``` 2023-10-22 01:09:40.140 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.AI.CollisionAvoidance.MyAutopilotCollisionAvoidance.AvoidCollisions(MyTerminalBlock blockForPositionReference, Single thrusterForce, Vector3D delta, Single& autopilotSpeedLimit, Vector3D targetPosition, Boolean waitForFreeWay) at Sandbox.Game.EntityComponents.MyAutopilotComponent.CalculateDeltaPos(MyEntityThrustComponent thrust, Vector3D targetPos, Vector3D& deltaPos, Vector3D& perpDeltaPos, Vector3D& targetDelta, Single& autopilotSpeedLimit, Boolean& isCollisionAvoidance) at Sandbox.Game.EntityComponents.MyAutopilotComponent.UpdateAutopilot() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.ParallelUpdateHandlerBeforeSimulation(IMyParallelUpdateable entity) at ParallelTasks.ForEachLoopWork`1.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) 2023-10-22 01:09:40.140 - Thread: 1 -> Exception Data: Exception Info: Holder ID: 3494; m_runCount: 3494; m_executing: 4; MaximumThreads: 2147483647 Work Options: MaximumThreads: 2147483647, QueueFIFO: False, DebugName: , TaskType: WorkItem 2023-10-22 01:09:40.140 - Thread: 1 -> Task Exception Stack: at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.ForEach[T](IEnumerable`1 collection, Action`1 action, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.PerformParallelUpdate(Action`1 updateFunction) at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchBeforeSimulation() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) at avaness.SpaceEngineersLauncher.Program.StartSpaceEngineers(String[] args) at avaness.SpaceEngineersLauncher.Program.Main(String[] args) ```