2023-08-06 22:18:40.042 - Thread: 1 -> Log Started 2023-08-06 22:18:40.042 - Thread: 1 -> Timezone (local - UTC): -3h 2023-08-06 22:18:40.042 - Thread: 1 -> App Version: 01_202_124 2023-08-06 22:18:40.052 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-08-06 22:18:40.053 - Thread: 1 -> Branch / Sandbox: SVN 2023-08-06 22:18:40.053 - Thread: 1 -> Environment.ProcessorCount: 12 2023-08-06 22:18:40.118 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-08-06 22:18:40.118 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-08-06 22:18:40.118 - Thread: 1 -> Environment.Is64BitProcess: True 2023-08-06 22:18:40.118 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-08-06 22:18:40.118 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-08-06 22:18:40.118 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-08-06 22:18:40.122 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2023-08-06 22:18:40.122 - Thread: 1 -> IntPtr.Size: 8 2023-08-06 22:18:40.122 - Thread: 1 -> Default Culture: 2023-08-06 22:18:40.122 - Thread: 1 -> Default UI Culture: 2023-08-06 22:18:40.122 - Thread: 1 -> MyConfig.Load() - START 2023-08-06 22:18:40.124 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:18:40.259 - Thread: 1 -> NewNewGameScreen: False 2023-08-06 22:18:40.259 - Thread: 1 -> EnableDamageEffects: True 2023-08-06 22:18:40.259 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-08-06 22:18:40.259 - Thread: 1 -> EnableReverb: False 2023-08-06 22:18:40.259 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-06 22:18:40.259 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-08-06 22:18:40.259 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-08-06 22:18:40.259 - Thread: 1 -> FirstTimeRun: False 2023-08-06 22:18:40.259 - Thread: 1 -> ExperimentalMode: True 2023-08-06 22:18:40.259 - Thread: 1 -> VideoAdapter: 0 2023-08-06 22:18:40.259 - Thread: 1 -> ScreenWidth: 1600 2023-08-06 22:18:40.259 - Thread: 1 -> ScreenHeight: 900 2023-08-06 22:18:40.259 - Thread: 1 -> RefreshRate: 60 2023-08-06 22:18:40.259 - Thread: 1 -> WindowMode: 0 2023-08-06 22:18:40.259 - Thread: 1 -> VerticalSync: 0 2023-08-06 22:18:40.259 - Thread: 1 -> FieldOfView: 70 2023-08-06 22:18:40.259 - Thread: 1 -> PostProcessingEnabled: True 2023-08-06 22:18:40.259 - Thread: 1 -> FlaresIntensity: 1 2023-08-06 22:18:40.259 - Thread: 1 -> TreeViewDistance: 1000 2023-08-06 22:18:40.259 - Thread: 1 -> GrassDensity: 1 2023-08-06 22:18:40.259 - Thread: 1 -> GrassDrawDistance: 159 2023-08-06 22:18:40.259 - Thread: 1 -> AntialiasingMode: 1 2023-08-06 22:18:40.259 - Thread: 1 -> ShadowMapResolution: 1 2023-08-06 22:18:40.259 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-08-06 22:18:40.259 - Thread: 1 -> TextureQuality: 1 2023-08-06 22:18:40.259 - Thread: 1 -> VoxelTextureQuality: 1 2023-08-06 22:18:40.259 - Thread: 1 -> AnisotropicFiltering: 2 2023-08-06 22:18:40.259 - Thread: 1 -> ModelQuality: 1 2023-08-06 22:18:40.259 - Thread: 1 -> VoxelQuality: 1 2023-08-06 22:18:40.259 - Thread: 1 -> ShaderQuality: 1 2023-08-06 22:18:40.259 - Thread: 1 -> LightsQuality: 1 2023-08-06 22:18:40.259 - Thread: 1 -> LowMemSwitchToLow: 0 2023-08-06 22:18:40.259 - Thread: 1 -> FirstVTTimeRun: False 2023-08-06 22:18:40.259 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-08-06 22:18:40.259 - Thread: 1 -> GDPRConsent: True 2023-08-06 22:18:40.259 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-08-06 22:18:40.259 - Thread: 1 -> FirstTimeTutorials: True 2023-08-06 22:18:40.259 - Thread: 1 -> OnlyPSGames: False 2023-08-06 22:18:40.259 - Thread: 1 -> EnableTrading: False 2023-08-06 22:18:40.259 - Thread: 1 -> EnableSteamCloud: False 2023-08-06 22:18:40.259 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-08-06 22:18:40.259 - Thread: 1 -> ControlsHints: False 2023-08-06 22:18:40.259 - Thread: 1 -> GoodBotHints: False 2023-08-06 22:18:40.259 - Thread: 1 -> RotationHints: False 2023-08-06 22:18:40.259 - Thread: 1 -> AreaInteraction: True 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-08-06 22:18:40.259 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-08-06 22:18:40.259 - Thread: 1 -> ShowCrosshair2: 0 2023-08-06 22:18:40.259 - Thread: 1 -> IronSightSwitchState: 1 2023-08-06 22:18:40.259 - Thread: 1 -> SpriteMainViewportScale: 1 2023-08-06 22:18:40.259 - Thread: 1 -> UiTransparency: 1 2023-08-06 22:18:40.259 - Thread: 1 -> UiBkTransparency: 0.8 2023-08-06 22:18:40.259 - Thread: 1 -> HUDBkTransparency: 0.6 2023-08-06 22:18:40.259 - Thread: 1 -> ModIoConsent: True 2023-08-06 22:18:40.259 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-08-06 22:18:40.259 - Thread: 1 -> GameVolume: 1 2023-08-06 22:18:40.259 - Thread: 1 -> Music_Volume: 0.5 2023-08-06 22:18:40.259 - Thread: 1 -> VoiceChatVolume: 5 2023-08-06 22:18:40.259 - Thread: 1 -> HudWarnings: True 2023-08-06 22:18:40.259 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-08-06 22:18:40.259 - Thread: 1 -> VoiceChat: True 2023-08-06 22:18:40.259 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-08-06 22:18:40.259 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-08-06 22:18:40.259 - Thread: 1 -> EnableDynamicMusic: True 2023-08-06 22:18:40.259 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-08-06 22:18:40.259 - Thread: 1 -> EnableDoppler: True 2023-08-06 22:18:40.259 - Thread: 1 -> ZoomMultiplier: 0.2 2023-08-06 22:18:40.259 - Thread: 1 -> GamepadScheme: 0 2023-08-06 22:18:40.259 - Thread: 1 -> GamepadSchemeName: Flight 2023-08-06 22:18:40.259 - Thread: 1 -> HudState: 1 2023-08-06 22:18:40.259 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-08-06 22:18:40.259 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-08-06 22:18:40.259 - Thread: 1 -> ControllerDefaultOnStart: False 2023-08-06 22:18:40.259 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-08-06 22:18:40.259 - Thread: 1 -> CaptureMouse: True 2023-08-06 22:18:40.259 - Thread: 1 -> DisableUpdateDriverNotification: False 2023-08-06 22:18:40.260 - Thread: 1 -> MyConfig.Load() - END 2023-08-06 22:18:40.534 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-08-06 22:18:40.690 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-08-06 22:18:40.706 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-08-06 22:18:40.708 - Thread: 1 -> Found processor count: 6 2023-08-06 22:18:40.708 - Thread: 1 -> Using processor count: 6 2023-08-06 22:18:40.970 - Thread: 1 -> All detected adapters: 2023-08-06 22:18:40.972 - Thread: 1 -> Radeon RX 570 Series - VendorID=4098, SubsystemID=595137676, DeviceID=26591 2023-08-06 22:18:40.972 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-08-06 22:18:41.159 - Thread: 1 -> AdapterInfo = { 2023-08-06 22:18:41.160 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1 2023-08-06 22:18:41.160 - Thread: 1 -> Description = dev id: 26591, mem: 4272934912, shared mem: 8521453568, Luid: 63735, rev: 239, subsys id: 595137676, vendor id: 4098, feature_level 11.1: True 2023-08-06 22:18:41.160 - Thread: 1 -> Driver version = 31.0.14037.17019 2023-08-06 22:18:41.160 - Thread: 1 -> Driver date = 20230424000000.000000-000 2023-08-06 22:18:41.160 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-06 22:18:41.160 - Thread: 1 -> AftermathSupported = False 2023-08-06 22:18:41.160 - Thread: 1 -> Adapter id = 0 2023-08-06 22:18:41.160 - Thread: 1 -> Supported = True 2023-08-06 22:18:41.160 - Thread: 1 -> RAM = 4272934912 2023-08-06 22:18:41.160 - Thread: 1 -> Priority = 2 2023-08-06 22:18:41.160 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-06 22:18:41.160 - Thread: 1 -> Output is attached = True 2023-08-06 22:18:41.160 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-06 22:18:41.160 - Thread: 1 -> Display modes = { 2023-08-06 22:18:41.160 - Thread: 1 -> DXGIOutput id = 0 2023-08-06 22:18:41.160 - Thread: 1 -> 640x480@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 640x480@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 720x480@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 720x480@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 720x576@50Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 800x600@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1024x768@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1152x864@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1280x720@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1280x720@50Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1280x800@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1280x1024@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1400x1050@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1440x900@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1600x900@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1680x1050@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.160 - Thread: 1 -> } 2023-08-06 22:18:41.160 - Thread: 1 -> } 2023-08-06 22:18:41.160 - Thread: 1 -> AdapterInfo = { 2023-08-06 22:18:41.161 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1 2023-08-06 22:18:41.161 - Thread: 1 -> Description = dev id: 26591, mem: 4272934912, shared mem: 8521453568, Luid: 63735, rev: 239, subsys id: 595137676, vendor id: 4098, feature_level 11.1: True 2023-08-06 22:18:41.161 - Thread: 1 -> Driver version = 31.0.14037.17019 2023-08-06 22:18:41.161 - Thread: 1 -> Driver date = 20230424000000.000000-000 2023-08-06 22:18:41.161 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-06 22:18:41.161 - Thread: 1 -> AftermathSupported = False 2023-08-06 22:18:41.161 - Thread: 1 -> Adapter id = 0 2023-08-06 22:18:41.161 - Thread: 1 -> Supported = True 2023-08-06 22:18:41.161 - Thread: 1 -> RAM = 4272934912 2023-08-06 22:18:41.161 - Thread: 1 -> Priority = 2 2023-08-06 22:18:41.161 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-06 22:18:41.161 - Thread: 1 -> Output is attached = True 2023-08-06 22:18:41.161 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-06 22:18:41.161 - Thread: 1 -> Display modes = { 2023-08-06 22:18:41.161 - Thread: 1 -> DXGIOutput id = 0 2023-08-06 22:18:41.161 - Thread: 1 -> 640x480@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 640x480@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 720x480@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 720x480@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 720x576@50Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 800x600@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1024x768@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1152x864@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1280x720@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1280x720@50Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1280x800@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1280x1024@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1400x1050@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1440x900@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1600x900@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1680x1050@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.161 - Thread: 1 -> } 2023-08-06 22:18:41.161 - Thread: 1 -> } 2023-08-06 22:18:41.161 - Thread: 1 -> AdapterInfo = { 2023-08-06 22:18:41.161 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-06 22:18:41.161 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521453568, Luid: 68071, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-06 22:18:41.161 - Thread: 1 -> Driver version = 2023-08-06 22:18:41.161 - Thread: 1 -> Driver date = 2023-08-06 22:18:41.161 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-06 22:18:41.161 - Thread: 1 -> AftermathSupported = False 2023-08-06 22:18:41.161 - Thread: 1 -> Adapter id = 1 2023-08-06 22:18:41.161 - Thread: 1 -> Supported = True 2023-08-06 22:18:41.161 - Thread: 1 -> RAM = 0 2023-08-06 22:18:41.161 - Thread: 1 -> Priority = 0 2023-08-06 22:18:41.161 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-06 22:18:41.161 - Thread: 1 -> Output is attached = False 2023-08-06 22:18:41.161 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-06 22:18:41.161 - Thread: 1 -> Display modes = { 2023-08-06 22:18:41.162 - Thread: 1 -> DXGIOutput id = 0 2023-08-06 22:18:41.162 - Thread: 1 -> 640x480@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 640x480@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x480@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x480@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x576@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 800x600@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1024x768@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1152x864@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x720@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x720@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x800@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x1024@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1400x1050@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1440x900@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1600x900@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1680x1050@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> } 2023-08-06 22:18:41.162 - Thread: 1 -> } 2023-08-06 22:18:41.162 - Thread: 1 -> AdapterInfo = { 2023-08-06 22:18:41.162 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-06 22:18:41.162 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 8521453568, Luid: 68071, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-06 22:18:41.162 - Thread: 1 -> Driver version = 2023-08-06 22:18:41.162 - Thread: 1 -> Driver date = 2023-08-06 22:18:41.162 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-06 22:18:41.162 - Thread: 1 -> AftermathSupported = False 2023-08-06 22:18:41.162 - Thread: 1 -> Adapter id = 1 2023-08-06 22:18:41.162 - Thread: 1 -> Supported = True 2023-08-06 22:18:41.162 - Thread: 1 -> RAM = 0 2023-08-06 22:18:41.162 - Thread: 1 -> Priority = 0 2023-08-06 22:18:41.162 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-06 22:18:41.162 - Thread: 1 -> Output is attached = False 2023-08-06 22:18:41.162 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-08-06 22:18:41.162 - Thread: 1 -> Display modes = { 2023-08-06 22:18:41.162 - Thread: 1 -> DXGIOutput id = 0 2023-08-06 22:18:41.162 - Thread: 1 -> 640x480@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 640x480@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x480@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x480@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x576@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 720x576@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 800x600@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1024x768@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1128x634@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1152x864@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x720@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x720@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x800@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1280x1024@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1366x768@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1400x1050@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1440x900@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1600x900@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1680x1050@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1760x990@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@60Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@50Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-06 22:18:41.162 - Thread: 1 -> } 2023-08-06 22:18:41.162 - Thread: 1 -> } 2023-08-06 22:18:41.163 - Thread: 1 -> Service.IsActive: True 2023-08-06 22:18:41.163 - Thread: 1 -> Service.IsOnline: True 2023-08-06 22:18:41.163 - Thread: 1 -> Service.OwnsGame: False 2023-08-06 22:18:41.163 - Thread: 1 -> Service.UserId: 76561198439570626 2023-08-06 22:18:41.163 - Thread: 1 -> Service.UserName: caiofac 2023-08-06 22:18:41.163 - Thread: 1 -> Service.Branch: default 2023-08-06 22:18:41.163 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-08-06 22:18:41.163 - Thread: 1 -> Build version: 0.1.1.0 2023-08-06 22:18:41.172 - Thread: 1 -> MyScreenManager() 2023-08-06 22:18:41.196 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2023-08-06 22:18:41.196 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2023-08-06 22:18:41.197 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2023-08-06 22:18:41.197 - Thread: 19 -> CreateDeviceInternal - Create device 2023-08-06 22:18:41.236 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2023-08-06 22:18:41.256 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2023-08-06 22:18:41.256 - Thread: 19 -> CreateDeviceInternal create swapchain 2023-08-06 22:18:42.450 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-08-06 22:18:42.450 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-08-06 22:18:42.450 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2023-08-06 22:18:43.752 - Thread: 1 -> Preallocate - START 2023-08-06 22:18:43.755 - Thread: 1 -> MySpaceWorldGenerator - START 2023-08-06 22:18:43.757 - Thread: 1 -> MySpaceWorldGenerator - END 2023-08-06 22:18:43.757 - Thread: 1 -> MySpaceBuildComponent - START 2023-08-06 22:18:43.757 - Thread: 1 -> MySpaceBuildComponent - END 2023-08-06 22:18:43.757 - Thread: 1 -> MyEntities - START 2023-08-06 22:18:43.769 - Thread: 1 -> MyEntities - END 2023-08-06 22:18:43.769 - Thread: 1 -> MyObjectBuilder_Base - START 2023-08-06 22:18:43.769 - Thread: 1 -> MyObjectBuilder_Base - END 2023-08-06 22:18:43.769 - Thread: 1 -> MyTransparentGeometry - START 2023-08-06 22:18:43.769 - Thread: 1 -> MyTransparentGeometry - END 2023-08-06 22:18:43.769 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-08-06 22:18:43.775 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-08-06 22:18:43.775 - Thread: 1 -> MyMath - START 2023-08-06 22:18:43.775 - Thread: 1 -> MyMath - END 2023-08-06 22:18:43.775 - Thread: 1 -> MySimpleObjectDraw - START 2023-08-06 22:18:43.775 - Thread: 1 -> MySimpleObjectDraw - END 2023-08-06 22:18:43.790 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-08-06 22:18:43.790 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-08-06 22:18:43.790 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-08-06 22:18:43.798 - Thread: 1 -> MySyncDestructions - START 2023-08-06 22:18:43.798 - Thread: 1 -> MySyncDestructions - END 2023-08-06 22:18:43.798 - Thread: 1 -> MySyncEntity - START 2023-08-06 22:18:43.798 - Thread: 1 -> MySyncEntity - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyCommandCharacter - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyCommandCharacter - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyCommandConsole - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyCommandConsole - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyCommandEntity - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyCommandEntity - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyAiTargetManager - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyAiTargetManager - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyClientDebugCommands - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyClientDebugCommands - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyDedicatedServer - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyDedicatedServer - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyDedicatedServerBase - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyDedicatedServerBase - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerBase - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerBase - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerClient - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerClient - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerClientBase - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerClientBase - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerLobby - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerLobby - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerServerBase - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyMultiplayerServerBase - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyServerDebugCommands - START 2023-08-06 22:18:43.798 - Thread: 1 -> MyServerDebugCommands - END 2023-08-06 22:18:43.798 - Thread: 1 -> MyCubeGridDefinitions - START 2023-08-06 22:18:43.803 - Thread: 1 -> MyCubeGridDefinitions - END 2023-08-06 22:18:43.803 - Thread: 1 -> MyDefinitionManager - START 2023-08-06 22:18:43.806 - Thread: 1 -> MyDefinitionManager - END 2023-08-06 22:18:43.806 - Thread: 1 -> Preallocate - END 2023-08-06 22:18:43.807 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-08-06 22:18:44.030 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-08-06 22:18:44.030 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-08-06 22:18:44.043 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-08-06 22:18:44.043 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:18:44.044 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:18:44.044 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-08-06 22:18:44.044 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-08-06 22:18:44.044 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-08-06 22:18:44.044 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-08-06 22:18:44.049 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-08-06 22:18:44.049 - Thread: 1 -> Win32_ComputerSystem.Model: B560M AORUS ELITE 2023-08-06 22:18:44.049 - Thread: 1 -> Virtualized: False 2023-08-06 22:18:44.052 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2023-08-06 22:18:44.052 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,042,907,136 bytes 2023-08-06 22:18:44.052 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-08-06 22:18:44.053 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,009,806,336 bytes 2023-08-06 22:18:44.053 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,719,467,008 bytes 2023-08-06 22:18:44.055 - Thread: 1 -> Drive C: | Capacity: 479,421,116,416 bytes | Free space: 265,984,401,408 bytes 2023-08-06 22:18:44.055 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 727,937,634,304 bytes 2023-08-06 22:18:44.056 - Thread: 1 -> Drive E: | Capacity: 249,502,363,648 bytes | Free space: 177,790,963,712 bytes 2023-08-06 22:18:44.056 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-08-06 22:18:44.056 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-08-06 22:18:44.056 - Thread: 1 -> Installed DLCs: 2023-08-06 22:18:44.057 - Thread: 1 -> Deluxe Edition (573160) 2023-08-06 22:18:44.057 - Thread: 1 -> Decorative Blocks (1049790) 2023-08-06 22:18:44.057 - Thread: 1 -> Wasteland (1374610) 2023-08-06 22:18:44.058 - Thread: 1 -> Heavy Industry (1676100) 2023-08-06 22:18:44.071 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-08-06 22:18:44.179 - Thread: 1 -> Havok: Physics.Init 2023-08-06 22:18:44.191 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-08-06 22:18:44.196 - Thread: 1 -> HkGameName: SpaceEngineers 2023-08-06 22:18:44.206 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-08-06 22:18:44.208 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-06 22:18:44.212 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-08-06 22:18:44.482 - Thread: 1 -> Loading scenarios 2023-08-06 22:18:44.504 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-06 22:18:44.504 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-06 22:18:44.659 - Thread: 1 -> Loading sound definitions 2023-08-06 22:18:44.660 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:18:44.669 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:18:44.669 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-06 22:18:44.671 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:18:44.671 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-06 22:18:44.671 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:18:44.671 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-06 22:18:44.671 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:18:44.671 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-06 22:18:44.671 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:18:44.671 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-06 22:18:44.671 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:18:44.671 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-06 22:18:44.673 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-06 22:18:44.673 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-06 22:18:44.673 - Thread: 1 -> Loading shadow textures definitions 2023-08-06 22:18:44.673 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-06 22:18:44.673 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-06 22:18:44.681 - Thread: 1 -> MyAudio.LoadData - START 2023-08-06 22:18:44.722 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Alto-falantes (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-08-06 22:18:44.750 - Thread: 1 -> MyAudio.LoadData - END 2023-08-06 22:18:44.754 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2023-08-06 22:18:44.754 - Thread: 1 -> MyGuiManager() 2023-08-06 22:18:44.758 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-06 22:18:44.961 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-06 22:18:45.013 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-06 22:18:45.022 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-06 22:18:45.022 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-08-06 22:18:45.023 - Thread: 9 -> ReloadVoxelMaterials 2023-08-06 22:18:45.023 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-06 22:18:45.023 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-06 22:18:45.045 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-08-06 22:18:45.047 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-08-06 22:18:45.047 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-08-06 22:18:45.047 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-08-06 22:18:45.047 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-08-06 22:18:45.047 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-08-06 22:18:45.047 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-08-06 22:18:45.095 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-08-06 22:18:45.095 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-08-06 22:18:45.104 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-08-06 22:18:45.110 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-08-06 22:18:45.112 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-08-06 22:18:45.114 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-08-06 22:18:45.114 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-08-06 22:18:45.115 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-08-06 22:18:45.116 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-08-06 22:18:45.118 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-08-06 22:18:45.119 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-08-06 22:18:45.127 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-08-06 22:18:45.144 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-08-06 22:18:45.151 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-08-06 22:18:45.163 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-08-06 22:18:45.172 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-08-06 22:18:45.172 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-08-06 22:18:45.177 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-08-06 22:18:45.178 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-08-06 22:18:45.180 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-08-06 22:18:45.180 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-08-06 22:18:45.183 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-08-06 22:18:45.184 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-08-06 22:18:45.195 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-08-06 22:18:45.206 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-08-06 22:18:45.208 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-08-06 22:18:45.212 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-08-06 22:18:45.223 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-08-06 22:18:45.229 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-08-06 22:18:45.231 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-08-06 22:18:45.231 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-08-06 22:18:45.232 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-08-06 22:18:45.233 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-08-06 22:18:45.238 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-08-06 22:18:45.244 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-08-06 22:18:45.260 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-08-06 22:18:45.265 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-08-06 22:18:45.266 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-08-06 22:18:45.273 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-08-06 22:18:45.274 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-08-06 22:18:45.275 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-08-06 22:18:45.280 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-08-06 22:18:45.297 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-08-06 22:18:45.310 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-08-06 22:18:45.315 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-08-06 22:18:45.529 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-08-06 22:18:45.716 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-08-06 22:18:45.729 - Thread: 1 -> Timer Frequency: 10000000 2023-08-06 22:18:45.729 - Thread: 1 -> Ticks per frame: 166667 2023-08-06 22:18:46.061 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-08-06 22:18:46.062 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-08-06 22:18:46.068 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-08-06 22:18:46.070 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-08-06 22:18:46.073 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-08-06 22:18:46.074 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-08-06 22:18:46.076 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-08-06 22:18:46.077 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-08-06 22:18:46.082 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-08-06 22:18:46.089 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-08-06 22:18:46.092 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-08-06 22:18:46.103 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-08-06 22:18:46.103 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-08-06 22:18:46.110 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-08-06 22:18:46.111 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-08-06 22:18:46.122 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-08-06 22:18:46.126 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-08-06 22:18:46.159 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-08-06 22:18:46.175 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-08-06 22:18:46.182 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-06 22:18:46.217 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-08-06 22:18:46.220 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-08-06 22:18:46.223 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-06 22:18:46.223 - Thread: 1 -> Flares Intensity: 1 2023-08-06 22:18:46.223 - Thread: 1 -> Field of view: 1.22173 2023-08-06 22:18:46.223 - Thread: 1 -> PostProcessingEnabled: True 2023-08-06 22:18:46.223 - Thread: 1 -> Render.GrassDensityFactor: 1 2023-08-06 22:18:46.223 - Thread: 1 -> Render.GrassDrawDistance: 159 2023-08-06 22:18:46.223 - Thread: 1 -> Render.DistanceFade: 1000 2023-08-06 22:18:46.223 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-06 22:18:46.223 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-08-06 22:18:46.223 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-08-06 22:18:46.223 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-06 22:18:46.223 - Thread: 1 -> Render.TextureQuality: MEDIUM 2023-08-06 22:18:46.223 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2023-08-06 22:18:46.223 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2023-08-06 22:18:46.223 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-08-06 22:18:46.223 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-08-06 22:18:46.223 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-08-06 22:18:46.223 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-08-06 22:18:46.277 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-08-06 22:18:46.283 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-08-06 22:18:46.291 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-08-06 22:18:46.324 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-08-06 22:18:46.346 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-08-06 22:18:46.373 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-08-06 22:18:46.378 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-08-06 22:18:46.421 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-08-06 22:18:46.425 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-08-06 22:18:46.465 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-08-06 22:18:46.470 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-08-06 22:18:46.493 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-08-06 22:18:46.505 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-08-06 22:18:46.511 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-08-06 22:18:46.526 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-08-06 22:18:46.533 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-08-06 22:18:46.541 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-08-06 22:18:46.661 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-08-06 22:18:46.683 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-08-06 22:18:46.692 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-08-06 22:18:46.780 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-08-06 22:18:46.819 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-08-06 22:18:46.825 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-08-06 22:18:46.853 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-08-06 22:18:46.907 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-08-06 22:18:46.960 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-08-06 22:18:46.981 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-08-06 22:18:47.353 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-06 22:18:49.739 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-06 22:18:49.739 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-08-06 22:18:49.739 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2023-08-06 22:18:57.383 - Thread: 1 -> Analytics session started: UserID = (c79407a4-0241-bddc-a046-ad763f62f1b4) SessionID = (f520aaa5-459f-4edd-a07d-5d1a6debe409) 2023-08-06 22:18:57.384 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:19:17.834 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:19:17.834 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:19:17.851 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-08-06 22:19:19.484 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-08-06 22:19:19.485 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-08-06 22:19:19.485 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-08-06 22:19:21.118 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-08-06 22:19:21.118 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-08-06 22:19:21.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-06 22:19:21.118 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:19:38.466 - Thread: 1 -> GUI Stats: Update 6.35340383333332, Draw 0.0707285555555555 2023-08-06 22:19:50.616 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-06 22:19:52.463 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-06 22:20:01.834 - Thread: 1 -> MyVideoModeManager.Apply(MyRenderDeviceSettings) 2023-08-06 22:20:01.834 - Thread: 1 -> VideoAdapter: 0 2023-08-06 22:20:01.834 - Thread: 1 -> Width: 1600 2023-08-06 22:20:01.834 - Thread: 1 -> Height: 900 2023-08-06 22:20:01.834 - Thread: 1 -> RefreshRate: 60 2023-08-06 22:20:01.834 - Thread: 1 -> WindowMode: Fullscreen window 2023-08-06 22:20:01.834 - Thread: 1 -> VerticalSync: 0 2023-08-06 22:20:01.849 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-06 22:20:03.924 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:20:03.925 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:20:03.968 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:20:03.969 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:20:03.969 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:20:03.969 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-06 22:20:03.970 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-06 22:20:08.465 - Thread: 1 -> GUI Stats: Update 0.253294777777778, Draw 0.178912888888889 2023-08-06 22:20:08.566 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-06 22:20:08.567 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-06 22:20:38.467 - Thread: 1 -> GUI Stats: Update 0.0972126111111111, Draw 0.196088611111111 2023-08-06 22:21:08.466 - Thread: 1 -> GUI Stats: Update 0.0708212222222222, Draw 0.223063 2023-08-06 22:21:38.466 - Thread: 1 -> GUI Stats: Update 0.0728924444444445, Draw 0.233980888888889 2023-08-06 22:22:08.466 - Thread: 1 -> GUI Stats: Update 0.0656289444444444, Draw 0.204397444444444 2023-08-06 22:22:38.466 - Thread: 1 -> GUI Stats: Update 0.0551618888888889, Draw 0.171738555555555 2023-08-06 22:23:08.466 - Thread: 1 -> GUI Stats: Update 0.0398547222222222, Draw 0.131392555555555 2023-08-06 22:23:38.467 - Thread: 1 -> GUI Stats: Update 0.0476995555555556, Draw 0.1486015 2023-08-06 22:23:53.317 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-08-06 22:23:53.333 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-08-06 22:23:57.400 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:24:16.741 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:24:16.742 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:24:16.745 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:24:16.782 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-08-06 22:24:16.782 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-08-06 22:24:16.784 - Thread: 9 -> Loading available saves - START 2023-08-06 22:24:16.785 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626' 2023-08-06 22:24:16.798 - Thread: 9 -> Loading available saves - END 2023-08-06 22:24:16.974 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-08-06 22:24:16.975 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-08-06 22:24:17.177 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-08-06 22:24:17.178 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-08-06 22:24:19.508 - Thread: 1 -> GUI Stats: Update 0.170120722222223, Draw 0.168850722222222 2023-08-06 22:24:49.508 - Thread: 1 -> GUI Stats: Update 0.270062555555556, Draw 0.138795333333333 2023-08-06 22:25:00.156 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:25:00.163 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-06 22:25:00.164 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2023-08-06 22:25:00.697 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2023-08-06 22:25:00.698 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2023-08-06 22:25:03.216 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2023-08-06 22:25:03.257 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2023-08-06 22:25:03.258 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2023-08-06 22:25:12.380 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:12.381 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:14.400 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:25:14.519 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:14.520 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:14.520 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-08-06 22:25:14.520 - Thread: 11 -> Loading available saves - START 2023-08-06 22:25:14.520 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626' 2023-08-06 22:25:14.544 - Thread: 11 -> Loading available saves - END 2023-08-06 22:25:14.936 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:14.936 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:17.003 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-06 22:25:17.014 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:25:17.015 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-06 22:25:17.016 - Thread: 31 -> LoadSandbox() - Start 2023-08-06 22:25:17.017 - Thread: 31 -> LoadSession() - Start 2023-08-06 22:25:17.017 - Thread: 31 -> C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121 2023-08-06 22:25:17.017 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:25:17.041 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:25:17.042 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-06 22:25:17.045 - Thread: 31 -> CheckPoint Experimental mode: Yes 2023-08-06 22:25:17.045 - Thread: 31 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2023-08-06 22:25:17.046 - Thread: 31 -> LoadSession() - End 2023-08-06 22:25:17.046 - Thread: 31 -> LoadSandbox() - End 2023-08-06 22:25:17.054 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:17.054 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:17.054 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:17.054 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:17.054 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:17.055 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:17.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:17.055 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:17.077 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-08-06 22:25:17.078 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-08-06 22:25:17.078 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-08-06 22:25:17.276 - Thread: 1 -> RunLoadingAction - START 2023-08-06 22:25:17.281 - Thread: 1 -> Loading session: C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121 2023-08-06 22:25:17.414 - Thread: 1 -> GC Memory: 1,030,494,408 B 2023-08-06 22:25:17.418 - Thread: 1 -> Process Memory: 2,901,078,016 B 2023-08-06 22:25:17.419 - Thread: 1 -> Experimental mode: Yes 2023-08-06 22:25:17.419 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2023-08-06 22:25:17.419 - Thread: 1 -> Console compatibility: No 2023-08-06 22:25:18.632 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-08-06 22:25:18.664 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-08-06 22:25:18.666 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-08-06 22:25:18.668 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-06 22:25:18.669 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-08-06 22:25:18.853 - Thread: 1 -> Loading scenarios 2023-08-06 22:25:18.854 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-06 22:25:18.854 - Thread: 1 -> List of used mods (0) - START 2023-08-06 22:25:18.854 - Thread: 1 -> List of used mods - END 2023-08-06 22:25:18.901 - Thread: 1 -> Loading behaviors 2023-08-06 22:25:18.902 - Thread: 1 -> Loading ammo magazines 2023-08-06 22:25:18.904 - Thread: 1 -> Loading ammo definitions 2023-08-06 22:25:18.907 - Thread: 1 -> Loading animations 2023-08-06 22:25:18.909 - Thread: 1 -> Loading animations 2023-08-06 22:25:18.910 - Thread: 1 -> Loading sound definitions 2023-08-06 22:25:18.911 - Thread: 1 -> Loading sound definitions 2023-08-06 22:25:18.911 - Thread: 1 -> Loading sound definitions 2023-08-06 22:25:18.911 - Thread: 1 -> Loading sound definitions 2023-08-06 22:25:18.911 - Thread: 1 -> Loading sound definitions 2023-08-06 22:25:18.911 - Thread: 1 -> Loading sound definitions 2023-08-06 22:25:18.911 - Thread: 1 -> Loading category classes 2023-08-06 22:25:18.912 - Thread: 1 -> Loading category classes 2023-08-06 22:25:18.912 - Thread: 1 -> Loading blueprint classes 2023-08-06 22:25:18.913 - Thread: 1 -> Loading blueprint class entries 2023-08-06 22:25:18.914 - Thread: 1 -> Loading blueprint class entries 2023-08-06 22:25:18.914 - Thread: 1 -> Loading blueprints 2023-08-06 22:25:18.916 - Thread: 1 -> Loading blueprints 2023-08-06 22:25:18.916 - Thread: 1 -> Loading agent definitions 2023-08-06 22:25:18.917 - Thread: 1 -> Loading character definitions 2023-08-06 22:25:18.929 - Thread: 1 -> Loading character definitions 2023-08-06 22:25:18.929 - Thread: 1 -> Loading components 2023-08-06 22:25:18.930 - Thread: 1 -> Loading components 2023-08-06 22:25:18.930 - Thread: 1 -> Loading configuration 2023-08-06 22:25:18.931 - Thread: 1 -> Loading container types 2023-08-06 22:25:18.933 - Thread: 1 -> Loading Contract Types 2023-08-06 22:25:18.939 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:25:18.939 - Thread: 1 -> Loading block positions 2023-08-06 22:25:18.941 - Thread: 1 -> Loading block positions 2023-08-06 22:25:18.941 - Thread: 1 -> Loading curve definitions 2023-08-06 22:25:18.944 - Thread: 1 -> Loading debris 2023-08-06 22:25:18.945 - Thread: 1 -> Loading environment items entries 2023-08-06 22:25:18.945 - Thread: 1 -> Loading decal global definitions 2023-08-06 22:25:18.945 - Thread: 1 -> Loading decal definitions 2023-08-06 22:25:18.947 - Thread: 1 -> Loading decal definitions 2023-08-06 22:25:18.947 - Thread: 1 -> Loading drone behaviors 2023-08-06 22:25:18.949 - Thread: 1 -> Loading edges 2023-08-06 22:25:18.950 - Thread: 1 -> Loading emissive color definitions 2023-08-06 22:25:18.953 - Thread: 1 -> Loading emissive color default states 2023-08-06 22:25:18.958 - Thread: 1 -> Loading animations 2023-08-06 22:25:18.958 - Thread: 1 -> Loading entity components 2023-08-06 22:25:18.979 - Thread: 1 -> Loading component containers 2023-08-06 22:25:18.990 - Thread: 1 -> Loading environment items entries 2023-08-06 22:25:18.991 - Thread: 1 -> Loading Faction Names 2023-08-06 22:25:18.991 - Thread: 1 -> Loading factions 2023-08-06 22:25:18.995 - Thread: 1 -> Loading flare definitions 2023-08-06 22:25:19.005 - Thread: 1 -> Loading gas property definitions 2023-08-06 22:25:19.005 - Thread: 1 -> Loading event definitions 2023-08-06 22:25:19.007 - Thread: 1 -> Loading physical items 2023-08-06 22:25:19.020 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:25:19.020 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-06 22:25:19.022 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:25:19.022 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-06 22:25:19.022 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:25:19.022 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-06 22:25:19.022 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:25:19.022 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-06 22:25:19.023 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:25:19.023 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-06 22:25:19.023 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:25:19.023 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-06 22:25:19.029 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:25:19.030 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:25:19.030 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:25:19.030 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:25:19.030 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:25:19.030 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:25:19.030 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-06 22:25:19.030 - Thread: 1 -> Loading planet definition 2023-08-06 22:25:19.037 - Thread: 1 -> Loading physical items 2023-08-06 22:25:19.040 - Thread: 1 -> Loading physical items 2023-08-06 22:25:19.040 - Thread: 1 -> Loading physical material properties 2023-08-06 22:25:19.043 - Thread: 1 -> Loading pirate antennas 2023-08-06 22:25:19.045 - Thread: 1 -> Loading research blocks definitions 2023-08-06 22:25:19.046 - Thread: 1 -> Loading research groups definitions 2023-08-06 22:25:19.047 - Thread: 1 -> Loading resource distribution groups 2023-08-06 22:25:19.048 - Thread: 1 -> Loading shadow textures definitions 2023-08-06 22:25:19.048 - Thread: 1 -> Loading ship sound groups 2023-08-06 22:25:19.059 - Thread: 1 -> Loading ship sound groups 2023-08-06 22:25:19.060 - Thread: 1 -> Loading sound categories 2023-08-06 22:25:19.062 - Thread: 1 -> Loading stat definitions 2023-08-06 22:25:19.063 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:25:19.064 - Thread: 1 -> Loading grid creators 2023-08-06 22:25:19.065 - Thread: 1 -> Loading transparent material properties 2023-08-06 22:25:19.066 - Thread: 1 -> Loading planet definition 2023-08-06 22:25:19.066 - Thread: 1 -> Loading voxel map storage definitions 2023-08-06 22:25:19.068 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:25:19.069 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:25:19.069 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:25:19.069 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:25:19.069 - Thread: 1 -> Loading Weather Effects 2023-08-06 22:25:19.073 - Thread: 1 -> Audio effects definitions 2023-08-06 22:25:19.076 - Thread: 1 -> Loading environment items definitions 2023-08-06 22:25:19.078 - Thread: 1 -> Loading environment items definitions 2023-08-06 22:25:19.078 - Thread: 1 -> Loading physical material properties 2023-08-06 22:25:19.082 - Thread: 1 -> Loading particle effect definitions 2023-08-06 22:25:19.190 - Thread: 1 -> Loading particle effect definitions 2023-08-06 22:25:19.192 - Thread: 1 -> Loading environment item definitions 2023-08-06 22:25:19.195 - Thread: 1 -> Loading weapon definitions 2023-08-06 22:25:19.205 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.239 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.240 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.274 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.281 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.282 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.282 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.286 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.286 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.287 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.287 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.297 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.298 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.300 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.301 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.302 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.303 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.304 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.305 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.308 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.309 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.310 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.311 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.312 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.313 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.318 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.319 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.319 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.320 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.320 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.321 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.323 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.339 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.340 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.342 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.345 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.347 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.347 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.349 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.349 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.350 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.350 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.352 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.354 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.355 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.357 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.361 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.361 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.363 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.367 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.369 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.370 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.372 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.373 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.375 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.375 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.378 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.378 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.382 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.384 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.386 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.387 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.390 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.390 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.392 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.395 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.405 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.407 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.410 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.410 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.413 - Thread: 1 -> Loading cube blocks 2023-08-06 22:25:19.414 - Thread: 1 -> Created block definitions 2023-08-06 22:25:19.418 - Thread: 1 -> Loading block variant groups 2023-08-06 22:25:19.422 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-08-06 22:25:19.423 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-08-06 22:25:19.423 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-08-06 22:25:19.435 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-08-06 22:25:19.436 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-08-06 22:25:19.437 - Thread: 1 -> Loading asteroid generators 2023-08-06 22:25:19.439 - Thread: 1 -> Loading spawn groups 2023-08-06 22:25:19.442 - Thread: 1 -> Loading drop containers 2023-08-06 22:25:19.443 - Thread: 1 -> Loading spawn groups 2023-08-06 22:25:19.444 - Thread: 1 -> Loading spawn groups 2023-08-06 22:25:19.444 - Thread: 1 -> Loading radial menu definitions 2023-08-06 22:25:19.462 - Thread: 1 -> Loading respawn ships 2023-08-06 22:25:19.464 - Thread: 1 -> Loading spawn groups 2023-08-06 22:25:19.464 - Thread: 1 -> Loading wheel speeds 2023-08-06 22:25:19.516 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-06 22:25:19.528 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-06 22:25:19.528 - Thread: 1 -> MyAudio.LoadData - START 2023-08-06 22:25:19.551 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Alto-falantes (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-08-06 22:25:19.643 - Thread: 1 -> MyAudio.LoadData - END 2023-08-06 22:25:19.692 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-08-06 22:25:19.707 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:25:19.756 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:25:19.756 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:25:19.756 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:25:19.771 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:25:20.049 - Thread: 38 -> External debugger: listening... 2023-08-06 22:25:20.070 - Thread: 1 -> MyLights.LoadData() - START 2023-08-06 22:25:20.074 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-08-06 22:25:20.074 - Thread: 1 -> MyLights.LoadData() - END 2023-08-06 22:25:20.074 - Thread: 1 -> Info: MyLights initialized. 2023-08-06 22:25:20.074 - Thread: 1 -> MyExplosions.LoadData() - START 2023-08-06 22:25:20.080 - Thread: 1 -> MyExplosions.LoadData() - END 2023-08-06 22:25:20.137 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-08-06 22:25:20.137 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-08-06 22:25:20.164 - Thread: 1 -> Loading Procedural World Generator 2023-08-06 22:25:20.165 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-08-06 22:25:20.247 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-08-06 22:25:20.489 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-08-06 22:25:20.489 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-08-06 22:25:20.489 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-08-06 22:25:20.489 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-08-06 22:25:20.490 - Thread: 10 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Alien-291759539d120000.vx2' 2023-08-06 22:25:20.490 - Thread: 1 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\EarthLike-1779144428d120000.vx2' 2023-08-06 22:25:20.490 - Thread: 11 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Titan-2124704365d19000.vx2' 2023-08-06 22:25:20.490 - Thread: 9 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Moon-1353915701d19000.vx2' 2023-08-06 22:25:22.529 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-08-06 22:25:22.535 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:22.695 - Thread: 10 -> Info: Planet generator name: Alien 2023-08-06 22:25:22.695 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:22.705 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-08-06 22:25:22.705 - Thread: 10 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Triton-12345d80253.vx2' 2023-08-06 22:25:22.818 - Thread: 9 -> Info: Planet generator name: Moon 2023-08-06 22:25:22.818 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:22.818 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-08-06 22:25:22.818 - Thread: 9 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Mars-2044023682d120000.vx2' 2023-08-06 22:25:22.928 - Thread: 11 -> Info: Planet generator name: Titan 2023-08-06 22:25:22.928 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:22.928 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-08-06 22:25:22.928 - Thread: 11 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Europa-595048092d19000.vx2' 2023-08-06 22:25:22.969 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-08-06 22:25:22.969 - Thread: 1 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Pertam-12345d60133.vx2' 2023-08-06 22:25:24.513 - Thread: 10 -> Info: Planet generator name: Triton 2023-08-06 22:25:24.513 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:24.644 - Thread: 9 -> Info: Planet generator name: Mars 2023-08-06 22:25:24.644 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:25.301 - Thread: 11 -> Info: Planet generator name: Europa 2023-08-06 22:25:25.301 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:25.798 - Thread: 1 -> Info: Planet generator name: Pertam 2023-08-06 22:25:25.799 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:25:25.852 - Thread: 9 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-06 22:25:26.015 - Thread: 1 -> Entities loaded & initialized 2023-08-06 22:25:26.165 - Thread: 1 -> Checkpoint.CameraAttachedTo: 87295614439671751 2023-08-06 22:25:26.179 - Thread: 1 -> MySession.Static.LogSettings - START 2023-08-06 22:25:26.180 - Thread: 1 -> Name = Sistema estelar 2023-08-06 2121 2023-08-06 22:25:26.180 - Thread: 1 -> Description = 2023-08-06 22:25:26.180 - Thread: 1 -> GameDateTime = 01/01/2081 01:19:17 2023-08-06 22:25:26.180 - Thread: 1 -> Password = 2023-08-06 22:25:26.180 - Thread: 1 -> CurrentPath = C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121 2023-08-06 22:25:26.180 - Thread: 1 -> WorkshopId = 2023-08-06 22:25:26.180 - Thread: 1 -> CameraController = Default_Astronaut 2023-08-06 22:25:26.180 - Thread: 1 -> ThumbPath = C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\thumb.jpg 2023-08-06 22:25:26.193 - Thread: 1 -> Settings: 2023-08-06 22:25:26.194 - Thread: 1 -> GameMode = Survival 2023-08-06 22:25:26.194 - Thread: 1 -> MaxPlayers = 4 2023-08-06 22:25:26.194 - Thread: 1 -> OnlineMode = OFFLINE 2023-08-06 22:25:26.194 - Thread: 1 -> TotalPCU = 100000 2023-08-06 22:25:26.194 - Thread: 1 -> PiratePCU = 50000 2023-08-06 22:25:26.194 - Thread: 1 -> AutoHealing = True 2023-08-06 22:25:26.194 - Thread: 1 -> WeaponsEnabled = True 2023-08-06 22:25:26.194 - Thread: 1 -> ThrusterDamage = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSpectator = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableCopyPaste = False 2023-08-06 22:25:26.194 - Thread: 1 -> MaxFloatingObjects = 100 2023-08-06 22:25:26.194 - Thread: 1 -> MaxGridSize = 0 2023-08-06 22:25:26.194 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-08-06 22:25:26.194 - Thread: 1 -> CargoShipsEnabled = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-08-06 22:25:26.194 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-08-06 22:25:26.194 - Thread: 1 -> InventorySizeMultiplier = 3 2023-08-06 22:25:26.194 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-08-06 22:25:26.194 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-08-06 22:25:26.194 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-08-06 22:25:26.194 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-08-06 22:25:26.194 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-08-06 22:25:26.194 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-08-06 22:25:26.194 - Thread: 1 -> ClientCanSave = False 2023-08-06 22:25:26.194 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-08-06 22:25:26.194 - Thread: 1 -> PermanentDeath = False 2023-08-06 22:25:26.194 - Thread: 1 -> DestructibleBlocks = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableScripts = True 2023-08-06 22:25:26.194 - Thread: 1 -> AutoSaveInMinutes = 0 2023-08-06 22:25:26.194 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-08-06 22:25:26.194 - Thread: 1 -> ProceduralDensity = 0.35 2023-08-06 22:25:26.194 - Thread: 1 -> ProceduralSeed = 0 2023-08-06 22:25:26.194 - Thread: 1 -> DestructibleBlocks = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableIngameScripts = True 2023-08-06 22:25:26.194 - Thread: 1 -> ViewDistance = 15000 2023-08-06 22:25:26.194 - Thread: 1 -> Voxel destruction = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableStructuralSimulation = False 2023-08-06 22:25:26.194 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-08-06 22:25:26.194 - Thread: 1 -> EnableContainerDrops = True 2023-08-06 22:25:26.194 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-08-06 22:25:26.194 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-08-06 22:25:26.194 - Thread: 1 -> EnableTurretsFriendlyFire = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSubgridDamage = False 2023-08-06 22:25:26.194 - Thread: 1 -> SyncDistance = 3000 2023-08-06 22:25:26.194 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-08-06 22:25:26.194 - Thread: 1 -> AFKTimeoutMin = 0 2023-08-06 22:25:26.194 - Thread: 1 -> StopGridsPeriodMin = 15 2023-08-06 22:25:26.194 - Thread: 1 -> MaxPlanets = 99 2023-08-06 22:25:26.194 - Thread: 1 -> MaxBackupSaves = 0 2023-08-06 22:25:26.194 - Thread: 1 -> MaxFactionsCount = 0 2023-08-06 22:25:26.194 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-08-06 22:25:26.194 - Thread: 1 -> RespawnShipDelete = False 2023-08-06 22:25:26.194 - Thread: 1 -> WorldSizeKm = 0 2023-08-06 22:25:26.194 - Thread: 1 -> ResetOwnership = False 2023-08-06 22:25:26.194 - Thread: 1 -> RealisticSound = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSaving = True 2023-08-06 22:25:26.194 - Thread: 1 -> InfiniteAmmo = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableToolShake = True 2023-08-06 22:25:26.194 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-08-06 22:25:26.194 - Thread: 1 -> OffensiveWordsFiltering = False 2023-08-06 22:25:26.194 - Thread: 1 -> UseConsolePCU = False 2023-08-06 22:25:26.194 - Thread: 1 -> PredefinedAsteroids = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-08-06 22:25:26.194 - Thread: 1 -> FamilySharing = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnablePcuTrading = True 2023-08-06 22:25:26.194 - Thread: 1 -> SuppressedWarnings = 2023-08-06 22:25:26.194 - Thread: 1 -> SimplifiedSimulation = False 2023-08-06 22:25:26.194 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-08-06 22:25:26.194 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-08-06 22:25:26.194 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-08-06 22:25:26.194 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-08-06 22:25:26.194 - Thread: 1 -> TradeFactionsCount = 15 2023-08-06 22:25:26.194 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-08-06 22:25:26.194 - Thread: 1 -> WeatherSystem = True 2023-08-06 22:25:26.194 - Thread: 1 -> DepositSizeDenominator = 60 2023-08-06 22:25:26.194 - Thread: 1 -> DepositsCountCoefficient = 1 2023-08-06 22:25:26.194 - Thread: 1 -> EnableEconomy = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableBountyContracts = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSupergridding = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableAutorespawn = True 2023-08-06 22:25:26.194 - Thread: 1 -> OptimalSpawnDistance = 900 2023-08-06 22:25:26.194 - Thread: 1 -> EnableGoodBotHints = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableResearch = True 2023-08-06 22:25:26.194 - Thread: 1 -> VoxelAgeThreshold = 24 2023-08-06 22:25:26.194 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-08-06 22:25:26.194 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-08-06 22:25:26.194 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-08-06 22:25:26.194 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-08-06 22:25:26.194 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-08-06 22:25:26.194 - Thread: 1 -> OptimalGridCount = 0 2023-08-06 22:25:26.194 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-08-06 22:25:26.194 - Thread: 1 -> BlockCountThreshold = 20 2023-08-06 22:25:26.194 - Thread: 1 -> TrashFlagsValue = 7706 2023-08-06 22:25:26.194 - Thread: 1 -> TrashRemovalEnabled = True 2023-08-06 22:25:26.194 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-08-06 22:25:26.194 - Thread: 1 -> EnableVoxelHand = False 2023-08-06 22:25:26.194 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableScripterRole = False 2023-08-06 22:25:26.194 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-08-06 22:25:26.194 - Thread: 1 -> FloraDensityMultiplier = 1 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSpiders = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableWolfs = False 2023-08-06 22:25:26.194 - Thread: 1 -> TotalBotLimit = 32 2023-08-06 22:25:26.194 - Thread: 1 -> EnableDrones = True 2023-08-06 22:25:26.194 - Thread: 1 -> MaxDrones = 5 2023-08-06 22:25:26.194 - Thread: 1 -> StartInRespawnScreen = False 2023-08-06 22:25:26.194 - Thread: 1 -> SpawnWithTools = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableJetpack = True 2023-08-06 22:25:26.194 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-08-06 22:25:26.194 - Thread: 1 -> PhysicsIterations = 8 2023-08-06 22:25:26.194 - Thread: 1 -> CanJoinRunning = False 2023-08-06 22:25:26.194 - Thread: 1 -> Scenario = False 2023-08-06 22:25:26.194 - Thread: 1 -> ScenarioEditMode = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableRespawnShips = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableSunRotation = True 2023-08-06 22:25:26.194 - Thread: 1 -> StationVoxelSupport = False 2023-08-06 22:25:26.194 - Thread: 1 -> EnableConvertToStation = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableEncounters = True 2023-08-06 22:25:26.194 - Thread: 1 -> Enable3rdPersonView = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableOxygenPressurization = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnableOxygen = True 2023-08-06 22:25:26.194 - Thread: 1 -> ExperimentalMode = True 2023-08-06 22:25:26.194 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2023-08-06 22:25:26.194 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-08-06 22:25:26.194 - Thread: 1 -> EnableRecoil = True 2023-08-06 22:25:26.194 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-08-06 22:25:26.194 - Thread: 1 -> MySession.Static.LogSettings - END 2023-08-06 22:25:26.368 - Thread: 1 -> Analytics ids for user ([007...626]): User = (c79407a4-0241-bddc-a046-ad763f62f1b4) Session = (f520aaa5-459f-4edd-a07d-5d1a6debe409). 2023-08-06 22:25:26.384 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-08-06 22:25:26.439 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-06 22:25:26.439 - Thread: 1 -> Session loaded 2023-08-06 22:25:26.439 - Thread: 1 -> RunLoadingAction - END 2023-08-06 22:25:26.441 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-08-06 22:25:26.441 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-08-06 22:25:26.442 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-08-06 22:25:26.442 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-08-06 22:25:26.442 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-08-06 22:25:26.465 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-06 22:25:26.469 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-06 22:25:26.479 - Thread: 1 -> Updating continues. 2023-08-06 22:25:26.487 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-06 22:25:26.523 - Thread: 1 -> GC Memory: 1554.073 / 1554.073 MB 2023-08-06 22:25:26.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:25:26.728 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2839.448,5913.865,1,0,1663.586,4540.945,1237,99052,3,12.82536,9.910649,0,7095,11.17832,0,16.66667,1.43366,1.107844,100,3285432276,1663.586,0,0,-1 2023-08-06 22:25:26.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:25:26.729 - Thread: 1 -> MEMORY VALUES,1,1,0,1,11,846,39,11,78,0,849,3133,599,0,0,47,678,0,475,10,0,0,0,384,3,0,0,13,758,456,8,10,0,0,0,0 2023-08-06 22:25:28.171 - Thread: 1 -> Loading duration: 11.0938226 2023-08-06 22:25:28.728 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-08-06 22:25:28.729 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-08-06 22:25:28.734 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-08-06 22:25:30.560 - Thread: 1 -> GUI Stats: Update 5.38365455555555, Draw 0.206419777777778 2023-08-06 22:25:47.392 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:25:47.415 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-08-06 22:25:56.527 - Thread: 1 -> GC Memory: 2128.994 / 2128.994 MB 2023-08-06 22:25:57.392 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:25:57.394 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-08-06 22:26:00.560 - Thread: 1 -> GUI Stats: Update 0.165738944444445, Draw 0.222000722222222 2023-08-06 22:26:07.612 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:26:07.614 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-08-06 22:26:17.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:26:17.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:26:17.415 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:26:17.596 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:26:17.598 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:26:17.781 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:26:17.786 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-08-06 22:26:17.786 - Thread: 1 -> Next activation in 00:47:52.4789329 2023-08-06 22:26:26.532 - Thread: 1 -> GC Memory: 2142.035 / 2142.035 MB 2023-08-06 22:26:27.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:26:27.798 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.861876,30.72655,1,0,2141.058,5916.125,1237,99052,3,19.53407,67.92664,0.1033127,7477,8.333145,0,16.66667,1.627803,5.660425,100,4084724630,2141.058,0,0,-1 2023-08-06 22:26:27.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:26:27.798 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,846,39,9,99,61,849,3895,1250,0,0,78,1349,0,603,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:26:30.949 - Thread: 1 -> GUI Stats: Update 0.173521888888889, Draw 0.329585055555555 2023-08-06 22:26:56.532 - Thread: 1 -> GC Memory: 2163.162 / 2163.162 MB 2023-08-06 22:27:00.949 - Thread: 1 -> GUI Stats: Update 0.189349055555556, Draw 0.438379666666666 2023-08-06 22:27:26.533 - Thread: 1 -> GC Memory: 1342.017 / 1342.017 MB 2023-08-06 22:27:27.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:27:27.815 - Thread: 1 -> STATISTICS,120.0333333,0,0,0,0,0,0,13.29784,34.64855,1,0,1344.448,5713.73,1237,99052,3,20.46015,68.4229,0.1072245,7653,8.333157,0,16.66667,1.704976,5.701788,100,4085582678,1344.448,0,0,-1 2023-08-06 22:27:27.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:27:27.815 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,846,39,9,99,61,849,3896,1250,0,0,78,1350,0,604,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:27:30.951 - Thread: 1 -> GUI Stats: Update 0.193102055555556, Draw 0.441131333333333 2023-08-06 22:27:56.549 - Thread: 1 -> GC Memory: 1345.768 / 1345.768 MB 2023-08-06 22:28:00.950 - Thread: 1 -> GUI Stats: Update 0.201771888888889, Draw 0.531419388888888 2023-08-06 22:28:26.549 - Thread: 1 -> GC Memory: 1347.335 / 1347.335 MB 2023-08-06 22:28:27.831 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:28:27.831 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,12.11582,34.35438,1,0,1345.644,5713.793,1237,99052,3,20.88078,65.84757,0.1104654,7632,8.3332,0,16.66667,1.740037,5.48721,100,4087479430,1345.644,0,0,-1 2023-08-06 22:28:27.831 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:28:27.831 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,99,61,849,3898,1250,0,0,78,1350,0,604,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:28:30.950 - Thread: 1 -> GUI Stats: Update 0.191270000000001, Draw 0.533227166666667 2023-08-06 22:28:40.181 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:28:40.181 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:28:41.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:28:41.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:28:41.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:28:41.770 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:28:41.772 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:28:48.381 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:28:48.382 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:28:50.702 - Thread: 1 -> Updating stopped. 2023-08-06 22:28:50.714 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:29:01.793 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:29:12.467 - Thread: 1 -> GUI Stats: Update 6.33633694444446, Draw 0.335887944444444 2023-08-06 22:29:25.700 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-06 22:29:28.929 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-08-06 22:29:39.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:29:39.368 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,3.222752,23.84202,1,0,1350.121,5718.074,1237,99052,3,16.90532,64.52193,0.08949347,7619,8.333179,0,16.66667,1.40875,5.376727,100,4075959430,1350.121,0,0,-1 2023-08-06 22:29:39.368 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:29:39.368 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,99,61,849,3887,1240,0,0,78,1339,0,604,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:29:39.896 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:29:39.896 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:29:39.898 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:29:40.067 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-08-06 22:29:40.067 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-08-06 22:29:42.467 - Thread: 1 -> GUI Stats: Update 0.178394666666667, Draw 0.188494 2023-08-06 22:29:43.584 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-06 22:29:50.384 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-06 22:29:50.384 - Thread: 1 -> Flares Intensity: 1 2023-08-06 22:29:50.384 - Thread: 1 -> Field of view: 1.22173 2023-08-06 22:29:50.384 - Thread: 1 -> PostProcessingEnabled: True 2023-08-06 22:29:50.384 - Thread: 1 -> Render.GrassDensityFactor: 1 2023-08-06 22:29:50.384 - Thread: 1 -> Render.GrassDrawDistance: 159 2023-08-06 22:29:50.384 - Thread: 1 -> Render.DistanceFade: 1000 2023-08-06 22:29:50.384 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-06 22:29:50.384 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-08-06 22:29:50.384 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-08-06 22:29:50.384 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-06 22:29:50.384 - Thread: 1 -> Render.TextureQuality: MEDIUM 2023-08-06 22:29:50.384 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2023-08-06 22:29:50.384 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2023-08-06 22:29:50.384 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-08-06 22:29:50.384 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-08-06 22:29:50.384 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-08-06 22:29:50.384 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-08-06 22:29:50.391 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:29:50.391 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:29:50.393 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:29:50.617 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:29:50.617 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:29:52.199 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-06 22:29:52.200 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-06 22:29:53.251 - Thread: 1 -> Updating continues. 2023-08-06 22:29:53.251 - Thread: 1 -> GC Memory: 1349.603 / 1349.603 MB 2023-08-06 22:29:53.483 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:29:53.484 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:30:02.434 - Thread: 1 -> Updating stopped. 2023-08-06 22:30:02.450 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:30:04.384 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-06 22:30:09.183 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-08-06 22:30:12.467 - Thread: 1 -> GUI Stats: Update 0.172132777777778, Draw 0.210706833333334 2023-08-06 22:30:39.383 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:30:39.384 - Thread: 1 -> STATISTICS,300.0833333,0,0,0,0,0,0,3.077087,22.64729,1,0,1355.77,5730.75,1237,99052,3,16.25244,80.95522,0.0809857,7601,8.333179,0,16.66667,1.354345,6.746143,100,4037424422,1355.77,0,0,-1 2023-08-06 22:30:39.384 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:30:39.384 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,99,61,849,3850,1203,0,0,77,1302,0,604,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:30:42.467 - Thread: 1 -> GUI Stats: Update 0.182774055555556, Draw 0.183190222222222 2023-08-06 22:30:46.857 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:30:46.858 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:30:46.859 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:30:47.033 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-08-06 22:30:47.033 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-08-06 22:30:49.583 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-06 22:31:12.468 - Thread: 1 -> GUI Stats: Update 0.177506555555555, Draw 0.182203611111111 2023-08-06 22:31:29.834 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:29.834 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:32.350 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:32.350 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:37.950 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-06 22:31:39.400 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:31:39.401 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,3.150381,22.90788,1,0,1365.992,5730.711,1237,99052,3,16.61485,79.64882,0.08033728,7593,8.33317,0,16.66667,1.384544,6.637272,100,4037119398,1365.992,0,0,-1 2023-08-06 22:31:39.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:31:39.401 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,99,61,849,3850,1203,0,0,77,1302,0,604,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:31:40.095 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-06 22:31:40.099 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:40.099 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:40.099 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:40.099 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:40.099 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:40.100 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:40.103 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-08-06 22:31:40.103 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:40.104 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:40.233 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-08-06 22:31:40.234 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-08-06 22:31:40.234 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-08-06 22:31:40.250 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-08-06 22:31:51.312 - Thread: 1 -> MySession::Unload START 2023-08-06 22:31:51.313 - Thread: 1 -> AutoSaveInMinutes: 0 2023-08-06 22:31:51.313 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-08-06 22:31:51.313 - Thread: 1 -> IsServer: True 2023-08-06 22:31:51.313 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-06 22:31:51.320 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-06 22:31:51.320 - Thread: 1 -> MyAudio.LoadData - START 2023-08-06 22:31:51.344 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Alto-falantes (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-08-06 22:31:51.424 - Thread: 1 -> MyAudio.LoadData - END 2023-08-06 22:31:51.427 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:31:51.427 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:31:51.432 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:31:51.437 - Thread: 1 -> Unloading Procedural World Generator 2023-08-06 22:31:51.587 - Thread: 1 -> Info: MyLights Unloading data. 2023-08-06 22:31:51.600 - Thread: 1 -> Network readers disposed 2023-08-06 22:31:51.600 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-06 22:31:51.760 - Thread: 1 -> Loading sound definitions 2023-08-06 22:31:51.760 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:31:51.768 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:31:51.768 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-06 22:31:51.770 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:31:51.770 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-06 22:31:51.770 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:31:51.770 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-06 22:31:51.770 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:31:51.770 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-06 22:31:51.771 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:31:51.771 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-06 22:31:51.771 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:31:51.771 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-06 22:31:51.772 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-06 22:31:51.772 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-06 22:31:51.772 - Thread: 1 -> Loading shadow textures definitions 2023-08-06 22:31:51.772 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-06 22:31:51.774 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-06 22:31:51.952 - Thread: 1 -> MySession::Unload END 2023-08-06 22:31:51.957 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-06 22:31:51.957 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:31:52.004 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-06 22:31:52.004 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-06 22:31:54.306 - Thread: 1 -> GUI Stats: Update 0.253327611111112, Draw 0.204204611111111 2023-08-06 22:31:59.489 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent 2023-08-06 22:32:00.622 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent 2023-08-06 22:32:22.756 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START 2023-08-06 22:32:22.757 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END 2023-08-06 22:32:24.306 - Thread: 1 -> GUI Stats: Update 0.155533333333333, Draw 0.0784302777777779 2023-08-06 22:32:25.389 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-06 22:32:29.189 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:32:29.189 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:32:30.272 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent 2023-08-06 22:32:38.572 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:32:38.573 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:32:41.589 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START 2023-08-06 22:32:41.590 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END 2023-08-06 22:32:45.306 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2023-08-06 22:32:45.323 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2023-08-06 22:32:46.773 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:32:46.774 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:32:46.775 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:32:46.790 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-08-06 22:32:46.790 - Thread: 10 -> Loading available saves - START 2023-08-06 22:32:46.790 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-08-06 22:32:46.790 - Thread: 10 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626' 2023-08-06 22:32:46.794 - Thread: 10 -> Loading available saves - END 2023-08-06 22:32:47.006 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2023-08-06 22:32:47.007 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2023-08-06 22:32:47.206 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-08-06 22:32:47.207 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-08-06 22:32:54.306 - Thread: 1 -> GUI Stats: Update 0.197579222222222, Draw 0.0912308888888891 2023-08-06 22:32:54.461 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:32:54.462 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-06 22:32:54.462 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2023-08-06 22:32:54.462 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2023-08-06 22:32:54.463 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.LoadContent 2023-08-06 22:33:10.507 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2023-08-06 22:33:10.509 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2023-08-06 22:33:10.523 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.LoadContent 2023-08-06 22:33:24.306 - Thread: 1 -> GUI Stats: Update 0.280738222222222, Draw 0.0975069444444443 2023-08-06 22:33:54.306 - Thread: 1 -> GUI Stats: Update 0.264848111111111, Draw 0.120201944444444 2023-08-06 22:34:01.806 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:34:35.360 - Thread: 1 -> GUI Stats: Update 0.246359888888888, Draw 0.165677555555555 2023-08-06 22:35:05.361 - Thread: 1 -> GUI Stats: Update 0.215442, Draw 0.137130722222222 2023-08-06 22:35:35.361 - Thread: 1 -> GUI Stats: Update 0.241912111111111, Draw 0.142600833333333 2023-08-06 22:36:05.361 - Thread: 1 -> GUI Stats: Update 0.334315944444444, Draw 0.190290111111111 2023-08-06 22:36:35.361 - Thread: 1 -> GUI Stats: Update 0.366020999999999, Draw 0.178642611111111 2023-08-06 22:36:39.127 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:39.128 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:41.013 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:36:41.244 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:41.244 - Thread: 1 -> MyGuiScreenWorldSettings MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:41.244 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-08-06 22:36:41.244 - Thread: 9 -> Loading available saves - START 2023-08-06 22:36:41.245 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626' 2023-08-06 22:36:41.251 - Thread: 9 -> Loading available saves - END 2023-08-06 22:36:41.660 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:41.660 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:44.828 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-06 22:36:44.833 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:36:44.834 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-06 22:36:44.834 - Thread: 31 -> LoadSandbox() - Start 2023-08-06 22:36:44.834 - Thread: 31 -> LoadSession() - Start 2023-08-06 22:36:44.834 - Thread: 31 -> C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121 2023-08-06 22:36:44.834 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:36:44.857 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Sandbox_config.sbc 2023-08-06 22:36:44.858 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-06 22:36:44.858 - Thread: 31 -> CheckPoint Experimental mode: Yes 2023-08-06 22:36:44.858 - Thread: 31 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2023-08-06 22:36:44.858 - Thread: 31 -> LoadSession() - End 2023-08-06 22:36:44.858 - Thread: 31 -> LoadSandbox() - End 2023-08-06 22:36:44.860 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:44.860 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:44.860 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:44.861 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:44.861 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:44.861 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:44.861 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:44.861 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:44.862 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-08-06 22:36:44.862 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-08-06 22:36:44.862 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-08-06 22:36:45.077 - Thread: 1 -> RunLoadingAction - START 2023-08-06 22:36:45.077 - Thread: 1 -> Loading session: C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121 2023-08-06 22:36:45.209 - Thread: 1 -> GC Memory: 1,350,261,432 B 2023-08-06 22:36:45.211 - Thread: 1 -> Process Memory: 4,649,721,856 B 2023-08-06 22:36:45.211 - Thread: 1 -> Experimental mode: Yes 2023-08-06 22:36:45.211 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2023-08-06 22:36:45.211 - Thread: 1 -> Console compatibility: No 2023-08-06 22:36:45.223 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-08-06 22:36:45.240 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-08-06 22:36:45.241 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-08-06 22:36:45.241 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-06 22:36:45.242 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-08-06 22:36:45.406 - Thread: 1 -> Loading scenarios 2023-08-06 22:36:45.406 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-06 22:36:45.406 - Thread: 1 -> List of used mods (0) - START 2023-08-06 22:36:45.406 - Thread: 1 -> List of used mods - END 2023-08-06 22:36:45.448 - Thread: 1 -> Loading behaviors 2023-08-06 22:36:45.448 - Thread: 1 -> Loading ammo magazines 2023-08-06 22:36:45.448 - Thread: 1 -> Loading ammo definitions 2023-08-06 22:36:45.448 - Thread: 1 -> Loading animations 2023-08-06 22:36:45.448 - Thread: 1 -> Loading animations 2023-08-06 22:36:45.448 - Thread: 1 -> Loading sound definitions 2023-08-06 22:36:45.448 - Thread: 1 -> Loading sound definitions 2023-08-06 22:36:45.448 - Thread: 1 -> Loading sound definitions 2023-08-06 22:36:45.448 - Thread: 1 -> Loading sound definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading sound definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading sound definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading category classes 2023-08-06 22:36:45.449 - Thread: 1 -> Loading category classes 2023-08-06 22:36:45.449 - Thread: 1 -> Loading blueprint classes 2023-08-06 22:36:45.449 - Thread: 1 -> Loading blueprint class entries 2023-08-06 22:36:45.449 - Thread: 1 -> Loading blueprint class entries 2023-08-06 22:36:45.449 - Thread: 1 -> Loading blueprints 2023-08-06 22:36:45.449 - Thread: 1 -> Loading blueprints 2023-08-06 22:36:45.449 - Thread: 1 -> Loading agent definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading character definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading character definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading components 2023-08-06 22:36:45.449 - Thread: 1 -> Loading components 2023-08-06 22:36:45.449 - Thread: 1 -> Loading configuration 2023-08-06 22:36:45.449 - Thread: 1 -> Loading container types 2023-08-06 22:36:45.449 - Thread: 1 -> Loading Contract Types 2023-08-06 22:36:45.449 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:36:45.449 - Thread: 1 -> Loading block positions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading block positions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading curve definitions 2023-08-06 22:36:45.449 - Thread: 1 -> Loading debris 2023-08-06 22:36:45.450 - Thread: 1 -> Loading environment items entries 2023-08-06 22:36:45.450 - Thread: 1 -> Loading decal global definitions 2023-08-06 22:36:45.450 - Thread: 1 -> Loading decal definitions 2023-08-06 22:36:45.450 - Thread: 1 -> Loading decal definitions 2023-08-06 22:36:45.450 - Thread: 1 -> Loading drone behaviors 2023-08-06 22:36:45.450 - Thread: 1 -> Loading edges 2023-08-06 22:36:45.450 - Thread: 1 -> Loading emissive color definitions 2023-08-06 22:36:45.450 - Thread: 1 -> Loading emissive color default states 2023-08-06 22:36:45.450 - Thread: 1 -> Loading animations 2023-08-06 22:36:45.450 - Thread: 1 -> Loading entity components 2023-08-06 22:36:45.450 - Thread: 1 -> Loading component containers 2023-08-06 22:36:45.452 - Thread: 1 -> Loading environment items entries 2023-08-06 22:36:45.452 - Thread: 1 -> Loading Faction Names 2023-08-06 22:36:45.452 - Thread: 1 -> Loading factions 2023-08-06 22:36:45.452 - Thread: 1 -> Loading flare definitions 2023-08-06 22:36:45.452 - Thread: 1 -> Loading gas property definitions 2023-08-06 22:36:45.452 - Thread: 1 -> Loading event definitions 2023-08-06 22:36:45.452 - Thread: 1 -> Loading physical items 2023-08-06 22:36:45.460 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:36:45.460 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-06 22:36:45.462 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:36:45.462 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-06 22:36:45.462 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:36:45.462 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-06 22:36:45.462 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:36:45.462 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-06 22:36:45.462 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:36:45.462 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-06 22:36:45.462 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:36:45.462 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-06 22:36:45.463 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:36:45.463 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:36:45.463 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:36:45.463 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:36:45.463 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:36:45.463 - Thread: 1 -> Loading LCD texture categories 2023-08-06 22:36:45.463 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-06 22:36:45.463 - Thread: 1 -> Loading planet definition 2023-08-06 22:36:45.463 - Thread: 1 -> Loading physical items 2023-08-06 22:36:45.464 - Thread: 1 -> Loading physical items 2023-08-06 22:36:45.464 - Thread: 1 -> Loading physical material properties 2023-08-06 22:36:45.464 - Thread: 1 -> Loading pirate antennas 2023-08-06 22:36:45.464 - Thread: 1 -> Loading research blocks definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading research groups definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading resource distribution groups 2023-08-06 22:36:45.464 - Thread: 1 -> Loading shadow textures definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading ship sound groups 2023-08-06 22:36:45.464 - Thread: 1 -> Loading ship sound groups 2023-08-06 22:36:45.464 - Thread: 1 -> Loading sound categories 2023-08-06 22:36:45.464 - Thread: 1 -> Loading stat definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:36:45.464 - Thread: 1 -> Loading grid creators 2023-08-06 22:36:45.464 - Thread: 1 -> Loading transparent material properties 2023-08-06 22:36:45.464 - Thread: 1 -> Loading planet definition 2023-08-06 22:36:45.464 - Thread: 1 -> Loading voxel map storage definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading voxel material definitions 2023-08-06 22:36:45.464 - Thread: 1 -> Loading Weather Effects 2023-08-06 22:36:45.465 - Thread: 1 -> Audio effects definitions 2023-08-06 22:36:45.465 - Thread: 1 -> Loading environment items definitions 2023-08-06 22:36:45.465 - Thread: 1 -> Loading environment items definitions 2023-08-06 22:36:45.466 - Thread: 1 -> Loading physical material properties 2023-08-06 22:36:45.466 - Thread: 1 -> Loading particle effect definitions 2023-08-06 22:36:45.540 - Thread: 1 -> Loading particle effect definitions 2023-08-06 22:36:45.542 - Thread: 1 -> Loading environment item definitions 2023-08-06 22:36:45.542 - Thread: 1 -> Loading weapon definitions 2023-08-06 22:36:45.543 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.543 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.543 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.544 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.544 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.544 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.545 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.545 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.545 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.546 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.547 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.547 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.548 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.548 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.548 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.549 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.549 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.550 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.551 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.551 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.552 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.552 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.553 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.553 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.554 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.555 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.559 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.559 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.560 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.560 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.561 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.561 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.562 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.562 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.563 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.564 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.566 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.566 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.567 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.567 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.569 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.569 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.571 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.574 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.576 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.576 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.577 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.578 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.579 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.579 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.581 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.582 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.584 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.584 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.599 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.599 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.602 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.602 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.603 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.603 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.606 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.607 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.609 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.609 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.613 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.613 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.616 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.616 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.619 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.620 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.622 - Thread: 1 -> Loading cube blocks 2023-08-06 22:36:45.623 - Thread: 1 -> Created block definitions 2023-08-06 22:36:45.629 - Thread: 1 -> Loading block variant groups 2023-08-06 22:36:45.631 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-08-06 22:36:45.631 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-08-06 22:36:45.631 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-08-06 22:36:45.631 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-08-06 22:36:45.631 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-08-06 22:36:45.631 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-08-06 22:36:45.632 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-08-06 22:36:45.632 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-08-06 22:36:45.642 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-08-06 22:36:45.644 - Thread: 1 -> Loading asteroid generators 2023-08-06 22:36:45.644 - Thread: 1 -> Loading spawn groups 2023-08-06 22:36:45.644 - Thread: 1 -> Loading drop containers 2023-08-06 22:36:45.644 - Thread: 1 -> Loading spawn groups 2023-08-06 22:36:45.644 - Thread: 1 -> Loading spawn groups 2023-08-06 22:36:45.644 - Thread: 1 -> Loading radial menu definitions 2023-08-06 22:36:45.644 - Thread: 1 -> Loading respawn ships 2023-08-06 22:36:45.644 - Thread: 1 -> Loading spawn groups 2023-08-06 22:36:45.644 - Thread: 1 -> Loading wheel speeds 2023-08-06 22:36:45.652 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-06 22:36:45.657 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-06 22:36:45.657 - Thread: 1 -> MyAudio.LoadData - START 2023-08-06 22:36:45.679 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Alto-falantes (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-08-06 22:36:45.775 - Thread: 1 -> MyAudio.LoadData - END 2023-08-06 22:36:45.777 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-08-06 22:36:45.778 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:36:45.806 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:36:45.807 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:36:45.807 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:36:45.810 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-06 22:36:45.926 - Thread: 1 -> MyLights.LoadData() - START 2023-08-06 22:36:45.928 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-08-06 22:36:45.928 - Thread: 1 -> MyLights.LoadData() - END 2023-08-06 22:36:45.928 - Thread: 1 -> Info: MyLights initialized. 2023-08-06 22:36:45.928 - Thread: 1 -> MyExplosions.LoadData() - START 2023-08-06 22:36:45.928 - Thread: 1 -> MyExplosions.LoadData() - END 2023-08-06 22:36:45.930 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-08-06 22:36:45.930 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-08-06 22:36:45.931 - Thread: 1 -> Loading Procedural World Generator 2023-08-06 22:36:45.931 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-08-06 22:36:45.934 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-08-06 22:36:46.024 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-08-06 22:36:46.024 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-08-06 22:36:46.024 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-08-06 22:36:46.024 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-08-06 22:36:46.024 - Thread: 9 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Moon-1353915701d19000.vx2' 2023-08-06 22:36:46.024 - Thread: 1 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\EarthLike-1779144428d120000.vx2' 2023-08-06 22:36:46.024 - Thread: 11 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Alien-291759539d120000.vx2' 2023-08-06 22:36:46.025 - Thread: 10 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Titan-2124704365d19000.vx2' 2023-08-06 22:36:48.019 - Thread: 10 -> Info: Planet generator name: Titan 2023-08-06 22:36:48.020 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:48.020 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-08-06 22:36:48.020 - Thread: 10 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Triton-12345d80253.vx2' 2023-08-06 22:36:48.163 - Thread: 9 -> Info: Planet generator name: Moon 2023-08-06 22:36:48.284 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-08-06 22:36:48.284 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:48.284 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-08-06 22:36:48.284 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:48.284 - Thread: 9 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Mars-2044023682d120000.vx2' 2023-08-06 22:36:48.284 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-08-06 22:36:48.284 - Thread: 1 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Europa-595048092d19000.vx2' 2023-08-06 22:36:48.499 - Thread: 11 -> Info: Planet generator name: Alien 2023-08-06 22:36:48.499 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:48.500 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-08-06 22:36:48.500 - Thread: 11 -> Loading voxel storage from file 'C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\Pertam-12345d60133.vx2' 2023-08-06 22:36:50.049 - Thread: 9 -> Info: Planet generator name: Mars 2023-08-06 22:36:50.049 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:50.240 - Thread: 10 -> Info: Planet generator name: Triton 2023-08-06 22:36:50.240 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:50.843 - Thread: 1 -> Info: Planet generator name: Europa 2023-08-06 22:36:50.843 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:51.197 - Thread: 11 -> Info: Planet generator name: Pertam 2023-08-06 22:36:51.198 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-08-06 22:36:51.198 - Thread: 1 -> Entities loaded & initialized 2023-08-06 22:36:51.198 - Thread: 1 -> Checkpoint.CameraAttachedTo: 87295614439671751 2023-08-06 22:36:51.199 - Thread: 1 -> MySession.Static.LogSettings - START 2023-08-06 22:36:51.321 - Thread: 1 -> Name = Sistema estelar 2023-08-06 2121 2023-08-06 22:36:51.321 - Thread: 1 -> Description = 2023-08-06 22:36:51.321 - Thread: 1 -> GameDateTime = 01/01/2081 01:19:17 2023-08-06 22:36:51.321 - Thread: 1 -> Password = 2023-08-06 22:36:51.321 - Thread: 1 -> CurrentPath = C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121 2023-08-06 22:36:51.321 - Thread: 1 -> WorkshopId = 2023-08-06 22:36:51.321 - Thread: 1 -> CameraController = Default_Astronaut 2023-08-06 22:36:51.321 - Thread: 1 -> ThumbPath = C:\Users\caiof\AppData\Roaming\SpaceEngineers\Saves\76561198439570626\Sistema estelar 2023-08-06 2121\thumb.jpg 2023-08-06 22:36:51.321 - Thread: 1 -> Settings: 2023-08-06 22:36:51.322 - Thread: 1 -> GameMode = Survival 2023-08-06 22:36:51.322 - Thread: 1 -> MaxPlayers = 4 2023-08-06 22:36:51.322 - Thread: 1 -> OnlineMode = OFFLINE 2023-08-06 22:36:51.322 - Thread: 1 -> TotalPCU = 100000 2023-08-06 22:36:51.322 - Thread: 1 -> PiratePCU = 50000 2023-08-06 22:36:51.322 - Thread: 1 -> AutoHealing = True 2023-08-06 22:36:51.322 - Thread: 1 -> WeaponsEnabled = True 2023-08-06 22:36:51.322 - Thread: 1 -> ThrusterDamage = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSpectator = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableCopyPaste = False 2023-08-06 22:36:51.322 - Thread: 1 -> MaxFloatingObjects = 100 2023-08-06 22:36:51.322 - Thread: 1 -> MaxGridSize = 0 2023-08-06 22:36:51.322 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-08-06 22:36:51.322 - Thread: 1 -> CargoShipsEnabled = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-08-06 22:36:51.322 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-08-06 22:36:51.322 - Thread: 1 -> InventorySizeMultiplier = 3 2023-08-06 22:36:51.322 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-08-06 22:36:51.322 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-08-06 22:36:51.322 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-08-06 22:36:51.322 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-08-06 22:36:51.322 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-08-06 22:36:51.322 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-08-06 22:36:51.322 - Thread: 1 -> ClientCanSave = False 2023-08-06 22:36:51.322 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-08-06 22:36:51.322 - Thread: 1 -> PermanentDeath = False 2023-08-06 22:36:51.322 - Thread: 1 -> DestructibleBlocks = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableScripts = True 2023-08-06 22:36:51.322 - Thread: 1 -> AutoSaveInMinutes = 0 2023-08-06 22:36:51.322 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-08-06 22:36:51.322 - Thread: 1 -> ProceduralDensity = 0.35 2023-08-06 22:36:51.322 - Thread: 1 -> ProceduralSeed = 0 2023-08-06 22:36:51.322 - Thread: 1 -> DestructibleBlocks = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableIngameScripts = True 2023-08-06 22:36:51.322 - Thread: 1 -> ViewDistance = 15000 2023-08-06 22:36:51.322 - Thread: 1 -> Voxel destruction = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableStructuralSimulation = False 2023-08-06 22:36:51.322 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-08-06 22:36:51.322 - Thread: 1 -> EnableContainerDrops = True 2023-08-06 22:36:51.322 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-08-06 22:36:51.322 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-08-06 22:36:51.322 - Thread: 1 -> EnableTurretsFriendlyFire = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSubgridDamage = False 2023-08-06 22:36:51.322 - Thread: 1 -> SyncDistance = 3000 2023-08-06 22:36:51.322 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-08-06 22:36:51.322 - Thread: 1 -> AFKTimeoutMin = 0 2023-08-06 22:36:51.322 - Thread: 1 -> StopGridsPeriodMin = 15 2023-08-06 22:36:51.322 - Thread: 1 -> MaxPlanets = 99 2023-08-06 22:36:51.322 - Thread: 1 -> MaxBackupSaves = 0 2023-08-06 22:36:51.322 - Thread: 1 -> MaxFactionsCount = 0 2023-08-06 22:36:51.322 - Thread: 1 -> EnableRemoteBlockRemoval = False 2023-08-06 22:36:51.322 - Thread: 1 -> RespawnShipDelete = False 2023-08-06 22:36:51.322 - Thread: 1 -> WorldSizeKm = 0 2023-08-06 22:36:51.322 - Thread: 1 -> ResetOwnership = False 2023-08-06 22:36:51.322 - Thread: 1 -> RealisticSound = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSaving = True 2023-08-06 22:36:51.322 - Thread: 1 -> InfiniteAmmo = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableToolShake = True 2023-08-06 22:36:51.322 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-08-06 22:36:51.322 - Thread: 1 -> OffensiveWordsFiltering = False 2023-08-06 22:36:51.322 - Thread: 1 -> UseConsolePCU = False 2023-08-06 22:36:51.322 - Thread: 1 -> PredefinedAsteroids = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-08-06 22:36:51.322 - Thread: 1 -> FamilySharing = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnablePcuTrading = True 2023-08-06 22:36:51.322 - Thread: 1 -> SuppressedWarnings = 2023-08-06 22:36:51.322 - Thread: 1 -> SimplifiedSimulation = False 2023-08-06 22:36:51.322 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-08-06 22:36:51.322 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-08-06 22:36:51.322 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-08-06 22:36:51.322 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-08-06 22:36:51.322 - Thread: 1 -> TradeFactionsCount = 15 2023-08-06 22:36:51.322 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-08-06 22:36:51.322 - Thread: 1 -> WeatherSystem = True 2023-08-06 22:36:51.322 - Thread: 1 -> DepositSizeDenominator = 60 2023-08-06 22:36:51.322 - Thread: 1 -> DepositsCountCoefficient = 1 2023-08-06 22:36:51.322 - Thread: 1 -> EnableEconomy = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableBountyContracts = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSupergridding = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableAutorespawn = True 2023-08-06 22:36:51.322 - Thread: 1 -> OptimalSpawnDistance = 900 2023-08-06 22:36:51.322 - Thread: 1 -> EnableGoodBotHints = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableResearch = False 2023-08-06 22:36:51.322 - Thread: 1 -> VoxelAgeThreshold = 24 2023-08-06 22:36:51.322 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-08-06 22:36:51.322 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-08-06 22:36:51.322 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-08-06 22:36:51.322 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-08-06 22:36:51.322 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-08-06 22:36:51.322 - Thread: 1 -> OptimalGridCount = 0 2023-08-06 22:36:51.322 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-08-06 22:36:51.322 - Thread: 1 -> BlockCountThreshold = 20 2023-08-06 22:36:51.322 - Thread: 1 -> TrashFlagsValue = 7706 2023-08-06 22:36:51.322 - Thread: 1 -> TrashRemovalEnabled = True 2023-08-06 22:36:51.322 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-08-06 22:36:51.322 - Thread: 1 -> EnableVoxelHand = False 2023-08-06 22:36:51.322 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableScripterRole = False 2023-08-06 22:36:51.322 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-08-06 22:36:51.322 - Thread: 1 -> FloraDensityMultiplier = 1 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSpiders = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableWolfs = False 2023-08-06 22:36:51.322 - Thread: 1 -> TotalBotLimit = 32 2023-08-06 22:36:51.322 - Thread: 1 -> EnableDrones = False 2023-08-06 22:36:51.322 - Thread: 1 -> MaxDrones = 5 2023-08-06 22:36:51.322 - Thread: 1 -> StartInRespawnScreen = False 2023-08-06 22:36:51.322 - Thread: 1 -> SpawnWithTools = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableJetpack = True 2023-08-06 22:36:51.322 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-08-06 22:36:51.322 - Thread: 1 -> PhysicsIterations = 8 2023-08-06 22:36:51.322 - Thread: 1 -> CanJoinRunning = False 2023-08-06 22:36:51.322 - Thread: 1 -> Scenario = False 2023-08-06 22:36:51.322 - Thread: 1 -> ScenarioEditMode = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableRespawnShips = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableSunRotation = True 2023-08-06 22:36:51.322 - Thread: 1 -> StationVoxelSupport = False 2023-08-06 22:36:51.322 - Thread: 1 -> EnableConvertToStation = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableEncounters = True 2023-08-06 22:36:51.322 - Thread: 1 -> Enable3rdPersonView = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableOxygenPressurization = True 2023-08-06 22:36:51.322 - Thread: 1 -> EnableOxygen = True 2023-08-06 22:36:51.322 - Thread: 1 -> ExperimentalMode = True 2023-08-06 22:36:51.323 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2023-08-06 22:36:51.323 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-08-06 22:36:51.323 - Thread: 1 -> EnableRecoil = True 2023-08-06 22:36:51.323 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-08-06 22:36:51.323 - Thread: 1 -> MySession.Static.LogSettings - END 2023-08-06 22:36:51.323 - Thread: 1 -> Analytics ids for user ([007...626]): User = (c79407a4-0241-bddc-a046-ad763f62f1b4) Session = (f520aaa5-459f-4edd-a07d-5d1a6debe409). 2023-08-06 22:36:51.324 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-08-06 22:36:51.638 - Thread: 1 -> Session loaded 2023-08-06 22:36:51.638 - Thread: 1 -> RunLoadingAction - END 2023-08-06 22:36:51.638 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-08-06 22:36:51.638 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-08-06 22:36:51.638 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-08-06 22:36:51.638 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-08-06 22:36:51.639 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-08-06 22:36:51.639 - Thread: 1 -> Updating continues. 2023-08-06 22:36:51.639 - Thread: 1 -> GC Memory: 1385.723 / 1385.723 MB 2023-08-06 22:36:51.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:36:51.657 - Thread: 1 -> STATISTICS,642.8833333,0,0,0,0,0,0,1976.641,4353.235,1,0,1385.781,5376.621,1237,99052,3,2.97887,13.4878,0.1450282,7510,12.13424,0,16.66667,0.3614631,1.636641,100,3879073244,1385.781,0,0,-1 2023-08-06 22:36:51.657 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:36:51.657 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,846,39,8,86,0,849,3699,1156,0,0,47,1243,0,598,10,0,0,0,384,4,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:36:52.823 - Thread: 1 -> Loading duration: 7.961149 2023-08-06 22:36:52.840 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-08-06 22:36:52.841 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-08-06 22:36:52.841 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-08-06 22:37:11.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:37:11.642 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-08-06 22:37:11.923 - Thread: 1 -> GUI Stats: Update 3.83629466666667, Draw 0.1777275 2023-08-06 22:37:21.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:37:21.640 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-08-06 22:37:21.641 - Thread: 1 -> GC Memory: 1418.463 / 1418.463 MB 2023-08-06 22:37:26.156 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:37:26.156 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:37:26.156 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:37:26.165 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:37:26.172 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:37:31.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:37:31.641 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-08-06 22:37:41.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:37:41.648 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-08-06 22:37:41.648 - Thread: 1 -> Next activation in -00:37:47.1167296 2023-08-06 22:37:41.648 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:37:41.648 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-08-06 22:37:41.923 - Thread: 1 -> GUI Stats: Update 0.159458388888889, Draw 0.306796333333333 2023-08-06 22:37:51.639 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:37:51.639 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-08-06 22:37:51.657 - Thread: 1 -> GC Memory: 1438.183 / 1438.183 MB 2023-08-06 22:37:51.672 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:37:51.672 - Thread: 1 -> STATISTICS,702.9,0,0,0,0,0,0,12.71703,34.31238,1,0,1438.23,5427.43,1237,99052,3,21.83802,67.15514,0.1006773,7490,8.33318,0,16.66667,1.819801,5.596159,100,4047947602,1438.23,0,0,-1 2023-08-06 22:37:51.672 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:37:51.672 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,99,61,849,3860,1214,0,0,77,1313,0,604,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:38:01.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:38:01.640 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-08-06 22:38:11.640 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-06 22:38:11.640 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-08-06 22:38:11.640 - Thread: 1 -> Next activation in 00:33:27.8413226 2023-08-06 22:38:11.924 - Thread: 1 -> GUI Stats: Update 0.173630277777778, Draw 0.62512788888889 2023-08-06 22:38:21.657 - Thread: 1 -> GC Memory: 1471.317 / 1471.317 MB 2023-08-06 22:38:27.064 - Thread: 11 -> MOD_ERROR: Unknown 2023-08-06 22:38:27.064 - Thread: 11 -> in file: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2023-08-06 22:38:27.064 - Thread: 11 -> There was error during loading of model, please check log file. 2023-08-06 22:38:41.924 - Thread: 1 -> GUI Stats: Update 0.179507666666667, Draw 0.425557 2023-08-06 22:38:51.673 - Thread: 1 -> GC Memory: 1341.791 / 1341.791 MB 2023-08-06 22:38:51.689 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:38:51.689 - Thread: 1 -> STATISTICS,762.9166667,0,0,0,0,0,0,9.191566,31.89684,1,0,1341.83,5427.754,1237,99052,3,19.60929,64.54224,0.1068341,7493,8.333165,0,16.66667,1.634075,5.378411,100,4047982438,1341.83,0,0,-1 2023-08-06 22:38:51.689 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:38:51.689 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,99,61,849,3860,1214,0,0,77,1313,0,604,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:39:01.807 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:39:21.681 - Thread: 1 -> GC Memory: 1347.461 / 1347.461 MB 2023-08-06 22:39:22.964 - Thread: 1 -> GUI Stats: Update 0.176360055555555, Draw 0.2644275 2023-08-06 22:39:45.064 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:39:45.064 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:39:51.682 - Thread: 1 -> GC Memory: 1353.62 / 1353.62 MB 2023-08-06 22:39:52.965 - Thread: 1 -> GUI Stats: Update 0.171129611111111, Draw 0.283210555555556 2023-08-06 22:39:59.397 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:39:59.397 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:39:59.397 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:39:59.407 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:39:59.414 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:40:02.747 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:40:02.747 - Thread: 1 -> STATISTICS,822.9333333,0,0,0,0,0,0,9.631479,32.10754,1,0,1352.853,5427.172,1237,99052,3,19.65844,64.85079,0.09238288,7496,8.333194,0,16.66667,1.638176,5.404142,100,4048007654,1352.853,0,0,-1 2023-08-06 22:40:02.747 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:40:02.747 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,99,61,849,3860,1214,0,0,77,1313,0,604,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:40:08.263 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:40:08.264 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:40:21.684 - Thread: 1 -> GC Memory: 1357.88 / 1357.88 MB 2023-08-06 22:40:23.118 - Thread: 1 -> GUI Stats: Update 0.176408277777778, Draw 0.31456788888889 2023-08-06 22:40:32.300 - Thread: 1 -> Updating stopped. 2023-08-06 22:40:32.316 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:41:04.183 - Thread: 1 -> GUI Stats: Update 6.3207342222222, Draw 0.215856833333334 2023-08-06 22:41:13.983 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:41:13.983 - Thread: 1 -> STATISTICS,882.95,0,0,0,0,0,0,3.095934,27.89638,1,0,1360.336,5427.602,1373,99049,4,20.23112,62.95493,0.08462966,7504,8.333177,0,16.66667,1.685895,5.246145,100,4048284770,1360.336,0,0,-1 2023-08-06 22:41:13.983 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:41:13.983 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,99,61,849,3860,1214,0,0,77,1314,0,604,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:41:34.183 - Thread: 1 -> GUI Stats: Update 0.171745555555555, Draw 0.1892825 2023-08-06 22:41:39.016 - Thread: 1 -> Updating continues. 2023-08-06 22:41:39.018 - Thread: 1 -> GC Memory: 1368.864 / 1368.864 MB 2023-08-06 22:41:39.250 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:41:39.250 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:41:43.784 - Thread: 1 -> Updating stopped. 2023-08-06 22:41:43.800 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:42:04.184 - Thread: 1 -> GUI Stats: Update 0.170031388888889, Draw 0.185173388888889 2023-08-06 22:42:14.000 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:42:14.000 - Thread: 1 -> STATISTICS,942.9666667,0,0,0,0,0,0,3.347092,23.62449,1,0,1345.783,5428.492,1373,99049,4,58.31907,89.87302,0.0781405,7707,8.33321,0,16.66667,4.859851,7.489307,100,4037472522,1345.783,0,0,-1 2023-08-06 22:42:14.000 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:42:14.000 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,99,61,849,3850,1203,0,0,77,1303,0,604,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:42:34.183 - Thread: 1 -> GUI Stats: Update 0.182654111111111, Draw 0.181383888888889 2023-08-06 22:42:45.550 - Thread: 1 -> Updating continues. 2023-08-06 22:42:45.551 - Thread: 1 -> GC Memory: 1345.449 / 1345.449 MB 2023-08-06 22:42:45.783 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:42:45.784 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:42:59.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:42:59.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:42:59.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:42:59.441 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:42:59.450 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:43:04.186 - Thread: 1 -> GUI Stats: Update 0.159893222222222, Draw 0.235654388888889 2023-08-06 22:43:14.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:43:14.017 - Thread: 1 -> STATISTICS,1002.9833333,0,0,0,0,0,0,9.033535,33.56052,1,0,1355.567,5434.883,1373,99049,4,18.79513,63.55669,0.08330367,7705,8.333234,0,16.66667,1.566242,5.296328,100,4053303292,1355.567,0,0,-1 2023-08-06 22:43:14.017 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:43:14.017 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,100,61,849,3865,1218,0,0,77,1318,0,608,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:43:15.551 - Thread: 1 -> GC Memory: 1355.501 / 1355.501 MB 2023-08-06 22:43:23.216 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:43:23.217 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:43:34.185 - Thread: 1 -> GUI Stats: Update 0.1562005, Draw 0.216930111111111 2023-08-06 22:43:45.551 - Thread: 1 -> GC Memory: 1358.991 / 1358.991 MB 2023-08-06 22:44:01.818 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:44:15.243 - Thread: 1 -> GUI Stats: Update 0.151611222222222, Draw 0.253831 2023-08-06 22:44:15.559 - Thread: 1 -> GC Memory: 1359.272 / 1359.272 MB 2023-08-06 22:44:25.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:44:25.092 - Thread: 1 -> STATISTICS,1063,0,0,0,0,0,0,8.561767,28.74177,1,0,1359.945,5437.383,1373,99049,4,17.93585,59.5655,0.09307242,7706,8.333185,0,16.66667,1.494627,4.963703,100,4057536002,1359.945,0,0,-1 2023-08-06 22:44:25.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:44:25.092 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,100,61,849,3869,1222,0,0,77,1323,0,612,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:44:45.243 - Thread: 1 -> GUI Stats: Update 0.143696055555555, Draw 0.247795944444445 2023-08-06 22:44:45.559 - Thread: 1 -> GC Memory: 1364.49 / 1364.49 MB 2023-08-06 22:44:52.598 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:45:07.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:45:07.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:45:15.517 - Thread: 1 -> GUI Stats: Update 0.2810195, Draw 0.216283722222222 2023-08-06 22:45:15.566 - Thread: 1 -> GC Memory: 1369.928 / 1369.928 MB 2023-08-06 22:45:25.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:45:25.382 - Thread: 1 -> STATISTICS,1123.0166667,0,0,0,0,0,0,8.184721,28.26958,1,0,1350.686,5481.02,1373,99049,4,18.45212,64.97208,0.09321468,7693,8.33318,0,16.66667,1.537648,5.414241,100,4069395316,1350.686,0,0,-1 2023-08-06 22:45:25.382 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:45:25.382 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,100,61,849,3880,1234,0,0,88,1334,0,613,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:45:27.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:45:35.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:45:35.283 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:45:45.517 - Thread: 1 -> GUI Stats: Update 0.218303666666667, Draw 0.251163277777778 2023-08-06 22:45:45.583 - Thread: 1 -> GC Memory: 1349.759 / 1349.759 MB 2023-08-06 22:46:07.065 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:46:10.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:46:10.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:46:13.532 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:46:15.516 - Thread: 1 -> GUI Stats: Update 0.165131833333333, Draw 0.251652555555556 2023-08-06 22:46:15.600 - Thread: 1 -> GC Memory: 1353.712 / 1353.712 MB 2023-08-06 22:46:25.398 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:46:25.398 - Thread: 1 -> STATISTICS,1183.0333333,0,0,0,0,0,0,6.779798,25.11501,1,0,1351.525,5495.031,1373,98916,4,17.22253,53.13107,0.09231405,7704,8.333192,0,16.66667,1.435187,4.427514,100,4047072648,1351.525,0,0,-1 2023-08-06 22:46:25.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:46:25.398 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,100,61,849,3859,1212,0,0,77,1312,0,613,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:46:45.516 - Thread: 1 -> GUI Stats: Update 0.204417166666667, Draw 0.234602388888889 2023-08-06 22:46:45.616 - Thread: 1 -> GC Memory: 1350.274 / 1350.274 MB 2023-08-06 22:47:11.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:47:11.232 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:47:15.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:47:15.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:47:15.049 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:47:15.057 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:47:15.066 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:47:15.516 - Thread: 1 -> GUI Stats: Update 0.276401055555556, Draw 0.240874833333334 2023-08-06 22:47:15.616 - Thread: 1 -> GC Memory: 1349.629 / 1349.629 MB 2023-08-06 22:47:25.416 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:47:25.416 - Thread: 1 -> STATISTICS,1243.05,0,0,0,0,0,0,5.811329,23.78842,1,0,1349.778,5496.605,1172,98916,3,16.26801,51.63285,0.08693807,7694,8.333207,0,16.66667,1.355647,4.302672,100,4047069576,1349.778,0,0,-1 2023-08-06 22:47:25.416 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:47:25.416 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,847,39,9,100,61,849,3859,1212,0,0,77,1312,0,613,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:47:27.916 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:47:27.916 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:47:37.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:47:37.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:47:37.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-08-06 22:47:37.339 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-08-06 22:47:37.349 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-08-06 22:47:42.198 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-08-06 22:47:42.199 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-08-06 22:47:45.517 - Thread: 1 -> GUI Stats: Update 0.154655444444444, Draw 0.168815166666667 2023-08-06 22:47:45.616 - Thread: 1 -> GC Memory: 1356.443 / 1356.443 MB 2023-08-06 22:47:47.749 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:48:01.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:48:01.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:48:15.517 - Thread: 1 -> GUI Stats: Update 0.208891555555556, Draw 0.230901666666667 2023-08-06 22:48:15.633 - Thread: 1 -> GC Memory: 1348.279 / 1348.279 MB 2023-08-06 22:48:25.432 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:48:25.432 - Thread: 1 -> STATISTICS,1303.0666667,0,0,0,0,0,0,8.555811,26.58882,1,0,1349.361,5495.195,1172,98916,3,17.50718,52.3239,0.08671252,7699,8.333213,0,16.66667,1.458911,4.360262,100,4059268624,1349.361,0,0,-1 2023-08-06 22:48:25.432 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:48:25.432 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3871,1223,0,0,77,1323,0,613,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:48:45.516 - Thread: 1 -> GUI Stats: Update 0.146258833333333, Draw 0.233999722222222 2023-08-06 22:48:45.650 - Thread: 1 -> GC Memory: 1350.701 / 1350.701 MB 2023-08-06 22:49:01.833 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:49:14.958 - Thread: 1 -> Updating stopped. 2023-08-06 22:49:14.975 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:49:16.847 - Thread: 1 -> Updating continues. 2023-08-06 22:49:16.848 - Thread: 1 -> GC Memory: 1376.082 / 1376.082 MB 2023-08-06 22:49:17.080 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:49:17.080 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:49:27.015 - Thread: 1 -> GUI Stats: Update 0.414877777777777, Draw 0.251389833333333 2023-08-06 22:49:36.947 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:49:36.947 - Thread: 1 -> STATISTICS,1363.0833333,0,0,0,0,0,0,8.492476,25.98211,1,0,1378.842,5520.684,1174,98914,4,17.09244,48.01571,0.08499295,7694,8.333194,0,16.66667,1.424346,4.001242,100,4070079616,1378.842,0,0,-1 2023-08-06 22:49:36.947 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:49:36.947 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3881,1233,0,0,77,1333,0,634,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:49:46.864 - Thread: 1 -> GC Memory: 1380.948 / 1380.948 MB 2023-08-06 22:49:57.015 - Thread: 1 -> GUI Stats: Update 0.145399055555555, Draw 0.244454166666667 2023-08-06 22:50:16.865 - Thread: 1 -> GC Memory: 1382.449 / 1382.449 MB 2023-08-06 22:50:27.015 - Thread: 1 -> GUI Stats: Update 0.136377166666667, Draw 0.230555277777778 2023-08-06 22:50:36.964 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:50:36.964 - Thread: 1 -> STATISTICS,1423.1,0,0,0,0,0,0,7.871982,22.40303,1,0,1387.255,5518.914,1174,98914,4,15.40437,40.39702,0.08576447,7695,8.333219,0,16.66667,1.28368,3.366372,100,4069658376,1387.255,0,0,-1 2023-08-06 22:50:36.964 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:50:36.964 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3881,1233,0,0,77,1334,0,634,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:50:46.881 - Thread: 1 -> GC Memory: 1388.908 / 1388.908 MB 2023-08-06 22:50:57.015 - Thread: 1 -> GUI Stats: Update 0.138264, Draw 0.234825444444444 2023-08-06 22:51:04.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:51:16.882 - Thread: 1 -> GC Memory: 1347.515 / 1347.515 MB 2023-08-06 22:51:20.932 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-08-06 22:51:27.015 - Thread: 1 -> GUI Stats: Update 0.271147888888889, Draw 0.241642666666667 2023-08-06 22:51:29.431 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-08-06 22:51:29.431 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-08-06 22:51:33.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:51:33.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:51:36.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:51:36.981 - Thread: 1 -> STATISTICS,1483.1166667,0,0,0,0,0,0,9.183778,28.64373,1,0,1350.48,5554.266,1173,98915,4,18.41048,51.36108,0.0948184,7703,8.333177,0,16.66667,1.534178,4.280009,100,4092719776,1350.48,0,0,-1 2023-08-06 22:51:36.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:51:36.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3903,1255,0,0,88,1356,0,634,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:51:37.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:51:46.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:51:46.781 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:51:46.898 - Thread: 1 -> GC Memory: 1350.549 / 1350.549 MB 2023-08-06 22:51:57.015 - Thread: 1 -> GUI Stats: Update 0.247775277777778, Draw 0.240798111111111 2023-08-06 22:52:16.915 - Thread: 1 -> GC Memory: 1350.02 / 1350.02 MB 2023-08-06 22:52:27.015 - Thread: 1 -> GUI Stats: Update 0.149137111111111, Draw 0.233215166666667 2023-08-06 22:52:36.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:52:36.997 - Thread: 1 -> STATISTICS,1543.1333333,0,0,0,0,0,0,8.206577,24.82511,1,0,1353.306,5552.668,1172,98916,3,16.27426,49.80687,0.09009987,7934,8.333207,0,16.66667,1.356168,4.15051,100,4069719088,1353.306,0,0,-1 2023-08-06 22:52:36.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:52:36.997 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3881,1233,0,0,77,1334,0,634,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:52:46.932 - Thread: 1 -> GC Memory: 1352.229 / 1352.229 MB 2023-08-06 22:52:57.015 - Thread: 1 -> GUI Stats: Update 0.156924388888889, Draw 0.260814666666666 2023-08-06 22:52:57.048 - Thread: 1 -> Updating stopped. 2023-08-06 22:52:57.064 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:53:09.296 - Thread: 1 -> Updating continues. 2023-08-06 22:53:09.529 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:53:09.529 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:53:13.580 - Thread: 1 -> Updating stopped. 2023-08-06 22:53:13.596 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:53:14.646 - Thread: 1 -> Updating continues. 2023-08-06 22:53:14.879 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:53:14.879 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:53:16.969 - Thread: 1 -> GC Memory: 1352.602 / 1352.602 MB 2023-08-06 22:53:16.969 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.LoadContent 2023-08-06 22:53:19.329 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - START 2023-08-06 22:53:19.329 - Thread: 1 -> MyGuiScreenHelp MyGuiScreenBase.UnloadContent - END 2023-08-06 22:53:36.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:53:38.081 - Thread: 1 -> GUI Stats: Update 6.31594205555554, Draw 0.245636611111111 2023-08-06 22:53:44.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:53:44.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:53:46.981 - Thread: 1 -> GC Memory: 1359.851 / 1359.851 MB 2023-08-06 22:53:48.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:53:48.079 - Thread: 1 -> STATISTICS,1603.15,0,0,0,0,0,0,7.920058,26.61013,1,0,1357.557,5555.676,1172,98916,3,17.16473,51.07985,0.08053153,7937,8.333185,0,16.66667,1.430369,4.256578,100,4070204576,1357.557,0,0,-1 2023-08-06 22:53:48.079 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:53:48.079 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3881,1234,0,0,77,1334,0,635,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:54:01.847 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:54:16.985 - Thread: 1 -> GC Memory: 1354.484 / 1354.484 MB 2023-08-06 22:54:19.119 - Thread: 1 -> GUI Stats: Update 0.165847388888889, Draw 0.238133166666667 2023-08-06 22:54:47.002 - Thread: 1 -> GC Memory: 1346.983 / 1346.983 MB 2023-08-06 22:54:49.120 - Thread: 1 -> GUI Stats: Update 0.136734611111111, Draw 0.251162611111111 2023-08-06 22:54:59.135 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:54:59.135 - Thread: 1 -> STATISTICS,1663.1666667,0,0,0,0,0,0,8.120956,26.58934,1,0,1347.545,5555.27,1172,98916,3,17.44008,49.48826,0.08414179,7913,8.33321,0,16.66667,1.453318,4.12396,100,4070204944,1347.545,0,0,-1 2023-08-06 22:54:59.135 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:54:59.135 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3881,1234,0,0,77,1334,0,635,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:55:17.019 - Thread: 1 -> GC Memory: 1347.775 / 1347.775 MB 2023-08-06 22:55:19.120 - Thread: 1 -> GUI Stats: Update 0.146118166666667, Draw 0.266011944444444 2023-08-06 22:55:42.519 - Thread: 1 -> Updating stopped. 2023-08-06 22:55:42.535 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:55:54.753 - Thread: 1 -> Updating continues. 2023-08-06 22:55:54.754 - Thread: 1 -> GC Memory: 1351.796 / 1351.796 MB 2023-08-06 22:55:54.987 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:55:54.987 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:55:56.204 - Thread: 1 -> Updating stopped. 2023-08-06 22:55:56.220 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:55:57.337 - Thread: 1 -> Updating continues. 2023-08-06 22:55:57.570 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:55:57.570 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:56:00.171 - Thread: 1 -> GUI Stats: Update 6.30584211111111, Draw 0.28874 2023-08-06 22:56:05.103 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:56:10.203 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:56:10.208 - Thread: 1 -> STATISTICS,1723.1833333,0,0,0,0,0,0,9.600911,26.12637,1,0,1356.703,5557.047,1173,98915,4,17.39823,53.47491,0.08341957,7866,8.333194,0,16.66667,1.449828,4.456168,100,4093701568,1356.703,0,0,-1 2023-08-06 22:56:10.208 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:56:10.208 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3904,1256,0,0,88,1356,0,635,21,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:56:20.237 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-08-06 22:56:24.755 - Thread: 1 -> GC Memory: 1359.026 / 1359.026 MB 2023-08-06 22:56:28.687 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-08-06 22:56:28.687 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-08-06 22:56:30.172 - Thread: 1 -> GUI Stats: Update 0.346931777777778, Draw 0.246055944444445 2023-08-06 22:56:33.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:56:33.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:56:54.772 - Thread: 1 -> GC Memory: 1362.176 / 1362.176 MB 2023-08-06 22:56:57.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-06 22:57:00.172 - Thread: 1 -> GUI Stats: Update 0.182068944444444, Draw 0.265003277777778 2023-08-06 22:57:01.753 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-06 22:57:01.754 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-06 22:57:10.220 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:57:10.220 - Thread: 1 -> STATISTICS,1783.2,0,0,0,0,0,0,8.389257,23.51105,1,0,1362.366,5558.051,1174,98914,4,17.40354,52.75442,0.1087509,8456,8.33319,0,16.66667,1.45027,4.396126,100,4070744320,1362.366,0,0,-1 2023-08-06 22:57:10.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:57:10.220 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3882,1234,0,0,77,1334,0,635,10,0,28,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:57:24.788 - Thread: 1 -> GC Memory: 1354.509 / 1354.509 MB 2023-08-06 22:57:30.172 - Thread: 1 -> GUI Stats: Update 0.149795944444444, Draw 0.255087388888889 2023-08-06 22:57:54.788 - Thread: 1 -> GC Memory: 1353.881 / 1353.881 MB 2023-08-06 22:58:00.172 - Thread: 1 -> GUI Stats: Update 0.142906944444444, Draw 0.254675666666667 2023-08-06 22:58:10.237 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:58:10.237 - Thread: 1 -> STATISTICS,1843.2166667,0,0,0,0,0,0,8.481048,29.07378,1,0,1353.339,5563.988,1174,98914,4,18.72784,49.38234,0.0937621,8537,8.333192,0,16.66667,1.560627,4.115126,100,4083797484,1353.339,0,0,-1 2023-08-06 22:58:10.237 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:58:10.237 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3894,1245,0,0,77,1346,0,635,21,0,29,10,384,17,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:58:24.788 - Thread: 1 -> GC Memory: 1351.873 / 1351.873 MB 2023-08-06 22:58:30.172 - Thread: 1 -> GUI Stats: Update 0.1340685, Draw 0.263881944444445 2023-08-06 22:58:54.789 - Thread: 1 -> GC Memory: 1354.149 / 1354.149 MB 2023-08-06 22:59:00.172 - Thread: 1 -> GUI Stats: Update 0.147256666666667, Draw 0.256138111111111 2023-08-06 22:59:01.855 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-06 22:59:13.748 - Thread: 1 -> Updating stopped. 2023-08-06 22:59:13.764 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:59:15.315 - Thread: 1 -> Updating continues. 2023-08-06 22:59:15.547 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:15.548 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:21.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-06 22:59:21.315 - Thread: 1 -> STATISTICS,1903.2333333,0,0,0,0,0,0,7.953237,28.05271,1,0,1359.519,5569.457,1174,98914,4,17.35209,48.71677,0.09778327,8430,8.333194,0,16.66667,1.445983,4.059663,100,4085560854,1359.519,0,0,-1 2023-08-06 22:59:21.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-06 22:59:21.315 - Thread: 1 -> MEMORY VALUES,1,1,0,1,10,848,39,9,100,61,849,3896,1245,0,0,77,1345,0,635,21,0,31,10,384,16,0,0,429,758,456,8,20,0,0,0,0 2023-08-06 22:59:21.880 - Thread: 1 -> Updating stopped. 2023-08-06 22:59:21.897 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:59:24.047 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-06 22:59:26.581 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-06 22:59:26.588 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:26.588 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:26.588 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:26.588 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:26.588 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:26.589 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:26.589 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-08-06 22:59:26.589 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:26.589 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:26.734 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-08-06 22:59:26.734 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-08-06 22:59:26.734 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-08-06 22:59:26.736 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-08-06 22:59:26.736 - Thread: 1 -> MySession::Unload START 2023-08-06 22:59:26.736 - Thread: 1 -> AutoSaveInMinutes: 0 2023-08-06 22:59:26.736 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-08-06 22:59:26.736 - Thread: 1 -> IsServer: True 2023-08-06 22:59:26.737 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-06 22:59:26.744 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-06 22:59:26.744 - Thread: 1 -> MyAudio.LoadData - START 2023-08-06 22:59:26.770 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Alto-falantes (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-08-06 22:59:26.849 - Thread: 1 -> MyAudio.LoadData - END 2023-08-06 22:59:26.850 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:59:26.850 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:59:26.852 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:59:26.852 - Thread: 1 -> Unloading Procedural World Generator 2023-08-06 22:59:26.897 - Thread: 1 -> Info: MyLights Unloading data. 2023-08-06 22:59:26.898 - Thread: 1 -> Network readers disposed 2023-08-06 22:59:26.898 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-06 22:59:27.049 - Thread: 1 -> Loading sound definitions 2023-08-06 22:59:27.049 - Thread: 1 -> Loading gamepad controls 2023-08-06 22:59:27.057 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:59:27.057 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-06 22:59:27.059 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:59:27.059 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-06 22:59:27.059 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:59:27.059 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-06 22:59:27.059 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:59:27.059 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-06 22:59:27.059 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:59:27.059 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-06 22:59:27.060 - Thread: 1 -> GuiTextures.sbc 2023-08-06 22:59:27.060 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-06 22:59:27.061 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-06 22:59:27.061 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-06 22:59:27.061 - Thread: 1 -> Loading shadow textures definitions 2023-08-06 22:59:27.061 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-06 22:59:27.061 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-06 22:59:27.346 - Thread: 1 -> MySession::Unload END 2023-08-06 22:59:27.348 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-06 22:59:27.348 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-06 22:59:27.369 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:27.370 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:34.914 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-06 22:59:36.415 - Thread: 1 -> MyConfig.Save() - START 2023-08-06 22:59:36.416 - Thread: 1 -> Path: C:\Users\caiof\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-06 22:59:36.417 - Thread: 1 -> MyConfig.Save() - END 2023-08-06 22:59:36.417 - Thread: 1 -> Application closed by user 2023-08-06 22:59:36.419 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-08-06 22:59:36.419 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:36.419 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:36.437 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:36.437 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:36.437 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-06 22:59:36.438 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-06 22:59:36.438 - Thread: 1 -> Exiting.. 2023-08-06 22:59:36.439 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-08-06 22:59:36.440 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-06 22:59:36.446 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-06 22:59:36.448 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-08-06 22:59:36.526 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 15726856 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 32504904 computed total 32504904 reported total Heap usage: 878832 ( 5%) unused in thread local freelists 13838904 (87%) unused in main heap 1009120 ( 6%) used in main heap ------- 15726856 allocated by heap Peak usage: 11612016 ( 8%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-08-06 22:59:36.779 - Thread: 38 -> External debugger: interrupted. 2023-08-06 22:59:36.783 - Thread: 1 -> Steam closed 2023-08-06 22:59:36.812 - Thread: 1 -> Log Closed