2023-09-15 05:21:28.805 - Thread: 1 -> Log Started 2023-09-15 05:21:28.806 - Thread: 1 -> Timezone (local - UTC): 2h 2023-09-15 05:21:28.806 - Thread: 1 -> App Version: 01_203_024 2023-09-15 05:21:28.819 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-09-15 05:21:28.821 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2023-09-15 05:21:28.821 - Thread: 1 -> Client Build Number: 0 2023-09-15 05:21:28.821 - Thread: 1 -> Server Build Number: 0 2023-09-15 05:21:28.821 - Thread: 1 -> Environment.ProcessorCount: 64 2023-09-15 05:21:28.832 - Thread: 1 -> Environment.OSVersion: Microsoft Windows Server 2012 R2 Standard (Microsoft Windows NT 6.2.9200.0) 2023-09-15 05:21:28.832 - Thread: 1 -> Environment.CommandLine: DedicatedServer64\SpaceEngineersDedicated.exe -console -ignorelastsession -maxplayers 8 -ip 62.104.164.128 -port 20300 -path C:\Gameserver\varserver\1110551\saves" 2023-09-15 05:21:28.832 - Thread: 1 -> Environment.Is64BitProcess: True 2023-09-15 05:21:28.832 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-09-15 05:21:28.832 - Thread: 1 -> Environment.Version: .NET Framework 4.7.3260.0 2023-09-15 05:21:28.832 - Thread: 1 -> Environment.CurrentDirectory: C:\Gameserver\varserver\1110551 2023-09-15 05:21:28.832 - Thread: 1 -> CPU Info: AMD EPYC 7302 16-Core Processor 2023-09-15 05:21:28.832 - Thread: 1 -> IntPtr.Size: 8 2023-09-15 05:21:28.832 - Thread: 1 -> Default Culture: 2023-09-15 05:21:28.832 - Thread: 1 -> Default UI Culture: 2023-09-15 05:21:28.946 - Thread: 1 -> MyScreenManager() 2023-09-15 05:21:29.050 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-09-15 05:21:29.053 - Thread: 1 -> Game dir: C:\Gameserver\varserver\1110551\DedicatedServer64 2023-09-15 05:21:29.053 - Thread: 1 -> Content dir: C:\Gameserver\varserver\1110551\Content 2023-09-15 05:21:30.700 - Thread: 1 -> Preallocate - START 2023-09-15 05:21:30.705 - Thread: 1 -> MySpaceWorldGenerator - START 2023-09-15 05:21:30.715 - Thread: 1 -> MySpaceWorldGenerator - END 2023-09-15 05:21:30.715 - Thread: 1 -> MySpaceBuildComponent - START 2023-09-15 05:21:30.715 - Thread: 1 -> MySpaceBuildComponent - END 2023-09-15 05:21:30.715 - Thread: 1 -> MyEntities - START 2023-09-15 05:21:30.745 - Thread: 1 -> MyEntities - END 2023-09-15 05:21:30.745 - Thread: 1 -> MyObjectBuilder_Base - START 2023-09-15 05:21:30.745 - Thread: 1 -> MyObjectBuilder_Base - END 2023-09-15 05:21:30.745 - Thread: 1 -> MyTransparentGeometry - START 2023-09-15 05:21:30.745 - Thread: 1 -> MyTransparentGeometry - END 2023-09-15 05:21:30.745 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-09-15 05:21:30.758 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-09-15 05:21:30.758 - Thread: 1 -> MyMath - START 2023-09-15 05:21:30.758 - Thread: 1 -> MyMath - END 2023-09-15 05:21:30.758 - Thread: 1 -> MySimpleObjectDraw - START 2023-09-15 05:21:30.758 - Thread: 1 -> MySimpleObjectDraw - END 2023-09-15 05:21:30.778 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-09-15 05:21:30.778 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-09-15 05:21:30.778 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-09-15 05:21:30.820 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-09-15 05:21:30.820 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-09-15 05:21:30.821 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-09-15 05:21:30.821 - Thread: 1 -> MySyncDestructions - START 2023-09-15 05:21:30.821 - Thread: 1 -> MySyncDestructions - END 2023-09-15 05:21:30.821 - Thread: 1 -> MySyncEntity - START 2023-09-15 05:21:30.821 - Thread: 1 -> MySyncEntity - END 2023-09-15 05:21:30.821 - Thread: 1 -> MyCommandCharacter - START 2023-09-15 05:21:30.823 - Thread: 1 -> MyCommandCharacter - END 2023-09-15 05:21:30.823 - Thread: 1 -> MyCommandConsole - START 2023-09-15 05:21:30.824 - Thread: 1 -> MyCommandConsole - END 2023-09-15 05:21:30.824 - Thread: 1 -> MyCommandEntity - START 2023-09-15 05:21:30.825 - Thread: 1 -> MyCommandEntity - END 2023-09-15 05:21:30.825 - Thread: 1 -> MyAiTargetManager - START 2023-09-15 05:21:30.825 - Thread: 1 -> MyAiTargetManager - END 2023-09-15 05:21:30.825 - Thread: 1 -> MyClientDebugCommands - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyClientDebugCommands - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyDedicatedServer - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyDedicatedServer - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyDedicatedServerBase - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyDedicatedServerBase - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerBase - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerBase - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerClient - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerClient - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerClientBase - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerClientBase - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerLobby - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerLobby - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerServerBase - START 2023-09-15 05:21:30.826 - Thread: 1 -> MyMultiplayerServerBase - END 2023-09-15 05:21:30.826 - Thread: 1 -> MyServerDebugCommands - START 2023-09-15 05:21:30.827 - Thread: 1 -> MyServerDebugCommands - END 2023-09-15 05:21:30.827 - Thread: 1 -> MyCubeGridDefinitions - START 2023-09-15 05:21:30.908 - Thread: 1 -> MyCubeGridDefinitions - END 2023-09-15 05:21:30.908 - Thread: 1 -> MyDefinitionManager - START 2023-09-15 05:21:30.942 - Thread: 1 -> MyDefinitionManager - END 2023-09-15 05:21:30.944 - Thread: 1 -> Preallocate - END 2023-09-15 05:21:30.944 - Thread: 1 -> Bind IP : 62.104.164.128:20300 2023-09-15 05:21:35.152 - Thread: 1 -> Networking service: Steam 2023-09-15 05:21:35.152 - Thread: 1 -> Server successfully started 2023-09-15 05:21:35.152 - Thread: 1 -> Product name: Space Engineers 2023-09-15 05:21:35.152 - Thread: 1 -> Desc: Space Engineers 2023-09-15 05:21:35.152 - Thread: 1 -> Public IP: 62.104.164.128 2023-09-15 05:21:35.153 - Thread: 1 -> User ID: [009...785] 2023-09-15 05:21:35.155 - Thread: 1 -> Server connected to Steam 2023-09-15 05:21:35.266 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-09-15 05:21:35.600 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-09-15 05:21:35.600 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-09-15 05:21:35.601 - Thread: 1 -> Server Name: 4Netplayers Space Engineers Server lextempo7 2023-09-15 05:21:35.601 - Thread: 1 -> World Name: World 2023-09-15 05:21:35.639 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-09-15 05:21:35.639 - Thread: 1 -> Auto Restart Enabled 2023-09-15 05:21:35.644 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-09-15 05:21:35.644 - Thread: 1 -> Installed DLCs: 2023-09-15 05:21:35.672 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-09-15 05:21:35.717 - Thread: 1 -> Havok: Physics.Init 2023-09-15 05:21:35.738 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-09-15 05:21:35.743 - Thread: 1 -> HkGameName: SpaceEngineers 2023-09-15 05:21:35.765 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-09-15 05:21:35.767 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-09-15 05:21:35.771 - Thread: 1 -> c20460faceb5a252ee191f9ce6a44859c671fc1f 2023-09-15 05:21:36.208 - Thread: 1 -> Loading scenarios 2023-09-15 05:21:36.265 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-09-15 05:21:36.266 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-09-15 05:21:36.386 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-15 05:21:36.386 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-09-15 05:21:36.390 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-09-15 05:21:36.407 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2023-09-15 05:21:36.413 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-09-15 05:21:36.415 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-09-15 05:21:36.424 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-09-15 05:21:36.424 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-09-15 05:21:36.426 - Thread: 14 -> ReloadVoxelMaterials 2023-09-15 05:21:36.505 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-09-15 05:21:40.884 - Thread: 1 -> Loading Sandbox world configuration file C:\Gameserver\varserver\1110551\saves\Saves\World\Sandbox_config.sbc 2023-09-15 05:21:40.897 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-09-15 05:21:40.899 - Thread: 1 -> Server PolicyResponse (1) 2023-09-15 05:21:40.902 - Thread: 11 -> Downloading world mods - START 2023-09-15 05:21:41.000 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-09-15 05:21:41.000 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-09-15 05:21:41.000 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2023-09-15 05:21:41.204 - Thread: 27 -> Mod dependencies query successful 2023-09-15 05:21:41.209 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 2 items 2023-09-15 05:21:41.453 - Thread: 27 -> Mod query successful 2023-09-15 05:21:41.463 - Thread: 11 -> Downloading: Id = 1879455650, title = 'Nanobot Drill and Fill System' 2023-09-15 05:21:44.378 - Thread: 27 -> Workshop item with id 1879455650 download finished. Result: k_EResultOK 2023-09-15 05:21:44.379 - Thread: 27 -> Workshop item with id 1879455650 download finished. Result: k_EResultOK 2023-09-15 05:21:44.380 - Thread: 27 -> Mod download successful. 2023-09-15 05:21:44.380 - Thread: 11 -> Up to date mod: Id = 1879455650, title = 'Nanobot Drill and Fill System' 2023-09-15 05:21:44.380 - Thread: 11 -> Downloading: Id = 857053359, title = 'Nanobot Build and Repair System' 2023-09-15 05:21:45.752 - Thread: 27 -> Workshop item with id 857053359 download finished. Result: k_EResultOK 2023-09-15 05:21:45.752 - Thread: 27 -> Workshop item with id 857053359 download finished. Result: k_EResultOK 2023-09-15 05:21:45.752 - Thread: 27 -> Mod download successful. 2023-09-15 05:21:45.752 - Thread: 11 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2023-09-15 05:21:45.753 - Thread: 11 -> Mod download time: 4.29 seconds 2023-09-15 05:21:45.755 - Thread: 11 -> Downloading world mods - END 2023-09-15 05:21:45.771 - Thread: 1 -> Loading session: C:\Gameserver\varserver\1110551\saves\Saves\World 2023-09-15 05:21:45.909 - Thread: 1 -> GC Memory: 73,590,736 B 2023-09-15 05:21:45.912 - Thread: 1 -> Process Memory: 307,429,376 B 2023-09-15 05:21:45.915 - Thread: 1 -> Experimental mode: Yes 2023-09-15 05:21:45.915 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, PhysicsIterations, SyncDistance, BlockLimitsEnabled, EnableIngameScripts, StationVoxelSupport, InsufficientHardware, Mods 2023-09-15 05:21:45.915 - Thread: 1 -> Console compatibility: No 2023-09-15 05:21:48.322 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-09-15 05:21:52.852 - Thread: 1 -> Script loaded: 1879455650.sbm_NanobotDrillSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:52.853 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:52.868 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-09-15 05:21:52.872 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-09-15 05:21:52.874 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-09-15 05:21:52.875 - Thread: 1 -> c20460faceb5a252ee191f9ce6a44859c671fc1f 2023-09-15 05:21:53.090 - Thread: 1 -> Loading scenarios 2023-09-15 05:21:53.090 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-09-15 05:21:53.090 - Thread: 1 -> List of used mods (2) - START 2023-09-15 05:21:53.090 - Thread: 1 -> Id = Steam:1879455650, Filename = '1879455650.sbm', Name = 'Nanobot Drill and Fill System' 2023-09-15 05:21:53.090 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2023-09-15 05:21:53.090 - Thread: 1 -> List of used mods - END 2023-09-15 05:21:53.217 - Thread: 1 -> Loading behaviors 2023-09-15 05:21:53.219 - Thread: 1 -> Loading ammo magazines 2023-09-15 05:21:53.222 - Thread: 1 -> Loading ammo definitions 2023-09-15 05:21:53.225 - Thread: 1 -> Loading animations 2023-09-15 05:21:53.229 - Thread: 1 -> Loading animations 2023-09-15 05:21:53.231 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.233 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.233 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.233 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.233 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.233 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.233 - Thread: 1 -> Loading category classes 2023-09-15 05:21:53.234 - Thread: 1 -> Loading category classes 2023-09-15 05:21:53.234 - Thread: 1 -> Loading blueprint classes 2023-09-15 05:21:53.236 - Thread: 1 -> Loading blueprint class entries 2023-09-15 05:21:53.237 - Thread: 1 -> Loading blueprint class entries 2023-09-15 05:21:53.237 - Thread: 1 -> Loading blueprints 2023-09-15 05:21:53.239 - Thread: 1 -> Loading blueprints 2023-09-15 05:21:53.239 - Thread: 1 -> Loading agent definitions 2023-09-15 05:21:53.241 - Thread: 1 -> Loading character definitions 2023-09-15 05:21:53.256 - Thread: 1 -> Loading character definitions 2023-09-15 05:21:53.256 - Thread: 1 -> Loading components 2023-09-15 05:21:53.258 - Thread: 1 -> Loading components 2023-09-15 05:21:53.258 - Thread: 1 -> Loading configuration 2023-09-15 05:21:53.259 - Thread: 1 -> Loading container types 2023-09-15 05:21:53.261 - Thread: 1 -> Loading Contract Types 2023-09-15 05:21:53.268 - Thread: 1 -> Loading gamepad controls 2023-09-15 05:21:53.269 - Thread: 1 -> Loading block positions 2023-09-15 05:21:53.272 - Thread: 1 -> Loading block positions 2023-09-15 05:21:53.272 - Thread: 1 -> Loading curve definitions 2023-09-15 05:21:53.276 - Thread: 1 -> Loading debris 2023-09-15 05:21:53.277 - Thread: 1 -> Loading environment items entries 2023-09-15 05:21:53.278 - Thread: 1 -> Loading decal global definitions 2023-09-15 05:21:53.278 - Thread: 1 -> Loading decal definitions 2023-09-15 05:21:53.279 - Thread: 1 -> Loading decal definitions 2023-09-15 05:21:53.280 - Thread: 1 -> Loading drone behaviors 2023-09-15 05:21:53.282 - Thread: 1 -> Loading edges 2023-09-15 05:21:53.284 - Thread: 1 -> Loading emissive color definitions 2023-09-15 05:21:53.288 - Thread: 1 -> Loading emissive color default states 2023-09-15 05:21:53.294 - Thread: 1 -> Loading animations 2023-09-15 05:21:53.294 - Thread: 1 -> Loading entity components 2023-09-15 05:21:53.326 - Thread: 1 -> Loading component containers 2023-09-15 05:21:53.342 - Thread: 1 -> Loading environment items entries 2023-09-15 05:21:53.342 - Thread: 1 -> Loading Faction Names 2023-09-15 05:21:53.344 - Thread: 1 -> Loading factions 2023-09-15 05:21:53.348 - Thread: 1 -> Loading flare definitions 2023-09-15 05:21:53.362 - Thread: 1 -> Loading gas property definitions 2023-09-15 05:21:53.363 - Thread: 1 -> Loading event definitions 2023-09-15 05:21:53.369 - Thread: 1 -> Loading physical items 2023-09-15 05:21:53.378 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2023-09-15 05:21:53.378 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2023-09-15 05:21:53.378 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2023-09-15 05:21:53.378 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2023-09-15 05:21:53.378 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2023-09-15 05:21:53.378 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.378 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\leftplate.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\rightplate.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\centerplate.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\f1icon.png 2023-09-15 05:21:53.379 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.379 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\jetpack.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\jetpackoff.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\magboot.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\light.png 2023-09-15 05:21:53.380 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.380 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\handbrake.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gridpower.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\iconsbackground.png 2023-09-15 05:21:53.381 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.381 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\suffocating.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\healthlow.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\capacity.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\healthicon.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\oxygenicon.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\OusideTemp.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\energyicon.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\mass.png 2023-09-15 05:21:53.382 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.382 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\progressbar.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\bottle.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2023-09-15 05:21:53.383 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.383 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Fog_v4.dds 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gravityindicator.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\backpack.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\dampenersoff.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\dampenerson.png 2023-09-15 05:21:53.385 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.385 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\dampenersauto.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\blockrotate.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\gridmirror.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\battery.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2023-09-15 05:21:53.386 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.386 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2023-09-15 05:21:53.387 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.387 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\reloadcircle_part.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\HUD\HudAtlas0.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\HUD\marker_neutral.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2023-09-15 05:21:53.388 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.388 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Screens\TabGScreen.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Screens\CenterGScreen.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\grid_item_highlight.dds 2023-09-15 05:21:53.389 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.389 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\grid_item.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_grid.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_storage.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_system.dds 2023-09-15 05:21:53.390 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.390 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_energy.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_all.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_character.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2023-09-15 05:21:53.391 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.391 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_hide.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\switch_on_off_right.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\switch_on_off_left.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_unhide.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2023-09-15 05:21:53.392 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.392 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Screens\message_background_red.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_red_highlight.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\button_red.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2023-09-15 05:21:53.393 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.393 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Fog_v2.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Fog_v3.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\HUD\marker_enemy.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\HUD\marker_friendly.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\GravityHudHorizon.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\Gui\Blood.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\HUD\marker_gps.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.394 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\HUD\marker_self.dds 2023-09-15 05:21:53.394 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Fog_v1.dds 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\ClaimItem.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\star.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\warning.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2023-09-15 05:21:53.395 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.395 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2023-09-15 05:21:53.396 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.396 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\Steam.png 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\Intro.dds 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\BasicControls.dds 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2023-09-15 05:21:53.397 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.397 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures\GUI\HelpScreen\Survival.dds 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/eosCB.png 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Services/eos.png 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Services/eos2.png 2023-09-15 05:21:53.398 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.398 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/Background.png 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-09-15 05:21:53.399 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.399 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/SteamCB.png 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/modioCB.png 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2023-09-15 05:21:53.400 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.400 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/nitrado.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/nitrado_highlight.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Services/Steam.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/Icons/Services/Xbox Live.png 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/OffscreenTargetCircle.dds 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/TargetingCirclePartThick.dds 2023-09-15 05:21:53.401 - Thread: 1 -> GuiTextures.sbc 2023-09-15 05:21:53.401 - Thread: 1 -> Failed to parse texture header! Texture: C:\Gameserver\varserver\1110551\Content\Textures/GUI/TargetingCirclePartThin.dds 2023-09-15 05:21:53.409 - Thread: 1 -> Loading LCD texture categories 2023-09-15 05:21:53.410 - Thread: 1 -> Loading LCD texture categories 2023-09-15 05:21:53.410 - Thread: 1 -> Loading LCD texture categories 2023-09-15 05:21:53.410 - Thread: 1 -> Loading LCD texture categories 2023-09-15 05:21:53.410 - Thread: 1 -> Loading LCD texture categories 2023-09-15 05:21:53.410 - Thread: 1 -> Loading LCD texture categories 2023-09-15 05:21:53.411 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-15 05:21:53.411 - Thread: 1 -> Loading planet definition 2023-09-15 05:21:53.420 - Thread: 1 -> Loading physical items 2023-09-15 05:21:53.425 - Thread: 1 -> Loading physical items 2023-09-15 05:21:53.425 - Thread: 1 -> Loading physical material properties 2023-09-15 05:21:53.429 - Thread: 1 -> Loading pirate antennas 2023-09-15 05:21:53.431 - Thread: 1 -> Loading research blocks definitions 2023-09-15 05:21:53.433 - Thread: 1 -> Loading research groups definitions 2023-09-15 05:21:53.434 - Thread: 1 -> Loading resource distribution groups 2023-09-15 05:21:53.436 - Thread: 1 -> Loading shadow textures definitions 2023-09-15 05:21:53.437 - Thread: 1 -> Loading ship sound groups 2023-09-15 05:21:53.453 - Thread: 1 -> Loading ship sound groups 2023-09-15 05:21:53.453 - Thread: 1 -> Loading sound categories 2023-09-15 05:21:53.457 - Thread: 1 -> Loading stat definitions 2023-09-15 05:21:53.458 - Thread: 1 -> Loading gamepad controls 2023-09-15 05:21:53.459 - Thread: 1 -> Loading grid creators 2023-09-15 05:21:53.461 - Thread: 1 -> Loading transparent material properties 2023-09-15 05:21:53.463 - Thread: 1 -> Loading planet definition 2023-09-15 05:21:53.463 - Thread: 1 -> Loading voxel map storage definitions 2023-09-15 05:21:53.464 - Thread: 1 -> Loading voxel material definitions 2023-09-15 05:21:53.466 - Thread: 1 -> Loading voxel material definitions 2023-09-15 05:21:53.466 - Thread: 1 -> Loading voxel material definitions 2023-09-15 05:21:53.466 - Thread: 1 -> Loading voxel material definitions 2023-09-15 05:21:53.466 - Thread: 1 -> Loading Weather Effects 2023-09-15 05:21:53.471 - Thread: 1 -> Loading category classes 2023-09-15 05:21:53.477 - Thread: 1 -> Loading blueprint class entries 2023-09-15 05:21:53.477 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.478 - Thread: 1 -> Loading entity components 2023-09-15 05:21:53.478 - Thread: 1 -> Loading component containers 2023-09-15 05:21:53.478 - Thread: 1 -> Loading research blocks definitions 2023-09-15 05:21:53.478 - Thread: 1 -> Loading transparent material properties 2023-09-15 05:21:53.479 - Thread: 1 -> Loading category classes 2023-09-15 05:21:53.479 - Thread: 1 -> Loading blueprint class entries 2023-09-15 05:21:53.479 - Thread: 1 -> Loading sound definitions 2023-09-15 05:21:53.480 - Thread: 1 -> Loading entity components 2023-09-15 05:21:53.480 - Thread: 1 -> Loading component containers 2023-09-15 05:21:53.480 - Thread: 1 -> Loading research blocks definitions 2023-09-15 05:21:53.480 - Thread: 1 -> Loading transparent material properties 2023-09-15 05:21:53.481 - Thread: 1 -> Audio effects definitions 2023-09-15 05:21:53.485 - Thread: 1 -> Loading environment items definitions 2023-09-15 05:21:53.487 - Thread: 1 -> Loading environment items definitions 2023-09-15 05:21:53.488 - Thread: 1 -> Loading physical material properties 2023-09-15 05:21:53.493 - Thread: 1 -> Loading particle effect definitions 2023-09-15 05:21:53.623 - Thread: 1 -> Loading particle effect definitions 2023-09-15 05:21:53.625 - Thread: 1 -> Loading environment item definitions 2023-09-15 05:21:53.631 - Thread: 1 -> Loading weapon definitions 2023-09-15 05:21:53.644 - Thread: 1 -> Loading particle effect definitions 2023-09-15 05:21:53.645 - Thread: 1 -> Loading particle effect definitions 2023-09-15 05:21:53.646 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.695 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.696 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.741 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.751 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.752 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.752 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.753 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.753 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.754 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.757 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.769 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.778 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.780 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.781 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.784 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.785 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.786 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.787 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.791 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.792 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.796 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.797 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.798 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.800 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.801 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.802 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.809 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.810 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.811 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.812 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.813 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.815 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.816 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.821 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.823 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.825 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.830 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.832 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.833 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.835 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.835 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.838 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.838 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.840 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.843 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.845 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.870 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.873 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.873 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.875 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.882 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.885 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.888 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.891 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.892 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.895 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.896 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.902 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.902 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.906 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.908 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.911 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.913 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.916 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.916 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.922 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.926 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.930 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.932 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.936 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.937 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.941 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.942 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.950 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.952 - Thread: 1 -> Created definition for: DrillSystem 2023-09-15 05:21:53.953 - Thread: 1 -> Created definition for: DrillSystem 2023-09-15 05:21:53.953 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.953 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SELtdLargeNanobotDrillSystem 2023-09-15 05:21:53.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SELtdSmallNanobotDrillSystem 2023-09-15 05:21:53.955 - Thread: 1 -> Loading cube blocks 2023-09-15 05:21:53.956 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2023-09-15 05:21:53.957 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2023-09-15 05:21:53.957 - Thread: 1 -> Created block definitions 2023-09-15 05:21:53.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2023-09-15 05:21:53.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2023-09-15 05:21:53.959 - Thread: 1 -> Loading block variant groups 2023-09-15 05:21:53.964 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Ablator.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Aggressive Miner.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\AlienEasyStation.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\AlienLander.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\ASM-2.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Atmo Constructor.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\AtmosphericLander.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\ATV-Survivor.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\B-980 Hauler.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Barb_mk.1.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Base1.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Base4.sbc 2023-09-15 05:21:53.965 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Buddy Miner.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Buggy.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Bumblebee.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-09-15 05:21:53.966 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-09-15 05:21:53.966 - 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Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Seeker Mine.sbc 2023-09-15 05:21:53.974 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SF-45.sbc 2023-09-15 05:21:53.974 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Small Ship 5418.sbc 2023-09-15 05:21:53.974 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Snub Fighter.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Solar Scout.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Spur_mk.1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Starfury_MkII.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\STARTERSHIP.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Stash-satellite.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Station_8315622.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\SuicideShip.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Thief_mk.1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\T-Ion Fade.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Trade1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Trade2.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Trade3.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Trader1.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Trainspark.sbc 2023-09-15 05:21:53.975 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Turtle Miner.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Tusk.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\V2-Gunboat.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\VehicleProjector.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Vulture Drone.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-09-15 05:21:53.976 - Thread: 1 -> Loading prefab: C:\Gameserver\varserver\1110551\Content\Data\Prefabs\YellowDrone.sbc 2023-09-15 05:21:53.986 - Thread: 1 -> Loading asteroid generators 2023-09-15 05:21:53.988 - Thread: 1 -> Loading spawn groups 2023-09-15 05:21:53.992 - Thread: 1 -> Loading drop containers 2023-09-15 05:21:53.994 - Thread: 1 -> Loading spawn groups 2023-09-15 05:21:53.994 - Thread: 1 -> Loading spawn groups 2023-09-15 05:21:53.994 - Thread: 1 -> Loading radial menu definitions 2023-09-15 05:21:54.019 - Thread: 1 -> Loading respawn ships 2023-09-15 05:21:54.022 - Thread: 1 -> Loading spawn groups 2023-09-15 05:21:54.022 - Thread: 1 -> Loading wheel speeds 2023-09-15 05:21:54.166 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-09-15 05:21:54.189 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.258 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.259 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.264 - Thread: 1 -> Registered modules from: 1879455650.sbm_NanobotDrillSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.264 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.264 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.283 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:21:54.710 - Thread: 1 -> MyLights.LoadData() - START 2023-09-15 05:21:54.712 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-09-15 05:21:54.712 - Thread: 1 -> MyLights.LoadData() - END 2023-09-15 05:21:54.712 - Thread: 1 -> Info: MyLights initialized. 2023-09-15 05:21:54.712 - Thread: 1 -> MyExplosions.LoadData() - START 2023-09-15 05:21:54.720 - Thread: 1 -> MyExplosions.LoadData() - END 2023-09-15 05:21:54.805 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-09-15 05:21:54.805 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-09-15 05:21:54.836 - Thread: 1 -> Loading Procedural World Generator 2023-09-15 05:21:54.837 - Thread: 1 -> Loading Procedural World Generator: Seed = '1234567890' = 1234567890, Density = 0.5 2023-09-15 05:21:54.984 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-09-15 05:21:55.877 - Thread: 16 -> Create Log instance Utils=True 2023-09-15 05:21:56.065 - Thread: 17 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Asteroid_-16_-159_27_0_210574323.vx2' 2023-09-15 05:21:56.536 - Thread: 14 -> Initialized large grid OSMO-BUNKER 16935 PCU 2023-09-15 05:21:56.884 - Thread: 1 -> Initialized large grid GUN 42862 PCU 2023-09-15 05:21:56.932 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-09-15 05:21:56.933 - Thread: 18 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\EarthLike-1779144428d120000.vx2' 2023-09-15 05:21:57.141 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-09-15 05:21:57.141 - Thread: 13 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Mars-2044023682d120000.vx2' 2023-09-15 05:21:57.162 - Thread: 11 -> Initialized large grid CANNON 13239 PCU 2023-09-15 05:21:57.162 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-09-15 05:21:57.162 - Thread: 11 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Triton-12345d80253.vx2' 2023-09-15 05:21:57.541 - Thread: 17 -> Initialized large grid AKKU-BUNKER 17515 PCU 2023-09-15 05:21:57.820 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-09-15 05:21:57.821 - Thread: 1 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Moon-1353915701d19000.vx2' 2023-09-15 05:21:57.959 - Thread: 17 -> Initialized large grid SHYDRO001 11399 PCU 2023-09-15 05:21:57.959 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-09-15 05:21:57.959 - Thread: 17 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Europa-595048092d19000.vx2' 2023-09-15 05:21:57.978 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-15 05:21:58.034 - Thread: 15 -> Initialized large grid MINER 43865 PCU 2023-09-15 05:21:58.035 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-09-15 05:21:58.035 - Thread: 15 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Titan-2124704365d19000.vx2' 2023-09-15 05:21:58.189 - Thread: 14 -> Initialized large grid DEEP 40035 PCU 2023-09-15 05:21:58.189 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-09-15 05:21:58.189 - Thread: 14 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Alien-291759539d120000.vx2' 2023-09-15 05:21:58.218 - Thread: 16 -> Initialized large grid SHUTTLE 50197 PCU 2023-09-15 05:21:58.265 - Thread: 16 -> Create Log instance Utils=True 2023-09-15 05:21:58.286 - Thread: 12 -> Initialized large grid XPLOR 24764 PCU 2023-09-15 05:21:58.287 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-09-15 05:21:58.287 - Thread: 12 -> Loading voxel storage from file 'C:\Gameserver\varserver\1110551\saves\Saves\World\Pertam-12345d60133.vx2' 2023-09-15 05:22:04.806 - Thread: 13 -> Info: Planet generator name: Mars 2023-09-15 05:22:04.823 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:05.200 - Thread: 18 -> Info: Planet generator name: EarthLike 2023-09-15 05:22:05.200 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:05.341 - Thread: 11 -> Info: Planet generator name: Triton 2023-09-15 05:22:05.342 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:06.829 - Thread: 1 -> Info: Planet generator name: Moon 2023-09-15 05:22:06.829 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:06.923 - Thread: 18 -> Initialized large grid EUR-ORBIT 20693 PCU 2023-09-15 05:22:07.517 - Thread: 15 -> Info: Planet generator name: Titan 2023-09-15 05:22:07.518 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:07.951 - Thread: 17 -> Info: Planet generator name: Europa 2023-09-15 05:22:07.951 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:08.374 - Thread: 14 -> Info: Planet generator name: Alien 2023-09-15 05:22:08.374 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:08.585 - Thread: 16 -> Initialized large grid ASTRO001 96498 PCU 2023-09-15 05:22:08.586 - Thread: 13 -> ERROR Entity init!: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List`1.Enumerator.MoveNextRare() at System.Collections.Generic.ListExtensions.MaxBy[T](IEnumerable`1 source, Func`2 selector) at SpaceEngineers.Game.Entities.Blocks.MyWindTurbine.get_IsInAtmosphere() at SpaceEngineers.Game.Entities.Blocks.MyWindTurbine.UpdateEffectivity() at SpaceEngineers.Game.Entities.Blocks.MyWindTurbine.OnIsWorkingChanged() at Sandbox.Game.Entities.Cube.MyFunctionalBlock.OnEnabledChanged() at SpaceEngineers.Game.Entities.Blocks.MyEnvironmentalPowerProducer.OnEnabledChanged() at System.Action`1.Invoke(T obj) at VRage.Sync.SyncBase.RaiseValueChanged(Boolean notify) at VRage.Sync.Sync`2.SetValue(T& newValue, Boolean validate, Boolean ignoreSyncDirection, Boolean received) at VRage.Sync.Sync`2.SetLocalValue(T newValue) at Sandbox.Game.Entities.Cube.MyFunctionalBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at SpaceEngineers.Game.Entities.Blocks.MyEnvironmentalPowerProducer.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at SpaceEngineers.Game.Entities.Blocks.MyWindTurbine.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid) at Sandbox.Game.Entities.Cube.MySlimBlock.Init(MyObjectBuilder_CubeBlock objectBuilder, MyCubeGrid cubeGrid, MyCubeBlock fatBlock) at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition) at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge) at Sandbox.Game.Entities.MyCubeGrid.InitInternal(MyObjectBuilder_EntityBase objectBuilder, Boolean rebuildGrid) at Sandbox.Game.Entities.MyCubeGrid.Init(MyObjectBuilder_EntityBase objectBuilder) at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets) 2023-09-15 05:22:09.209 - Thread: 12 -> Info: Planet generator name: Pertam 2023-09-15 05:22:09.209 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-15 05:22:09.209 - Thread: 1 -> Entities loaded & initialized 2023-09-15 05:22:09.210 - Thread: 1 -> Error: Error during loading session:Sandbox.Game.Screens.MyLoadingException: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2023-09-15 05:22:09.211 - Thread: 1 -> Exception while loading world: An error occurred while loading the world. The world may be corrupted and can't be loaded. Please, restart the game and try again. 2023-09-15 05:22:09.211 - Thread: 1 -> at Sandbox.Game.World.MySession.ShowLoadingError(Boolean lobbyFailed, MyLobbyStatusCode statusCode, Nullable`1 errorMessage) at Sandbox.Game.World.MySession.LoadWorld(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector) at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.LoadDedicatedSession(String sessionPath, CancelToken cancelToken, Action afterLoad) at Sandbox.MySandboxGame.InitQuickLaunch() 2023-09-15 05:22:09.212 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-09-15 05:22:09.281 - Thread: 1 -> Timer Frequency: 2924197 2023-09-15 05:22:09.281 - Thread: 1 -> Ticks per frame: 48737 2023-09-15 05:22:09.282 - Thread: 1 -> Exiting.. 2023-09-15 05:22:09.308 - Thread: 25 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-15 05:22:09.312 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-15 05:22:09.313 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-09-15 05:22:09.400 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-15 05:22:09.406 - Thread: 21 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-15 05:22:09.709 - Thread: 1 -> MySession::Unload START 2023-09-15 05:22:09.709 - Thread: 1 -> AutoSaveInMinutes: 10 2023-09-15 05:22:09.709 - Thread: 1 -> MySandboxGame.IsDedicated: True 2023-09-15 05:22:09.709 - Thread: 1 -> IsServer: True 2023-09-15 05:22:09.709 - Thread: 1 -> Autosave in unload 2023-09-15 05:22:09.715 - Thread: 1 -> Saving world - START 2023-09-15 05:22:09.715 - Thread: 1 -> Making world state snapshot. 2023-09-15 05:22:09.715 - Thread: 1 -> Before snapshot.: GC Memory: 692 B 2023-09-15 05:22:10.010 - Thread: 1 -> After snapshot.: GC Memory: 696 B 2023-09-15 05:22:10.013 - Thread: 1 -> Directory cleanup: GC Memory: 696 B 2023-09-15 05:22:10.013 - Thread: 1 -> Saving world - END 2023-09-15 05:22:10.018 - Thread: 1 -> Session snapshot save - START 2023-09-15 05:22:10.018 - Thread: 1 -> Checking file access for files in target dir. 2023-09-15 05:22:11.277 - Thread: 1 -> Saving Sandbox world configuration file C:\Gameserver\varserver\1110551\saves\Saves\World\.new\Sandbox_config.sbc 2023-09-15 05:22:11.332 - Thread: 1 -> Session snapshot save - END 2023-09-15 05:22:11.346 - Thread: 1 -> Unloading Procedural World Generator 2023-09-15 05:22:14.677 - Thread: 1 -> Info: MyLights Unloading data. 2023-09-15 05:22:14.707 - Thread: 1 -> Script unloaded: 1879455650.sbm_NanobotDrillSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:22:14.708 - Thread: 1 -> Script unloaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-15 05:22:14.710 - Thread: 1 -> Network readers disposed 2023-09-15 05:22:14.916 - Thread: 1 -> Network readers disposed 2023-09-15 05:22:14.918 - Thread: 1 -> Logging off Steam... 2023-09-15 05:22:14.918 - Thread: 1 -> Shutting down server... 2023-09-15 05:22:14.972 - Thread: 1 -> Done 2023-09-15 05:22:14.973 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-09-15 05:22:14.982 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-15 05:22:14.982 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-09-15 05:22:14.982 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-09-15 05:22:15.691 - Thread: 1 -> MySession::Unload END 2023-09-15 05:22:15.695 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 252 2023-09-15 05:22:15.695 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-09-15 05:22:15.696 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-09-15 05:22:15.699 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 57087456 allocated by heap 1600 allocated by debug 16777216 allocated by solver ------- 73866272 computed total 73866272 reported total Heap usage: 2097328 ( 3%) unused in thread local freelists 53403856 (93%) unused in main heap 1586272 ( 2%) used in main heap ------- 57087456 allocated by heap Peak usage: 51395840 ( 3%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2023-09-15 05:22:15.985 - Thread: 1 -> Steam closed 2023-09-15 05:22:15.987 - Thread: 1 -> Log Closed