2023-08-06 23:31:01.239 - Thread: 1 -> Log Started 2023-08-06 23:31:01.239 - Thread: 1 -> Timezone (local - UTC): -3h 2023-08-06 23:31:01.239 - Thread: 1 -> App Version: Version unknown 2023-08-06 23:31:01.239 - Thread: 1 -> VRage renderer started 2023-08-06 23:31:01.378 - Thread: 1 -> MyRenderSettings1 = { 2023-08-06 23:31:01.379 - Thread: 1 -> AntialiasingMode = FXAA 2023-08-06 23:31:01.379 - Thread: 1 -> ShadowQuality = MEDIUM 2023-08-06 23:31:01.379 - Thread: 1 -> ShadowGPUQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> TextureQuality = MEDIUM 2023-08-06 23:31:01.379 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:31:01.379 - Thread: 1 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:31:01.379 - Thread: 1 -> HqDepth = True 2023-08-06 23:31:01.379 - Thread: 1 -> GrassDrawDistance = 159 2023-08-06 23:31:01.379 - Thread: 1 -> GrassDensityFactor = 1 2023-08-06 23:31:01.379 - Thread: 1 -> AmbientOcclusionEnabled = True 2023-08-06 23:31:01.379 - Thread: 1 -> ModelQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> VoxelQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> VoxelShaderQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> DistanceFade = 1000 2023-08-06 23:31:01.379 - Thread: 1 -> ParticleQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> LightsQuality = NORMAL 2023-08-06 23:31:01.379 - Thread: 1 -> } 2023-08-06 23:31:01.598 - Thread: 19 -> CreateDeviceInternal 2023-08-06 23:31:01.706 - Thread: 19 -> MyRenderDeviceSettings = { 2023-08-06 23:31:01.707 - Thread: 19 -> Adapter id = 0 2023-08-06 23:31:01.707 - Thread: 19 -> DXGIAdapter id = 0 2023-08-06 23:31:01.707 - Thread: 19 -> DXGIOutput id = 0 2023-08-06 23:31:01.707 - Thread: 19 -> Resolution = 1600 x 900 2023-08-06 23:31:01.707 - Thread: 19 -> Window mode = FullscreenWindow 2023-08-06 23:31:01.707 - Thread: 19 -> } 2023-08-06 23:31:01.707 - Thread: 19 -> CreateDeviceInternal InitDebugOutput 2023-08-06 23:31:01.707 - Thread: 19 -> CreateDeviceInternal RC Dispose 2023-08-06 23:31:01.707 - Thread: 19 -> CreateDeviceInternal RC Create 2023-08-06 23:31:01.707 - Thread: 19 -> Device Context change 2023-08-06 23:31:01.707 - Thread: 19 -> CreateDeviceInternal RC Initialize 2023-08-06 23:31:01.707 - Thread: 19 -> CreateDeviceInternal m_initializedOnce (False) 2023-08-06 23:31:01.707 - Thread: 19 -> CreateDeviceInternal m_initialized (False) 2023-08-06 23:31:02.096 - Thread: 19 -> DestroyCascadeTextures 2023-08-06 23:31:02.097 - Thread: 19 -> InitCascadeTextures: 0 2023-08-06 23:31:02.127 - Thread: 19 -> Mesh asset Cone.mwm has inconsistent vertex streams 2023-08-06 23:31:02.127 - Thread: 19 -> Normals length: 0 expected length: 25 2023-08-06 23:31:02.127 - Thread: 19 -> Texcoords length: 0 expected length: 25 2023-08-06 23:31:02.127 - Thread: 19 -> Tangents length: 0 expected length: 25 2023-08-06 23:31:02.127 - Thread: 19 -> Bitangents length: 0 expected length: 25 2023-08-06 23:31:02.128 - Thread: 19 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2023-08-06 23:31:02.746 - Thread: 19 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2023-08-06 23:31:02.746 - Thread: 19 -> Normals length: 0 expected length: 992 2023-08-06 23:31:02.746 - Thread: 19 -> Texcoords length: 0 expected length: 992 2023-08-06 23:31:02.746 - Thread: 19 -> Tangents length: 0 expected length: 992 2023-08-06 23:31:02.746 - Thread: 19 -> Bitangents length: 0 expected length: 992 2023-08-06 23:31:02.746 - Thread: 19 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2023-08-06 23:31:02.845 - Thread: 19 -> CreateDeviceInteral Apply Settings 2023-08-06 23:31:02.845 - Thread: 19 -> ApplySettings 2023-08-06 23:31:02.845 - Thread: 19 -> MyRenderDeviceSettings = { 2023-08-06 23:31:02.846 - Thread: 19 -> Adapter id = 0 2023-08-06 23:31:02.846 - Thread: 19 -> DXGIAdapter id = 0 2023-08-06 23:31:02.846 - Thread: 19 -> DXGIOutput id = 0 2023-08-06 23:31:02.846 - Thread: 19 -> Resolution = 1600 x 900 2023-08-06 23:31:02.846 - Thread: 19 -> Window mode = FullscreenWindow 2023-08-06 23:31:02.846 - Thread: 19 -> } 2023-08-06 23:31:02.846 - Thread: 19 -> Screen resolution: 1600x900 2023-08-06 23:31:02.846 - Thread: 19 -> CreateScreenResources: 1600x900 2023-08-06 23:31:02.850 - Thread: 19 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1600 BackBufferHeight: 900 RefreshRate: 60 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False DRSSettingsPresets[0]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[1]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False DRSSettingsPresets[2]: MinScreenPercentage: 50, MaxScreenPercentage: 100, FrameTimeBudgetMs: 16.66667, TargetedGpuHeadRoomPercentage: 10, CpuTimeHeadRoom: 1, HistorySize: 16, OutlierThreshold: 0, FrameWeightExponent: 0.9, MinResolutionChangePeriod: 8, IncreaseAmortizationBlendFactor: 0.9, ChangePercentageThreshold: 2, MaxConsecutiveOverbudgetGpuFrameCount: 2, GpuTimingMeasureMethod: 0, CpuBoundScreenPercentage: 100, IsEnabled: False }) 2023-08-06 23:31:02.850 - Thread: 19 -> CreateDevice: deviceCreated = True 2023-08-06 23:31:05.032 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.032 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.042 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.042 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.042 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.042 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.042 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.042 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.042 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.045 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.045 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.045 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.045 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.045 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.045 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.045 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.047 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.047 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.047 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.047 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.047 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.047 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.047 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.048 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.048 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.048 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.048 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.048 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.048 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.049 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.050 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.050 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.050 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.050 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.050 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.050 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.051 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.052 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.052 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.052 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.052 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.052 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.052 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.053 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.054 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.054 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.054 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.054 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.054 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.054 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.054 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.056 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.056 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.056 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.056 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.056 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.056 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.056 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.059 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.059 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.059 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.059 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.059 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.059 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.059 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.061 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.061 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.061 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.061 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.061 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.061 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.061 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.062 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.062 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.062 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.062 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.062 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.062 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.063 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.064 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.064 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.064 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.064 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.064 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.064 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.065 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.066 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.066 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.066 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.066 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.066 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.066 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.066 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.068 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.068 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.068 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.068 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.068 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.068 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.068 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.070 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.070 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.070 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.070 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.070 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.070 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.070 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.073 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.073 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.073 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.073 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.073 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.073 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.074 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.075 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.075 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.075 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.075 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.075 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.075 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.075 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:05.079 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:05.079 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.079 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.079 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.079 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.343 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.344 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.345 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.345 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.345 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.345 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.345 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.346 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.346 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.347 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.347 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.347 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.347 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.348 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.348 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.348 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.352 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.352 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.352 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.352 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.352 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.352 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.353 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.354 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.354 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.354 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.354 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.354 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.354 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.354 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.356 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.356 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.356 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.356 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.356 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.356 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.356 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.358 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.358 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.358 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.358 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.358 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.358 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.358 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.360 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.360 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.360 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.360 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.360 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.360 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.360 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.362 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.362 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.362 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.362 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.362 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.362 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.362 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.368 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.368 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.368 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.368 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.368 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.368 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.368 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.370 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.370 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.370 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.370 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.370 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.370 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.370 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.371 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.371 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.371 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.371 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.371 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.371 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.372 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.373 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.373 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.373 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.373 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.373 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.373 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.374 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.375 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.375 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.375 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.375 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.375 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.375 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.376 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.377 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.377 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.377 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.377 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.377 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.377 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.378 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.382 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.382 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.382 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.382 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.382 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.382 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.382 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.384 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.384 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.384 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.384 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.384 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.384 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.384 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.386 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.386 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.386 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.386 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.386 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.386 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.386 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:05.395 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:05.395 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.395 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.395 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.395 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.402 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2023-08-06 23:31:05.410 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.410 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.412 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.412 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.412 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.412 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.412 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.412 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.412 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.414 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.414 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.414 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.414 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.414 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.414 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.414 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.416 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.416 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.416 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.416 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.416 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.416 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.416 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.420 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.420 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.420 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.420 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.420 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.420 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.421 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.422 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.422 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.422 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.422 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.422 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.422 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.422 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.424 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.424 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.424 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.424 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.424 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.424 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.424 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.426 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.426 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.426 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.426 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.426 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.426 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.426 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.428 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.428 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.428 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.428 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.428 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.428 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.428 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.432 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.432 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.432 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.432 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.432 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.432 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.432 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.434 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.434 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.434 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.434 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.434 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.434 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.434 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.436 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.436 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.436 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.436 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.436 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.436 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.436 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.438 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.438 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.438 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.438 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.438 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.438 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.438 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.440 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.440 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.440 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.440 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.440 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.440 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.440 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.442 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.442 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.442 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.442 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.442 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.442 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.442 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.445 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:05.445 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.445 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.445 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.445 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.445 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.445 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.447 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.447 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.447 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.447 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.447 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.447 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.447 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.448 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:05.449 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.449 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.449 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.449 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.449 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:31:05.449 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:05.453 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:05.453 - Thread: 1 -> LineHeight: 37 2023-08-06 23:31:05.453 - Thread: 1 -> Baseline: 30 2023-08-06 23:31:05.453 - Thread: 1 -> KernEnabled: True 2023-08-06 23:31:05.453 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:31:05.453 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2023-08-06 23:31:06.628 - Thread: 9 -> MyFont.Ctor - START 2023-08-06 23:31:06.629 - Thread: 10 -> MyFont.Ctor - START 2023-08-06 23:31:06.629 - Thread: 9 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:06.629 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:31:06.632 - Thread: 9 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:31:06.632 - Thread: 9 -> LineHeight: 37 2023-08-06 23:31:06.632 - Thread: 9 -> Baseline: 30 2023-08-06 23:31:06.632 - Thread: 9 -> KernEnabled: True 2023-08-06 23:31:06.632 - Thread: 9 -> MyFont.Ctor - END 2023-08-06 23:31:06.632 - Thread: 9 -> MyFont.Ctor - START 2023-08-06 23:31:06.632 - Thread: 10 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:31:06.632 - Thread: 9 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:06.632 - Thread: 10 -> LineHeight: 37 2023-08-06 23:31:06.632 - Thread: 10 -> Baseline: 30 2023-08-06 23:31:06.632 - Thread: 10 -> KernEnabled: True 2023-08-06 23:31:06.632 - Thread: 10 -> MyFont.Ctor - END 2023-08-06 23:31:06.635 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2023-08-06 23:31:06.636 - Thread: 1 -> Adapter DeviceName: 'Radeon RX 570 Series + DISPLAY1', Description: 'dev id: 26591, mem: 4272934912, shared mem: 8521453568, Luid: 63735, rev: 239, subsys id: 595137676, vendor id: 4098, feature_level 11.1: True' 2023-08-06 23:31:06.645 - Thread: 1 -> 640x480@60Hz 2023-08-06 23:31:06.645 - Thread: 1 -> 640x480@59.94006Hz 2023-08-06 23:31:06.645 - Thread: 1 -> 720x480@60Hz 2023-08-06 23:31:06.645 - Thread: 1 -> 720x480@59.94006Hz 2023-08-06 23:31:06.645 - Thread: 1 -> 720x576@50Hz 2023-08-06 23:31:06.645 - Thread: 9 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-08-06 23:31:06.645 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 23:31:06.645 - Thread: 9 -> LineHeight: 37 2023-08-06 23:31:06.646 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 23:31:06.646 - Thread: 9 -> Baseline: 30 2023-08-06 23:31:06.646 - Thread: 1 -> 800x600@60Hz 2023-08-06 23:31:06.646 - Thread: 9 -> KernEnabled: True 2023-08-06 23:31:06.646 - Thread: 1 -> 1024x768@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1128x634@60Hz 2023-08-06 23:31:06.646 - Thread: 9 -> MyFont.Ctor - END 2023-08-06 23:31:06.646 - Thread: 1 -> 1128x634@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1152x864@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1280x720@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1280x720@50Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1280x800@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1280x1024@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1366x768@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1366x768@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1400x1050@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1440x900@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1600x900@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1680x1050@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1760x990@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1760x990@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1760x990@50Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1760x990@50Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 23:31:06.646 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 23:31:06.646 - Thread: 1 -> Adapter DeviceName: 'Microsoft Basic Render Driver', Description: 'dev id: 140, mem: 0, shared mem: 8521453568, Luid: 68071, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True' 2023-08-06 23:31:06.647 - Thread: 1 -> 640x480@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 640x480@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 720x480@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 720x480@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 720x576@50Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 800x600@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1024x768@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1128x634@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1128x634@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1152x864@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1280x720@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1280x720@50Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1280x800@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1280x1024@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1366x768@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1366x768@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1400x1050@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1440x900@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1600x900@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1680x1050@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1760x990@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1760x990@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1760x990@50Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1760x990@50Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 23:31:06.647 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 23:31:17.817 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:31:17.818 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:31:17.818 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:31:17.818 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:31:17.818 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:31:17.818 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:31:17.818 - Thread: 9 -> HqDepth = True 2023-08-06 23:31:17.818 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:31:17.818 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:31:17.818 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:31:17.818 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:31:17.818 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:31:17.818 - Thread: 9 -> } 2023-08-06 23:31:52.666 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2023-08-06 23:31:52.666 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2023-08-06 23:31:52.666 - Thread: 8 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2023-08-06 23:32:01.084 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2023-08-06 23:32:07.832 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_005.dds 2023-08-06 23:32:09.997 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:09.997 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:10.001 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:10.001 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.001 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.001 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.001 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.001 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.001 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:10.003 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:10.003 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.003 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.003 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.003 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.003 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.003 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.005 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.005 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.005 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.005 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.005 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.005 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.005 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.006 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.006 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.006 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.006 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.006 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.006 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.007 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.008 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.008 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.008 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.008 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.008 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.008 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.008 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.010 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.010 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.010 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.010 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.010 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.010 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.010 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.012 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.012 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.012 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.012 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.012 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.012 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.012 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.016 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.016 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.016 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.016 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.016 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.016 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.016 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.018 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.018 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.018 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.018 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.018 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.018 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.019 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.020 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.020 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.020 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.020 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.020 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.020 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.020 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.022 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.022 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.022 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.022 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.022 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.022 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.022 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.024 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.024 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.024 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.024 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.024 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.024 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.024 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.025 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.025 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.026 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.026 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.026 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.026 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.026 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.027 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.027 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.027 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.027 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.027 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.027 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.028 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:10.029 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:10.029 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.029 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.029 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.029 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.029 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.030 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.033 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.033 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.033 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.033 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.033 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.033 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.034 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.035 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:10.035 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.035 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.035 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.035 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.035 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:10.035 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-08-06 23:32:10.039 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-08-06 23:32:10.039 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:10.039 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:10.039 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:10.039 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:10.872 - Thread: 7 -> Mesh asset Models\Components\Sphere.mwm has no material in part 0 2023-08-06 23:32:10.968 - Thread: 19 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-08-06 23:32:11.117 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.117 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:11.118 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:11.118 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.118 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.118 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.118 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.119 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.119 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:11.120 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:11.120 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.120 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.120 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.120 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.120 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.121 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.122 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.122 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.122 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.122 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.122 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.122 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.122 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.124 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.124 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.124 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.124 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.124 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.124 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.124 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.127 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.127 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.127 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.127 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.127 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.127 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.129 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.129 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.129 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.129 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.129 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.129 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.130 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.131 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.131 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.131 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.131 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.131 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.131 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.131 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.133 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.133 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.133 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.133 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.133 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.133 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.133 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.135 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.135 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.135 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.135 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.135 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.135 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.135 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.136 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.136 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.136 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.136 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.136 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.136 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.137 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.138 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.138 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.138 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.138 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.138 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.138 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.139 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.140 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.140 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.140 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.140 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.140 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.140 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.140 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.143 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.143 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.143 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.143 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.143 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.143 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.144 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.145 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.145 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.145 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.145 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.145 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.145 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.146 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:11.147 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2023-08-06 23:32:11.147 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.147 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.147 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.147 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.147 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.147 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.149 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.149 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.149 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.149 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.149 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.149 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.149 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.151 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2023-08-06 23:32:11.151 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.151 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.151 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.151 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:11.151 - Thread: 1 -> MyFont.Ctor - START 2023-08-06 23:32:11.151 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2023-08-06 23:32:11.157 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2023-08-06 23:32:11.158 - Thread: 1 -> LineHeight: 37 2023-08-06 23:32:11.158 - Thread: 1 -> Baseline: 30 2023-08-06 23:32:11.158 - Thread: 1 -> KernEnabled: True 2023-08-06 23:32:11.158 - Thread: 1 -> MyFont.Ctor - END 2023-08-06 23:32:17.077 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2023-08-06 23:32:17.078 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2023-08-06 23:32:17.081 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2023-08-06 23:32:17.086 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2023-08-06 23:32:17.088 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2023-08-06 23:32:19.134 - Thread: 19 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2023-08-06 23:32:19.156 - Thread: 19 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 1024x1024 2023-08-06 23:32:19.767 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:32:19.767 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:32:19.767 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:32:19.767 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:32:19.767 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:32:19.767 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:32:19.767 - Thread: 10 -> HqDepth = True 2023-08-06 23:32:19.767 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:32:19.767 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:32:19.767 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:32:19.767 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> VoxelQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> VoxelShaderQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:32:19.767 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:32:19.767 - Thread: 10 -> } 2023-08-06 23:34:00.979 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:34:00.979 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:34:00.979 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:34:00.979 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:34:00.979 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:34:00.979 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:34:00.979 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:34:00.979 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:34:00.979 - Thread: 9 -> HqDepth = True 2023-08-06 23:34:00.979 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:34:00.979 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:34:00.979 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:34:00.979 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:34:00.979 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:34:00.979 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:34:00.979 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:34:00.980 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:34:00.980 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:34:00.980 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:34:00.980 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:34:00.980 - Thread: 9 -> } 2023-08-06 23:34:30.490 - Thread: 17 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steam\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2023-08-06 23:34:40.275 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:34:40.275 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:34:40.275 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:34:40.275 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:34:40.275 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:34:40.275 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:34:40.275 - Thread: 9 -> HqDepth = True 2023-08-06 23:34:40.275 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:34:40.275 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:34:40.275 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:34:40.275 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:34:40.275 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:34:40.275 - Thread: 9 -> } 2023-08-06 23:35:11.144 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:35:11.145 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:35:11.145 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:35:11.145 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:35:11.145 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:35:11.145 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:35:11.145 - Thread: 9 -> HqDepth = True 2023-08-06 23:35:11.145 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:35:11.145 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:35:11.145 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:35:11.145 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:35:11.145 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:35:11.145 - Thread: 9 -> } 2023-08-06 23:35:35.174 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:35:35.175 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:35:35.175 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:35:35.175 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:35:35.175 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:35:35.175 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:35:35.175 - Thread: 9 -> HqDepth = True 2023-08-06 23:35:35.175 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:35:35.175 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:35:35.175 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:35:35.175 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:35:35.175 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:35:35.175 - Thread: 9 -> } 2023-08-06 23:35:55.707 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:35:55.707 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:35:55.707 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:35:55.707 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:35:55.707 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:35:55.707 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:35:55.707 - Thread: 10 -> HqDepth = True 2023-08-06 23:35:55.707 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:35:55.707 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:35:55.707 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:35:55.707 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> VoxelQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> VoxelShaderQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:35:55.707 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:35:55.707 - Thread: 10 -> } 2023-08-06 23:36:13.879 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:36:13.879 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:36:13.879 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:36:13.879 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:36:13.879 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:36:13.879 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:36:13.879 - Thread: 9 -> HqDepth = True 2023-08-06 23:36:13.879 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:36:13.879 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:36:13.879 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:36:13.879 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:36:13.879 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:36:13.879 - Thread: 9 -> } 2023-08-06 23:36:41.136 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:36:41.136 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:36:41.136 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:36:41.136 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:36:41.136 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:36:41.136 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:36:41.136 - Thread: 10 -> HqDepth = True 2023-08-06 23:36:41.136 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:36:41.136 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:36:41.136 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:36:41.136 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> VoxelQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> VoxelShaderQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:36:41.136 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:36:41.136 - Thread: 10 -> } 2023-08-06 23:36:55.919 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:36:55.919 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:36:55.919 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:36:55.919 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:36:55.919 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:36:55.919 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:36:55.919 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:36:55.920 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:36:55.920 - Thread: 9 -> HqDepth = True 2023-08-06 23:36:55.920 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:36:55.920 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:36:55.920 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:36:55.920 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:36:55.920 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:36:55.920 - Thread: 9 -> } 2023-08-06 23:37:09.536 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:37:09.536 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:37:09.536 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:37:09.536 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:37:09.536 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:37:09.536 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:37:09.536 - Thread: 9 -> HqDepth = True 2023-08-06 23:37:09.536 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:37:09.536 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:37:09.536 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:37:09.536 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:37:09.536 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:37:09.536 - Thread: 9 -> } 2023-08-06 23:37:22.169 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:37:22.169 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:37:22.169 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:37:22.169 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:37:22.169 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:37:22.169 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:37:22.169 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:37:22.169 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:37:22.169 - Thread: 9 -> HqDepth = True 2023-08-06 23:37:22.169 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:37:22.169 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:37:22.169 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:37:22.169 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:37:22.169 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:37:22.169 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:37:22.169 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:37:22.169 - 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Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:37:55.686 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:37:55.686 - Thread: 9 -> } 2023-08-06 23:38:05.570 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:38:05.570 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:38:05.570 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:38:05.570 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:38:05.570 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:38:05.570 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:38:05.570 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:38:05.570 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:38:05.570 - Thread: 9 -> HqDepth = True 2023-08-06 23:38:05.570 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:38:05.570 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:38:05.570 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:38:05.570 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:38:05.571 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:38:05.571 - 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Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:38:24.454 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:38:24.454 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:38:24.454 - Thread: 9 -> HqDepth = True 2023-08-06 23:38:24.454 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:38:24.454 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:38:24.454 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:38:24.454 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:38:24.454 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:38:24.454 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:38:24.454 - 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Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:38:33.288 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:38:33.288 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:38:33.288 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:38:33.288 - Thread: 9 -> } 2023-08-06 23:38:41.670 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:38:41.670 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:38:41.670 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:38:41.670 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:38:41.670 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:38:41.670 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:38:41.670 - Thread: 9 -> HqDepth = True 2023-08-06 23:38:41.670 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:38:41.670 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:38:41.670 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:38:41.670 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:38:41.670 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:38:41.670 - Thread: 9 -> } 2023-08-06 23:38:49.770 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:38:49.770 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:38:49.770 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:38:49.770 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:38:49.770 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:38:49.770 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:38:49.770 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:38:49.770 - 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Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:38:57.570 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:38:57.570 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:38:57.570 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:38:57.570 - Thread: 9 -> HqDepth = True 2023-08-06 23:38:57.570 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:38:57.570 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:38:57.570 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:38:57.570 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:38:57.570 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:38:57.570 - Thread: 9 -> } 2023-08-06 23:39:05.137 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:39:05.137 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:39:05.137 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:39:05.137 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:39:05.137 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:39:05.137 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:39:05.137 - Thread: 9 -> HqDepth = True 2023-08-06 23:39:05.137 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:39:05.137 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:39:05.137 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:39:05.137 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:39:05.137 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:39:05.137 - Thread: 9 -> } 2023-08-06 23:39:12.470 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:39:12.471 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:39:12.471 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:39:12.471 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:39:12.471 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:39:12.471 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:39:12.471 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:39:12.471 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:39:12.471 - Thread: 9 -> HqDepth = True 2023-08-06 23:39:12.471 - 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Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:39:19.788 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:39:19.788 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:39:19.788 - Thread: 9 -> HqDepth = True 2023-08-06 23:39:19.788 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:39:19.788 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:39:19.788 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:39:19.788 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:39:19.788 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:39:19.788 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:39:19.788 - 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Thread: 11 -> AmbientOcclusionEnabled = True 2023-08-06 23:39:33.370 - Thread: 11 -> ModelQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> VoxelQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> VoxelShaderQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:39:33.370 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:39:33.370 - Thread: 11 -> } 2023-08-06 23:39:39.770 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:39:39.770 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:39:39.770 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:39:39.770 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:39:39.770 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:39:39.770 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:39:39.770 - 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Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:03.795 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:03.795 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:03.795 - Thread: 9 -> } 2023-08-06 23:40:09.979 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:40:09.979 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:40:09.979 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:40:09.979 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:40:09.979 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:40:09.979 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:40:09.979 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:40:09.979 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:40:09.979 - Thread: 9 -> HqDepth = True 2023-08-06 23:40:09.979 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:09.979 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:09.979 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:09.979 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:09.979 - 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Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:40:22.045 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:40:22.045 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:40:22.045 - Thread: 9 -> HqDepth = True 2023-08-06 23:40:22.045 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:22.045 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:22.045 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:22.045 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:22.045 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:22.045 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:22.045 - 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Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:40:28.029 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:28.029 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:28.029 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:28.029 - Thread: 9 -> } 2023-08-06 23:40:33.612 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:40:33.612 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:40:33.612 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:40:33.612 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:40:33.612 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:40:33.612 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:40:33.612 - Thread: 9 -> HqDepth = True 2023-08-06 23:40:33.612 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:33.612 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:33.612 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:33.612 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:33.612 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:33.612 - Thread: 9 -> } 2023-08-06 23:40:38.678 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:40:38.679 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:40:38.679 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:40:38.679 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:40:38.679 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:40:38.679 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:40:38.679 - Thread: 9 -> HqDepth = True 2023-08-06 23:40:38.679 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:38.679 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:38.679 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:38.679 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:38.679 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:38.679 - Thread: 9 -> } 2023-08-06 23:40:44.628 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:40:44.628 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:40:44.628 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:40:44.628 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:40:44.628 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:40:44.628 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:40:44.628 - Thread: 9 -> HqDepth = True 2023-08-06 23:40:44.628 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:44.628 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:44.628 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:44.628 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:44.628 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:44.628 - Thread: 9 -> } 2023-08-06 23:40:50.194 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:40:50.195 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:40:50.195 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:40:50.195 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:40:50.195 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:40:50.195 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:40:50.195 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:40:50.195 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:40:50.195 - Thread: 9 -> HqDepth = True 2023-08-06 23:40:50.195 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:50.195 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:50.195 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:50.195 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:50.195 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:40:50.195 - 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Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:40:55.345 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:40:55.345 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:40:55.345 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:40:55.345 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:40:55.345 - Thread: 9 -> } 2023-08-06 23:41:00.278 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:00.278 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:00.278 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:00.279 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:00.279 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:00.279 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:00.279 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:00.279 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:00.279 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:00.279 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:00.279 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:00.279 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:00.279 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:00.279 - 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Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:20.237 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:20.237 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:20.237 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:20.237 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:20.237 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:20.237 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:20.237 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:20.237 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:20.237 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:20.237 - Thread: 9 -> } 2023-08-06 23:41:25.303 - Thread: 11 -> MyRenderSettings1 = { 2023-08-06 23:41:25.303 - Thread: 11 -> AntialiasingMode = FXAA 2023-08-06 23:41:25.303 - Thread: 11 -> ShadowQuality = MEDIUM 2023-08-06 23:41:25.303 - Thread: 11 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:25.303 - Thread: 11 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:25.303 - Thread: 11 -> TextureQuality = MEDIUM 2023-08-06 23:41:25.303 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:25.303 - Thread: 11 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:25.303 - Thread: 11 -> HqDepth = True 2023-08-06 23:41:25.304 - Thread: 11 -> GrassDrawDistance = 159 2023-08-06 23:41:25.304 - Thread: 11 -> GrassDensityFactor = 1 2023-08-06 23:41:25.304 - Thread: 11 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:25.304 - Thread: 11 -> ModelQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> VoxelQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:41:25.304 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:41:25.304 - Thread: 11 -> } 2023-08-06 23:41:30.194 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:30.195 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:30.195 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:30.195 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:30.195 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:30.195 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:30.195 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:30.195 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:30.195 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:30.195 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:30.195 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:30.195 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:30.195 - Thread: 9 -> } 2023-08-06 23:41:34.678 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:34.678 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:34.678 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:34.678 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:34.678 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:34.678 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:34.678 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:34.678 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:34.678 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:34.678 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:34.678 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:34.678 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:34.678 - Thread: 9 -> } 2023-08-06 23:41:39.178 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:39.178 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:39.178 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:39.178 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:39.178 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:39.178 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:39.178 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:39.178 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:39.178 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:39.178 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:39.178 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:39.178 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:39.178 - Thread: 9 -> } 2023-08-06 23:41:43.678 - Thread: 11 -> MyRenderSettings1 = { 2023-08-06 23:41:43.678 - Thread: 11 -> AntialiasingMode = FXAA 2023-08-06 23:41:43.678 - Thread: 11 -> ShadowQuality = MEDIUM 2023-08-06 23:41:43.678 - Thread: 11 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> TextureQuality = MEDIUM 2023-08-06 23:41:43.678 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:43.678 - Thread: 11 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:43.678 - Thread: 11 -> HqDepth = True 2023-08-06 23:41:43.678 - Thread: 11 -> GrassDrawDistance = 159 2023-08-06 23:41:43.678 - Thread: 11 -> GrassDensityFactor = 1 2023-08-06 23:41:43.678 - Thread: 11 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:43.678 - Thread: 11 -> ModelQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> VoxelQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:41:43.678 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:41:43.678 - Thread: 11 -> } 2023-08-06 23:41:48.028 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:48.029 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:48.029 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:48.029 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:48.029 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:48.029 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:48.029 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:48.029 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:48.029 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:48.029 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:48.029 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:48.029 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:48.029 - Thread: 9 -> } 2023-08-06 23:41:52.161 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:52.162 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:52.162 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:52.162 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:52.162 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:52.162 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:52.162 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:52.162 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:52.162 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:52.162 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:52.162 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:41:52.162 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:41:52.162 - Thread: 9 -> } 2023-08-06 23:41:56.245 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:41:56.245 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:41:56.245 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:41:56.245 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:41:56.245 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:41:56.245 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:41:56.245 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:41:56.245 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:41:56.245 - Thread: 9 -> HqDepth = True 2023-08-06 23:41:56.245 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:41:56.245 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:41:56.245 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:41:56.245 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:41:56.245 - 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Thread: 9 -> HqDepth = True 2023-08-06 23:42:00.428 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:00.428 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:00.428 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:00.428 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:00.428 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:00.428 - Thread: 9 -> } 2023-08-06 23:42:03.644 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:03.645 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:03.645 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:03.645 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:03.645 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:03.645 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:03.645 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:03.645 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:03.645 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:03.645 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:03.645 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:03.645 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:03.645 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:03.645 - 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Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:07.779 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:07.779 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:07.779 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:07.779 - Thread: 9 -> } 2023-08-06 23:42:12.045 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:12.045 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:12.045 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:12.045 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:12.045 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:12.045 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:12.045 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:12.045 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:12.045 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:12.045 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:12.045 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:12.045 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:12.045 - 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Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:20.528 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:20.528 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:20.528 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:20.528 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:20.528 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:20.528 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:20.528 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:20.528 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:20.528 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:20.528 - Thread: 9 -> } 2023-08-06 23:42:24.411 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:24.411 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:24.412 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:24.412 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:24.412 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:24.412 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:24.412 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:24.412 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:24.412 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:24.412 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:24.412 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:24.412 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:24.412 - Thread: 9 -> } 2023-08-06 23:42:28.578 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:28.579 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:28.579 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:28.579 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:28.579 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:28.579 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:28.579 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:28.579 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:28.579 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:28.579 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:28.579 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:28.579 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:28.579 - Thread: 9 -> } 2023-08-06 23:42:32.010 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:32.012 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:32.012 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:32.012 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:32.012 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:32.012 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:32.012 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:32.012 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:32.012 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:32.012 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:32.012 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:32.012 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:32.012 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:32.012 - 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Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:35.295 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:35.295 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:42:35.295 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:42:35.295 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:42:35.295 - Thread: 11 -> } 2023-08-06 23:42:38.994 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:38.995 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:38.995 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:38.995 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:38.995 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:38.995 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:38.995 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:38.995 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:38.995 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:38.995 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:38.995 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:38.995 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:38.995 - Thread: 9 -> } 2023-08-06 23:42:42.645 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:42.645 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:42.645 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:42.645 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:42.645 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:42.645 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:42.645 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:42.645 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:42.645 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:42.645 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:42.645 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:42.645 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:42.645 - Thread: 9 -> } 2023-08-06 23:42:46.261 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:46.261 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:46.261 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:46.261 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:46.261 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:46.261 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:46.261 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:46.261 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:46.261 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:46.261 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:46.261 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:46.261 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:46.261 - Thread: 9 -> } 2023-08-06 23:42:49.827 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:49.828 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:49.828 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:42:49.828 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:42:49.828 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:42:49.828 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:42:49.828 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:42:49.828 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:49.828 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:49.828 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:49.828 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:49.828 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:49.828 - 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Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:42:53.361 - Thread: 9 -> HqDepth = True 2023-08-06 23:42:53.361 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:42:53.361 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:42:53.361 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:42:53.361 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:42:53.361 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:53.361 - Thread: 9 -> } 2023-08-06 23:42:56.861 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:42:56.861 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:42:56.861 - 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Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:42:56.861 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:42:56.861 - Thread: 9 -> } 2023-08-06 23:43:00.311 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:43:00.311 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:43:00.311 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:43:00.311 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:00.311 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:00.311 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:00.311 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:00.311 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:00.311 - Thread: 9 -> HqDepth = True 2023-08-06 23:43:00.311 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:43:00.311 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:43:00.311 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:00.311 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:43:00.311 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:43:00.311 - 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Thread: 11 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> TextureQuality = MEDIUM 2023-08-06 23:43:07.745 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:07.745 - Thread: 11 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:07.745 - Thread: 11 -> HqDepth = True 2023-08-06 23:43:07.745 - Thread: 11 -> GrassDrawDistance = 159 2023-08-06 23:43:07.745 - Thread: 11 -> GrassDensityFactor = 1 2023-08-06 23:43:07.745 - Thread: 11 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:07.745 - Thread: 11 -> ModelQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> VoxelQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:43:07.745 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:43:07.745 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:43:07.745 - 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Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:11.344 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:11.344 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:43:11.344 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:43:11.344 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:43:11.344 - Thread: 11 -> } 2023-08-06 23:43:14.677 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:43:14.678 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:43:14.678 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:43:14.678 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:43:14.678 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:14.678 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:14.678 - Thread: 10 -> HqDepth = True 2023-08-06 23:43:14.678 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:43:14.678 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:43:14.678 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:14.678 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> VoxelQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:43:14.678 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:43:14.678 - Thread: 10 -> } 2023-08-06 23:43:17.961 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:43:17.961 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:43:17.961 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:43:17.961 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:17.961 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:17.961 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:17.961 - Thread: 9 -> HqDepth = True 2023-08-06 23:43:17.961 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:43:17.961 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:43:17.961 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:17.961 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:43:17.961 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:43:17.961 - Thread: 9 -> } 2023-08-06 23:43:20.211 - 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Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:20.211 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:43:20.211 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:43:20.211 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:43:20.211 - Thread: 11 -> } 2023-08-06 23:43:23.544 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:43:23.544 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:43:23.544 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:43:23.544 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:43:23.544 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:23.544 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:23.544 - Thread: 10 -> HqDepth = True 2023-08-06 23:43:23.544 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:43:23.544 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:43:23.544 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:23.544 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> VoxelQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:43:23.544 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:43:23.544 - Thread: 10 -> } 2023-08-06 23:43:26.761 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:43:26.761 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:43:26.761 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:43:26.761 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:26.761 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:26.761 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:26.761 - Thread: 9 -> HqDepth = True 2023-08-06 23:43:26.761 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:43:26.761 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:43:26.761 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:26.761 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:43:26.761 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:43:26.761 - Thread: 9 -> } 2023-08-06 23:43:29.927 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:43:29.928 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:43:29.928 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:43:29.928 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:29.928 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:29.928 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:29.928 - Thread: 9 -> HqDepth = True 2023-08-06 23:43:29.928 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:43:29.928 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:43:29.928 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:29.928 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:43:29.928 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:43:29.928 - Thread: 9 -> } 2023-08-06 23:43:33.077 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:43:33.078 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:43:33.078 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:43:33.078 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:33.078 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:33.078 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:33.078 - Thread: 9 -> HqDepth = True 2023-08-06 23:43:33.078 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:43:33.078 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:43:33.078 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:33.078 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:43:33.078 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:43:33.078 - Thread: 9 -> } 2023-08-06 23:43:36.960 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:43:36.961 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:43:36.961 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:43:36.961 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:36.961 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:36.961 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:36.961 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:36.961 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:36.961 - 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Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:43:39.945 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:39.945 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:39.945 - Thread: 9 -> HqDepth = True 2023-08-06 23:43:39.945 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:43:39.945 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:43:39.945 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:39.945 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:43:39.945 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:43:39.945 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:43:39.945 - 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Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:43:52.211 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:43:52.211 - Thread: 10 -> } 2023-08-06 23:43:55.177 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:43:55.178 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:43:55.178 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:43:55.178 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:43:55.178 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:43:55.178 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:43:55.178 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:43:55.178 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:43:55.178 - Thread: 10 -> HqDepth = True 2023-08-06 23:43:55.178 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:43:55.178 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:43:55.178 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:43:55.178 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:43:55.178 - 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Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:00.328 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:00.328 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:00.328 - Thread: 9 -> HqDepth = True 2023-08-06 23:44:00.328 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:44:00.328 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:44:00.328 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:00.328 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:00.328 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:00.328 - Thread: 9 -> } 2023-08-06 23:44:03.311 - Thread: 10 -> MyRenderSettings1 = { 2023-08-06 23:44:03.311 - Thread: 10 -> AntialiasingMode = FXAA 2023-08-06 23:44:03.311 - Thread: 10 -> ShadowQuality = MEDIUM 2023-08-06 23:44:03.311 - Thread: 10 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> TextureQuality = MEDIUM 2023-08-06 23:44:03.311 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:03.311 - Thread: 10 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:03.311 - Thread: 10 -> HqDepth = True 2023-08-06 23:44:03.311 - Thread: 10 -> GrassDrawDistance = 159 2023-08-06 23:44:03.311 - Thread: 10 -> GrassDensityFactor = 1 2023-08-06 23:44:03.311 - Thread: 10 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:03.311 - Thread: 10 -> ModelQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> VoxelQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:44:03.311 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:44:03.311 - Thread: 10 -> } 2023-08-06 23:44:06.194 - Thread: 11 -> MyRenderSettings1 = { 2023-08-06 23:44:06.194 - Thread: 11 -> AntialiasingMode = FXAA 2023-08-06 23:44:06.194 - Thread: 11 -> ShadowQuality = MEDIUM 2023-08-06 23:44:06.194 - Thread: 11 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> TextureQuality = MEDIUM 2023-08-06 23:44:06.194 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:06.194 - Thread: 11 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:06.194 - Thread: 11 -> HqDepth = True 2023-08-06 23:44:06.194 - Thread: 11 -> GrassDrawDistance = 159 2023-08-06 23:44:06.194 - Thread: 11 -> GrassDensityFactor = 1 2023-08-06 23:44:06.194 - Thread: 11 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:06.194 - Thread: 11 -> ModelQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> VoxelQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:44:06.194 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:44:06.194 - Thread: 11 -> } 2023-08-06 23:44:09.060 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:44:09.061 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:44:09.061 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:44:09.061 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:09.061 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:09.061 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:09.061 - Thread: 9 -> HqDepth = True 2023-08-06 23:44:09.061 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:44:09.061 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:44:09.061 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:09.061 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:09.061 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:09.061 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:09.061 - 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Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:11.995 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:11.995 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:44:11.995 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:44:11.995 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:44:11.995 - Thread: 10 -> } 2023-08-06 23:44:14.844 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:44:14.844 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:44:14.844 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:44:14.844 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:14.844 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:14.844 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:14.844 - Thread: 9 -> HqDepth = True 2023-08-06 23:44:14.844 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:44:14.844 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:44:14.844 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:14.844 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:14.844 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:14.844 - Thread: 9 -> } 2023-08-06 23:44:17.677 - Thread: 11 -> MyRenderSettings1 = { 2023-08-06 23:44:17.678 - Thread: 11 -> AntialiasingMode = FXAA 2023-08-06 23:44:17.678 - Thread: 11 -> ShadowQuality = MEDIUM 2023-08-06 23:44:17.678 - Thread: 11 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:17.678 - Thread: 11 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:17.678 - 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Thread: 10 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:20.495 - Thread: 10 -> DistanceFade = 1000 2023-08-06 23:44:20.495 - Thread: 10 -> ParticleQuality = NORMAL 2023-08-06 23:44:20.495 - Thread: 10 -> LightsQuality = NORMAL 2023-08-06 23:44:20.496 - Thread: 10 -> } 2023-08-06 23:44:23.394 - Thread: 11 -> MyRenderSettings1 = { 2023-08-06 23:44:23.395 - Thread: 11 -> AntialiasingMode = FXAA 2023-08-06 23:44:23.395 - Thread: 11 -> ShadowQuality = MEDIUM 2023-08-06 23:44:23.395 - Thread: 11 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> TextureQuality = MEDIUM 2023-08-06 23:44:23.395 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:23.395 - Thread: 11 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:23.395 - Thread: 11 -> HqDepth = True 2023-08-06 23:44:23.395 - Thread: 11 -> GrassDrawDistance = 159 2023-08-06 23:44:23.395 - Thread: 11 -> GrassDensityFactor = 1 2023-08-06 23:44:23.395 - Thread: 11 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:23.395 - Thread: 11 -> ModelQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> VoxelQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> DistanceFade = 1000 2023-08-06 23:44:23.395 - Thread: 11 -> ParticleQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> LightsQuality = NORMAL 2023-08-06 23:44:23.395 - Thread: 11 -> } 2023-08-06 23:44:26.094 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:44:26.095 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:44:26.095 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:44:26.095 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:26.095 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:26.095 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:26.095 - 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Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:28.995 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:28.995 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:28.995 - Thread: 9 -> } 2023-08-06 23:44:30.827 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:44:30.827 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:44:30.827 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:44:30.827 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:30.827 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:30.827 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:30.827 - Thread: 9 -> HqDepth = True 2023-08-06 23:44:30.827 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:44:30.827 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:44:30.827 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:30.827 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:30.827 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:30.827 - Thread: 9 -> } 2023-08-06 23:44:46.419 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:44:46.419 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:44:46.419 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:44:46.419 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:46.419 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:46.419 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:46.419 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:46.419 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:46.419 - 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Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:48.952 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:48.952 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:48.952 - Thread: 9 -> HqDepth = True 2023-08-06 23:44:48.952 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:44:48.952 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:44:48.952 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:48.952 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:48.952 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:48.952 - Thread: 9 -> } 2023-08-06 23:44:51.102 - Thread: 9 -> MyRenderSettings1 = { 2023-08-06 23:44:51.103 - Thread: 9 -> AntialiasingMode = FXAA 2023-08-06 23:44:51.103 - Thread: 9 -> ShadowQuality = MEDIUM 2023-08-06 23:44:51.103 - Thread: 9 -> ShadowGPUQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> ShadowMemoryQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> TextureQuality = MEDIUM 2023-08-06 23:44:51.103 - Thread: 9 -> VoxelTextureQuality = MEDIUM 2023-08-06 23:44:51.103 - Thread: 9 -> AnisotropicFiltering = ANISO_4 2023-08-06 23:44:51.103 - Thread: 9 -> HqDepth = True 2023-08-06 23:44:51.103 - Thread: 9 -> GrassDrawDistance = 159 2023-08-06 23:44:51.103 - Thread: 9 -> GrassDensityFactor = 1 2023-08-06 23:44:51.103 - Thread: 9 -> AmbientOcclusionEnabled = True 2023-08-06 23:44:51.103 - Thread: 9 -> ModelQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> VoxelQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> VoxelShaderQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> AlphaMaskedShaderQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> AtmosphereShaderQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> DistanceFade = 1000 2023-08-06 23:44:51.103 - Thread: 9 -> ParticleQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> LightsQuality = NORMAL 2023-08-06 23:44:51.103 - Thread: 9 -> }