2023-09-01 16:19:59.095 - Thread: 1 -> Log Started 2023-09-01 16:19:59.095 - Thread: 1 -> Timezone (local - UTC): 6h 2023-09-01 16:19:59.095 - Thread: 1 -> App Version: 01_203_022 2023-09-01 16:19:59.126 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-09-01 16:19:59.127 - Thread: 1 -> Branch / Sandbox: SVN 2023-09-01 16:19:59.127 - Thread: 1 -> Client Build Number: 1 2023-09-01 16:19:59.127 - Thread: 1 -> Server Build Number: 1 2023-09-01 16:19:59.127 - Thread: 1 -> Environment.ProcessorCount: 12 2023-09-01 16:19:59.169 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Домашняя (Microsoft Windows NT 10.0.19045.0) 2023-09-01 16:19:59.169 - Thread: 1 -> Environment.CommandLine: "D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-09-01 16:19:59.169 - Thread: 1 -> Environment.Is64BitProcess: True 2023-09-01 16:19:59.169 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-09-01 16:19:59.169 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-09-01 16:19:59.169 - Thread: 1 -> Environment.CurrentDirectory: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-09-01 16:19:59.174 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-8950HK CPU @ 2.90GHz 2023-09-01 16:19:59.174 - Thread: 1 -> IntPtr.Size: 8 2023-09-01 16:19:59.174 - Thread: 1 -> Default Culture: 2023-09-01 16:19:59.174 - Thread: 1 -> Default UI Culture: 2023-09-01 16:19:59.177 - Thread: 1 -> MyConfig.Load() - START 2023-09-01 16:19:59.177 - Thread: 1 -> Path: C:\Users\Drag_\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-09-01 16:19:59.402 - Thread: 1 -> NewNewGameScreen: False 2023-09-01 16:19:59.402 - Thread: 1 -> EnableDamageEffects: True 2023-09-01 16:19:59.402 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-09-01 16:19:59.402 - Thread: 1 -> EnableReverb: False 2023-09-01 16:19:59.402 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-09-01 16:19:59.402 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-09-01 16:19:59.402 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-09-01 16:19:59.402 - Thread: 1 -> FirstTimeRun: False 2023-09-01 16:19:59.402 - Thread: 1 -> ExperimentalMode: False 2023-09-01 16:19:59.402 - Thread: 1 -> VideoAdapter: 0 2023-09-01 16:19:59.402 - Thread: 1 -> ScreenWidth: 1920 2023-09-01 16:19:59.402 - Thread: 1 -> ScreenHeight: 1080 2023-09-01 16:19:59.402 - Thread: 1 -> RefreshRate: 144006 2023-09-01 16:19:59.402 - Thread: 1 -> WindowMode: 1 2023-09-01 16:19:59.402 - Thread: 1 -> VerticalSync: 0 2023-09-01 16:19:59.402 - Thread: 1 -> FieldOfView: 70 2023-09-01 16:19:59.402 - Thread: 1 -> PostProcessingEnabled: True 2023-09-01 16:19:59.402 - Thread: 1 -> FlaresIntensity: 1 2023-09-01 16:19:59.402 - Thread: 1 -> TreeViewDistance: 2000 2023-09-01 16:19:59.402 - Thread: 1 -> GrassDensity: 3 2023-09-01 16:19:59.402 - Thread: 1 -> GrassDrawDistance: 1000 2023-09-01 16:19:59.402 - Thread: 1 -> AntialiasingMode: 1 2023-09-01 16:19:59.402 - Thread: 1 -> ShadowMapResolution: 2 2023-09-01 16:19:59.402 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-09-01 16:19:59.402 - Thread: 1 -> TextureQuality: 2 2023-09-01 16:19:59.402 - Thread: 1 -> VoxelTextureQuality: 2 2023-09-01 16:19:59.402 - Thread: 1 -> AnisotropicFiltering: 4 2023-09-01 16:19:59.402 - Thread: 1 -> ModelQuality: 2 2023-09-01 16:19:59.402 - Thread: 1 -> VoxelQuality: 2 2023-09-01 16:19:59.402 - Thread: 1 -> ShaderQuality: 2 2023-09-01 16:19:59.402 - Thread: 1 -> LightsQuality: 2 2023-09-01 16:19:59.402 - Thread: 1 -> LowMemSwitchToLow: 0 2023-09-01 16:19:59.402 - Thread: 1 -> FirstVTTimeRun: False 2023-09-01 16:19:59.402 - Thread: 1 -> MyConfig.Load() - END 2023-09-01 16:20:04.053 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-09-01 16:20:04.586 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-09-01 16:20:04.658 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-09-01 16:20:04.660 - Thread: 1 -> Found processor count: 6 2023-09-01 16:20:04.660 - Thread: 1 -> Using processor count: 6 2023-09-01 16:20:04.895 - Thread: 1 -> All detected adapters: 2023-09-01 16:20:04.898 - Thread: 1 -> NVIDIA GeForce RTX 2080 - VendorID=4318, SubsystemID=309400674, DeviceID=7888 2023-09-01 16:20:04.898 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-09-01 16:20:06.511 - Thread: 1 -> AdapterInfo = { 2023-09-01 16:20:06.511 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2023-09-01 16:20:06.511 - Thread: 1 -> Description = dev id: 7888, mem: 8390705152, shared mem: 17136494592, Luid: 68142, rev: 161, subsys id: 309400674, vendor id: 4318, feature_level 11.1: True 2023-09-01 16:20:06.511 - Thread: 1 -> Driver version = 31.0.15.3713 2023-09-01 16:20:06.511 - Thread: 1 -> Driver date = 20230814000000.000000-000 2023-09-01 16:20:06.511 - Thread: 1 -> DriverUpdateNecessary = False 2023-09-01 16:20:06.511 - Thread: 1 -> AftermathSupported = False 2023-09-01 16:20:06.511 - Thread: 1 -> Adapter id = 0 2023-09-01 16:20:06.511 - Thread: 1 -> Supported = True 2023-09-01 16:20:06.511 - Thread: 1 -> RAM = 8390705152 2023-09-01 16:20:06.511 - Thread: 1 -> Priority = 2 2023-09-01 16:20:06.511 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-01 16:20:06.511 - Thread: 1 -> Output is attached = True 2023-09-01 16:20:06.513 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-09-01 16:20:06.513 - Thread: 1 -> Display modes = { 2023-09-01 16:20:06.514 - Thread: 1 -> DXGIOutput id = 0 2023-09-01 16:20:06.514 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 1920x1080@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.514 - Thread: 1 -> } 2023-09-01 16:20:06.514 - Thread: 1 -> } 2023-09-01 16:20:06.514 - Thread: 1 -> AdapterInfo = { 2023-09-01 16:20:06.514 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 + DISPLAY1 2023-09-01 16:20:06.514 - Thread: 1 -> Description = dev id: 7888, mem: 8390705152, shared mem: 17136494592, Luid: 68142, rev: 161, subsys id: 309400674, vendor id: 4318, feature_level 11.1: True 2023-09-01 16:20:06.514 - Thread: 1 -> Driver version = 31.0.15.3713 2023-09-01 16:20:06.514 - Thread: 1 -> Driver date = 20230814000000.000000-000 2023-09-01 16:20:06.514 - Thread: 1 -> DriverUpdateNecessary = False 2023-09-01 16:20:06.514 - Thread: 1 -> AftermathSupported = False 2023-09-01 16:20:06.514 - Thread: 1 -> Adapter id = 0 2023-09-01 16:20:06.514 - Thread: 1 -> Supported = True 2023-09-01 16:20:06.514 - Thread: 1 -> RAM = 8390705152 2023-09-01 16:20:06.514 - Thread: 1 -> Priority = 2 2023-09-01 16:20:06.514 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-01 16:20:06.514 - Thread: 1 -> Output is attached = True 2023-09-01 16:20:06.514 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-09-01 16:20:06.514 - Thread: 1 -> Display modes = { 2023-09-01 16:20:06.515 - Thread: 1 -> DXGIOutput id = 0 2023-09-01 16:20:06.515 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 1920x1080@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.515 - Thread: 1 -> } 2023-09-01 16:20:06.515 - Thread: 1 -> } 2023-09-01 16:20:06.515 - Thread: 1 -> AdapterInfo = { 2023-09-01 16:20:06.515 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-09-01 16:20:06.515 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17136494592, Luid: 71363, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-09-01 16:20:06.515 - Thread: 1 -> Driver version = 2023-09-01 16:20:06.515 - Thread: 1 -> Driver date = 2023-09-01 16:20:06.515 - Thread: 1 -> DriverUpdateNecessary = False 2023-09-01 16:20:06.515 - Thread: 1 -> AftermathSupported = False 2023-09-01 16:20:06.515 - Thread: 1 -> Adapter id = 1 2023-09-01 16:20:06.515 - Thread: 1 -> Supported = True 2023-09-01 16:20:06.515 - Thread: 1 -> RAM = 0 2023-09-01 16:20:06.515 - Thread: 1 -> Priority = 0 2023-09-01 16:20:06.515 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-01 16:20:06.515 - Thread: 1 -> Output is attached = False 2023-09-01 16:20:06.515 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-09-01 16:20:06.515 - Thread: 1 -> Display modes = { 2023-09-01 16:20:06.516 - Thread: 1 -> DXGIOutput id = 0 2023-09-01 16:20:06.516 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 1920x1080@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.516 - Thread: 1 -> } 2023-09-01 16:20:06.516 - Thread: 1 -> } 2023-09-01 16:20:06.516 - Thread: 1 -> AdapterInfo = { 2023-09-01 16:20:06.516 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-09-01 16:20:06.516 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17136494592, Luid: 71363, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-09-01 16:20:06.516 - Thread: 1 -> Driver version = 2023-09-01 16:20:06.516 - Thread: 1 -> Driver date = 2023-09-01 16:20:06.516 - Thread: 1 -> DriverUpdateNecessary = False 2023-09-01 16:20:06.516 - Thread: 1 -> AftermathSupported = False 2023-09-01 16:20:06.516 - Thread: 1 -> Adapter id = 1 2023-09-01 16:20:06.516 - Thread: 1 -> Supported = True 2023-09-01 16:20:06.516 - Thread: 1 -> RAM = 0 2023-09-01 16:20:06.516 - Thread: 1 -> Priority = 0 2023-09-01 16:20:06.516 - Thread: 1 -> Multithreaded rendering supported = False 2023-09-01 16:20:06.516 - Thread: 1 -> Output is attached = False 2023-09-01 16:20:06.516 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-09-01 16:20:06.516 - Thread: 1 -> Display modes = { 2023-09-01 16:20:06.517 - Thread: 1 -> DXGIOutput id = 0 2023-09-01 16:20:06.517 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 640x480@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 720x480@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 800x600@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1024x768@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1152x864@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x720@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x800@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x960@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1280x1024@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1366x768@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1440x1080@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1600x1024@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1680x1050@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 1920x1080@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> 2715x1527@144.006Hz 2023-09-01 16:20:06.517 - Thread: 1 -> } 2023-09-01 16:20:06.517 - Thread: 1 -> } 2023-09-01 16:20:06.520 - Thread: 1 -> Service.IsActive: True 2023-09-01 16:20:06.520 - Thread: 1 -> Service.IsOnline: True 2023-09-01 16:20:06.521 - Thread: 1 -> Service.OwnsGame: False 2023-09-01 16:20:06.521 - Thread: 1 -> Service.UserId: 76561198049337232 2023-09-01 16:20:06.521 - Thread: 1 -> Service.UserName: dragon_eugen 2023-09-01 16:20:06.521 - Thread: 1 -> Service.Branch: default 2023-09-01 16:20:06.521 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-09-01 16:20:06.521 - Thread: 1 -> Build version: 0.1.1.0 2023-09-01 16:20:06.535 - Thread: 1 -> MyScreenManager() 2023-09-01 16:20:06.576 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2023-09-01 16:20:06.576 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2023-09-01 16:20:06.579 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2023-09-01 16:20:06.579 - Thread: 19 -> CreateDeviceInternal - Create device 2023-09-01 16:20:06.843 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2023-09-01 16:20:07.000 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2023-09-01 16:20:07.000 - Thread: 19 -> CreateDeviceInternal create swapchain 2023-09-01 16:20:12.310 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-09-01 16:20:12.312 - Thread: 1 -> Game dir: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-09-01 16:20:12.312 - Thread: 1 -> Content dir: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-09-01 16:20:13.458 - Thread: 1 -> Preallocate - START 2023-09-01 16:20:13.463 - Thread: 1 -> MySpaceWorldGenerator - START 2023-09-01 16:20:13.470 - Thread: 1 -> MySpaceWorldGenerator - END 2023-09-01 16:20:13.470 - Thread: 1 -> MySpaceBuildComponent - START 2023-09-01 16:20:13.470 - Thread: 1 -> MySpaceBuildComponent - END 2023-09-01 16:20:13.471 - Thread: 1 -> MyEntities - START 2023-09-01 16:20:13.498 - Thread: 1 -> MyEntities - END 2023-09-01 16:20:13.498 - Thread: 1 -> MyObjectBuilder_Base - START 2023-09-01 16:20:13.498 - Thread: 1 -> MyObjectBuilder_Base - END 2023-09-01 16:20:13.498 - Thread: 1 -> MyTransparentGeometry - START 2023-09-01 16:20:13.498 - Thread: 1 -> MyTransparentGeometry - END 2023-09-01 16:20:13.498 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-09-01 16:20:13.505 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-09-01 16:20:13.505 - Thread: 1 -> MyMath - START 2023-09-01 16:20:13.505 - Thread: 1 -> MyMath - END 2023-09-01 16:20:13.505 - Thread: 1 -> MySimpleObjectDraw - START 2023-09-01 16:20:13.506 - Thread: 1 -> MySimpleObjectDraw - END 2023-09-01 16:20:13.525 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-09-01 16:20:13.525 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-09-01 16:20:13.525 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-09-01 16:20:13.608 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-09-01 16:20:13.608 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-09-01 16:20:13.610 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-09-01 16:20:13.610 - Thread: 1 -> MySyncDestructions - START 2023-09-01 16:20:13.610 - Thread: 1 -> MySyncDestructions - END 2023-09-01 16:20:13.610 - Thread: 1 -> MySyncEntity - START 2023-09-01 16:20:13.610 - Thread: 1 -> MySyncEntity - END 2023-09-01 16:20:13.610 - Thread: 1 -> MyCommandCharacter - START 2023-09-01 16:20:13.611 - Thread: 1 -> MyCommandCharacter - END 2023-09-01 16:20:13.611 - Thread: 1 -> MyCommandConsole - START 2023-09-01 16:20:13.611 - Thread: 1 -> MyCommandConsole - END 2023-09-01 16:20:13.611 - Thread: 1 -> MyCommandEntity - START 2023-09-01 16:20:13.611 - Thread: 1 -> MyCommandEntity - END 2023-09-01 16:20:13.611 - Thread: 1 -> MyAiTargetManager - START 2023-09-01 16:20:13.611 - Thread: 1 -> MyAiTargetManager - END 2023-09-01 16:20:13.611 - Thread: 1 -> MyClientDebugCommands - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyClientDebugCommands - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyDedicatedServer - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyDedicatedServer - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyDedicatedServerBase - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyDedicatedServerBase - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerBase - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerBase - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerClient - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerClient - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerClientBase - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerClientBase - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerLobby - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerLobby - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerServerBase - START 2023-09-01 16:20:13.613 - Thread: 1 -> MyMultiplayerServerBase - END 2023-09-01 16:20:13.613 - Thread: 1 -> MyServerDebugCommands - START 2023-09-01 16:20:13.614 - Thread: 1 -> MyServerDebugCommands - END 2023-09-01 16:20:13.614 - Thread: 1 -> MyCubeGridDefinitions - START 2023-09-01 16:20:13.621 - Thread: 1 -> MyCubeGridDefinitions - END 2023-09-01 16:20:13.621 - Thread: 1 -> MyDefinitionManager - START 2023-09-01 16:20:13.636 - Thread: 1 -> MyDefinitionManager - END 2023-09-01 16:20:13.636 - Thread: 1 -> Preallocate - END 2023-09-01 16:20:13.639 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-09-01 16:20:14.127 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-09-01 16:20:14.127 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-09-01 16:20:14.128 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-09-01 16:20:14.129 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-01 16:20:14.130 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-09-01 16:20:14.130 - Thread: 1 -> Assembly.Location: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-09-01 16:20:14.130 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-09-01 16:20:14.130 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-09-01 16:20:14.130 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-09-01 16:20:14.137 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-09-01 16:20:14.137 - Thread: 1 -> Win32_ComputerSystem.Model: GT75 Titan 8SG 2023-09-01 16:20:14.137 - Thread: 1 -> Virtualized: False 2023-09-01 16:20:14.141 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-8950HK CPU @ 2.90GHz 2023-09-01 16:20:14.142 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,272,989,184 bytes 2023-09-01 16:20:14.142 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-09-01 16:20:14.142 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 23,615,889,408 bytes 2023-09-01 16:20:14.142 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,613,202,432 bytes 2023-09-01 16:20:14.147 - Thread: 1 -> Drive C: | Capacity: 510,721,519,616 bytes | Free space: 139,737,563,136 bytes 2023-09-01 16:20:14.147 - Thread: 1 -> Drive D: | Capacity: 984,170,360,832 bytes | Free space: 140,683,653,120 bytes 2023-09-01 16:20:14.147 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-09-01 16:20:14.148 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-09-01 16:20:14.149 - Thread: 1 -> Installed DLCs: 2023-09-01 16:20:14.150 - Thread: 1 -> Deluxe Edition (573160) 2023-09-01 16:20:14.151 - Thread: 1 -> Decorative Blocks (1049790) 2023-09-01 16:20:14.151 - Thread: 1 -> Economy Deluxe (1135960) 2023-09-01 16:20:14.151 - Thread: 1 -> Style Pack (1084680) 2023-09-01 16:20:14.152 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-09-01 16:20:14.152 - Thread: 1 -> Frostbite (1241550) 2023-09-01 16:20:14.152 - Thread: 1 -> Sparks Of The Future (1307680) 2023-09-01 16:20:14.152 - Thread: 1 -> Wasteland (1374610) 2023-09-01 16:20:14.152 - Thread: 1 -> Warfare I. (1475830) 2023-09-01 16:20:14.153 - Thread: 1 -> Heavy Industry (1676100) 2023-09-01 16:20:14.153 - Thread: 1 -> Warfare II. (1783760) 2023-09-01 16:20:14.153 - Thread: 1 -> Automatons (1958640) 2023-09-01 16:20:14.153 - Thread: 1 -> Decorative Blocks 3 (2504720) 2023-09-01 16:20:14.155 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-09-01 16:20:14.194 - Thread: 1 -> Havok: Physics.Init 2023-09-01 16:20:14.397 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-09-01 16:20:14.406 - Thread: 1 -> HkGameName: SpaceEngineers 2023-09-01 16:20:14.411 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-09-01 16:20:14.411 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-09-01 16:20:14.415 - Thread: 1 -> f5fee474f80c82eeefd1cf3d80a366806028a219 2023-09-01 16:20:14.805 - Thread: 1 -> Loading scenarios 2023-09-01 16:20:14.855 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-09-01 16:20:14.855 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-09-01 16:20:15.388 - Thread: 1 -> Loading sound definitions 2023-09-01 16:20:15.389 - Thread: 1 -> Loading gamepad controls 2023-09-01 16:20:16.536 - Thread: 1 -> GuiTextures.sbc 2023-09-01 16:20:16.536 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-09-01 16:20:17.609 - Thread: 1 -> GuiTextures.sbc 2023-09-01 16:20:17.609 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-09-01 16:20:17.609 - Thread: 1 -> GuiTextures.sbc 2023-09-01 16:20:17.609 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-09-01 16:20:17.609 - Thread: 1 -> GuiTextures.sbc 2023-09-01 16:20:17.609 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-09-01 16:20:17.609 - Thread: 1 -> GuiTextures.sbc 2023-09-01 16:20:17.609 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-09-01 16:20:17.610 - Thread: 1 -> GuiTextures.sbc 2023-09-01 16:20:17.610 - Thread: 1 -> Failed to parse texture header! Texture: D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-09-01 16:20:18.098 - Thread: 1 -> Loading OffensiveWords definitions 2023-09-01 16:20:18.098 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-09-01 16:20:18.099 - Thread: 1 -> Loading shadow textures definitions 2023-09-01 16:20:18.099 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-09-01 16:20:18.099 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-09-01 16:20:18.125 - Thread: 1 -> MyAudio.LoadData - START 2023-09-01 16:20:18.426 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2023-09-01 16:20:20.157 - Thread: 1 -> MyAudio.LoadData - END 2023-09-01 16:20:20.170 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2023-09-01 16:20:20.172 - Thread: 1 -> MyGuiManager() 2023-09-01 16:20:20.175 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-09-01 16:20:20.648 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-09-01 16:20:20.654 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-09-01 16:20:20.668 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-09-01 16:20:20.668 - Thread: 9 -> ReloadVoxelMaterials 2023-09-01 16:20:20.775 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-09-01 16:20:20.775 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-09-01 16:20:20.775 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-09-01 16:20:20.775 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-09-01 16:20:20.775 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-09-01 16:20:20.775 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-09-01 16:20:20.829 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-09-01 16:20:20.829 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-09-01 16:20:20.854 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-09-01 16:20:20.863 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-09-01 16:20:20.868 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-09-01 16:20:20.871 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-09-01 16:20:20.871 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-09-01 16:20:20.874 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-09-01 16:20:20.875 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-09-01 16:20:20.876 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-09-01 16:20:20.879 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-09-01 16:20:20.902 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-09-01 16:20:20.912 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-09-01 16:20:20.922 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-09-01 16:20:20.960 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-09-01 16:20:20.972 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-09-01 16:20:20.974 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-09-01 16:20:20.975 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-09-01 16:20:20.975 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-09-01 16:20:20.976 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-09-01 16:20:20.979 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-09-01 16:20:20.989 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-09-01 16:20:20.990 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-09-01 16:20:21.000 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-09-01 16:20:21.000 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-09-01 16:20:21.000 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-09-01 16:20:21.000 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-09-01 16:20:21.001 - Thread: 1 -> Loading default controls 2023-09-01 16:20:21.016 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-09-01 16:20:21.019 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-09-01 16:20:21.025 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-09-01 16:20:21.047 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-09-01 16:20:21.055 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-09-01 16:20:21.064 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-09-01 16:20:21.065 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-09-01 16:20:21.066 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-09-01 16:20:21.067 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-09-01 16:20:21.067 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-09-01 16:20:21.077 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-09-01 16:20:21.110 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-09-01 16:20:21.115 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-09-01 16:20:21.116 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-09-01 16:20:21.120 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-09-01 16:20:21.126 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-09-01 16:20:21.127 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-09-01 16:20:21.137 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-09-01 16:20:21.158 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-09-01 16:20:21.169 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-09-01 16:20:21.186 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-09-01 16:20:21.238 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-09-01 16:20:21.594 - Thread: 12 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-09-01 16:20:22.278 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-09-01 16:20:22.278 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-09-01 16:20:22.285 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-09-01 16:20:22.287 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-09-01 16:20:22.326 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-09-01 16:20:22.376 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-09-01 16:20:22.379 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-09-01 16:20:22.381 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-09-01 16:20:22.384 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-09-01 16:20:22.396 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-09-01 16:20:22.413 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-09-01 16:20:22.421 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-09-01 16:20:22.441 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-09-01 16:20:22.451 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-09-01 16:20:22.479 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-09-01 16:20:22.480 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-09-01 16:20:22.495 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-09-01 16:20:22.496 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-09-01 16:20:22.508 - Thread: 1 -> Timer Frequency: 10000000 2023-09-01 16:20:22.508 - Thread: 1 -> Ticks per frame: 166667 2023-09-01 16:20:22.609 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-09-01 16:20:22.658 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-09-01 16:20:22.710 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-09-01 16:20:22.731 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-09-01 16:20:22.802 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-09-01 16:20:22.822 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-09-01 16:20:22.861 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-09-01 16:20:22.890 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-09-01 16:20:22.906 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-09-01 16:20:22.942 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-09-01 16:20:22.969 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-09-01 16:20:23.003 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-09-01 16:20:23.026 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-09-01 16:20:23.048 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-09-01 16:20:23.069 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-09-01 16:20:23.095 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-09-01 16:20:23.115 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-09-01 16:20:23.120 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-09-01 16:20:23.135 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-09-01 16:20:23.142 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-09-01 16:20:23.306 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-09-01 16:20:23.463 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-09-01 16:20:23.473 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-09-01 16:20:23.481 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-09-01 16:20:23.538 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-09-01 16:20:23.556 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-09-01 16:20:23.625 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-09-01 16:20:23.633 - Thread: 1 -> Flares Intensity: 1 2023-09-01 16:20:23.633 - Thread: 1 -> Field of view: 1.22173 2023-09-01 16:20:23.633 - Thread: 1 -> PostProcessingEnabled: True 2023-09-01 16:20:23.633 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-09-01 16:20:23.633 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-09-01 16:20:23.633 - Thread: 1 -> Render.DistanceFade: 2000 2023-09-01 16:20:23.633 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-09-01 16:20:23.633 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-09-01 16:20:23.633 - Thread: 1 -> Render.TextureQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-09-01 16:20:23.633 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-09-01 16:20:23.633 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-09-01 16:20:23.683 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-09-01 16:20:23.772 - Thread: 9 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-09-01 16:20:23.777 - Thread: 15 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-09-01 16:20:23.794 - Thread: 13 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-09-01 16:20:23.838 - Thread: 16 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-09-01 16:20:23.838 - Thread: 14 -> Loading voxel storage from file 'D:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-09-01 16:20:24.505 - Thread: 1 -> Sending event to ElasticSearch: ProductStats 2023-09-01 16:20:24.506 - Thread: 1 -> Analytics session started: UserID = (827e82a3-25ff-e030-0e86-35275118e68f) SessionID = (548e2001-fc8e-4d3a-8517-cf7ccfde23d3) 2023-09-01 16:20:24.506 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-09-01 16:20:52.335 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-09-01 16:21:06.806 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-09-01 16:21:06.806 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-09-01 16:21:06.806 - Thread: 9 -> MySandboxGame.PerformPreload() - END