2023-08-12 21:42:48.200 - Thread: 1 -> Log Started 2023-08-12 21:42:48.200 - Thread: 1 -> Timezone (local - UTC): 2h 2023-08-12 21:42:48.200 - Thread: 1 -> App Version: 01_202_124 2023-08-12 21:42:48.209 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-08-12 21:42:48.210 - Thread: 1 -> Branch / Sandbox: SVN 2023-08-12 21:42:48.210 - Thread: 1 -> Environment.ProcessorCount: 24 2023-08-12 21:42:48.252 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-08-12 21:42:48.252 - Thread: 1 -> Environment.CommandLine: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-08-12 21:42:48.252 - Thread: 1 -> Environment.Is64BitProcess: True 2023-08-12 21:42:48.252 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-08-12 21:42:48.252 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-08-12 21:42:48.252 - Thread: 1 -> Environment.CurrentDirectory: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64 2023-08-12 21:42:48.256 - Thread: 1 -> CPU Info: AMD Ryzen 9 5900X 12-Core Processor 2023-08-12 21:42:48.256 - Thread: 1 -> IntPtr.Size: 8 2023-08-12 21:42:48.256 - Thread: 1 -> Default Culture: 2023-08-12 21:42:48.256 - Thread: 1 -> Default UI Culture: 2023-08-12 21:42:48.256 - Thread: 1 -> MyConfig.Load() - START 2023-08-12 21:42:48.258 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:42:48.350 - Thread: 1 -> NewNewGameScreen: False 2023-08-12 21:42:48.351 - Thread: 1 -> EnableDamageEffects: True 2023-08-12 21:42:48.351 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-08-12 21:42:48.351 - Thread: 1 -> EnableReverb: False 2023-08-12 21:42:48.351 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-12 21:42:48.351 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-08-12 21:42:48.351 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-08-12 21:42:48.351 - Thread: 1 -> FirstTimeRun: False 2023-08-12 21:42:48.351 - Thread: 1 -> ExperimentalMode: True 2023-08-12 21:42:48.351 - Thread: 1 -> VideoAdapter: 0 2023-08-12 21:42:48.351 - Thread: 1 -> ScreenWidth: 1920 2023-08-12 21:42:48.351 - Thread: 1 -> ScreenHeight: 1080 2023-08-12 21:42:48.351 - Thread: 1 -> RefreshRate: 60000 2023-08-12 21:42:48.351 - Thread: 1 -> WindowMode: 1 2023-08-12 21:42:48.351 - Thread: 1 -> VerticalSync: 1 2023-08-12 21:42:48.351 - Thread: 1 -> FieldOfView: 70 2023-08-12 21:42:48.351 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:42:48.351 - Thread: 1 -> FlaresIntensity: 1 2023-08-12 21:42:48.351 - Thread: 1 -> TreeViewDistance: 1998 2023-08-12 21:42:48.351 - Thread: 1 -> GrassDensity: 3 2023-08-12 21:42:48.351 - Thread: 1 -> GrassDrawDistance: 1000 2023-08-12 21:42:48.351 - Thread: 1 -> AntialiasingMode: 1 2023-08-12 21:42:48.351 - Thread: 1 -> ShadowMapResolution: 4 2023-08-12 21:42:48.351 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-08-12 21:42:48.351 - Thread: 1 -> TextureQuality: 2 2023-08-12 21:42:48.351 - Thread: 1 -> VoxelTextureQuality: 2 2023-08-12 21:42:48.351 - Thread: 1 -> AnisotropicFiltering: 4 2023-08-12 21:42:48.351 - Thread: 1 -> ModelQuality: 3 2023-08-12 21:42:48.351 - Thread: 1 -> VoxelQuality: 3 2023-08-12 21:42:48.351 - Thread: 1 -> ShaderQuality: 2 2023-08-12 21:42:48.351 - Thread: 1 -> LightsQuality: 3 2023-08-12 21:42:48.351 - Thread: 1 -> LowMemSwitchToLow: 0 2023-08-12 21:42:48.351 - Thread: 1 -> FirstVTTimeRun: False 2023-08-12 21:42:48.351 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-08-12 21:42:48.351 - Thread: 1 -> GDPRConsent: True 2023-08-12 21:42:48.351 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-08-12 21:42:48.351 - Thread: 1 -> FirstTimeTutorials: False 2023-08-12 21:42:48.351 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-08-12 21:42:48.351 - Thread: 1 -> OnlyPSGames: False 2023-08-12 21:42:48.351 - Thread: 1 -> EnableTrading: True 2023-08-12 21:42:48.351 - Thread: 1 -> EnableSteamCloud: True 2023-08-12 21:42:48.351 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-08-12 21:42:48.351 - Thread: 1 -> ControlsHints: True 2023-08-12 21:42:48.351 - Thread: 1 -> GoodBotHints: True 2023-08-12 21:42:48.351 - Thread: 1 -> RotationHints: True 2023-08-12 21:42:48.351 - Thread: 1 -> AreaInteraction: True 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-08-12 21:42:48.351 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:42:48.351 - Thread: 1 -> ShowCrosshair2: 0 2023-08-12 21:42:48.351 - Thread: 1 -> IronSightSwitchState: 1 2023-08-12 21:42:48.351 - Thread: 1 -> SpriteMainViewportScale: 1 2023-08-12 21:42:48.351 - Thread: 1 -> UiTransparency: 1 2023-08-12 21:42:48.351 - Thread: 1 -> UiBkTransparency: 0.8 2023-08-12 21:42:48.351 - Thread: 1 -> HUDBkTransparency: 0.6 2023-08-12 21:42:48.351 - Thread: 1 -> HudState: 1 2023-08-12 21:42:48.351 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-08-12 21:42:48.351 - Thread: 1 -> CaptureMouse: False 2023-08-12 21:42:48.351 - Thread: 1 -> MyConfig.Load() - END 2023-08-12 21:42:53.023 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-08-12 21:42:53.236 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-08-12 21:42:53.252 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-08-12 21:42:53.254 - Thread: 1 -> Found processor count: 12 2023-08-12 21:42:53.254 - Thread: 1 -> Using processor count: 12 2023-08-12 21:42:53.446 - Thread: 1 -> All detected adapters: 2023-08-12 21:42:53.464 - Thread: 1 -> AMD Radeon RX 7900 XTX - VendorID=4098, SubsystemID=-462348894, DeviceID=29772 2023-08-12 21:42:53.464 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-08-12 21:42:53.692 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:42:53.693 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY1 2023-08-12 21:42:53.693 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:42:53.693 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:42:53.693 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:42:53.693 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:42:53.693 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:42:53.693 - Thread: 1 -> Adapter id = 0 2023-08-12 21:42:53.693 - Thread: 1 -> Supported = True 2023-08-12 21:42:53.693 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:42:53.693 - Thread: 1 -> Priority = 2 2023-08-12 21:42:53.693 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:42:53.693 - Thread: 1 -> Output is attached = True 2023-08-12 21:42:53.693 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:42:53.693 - Thread: 1 -> Display modes = { 2023-08-12 21:42:53.693 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:42:53.693 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:42:53.693 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:42:53.693 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:42:53.693 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:42:53.693 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.693 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.693 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:42:53.694 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:42:53.694 - Thread: 1 -> } 2023-08-12 21:42:53.694 - Thread: 1 -> } 2023-08-12 21:42:53.694 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:42:53.694 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY1 2023-08-12 21:42:53.694 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:42:53.694 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:42:53.694 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:42:53.694 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:42:53.694 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:42:53.694 - Thread: 1 -> Adapter id = 0 2023-08-12 21:42:53.694 - Thread: 1 -> Supported = True 2023-08-12 21:42:53.694 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:42:53.694 - Thread: 1 -> Priority = 2 2023-08-12 21:42:53.694 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:42:53.694 - Thread: 1 -> Output is attached = True 2023-08-12 21:42:53.694 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:42:53.694 - Thread: 1 -> Display modes = { 2023-08-12 21:42:53.695 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:42:53.695 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:42:53.695 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:42:53.695 - Thread: 1 -> } 2023-08-12 21:42:53.695 - Thread: 1 -> } 2023-08-12 21:42:53.695 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:42:53.696 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY2 2023-08-12 21:42:53.696 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:42:53.696 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:42:53.696 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:42:53.696 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:42:53.696 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:42:53.696 - Thread: 1 -> Adapter id = 0 2023-08-12 21:42:53.696 - Thread: 1 -> Supported = True 2023-08-12 21:42:53.696 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:42:53.696 - Thread: 1 -> Priority = 2 2023-08-12 21:42:53.696 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:42:53.696 - Thread: 1 -> Output is attached = True 2023-08-12 21:42:53.696 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-08-12 21:42:53.696 - Thread: 1 -> Display modes = { 2023-08-12 21:42:53.696 - Thread: 1 -> DXGIOutput id = 1 2023-08-12 21:42:53.696 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 1152x864@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:42:53.696 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1280x960@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@25Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:42:53.697 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:42:53.697 - Thread: 1 -> } 2023-08-12 21:42:53.697 - Thread: 1 -> } 2023-08-12 21:42:53.697 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:42:53.697 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY2 2023-08-12 21:42:53.697 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:42:53.697 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:42:53.697 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:42:53.697 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:42:53.697 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:42:53.697 - Thread: 1 -> Adapter id = 0 2023-08-12 21:42:53.697 - Thread: 1 -> Supported = True 2023-08-12 21:42:53.697 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:42:53.697 - Thread: 1 -> Priority = 2 2023-08-12 21:42:53.697 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:42:53.697 - Thread: 1 -> Output is attached = True 2023-08-12 21:42:53.697 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-08-12 21:42:53.697 - Thread: 1 -> Display modes = { 2023-08-12 21:42:53.698 - Thread: 1 -> DXGIOutput id = 1 2023-08-12 21:42:53.698 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1152x864@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1280x960@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@25Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:42:53.698 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:42:53.698 - Thread: 1 -> } 2023-08-12 21:42:53.698 - Thread: 1 -> } 2023-08-12 21:42:53.698 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:42:53.698 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-12 21:42:53.698 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34311329792, Luid: 82596, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-12 21:42:53.698 - Thread: 1 -> Driver version = 2023-08-12 21:42:53.698 - Thread: 1 -> Driver date = 2023-08-12 21:42:53.698 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:42:53.698 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:42:53.698 - Thread: 1 -> Adapter id = 1 2023-08-12 21:42:53.698 - Thread: 1 -> Supported = True 2023-08-12 21:42:53.698 - Thread: 1 -> RAM = 0 2023-08-12 21:42:53.698 - Thread: 1 -> Priority = 0 2023-08-12 21:42:53.698 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:42:53.698 - Thread: 1 -> Output is attached = False 2023-08-12 21:42:53.698 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:42:53.698 - Thread: 1 -> Display modes = { 2023-08-12 21:42:53.699 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:42:53.699 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:42:53.699 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:42:53.699 - Thread: 1 -> } 2023-08-12 21:42:53.699 - Thread: 1 -> } 2023-08-12 21:42:53.699 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:42:53.700 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-12 21:42:53.700 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34311329792, Luid: 82596, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-12 21:42:53.700 - Thread: 1 -> Driver version = 2023-08-12 21:42:53.700 - Thread: 1 -> Driver date = 2023-08-12 21:42:53.700 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:42:53.700 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:42:53.700 - Thread: 1 -> Adapter id = 1 2023-08-12 21:42:53.700 - Thread: 1 -> Supported = True 2023-08-12 21:42:53.700 - Thread: 1 -> RAM = 0 2023-08-12 21:42:53.700 - Thread: 1 -> Priority = 0 2023-08-12 21:42:53.700 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:42:53.700 - Thread: 1 -> Output is attached = False 2023-08-12 21:42:53.700 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:42:53.700 - Thread: 1 -> Display modes = { 2023-08-12 21:42:53.700 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:42:53.700 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.700 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:42:53.701 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:42:53.701 - Thread: 1 -> } 2023-08-12 21:42:53.701 - Thread: 1 -> } 2023-08-12 21:42:53.701 - Thread: 1 -> Service.IsActive: True 2023-08-12 21:42:53.702 - Thread: 1 -> Service.IsOnline: True 2023-08-12 21:42:53.702 - Thread: 1 -> Service.OwnsGame: False 2023-08-12 21:42:53.702 - Thread: 1 -> Service.UserId: 76561197973416015 2023-08-12 21:42:53.702 - Thread: 1 -> Service.UserName: xXPredzioXx 2023-08-12 21:42:53.702 - Thread: 1 -> Service.Branch: default 2023-08-12 21:42:53.702 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-08-12 21:42:53.702 - Thread: 1 -> Build version: 0.1.1.0 2023-08-12 21:42:53.706 - Thread: 1 -> MyScreenManager() 2023-08-12 21:42:53.729 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2023-08-12 21:42:53.729 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2023-08-12 21:42:53.731 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2023-08-12 21:42:53.731 - Thread: 26 -> CreateDeviceInternal - Create device 2023-08-12 21:42:53.788 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2023-08-12 21:42:53.830 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2023-08-12 21:42:53.830 - Thread: 26 -> CreateDeviceInternal create swapchain 2023-08-12 21:42:54.960 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-08-12 21:42:54.960 - Thread: 1 -> Game dir: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64 2023-08-12 21:42:54.960 - Thread: 1 -> Content dir: A:\gry\steam\steamapps\common\SpaceEngineers\Content 2023-08-12 21:42:56.008 - Thread: 1 -> Preallocate - START 2023-08-12 21:42:56.011 - Thread: 1 -> MySpaceWorldGenerator - START 2023-08-12 21:42:56.013 - Thread: 1 -> MySpaceWorldGenerator - END 2023-08-12 21:42:56.013 - Thread: 1 -> MySpaceBuildComponent - START 2023-08-12 21:42:56.013 - Thread: 1 -> MySpaceBuildComponent - END 2023-08-12 21:42:56.013 - Thread: 1 -> MyEntities - START 2023-08-12 21:42:56.021 - Thread: 1 -> MyEntities - END 2023-08-12 21:42:56.021 - Thread: 1 -> MyObjectBuilder_Base - START 2023-08-12 21:42:56.021 - Thread: 1 -> MyObjectBuilder_Base - END 2023-08-12 21:42:56.021 - Thread: 1 -> MyTransparentGeometry - START 2023-08-12 21:42:56.021 - Thread: 1 -> MyTransparentGeometry - END 2023-08-12 21:42:56.021 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-08-12 21:42:56.025 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-08-12 21:42:56.025 - Thread: 1 -> MyMath - START 2023-08-12 21:42:56.025 - Thread: 1 -> MyMath - END 2023-08-12 21:42:56.025 - Thread: 1 -> MySimpleObjectDraw - START 2023-08-12 21:42:56.026 - Thread: 1 -> MySimpleObjectDraw - END 2023-08-12 21:42:56.037 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-08-12 21:42:56.037 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-08-12 21:42:56.037 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-08-12 21:42:56.042 - Thread: 1 -> MySyncDestructions - START 2023-08-12 21:42:56.042 - Thread: 1 -> MySyncDestructions - END 2023-08-12 21:42:56.042 - Thread: 1 -> MySyncEntity - START 2023-08-12 21:42:56.042 - Thread: 1 -> MySyncEntity - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyCommandCharacter - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyCommandCharacter - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyCommandConsole - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyCommandConsole - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyCommandEntity - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyCommandEntity - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyAiTargetManager - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyAiTargetManager - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyClientDebugCommands - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyClientDebugCommands - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyDedicatedServer - START 2023-08-12 21:42:56.042 - Thread: 1 -> MyDedicatedServer - END 2023-08-12 21:42:56.042 - Thread: 1 -> MyDedicatedServerBase - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyDedicatedServerBase - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerBase - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerBase - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerClient - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerClient - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerClientBase - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerClientBase - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerLobby - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerLobby - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerServerBase - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyMultiplayerServerBase - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyServerDebugCommands - START 2023-08-12 21:42:56.043 - Thread: 1 -> MyServerDebugCommands - END 2023-08-12 21:42:56.043 - Thread: 1 -> MyCubeGridDefinitions - START 2023-08-12 21:42:56.047 - Thread: 1 -> MyCubeGridDefinitions - END 2023-08-12 21:42:56.047 - Thread: 1 -> MyDefinitionManager - START 2023-08-12 21:42:56.049 - Thread: 1 -> MyDefinitionManager - END 2023-08-12 21:42:56.049 - Thread: 1 -> Preallocate - END 2023-08-12 21:42:56.050 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-08-12 21:42:56.237 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-08-12 21:42:56.237 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-08-12 21:42:56.248 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-08-12 21:42:56.248 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:42:56.248 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:42:56.248 - Thread: 1 -> Assembly.Location: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-08-12 21:42:56.248 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-08-12 21:42:56.248 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-08-12 21:42:56.250 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-08-12 21:42:56.256 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2023-08-12 21:42:56.256 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-08-12 21:42:56.257 - Thread: 1 -> Virtualized: False 2023-08-12 21:42:56.259 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2023-08-12 21:42:56.260 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,622,659,584 bytes 2023-08-12 21:42:56.260 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-08-12 21:42:56.260 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 57,707,606,016 bytes 2023-08-12 21:42:56.260 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,091,550,208 bytes 2023-08-12 21:42:56.263 - Thread: 1 -> Drive A: | Capacity: 1,024,191,361,024 bytes | Free space: 110,327,914,496 bytes 2023-08-12 21:42:56.263 - Thread: 1 -> Drive B: | Capacity: 1,024,191,361,024 bytes | Free space: 878,380,433,408 bytes 2023-08-12 21:42:56.263 - Thread: 1 -> Drive C: | Capacity: 249,376,530,432 bytes | Free space: 121,342,124,032 bytes 2023-08-12 21:42:56.263 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,961,490,280,448 bytes 2023-08-12 21:42:56.263 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-08-12 21:42:56.263 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-08-12 21:42:56.264 - Thread: 1 -> Installed DLCs: 2023-08-12 21:42:56.265 - Thread: 1 -> Deluxe Edition (573160) 2023-08-12 21:42:56.265 - Thread: 1 -> Decorative Blocks (1049790) 2023-08-12 21:42:56.266 - Thread: 1 -> Economy Deluxe (1135960) 2023-08-12 21:42:56.266 - Thread: 1 -> Style Pack (1084680) 2023-08-12 21:42:56.266 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-08-12 21:42:56.266 - Thread: 1 -> Frostbite (1241550) 2023-08-12 21:42:56.266 - Thread: 1 -> Sparks Of The Future (1307680) 2023-08-12 21:42:56.266 - Thread: 1 -> Wasteland (1374610) 2023-08-12 21:42:56.266 - Thread: 1 -> Warfare I. (1475830) 2023-08-12 21:42:56.267 - Thread: 1 -> Heavy Industry (1676100) 2023-08-12 21:42:56.267 - Thread: 1 -> Warfare II. (1783760) 2023-08-12 21:42:56.267 - Thread: 1 -> Automatons (1958640) 2023-08-12 21:42:56.267 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-08-12 21:42:56.325 - Thread: 1 -> Havok: Physics.Init 2023-08-12 21:42:56.339 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-08-12 21:42:56.350 - Thread: 1 -> HkGameName: SpaceEngineers 2023-08-12 21:42:56.358 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-08-12 21:42:56.360 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-12 21:42:56.363 - Thread: 1 -> 27c91e9546de09e9750879a48cc48977322140d5 2023-08-12 21:42:56.569 - Thread: 1 -> Loading scenarios 2023-08-12 21:42:56.589 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-12 21:42:56.589 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-12 21:42:56.726 - Thread: 1 -> Loading sound definitions 2023-08-12 21:42:56.727 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:42:56.738 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:42:56.738 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-12 21:42:56.741 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:42:56.741 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-12 21:42:56.741 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:42:56.741 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-12 21:42:56.741 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:42:56.741 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-12 21:42:56.741 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:42:56.741 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-12 21:42:56.741 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:42:56.741 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-12 21:42:56.743 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-12 21:42:56.743 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-12 21:42:56.743 - Thread: 1 -> Loading shadow textures definitions 2023-08-12 21:42:56.743 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-12 21:42:56.743 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-12 21:42:56.749 - Thread: 1 -> MyAudio.LoadData - START 2023-08-12 21:42:57.162 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-08-12 21:42:57.189 - Thread: 1 -> MyAudio.LoadData - END 2023-08-12 21:42:57.192 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2023-08-12 21:42:57.192 - Thread: 1 -> MyGuiManager() 2023-08-12 21:42:57.194 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-12 21:42:57.240 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-12 21:42:57.313 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-12 21:42:57.313 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-12 21:42:57.313 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-12 21:42:57.315 - Thread: 1 -> Loading default controls 2023-08-12 21:42:57.361 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-12 21:42:57.371 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-08-12 21:42:57.371 - Thread: 13 -> ReloadVoxelMaterials 2023-08-12 21:42:57.392 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-08-12 21:42:57.393 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-08-12 21:42:57.393 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-08-12 21:42:57.393 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-08-12 21:42:57.393 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-08-12 21:42:57.393 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-08-12 21:42:57.417 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-08-12 21:42:57.417 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-08-12 21:42:57.423 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-08-12 21:42:57.427 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-08-12 21:42:57.428 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-08-12 21:42:57.430 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-08-12 21:42:57.435 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-08-12 21:42:57.436 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-08-12 21:42:57.437 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-08-12 21:42:57.438 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-08-12 21:42:57.439 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-08-12 21:42:57.442 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-08-12 21:42:57.445 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-08-12 21:42:57.449 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-08-12 21:42:57.453 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-08-12 21:42:57.467 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-08-12 21:42:57.477 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-08-12 21:42:57.477 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-08-12 21:42:57.477 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-08-12 21:42:57.478 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-08-12 21:42:57.478 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-08-12 21:42:57.480 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-08-12 21:42:57.480 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-08-12 21:42:57.482 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-08-12 21:42:57.484 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-08-12 21:42:57.493 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-08-12 21:42:57.497 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-08-12 21:42:57.501 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-08-12 21:42:57.517 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-08-12 21:42:57.520 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-08-12 21:42:57.521 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-08-12 21:42:57.522 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-08-12 21:42:57.523 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-08-12 21:42:57.523 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-08-12 21:42:57.523 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-08-12 21:42:57.532 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-08-12 21:42:57.534 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-08-12 21:42:57.534 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-08-12 21:42:57.544 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-08-12 21:42:57.550 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-08-12 21:42:57.555 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-08-12 21:42:57.556 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-08-12 21:42:57.557 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-08-12 21:42:57.564 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-08-12 21:42:57.584 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-08-12 21:42:57.585 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-08-12 21:42:57.765 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-08-12 21:42:57.918 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-08-12 21:42:57.936 - Thread: 1 -> Timer Frequency: 14318180 2023-08-12 21:42:57.936 - Thread: 1 -> Ticks per frame: 238636 2023-08-12 21:42:58.155 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-08-12 21:42:58.156 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-08-12 21:42:58.160 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-08-12 21:42:58.162 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-08-12 21:42:58.164 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-08-12 21:42:58.166 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-08-12 21:42:58.167 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-08-12 21:42:58.169 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-08-12 21:42:58.170 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-08-12 21:42:58.172 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-08-12 21:42:58.175 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-08-12 21:42:58.176 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-08-12 21:42:58.181 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-08-12 21:42:58.182 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-08-12 21:42:58.185 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-08-12 21:42:58.189 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-08-12 21:42:58.190 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-08-12 21:42:58.220 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-08-12 21:42:58.221 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-08-12 21:42:58.254 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-08-12 21:42:58.258 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-08-12 21:42:58.299 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-08-12 21:42:58.301 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-08-12 21:42:58.330 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-08-12 21:42:58.331 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-08-12 21:42:58.359 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-08-12 21:42:58.365 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-08-12 21:42:58.407 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-08-12 21:42:58.407 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-08-12 21:42:58.442 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-08-12 21:42:58.446 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-08-12 21:42:58.472 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-08-12 21:42:58.480 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-08-12 21:42:58.494 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-08-12 21:42:58.494 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-08-12 21:42:58.500 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-08-12 21:42:58.513 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-08-12 21:42:58.640 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-08-12 21:42:58.643 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-08-12 21:42:58.682 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-08-12 21:42:58.718 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-08-12 21:42:58.767 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-08-12 21:42:58.773 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-08-12 21:42:58.776 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-08-12 21:42:58.792 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-08-12 21:42:58.879 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-12 21:42:58.882 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-08-12 21:42:58.895 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-08-12 21:42:58.940 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:42:58.940 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:42:58.940 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:42:58.940 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:42:58.940 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:42:58.940 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:42:58.940 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:42:58.940 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:42:58.940 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 21:42:58.940 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:42:58.940 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:42:58.940 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:42:58.940 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:42:58.940 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:42:58.940 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:42:58.940 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:42:58.940 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:42:58.940 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:42:58.994 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-08-12 21:42:59.107 - Thread: 1 -> Analytics session started: UserID = (808ca47a-4b79-2b80-159e-3660a528d321) SessionID = (6bdfe985-387a-450d-b178-81b628c02ba3) 2023-08-12 21:42:59.108 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-12 21:42:59.205 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-12 21:43:01.323 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-12 21:43:01.323 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-08-12 21:43:01.323 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2023-08-12 21:43:06.459 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:06.459 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:06.475 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-12 21:43:06.476 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:43:08.476 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:43:10.288 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:43:13.779 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:43:13.779 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:43:13.779 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:43:13.779 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:43:13.779 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:43:13.779 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:43:13.779 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:43:13.780 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:43:13.780 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 21:43:13.780 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:43:13.780 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:43:13.780 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:43:13.780 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:43:13.780 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:43:13.780 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:43:13.780 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:43:13.780 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:43:13.780 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:43:13.795 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:43:13.795 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:43:13.824 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:43:14.009 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:14.009 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:15.342 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:15.342 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:16.716 - Thread: 40 -> LoadSession() - Start 2023-08-12 21:43:16.716 - Thread: 40 -> C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:43:16.717 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Sandbox_config.sbc 2023-08-12 21:43:16.726 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-12 21:43:17.357 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Sandbox_config.sbc 2023-08-12 21:43:17.358 - Thread: 40 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-12 21:43:17.359 - Thread: 40 -> CheckPoint Experimental mode: Yes 2023-08-12 21:43:17.359 - Thread: 40 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2023-08-12 21:43:17.359 - Thread: 40 -> LoadSession() - End 2023-08-12 21:43:17.359 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:17.359 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:17.359 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:17.359 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:17.359 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:17.359 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:17.364 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-08-12 21:43:17.364 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-08-12 21:43:17.364 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-08-12 21:43:17.576 - Thread: 1 -> RunLoadingAction - START 2023-08-12 21:43:17.577 - Thread: 1 -> Loading session: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:43:17.710 - Thread: 1 -> GC Memory: 1,015,815,792 B 2023-08-12 21:43:17.719 - Thread: 1 -> Process Memory: 3,168,559,104 B 2023-08-12 21:43:17.719 - Thread: 1 -> Experimental mode: Yes 2023-08-12 21:43:17.719 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2023-08-12 21:43:17.719 - Thread: 1 -> Console compatibility: No 2023-08-12 21:43:18.559 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-08-12 21:43:18.576 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-08-12 21:43:18.578 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-08-12 21:43:18.579 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-12 21:43:18.580 - Thread: 1 -> 27c91e9546de09e9750879a48cc48977322140d5 2023-08-12 21:43:18.709 - Thread: 1 -> Loading scenarios 2023-08-12 21:43:18.710 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-12 21:43:18.710 - Thread: 1 -> List of used mods (0) - START 2023-08-12 21:43:18.710 - Thread: 1 -> List of used mods - END 2023-08-12 21:43:18.745 - Thread: 1 -> Loading behaviors 2023-08-12 21:43:18.746 - Thread: 1 -> Loading ammo magazines 2023-08-12 21:43:18.749 - Thread: 1 -> Loading ammo definitions 2023-08-12 21:43:18.751 - Thread: 1 -> Loading animations 2023-08-12 21:43:18.753 - Thread: 1 -> Loading animations 2023-08-12 21:43:18.755 - Thread: 1 -> Loading sound definitions 2023-08-12 21:43:18.755 - Thread: 1 -> Loading sound definitions 2023-08-12 21:43:18.755 - Thread: 1 -> Loading sound definitions 2023-08-12 21:43:18.755 - Thread: 1 -> Loading sound definitions 2023-08-12 21:43:18.755 - Thread: 1 -> Loading sound definitions 2023-08-12 21:43:18.755 - Thread: 1 -> Loading sound definitions 2023-08-12 21:43:18.755 - Thread: 1 -> Loading category classes 2023-08-12 21:43:18.756 - Thread: 1 -> Loading category classes 2023-08-12 21:43:18.756 - Thread: 1 -> Loading blueprint classes 2023-08-12 21:43:18.758 - Thread: 1 -> Loading blueprint class entries 2023-08-12 21:43:18.758 - Thread: 1 -> Loading blueprint class entries 2023-08-12 21:43:18.758 - Thread: 1 -> Loading blueprints 2023-08-12 21:43:18.760 - Thread: 1 -> Loading blueprints 2023-08-12 21:43:18.760 - Thread: 1 -> Loading agent definitions 2023-08-12 21:43:18.761 - Thread: 1 -> Loading character definitions 2023-08-12 21:43:18.770 - Thread: 1 -> Loading character definitions 2023-08-12 21:43:18.770 - Thread: 1 -> Loading components 2023-08-12 21:43:18.771 - Thread: 1 -> Loading components 2023-08-12 21:43:18.771 - Thread: 1 -> Loading configuration 2023-08-12 21:43:18.772 - Thread: 1 -> Loading container types 2023-08-12 21:43:18.773 - Thread: 1 -> Loading Contract Types 2023-08-12 21:43:18.778 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:43:18.778 - Thread: 1 -> Loading block positions 2023-08-12 21:43:18.780 - Thread: 1 -> Loading block positions 2023-08-12 21:43:18.780 - Thread: 1 -> Loading curve definitions 2023-08-12 21:43:18.782 - Thread: 1 -> Loading debris 2023-08-12 21:43:18.783 - Thread: 1 -> Loading environment items entries 2023-08-12 21:43:18.783 - Thread: 1 -> Loading decal global definitions 2023-08-12 21:43:18.783 - Thread: 1 -> Loading decal definitions 2023-08-12 21:43:18.784 - Thread: 1 -> Loading decal definitions 2023-08-12 21:43:18.784 - Thread: 1 -> Loading drone behaviors 2023-08-12 21:43:18.786 - Thread: 1 -> Loading edges 2023-08-12 21:43:18.787 - Thread: 1 -> Loading emissive color definitions 2023-08-12 21:43:18.789 - Thread: 1 -> Loading emissive color default states 2023-08-12 21:43:18.793 - Thread: 1 -> Loading animations 2023-08-12 21:43:18.793 - Thread: 1 -> Loading entity components 2023-08-12 21:43:18.810 - Thread: 1 -> Loading component containers 2023-08-12 21:43:18.820 - Thread: 1 -> Loading environment items entries 2023-08-12 21:43:18.820 - Thread: 1 -> Loading Faction Names 2023-08-12 21:43:18.821 - Thread: 1 -> Loading factions 2023-08-12 21:43:18.823 - Thread: 1 -> Loading flare definitions 2023-08-12 21:43:18.832 - Thread: 1 -> Loading gas property definitions 2023-08-12 21:43:18.832 - Thread: 1 -> Loading event definitions 2023-08-12 21:43:18.833 - Thread: 1 -> Loading physical items 2023-08-12 21:43:18.850 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:43:18.850 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-12 21:43:18.856 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:43:18.856 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-12 21:43:18.857 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:43:18.857 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-12 21:43:18.857 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:43:18.857 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-12 21:43:18.857 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:43:18.857 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-12 21:43:18.857 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:43:18.857 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-12 21:43:18.864 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:43:18.865 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:43:18.865 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:43:18.865 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:43:18.865 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:43:18.865 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:43:18.865 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-12 21:43:18.865 - Thread: 1 -> Loading planet definition 2023-08-12 21:43:18.871 - Thread: 1 -> Loading physical items 2023-08-12 21:43:18.874 - Thread: 1 -> Loading physical items 2023-08-12 21:43:18.874 - Thread: 1 -> Loading physical material properties 2023-08-12 21:43:18.877 - Thread: 1 -> Loading pirate antennas 2023-08-12 21:43:18.879 - Thread: 1 -> Loading research blocks definitions 2023-08-12 21:43:18.880 - Thread: 1 -> Loading research groups definitions 2023-08-12 21:43:18.881 - Thread: 1 -> Loading resource distribution groups 2023-08-12 21:43:18.882 - Thread: 1 -> Loading shadow textures definitions 2023-08-12 21:43:18.882 - Thread: 1 -> Loading ship sound groups 2023-08-12 21:43:18.893 - Thread: 1 -> Loading ship sound groups 2023-08-12 21:43:18.893 - Thread: 1 -> Loading sound categories 2023-08-12 21:43:18.896 - Thread: 1 -> Loading stat definitions 2023-08-12 21:43:18.896 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:43:18.897 - Thread: 1 -> Loading grid creators 2023-08-12 21:43:18.898 - Thread: 1 -> Loading transparent material properties 2023-08-12 21:43:18.899 - Thread: 1 -> Loading planet definition 2023-08-12 21:43:18.899 - Thread: 1 -> Loading voxel map storage definitions 2023-08-12 21:43:18.900 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:43:18.901 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:43:18.901 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:43:18.901 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:43:18.901 - Thread: 1 -> Loading Weather Effects 2023-08-12 21:43:18.904 - Thread: 1 -> Audio effects definitions 2023-08-12 21:43:18.907 - Thread: 1 -> Loading environment items definitions 2023-08-12 21:43:18.908 - Thread: 1 -> Loading environment items definitions 2023-08-12 21:43:18.909 - Thread: 1 -> Loading physical material properties 2023-08-12 21:43:18.912 - Thread: 1 -> Loading particle effect definitions 2023-08-12 21:43:19.012 - Thread: 1 -> Loading particle effect definitions 2023-08-12 21:43:19.013 - Thread: 1 -> Loading environment item definitions 2023-08-12 21:43:19.016 - Thread: 1 -> Loading weapon definitions 2023-08-12 21:43:19.027 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.054 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.055 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.083 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.088 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.089 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.089 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.089 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.090 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.090 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.091 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.098 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.099 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.101 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.101 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.103 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.104 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.105 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.105 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.107 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.108 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.109 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.110 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.110 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.111 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.115 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.119 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.119 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.119 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.119 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.120 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.121 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.122 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.123 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.124 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.127 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.128 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.129 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.130 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.130 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.131 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.131 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.132 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.135 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.137 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.138 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.139 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.140 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.141 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.144 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.145 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.146 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.148 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.148 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.161 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.161 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.163 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.163 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.164 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.166 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.167 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.168 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.170 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.170 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.173 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.175 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.177 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.178 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.180 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.180 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.182 - Thread: 1 -> Loading cube blocks 2023-08-12 21:43:19.183 - Thread: 1 -> Created block definitions 2023-08-12 21:43:19.187 - Thread: 1 -> Loading block variant groups 2023-08-12 21:43:19.190 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-08-12 21:43:19.190 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-08-12 21:43:19.190 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-08-12 21:43:19.190 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-08-12 21:43:19.190 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-08-12 21:43:19.190 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-08-12 21:43:19.191 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-08-12 21:43:19.191 - 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Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-08-12 21:43:19.199 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-08-12 21:43:19.200 - Thread: 1 -> Loading asteroid generators 2023-08-12 21:43:19.201 - Thread: 1 -> Loading spawn groups 2023-08-12 21:43:19.204 - Thread: 1 -> Loading drop containers 2023-08-12 21:43:19.205 - Thread: 1 -> Loading spawn groups 2023-08-12 21:43:19.205 - Thread: 1 -> Loading spawn groups 2023-08-12 21:43:19.205 - Thread: 1 -> Loading radial menu definitions 2023-08-12 21:43:19.220 - Thread: 1 -> Loading respawn ships 2023-08-12 21:43:19.221 - Thread: 1 -> Loading spawn groups 2023-08-12 21:43:19.221 - Thread: 1 -> Loading wheel speeds 2023-08-12 21:43:19.263 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-12 21:43:19.271 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-12 21:43:19.271 - Thread: 1 -> MyAudio.LoadData - START 2023-08-12 21:43:19.306 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-08-12 21:43:19.369 - Thread: 1 -> MyAudio.LoadData - END 2023-08-12 21:43:19.405 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-08-12 21:43:19.417 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:43:19.459 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:43:19.459 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:43:19.459 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:43:19.471 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:43:19.683 - Thread: 59 -> External debugger: listening... 2023-08-12 21:43:19.699 - Thread: 1 -> MyLights.LoadData() - START 2023-08-12 21:43:19.700 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-08-12 21:43:19.700 - Thread: 1 -> MyLights.LoadData() - END 2023-08-12 21:43:19.701 - Thread: 1 -> Info: MyLights initialized. 2023-08-12 21:43:19.701 - Thread: 1 -> MyExplosions.LoadData() - START 2023-08-12 21:43:19.713 - Thread: 1 -> MyExplosions.LoadData() - END 2023-08-12 21:43:19.759 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-08-12 21:43:19.759 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-08-12 21:43:19.779 - Thread: 1 -> Loading Procedural World Generator 2023-08-12 21:43:19.780 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-08-12 21:43:19.872 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-08-12 21:43:20.053 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-08-12 21:43:20.053 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Triton-12345d80253.vx2' 2023-08-12 21:43:20.053 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-08-12 21:43:20.053 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-08-12 21:43:20.053 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-08-12 21:43:20.053 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Alien-291759539d120000.vx2' 2023-08-12 21:43:20.053 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Mars-2044023682d120000.vx2' 2023-08-12 21:43:20.054 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Titan-2124704365d19000.vx2' 2023-08-12 21:43:20.054 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-08-12 21:43:20.054 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-08-12 21:43:20.054 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-08-12 21:43:20.054 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Europa-595048092d19000.vx2' 2023-08-12 21:43:20.054 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\EarthLike-1779144428d120000.vx2' 2023-08-12 21:43:20.054 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Moon-1353915701d19000.vx2' 2023-08-12 21:43:22.234 - Thread: 1 -> Info: Planet generator name: Triton 2023-08-12 21:43:22.234 - Thread: 14 -> Info: Planet generator name: Mars 2023-08-12 21:43:22.238 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:22.238 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:22.253 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-08-12 21:43:22.254 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Pertam-12345d60133.vx2' 2023-08-12 21:43:22.383 - Thread: 15 -> Info: Planet generator name: EarthLike 2023-08-12 21:43:22.384 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:22.523 - Thread: 18 -> Info: Planet generator name: Alien 2023-08-12 21:43:22.523 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:22.663 - Thread: 13 -> Info: Planet generator name: Moon 2023-08-12 21:43:22.663 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:22.840 - Thread: 17 -> Info: Planet generator name: Titan 2023-08-12 21:43:22.840 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:22.963 - Thread: 16 -> Info: Planet generator name: Europa 2023-08-12 21:43:22.963 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:23.941 - Thread: 15 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:43:24.274 - Thread: 14 -> Info: Planet generator name: Pertam 2023-08-12 21:43:24.274 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:43:24.317 - Thread: 1 -> Entities loaded & initialized 2023-08-12 21:43:24.417 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-08-12 21:43:24.431 - Thread: 1 -> MySession.Static.LogSettings - START 2023-08-12 21:43:24.556 - Thread: 1 -> Name = Star System 2023-08-12 21:21 2023-08-12 21:43:24.556 - Thread: 1 -> Description = 2023-08-12 21:43:24.557 - Thread: 1 -> GameDateTime = 01/01/2081 00:04:05 2023-08-12 21:43:24.557 - Thread: 1 -> Password = 2023-08-12 21:43:24.557 - Thread: 1 -> CurrentPath = C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:43:24.557 - Thread: 1 -> WorkshopId = 2023-08-12 21:43:24.557 - Thread: 1 -> CameraController = MyCockpit {132A008F13B4EB0} Flight Seat 2023-08-12 21:43:24.557 - Thread: 1 -> ThumbPath = C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\thumb.jpg 2023-08-12 21:43:24.561 - Thread: 1 -> Settings: 2023-08-12 21:43:24.561 - Thread: 1 -> GameMode = Survival 2023-08-12 21:43:24.561 - Thread: 1 -> MaxPlayers = 4 2023-08-12 21:43:24.561 - Thread: 1 -> OnlineMode = OFFLINE 2023-08-12 21:43:24.561 - Thread: 1 -> TotalPCU = 0 2023-08-12 21:43:24.561 - Thread: 1 -> PiratePCU = 50000 2023-08-12 21:43:24.561 - Thread: 1 -> AutoHealing = True 2023-08-12 21:43:24.561 - Thread: 1 -> WeaponsEnabled = True 2023-08-12 21:43:24.561 - Thread: 1 -> ThrusterDamage = True 2023-08-12 21:43:24.561 - Thread: 1 -> EnableSpectator = False 2023-08-12 21:43:24.561 - Thread: 1 -> EnableCopyPaste = False 2023-08-12 21:43:24.561 - Thread: 1 -> MaxFloatingObjects = 100 2023-08-12 21:43:24.561 - Thread: 1 -> MaxGridSize = 0 2023-08-12 21:43:24.561 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-08-12 21:43:24.561 - Thread: 1 -> CargoShipsEnabled = True 2023-08-12 21:43:24.561 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-08-12 21:43:24.561 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-08-12 21:43:24.561 - Thread: 1 -> InventorySizeMultiplier = 10 2023-08-12 21:43:24.561 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2023-08-12 21:43:24.561 - Thread: 1 -> RefinerySpeedMultiplier = 1 2023-08-12 21:43:24.561 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2023-08-12 21:43:24.561 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2023-08-12 21:43:24.561 - Thread: 1 -> WelderSpeedMultiplier = 5 2023-08-12 21:43:24.561 - Thread: 1 -> GrinderSpeedMultiplier = 5 2023-08-12 21:43:24.561 - Thread: 1 -> ClientCanSave = False 2023-08-12 21:43:24.561 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-08-12 21:43:24.561 - Thread: 1 -> PermanentDeath = False 2023-08-12 21:43:24.561 - Thread: 1 -> DestructibleBlocks = True 2023-08-12 21:43:24.561 - Thread: 1 -> EnableScripts = True 2023-08-12 21:43:24.561 - Thread: 1 -> AutoSaveInMinutes = 5 2023-08-12 21:43:24.561 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-08-12 21:43:24.561 - Thread: 1 -> ProceduralDensity = 0.35 2023-08-12 21:43:24.561 - Thread: 1 -> ProceduralSeed = 0 2023-08-12 21:43:24.561 - Thread: 1 -> DestructibleBlocks = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableIngameScripts = True 2023-08-12 21:43:24.562 - Thread: 1 -> ViewDistance = 30000 2023-08-12 21:43:24.562 - Thread: 1 -> Voxel destruction = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableStructuralSimulation = False 2023-08-12 21:43:24.562 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-08-12 21:43:24.562 - Thread: 1 -> EnableContainerDrops = True 2023-08-12 21:43:24.562 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-08-12 21:43:24.562 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-08-12 21:43:24.562 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-08-12 21:43:24.562 - Thread: 1 -> EnableSubgridDamage = False 2023-08-12 21:43:24.562 - Thread: 1 -> SyncDistance = 3000 2023-08-12 21:43:24.562 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-08-12 21:43:24.562 - Thread: 1 -> AFKTimeoutMin = 0 2023-08-12 21:43:24.562 - Thread: 1 -> StopGridsPeriodMin = 15 2023-08-12 21:43:24.562 - Thread: 1 -> MaxPlanets = 99 2023-08-12 21:43:24.562 - Thread: 1 -> MaxBackupSaves = 5 2023-08-12 21:43:24.562 - Thread: 1 -> MaxFactionsCount = 0 2023-08-12 21:43:24.562 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-08-12 21:43:24.562 - Thread: 1 -> RespawnShipDelete = False 2023-08-12 21:43:24.562 - Thread: 1 -> WorldSizeKm = 0 2023-08-12 21:43:24.562 - Thread: 1 -> ResetOwnership = False 2023-08-12 21:43:24.562 - Thread: 1 -> RealisticSound = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableSaving = True 2023-08-12 21:43:24.562 - Thread: 1 -> InfiniteAmmo = False 2023-08-12 21:43:24.562 - Thread: 1 -> EnableToolShake = True 2023-08-12 21:43:24.562 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-08-12 21:43:24.562 - Thread: 1 -> OffensiveWordsFiltering = False 2023-08-12 21:43:24.562 - Thread: 1 -> UseConsolePCU = False 2023-08-12 21:43:24.562 - Thread: 1 -> PredefinedAsteroids = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-08-12 21:43:24.562 - Thread: 1 -> FamilySharing = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnablePcuTrading = True 2023-08-12 21:43:24.562 - Thread: 1 -> SuppressedWarnings = 2023-08-12 21:43:24.562 - Thread: 1 -> SimplifiedSimulation = False 2023-08-12 21:43:24.562 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-08-12 21:43:24.562 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-08-12 21:43:24.562 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-08-12 21:43:24.562 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-08-12 21:43:24.562 - Thread: 1 -> TradeFactionsCount = 15 2023-08-12 21:43:24.562 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-08-12 21:43:24.562 - Thread: 1 -> WeatherSystem = True 2023-08-12 21:43:24.562 - Thread: 1 -> DepositSizeDenominator = 60 2023-08-12 21:43:24.562 - Thread: 1 -> DepositsCountCoefficient = 1 2023-08-12 21:43:24.562 - Thread: 1 -> EnableEconomy = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableBountyContracts = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableSupergridding = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableAutorespawn = True 2023-08-12 21:43:24.562 - Thread: 1 -> OptimalSpawnDistance = 900 2023-08-12 21:43:24.562 - Thread: 1 -> EnableGoodBotHints = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableResearch = True 2023-08-12 21:43:24.562 - Thread: 1 -> VoxelAgeThreshold = 24 2023-08-12 21:43:24.562 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-08-12 21:43:24.562 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-08-12 21:43:24.562 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-08-12 21:43:24.562 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-08-12 21:43:24.562 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-08-12 21:43:24.562 - Thread: 1 -> OptimalGridCount = 0 2023-08-12 21:43:24.562 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-08-12 21:43:24.562 - Thread: 1 -> BlockCountThreshold = 20 2023-08-12 21:43:24.562 - Thread: 1 -> TrashFlagsValue = 7706 2023-08-12 21:43:24.562 - Thread: 1 -> TrashRemovalEnabled = True 2023-08-12 21:43:24.562 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-08-12 21:43:24.562 - Thread: 1 -> EnableVoxelHand = True 2023-08-12 21:43:24.562 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableScripterRole = False 2023-08-12 21:43:24.562 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-08-12 21:43:24.562 - Thread: 1 -> FloraDensityMultiplier = 1 2023-08-12 21:43:24.562 - Thread: 1 -> EnableSpiders = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableWolfs = True 2023-08-12 21:43:24.562 - Thread: 1 -> TotalBotLimit = 32 2023-08-12 21:43:24.562 - Thread: 1 -> EnableDrones = True 2023-08-12 21:43:24.562 - Thread: 1 -> MaxDrones = 5 2023-08-12 21:43:24.562 - Thread: 1 -> StartInRespawnScreen = False 2023-08-12 21:43:24.562 - Thread: 1 -> SpawnWithTools = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableJetpack = True 2023-08-12 21:43:24.562 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-08-12 21:43:24.562 - Thread: 1 -> PhysicsIterations = 8 2023-08-12 21:43:24.562 - Thread: 1 -> CanJoinRunning = False 2023-08-12 21:43:24.562 - Thread: 1 -> Scenario = False 2023-08-12 21:43:24.562 - Thread: 1 -> ScenarioEditMode = False 2023-08-12 21:43:24.562 - Thread: 1 -> EnableRespawnShips = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableSunRotation = True 2023-08-12 21:43:24.562 - Thread: 1 -> StationVoxelSupport = False 2023-08-12 21:43:24.562 - Thread: 1 -> EnableConvertToStation = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableEncounters = True 2023-08-12 21:43:24.562 - Thread: 1 -> Enable3rdPersonView = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableOxygenPressurization = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnableOxygen = True 2023-08-12 21:43:24.562 - Thread: 1 -> ExperimentalMode = True 2023-08-12 21:43:24.562 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2023-08-12 21:43:24.562 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-08-12 21:43:24.562 - Thread: 1 -> EnableRecoil = True 2023-08-12 21:43:24.562 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-08-12 21:43:24.562 - Thread: 1 -> MySession.Static.LogSettings - END 2023-08-12 21:43:24.607 - Thread: 1 -> Analytics ids for user ([007...015]): User = (808ca47a-4b79-2b80-159e-3660a528d321) Session = (6bdfe985-387a-450d-b178-81b628c02ba3). 2023-08-12 21:43:24.614 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-08-12 21:43:24.630 - Thread: 23 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:43:24.637 - Thread: 1 -> Session loaded 2023-08-12 21:43:24.637 - Thread: 1 -> RunLoadingAction - END 2023-08-12 21:43:24.638 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-08-12 21:43:24.638 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-08-12 21:43:24.639 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-08-12 21:43:24.639 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-08-12 21:43:24.639 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-08-12 21:43:24.640 - Thread: 23 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:43:24.642 - Thread: 23 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:43:24.653 - Thread: 1 -> Updating continues. 2023-08-12 21:43:24.657 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:43:24.802 - Thread: 1 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Laika5_128_128_128.vx2' 2023-08-12 21:43:25.180 - Thread: 1 -> GC Memory: 2092.883 / 2092.883 MB 2023-08-12 21:43:26.602 - Thread: 1 -> Loading duration: 9.23834719217107 2023-08-12 21:43:27.585 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-08-12 21:43:27.585 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-08-12 21:43:27.592 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-08-12 21:43:38.468 - Thread: 1 -> GUI Stats: Update 5.56767099999999, Draw 0.199081944444444 2023-08-12 21:43:55.184 - Thread: 1 -> GC Memory: 1752.811 / 1752.811 MB 2023-08-12 21:44:08.468 - Thread: 1 -> GUI Stats: Update 1.16452222222222, Draw 0.145479388888889 2023-08-12 21:44:08.482 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:44:08.495 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,17.23694,23.1479,1,0,1759.025,9378.617,56457,-49589,49,13.74735,90.52209,0,50386,16.6797,0,16.66667,2.293017,15.09882,100,7319605894,1759.025,0,48,-1 2023-08-12 21:44:08.496 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:44:08.496 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,155,103,341,315,849,6980,3842,0,0,111,4184,0,1894,31,0,24,15,384,21,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:44:25.184 - Thread: 1 -> GC Memory: 1770.899 / 1770.899 MB 2023-08-12 21:44:25.586 - Thread: 1 -> Updating stopped. 2023-08-12 21:44:25.599 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:44:26.932 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:44:28.815 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:44:33.100 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:44:33.100 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:44:33.100 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:44:33.100 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:44:33.100 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:44:33.100 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:44:33.100 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:44:33.100 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:44:33.100 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:44:33.100 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:44:33.100 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:44:33.100 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:44:33.110 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:44:33.110 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:44:33.111 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:44:33.332 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:44:33.332 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:44:34.565 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:44:34.565 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:44:35.317 - Thread: 1 -> Updating continues. 2023-08-12 21:44:35.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:44:35.549 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:44:38.468 - Thread: 1 -> GUI Stats: Update 1.15629655555555, Draw 0.135333722222222 2023-08-12 21:44:55.200 - Thread: 1 -> GC Memory: 1781.086 / 1781.086 MB 2023-08-12 21:45:08.596 - Thread: 1 -> GUI Stats: Update 0.404903388888883, Draw 0.166583888888889 2023-08-12 21:45:08.628 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:45:08.628 - Thread: 1 -> STATISTICS,60.0166666433862,0,0,0,0,0,0,10.49033,21.92786,1,0,1782.301,9399.574,56457,-49589,49,15.23221,91.31979,0.08342749,50092,16.66449,0,16.66667,2.538371,15.21798,100,7321732416,1782.301,0,48,-1 2023-08-12 21:45:08.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:45:08.628 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,155,103,342,315,849,6982,3840,0,0,109,4183,0,1894,31,0,27,15,384,22,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:45:24.148 - Thread: 1 -> Updating stopped. 2023-08-12 21:45:24.162 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:45:25.261 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:45:26.428 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:45:32.296 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:45:32.296 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:45:32.296 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:45:32.296 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:45:32.296 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:45:32.296 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:45:32.296 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:45:32.296 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:45:32.296 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:45:32.296 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:45:32.296 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:45:32.296 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:45:32.309 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:45:32.309 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:45:32.310 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:45:32.528 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:45:32.528 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:45:33.378 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:45:33.378 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:45:33.862 - Thread: 1 -> Updating continues. 2023-08-12 21:45:33.864 - Thread: 1 -> GC Memory: 1794.498 / 1794.498 MB 2023-08-12 21:45:34.094 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:45:34.094 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:45:38.597 - Thread: 1 -> GUI Stats: Update 0.774552055555555, Draw 0.143567333333333 2023-08-12 21:46:03.880 - Thread: 1 -> GC Memory: 1810.195 / 1810.195 MB 2023-08-12 21:46:08.598 - Thread: 1 -> GUI Stats: Update 1.12584783333333, Draw 0.146057222222222 2023-08-12 21:46:08.645 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:46:08.645 - Thread: 1 -> STATISTICS,120.033333356614,0,0,0,0,0,0,18.49079,28.8697,1,0,1812.866,9364.867,56457,-49589,49,15.07322,88.34312,0.07319545,50112,16.66924,0,16.66667,2.512592,14.72613,100,7276820080,1812.866,0,48,-1 2023-08-12 21:46:08.645 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:46:08.645 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,103,284,317,849,6939,3842,0,0,111,4127,0,1894,31,0,37,15,384,28,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:46:20.112 - Thread: 1 -> Updating stopped. 2023-08-12 21:46:20.128 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:46:38.595 - Thread: 1 -> GUI Stats: Update 0.461577111111112, Draw 0.119162611111111 2023-08-12 21:46:41.995 - Thread: 1 -> Updating continues. 2023-08-12 21:46:41.997 - Thread: 1 -> GC Memory: 1821.225 / 1821.225 MB 2023-08-12 21:46:42.227 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:46:42.228 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:46:48.662 - Thread: 1 -> Updating stopped. 2023-08-12 21:46:48.678 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:46:49.778 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:46:51.044 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:46:56.062 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:46:56.062 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:46:56.062 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:46:56.062 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:46:56.062 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:46:56.062 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:46:56.062 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:46:56.062 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:46:56.062 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:46:56.062 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:46:56.062 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:46:56.062 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:46:56.077 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:46:56.077 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:46:56.078 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:46:56.294 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:46:56.294 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:46:57.095 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:46:57.095 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:46:57.778 - Thread: 1 -> Updating continues. 2023-08-12 21:46:58.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:46:58.011 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:01.879 - Thread: 1 -> Updating stopped. 2023-08-12 21:47:01.894 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:47:03.245 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:47:04.578 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:47:07.979 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:47:07.979 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:47:07.979 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:47:07.979 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:47:07.979 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:47:07.979 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:47:07.979 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:47:07.979 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:47:07.979 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-08-12 21:47:07.979 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:47:07.979 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:47:07.979 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:47:07.979 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:47:07.979 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:47:07.979 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:47:07.979 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:47:07.979 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:47:07.979 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:47:07.993 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:47:07.993 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:47:07.994 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:47:08.211 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:08.211 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:08.595 - Thread: 1 -> GUI Stats: Update 1.32621077777778, Draw 0.124748833333333 2023-08-12 21:47:08.661 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:47:08.662 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,9.549232,18.56662,1,0,1587.788,9273.539,56457,-49589,49,11.73391,95.06925,0.0790887,50186,16.65186,0,16.66667,1.953915,15.8308,100,7275991788,1587.788,0,48,-1 2023-08-12 21:47:08.662 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:47:08.662 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,103,284,317,849,6938,3840,0,0,109,4125,0,1894,31,0,39,15,384,27,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:47:09.094 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:09.094 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:09.711 - Thread: 1 -> Updating continues. 2023-08-12 21:47:09.945 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:09.945 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:11.963 - Thread: 1 -> Updating stopped. 2023-08-12 21:47:11.978 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:47:13.094 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:47:14.145 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:47:16.879 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:47:16.879 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:47:16.879 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:47:16.879 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:47:16.879 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:47:16.879 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:47:16.879 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:47:16.879 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:47:16.879 - Thread: 1 -> Render.ShadowQuality: LOW 2023-08-12 21:47:16.879 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:47:16.879 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:47:16.879 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:47:16.879 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:47:16.879 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:47:16.879 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:47:16.879 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:47:16.879 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:47:16.879 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:47:16.893 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:47:16.893 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:47:16.894 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:47:17.111 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:17.111 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:17.728 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:17.728 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:18.246 - Thread: 1 -> Updating continues. 2023-08-12 21:47:18.247 - Thread: 1 -> GC Memory: 1591.592 / 1591.592 MB 2023-08-12 21:47:18.477 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:18.477 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:21.729 - Thread: 1 -> Updating stopped. 2023-08-12 21:47:21.745 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:47:22.811 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:47:24.511 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:47:27.912 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:47:27.912 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:47:27.912 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:47:27.912 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:47:27.912 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:47:27.912 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:47:27.912 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:47:27.912 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:47:27.912 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:47:27.912 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:47:27.912 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:47:27.912 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:47:27.912 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:47:27.912 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:47:27.912 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:47:27.912 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:47:27.912 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:47:27.912 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:47:27.926 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:47:27.926 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:47:27.927 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:47:28.144 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:28.144 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:28.911 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:28.911 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:29.445 - Thread: 1 -> Updating continues. 2023-08-12 21:47:29.678 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:29.678 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:31.879 - Thread: 1 -> Updating stopped. 2023-08-12 21:47:31.894 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:47:32.962 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:47:34.428 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:47:37.595 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:47:37.595 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:47:37.595 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:47:37.596 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:47:37.596 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:47:37.596 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:47:37.596 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:47:37.596 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:47:37.596 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:47:37.596 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-08-12 21:47:37.596 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:47:37.596 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:47:37.596 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:47:37.596 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:47:37.596 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-08-12 21:47:37.596 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-08-12 21:47:37.596 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-08-12 21:47:37.596 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-08-12 21:47:37.609 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:47:37.609 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:47:37.610 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:47:37.828 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:37.828 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:38.528 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:38.528 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:38.596 - Thread: 1 -> GUI Stats: Update 1.47886833333333, Draw 0.126980833333333 2023-08-12 21:47:39.195 - Thread: 1 -> Updating continues. 2023-08-12 21:47:39.427 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:47:39.427 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:47:48.263 - Thread: 1 -> GC Memory: 1592.225 / 1592.225 MB 2023-08-12 21:47:59.113 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-12 21:48:08.748 - Thread: 1 -> GUI Stats: Update 0.83760138888889, Draw 0.1739835 2023-08-12 21:48:08.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:48:08.829 - Thread: 1 -> STATISTICS,240.066666643386,0,0,0,0,0,0,18.93192,18.89188,1,0,1603.609,9206.969,56457,-49589,49,13.35793,87.06445,0.08267698,50291,16.68361,0,16.66667,2.228586,14.5255,100,7276250928,1603.609,0,48,-1 2023-08-12 21:48:08.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:48:08.829 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,103,284,317,849,6939,3840,0,0,109,4125,0,1894,31,0,39,15,384,27,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:48:11.830 - Thread: 1 -> Updating stopped. 2023-08-12 21:48:11.845 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:48:13.212 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:48:14.145 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:48:18.563 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:48:18.563 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:48:18.564 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:48:18.564 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:48:18.564 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:48:18.564 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:48:18.564 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:48:18.564 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:48:18.564 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:48:18.564 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-08-12 21:48:18.564 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:48:18.564 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:48:18.564 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:48:18.564 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:48:18.564 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-08-12 21:48:18.564 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-08-12 21:48:18.564 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-08-12 21:48:18.564 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-08-12 21:48:18.578 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:48:18.578 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:48:18.579 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:48:18.795 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:18.795 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:20.918 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:20.918 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:21.502 - Thread: 1 -> Updating continues. 2023-08-12 21:48:21.504 - Thread: 1 -> GC Memory: 1752.127 / 1752.127 MB 2023-08-12 21:48:21.504 - Thread: 1 -> Autosave initiated 2023-08-12 21:48:21.504 - Thread: 1 -> Character state: True 2023-08-12 21:48:21.504 - Thread: 1 -> IsServer: True 2023-08-12 21:48:21.504 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-12 21:48:21.504 - Thread: 1 -> Autosave 2023-08-12 21:48:21.506 - Thread: 1 -> Saving world - START 2023-08-12 21:48:21.506 - Thread: 1 -> Making world state snapshot. 2023-08-12 21:48:21.506 - Thread: 1 -> Before snapshot.: GC Memory: 1,752 B 2023-08-12 21:48:21.617 - Thread: 1 -> After snapshot.: GC Memory: 1,748 B 2023-08-12 21:48:21.619 - Thread: 1 -> Directory cleanup: GC Memory: 1,748 B 2023-08-12 21:48:21.619 - Thread: 1 -> Saving world - END 2023-08-12 21:48:21.624 - Thread: 13 -> Session snapshot save - START 2023-08-12 21:48:21.624 - Thread: 13 -> Checking file access for files in target dir. 2023-08-12 21:48:21.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:21.738 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:21.956 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\.new\Sandbox_config.sbc 2023-08-12 21:48:21.988 - Thread: 13 -> Session snapshot save - END 2023-08-12 21:48:24.973 - Thread: 1 -> Updating stopped. 2023-08-12 21:48:24.988 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:48:26.171 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:48:27.488 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:48:30.540 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:48:30.540 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:48:30.540 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:48:30.540 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:48:30.540 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:48:30.540 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:48:30.540 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:48:30.540 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:48:30.540 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:48:30.540 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:48:30.540 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:48:30.540 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:48:30.540 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:48:30.540 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:48:30.540 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:48:30.540 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:48:30.540 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:48:30.540 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:48:30.544 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:48:30.544 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:48:30.545 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:48:30.772 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:30.772 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:31.555 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:31.555 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:32.056 - Thread: 1 -> Updating continues. 2023-08-12 21:48:32.288 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:32.288 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:35.672 - Thread: 1 -> Updating stopped. 2023-08-12 21:48:35.688 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:48:36.805 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:48:37.971 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:48:39.124 - Thread: 1 -> GUI Stats: Update 1.435881, Draw 0.126200611111111 2023-08-12 21:48:41.741 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:48:41.741 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:48:41.741 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:48:41.741 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:48:41.741 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:48:41.741 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:48:41.741 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:48:41.741 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:48:41.741 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:48:41.741 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:48:41.741 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:48:41.741 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:48:41.741 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:48:41.741 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:48:41.741 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:48:41.741 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:48:41.741 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:48:41.741 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:48:41.744 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:48:41.744 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:48:41.745 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 and [X:16, Y:0, Z:16]:[X:32, Y:16, Z:32]:13 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m1 start [X:32, Y:0, Z:32]. Their cell ids are -14, [X:0, Y:0, Z:1] and -14, [X:1, Y:0, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 and [X:0, Y:16, Z:16]:[X:16, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m2 start [X:0, Y:32, Z:32]. Their cell ids are -14, [X:0, Y:0, Z:1] and -14, [X:0, Y:1, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:12 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m3 start [X:32, Y:32, Z:32]. Their cell ids are -14, [X:0, Y:0, Z:1] and -13, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 and [X:16, Y:0, Z:16]:[X:32, Y:16, Z:32]:13 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m5 start [X:32, Y:0, Z:32]. Their cell ids are -14, [X:0, Y:0, Z:1] and -14, [X:1, Y:0, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 and [X:0, Y:16, Z:16]:[X:16, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m6 start [X:0, Y:32, Z:32]. Their cell ids are -14, [X:0, Y:0, Z:1] and -14, [X:0, Y:1, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:12 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m7 start [X:32, Y:32, Z:48]. Their cell ids are -14, [X:0, Y:0, Z:1] and -13, [X:2, Y:2, Z:3], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:32, Z:16]:[X:48, Y:48, Z:32]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m1 start [X:32, Y:32, Z:16]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:2, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:48, Z:16]:[X:48, Y:64, Z:32]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m3 start [X:32, Y:48, Z:16]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:3, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:0, Y:16, Z:16]:[X:16, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m4 start [X:0, Y:32, Z:32]. Their cell ids are -14, [X:0, Y:1, Z:0] and -14, [X:0, Y:1, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m5 start [X:32, Y:32, Z:32]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:0, Y:16, Z:16]:[X:16, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m6 start [X:0, Y:32, Z:32]. Their cell ids are -14, [X:0, Y:1, Z:0] and -14, [X:0, Y:1, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m7 start [X:32, Y:48, Z:32]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:32, Z:0]:[X:48, Y:48, Z:16]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m1 start [X:32, Y:32, Z:0]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:2, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:48, Z:0]:[X:48, Y:64, Z:16]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m3 start [X:32, Y:48, Z:0]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:3, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:32, Z:16]:[X:48, Y:48, Z:32]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m5 start [X:32, Y:32, Z:16]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:2, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 and [X:32, Y:48, Z:16]:[X:48, Y:64, Z:32]:12 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m7 start [X:32, Y:48, Z:16]. Their cell ids are -14, [X:0, Y:1, Z:0] and -13, [X:2, Y:3, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:32, Y:32, Z:16]:[X:48, Y:48, Z:32]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m2 start [X:32, Y:32, Z:16]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:2, Y:2, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:48, Y:32, Z:16]:[X:64, Y:48, Z:32]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m3 start [X:48, Y:32, Z:16]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:3, Y:2, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:16, Y:0, Z:16]:[X:32, Y:16, Z:32]:13 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m4 start [X:32, Y:0, Z:32]. Their cell ids are -14, [X:1, Y:0, Z:0] and -14, [X:1, Y:0, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:16, Y:0, Z:16]:[X:32, Y:16, Z:32]:13 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m5 start [X:32, Y:0, Z:32]. Their cell ids are -14, [X:1, Y:0, Z:0] and -14, [X:1, Y:0, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m6 start [X:32, Y:32, Z:32]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:48, Y:32, Z:32]:[X:64, Y:48, Z:48]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m7 start [X:48, Y:32, Z:32]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:3, Y:2, Z:2], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:32, Y:32, Z:0]:[X:48, Y:48, Z:16]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m2 start [X:32, Y:32, Z:0]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:2, Y:2, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:48, Y:32, Z:0]:[X:64, Y:48, Z:16]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m3 start [X:48, Y:32, Z:0]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:3, Y:2, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:32, Y:32, Z:16]:[X:48, Y:48, Z:32]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m6 start [X:32, Y:32, Z:16]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:2, Y:2, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 and [X:48, Y:32, Z:16]:[X:64, Y:48, Z:32]:12 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m7 start [X:48, Y:32, Z:16]. Their cell ids are -14, [X:1, Y:0, Z:0] and -13, [X:3, Y:2, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m1 start [X:32, Y:0, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m2 start [X:0, Y:32, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m4 start [X:0, Y:0, Z:32]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m1 start [X:64, Y:0, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m2 start [X:0, Y:64, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m4 start [X:0, Y:0, Z:64]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m1 start [X:64, Y:0, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m2 start [X:0, Y:64, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m5 start [X:64, Y:0, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.776 - Thread: 18 -> Error: Clipmap for EarthLike-1779144428d120000: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:13 and [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:13 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m6 start [X:0, Y:64, Z:0]. Their cell ids are -14, [X:0, Y:0, Z:0] and -14, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:16, Z:48]:[X:48, Y:32, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m1 start [X:32, Y:16, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:1, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m3 start [X:32, Y:32, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:2, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m4 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m5 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m6 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m7 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:0, Z:48]:[X:48, Y:16, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m1 start [X:32, Y:0, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:0, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:16, Z:48]:[X:48, Y:32, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m3 start [X:32, Y:16, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:1, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m4 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m5 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m6 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m7 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:16, Z:32]:[X:48, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m1 start [X:32, Y:16, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:1, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m3 start [X:32, Y:32, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:16, Z:48]:[X:48, Y:32, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m5 start [X:32, Y:16, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:1, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m7 start [X:32, Y:32, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:2, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m1 start [X:32, Y:0, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:0, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:16, Z:32]:[X:48, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m3 start [X:32, Y:16, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:1, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:0, Z:48]:[X:48, Y:16, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m5 start [X:32, Y:0, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:0, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:32, Y:16, Z:48]:[X:48, Y:32, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:64, Z:128], m7 start [X:32, Y:16, Z:48]. Their cell ids are -5, [X:0, Y:0, Z:1] and -4, [X:2, Y:1, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m2 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m3 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m5 start [X:32, Y:48, Z:32]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m6 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m7 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m5 start [X:32, Y:32, Z:32]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:64], m7 start [X:32, Y:48, Z:32]. Their cell ids are -5, [X:0, Y:1, Z:0] and -4, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m1 start [X:32, Y:32, Z:48]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:2, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:48, Z:48]:[X:48, Y:64, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m3 start [X:32, Y:48, Z:48]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:3, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m4 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m5 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m6 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:0, Z:16]:[X:16, Y:16, Z:32]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m7 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m1 start [X:32, Y:48, Z:32]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m2 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m3 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:48, Z:48]:[X:48, Y:64, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m5 start [X:32, Y:48, Z:48]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:3, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m6 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m7 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:1] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m1 start [X:32, Y:32, Z:32]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m3 start [X:32, Y:48, Z:32]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:32, Z:48]:[X:48, Y:48, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m5 start [X:32, Y:32, Z:48]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:2, Z:3], respectively. 2023-08-12 21:48:41.795 - Thread: 13 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 and [X:32, Y:48, Z:48]:[X:48, Y:64, Z:64]:3 do not meet anywhere : m0 end [X:64, Y:128, Z:128], m7 start [X:32, Y:48, Z:48]. Their cell ids are -5, [X:0, Y:1, Z:1] and -4, [X:2, Y:3, Z:3], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m1 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m3 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:16, Z:32]:[X:64, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m4 start [X:48, Y:16, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:1, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m5 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:32, Z:32]:[X:64, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m6 start [X:48, Y:32, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:2, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m7 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:32, Y:16, Z:32]:[X:48, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m4 start [X:32, Y:16, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:2, Y:1, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:16, Z:32]:[X:64, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m5 start [X:48, Y:16, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:1, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m6 start [X:32, Y:32, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:32, Z:32]:[X:64, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m7 start [X:48, Y:32, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:2, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m1 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m3 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:0, Z:32]:[X:64, Y:16, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m4 start [X:48, Y:0, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:0, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m5 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:16, Z:32]:[X:64, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m6 start [X:48, Y:16, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:1, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m7 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:0, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:32, Y:0, Z:32]:[X:48, Y:16, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m4 start [X:32, Y:0, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:2, Y:0, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:0, Z:32]:[X:64, Y:16, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m5 start [X:48, Y:0, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:0, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:32, Y:16, Z:32]:[X:48, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m6 start [X:32, Y:16, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:2, Y:1, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 and [X:48, Y:16, Z:32]:[X:64, Y:32, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:64, Z:64], m7 start [X:48, Y:16, Z:32]. Their cell ids are -5, [X:1, Y:0, Z:0] and -4, [X:3, Y:1, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m2 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m3 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m4 start [X:32, Y:48, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:48, Y:48, Z:32]:[X:64, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m5 start [X:48, Y:48, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:3, Y:3, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m6 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:0, Y:16, Z:0]:[X:16, Y:32, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m7 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m1 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m3 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:48, Y:32, Z:32]:[X:64, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m4 start [X:48, Y:32, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:3, Y:2, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m5 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:48, Y:48, Z:32]:[X:64, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m6 start [X:48, Y:48, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:3, Y:3, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:16, Y:0, Z:0]:[X:32, Y:16, Z:16]:5 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m7 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:1, Y:1, Z:0] and -6, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:32, Y:32, Z:32]:[X:48, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m4 start [X:32, Y:32, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:2, Y:2, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:48, Y:32, Z:32]:[X:64, Y:48, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m5 start [X:48, Y:32, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:3, Y:2, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:32, Y:48, Z:32]:[X:48, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m6 start [X:32, Y:48, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:2, Y:3, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 18 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 and [X:48, Y:48, Z:32]:[X:64, Y:64, Z:48]:3 do not meet anywhere : m0 end [X:128, Y:128, Z:64], m7 start [X:48, Y:48, Z:32]. Their cell ids are -5, [X:1, Y:1, Z:0] and -4, [X:3, Y:3, Z:2], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m1 start [X:32, Y:0, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m2 start [X:0, Y:32, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m3 start [X:32, Y:32, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:1, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m4 start [X:0, Y:0, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 do not meet anywhere : m0 end [X:16, Y:16, Z:16], m6 start [X:0, Y:32, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:1, Z:1], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m1 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m2 start [X:0, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:32, Y:32, Z:0]:[X:64, Y:64, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m3 start [X:64, Y:64, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:1, Y:1, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m4 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:32, Z:32]:[X:32, Y:64, Z:64]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m6 start [X:0, Y:64, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:1, Z:1], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m1 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:32, Y:0, Z:0]:[X:64, Y:32, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m3 start [X:64, Y:0, Z:0]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:1, Y:0, Z:0], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m4 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.796 - Thread: 17 -> Error: Clipmap for Asteroid_7_8_4_22_2037419968: Meshes [X:0, Y:0, Z:0]:[X:16, Y:16, Z:16]:4 and [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:32], m6 start [X:0, Y:0, Z:64]. Their cell ids are -5, [X:0, Y:0, Z:0] and -5, [X:0, Y:0, Z:1], respectively. 2023-08-12 21:48:41.808 - Thread: 17 -> Error: Clipmap for Asteroid_8_8_4_2_1858247827: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:0, Y:32, Z:0]:[X:16, Y:48, Z:16]:4 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m2 start [X:0, Y:32, Z:0]. Their cell ids are -5, [X:0, Y:1, Z:0] and -5, [X:0, Y:2, Z:0], respectively. 2023-08-12 21:48:41.808 - Thread: 17 -> Error: Clipmap for Asteroid_8_8_4_2_1858247827: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:0, Y:32, Z:16]:[X:16, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m6 start [X:0, Y:32, Z:16]. Their cell ids are -5, [X:0, Y:1, Z:0] and -5, [X:0, Y:2, Z:1], respectively. 2023-08-12 21:48:41.808 - Thread: 17 -> Error: Clipmap for Asteroid_8_8_4_2_1858247827: Meshes [X:0, Y:32, Z:0]:[X:32, Y:64, Z:32]:4 and [X:16, Y:32, Z:16]:[X:32, Y:48, Z:32]:4 do not meet anywhere : m0 end [X:32, Y:64, Z:32], m7 start [X:16, Y:32, Z:16]. Their cell ids are -5, [X:0, Y:1, Z:0] and -5, [X:1, Y:2, Z:1], respectively. 2023-08-12 21:48:41.808 - Thread: 16 -> Error: Clipmap for Asteroid_8_8_4_2_1858247827: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:0, Z:32]:[X:16, Y:16, Z:48]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:64], m4 start [X:0, Y:0, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:1] and -5, [X:0, Y:0, Z:2], respectively. 2023-08-12 21:48:41.808 - Thread: 16 -> Error: Clipmap for Asteroid_8_8_4_2_1858247827: Meshes [X:0, Y:0, Z:32]:[X:32, Y:32, Z:64]:4 and [X:0, Y:16, Z:32]:[X:16, Y:32, Z:48]:4 do not meet anywhere : m0 end [X:32, Y:32, Z:64], m6 start [X:0, Y:16, Z:32]. Their cell ids are -5, [X:0, Y:0, Z:1] and -5, [X:0, Y:1, Z:2], respectively. 2023-08-12 21:48:41.976 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:41.976 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:42.605 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:42.605 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:43.240 - Thread: 1 -> Updating continues. 2023-08-12 21:48:43.471 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:48:43.471 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:48:47.639 - Thread: 1 -> Updating stopped. 2023-08-12 21:48:47.655 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:48:48.788 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:48:50.105 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:48:59.973 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:48:59.973 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:48:59.973 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:48:59.973 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:48:59.973 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:48:59.973 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:48:59.973 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:48:59.973 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:48:59.973 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 21:48:59.973 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:48:59.973 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:48:59.973 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:48:59.973 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:48:59.973 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:48:59.973 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:48:59.973 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:48:59.973 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:48:59.973 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:48:59.977 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:48:59.977 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:48:59.978 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:49:00.205 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:00.205 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:03.389 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:03.389 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:03.957 - Thread: 1 -> Updating continues. 2023-08-12 21:49:03.958 - Thread: 1 -> GC Memory: 2014.394 / 2014.394 MB 2023-08-12 21:49:04.188 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:04.188 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:10.358 - Thread: 1 -> GUI Stats: Update 1.325321, Draw 0.132143388888889 2023-08-12 21:49:10.455 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:49:10.455 - Thread: 1 -> STATISTICS,300.083333356614,0,0,0,0,0,0,18.27655,28.59224,1,0,2018.011,9332.758,56457,-49589,49,18.68641,86.90244,0.08989953,50312,16.65548,0,16.66667,3.112311,14.47402,100,7259147474,2018.011,0,48,-1 2023-08-12 21:49:10.456 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:49:10.456 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,103,278,317,849,6922,3842,0,0,111,4121,0,1894,31,0,27,15,384,22,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:49:12.289 - Thread: 1 -> Updating stopped. 2023-08-12 21:49:12.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:49:13.472 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:49:14.555 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:49:18.706 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:49:18.706 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:49:18.706 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:49:18.706 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:49:18.706 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:49:18.706 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:49:18.706 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:49:18.706 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:49:18.706 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:49:18.706 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:49:18.706 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:49:18.706 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:49:18.706 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:49:18.706 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:49:18.706 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:49:18.706 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:49:18.706 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:49:18.706 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:49:18.711 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:49:18.711 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:49:18.712 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:49:18.938 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:18.938 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:19.505 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:19.505 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:20.073 - Thread: 1 -> Updating continues. 2023-08-12 21:49:20.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:20.305 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:25.056 - Thread: 1 -> Updating stopped. 2023-08-12 21:49:25.072 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:49:26.088 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:49:27.238 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:49:33.489 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:49:33.489 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:49:33.489 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:49:33.489 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:49:33.489 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:49:33.489 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:49:33.489 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:49:33.489 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:49:33.489 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:49:33.489 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:49:33.489 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:49:33.489 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:49:33.489 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:49:33.489 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:49:33.489 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:49:33.489 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:49:33.489 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:49:33.489 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:49:33.494 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:49:33.494 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:49:33.495 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:49:33.721 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:33.722 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:34.255 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:34.255 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:34.689 - Thread: 1 -> Updating continues. 2023-08-12 21:49:34.691 - Thread: 1 -> GC Memory: 2026.209 / 2026.209 MB 2023-08-12 21:49:34.921 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:34.921 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:40.358 - Thread: 1 -> GUI Stats: Update 1.29166077777778, Draw 0.1306545 2023-08-12 21:49:41.773 - Thread: 1 -> Updating stopped. 2023-08-12 21:49:41.788 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:49:42.772 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:49:43.772 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:49:47.256 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:49:47.256 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:49:47.256 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:49:47.256 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:49:47.256 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:49:47.256 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:49:47.256 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:49:47.256 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:49:47.256 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:49:47.256 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:49:47.256 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:49:47.256 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:49:47.256 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:49:47.256 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:49:47.256 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:49:47.256 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:49:47.256 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:49:47.256 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:49:47.261 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:49:47.261 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:49:47.262 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:49:47.488 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:47.488 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:48.155 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:48.155 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:49:48.706 - Thread: 1 -> Updating continues. 2023-08-12 21:49:48.939 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:49:48.939 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:50:04.692 - Thread: 1 -> GC Memory: 2062.859 / 2062.859 MB 2023-08-12 21:50:10.357 - Thread: 1 -> GUI Stats: Update 1.34052694444444, Draw 0.164540611111111 2023-08-12 21:50:10.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:50:10.471 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,19.6402,22.79123,1,0,2079.012,9321.18,56457,-49589,49,13.96021,86.90912,0.09979346,50248,16.64855,0,16.66667,2.324172,14.4691,100,7302946298,2079.012,0,48,-1 2023-08-12 21:50:10.471 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:50:10.471 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,103,291,320,849,6964,3840,0,0,109,4132,0,1894,31,0,55,15,384,34,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:50:11.190 - Thread: 1 -> Updating stopped. 2023-08-12 21:50:11.205 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:50:12.255 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:50:13.255 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:50:17.640 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:50:17.640 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:50:17.640 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:50:17.640 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:50:17.640 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:50:17.640 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:50:17.640 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:50:17.640 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:50:17.640 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:50:17.640 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:50:17.640 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:50:17.640 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:50:17.640 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:50:17.640 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:50:17.640 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:50:17.640 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:50:17.640 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:50:17.640 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:50:17.644 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:50:17.644 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:50:17.645 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:50:17.872 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:50:17.872 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:50:18.555 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:50:18.555 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:50:19.156 - Thread: 1 -> Updating continues. 2023-08-12 21:50:19.388 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:50:19.388 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:50:34.705 - Thread: 1 -> GC Memory: 1666.112 / 1666.112 MB 2023-08-12 21:50:36.755 - Thread: 1 -> Info: Trash collector removed grid '138401214383756391:Small Grid 6391' with entity id '138401214383756391' 2023-08-12 21:50:36.756 - Thread: 14 -> Entity Grid_D_Small_1 {1EBB32BD3D39467} is closed. 2023-08-12 21:50:40.488 - Thread: 1 -> GUI Stats: Update 1.39114461111111, Draw 0.160113222222222 2023-08-12 21:50:43.969 - Thread: 1 -> Updating stopped. 2023-08-12 21:50:43.985 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:50:45.935 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:50:47.034 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:50:54.119 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:50:54.119 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:50:54.119 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:50:54.119 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:50:54.119 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:50:54.119 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:50:54.119 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:50:54.119 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:50:54.119 - Thread: 1 -> Render.ShadowQuality: DISABLED 2023-08-12 21:50:54.119 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:50:54.119 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:50:54.119 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:50:54.119 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:50:54.119 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:50:54.119 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:50:54.119 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:50:54.119 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:50:54.119 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:50:54.128 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:50:54.128 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:50:54.129 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:50:54.352 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:50:54.352 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:50:54.885 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:50:54.885 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:50:55.453 - Thread: 1 -> Updating continues. 2023-08-12 21:50:55.685 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:50:55.685 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:03.719 - Thread: 1 -> Updating stopped. 2023-08-12 21:51:03.735 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:51:04.935 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:51:06.102 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:51:10.487 - Thread: 1 -> GUI Stats: Update 1.31620033333333, Draw 0.141899888888889 2023-08-12 21:51:10.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:51:10.619 - Thread: 1 -> STATISTICS,420.116666643386,0,0,0,0,0,0,9.339027,15.12078,1,0,1690.313,9438.496,55852,-48984,49,12.71668,93.46782,0.09546866,50215,16.6518,0,16.66667,2.117556,15.56407,100,7338674832,1690.313,0,48,-1 2023-08-12 21:51:10.619 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:51:10.619 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,847,91,104,287,322,849,6998,3886,0,0,107,4173,0,1942,31,0,45,15,384,30,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:51:11.719 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:51:11.719 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:51:11.719 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:51:11.719 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:51:11.719 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:51:11.719 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:51:11.719 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:51:11.719 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:51:11.719 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 21:51:11.719 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:51:11.719 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:51:11.719 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:51:11.719 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:51:11.719 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:51:11.719 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:51:11.719 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:51:11.719 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:51:11.719 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:51:11.727 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:51:11.727 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:51:11.728 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:51:11.952 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:51:11.952 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:12.768 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:51:12.768 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:13.436 - Thread: 1 -> Updating continues. 2023-08-12 21:51:13.438 - Thread: 1 -> GC Memory: 1690.091 / 1690.091 MB 2023-08-12 21:51:13.668 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:51:13.668 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:19.936 - Thread: 1 -> Updating stopped. 2023-08-12 21:51:19.951 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:51:21.151 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 21:51:22.101 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 21:51:28.453 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:51:28.453 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:51:28.453 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:51:28.453 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:51:28.453 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:51:28.453 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:51:28.453 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 21:51:28.453 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:51:28.453 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 21:51:28.453 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 21:51:28.453 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:51:28.453 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:51:28.453 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:51:28.453 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:51:28.453 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 21:51:28.453 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 21:51:28.453 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 21:51:28.453 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 21:51:28.460 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:51:28.460 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:51:28.461 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:51:28.687 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:51:28.687 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:31.815 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-12 21:51:31.815 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:32.334 - Thread: 1 -> Updating continues. 2023-08-12 21:51:32.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:51:32.564 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:51:41.918 - Thread: 1 -> GUI Stats: Update 1.33481888888889, Draw 0.172348222222222 2023-08-12 21:51:43.450 - Thread: 1 -> GC Memory: 2026.303 / 2026.303 MB 2023-08-12 21:52:03.300 - Thread: 1 -> Updating stopped. 2023-08-12 21:52:03.314 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:52:04.331 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-12 21:52:04.998 - Thread: 1 -> Saving world - START 2023-08-12 21:52:04.998 - Thread: 1 -> Making world state snapshot. 2023-08-12 21:52:04.998 - Thread: 1 -> Before snapshot.: GC Memory: 1,928 B 2023-08-12 21:52:05.014 - Thread: 1 -> After snapshot.: GC Memory: 1,926 B 2023-08-12 21:52:05.014 - Thread: 1 -> Directory cleanup: GC Memory: 1,926 B 2023-08-12 21:52:05.014 - Thread: 1 -> Saving world - END 2023-08-12 21:52:05.014 - Thread: 13 -> Session snapshot save - START 2023-08-12 21:52:05.015 - Thread: 13 -> Checking file access for files in target dir. 2023-08-12 21:52:05.031 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-12 21:52:05.031 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-12 21:52:05.122 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\.new\Sandbox_config.sbc 2023-08-12 21:52:05.157 - Thread: 13 -> Session snapshot save - END 2023-08-12 21:52:06.049 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-12 21:52:06.756 - Thread: 1 -> Saving world - START 2023-08-12 21:52:06.756 - Thread: 1 -> Making world state snapshot. 2023-08-12 21:52:06.756 - Thread: 1 -> Before snapshot.: GC Memory: 1,935 B 2023-08-12 21:52:06.764 - Thread: 1 -> After snapshot.: GC Memory: 1,933 B 2023-08-12 21:52:06.764 - Thread: 1 -> Directory cleanup: GC Memory: 1,933 B 2023-08-12 21:52:06.764 - Thread: 1 -> Saving world - END 2023-08-12 21:52:06.765 - Thread: 13 -> Session snapshot save - START 2023-08-12 21:52:06.765 - Thread: 13 -> Checking file access for files in target dir. 2023-08-12 21:52:06.781 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-12 21:52:06.781 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-12 21:52:06.801 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-12 21:52:06.854 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\.new\Sandbox_config.sbc 2023-08-12 21:52:06.889 - Thread: 13 -> Session snapshot save - END 2023-08-12 21:52:06.891 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:52:06.891 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:52:06.891 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-08-12 21:52:06.891 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-08-12 21:52:06.894 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-08-12 21:52:06.894 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-08-12 21:52:06.894 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-08-12 21:52:07.208 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-08-12 21:52:07.208 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-08-12 21:52:07.208 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-08-12 21:52:07.223 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-08-12 21:52:07.341 - Thread: 1 -> MySession::Unload START 2023-08-12 21:52:07.341 - Thread: 1 -> AutoSaveInMinutes: 5 2023-08-12 21:52:07.341 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-08-12 21:52:07.341 - Thread: 1 -> IsServer: True 2023-08-12 21:52:07.342 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-12 21:52:07.345 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-12 21:52:07.345 - Thread: 1 -> MyAudio.LoadData - START 2023-08-12 21:52:07.392 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-08-12 21:52:07.454 - Thread: 1 -> MyAudio.LoadData - END 2023-08-12 21:52:07.457 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 21:52:07.457 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:52:07.458 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 21:52:07.462 - Thread: 1 -> Unloading Procedural World Generator 2023-08-12 21:52:07.673 - Thread: 1 -> Info: MyLights Unloading data. 2023-08-12 21:52:07.710 - Thread: 1 -> Network readers disposed 2023-08-12 21:52:07.710 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-12 21:52:07.839 - Thread: 1 -> Loading sound definitions 2023-08-12 21:52:07.840 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:52:07.850 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:52:07.850 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-12 21:52:07.853 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:52:07.853 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-12 21:52:07.853 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:52:07.853 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-12 21:52:07.853 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:52:07.853 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-12 21:52:07.853 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:52:07.853 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-12 21:52:07.853 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:52:07.853 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-12 21:52:07.854 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-12 21:52:07.854 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-12 21:52:07.854 - Thread: 1 -> Loading shadow textures definitions 2023-08-12 21:52:07.854 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-12 21:52:07.855 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-12 21:52:08.167 - Thread: 1 -> MySession::Unload END 2023-08-12 21:52:08.169 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-08-12 21:52:08.169 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-12 21:52:08.169 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:52:08.179 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-12 21:52:08.179 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-12 21:52:19.731 - Thread: 1 -> GUI Stats: Update 1.29532877777778, Draw 0.227019166666667 2023-08-12 21:52:49.731 - Thread: 1 -> GUI Stats: Update 0.0386635, Draw 0.112847444444444 2023-08-12 21:52:59.115 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-12 21:53:19.732 - Thread: 1 -> GUI Stats: Update 0.0846825, Draw 0.102217 2023-08-12 21:53:20.501 - Thread: 40 -> LoadSession() - Start 2023-08-12 21:53:20.501 - Thread: 40 -> C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:53:20.501 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Sandbox_config.sbc 2023-08-12 21:53:20.517 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-12 21:53:21.142 - Thread: 40 -> Loading Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Sandbox_config.sbc 2023-08-12 21:53:21.143 - Thread: 40 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-12 21:53:21.143 - Thread: 40 -> CheckPoint Experimental mode: Yes 2023-08-12 21:53:21.143 - Thread: 40 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2023-08-12 21:53:21.143 - Thread: 40 -> LoadSession() - End 2023-08-12 21:53:21.148 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:53:21.148 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:53:21.148 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-12 21:53:21.148 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-12 21:53:21.148 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:53:21.148 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:53:21.149 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-08-12 21:53:21.149 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-08-12 21:53:21.149 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-08-12 21:53:21.364 - Thread: 1 -> RunLoadingAction - START 2023-08-12 21:53:21.364 - Thread: 1 -> Loading session: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:53:21.881 - Thread: 1 -> GC Memory: 1,735,644,008 B 2023-08-12 21:53:21.886 - Thread: 1 -> Process Memory: 8,697,073,664 B 2023-08-12 21:53:21.886 - Thread: 1 -> Experimental mode: Yes 2023-08-12 21:53:21.886 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2023-08-12 21:53:21.886 - Thread: 1 -> Console compatibility: No 2023-08-12 21:53:21.902 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-08-12 21:53:21.917 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-08-12 21:53:21.917 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-08-12 21:53:21.917 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-12 21:53:21.918 - Thread: 1 -> 27c91e9546de09e9750879a48cc48977322140d5 2023-08-12 21:53:22.047 - Thread: 1 -> Loading scenarios 2023-08-12 21:53:22.047 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-12 21:53:22.047 - Thread: 1 -> List of used mods (0) - START 2023-08-12 21:53:22.047 - Thread: 1 -> List of used mods - END 2023-08-12 21:53:22.077 - Thread: 1 -> Loading behaviors 2023-08-12 21:53:22.077 - Thread: 1 -> Loading ammo magazines 2023-08-12 21:53:22.077 - Thread: 1 -> Loading ammo definitions 2023-08-12 21:53:22.077 - Thread: 1 -> Loading animations 2023-08-12 21:53:22.078 - Thread: 1 -> Loading animations 2023-08-12 21:53:22.078 - Thread: 1 -> Loading sound definitions 2023-08-12 21:53:22.078 - Thread: 1 -> Loading sound definitions 2023-08-12 21:53:22.078 - Thread: 1 -> Loading sound definitions 2023-08-12 21:53:22.078 - Thread: 1 -> Loading sound definitions 2023-08-12 21:53:22.078 - Thread: 1 -> Loading sound definitions 2023-08-12 21:53:22.078 - Thread: 1 -> Loading sound definitions 2023-08-12 21:53:22.078 - Thread: 1 -> Loading category classes 2023-08-12 21:53:22.078 - Thread: 1 -> Loading category classes 2023-08-12 21:53:22.078 - Thread: 1 -> Loading blueprint classes 2023-08-12 21:53:22.078 - Thread: 1 -> Loading blueprint class entries 2023-08-12 21:53:22.080 - Thread: 1 -> Loading blueprint class entries 2023-08-12 21:53:22.080 - Thread: 1 -> Loading blueprints 2023-08-12 21:53:22.080 - Thread: 1 -> Loading blueprints 2023-08-12 21:53:22.080 - Thread: 1 -> Loading agent definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading character definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading character definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading components 2023-08-12 21:53:22.080 - Thread: 1 -> Loading components 2023-08-12 21:53:22.080 - Thread: 1 -> Loading configuration 2023-08-12 21:53:22.080 - Thread: 1 -> Loading container types 2023-08-12 21:53:22.080 - Thread: 1 -> Loading Contract Types 2023-08-12 21:53:22.080 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:53:22.080 - Thread: 1 -> Loading block positions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading block positions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading curve definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading debris 2023-08-12 21:53:22.080 - Thread: 1 -> Loading environment items entries 2023-08-12 21:53:22.080 - Thread: 1 -> Loading decal global definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading decal definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading decal definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading drone behaviors 2023-08-12 21:53:22.080 - Thread: 1 -> Loading edges 2023-08-12 21:53:22.080 - Thread: 1 -> Loading emissive color definitions 2023-08-12 21:53:22.080 - Thread: 1 -> Loading emissive color default states 2023-08-12 21:53:22.080 - Thread: 1 -> Loading animations 2023-08-12 21:53:22.081 - Thread: 1 -> Loading entity components 2023-08-12 21:53:22.081 - Thread: 1 -> Loading component containers 2023-08-12 21:53:22.081 - Thread: 1 -> Loading environment items entries 2023-08-12 21:53:22.081 - Thread: 1 -> Loading Faction Names 2023-08-12 21:53:22.081 - Thread: 1 -> Loading factions 2023-08-12 21:53:22.081 - Thread: 1 -> Loading flare definitions 2023-08-12 21:53:22.081 - Thread: 1 -> Loading gas property definitions 2023-08-12 21:53:22.081 - Thread: 1 -> Loading event definitions 2023-08-12 21:53:22.081 - Thread: 1 -> Loading physical items 2023-08-12 21:53:22.091 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:53:22.091 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-12 21:53:22.094 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:53:22.094 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-12 21:53:22.094 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:53:22.094 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-12 21:53:22.094 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:53:22.094 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-12 21:53:22.094 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:53:22.094 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-12 21:53:22.094 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:53:22.094 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-12 21:53:22.096 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:53:22.096 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:53:22.096 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:53:22.096 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:53:22.096 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:53:22.096 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:53:22.096 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-12 21:53:22.096 - Thread: 1 -> Loading planet definition 2023-08-12 21:53:22.096 - Thread: 1 -> Loading physical items 2023-08-12 21:53:22.096 - Thread: 1 -> Loading physical items 2023-08-12 21:53:22.096 - Thread: 1 -> Loading physical material properties 2023-08-12 21:53:22.096 - Thread: 1 -> Loading pirate antennas 2023-08-12 21:53:22.096 - Thread: 1 -> Loading research blocks definitions 2023-08-12 21:53:22.096 - Thread: 1 -> Loading research groups definitions 2023-08-12 21:53:22.096 - Thread: 1 -> Loading resource distribution groups 2023-08-12 21:53:22.096 - Thread: 1 -> Loading shadow textures definitions 2023-08-12 21:53:22.096 - Thread: 1 -> Loading ship sound groups 2023-08-12 21:53:22.096 - Thread: 1 -> Loading ship sound groups 2023-08-12 21:53:22.096 - Thread: 1 -> Loading sound categories 2023-08-12 21:53:22.097 - Thread: 1 -> Loading stat definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:53:22.097 - Thread: 1 -> Loading grid creators 2023-08-12 21:53:22.097 - Thread: 1 -> Loading transparent material properties 2023-08-12 21:53:22.097 - Thread: 1 -> Loading planet definition 2023-08-12 21:53:22.097 - Thread: 1 -> Loading voxel map storage definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading Weather Effects 2023-08-12 21:53:22.097 - Thread: 1 -> Audio effects definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading environment items definitions 2023-08-12 21:53:22.097 - Thread: 1 -> Loading environment items definitions 2023-08-12 21:53:22.098 - Thread: 1 -> Loading physical material properties 2023-08-12 21:53:22.098 - Thread: 1 -> Loading particle effect definitions 2023-08-12 21:53:22.164 - Thread: 1 -> Loading particle effect definitions 2023-08-12 21:53:22.165 - Thread: 1 -> Loading environment item definitions 2023-08-12 21:53:22.165 - Thread: 1 -> Loading weapon definitions 2023-08-12 21:53:22.166 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.166 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.166 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.166 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.167 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.167 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.167 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.168 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.168 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.168 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.169 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.169 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.170 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.170 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.170 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.170 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.171 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.171 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.172 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.172 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.173 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.173 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.174 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.174 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.175 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.178 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.178 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.178 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.179 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.179 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.180 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.180 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.181 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.181 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.182 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.182 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.183 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.184 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.185 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.186 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.187 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.187 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.189 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.190 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.191 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.192 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.193 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.193 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.194 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.194 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.195 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.196 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.198 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.198 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.210 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.210 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.212 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.212 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.214 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.214 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.216 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.216 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.217 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.217 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.220 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.221 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.222 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.223 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.225 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.225 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.227 - Thread: 1 -> Loading cube blocks 2023-08-12 21:53:22.228 - Thread: 1 -> Created block definitions 2023-08-12 21:53:22.232 - Thread: 1 -> Loading block variant groups 2023-08-12 21:53:22.234 - 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Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-08-12 21:53:22.243 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-08-12 21:53:22.243 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-08-12 21:53:22.244 - Thread: 1 -> Loading asteroid generators 2023-08-12 21:53:22.244 - Thread: 1 -> Loading spawn groups 2023-08-12 21:53:22.244 - Thread: 1 -> Loading drop containers 2023-08-12 21:53:22.244 - Thread: 1 -> Loading spawn groups 2023-08-12 21:53:22.244 - Thread: 1 -> Loading spawn groups 2023-08-12 21:53:22.244 - Thread: 1 -> Loading radial menu definitions 2023-08-12 21:53:22.244 - Thread: 1 -> Loading respawn ships 2023-08-12 21:53:22.244 - Thread: 1 -> Loading spawn groups 2023-08-12 21:53:22.244 - Thread: 1 -> Loading wheel speeds 2023-08-12 21:53:22.250 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-12 21:53:22.254 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-12 21:53:22.254 - Thread: 1 -> MyAudio.LoadData - START 2023-08-12 21:53:22.303 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-08-12 21:53:22.368 - Thread: 1 -> MyAudio.LoadData - END 2023-08-12 21:53:22.370 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-08-12 21:53:22.371 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:53:22.394 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:53:22.394 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:53:22.394 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:53:22.397 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:53:22.478 - Thread: 1 -> MyLights.LoadData() - START 2023-08-12 21:53:22.478 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-08-12 21:53:22.478 - Thread: 1 -> MyLights.LoadData() - END 2023-08-12 21:53:22.478 - Thread: 1 -> Info: MyLights initialized. 2023-08-12 21:53:22.478 - Thread: 1 -> MyExplosions.LoadData() - START 2023-08-12 21:53:22.478 - Thread: 1 -> MyExplosions.LoadData() - END 2023-08-12 21:53:22.488 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-08-12 21:53:22.488 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-08-12 21:53:22.489 - Thread: 1 -> Loading Procedural World Generator 2023-08-12 21:53:22.489 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-08-12 21:53:22.494 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-08-12 21:53:22.560 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-08-12 21:53:22.560 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-08-12 21:53:22.560 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-08-12 21:53:22.560 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-08-12 21:53:22.560 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-08-12 21:53:22.560 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-08-12 21:53:22.560 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-08-12 21:53:22.560 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Triton-12345d80253.vx2' 2023-08-12 21:53:22.560 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Moon-1353915701d19000.vx2' 2023-08-12 21:53:22.560 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Alien-291759539d120000.vx2' 2023-08-12 21:53:22.560 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Europa-595048092d19000.vx2' 2023-08-12 21:53:22.560 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\EarthLike-1779144428d120000.vx2' 2023-08-12 21:53:22.560 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Mars-2044023682d120000.vx2' 2023-08-12 21:53:22.560 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Titan-2124704365d19000.vx2' 2023-08-12 21:53:26.022 - Thread: 1 -> Info: Planet generator name: Triton 2023-08-12 21:53:26.023 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:26.079 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-08-12 21:53:26.080 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Pertam-12345d60133.vx2' 2023-08-12 21:53:26.321 - Thread: 13 -> Info: Planet generator name: Mars 2023-08-12 21:53:26.322 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:26.322 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Asteroid_7_8_4_22_2037419968.vx2' 2023-08-12 21:53:26.653 - Thread: 17 -> Info: Planet generator name: Titan 2023-08-12 21:53:26.653 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:26.850 - Thread: 14 -> Info: Planet generator name: EarthLike 2023-08-12 21:53:26.850 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:27.262 - Thread: 16 -> Info: Planet generator name: Moon 2023-08-12 21:53:27.262 - Thread: 18 -> Info: Planet generator name: Europa 2023-08-12 21:53:27.262 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:27.262 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:27.462 - Thread: 15 -> Info: Planet generator name: Alien 2023-08-12 21:53:27.462 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:28.786 - Thread: 1 -> Info: Planet generator name: Pertam 2023-08-12 21:53:28.786 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:53:28.789 - Thread: 1 -> Entities loaded & initialized 2023-08-12 21:53:28.790 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-08-12 21:53:28.791 - Thread: 1 -> MySession.Static.LogSettings - START 2023-08-12 21:53:28.791 - Thread: 1 -> Name = Star System 2023-08-12 21:21 2023-08-12 21:53:28.791 - Thread: 1 -> Description = 2023-08-12 21:53:28.791 - Thread: 1 -> GameDateTime = 01/01/2081 00:09:22 2023-08-12 21:53:28.791 - Thread: 1 -> Password = 2023-08-12 21:53:28.791 - Thread: 1 -> CurrentPath = C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:53:28.791 - Thread: 1 -> WorkshopId = 2023-08-12 21:53:28.791 - Thread: 1 -> CameraController = MyCockpit {132A008F13B4EB0} Flight Seat 2023-08-12 21:53:28.791 - Thread: 1 -> ThumbPath = C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\thumb.jpg 2023-08-12 21:53:28.791 - Thread: 1 -> Settings: 2023-08-12 21:53:28.791 - Thread: 1 -> GameMode = Survival 2023-08-12 21:53:28.791 - Thread: 1 -> MaxPlayers = 4 2023-08-12 21:53:28.791 - Thread: 1 -> OnlineMode = OFFLINE 2023-08-12 21:53:28.791 - Thread: 1 -> TotalPCU = 0 2023-08-12 21:53:28.791 - Thread: 1 -> PiratePCU = 50000 2023-08-12 21:53:28.791 - Thread: 1 -> AutoHealing = True 2023-08-12 21:53:28.791 - Thread: 1 -> WeaponsEnabled = True 2023-08-12 21:53:28.791 - Thread: 1 -> ThrusterDamage = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableSpectator = False 2023-08-12 21:53:28.791 - Thread: 1 -> EnableCopyPaste = False 2023-08-12 21:53:28.791 - Thread: 1 -> MaxFloatingObjects = 100 2023-08-12 21:53:28.791 - Thread: 1 -> MaxGridSize = 0 2023-08-12 21:53:28.791 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-08-12 21:53:28.791 - Thread: 1 -> CargoShipsEnabled = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-08-12 21:53:28.791 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-08-12 21:53:28.791 - Thread: 1 -> InventorySizeMultiplier = 10 2023-08-12 21:53:28.791 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2023-08-12 21:53:28.791 - Thread: 1 -> RefinerySpeedMultiplier = 1 2023-08-12 21:53:28.791 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2023-08-12 21:53:28.791 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2023-08-12 21:53:28.791 - Thread: 1 -> WelderSpeedMultiplier = 5 2023-08-12 21:53:28.791 - Thread: 1 -> GrinderSpeedMultiplier = 5 2023-08-12 21:53:28.791 - Thread: 1 -> ClientCanSave = False 2023-08-12 21:53:28.791 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-08-12 21:53:28.791 - Thread: 1 -> PermanentDeath = False 2023-08-12 21:53:28.791 - Thread: 1 -> DestructibleBlocks = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableScripts = True 2023-08-12 21:53:28.791 - Thread: 1 -> AutoSaveInMinutes = 5 2023-08-12 21:53:28.791 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-08-12 21:53:28.791 - Thread: 1 -> ProceduralDensity = 0.35 2023-08-12 21:53:28.791 - Thread: 1 -> ProceduralSeed = 0 2023-08-12 21:53:28.791 - Thread: 1 -> DestructibleBlocks = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableIngameScripts = True 2023-08-12 21:53:28.791 - Thread: 1 -> ViewDistance = 30000 2023-08-12 21:53:28.791 - Thread: 1 -> Voxel destruction = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableStructuralSimulation = False 2023-08-12 21:53:28.791 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-08-12 21:53:28.791 - Thread: 1 -> EnableContainerDrops = True 2023-08-12 21:53:28.791 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-08-12 21:53:28.791 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-08-12 21:53:28.791 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-08-12 21:53:28.791 - Thread: 1 -> EnableSubgridDamage = False 2023-08-12 21:53:28.791 - Thread: 1 -> SyncDistance = 3000 2023-08-12 21:53:28.791 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-08-12 21:53:28.791 - Thread: 1 -> AFKTimeoutMin = 0 2023-08-12 21:53:28.791 - Thread: 1 -> StopGridsPeriodMin = 15 2023-08-12 21:53:28.791 - Thread: 1 -> MaxPlanets = 99 2023-08-12 21:53:28.791 - Thread: 1 -> MaxBackupSaves = 5 2023-08-12 21:53:28.791 - Thread: 1 -> MaxFactionsCount = 0 2023-08-12 21:53:28.791 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-08-12 21:53:28.791 - Thread: 1 -> RespawnShipDelete = False 2023-08-12 21:53:28.791 - Thread: 1 -> WorldSizeKm = 0 2023-08-12 21:53:28.791 - Thread: 1 -> ResetOwnership = False 2023-08-12 21:53:28.791 - Thread: 1 -> RealisticSound = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableSaving = True 2023-08-12 21:53:28.791 - Thread: 1 -> InfiniteAmmo = False 2023-08-12 21:53:28.791 - Thread: 1 -> EnableToolShake = True 2023-08-12 21:53:28.791 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-08-12 21:53:28.791 - Thread: 1 -> OffensiveWordsFiltering = False 2023-08-12 21:53:28.791 - Thread: 1 -> UseConsolePCU = False 2023-08-12 21:53:28.791 - Thread: 1 -> PredefinedAsteroids = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-08-12 21:53:28.791 - Thread: 1 -> FamilySharing = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnablePcuTrading = True 2023-08-12 21:53:28.791 - Thread: 1 -> SuppressedWarnings = 2023-08-12 21:53:28.791 - Thread: 1 -> SimplifiedSimulation = False 2023-08-12 21:53:28.791 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-08-12 21:53:28.791 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-08-12 21:53:28.791 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-08-12 21:53:28.791 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-08-12 21:53:28.791 - Thread: 1 -> TradeFactionsCount = 15 2023-08-12 21:53:28.791 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-08-12 21:53:28.791 - Thread: 1 -> WeatherSystem = True 2023-08-12 21:53:28.791 - Thread: 1 -> DepositSizeDenominator = 60 2023-08-12 21:53:28.791 - Thread: 1 -> DepositsCountCoefficient = 1 2023-08-12 21:53:28.791 - Thread: 1 -> EnableEconomy = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableBountyContracts = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableSupergridding = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableAutorespawn = True 2023-08-12 21:53:28.791 - Thread: 1 -> OptimalSpawnDistance = 900 2023-08-12 21:53:28.791 - Thread: 1 -> EnableGoodBotHints = True 2023-08-12 21:53:28.791 - Thread: 1 -> EnableResearch = True 2023-08-12 21:53:28.791 - Thread: 1 -> VoxelAgeThreshold = 24 2023-08-12 21:53:28.792 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-08-12 21:53:28.792 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-08-12 21:53:28.792 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-08-12 21:53:28.792 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-08-12 21:53:28.792 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-08-12 21:53:28.792 - Thread: 1 -> OptimalGridCount = 0 2023-08-12 21:53:28.792 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-08-12 21:53:28.792 - Thread: 1 -> BlockCountThreshold = 20 2023-08-12 21:53:28.792 - Thread: 1 -> TrashFlagsValue = 7706 2023-08-12 21:53:28.792 - Thread: 1 -> TrashRemovalEnabled = True 2023-08-12 21:53:28.792 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-08-12 21:53:28.792 - Thread: 1 -> EnableVoxelHand = True 2023-08-12 21:53:28.792 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableScripterRole = False 2023-08-12 21:53:28.792 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-08-12 21:53:28.792 - Thread: 1 -> FloraDensityMultiplier = 1 2023-08-12 21:53:28.792 - Thread: 1 -> EnableSpiders = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableWolfs = True 2023-08-12 21:53:28.792 - Thread: 1 -> TotalBotLimit = 32 2023-08-12 21:53:28.792 - Thread: 1 -> EnableDrones = True 2023-08-12 21:53:28.792 - Thread: 1 -> MaxDrones = 5 2023-08-12 21:53:28.792 - Thread: 1 -> StartInRespawnScreen = False 2023-08-12 21:53:28.792 - Thread: 1 -> SpawnWithTools = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableJetpack = True 2023-08-12 21:53:28.792 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-08-12 21:53:28.792 - Thread: 1 -> PhysicsIterations = 8 2023-08-12 21:53:28.792 - Thread: 1 -> CanJoinRunning = False 2023-08-12 21:53:28.792 - Thread: 1 -> Scenario = False 2023-08-12 21:53:28.792 - Thread: 1 -> ScenarioEditMode = False 2023-08-12 21:53:28.792 - Thread: 1 -> EnableRespawnShips = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableSunRotation = True 2023-08-12 21:53:28.792 - Thread: 1 -> StationVoxelSupport = False 2023-08-12 21:53:28.792 - Thread: 1 -> EnableConvertToStation = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableEncounters = True 2023-08-12 21:53:28.792 - Thread: 1 -> Enable3rdPersonView = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableOxygenPressurization = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnableOxygen = True 2023-08-12 21:53:28.792 - Thread: 1 -> ExperimentalMode = True 2023-08-12 21:53:28.792 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2023-08-12 21:53:28.792 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-08-12 21:53:28.792 - Thread: 1 -> EnableRecoil = True 2023-08-12 21:53:28.792 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-08-12 21:53:28.792 - Thread: 1 -> MySession.Static.LogSettings - END 2023-08-12 21:53:28.792 - Thread: 1 -> Analytics ids for user ([007...015]): User = (808ca47a-4b79-2b80-159e-3660a528d321) Session = (6bdfe985-387a-450d-b178-81b628c02ba3). 2023-08-12 21:53:28.793 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-08-12 21:53:28.796 - Thread: 1 -> Session loaded 2023-08-12 21:53:28.796 - Thread: 1 -> RunLoadingAction - END 2023-08-12 21:53:28.796 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-08-12 21:53:28.796 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-08-12 21:53:28.796 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-08-12 21:53:28.796 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-08-12 21:53:28.796 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-08-12 21:53:28.796 - Thread: 1 -> Updating continues. 2023-08-12 21:53:29.349 - Thread: 1 -> GC Memory: 1828.707 / 1828.707 MB 2023-08-12 21:53:31.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:53:31.707 - Thread: 1 -> STATISTICS,541.616666643386,0,0,0,0,0,0,3109.024,9234.188,1,0,2079.226,9487.617,55852,-48984,49,10.3704,0.3753653,0.1785128,49771,80.95613,0,16.66667,8.395477,0.3038812,100,6857516272,2079.226,0,4,-1 2023-08-12 21:53:31.707 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:53:31.707 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,101,264,0,849,6539,3819,0,0,66,4083,0,1947,15,0,1,0,384,9,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:53:59.356 - Thread: 1 -> GC Memory: 2109.787 / 2109.787 MB 2023-08-12 21:54:00.056 - Thread: 1 -> GUI Stats: Update 4.21964411111121, Draw 0.0839942222222223 2023-08-12 21:54:29.373 - Thread: 1 -> GC Memory: 2154.561 / 2154.561 MB 2023-08-12 21:54:30.056 - Thread: 1 -> GUI Stats: Update 0.00943349999999998, Draw 0.0943041666666668 2023-08-12 21:54:31.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:54:31.722 - Thread: 1 -> STATISTICS,601.633333356614,0,0,0,0,0,0,2.172316,439.6712,1,0,2157.825,24727.79,55852,-48984,49,3.883657,0.3919901,0.2457222,35536,16.64929,0,16.66667,0.6466013,0.06526355,100,19703926268,2157.825,0,48,-1 2023-08-12 21:54:31.722 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:54:31.722 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,102,265,0,849,18791,3819,0,0,66,4084,0,1947,15,0,12251,0,384,9,0,0,1717,758,456,8,30,0,0,0,0 2023-08-12 21:54:59.390 - Thread: 1 -> GC Memory: 2202.9 / 2202.9 MB 2023-08-12 21:55:00.056 - Thread: 1 -> GUI Stats: Update 0.00818077777777777, Draw 0.0805190555555553 2023-08-12 21:55:29.405 - Thread: 1 -> GC Memory: 2816.583 / 2816.583 MB 2023-08-12 21:55:48.449 - Thread: 1 -> GUI Stats: Update 0.00861788888888887, Draw 0.0872319444444444 2023-08-12 21:55:53.015 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:55:53.015 - Thread: 1 -> STATISTICS,661.65,0,0,0,0,0,0,283.8842,545.3958,1,0,3839.366,38520.39,55852,-48984,49,75.05202,0.2522771,0.183007,25489,663.1491,1,16.66667,497.7068,1.672973,100,30502322138,3839.366,0,48,-1 2023-08-12 21:55:53.015 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:55:53.015 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,91,102,3949,0,849,29089,3819,0,0,66,7768,28,1947,15,0,18865,0,384,3364,0,0,1717,758,456,8,330,0,0,0,0 2023-08-12 21:56:00.749 - Thread: 1 -> GC Memory: 4131.995 / 4131.995 MB 2023-08-12 21:56:33.209 - Thread: 1 -> GC Memory: 5103.441 / 5103.441 MB 2023-08-12 21:57:05.840 - Thread: 1 -> GC Memory: 3006.748 / 3006.748 MB 2023-08-12 21:57:30.010 - Thread: 1 -> GUI Stats: Update 0.00855638888888886, Draw 0.0851045555555556 2023-08-12 21:57:37.271 - Thread: 1 -> GC Memory: 3722.786 / 3722.786 MB 2023-08-12 21:57:47.554 - Thread: 1 -> Loading duration: 266.404765340288 2023-08-12 21:57:47.786 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-08-12 21:57:47.786 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-08-12 21:57:47.786 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-08-12 22:01:23.206 - Thread: 1 -> GC Memory: 3354.613 / 3354.613 MB 2023-08-12 22:01:23.206 - Thread: 1 -> Autosave initiated 2023-08-12 22:01:23.206 - Thread: 1 -> Character state: True 2023-08-12 22:01:23.206 - Thread: 1 -> IsServer: True 2023-08-12 22:01:23.206 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-12 22:01:23.206 - Thread: 1 -> Autosave 2023-08-12 22:01:23.206 - Thread: 1 -> Saving world - START 2023-08-12 22:01:23.212 - Thread: 1 -> Making world state snapshot. 2023-08-12 22:01:23.212 - Thread: 1 -> Before snapshot.: GC Memory: 3,352 B 2023-08-12 22:01:23.215 - Thread: 1 -> After snapshot.: GC Memory: 3,356 B 2023-08-12 22:01:23.215 - Thread: 1 -> Directory cleanup: GC Memory: 3,357 B 2023-08-12 22:01:23.215 - Thread: 1 -> Saving world - END 2023-08-12 22:01:23.216 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-12 22:01:23.232 - Thread: 13 -> Session snapshot save - START 2023-08-12 22:01:23.232 - Thread: 13 -> Checking file access for files in target dir. 2023-08-12 22:01:23.343 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\.new\Sandbox_config.sbc 2023-08-12 22:01:24.544 - Thread: 13 -> Session snapshot save - END 2023-08-12 22:01:47.652 - Thread: 1 -> GUI Stats: Update 1.13558627777778, Draw 0.1897335 2023-08-12 22:01:48.949 - Thread: 1 -> Updating stopped. 2023-08-12 22:01:48.965 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 22:01:49.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 22:01:49.349 - Thread: 1 -> STATISTICS,721.666666643386,0,0,0,0,0,0,24.05276,324.2134,1,0,3416.457,47731.3,57520,-50652,50,97.45892,9.389607,0.1099199,22632,40.48517,0,16.66667,39.45641,3.801399,100,37142155338,3416.457,0,48,-1 2023-08-12 22:01:49.349 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 22:01:49.349 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,848,91,104,9137,325,849,35421,3889,0,0,107,13027,35,1945,31,0,19610,15,384,8545,0,0,1717,758,456,8,330,0,0,0,0 2023-08-12 22:01:51.189 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-12 22:01:52.606 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-12 22:01:57.690 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 22:01:57.690 - Thread: 1 -> Flares Intensity: 1 2023-08-12 22:01:57.690 - Thread: 1 -> Field of view: 1.22173 2023-08-12 22:01:57.690 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 22:01:57.690 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 22:01:57.690 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 22:01:57.690 - Thread: 1 -> Render.DistanceFade: 1998 2023-08-12 22:01:57.690 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 22:01:57.690 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 22:01:57.690 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-08-12 22:01:57.690 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 22:01:57.690 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 22:01:57.690 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 22:01:57.690 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 22:01:57.690 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-08-12 22:01:57.690 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-08-12 22:01:57.690 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-08-12 22:01:57.690 - Thread: 1 -> Render.ParticleQuality: LOW 2023-08-12 22:01:57.691 - Thread: 1 -> MyConfig.Save() - START 2023-08-12 22:01:57.692 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 22:01:57.693 - Thread: 1 -> MyConfig.Save() - END 2023-08-12 22:01:57.922 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 22:01:57.922 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END