2023-07-31 21:52:51.354 - Thread: 23 -> Log Started 2023-07-31 21:52:51.355 - Thread: 23 -> Timezone (local - UTC): 2h 2023-07-31 21:52:51.355 - Thread: 23 -> App Version: 01_202_124 2023-07-31 21:52:51.369 - Thread: 23 -> Is official: True [NO][NIS][NAMP] 2023-07-31 21:52:51.371 - Thread: 23 -> Branch / Sandbox: DedicatedServer 2023-07-31 21:52:51.371 - Thread: 23 -> Environment.ProcessorCount: 8 2023-07-31 21:52:51.379 - Thread: 23 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 6.2.9200.0) 2023-07-31 21:52:51.381 - Thread: 23 -> Environment.CommandLine: "C:\Programs\spaceengineer\DedicatedServer64\SpaceEngineersDedicated.exe" 2023-07-31 21:52:51.382 - Thread: 23 -> Environment.Is64BitProcess: True 2023-07-31 21:52:51.385 - Thread: 23 -> Environment.Is64BitOperatingSystem: True 2023-07-31 21:52:51.388 - Thread: 23 -> Environment.Version: .NET Framework 4.8.4644.0 2023-07-31 21:52:51.390 - Thread: 23 -> Environment.CurrentDirectory: C:\Windows\system32 2023-07-31 21:52:51.394 - Thread: 23 -> CPU Info: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 2023-07-31 21:52:51.396 - Thread: 23 -> IntPtr.Size: 8 2023-07-31 21:52:51.396 - Thread: 23 -> Default Culture: 2023-07-31 21:52:51.396 - Thread: 23 -> Default UI Culture: 2023-07-31 21:52:51.486 - Thread: 23 -> MyScreenManager() 2023-07-31 21:52:51.570 - Thread: 23 -> MySandboxGame.Constructor() - START 2023-07-31 21:52:51.572 - Thread: 23 -> Game dir: C:\Programs\spaceengineer\DedicatedServer64 2023-07-31 21:52:51.572 - Thread: 23 -> Content dir: C:\Programs\spaceengineer\Content 2023-07-31 21:52:52.940 - Thread: 23 -> Preallocate - START 2023-07-31 21:52:52.943 - Thread: 23 -> MySpaceWorldGenerator - START 2023-07-31 21:52:52.949 - Thread: 23 -> MySpaceWorldGenerator - END 2023-07-31 21:52:52.949 - Thread: 23 -> MySpaceBuildComponent - START 2023-07-31 21:52:52.949 - Thread: 23 -> MySpaceBuildComponent - END 2023-07-31 21:52:52.950 - Thread: 23 -> MyEntities - START 2023-07-31 21:52:52.969 - Thread: 23 -> MyEntities - END 2023-07-31 21:52:52.969 - Thread: 23 -> MyObjectBuilder_Base - START 2023-07-31 21:52:52.969 - Thread: 23 -> MyObjectBuilder_Base - END 2023-07-31 21:52:52.969 - Thread: 23 -> MyTransparentGeometry - START 2023-07-31 21:52:52.969 - Thread: 23 -> MyTransparentGeometry - END 2023-07-31 21:52:52.969 - Thread: 23 -> MyCubeGridDeformationTables - START 2023-07-31 21:52:52.979 - Thread: 23 -> MyCubeGridDeformationTables - END 2023-07-31 21:52:52.980 - Thread: 23 -> MyMath - START 2023-07-31 21:52:52.980 - Thread: 23 -> MyMath - END 2023-07-31 21:52:52.980 - Thread: 23 -> MySimpleObjectDraw - START 2023-07-31 21:52:52.980 - Thread: 23 -> MySimpleObjectDraw - END 2023-07-31 21:52:52.993 - Thread: 23 -> MyEntityComponentsDebugDraw - START 2023-07-31 21:52:52.993 - Thread: 23 -> MyEntityComponentsDebugDraw - END 2023-07-31 21:52:52.993 - Thread: 23 -> MyGuiIngameScriptsPage - START 2023-07-31 21:52:53.026 - Thread: 23 -> MyGuiIngameScriptsPage - END 2023-07-31 21:52:53.026 - Thread: 23 -> MyGuiScreenAdminMenu - START 2023-07-31 21:52:53.026 - Thread: 23 -> MyGuiScreenAdminMenu - END 2023-07-31 21:52:53.026 - Thread: 23 -> MySyncDestructions - START 2023-07-31 21:52:53.027 - Thread: 23 -> MySyncDestructions - END 2023-07-31 21:52:53.027 - Thread: 23 -> MySyncEntity - START 2023-07-31 21:52:53.027 - Thread: 23 -> MySyncEntity - END 2023-07-31 21:52:53.027 - Thread: 23 -> MyCommandCharacter - START 2023-07-31 21:52:53.028 - Thread: 23 -> MyCommandCharacter - END 2023-07-31 21:52:53.028 - Thread: 23 -> MyCommandConsole - START 2023-07-31 21:52:53.029 - Thread: 23 -> MyCommandConsole - END 2023-07-31 21:52:53.029 - Thread: 23 -> MyCommandEntity - START 2023-07-31 21:52:53.030 - Thread: 23 -> MyCommandEntity - END 2023-07-31 21:52:53.030 - Thread: 23 -> MyAiTargetManager - START 2023-07-31 21:52:53.030 - Thread: 23 -> MyAiTargetManager - END 2023-07-31 21:52:53.030 - Thread: 23 -> MyClientDebugCommands - START 2023-07-31 21:52:53.030 - Thread: 23 -> MyClientDebugCommands - END 2023-07-31 21:52:53.030 - Thread: 23 -> MyDedicatedServer - START 2023-07-31 21:52:53.030 - Thread: 23 -> MyDedicatedServer - END 2023-07-31 21:52:53.030 - Thread: 23 -> MyDedicatedServerBase - START 2023-07-31 21:52:53.030 - Thread: 23 -> MyDedicatedServerBase - END 2023-07-31 21:52:53.030 - Thread: 23 -> MyMultiplayerBase - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerBase - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerClient - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerClient - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerClientBase - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerClientBase - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerLobby - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerLobby - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerLobbyClient - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerLobbyClient - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerServerBase - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyMultiplayerServerBase - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyServerDebugCommands - START 2023-07-31 21:52:53.031 - Thread: 23 -> MyServerDebugCommands - END 2023-07-31 21:52:53.031 - Thread: 23 -> MyCubeGridDefinitions - START 2023-07-31 21:52:53.099 - Thread: 23 -> MyCubeGridDefinitions - END 2023-07-31 21:52:53.099 - Thread: 23 -> MyDefinitionManager - START 2023-07-31 21:52:53.118 - Thread: 23 -> MyDefinitionManager - END 2023-07-31 21:52:53.119 - Thread: 23 -> Preallocate - END 2023-07-31 21:52:53.121 - Thread: 23 -> Bind IP : 10.0.1.245:27016 2023-07-31 21:52:58.022 - Thread: 23 -> Networking service: Steam 2023-07-31 21:52:58.022 - Thread: 23 -> Server successfully started 2023-07-31 21:52:58.038 - Thread: 23 -> Product name: Space Engineers 2023-07-31 21:52:58.053 - Thread: 23 -> Desc: Space Engineers 2023-07-31 21:52:58.063 - Thread: 23 -> Public IP: 102.182.32.89 2023-07-31 21:52:58.070 - Thread: 23 -> User ID: [009...208] 2023-07-31 21:52:58.080 - Thread: 23 -> Server connected to Steam 2023-07-31 21:52:58.208 - Thread: 23 -> MyCampaignManager.Constructor() - START 2023-07-31 21:52:58.511 - Thread: 23 -> MyCampaignManager.Constructor() - END 2023-07-31 21:52:58.511 - Thread: 23 -> MySandboxGame.Constructor() - END 2023-07-31 21:52:58.512 - Thread: 23 -> Server Name: A-Space Eng Testx 2023-07-31 21:52:58.512 - Thread: 23 -> World Name: Lost Colony 2023-07-31 21:52:58.536 - Thread: 28 -> Remote Server Listener started. Listening on port 8080 2023-07-31 21:52:58.551 - Thread: 23 -> SpaceEngineersGame.SetupAnalytics - END 2023-07-31 21:52:58.551 - Thread: 23 -> Auto Restart Enabled 2023-07-31 21:52:58.555 - Thread: 23 -> MySandboxGame.Initialize() - START 2023-07-31 21:52:58.555 - Thread: 23 -> Installed DLCs: 2023-07-31 21:52:58.585 - Thread: 23 -> MyGuiGameControlsHelpers() 2023-07-31 21:52:58.619 - Thread: 23 -> Havok: Physics.Init 2023-07-31 21:52:58.634 - Thread: 23 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'Havok.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at Havok.HkBaseSystem.HkBaseSystem_GetVersionInfo(Native& buffer) at Havok.HkBaseSystem.GetVersionInfo() at Havok.HkBaseSystem.Init(Int32 solverMemorySize, Action`1 LogCallback, Boolean deepProfiling, ISharedCriticalSection hkShapeCriticalSection) at Sandbox.MySandboxGame.LoadData() at Sandbox.MySandboxGame.Initialize() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.WindowsService.MainThreadStart(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2023-07-31 21:52:58.635 - Thread: 23 -> Showing message 2023-07-31 21:52:58.635 - Thread: 23 -> Log Closed