2023-07-19 16:50:11.014 - Thread: 1 -> Log Started 2023-07-19 16:50:11.015 - Thread: 1 -> Timezone (local - UTC): 2h 2023-07-19 16:50:11.015 - Thread: 1 -> App Version: 01_202_124 2023-07-19 16:50:11.054 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-07-19 16:50:11.054 - Thread: 1 -> Branch / Sandbox: SVN 2023-07-19 16:50:11.054 - Thread: 1 -> Environment.ProcessorCount: 4 2023-07-19 16:50:11.186 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-07-19 16:50:11.186 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-07-19 16:50:11.186 - Thread: 1 -> Environment.Is64BitProcess: True 2023-07-19 16:50:11.186 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-07-19 16:50:11.188 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4645.0 2023-07-19 16:50:11.188 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-07-19 16:50:11.196 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz 2023-07-19 16:50:11.196 - Thread: 1 -> IntPtr.Size: 8 2023-07-19 16:50:11.196 - Thread: 1 -> Default Culture: 2023-07-19 16:50:11.196 - Thread: 1 -> Default UI Culture: 2023-07-19 16:50:11.198 - Thread: 1 -> MyConfig.Load() - START 2023-07-19 16:50:11.201 - Thread: 1 -> Path: C:\Users\Armin Samardzic\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-07-19 16:50:12.482 - Thread: 1 -> NewNewGameScreen: False 2023-07-19 16:50:12.482 - Thread: 1 -> EnableDamageEffects: True 2023-07-19 16:50:12.482 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-07-19 16:50:12.482 - Thread: 1 -> EnableReverb: False 2023-07-19 16:50:12.482 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-07-19 16:50:12.482 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-07-19 16:50:12.482 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-07-19 16:50:12.482 - Thread: 1 -> FirstTimeRun: False 2023-07-19 16:50:12.482 - Thread: 1 -> ExperimentalMode: True 2023-07-19 16:50:12.482 - Thread: 1 -> VideoAdapter: 0 2023-07-19 16:50:12.482 - Thread: 1 -> ScreenWidth: 1920 2023-07-19 16:50:12.482 - Thread: 1 -> ScreenHeight: 1080 2023-07-19 16:50:12.482 - Thread: 1 -> RefreshRate: 60000 2023-07-19 16:50:12.482 - Thread: 1 -> WindowMode: 2 2023-07-19 16:50:12.482 - Thread: 1 -> VerticalSync: 1 2023-07-19 16:50:12.482 - Thread: 1 -> FieldOfView: 70 2023-07-19 16:50:12.483 - Thread: 1 -> PostProcessingEnabled: True 2023-07-19 16:50:12.483 - Thread: 1 -> FlaresIntensity: 1 2023-07-19 16:50:12.483 - Thread: 1 -> TreeViewDistance: 1000 2023-07-19 16:50:12.483 - Thread: 1 -> GrassDensity: 1 2023-07-19 16:50:12.483 - Thread: 1 -> GrassDrawDistance: 159 2023-07-19 16:50:12.483 - Thread: 1 -> AntialiasingMode: 1 2023-07-19 16:50:12.483 - Thread: 1 -> ShadowMapResolution: 1 2023-07-19 16:50:12.483 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-07-19 16:50:12.483 - Thread: 1 -> TextureQuality: 1 2023-07-19 16:50:12.483 - Thread: 1 -> VoxelTextureQuality: 1 2023-07-19 16:50:12.483 - Thread: 1 -> AnisotropicFiltering: 0 2023-07-19 16:50:12.483 - Thread: 1 -> ModelQuality: 1 2023-07-19 16:50:12.483 - Thread: 1 -> VoxelQuality: 1 2023-07-19 16:50:12.483 - Thread: 1 -> ShaderQuality: 1 2023-07-19 16:50:12.483 - Thread: 1 -> LowMemSwitchToLow: 0 2023-07-19 16:50:12.483 - Thread: 1 -> FirstVTTimeRun: False 2023-07-19 16:50:12.483 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-07-19 16:50:12.483 - Thread: 1 -> GDPRConsent: True 2023-07-19 16:50:12.483 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-07-19 16:50:12.483 - Thread: 1 -> EnableTrading: True 2023-07-19 16:50:12.483 - Thread: 1 -> EnableSteamCloud: True 2023-07-19 16:50:12.483 - Thread: 1 -> Language: 0 2023-07-19 16:50:12.483 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-07-19 16:50:12.483 - Thread: 1 -> ControlsHints: True 2023-07-19 16:50:12.483 - Thread: 1 -> GoodBotHints: True 2023-07-19 16:50:12.483 - Thread: 1 -> RotationHints: True 2023-07-19 16:50:12.483 - Thread: 1 -> AreaInteraction: True 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorColorCharacter: 1031667891 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-07-19 16:50:12.483 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-07-19 16:50:12.483 - Thread: 1 -> ShowCrosshair2: 0 2023-07-19 16:50:12.483 - Thread: 1 -> IronSightSwitchState: 1 2023-07-19 16:50:12.483 - Thread: 1 -> SpriteMainViewportScale: 1 2023-07-19 16:50:12.483 - Thread: 1 -> UiTransparency: 1 2023-07-19 16:50:12.483 - Thread: 1 -> UiBkTransparency: 0.1260569 2023-07-19 16:50:12.483 - Thread: 1 -> HUDBkTransparency: 0.6 2023-07-19 16:50:12.483 - Thread: 1 -> FirstTimeTutorials: False 2023-07-19 16:50:12.483 - Thread: 1 -> ControllerDefaultOnStart: False 2023-07-19 16:50:12.483 - Thread: 1 -> HudState: 2 2023-07-19 16:50:12.483 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2023-07-19 16:50:12.483 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-07-19 16:50:12.483 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-07-19 16:50:12.483 - Thread: 1 -> LightsQuality: 1 2023-07-19 16:50:12.483 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-07-19 16:50:12.483 - Thread: 1 -> GameVolume: 0.3396254 2023-07-19 16:50:12.483 - Thread: 1 -> Music_Volume: 0 2023-07-19 16:50:12.483 - Thread: 1 -> VoiceChatVolume: 5 2023-07-19 16:50:12.483 - Thread: 1 -> HudWarnings: True 2023-07-19 16:50:12.484 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-07-19 16:50:12.484 - Thread: 1 -> VoiceChat: True 2023-07-19 16:50:12.484 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-07-19 16:50:12.484 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-07-19 16:50:12.484 - Thread: 1 -> EnableDynamicMusic: True 2023-07-19 16:50:12.484 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-07-19 16:50:12.484 - Thread: 1 -> EnableDoppler: True 2023-07-19 16:50:12.484 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-07-19 16:50:12.484 - Thread: 1 -> OnlyPSGames: False 2023-07-19 16:50:12.484 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-07-19 16:50:12.484 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-07-19 16:50:12.484 - Thread: 1 -> MyConfig.Load() - END 2023-07-19 16:50:18.456 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-07-19 16:50:19.006 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-07-19 16:50:19.406 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-07-19 16:50:19.575 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-07-19 16:50:19.576 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-07-19 16:50:19.578 - Thread: 1 -> Found processor count: 4 2023-07-19 16:50:19.578 - Thread: 1 -> Using processor count: 4 2023-07-19 16:50:19.987 - Thread: 1 -> All detected adapters: 2023-07-19 16:50:19.991 - Thread: 1 -> NVIDIA GeForce GTX 1050 Ti - VendorID=4318, SubsystemID=-2044260285, DeviceID=7298 2023-07-19 16:50:19.991 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-07-19 16:50:21.233 - Thread: 1 -> AdapterInfo = { 2023-07-19 16:50:21.233 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2023-07-19 16:50:21.233 - Thread: 1 -> Description = dev id: 7298, mem: 4212129792, shared mem: 4290275328, Luid: 37659, rev: 161, subsys id: -2044260285, vendor id: 4318, feature_level 11.1: True 2023-07-19 16:50:21.234 - Thread: 1 -> Driver version = 31.0.15.3179 2023-07-19 16:50:21.234 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-07-19 16:50:21.234 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-19 16:50:21.234 - Thread: 1 -> AftermathSupported = False 2023-07-19 16:50:21.234 - Thread: 1 -> Adapter id = 0 2023-07-19 16:50:21.234 - Thread: 1 -> Supported = True 2023-07-19 16:50:21.234 - Thread: 1 -> RAM = 4212129792 2023-07-19 16:50:21.234 - Thread: 1 -> Priority = 2 2023-07-19 16:50:21.234 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-19 16:50:21.234 - Thread: 1 -> Output is attached = True 2023-07-19 16:50:21.235 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-07-19 16:50:21.235 - Thread: 1 -> Display modes = { 2023-07-19 16:50:21.236 - Thread: 1 -> DXGIOutput id = 0 2023-07-19 16:50:21.236 - Thread: 1 -> 640x480@60Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 640x480@75Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 800x600@75Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 800x600@60.317Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 1024x768@60.004Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 1024x768@75.029Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.236 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x720@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x800@59.81Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1600x900@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-19 16:50:21.237 - Thread: 1 -> 1920x1080@60Hz 2023-07-19 16:50:21.237 - Thread: 1 -> } 2023-07-19 16:50:21.237 - Thread: 1 -> } 2023-07-19 16:50:21.237 - Thread: 1 -> AdapterInfo = { 2023-07-19 16:50:21.238 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY1 2023-07-19 16:50:21.238 - Thread: 1 -> Description = dev id: 7298, mem: 4212129792, shared mem: 4290275328, Luid: 37659, rev: 161, subsys id: -2044260285, vendor id: 4318, feature_level 11.1: True 2023-07-19 16:50:21.238 - Thread: 1 -> Driver version = 31.0.15.3179 2023-07-19 16:50:21.238 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-07-19 16:50:21.238 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-19 16:50:21.238 - Thread: 1 -> AftermathSupported = False 2023-07-19 16:50:21.238 - Thread: 1 -> Adapter id = 0 2023-07-19 16:50:21.238 - Thread: 1 -> Supported = True 2023-07-19 16:50:21.238 - Thread: 1 -> RAM = 4212129792 2023-07-19 16:50:21.238 - Thread: 1 -> Priority = 2 2023-07-19 16:50:21.238 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-19 16:50:21.238 - Thread: 1 -> Output is attached = True 2023-07-19 16:50:21.238 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-07-19 16:50:21.238 - Thread: 1 -> Display modes = { 2023-07-19 16:50:21.239 - Thread: 1 -> DXGIOutput id = 0 2023-07-19 16:50:21.239 - Thread: 1 -> 640x480@60Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 640x480@75Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 800x600@75Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 800x600@60.317Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 1024x768@60.004Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 1024x768@75.029Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.239 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x720@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x800@59.81Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1600x900@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-19 16:50:21.240 - Thread: 1 -> 1920x1080@60Hz 2023-07-19 16:50:21.240 - Thread: 1 -> } 2023-07-19 16:50:21.240 - Thread: 1 -> } 2023-07-19 16:50:21.240 - Thread: 1 -> AdapterInfo = { 2023-07-19 16:50:21.241 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2 2023-07-19 16:50:21.241 - Thread: 1 -> Description = dev id: 7298, mem: 4212129792, shared mem: 4290275328, Luid: 37659, rev: 161, subsys id: -2044260285, vendor id: 4318, feature_level 11.1: True 2023-07-19 16:50:21.241 - Thread: 1 -> Driver version = 31.0.15.3179 2023-07-19 16:50:21.241 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-07-19 16:50:21.241 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-19 16:50:21.241 - Thread: 1 -> AftermathSupported = False 2023-07-19 16:50:21.241 - Thread: 1 -> Adapter id = 0 2023-07-19 16:50:21.241 - Thread: 1 -> Supported = True 2023-07-19 16:50:21.241 - Thread: 1 -> RAM = 4212129792 2023-07-19 16:50:21.241 - Thread: 1 -> Priority = 2 2023-07-19 16:50:21.241 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-19 16:50:21.241 - Thread: 1 -> Output is attached = True 2023-07-19 16:50:21.241 - Thread: 1 -> DesktopBounds = {X:-1920 Y:73 Width:1920 Height:1080} 2023-07-19 16:50:21.241 - Thread: 1 -> Display modes = { 2023-07-19 16:50:21.242 - Thread: 1 -> DXGIOutput id = 1 2023-07-19 16:50:21.242 - Thread: 1 -> 640x480@60Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 720x480@60Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 720x480@59.94Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 720x576@50Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 800x600@56.25Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 800x600@60.317Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1024x768@60.004Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1152x864@60Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1152x864@60Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1280x720@60Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1280x720@50Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1280x720@59.94006Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.242 - Thread: 1 -> 1280x800@59.81Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1280x960@60Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1360x768@59.887Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1360x768@59.887Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1366x768@59.887Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1366x768@59.887Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1440x900@59.887Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1440x1080@50Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1440x1080@50Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1600x900@59.954Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1600x900@59.954Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1600x1200@60Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1920x1080@60Hz 2023-07-19 16:50:21.243 - Thread: 1 -> 1920x1080@50Hz 2023-07-19 16:50:21.243 - Thread: 1 -> } 2023-07-19 16:50:21.243 - Thread: 1 -> } 2023-07-19 16:50:21.243 - Thread: 1 -> AdapterInfo = { 2023-07-19 16:50:21.244 - Thread: 1 -> Name = NVIDIA GeForce GTX 1050 Ti + DISPLAY2 2023-07-19 16:50:21.244 - Thread: 1 -> Description = dev id: 7298, mem: 4212129792, shared mem: 4290275328, Luid: 37659, rev: 161, subsys id: -2044260285, vendor id: 4318, feature_level 11.1: True 2023-07-19 16:50:21.244 - Thread: 1 -> Driver version = 31.0.15.3179 2023-07-19 16:50:21.244 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-07-19 16:50:21.244 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-19 16:50:21.244 - Thread: 1 -> AftermathSupported = False 2023-07-19 16:50:21.244 - Thread: 1 -> Adapter id = 0 2023-07-19 16:50:21.244 - Thread: 1 -> Supported = True 2023-07-19 16:50:21.244 - Thread: 1 -> RAM = 4212129792 2023-07-19 16:50:21.244 - Thread: 1 -> Priority = 2 2023-07-19 16:50:21.244 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-19 16:50:21.244 - Thread: 1 -> Output is attached = True 2023-07-19 16:50:21.244 - Thread: 1 -> DesktopBounds = {X:-1920 Y:73 Width:1920 Height:1080} 2023-07-19 16:50:21.244 - Thread: 1 -> Display modes = { 2023-07-19 16:50:21.245 - Thread: 1 -> DXGIOutput id = 1 2023-07-19 16:50:21.245 - Thread: 1 -> 640x480@60Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 720x480@60Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 720x480@59.94Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 720x576@50Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 800x600@56.25Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 800x600@60.317Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1024x768@60.004Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1152x864@60Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1152x864@60Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x720@60Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x720@50Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x720@59.94006Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x800@59.81Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x960@60Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1360x768@59.887Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1360x768@59.887Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1366x768@59.887Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1366x768@59.887Hz 2023-07-19 16:50:21.245 - Thread: 1 -> 1440x900@59.887Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1440x1080@50Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1440x1080@50Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1600x900@59.954Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1600x900@59.954Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1600x1200@60Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1920x1080@60Hz 2023-07-19 16:50:21.246 - Thread: 1 -> 1920x1080@50Hz 2023-07-19 16:50:21.246 - Thread: 1 -> } 2023-07-19 16:50:21.246 - Thread: 1 -> } 2023-07-19 16:50:21.246 - Thread: 1 -> AdapterInfo = { 2023-07-19 16:50:21.247 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-07-19 16:50:21.247 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4290275328, Luid: 45607, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-07-19 16:50:21.247 - Thread: 1 -> Driver version = 2023-07-19 16:50:21.247 - Thread: 1 -> Driver date = 2023-07-19 16:50:21.247 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-19 16:50:21.247 - Thread: 1 -> AftermathSupported = False 2023-07-19 16:50:21.247 - Thread: 1 -> Adapter id = 1 2023-07-19 16:50:21.247 - Thread: 1 -> Supported = True 2023-07-19 16:50:21.247 - Thread: 1 -> RAM = 0 2023-07-19 16:50:21.247 - Thread: 1 -> Priority = 0 2023-07-19 16:50:21.247 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-19 16:50:21.247 - Thread: 1 -> Output is attached = False 2023-07-19 16:50:21.247 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-07-19 16:50:21.247 - Thread: 1 -> Display modes = { 2023-07-19 16:50:21.248 - Thread: 1 -> DXGIOutput id = 0 2023-07-19 16:50:21.248 - Thread: 1 -> 640x480@60Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 640x480@75Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 800x600@75Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 800x600@60.317Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1024x768@60.004Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1024x768@75.029Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x720@60Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x800@59.81Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.248 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1600x900@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-19 16:50:21.249 - Thread: 1 -> 1920x1080@60Hz 2023-07-19 16:50:21.249 - Thread: 1 -> } 2023-07-19 16:50:21.249 - Thread: 1 -> } 2023-07-19 16:50:21.249 - Thread: 1 -> AdapterInfo = { 2023-07-19 16:50:21.250 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-07-19 16:50:21.250 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4290275328, Luid: 45607, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-07-19 16:50:21.250 - Thread: 1 -> Driver version = 2023-07-19 16:50:21.250 - Thread: 1 -> Driver date = 2023-07-19 16:50:21.250 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-19 16:50:21.250 - Thread: 1 -> AftermathSupported = False 2023-07-19 16:50:21.250 - Thread: 1 -> Adapter id = 1 2023-07-19 16:50:21.250 - Thread: 1 -> Supported = True 2023-07-19 16:50:21.250 - Thread: 1 -> RAM = 0 2023-07-19 16:50:21.250 - Thread: 1 -> Priority = 0 2023-07-19 16:50:21.250 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-19 16:50:21.250 - Thread: 1 -> Output is attached = False 2023-07-19 16:50:21.250 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-07-19 16:50:21.250 - Thread: 1 -> Display modes = { 2023-07-19 16:50:21.251 - Thread: 1 -> DXGIOutput id = 0 2023-07-19 16:50:21.251 - Thread: 1 -> 640x480@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 640x480@75Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x480@75Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x480@60.317Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x576@75Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 720x576@60.317Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 800x600@75Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 800x600@60.317Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1024x768@60.004Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1024x768@75.029Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1152x864@60.02Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1152x864@75.025Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x720@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x768@59.81Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x800@59.81Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x960@60.02Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x960@75.025Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1360x768@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1366x768@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1440x900@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1440x1080@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1600x900@60Hz 2023-07-19 16:50:21.251 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.252 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-19 16:50:21.252 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-19 16:50:21.252 - Thread: 1 -> 1920x1080@60Hz 2023-07-19 16:50:21.252 - Thread: 1 -> } 2023-07-19 16:50:21.252 - Thread: 1 -> } 2023-07-19 16:50:21.275 - Thread: 1 -> Service.IsActive: True 2023-07-19 16:50:21.275 - Thread: 1 -> Service.IsOnline: True 2023-07-19 16:50:21.275 - Thread: 1 -> Service.OwnsGame: False 2023-07-19 16:50:21.275 - Thread: 1 -> Service.UserId: 76561199095077051 2023-07-19 16:50:21.275 - Thread: 1 -> Service.UserName: ToastedMilk 2023-07-19 16:50:21.275 - Thread: 1 -> Service.Branch: default 2023-07-19 16:50:21.275 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-07-19 16:50:21.275 - Thread: 1 -> Build version: 0.1.1.0 2023-07-19 16:50:21.316 - Thread: 1 -> MyScreenManager() 2023-07-19 16:50:21.359 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2023-07-19 16:50:21.359 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2023-07-19 16:50:21.364 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2023-07-19 16:50:21.364 - Thread: 20 -> CreateDeviceInternal - Create device 2023-07-19 16:50:21.734 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2023-07-19 16:50:22.011 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2023-07-19 16:50:22.011 - Thread: 20 -> CreateDeviceInternal create swapchain 2023-07-19 16:50:22.011 - Thread: 20 -> Mode not found: 1920x1080 @ 60000 2023-07-19 16:50:32.666 - Thread: 20 -> Mode not found: 1920x1080 @ 60000 2023-07-19 16:50:32.759 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-07-19 16:50:32.759 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-07-19 16:50:32.759 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-07-19 16:50:32.863 - Thread: 20 -> DXGI SetFullscreenState succeded 2023-07-19 16:50:35.548 - Thread: 1 -> Preallocate - START 2023-07-19 16:50:35.556 - Thread: 1 -> MySpaceWorldGenerator - START 2023-07-19 16:50:35.561 - Thread: 1 -> MySpaceWorldGenerator - END 2023-07-19 16:50:35.561 - Thread: 1 -> MySpaceBuildComponent - START 2023-07-19 16:50:35.561 - Thread: 1 -> MySpaceBuildComponent - END 2023-07-19 16:50:35.562 - Thread: 1 -> MyEntities - START 2023-07-19 16:50:35.588 - Thread: 1 -> MyEntities - END 2023-07-19 16:50:35.588 - Thread: 1 -> MyObjectBuilder_Base - START 2023-07-19 16:50:35.588 - Thread: 1 -> MyObjectBuilder_Base - END 2023-07-19 16:50:35.588 - Thread: 1 -> MyTransparentGeometry - START 2023-07-19 16:50:35.588 - Thread: 1 -> MyTransparentGeometry - END 2023-07-19 16:50:35.588 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-07-19 16:50:35.591 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-07-19 16:50:35.591 - Thread: 1 -> MyMath - START 2023-07-19 16:50:35.591 - Thread: 1 -> MyMath - END 2023-07-19 16:50:35.591 - Thread: 1 -> MySimpleObjectDraw - START 2023-07-19 16:50:35.591 - Thread: 1 -> MySimpleObjectDraw - END 2023-07-19 16:50:35.628 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-07-19 16:50:35.628 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-07-19 16:50:35.628 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-07-19 16:50:35.692 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-07-19 16:50:35.692 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-07-19 16:50:35.694 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-07-19 16:50:35.694 - Thread: 1 -> MySyncDestructions - START 2023-07-19 16:50:35.694 - Thread: 1 -> MySyncDestructions - END 2023-07-19 16:50:35.694 - Thread: 1 -> MySyncEntity - START 2023-07-19 16:50:35.694 - Thread: 1 -> MySyncEntity - END 2023-07-19 16:50:35.694 - Thread: 1 -> MyCommandCharacter - START 2023-07-19 16:50:35.695 - Thread: 1 -> MyCommandCharacter - END 2023-07-19 16:50:35.695 - Thread: 1 -> MyCommandConsole - START 2023-07-19 16:50:35.695 - Thread: 1 -> MyCommandConsole - END 2023-07-19 16:50:35.695 - Thread: 1 -> MyCommandEntity - START 2023-07-19 16:50:35.695 - Thread: 1 -> MyCommandEntity - END 2023-07-19 16:50:35.695 - Thread: 1 -> MyAiTargetManager - START 2023-07-19 16:50:35.695 - Thread: 1 -> MyAiTargetManager - END 2023-07-19 16:50:35.695 - Thread: 1 -> MyClientDebugCommands - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyClientDebugCommands - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyDedicatedServer - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyDedicatedServer - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyDedicatedServerBase - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyDedicatedServerBase - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerBase - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerBase - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerClient - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerClient - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerClientBase - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerClientBase - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerLobby - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerLobby - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerServerBase - START 2023-07-19 16:50:35.697 - Thread: 1 -> MyMultiplayerServerBase - END 2023-07-19 16:50:35.697 - Thread: 1 -> MyServerDebugCommands - START 2023-07-19 16:50:35.698 - Thread: 1 -> MyServerDebugCommands - END 2023-07-19 16:50:35.698 - Thread: 1 -> MyCubeGridDefinitions - START 2023-07-19 16:50:35.706 - Thread: 1 -> MyCubeGridDefinitions - END 2023-07-19 16:50:35.706 - Thread: 1 -> MyDefinitionManager - START 2023-07-19 16:50:35.721 - Thread: 1 -> MyDefinitionManager - END 2023-07-19 16:50:35.721 - Thread: 1 -> Preallocate - END 2023-07-19 16:50:35.729 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-07-19 16:50:36.563 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-07-19 16:50:36.563 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-07-19 16:50:36.564 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-07-19 16:50:36.565 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:50:36.565 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:50:36.565 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-07-19 16:50:36.565 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-07-19 16:50:36.565 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-07-19 16:50:36.565 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-07-19 16:50:36.580 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2023-07-19 16:50:36.580 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-07-19 16:50:36.580 - Thread: 1 -> Virtualized: False 2023-07-19 16:50:36.587 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz 2023-07-19 16:50:36.588 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,580,550,656 bytes 2023-07-19 16:50:36.588 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-07-19 16:50:36.588 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,299,901,440 bytes 2023-07-19 16:50:36.588 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,329,650,688 bytes 2023-07-19 16:50:36.597 - Thread: 1 -> Drive C: | Capacity: 999,608,446,976 bytes | Free space: 283,567,484,928 bytes 2023-07-19 16:50:36.598 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-07-19 16:50:36.599 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-07-19 16:50:36.600 - Thread: 1 -> Installed DLCs: 2023-07-19 16:50:36.601 - Thread: 1 -> Deluxe Edition (573160) 2023-07-19 16:50:36.602 - Thread: 1 -> Decorative Blocks (1049790) 2023-07-19 16:50:36.602 - Thread: 1 -> Economy Deluxe (1135960) 2023-07-19 16:50:36.602 - Thread: 1 -> Style Pack (1084680) 2023-07-19 16:50:36.602 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-07-19 16:50:36.602 - Thread: 1 -> Frostbite (1241550) 2023-07-19 16:50:36.603 - Thread: 1 -> Sparks Of The Future (1307680) 2023-07-19 16:50:36.603 - Thread: 1 -> Wasteland (1374610) 2023-07-19 16:50:36.603 - Thread: 1 -> Warfare I. (1475830) 2023-07-19 16:50:36.603 - Thread: 1 -> Heavy Industry (1676100) 2023-07-19 16:50:36.603 - Thread: 1 -> Warfare II. (1783760) 2023-07-19 16:50:36.604 - Thread: 1 -> Automatons (1958640) 2023-07-19 16:50:36.605 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-07-19 16:50:36.657 - Thread: 1 -> Havok: Physics.Init 2023-07-19 16:50:36.888 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-07-19 16:50:36.909 - Thread: 1 -> HkGameName: SpaceEngineers 2023-07-19 16:50:36.916 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-07-19 16:50:36.918 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-07-19 16:50:36.952 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-07-19 16:50:37.620 - Thread: 1 -> Loading scenarios 2023-07-19 16:50:37.684 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-07-19 16:50:37.684 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-07-19 16:50:38.623 - Thread: 1 -> Loading sound definitions 2023-07-19 16:50:38.623 - Thread: 1 -> Loading gamepad controls 2023-07-19 16:50:39.448 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:50:39.448 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-07-19 16:50:39.570 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:50:39.570 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-07-19 16:50:39.571 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:50:39.571 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-07-19 16:50:39.573 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:50:39.573 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-07-19 16:50:39.574 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:50:39.574 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-07-19 16:50:39.575 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:50:39.575 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-07-19 16:50:39.712 - Thread: 1 -> Loading OffensiveWords definitions 2023-07-19 16:50:39.713 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-07-19 16:50:39.713 - Thread: 1 -> Loading shadow textures definitions 2023-07-19 16:50:39.713 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-07-19 16:50:39.714 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-07-19 16:50:39.751 - Thread: 1 -> MyAudio.LoadData - START 2023-07-19 16:50:39.912 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (6- High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2023-07-19 16:50:41.571 - Thread: 1 -> MyAudio.LoadData - END 2023-07-19 16:50:41.575 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2023-07-19 16:50:41.576 - Thread: 1 -> MyGuiManager() 2023-07-19 16:50:41.578 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-07-19 16:50:41.728 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-07-19 16:50:42.079 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-07-19 16:50:42.080 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-07-19 16:50:42.080 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-07-19 16:50:42.080 - Thread: 1 -> Loading default controls 2023-07-19 16:50:42.108 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-07-19 16:50:42.531 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-07-19 16:50:42.585 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-07-19 16:50:42.586 - Thread: 10 -> ReloadVoxelMaterials 2023-07-19 16:50:42.711 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-07-19 16:50:42.711 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-07-19 16:50:42.712 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-07-19 16:50:42.712 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-07-19 16:50:42.775 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-07-19 16:50:42.781 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-07-19 16:50:42.834 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-07-19 16:50:42.915 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-07-19 16:50:42.941 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-07-19 16:50:42.961 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-07-19 16:50:43.034 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-07-19 16:50:43.067 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-07-19 16:50:43.085 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-07-19 16:50:43.098 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-07-19 16:50:43.112 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-07-19 16:50:43.122 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-07-19 16:50:43.142 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-07-19 16:50:43.167 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-07-19 16:50:43.250 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-07-19 16:50:43.277 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-07-19 16:50:43.397 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-07-19 16:50:43.408 - Thread: 1 -> Timer Frequency: 10000000 2023-07-19 16:50:43.408 - Thread: 1 -> Ticks per frame: 166667 2023-07-19 16:50:43.651 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-07-19 16:50:43.697 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-07-19 16:50:43.770 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-07-19 16:50:43.837 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-07-19 16:50:43.912 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-07-19 16:50:44.043 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-07-19 16:50:44.058 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-07-19 16:50:44.074 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-07-19 16:50:44.188 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-07-19 16:50:44.308 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-07-19 16:50:44.334 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-07-19 16:50:44.350 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-07-19 16:50:44.364 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-07-19 16:50:44.397 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-07-19 16:50:44.416 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-07-19 16:50:44.429 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-07-19 16:50:44.440 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-07-19 16:50:44.454 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-07-19 16:50:44.459 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-07-19 16:50:44.471 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-07-19 16:50:44.482 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-07-19 16:50:44.512 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-07-19 16:50:44.512 - Thread: 1 -> Flares Intensity: 1 2023-07-19 16:50:44.512 - Thread: 1 -> Field of view: 1.22173 2023-07-19 16:50:44.512 - Thread: 1 -> PostProcessingEnabled: True 2023-07-19 16:50:44.512 - Thread: 1 -> Render.GrassDensityFactor: 1 2023-07-19 16:50:44.512 - Thread: 1 -> Render.GrassDrawDistance: 159 2023-07-19 16:50:44.512 - Thread: 1 -> Render.DistanceFade: 1000 2023-07-19 16:50:44.512 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-07-19 16:50:44.512 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-07-19 16:50:44.512 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-07-19 16:50:44.512 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-07-19 16:50:44.512 - Thread: 1 -> Render.TextureQuality: MEDIUM 2023-07-19 16:50:44.512 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2023-07-19 16:50:44.512 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2023-07-19 16:50:44.512 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-07-19 16:50:44.512 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-07-19 16:50:44.512 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-07-19 16:50:44.512 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-07-19 16:50:44.559 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-07-19 16:50:44.559 - Thread: 1 -> Analytics session started: UserID = (3ff02f15-56c7-364f-d326-09ed02dc2784) SessionID = (c84437da-d074-4345-b705-16170285fff8) 2023-07-19 16:50:44.560 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-19 16:50:44.647 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-07-19 16:50:44.713 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-07-19 16:50:44.789 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-07-19 16:50:44.854 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-07-19 16:50:44.902 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-07-19 16:50:44.931 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-07-19 16:50:44.941 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-07-19 16:50:44.944 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-07-19 16:50:46.926 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-07-19 16:50:49.085 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-07-19 16:50:50.321 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-07-19 16:50:51.386 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-07-19 16:50:54.320 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-07-19 16:50:54.320 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-07-19 16:50:54.336 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-07-19 16:50:54.336 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-19 16:50:54.403 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-07-19 16:50:54.430 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-07-19 16:50:54.472 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-07-19 16:50:54.484 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-07-19 16:50:54.528 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-07-19 16:50:54.579 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-07-19 16:50:54.624 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-07-19 16:50:54.634 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-07-19 16:50:54.646 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-07-19 16:50:54.666 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-07-19 16:50:54.695 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-07-19 16:50:54.713 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-07-19 16:50:54.733 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-07-19 16:50:54.749 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-07-19 16:50:54.808 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-07-19 16:50:54.830 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-07-19 16:50:54.895 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-07-19 16:50:55.001 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-07-19 16:50:55.133 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-07-19 16:50:55.219 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-07-19 16:50:55.307 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-07-19 16:50:55.396 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-07-19 16:50:55.458 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-07-19 16:50:55.537 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-07-19 16:50:55.635 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-07-19 16:50:55.688 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-07-19 16:50:55.793 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-07-19 16:50:55.855 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-07-19 16:50:55.917 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-07-19 16:50:55.974 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-07-19 16:50:56.061 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-07-19 16:50:56.099 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-07-19 16:50:56.144 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-07-19 16:50:56.177 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-07-19 16:50:56.231 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-07-19 16:50:56.256 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-07-19 16:50:56.501 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-07-19 16:50:56.868 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-07-19 16:50:57.093 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-07-19 16:50:57.298 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-07-19 16:50:57.501 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-07-19 16:50:57.684 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-07-19 16:50:58.263 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-07-19 16:50:58.565 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-07-19 16:50:58.990 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-07-19 16:50:59.395 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-07-19 16:50:59.757 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-07-19 16:51:00.948 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-07-19 16:51:00.948 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-07-19 16:51:00.948 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-07-19 16:51:01.130 - Thread: 1 -> RunLoadingAction - START 2023-07-19 16:51:01.876 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2023-07-19 16:51:02.065 - Thread: 1 -> GC Memory: 301,784,752 B 2023-07-19 16:51:02.087 - Thread: 1 -> Process Memory: 2,438,721,536 B 2023-07-19 16:51:02.087 - Thread: 1 -> Experimental mode: Yes 2023-07-19 16:51:02.087 - Thread: 1 -> Experimental mode reason: ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport, ExperimentalTurnedOnInConfiguration 2023-07-19 16:51:02.087 - Thread: 1 -> Console compatibility: No 2023-07-19 16:51:05.325 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-07-19 16:51:05.373 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-07-19 16:51:05.373 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-07-19 16:51:31.427 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-07-19 16:52:23.917 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-07-19 16:52:23.917 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-07-19 16:52:23.917 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2023-07-19 16:52:23.918 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-07-19 16:52:23.924 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-07-19 16:52:24.315 - Thread: 1 -> Loading scenarios 2023-07-19 16:52:24.315 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-07-19 16:52:24.315 - Thread: 1 -> List of used mods (0) - START 2023-07-19 16:52:24.315 - Thread: 1 -> List of used mods - END 2023-07-19 16:52:24.461 - Thread: 1 -> Loading behaviors 2023-07-19 16:52:24.463 - Thread: 1 -> Loading ammo magazines 2023-07-19 16:52:24.464 - Thread: 1 -> Loading ammo definitions 2023-07-19 16:52:24.466 - Thread: 1 -> Loading animations 2023-07-19 16:52:24.468 - Thread: 1 -> Loading animations 2023-07-19 16:52:24.470 - Thread: 1 -> Loading sound definitions 2023-07-19 16:52:24.471 - Thread: 1 -> Loading sound definitions 2023-07-19 16:52:24.471 - Thread: 1 -> Loading sound definitions 2023-07-19 16:52:24.471 - Thread: 1 -> Loading sound definitions 2023-07-19 16:52:24.472 - Thread: 1 -> Loading sound definitions 2023-07-19 16:52:24.472 - Thread: 1 -> Loading sound definitions 2023-07-19 16:52:24.472 - Thread: 1 -> Loading category classes 2023-07-19 16:52:24.473 - Thread: 1 -> Loading category classes 2023-07-19 16:52:24.473 - Thread: 1 -> Loading blueprint classes 2023-07-19 16:52:24.474 - Thread: 1 -> Loading blueprint class entries 2023-07-19 16:52:24.475 - Thread: 1 -> Loading blueprint class entries 2023-07-19 16:52:24.475 - Thread: 1 -> Loading blueprints 2023-07-19 16:52:24.476 - Thread: 1 -> Loading blueprints 2023-07-19 16:52:24.476 - Thread: 1 -> Loading agent definitions 2023-07-19 16:52:24.476 - Thread: 1 -> Loading character definitions 2023-07-19 16:52:24.490 - Thread: 1 -> Loading character definitions 2023-07-19 16:52:24.490 - Thread: 1 -> Loading components 2023-07-19 16:52:24.491 - Thread: 1 -> Loading components 2023-07-19 16:52:24.491 - Thread: 1 -> Loading configuration 2023-07-19 16:52:24.491 - Thread: 1 -> Loading container types 2023-07-19 16:52:24.494 - Thread: 1 -> Loading Contract Types 2023-07-19 16:52:24.503 - Thread: 1 -> Loading gamepad controls 2023-07-19 16:52:24.503 - Thread: 1 -> Loading block positions 2023-07-19 16:52:24.503 - Thread: 1 -> Loading block positions 2023-07-19 16:52:24.503 - Thread: 1 -> Loading curve definitions 2023-07-19 16:52:24.506 - Thread: 1 -> Loading debris 2023-07-19 16:52:24.507 - Thread: 1 -> Loading environment items entries 2023-07-19 16:52:24.507 - Thread: 1 -> Loading decal global definitions 2023-07-19 16:52:24.508 - Thread: 1 -> Loading decal definitions 2023-07-19 16:52:24.508 - Thread: 1 -> Loading decal definitions 2023-07-19 16:52:24.508 - Thread: 1 -> Loading drone behaviors 2023-07-19 16:52:24.509 - Thread: 1 -> Loading edges 2023-07-19 16:52:24.510 - Thread: 1 -> Loading emissive color definitions 2023-07-19 16:52:24.516 - Thread: 1 -> Loading emissive color default states 2023-07-19 16:52:24.523 - Thread: 1 -> Loading animations 2023-07-19 16:52:24.524 - Thread: 1 -> Loading entity components 2023-07-19 16:52:24.555 - Thread: 1 -> Loading component containers 2023-07-19 16:52:24.568 - Thread: 1 -> Loading environment items entries 2023-07-19 16:52:24.570 - Thread: 1 -> Loading Faction Names 2023-07-19 16:52:24.571 - Thread: 1 -> Loading factions 2023-07-19 16:52:24.573 - Thread: 1 -> Loading flare definitions 2023-07-19 16:52:24.581 - Thread: 1 -> Loading gas property definitions 2023-07-19 16:52:24.582 - Thread: 1 -> Loading event definitions 2023-07-19 16:52:24.583 - Thread: 1 -> Loading physical items 2023-07-19 16:52:24.727 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:52:24.727 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-07-19 16:52:24.765 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:52:24.765 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-07-19 16:52:24.767 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:52:24.767 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-07-19 16:52:24.768 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:52:24.768 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-07-19 16:52:24.768 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:52:24.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-07-19 16:52:24.769 - Thread: 1 -> GuiTextures.sbc 2023-07-19 16:52:24.769 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-07-19 16:52:24.793 - Thread: 1 -> Loading LCD texture categories 2023-07-19 16:52:24.794 - Thread: 1 -> Loading LCD texture categories 2023-07-19 16:52:24.794 - Thread: 1 -> Loading LCD texture categories 2023-07-19 16:52:24.794 - Thread: 1 -> Loading LCD texture categories 2023-07-19 16:52:24.794 - Thread: 1 -> Loading LCD texture categories 2023-07-19 16:52:24.795 - Thread: 1 -> Loading LCD texture categories 2023-07-19 16:52:24.795 - Thread: 1 -> Loading OffensiveWords definitions 2023-07-19 16:52:24.795 - Thread: 1 -> Loading planet definition 2023-07-19 16:52:24.797 - Thread: 1 -> Loading physical items 2023-07-19 16:52:24.799 - Thread: 1 -> Loading physical items 2023-07-19 16:52:24.799 - Thread: 1 -> Loading physical material properties 2023-07-19 16:52:24.800 - Thread: 1 -> Loading pirate antennas 2023-07-19 16:52:24.801 - Thread: 1 -> Loading research blocks definitions 2023-07-19 16:52:24.802 - Thread: 1 -> Loading research groups definitions 2023-07-19 16:52:24.802 - Thread: 1 -> Loading resource distribution groups 2023-07-19 16:52:24.803 - Thread: 1 -> Loading shadow textures definitions 2023-07-19 16:52:24.803 - Thread: 1 -> Loading ship sound groups 2023-07-19 16:52:24.813 - Thread: 1 -> Loading ship sound groups 2023-07-19 16:52:24.813 - Thread: 1 -> Loading sound categories 2023-07-19 16:52:24.814 - Thread: 1 -> Loading stat definitions 2023-07-19 16:52:24.815 - Thread: 1 -> Loading gamepad controls 2023-07-19 16:52:24.816 - Thread: 1 -> Loading grid creators 2023-07-19 16:52:24.816 - Thread: 1 -> Loading transparent material properties 2023-07-19 16:52:24.818 - Thread: 1 -> Loading planet definition 2023-07-19 16:52:24.818 - Thread: 1 -> Loading voxel map storage definitions 2023-07-19 16:52:24.820 - Thread: 1 -> Loading voxel material definitions 2023-07-19 16:52:24.820 - Thread: 1 -> Loading voxel material definitions 2023-07-19 16:52:24.820 - Thread: 1 -> Loading voxel material definitions 2023-07-19 16:52:24.820 - Thread: 1 -> Loading voxel material definitions 2023-07-19 16:52:24.820 - Thread: 1 -> Loading Weather Effects 2023-07-19 16:52:24.823 - Thread: 1 -> Audio effects definitions 2023-07-19 16:52:24.825 - Thread: 1 -> Loading environment items definitions 2023-07-19 16:52:24.829 - Thread: 1 -> Loading environment items definitions 2023-07-19 16:52:24.831 - Thread: 1 -> Loading physical material properties 2023-07-19 16:52:24.835 - Thread: 1 -> Loading particle effect definitions 2023-07-19 16:52:25.052 - Thread: 1 -> Loading particle effect definitions 2023-07-19 16:52:25.056 - Thread: 1 -> Loading environment item definitions 2023-07-19 16:52:25.063 - Thread: 1 -> Loading weapon definitions 2023-07-19 16:52:25.073 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.115 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.115 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.132 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.140 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.142 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.143 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.145 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.161 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.163 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.165 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.172 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.174 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.177 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.179 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.180 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.182 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.185 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.188 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.192 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.196 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.198 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.202 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.204 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.207 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.212 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.215 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.215 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.219 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.219 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.223 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.227 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.231 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.276 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.280 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.284 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.288 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.289 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.300 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.301 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.304 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.305 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.312 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.316 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.322 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.325 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.332 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.334 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.351 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.355 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.360 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.363 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.369 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.371 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.382 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.383 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.390 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.391 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.408 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.412 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.418 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.423 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.433 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.433 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.440 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.447 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.456 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.482 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.490 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.492 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.502 - Thread: 1 -> Loading cube blocks 2023-07-19 16:52:25.504 - Thread: 1 -> Created block definitions 2023-07-19 16:52:25.519 - Thread: 1 -> Loading block variant groups 2023-07-19 16:52:25.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-07-19 16:52:25.527 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-07-19 16:52:25.528 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-07-19 16:52:25.528 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-07-19 16:52:25.529 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-07-19 16:52:25.529 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-07-19 16:52:25.564 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-07-19 16:52:25.564 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-07-19 16:52:25.564 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-07-19 16:52:25.564 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-07-19 16:52:25.564 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-07-19 16:52:25.565 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-07-19 16:52:25.565 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-07-19 16:52:25.565 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-07-19 16:52:25.565 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-07-19 16:52:25.565 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-07-19 16:52:25.565 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-07-19 16:52:25.575 - Thread: 1 -> Loading asteroid generators 2023-07-19 16:52:25.578 - Thread: 1 -> Loading spawn groups 2023-07-19 16:52:25.580 - Thread: 1 -> Loading drop containers 2023-07-19 16:52:25.583 - Thread: 1 -> Loading spawn groups 2023-07-19 16:52:25.583 - Thread: 1 -> Loading spawn groups 2023-07-19 16:52:25.583 - Thread: 1 -> Loading radial menu definitions 2023-07-19 16:52:25.608 - Thread: 1 -> Loading respawn ships 2023-07-19 16:52:25.609 - Thread: 1 -> Loading spawn groups 2023-07-19 16:52:25.609 - Thread: 1 -> Loading wheel speeds 2023-07-19 16:52:25.655 - Thread: 1 -> MyAudio.UnloadData - START 2023-07-19 16:52:25.666 - Thread: 1 -> MyAudio.UnloadData - END 2023-07-19 16:52:25.666 - Thread: 1 -> MyAudio.LoadData - START 2023-07-19 16:52:25.832 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (6- High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2023-07-19 16:52:28.850 - Thread: 1 -> MyAudio.LoadData - END 2023-07-19 16:52:28.904 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-07-19 16:52:28.924 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:52:29.022 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:52:29.023 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:52:29.024 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:52:29.065 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-19 16:52:29.991 - Thread: 25 -> External debugger: listening... 2023-07-19 16:52:30.013 - Thread: 1 -> MyLights.LoadData() - START 2023-07-19 16:52:30.015 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-07-19 16:52:30.015 - Thread: 1 -> MyLights.LoadData() - END 2023-07-19 16:52:30.015 - Thread: 1 -> Info: MyLights initialized. 2023-07-19 16:52:30.015 - Thread: 1 -> MyExplosions.LoadData() - START 2023-07-19 16:52:30.021 - Thread: 1 -> MyExplosions.LoadData() - END 2023-07-19 16:52:30.118 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-07-19 16:52:30.119 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-07-19 16:52:30.367 - Thread: 1 -> Loading Procedural World Generator 2023-07-19 16:52:30.368 - Thread: 1 -> Procedural Density is 0. Skipping Procedural World Generator for asteroids and encounters. 2023-07-19 16:52:31.349 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-07-19 16:52:39.864 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-19 16:52:40.039 - Thread: 1 -> Entities loaded & initialized 2023-07-19 16:52:40.124 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-07-19 16:52:40.134 - Thread: 1 -> MySession.Static.LogSettings - START 2023-07-19 16:52:40.135 - Thread: 1 -> Name = Skins scene 2023-07-19 16:52:40.135 - Thread: 1 -> Description = 2023-07-19 16:52:40.135 - Thread: 1 -> GameDateTime = 01/01/2081 00:10:14 2023-07-19 16:52:40.135 - Thread: 1 -> Password = 2023-07-19 16:52:40.135 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9 2023-07-19 16:52:40.135 - Thread: 1 -> WorkshopId = 2023-07-19 16:52:40.135 - Thread: 1 -> CameraController = Default_Astronaut 2023-07-19 16:52:40.135 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\InventoryScenes\\Inventory-9\thumb.jpg 2023-07-19 16:52:40.135 - Thread: 1 -> Settings: 2023-07-19 16:52:40.135 - Thread: 1 -> GameMode = Creative 2023-07-19 16:52:40.135 - Thread: 1 -> MaxPlayers = 4 2023-07-19 16:52:40.135 - Thread: 1 -> OnlineMode = OFFLINE 2023-07-19 16:52:40.135 - Thread: 1 -> TotalPCU = 600000 2023-07-19 16:52:40.135 - Thread: 1 -> PiratePCU = 50000 2023-07-19 16:52:40.135 - Thread: 1 -> AutoHealing = True 2023-07-19 16:52:40.135 - Thread: 1 -> WeaponsEnabled = False 2023-07-19 16:52:40.135 - Thread: 1 -> ThrusterDamage = False 2023-07-19 16:52:40.135 - Thread: 1 -> EnableSpectator = True 2023-07-19 16:52:40.135 - Thread: 1 -> EnableCopyPaste = True 2023-07-19 16:52:40.135 - Thread: 1 -> MaxFloatingObjects = 16 2023-07-19 16:52:40.135 - Thread: 1 -> MaxGridSize = 0 2023-07-19 16:52:40.135 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-07-19 16:52:40.135 - Thread: 1 -> CargoShipsEnabled = False 2023-07-19 16:52:40.135 - Thread: 1 -> EnvironmentHostility = SAFE 2023-07-19 16:52:40.135 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-07-19 16:52:40.135 - Thread: 1 -> InventorySizeMultiplier = 10 2023-07-19 16:52:40.135 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-07-19 16:52:40.135 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-07-19 16:52:40.135 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-07-19 16:52:40.135 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-07-19 16:52:40.135 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-07-19 16:52:40.135 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-07-19 16:52:40.135 - Thread: 1 -> ClientCanSave = False 2023-07-19 16:52:40.135 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-07-19 16:52:40.135 - Thread: 1 -> PermanentDeath = False 2023-07-19 16:52:40.135 - Thread: 1 -> DestructibleBlocks = False 2023-07-19 16:52:40.135 - Thread: 1 -> EnableScripts = False 2023-07-19 16:52:40.135 - Thread: 1 -> AutoSaveInMinutes = 0 2023-07-19 16:52:40.135 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2023-07-19 16:52:40.135 - Thread: 1 -> ProceduralDensity = 0 2023-07-19 16:52:40.135 - Thread: 1 -> ProceduralSeed = 0 2023-07-19 16:52:40.136 - Thread: 1 -> DestructibleBlocks = False 2023-07-19 16:52:40.136 - Thread: 1 -> EnableIngameScripts = False 2023-07-19 16:52:40.136 - Thread: 1 -> ViewDistance = 5000 2023-07-19 16:52:40.136 - Thread: 1 -> Voxel destruction = False 2023-07-19 16:52:40.136 - Thread: 1 -> EnableStructuralSimulation = False 2023-07-19 16:52:40.136 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-07-19 16:52:40.136 - Thread: 1 -> EnableContainerDrops = True 2023-07-19 16:52:40.136 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-07-19 16:52:40.136 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-07-19 16:52:40.136 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-07-19 16:52:40.136 - Thread: 1 -> EnableSubgridDamage = False 2023-07-19 16:52:40.136 - Thread: 1 -> SyncDistance = 3000 2023-07-19 16:52:40.136 - Thread: 1 -> BlockLimitsEnabled = NONE 2023-07-19 16:52:40.136 - Thread: 1 -> AFKTimeoutMin = 0 2023-07-19 16:52:40.136 - Thread: 1 -> StopGridsPeriodMin = 15 2023-07-19 16:52:40.136 - Thread: 1 -> MaxPlanets = 99 2023-07-19 16:52:40.136 - Thread: 1 -> MaxBackupSaves = 0 2023-07-19 16:52:40.136 - Thread: 1 -> MaxFactionsCount = 0 2023-07-19 16:52:40.136 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-07-19 16:52:40.136 - Thread: 1 -> RespawnShipDelete = True 2023-07-19 16:52:40.136 - Thread: 1 -> WorldSizeKm = 10 2023-07-19 16:52:40.136 - Thread: 1 -> ResetOwnership = False 2023-07-19 16:52:40.136 - Thread: 1 -> RealisticSound = False 2023-07-19 16:52:40.136 - Thread: 1 -> EnableSaving = True 2023-07-19 16:52:40.136 - Thread: 1 -> InfiniteAmmo = False 2023-07-19 16:52:40.136 - Thread: 1 -> EnableToolShake = False 2023-07-19 16:52:40.136 - Thread: 1 -> VoxelGeneratorVersion = 2 2023-07-19 16:52:40.136 - Thread: 1 -> OffensiveWordsFiltering = False 2023-07-19 16:52:40.136 - Thread: 1 -> UseConsolePCU = False 2023-07-19 16:52:40.136 - Thread: 1 -> PredefinedAsteroids = True 2023-07-19 16:52:40.136 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-07-19 16:52:40.137 - Thread: 1 -> FamilySharing = True 2023-07-19 16:52:40.137 - Thread: 1 -> EnablePcuTrading = True 2023-07-19 16:52:40.137 - Thread: 1 -> SuppressedWarnings = 2023-07-19 16:52:40.137 - Thread: 1 -> SimplifiedSimulation = False 2023-07-19 16:52:40.137 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-07-19 16:52:40.137 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-07-19 16:52:40.137 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-07-19 16:52:40.137 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-07-19 16:52:40.137 - Thread: 1 -> TradeFactionsCount = 15 2023-07-19 16:52:40.137 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-07-19 16:52:40.137 - Thread: 1 -> WeatherSystem = True 2023-07-19 16:52:40.137 - Thread: 1 -> DepositSizeDenominator = 30 2023-07-19 16:52:40.137 - Thread: 1 -> DepositsCountCoefficient = 2 2023-07-19 16:52:40.137 - Thread: 1 -> EnableEconomy = False 2023-07-19 16:52:40.137 - Thread: 1 -> EnableBountyContracts = True 2023-07-19 16:52:40.137 - Thread: 1 -> EnableSupergridding = False 2023-07-19 16:52:40.137 - Thread: 1 -> EnableAutorespawn = True 2023-07-19 16:52:40.137 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-07-19 16:52:40.137 - Thread: 1 -> EnableGoodBotHints = False 2023-07-19 16:52:40.137 - Thread: 1 -> EnableResearch = False 2023-07-19 16:52:40.137 - Thread: 1 -> VoxelAgeThreshold = 24 2023-07-19 16:52:40.137 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-07-19 16:52:40.137 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-07-19 16:52:40.137 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-07-19 16:52:40.137 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-07-19 16:52:40.137 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-07-19 16:52:40.137 - Thread: 1 -> OptimalGridCount = 0 2023-07-19 16:52:40.137 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-07-19 16:52:40.137 - Thread: 1 -> BlockCountThreshold = 20 2023-07-19 16:52:40.137 - Thread: 1 -> TrashFlagsValue = 7706 2023-07-19 16:52:40.137 - Thread: 1 -> TrashRemovalEnabled = True 2023-07-19 16:52:40.137 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-07-19 16:52:40.137 - Thread: 1 -> EnableVoxelHand = False 2023-07-19 16:52:40.137 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-07-19 16:52:40.137 - Thread: 1 -> EnableScripterRole = False 2023-07-19 16:52:40.137 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-07-19 16:52:40.137 - Thread: 1 -> FloraDensityMultiplier = 1 2023-07-19 16:52:40.137 - Thread: 1 -> EnableSpiders = False 2023-07-19 16:52:40.137 - Thread: 1 -> EnableWolfs = False 2023-07-19 16:52:40.137 - Thread: 1 -> TotalBotLimit = 32 2023-07-19 16:52:40.137 - Thread: 1 -> EnableDrones = False 2023-07-19 16:52:40.137 - Thread: 1 -> MaxDrones = 5 2023-07-19 16:52:40.137 - Thread: 1 -> StartInRespawnScreen = False 2023-07-19 16:52:40.137 - Thread: 1 -> SpawnWithTools = True 2023-07-19 16:52:40.137 - Thread: 1 -> EnableJetpack = True 2023-07-19 16:52:40.137 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-07-19 16:52:40.137 - Thread: 1 -> PhysicsIterations = 8 2023-07-19 16:52:40.137 - Thread: 1 -> CanJoinRunning = False 2023-07-19 16:52:40.137 - Thread: 1 -> Scenario = False 2023-07-19 16:52:40.137 - Thread: 1 -> ScenarioEditMode = False 2023-07-19 16:52:40.137 - Thread: 1 -> EnableRespawnShips = False 2023-07-19 16:52:40.137 - Thread: 1 -> EnableSunRotation = False 2023-07-19 16:52:40.138 - Thread: 1 -> StationVoxelSupport = True 2023-07-19 16:52:40.138 - Thread: 1 -> EnableConvertToStation = True 2023-07-19 16:52:40.138 - Thread: 1 -> EnableEncounters = False 2023-07-19 16:52:40.138 - Thread: 1 -> Enable3rdPersonView = True 2023-07-19 16:52:40.138 - Thread: 1 -> EnableOxygenPressurization = False 2023-07-19 16:52:40.138 - Thread: 1 -> EnableOxygen = False 2023-07-19 16:52:40.138 - Thread: 1 -> ExperimentalMode = True 2023-07-19 16:52:40.138 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, BlockLimitsEnabled, TotalPCU, EnableSpectator, StationVoxelSupport 2023-07-19 16:52:40.138 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-07-19 16:52:40.138 - Thread: 1 -> EnableRecoil = True 2023-07-19 16:52:40.138 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-07-19 16:52:40.138 - Thread: 1 -> MySession.Static.LogSettings - END 2023-07-19 16:52:40.173 - Thread: 1 -> Analytics ids for user ([007...051]): User = (3ff02f15-56c7-364f-d326-09ed02dc2784) Session = (c84437da-d074-4345-b705-16170285fff8). 2023-07-19 16:52:40.178 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-07-19 16:52:40.484 - Thread: 1 -> Session loaded 2023-07-19 16:52:40.528 - Thread: 1 -> RunLoadingAction - END 2023-07-19 16:52:40.528 - Thread: 1 -> MyGuiScreenLoadInventory MyGuiScreenBase.LoadContent 2023-07-19 16:52:40.534 - Thread: 1 -> Loading duration: 99.5870554 2023-07-19 16:52:40.536 - Thread: 1 -> Updating continues. 2023-07-19 16:52:40.722 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.LoadContent 2023-07-19 16:52:40.731 - Thread: 1 -> GC Memory: 1273.64 / 1273.64 MB 2023-07-19 16:52:44.270 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-07-19 16:52:44.270 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-07-19 16:52:44.520 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - START 2023-07-19 16:52:44.520 - Thread: 1 -> MyGuiScreenWarfareFactionScore MyGuiScreenBase.UnloadContent - END 2023-07-19 16:52:45.278 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-19 16:52:45.758 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-19 16:52:45.863 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-19 16:52:46.024 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-19 16:52:53.464 - Thread: 1 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-19 16:52:59.210 - Thread: 1 -> Exception occurred: System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at Sandbox.Game.Gui.MyGuiScreenLoadInventory.OnOkClick(MyGuiControlButton obj) at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1) at Sandbox.Graphics.GUI.MyGuiControlButton.HandleInput() at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleControlsInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyGuiScreenBase.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Game.Gui.MyGuiScreenLoadInventory.HandleInput(Boolean receivedFocusInThisUpdate) at Sandbox.Graphics.GUI.MyScreenManager.HandleInput() at Sandbox.Graphics.GUI.MyDX9Gui.HandleInput() at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2023-07-19 16:52:59.210 - Thread: 1 -> Showing message 2023-07-19 16:53:01.674 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_202_124 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 170 PCUCount: 4141 IsHang: False GCMemory: 1437 GCMemoryAllocated: 1437 HWAvailableMemory: 763 ProcessPrivateMemory: 4130 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-07-19 16:53:01.674 - Thread: 1 -> Log Closed