update 0.672920111111111, Draw 0.297952888888889 2023-10-31 05:17:21.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:17:21.442 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,18.83146,32.04506,1,0,1399.114,7697.699,3182,96818,18,18.29723,54.64764,0.3729125,17442,8.332911,0,16.66667,1.524692,4.55374,100,5991481171,1399.114,0,0,-1 2023-10-31 05:17:21.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:17:21.442 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:17:24.368 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:17:24.368 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:17:24.370 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:17:27.191 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:17:27.191 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:17:32.467 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:17:32.467 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:17:32.483 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:17:33.689 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:17:33.689 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:17:33.990 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:17:36.685 - Thread: 1 -> GC Memory: 1400.53 / 1400.53 MB 2023-10-31 05:17:43.278 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:17:51.155 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:17:51.155 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:17:58.378 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.LoadContent 2023-10-31 05:18:06.700 - Thread: 1 -> GC Memory: 1406.137 / 1406.137 MB 2023-10-31 05:18:07.183 - Thread: 1 -> GUI Stats: Update 0.633259166666667, Draw 0.298746777777778 2023-10-31 05:18:26.336 - Thread: 1 -> Autosave initiated 2023-10-31 05:18:26.336 - Thread: 1 -> Character state: True 2023-10-31 05:18:26.336 - Thread: 1 -> IsServer: True 2023-10-31 05:18:26.336 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:18:26.336 - Thread: 1 -> Autosave 2023-10-31 05:18:26.336 - Thread: 1 -> Saving world - START 2023-10-31 05:18:26.336 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:18:26.336 - Thread: 1 -> Before snapshot.: GC Memory: 1,406 B 2023-10-31 05:18:26.338 - Thread: 1 -> After snapshot.: GC Memory: 1,406 B 2023-10-31 05:18:26.349 - Thread: 1 -> Directory cleanup: GC Memory: 1,407 B 2023-10-31 05:18:26.349 - Thread: 1 -> Saving world - END 2023-10-31 05:18:26.349 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:18:26.350 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:18:26.369 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:18:26.449 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:18:37.763 - Thread: 1 -> GC Memory: 1411.681 / 1411.681 MB 2023-10-31 05:19:03.618 - Thread: 1 -> GUI Stats: Update 0.413460055555556, Draw 0.376042777777778 2023-10-31 05:19:05.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:19:05.398 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,21.28455,95.82332,1,0,1375.269,7697.816,3182,96818,18,95.21375,75.07137,0.5074642,16940,10.65008,0,16.66667,10.14034,7.995161,100,5991162281,1375.269,0,0,-1 2023-10-31 05:19:05.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:19:05.398 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:19:07.765 - Thread: 1 -> GC Memory: 1375.086 / 1375.086 MB 2023-10-31 05:19:37.923 - Thread: 1 -> GC Memory: 1379.868 / 1379.868 MB 2023-10-31 05:19:44.827 - Thread: 1 -> GUI Stats: Update 0.128658722222222, Draw 0.164883666666667 2023-10-31 05:20:07.944 - Thread: 1 -> GC Memory: 1381.066 / 1381.066 MB 2023-10-31 05:20:31.400 - Thread: 1 -> GUI Stats: Update 0.1285815, Draw 0.166902333333333 2023-10-31 05:20:33.406 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:20:33.409 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,51.17482,117.4871,1,0,1381.761,7698.543,3182,96818,18,94.8366,72.75648,0.4613867,17355,10.8822,0,16.66667,10.32031,7.917507,100,5991447721,1381.761,0,0,-1 2023-10-31 05:20:33.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:20:33.409 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:20:37.954 - Thread: 1 -> GC Memory: 1380.062 / 1380.062 MB 2023-10-31 05:21:08.155 - Thread: 1 -> GC Memory: 1381.898 / 1381.898 MB 2023-10-31 05:21:22.640 - Thread: 1 -> GUI Stats: Update 0.283573944444444, Draw 0.227136555555556 2023-10-31 05:21:38.409 - Thread: 1 -> GC Memory: 1387.442 / 1387.442 MB 2023-10-31 05:22:07.080 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:22:08.415 - Thread: 1 -> GC Memory: 1387.009 / 1387.009 MB 2023-10-31 05:22:10.742 - Thread: 1 -> GUI Stats: Update 0.594301222222224, Draw 0.186133555555555 2023-10-31 05:22:12.877 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:22:12.877 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,15.55435,83.80868,1,0,1386.305,7698.867,3182,96818,18,92.56498,72.50616,0.4663192,17406,9.711832,0,16.66667,8.989756,7.041677,100,5991458871,1386.305,0,0,-1 2023-10-31 05:22:12.877 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:22:12.877 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:22:38.431 - Thread: 1 -> GC Memory: 1385.608 / 1385.608 MB 2023-10-31 05:22:59.593 - Thread: 1 -> GUI Stats: Update 0.774713666666666, Draw 0.158211611111111 2023-10-31 05:23:08.593 - Thread: 1 -> GC Memory: 1388.914 / 1388.914 MB 2023-10-31 05:23:26.348 - Thread: 1 -> Autosave initiated 2023-10-31 05:23:26.348 - Thread: 1 -> Character state: True 2023-10-31 05:23:26.348 - Thread: 1 -> IsServer: True 2023-10-31 05:23:26.348 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:23:26.348 - Thread: 1 -> Autosave 2023-10-31 05:23:26.348 - Thread: 1 -> Saving world - START 2023-10-31 05:23:26.348 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:23:26.348 - Thread: 1 -> Before snapshot.: GC Memory: 1,391 B 2023-10-31 05:23:26.350 - Thread: 1 -> After snapshot.: GC Memory: 1,391 B 2023-10-31 05:23:26.365 - Thread: 1 -> Directory cleanup: GC Memory: 1,388 B 2023-10-31 05:23:26.365 - Thread: 1 -> Saving world - END 2023-10-31 05:23:26.366 - Thread: 11 -> Session snapshot save - START 2023-10-31 05:23:26.366 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 05:23:26.386 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:23:26.481 - Thread: 11 -> Session snapshot save - END 2023-10-31 05:23:38.596 - Thread: 1 -> GC Memory: 1396.373 / 1396.373 MB 2023-10-31 05:23:48.179 - Thread: 1 -> GUI Stats: Update 0.532849555555555, Draw 0.185496611111111 2023-10-31 05:23:50.683 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:23:50.683 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,55.39159,119.8406,1,0,1394.858,7698.641,3182,96818,18,93.37349,73.51468,0.4656552,17204,11.11113,0,16.66667,10.37485,8.168309,100,5991044091,1394.858,0,0,-1 2023-10-31 05:23:50.684 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:23:50.684 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:24:08.610 - Thread: 1 -> GC Memory: 1396.796 / 1396.796 MB 2023-10-31 05:24:38.687 - Thread: 1 -> GC Memory: 1374.986 / 1374.986 MB 2023-10-31 05:24:41.608 - Thread: 1 -> GUI Stats: Update 0.138541055555555, Draw 0.178659722222223 2023-10-31 05:25:08.689 - Thread: 1 -> GC Memory: 1375.495 / 1375.495 MB 2023-10-31 05:25:38.701 - Thread: 1 -> GC Memory: 1378.672 / 1378.672 MB 2023-10-31 05:25:41.284 - Thread: 1 -> GUI Stats: Update 0.133548055555556, Draw 0.169558055555555 2023-10-31 05:25:45.152 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:25:45.153 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,237.5869,305.1305,1,0,1377.866,7697.762,3182,96818,18,94.52036,75.42493,0.5027085,16984,11.34582,0,16.66667,10.72411,8.557575,100,5991507931,1377.866,0,0,-1 2023-10-31 05:25:45.153 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:25:45.153 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:26:08.777 - Thread: 1 -> GC Memory: 1377.214 / 1377.214 MB 2023-10-31 05:26:32.767 - Thread: 1 -> GUI Stats: Update 0.1410065, Draw 0.182765555555555 2023-10-31 05:26:38.790 - Thread: 1 -> GC Memory: 1380.19 / 1380.19 MB 2023-10-31 05:27:07.082 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:27:08.843 - Thread: 1 -> GC Memory: 1378.738 / 1378.738 MB 2023-10-31 05:27:21.316 - Thread: 1 -> GUI Stats: Update 0.148240166666666, Draw 0.208718 2023-10-31 05:27:23.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:27:23.610 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,50.89635,125.799,1,0,1380.732,7698.598,3182,96818,18,94.79968,75.2176,0.5645589,16919,9.958758,0,16.66667,9.440871,7.490738,100,5991501241,1380.732,0,0,-1 2023-10-31 05:27:23.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:27:23.610 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:27:38.849 - Thread: 1 -> GC Memory: 1381.354 / 1381.354 MB 2023-10-31 05:28:08.859 - Thread: 1 -> GC Memory: 1383.962 / 1383.962 MB 2023-10-31 05:28:21.550 - Thread: 1 -> GUI Stats: Update 0.140646055555556, Draw 0.181329833333333 2023-10-31 05:28:26.679 - Thread: 1 -> Autosave initiated 2023-10-31 05:28:26.679 - Thread: 1 -> Character state: True 2023-10-31 05:28:26.679 - Thread: 1 -> IsServer: True 2023-10-31 05:28:26.679 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:28:26.679 - Thread: 1 -> Autosave 2023-10-31 05:28:26.679 - Thread: 1 -> Saving world - START 2023-10-31 05:28:26.679 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:28:26.679 - Thread: 1 -> Before snapshot.: GC Memory: 1,381 B 2023-10-31 05:28:26.681 - Thread: 1 -> After snapshot.: GC Memory: 1,381 B 2023-10-31 05:28:26.691 - Thread: 1 -> Directory cleanup: GC Memory: 1,381 B 2023-10-31 05:28:26.691 - Thread: 1 -> Saving world - END 2023-10-31 05:28:26.692 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:28:26.692 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:28:26.712 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:28:26.815 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:28:38.876 - Thread: 1 -> GC Memory: 1385.514 / 1385.514 MB 2023-10-31 05:29:09.009 - Thread: 1 -> GC Memory: 1386.286 / 1386.286 MB 2023-10-31 05:29:10.234 - Thread: 1 -> GUI Stats: Update 0.127955777777778, Draw 0.160674666666667 2023-10-31 05:29:12.478 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:29:12.479 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,19.55294,96.75095,1,0,1386.985,7698.633,3182,96818,18,95.50204,74.99486,0.499878,17019,9.349637,0,16.66667,8.929094,7.011747,100,5991501241,1386.985,0,0,-1 2023-10-31 05:29:12.479 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:29:12.479 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:29:39.012 - Thread: 1 -> GC Memory: 1390.133 / 1390.133 MB 2023-10-31 05:29:57.976 - Thread: 1 -> GUI Stats: Update 0.124883277777778, Draw 0.161499111111111 2023-10-31 05:30:09.026 - Thread: 1 -> GC Memory: 1391.41 / 1391.41 MB 2023-10-31 05:30:39.032 - Thread: 1 -> GC Memory: 1376.919 / 1376.919 MB 2023-10-31 05:30:53.898 - Thread: 1 -> GUI Stats: Update 0.377716999999999, Draw 0.232960222222223 2023-10-31 05:31:03.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:31:03.975 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,99.4753,169.1649,1,0,1374.547,7699,3182,96818,18,94.36243,73.27471,0.5643017,15749,11.98712,1,16.66667,11.31134,8.783525,100,5991224721,1374.547,0,0,-1 2023-10-31 05:31:03.975 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:31:03.975 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:31:09.039 - Thread: 1 -> GC Memory: 1376.585 / 1376.585 MB 2023-10-31 05:31:39.050 - Thread: 1 -> GC Memory: 1377.523 / 1377.523 MB 2023-10-31 05:32:02.335 - Thread: 1 -> GUI Stats: Update 0.155216444444444, Draw 0.198772666666666 2023-10-31 05:32:07.308 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:32:07.862 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START 2023-10-31 05:32:07.862 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END 2023-10-31 05:32:09.320 - Thread: 1 -> GC Memory: 1382.073 / 1382.073 MB 2023-10-31 05:32:09.728 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:32:09.728 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:32:09.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:32:09.735 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:32:09.736 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:32:14.331 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:32:14.331 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:32:35.618 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:32:35.618 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:32:35.634 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:32:38.782 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:32:38.782 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:32:39.333 - Thread: 1 -> GC Memory: 1390.248 / 1390.248 MB 2023-10-31 05:32:50.742 - Thread: 1 -> GUI Stats: Update 0.714060166666667, Draw 0.369733500000001 2023-10-31 05:32:53.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:32:53.547 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,42.88897,44.13844,1,0,1387.445,7699.492,3182,96818,18,21.59346,58.3502,0.5364499,15997,8.332182,1,16.66667,1.799206,4.861845,100,5991175757,1387.445,0,0,-1 2023-10-31 05:32:53.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:32:53.547 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:33:09.338 - Thread: 1 -> GC Memory: 1391.388 / 1391.388 MB 2023-10-31 05:33:19.807 - Thread: 1 -> Updating stopped. 2023-10-31 05:33:19.823 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 05:33:21.538 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 05:33:21.538 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 05:33:21.539 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 05:33:21.991 - Thread: 1 -> Updating continues. 2023-10-31 05:33:22.223 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 05:33:22.224 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 05:33:23.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:33:23.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:33:23.664 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:33:23.783 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:33:23.784 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:33:26.714 - Thread: 1 -> Autosave initiated 2023-10-31 05:33:26.714 - Thread: 1 -> Character state: True 2023-10-31 05:33:26.714 - Thread: 1 -> IsServer: True 2023-10-31 05:33:26.714 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:33:26.714 - Thread: 1 -> Autosave 2023-10-31 05:33:26.714 - Thread: 1 -> Saving world - START 2023-10-31 05:33:26.714 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:33:26.714 - Thread: 1 -> Before snapshot.: GC Memory: 1,395 B 2023-10-31 05:33:26.716 - Thread: 1 -> After snapshot.: GC Memory: 1,395 B 2023-10-31 05:33:26.726 - Thread: 1 -> Directory cleanup: GC Memory: 1,396 B 2023-10-31 05:33:26.727 - Thread: 1 -> Saving world - END 2023-10-31 05:33:26.727 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:33:26.728 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:33:26.758 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:33:26.855 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:33:32.273 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.LoadContent 2023-10-31 05:33:36.427 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - START 2023-10-31 05:33:36.427 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - END 2023-10-31 05:33:38.398 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.LoadContent 2023-10-31 05:33:39.424 - Thread: 1 -> GC Memory: 1397.305 / 1397.305 MB 2023-10-31 05:33:40.092 - Thread: 1 -> GUI Stats: Update 0.705886444444444, Draw 0.324017444444444 2023-10-31 05:33:41.979 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - START 2023-10-31 05:33:41.979 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - END 2023-10-31 05:33:42.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:33:42.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:34:09.597 - Thread: 1 -> GC Memory: 1405.294 / 1405.294 MB 2023-10-31 05:34:39.848 - Thread: 1 -> GC Memory: 1402.577 / 1402.577 MB 2023-10-31 05:34:47.854 - Thread: 1 -> GUI Stats: Update 0.820051277777778, Draw 0.313186944444444 2023-10-31 05:34:50.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:34:50.669 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,76.9531,45.17923,1,0,1404.046,7702.531,3182,96818,18,16.7025,54.71259,0.4118282,17372,8.332685,0,16.66667,1.391767,4.559027,100,5991393729,1404.046,0,0,-1 2023-10-31 05:34:50.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:34:50.669 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:35:09.898 - Thread: 1 -> GC Memory: 1407.588 / 1407.588 MB 2023-10-31 05:35:35.724 - Thread: 1 -> GUI Stats: Update 0.769005500000001, Draw 0.334808777777778 2023-10-31 05:35:40.065 - Thread: 1 -> GC Memory: 1378.664 / 1378.664 MB 2023-10-31 05:35:41.196 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-10-31 05:35:41.196 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-10-31 05:35:41.212 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-10-31 05:35:43.467 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-10-31 05:35:43.467 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-10-31 05:35:43.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:35:46.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:35:46.808 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:36:10.074 - Thread: 1 -> GC Memory: 1379.946 / 1379.946 MB 2023-10-31 05:36:21.956 - Thread: 1 -> GUI Stats: Update 0.664149555555556, Draw 0.444244388888889 2023-10-31 05:36:24.252 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:36:24.252 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,45.03422,42.65919,1,0,1382.6,7701.129,3182,96818,18,19.66404,64.98721,0.3663476,17349,8.332911,0,16.66667,1.638587,5.415326,100,5991514149,1382.6,0,0,-1 2023-10-31 05:36:24.252 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:36:24.252 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5713,3772,0,0,192,4018,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:36:36.684 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:36:40.074 - Thread: 1 -> GC Memory: 1382.558 / 1382.558 MB 2023-10-31 05:36:42.562 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:36:55.206 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:36:55.206 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:37:02.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:37:02.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:37:09.718 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:37:10.305 - Thread: 1 -> GC Memory: 1390.283 / 1390.283 MB 2023-10-31 05:37:13.428 - Thread: 1 -> GUI Stats: Update 0.713194277777777, Draw 0.297209888888889 2023-10-31 05:37:13.476 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:37:17.728 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 05:37:34.197 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 05:37:34.197 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 05:37:39.723 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:37:39.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:37:40.309 - Thread: 1 -> GC Memory: 1393.066 / 1393.066 MB 2023-10-31 05:37:46.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:37:46.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:37:46.055 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:37:46.073 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:37:46.075 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:37:53.834 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:37:53.834 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:38:08.863 - Thread: 1 -> GUI Stats: Update 0.744551277777777, Draw 0.372410111111112 2023-10-31 05:38:10.357 - Thread: 1 -> GC Memory: 1397.64 / 1397.64 MB 2023-10-31 05:38:12.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:38:12.747 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,133.9071,123.3819,1,0,1402.468,7702.602,3217,96783,18,19.21694,62.61736,0.3681882,17266,8.332632,1,16.66667,1.601277,5.217674,100,5991977207,1402.468,0,0,-1 2023-10-31 05:38:12.747 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:38:12.747 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5714,3772,0,0,192,4019,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:38:21.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:38:21.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:38:21.700 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:38:21.713 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:38:21.715 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:38:26.904 - Thread: 1 -> Autosave initiated 2023-10-31 05:38:26.904 - Thread: 1 -> Character state: True 2023-10-31 05:38:26.904 - Thread: 1 -> IsServer: True 2023-10-31 05:38:26.904 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:38:26.904 - Thread: 1 -> Autosave 2023-10-31 05:38:26.904 - Thread: 1 -> Saving world - START 2023-10-31 05:38:26.904 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:38:26.904 - Thread: 1 -> Before snapshot.: GC Memory: 1,402 B 2023-10-31 05:38:26.906 - Thread: 1 -> After snapshot.: GC Memory: 1,402 B 2023-10-31 05:38:26.916 - Thread: 1 -> Directory cleanup: GC Memory: 1,402 B 2023-10-31 05:38:26.916 - Thread: 1 -> Saving world - END 2023-10-31 05:38:26.917 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:38:26.917 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:38:26.937 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:38:27.016 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:38:28.460 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:38:28.460 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:38:29.459 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:38:40.504 - Thread: 1 -> GC Memory: 1404.195 / 1404.195 MB 2023-10-31 05:38:49.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:38:49.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:38:50.834 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:39:01.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:39:01.704 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:39:03.854 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:39:03.854 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:39:03.854 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:39:03.871 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:39:03.873 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:39:06.251 - Thread: 1 -> GUI Stats: Update 0.70334322222222, Draw 0.383736166666667 2023-10-31 05:39:10.505 - Thread: 1 -> GC Memory: 1377.374 / 1377.374 MB 2023-10-31 05:39:23.840 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:39:23.840 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:39:24.557 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 05:39:31.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 05:39:31.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 05:39:32.465 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:39:32.465 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:39:32.465 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:39:32.479 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:39:32.481 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:39:41.432 - Thread: 1 -> GC Memory: 1382.088 / 1382.088 MB 2023-10-31 05:39:57.503 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:39:57.503 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:40:01.701 - Thread: 1 -> GUI Stats: Update 1.27589605555556, Draw 0.294710944444445 2023-10-31 05:40:05.386 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:40:05.386 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,95.6366,61.88779,1,0,1386.234,7704.113,3217,96783,18,23.05898,65.30936,0.3905926,17327,8.332724,0,16.66667,1.921441,5.442049,100,5991618177,1386.234,0,0,-1 2023-10-31 05:40:05.386 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:40:05.386 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5714,3772,0,0,192,4019,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:40:11.444 - Thread: 1 -> GC Memory: 1384.703 / 1384.703 MB 2023-10-31 05:40:41.563 - Thread: 1 -> GC Memory: 1389.299 / 1389.299 MB 2023-10-31 05:40:53.318 - Thread: 1 -> GUI Stats: Update 0.523096111111111, Draw 0.327422555555555 2023-10-31 05:41:11.570 - Thread: 1 -> GC Memory: 1389.787 / 1389.787 MB 2023-10-31 05:41:41.580 - Thread: 1 -> GC Memory: 1395.16 / 1395.16 MB 2023-10-31 05:41:41.598 - Thread: 1 -> GUI Stats: Update 0.649544999999999, Draw 0.325026333333333 2023-10-31 05:41:43.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:41:43.964 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,32.96301,37.84684,1,0,1392.747,7703.879,3217,96783,18,18.51253,56.92702,0.3523443,17314,8.332805,0,16.66667,1.542613,4.743618,100,5992053027,1392.747,0,0,-1 2023-10-31 05:41:43.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:41:43.964 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5714,3772,0,0,192,4019,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:42:09.926 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:42:11.590 - Thread: 1 -> GC Memory: 1395.021 / 1395.021 MB 2023-10-31 05:42:30.675 - Thread: 1 -> GUI Stats: Update 0.610518555555556, Draw 0.321807333333334 2023-10-31 05:42:41.594 - Thread: 1 -> GC Memory: 1380.142 / 1380.142 MB 2023-10-31 05:43:11.599 - Thread: 1 -> GC Memory: 1379.411 / 1379.411 MB 2023-10-31 05:43:18.569 - Thread: 1 -> GUI Stats: Update 0.891840222222222, Draw 0.327962222222222 2023-10-31 05:43:21.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:43:21.559 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,157.4388,72.31881,1,0,1378.704,7702.328,3217,96783,18,17.66149,58.33767,0.3587347,17293,8.33288,0,16.66667,1.471711,4.861208,100,5992084065,1378.704,0,0,-1 2023-10-31 05:43:21.559 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:43:21.559 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5714,3772,0,0,192,4019,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:43:27.405 - Thread: 1 -> Autosave initiated 2023-10-31 05:43:27.405 - Thread: 1 -> Character state: True 2023-10-31 05:43:27.405 - Thread: 1 -> IsServer: True 2023-10-31 05:43:27.405 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:43:27.405 - Thread: 1 -> Autosave 2023-10-31 05:43:27.405 - Thread: 1 -> Saving world - START 2023-10-31 05:43:27.405 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:43:27.405 - Thread: 1 -> Before snapshot.: GC Memory: 1,378 B 2023-10-31 05:43:27.406 - Thread: 1 -> After snapshot.: GC Memory: 1,378 B 2023-10-31 05:43:27.416 - Thread: 1 -> Directory cleanup: GC Memory: 1,379 B 2023-10-31 05:43:27.416 - Thread: 1 -> Saving world - END 2023-10-31 05:43:27.416 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:43:27.416 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:43:27.444 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:43:27.842 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:43:41.806 - Thread: 1 -> GC Memory: 1384.853 / 1384.853 MB 2023-10-31 05:44:09.411 - Thread: 1 -> GUI Stats: Update 0.581375944444444, Draw 0.300044888888889 2023-10-31 05:44:11.826 - Thread: 1 -> GC Memory: 1385.937 / 1385.937 MB 2023-10-31 05:44:41.868 - Thread: 1 -> GC Memory: 1388.251 / 1388.251 MB 2023-10-31 05:44:54.146 - Thread: 1 -> GUI Stats: Update 0.587741111111111, Draw 0.394151611111111 2023-10-31 05:44:57.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:44:57.277 - Thread: 1 -> STATISTICS,6421.7833334,0,0,0,0,0,0,113.253,52.90849,1,0,1391.545,7702.277,3217,96783,18,16.83733,60.4873,0.3505136,17245,8.332829,1,16.66667,1.403026,5.040304,100,5991800871,1391.545,0,0,-1 2023-10-31 05:44:57.277 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:44:57.277 - Thread: 1 -> MEMORY VALUES,2,1,0,1,19,853,140,55,246,77,0,5714,3772,0,0,192,4019,0,1548,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:45:11.877 - Thread: 1 -> GC Memory: 1392.085 / 1392.085 MB 2023-10-31 05:45:12.393 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-10-31 05:45:12.423 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-10-31 05:45:12.423 - Thread: 1 -> Next activation in 00:57:18.4914409 2023-10-31 05:45:41.879 - Thread: 1 -> GC Memory: 1412.906 / 1412.906 MB 2023-10-31 05:45:52.095 - Thread: 1 -> GUI Stats: Update 0.641095222222224, Draw 0.325059111111111 2023-10-31 05:46:10.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:46:10.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:46:10.008 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:46:10.019 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:46:10.024 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:46:11.882 - Thread: 1 -> GC Memory: 1416.563 / 1416.563 MB 2023-10-31 05:46:16.333 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:46:16.333 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:46:41.022 - Thread: 1 -> GUI Stats: Update 1.03822277777778, Draw 0.441621888888888 2023-10-31 05:46:41.897 - Thread: 1 -> GC Memory: 1433.128 / 1433.128 MB 2023-10-31 05:46:43.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:46:43.211 - Thread: 1 -> STATISTICS,6481.8,0,0,0,0,0,0,18.31484,29.91637,1,0,1430.947,7750.766,8542,91458,19,17.12885,62.54497,0.379572,17199,8.332791,0,16.66667,1.427312,5.211742,100,6029866965,1430.947,0,0,-1 2023-10-31 05:46:43.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:46:43.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:47:09.935 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:47:12.071 - Thread: 1 -> GC Memory: 1434.632 / 1434.632 MB 2023-10-31 05:47:35.231 - Thread: 1 -> GUI Stats: Update 0.738874388888891, Draw 0.366892111111111 2023-10-31 05:47:42.081 - Thread: 1 -> GC Memory: 1439.409 / 1439.409 MB 2023-10-31 05:48:12.199 - Thread: 1 -> GC Memory: 1440.367 / 1440.367 MB 2023-10-31 05:48:19.692 - Thread: 1 -> GUI Stats: Update 0.937996555555557, Draw 0.486145833333334 2023-10-31 05:48:22.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:48:22.484 - Thread: 1 -> STATISTICS,6541.8166667,0,0,0,0,0,0,49.26357,41.14401,1,0,1442.967,7751.109,8542,91458,19,17.75475,51.99556,0.3843162,17172,8.333014,0,16.66667,1.479505,4.332798,100,6029866965,1442.967,0,0,-1 2023-10-31 05:48:22.484 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:48:22.484 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:48:27.215 - Thread: 1 -> Autosave initiated 2023-10-31 05:48:27.215 - Thread: 1 -> Character state: True 2023-10-31 05:48:27.215 - Thread: 1 -> IsServer: True 2023-10-31 05:48:27.215 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:48:27.215 - Thread: 1 -> Autosave 2023-10-31 05:48:27.215 - Thread: 1 -> Saving world - START 2023-10-31 05:48:27.215 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:48:27.215 - Thread: 1 -> Before snapshot.: GC Memory: 1,444 B 2023-10-31 05:48:27.221 - Thread: 1 -> After snapshot.: GC Memory: 1,444 B 2023-10-31 05:48:27.231 - Thread: 1 -> Directory cleanup: GC Memory: 1,445 B 2023-10-31 05:48:27.231 - Thread: 1 -> Saving world - END 2023-10-31 05:48:27.232 - Thread: 11 -> Session snapshot save - START 2023-10-31 05:48:27.232 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 05:48:27.348 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:48:27.419 - Thread: 11 -> Session snapshot save - END 2023-10-31 05:48:42.346 - Thread: 1 -> GC Memory: 1393.21 / 1393.21 MB 2023-10-31 05:49:10.120 - Thread: 1 -> GUI Stats: Update 0.5770045, Draw 0.337765777777778 2023-10-31 05:49:12.350 - Thread: 1 -> GC Memory: 1393.444 / 1393.444 MB 2023-10-31 05:49:42.475 - Thread: 1 -> GC Memory: 1396.637 / 1396.637 MB 2023-10-31 05:49:55.644 - Thread: 1 -> GUI Stats: Update 0.614445055555555, Draw 0.337077444444445 2023-10-31 05:49:59.703 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:49:59.703 - Thread: 1 -> STATISTICS,6601.8333334,0,0,0,0,0,0,57.09742,44.88037,1,0,1397.552,7751.488,8542,91458,19,19.01111,50.64216,0.3595051,17157,8.33276,1,16.66667,1.58415,4.21989,100,6029842435,1397.552,0,0,-1 2023-10-31 05:49:59.703 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:49:59.703 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:50:12.817 - Thread: 1 -> GC Memory: 1394.038 / 1394.038 MB 2023-10-31 05:50:42.954 - Thread: 1 -> GC Memory: 1401.306 / 1401.306 MB 2023-10-31 05:51:01.055 - Thread: 1 -> GUI Stats: Update 0.641139944444444, Draw 0.352916611111111 2023-10-31 05:51:12.957 - Thread: 1 -> GC Memory: 1404.701 / 1404.701 MB 2023-10-31 05:51:48.058 - Thread: 1 -> GC Memory: 1406.343 / 1406.343 MB 2023-10-31 05:51:55.218 - Thread: 1 -> GUI Stats: Update 0.584322722222222, Draw 0.425992055555555 2023-10-31 05:51:58.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:51:58.151 - Thread: 1 -> STATISTICS,6661.85,0,0,0,0,0,0,106.8758,56.79715,1,0,1406.837,7749.398,8542,91458,19,19.70774,52.73613,0.3549944,17159,8.333062,1,16.66667,1.642258,4.394534,100,6030277285,1406.837,0,0,-1 2023-10-31 05:51:58.151 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:51:58.151 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:52:10.129 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:52:20.206 - Thread: 1 -> GC Memory: 1407.843 / 1407.843 MB 2023-10-31 05:52:50.327 - Thread: 1 -> GC Memory: 1394.827 / 1394.827 MB 2023-10-31 05:52:55.739 - Thread: 1 -> GUI Stats: Update 0.5822965, Draw 0.342717833333333 2023-10-31 05:53:20.331 - Thread: 1 -> GC Memory: 1397.865 / 1397.865 MB 2023-10-31 05:53:27.220 - Thread: 1 -> Autosave initiated 2023-10-31 05:53:27.220 - Thread: 1 -> Character state: True 2023-10-31 05:53:27.220 - Thread: 1 -> IsServer: True 2023-10-31 05:53:27.220 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:53:27.220 - Thread: 1 -> Autosave 2023-10-31 05:53:27.220 - Thread: 1 -> Saving world - START 2023-10-31 05:53:27.220 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:53:27.220 - Thread: 1 -> Before snapshot.: GC Memory: 1,392 B 2023-10-31 05:53:27.222 - Thread: 1 -> After snapshot.: GC Memory: 1,392 B 2023-10-31 05:53:27.233 - Thread: 1 -> Directory cleanup: GC Memory: 1,393 B 2023-10-31 05:53:27.233 - Thread: 1 -> Saving world - END 2023-10-31 05:53:27.233 - Thread: 11 -> Session snapshot save - START 2023-10-31 05:53:27.234 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 05:53:27.271 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:53:27.355 - Thread: 11 -> Session snapshot save - END 2023-10-31 05:53:41.613 - Thread: 1 -> GUI Stats: Update 0.591802777777778, Draw 0.341299555555556 2023-10-31 05:53:44.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:53:44.943 - Thread: 1 -> STATISTICS,6721.8666667,0,0,0,0,0,0,56.27375,36.09593,1,0,1399.777,7753.82,8542,91458,19,19.79122,54.68253,0.3722374,17163,8.332933,1,16.66667,1.649189,4.556658,100,6030494485,1399.777,0,0,-1 2023-10-31 05:53:44.943 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:53:44.943 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,140,65,258,79,0,5751,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:53:50.450 - Thread: 1 -> GC Memory: 1397.908 / 1397.908 MB 2023-10-31 05:54:20.571 - Thread: 1 -> GC Memory: 1400.626 / 1400.626 MB 2023-10-31 05:54:41.649 - Thread: 1 -> GUI Stats: Update 0.629378333333332, Draw 0.577885666666666 2023-10-31 05:54:52.907 - Thread: 1 -> GC Memory: 1405.204 / 1405.204 MB 2023-10-31 05:55:22.910 - Thread: 1 -> GC Memory: 1405.916 / 1405.916 MB 2023-10-31 05:55:44.108 - Thread: 1 -> GUI Stats: Update 0.72875972222222, Draw 0.361892722222223 2023-10-31 05:55:47.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:55:47.504 - Thread: 1 -> STATISTICS,6781.8833334,0,0,0,0,0,0,128.8707,59.84527,1,0,1409.135,7753.813,8542,91458,19,17.47872,60.55223,0.3628157,17159,8.332871,0,16.66667,1.45648,5.045739,100,6030081935,1409.135,0,0,-1 2023-10-31 05:55:47.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:55:47.504 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:55:53.026 - Thread: 1 -> GC Memory: 1409.08 / 1409.08 MB 2023-10-31 05:56:23.158 - Thread: 1 -> GC Memory: 1414.12 / 1414.12 MB 2023-10-31 05:56:43.239 - Thread: 1 -> GUI Stats: Update 0.653756833333335, Draw 0.353980166666667 2023-10-31 05:56:50.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:56:50.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:56:50.884 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 05:56:50.903 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 05:56:50.906 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 05:56:53.169 - Thread: 1 -> GC Memory: 1395.815 / 1395.815 MB 2023-10-31 05:57:10.266 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 05:57:14.257 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 05:57:14.257 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 05:57:23.180 - Thread: 1 -> GC Memory: 1408.176 / 1408.176 MB 2023-10-31 05:57:29.720 - Thread: 1 -> GUI Stats: Update 0.7144, Draw 0.866972499999999 2023-10-31 05:57:32.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:57:32.168 - Thread: 1 -> STATISTICS,6841.9,0,0,0,0,0,0,41.18231,36.89631,1,0,1411.397,7756.461,9111,91558,19,18.87674,79.11893,0.3824552,17081,8.332908,0,16.66667,1.572981,6.592907,100,6030101273,1411.397,0,0,-1 2023-10-31 05:57:32.168 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:57:32.168 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:57:53.215 - Thread: 1 -> GC Memory: 1409.318 / 1409.318 MB 2023-10-31 05:57:56.670 - Thread: 1 -> Pasting grid request by user: [007...780] 2023-10-31 05:57:56.670 - Thread: 10 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 84361920880598527 EntityID: 1F30A7C45F50EA3 2023-10-31 05:57:56.673 - Thread: 10 -> Status: Exists(True) InScene(True) 2023-10-31 05:58:15.768 - Thread: 1 -> GUI Stats: Update 0.501288055555557, Draw 0.368871944444443 2023-10-31 05:58:23.222 - Thread: 1 -> GC Memory: 1415.511 / 1415.511 MB 2023-10-31 05:58:24.320 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 05:58:25.329 - Thread: 1 -> Closing grid request by user: 76561198818657780 2023-10-31 05:58:25.329 - Thread: 1 -> Info: OnGridClosedRequest removed entity '84361920880598527:Large Grid 9976' with entity id '140467542244527779' 2023-10-31 05:58:25.345 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 05:58:25.345 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 05:58:27.230 - Thread: 1 -> Autosave initiated 2023-10-31 05:58:27.231 - Thread: 1 -> Character state: True 2023-10-31 05:58:27.231 - Thread: 1 -> IsServer: True 2023-10-31 05:58:27.231 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 05:58:27.231 - Thread: 1 -> Autosave 2023-10-31 05:58:27.231 - Thread: 1 -> Saving world - START 2023-10-31 05:58:27.231 - Thread: 1 -> Making world state snapshot. 2023-10-31 05:58:27.231 - Thread: 1 -> Before snapshot.: GC Memory: 1,414 B 2023-10-31 05:58:27.233 - Thread: 1 -> After snapshot.: GC Memory: 1,414 B 2023-10-31 05:58:27.244 - Thread: 1 -> Directory cleanup: GC Memory: 1,415 B 2023-10-31 05:58:27.244 - Thread: 1 -> Saving world - END 2023-10-31 05:58:27.244 - Thread: 10 -> Session snapshot save - START 2023-10-31 05:58:27.245 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 05:58:27.282 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 05:58:27.364 - Thread: 10 -> Session snapshot save - END 2023-10-31 05:58:43.525 - Thread: 1 -> Pasting grid request by user: [007...780] 2023-10-31 05:58:43.526 - Thread: 11 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 100975842505913247 EntityID: 190FE5CAF5D01CE 2023-10-31 05:58:43.528 - Thread: 11 -> Status: Exists(True) InScene(True) 2023-10-31 05:58:53.440 - Thread: 1 -> GC Memory: 1418.477 / 1418.477 MB 2023-10-31 05:59:18.404 - Thread: 1 -> GUI Stats: Update 1.361217, Draw 0.389580499999999 2023-10-31 05:59:20.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 05:59:20.804 - Thread: 1 -> STATISTICS,6901.9166667,0,0,0,0,0,0,21.51184,32.93031,1,0,1421.944,7758.238,9211,90789,19,19.11025,58.09536,0.3427237,17108,8.332811,0,16.66667,1.592421,4.840977,100,6030135737,1421.944,0,0,-1 2023-10-31 05:59:20.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 05:59:20.804 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 05:59:23.455 - Thread: 1 -> GC Memory: 1423.503 / 1423.503 MB 2023-10-31 05:59:53.467 - Thread: 1 -> GC Memory: 1423.447 / 1423.447 MB 2023-10-31 06:00:10.594 - Thread: 1 -> GUI Stats: Update 0.671113611111111, Draw 0.361166722222223 2023-10-31 06:00:23.585 - Thread: 1 -> GC Memory: 1392.73 / 1392.73 MB 2023-10-31 06:00:53.593 - Thread: 1 -> GC Memory: 1394.79 / 1394.79 MB 2023-10-31 06:00:54.926 - Thread: 1 -> GUI Stats: Update 0.492752944444445, Draw 0.3440435 2023-10-31 06:00:58.194 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:00:58.195 - Thread: 1 -> STATISTICS,6961.9333334,0,0,0,0,0,0,64.54398,44.14975,1,0,1395.835,7758.477,3886,96114,18,17.45347,53.23819,0.3624528,17059,8.332876,0,16.66667,1.454376,4.436273,100,6029908019,1395.835,0,0,-1 2023-10-31 06:00:58.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:00:58.195 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:01:23.606 - Thread: 1 -> GC Memory: 1397.091 / 1397.091 MB 2023-10-31 06:01:38.054 - Thread: 1 -> GUI Stats: Update 0.534874722222222, Draw 0.323322 2023-10-31 06:01:53.731 - Thread: 1 -> GC Memory: 1399.762 / 1399.762 MB 2023-10-31 06:02:10.277 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 06:02:21.284 - Thread: 1 -> GUI Stats: Update 0.449126833333334, Draw 0.291141944444444 2023-10-31 06:02:23.824 - Thread: 1 -> GC Memory: 1402.021 / 1402.021 MB 2023-10-31 06:02:24.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:02:24.763 - Thread: 1 -> STATISTICS,7021.95,0,0,0,0,0,0,117.967,59.0595,1,0,1403.475,7760.465,3886,96114,18,16.87551,66.46545,0.3314908,17062,8.332844,0,16.66667,1.40621,5.538463,100,6029678329,1403.475,0,0,-1 2023-10-31 06:02:24.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:02:24.763 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:02:55.276 - Thread: 1 -> GC Memory: 1403.535 / 1403.535 MB 2023-10-31 06:03:09.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 06:03:25.413 - Thread: 1 -> GC Memory: 1403.83 / 1403.83 MB 2023-10-31 06:03:27.677 - Thread: 1 -> Autosave initiated 2023-10-31 06:03:27.677 - Thread: 1 -> Character state: True 2023-10-31 06:03:27.677 - Thread: 1 -> IsServer: True 2023-10-31 06:03:27.677 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 06:03:27.677 - Thread: 1 -> Autosave 2023-10-31 06:03:27.677 - Thread: 1 -> Saving world - START 2023-10-31 06:03:27.677 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:03:27.677 - Thread: 1 -> Before snapshot.: GC Memory: 1,403 B 2023-10-31 06:03:27.679 - Thread: 1 -> After snapshot.: GC Memory: 1,404 B 2023-10-31 06:03:27.691 - Thread: 1 -> Directory cleanup: GC Memory: 1,404 B 2023-10-31 06:03:27.691 - Thread: 1 -> Saving world - END 2023-10-31 06:03:27.691 - Thread: 10 -> Session snapshot save - START 2023-10-31 06:03:27.691 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 06:03:27.715 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:03:28.100 - Thread: 10 -> Session snapshot save - END 2023-10-31 06:03:34.226 - Thread: 1 -> GUI Stats: Update 0.607277833333334, Draw 0.415236166666666 2023-10-31 06:03:57.194 - Thread: 1 -> GC Memory: 1389.067 / 1389.067 MB 2023-10-31 06:04:05.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 06:04:05.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 06:04:27.293 - Thread: 1 -> GC Memory: 1389.769 / 1389.769 MB 2023-10-31 06:04:28.104 - Thread: 1 -> GUI Stats: Update 1.07759494444444, Draw 0.360561166666667 2023-10-31 06:04:29.558 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 06:04:31.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:04:31.501 - Thread: 1 -> STATISTICS,7081.9666667,0,0,0,0,0,0,120.7213,61.88049,1,0,1392.362,7766.105,3886,96114,18,16.92002,71.48634,0.3556049,16983,8.332889,0,16.66667,1.409927,5.956877,100,6029821049,1392.362,0,0,-1 2023-10-31 06:04:31.501 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:04:31.501 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:04:33.007 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-10-31 06:04:44.735 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-10-31 06:04:44.735 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-10-31 06:04:57.299 - Thread: 1 -> GC Memory: 1392.809 / 1392.809 MB 2023-10-31 06:04:59.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 06:04:59.835 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 06:05:19.908 - Thread: 1 -> GUI Stats: Update 0.601500944444444, Draw 0.294642166666666 2023-10-31 06:05:27.301 - Thread: 1 -> GC Memory: 1402.856 / 1402.856 MB 2023-10-31 06:05:57.476 - Thread: 1 -> GC Memory: 1407.215 / 1407.215 MB 2023-10-31 06:06:01.954 - Thread: 1 -> GUI Stats: Update 0.806876111111112, Draw 0.302034222222223 2023-10-31 06:06:04.735 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:06:04.736 - Thread: 1 -> STATISTICS,7141.9833334,0,0,0,0,0,0,89.78987,54.91659,1,0,1407.209,7759.121,3886,96114,18,19.42613,58.33945,0.3408825,17006,8.332849,0,16.66667,1.61875,4.861339,100,6030331705,1407.209,0,0,-1 2023-10-31 06:06:04.736 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:06:04.736 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:06:27.574 - Thread: 1 -> GC Memory: 1407.79 / 1407.79 MB 2023-10-31 06:06:49.875 - Thread: 1 -> GUI Stats: Update 0.778507166666666, Draw 0.306249444444444 2023-10-31 06:06:57.587 - Thread: 1 -> GC Memory: 1412.979 / 1412.979 MB 2023-10-31 06:07:10.376 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 06:07:27.597 - Thread: 1 -> GC Memory: 1389.583 / 1389.583 MB 2023-10-31 06:07:43.287 - Thread: 1 -> GUI Stats: Update 0.671807944444445, Draw 0.323234222222222 2023-10-31 06:07:46.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:07:46.346 - Thread: 1 -> STATISTICS,7202,0,0,0,0,0,0,65.65541,42.45552,1,0,1389.746,7758.184,3886,96114,18,16.9334,51.99651,0.3538975,17037,8.33282,0,16.66667,1.411029,4.332776,100,6030331705,1389.746,0,0,-1 2023-10-31 06:07:46.346 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:07:46.346 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,854,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:07:57.690 - Thread: 1 -> GC Memory: 1392.682 / 1392.682 MB 2023-10-31 06:08:27.494 - Thread: 1 -> Autosave initiated 2023-10-31 06:08:27.494 - Thread: 1 -> Character state: True 2023-10-31 06:08:27.494 - Thread: 1 -> IsServer: True 2023-10-31 06:08:27.494 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 06:08:27.494 - Thread: 1 -> Autosave 2023-10-31 06:08:27.494 - Thread: 1 -> Saving world - START 2023-10-31 06:08:27.494 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:08:27.494 - Thread: 1 -> Before snapshot.: GC Memory: 1,395 B 2023-10-31 06:08:27.499 - Thread: 1 -> After snapshot.: GC Memory: 1,392 B 2023-10-31 06:08:27.509 - Thread: 1 -> Directory cleanup: GC Memory: 1,392 B 2023-10-31 06:08:27.509 - Thread: 1 -> Saving world - END 2023-10-31 06:08:27.509 - Thread: 10 -> Session snapshot save - START 2023-10-31 06:08:27.510 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 06:08:27.530 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:08:27.615 - Thread: 10 -> Session snapshot save - END 2023-10-31 06:08:27.695 - Thread: 1 -> GC Memory: 1398.317 / 1398.317 MB 2023-10-31 06:08:33.356 - Thread: 1 -> GUI Stats: Update 0.708785333333332, Draw 0.319689333333333 2023-10-31 06:08:57.815 - Thread: 1 -> GC Memory: 1401.778 / 1401.778 MB 2023-10-31 06:09:21.316 - Thread: 1 -> GUI Stats: Update 0.500596500000001, Draw 0.312938222222223 2023-10-31 06:09:24.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:09:24.871 - Thread: 1 -> STATISTICS,7262.0166667,0,0,0,0,0,0,77.14237,49.00797,1,0,1402.616,7759.836,3886,96114,18,18.39299,54.59618,0.3584073,17012,8.332831,0,16.66667,1.532657,4.549408,100,6030019505,1402.616,0,0,-1 2023-10-31 06:09:24.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:09:24.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:09:27.863 - Thread: 1 -> GC Memory: 1404.254 / 1404.254 MB 2023-10-31 06:09:57.871 - Thread: 1 -> GC Memory: 1405.957 / 1405.957 MB 2023-10-31 06:10:09.885 - Thread: 1 -> GUI Stats: Update 0.547762611111112, Draw 0.314918388888889 2023-10-31 06:10:27.875 - Thread: 1 -> GC Memory: 1405.096 / 1405.096 MB 2023-10-31 06:10:57.891 - Thread: 1 -> GC Memory: 1411.375 / 1411.375 MB 2023-10-31 06:11:11.645 - Thread: 1 -> GUI Stats: Update 0.538036055555556, Draw 0.337503166666666 2023-10-31 06:11:15.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:11:15.239 - Thread: 1 -> STATISTICS,7322.0333334,0,0,0,0,0,0,152.4782,69.49832,1,0,1390.893,7758.371,3886,96114,18,16.83462,51.42903,0.3678313,16990,8.332871,0,16.66667,1.402807,4.285515,100,6030017275,1390.893,0,0,-1 2023-10-31 06:11:15.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:11:15.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:11:27.908 - Thread: 1 -> GC Memory: 1390.664 / 1390.664 MB 2023-10-31 06:11:57.946 - Thread: 1 -> GC Memory: 1391.507 / 1391.507 MB 2023-10-31 06:12:00.566 - Thread: 1 -> GUI Stats: Update 0.663901333333334, Draw 0.861261000000002 2023-10-31 06:12:10.378 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 06:12:27.949 - Thread: 1 -> GC Memory: 1394.832 / 1394.832 MB 2023-10-31 06:12:44.532 - Thread: 1 -> GUI Stats: Update 0.456315055555556, Draw 0.308167277777777 2023-10-31 06:12:47.768 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:12:47.769 - Thread: 1 -> STATISTICS,7382.05,0,0,0,0,0,0,91.72903,53.49026,1,0,1392.494,7757.859,3886,96114,18,19.45114,68.01955,0.3370608,17039,8.332793,1,16.66667,1.620823,5.667929,100,6030017275,1392.494,0,0,-1 2023-10-31 06:12:47.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:12:47.769 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:12:57.964 - Thread: 1 -> GC Memory: 1394.172 / 1394.172 MB 2023-10-31 06:13:27.773 - Thread: 1 -> Autosave initiated 2023-10-31 06:13:27.773 - Thread: 1 -> Character state: True 2023-10-31 06:13:27.773 - Thread: 1 -> IsServer: True 2023-10-31 06:13:27.773 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 06:13:27.773 - Thread: 1 -> Autosave 2023-10-31 06:13:27.773 - Thread: 1 -> Saving world - START 2023-10-31 06:13:27.774 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:13:27.774 - Thread: 1 -> Before snapshot.: GC Memory: 1,396 B 2023-10-31 06:13:27.775 - Thread: 1 -> After snapshot.: GC Memory: 1,396 B 2023-10-31 06:13:27.785 - Thread: 1 -> Directory cleanup: GC Memory: 1,397 B 2023-10-31 06:13:27.785 - Thread: 1 -> Saving world - END 2023-10-31 06:13:27.785 - Thread: 10 -> Session snapshot save - START 2023-10-31 06:13:27.786 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 06:13:27.807 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:13:28.085 - Thread: 1 -> GC Memory: 1399.246 / 1399.246 MB 2023-10-31 06:13:28.098 - Thread: 10 -> Session snapshot save - END 2023-10-31 06:13:42.627 - Thread: 1 -> GUI Stats: Update 0.589228000000001, Draw 0.312567611111111 2023-10-31 06:13:58.100 - Thread: 1 -> GC Memory: 1403.234 / 1403.234 MB 2023-10-31 06:14:28.116 - Thread: 1 -> GC Memory: 1404.159 / 1404.159 MB 2023-10-31 06:14:30.438 - Thread: 1 -> GUI Stats: Update 0.731126277777778, Draw 0.317232777777778 2023-10-31 06:14:33.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:14:33.670 - Thread: 1 -> STATISTICS,7442.0666667,0,0,0,0,0,0,191.5446,78.72439,1,0,1407.523,7758.438,3886,96114,18,16.42897,66.53971,0.3654364,17020,8.332349,0,16.66667,1.368919,5.544321,100,6029963755,1407.523,0,0,-1 2023-10-31 06:14:33.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:14:33.670 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:14:58.183 - Thread: 1 -> GC Memory: 1390.594 / 1390.594 MB 2023-10-31 06:15:17.114 - Thread: 1 -> GUI Stats: Update 0.545866388888889, Draw 0.364657777777778 2023-10-31 06:15:28.402 - Thread: 1 -> GC Memory: 1391.108 / 1391.108 MB 2023-10-31 06:15:58.416 - Thread: 1 -> GC Memory: 1391.967 / 1391.967 MB 2023-10-31 06:16:01.971 - Thread: 1 -> GUI Stats: Update 0.492616722222222, Draw 0.509899277777778 2023-10-31 06:16:04.068 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:16:04.069 - Thread: 1 -> STATISTICS,7502.0833334,0,0,0,0,0,0,11.24136,29.73256,1,0,1390.492,7758.43,3886,96114,18,16.52408,84.74438,0.3441916,16869,8.332942,0,16.66667,1.376942,7.0617,100,6029997205,1390.492,0,0,-1 2023-10-31 06:16:04.069 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:16:04.069 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:16:28.503 - Thread: 1 -> GC Memory: 1392.087 / 1392.087 MB 2023-10-31 06:16:53.291 - Thread: 1 -> GUI Stats: Update 0.561819277777779, Draw 0.415935500000001 2023-10-31 06:16:58.528 - Thread: 1 -> GC Memory: 1394.327 / 1394.327 MB 2023-10-31 06:17:10.520 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 06:17:28.531 - Thread: 1 -> GC Memory: 1395.974 / 1395.974 MB 2023-10-31 06:17:44.907 - Thread: 1 -> GUI Stats: Update 0.663092499999999, Draw 0.334308500000001 2023-10-31 06:17:47.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:17:47.970 - Thread: 1 -> STATISTICS,7562.1,0,0,0,0,0,0,70.5239,45.24708,1,0,1397.976,7762.012,3886,96114,18,17.41547,72.57819,0.3697326,16966,8.332853,0,16.66667,1.451206,6.047834,100,6029919155,1397.976,0,0,-1 2023-10-31 06:17:47.970 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:17:47.970 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:17:59.013 - Thread: 1 -> GC Memory: 1399.591 / 1399.591 MB 2023-10-31 06:18:27.576 - Thread: 1 -> Autosave initiated 2023-10-31 06:18:27.576 - Thread: 1 -> Character state: True 2023-10-31 06:18:27.576 - Thread: 1 -> IsServer: True 2023-10-31 06:18:27.576 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 06:18:27.576 - Thread: 1 -> Autosave 2023-10-31 06:18:27.576 - Thread: 1 -> Saving world - START 2023-10-31 06:18:27.577 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:18:27.577 - Thread: 1 -> Before snapshot.: GC Memory: 1,385 B 2023-10-31 06:18:27.578 - Thread: 1 -> After snapshot.: GC Memory: 1,385 B 2023-10-31 06:18:27.587 - Thread: 1 -> Directory cleanup: GC Memory: 1,386 B 2023-10-31 06:18:27.587 - Thread: 1 -> Saving world - END 2023-10-31 06:18:27.588 - Thread: 10 -> Session snapshot save - START 2023-10-31 06:18:27.588 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 06:18:27.607 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:18:27.699 - Thread: 10 -> Session snapshot save - END 2023-10-31 06:18:29.181 - Thread: 1 -> GC Memory: 1392.096 / 1392.096 MB 2023-10-31 06:18:39.594 - Thread: 1 -> GUI Stats: Update 0.652706999999999, Draw 1.04707194444444 2023-10-31 06:18:59.262 - Thread: 1 -> GC Memory: 1391.505 / 1391.505 MB 2023-10-31 06:19:23.429 - Thread: 1 -> GUI Stats: Update 0.421484611111112, Draw 0.306935111111111 2023-10-31 06:19:25.560 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:19:25.569 - Thread: 1 -> STATISTICS,7622.1166667,0,0,0,0,0,0,11.06091,25.46586,1,0,1395.808,7758.734,3886,96114,18,15.05268,72.08456,0.3335995,16933,8.333035,0,16.66667,1.254345,6.006832,100,6029689465,1395.808,0,0,-1 2023-10-31 06:19:25.569 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:19:25.569 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:19:29.262 - Thread: 1 -> GC Memory: 1397.691 / 1397.691 MB 2023-10-31 06:19:54.504 - Thread: 1 -> GUI Stats: Update 0.347947611111112, Draw 0.296671555555555 2023-10-31 06:19:59.300 - Thread: 1 -> GC Memory: 1396.183 / 1396.183 MB 2023-10-31 06:20:29.307 - Thread: 1 -> GC Memory: 1399.234 / 1399.234 MB 2023-10-31 06:20:37.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 06:20:37.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 06:20:37.059 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-10-31 06:20:37.072 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-10-31 06:20:39.317 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-10-31 06:20:50.638 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.LoadContent 2023-10-31 06:20:55.217 - Thread: 1 -> GUI Stats: Update 0.583046444444444, Draw 0.327529388888889 2023-10-31 06:20:55.581 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - START 2023-10-31 06:20:55.581 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - END 2023-10-31 06:20:59.320 - Thread: 1 -> GC Memory: 1402.073 / 1402.073 MB 2023-10-31 06:20:59.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:20:59.331 - Thread: 1 -> STATISTICS,7682.1333334,0,0,0,0,0,0,70.99432,44.81006,1,0,1402.097,7767.387,3886,96114,18,19.79373,75.6478,0.3292908,16910,8.332829,1,16.66667,1.649378,6.303602,100,6029678315,1402.097,0,0,-1 2023-10-31 06:20:59.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:20:59.331 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:20:59.599 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.LoadContent 2023-10-31 06:21:03.651 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - START 2023-10-31 06:21:03.651 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - END 2023-10-31 06:21:29.405 - Thread: 1 -> GC Memory: 1405.216 / 1405.216 MB 2023-10-31 06:21:33.970 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.LoadContent 2023-10-31 06:21:38.613 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - START 2023-10-31 06:21:38.613 - Thread: 1 -> MyGuiScreenDialogText MyGuiScreenBase.UnloadContent - END 2023-10-31 06:21:41.981 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-10-31 06:21:41.981 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-10-31 06:21:44.788 - Thread: 1 -> GUI Stats: Update 0.5125905, Draw 0.257499833333333 2023-10-31 06:21:52.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-10-31 06:21:56.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-10-31 06:21:56.631 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-10-31 06:21:59.422 - Thread: 1 -> GC Memory: 1388.855 / 1388.855 MB 2023-10-31 06:22:10.529 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 06:22:27.681 - Thread: 1 -> GUI Stats: Update 0.6210475, Draw 0.333226777777777 2023-10-31 06:22:29.423 - Thread: 1 -> GC Memory: 1390.557 / 1390.557 MB 2023-10-31 06:22:32.049 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:22:32.049 - Thread: 1 -> STATISTICS,7742.15,0,0,0,0,0,0,95.44168,49.07948,1,0,1391.246,7758.375,3886,96114,18,16.5619,62.40732,0.3874224,16867,8.332726,1,16.66667,1.380057,5.200232,100,6029963755,1391.246,0,0,-1 2023-10-31 06:22:32.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:22:32.049 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:22:32.842 - Thread: 1 -> Updating stopped. 2023-10-31 06:22:33.036 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 06:22:34.381 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 06:22:34.381 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 06:22:34.383 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 06:22:34.739 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 06:22:45.726 - Thread: 1 -> Saving world - START 2023-10-31 06:22:45.726 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:22:45.727 - Thread: 1 -> Before snapshot.: GC Memory: 1,391 B 2023-10-31 06:22:45.728 - Thread: 1 -> After snapshot.: GC Memory: 1,391 B 2023-10-31 06:22:45.740 - Thread: 1 -> Directory cleanup: GC Memory: 1,391 B 2023-10-31 06:22:45.740 - Thread: 1 -> Saving world - END 2023-10-31 06:22:45.741 - Thread: 12 -> Session snapshot save - START 2023-10-31 06:22:45.741 - Thread: 12 -> Checking file access for files in target dir. 2023-10-31 06:22:45.758 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 06:22:45.759 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 06:22:45.770 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:22:45.864 - Thread: 12 -> Session snapshot save - END 2023-10-31 06:22:46.798 - Thread: 1 -> Updating continues. 2023-10-31 06:22:47.516 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 06:22:47.516 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 06:22:59.485 - Thread: 1 -> GC Memory: 1395.794 / 1395.794 MB 2023-10-31 06:23:19.667 - Thread: 1 -> GUI Stats: Update 0.807306166666669, Draw 0.3578185 2023-10-31 06:23:27.982 - Thread: 1 -> Autosave initiated 2023-10-31 06:23:27.982 - Thread: 1 -> Character state: True 2023-10-31 06:23:27.982 - Thread: 1 -> IsServer: True 2023-10-31 06:23:27.982 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-10-31 06:23:27.982 - Thread: 1 -> Autosave 2023-10-31 06:23:27.982 - Thread: 1 -> Saving world - START 2023-10-31 06:23:27.982 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:23:27.982 - Thread: 1 -> Before snapshot.: GC Memory: 1,400 B 2023-10-31 06:23:27.986 - Thread: 1 -> After snapshot.: GC Memory: 1,400 B 2023-10-31 06:23:27.998 - Thread: 1 -> Directory cleanup: GC Memory: 1,400 B 2023-10-31 06:23:27.998 - Thread: 1 -> Saving world - END 2023-10-31 06:23:27.999 - Thread: 10 -> Session snapshot save - START 2023-10-31 06:23:27.999 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 06:23:28.027 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:23:28.465 - Thread: 10 -> Session snapshot save - END 2023-10-31 06:23:29.635 - Thread: 1 -> GC Memory: 1404.919 / 1404.919 MB 2023-10-31 06:23:59.645 - Thread: 1 -> GC Memory: 1405.68 / 1405.68 MB 2023-10-31 06:24:30.827 - Thread: 1 -> GC Memory: 1406.425 / 1406.425 MB 2023-10-31 06:24:33.829 - Thread: 1 -> GUI Stats: Update 0.170371777777778, Draw 0.392643277777778 2023-10-31 06:24:36.970 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:24:36.970 - Thread: 1 -> STATISTICS,7802.1666667,0,0,0,0,0,0,19.97385,32.50897,1,0,1407.997,7758.336,3886,96114,18,18.96816,66.45679,0.4553335,16574,8.33285,0,16.66667,1.580588,5.537745,100,6030023965,1407.997,0,0,-1 2023-10-31 06:24:36.971 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:24:36.971 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:25:00.834 - Thread: 1 -> GC Memory: 1408.899 / 1408.899 MB 2023-10-31 06:25:17.256 - Thread: 1 -> GUI Stats: Update 0.0476689444444445, Draw 0.321874444444444 2023-10-31 06:25:30.849 - Thread: 1 -> GC Memory: 1411.62 / 1411.62 MB 2023-10-31 06:26:01.026 - Thread: 1 -> GC Memory: 1389.308 / 1389.308 MB 2023-10-31 06:26:02.513 - Thread: 1 -> GUI Stats: Update 0.046199277777778, Draw 0.846500388888886 2023-10-31 06:26:06.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-10-31 06:26:06.460 - Thread: 1 -> STATISTICS,7862.1833334,0,0,0,0,0,0,79.27006,47.57672,1,0,1389.179,7758.453,3886,96114,18,16.94976,66.81604,0.3566411,16653,8.332862,0,16.66667,1.4124,5.567688,100,6030023965,1389.179,0,0,-1 2023-10-31 06:26:06.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-10-31 06:26:06.460 - Thread: 1 -> MEMORY VALUES,2,1,0,1,20,853,140,65,258,79,0,5750,3794,0,0,192,4053,0,1569,28,0,5,28,0,7,0,2,1717,758,0,0,20,0,0,0,0 2023-10-31 06:26:31.103 - Thread: 1 -> GC Memory: 1388.48 / 1388.48 MB 2023-10-31 06:27:01.112 - Thread: 1 -> GC Memory: 1395.054 / 1395.054 MB 2023-10-31 06:27:07.545 - Thread: 1 -> GUI Stats: Update 0.0469915555555555, Draw 0.321339333333333 2023-10-31 06:27:10.756 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-10-31 06:27:19.785 - Thread: 1 -> Updating stopped. 2023-10-31 06:27:19.788 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 06:27:20.988 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 06:27:21.285 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 06:27:21.285 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 06:27:21.286 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 06:27:22.432 - Thread: 1 -> Saving world - START 2023-10-31 06:27:22.432 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:27:22.433 - Thread: 1 -> Before snapshot.: GC Memory: 1,395 B 2023-10-31 06:27:22.434 - Thread: 1 -> After snapshot.: GC Memory: 1,395 B 2023-10-31 06:27:22.445 - Thread: 1 -> Directory cleanup: GC Memory: 1,396 B 2023-10-31 06:27:22.445 - Thread: 1 -> Saving world - END 2023-10-31 06:27:22.446 - Thread: 11 -> Session snapshot save - START 2023-10-31 06:27:22.446 - Thread: 11 -> Checking file access for files in target dir. 2023-10-31 06:27:22.465 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:22.466 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:22.468 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:27:22.574 - Thread: 11 -> Session snapshot save - END 2023-10-31 06:27:23.491 - Thread: 1 -> Updating continues. 2023-10-31 06:27:23.731 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:23.731 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:23.933 - Thread: 1 -> Updating stopped. 2023-10-31 06:27:23.933 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 06:27:24.200 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 06:27:24.200 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 06:27:24.201 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 06:27:24.367 - Thread: 1 -> Updating continues. 2023-10-31 06:27:24.599 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:24.599 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:25.267 - Thread: 1 -> Updating stopped. 2023-10-31 06:27:25.465 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 06:27:25.882 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 06:27:25.882 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 06:27:25.884 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 06:27:26.471 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-10-31 06:27:29.103 - Thread: 1 -> Saving world - START 2023-10-31 06:27:29.103 - Thread: 1 -> Making world state snapshot. 2023-10-31 06:27:29.103 - Thread: 1 -> Before snapshot.: GC Memory: 1,402 B 2023-10-31 06:27:29.104 - Thread: 1 -> After snapshot.: GC Memory: 1,403 B 2023-10-31 06:27:29.115 - Thread: 1 -> Directory cleanup: GC Memory: 1,403 B 2023-10-31 06:27:29.115 - Thread: 1 -> Saving world - END 2023-10-31 06:27:29.116 - Thread: 10 -> Session snapshot save - START 2023-10-31 06:27:29.116 - Thread: 10 -> Checking file access for files in target dir. 2023-10-31 06:27:29.135 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:29.135 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:29.139 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Lachy\AppData\Roaming\SpaceEngineers\Saves\76561198818657780\Empty World 2023-10-31 02-19\.new\Sandbox_config.sbc 2023-10-31 06:27:29.434 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-10-31 06:27:29.450 - Thread: 10 -> Session snapshot save - END 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:29.452 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:29.692 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-10-31 06:27:29.692 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-10-31 06:27:29.692 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-10-31 06:27:29.695 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-10-31 06:27:29.696 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-10-31 06:27:29.698 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-10-31 06:27:29.698 - Thread: 1 -> MySession::Unload START 2023-10-31 06:27:29.698 - Thread: 1 -> AutoSaveInMinutes: 5 2023-10-31 06:27:29.698 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-10-31 06:27:29.698 - Thread: 1 -> IsServer: True 2023-10-31 06:27:29.699 - Thread: 1 -> MyAudio.UnloadData - START 2023-10-31 06:27:29.703 - Thread: 1 -> MyAudio.UnloadData - END 2023-10-31 06:27:29.703 - Thread: 1 -> MyAudio.LoadData - START 2023-10-31 06:27:29.730 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Yeti Nano (Yeti Nano) - Channel #: 2 - Sample rate: 48000 2023-10-31 06:27:31.788 - Thread: 1 -> MyAudio.LoadData - END 2023-10-31 06:27:31.788 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 06:27:31.788 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 06:27:31.790 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 06:27:31.812 - Thread: 1 -> Unloading Procedural World Generator 2023-10-31 06:27:31.860 - Thread: 1 -> Info: MyLights Unloading data. 2023-10-31 06:27:31.865 - Thread: 1 -> Network readers disposed 2023-10-31 06:27:31.865 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-10-31 06:27:32.199 - Thread: 1 -> Loading sound definitions 2023-10-31 06:27:32.199 - Thread: 1 -> Loading gamepad controls 2023-10-31 06:27:33.298 - Thread: 1 -> GuiTextures.sbc 2023-10-31 06:27:33.298 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-10-31 06:27:33.501 - Thread: 1 -> GuiTextures.sbc 2023-10-31 06:27:33.501 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-10-31 06:27:33.501 - Thread: 1 -> GuiTextures.sbc 2023-10-31 06:27:33.501 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-10-31 06:27:33.501 - Thread: 1 -> GuiTextures.sbc 2023-10-31 06:27:33.501 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-10-31 06:27:33.501 - Thread: 1 -> GuiTextures.sbc 2023-10-31 06:27:33.501 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-10-31 06:27:33.501 - Thread: 1 -> GuiTextures.sbc 2023-10-31 06:27:33.501 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-10-31 06:27:33.584 - Thread: 1 -> Loading OffensiveWords definitions 2023-10-31 06:27:33.584 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-10-31 06:27:33.584 - Thread: 1 -> Loading shadow textures definitions 2023-10-31 06:27:33.586 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-10-31 06:27:33.586 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-10-31 06:27:33.973 - Thread: 1 -> MySession::Unload END 2023-10-31 06:27:33.982 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-10-31 06:27:33.982 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-10-31 06:27:36.115 - Thread: 1 -> MyConfig.Save() - START 2023-10-31 06:27:36.115 - Thread: 1 -> Path: C:\Users\Lachy\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-10-31 06:27:36.116 - Thread: 1 -> MyConfig.Save() - END 2023-10-31 06:27:36.119 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:36.119 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:39.813 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-10-31 06:27:40.078 - Thread: 1 -> Exiting.. 2023-10-31 06:27:40.078 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-10-31 06:27:40.079 - Thread: 1 -> MyAudio.UnloadData - START 2023-10-31 06:27:40.094 - Thread: 1 -> MyAudio.UnloadData - END 2023-10-31 06:27:40.096 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-10-31 06:27:40.098 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:40.098 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:40.098 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-10-31 06:27:40.098 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-10-31 06:27:40.461 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 24756552 allocated by heap 640 allocated by debug 16777216 allocated by solver ------- 41534408 computed total 41534408 reported total Heap usage: 1002224 ( 4%) unused in thread local freelists 18719752 (75%) unused in main heap 5034576 (20%) used in main heap ------- 24756552 allocated by heap Peak usage: 22850144 (22%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-10-31 06:27:40.938 - Thread: 35 -> External debugger: interrupted. 2023-10-31 06:27:40.952 - Thread: 1 -> Steam closed 2023-10-31 06:27:40.999 - Thread: 1 -> Log Closed