2023-08-12 21:32:39.706 - Thread: 1 -> Log Started 2023-08-12 21:32:39.706 - Thread: 1 -> Timezone (local - UTC): 2h 2023-08-12 21:32:39.706 - Thread: 1 -> App Version: 01_202_124 2023-08-12 21:32:39.715 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-08-12 21:32:39.716 - Thread: 1 -> Branch / Sandbox: SVN 2023-08-12 21:32:39.716 - Thread: 1 -> Environment.ProcessorCount: 24 2023-08-12 21:32:39.762 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-08-12 21:32:39.762 - Thread: 1 -> Environment.CommandLine: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-08-12 21:32:39.762 - Thread: 1 -> Environment.Is64BitProcess: True 2023-08-12 21:32:39.762 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-08-12 21:32:39.762 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-08-12 21:32:39.762 - Thread: 1 -> Environment.CurrentDirectory: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64 2023-08-12 21:32:39.765 - Thread: 1 -> CPU Info: AMD Ryzen 9 5900X 12-Core Processor 2023-08-12 21:32:39.765 - Thread: 1 -> IntPtr.Size: 8 2023-08-12 21:32:39.765 - Thread: 1 -> Default Culture: 2023-08-12 21:32:39.765 - Thread: 1 -> Default UI Culture: 2023-08-12 21:32:39.765 - Thread: 1 -> MyConfig.Load() - START 2023-08-12 21:32:39.767 - Thread: 1 -> Path: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-12 21:32:39.868 - Thread: 1 -> NewNewGameScreen: False 2023-08-12 21:32:39.868 - Thread: 1 -> EnableDamageEffects: True 2023-08-12 21:32:39.868 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-08-12 21:32:39.868 - Thread: 1 -> EnableReverb: False 2023-08-12 21:32:39.868 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-12 21:32:39.868 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-08-12 21:32:39.868 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-08-12 21:32:39.868 - Thread: 1 -> FirstTimeRun: False 2023-08-12 21:32:39.868 - Thread: 1 -> ExperimentalMode: True 2023-08-12 21:32:39.868 - Thread: 1 -> VideoAdapter: 0 2023-08-12 21:32:39.868 - Thread: 1 -> ScreenWidth: 1920 2023-08-12 21:32:39.868 - Thread: 1 -> ScreenHeight: 1080 2023-08-12 21:32:39.868 - Thread: 1 -> RefreshRate: 60000 2023-08-12 21:32:39.868 - Thread: 1 -> WindowMode: 1 2023-08-12 21:32:39.868 - Thread: 1 -> VerticalSync: 1 2023-08-12 21:32:39.868 - Thread: 1 -> FieldOfView: 70 2023-08-12 21:32:39.868 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:32:39.868 - Thread: 1 -> FlaresIntensity: 1 2023-08-12 21:32:39.868 - Thread: 1 -> TreeViewDistance: 1999 2023-08-12 21:32:39.868 - Thread: 1 -> GrassDensity: 3 2023-08-12 21:32:39.868 - Thread: 1 -> GrassDrawDistance: 1000 2023-08-12 21:32:39.868 - Thread: 1 -> AntialiasingMode: 1 2023-08-12 21:32:39.868 - Thread: 1 -> ShadowMapResolution: 4 2023-08-12 21:32:39.868 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-08-12 21:32:39.868 - Thread: 1 -> TextureQuality: 2 2023-08-12 21:32:39.868 - Thread: 1 -> VoxelTextureQuality: 2 2023-08-12 21:32:39.868 - Thread: 1 -> AnisotropicFiltering: 4 2023-08-12 21:32:39.868 - Thread: 1 -> ModelQuality: 3 2023-08-12 21:32:39.868 - Thread: 1 -> VoxelQuality: 3 2023-08-12 21:32:39.868 - Thread: 1 -> ShaderQuality: 2 2023-08-12 21:32:39.868 - Thread: 1 -> LightsQuality: 3 2023-08-12 21:32:39.868 - Thread: 1 -> LowMemSwitchToLow: 0 2023-08-12 21:32:39.868 - Thread: 1 -> FirstVTTimeRun: False 2023-08-12 21:32:39.868 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-08-12 21:32:39.868 - Thread: 1 -> GDPRConsent: True 2023-08-12 21:32:39.868 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-08-12 21:32:39.868 - Thread: 1 -> FirstTimeTutorials: False 2023-08-12 21:32:39.868 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-08-12 21:32:39.868 - Thread: 1 -> OnlyPSGames: False 2023-08-12 21:32:39.868 - Thread: 1 -> EnableTrading: True 2023-08-12 21:32:39.868 - Thread: 1 -> EnableSteamCloud: True 2023-08-12 21:32:39.868 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-08-12 21:32:39.868 - Thread: 1 -> ControlsHints: True 2023-08-12 21:32:39.868 - Thread: 1 -> GoodBotHints: True 2023-08-12 21:32:39.868 - Thread: 1 -> RotationHints: True 2023-08-12 21:32:39.868 - Thread: 1 -> AreaInteraction: True 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-08-12 21:32:39.868 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-08-12 21:32:39.869 - Thread: 1 -> ShowCrosshair2: 0 2023-08-12 21:32:39.869 - Thread: 1 -> IronSightSwitchState: 1 2023-08-12 21:32:39.869 - Thread: 1 -> SpriteMainViewportScale: 1 2023-08-12 21:32:39.869 - Thread: 1 -> UiTransparency: 1 2023-08-12 21:32:39.869 - Thread: 1 -> UiBkTransparency: 0.8 2023-08-12 21:32:39.869 - Thread: 1 -> HUDBkTransparency: 0.6 2023-08-12 21:32:39.869 - Thread: 1 -> HudState: 1 2023-08-12 21:32:39.869 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-08-12 21:32:39.869 - Thread: 1 -> CaptureMouse: False 2023-08-12 21:32:39.869 - Thread: 1 -> MyConfig.Load() - END 2023-08-12 21:32:44.553 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-08-12 21:32:44.749 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-08-12 21:32:44.761 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-08-12 21:32:44.763 - Thread: 1 -> Found processor count: 12 2023-08-12 21:32:44.763 - Thread: 1 -> Using processor count: 12 2023-08-12 21:32:44.944 - Thread: 1 -> All detected adapters: 2023-08-12 21:32:44.960 - Thread: 1 -> AMD Radeon RX 7900 XTX - VendorID=4098, SubsystemID=-462348894, DeviceID=29772 2023-08-12 21:32:44.960 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-08-12 21:32:45.178 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:32:45.178 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY1 2023-08-12 21:32:45.178 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:32:45.178 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:32:45.178 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:32:45.178 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:32:45.178 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:32:45.178 - Thread: 1 -> Adapter id = 0 2023-08-12 21:32:45.178 - Thread: 1 -> Supported = True 2023-08-12 21:32:45.178 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:32:45.178 - Thread: 1 -> Priority = 2 2023-08-12 21:32:45.178 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:32:45.178 - Thread: 1 -> Output is attached = True 2023-08-12 21:32:45.178 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:32:45.178 - Thread: 1 -> Display modes = { 2023-08-12 21:32:45.179 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:32:45.179 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.179 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:32:45.180 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:32:45.180 - Thread: 1 -> } 2023-08-12 21:32:45.180 - Thread: 1 -> } 2023-08-12 21:32:45.180 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:32:45.180 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY1 2023-08-12 21:32:45.180 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:32:45.180 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:32:45.180 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:32:45.180 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:32:45.180 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:32:45.180 - Thread: 1 -> Adapter id = 0 2023-08-12 21:32:45.180 - Thread: 1 -> Supported = True 2023-08-12 21:32:45.180 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:32:45.180 - Thread: 1 -> Priority = 2 2023-08-12 21:32:45.180 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:32:45.180 - Thread: 1 -> Output is attached = True 2023-08-12 21:32:45.180 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:32:45.180 - Thread: 1 -> Display modes = { 2023-08-12 21:32:45.181 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:32:45.181 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:32:45.181 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:32:45.181 - Thread: 1 -> } 2023-08-12 21:32:45.181 - Thread: 1 -> } 2023-08-12 21:32:45.181 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:32:45.182 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY2 2023-08-12 21:32:45.182 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:32:45.182 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:32:45.182 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:32:45.182 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:32:45.182 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:32:45.182 - Thread: 1 -> Adapter id = 0 2023-08-12 21:32:45.182 - Thread: 1 -> Supported = True 2023-08-12 21:32:45.182 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:32:45.182 - Thread: 1 -> Priority = 2 2023-08-12 21:32:45.182 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:32:45.182 - Thread: 1 -> Output is attached = True 2023-08-12 21:32:45.182 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-08-12 21:32:45.182 - Thread: 1 -> Display modes = { 2023-08-12 21:32:45.183 - Thread: 1 -> DXGIOutput id = 1 2023-08-12 21:32:45.183 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1152x864@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1280x960@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@25Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:32:45.183 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:32:45.183 - Thread: 1 -> } 2023-08-12 21:32:45.183 - Thread: 1 -> } 2023-08-12 21:32:45.183 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:32:45.183 - Thread: 1 -> Name = AMD Radeon RX 7900 XTX + DISPLAY2 2023-08-12 21:32:45.183 - Thread: 1 -> Description = dev id: 29772, mem: 25707061248, shared mem: 34311329792, Luid: 77895, rev: 200, subsys id: -462348894, vendor id: 4098, feature_level 11.1: True 2023-08-12 21:32:45.183 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-12 21:32:45.183 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-12 21:32:45.183 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:32:45.183 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:32:45.183 - Thread: 1 -> Adapter id = 0 2023-08-12 21:32:45.183 - Thread: 1 -> Supported = True 2023-08-12 21:32:45.183 - Thread: 1 -> RAM = 25707061248 2023-08-12 21:32:45.183 - Thread: 1 -> Priority = 2 2023-08-12 21:32:45.183 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:32:45.183 - Thread: 1 -> Output is attached = True 2023-08-12 21:32:45.183 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-08-12 21:32:45.183 - Thread: 1 -> Display modes = { 2023-08-12 21:32:45.184 - Thread: 1 -> DXGIOutput id = 1 2023-08-12 21:32:45.184 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1128x634@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1152x864@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1280x960@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@25Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@25Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:32:45.184 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:32:45.184 - Thread: 1 -> } 2023-08-12 21:32:45.184 - Thread: 1 -> } 2023-08-12 21:32:45.184 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:32:45.185 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-12 21:32:45.185 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34311329792, Luid: 82596, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-12 21:32:45.185 - Thread: 1 -> Driver version = 2023-08-12 21:32:45.185 - Thread: 1 -> Driver date = 2023-08-12 21:32:45.185 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:32:45.185 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:32:45.185 - Thread: 1 -> Adapter id = 1 2023-08-12 21:32:45.185 - Thread: 1 -> Supported = True 2023-08-12 21:32:45.185 - Thread: 1 -> RAM = 0 2023-08-12 21:32:45.185 - Thread: 1 -> Priority = 0 2023-08-12 21:32:45.185 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:32:45.185 - Thread: 1 -> Output is attached = False 2023-08-12 21:32:45.185 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:32:45.185 - Thread: 1 -> Display modes = { 2023-08-12 21:32:45.185 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:32:45.185 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.185 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:32:45.186 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:32:45.186 - Thread: 1 -> } 2023-08-12 21:32:45.186 - Thread: 1 -> } 2023-08-12 21:32:45.186 - Thread: 1 -> AdapterInfo = { 2023-08-12 21:32:45.186 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-12 21:32:45.186 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34311329792, Luid: 82596, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-12 21:32:45.186 - Thread: 1 -> Driver version = 2023-08-12 21:32:45.186 - Thread: 1 -> Driver date = 2023-08-12 21:32:45.186 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-12 21:32:45.186 - Thread: 1 -> AftermathSupported = False 2023-08-12 21:32:45.186 - Thread: 1 -> Adapter id = 1 2023-08-12 21:32:45.186 - Thread: 1 -> Supported = True 2023-08-12 21:32:45.186 - Thread: 1 -> RAM = 0 2023-08-12 21:32:45.186 - Thread: 1 -> Priority = 0 2023-08-12 21:32:45.186 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-12 21:32:45.186 - Thread: 1 -> Output is attached = False 2023-08-12 21:32:45.186 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-12 21:32:45.186 - Thread: 1 -> Display modes = { 2023-08-12 21:32:45.186 - Thread: 1 -> DXGIOutput id = 0 2023-08-12 21:32:45.186 - Thread: 1 -> 640x480@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 640x480@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 640x480@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x400@70Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x400@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x480@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x480@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x576@50Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 720x576@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 800x600@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 800x600@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 800x600@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 832x624@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 832x624@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1024x768@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1024x768@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1024x768@70Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1024x768@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1128x634@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1128x634@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1152x864@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1152x864@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x720@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x720@50Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x800@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x800@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x1024@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x1024@75Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1280x1024@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1366x768@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1366x768@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1400x1050@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1400x1050@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1440x900@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1440x900@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1600x900@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1600x900@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1680x1050@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1680x1050@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@24Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@30Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@50Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@23.97602Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@29.97003Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@60Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@24Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@30Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@50Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@23.97602Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@29.97003Hz 2023-08-12 21:32:45.187 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-12 21:32:45.187 - Thread: 1 -> } 2023-08-12 21:32:45.187 - Thread: 1 -> } 2023-08-12 21:32:45.188 - Thread: 1 -> Service.IsActive: True 2023-08-12 21:32:45.188 - Thread: 1 -> Service.IsOnline: True 2023-08-12 21:32:45.188 - Thread: 1 -> Service.OwnsGame: False 2023-08-12 21:32:45.188 - Thread: 1 -> Service.UserId: 76561197973416015 2023-08-12 21:32:45.188 - Thread: 1 -> Service.UserName: xXPredzioXx 2023-08-12 21:32:45.188 - Thread: 1 -> Service.Branch: default 2023-08-12 21:32:45.188 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-08-12 21:32:45.188 - Thread: 1 -> Build version: 0.1.1.0 2023-08-12 21:32:45.192 - Thread: 1 -> MyScreenManager() 2023-08-12 21:32:45.216 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2023-08-12 21:32:45.216 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2023-08-12 21:32:45.219 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2023-08-12 21:32:45.219 - Thread: 26 -> CreateDeviceInternal - Create device 2023-08-12 21:32:45.278 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2023-08-12 21:32:45.325 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2023-08-12 21:32:45.325 - Thread: 26 -> CreateDeviceInternal create swapchain 2023-08-12 21:32:46.461 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-08-12 21:32:46.462 - Thread: 1 -> Game dir: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64 2023-08-12 21:32:46.462 - Thread: 1 -> Content dir: A:\gry\steam\steamapps\common\SpaceEngineers\Content 2023-08-12 21:32:47.486 - Thread: 1 -> Preallocate - START 2023-08-12 21:32:47.489 - Thread: 1 -> MySpaceWorldGenerator - START 2023-08-12 21:32:47.490 - Thread: 1 -> MySpaceWorldGenerator - END 2023-08-12 21:32:47.490 - Thread: 1 -> MySpaceBuildComponent - START 2023-08-12 21:32:47.490 - Thread: 1 -> MySpaceBuildComponent - END 2023-08-12 21:32:47.490 - Thread: 1 -> MyEntities - START 2023-08-12 21:32:47.499 - Thread: 1 -> MyEntities - END 2023-08-12 21:32:47.499 - Thread: 1 -> MyObjectBuilder_Base - START 2023-08-12 21:32:47.499 - Thread: 1 -> MyObjectBuilder_Base - END 2023-08-12 21:32:47.499 - Thread: 1 -> MyTransparentGeometry - START 2023-08-12 21:32:47.499 - Thread: 1 -> MyTransparentGeometry - END 2023-08-12 21:32:47.499 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-08-12 21:32:47.503 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-08-12 21:32:47.503 - Thread: 1 -> MyMath - START 2023-08-12 21:32:47.503 - Thread: 1 -> MyMath - END 2023-08-12 21:32:47.503 - Thread: 1 -> MySimpleObjectDraw - START 2023-08-12 21:32:47.503 - Thread: 1 -> MySimpleObjectDraw - END 2023-08-12 21:32:47.514 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-08-12 21:32:47.514 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-08-12 21:32:47.514 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-08-12 21:32:47.521 - Thread: 1 -> MySyncDestructions - START 2023-08-12 21:32:47.521 - Thread: 1 -> MySyncDestructions - END 2023-08-12 21:32:47.521 - Thread: 1 -> MySyncEntity - START 2023-08-12 21:32:47.521 - Thread: 1 -> MySyncEntity - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyCommandCharacter - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyCommandCharacter - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyCommandConsole - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyCommandConsole - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyCommandEntity - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyCommandEntity - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyAiTargetManager - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyAiTargetManager - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyClientDebugCommands - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyClientDebugCommands - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyDedicatedServer - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyDedicatedServer - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyDedicatedServerBase - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyDedicatedServerBase - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerBase - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerBase - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerClient - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerClient - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerClientBase - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerClientBase - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerLobby - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerLobby - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerServerBase - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyMultiplayerServerBase - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyServerDebugCommands - START 2023-08-12 21:32:47.521 - Thread: 1 -> MyServerDebugCommands - END 2023-08-12 21:32:47.521 - Thread: 1 -> MyCubeGridDefinitions - START 2023-08-12 21:32:47.525 - Thread: 1 -> MyCubeGridDefinitions - END 2023-08-12 21:32:47.525 - Thread: 1 -> MyDefinitionManager - START 2023-08-12 21:32:47.528 - Thread: 1 -> MyDefinitionManager - END 2023-08-12 21:32:47.528 - Thread: 1 -> Preallocate - END 2023-08-12 21:32:47.529 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-08-12 21:32:47.737 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-08-12 21:32:47.737 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-08-12 21:32:47.747 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-08-12 21:32:47.747 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:32:47.747 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:32:47.747 - Thread: 1 -> Assembly.Location: A:\gry\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-08-12 21:32:47.747 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-08-12 21:32:47.747 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-08-12 21:32:47.749 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-08-12 21:32:47.755 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2023-08-12 21:32:47.755 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-08-12 21:32:47.755 - Thread: 1 -> Virtualized: False 2023-08-12 21:32:47.759 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 5900X 12-Core Processor 2023-08-12 21:32:47.760 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,622,659,584 bytes 2023-08-12 21:32:47.760 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-08-12 21:32:47.760 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,187,634,176 bytes 2023-08-12 21:32:47.760 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,105,067,008 bytes 2023-08-12 21:32:47.763 - Thread: 1 -> Drive A: | Capacity: 1,024,191,361,024 bytes | Free space: 110,327,959,552 bytes 2023-08-12 21:32:47.763 - Thread: 1 -> Drive B: | Capacity: 1,024,191,361,024 bytes | Free space: 878,380,433,408 bytes 2023-08-12 21:32:47.763 - Thread: 1 -> Drive C: | Capacity: 249,376,530,432 bytes | Free space: 121,352,007,680 bytes 2023-08-12 21:32:47.763 - Thread: 1 -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,961,490,280,448 bytes 2023-08-12 21:32:47.763 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-08-12 21:32:47.765 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-08-12 21:32:47.766 - Thread: 1 -> Installed DLCs: 2023-08-12 21:32:47.769 - Thread: 1 -> Deluxe Edition (573160) 2023-08-12 21:32:47.769 - Thread: 1 -> Decorative Blocks (1049790) 2023-08-12 21:32:47.769 - Thread: 1 -> Economy Deluxe (1135960) 2023-08-12 21:32:47.769 - Thread: 1 -> Style Pack (1084680) 2023-08-12 21:32:47.769 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-08-12 21:32:47.770 - Thread: 1 -> Frostbite (1241550) 2023-08-12 21:32:47.770 - Thread: 1 -> Sparks Of The Future (1307680) 2023-08-12 21:32:47.770 - Thread: 1 -> Wasteland (1374610) 2023-08-12 21:32:47.770 - Thread: 1 -> Warfare I. (1475830) 2023-08-12 21:32:47.770 - Thread: 1 -> Heavy Industry (1676100) 2023-08-12 21:32:47.770 - Thread: 1 -> Warfare II. (1783760) 2023-08-12 21:32:47.770 - Thread: 1 -> Automatons (1958640) 2023-08-12 21:32:47.771 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-08-12 21:32:47.833 - Thread: 1 -> Havok: Physics.Init 2023-08-12 21:32:47.848 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-08-12 21:32:47.854 - Thread: 1 -> HkGameName: SpaceEngineers 2023-08-12 21:32:47.863 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-08-12 21:32:47.864 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-12 21:32:47.866 - Thread: 1 -> 27c91e9546de09e9750879a48cc48977322140d5 2023-08-12 21:32:48.073 - Thread: 1 -> Loading scenarios 2023-08-12 21:32:48.090 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-12 21:32:48.090 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-12 21:32:48.219 - Thread: 1 -> Loading sound definitions 2023-08-12 21:32:48.220 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:32:48.232 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:32:48.232 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-12 21:32:48.235 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:32:48.235 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-12 21:32:48.235 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:32:48.235 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-12 21:32:48.235 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:32:48.235 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-12 21:32:48.235 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:32:48.235 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-12 21:32:48.235 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:32:48.235 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-12 21:32:48.237 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-12 21:32:48.237 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-12 21:32:48.237 - Thread: 1 -> Loading shadow textures definitions 2023-08-12 21:32:48.237 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-12 21:32:48.237 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-12 21:32:48.243 - Thread: 1 -> MyAudio.LoadData - START 2023-08-12 21:32:48.760 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-08-12 21:32:48.793 - Thread: 1 -> MyAudio.LoadData - END 2023-08-12 21:32:48.796 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2023-08-12 21:32:48.796 - Thread: 1 -> MyGuiManager() 2023-08-12 21:32:48.798 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-12 21:32:48.843 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-12 21:32:48.917 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-12 21:32:48.917 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-12 21:32:48.917 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-12 21:32:48.919 - Thread: 1 -> Loading default controls 2023-08-12 21:32:48.962 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-12 21:32:48.972 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-08-12 21:32:48.972 - Thread: 13 -> ReloadVoxelMaterials 2023-08-12 21:32:48.994 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-08-12 21:32:48.994 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-08-12 21:32:48.994 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-08-12 21:32:48.994 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-08-12 21:32:48.994 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-08-12 21:32:48.994 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-08-12 21:32:49.018 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-08-12 21:32:49.018 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-08-12 21:32:49.026 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-08-12 21:32:49.031 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-08-12 21:32:49.034 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-08-12 21:32:49.038 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-08-12 21:32:49.039 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-08-12 21:32:49.040 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-08-12 21:32:49.041 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-08-12 21:32:49.041 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-08-12 21:32:49.041 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-08-12 21:32:49.050 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-08-12 21:32:49.055 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-08-12 21:32:49.058 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-08-12 21:32:49.063 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-08-12 21:32:49.075 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-08-12 21:32:49.087 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-08-12 21:32:49.088 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-08-12 21:32:49.088 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-08-12 21:32:49.089 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-08-12 21:32:49.090 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-08-12 21:32:49.090 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-08-12 21:32:49.092 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-08-12 21:32:49.092 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-08-12 21:32:49.103 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-08-12 21:32:49.110 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-08-12 21:32:49.112 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-08-12 21:32:49.118 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-08-12 21:32:49.124 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-08-12 21:32:49.131 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-08-12 21:32:49.133 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-08-12 21:32:49.134 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-08-12 21:32:49.134 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-08-12 21:32:49.135 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-08-12 21:32:49.135 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-08-12 21:32:49.139 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-08-12 21:32:49.146 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-08-12 21:32:49.156 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-08-12 21:32:49.163 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-08-12 21:32:49.163 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-08-12 21:32:49.168 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-08-12 21:32:49.169 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-08-12 21:32:49.173 - Thread: 22 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-08-12 21:32:49.176 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-08-12 21:32:49.183 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-08-12 21:32:49.187 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-08-12 21:32:49.366 - Thread: 20 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-08-12 21:32:49.487 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-08-12 21:32:49.508 - Thread: 1 -> Timer Frequency: 14318180 2023-08-12 21:32:49.508 - Thread: 1 -> Ticks per frame: 238636 2023-08-12 21:32:49.732 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-08-12 21:32:49.732 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-08-12 21:32:49.736 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-08-12 21:32:49.737 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-08-12 21:32:49.740 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-08-12 21:32:49.741 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-08-12 21:32:49.742 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-08-12 21:32:49.743 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-08-12 21:32:49.745 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-08-12 21:32:49.749 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-08-12 21:32:49.751 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-08-12 21:32:49.756 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-08-12 21:32:49.761 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-08-12 21:32:49.764 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-08-12 21:32:49.767 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-08-12 21:32:49.769 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-08-12 21:32:49.775 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-08-12 21:32:49.807 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-08-12 21:32:49.822 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-08-12 21:32:49.850 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-08-12 21:32:49.860 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-08-12 21:32:49.896 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-08-12 21:32:49.901 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-08-12 21:32:49.938 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-08-12 21:32:49.947 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-08-12 21:32:49.975 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-08-12 21:32:49.982 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-08-12 21:32:50.022 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-08-12 21:32:50.023 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-08-12 21:32:50.050 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-08-12 21:32:50.060 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-08-12 21:32:50.083 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-08-12 21:32:50.086 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-08-12 21:32:50.096 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-08-12 21:32:50.104 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-08-12 21:32:50.114 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-08-12 21:32:50.116 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-08-12 21:32:50.230 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-08-12 21:32:50.232 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-08-12 21:32:50.243 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-08-12 21:32:50.322 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-08-12 21:32:50.348 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-08-12 21:32:50.349 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-08-12 21:32:50.358 - Thread: 13 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-08-12 21:32:50.391 - Thread: 23 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-08-12 21:32:50.416 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-12 21:32:50.468 - Thread: 21 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-08-12 21:32:50.473 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-12 21:32:50.474 - Thread: 1 -> Flares Intensity: 1 2023-08-12 21:32:50.474 - Thread: 1 -> Field of view: 1.22173 2023-08-12 21:32:50.474 - Thread: 1 -> PostProcessingEnabled: True 2023-08-12 21:32:50.474 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-12 21:32:50.474 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-12 21:32:50.474 - Thread: 1 -> Render.DistanceFade: 1999 2023-08-12 21:32:50.474 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-12 21:32:50.474 - Thread: 1 -> Render.ShadowQuality: EXTREME 2023-08-12 21:32:50.474 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-12 21:32:50.474 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-12 21:32:50.474 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-12 21:32:50.474 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-12 21:32:50.474 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-12 21:32:50.474 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-12 21:32:50.474 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-12 21:32:50.474 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-12 21:32:50.474 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-12 21:32:50.485 - Thread: 24 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-08-12 21:32:50.531 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-08-12 21:32:50.652 - Thread: 1 -> Analytics session started: UserID = (808ca47a-4b79-2b80-159e-3660a528d321) SessionID = (1d66f28c-f5c4-4040-893f-848412ed99d6) 2023-08-12 21:32:50.654 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-12 21:32:50.843 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-12 21:32:52.764 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-12 21:32:52.764 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-08-12 21:32:52.764 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2023-08-12 21:33:11.272 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:33:11.272 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:33:11.289 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-08-12 21:33:12.923 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-08-12 21:33:12.923 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-08-12 21:33:12.923 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-08-12 21:33:14.556 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-08-12 21:33:14.556 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-08-12 21:33:14.556 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-12 21:33:14.556 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-12 21:33:20.577 - Thread: 1 -> GUI Stats: Update 0.187053333333333, Draw 0.0334123333333333 2023-08-12 21:33:21.566 - Thread: 41 -> LoadSession() - Start 2023-08-12 21:33:21.566 - Thread: 41 -> C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:33:21.566 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Sandbox_config.sbc 2023-08-12 21:33:21.573 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-12 21:33:22.445 - Thread: 41 -> Loading Sandbox world configuration file C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Sandbox_config.sbc 2023-08-12 21:33:22.446 - Thread: 41 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-12 21:33:22.449 - Thread: 41 -> CheckPoint Experimental mode: Yes 2023-08-12 21:33:22.449 - Thread: 41 -> CheckPoint Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2023-08-12 21:33:22.450 - Thread: 41 -> LoadSession() - End 2023-08-12 21:33:22.457 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-12 21:33:22.457 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-12 21:33:22.457 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-12 21:33:22.457 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-12 21:33:22.457 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-12 21:33:22.457 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-12 21:33:22.475 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-08-12 21:33:22.476 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-08-12 21:33:22.476 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-08-12 21:33:22.678 - Thread: 1 -> RunLoadingAction - START 2023-08-12 21:33:22.682 - Thread: 1 -> Loading session: C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:33:22.839 - Thread: 1 -> GC Memory: 1,015,635,080 B 2023-08-12 21:33:22.848 - Thread: 1 -> Process Memory: 3,306,782,720 B 2023-08-12 21:33:22.849 - Thread: 1 -> Experimental mode: Yes 2023-08-12 21:33:22.849 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, SupergriddingEnabled 2023-08-12 21:33:22.849 - Thread: 1 -> Console compatibility: No 2023-08-12 21:33:24.221 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-08-12 21:33:24.238 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-08-12 21:33:24.241 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-08-12 21:33:24.242 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-12 21:33:24.243 - Thread: 1 -> 27c91e9546de09e9750879a48cc48977322140d5 2023-08-12 21:33:24.371 - Thread: 1 -> Loading scenarios 2023-08-12 21:33:24.371 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-12 21:33:24.371 - Thread: 1 -> List of used mods (0) - START 2023-08-12 21:33:24.371 - Thread: 1 -> List of used mods - END 2023-08-12 21:33:24.410 - Thread: 1 -> Loading behaviors 2023-08-12 21:33:24.411 - Thread: 1 -> Loading ammo magazines 2023-08-12 21:33:24.414 - Thread: 1 -> Loading ammo definitions 2023-08-12 21:33:24.416 - Thread: 1 -> Loading animations 2023-08-12 21:33:24.418 - Thread: 1 -> Loading animations 2023-08-12 21:33:24.420 - Thread: 1 -> Loading sound definitions 2023-08-12 21:33:24.420 - Thread: 1 -> Loading sound definitions 2023-08-12 21:33:24.420 - Thread: 1 -> Loading sound definitions 2023-08-12 21:33:24.420 - Thread: 1 -> Loading sound definitions 2023-08-12 21:33:24.420 - Thread: 1 -> Loading sound definitions 2023-08-12 21:33:24.420 - Thread: 1 -> Loading sound definitions 2023-08-12 21:33:24.420 - Thread: 1 -> Loading category classes 2023-08-12 21:33:24.421 - Thread: 1 -> Loading category classes 2023-08-12 21:33:24.421 - Thread: 1 -> Loading blueprint classes 2023-08-12 21:33:24.422 - Thread: 1 -> Loading blueprint class entries 2023-08-12 21:33:24.423 - Thread: 1 -> Loading blueprint class entries 2023-08-12 21:33:24.423 - Thread: 1 -> Loading blueprints 2023-08-12 21:33:24.425 - Thread: 1 -> Loading blueprints 2023-08-12 21:33:24.425 - Thread: 1 -> Loading agent definitions 2023-08-12 21:33:24.426 - Thread: 1 -> Loading character definitions 2023-08-12 21:33:24.436 - Thread: 1 -> Loading character definitions 2023-08-12 21:33:24.436 - Thread: 1 -> Loading components 2023-08-12 21:33:24.437 - Thread: 1 -> Loading components 2023-08-12 21:33:24.437 - Thread: 1 -> Loading configuration 2023-08-12 21:33:24.438 - Thread: 1 -> Loading container types 2023-08-12 21:33:24.439 - Thread: 1 -> Loading Contract Types 2023-08-12 21:33:24.444 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:33:24.444 - Thread: 1 -> Loading block positions 2023-08-12 21:33:24.446 - Thread: 1 -> Loading block positions 2023-08-12 21:33:24.446 - Thread: 1 -> Loading curve definitions 2023-08-12 21:33:24.448 - Thread: 1 -> Loading debris 2023-08-12 21:33:24.449 - Thread: 1 -> Loading environment items entries 2023-08-12 21:33:24.449 - Thread: 1 -> Loading decal global definitions 2023-08-12 21:33:24.450 - Thread: 1 -> Loading decal definitions 2023-08-12 21:33:24.451 - Thread: 1 -> Loading decal definitions 2023-08-12 21:33:24.451 - Thread: 1 -> Loading drone behaviors 2023-08-12 21:33:24.452 - Thread: 1 -> Loading edges 2023-08-12 21:33:24.453 - Thread: 1 -> Loading emissive color definitions 2023-08-12 21:33:24.456 - Thread: 1 -> Loading emissive color default states 2023-08-12 21:33:24.459 - Thread: 1 -> Loading animations 2023-08-12 21:33:24.459 - Thread: 1 -> Loading entity components 2023-08-12 21:33:24.477 - Thread: 1 -> Loading component containers 2023-08-12 21:33:24.486 - Thread: 1 -> Loading environment items entries 2023-08-12 21:33:24.487 - Thread: 1 -> Loading Faction Names 2023-08-12 21:33:24.488 - Thread: 1 -> Loading factions 2023-08-12 21:33:24.490 - Thread: 1 -> Loading flare definitions 2023-08-12 21:33:24.499 - Thread: 1 -> Loading gas property definitions 2023-08-12 21:33:24.499 - Thread: 1 -> Loading event definitions 2023-08-12 21:33:24.501 - Thread: 1 -> Loading physical items 2023-08-12 21:33:24.516 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:33:24.516 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-12 21:33:24.519 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:33:24.519 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-12 21:33:24.519 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:33:24.519 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-12 21:33:24.519 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:33:24.519 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-12 21:33:24.519 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:33:24.519 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-12 21:33:24.519 - Thread: 1 -> GuiTextures.sbc 2023-08-12 21:33:24.519 - Thread: 1 -> Failed to parse texture header! Texture: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-12 21:33:24.525 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:33:24.525 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:33:24.526 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:33:24.526 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:33:24.526 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:33:24.526 - Thread: 1 -> Loading LCD texture categories 2023-08-12 21:33:24.526 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-12 21:33:24.526 - Thread: 1 -> Loading planet definition 2023-08-12 21:33:24.531 - Thread: 1 -> Loading physical items 2023-08-12 21:33:24.533 - Thread: 1 -> Loading physical items 2023-08-12 21:33:24.534 - Thread: 1 -> Loading physical material properties 2023-08-12 21:33:24.536 - Thread: 1 -> Loading pirate antennas 2023-08-12 21:33:24.537 - Thread: 1 -> Loading research blocks definitions 2023-08-12 21:33:24.538 - Thread: 1 -> Loading research groups definitions 2023-08-12 21:33:24.539 - Thread: 1 -> Loading resource distribution groups 2023-08-12 21:33:24.540 - Thread: 1 -> Loading shadow textures definitions 2023-08-12 21:33:24.540 - Thread: 1 -> Loading ship sound groups 2023-08-12 21:33:24.549 - Thread: 1 -> Loading ship sound groups 2023-08-12 21:33:24.550 - Thread: 1 -> Loading sound categories 2023-08-12 21:33:24.552 - Thread: 1 -> Loading stat definitions 2023-08-12 21:33:24.552 - Thread: 1 -> Loading gamepad controls 2023-08-12 21:33:24.553 - Thread: 1 -> Loading grid creators 2023-08-12 21:33:24.554 - Thread: 1 -> Loading transparent material properties 2023-08-12 21:33:24.555 - Thread: 1 -> Loading planet definition 2023-08-12 21:33:24.555 - Thread: 1 -> Loading voxel map storage definitions 2023-08-12 21:33:24.556 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:33:24.557 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:33:24.557 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:33:24.557 - Thread: 1 -> Loading voxel material definitions 2023-08-12 21:33:24.557 - Thread: 1 -> Loading Weather Effects 2023-08-12 21:33:24.560 - Thread: 1 -> Audio effects definitions 2023-08-12 21:33:24.563 - Thread: 1 -> Loading environment items definitions 2023-08-12 21:33:24.565 - Thread: 1 -> Loading environment items definitions 2023-08-12 21:33:24.565 - Thread: 1 -> Loading physical material properties 2023-08-12 21:33:24.569 - Thread: 1 -> Loading particle effect definitions 2023-08-12 21:33:24.664 - Thread: 1 -> Loading particle effect definitions 2023-08-12 21:33:24.671 - Thread: 1 -> Loading environment item definitions 2023-08-12 21:33:24.674 - Thread: 1 -> Loading weapon definitions 2023-08-12 21:33:24.682 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.709 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.710 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.742 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.748 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.748 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.749 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.749 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.750 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.750 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.751 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.760 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.761 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.762 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.763 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.765 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.766 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.767 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.768 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.770 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.771 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.772 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.773 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.774 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.775 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.783 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.784 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.784 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.785 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.785 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.786 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.787 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.788 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.789 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.790 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.793 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.794 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.794 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.795 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.795 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.796 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.796 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.799 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.800 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.802 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.803 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.804 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.804 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.806 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.809 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.810 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.811 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.813 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.813 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.822 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.823 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.824 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.825 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.826 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.827 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.829 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.830 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.832 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.832 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.834 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.837 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.838 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.840 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.842 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.842 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.844 - Thread: 1 -> Loading cube blocks 2023-08-12 21:33:24.845 - Thread: 1 -> Created block definitions 2023-08-12 21:33:24.849 - Thread: 1 -> Loading block variant groups 2023-08-12 21:33:24.851 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-08-12 21:33:24.852 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-08-12 21:33:24.853 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-08-12 21:33:24.853 - 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Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-08-12 21:33:24.860 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-08-12 21:33:24.860 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-08-12 21:33:24.860 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-08-12 21:33:24.860 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-08-12 21:33:24.861 - Thread: 1 -> Loading prefab: A:\gry\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-08-12 21:33:24.862 - Thread: 1 -> Loading asteroid generators 2023-08-12 21:33:24.863 - Thread: 1 -> Loading spawn groups 2023-08-12 21:33:24.866 - Thread: 1 -> Loading drop containers 2023-08-12 21:33:24.867 - Thread: 1 -> Loading spawn groups 2023-08-12 21:33:24.867 - Thread: 1 -> Loading spawn groups 2023-08-12 21:33:24.867 - Thread: 1 -> Loading radial menu definitions 2023-08-12 21:33:24.882 - Thread: 1 -> Loading respawn ships 2023-08-12 21:33:24.883 - Thread: 1 -> Loading spawn groups 2023-08-12 21:33:24.883 - Thread: 1 -> Loading wheel speeds 2023-08-12 21:33:24.925 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-12 21:33:24.966 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-12 21:33:24.966 - Thread: 1 -> MyAudio.LoadData - START 2023-08-12 21:33:25.083 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Zestaw słuchawkowy (CORSAIR VIRTUOSO SE Wireless Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-08-12 21:33:25.150 - Thread: 1 -> MyAudio.LoadData - END 2023-08-12 21:33:25.186 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-08-12 21:33:25.198 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:33:25.242 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:33:25.242 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:33:25.242 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:33:25.254 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-12 21:33:25.476 - Thread: 59 -> External debugger: listening... 2023-08-12 21:33:25.493 - Thread: 1 -> MyLights.LoadData() - START 2023-08-12 21:33:25.494 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-08-12 21:33:25.494 - Thread: 1 -> MyLights.LoadData() - END 2023-08-12 21:33:25.494 - Thread: 1 -> Info: MyLights initialized. 2023-08-12 21:33:25.494 - Thread: 1 -> MyExplosions.LoadData() - START 2023-08-12 21:33:25.501 - Thread: 1 -> MyExplosions.LoadData() - END 2023-08-12 21:33:25.546 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-08-12 21:33:25.546 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-08-12 21:33:25.566 - Thread: 1 -> Loading Procedural World Generator 2023-08-12 21:33:25.567 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-08-12 21:33:25.654 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-08-12 21:33:25.842 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-08-12 21:33:25.842 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Mars-2044023682d120000.vx2' 2023-08-12 21:33:25.842 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-08-12 21:33:25.842 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-08-12 21:33:25.843 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-08-12 21:33:25.843 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-08-12 21:33:25.843 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-08-12 21:33:25.843 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Titan-2124704365d19000.vx2' 2023-08-12 21:33:25.843 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Triton-12345d80253.vx2' 2023-08-12 21:33:25.843 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-08-12 21:33:25.843 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Alien-291759539d120000.vx2' 2023-08-12 21:33:25.843 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\EarthLike-1779144428d120000.vx2' 2023-08-12 21:33:25.843 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Europa-595048092d19000.vx2' 2023-08-12 21:33:25.843 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Moon-1353915701d19000.vx2' 2023-08-12 21:33:28.321 - Thread: 14 -> Info: Planet generator name: Triton 2023-08-12 21:33:28.321 - Thread: 1 -> Info: Planet generator name: Mars 2023-08-12 21:33:28.325 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:28.326 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:28.342 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-08-12 21:33:28.342 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\Pertam-12345d60133.vx2' 2023-08-12 21:33:28.530 - Thread: 15 -> Info: Planet generator name: EarthLike 2023-08-12 21:33:28.531 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:28.705 - Thread: 17 -> Info: Planet generator name: Europa 2023-08-12 21:33:28.706 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:28.827 - Thread: 13 -> Info: Planet generator name: Moon 2023-08-12 21:33:28.827 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:28.953 - Thread: 16 -> Info: Planet generator name: Titan 2023-08-12 21:33:28.953 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:29.074 - Thread: 18 -> Info: Planet generator name: Alien 2023-08-12 21:33:29.074 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:30.003 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:33:30.325 - Thread: 14 -> Info: Planet generator name: Pertam 2023-08-12 21:33:30.325 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-12 21:33:30.424 - Thread: 1 -> Entities loaded & initialized 2023-08-12 21:33:30.528 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-08-12 21:33:30.546 - Thread: 1 -> MySession.Static.LogSettings - START 2023-08-12 21:33:30.546 - Thread: 1 -> Name = Star System 2023-08-12 21:21 2023-08-12 21:33:30.546 - Thread: 1 -> Description = 2023-08-12 21:33:30.546 - Thread: 1 -> GameDateTime = 01/01/2081 00:04:05 2023-08-12 21:33:30.546 - Thread: 1 -> Password = 2023-08-12 21:33:30.546 - Thread: 1 -> CurrentPath = C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21 2023-08-12 21:33:30.546 - Thread: 1 -> WorkshopId = 2023-08-12 21:33:30.546 - Thread: 1 -> CameraController = MyCockpit {132A008F13B4EB0} Flight Seat 2023-08-12 21:33:30.546 - Thread: 1 -> ThumbPath = C:\Users\Lukas\AppData\Roaming\SpaceEngineers\Saves\76561197973416015\Star System 2023-08-12 21-21\thumb.jpg 2023-08-12 21:33:30.550 - Thread: 1 -> Settings: 2023-08-12 21:33:30.550 - Thread: 1 -> GameMode = Survival 2023-08-12 21:33:30.550 - Thread: 1 -> MaxPlayers = 4 2023-08-12 21:33:30.550 - Thread: 1 -> OnlineMode = OFFLINE 2023-08-12 21:33:30.550 - Thread: 1 -> TotalPCU = 0 2023-08-12 21:33:30.550 - Thread: 1 -> PiratePCU = 50000 2023-08-12 21:33:30.550 - Thread: 1 -> AutoHealing = True 2023-08-12 21:33:30.550 - Thread: 1 -> WeaponsEnabled = True 2023-08-12 21:33:30.550 - Thread: 1 -> ThrusterDamage = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableSpectator = False 2023-08-12 21:33:30.550 - Thread: 1 -> EnableCopyPaste = False 2023-08-12 21:33:30.550 - Thread: 1 -> MaxFloatingObjects = 100 2023-08-12 21:33:30.550 - Thread: 1 -> MaxGridSize = 0 2023-08-12 21:33:30.550 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-08-12 21:33:30.550 - Thread: 1 -> CargoShipsEnabled = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-08-12 21:33:30.550 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-08-12 21:33:30.550 - Thread: 1 -> InventorySizeMultiplier = 10 2023-08-12 21:33:30.550 - Thread: 1 -> BlocksInventorySizeMultiplier = 10 2023-08-12 21:33:30.550 - Thread: 1 -> RefinerySpeedMultiplier = 1 2023-08-12 21:33:30.550 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2023-08-12 21:33:30.550 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2023-08-12 21:33:30.550 - Thread: 1 -> WelderSpeedMultiplier = 5 2023-08-12 21:33:30.550 - Thread: 1 -> GrinderSpeedMultiplier = 5 2023-08-12 21:33:30.550 - Thread: 1 -> ClientCanSave = False 2023-08-12 21:33:30.550 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-08-12 21:33:30.550 - Thread: 1 -> PermanentDeath = False 2023-08-12 21:33:30.550 - Thread: 1 -> DestructibleBlocks = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableScripts = True 2023-08-12 21:33:30.550 - Thread: 1 -> AutoSaveInMinutes = 5 2023-08-12 21:33:30.550 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-08-12 21:33:30.550 - Thread: 1 -> ProceduralDensity = 0.35 2023-08-12 21:33:30.550 - Thread: 1 -> ProceduralSeed = 0 2023-08-12 21:33:30.550 - Thread: 1 -> DestructibleBlocks = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableIngameScripts = True 2023-08-12 21:33:30.550 - Thread: 1 -> ViewDistance = 30000 2023-08-12 21:33:30.550 - Thread: 1 -> Voxel destruction = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableStructuralSimulation = False 2023-08-12 21:33:30.550 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-08-12 21:33:30.550 - Thread: 1 -> EnableContainerDrops = True 2023-08-12 21:33:30.550 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-08-12 21:33:30.550 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-08-12 21:33:30.550 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-08-12 21:33:30.550 - Thread: 1 -> EnableSubgridDamage = False 2023-08-12 21:33:30.550 - Thread: 1 -> SyncDistance = 3000 2023-08-12 21:33:30.550 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-08-12 21:33:30.550 - Thread: 1 -> AFKTimeoutMin = 0 2023-08-12 21:33:30.550 - Thread: 1 -> StopGridsPeriodMin = 15 2023-08-12 21:33:30.550 - Thread: 1 -> MaxPlanets = 99 2023-08-12 21:33:30.550 - Thread: 1 -> MaxBackupSaves = 5 2023-08-12 21:33:30.550 - Thread: 1 -> MaxFactionsCount = 0 2023-08-12 21:33:30.550 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-08-12 21:33:30.550 - Thread: 1 -> RespawnShipDelete = False 2023-08-12 21:33:30.550 - Thread: 1 -> WorldSizeKm = 0 2023-08-12 21:33:30.550 - Thread: 1 -> ResetOwnership = False 2023-08-12 21:33:30.550 - Thread: 1 -> RealisticSound = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableSaving = True 2023-08-12 21:33:30.550 - Thread: 1 -> InfiniteAmmo = False 2023-08-12 21:33:30.550 - Thread: 1 -> EnableToolShake = True 2023-08-12 21:33:30.550 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-08-12 21:33:30.550 - Thread: 1 -> OffensiveWordsFiltering = False 2023-08-12 21:33:30.550 - Thread: 1 -> UseConsolePCU = False 2023-08-12 21:33:30.550 - Thread: 1 -> PredefinedAsteroids = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-08-12 21:33:30.550 - Thread: 1 -> FamilySharing = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnablePcuTrading = True 2023-08-12 21:33:30.550 - Thread: 1 -> SuppressedWarnings = 2023-08-12 21:33:30.550 - Thread: 1 -> SimplifiedSimulation = False 2023-08-12 21:33:30.550 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-08-12 21:33:30.550 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-08-12 21:33:30.550 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-08-12 21:33:30.550 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-08-12 21:33:30.550 - Thread: 1 -> TradeFactionsCount = 15 2023-08-12 21:33:30.550 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-08-12 21:33:30.550 - Thread: 1 -> WeatherSystem = True 2023-08-12 21:33:30.550 - Thread: 1 -> DepositSizeDenominator = 60 2023-08-12 21:33:30.550 - Thread: 1 -> DepositsCountCoefficient = 1 2023-08-12 21:33:30.550 - Thread: 1 -> EnableEconomy = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableBountyContracts = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableSupergridding = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableAutorespawn = True 2023-08-12 21:33:30.550 - Thread: 1 -> OptimalSpawnDistance = 900 2023-08-12 21:33:30.550 - Thread: 1 -> EnableGoodBotHints = True 2023-08-12 21:33:30.550 - Thread: 1 -> EnableResearch = True 2023-08-12 21:33:30.550 - Thread: 1 -> VoxelAgeThreshold = 24 2023-08-12 21:33:30.550 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-08-12 21:33:30.550 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-08-12 21:33:30.550 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-08-12 21:33:30.550 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-08-12 21:33:30.550 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-08-12 21:33:30.550 - Thread: 1 -> OptimalGridCount = 0 2023-08-12 21:33:30.550 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-08-12 21:33:30.550 - Thread: 1 -> BlockCountThreshold = 20 2023-08-12 21:33:30.551 - Thread: 1 -> TrashFlagsValue = 7706 2023-08-12 21:33:30.551 - Thread: 1 -> TrashRemovalEnabled = True 2023-08-12 21:33:30.551 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-08-12 21:33:30.551 - Thread: 1 -> EnableVoxelHand = True 2023-08-12 21:33:30.551 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableScripterRole = False 2023-08-12 21:33:30.551 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-08-12 21:33:30.551 - Thread: 1 -> FloraDensityMultiplier = 1 2023-08-12 21:33:30.551 - Thread: 1 -> EnableSpiders = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableWolfs = True 2023-08-12 21:33:30.551 - Thread: 1 -> TotalBotLimit = 32 2023-08-12 21:33:30.551 - Thread: 1 -> EnableDrones = True 2023-08-12 21:33:30.551 - Thread: 1 -> MaxDrones = 5 2023-08-12 21:33:30.551 - Thread: 1 -> StartInRespawnScreen = False 2023-08-12 21:33:30.551 - Thread: 1 -> SpawnWithTools = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableJetpack = True 2023-08-12 21:33:30.551 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-08-12 21:33:30.551 - Thread: 1 -> PhysicsIterations = 8 2023-08-12 21:33:30.551 - Thread: 1 -> CanJoinRunning = False 2023-08-12 21:33:30.551 - Thread: 1 -> Scenario = False 2023-08-12 21:33:30.551 - Thread: 1 -> ScenarioEditMode = False 2023-08-12 21:33:30.551 - Thread: 1 -> EnableRespawnShips = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableSunRotation = True 2023-08-12 21:33:30.551 - Thread: 1 -> StationVoxelSupport = False 2023-08-12 21:33:30.551 - Thread: 1 -> EnableConvertToStation = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableEncounters = True 2023-08-12 21:33:30.551 - Thread: 1 -> Enable3rdPersonView = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableOxygenPressurization = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnableOxygen = True 2023-08-12 21:33:30.551 - Thread: 1 -> ExperimentalMode = True 2023-08-12 21:33:30.551 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, EnableIngameScripts, SupergriddingEnabled 2023-08-12 21:33:30.551 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-08-12 21:33:30.551 - Thread: 1 -> EnableRecoil = True 2023-08-12 21:33:30.551 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-08-12 21:33:30.551 - Thread: 1 -> MySession.Static.LogSettings - END 2023-08-12 21:33:30.724 - Thread: 1 -> Analytics ids for user ([007...015]): User = (808ca47a-4b79-2b80-159e-3660a528d321) Session = (1d66f28c-f5c4-4040-893f-848412ed99d6). 2023-08-12 21:33:30.732 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-08-12 21:33:30.753 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:33:30.756 - Thread: 1 -> Session loaded 2023-08-12 21:33:30.757 - Thread: 1 -> RunLoadingAction - END 2023-08-12 21:33:30.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-08-12 21:33:30.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-08-12 21:33:30.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-08-12 21:33:30.758 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-08-12 21:33:30.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-08-12 21:33:30.770 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:33:30.772 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:33:30.777 - Thread: 1 -> Updating continues. 2023-08-12 21:33:30.789 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-12 21:33:30.934 - Thread: 1 -> Loading voxel storage from file 'A:\gry\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Laika5_128_128_128.vx2' 2023-08-12 21:33:31.243 - Thread: 1 -> GC Memory: 1580.693 / 1580.693 MB 2023-08-12 21:33:50.614 - Thread: 1 -> Updating stopped. 2023-08-12 21:34:02.180 - Thread: 1 -> GUI Stats: Update 4.59630827777777, Draw 0.129975722222222 2023-08-12 21:34:02.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:34:02.210 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1.638208,509.3652,1,0,2169.446,14357.08,53174,-46354,47,2.57935,0.3641641,0,44283,16.67507,0,16.66667,0.4301085,0.06072463,100,10834731263,2169.446,0,48,-1 2023-08-12 21:34:02.211 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:34:02.211 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,155,102,302,0,849,10332,1100,0,0,66,1403,0,767,15,0,6474,0,384,2,0,0,53,758,456,8,10,0,0,0,0 2023-08-12 21:34:32.180 - Thread: 1 -> GUI Stats: Update 0.0102974444444444, Draw 0.0944419444444443 2023-08-12 21:34:51.247 - Thread: 1 -> Updating continues. 2023-08-12 21:34:51.247 - Thread: 1 -> GC Memory: 2275.074 / 2275.074 MB 2023-08-12 21:35:02.180 - Thread: 1 -> GUI Stats: Update 0.0122995, Draw 0.0874572222222223 2023-08-12 21:35:02.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-12 21:35:02.213 - Thread: 1 -> STATISTICS,60.0166666433862,0,0,0,0,0,0,3.223449,506.4301,1,0,2372.365,30452.36,53174,-46354,47,8.443004,0.3634172,0.267806,28378,25.45501,0,16.66667,2.149167,0.09250788,100,24354893177,2372.365,0,48,-1 2023-08-12 21:35:02.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-12 21:35:02.214 - Thread: 1 -> MEMORY VALUES,2,1,0,1,27,846,155,102,929,0,849,23226,1100,0,0,66,2030,342,767,15,0,18740,0,384,248,0,0,53,758,456,8,50,0,0,0,0