2023-08-01 21:24:32.881 - Thread: 1 -> Log Started 2023-08-01 21:24:32.883 - Thread: 1 -> Timezone (local - UTC): 2h 2023-08-01 21:24:32.883 - Thread: 1 -> App Version: 01_202_124 2023-08-01 21:24:32.897 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-08-01 21:24:32.899 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2023-08-01 21:24:32.899 - Thread: 1 -> Environment.ProcessorCount: 8 2023-08-01 21:24:32.906 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 6.2.9200.0) 2023-08-01 21:24:32.907 - Thread: 1 -> Environment.CommandLine: "C:\Programs\spaceengineer\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -checkAlive 2023-08-01 21:24:32.907 - Thread: 1 -> Environment.Is64BitProcess: True 2023-08-01 21:24:32.907 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-08-01 21:24:32.907 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4644.0 2023-08-01 21:24:32.907 - Thread: 1 -> Environment.CurrentDirectory: C:\Programs\spaceengineer\DedicatedServer64 2023-08-01 21:24:32.908 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2023-08-01 21:24:32.908 - Thread: 1 -> IntPtr.Size: 8 2023-08-01 21:24:32.908 - Thread: 1 -> Default Culture: 2023-08-01 21:24:32.908 - Thread: 1 -> Default UI Culture: 2023-08-01 21:24:33.008 - Thread: 1 -> MyScreenManager() 2023-08-01 21:24:33.096 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-08-01 21:24:33.098 - Thread: 1 -> Game dir: C:\Programs\spaceengineer\DedicatedServer64 2023-08-01 21:24:33.098 - Thread: 1 -> Content dir: C:\Programs\spaceengineer\Content 2023-08-01 21:24:34.539 - Thread: 1 -> Preallocate - START 2023-08-01 21:24:34.542 - Thread: 1 -> MySpaceWorldGenerator - START 2023-08-01 21:24:34.549 - Thread: 1 -> MySpaceWorldGenerator - END 2023-08-01 21:24:34.549 - Thread: 1 -> MySpaceBuildComponent - START 2023-08-01 21:24:34.549 - Thread: 1 -> MySpaceBuildComponent - END 2023-08-01 21:24:34.550 - Thread: 1 -> MyEntities - START 2023-08-01 21:24:34.571 - Thread: 1 -> MyEntities - END 2023-08-01 21:24:34.571 - Thread: 1 -> MyObjectBuilder_Base - START 2023-08-01 21:24:34.571 - Thread: 1 -> MyObjectBuilder_Base - END 2023-08-01 21:24:34.571 - Thread: 1 -> MyTransparentGeometry - START 2023-08-01 21:24:34.571 - Thread: 1 -> MyTransparentGeometry - END 2023-08-01 21:24:34.571 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-08-01 21:24:34.581 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-08-01 21:24:34.581 - Thread: 1 -> MyMath - START 2023-08-01 21:24:34.581 - Thread: 1 -> MyMath - END 2023-08-01 21:24:34.581 - Thread: 1 -> MySimpleObjectDraw - START 2023-08-01 21:24:34.581 - Thread: 1 -> MySimpleObjectDraw - END 2023-08-01 21:24:34.597 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-08-01 21:24:34.597 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-08-01 21:24:34.597 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-08-01 21:24:34.638 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-08-01 21:24:34.638 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-08-01 21:24:34.639 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-08-01 21:24:34.639 - Thread: 1 -> MySyncDestructions - START 2023-08-01 21:24:34.639 - Thread: 1 -> MySyncDestructions - END 2023-08-01 21:24:34.639 - Thread: 1 -> MySyncEntity - START 2023-08-01 21:24:34.639 - Thread: 1 -> MySyncEntity - END 2023-08-01 21:24:34.639 - Thread: 1 -> MyCommandCharacter - START 2023-08-01 21:24:34.640 - Thread: 1 -> MyCommandCharacter - END 2023-08-01 21:24:34.640 - Thread: 1 -> MyCommandConsole - START 2023-08-01 21:24:34.641 - Thread: 1 -> MyCommandConsole - END 2023-08-01 21:24:34.641 - Thread: 1 -> MyCommandEntity - START 2023-08-01 21:24:34.642 - Thread: 1 -> MyCommandEntity - END 2023-08-01 21:24:34.642 - Thread: 1 -> MyAiTargetManager - START 2023-08-01 21:24:34.642 - Thread: 1 -> MyAiTargetManager - END 2023-08-01 21:24:34.642 - Thread: 1 -> MyClientDebugCommands - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyClientDebugCommands - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyDedicatedServer - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyDedicatedServer - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyDedicatedServerBase - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyDedicatedServerBase - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerBase - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerBase - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerClient - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerClient - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerClientBase - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerClientBase - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerLobby - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerLobby - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerServerBase - START 2023-08-01 21:24:34.643 - Thread: 1 -> MyMultiplayerServerBase - END 2023-08-01 21:24:34.643 - Thread: 1 -> MyServerDebugCommands - START 2023-08-01 21:24:34.644 - Thread: 1 -> MyServerDebugCommands - END 2023-08-01 21:24:34.644 - Thread: 1 -> MyCubeGridDefinitions - START 2023-08-01 21:24:34.720 - Thread: 1 -> MyCubeGridDefinitions - END 2023-08-01 21:24:34.720 - Thread: 1 -> MyDefinitionManager - START 2023-08-01 21:24:34.739 - Thread: 1 -> MyDefinitionManager - END 2023-08-01 21:24:34.741 - Thread: 1 -> Preallocate - END 2023-08-01 21:24:34.743 - Thread: 1 -> Bind IP : 0.0.0.0:27016 2023-08-01 21:24:39.819 - Thread: 1 -> Networking service: Steam 2023-08-01 21:24:39.819 - Thread: 1 -> Server successfully started 2023-08-01 21:24:39.819 - Thread: 1 -> Product name: Space Engineers 2023-08-01 21:24:39.819 - Thread: 1 -> Desc: Space Engineers 2023-08-01 21:24:39.819 - Thread: 1 -> Public IP: 102.182.32.89 2023-08-01 21:24:39.820 - Thread: 1 -> User ID: [009...904] 2023-08-01 21:24:39.826 - Thread: 1 -> Server connected to Steam 2023-08-01 21:24:39.949 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-08-01 21:24:40.270 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-08-01 21:24:40.270 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-08-01 21:24:40.270 - Thread: 1 -> Server Name: AfrikaSpaceServer 2023-08-01 21:24:40.271 - Thread: 1 -> World Name: Moon Base 2023-08-01 21:24:40.292 - Thread: 26 -> Remote Server Listener started. Listening on port 8080 2023-08-01 21:24:40.306 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-08-01 21:24:40.306 - Thread: 1 -> Auto Restart Enabled 2023-08-01 21:24:40.310 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-08-01 21:24:40.310 - Thread: 1 -> Installed DLCs: 2023-08-01 21:24:40.334 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-08-01 21:24:40.371 - Thread: 1 -> Havok: Physics.Init 2023-08-01 21:24:40.388 - Thread: 1 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'Havok.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at Havok.HkBaseSystem.HkBaseSystem_GetVersionInfo(Native& buffer) at Havok.HkBaseSystem.GetVersionInfo() at Havok.HkBaseSystem.Init(Int32 solverMemorySize, Action`1 LogCallback, Boolean deepProfiling, ISharedCriticalSection hkShapeCriticalSection) at Sandbox.MySandboxGame.LoadData() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.DedicatedServer.ProcessArgs(String[] args) at VRage.Dedicated.DedicatedServer.Run(String[] args, Action`1 initializeServices) at SpaceEngineersDedicated.MyProgram.Main(String[] args) 2023-08-01 21:24:40.390 - Thread: 1 -> Showing message 2023-08-01 21:24:40.390 - Thread: 1 -> Log Closed