2023-08-01 17:19:23.042 - Thread: 1 -> Log Started 2023-08-01 17:19:23.042 - Thread: 1 -> Timezone (local - UTC): -7h 2023-08-01 17:19:23.042 - Thread: 1 -> App Version: 01_202_124 2023-08-01 17:19:23.059 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-08-01 17:19:23.059 - Thread: 1 -> Branch / Sandbox: SVN 2023-08-01 17:19:23.059 - Thread: 1 -> Environment.ProcessorCount: 24 2023-08-01 17:19:23.093 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22621.0) 2023-08-01 17:19:23.093 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-08-01 17:19:23.094 - Thread: 1 -> Environment.Is64BitProcess: True 2023-08-01 17:19:23.094 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-08-01 17:19:23.094 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-08-01 17:19:23.094 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-08-01 17:19:23.097 - Thread: 1 -> CPU Info: AMD Ryzen 9 3900X 12-Core Processor 2023-08-01 17:19:23.097 - Thread: 1 -> IntPtr.Size: 8 2023-08-01 17:19:23.097 - Thread: 1 -> Default Culture: 2023-08-01 17:19:23.097 - Thread: 1 -> Default UI Culture: 2023-08-01 17:19:23.097 - Thread: 1 -> MyConfig.Load() - START 2023-08-01 17:19:23.097 - Thread: 1 -> Path: C:\Users\bryce\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-01 17:19:23.556 - Thread: 1 -> NewNewGameScreen: False 2023-08-01 17:19:23.556 - Thread: 1 -> EnableDamageEffects: True 2023-08-01 17:19:23.556 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-08-01 17:19:23.556 - Thread: 1 -> EnableReverb: False 2023-08-01 17:19:23.556 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-08-01 17:19:23.556 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-08-01 17:19:23.556 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-08-01 17:19:23.556 - Thread: 1 -> FirstTimeRun: False 2023-08-01 17:19:23.556 - Thread: 1 -> ExperimentalMode: True 2023-08-01 17:19:23.556 - Thread: 1 -> VideoAdapter: 0 2023-08-01 17:19:23.556 - Thread: 1 -> ScreenWidth: 3440 2023-08-01 17:19:23.556 - Thread: 1 -> ScreenHeight: 1440 2023-08-01 17:19:23.556 - Thread: 1 -> RefreshRate: 60000 2023-08-01 17:19:23.556 - Thread: 1 -> WindowMode: 1 2023-08-01 17:19:23.556 - Thread: 1 -> VerticalSync: 0 2023-08-01 17:19:23.556 - Thread: 1 -> FieldOfView: 70 2023-08-01 17:19:23.556 - Thread: 1 -> PostProcessingEnabled: True 2023-08-01 17:19:23.556 - Thread: 1 -> FlaresIntensity: 1 2023-08-01 17:19:23.556 - Thread: 1 -> TreeViewDistance: 1999 2023-08-01 17:19:23.556 - Thread: 1 -> GrassDensity: 3 2023-08-01 17:19:23.556 - Thread: 1 -> GrassDrawDistance: 1000 2023-08-01 17:19:23.556 - Thread: 1 -> AntialiasingMode: 1 2023-08-01 17:19:23.556 - Thread: 1 -> ShadowMapResolution: 2 2023-08-01 17:19:23.556 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-08-01 17:19:23.556 - Thread: 1 -> TextureQuality: 2 2023-08-01 17:19:23.556 - Thread: 1 -> VoxelTextureQuality: 2 2023-08-01 17:19:23.556 - Thread: 1 -> AnisotropicFiltering: 4 2023-08-01 17:19:23.556 - Thread: 1 -> ModelQuality: 2 2023-08-01 17:19:23.556 - Thread: 1 -> VoxelQuality: 2 2023-08-01 17:19:23.556 - Thread: 1 -> ShaderQuality: 2 2023-08-01 17:19:23.556 - Thread: 1 -> LightsQuality: 2 2023-08-01 17:19:23.556 - Thread: 1 -> LowMemSwitchToLow: 0 2023-08-01 17:19:23.556 - Thread: 1 -> FirstVTTimeRun: False 2023-08-01 17:19:23.556 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-08-01 17:19:23.556 - Thread: 1 -> GDPRConsent: True 2023-08-01 17:19:23.556 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-08-01 17:19:23.556 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-08-01 17:19:23.556 - Thread: 1 -> GameVolume: 0.1621139 2023-08-01 17:19:23.556 - Thread: 1 -> Music_Volume: 0 2023-08-01 17:19:23.556 - Thread: 1 -> VoiceChatVolume: 5 2023-08-01 17:19:23.556 - Thread: 1 -> HudWarnings: True 2023-08-01 17:19:23.556 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-08-01 17:19:23.556 - Thread: 1 -> VoiceChat: True 2023-08-01 17:19:23.556 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-08-01 17:19:23.556 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-08-01 17:19:23.556 - Thread: 1 -> EnableDynamicMusic: True 2023-08-01 17:19:23.556 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-08-01 17:19:23.556 - Thread: 1 -> EnableDoppler: True 2023-08-01 17:19:23.556 - Thread: 1 -> ZoomMultiplier: 0.2 2023-08-01 17:19:23.556 - Thread: 1 -> GamepadScheme: 0 2023-08-01 17:19:23.556 - Thread: 1 -> GamepadSchemeName: Flight 2023-08-01 17:19:23.556 - Thread: 1 -> OnlyPSGames: False 2023-08-01 17:19:23.556 - Thread: 1 -> EnableTrading: True 2023-08-01 17:19:23.556 - Thread: 1 -> EnableSteamCloud: False 2023-08-01 17:19:23.556 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-08-01 17:19:23.556 - Thread: 1 -> ControlsHints: True 2023-08-01 17:19:23.556 - Thread: 1 -> GoodBotHints: False 2023-08-01 17:19:23.556 - Thread: 1 -> RotationHints: True 2023-08-01 17:19:23.556 - Thread: 1 -> AreaInteraction: True 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-08-01 17:19:23.556 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-08-01 17:19:23.556 - Thread: 1 -> ShowCrosshair2: 0 2023-08-01 17:19:23.556 - Thread: 1 -> IronSightSwitchState: 1 2023-08-01 17:19:23.556 - Thread: 1 -> SpriteMainViewportScale: 1 2023-08-01 17:19:23.556 - Thread: 1 -> UiTransparency: 1 2023-08-01 17:19:23.556 - Thread: 1 -> UiBkTransparency: 0.8 2023-08-01 17:19:23.556 - Thread: 1 -> HUDBkTransparency: 0.6 2023-08-01 17:19:23.556 - Thread: 1 -> FirstTimeTutorials: False 2023-08-01 17:19:23.556 - Thread: 1 -> HudState: 1 2023-08-01 17:19:23.556 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-08-01 17:19:23.556 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-08-01 17:19:23.556 - Thread: 1 -> ControllerDefaultOnStart: False 2023-08-01 17:19:23.556 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-08-01 17:19:23.557 - Thread: 1 -> MyConfig.Load() - END 2023-08-01 17:19:28.237 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-08-01 17:19:28.442 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-08-01 17:19:28.590 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-08-01 17:19:28.590 - Thread: 1 -> Found processor count: 12 2023-08-01 17:19:28.591 - Thread: 1 -> Using processor count: 12 2023-08-01 17:19:28.778 - Thread: 1 -> All detected adapters: 2023-08-01 17:19:28.779 - Thread: 1 -> AMD Radeon RX 7900 XT - VendorID=4098, SubsystemID=2030378670, DeviceID=29772 2023-08-01 17:19:28.779 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-08-01 17:19:28.926 - Thread: 1 -> AdapterInfo = { 2023-08-01 17:19:28.927 - Thread: 1 -> Name = AMD Radeon RX 7900 XT + DISPLAY1 2023-08-01 17:19:28.927 - Thread: 1 -> Description = dev id: 29772, mem: 21412089856, shared mem: 17140738048, Luid: 57930, rev: 204, subsys id: 2030378670, vendor id: 4098, feature_level 11.1: True 2023-08-01 17:19:28.927 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-01 17:19:28.927 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-01 17:19:28.927 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-01 17:19:28.927 - Thread: 1 -> AftermathSupported = False 2023-08-01 17:19:28.927 - Thread: 1 -> Adapter id = 0 2023-08-01 17:19:28.927 - Thread: 1 -> Supported = True 2023-08-01 17:19:28.927 - Thread: 1 -> RAM = 21412089856 2023-08-01 17:19:28.927 - Thread: 1 -> Priority = 2 2023-08-01 17:19:28.927 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-01 17:19:28.927 - Thread: 1 -> Output is attached = True 2023-08-01 17:19:28.927 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-08-01 17:19:28.927 - Thread: 1 -> Display modes = { 2023-08-01 17:19:28.927 - Thread: 1 -> DXGIOutput id = 0 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@75Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@72Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@67Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 640x480@59.94006Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@70Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x480@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 720x480@59.94006Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@75Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@72Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@56Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@75Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@70Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@75Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@50Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@120Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x720@119.8801Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x960@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x1024@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x1024@75Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1440x900@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x900@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x1050@60Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.927 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@50Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1080@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@48Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@47.95205Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1080@119.8801Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1440@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1440@120Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 2560x1440@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3440x1440@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3440x1440@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 3440x1440@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> } 2023-08-01 17:19:28.928 - Thread: 1 -> } 2023-08-01 17:19:28.928 - Thread: 1 -> AdapterInfo = { 2023-08-01 17:19:28.928 - Thread: 1 -> Name = AMD Radeon RX 7900 XT + DISPLAY1 2023-08-01 17:19:28.928 - Thread: 1 -> Description = dev id: 29772, mem: 21412089856, shared mem: 17140738048, Luid: 57930, rev: 204, subsys id: 2030378670, vendor id: 4098, feature_level 11.1: True 2023-08-01 17:19:28.928 - Thread: 1 -> Driver version = 31.0.21023.2010 2023-08-01 17:19:28.928 - Thread: 1 -> Driver date = 20230720000000.000000-000 2023-08-01 17:19:28.928 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-01 17:19:28.928 - Thread: 1 -> AftermathSupported = False 2023-08-01 17:19:28.928 - Thread: 1 -> Adapter id = 0 2023-08-01 17:19:28.928 - Thread: 1 -> Supported = True 2023-08-01 17:19:28.928 - Thread: 1 -> RAM = 21412089856 2023-08-01 17:19:28.928 - Thread: 1 -> Priority = 2 2023-08-01 17:19:28.928 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-01 17:19:28.928 - Thread: 1 -> Output is attached = True 2023-08-01 17:19:28.928 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-08-01 17:19:28.928 - Thread: 1 -> Display modes = { 2023-08-01 17:19:28.928 - Thread: 1 -> DXGIOutput id = 0 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@75Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@72Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@67Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 640x480@59.94006Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@70Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x480@60Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.928 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 720x480@59.94006Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@75Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@72Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@56Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@75Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@70Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@75Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@50Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x720@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x960@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x1024@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x1024@75Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1440x900@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x900@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x1050@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@50Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1080@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@48Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@47.95205Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1080@119.8801Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1440@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1440@120Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 2560x1440@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3440x1440@60Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3440x1440@100Hz 2023-08-01 17:19:28.929 - Thread: 1 -> 3440x1440@144Hz 2023-08-01 17:19:28.929 - Thread: 1 -> } 2023-08-01 17:19:28.929 - Thread: 1 -> } 2023-08-01 17:19:28.929 - Thread: 1 -> AdapterInfo = { 2023-08-01 17:19:28.929 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-01 17:19:28.929 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140738048, Luid: 63630, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-01 17:19:28.929 - Thread: 1 -> Driver version = 2023-08-01 17:19:28.929 - Thread: 1 -> Driver date = 2023-08-01 17:19:28.929 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-01 17:19:28.929 - Thread: 1 -> AftermathSupported = False 2023-08-01 17:19:28.929 - Thread: 1 -> Adapter id = 1 2023-08-01 17:19:28.929 - Thread: 1 -> Supported = True 2023-08-01 17:19:28.929 - Thread: 1 -> RAM = 0 2023-08-01 17:19:28.929 - Thread: 1 -> Priority = 0 2023-08-01 17:19:28.929 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-01 17:19:28.929 - Thread: 1 -> Output is attached = False 2023-08-01 17:19:28.929 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-08-01 17:19:28.929 - Thread: 1 -> Display modes = { 2023-08-01 17:19:28.930 - Thread: 1 -> DXGIOutput id = 0 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@75Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@72Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@67Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 640x480@59.94006Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@70Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x480@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 720x480@59.94006Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@75Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@72Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@56Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@75Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@70Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@75Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@50Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x720@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x960@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x1024@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x1024@75Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1440x900@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x900@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x1050@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@50Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1080@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@48Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@47.95205Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1080@119.8801Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1440@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1440@120Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 2560x1440@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3440x1440@60Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3440x1440@100Hz 2023-08-01 17:19:28.930 - Thread: 1 -> 3440x1440@144Hz 2023-08-01 17:19:28.930 - Thread: 1 -> } 2023-08-01 17:19:28.930 - Thread: 1 -> } 2023-08-01 17:19:28.930 - Thread: 1 -> AdapterInfo = { 2023-08-01 17:19:28.931 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-08-01 17:19:28.931 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140738048, Luid: 63630, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-08-01 17:19:28.931 - Thread: 1 -> Driver version = 2023-08-01 17:19:28.931 - Thread: 1 -> Driver date = 2023-08-01 17:19:28.931 - Thread: 1 -> DriverUpdateNecessary = False 2023-08-01 17:19:28.931 - Thread: 1 -> AftermathSupported = False 2023-08-01 17:19:28.931 - Thread: 1 -> Adapter id = 1 2023-08-01 17:19:28.931 - Thread: 1 -> Supported = True 2023-08-01 17:19:28.931 - Thread: 1 -> RAM = 0 2023-08-01 17:19:28.931 - Thread: 1 -> Priority = 0 2023-08-01 17:19:28.931 - Thread: 1 -> Multithreaded rendering supported = False 2023-08-01 17:19:28.931 - Thread: 1 -> Output is attached = False 2023-08-01 17:19:28.931 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-08-01 17:19:28.931 - Thread: 1 -> Display modes = { 2023-08-01 17:19:28.931 - Thread: 1 -> DXGIOutput id = 0 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@75Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@72Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@67Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 640x480@59.94006Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@70Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x400@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x480@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x480@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x480@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 720x480@59.94006Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@75Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@72Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@56Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 800x600@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@75Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@70Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1024x768@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@75Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1152x864@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@50Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@59.94006Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x720@119.8801Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x960@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x960@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x960@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x1024@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x1024@75Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x1024@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1280x1024@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1440x900@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1440x900@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1440x900@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x900@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x900@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x900@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1600x1200@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x720@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x720@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x720@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x1050@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x1050@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1680x1050@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@48Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@50Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@47.95205Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@59.94006Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x820@119.8801Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@48Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@50Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@47.95205Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@59.94006Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1080@119.8801Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 1920x1200@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@48Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@120Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@144Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@47.95205Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2100x990@119.8801Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2310x990@60Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2310x990@100Hz 2023-08-01 17:19:28.931 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@48Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@120Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@47.95205Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2310x990@119.8801Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@60Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@48Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@120Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@47.95205Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1080@119.8801Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1440@60Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1440@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1440@120Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 2560x1440@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3024x1296@60Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3024x1296@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3024x1296@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3440x1440@60Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3440x1440@100Hz 2023-08-01 17:19:28.932 - Thread: 1 -> 3440x1440@144Hz 2023-08-01 17:19:28.932 - Thread: 1 -> } 2023-08-01 17:19:28.932 - Thread: 1 -> } 2023-08-01 17:19:28.932 - Thread: 1 -> Service.IsActive: True 2023-08-01 17:19:28.932 - Thread: 1 -> Service.IsOnline: True 2023-08-01 17:19:28.932 - Thread: 1 -> Service.OwnsGame: False 2023-08-01 17:19:28.932 - Thread: 1 -> Service.UserId: 76561197970547167 2023-08-01 17:19:28.932 - Thread: 1 -> Service.UserName: Bill Shakespear 2023-08-01 17:19:28.932 - Thread: 1 -> Service.Branch: default 2023-08-01 17:19:28.932 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-08-01 17:19:28.932 - Thread: 1 -> Build version: 0.1.1.0 2023-08-01 17:19:28.934 - Thread: 1 -> MyScreenManager() 2023-08-01 17:19:28.949 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2023-08-01 17:19:28.949 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2023-08-01 17:19:28.950 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2023-08-01 17:19:28.950 - Thread: 25 -> CreateDeviceInternal - Create device 2023-08-01 17:19:28.998 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2023-08-01 17:19:29.040 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2023-08-01 17:19:29.040 - Thread: 25 -> CreateDeviceInternal create swapchain 2023-08-01 17:19:29.040 - Thread: 25 -> Mode not found: 3440x1440 @ 60000 2023-08-01 17:19:32.343 - Thread: 25 -> Mode not found: 3440x1440 @ 60000 2023-08-01 17:19:32.418 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-08-01 17:19:32.418 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-08-01 17:19:32.418 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-08-01 17:19:33.186 - Thread: 1 -> Preallocate - START 2023-08-01 17:19:33.189 - Thread: 1 -> MySpaceWorldGenerator - START 2023-08-01 17:19:33.190 - Thread: 1 -> MySpaceWorldGenerator - END 2023-08-01 17:19:33.190 - Thread: 1 -> MySpaceBuildComponent - START 2023-08-01 17:19:33.190 - Thread: 1 -> MySpaceBuildComponent - END 2023-08-01 17:19:33.190 - Thread: 1 -> MyEntities - START 2023-08-01 17:19:33.199 - Thread: 1 -> MyEntities - END 2023-08-01 17:19:33.199 - Thread: 1 -> MyObjectBuilder_Base - START 2023-08-01 17:19:33.199 - Thread: 1 -> MyObjectBuilder_Base - END 2023-08-01 17:19:33.199 - Thread: 1 -> MyTransparentGeometry - START 2023-08-01 17:19:33.199 - Thread: 1 -> MyTransparentGeometry - END 2023-08-01 17:19:33.199 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-08-01 17:19:33.200 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-08-01 17:19:33.200 - Thread: 1 -> MyMath - START 2023-08-01 17:19:33.200 - Thread: 1 -> MyMath - END 2023-08-01 17:19:33.200 - Thread: 1 -> MySimpleObjectDraw - START 2023-08-01 17:19:33.200 - Thread: 1 -> MySimpleObjectDraw - END 2023-08-01 17:19:33.212 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-08-01 17:19:33.212 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-08-01 17:19:33.212 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-08-01 17:19:33.237 - Thread: 1 -> MySyncDestructions - START 2023-08-01 17:19:33.237 - Thread: 1 -> MySyncDestructions - END 2023-08-01 17:19:33.237 - Thread: 1 -> MySyncEntity - START 2023-08-01 17:19:33.237 - Thread: 1 -> MySyncEntity - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyCommandCharacter - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyCommandCharacter - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyCommandConsole - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyCommandConsole - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyCommandEntity - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyCommandEntity - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyAiTargetManager - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyAiTargetManager - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyClientDebugCommands - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyClientDebugCommands - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyDedicatedServer - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyDedicatedServer - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyDedicatedServerBase - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyDedicatedServerBase - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerBase - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerBase - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerClient - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerClient - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerClientBase - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerClientBase - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerLobby - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerLobby - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerServerBase - START 2023-08-01 17:19:33.237 - Thread: 1 -> MyMultiplayerServerBase - END 2023-08-01 17:19:33.237 - Thread: 1 -> MyServerDebugCommands - START 2023-08-01 17:19:33.238 - Thread: 1 -> MyServerDebugCommands - END 2023-08-01 17:19:33.238 - Thread: 1 -> MyCubeGridDefinitions - START 2023-08-01 17:19:33.238 - Thread: 1 -> MyCubeGridDefinitions - END 2023-08-01 17:19:33.238 - Thread: 1 -> MyDefinitionManager - START 2023-08-01 17:19:33.241 - Thread: 1 -> MyDefinitionManager - END 2023-08-01 17:19:33.241 - Thread: 1 -> Preallocate - END 2023-08-01 17:19:33.242 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-08-01 17:19:33.551 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-08-01 17:19:33.551 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-08-01 17:19:33.551 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-08-01 17:19:33.551 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:19:33.551 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:19:33.551 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-08-01 17:19:33.551 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-08-01 17:19:33.551 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-08-01 17:19:33.551 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-08-01 17:19:33.558 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-08-01 17:19:33.558 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C91 2023-08-01 17:19:33.558 - Thread: 1 -> Virtualized: False 2023-08-01 17:19:33.560 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2023-08-01 17:19:33.562 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,281,476,096 bytes 2023-08-01 17:19:33.562 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-08-01 17:19:33.562 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,592,433,152 bytes 2023-08-01 17:19:33.562 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,730,855,784,448 bytes 2023-08-01 17:19:33.565 - Thread: 1 -> Drive C: | Capacity: 499,333,308,416 bytes | Free space: 370,565,173,248 bytes 2023-08-01 17:19:33.565 - Thread: 1 -> Drive D: | Capacity: 2,048,390,066,176 bytes | Free space: 1,012,155,469,824 bytes 2023-08-01 17:19:33.566 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-08-01 17:19:33.566 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-08-01 17:19:33.566 - Thread: 1 -> Installed DLCs: 2023-08-01 17:19:33.567 - Thread: 1 -> Deluxe Edition (573160) 2023-08-01 17:19:33.567 - Thread: 1 -> Decorative Blocks (1049790) 2023-08-01 17:19:33.567 - Thread: 1 -> Economy Deluxe (1135960) 2023-08-01 17:19:33.567 - Thread: 1 -> Style Pack (1084680) 2023-08-01 17:19:33.567 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-08-01 17:19:33.567 - Thread: 1 -> Frostbite (1241550) 2023-08-01 17:19:33.567 - Thread: 1 -> Sparks Of The Future (1307680) 2023-08-01 17:19:33.567 - Thread: 1 -> Wasteland (1374610) 2023-08-01 17:19:33.567 - Thread: 1 -> Warfare I. (1475830) 2023-08-01 17:19:33.567 - Thread: 1 -> Heavy Industry (1676100) 2023-08-01 17:19:33.567 - Thread: 1 -> Warfare II. (1783760) 2023-08-01 17:19:33.568 - Thread: 1 -> Automatons (1958640) 2023-08-01 17:19:33.568 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-08-01 17:19:33.658 - Thread: 1 -> Havok: Physics.Init 2023-08-01 17:19:33.939 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-08-01 17:19:34.347 - Thread: 1 -> HkGameName: SpaceEngineers 2023-08-01 17:19:34.348 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-08-01 17:19:34.348 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-01 17:19:34.356 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2023-08-01 17:19:34.507 - Thread: 1 -> Loading scenarios 2023-08-01 17:19:34.526 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-01 17:19:34.526 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-01 17:19:34.698 - Thread: 1 -> Loading sound definitions 2023-08-01 17:19:34.698 - Thread: 1 -> Loading gamepad controls 2023-08-01 17:19:35.198 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:19:35.198 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-01 17:19:35.285 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:19:35.285 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-01 17:19:35.285 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:19:35.285 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-01 17:19:35.285 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:19:35.285 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-01 17:19:35.285 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:19:35.285 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-01 17:19:35.285 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:19:35.285 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-01 17:19:35.354 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-01 17:19:35.354 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-01 17:19:35.354 - Thread: 1 -> Loading shadow textures definitions 2023-08-01 17:19:35.354 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-01 17:19:35.355 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-01 17:19:35.387 - Thread: 1 -> MyAudio.LoadData - START 2023-08-01 17:19:35.459 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2023-08-01 17:19:35.890 - Thread: 1 -> MyAudio.LoadData - END 2023-08-01 17:19:35.891 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2023-08-01 17:19:35.891 - Thread: 1 -> MyGuiManager() 2023-08-01 17:19:35.893 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-01 17:19:35.946 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-01 17:19:36.021 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-08-01 17:19:36.021 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-01 17:19:36.021 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-08-01 17:19:36.082 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-01 17:19:36.090 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-08-01 17:19:36.090 - Thread: 12 -> ReloadVoxelMaterials 2023-08-01 17:19:36.114 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-08-01 17:19:36.140 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-08-01 17:19:36.140 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-08-01 17:19:36.140 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-08-01 17:19:36.140 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-08-01 17:19:36.140 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-08-01 17:19:36.140 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-08-01 17:19:36.159 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-08-01 17:19:36.163 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-08-01 17:19:36.177 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-08-01 17:19:36.183 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-08-01 17:19:36.187 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-08-01 17:19:36.190 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-08-01 17:19:36.192 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-08-01 17:19:36.195 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-08-01 17:19:36.195 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-08-01 17:19:36.200 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-08-01 17:19:36.201 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-08-01 17:19:36.203 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-08-01 17:19:36.214 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-08-01 17:19:36.227 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-08-01 17:19:36.229 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-08-01 17:19:36.245 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-08-01 17:19:36.249 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-08-01 17:19:36.250 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-08-01 17:19:36.255 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-08-01 17:19:36.257 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-08-01 17:19:36.262 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-08-01 17:19:36.263 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-08-01 17:19:36.268 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-08-01 17:19:36.284 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-08-01 17:19:36.309 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-08-01 17:19:36.314 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-08-01 17:19:36.315 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-08-01 17:19:36.324 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-08-01 17:19:36.336 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-08-01 17:19:36.340 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-08-01 17:19:36.342 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-08-01 17:19:36.347 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-08-01 17:19:36.350 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-08-01 17:19:36.355 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-08-01 17:19:36.358 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-08-01 17:19:36.360 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-08-01 17:19:36.360 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-08-01 17:19:36.375 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-08-01 17:19:36.393 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-08-01 17:19:36.395 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-08-01 17:19:36.396 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-08-01 17:19:36.400 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-08-01 17:19:36.414 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-08-01 17:19:36.423 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-08-01 17:19:36.424 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-08-01 17:19:36.545 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-08-01 17:19:36.552 - Thread: 1 -> Timer Frequency: 10000000 2023-08-01 17:19:36.552 - Thread: 1 -> Ticks per frame: 166667 2023-08-01 17:19:36.682 - Thread: 21 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-08-01 17:19:36.730 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-01 17:19:36.768 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-08-01 17:19:36.768 - Thread: 1 -> Flares Intensity: 1 2023-08-01 17:19:36.768 - Thread: 1 -> Field of view: 1.22173 2023-08-01 17:19:36.768 - Thread: 1 -> PostProcessingEnabled: True 2023-08-01 17:19:36.768 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-08-01 17:19:36.768 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-08-01 17:19:36.768 - Thread: 1 -> Render.DistanceFade: 1999 2023-08-01 17:19:36.768 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-08-01 17:19:36.768 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-08-01 17:19:36.768 - Thread: 1 -> Render.TextureQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-08-01 17:19:36.768 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-08-01 17:19:36.768 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-08-01 17:19:36.823 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-08-01 17:19:36.907 - Thread: 1 -> Analytics session started: UserID = (41d22723-939d-43d1-98bb-265974a39339) SessionID = (261aa600-1744-4287-ac7e-bf5fb35d0005) 2023-08-01 17:19:36.907 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:19:37.299 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-08-01 17:19:37.305 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-08-01 17:19:37.325 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-08-01 17:19:37.334 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-08-01 17:19:37.353 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-08-01 17:19:37.356 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-08-01 17:19:37.363 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-08-01 17:19:37.370 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-08-01 17:19:37.370 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-08-01 17:19:37.382 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-08-01 17:19:37.401 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-08-01 17:19:37.405 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-08-01 17:19:37.413 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-08-01 17:19:37.422 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-08-01 17:19:37.435 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-08-01 17:19:37.438 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-08-01 17:19:37.464 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-08-01 17:19:37.610 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-08-01 17:19:37.634 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-08-01 17:19:37.700 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-08-01 17:19:37.769 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-08-01 17:19:37.784 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-08-01 17:19:37.869 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-08-01 17:19:37.878 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-08-01 17:19:37.930 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-08-01 17:19:37.953 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-08-01 17:19:37.974 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-08-01 17:19:38.008 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-08-01 17:19:38.045 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-08-01 17:19:38.062 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-08-01 17:19:38.101 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-08-01 17:19:38.126 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-08-01 17:19:38.134 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-08-01 17:19:38.161 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-08-01 17:19:38.161 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-08-01 17:19:38.179 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-08-01 17:19:38.187 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-08-01 17:19:38.329 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-08-01 17:19:38.376 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-08-01 17:19:38.404 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-08-01 17:19:38.455 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-08-01 17:19:38.519 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-08-01 17:19:38.550 - Thread: 19 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-08-01 17:19:38.561 - Thread: 12 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-08-01 17:19:38.573 - Thread: 20 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-08-01 17:19:38.736 - Thread: 22 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-08-01 17:19:38.739 - Thread: 23 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-08-01 17:19:40.062 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-08-01 17:19:41.041 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-01 17:19:41.041 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-01 17:19:41.058 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-01 17:19:41.058 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 17:19:42.924 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-08-01 17:19:42.924 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-08-01 17:19:42.924 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2023-08-01 17:19:45.578 - Thread: 46 -> LoadSession() - Start 2023-08-01 17:19:45.578 - Thread: 46 -> C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox 2023-08-01 17:19:45.578 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\Sandbox_config.sbc 2023-08-01 17:19:45.592 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-01 17:19:46.241 - Thread: 46 -> Loading Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\Sandbox_config.sbc 2023-08-01 17:19:46.242 - Thread: 46 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-08-01 17:19:46.242 - Thread: 46 -> CheckPoint Experimental mode: Yes 2023-08-01 17:19:46.242 - Thread: 46 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-08-01 17:19:46.259 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-01 17:19:46.259 - Thread: 12 -> Downloading world mods - START 2023-08-01 17:19:46.658 - Thread: 1 -> Mod dependencies query successful 2023-08-01 17:19:46.658 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2023-08-01 17:19:46.691 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-01 17:19:46.692 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-01 17:19:46.809 - Thread: 1 -> Mod dependencies query successful 2023-08-01 17:19:46.810 - Thread: 12 -> MyWorkshop.GetItemsBlocking: getting 7 items 2023-08-01 17:19:46.977 - Thread: 1 -> Mod query successful 2023-08-01 17:19:46.978 - Thread: 12 -> Up to date mod: Id = 2841920953, title = 'Shower Light' 2023-08-01 17:19:46.978 - Thread: 12 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2023-08-01 17:19:46.978 - Thread: 12 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2023-08-01 17:19:46.978 - Thread: 12 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2023-08-01 17:19:46.979 - Thread: 12 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2023-08-01 17:19:46.979 - Thread: 12 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2023-08-01 17:19:46.979 - Thread: 12 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block+terminal info, air leak finder)' 2023-08-01 17:19:46.979 - Thread: 12 -> Mod download time: 0.00 seconds 2023-08-01 17:19:46.979 - Thread: 12 -> Downloading world mods - END 2023-08-01 17:19:46.992 - Thread: 1 -> LoadSession() - End 2023-08-01 17:19:47.009 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-01 17:19:47.009 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-01 17:19:47.009 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-01 17:19:47.009 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-01 17:19:47.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 17:19:47.009 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 17:19:47.013 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-08-01 17:19:47.013 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-08-01 17:19:47.013 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-08-01 17:19:47.225 - Thread: 1 -> RunLoadingAction - START 2023-08-01 17:19:47.225 - Thread: 1 -> Loading session: C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox 2023-08-01 17:19:47.311 - Thread: 1 -> GC Memory: 1,020,698,568 B 2023-08-01 17:19:47.320 - Thread: 1 -> Process Memory: 3,446,321,152 B 2023-08-01 17:19:47.321 - Thread: 1 -> Experimental mode: Yes 2023-08-01 17:19:47.321 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2023-08-01 17:19:47.321 - Thread: 1 -> Console compatibility: No 2023-08-01 17:19:47.960 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-08-01 17:20:04.009 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:04.009 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:04.013 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:04.015 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:04.017 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:04.029 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-08-01 17:20:04.029 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-08-01 17:20:04.029 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-08-01 17:20:04.030 - Thread: 1 -> 704ae738da175992c75d722dcbb5b890cf163f72 2023-08-01 17:20:04.179 - Thread: 1 -> Loading scenarios 2023-08-01 17:20:04.180 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-08-01 17:20:04.180 - Thread: 1 -> List of used mods (7) - START 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:2841920953, Filename = '2841920953.sbm', Name = 'Shower Light' 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block+terminal info, air leak finder)' 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2023-08-01 17:20:04.180 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2023-08-01 17:20:04.180 - Thread: 1 -> List of used mods - END 2023-08-01 17:20:04.545 - Thread: 1 -> Loading behaviors 2023-08-01 17:20:04.545 - Thread: 1 -> Loading ammo magazines 2023-08-01 17:20:04.546 - Thread: 1 -> Loading ammo definitions 2023-08-01 17:20:04.546 - Thread: 1 -> Loading animations 2023-08-01 17:20:04.546 - Thread: 1 -> Loading animations 2023-08-01 17:20:04.547 - Thread: 1 -> Loading sound definitions 2023-08-01 17:20:04.547 - Thread: 1 -> Loading sound definitions 2023-08-01 17:20:04.547 - Thread: 1 -> Loading sound definitions 2023-08-01 17:20:04.547 - Thread: 1 -> Loading sound definitions 2023-08-01 17:20:04.547 - Thread: 1 -> Loading sound definitions 2023-08-01 17:20:04.547 - Thread: 1 -> Loading sound definitions 2023-08-01 17:20:04.547 - Thread: 1 -> Loading category classes 2023-08-01 17:20:04.547 - Thread: 1 -> Loading category classes 2023-08-01 17:20:04.547 - Thread: 1 -> Loading blueprint classes 2023-08-01 17:20:04.547 - Thread: 1 -> Loading blueprint class entries 2023-08-01 17:20:04.548 - Thread: 1 -> Loading blueprint class entries 2023-08-01 17:20:04.548 - Thread: 1 -> Loading blueprints 2023-08-01 17:20:04.548 - Thread: 1 -> Loading blueprints 2023-08-01 17:20:04.548 - Thread: 1 -> Loading agent definitions 2023-08-01 17:20:04.548 - Thread: 1 -> Loading character definitions 2023-08-01 17:20:04.550 - Thread: 1 -> Loading character definitions 2023-08-01 17:20:04.550 - Thread: 1 -> Loading components 2023-08-01 17:20:04.550 - Thread: 1 -> Loading components 2023-08-01 17:20:04.550 - Thread: 1 -> Loading configuration 2023-08-01 17:20:04.550 - Thread: 1 -> Loading container types 2023-08-01 17:20:04.551 - Thread: 1 -> Loading Contract Types 2023-08-01 17:20:04.551 - Thread: 1 -> Loading gamepad controls 2023-08-01 17:20:04.551 - Thread: 1 -> Loading block positions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading block positions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading curve definitions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading debris 2023-08-01 17:20:04.551 - Thread: 1 -> Loading environment items entries 2023-08-01 17:20:04.551 - Thread: 1 -> Loading decal global definitions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading decal definitions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading decal definitions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading drone behaviors 2023-08-01 17:20:04.551 - Thread: 1 -> Loading edges 2023-08-01 17:20:04.551 - Thread: 1 -> Loading emissive color definitions 2023-08-01 17:20:04.551 - Thread: 1 -> Loading emissive color default states 2023-08-01 17:20:04.553 - Thread: 1 -> Loading animations 2023-08-01 17:20:04.553 - Thread: 1 -> Loading entity components 2023-08-01 17:20:04.557 - Thread: 1 -> Loading component containers 2023-08-01 17:20:04.558 - Thread: 1 -> Loading environment items entries 2023-08-01 17:20:04.558 - Thread: 1 -> Loading Faction Names 2023-08-01 17:20:04.559 - Thread: 1 -> Loading factions 2023-08-01 17:20:04.559 - Thread: 1 -> Loading flare definitions 2023-08-01 17:20:04.560 - Thread: 1 -> Loading gas property definitions 2023-08-01 17:20:04.560 - Thread: 1 -> Loading event definitions 2023-08-01 17:20:04.560 - Thread: 1 -> Loading physical items 2023-08-01 17:20:04.570 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:20:04.570 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-01 17:20:04.572 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:20:04.572 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-01 17:20:04.572 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:20:04.572 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-01 17:20:04.572 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:20:04.572 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-01 17:20:04.572 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:20:04.572 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-01 17:20:04.572 - Thread: 1 -> GuiTextures.sbc 2023-08-01 17:20:04.572 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-01 17:20:04.574 - Thread: 1 -> Loading LCD texture categories 2023-08-01 17:20:04.574 - Thread: 1 -> Loading LCD texture categories 2023-08-01 17:20:04.574 - Thread: 1 -> Loading LCD texture categories 2023-08-01 17:20:04.574 - Thread: 1 -> Loading LCD texture categories 2023-08-01 17:20:04.574 - Thread: 1 -> Loading LCD texture categories 2023-08-01 17:20:04.574 - Thread: 1 -> Loading LCD texture categories 2023-08-01 17:20:04.574 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-01 17:20:04.574 - Thread: 1 -> Loading planet definition 2023-08-01 17:20:04.575 - Thread: 1 -> Loading physical items 2023-08-01 17:20:04.575 - Thread: 1 -> Loading physical items 2023-08-01 17:20:04.575 - Thread: 1 -> Loading physical material properties 2023-08-01 17:20:04.575 - Thread: 1 -> Loading pirate antennas 2023-08-01 17:20:04.576 - Thread: 1 -> Loading research blocks definitions 2023-08-01 17:20:04.576 - Thread: 1 -> Loading research groups definitions 2023-08-01 17:20:04.576 - Thread: 1 -> Loading resource distribution groups 2023-08-01 17:20:04.577 - Thread: 1 -> Loading shadow textures definitions 2023-08-01 17:20:04.577 - Thread: 1 -> Loading ship sound groups 2023-08-01 17:20:04.577 - Thread: 1 -> Loading ship sound groups 2023-08-01 17:20:04.577 - Thread: 1 -> Loading sound categories 2023-08-01 17:20:04.577 - Thread: 1 -> Loading stat definitions 2023-08-01 17:20:04.577 - Thread: 1 -> Loading gamepad controls 2023-08-01 17:20:04.578 - Thread: 1 -> Loading grid creators 2023-08-01 17:20:04.578 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.578 - Thread: 1 -> Loading planet definition 2023-08-01 17:20:04.578 - Thread: 1 -> Loading voxel map storage definitions 2023-08-01 17:20:04.578 - Thread: 1 -> Loading voxel material definitions 2023-08-01 17:20:04.578 - Thread: 1 -> Loading voxel material definitions 2023-08-01 17:20:04.578 - Thread: 1 -> Loading voxel material definitions 2023-08-01 17:20:04.578 - Thread: 1 -> Loading voxel material definitions 2023-08-01 17:20:04.578 - Thread: 1 -> Loading Weather Effects 2023-08-01 17:20:04.579 - Thread: 1 -> Loading category classes 2023-08-01 17:20:04.579 - Thread: 1 -> Loading block positions 2023-08-01 17:20:04.579 - Thread: 1 -> Loading blueprint class entries 2023-08-01 17:20:04.579 - Thread: 1 -> Loading research blocks definitions 2023-08-01 17:20:04.580 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.585 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.585 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.588 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.589 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.589 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.589 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.591 - Thread: 1 -> Loading transparent material properties 2023-08-01 17:20:04.593 - Thread: 1 -> Audio effects definitions 2023-08-01 17:20:04.593 - Thread: 1 -> Loading environment items definitions 2023-08-01 17:20:04.596 - Thread: 1 -> Loading environment items definitions 2023-08-01 17:20:04.597 - Thread: 1 -> Loading physical material properties 2023-08-01 17:20:04.597 - Thread: 1 -> Loading particle effect definitions 2023-08-01 17:20:04.656 - Thread: 1 -> Loading particle effect definitions 2023-08-01 17:20:04.658 - Thread: 1 -> Loading environment item definitions 2023-08-01 17:20:04.658 - Thread: 1 -> Loading weapon definitions 2023-08-01 17:20:04.669 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.678 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.678 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.679 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.680 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.681 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.681 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.682 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.682 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.683 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.683 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.685 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.686 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.686 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.687 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.687 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.688 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.689 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.705 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.706 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.707 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.707 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.708 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.709 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.710 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.711 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.712 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.712 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.713 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.713 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.714 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.714 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.715 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.716 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.717 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.719 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.720 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.720 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.725 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.725 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.727 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.727 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.728 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.730 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.731 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.731 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.734 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.734 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.736 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.736 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.738 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.741 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.744 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.744 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.746 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.747 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.749 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.749 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.751 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.752 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.754 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.755 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.763 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.763 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.765 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.766 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.769 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.770 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.772 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.773 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.779 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.779 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.784 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.785 - Thread: 1 -> Created definition for: Rotary Airlock Door 2023-08-01 17:20:04.785 - Thread: 1 -> Created definition for: Rotary Airlock Door 2023-08-01 17:20:04.786 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2023-08-01 17:20:04.787 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2023-08-01 17:20:04.787 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2023-08-01 17:20:04.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2023-08-01 17:20:04.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2023-08-01 17:20:04.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2023-08-01 17:20:04.790 - Thread: 1 -> Loading cube blocks 2023-08-01 17:20:04.790 - Thread: 1 -> Created definition for: Shower 2023-08-01 17:20:04.790 - Thread: 1 -> Created block definitions 2023-08-01 17:20:04.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Shower 2023-08-01 17:20:04.798 - Thread: 1 -> Loading block variant groups 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-08-01 17:20:04.800 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-08-01 17:20:04.800 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-08-01 17:20:04.808 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-08-01 17:20:04.809 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-08-01 17:20:04.810 - Thread: 1 -> Loading block variant groups 2023-08-01 17:20:04.820 - Thread: 1 -> Loading asteroid generators 2023-08-01 17:20:04.821 - Thread: 1 -> Loading spawn groups 2023-08-01 17:20:04.821 - Thread: 1 -> Loading drop containers 2023-08-01 17:20:04.821 - Thread: 1 -> Loading spawn groups 2023-08-01 17:20:04.821 - Thread: 1 -> Loading spawn groups 2023-08-01 17:20:04.821 - Thread: 1 -> Loading radial menu definitions 2023-08-01 17:20:04.829 - Thread: 1 -> Loading respawn ships 2023-08-01 17:20:04.829 - Thread: 1 -> Loading spawn groups 2023-08-01 17:20:04.829 - Thread: 1 -> Loading wheel speeds 2023-08-01 17:20:04.846 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-01 17:20:04.849 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-01 17:20:04.849 - Thread: 1 -> MyAudio.LoadData - START 2023-08-01 17:20:04.898 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2023-08-01 17:20:05.194 - Thread: 1 -> MyAudio.LoadData - END 2023-08-01 17:20:05.199 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-08-01 17:20:05.202 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.240 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.240 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.241 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.241 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.242 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.289 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:05.297 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:06.092 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:06.096 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-08-01 17:20:06.260 - Thread: 42 -> External debugger: listening... 2023-08-01 17:20:06.260 - Thread: 1 -> Sneaky Sounds: LoadData - START 2023-08-01 17:20:06.268 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2023-08-01 17:20:06.269 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2023-08-01 17:20:06.269 - Thread: 1 -> Sneaky Sounds: LoadData - END 2023-08-01 17:20:06.577 - Thread: 1 -> MyLights.LoadData() - START 2023-08-01 17:20:06.582 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-08-01 17:20:06.582 - Thread: 1 -> MyLights.LoadData() - END 2023-08-01 17:20:06.582 - Thread: 1 -> Info: MyLights initialized. 2023-08-01 17:20:06.582 - Thread: 1 -> MyExplosions.LoadData() - START 2023-08-01 17:20:06.583 - Thread: 1 -> MyExplosions.LoadData() - END 2023-08-01 17:20:06.596 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-08-01 17:20:06.596 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-08-01 17:20:06.602 - Thread: 1 -> Loading Procedural World Generator 2023-08-01 17:20:06.602 - Thread: 1 -> Loading Procedural World Generator: Seed = '1041586795' = 1041586795, Density = 0.35 2023-08-01 17:20:06.830 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2023-08-01 17:20:06.830 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2023-08-01 17:20:07.116 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2023-08-01 17:20:07.116 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2023-08-01 17:20:07.122 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-08-01 17:20:07.246 - Thread: 12 -> Loading voxel storage from file 'C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\Asteroid_0_0_-1_11_456076940.vx2' 2023-08-01 17:20:07.246 - Thread: 15 -> Loading voxel storage from file 'C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\BaseAsteroid1.vx2' 2023-08-01 17:20:08.828 - Thread: 14 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-01 17:20:08.846 - Thread: 1 -> Entities loaded & initialized 2023-08-01 17:20:08.910 - Thread: 1 -> Checkpoint.CameraAttachedTo: 88034022095450917 2023-08-01 17:20:08.914 - Thread: 1 -> MySession.Static.LogSettings - START 2023-08-01 17:20:08.914 - Thread: 1 -> Name = Lone Survivor Sandbox 2023-08-01 17:20:08.914 - Thread: 1 -> Description = 2023-08-01 17:20:08.914 - Thread: 1 -> GameDateTime = 01/02/2081 07:48:39 2023-08-01 17:20:08.914 - Thread: 1 -> Password = 2023-08-01 17:20:08.914 - Thread: 1 -> CurrentPath = C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox 2023-08-01 17:20:08.914 - Thread: 1 -> WorkshopId = 2023-08-01 17:20:08.914 - Thread: 1 -> CameraController = Default_Astronaut 2023-08-01 17:20:08.914 - Thread: 1 -> ThumbPath = C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\thumb.jpg 2023-08-01 17:20:08.914 - Thread: 1 -> Settings: 2023-08-01 17:20:08.914 - Thread: 1 -> GameMode = Creative 2023-08-01 17:20:08.914 - Thread: 1 -> MaxPlayers = 4 2023-08-01 17:20:08.914 - Thread: 1 -> OnlineMode = OFFLINE 2023-08-01 17:20:08.914 - Thread: 1 -> TotalPCU = 100000 2023-08-01 17:20:08.914 - Thread: 1 -> PiratePCU = 50000 2023-08-01 17:20:08.914 - Thread: 1 -> AutoHealing = True 2023-08-01 17:20:08.914 - Thread: 1 -> WeaponsEnabled = True 2023-08-01 17:20:08.914 - Thread: 1 -> ThrusterDamage = True 2023-08-01 17:20:08.914 - Thread: 1 -> EnableSpectator = False 2023-08-01 17:20:08.914 - Thread: 1 -> EnableCopyPaste = True 2023-08-01 17:20:08.914 - Thread: 1 -> MaxFloatingObjects = 56 2023-08-01 17:20:08.914 - Thread: 1 -> MaxGridSize = 0 2023-08-01 17:20:08.914 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-08-01 17:20:08.914 - Thread: 1 -> CargoShipsEnabled = True 2023-08-01 17:20:08.914 - Thread: 1 -> EnvironmentHostility = SAFE 2023-08-01 17:20:08.914 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-08-01 17:20:08.914 - Thread: 1 -> InventorySizeMultiplier = 3 2023-08-01 17:20:08.914 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-08-01 17:20:08.914 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-08-01 17:20:08.914 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-08-01 17:20:08.914 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-08-01 17:20:08.914 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-08-01 17:20:08.914 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-08-01 17:20:08.914 - Thread: 1 -> ClientCanSave = False 2023-08-01 17:20:08.914 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-08-01 17:20:08.914 - Thread: 1 -> PermanentDeath = False 2023-08-01 17:20:08.914 - Thread: 1 -> DestructibleBlocks = True 2023-08-01 17:20:08.914 - Thread: 1 -> EnableScripts = True 2023-08-01 17:20:08.914 - Thread: 1 -> AutoSaveInMinutes = 5 2023-08-01 17:20:08.914 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-08-01 17:20:08.914 - Thread: 1 -> ProceduralDensity = 0.35 2023-08-01 17:20:08.914 - Thread: 1 -> ProceduralSeed = 1041586795 2023-08-01 17:20:08.914 - Thread: 1 -> DestructibleBlocks = True 2023-08-01 17:20:08.914 - Thread: 1 -> EnableIngameScripts = True 2023-08-01 17:20:08.914 - Thread: 1 -> ViewDistance = 15000 2023-08-01 17:20:08.914 - Thread: 1 -> Voxel destruction = True 2023-08-01 17:20:08.914 - Thread: 1 -> EnableStructuralSimulation = False 2023-08-01 17:20:08.914 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-08-01 17:20:08.914 - Thread: 1 -> EnableContainerDrops = True 2023-08-01 17:20:08.914 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-08-01 17:20:08.914 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-08-01 17:20:08.914 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-08-01 17:20:08.914 - Thread: 1 -> EnableSubgridDamage = False 2023-08-01 17:20:08.914 - Thread: 1 -> SyncDistance = 3000 2023-08-01 17:20:08.914 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-08-01 17:20:08.914 - Thread: 1 -> AFKTimeoutMin = 0 2023-08-01 17:20:08.914 - Thread: 1 -> StopGridsPeriodMin = 15 2023-08-01 17:20:08.914 - Thread: 1 -> MaxPlanets = 99 2023-08-01 17:20:08.914 - Thread: 1 -> MaxBackupSaves = 5 2023-08-01 17:20:08.914 - Thread: 1 -> MaxFactionsCount = 0 2023-08-01 17:20:08.914 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-08-01 17:20:08.914 - Thread: 1 -> RespawnShipDelete = False 2023-08-01 17:20:08.914 - Thread: 1 -> WorldSizeKm = 0 2023-08-01 17:20:08.914 - Thread: 1 -> ResetOwnership = False 2023-08-01 17:20:08.914 - Thread: 1 -> RealisticSound = True 2023-08-01 17:20:08.914 - Thread: 1 -> EnableSaving = True 2023-08-01 17:20:08.915 - Thread: 1 -> InfiniteAmmo = False 2023-08-01 17:20:08.915 - Thread: 1 -> EnableToolShake = True 2023-08-01 17:20:08.915 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-08-01 17:20:08.915 - Thread: 1 -> OffensiveWordsFiltering = False 2023-08-01 17:20:08.915 - Thread: 1 -> UseConsolePCU = False 2023-08-01 17:20:08.915 - Thread: 1 -> PredefinedAsteroids = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-08-01 17:20:08.915 - Thread: 1 -> FamilySharing = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnablePcuTrading = True 2023-08-01 17:20:08.915 - Thread: 1 -> SuppressedWarnings = 2023-08-01 17:20:08.915 - Thread: 1 -> SimplifiedSimulation = False 2023-08-01 17:20:08.915 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-08-01 17:20:08.915 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-08-01 17:20:08.915 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-08-01 17:20:08.915 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-08-01 17:20:08.915 - Thread: 1 -> TradeFactionsCount = 15 2023-08-01 17:20:08.915 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-08-01 17:20:08.915 - Thread: 1 -> WeatherSystem = True 2023-08-01 17:20:08.915 - Thread: 1 -> DepositSizeDenominator = 30 2023-08-01 17:20:08.915 - Thread: 1 -> DepositsCountCoefficient = 2 2023-08-01 17:20:08.915 - Thread: 1 -> EnableEconomy = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableBountyContracts = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableSupergridding = False 2023-08-01 17:20:08.915 - Thread: 1 -> EnableAutorespawn = True 2023-08-01 17:20:08.915 - Thread: 1 -> OptimalSpawnDistance = 900 2023-08-01 17:20:08.915 - Thread: 1 -> EnableGoodBotHints = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableResearch = False 2023-08-01 17:20:08.915 - Thread: 1 -> VoxelAgeThreshold = 24 2023-08-01 17:20:08.915 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-08-01 17:20:08.915 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-08-01 17:20:08.915 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-08-01 17:20:08.915 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-08-01 17:20:08.915 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-08-01 17:20:08.915 - Thread: 1 -> OptimalGridCount = 0 2023-08-01 17:20:08.915 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-08-01 17:20:08.915 - Thread: 1 -> BlockCountThreshold = 20 2023-08-01 17:20:08.915 - Thread: 1 -> TrashFlagsValue = 7706 2023-08-01 17:20:08.915 - Thread: 1 -> TrashRemovalEnabled = True 2023-08-01 17:20:08.915 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-08-01 17:20:08.915 - Thread: 1 -> EnableVoxelHand = True 2023-08-01 17:20:08.915 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableScripterRole = False 2023-08-01 17:20:08.915 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-08-01 17:20:08.915 - Thread: 1 -> FloraDensityMultiplier = 1 2023-08-01 17:20:08.915 - Thread: 1 -> EnableSpiders = False 2023-08-01 17:20:08.915 - Thread: 1 -> EnableWolfs = False 2023-08-01 17:20:08.915 - Thread: 1 -> TotalBotLimit = 32 2023-08-01 17:20:08.915 - Thread: 1 -> EnableDrones = True 2023-08-01 17:20:08.915 - Thread: 1 -> MaxDrones = 5 2023-08-01 17:20:08.915 - Thread: 1 -> StartInRespawnScreen = False 2023-08-01 17:20:08.915 - Thread: 1 -> SpawnWithTools = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableJetpack = True 2023-08-01 17:20:08.915 - Thread: 1 -> SunRotationIntervalMinutes = 369.9799 2023-08-01 17:20:08.915 - Thread: 1 -> PhysicsIterations = 8 2023-08-01 17:20:08.915 - Thread: 1 -> CanJoinRunning = False 2023-08-01 17:20:08.915 - Thread: 1 -> Scenario = False 2023-08-01 17:20:08.915 - Thread: 1 -> ScenarioEditMode = False 2023-08-01 17:20:08.915 - Thread: 1 -> EnableRespawnShips = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableSunRotation = True 2023-08-01 17:20:08.915 - Thread: 1 -> StationVoxelSupport = False 2023-08-01 17:20:08.915 - Thread: 1 -> EnableConvertToStation = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableEncounters = True 2023-08-01 17:20:08.915 - Thread: 1 -> Enable3rdPersonView = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableOxygenPressurization = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnableOxygen = True 2023-08-01 17:20:08.915 - Thread: 1 -> ExperimentalMode = True 2023-08-01 17:20:08.915 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2023-08-01 17:20:08.915 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-08-01 17:20:08.915 - Thread: 1 -> EnableRecoil = True 2023-08-01 17:20:08.915 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-08-01 17:20:08.915 - Thread: 1 -> MySession.Static.LogSettings - END 2023-08-01 17:20:09.493 - Thread: 1 -> Analytics ids for user ([007...167]): User = (41d22723-939d-43d1-98bb-265974a39339) Session = (261aa600-1744-4287-ac7e-bf5fb35d0005). 2023-08-01 17:20:09.494 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-08-01 17:20:09.502 - Thread: 1 -> Session loaded 2023-08-01 17:20:09.502 - Thread: 1 -> RunLoadingAction - END 2023-08-01 17:20:09.502 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-08-01 17:20:09.502 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-08-01 17:20:09.502 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-08-01 17:20:09.502 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-08-01 17:20:09.502 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-08-01 17:20:09.535 - Thread: 1 -> Updating continues. 2023-08-01 17:20:09.595 - Thread: 1 -> GC Memory: 1468.574 / 1468.574 MB 2023-08-01 17:20:09.827 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-01 17:20:09.877 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-01 17:20:09.890 - Thread: 19 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-01 17:20:09.964 - Thread: 19 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-08-01 17:20:10.526 - Thread: 1 -> Loading duration: 23.5133243 2023-08-01 17:20:10.840 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-08-01 17:20:10.840 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-08-01 17:20:10.848 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-08-01 17:20:10.987 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2023-08-01 17:20:11.061 - Thread: 1 -> Build Info mod: Finished generating 1100 tooltips in 73.94 ms 2023-08-01 17:20:13.515 - Thread: 1 -> ### Build Info.CheckVSLPEvents: Done checking events; preAssigned=0; erased=0; total events=56 2023-08-01 17:20:30.424 - Thread: 1 -> GUI Stats: Update 12.7776244444445, Draw 0.507396611111111 2023-08-01 17:20:39.607 - Thread: 1 -> GC Memory: 3162.666 / 3162.666 MB 2023-08-01 17:21:00.424 - Thread: 1 -> GUI Stats: Update 0.247186333333334, Draw 0.219879444444444 2023-08-01 17:21:00.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:21:00.455 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.25171,67.12048,1,0,3167.636,11274.41,20924,81178,14,25.51863,51.16736,0,18753,8.333056,0,16.66667,2.126482,4.263805,100,8302711285,3167.636,0,0,-1 2023-08-01 17:21:00.455 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:21:00.455 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,158,432,98,0,7918,5771,0,0,258,6203,0,3418,75,0,8,37,0,20,0,4,1717,759,0,0,30,0,0,0,0 2023-08-01 17:21:09.625 - Thread: 1 -> GC Memory: 3175.908 / 3175.908 MB 2023-08-01 17:21:30.425 - Thread: 1 -> GUI Stats: Update 0.250785166666667, Draw 0.291172722222222 2023-08-01 17:21:39.641 - Thread: 1 -> GC Memory: 3203.336 / 3203.336 MB 2023-08-01 17:22:00.424 - Thread: 1 -> GUI Stats: Update 0.242622333333334, Draw 0.302214111111111 2023-08-01 17:22:00.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:22:00.456 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,13.45603,52.94088,1,0,3211.647,11343.41,20924,81178,14,20.0431,49.79335,0.008385656,18754,8.333137,0,16.66667,1.670219,4.149348,100,8318409795,3211.647,0,0,-1 2023-08-01 17:22:00.456 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:22:00.456 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,159,432,98,0,7933,5788,0,0,262,6220,0,3431,75,0,6,37,0,19,0,4,1717,759,0,0,30,0,0,0,0 2023-08-01 17:22:09.657 - Thread: 1 -> GC Memory: 3212.561 / 3212.561 MB 2023-08-01 17:22:30.425 - Thread: 1 -> GUI Stats: Update 0.253849666666667, Draw 0.462593833333333 2023-08-01 17:22:39.657 - Thread: 1 -> GC Memory: 3220.078 / 3220.078 MB 2023-08-01 17:23:00.425 - Thread: 1 -> GUI Stats: Update 0.248255222222223, Draw 0.323257555555556 2023-08-01 17:23:00.472 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:23:00.472 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,11.23322,56.95671,1,0,3227.209,11318.45,21014,81088,14,21.95877,51.62151,0.008272191,18789,8.333087,0,16.66667,1.829843,4.301665,100,8319928621,3227.209,0,0,-1 2023-08-01 17:23:00.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:23:00.472 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,159,432,98,0,7934,5789,0,0,262,6222,0,3431,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:23:09.674 - Thread: 1 -> GC Memory: 1492.734 / 1492.734 MB 2023-08-01 17:23:30.425 - Thread: 1 -> GUI Stats: Update 0.246041166666667, Draw 0.269367611111111 2023-08-01 17:23:38.557 - Thread: 6 -> Warning: Sound on different thread RealBlockAssembler, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread RealBlockGravityGen, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread RealShipLrgNuclearSm, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread BlockOxyGenIdle, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread ShipSmallRunSlow, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread ShipSmallThrusterIon, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread ShipSmallThrusterIonIdle, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread RealBlockMedical, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread BlockOxyGenIdle, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread RealBlockRafinery, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread BlockOxyGenIdle, PlaySound 2023-08-01 17:23:38.558 - Thread: 6 -> Warning: Sound on different thread BlockOxyGenIdle, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread RealBlockCryoOut, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread BlockGyroscope, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread RealShipLrgNuclearSm, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipLargeRunLoop, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipLargeThrusterIon, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipLargeThrusterIonIdle, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipLargeIdle, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipLargeEngine, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipSmallRunSlow, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipSmallThrusterIon, PlaySound 2023-08-01 17:23:38.559 - Thread: 6 -> Warning: Sound on different thread ShipSmallThrusterIonIdle, PlaySound 2023-08-01 17:23:39.691 - Thread: 1 -> GC Memory: 1502.088 / 1502.088 MB 2023-08-01 17:23:42.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:23:50.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:23:50.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:23:54.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:24:00.425 - Thread: 1 -> GUI Stats: Update 0.287251333333333, Draw 0.308123444444445 2023-08-01 17:24:00.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:24:00.490 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,13.91435,67.06722,1,0,1506.805,10804.34,21114,80988,14,25.92977,51.65014,0.009403032,19457,8.333056,0,16.66667,2.160742,4.304035,100,8358654863,1506.805,0,0,-1 2023-08-01 17:24:00.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:24:00.490 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,159,433,98,0,7971,5823,0,0,295,6256,0,3431,75,0,8,37,0,20,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:24:06.123 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:24:06.123 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:24:09.692 - Thread: 1 -> GC Memory: 1501.57 / 1501.57 MB 2023-08-01 17:24:09.756 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:24:12.884 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-08-01 17:24:12.907 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-08-01 17:24:13.019 - Thread: 1 -> Query successful. 2023-08-01 17:24:13.019 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-08-01 17:24:13.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:24:13.106 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:24:23.541 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-08-01 17:24:23.541 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-08-01 17:24:23.541 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:24:26.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:24:26.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:24:30.425 - Thread: 1 -> GUI Stats: Update 0.330512055555555, Draw 0.3036315 2023-08-01 17:24:36.908 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:24:39.708 - Thread: 1 -> GC Memory: 1678.128 / 1678.128 MB 2023-08-01 17:24:47.241 - Thread: 1 -> Autosave initiated 2023-08-01 17:24:47.241 - Thread: 1 -> Character state: True 2023-08-01 17:24:47.241 - Thread: 1 -> IsServer: True 2023-08-01 17:24:47.241 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:24:47.241 - Thread: 1 -> Autosave 2023-08-01 17:24:47.241 - Thread: 1 -> Saving world - START 2023-08-01 17:24:47.241 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:24:47.241 - Thread: 1 -> Before snapshot.: GC Memory: 1,679 B 2023-08-01 17:24:47.308 - Thread: 1 -> After snapshot.: GC Memory: 1,674 B 2023-08-01 17:24:47.308 - Thread: 1 -> Directory cleanup: GC Memory: 1,674 B 2023-08-01 17:24:47.308 - Thread: 1 -> Saving world - END 2023-08-01 17:24:47.311 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:24:47.311 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:24:47.806 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:24:47.824 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:24:48.256 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:24:52.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:24:52.556 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:24:54.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:25:00.425 - Thread: 1 -> GUI Stats: Update 0.315941666666667, Draw 0.309155111111111 2023-08-01 17:25:00.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:25:00.506 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,14.65268,77.30227,1,0,1688.799,10819.42,22971,80988,15,30.74388,50.69658,0.01154187,19400,8.332971,0,16.66667,2.561879,4.224531,100,8391401989,1688.799,0,0,-1 2023-08-01 17:25:00.506 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:25:00.506 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,160,433,98,0,8002,5854,0,0,257,6287,0,3500,75,0,8,37,0,20,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:25:09.725 - Thread: 1 -> GC Memory: 1690.223 / 1690.223 MB 2023-08-01 17:25:13.489 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:25:13.489 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:25:27.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:25:30.425 - Thread: 1 -> GUI Stats: Update 0.344299055555555, Draw 0.373383666666668 2023-08-01 17:25:30.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:25:30.673 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:25:32.173 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:25:39.741 - Thread: 1 -> GC Memory: 1506.848 / 1506.848 MB 2023-08-01 17:25:42.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:25:42.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:25:44.806 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:25:48.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:25:48.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:25:50.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:26:00.426 - Thread: 1 -> GUI Stats: Update 0.373869888888889, Draw 0.524111611111111 2023-08-01 17:26:00.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:26:00.524 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,14.0179,65.09309,1,0,1507.137,10696.88,22971,80988,15,27.07785,49.04961,0.0111133,19527,8.33304,0,16.66667,2.256408,4.087323,100,8388466335,1507.137,0,0,-1 2023-08-01 17:26:00.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:26:00.524 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,160,432,98,0,7999,5854,0,0,257,6287,0,3500,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:26:09.742 - Thread: 1 -> GC Memory: 1510.078 / 1510.078 MB 2023-08-01 17:26:11.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:26:11.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:26:30.426 - Thread: 1 -> GUI Stats: Update 0.313929555555556, Draw 0.473384055555556 2023-08-01 17:26:39.758 - Thread: 1 -> GC Memory: 1567.995 / 1567.995 MB 2023-08-01 17:26:40.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:26:44.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:26:44.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:26:46.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:26:52.393 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-08-01 17:26:52.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:26:52.606 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:27:00.139 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-08-01 17:27:00.139 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-08-01 17:27:00.139 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:27:00.425 - Thread: 1 -> GUI Stats: Update 0.328169055555555, Draw 0.426016333333333 2023-08-01 17:27:00.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:27:00.540 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,14.19191,70.18362,1,0,1579.516,10751.72,22970,80989,15,32.59768,52.04943,0.01022911,19529,8.333027,0,16.66667,2.716374,4.337293,100,8441191527,1579.516,0,0,-1 2023-08-01 17:27:00.540 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:27:00.540 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,161,434,98,0,8050,5903,0,0,257,6337,0,3549,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:27:02.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:27:02.239 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:27:09.759 - Thread: 1 -> GC Memory: 1592.504 / 1592.504 MB 2023-08-01 17:27:30.426 - Thread: 1 -> GUI Stats: Update 0.28085938888889, Draw 0.442423055555555 2023-08-01 17:27:39.775 - Thread: 1 -> GC Memory: 1603.683 / 1603.683 MB 2023-08-01 17:28:00.425 - Thread: 1 -> GUI Stats: Update 0.314648833333333, Draw 0.239718722222222 2023-08-01 17:28:00.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:28:00.557 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,13.67393,55.56054,1,0,1604.49,10782.31,21114,80988,14,23.772,51.64426,0.009467388,19502,8.333021,0,16.66667,1.980926,4.303527,100,8453748717,1604.49,0,0,-1 2023-08-01 17:28:00.557 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:28:00.557 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,161,434,98,0,8062,5915,0,0,257,6349,0,3561,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:28:09.776 - Thread: 1 -> GC Memory: 1609.821 / 1609.821 MB 2023-08-01 17:28:30.426 - Thread: 1 -> GUI Stats: Update 0.348270277777778, Draw 0.400765722222223 2023-08-01 17:28:39.792 - Thread: 1 -> GC Memory: 1507.423 / 1507.423 MB 2023-08-01 17:29:00.425 - Thread: 1 -> GUI Stats: Update 0.305940333333333, Draw 0.685064833333332 2023-08-01 17:29:00.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:29:00.574 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,15.22727,70.42119,1,0,1511.465,10780.72,21114,80988,14,27.8526,46.61731,0.01108906,19511,8.333003,0,16.66667,2.320958,3.884622,100,8457239651,1511.465,0,0,-1 2023-08-01 17:29:00.574 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:29:00.574 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,161,435,98,0,8065,5915,0,0,257,6350,0,3561,75,0,8,37,0,20,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:29:09.792 - Thread: 1 -> GC Memory: 1513.448 / 1513.448 MB 2023-08-01 17:29:18.590 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-08-01 17:29:30.426 - Thread: 1 -> GUI Stats: Update 0.399737499999999, Draw 0.249467666666667 2023-08-01 17:29:36.556 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-01 17:29:36.909 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:29:38.009 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-08-01 17:29:38.010 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-01 17:29:38.010 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-01 17:29:38.181 - Thread: 1 -> Query successful. 2023-08-01 17:29:38.181 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-08-01 17:29:39.793 - Thread: 1 -> GC Memory: 1521.272 / 1521.272 MB 2023-08-01 17:29:40.073 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-01 17:29:40.967 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-08-01 17:29:40.982 - Thread: 1 -> Query successful. 2023-08-01 17:29:40.982 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-08-01 17:29:40.982 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-01 17:29:40.983 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-01 17:29:47.242 - Thread: 1 -> Autosave initiated 2023-08-01 17:29:47.242 - Thread: 1 -> Character state: True 2023-08-01 17:29:47.242 - Thread: 1 -> IsServer: True 2023-08-01 17:29:47.242 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:29:47.242 - Thread: 1 -> Autosave 2023-08-01 17:29:47.242 - Thread: 1 -> Saving world - START 2023-08-01 17:29:47.242 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:29:47.242 - Thread: 1 -> Before snapshot.: GC Memory: 1,522 B 2023-08-01 17:29:47.250 - Thread: 1 -> After snapshot.: GC Memory: 1,524 B 2023-08-01 17:29:47.251 - Thread: 1 -> Directory cleanup: GC Memory: 1,524 B 2023-08-01 17:29:47.251 - Thread: 1 -> Saving world - END 2023-08-01 17:29:47.254 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:29:47.254 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:29:47.382 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:29:47.407 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:29:47.507 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-08-01 17:29:47.507 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-08-01 17:30:00.426 - Thread: 1 -> GUI Stats: Update 0.393343277777777, Draw 0.46096488888889 2023-08-01 17:30:00.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:30:00.591 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,20.85161,67.12054,1,0,1508.835,10825.48,21114,80988,14,26.24634,42.65199,0.009906095,19496,8.332982,0,16.66667,2.187103,3.554183,100,8463245491,1508.835,0,0,-1 2023-08-01 17:30:00.591 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:30:00.591 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,161,435,98,0,8071,5920,0,0,262,6356,0,3562,75,0,8,37,0,20,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:30:09.809 - Thread: 1 -> GC Memory: 1509.119 / 1509.119 MB 2023-08-01 17:30:21.561 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-08-01 17:30:29.878 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-08-01 17:30:29.878 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-08-01 17:30:30.547 - Thread: 1 -> GUI Stats: Update 0.257181944444444, Draw 0.569675888888888 2023-08-01 17:30:32.896 - Thread: 1 -> Updating stopped. 2023-08-01 17:30:32.912 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 17:30:41.829 - Thread: 1 -> Updating continues. 2023-08-01 17:30:41.831 - Thread: 1 -> GC Memory: 1523.405 / 1523.405 MB 2023-08-01 17:30:42.062 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 17:30:42.062 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 17:31:00.548 - Thread: 1 -> GUI Stats: Update 0.243063888888889, Draw 0.4660095 2023-08-01 17:31:00.728 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:31:00.729 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,18.17764,64.97907,1,0,1518.87,10797.04,20650,81452,18,26.18342,46.03114,0.00962254,19538,8.333035,0,16.66667,2.181874,3.835792,100,8466110847,1518.87,0,0,-1 2023-08-01 17:31:00.729 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:31:00.729 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,161,434,98,0,8073,5926,0,0,266,6361,0,3564,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:31:11.847 - Thread: 1 -> GC Memory: 1524.766 / 1524.766 MB 2023-08-01 17:31:30.548 - Thread: 1 -> GUI Stats: Update 0.260427388888889, Draw 0.570186944444444 2023-08-01 17:31:41.864 - Thread: 1 -> GC Memory: 1511.784 / 1511.784 MB 2023-08-01 17:32:00.548 - Thread: 1 -> GUI Stats: Update 0.267310666666667, Draw 0.549170611111112 2023-08-01 17:32:00.745 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:32:00.746 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,17.10767,61.7564,1,0,1512.77,10804,20266,81836,13,25.52278,43.67256,0.009097657,20044,8.33305,0,16.66667,2.126826,3.639256,100,8466109167,1512.77,0,0,-1 2023-08-01 17:32:00.746 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:32:00.746 - Thread: 1 -> MEMORY VALUES,2,1,0,1,40,847,179,161,434,98,0,8073,5926,0,0,266,6361,0,3564,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:32:11.881 - Thread: 1 -> GC Memory: 1507.679 / 1507.679 MB 2023-08-01 17:32:30.548 - Thread: 1 -> GUI Stats: Update 0.286822111111111, Draw 0.489585388888889 2023-08-01 17:32:41.897 - Thread: 1 -> GC Memory: 1509.407 / 1509.407 MB 2023-08-01 17:33:00.547 - Thread: 1 -> GUI Stats: Update 0.293002555555556, Draw 0.543725277777778 2023-08-01 17:33:00.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:33:00.762 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,17.80956,68.37412,1,0,1591.583,10822.58,20276,81826,13,25.4749,44.38264,0.008209827,20025,8.33304,0,16.66667,2.122833,3.698424,100,8484753311,1591.583,0,0,-1 2023-08-01 17:33:00.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:33:00.762 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8091,5928,0,0,266,6379,0,3566,75,0,6,37,0,19,0,5,1717,759,0,0,30,0,0,0,0 2023-08-01 17:33:11.914 - Thread: 1 -> GC Memory: 1595.805 / 1595.805 MB 2023-08-01 17:33:30.548 - Thread: 1 -> GUI Stats: Update 0.290668333333333, Draw 0.455274833333334 2023-08-01 17:33:41.914 - Thread: 1 -> GC Memory: 1513.527 / 1513.527 MB 2023-08-01 17:33:57.012 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-08-01 17:34:00.547 - Thread: 1 -> GUI Stats: Update 0.290867, Draw 0.528017388888888 2023-08-01 17:34:00.779 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:34:00.779 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,14.80024,64.85238,1,0,1511.547,10822.28,20436,81666,13,27.55661,49.85916,0.01063017,20027,8.33302,0,16.66667,2.296298,4.154774,100,8478404575,1511.547,0,0,-1 2023-08-01 17:34:00.779 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:34:00.779 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8085,5922,0,0,261,6373,0,3566,75,0,6,37,0,19,0,4,1717,759,0,0,30,0,0,0,0 2023-08-01 17:34:05.578 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-08-01 17:34:05.578 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-08-01 17:34:09.745 - Thread: 1 -> MOD_ERROR: Unknown 2023-08-01 17:34:09.745 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Tools.sbc 2023-08-01 17:34:09.745 - Thread: 1 -> There was error during loading of model, please check log file. 2023-08-01 17:34:09.746 - Thread: 1 -> MOD_ERROR: Unknown 2023-08-01 17:34:09.746 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2023-08-01 17:34:09.746 - Thread: 1 -> There was error during loading of model, please check log file. 2023-08-01 17:34:09.746 - Thread: 1 -> MOD_ERROR: Unknown 2023-08-01 17:34:09.746 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Weapons.sbc 2023-08-01 17:34:09.746 - Thread: 1 -> There was error during loading of model, please check log file. 2023-08-01 17:34:09.746 - Thread: 1 -> MOD_ERROR: Unknown 2023-08-01 17:34:09.746 - Thread: 1 -> in file: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\CubeBlocks\CubeBlocks_Mechanical.sbc 2023-08-01 17:34:09.746 - Thread: 1 -> There was error during loading of model, please check log file. 2023-08-01 17:34:09.748 - Thread: 1 -> Pasting grid request by user: [007...167] 2023-08-01 17:34:09.750 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 142819863709539150 EntityID: 165A064EBF779E2 2023-08-01 17:34:09.777 - Thread: 12 -> Status: Exists(True) InScene(True) 2023-08-01 17:34:09.777 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 101766340735595285 EntityID: 12D664A8D68B4FF 2023-08-01 17:34:09.778 - Thread: 12 -> Status: Exists(True) InScene(True) 2023-08-01 17:34:11.931 - Thread: 1 -> GC Memory: 1525.463 / 1525.463 MB 2023-08-01 17:34:30.548 - Thread: 1 -> GUI Stats: Update 0.282363, Draw 0.317914277777778 2023-08-01 17:34:36.914 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:34:41.931 - Thread: 1 -> GC Memory: 1526.46 / 1526.46 MB 2023-08-01 17:34:47.247 - Thread: 1 -> Autosave initiated 2023-08-01 17:34:47.247 - Thread: 1 -> Character state: True 2023-08-01 17:34:47.247 - Thread: 1 -> IsServer: True 2023-08-01 17:34:47.247 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:34:47.247 - Thread: 1 -> Autosave 2023-08-01 17:34:47.247 - Thread: 1 -> Saving world - START 2023-08-01 17:34:47.247 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:34:47.247 - Thread: 1 -> Before snapshot.: GC Memory: 1,526 B 2023-08-01 17:34:47.256 - Thread: 1 -> After snapshot.: GC Memory: 1,528 B 2023-08-01 17:34:47.257 - Thread: 1 -> Directory cleanup: GC Memory: 1,528 B 2023-08-01 17:34:47.257 - Thread: 1 -> Saving world - END 2023-08-01 17:34:47.257 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:34:47.257 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:34:47.396 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:34:47.413 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:35:00.548 - Thread: 1 -> GUI Stats: Update 0.284571666666667, Draw 0.527824277777778 2023-08-01 17:35:00.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:35:00.795 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,15.53674,62.83797,1,0,1538.917,10825.94,23122,78980,15,27.29999,46.34047,0.01099021,20002,8.33298,0,16.66667,2.274902,3.861542,100,8489705555,1538.917,0,0,-1 2023-08-01 17:35:00.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:35:00.795 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,451,98,0,8096,5930,0,0,266,6382,0,3566,75,0,8,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:35:11.948 - Thread: 1 -> GC Memory: 1543.759 / 1543.759 MB 2023-08-01 17:35:30.547 - Thread: 1 -> GUI Stats: Update 0.266752388888889, Draw 0.65781488888889 2023-08-01 17:35:41.964 - Thread: 1 -> GC Memory: 1553.998 / 1553.998 MB 2023-08-01 17:36:00.548 - Thread: 1 -> GUI Stats: Update 0.269090888888888, Draw 0.513944222222223 2023-08-01 17:36:00.812 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:36:00.813 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,15.60389,50.25893,1,0,1517.447,10825.74,23156,78946,15,25.66911,39.60964,0.01027955,20011,8.333009,0,16.66667,2.139009,3.300675,100,8489695077,1517.447,0,0,-1 2023-08-01 17:36:00.813 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:36:00.813 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,451,98,0,8096,5930,0,0,266,6382,0,3566,75,0,8,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:36:11.981 - Thread: 1 -> GC Memory: 1515.788 / 1515.788 MB 2023-08-01 17:36:30.548 - Thread: 1 -> GUI Stats: Update 0.277730333333333, Draw 0.584048 2023-08-01 17:36:41.997 - Thread: 1 -> GC Memory: 1520.194 / 1520.194 MB 2023-08-01 17:37:00.549 - Thread: 1 -> GUI Stats: Update 0.2763015, Draw 0.57721188888889 2023-08-01 17:37:00.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:37:00.829 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,16.3376,71.11777,1,0,1518.327,10830.91,23161,78941,15,26.93164,47.23225,0.009755854,20019,8.332992,0,16.66667,2.244212,3.93586,100,8486209727,1518.327,0,0,-1 2023-08-01 17:37:00.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:37:00.829 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8093,5930,0,0,266,6381,0,3566,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:37:11.997 - Thread: 1 -> GC Memory: 1522.394 / 1522.394 MB 2023-08-01 17:37:30.548 - Thread: 1 -> GUI Stats: Update 0.272961666666667, Draw 0.572729833333334 2023-08-01 17:37:41.998 - Thread: 1 -> GC Memory: 1521.683 / 1521.683 MB 2023-08-01 17:38:00.548 - Thread: 1 -> GUI Stats: Update 0.256550944444444, Draw 0.463334166666667 2023-08-01 17:38:00.846 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:38:00.846 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,14.37459,66.46662,1,0,1515.851,10826.06,23159,78943,15,25.70324,49.53509,0.01128709,20012,8.332995,0,16.66667,2.14185,4.127757,100,8481229367,1515.851,0,0,-1 2023-08-01 17:38:00.846 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:38:00.846 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8088,5925,0,0,261,6376,0,3566,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:38:11.998 - Thread: 1 -> GC Memory: 1515.221 / 1515.221 MB 2023-08-01 17:38:30.548 - Thread: 1 -> GUI Stats: Update 0.254534277777778, Draw 0.502600833333333 2023-08-01 17:38:42.014 - Thread: 1 -> GC Memory: 1519.496 / 1519.496 MB 2023-08-01 17:39:00.548 - Thread: 1 -> GUI Stats: Update 0.250627055555555, Draw 0.727996055555556 2023-08-01 17:39:00.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:39:00.862 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,14.71975,65.50221,1,0,1520.469,10831.55,23159,78943,15,25.61012,49.48694,0.009485823,20017,8.332992,0,16.66667,2.134089,4.123743,100,8489778931,1520.469,0,0,-1 2023-08-01 17:39:00.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:39:00.862 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,451,98,0,8096,5930,0,0,266,6382,0,3566,75,0,8,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:39:12.015 - Thread: 1 -> GC Memory: 1516.372 / 1516.372 MB 2023-08-01 17:39:30.549 - Thread: 1 -> GUI Stats: Update 0.250882555555556, Draw 0.525825666666667 2023-08-01 17:39:36.914 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:39:42.031 - Thread: 1 -> GC Memory: 1525.217 / 1525.217 MB 2023-08-01 17:39:45.530 - Thread: 1 -> Updating stopped. 2023-08-01 17:39:45.546 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 17:40:00.547 - Thread: 1 -> GUI Stats: Update 0.213048, Draw 0.560008222222223 2023-08-01 17:40:00.879 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:40:00.879 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,6.376417,47.95641,1,0,1523.083,10800.8,23109,78993,15,24.44071,42.80601,0.01136874,20020,8.332962,0,16.66667,2.036635,3.567008,100,8446663437,1523.083,0,0,-1 2023-08-01 17:40:00.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:40:00.879 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8055,5892,0,0,266,6343,0,3566,37,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:40:28.714 - Thread: 1 -> Updating continues. 2023-08-01 17:40:28.716 - Thread: 1 -> GC Memory: 1521.839 / 1521.839 MB 2023-08-01 17:40:28.716 - Thread: 1 -> Autosave initiated 2023-08-01 17:40:28.716 - Thread: 1 -> Character state: True 2023-08-01 17:40:28.716 - Thread: 1 -> IsServer: True 2023-08-01 17:40:28.716 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:40:28.716 - Thread: 1 -> Autosave 2023-08-01 17:40:28.716 - Thread: 1 -> Saving world - START 2023-08-01 17:40:28.716 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:40:28.716 - Thread: 1 -> Before snapshot.: GC Memory: 1,521 B 2023-08-01 17:40:28.724 - Thread: 1 -> After snapshot.: GC Memory: 1,523 B 2023-08-01 17:40:28.724 - Thread: 1 -> Directory cleanup: GC Memory: 1,523 B 2023-08-01 17:40:28.724 - Thread: 1 -> Saving world - END 2023-08-01 17:40:28.724 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:40:28.724 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:40:28.898 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:40:28.926 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:40:28.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 17:40:28.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 17:40:30.548 - Thread: 1 -> GUI Stats: Update 0.111559555555556, Draw 0.47921138888889 2023-08-01 17:40:58.731 - Thread: 1 -> GC Memory: 1534.782 / 1534.782 MB 2023-08-01 17:41:00.549 - Thread: 1 -> GUI Stats: Update 0.266951611111111, Draw 0.483143055555556 2023-08-01 17:41:00.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:41:00.896 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,14.92467,65.83467,1,0,1533.487,10835.04,23105,78997,15,25.16238,51.09343,0.01159401,19943,8.333078,0,16.66667,2.096801,4.257656,100,8486292237,1533.487,0,0,-1 2023-08-01 17:41:00.896 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:41:00.896 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8093,5930,0,0,266,6381,0,3566,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:41:04.204 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-08-01 17:41:06.704 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-08-01 17:41:06.704 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-08-01 17:41:28.740 - Thread: 1 -> GC Memory: 1551.779 / 1551.779 MB 2023-08-01 17:41:30.640 - Thread: 1 -> GUI Stats: Update 0.261882277777778, Draw 0.455529333333334 2023-08-01 17:41:58.756 - Thread: 1 -> GC Memory: 1558.781 / 1558.781 MB 2023-08-01 17:42:00.640 - Thread: 1 -> GUI Stats: Update 0.252984611111112, Draw 0.425934277777778 2023-08-01 17:42:01.004 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:42:01.011 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,16.22447,72.1783,1,0,1556.448,10839.23,23096,79006,15,26.70067,51.56837,0.01048577,19965,8.33305,0,16.66667,2.22498,4.297218,100,8490510669,1556.448,0,0,-1 2023-08-01 17:42:01.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:42:01.011 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8097,5934,0,0,266,6385,0,3570,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:42:28.756 - Thread: 1 -> GC Memory: 1564.575 / 1564.575 MB 2023-08-01 17:42:30.640 - Thread: 1 -> GUI Stats: Update 0.249870388888889, Draw 0.325227777777778 2023-08-01 17:42:58.756 - Thread: 1 -> GC Memory: 1522.57 / 1522.57 MB 2023-08-01 17:43:00.640 - Thread: 1 -> GUI Stats: Update 0.247589166666667, Draw 0.259597888888889 2023-08-01 17:43:01.021 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:43:01.021 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,12.92327,55.4395,1,0,1523.733,10943.79,23081,79021,15,21.7295,49.63573,0.01010677,19943,8.332972,0,16.66667,1.810713,4.136131,100,8490234149,1523.733,0,0,-1 2023-08-01 17:43:01.021 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:43:01.021 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,846,179,174,450,98,0,8096,5934,0,0,266,6385,0,3570,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:43:28.756 - Thread: 1 -> GC Memory: 1521.128 / 1521.128 MB 2023-08-01 17:43:30.640 - Thread: 1 -> GUI Stats: Update 0.252765833333333, Draw 0.290233666666667 2023-08-01 17:43:58.773 - Thread: 1 -> GC Memory: 1524.505 / 1524.505 MB 2023-08-01 17:44:00.640 - Thread: 1 -> GUI Stats: Update 0.2463425, Draw 0.246950388888889 2023-08-01 17:44:01.038 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:44:01.038 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,12.6387,59.94267,1,0,1525.172,10846.36,22941,79161,15,23.39009,40.42308,0.009890853,19925,8.333014,0,16.66667,1.9491,3.368461,100,8490530739,1525.172,0,0,-1 2023-08-01 17:44:01.038 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:44:01.038 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8097,5934,0,0,266,6385,0,3570,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:44:28.790 - Thread: 1 -> GC Memory: 1523.791 / 1523.791 MB 2023-08-01 17:44:30.640 - Thread: 1 -> GUI Stats: Update 0.251129666666667, Draw 0.239785 2023-08-01 17:44:36.923 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:44:58.806 - Thread: 1 -> GC Memory: 1522.646 / 1522.646 MB 2023-08-01 17:45:00.641 - Thread: 1 -> GUI Stats: Update 0.249354666666667, Draw 0.281005333333333 2023-08-01 17:45:01.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:45:01.055 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,15.25789,58.85643,1,0,1527.05,10846.21,22940,79162,15,28.96011,51.52345,0.01094351,19928,8.332973,0,16.66667,2.413239,4.293436,100,8485577139,1527.05,0,0,-1 2023-08-01 17:45:01.055 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:45:01.055 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8092,5929,0,0,261,6380,0,3570,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:45:28.724 - Thread: 1 -> Autosave initiated 2023-08-01 17:45:28.724 - Thread: 1 -> Character state: True 2023-08-01 17:45:28.724 - Thread: 1 -> IsServer: True 2023-08-01 17:45:28.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:45:28.724 - Thread: 1 -> Autosave 2023-08-01 17:45:28.724 - Thread: 1 -> Saving world - START 2023-08-01 17:45:28.724 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:45:28.724 - Thread: 1 -> Before snapshot.: GC Memory: 1,524 B 2023-08-01 17:45:28.732 - Thread: 1 -> After snapshot.: GC Memory: 1,526 B 2023-08-01 17:45:28.732 - Thread: 1 -> Directory cleanup: GC Memory: 1,526 B 2023-08-01 17:45:28.732 - Thread: 1 -> Saving world - END 2023-08-01 17:45:28.732 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:45:28.733 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:45:28.806 - Thread: 1 -> GC Memory: 1530.044 / 1530.044 MB 2023-08-01 17:45:28.861 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:45:28.886 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:45:30.641 - Thread: 1 -> GUI Stats: Update 0.268841444444444, Draw 0.41542038888889 2023-08-01 17:45:44.806 - Thread: 1 -> Updating stopped. 2023-08-01 17:45:44.822 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 17:46:00.639 - Thread: 1 -> GUI Stats: Update 0.296814388888888, Draw 0.220717722222222 2023-08-01 17:46:01.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:46:01.072 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,3.276339,44.18939,1,0,1535.467,10851.68,22941,79161,15,18.0446,44.98054,0.01146633,19996,8.333109,0,16.66667,1.503676,3.748278,100,8490479449,1535.467,0,0,-1 2023-08-01 17:46:01.072 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:46:01.072 - Thread: 1 -> MEMORY VALUES,2,1,0,1,43,847,179,174,450,98,0,8097,5934,0,0,266,6385,0,3570,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:46:02.138 - Thread: 1 -> Updating continues. 2023-08-01 17:46:02.139 - Thread: 1 -> GC Memory: 1538.17 / 1538.17 MB 2023-08-01 17:46:02.372 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 17:46:02.372 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 17:46:30.641 - Thread: 1 -> GUI Stats: Update 0.311385944444445, Draw 0.236534277777778 2023-08-01 17:46:32.157 - Thread: 1 -> GC Memory: 1522.176 / 1522.176 MB 2023-08-01 17:46:34.373 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-08-01 17:46:34.373 - Thread: 1 -> Next activation in 01:54:32.0853250 2023-08-01 17:46:56.372 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-08-01 17:46:56.379 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-08-01 17:46:56.379 - Thread: 1 -> Next activation in 00:35:30.2598789 2023-08-01 17:47:00.640 - Thread: 1 -> GUI Stats: Update 0.325552111111111, Draw 0.324951611111111 2023-08-01 17:47:01.089 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:47:01.089 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,13.60326,69.383,1,0,1555.513,10863.6,26021,76081,16,26.48364,50.98892,0.009200728,20034,8.333021,0,16.66667,2.206887,4.248917,100,8500975883,1555.513,0,0,-1 2023-08-01 17:47:01.089 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:47:01.089 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,847,179,179,456,98,0,8107,5938,0,0,266,6395,0,3574,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:47:02.157 - Thread: 1 -> GC Memory: 1553.855 / 1553.855 MB 2023-08-01 17:47:30.640 - Thread: 1 -> GUI Stats: Update 0.262469888888889, Draw 0.228904222222222 2023-08-01 17:47:32.157 - Thread: 1 -> GC Memory: 1563.262 / 1563.262 MB 2023-08-01 17:48:00.641 - Thread: 1 -> GUI Stats: Update 0.255287833333333, Draw 0.3062405 2023-08-01 17:48:01.105 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:48:01.105 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,15.23296,68.95536,1,0,1571.168,10857.43,26021,76081,16,26.1193,48.86473,0.01220566,20029,8.333058,0,16.66667,2.176537,4.071926,100,8501332763,1571.168,0,0,-1 2023-08-01 17:48:01.105 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:48:01.105 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,847,179,179,456,98,0,8107,5938,0,0,266,6395,0,3574,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:48:02.174 - Thread: 1 -> GC Memory: 1570.832 / 1570.832 MB 2023-08-01 17:48:30.641 - Thread: 1 -> GUI Stats: Update 0.265434222222221, Draw 0.469518055555555 2023-08-01 17:48:32.190 - Thread: 1 -> GC Memory: 1531.933 / 1531.933 MB 2023-08-01 17:49:00.641 - Thread: 1 -> GUI Stats: Update 0.256655333333334, Draw 0.348098722222223 2023-08-01 17:49:01.122 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:49:01.122 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,14.57351,52.66244,1,0,1530.864,10913.79,25976,76126,16,21.34134,51.03643,0.009766849,20015,8.333056,0,16.66667,1.778386,4.252894,100,8496379163,1530.864,0,0,-1 2023-08-01 17:49:01.122 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:49:01.122 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,847,179,179,456,98,0,8102,5934,0,0,261,6390,0,3574,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:49:02.207 - Thread: 1 -> GC Memory: 1529.626 / 1529.626 MB 2023-08-01 17:49:30.645 - Thread: 1 -> GUI Stats: Update 0.253813222222223, Draw 0.321370944444445 2023-08-01 17:49:32.208 - Thread: 1 -> GC Memory: 1529.962 / 1529.962 MB 2023-08-01 17:49:36.924 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:50:00.641 - Thread: 1 -> GUI Stats: Update 0.262824500000001, Draw 0.5567035 2023-08-01 17:50:01.138 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:50:01.138 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,13.48835,57.07098,1,0,1529.681,10893.34,25961,76141,16,22.25406,48.75111,0.009417664,20004,8.333087,0,16.66667,1.85445,4.062472,100,8501332763,1529.681,0,0,-1 2023-08-01 17:50:01.138 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:50:01.138 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,847,179,179,456,98,0,8107,5938,0,0,266,6395,0,3574,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:50:02.224 - Thread: 1 -> GC Memory: 1528.015 / 1528.015 MB 2023-08-01 17:50:28.724 - Thread: 1 -> Autosave initiated 2023-08-01 17:50:28.724 - Thread: 1 -> Character state: True 2023-08-01 17:50:28.724 - Thread: 1 -> IsServer: True 2023-08-01 17:50:28.724 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:50:28.724 - Thread: 1 -> Autosave 2023-08-01 17:50:28.724 - Thread: 1 -> Saving world - START 2023-08-01 17:50:28.724 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:50:28.724 - Thread: 1 -> Before snapshot.: GC Memory: 1,571 B 2023-08-01 17:50:28.737 - Thread: 1 -> After snapshot.: GC Memory: 1,569 B 2023-08-01 17:50:28.737 - Thread: 1 -> Directory cleanup: GC Memory: 1,569 B 2023-08-01 17:50:28.737 - Thread: 1 -> Saving world - END 2023-08-01 17:50:28.738 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:50:28.738 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:50:28.910 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:50:28.936 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:50:30.641 - Thread: 1 -> GUI Stats: Update 0.250311055555556, Draw 0.4437435 2023-08-01 17:50:32.224 - Thread: 1 -> GC Memory: 1539.718 / 1539.718 MB 2023-08-01 17:51:00.642 - Thread: 1 -> GUI Stats: Update 0.263783777777778, Draw 0.883745999999999 2023-08-01 17:51:01.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:51:01.161 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,19.9725,66.05825,1,0,1546.76,10864.56,25961,76141,16,25.64103,51.53376,0.01040823,20006,8.332973,0,16.66667,2.13666,4.294294,100,8509532765,1546.76,0,0,-1 2023-08-01 17:51:01.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:51:01.161 - Thread: 1 -> MEMORY VALUES,2,1,0,1,46,847,179,184,463,98,0,8115,5939,0,0,261,6402,0,3580,75,0,6,37,0,19,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:51:02.224 - Thread: 1 -> GC Memory: 1547.76 / 1547.76 MB 2023-08-01 17:51:30.641 - Thread: 1 -> GUI Stats: Update 0.254947333333333, Draw 0.69579161111111 2023-08-01 17:51:32.241 - Thread: 1 -> GC Memory: 1613.558 / 1613.558 MB 2023-08-01 17:52:00.642 - Thread: 1 -> GUI Stats: Update 0.253560333333333, Draw 0.4761385 2023-08-01 17:52:01.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:52:01.172 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,20.1523,77.08437,1,0,1622.707,10883.12,26071,76031,16,29.39133,51.4458,0.01031736,19996,8.333003,0,16.66667,2.449181,4.28698,100,8521811425,1622.707,0,0,-1 2023-08-01 17:52:01.172 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:52:01.172 - Thread: 1 -> MEMORY VALUES,2,1,0,1,47,846,179,194,475,98,0,8127,5939,0,0,261,6415,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:52:02.258 - Thread: 1 -> GC Memory: 1624.102 / 1624.102 MB 2023-08-01 17:52:30.642 - Thread: 1 -> GUI Stats: Update 0.259448333333333, Draw 0.7862725 2023-08-01 17:52:32.258 - Thread: 1 -> GC Memory: 1538.358 / 1538.358 MB 2023-08-01 17:53:00.642 - Thread: 1 -> GUI Stats: Update 0.255484166666667, Draw 0.289562944444444 2023-08-01 17:53:01.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:53:01.189 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,17.44501,69.58411,1,0,1535.373,10944.74,26121,75981,16,27.25039,49.60252,0.009107846,19982,8.333028,0,16.66667,2.270783,4.133392,100,8527313605,1535.373,0,0,-1 2023-08-01 17:53:01.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:53:01.189 - Thread: 1 -> MEMORY VALUES,2,1,0,1,47,847,179,194,475,98,0,8132,5944,0,0,266,6419,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:53:02.258 - Thread: 1 -> GC Memory: 1539.191 / 1539.191 MB 2023-08-01 17:53:30.642 - Thread: 1 -> GUI Stats: Update 0.272819833333333, Draw 0.349293222222223 2023-08-01 17:53:32.258 - Thread: 1 -> GC Memory: 1537.297 / 1537.297 MB 2023-08-01 17:54:00.642 - Thread: 1 -> GUI Stats: Update 0.315377, Draw 0.491414 2023-08-01 17:54:01.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:54:01.207 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,17.42571,72.10177,1,0,1537.844,10893.6,23045,79057,15,27.50631,49.11471,0.009394048,19980,8.333052,0,16.66667,2.292115,4.092754,100,8522282885,1537.844,0,0,-1 2023-08-01 17:54:01.207 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:54:01.207 - Thread: 1 -> MEMORY VALUES,2,1,0,1,47,847,179,194,475,98,0,8132,5944,0,0,266,6419,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:54:02.258 - Thread: 1 -> GC Memory: 1537.038 / 1537.038 MB 2023-08-01 17:54:30.642 - Thread: 1 -> GUI Stats: Update 0.304851, Draw 0.606309944444446 2023-08-01 17:54:32.275 - Thread: 1 -> GC Memory: 1542.615 / 1542.615 MB 2023-08-01 17:54:36.925 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:55:00.642 - Thread: 1 -> GUI Stats: Update 0.278137111111111, Draw 0.368991388888889 2023-08-01 17:55:01.222 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:55:01.223 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,17.81466,69.86182,1,0,1538.52,10894.34,23105,78997,15,26.93972,51.95928,0.01004128,19962,8.333081,0,16.66667,2.244908,4.329809,100,8534485997,1538.52,0,0,-1 2023-08-01 17:55:01.223 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:55:01.223 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8139,5944,0,0,266,6426,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:55:02.275 - Thread: 1 -> GC Memory: 1538.464 / 1538.464 MB 2023-08-01 17:55:19.590 - Thread: 1 -> Updating stopped. 2023-08-01 17:55:19.606 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 17:55:30.834 - Thread: 1 -> GUI Stats: Update 0.329583777777778, Draw 0.606142722222221 2023-08-01 17:55:46.033 - Thread: 1 -> Updating continues. 2023-08-01 17:55:46.035 - Thread: 1 -> GC Memory: 1539.424 / 1539.424 MB 2023-08-01 17:55:46.035 - Thread: 1 -> Autosave initiated 2023-08-01 17:55:46.035 - Thread: 1 -> Character state: True 2023-08-01 17:55:46.035 - Thread: 1 -> IsServer: True 2023-08-01 17:55:46.035 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 17:55:46.035 - Thread: 1 -> Autosave 2023-08-01 17:55:46.035 - Thread: 1 -> Saving world - START 2023-08-01 17:55:46.035 - Thread: 1 -> Making world state snapshot. 2023-08-01 17:55:46.035 - Thread: 1 -> Before snapshot.: GC Memory: 1,539 B 2023-08-01 17:55:46.044 - Thread: 1 -> After snapshot.: GC Memory: 1,541 B 2023-08-01 17:55:46.044 - Thread: 1 -> Directory cleanup: GC Memory: 1,541 B 2023-08-01 17:55:46.044 - Thread: 1 -> Saving world - END 2023-08-01 17:55:46.044 - Thread: 12 -> Session snapshot save - START 2023-08-01 17:55:46.044 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 17:55:46.171 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 17:55:46.196 - Thread: 12 -> Session snapshot save - END 2023-08-01 17:55:46.266 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 17:55:46.266 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 17:56:00.835 - Thread: 1 -> GUI Stats: Update 0.234283277777778, Draw 0.491103222222222 2023-08-01 17:56:01.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:56:01.434 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,13.86501,68.14935,1,0,1549.199,10899.74,23105,78997,15,24.52669,50.5258,0.01205269,19985,8.333014,0,16.66667,2.043813,4.210322,100,8534579657,1549.199,0,0,-1 2023-08-01 17:56:01.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:56:01.434 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8139,5944,0,0,266,6426,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:56:16.051 - Thread: 1 -> GC Memory: 1558.11 / 1558.11 MB 2023-08-01 17:56:30.835 - Thread: 1 -> GUI Stats: Update 0.388294833333334, Draw 0.345672666666667 2023-08-01 17:56:46.051 - Thread: 1 -> GC Memory: 1537.757 / 1537.757 MB 2023-08-01 17:57:00.835 - Thread: 1 -> GUI Stats: Update 0.388331055555556, Draw 0.230981777777778 2023-08-01 17:57:01.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:57:01.450 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,13.63849,65.37258,1,0,1536.689,10909.32,23130,78972,15,24.92041,48.55117,0.01159891,20028,8.333049,0,16.66667,2.07663,4.045793,100,8534579657,1536.689,0,0,-1 2023-08-01 17:57:01.450 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:57:01.450 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8139,5944,0,0,266,6426,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:57:13.950 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:57:16.068 - Thread: 1 -> GC Memory: 1543.176 / 1543.176 MB 2023-08-01 17:57:20.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 17:57:20.516 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 17:57:30.835 - Thread: 1 -> GUI Stats: Update 0.349105611111111, Draw 0.262802166666667 2023-08-01 17:57:46.084 - Thread: 1 -> GC Memory: 1539.429 / 1539.429 MB 2023-08-01 17:58:00.835 - Thread: 1 -> GUI Stats: Update 0.366947, Draw 0.284406277777778 2023-08-01 17:58:01.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:58:01.466 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,12.94899,67.92815,1,0,1544.263,10894,23180,78922,15,26.67358,47.98898,0.01122625,20020,8.333043,0,16.66667,2.222721,3.998942,100,8533937417,1544.263,0,0,-1 2023-08-01 17:58:01.466 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:58:01.466 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,846,179,200,482,98,0,8138,5944,0,0,266,6426,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:58:16.085 - Thread: 1 -> GC Memory: 1539.308 / 1539.308 MB 2023-08-01 17:58:30.835 - Thread: 1 -> GUI Stats: Update 0.320028722222222, Draw 0.373571611111111 2023-08-01 17:58:46.102 - Thread: 1 -> GC Memory: 1540.837 / 1540.837 MB 2023-08-01 17:59:00.835 - Thread: 1 -> GUI Stats: Update 0.2812365, Draw 0.224352222222223 2023-08-01 17:59:01.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 17:59:01.483 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,12.80748,51.14534,1,0,1544.225,10976.16,23182,78920,15,20.78435,51.54489,0.01045484,20016,8.333078,0,16.66667,1.731976,4.295276,100,8534178257,1544.225,0,0,-1 2023-08-01 17:59:01.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 17:59:01.483 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8138,5944,0,0,266,6426,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 17:59:16.118 - Thread: 1 -> GC Memory: 1537.702 / 1537.702 MB 2023-08-01 17:59:22.450 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 17:59:30.835 - Thread: 1 -> GUI Stats: Update 0.261695333333333, Draw 0.359700055555556 2023-08-01 17:59:36.935 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 17:59:46.119 - Thread: 1 -> GC Memory: 1540.192 / 1540.192 MB 2023-08-01 18:00:00.835 - Thread: 1 -> GUI Stats: Update 0.288578277777777, Draw 0.374911777777778 2023-08-01 18:00:01.500 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 18:00:01.500 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,13.49102,41.10422,1,0,1539.194,10935.13,23202,78900,15,17.85405,51.83686,0.007018167,19994,8.33307,0,16.66667,1.48779,4.319602,100,8573807057,1539.194,0,0,-1 2023-08-01 18:00:01.500 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 18:00:01.500 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8176,5982,0,0,304,6464,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 18:00:16.135 - Thread: 1 -> GC Memory: 1540.611 / 1540.611 MB 2023-08-01 18:00:20.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 18:00:20.266 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 18:00:29.617 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 18:00:30.836 - Thread: 1 -> GUI Stats: Update 0.380797888888889, Draw 0.325675833333333 2023-08-01 18:00:32.683 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 18:00:32.683 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 18:00:35.334 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 18:00:46.035 - Thread: 1 -> Autosave initiated 2023-08-01 18:00:46.035 - Thread: 1 -> Character state: True 2023-08-01 18:00:46.035 - Thread: 1 -> IsServer: True 2023-08-01 18:00:46.035 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-08-01 18:00:46.035 - Thread: 1 -> Autosave 2023-08-01 18:00:46.035 - Thread: 1 -> Saving world - START 2023-08-01 18:00:46.035 - Thread: 1 -> Making world state snapshot. 2023-08-01 18:00:46.035 - Thread: 1 -> Before snapshot.: GC Memory: 1,543 B 2023-08-01 18:00:46.043 - Thread: 1 -> After snapshot.: GC Memory: 1,545 B 2023-08-01 18:00:46.044 - Thread: 1 -> Directory cleanup: GC Memory: 1,545 B 2023-08-01 18:00:46.044 - Thread: 1 -> Saving world - END 2023-08-01 18:00:46.044 - Thread: 12 -> Session snapshot save - START 2023-08-01 18:00:46.044 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 18:00:46.153 - Thread: 1 -> GC Memory: 1551.33 / 1551.33 MB 2023-08-01 18:00:46.172 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 18:00:46.196 - Thread: 12 -> Session snapshot save - END 2023-08-01 18:00:53.850 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 18:00:53.851 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 18:01:00.835 - Thread: 1 -> GUI Stats: Update 0.497272388888889, Draw 0.294888222222222 2023-08-01 18:01:01.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 18:01:01.517 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,12.93607,48.35816,1,0,1551.388,10940.91,23202,78900,15,19.46293,51.66038,0.007418718,20004,8.333049,0,16.66667,1.621855,4.304884,100,8534736867,1551.388,0,0,-1 2023-08-01 18:01:01.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 18:01:01.517 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8139,5944,0,0,266,6427,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 18:01:16.169 - Thread: 1 -> GC Memory: 1556.699 / 1556.699 MB 2023-08-01 18:01:30.836 - Thread: 1 -> GUI Stats: Update 0.250073833333333, Draw 0.233945888888889 2023-08-01 18:01:46.185 - Thread: 1 -> GC Memory: 1564.326 / 1564.326 MB 2023-08-01 18:02:00.836 - Thread: 1 -> GUI Stats: Update 0.241047277777778, Draw 0.229846722222222 2023-08-01 18:02:01.534 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 18:02:01.534 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,12.86715,53.64634,1,0,1545.872,10930.2,23202,78900,15,22.03107,51.94697,0.008597695,20006,8.333047,0,16.66667,1.83586,4.328765,100,8534736867,1545.872,0,0,-1 2023-08-01 18:02:01.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 18:02:01.534 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8139,5944,0,0,266,6427,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 18:02:16.185 - Thread: 1 -> GC Memory: 1544.165 / 1544.165 MB 2023-08-01 18:02:30.836 - Thread: 1 -> GUI Stats: Update 0.240048333333333, Draw 0.229335333333333 2023-08-01 18:02:46.185 - Thread: 1 -> GC Memory: 1552.079 / 1552.079 MB 2023-08-01 18:03:00.836 - Thread: 1 -> GUI Stats: Update 0.240022666666667, Draw 0.236486611111111 2023-08-01 18:03:01.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 18:03:01.551 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,15.32548,41.75405,1,0,1552.368,10894.36,23202,78900,15,17.22578,51.99878,0.007606521,19988,8.333094,0,16.66667,1.43544,4.333107,100,8534837217,1552.368,0,0,-1 2023-08-01 18:03:01.551 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 18:03:01.551 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8139,5944,0,0,266,6427,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 18:03:12.134 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 18:03:16.203 - Thread: 1 -> GC Memory: 1557.831 / 1557.831 MB 2023-08-01 18:03:30.836 - Thread: 1 -> GUI Stats: Update 0.511000055555556, Draw 0.417391222222222 2023-08-01 18:03:37.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 18:03:37.650 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 18:03:46.219 - Thread: 1 -> GC Memory: 1561.251 / 1561.251 MB 2023-08-01 18:04:00.836 - Thread: 1 -> GUI Stats: Update 0.341646777777778, Draw 0.321002777777778 2023-08-01 18:04:01.567 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 18:04:01.567 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,16.34643,44.06916,1,0,1562.609,10981.75,23202,78900,15,18.92025,52.38565,0.008512092,19970,8.333067,0,16.66667,1.576637,4.365332,100,8569512417,1562.609,0,0,-1 2023-08-01 18:04:01.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 18:04:01.567 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8172,5977,0,0,299,6460,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 18:04:14.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 18:04:16.220 - Thread: 1 -> GC Memory: 1567.874 / 1567.874 MB 2023-08-01 18:04:22.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 18:04:22.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 18:04:23.984 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-08-01 18:04:30.837 - Thread: 1 -> GUI Stats: Update 0.448994555555556, Draw 0.434001833333335 2023-08-01 18:04:31.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-08-01 18:04:31.767 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-08-01 18:04:36.936 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-08-01 18:04:46.236 - Thread: 1 -> GC Memory: 1546.873 / 1546.873 MB 2023-08-01 18:05:00.836 - Thread: 1 -> GUI Stats: Update 0.260617055555556, Draw 0.287218111111111 2023-08-01 18:05:01.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-08-01 18:05:01.584 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,12.98002,58.918,1,0,1543.908,10889.16,23112,78990,15,23.75256,51.56726,0.009145642,19972,8.333087,0,16.66667,1.979322,4.297145,100,8529917803,1543.908,0,0,-1 2023-08-01 18:05:01.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-08-01 18:05:01.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,49,847,179,200,482,98,0,8134,5939,0,0,261,6422,0,3580,75,0,6,37,0,20,0,7,1717,759,0,0,30,0,0,0,0 2023-08-01 18:05:14.918 - Thread: 1 -> Updating stopped. 2023-08-01 18:05:14.934 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 18:05:16.583 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-01 18:05:17.351 - Thread: 1 -> Saving world - START 2023-08-01 18:05:17.351 - Thread: 1 -> Making world state snapshot. 2023-08-01 18:05:17.351 - Thread: 1 -> Before snapshot.: GC Memory: 1,547 B 2023-08-01 18:05:17.363 - Thread: 1 -> After snapshot.: GC Memory: 1,543 B 2023-08-01 18:05:17.363 - Thread: 1 -> Directory cleanup: GC Memory: 1,543 B 2023-08-01 18:05:17.363 - Thread: 1 -> Saving world - END 2023-08-01 18:05:17.363 - Thread: 12 -> Session snapshot save - START 2023-08-01 18:05:17.364 - Thread: 12 -> Checking file access for files in target dir. 2023-08-01 18:05:17.384 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:17.384 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:17.467 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-08-01 18:05:17.488 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\bryce\AppData\Roaming\SpaceEngineers\Saves\76561197970547167\Lone Survivor Sandbox\.new\Sandbox_config.sbc 2023-08-01 18:05:17.513 - Thread: 12 -> Session snapshot save - END 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:17.514 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:17.701 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-08-01 18:05:17.701 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-08-01 18:05:17.701 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-08-01 18:05:17.704 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-08-01 18:05:17.704 - Thread: 1 -> MySession::Unload START 2023-08-01 18:05:17.704 - Thread: 1 -> AutoSaveInMinutes: 5 2023-08-01 18:05:17.704 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-08-01 18:05:17.704 - Thread: 1 -> IsServer: True 2023-08-01 18:05:17.705 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-01 18:05:17.707 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-01 18:05:17.707 - Thread: 1 -> MyAudio.LoadData - START 2023-08-01 18:05:17.760 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 8 - Sample rate: 48000 2023-08-01 18:05:17.833 - Thread: 1 -> MyAudio.LoadData - END 2023-08-01 18:05:17.833 - Thread: 1 -> MyConfig.Save() - START 2023-08-01 18:05:17.833 - Thread: 1 -> Path: C:\Users\bryce\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-01 18:05:17.861 - Thread: 1 -> MyConfig.Save() - END 2023-08-01 18:05:17.861 - Thread: 1 -> Unloading Procedural World Generator 2023-08-01 18:05:17.904 - Thread: 1 -> Info: MyLights Unloading data. 2023-08-01 18:05:17.905 - Thread: 1 -> [Rich HUD Master] Unloading mod... 2023-08-01 18:05:17.918 - Thread: 1 -> [Rich HUD Master] Mod unloaded. 2023-08-01 18:05:17.920 - Thread: 1 -> [Build Vision] Unloading mod... 2023-08-01 18:05:17.933 - Thread: 1 -> [Build Vision] Mod unloaded. 2023-08-01 18:05:17.974 - Thread: 1 -> [Build Info] Unloading mod... 2023-08-01 18:05:17.979 - Thread: 1 -> [Build Info] Mod unloaded. 2023-08-01 18:05:17.982 - Thread: 1 -> Sneaky Sounds: UnloadData - START 2023-08-01 18:05:17.983 - Thread: 1 -> Sneaky Sounds: UnloadData - END 2023-08-01 18:05:17.984 - Thread: 1 -> Script unloaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 18:05:17.985 - Thread: 1 -> Script unloaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 18:05:17.989 - Thread: 1 -> Script unloaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 18:05:17.991 - Thread: 1 -> Script unloaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 18:05:17.993 - Thread: 1 -> Script unloaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-08-01 18:05:17.993 - Thread: 1 -> Network readers disposed 2023-08-01 18:05:17.993 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-08-01 18:05:18.156 - Thread: 1 -> Loading sound definitions 2023-08-01 18:05:18.156 - Thread: 1 -> Loading gamepad controls 2023-08-01 18:05:18.165 - Thread: 1 -> GuiTextures.sbc 2023-08-01 18:05:18.165 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-08-01 18:05:18.168 - Thread: 1 -> GuiTextures.sbc 2023-08-01 18:05:18.168 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-08-01 18:05:18.168 - Thread: 1 -> GuiTextures.sbc 2023-08-01 18:05:18.168 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-08-01 18:05:18.168 - Thread: 1 -> GuiTextures.sbc 2023-08-01 18:05:18.168 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-08-01 18:05:18.168 - Thread: 1 -> GuiTextures.sbc 2023-08-01 18:05:18.168 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-08-01 18:05:18.168 - Thread: 1 -> GuiTextures.sbc 2023-08-01 18:05:18.168 - Thread: 1 -> Failed to parse texture header! Texture: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-08-01 18:05:18.169 - Thread: 1 -> Loading OffensiveWords definitions 2023-08-01 18:05:18.169 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-08-01 18:05:18.169 - Thread: 1 -> Loading shadow textures definitions 2023-08-01 18:05:18.169 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-08-01 18:05:18.169 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-08-01 18:05:18.544 - Thread: 1 -> MySession::Unload END 2023-08-01 18:05:18.545 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-08-01 18:05:18.545 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-08-01 18:05:18.551 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:18.551 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:20.850 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-08-01 18:05:22.300 - Thread: 1 -> MyConfig.Save() - START 2023-08-01 18:05:22.300 - Thread: 1 -> Path: C:\Users\bryce\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-08-01 18:05:22.301 - Thread: 1 -> MyConfig.Save() - END 2023-08-01 18:05:22.302 - Thread: 1 -> Application closed by user 2023-08-01 18:05:22.302 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-08-01 18:05:22.302 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:22.302 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:22.327 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:22.335 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:22.335 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-08-01 18:05:22.335 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-08-01 18:05:22.335 - Thread: 1 -> Exiting.. 2023-08-01 18:05:22.335 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-08-01 18:05:22.335 - Thread: 1 -> MyAudio.UnloadData - START 2023-08-01 18:05:22.337 - Thread: 1 -> MyAudio.UnloadData - END 2023-08-01 18:05:22.337 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-08-01 18:05:22.413 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 34902216 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 51680648 computed total 51680648 reported total Heap usage: 1513056 ( 4%) unused in thread local freelists 31836392 (91%) unused in main heap 1552768 ( 4%) used in main heap ------- 34902216 allocated by heap Peak usage: 30858112 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-08-01 18:05:22.731 - Thread: 42 -> External debugger: interrupted. 2023-08-01 18:05:22.741 - Thread: 1 -> Steam closed 2023-08-01 18:05:22.765 - Thread: 1 -> Log Closed