2023-09-12 22:57:07.969 - Thread: 1 -> Log Started 2023-09-12 22:57:07.969 - Thread: 1 -> Timezone (local - UTC): -5h 2023-09-12 22:57:07.969 - Thread: 1 -> App Version: 01_203_023 2023-09-12 22:57:07.993 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-09-12 22:57:07.993 - Thread: 1 -> Branch / Sandbox: SVN 2023-09-12 22:57:07.993 - Thread: 1 -> Client Build Number: 0 2023-09-12 22:57:07.993 - Thread: 1 -> Server Build Number: 0 2023-09-12 22:57:07.993 - Thread: 1 -> Environment.ProcessorCount: 8 2023-09-12 22:57:08.057 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22621.0) 2023-09-12 22:57:08.057 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-09-12 22:57:08.058 - Thread: 1 -> Environment.Is64BitProcess: True 2023-09-12 22:57:08.058 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-09-12 22:57:08.058 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9032.0 2023-09-12 22:57:08.058 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-09-12 22:57:08.063 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2023-09-12 22:57:08.063 - Thread: 1 -> IntPtr.Size: 8 2023-09-12 22:57:08.063 - Thread: 1 -> Default Culture: 2023-09-12 22:57:08.063 - Thread: 1 -> Default UI Culture: 2023-09-12 22:57:08.063 - Thread: 1 -> MyConfig.Load() - START 2023-09-12 22:57:08.064 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-09-12 22:57:08.634 - Thread: 1 -> NewNewGameScreen: False 2023-09-12 22:57:08.634 - Thread: 1 -> EnableDamageEffects: True 2023-09-12 22:57:08.634 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-09-12 22:57:08.634 - Thread: 1 -> EnableReverb: False 2023-09-12 22:57:08.635 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-09-12 22:57:08.635 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-09-12 22:57:08.635 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-09-12 22:57:08.635 - Thread: 1 -> DisableUpdateDriverNotification: True 2023-09-12 22:57:08.635 - Thread: 1 -> FirstTimeRun: False 2023-09-12 22:57:08.635 - Thread: 1 -> ExperimentalMode: False 2023-09-12 22:57:08.635 - Thread: 1 -> VideoAdapter: 0 2023-09-12 22:57:08.635 - Thread: 1 -> ScreenWidth: 800 2023-09-12 22:57:08.635 - Thread: 1 -> ScreenHeight: 600 2023-09-12 22:57:08.635 - Thread: 1 -> RefreshRate: 40042 2023-09-12 22:57:08.635 - Thread: 1 -> WindowMode: 0 2023-09-12 22:57:08.635 - Thread: 1 -> VerticalSync: 0 2023-09-12 22:57:08.635 - Thread: 1 -> FieldOfView: 70 2023-09-12 22:57:08.635 - Thread: 1 -> PostProcessingEnabled: True 2023-09-12 22:57:08.635 - Thread: 1 -> FlaresIntensity: 1 2023-09-12 22:57:08.635 - Thread: 1 -> TreeViewDistance: 500 2023-09-12 22:57:08.635 - Thread: 1 -> GrassDensity: 0 2023-09-12 22:57:08.635 - Thread: 1 -> GrassDrawDistance: 50 2023-09-12 22:57:08.635 - Thread: 1 -> AntialiasingMode: 0 2023-09-12 22:57:08.635 - Thread: 1 -> ShadowMapResolution: 0 2023-09-12 22:57:08.635 - Thread: 1 -> AmbientOcclusionEnabled: False 2023-09-12 22:57:08.635 - Thread: 1 -> TextureQuality: 0 2023-09-12 22:57:08.635 - Thread: 1 -> VoxelTextureQuality: 0 2023-09-12 22:57:08.635 - Thread: 1 -> AnisotropicFiltering: 0 2023-09-12 22:57:08.635 - Thread: 1 -> ModelQuality: 0 2023-09-12 22:57:08.635 - Thread: 1 -> VoxelQuality: 0 2023-09-12 22:57:08.635 - Thread: 1 -> ShaderQuality: 0 2023-09-12 22:57:08.635 - Thread: 1 -> LightsQuality: 0 2023-09-12 22:57:08.635 - Thread: 1 -> LowMemSwitchToLow: 0 2023-09-12 22:57:08.635 - Thread: 1 -> FirstVTTimeRun: False 2023-09-12 22:57:08.635 - Thread: 1 -> LastBannerId: 68 2023-09-12 22:57:08.635 - Thread: 1 -> LastNewsPopupDate: 07/09/2023 00:00:00 2023-09-12 22:57:08.635 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-09-12 22:57:08.635 - Thread: 1 -> GDPRConsent: True 2023-09-12 22:57:08.635 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-09-12 22:57:08.635 - Thread: 1 -> FirstTimeTutorials: False 2023-09-12 22:57:08.635 - Thread: 1 -> HudState: 1 2023-09-12 22:57:08.635 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-09-12 22:57:08.635 - Thread: 1 -> ControllerDefaultOnStart: False 2023-09-12 22:57:08.635 - Thread: 1 -> MyConfig.Load() - END 2023-09-12 22:57:09.014 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-09-12 22:57:09.270 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-09-12 22:57:09.612 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-09-12 22:57:09.613 - Thread: 1 -> Found processor count: 8 2023-09-12 22:57:09.613 - Thread: 1 -> Using processor count: 8 2023-09-12 22:57:10.335 - Thread: 1 -> All detected adapters: 2023-09-12 22:57:10.337 - Thread: 1 -> Intel(R) Iris(R) Xe Graphics - VendorID=32902, SubsystemID=-2013392836, DeviceID=39497 2023-09-12 22:57:10.337 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-09-12 22:57:10.567 - Thread: 1 -> AdapterInfo = { 2023-09-12 22:57:10.568 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 2023-09-12 22:57:10.568 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 4107595776, Luid: 64554, rev: 1, subsys id: -2013392836, vendor id: 32902, feature_level 11.1: True 2023-09-12 22:57:10.568 - Thread: 1 -> Driver version = 31.0.101.4032 2023-09-12 22:57:10.568 - Thread: 1 -> Driver date = 20221221000000.000000-000 2023-09-12 22:57:10.568 - Thread: 1 -> DriverUpdateNecessary = True 2023-09-12 22:57:10.568 - Thread: 1 -> AftermathSupported = False 2023-09-12 22:57:10.568 - Thread: 1 -> Adapter id = 0 2023-09-12 22:57:10.568 - Thread: 1 -> Supported = True 2023-09-12 22:57:10.568 - Thread: 1 -> RAM = 134217728 2023-09-12 22:57:10.568 - Thread: 1 -> Priority = 1 2023-09-12 22:57:10.568 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-12 22:57:10.568 - Thread: 1 -> Output is attached = True 2023-09-12 22:57:10.569 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2023-09-12 22:57:10.569 - Thread: 1 -> Display modes = { 2023-09-12 22:57:10.569 - Thread: 1 -> DXGIOutput id = 0 2023-09-12 22:57:10.569 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.569 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1366x768@40.042Hz 2023-09-12 22:57:10.570 - Thread: 1 -> 1366x768@60.05907Hz 2023-09-12 22:57:10.570 - Thread: 1 -> } 2023-09-12 22:57:10.570 - Thread: 1 -> } 2023-09-12 22:57:10.570 - Thread: 1 -> AdapterInfo = { 2023-09-12 22:57:10.570 - Thread: 1 -> Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 2023-09-12 22:57:10.570 - Thread: 1 -> Description = dev id: 39497, mem: 134217728, shared mem: 4107595776, Luid: 64554, rev: 1, subsys id: -2013392836, vendor id: 32902, feature_level 11.1: True 2023-09-12 22:57:10.570 - Thread: 1 -> Driver version = 31.0.101.4032 2023-09-12 22:57:10.570 - Thread: 1 -> Driver date = 20221221000000.000000-000 2023-09-12 22:57:10.570 - Thread: 1 -> DriverUpdateNecessary = True 2023-09-12 22:57:10.570 - Thread: 1 -> AftermathSupported = False 2023-09-12 22:57:10.570 - Thread: 1 -> Adapter id = 0 2023-09-12 22:57:10.570 - Thread: 1 -> Supported = True 2023-09-12 22:57:10.570 - Thread: 1 -> RAM = 134217728 2023-09-12 22:57:10.570 - Thread: 1 -> Priority = 1 2023-09-12 22:57:10.570 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-12 22:57:10.570 - Thread: 1 -> Output is attached = True 2023-09-12 22:57:10.570 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2023-09-12 22:57:10.570 - Thread: 1 -> Display modes = { 2023-09-12 22:57:10.571 - Thread: 1 -> DXGIOutput id = 0 2023-09-12 22:57:10.571 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1366x768@40.042Hz 2023-09-12 22:57:10.571 - Thread: 1 -> 1366x768@60.05907Hz 2023-09-12 22:57:10.571 - Thread: 1 -> } 2023-09-12 22:57:10.571 - Thread: 1 -> } 2023-09-12 22:57:10.571 - Thread: 1 -> AdapterInfo = { 2023-09-12 22:57:10.572 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-09-12 22:57:10.572 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4107595776, Luid: 65242, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-09-12 22:57:10.573 - Thread: 1 -> Driver version = 2023-09-12 22:57:10.573 - Thread: 1 -> Driver date = 2023-09-12 22:57:10.573 - Thread: 1 -> DriverUpdateNecessary = False 2023-09-12 22:57:10.573 - Thread: 1 -> AftermathSupported = False 2023-09-12 22:57:10.573 - Thread: 1 -> Adapter id = 1 2023-09-12 22:57:10.573 - Thread: 1 -> Supported = True 2023-09-12 22:57:10.573 - Thread: 1 -> RAM = 0 2023-09-12 22:57:10.573 - Thread: 1 -> Priority = 0 2023-09-12 22:57:10.573 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-12 22:57:10.573 - Thread: 1 -> Output is attached = False 2023-09-12 22:57:10.573 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2023-09-12 22:57:10.573 - Thread: 1 -> Display modes = { 2023-09-12 22:57:10.573 - Thread: 1 -> DXGIOutput id = 0 2023-09-12 22:57:10.573 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1366x768@40.042Hz 2023-09-12 22:57:10.574 - Thread: 1 -> 1366x768@60.05907Hz 2023-09-12 22:57:10.574 - Thread: 1 -> } 2023-09-12 22:57:10.574 - Thread: 1 -> } 2023-09-12 22:57:10.574 - Thread: 1 -> AdapterInfo = { 2023-09-12 22:57:10.574 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-09-12 22:57:10.574 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4107595776, Luid: 65242, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-09-12 22:57:10.574 - Thread: 1 -> Driver version = 2023-09-12 22:57:10.574 - Thread: 1 -> Driver date = 2023-09-12 22:57:10.574 - Thread: 1 -> DriverUpdateNecessary = False 2023-09-12 22:57:10.574 - Thread: 1 -> AftermathSupported = False 2023-09-12 22:57:10.574 - Thread: 1 -> Adapter id = 1 2023-09-12 22:57:10.574 - Thread: 1 -> Supported = True 2023-09-12 22:57:10.575 - Thread: 1 -> RAM = 0 2023-09-12 22:57:10.575 - Thread: 1 -> Priority = 0 2023-09-12 22:57:10.575 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-12 22:57:10.575 - Thread: 1 -> Output is attached = False 2023-09-12 22:57:10.575 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2023-09-12 22:57:10.575 - Thread: 1 -> Display modes = { 2023-09-12 22:57:10.575 - Thread: 1 -> DXGIOutput id = 0 2023-09-12 22:57:10.576 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 640x480@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 640x480@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 800x600@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 800x600@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1024x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1024x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x600@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x600@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x720@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x720@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1280x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1360x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1360x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1366x768@40.042Hz 2023-09-12 22:57:10.576 - Thread: 1 -> 1366x768@60.05907Hz 2023-09-12 22:57:10.576 - Thread: 1 -> } 2023-09-12 22:57:10.576 - Thread: 1 -> } 2023-09-12 22:57:10.580 - Thread: 1 -> Service.IsActive: True 2023-09-12 22:57:10.580 - Thread: 1 -> Service.IsOnline: True 2023-09-12 22:57:10.580 - Thread: 1 -> Service.OwnsGame: False 2023-09-12 22:57:10.580 - Thread: 1 -> Service.UserId: 76561199247138915 2023-09-12 22:57:10.580 - Thread: 1 -> Service.UserName: demigure 2023-09-12 22:57:10.580 - Thread: 1 -> Service.Branch: default 2023-09-12 22:57:10.580 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-09-12 22:57:10.580 - Thread: 1 -> Build version: 0.1.1.0 2023-09-12 22:57:10.601 - Thread: 1 -> MyScreenManager() 2023-09-12 22:57:10.670 - Thread: 22 -> CreateDeviceInternal - CheckSettings() 2023-09-12 22:57:10.670 - Thread: 22 -> CreateDeviceInternal - GetAdapter() 2023-09-12 22:57:10.674 - Thread: 22 -> CreateDeviceInternal - FixSettings() 2023-09-12 22:57:10.674 - Thread: 22 -> CreateDeviceInternal - Create device 2023-09-12 22:57:10.718 - Thread: 22 -> CreateDeviceInternal Steam Overlay integration 2023-09-12 22:57:10.741 - Thread: 22 -> CreateDeviceInternal Steam Overlay OK 2023-09-12 22:57:10.741 - Thread: 22 -> CreateDeviceInternal create swapchain 2023-09-12 22:57:10.741 - Thread: 22 -> Mode not found: 800x600 @ 40042 2023-09-12 22:57:15.635 - Thread: 22 -> Mode not found: 800x600 @ 40042 2023-09-12 22:57:15.732 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-09-12 22:57:15.732 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-09-12 22:57:15.733 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-09-12 22:57:16.923 - Thread: 1 -> Preallocate - START 2023-09-12 22:57:16.927 - Thread: 1 -> MySpaceWorldGenerator - START 2023-09-12 22:57:16.933 - Thread: 1 -> MySpaceWorldGenerator - END 2023-09-12 22:57:16.933 - Thread: 1 -> MySpaceBuildComponent - START 2023-09-12 22:57:16.933 - Thread: 1 -> MySpaceBuildComponent - END 2023-09-12 22:57:16.933 - Thread: 1 -> MyEntities - START 2023-09-12 22:57:16.953 - Thread: 1 -> MyEntities - END 2023-09-12 22:57:16.953 - Thread: 1 -> MyObjectBuilder_Base - START 2023-09-12 22:57:16.953 - Thread: 1 -> MyObjectBuilder_Base - END 2023-09-12 22:57:16.953 - Thread: 1 -> MyTransparentGeometry - START 2023-09-12 22:57:16.953 - Thread: 1 -> MyTransparentGeometry - END 2023-09-12 22:57:16.953 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-09-12 22:57:16.956 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-09-12 22:57:16.956 - Thread: 1 -> MyMath - START 2023-09-12 22:57:16.956 - Thread: 1 -> MyMath - END 2023-09-12 22:57:16.956 - Thread: 1 -> MySimpleObjectDraw - START 2023-09-12 22:57:16.956 - Thread: 1 -> MySimpleObjectDraw - END 2023-09-12 22:57:16.982 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-09-12 22:57:16.982 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-09-12 22:57:16.982 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-09-12 22:57:17.028 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-09-12 22:57:17.028 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-09-12 22:57:17.029 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-09-12 22:57:17.029 - Thread: 1 -> MySyncDestructions - START 2023-09-12 22:57:17.029 - Thread: 1 -> MySyncDestructions - END 2023-09-12 22:57:17.029 - Thread: 1 -> MySyncEntity - START 2023-09-12 22:57:17.029 - Thread: 1 -> MySyncEntity - END 2023-09-12 22:57:17.029 - Thread: 1 -> MyCommandCharacter - START 2023-09-12 22:57:17.030 - Thread: 1 -> MyCommandCharacter - END 2023-09-12 22:57:17.031 - Thread: 1 -> MyCommandConsole - START 2023-09-12 22:57:17.031 - Thread: 1 -> MyCommandConsole - END 2023-09-12 22:57:17.031 - Thread: 1 -> MyCommandEntity - START 2023-09-12 22:57:17.031 - Thread: 1 -> MyCommandEntity - END 2023-09-12 22:57:17.031 - Thread: 1 -> MyAiTargetManager - START 2023-09-12 22:57:17.031 - Thread: 1 -> MyAiTargetManager - END 2023-09-12 22:57:17.031 - Thread: 1 -> MyClientDebugCommands - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyClientDebugCommands - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyDedicatedServer - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyDedicatedServer - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyDedicatedServerBase - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyDedicatedServerBase - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerBase - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerBase - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerClient - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerClient - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerClientBase - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerClientBase - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerLobby - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerLobby - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerServerBase - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyMultiplayerServerBase - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyServerDebugCommands - START 2023-09-12 22:57:17.032 - Thread: 1 -> MyServerDebugCommands - END 2023-09-12 22:57:17.032 - Thread: 1 -> MyCubeGridDefinitions - START 2023-09-12 22:57:17.038 - Thread: 1 -> MyCubeGridDefinitions - END 2023-09-12 22:57:17.038 - Thread: 1 -> MyDefinitionManager - START 2023-09-12 22:57:17.049 - Thread: 1 -> MyDefinitionManager - END 2023-09-12 22:57:17.049 - Thread: 1 -> Preallocate - END 2023-09-12 22:57:17.051 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-09-12 22:57:17.411 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-09-12 22:57:17.411 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-09-12 22:57:17.414 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-09-12 22:57:17.414 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:57:17.414 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:57:17.414 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-09-12 22:57:17.414 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-09-12 22:57:17.414 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-09-12 22:57:17.414 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-09-12 22:57:17.421 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: HP 2023-09-12 22:57:17.421 - Thread: 1 -> Win32_ComputerSystem.Model: HP Laptop 15-dy2xxx 2023-09-12 22:57:17.421 - Thread: 1 -> Virtualized: False 2023-09-12 22:57:17.426 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz 2023-09-12 22:57:17.426 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,215,191,552 bytes 2023-09-12 22:57:17.426 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-09-12 22:57:17.426 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 2,635,427,840 bytes 2023-09-12 22:57:17.426 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,431,358,464 bytes 2023-09-12 22:57:17.433 - Thread: 1 -> Drive C: | Capacity: 511,180,795,904 bytes | Free space: 171,358,216,192 bytes 2023-09-12 22:57:17.433 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-09-12 22:57:17.434 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-09-12 22:57:17.434 - Thread: 1 -> Installed DLCs: 2023-09-12 22:57:17.436 - Thread: 1 -> Deluxe Edition (573160) 2023-09-12 22:57:17.437 - Thread: 1 -> Decorative Blocks (1049790) 2023-09-12 22:57:17.437 - Thread: 1 -> Automatons (1958640) 2023-09-12 22:57:17.438 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-09-12 22:57:17.582 - Thread: 1 -> Havok: Physics.Init 2023-09-12 22:57:18.027 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-09-12 22:57:18.032 - Thread: 1 -> HkGameName: SpaceEngineers 2023-09-12 22:57:18.036 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-09-12 22:57:18.037 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-09-12 22:57:18.047 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-09-12 22:57:18.217 - Thread: 1 -> Loading scenarios 2023-09-12 22:57:18.247 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-09-12 22:57:18.247 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-09-12 22:57:18.442 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:18.442 - Thread: 1 -> Loading gamepad controls 2023-09-12 22:57:18.846 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:57:18.846 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-09-12 22:57:18.902 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:57:18.902 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-09-12 22:57:18.902 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:57:18.902 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-09-12 22:57:18.903 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:57:18.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-09-12 22:57:18.903 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:57:18.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-09-12 22:57:18.903 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:57:18.903 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-09-12 22:57:18.979 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-12 22:57:18.979 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-09-12 22:57:18.979 - Thread: 1 -> Loading shadow textures definitions 2023-09-12 22:57:18.979 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-09-12 22:57:18.979 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-09-12 22:57:19.018 - Thread: 1 -> MyAudio.LoadData - START 2023-09-12 22:57:19.592 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speaker (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-09-12 22:57:20.346 - Thread: 1 -> MyAudio.LoadData - END 2023-09-12 22:57:20.352 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2023-09-12 22:57:20.353 - Thread: 1 -> MyGuiManager() 2023-09-12 22:57:20.355 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-09-12 22:57:20.444 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-09-12 22:57:20.609 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-09-12 22:57:20.610 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-09-12 22:57:20.610 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-09-12 22:57:20.610 - Thread: 1 -> Loading default controls 2023-09-12 22:57:20.615 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-09-12 22:57:20.626 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-09-12 22:57:20.627 - Thread: 10 -> ReloadVoxelMaterials 2023-09-12 22:57:20.650 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-09-12 22:57:20.692 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-09-12 22:57:20.692 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-09-12 22:57:20.692 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-09-12 22:57:20.693 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-09-12 22:57:20.693 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-09-12 22:57:20.693 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-09-12 22:57:20.693 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-09-12 22:57:20.694 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-09-12 22:57:20.737 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-09-12 22:57:20.741 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-09-12 22:57:20.755 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-09-12 22:57:20.761 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-09-12 22:57:20.766 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-09-12 22:57:20.767 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-09-12 22:57:20.775 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-09-12 22:57:20.777 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-09-12 22:57:20.781 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-09-12 22:57:20.782 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-09-12 22:57:20.794 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-09-12 22:57:20.806 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-09-12 22:57:20.816 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-09-12 22:57:20.818 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-09-12 22:57:20.822 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-09-12 22:57:20.826 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-09-12 22:57:20.837 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-09-12 22:57:20.838 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-09-12 22:57:20.850 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-09-12 22:57:20.854 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-09-12 22:57:20.860 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-09-12 22:57:20.903 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-09-12 22:57:20.929 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-09-12 22:57:20.930 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-09-12 22:57:20.930 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-09-12 22:57:20.938 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-09-12 22:57:20.938 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-09-12 22:57:20.942 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-09-12 22:57:20.948 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-09-12 22:57:20.950 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-09-12 22:57:20.960 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-09-12 22:57:20.963 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-09-12 22:57:20.963 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-09-12 22:57:20.972 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-09-12 22:57:20.973 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-09-12 22:57:20.977 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-09-12 22:57:20.991 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-09-12 22:57:21.003 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-09-12 22:57:21.012 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-09-12 22:57:21.022 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-09-12 22:57:21.031 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-09-12 22:57:21.037 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-09-12 22:57:21.045 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-09-12 22:57:21.067 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-09-12 22:57:21.160 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-09-12 22:57:21.169 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-09-12 22:57:21.187 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-09-12 22:57:21.206 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-09-12 22:57:21.215 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-09-12 22:57:21.224 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-09-12 22:57:21.233 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-09-12 22:57:21.239 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-09-12 22:57:21.259 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-09-12 22:57:21.267 - Thread: 1 -> Timer Frequency: 10000000 2023-09-12 22:57:21.267 - Thread: 1 -> Ticks per frame: 166667 2023-09-12 22:57:21.276 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-09-12 22:57:21.352 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-09-12 22:57:21.402 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-09-12 22:57:21.421 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-09-12 22:57:21.458 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-09-12 22:57:21.477 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-09-12 22:57:21.499 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-09-12 22:57:21.540 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-09-12 22:57:21.658 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-09-12 22:57:21.750 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-09-12 22:57:21.783 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-09-12 22:57:21.847 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-09-12 22:57:21.939 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-09-12 22:57:21.954 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-09-12 22:57:22.107 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-09-12 22:57:22.141 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-09-12 22:57:22.142 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-09-12 22:57:22.187 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-09-12 22:57:22.194 - Thread: 1 -> Flares Intensity: 1 2023-09-12 22:57:22.194 - Thread: 1 -> Field of view: 1.22173 2023-09-12 22:57:22.194 - Thread: 1 -> PostProcessingEnabled: True 2023-09-12 22:57:22.194 - Thread: 1 -> Render.GrassDensityFactor: 0 2023-09-12 22:57:22.194 - Thread: 1 -> Render.GrassDrawDistance: 50 2023-09-12 22:57:22.194 - Thread: 1 -> Render.DistanceFade: 500 2023-09-12 22:57:22.194 - Thread: 1 -> Render.AntialiasingMode: NONE 2023-09-12 22:57:22.194 - Thread: 1 -> Render.ShadowQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2023-09-12 22:57:22.194 - Thread: 1 -> Render.TextureQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2023-09-12 22:57:22.194 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-09-12 22:57:22.194 - Thread: 1 -> Render.ParticleQuality: LOW 2023-09-12 22:57:22.230 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_SkinInventory 2023-09-12 22:57:22.256 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6993_MyObjectBuilder_SkinInventory() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SkinInventorySerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.Private.MyObjectBuilderSerializerKeen.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2023-09-12 22:57:22.256 - Thread: 1 -> InnerException: 2023-09-12 22:57:22.257 - Thread: 1 -> Exception occurred: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6993_MyObjectBuilder_SkinInventory() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SkinInventorySerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2023-09-12 22:57:22.257 - Thread: 1 -> Failed to deserialize file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\ActiveInventory.sbl' 2023-09-12 22:57:22.259 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-09-12 22:57:22.280 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-09-12 22:57:22.288 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-09-12 22:57:22.309 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-09-12 22:57:22.337 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2023-09-12 22:57:22.338 - Thread: 1 -> Analytics session started: UserID = (084a5d94-0083-c798-1b7b-3a4bad1eb218) SessionID = (cd1274ea-b090-4b1b-8c11-e46b0e864efb) 2023-09-12 22:57:22.342 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-09-12 22:57:22.346 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-09-12 22:57:22.402 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-09-12 22:57:22.416 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-09-12 22:57:22.470 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-09-12 22:57:22.518 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-09-12 22:57:22.525 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-09-12 22:57:22.552 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-09-12 22:57:22.553 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-09-12 22:57:22.557 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-09-12 22:57:22.566 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-09-12 22:57:22.598 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-09-12 22:57:22.615 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-09-12 22:57:22.795 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-09-12 22:57:22.986 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-09-12 22:57:23.026 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-09-12 22:57:23.115 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-09-12 22:57:23.214 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-09-12 22:57:23.238 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-09-12 22:57:23.290 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-09-12 22:57:23.340 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-09-12 22:57:28.849 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-09-12 22:57:38.294 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-09-12 22:57:38.294 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-09-12 22:57:38.294 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2023-09-12 22:57:44.676 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-09-12 22:57:44.677 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-09-12 22:57:44.693 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-09-12 22:57:46.327 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-09-12 22:57:46.327 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-09-12 22:57:46.327 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-09-12 22:57:47.960 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-09-12 22:57:47.960 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-09-12 22:57:47.960 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-09-12 22:57:47.960 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-09-12 22:57:48.891 - Thread: 1 -> MyConfig.Save() - START 2023-09-12 22:57:48.892 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-09-12 22:57:48.899 - Thread: 1 -> MyConfig.Save() - END 2023-09-12 22:57:52.572 - Thread: 1 -> GUI Stats: Update 0.498321277777778, Draw 0.0554423333333333 2023-09-12 22:57:56.379 - Thread: 35 -> LoadSession() - Start 2023-09-12 22:57:56.379 - Thread: 35 -> C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51 2023-09-12 22:57:56.380 - Thread: 35 -> Loading Sandbox world configuration file C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Sandbox_config.sbc 2023-09-12 22:57:56.390 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-09-12 22:57:58.170 - Thread: 35 -> Loading Sandbox world configuration file C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Sandbox_config.sbc 2023-09-12 22:57:58.174 - Thread: 35 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-09-12 22:57:58.177 - Thread: 35 -> CheckPoint Experimental mode: No 2023-09-12 22:57:58.177 - Thread: 35 -> CheckPoint Experimental mode reason: 0 2023-09-12 22:57:58.178 - Thread: 35 -> LoadSession() - End 2023-09-12 22:57:58.189 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-09-12 22:57:58.190 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-09-12 22:57:58.190 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-09-12 22:57:58.191 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-09-12 22:57:58.191 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-09-12 22:57:58.192 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-09-12 22:57:58.199 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-09-12 22:57:58.200 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-09-12 22:57:58.200 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-09-12 22:57:58.414 - Thread: 1 -> RunLoadingAction - START 2023-09-12 22:57:58.414 - Thread: 1 -> Loading session: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51 2023-09-12 22:57:58.533 - Thread: 1 -> GC Memory: 1,017,421,000 B 2023-09-12 22:57:58.539 - Thread: 1 -> Process Memory: 2,844,807,168 B 2023-09-12 22:57:58.539 - Thread: 1 -> Experimental mode: No 2023-09-12 22:57:58.539 - Thread: 1 -> Experimental mode reason: 0 2023-09-12 22:57:58.539 - Thread: 1 -> Console compatibility: No 2023-09-12 22:57:59.629 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-09-12 22:57:59.660 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-09-12 22:57:59.660 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-09-12 22:57:59.660 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-09-12 22:57:59.663 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-09-12 22:57:59.854 - Thread: 1 -> Loading scenarios 2023-09-12 22:57:59.854 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-09-12 22:57:59.854 - Thread: 1 -> List of used mods (0) - START 2023-09-12 22:57:59.855 - Thread: 1 -> List of used mods - END 2023-09-12 22:57:59.912 - Thread: 1 -> Loading behaviors 2023-09-12 22:57:59.913 - Thread: 1 -> Loading ammo magazines 2023-09-12 22:57:59.913 - Thread: 1 -> Loading ammo definitions 2023-09-12 22:57:59.913 - Thread: 1 -> Loading animations 2023-09-12 22:57:59.914 - Thread: 1 -> Loading animations 2023-09-12 22:57:59.914 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:59.914 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:59.914 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:59.914 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:59.914 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:59.916 - Thread: 1 -> Loading sound definitions 2023-09-12 22:57:59.916 - Thread: 1 -> Loading category classes 2023-09-12 22:57:59.916 - Thread: 1 -> Loading category classes 2023-09-12 22:57:59.916 - Thread: 1 -> Loading blueprint classes 2023-09-12 22:57:59.916 - Thread: 1 -> Loading blueprint class entries 2023-09-12 22:57:59.916 - Thread: 1 -> Loading blueprint class entries 2023-09-12 22:57:59.916 - Thread: 1 -> Loading blueprints 2023-09-12 22:57:59.917 - Thread: 1 -> Loading blueprints 2023-09-12 22:57:59.917 - Thread: 1 -> Loading agent definitions 2023-09-12 22:57:59.917 - Thread: 1 -> Loading character definitions 2023-09-12 22:57:59.927 - Thread: 1 -> Loading character definitions 2023-09-12 22:57:59.927 - Thread: 1 -> Loading components 2023-09-12 22:57:59.928 - Thread: 1 -> Loading components 2023-09-12 22:57:59.928 - Thread: 1 -> Loading configuration 2023-09-12 22:57:59.928 - Thread: 1 -> Loading container types 2023-09-12 22:57:59.929 - Thread: 1 -> Loading Contract Types 2023-09-12 22:57:59.931 - Thread: 1 -> Loading gamepad controls 2023-09-12 22:57:59.931 - Thread: 1 -> Loading block positions 2023-09-12 22:57:59.931 - Thread: 1 -> Loading block positions 2023-09-12 22:57:59.931 - Thread: 1 -> Loading curve definitions 2023-09-12 22:57:59.932 - Thread: 1 -> Loading debris 2023-09-12 22:57:59.932 - Thread: 1 -> Loading environment items entries 2023-09-12 22:57:59.932 - Thread: 1 -> Loading decal global definitions 2023-09-12 22:57:59.932 - Thread: 1 -> Loading decal definitions 2023-09-12 22:57:59.932 - Thread: 1 -> Loading decal definitions 2023-09-12 22:57:59.932 - Thread: 1 -> Loading drone behaviors 2023-09-12 22:57:59.934 - Thread: 1 -> Loading edges 2023-09-12 22:57:59.934 - Thread: 1 -> Loading emissive color definitions 2023-09-12 22:57:59.936 - Thread: 1 -> Loading emissive color default states 2023-09-12 22:57:59.938 - Thread: 1 -> Loading animations 2023-09-12 22:57:59.938 - Thread: 1 -> Loading entity components 2023-09-12 22:57:59.949 - Thread: 1 -> Loading component containers 2023-09-12 22:57:59.955 - Thread: 1 -> Loading environment items entries 2023-09-12 22:57:59.955 - Thread: 1 -> Loading Faction Names 2023-09-12 22:57:59.956 - Thread: 1 -> Loading factions 2023-09-12 22:57:59.956 - Thread: 1 -> Loading flare definitions 2023-09-12 22:57:59.960 - Thread: 1 -> Loading gas property definitions 2023-09-12 22:57:59.960 - Thread: 1 -> Loading event definitions 2023-09-12 22:57:59.960 - Thread: 1 -> Loading physical items 2023-09-12 22:58:00.015 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:00.015 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-09-12 22:58:00.030 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:00.030 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-09-12 22:58:00.030 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:00.030 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-09-12 22:58:00.031 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:00.031 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-09-12 22:58:00.031 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:00.031 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-09-12 22:58:00.031 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:00.031 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-09-12 22:58:00.037 - Thread: 1 -> Loading LCD texture categories 2023-09-12 22:58:00.037 - Thread: 1 -> Loading LCD texture categories 2023-09-12 22:58:00.037 - Thread: 1 -> Loading LCD texture categories 2023-09-12 22:58:00.037 - Thread: 1 -> Loading LCD texture categories 2023-09-12 22:58:00.037 - Thread: 1 -> Loading LCD texture categories 2023-09-12 22:58:00.037 - Thread: 1 -> Loading LCD texture categories 2023-09-12 22:58:00.037 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-12 22:58:00.037 - Thread: 1 -> Loading planet definition 2023-09-12 22:58:00.038 - Thread: 1 -> Loading physical items 2023-09-12 22:58:00.038 - Thread: 1 -> Loading physical items 2023-09-12 22:58:00.038 - Thread: 1 -> Loading physical material properties 2023-09-12 22:58:00.039 - Thread: 1 -> Loading pirate antennas 2023-09-12 22:58:00.039 - Thread: 1 -> Loading research blocks definitions 2023-09-12 22:58:00.041 - Thread: 1 -> Loading research groups definitions 2023-09-12 22:58:00.041 - Thread: 1 -> Loading resource distribution groups 2023-09-12 22:58:00.042 - Thread: 1 -> Loading shadow textures definitions 2023-09-12 22:58:00.042 - Thread: 1 -> Loading ship sound groups 2023-09-12 22:58:00.043 - Thread: 1 -> Loading ship sound groups 2023-09-12 22:58:00.043 - Thread: 1 -> Loading sound categories 2023-09-12 22:58:00.044 - Thread: 1 -> Loading stat definitions 2023-09-12 22:58:00.044 - Thread: 1 -> Loading gamepad controls 2023-09-12 22:58:00.044 - Thread: 1 -> Loading grid creators 2023-09-12 22:58:00.044 - Thread: 1 -> Loading transparent material properties 2023-09-12 22:58:00.044 - Thread: 1 -> Loading planet definition 2023-09-12 22:58:00.044 - Thread: 1 -> Loading voxel map storage definitions 2023-09-12 22:58:00.045 - Thread: 1 -> Loading voxel material definitions 2023-09-12 22:58:00.045 - Thread: 1 -> Loading voxel material definitions 2023-09-12 22:58:00.045 - Thread: 1 -> Loading voxel material definitions 2023-09-12 22:58:00.045 - Thread: 1 -> Loading voxel material definitions 2023-09-12 22:58:00.045 - Thread: 1 -> Loading Weather Effects 2023-09-12 22:58:00.047 - Thread: 1 -> Audio effects definitions 2023-09-12 22:58:00.049 - Thread: 1 -> Loading environment items definitions 2023-09-12 22:58:00.050 - Thread: 1 -> Loading environment items definitions 2023-09-12 22:58:00.051 - Thread: 1 -> Loading physical material properties 2023-09-12 22:58:00.056 - Thread: 1 -> Loading particle effect definitions 2023-09-12 22:58:00.125 - Thread: 1 -> Loading particle effect definitions 2023-09-12 22:58:00.126 - Thread: 1 -> Loading environment item definitions 2023-09-12 22:58:00.129 - Thread: 1 -> Loading weapon definitions 2023-09-12 22:58:00.134 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.157 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.157 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.166 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.169 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.169 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.170 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.170 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.170 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.170 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.172 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.175 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.175 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.175 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.176 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.177 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.178 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.179 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.180 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.181 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.182 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.183 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.184 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.184 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.186 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.189 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.191 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.192 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.198 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.198 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.199 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.199 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.201 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.201 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.202 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.203 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.205 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.206 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.208 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.209 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.211 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.211 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.213 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.213 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.218 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.220 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.222 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.223 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.225 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.225 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.227 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.229 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.231 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.232 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.252 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.252 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.256 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.256 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.260 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.260 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.263 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.264 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.268 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.268 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.275 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.275 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.279 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.280 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.284 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.286 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.290 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.296 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.300 - Thread: 1 -> Loading cube blocks 2023-09-12 22:58:00.301 - Thread: 1 -> Created block definitions 2023-09-12 22:58:00.308 - Thread: 1 -> Loading block variant groups 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-09-12 22:58:00.312 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2023-09-12 22:58:00.314 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2023-09-12 22:58:00.315 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2023-09-12 22:58:00.316 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2023-09-12 22:58:00.317 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2023-09-12 22:58:00.318 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2023-09-12 22:58:00.319 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2023-09-12 22:58:00.320 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2023-09-12 22:58:00.321 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2023-09-12 22:58:00.322 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-09-12 22:58:00.323 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-09-12 22:58:00.324 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-09-12 22:58:00.326 - Thread: 1 -> Loading asteroid generators 2023-09-12 22:58:00.328 - Thread: 1 -> Loading spawn groups 2023-09-12 22:58:00.329 - Thread: 1 -> Loading drop containers 2023-09-12 22:58:00.329 - Thread: 1 -> Loading spawn groups 2023-09-12 22:58:00.329 - Thread: 1 -> Loading spawn groups 2023-09-12 22:58:00.329 - Thread: 1 -> Loading radial menu definitions 2023-09-12 22:58:00.345 - Thread: 1 -> Loading respawn ships 2023-09-12 22:58:00.345 - Thread: 1 -> Loading spawn groups 2023-09-12 22:58:00.345 - Thread: 1 -> Loading wheel speeds 2023-09-12 22:58:00.364 - Thread: 1 -> MyAudio.UnloadData - START 2023-09-12 22:58:00.388 - Thread: 1 -> MyAudio.UnloadData - END 2023-09-12 22:58:00.388 - Thread: 1 -> MyAudio.LoadData - START 2023-09-12 22:58:00.487 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speaker (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-09-12 22:58:01.122 - Thread: 1 -> MyAudio.LoadData - END 2023-09-12 22:58:01.153 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-09-12 22:58:01.156 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_SkinInventory 2023-09-12 22:58:01.156 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6993_MyObjectBuilder_SkinInventory() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SkinInventorySerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.Private.MyObjectBuilderSerializerKeen.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2023-09-12 22:58:01.156 - Thread: 1 -> InnerException: 2023-09-12 22:58:01.156 - Thread: 1 -> Exception occurred: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6993_MyObjectBuilder_SkinInventory() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SkinInventorySerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2023-09-12 22:58:01.156 - Thread: 1 -> Failed to deserialize file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\ActiveInventory.sbl' 2023-09-12 22:58:01.170 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:58:01.222 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:58:01.223 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:58:01.224 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:58:01.250 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-12 22:58:01.700 - Thread: 26 -> External debugger: listening... 2023-09-12 22:58:01.717 - Thread: 1 -> MyLights.LoadData() - START 2023-09-12 22:58:01.726 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-09-12 22:58:01.726 - Thread: 1 -> MyLights.LoadData() - END 2023-09-12 22:58:01.726 - Thread: 1 -> Info: MyLights initialized. 2023-09-12 22:58:01.726 - Thread: 1 -> MyExplosions.LoadData() - START 2023-09-12 22:58:01.731 - Thread: 1 -> MyExplosions.LoadData() - END 2023-09-12 22:58:01.767 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-09-12 22:58:01.767 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-09-12 22:58:01.782 - Thread: 1 -> Loading Procedural World Generator 2023-09-12 22:58:01.783 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-09-12 22:58:01.865 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-09-12 22:58:02.218 - Thread: 12 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Boulder-25-813567583649682755.vx2' 2023-09-12 22:58:02.396 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-09-12 22:58:02.396 - Thread: 12 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Mars-2044023682d120000.vx2' 2023-09-12 22:58:02.438 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-09-12 22:58:02.438 - Thread: 1 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Titan-2124704365d19000.vx2' 2023-09-12 22:58:02.526 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-09-12 22:58:02.526 - Thread: 11 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\EarthLike-1779144428d120000.vx2' 2023-09-12 22:58:02.539 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-09-12 22:58:02.539 - Thread: 10 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Moon-1353915701d19000.vx2' 2023-09-12 22:58:06.511 - Thread: 12 -> Info: Planet generator name: Mars 2023-09-12 22:58:06.512 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:06.529 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-09-12 22:58:06.529 - Thread: 12 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Alien-291759539d120000.vx2' 2023-09-12 22:58:06.863 - Thread: 11 -> Info: Planet generator name: EarthLike 2023-09-12 22:58:06.864 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:06.864 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-09-12 22:58:06.864 - Thread: 11 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Triton-12345d80253.vx2' 2023-09-12 22:58:07.222 - Thread: 1 -> Info: Planet generator name: Titan 2023-09-12 22:58:07.222 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:07.407 - Thread: 10 -> Info: Planet generator name: Moon 2023-09-12 22:58:07.408 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:07.408 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-09-12 22:58:07.408 - Thread: 10 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Europa-595048092d19000.vx2' 2023-09-12 22:58:07.432 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-09-12 22:58:07.433 - Thread: 1 -> Loading voxel storage from file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\Pertam-12345d60133.vx2' 2023-09-12 22:58:09.917 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-12 22:58:10.511 - Thread: 12 -> Info: Planet generator name: Alien 2023-09-12 22:58:10.512 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:10.787 - Thread: 11 -> Info: Planet generator name: Triton 2023-09-12 22:58:10.788 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:11.365 - Thread: 10 -> Info: Planet generator name: Europa 2023-09-12 22:58:11.365 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:11.952 - Thread: 1 -> Info: Planet generator name: Pertam 2023-09-12 22:58:11.953 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-09-12 22:58:11.958 - Thread: 1 -> Entities loaded & initialized 2023-09-12 22:58:12.047 - Thread: 1 -> Checkpoint.CameraAttachedTo: 94215039087660460 2023-09-12 22:58:12.063 - Thread: 1 -> MySession.Static.LogSettings - START 2023-09-12 22:58:12.063 - Thread: 1 -> Name = Star System 2023-09-08 15:51 2023-09-12 22:58:12.064 - Thread: 1 -> Description = 2023-09-12 22:58:12.064 - Thread: 1 -> GameDateTime = 01/02/2081 21:10:50 2023-09-12 22:58:12.064 - Thread: 1 -> Password = 2023-09-12 22:58:12.064 - Thread: 1 -> CurrentPath = C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51 2023-09-12 22:58:12.064 - Thread: 1 -> WorkshopId = 2023-09-12 22:58:12.064 - Thread: 1 -> CameraController = MyCockpit {14EB8143151CDAC} Industrial Cockpit 2023-09-12 22:58:12.064 - Thread: 1 -> ThumbPath = C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\Star System 2023-09-08 15-51\thumb.jpg 2023-09-12 22:58:12.064 - Thread: 1 -> Settings: 2023-09-12 22:58:12.065 - Thread: 1 -> GameMode = Survival 2023-09-12 22:58:12.065 - Thread: 1 -> MaxPlayers = 4 2023-09-12 22:58:12.065 - Thread: 1 -> OnlineMode = OFFLINE 2023-09-12 22:58:12.065 - Thread: 1 -> TotalPCU = 100000 2023-09-12 22:58:12.065 - Thread: 1 -> PiratePCU = 50000 2023-09-12 22:58:12.065 - Thread: 1 -> AutoHealing = True 2023-09-12 22:58:12.065 - Thread: 1 -> WeaponsEnabled = True 2023-09-12 22:58:12.065 - Thread: 1 -> ThrusterDamage = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnableSpectator = False 2023-09-12 22:58:12.065 - Thread: 1 -> EnableCopyPaste = False 2023-09-12 22:58:12.065 - Thread: 1 -> MaxFloatingObjects = 56 2023-09-12 22:58:12.065 - Thread: 1 -> MaxGridSize = 0 2023-09-12 22:58:12.065 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-09-12 22:58:12.065 - Thread: 1 -> CargoShipsEnabled = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnvironmentHostility = SAFE 2023-09-12 22:58:12.065 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-09-12 22:58:12.065 - Thread: 1 -> InventorySizeMultiplier = 10 2023-09-12 22:58:12.065 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-09-12 22:58:12.065 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-09-12 22:58:12.065 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-09-12 22:58:12.065 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-09-12 22:58:12.065 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-09-12 22:58:12.065 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-09-12 22:58:12.065 - Thread: 1 -> ClientCanSave = False 2023-09-12 22:58:12.065 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-09-12 22:58:12.065 - Thread: 1 -> PermanentDeath = False 2023-09-12 22:58:12.065 - Thread: 1 -> DestructibleBlocks = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnableScripts = False 2023-09-12 22:58:12.065 - Thread: 1 -> AutoSaveInMinutes = 5 2023-09-12 22:58:12.065 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-09-12 22:58:12.065 - Thread: 1 -> ProceduralDensity = 0.35 2023-09-12 22:58:12.065 - Thread: 1 -> ProceduralSeed = 0 2023-09-12 22:58:12.065 - Thread: 1 -> DestructibleBlocks = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnableIngameScripts = False 2023-09-12 22:58:12.065 - Thread: 1 -> ViewDistance = 15000 2023-09-12 22:58:12.065 - Thread: 1 -> Voxel destruction = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnableStructuralSimulation = False 2023-09-12 22:58:12.065 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-09-12 22:58:12.065 - Thread: 1 -> EnableContainerDrops = True 2023-09-12 22:58:12.065 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-09-12 22:58:12.065 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-09-12 22:58:12.065 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-09-12 22:58:12.065 - Thread: 1 -> EnableSubgridDamage = False 2023-09-12 22:58:12.065 - Thread: 1 -> SyncDistance = 3000 2023-09-12 22:58:12.065 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-09-12 22:58:12.065 - Thread: 1 -> AFKTimeoutMin = 0 2023-09-12 22:58:12.065 - Thread: 1 -> StopGridsPeriodMin = 15 2023-09-12 22:58:12.065 - Thread: 1 -> MaxPlanets = 99 2023-09-12 22:58:12.065 - Thread: 1 -> MaxBackupSaves = 5 2023-09-12 22:58:12.065 - Thread: 1 -> MaxFactionsCount = 0 2023-09-12 22:58:12.065 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-09-12 22:58:12.065 - Thread: 1 -> RespawnShipDelete = False 2023-09-12 22:58:12.065 - Thread: 1 -> WorldSizeKm = 0 2023-09-12 22:58:12.065 - Thread: 1 -> ResetOwnership = False 2023-09-12 22:58:12.065 - Thread: 1 -> RealisticSound = False 2023-09-12 22:58:12.065 - Thread: 1 -> EnableSaving = True 2023-09-12 22:58:12.065 - Thread: 1 -> InfiniteAmmo = False 2023-09-12 22:58:12.065 - Thread: 1 -> EnableToolShake = True 2023-09-12 22:58:12.065 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-09-12 22:58:12.065 - Thread: 1 -> OffensiveWordsFiltering = False 2023-09-12 22:58:12.065 - Thread: 1 -> UseConsolePCU = False 2023-09-12 22:58:12.065 - Thread: 1 -> PredefinedAsteroids = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-09-12 22:58:12.065 - Thread: 1 -> FamilySharing = True 2023-09-12 22:58:12.065 - Thread: 1 -> EnablePcuTrading = True 2023-09-12 22:58:12.066 - Thread: 1 -> SuppressedWarnings = 2023-09-12 22:58:12.066 - Thread: 1 -> SimplifiedSimulation = False 2023-09-12 22:58:12.066 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-09-12 22:58:12.066 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-09-12 22:58:12.066 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-09-12 22:58:12.066 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-09-12 22:58:12.066 - Thread: 1 -> TradeFactionsCount = 15 2023-09-12 22:58:12.066 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-09-12 22:58:12.066 - Thread: 1 -> WeatherSystem = True 2023-09-12 22:58:12.066 - Thread: 1 -> DepositSizeDenominator = 60 2023-09-12 22:58:12.066 - Thread: 1 -> DepositsCountCoefficient = 1 2023-09-12 22:58:12.066 - Thread: 1 -> EnableEconomy = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableBountyContracts = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableSupergridding = False 2023-09-12 22:58:12.066 - Thread: 1 -> EnableAutorespawn = True 2023-09-12 22:58:12.066 - Thread: 1 -> OptimalSpawnDistance = 900 2023-09-12 22:58:12.066 - Thread: 1 -> EnableGoodBotHints = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableResearch = True 2023-09-12 22:58:12.066 - Thread: 1 -> VoxelAgeThreshold = 24 2023-09-12 22:58:12.066 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-09-12 22:58:12.066 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-09-12 22:58:12.066 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-09-12 22:58:12.066 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-09-12 22:58:12.066 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-09-12 22:58:12.066 - Thread: 1 -> OptimalGridCount = 0 2023-09-12 22:58:12.066 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-09-12 22:58:12.066 - Thread: 1 -> BlockCountThreshold = 20 2023-09-12 22:58:12.066 - Thread: 1 -> TrashFlagsValue = 7706 2023-09-12 22:58:12.066 - Thread: 1 -> TrashRemovalEnabled = True 2023-09-12 22:58:12.066 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-09-12 22:58:12.066 - Thread: 1 -> EnableVoxelHand = True 2023-09-12 22:58:12.066 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableScripterRole = False 2023-09-12 22:58:12.066 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-09-12 22:58:12.066 - Thread: 1 -> FloraDensityMultiplier = 1 2023-09-12 22:58:12.066 - Thread: 1 -> EnableSpiders = False 2023-09-12 22:58:12.066 - Thread: 1 -> EnableWolfs = False 2023-09-12 22:58:12.066 - Thread: 1 -> TotalBotLimit = 32 2023-09-12 22:58:12.066 - Thread: 1 -> EnableDrones = True 2023-09-12 22:58:12.066 - Thread: 1 -> MaxDrones = 5 2023-09-12 22:58:12.066 - Thread: 1 -> StartInRespawnScreen = False 2023-09-12 22:58:12.066 - Thread: 1 -> SpawnWithTools = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableJetpack = True 2023-09-12 22:58:12.066 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-09-12 22:58:12.066 - Thread: 1 -> PhysicsIterations = 8 2023-09-12 22:58:12.066 - Thread: 1 -> CanJoinRunning = False 2023-09-12 22:58:12.066 - Thread: 1 -> Scenario = False 2023-09-12 22:58:12.066 - Thread: 1 -> ScenarioEditMode = False 2023-09-12 22:58:12.066 - Thread: 1 -> EnableRespawnShips = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableSunRotation = True 2023-09-12 22:58:12.066 - Thread: 1 -> StationVoxelSupport = False 2023-09-12 22:58:12.066 - Thread: 1 -> EnableConvertToStation = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableEncounters = True 2023-09-12 22:58:12.066 - Thread: 1 -> Enable3rdPersonView = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableOxygenPressurization = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnableOxygen = True 2023-09-12 22:58:12.066 - Thread: 1 -> ExperimentalMode = False 2023-09-12 22:58:12.066 - Thread: 1 -> ExperimentalModeReason = 0 2023-09-12 22:58:12.066 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-09-12 22:58:12.066 - Thread: 1 -> EnableRecoil = True 2023-09-12 22:58:12.066 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-09-12 22:58:12.066 - Thread: 1 -> MySession.Static.LogSettings - END 2023-09-12 22:58:12.245 - Thread: 1 -> Analytics ids for user ([007...915]): User = (084a5d94-0083-c798-1b7b-3a4bad1eb218) Session = (cd1274ea-b090-4b1b-8c11-e46b0e864efb). 2023-09-12 22:58:12.248 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-09-12 22:58:12.255 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_SkinInventory 2023-09-12 22:58:12.255 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6993_MyObjectBuilder_SkinInventory() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SkinInventorySerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.Private.MyObjectBuilderSerializerKeen.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2023-09-12 22:58:12.255 - Thread: 1 -> InnerException: 2023-09-12 22:58:12.255 - Thread: 1 -> Exception occurred: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6993_MyObjectBuilder_SkinInventory() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_SkinInventorySerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2023-09-12 22:58:12.255 - Thread: 1 -> Failed to deserialize file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\ActiveInventory.sbl' 2023-09-12 22:58:12.282 - Thread: 1 -> ERROR: Exception during objectbuilder read! (xml): MyObjectBuilder_ViewedContent 2023-09-12 22:58:12.284 - Thread: 1 -> Exception occurred: System.InvalidOperationException: There is an error in the XML document. ---> System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6914_MyObjectBuilder_ViewedContent() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ViewedContentSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) at VRage.ObjectBuilders.Private.MyObjectBuilderSerializerKeen.DeserializeXML(Stream reader, MyObjectBuilder_Base& objectBuilder, Type builderType, Dictionary`2 typeOverrideMap) 2023-09-12 22:58:12.284 - Thread: 1 -> InnerException: 2023-09-12 22:58:12.284 - Thread: 1 -> Exception occurred: System.Xml.XmlException: '.', hexadecimal value 0x00, is an invalid character. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.ThrowInvalidChar(Char[] data, Int32 length, Int32 invCharPos) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlReader.MoveToContent() at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReader1.Read6914_MyObjectBuilder_ViewedContent() at Microsoft.Xml.Serialization.GeneratedAssembly.MyObjectBuilder_ViewedContentSerializer.Deserialize(XmlSerializationReader reader) at System.Xml.Serialization.XmlSerializer.Deserialize(XmlReader xmlReader, String encodingStyle, XmlDeserializationEvents events) 2023-09-12 22:58:12.284 - Thread: 1 -> Failed to deserialize file 'C:\Users\wyatt\AppData\Roaming\SpaceEngineers\Saves\76561199247138915\ViewedContent.sbl' 2023-09-12 22:58:12.297 - Thread: 1 -> Error: Error during loading session:System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Game.News.NewContentNotification.MyNewContentNotificationsBase.LoadViewedContentInfo() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) 2023-09-12 22:58:12.298 - Thread: 1 -> ERROR: Loading screen failed 2023-09-12 22:58:12.303 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Game.News.NewContentNotification.MyNewContentNotificationsBase.LoadViewedContentInfo() at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml) at Sandbox.Game.World.MySessionLoader.<>c__DisplayClass18_0.b__7() at System.DelegateExtensions.InvokeIfNotNull(Action handler) at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad() 2023-09-12 22:58:12.303 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-09-12 22:58:12.303 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-09-12 22:58:12.304 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-09-12 22:58:12.304 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-09-12 22:58:12.305 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-09-12 22:58:12.482 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-09-12 22:58:12.482 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-09-12 22:58:14.250 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-12 22:58:14.378 - Thread: 15 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-12 22:58:14.416 - Thread: 15 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-12 22:58:14.512 - Thread: 15 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-09-12 22:58:15.986 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-09-12 22:58:15.987 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-09-12 22:58:15.990 - Thread: 1 -> Sending event to ElasticSearch: EmotesStats 2023-09-12 22:58:15.992 - Thread: 1 -> Sending event to ElasticSearch: BlockStats 2023-09-12 22:58:15.995 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-09-12 22:58:15.996 - Thread: 1 -> MySession::Unload START 2023-09-12 22:58:15.996 - Thread: 1 -> AutoSaveInMinutes: 5 2023-09-12 22:58:15.996 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-09-12 22:58:15.996 - Thread: 1 -> IsServer: True 2023-09-12 22:58:15.996 - Thread: 1 -> MyAudio.UnloadData - START 2023-09-12 22:58:16.019 - Thread: 1 -> MyAudio.UnloadData - END 2023-09-12 22:58:16.019 - Thread: 1 -> MyAudio.LoadData - START 2023-09-12 22:58:16.132 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speaker (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-09-12 22:58:16.465 - Thread: 1 -> MyAudio.LoadData - END 2023-09-12 22:58:16.468 - Thread: 1 -> MyConfig.Save() - START 2023-09-12 22:58:16.468 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-09-12 22:58:16.469 - Thread: 1 -> MyConfig.Save() - END 2023-09-12 22:58:16.470 - Thread: 1 -> Unloading Procedural World Generator 2023-09-12 22:58:16.616 - Thread: 1 -> Info: MyLights Unloading data. 2023-09-12 22:58:16.711 - Thread: 1 -> Network readers disposed 2023-09-12 22:58:16.712 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-09-12 22:58:16.942 - Thread: 1 -> Loading sound definitions 2023-09-12 22:58:16.942 - Thread: 1 -> Loading gamepad controls 2023-09-12 22:58:17.002 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:17.002 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-09-12 22:58:17.016 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:17.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-09-12 22:58:17.016 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:17.016 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-09-12 22:58:17.018 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:17.018 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-09-12 22:58:17.018 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:17.018 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-09-12 22:58:17.018 - Thread: 1 -> GuiTextures.sbc 2023-09-12 22:58:17.018 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-09-12 22:58:17.024 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-12 22:58:17.024 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-09-12 22:58:17.024 - Thread: 1 -> Loading shadow textures definitions 2023-09-12 22:58:17.024 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-09-12 22:58:17.024 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-09-12 22:58:17.226 - Thread: 1 -> MySession::Unload END 2023-09-12 22:58:17.231 - Thread: 1 -> RunLoadingAction - END 2023-09-12 22:58:17.231 - Thread: 1 -> Loading duration: 19.0321209 2023-09-12 22:58:17.283 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-09-12 22:58:17.284 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-09-12 22:58:17.284 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-09-12 22:58:17.284 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-09-12 22:58:17.288 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-09-12 22:58:17.449 - Thread: 1 -> MyConfig.Save() - START 2023-09-12 22:58:17.450 - Thread: 1 -> Path: C:\Users\wyatt\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-09-12 22:58:17.451 - Thread: 1 -> MyConfig.Save() - END 2023-09-12 22:58:35.949 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-09-12 22:58:35.949 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-09-12 22:58:41.416 - Thread: 1 -> GUI Stats: Update 0.232570722222222, Draw 0.130503 2023-09-12 22:59:11.417 - Thread: 1 -> GUI Stats: Update 0.0768878888888889, Draw 0.233020388888889 2023-09-12 22:59:41.415 - Thread: 1 -> GUI Stats: Update 0.0929983888888889, Draw 0.265130166666667 2023-09-12 23:00:11.417 - Thread: 1 -> GUI Stats: Update 0.0648913333333333, Draw 0.186750833333334