2023-07-16 19:46:22.502 - Thread: 1 -> Log Started 2023-07-16 19:46:22.502 - Thread: 1 -> Timezone (local - UTC): -6h 2023-07-16 19:46:22.502 - Thread: 1 -> App Version: 01_202_124 2023-07-16 19:46:22.505 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-07-16 19:46:22.505 - Thread: 1 -> Branch / Sandbox: SVN 2023-07-16 19:46:22.505 - Thread: 1 -> Environment.ProcessorCount: 32 2023-07-16 19:46:22.531 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22621.0) 2023-07-16 19:46:22.531 - Thread: 1 -> Environment.CommandLine: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-07-16 19:46:22.531 - Thread: 1 -> Environment.Is64BitProcess: True 2023-07-16 19:46:22.531 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-07-16 19:46:22.531 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9167.0 2023-07-16 19:46:22.531 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-07-16 19:46:22.533 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900K 2023-07-16 19:46:22.533 - Thread: 1 -> IntPtr.Size: 8 2023-07-16 19:46:22.533 - Thread: 1 -> Default Culture: 2023-07-16 19:46:22.533 - Thread: 1 -> Default UI Culture: 2023-07-16 19:46:22.533 - Thread: 1 -> MyConfig.Load() - START 2023-07-16 19:46:22.534 - Thread: 1 -> Path: C:\Users\micha\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-07-16 19:46:22.598 - Thread: 1 -> NewNewGameScreen: False 2023-07-16 19:46:22.598 - Thread: 1 -> EnableDamageEffects: True 2023-07-16 19:46:22.598 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-07-16 19:46:22.598 - Thread: 1 -> EnableReverb: False 2023-07-16 19:46:22.598 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-07-16 19:46:22.598 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-07-16 19:46:22.598 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-07-16 19:46:22.598 - Thread: 1 -> FirstTimeRun: False 2023-07-16 19:46:22.598 - Thread: 1 -> ExperimentalMode: False 2023-07-16 19:46:22.598 - Thread: 1 -> VideoAdapter: 0 2023-07-16 19:46:22.598 - Thread: 1 -> ScreenWidth: 3440 2023-07-16 19:46:22.598 - Thread: 1 -> ScreenHeight: 1440 2023-07-16 19:46:22.598 - Thread: 1 -> RefreshRate: 60001 2023-07-16 19:46:22.598 - Thread: 1 -> WindowMode: 1 2023-07-16 19:46:22.598 - Thread: 1 -> VerticalSync: 0 2023-07-16 19:46:22.598 - Thread: 1 -> FieldOfView: 70 2023-07-16 19:46:22.598 - Thread: 1 -> PostProcessingEnabled: True 2023-07-16 19:46:22.598 - Thread: 1 -> FlaresIntensity: 1 2023-07-16 19:46:22.598 - Thread: 1 -> TreeViewDistance: 1998 2023-07-16 19:46:22.598 - Thread: 1 -> GrassDensity: 3 2023-07-16 19:46:22.598 - Thread: 1 -> GrassDrawDistance: 1000 2023-07-16 19:46:22.598 - Thread: 1 -> AntialiasingMode: 1 2023-07-16 19:46:22.598 - Thread: 1 -> ShadowMapResolution: 2 2023-07-16 19:46:22.598 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-07-16 19:46:22.598 - Thread: 1 -> TextureQuality: 2 2023-07-16 19:46:22.598 - Thread: 1 -> VoxelTextureQuality: 2 2023-07-16 19:46:22.598 - Thread: 1 -> AnisotropicFiltering: 4 2023-07-16 19:46:22.598 - Thread: 1 -> ModelQuality: 2 2023-07-16 19:46:22.598 - Thread: 1 -> VoxelQuality: 2 2023-07-16 19:46:22.598 - Thread: 1 -> ShaderQuality: 2 2023-07-16 19:46:22.598 - Thread: 1 -> LightsQuality: 2 2023-07-16 19:46:22.598 - Thread: 1 -> LowMemSwitchToLow: 0 2023-07-16 19:46:22.598 - Thread: 1 -> FirstVTTimeRun: False 2023-07-16 19:46:22.598 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-07-16 19:46:22.598 - Thread: 1 -> GDPRConsent: True 2023-07-16 19:46:22.598 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-07-16 19:46:22.598 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-07-16 19:46:22.598 - Thread: 1 -> OnlyPSGames: False 2023-07-16 19:46:22.598 - Thread: 1 -> EnableTrading: True 2023-07-16 19:46:22.598 - Thread: 1 -> EnableSteamCloud: False 2023-07-16 19:46:22.598 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-07-16 19:46:22.598 - Thread: 1 -> ControlsHints: True 2023-07-16 19:46:22.598 - Thread: 1 -> GoodBotHints: True 2023-07-16 19:46:22.598 - Thread: 1 -> RotationHints: True 2023-07-16 19:46:22.598 - Thread: 1 -> AreaInteraction: True 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-07-16 19:46:22.598 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 19:46:22.598 - Thread: 1 -> ShowCrosshair2: 0 2023-07-16 19:46:22.598 - Thread: 1 -> IronSightSwitchState: 1 2023-07-16 19:46:22.598 - Thread: 1 -> SpriteMainViewportScale: 1 2023-07-16 19:46:22.598 - Thread: 1 -> UiTransparency: 1 2023-07-16 19:46:22.598 - Thread: 1 -> UiBkTransparency: 0.8 2023-07-16 19:46:22.598 - Thread: 1 -> HUDBkTransparency: 0.6 2023-07-16 19:46:22.598 - Thread: 1 -> FirstTimeTutorials: False 2023-07-16 19:46:22.598 - Thread: 1 -> HudState: 2 2023-07-16 19:46:22.598 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-07-16 19:46:22.598 - Thread: 1 -> ControllerDefaultOnStart: False 2023-07-16 19:46:22.598 - Thread: 1 -> GameVolume: 1 2023-07-16 19:46:22.598 - Thread: 1 -> Music_Volume: 0.1454722 2023-07-16 19:46:22.598 - Thread: 1 -> VoiceChatVolume: 5 2023-07-16 19:46:22.598 - Thread: 1 -> HudWarnings: True 2023-07-16 19:46:22.598 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-07-16 19:46:22.598 - Thread: 1 -> VoiceChat: True 2023-07-16 19:46:22.598 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-07-16 19:46:22.598 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-07-16 19:46:22.598 - Thread: 1 -> EnableDynamicMusic: True 2023-07-16 19:46:22.598 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-07-16 19:46:22.598 - Thread: 1 -> EnableDoppler: True 2023-07-16 19:46:22.598 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-07-16 19:46:22.598 - Thread: 1 -> MyConfig.Load() - END 2023-07-16 19:46:27.131 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-07-16 19:46:27.295 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-07-16 19:46:27.300 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-07-16 19:46:27.300 - Thread: 1 -> Found processor count: 24 2023-07-16 19:46:27.300 - Thread: 1 -> Using processor count: 16 2023-07-16 19:46:27.356 - Thread: 1 -> All detected adapters: 2023-07-16 19:46:27.358 - Thread: 1 -> NVIDIA GeForce RTX 4090 - VendorID=4318, SubsystemID=1359156322, DeviceID=9860 2023-07-16 19:46:27.358 - Thread: 1 -> Intel(R) UHD Graphics 770 - VendorID=32902, SubsystemID=2114393186, DeviceID=42880 2023-07-16 19:46:27.358 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-07-16 19:46:27.792 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.792 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2023-07-16 19:46:27.792 - Thread: 1 -> Description = dev id: 9860, mem: 25329401856, shared mem: 17057785856, Luid: 47361, rev: 161, subsys id: 1359156322, vendor id: 4318, feature_level 11.1: True 2023-07-16 19:46:27.792 - Thread: 1 -> Driver version = 31.0.15.3640 2023-07-16 19:46:27.792 - Thread: 1 -> Driver date = 20230623000000.000000-000 2023-07-16 19:46:27.792 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 19:46:27.792 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.792 - Thread: 1 -> Adapter id = 0 2023-07-16 19:46:27.792 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.792 - Thread: 1 -> RAM = 25329401856 2023-07-16 19:46:27.792 - Thread: 1 -> Priority = 2 2023-07-16 19:46:27.792 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-16 19:46:27.792 - Thread: 1 -> Output is attached = True 2023-07-16 19:46:27.793 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-07-16 19:46:27.793 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.793 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 19:46:27.793 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1152x864@59.959Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x800@59.81Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.793 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@59.94Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@74.906Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 3440x1440@60.001Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 3440x1440@99.99Hz 2023-07-16 19:46:27.794 - Thread: 1 -> 3440x1440@143.923Hz 2023-07-16 19:46:27.794 - Thread: 1 -> } 2023-07-16 19:46:27.794 - Thread: 1 -> } 2023-07-16 19:46:27.794 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.794 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY1 2023-07-16 19:46:27.794 - Thread: 1 -> Description = dev id: 9860, mem: 25329401856, shared mem: 17057785856, Luid: 47361, rev: 161, subsys id: 1359156322, vendor id: 4318, feature_level 11.1: True 2023-07-16 19:46:27.794 - Thread: 1 -> Driver version = 31.0.15.3640 2023-07-16 19:46:27.794 - Thread: 1 -> Driver date = 20230623000000.000000-000 2023-07-16 19:46:27.794 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 19:46:27.794 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.794 - Thread: 1 -> Adapter id = 0 2023-07-16 19:46:27.794 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.794 - Thread: 1 -> RAM = 25329401856 2023-07-16 19:46:27.794 - Thread: 1 -> Priority = 2 2023-07-16 19:46:27.794 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-16 19:46:27.794 - Thread: 1 -> Output is attached = True 2023-07-16 19:46:27.794 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-07-16 19:46:27.794 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.795 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 19:46:27.795 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1152x864@59.959Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x800@59.81Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@59.94Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@74.906Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 3440x1440@60.001Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 3440x1440@99.99Hz 2023-07-16 19:46:27.795 - Thread: 1 -> 3440x1440@143.923Hz 2023-07-16 19:46:27.795 - Thread: 1 -> } 2023-07-16 19:46:27.795 - Thread: 1 -> } 2023-07-16 19:46:27.795 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.796 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2023-07-16 19:46:27.796 - Thread: 1 -> Description = dev id: 9860, mem: 25329401856, shared mem: 17057785856, Luid: 47361, rev: 161, subsys id: 1359156322, vendor id: 4318, feature_level 11.1: True 2023-07-16 19:46:27.796 - Thread: 1 -> Driver version = 31.0.15.3640 2023-07-16 19:46:27.796 - Thread: 1 -> Driver date = 20230623000000.000000-000 2023-07-16 19:46:27.796 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 19:46:27.796 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.796 - Thread: 1 -> Adapter id = 0 2023-07-16 19:46:27.796 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.796 - Thread: 1 -> RAM = 25329401856 2023-07-16 19:46:27.796 - Thread: 1 -> Priority = 2 2023-07-16 19:46:27.796 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-16 19:46:27.796 - Thread: 1 -> Output is attached = True 2023-07-16 19:46:27.796 - Thread: 1 -> DesktopBounds = {X:-1920 Y:209 Width:1920 Height:1080} 2023-07-16 19:46:27.796 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.796 - Thread: 1 -> DXGIOutput id = 1 2023-07-16 19:46:27.796 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 640x480@75Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 800x600@75Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1024x768@75.029Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1152x864@75Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x768@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x768@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x768@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x768@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x800@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x800@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x800@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x800@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1440x1080@59.94006Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1440x1080@59.94006Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1600x1024@60Hz 2023-07-16 19:46:27.796 - Thread: 1 -> 1600x1024@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1600x1024@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1600x1024@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1600x1024@59.94006Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1600x1024@59.94006Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1600x1200@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1680x1050@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1680x1050@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1680x1050@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1680x1050@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1680x1050@59.94006Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1680x1050@59.94006Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1920x1080@59.94006Hz 2023-07-16 19:46:27.797 - Thread: 1 -> } 2023-07-16 19:46:27.797 - Thread: 1 -> } 2023-07-16 19:46:27.797 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.797 - Thread: 1 -> Name = NVIDIA GeForce RTX 4090 + DISPLAY2 2023-07-16 19:46:27.797 - Thread: 1 -> Description = dev id: 9860, mem: 25329401856, shared mem: 17057785856, Luid: 47361, rev: 161, subsys id: 1359156322, vendor id: 4318, feature_level 11.1: True 2023-07-16 19:46:27.797 - Thread: 1 -> Driver version = 31.0.15.3640 2023-07-16 19:46:27.797 - Thread: 1 -> Driver date = 20230623000000.000000-000 2023-07-16 19:46:27.797 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 19:46:27.797 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.797 - Thread: 1 -> Adapter id = 0 2023-07-16 19:46:27.797 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.797 - Thread: 1 -> RAM = 25329401856 2023-07-16 19:46:27.797 - Thread: 1 -> Priority = 2 2023-07-16 19:46:27.797 - Thread: 1 -> Multithreaded rendering supported = True 2023-07-16 19:46:27.797 - Thread: 1 -> Output is attached = True 2023-07-16 19:46:27.797 - Thread: 1 -> DesktopBounds = {X:-1920 Y:209 Width:1920 Height:1080} 2023-07-16 19:46:27.797 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.797 - Thread: 1 -> DXGIOutput id = 1 2023-07-16 19:46:27.797 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 640x480@75Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 800x600@75Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1024x768@75.029Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1152x864@75Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x768@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x768@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x768@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x768@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x800@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x800@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x800@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x800@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.797 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1440x1080@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1440x1080@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1024@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1024@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1024@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1024@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1024@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1024@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1600x1200@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1680x1050@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1680x1050@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1680x1050@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1680x1050@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1680x1050@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1680x1050@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1920x1080@59.94006Hz 2023-07-16 19:46:27.798 - Thread: 1 -> } 2023-07-16 19:46:27.798 - Thread: 1 -> } 2023-07-16 19:46:27.798 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.798 - Thread: 1 -> Name = Intel(R) UHD Graphics 770 2023-07-16 19:46:27.798 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 17057785856, Luid: 52290, rev: 4, subsys id: 2114393186, vendor id: 32902, feature_level 11.1: True 2023-07-16 19:46:27.798 - Thread: 1 -> Driver version = 31.0.101.4338 2023-07-16 19:46:27.798 - Thread: 1 -> Driver date = 20230512000000.000000-000 2023-07-16 19:46:27.798 - Thread: 1 -> DriverUpdateNecessary = True 2023-07-16 19:46:27.798 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.798 - Thread: 1 -> Adapter id = 1 2023-07-16 19:46:27.798 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.798 - Thread: 1 -> RAM = 134217728 2023-07-16 19:46:27.798 - Thread: 1 -> Priority = 1 2023-07-16 19:46:27.798 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-16 19:46:27.798 - Thread: 1 -> Output is attached = False 2023-07-16 19:46:27.798 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-07-16 19:46:27.798 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.798 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 19:46:27.798 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.798 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1152x864@59.959Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x800@59.81Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@59.94Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@74.906Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 3440x1440@60.001Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 3440x1440@99.99Hz 2023-07-16 19:46:27.799 - Thread: 1 -> 3440x1440@143.923Hz 2023-07-16 19:46:27.799 - Thread: 1 -> } 2023-07-16 19:46:27.799 - Thread: 1 -> } 2023-07-16 19:46:27.799 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.800 - Thread: 1 -> Name = Intel(R) UHD Graphics 770 2023-07-16 19:46:27.800 - Thread: 1 -> Description = dev id: 42880, mem: 134217728, shared mem: 17057785856, Luid: 52290, rev: 4, subsys id: 2114393186, vendor id: 32902, feature_level 11.1: True 2023-07-16 19:46:27.800 - Thread: 1 -> Driver version = 31.0.101.4338 2023-07-16 19:46:27.800 - Thread: 1 -> Driver date = 20230512000000.000000-000 2023-07-16 19:46:27.800 - Thread: 1 -> DriverUpdateNecessary = True 2023-07-16 19:46:27.800 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.800 - Thread: 1 -> Adapter id = 1 2023-07-16 19:46:27.800 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.800 - Thread: 1 -> RAM = 134217728 2023-07-16 19:46:27.800 - Thread: 1 -> Priority = 1 2023-07-16 19:46:27.800 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-16 19:46:27.800 - Thread: 1 -> Output is attached = False 2023-07-16 19:46:27.800 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-07-16 19:46:27.800 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.800 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 19:46:27.800 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1152x864@59.959Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x800@59.81Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.800 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@59.94Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@74.906Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 3440x1440@60.001Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 3440x1440@99.99Hz 2023-07-16 19:46:27.801 - Thread: 1 -> 3440x1440@143.923Hz 2023-07-16 19:46:27.801 - Thread: 1 -> } 2023-07-16 19:46:27.801 - Thread: 1 -> } 2023-07-16 19:46:27.801 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.801 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-07-16 19:46:27.801 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17057785856, Luid: 52248, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-07-16 19:46:27.801 - Thread: 1 -> Driver version = 2023-07-16 19:46:27.801 - Thread: 1 -> Driver date = 2023-07-16 19:46:27.801 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 19:46:27.801 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.801 - Thread: 1 -> Adapter id = 2 2023-07-16 19:46:27.801 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.801 - Thread: 1 -> RAM = 0 2023-07-16 19:46:27.801 - Thread: 1 -> Priority = 0 2023-07-16 19:46:27.801 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-16 19:46:27.801 - Thread: 1 -> Output is attached = False 2023-07-16 19:46:27.801 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-07-16 19:46:27.801 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.801 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 19:46:27.801 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1152x864@59.959Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x800@59.81Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@59.94Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@74.906Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 3440x1440@60.001Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 3440x1440@99.99Hz 2023-07-16 19:46:27.802 - Thread: 1 -> 3440x1440@143.923Hz 2023-07-16 19:46:27.802 - Thread: 1 -> } 2023-07-16 19:46:27.802 - Thread: 1 -> } 2023-07-16 19:46:27.802 - Thread: 1 -> AdapterInfo = { 2023-07-16 19:46:27.803 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-07-16 19:46:27.803 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17057785856, Luid: 52248, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-07-16 19:46:27.803 - Thread: 1 -> Driver version = 2023-07-16 19:46:27.803 - Thread: 1 -> Driver date = 2023-07-16 19:46:27.803 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 19:46:27.803 - Thread: 1 -> AftermathSupported = False 2023-07-16 19:46:27.803 - Thread: 1 -> Adapter id = 2 2023-07-16 19:46:27.803 - Thread: 1 -> Supported = True 2023-07-16 19:46:27.803 - Thread: 1 -> RAM = 0 2023-07-16 19:46:27.803 - Thread: 1 -> Priority = 0 2023-07-16 19:46:27.803 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-16 19:46:27.803 - Thread: 1 -> Output is attached = False 2023-07-16 19:46:27.803 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3440 Height:1440} 2023-07-16 19:46:27.803 - Thread: 1 -> Display modes = { 2023-07-16 19:46:27.803 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 19:46:27.803 - Thread: 1 -> 640x480@60Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 640x480@59.94Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 640x480@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 640x480@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x480@60Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x480@59.94Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x480@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x480@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x576@50Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x576@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 720x576@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 800x600@60.317Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 800x600@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 800x600@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1024x768@60.004Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1024x768@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1024x768@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1152x864@59.959Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1152x864@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1152x864@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1176x664@60Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1176x664@50Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1176x664@59.94Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@60Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@50Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@59.94Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x720@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x768@59.81Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x768@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x768@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x800@59.81Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x800@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x800@143.923Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x960@60.02Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x960@75.025Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.803 - Thread: 1 -> 1280x960@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x960@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x1024@60.02Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x1024@75.025Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x1024@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1280x1024@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1360x768@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1360x768@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1360x768@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1366x768@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1366x768@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1366x768@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@50Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@59.94Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@74.906Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1440x1080@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x900@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x900@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x900@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1024@59.954Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1024@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1024@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1200@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1200@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1600x1200@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1680x1050@59.954Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1680x1050@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1680x1050@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@50Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@59.94Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@74.906Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1080@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1200@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1200@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1200@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1440@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1440@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 1920x1440@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 2560x1440@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 2560x1440@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 2560x1440@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 3440x1440@60.001Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 3440x1440@99.99Hz 2023-07-16 19:46:27.804 - Thread: 1 -> 3440x1440@143.923Hz 2023-07-16 19:46:27.804 - Thread: 1 -> } 2023-07-16 19:46:27.804 - Thread: 1 -> } 2023-07-16 19:46:27.804 - Thread: 1 -> Service.IsActive: True 2023-07-16 19:46:27.805 - Thread: 1 -> Service.IsOnline: True 2023-07-16 19:46:27.805 - Thread: 1 -> Service.OwnsGame: False 2023-07-16 19:46:27.805 - Thread: 1 -> Service.UserId: 76561198128225077 2023-07-16 19:46:27.805 - Thread: 1 -> Service.UserName: PyroTech267 2023-07-16 19:46:27.805 - Thread: 1 -> Service.Branch: default 2023-07-16 19:46:27.805 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-07-16 19:46:27.805 - Thread: 1 -> Build version: 0.1.1.0 2023-07-16 19:46:27.807 - Thread: 1 -> MyScreenManager() 2023-07-16 19:46:27.819 - Thread: 40 -> CreateDeviceInternal - CheckSettings() 2023-07-16 19:46:27.819 - Thread: 40 -> CreateDeviceInternal - GetAdapter() 2023-07-16 19:46:27.822 - Thread: 40 -> CreateDeviceInternal - FixSettings() 2023-07-16 19:46:27.822 - Thread: 40 -> CreateDeviceInternal - Create device 2023-07-16 19:46:27.935 - Thread: 40 -> CreateDeviceInternal Steam Overlay integration 2023-07-16 19:46:28.003 - Thread: 40 -> CreateDeviceInternal Steam Overlay OK 2023-07-16 19:46:28.003 - Thread: 40 -> CreateDeviceInternal create swapchain 2023-07-16 19:46:28.983 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-07-16 19:46:28.983 - Thread: 1 -> Game dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-07-16 19:46:28.983 - Thread: 1 -> Content dir: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-07-16 19:46:29.463 - Thread: 1 -> Preallocate - START 2023-07-16 19:46:29.466 - Thread: 1 -> MySpaceWorldGenerator - START 2023-07-16 19:46:29.467 - Thread: 1 -> MySpaceWorldGenerator - END 2023-07-16 19:46:29.467 - Thread: 1 -> MySpaceBuildComponent - START 2023-07-16 19:46:29.467 - Thread: 1 -> MySpaceBuildComponent - END 2023-07-16 19:46:29.467 - Thread: 1 -> MyEntities - START 2023-07-16 19:46:29.477 - Thread: 1 -> MyEntities - END 2023-07-16 19:46:29.477 - Thread: 1 -> MyObjectBuilder_Base - START 2023-07-16 19:46:29.477 - Thread: 1 -> MyObjectBuilder_Base - END 2023-07-16 19:46:29.477 - Thread: 1 -> MyTransparentGeometry - START 2023-07-16 19:46:29.477 - Thread: 1 -> MyTransparentGeometry - END 2023-07-16 19:46:29.477 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-07-16 19:46:29.478 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-07-16 19:46:29.478 - Thread: 1 -> MyMath - START 2023-07-16 19:46:29.478 - Thread: 1 -> MyMath - END 2023-07-16 19:46:29.478 - Thread: 1 -> MySimpleObjectDraw - START 2023-07-16 19:46:29.478 - Thread: 1 -> MySimpleObjectDraw - END 2023-07-16 19:46:29.491 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-07-16 19:46:29.491 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-07-16 19:46:29.491 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-07-16 19:46:29.494 - Thread: 1 -> MySyncDestructions - START 2023-07-16 19:46:29.494 - Thread: 1 -> MySyncDestructions - END 2023-07-16 19:46:29.494 - Thread: 1 -> MySyncEntity - START 2023-07-16 19:46:29.494 - Thread: 1 -> MySyncEntity - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyCommandCharacter - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyCommandCharacter - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyCommandConsole - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyCommandConsole - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyCommandEntity - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyCommandEntity - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyAiTargetManager - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyAiTargetManager - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyClientDebugCommands - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyClientDebugCommands - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyDedicatedServer - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyDedicatedServer - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyDedicatedServerBase - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyDedicatedServerBase - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerBase - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerBase - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerClient - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerClient - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultayerClientBase - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerClientBase - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerLobby - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerLobby - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerServerBase - START 2023-07-16 19:46:29.494 - Thread: 1 -> MyMultiplayerServerBase - END 2023-07-16 19:46:29.494 - Thread: 1 -> MyServerDebugCommands - START 2023-07-16 19:46:29.495 - Thread: 1 -> MyServerDebugCommands - END 2023-07-16 19:46:29.495 - Thread: 1 -> MyCubeGridDefinitions - START 2023-07-16 19:46:29.495 - Thread: 1 -> MyCubeGridDefinitions - END 2023-07-16 19:46:29.495 - Thread: 1 -> MyDefinitionManager - START 2023-07-16 19:46:29.498 - Thread: 1 -> MyDefinitionManager - END 2023-07-16 19:46:29.498 - Thread: 1 -> Preallocate - END 2023-07-16 19:46:29.499 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-07-16 19:46:29.688 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-07-16 19:46:29.688 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-07-16 19:46:29.689 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-07-16 19:46:29.689 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:29.689 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:29.689 - Thread: 1 -> Assembly.Location: E:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-07-16 19:46:29.689 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-07-16 19:46:29.689 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-07-16 19:46:29.689 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-07-16 19:46:29.695 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-07-16 19:46:29.695 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7E07 2023-07-16 19:46:29.695 - Thread: 1 -> Virtualized: False 2023-07-16 19:46:29.698 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K 2023-07-16 19:46:29.698 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,115,571,712 bytes 2023-07-16 19:46:29.698 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-07-16 19:46:29.698 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,561,623,040 bytes 2023-07-16 19:46:29.698 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,055,239,168 bytes 2023-07-16 19:46:29.700 - Thread: 1 -> Drive C: | Capacity: 1,999,641,767,936 bytes | Free space: 1,462,814,572,544 bytes 2023-07-16 19:46:29.700 - Thread: 1 -> Drive E: | Capacity: 2,000,381,014,016 bytes | Free space: 1,346,708,312,064 bytes 2023-07-16 19:46:29.701 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-07-16 19:46:29.701 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-07-16 19:46:29.701 - Thread: 1 -> Installed DLCs: 2023-07-16 19:46:29.702 - Thread: 1 -> Deluxe Edition (573160) 2023-07-16 19:46:29.702 - Thread: 1 -> Decorative Blocks (1049790) 2023-07-16 19:46:29.702 - Thread: 1 -> Economy Deluxe (1135960) 2023-07-16 19:46:29.702 - Thread: 1 -> Style Pack (1084680) 2023-07-16 19:46:29.702 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-07-16 19:46:29.702 - Thread: 1 -> Frostbite (1241550) 2023-07-16 19:46:29.702 - Thread: 1 -> Sparks Of The Future (1307680) 2023-07-16 19:46:29.702 - Thread: 1 -> Wasteland (1374610) 2023-07-16 19:46:29.702 - Thread: 1 -> Warfare I. (1475830) 2023-07-16 19:46:29.703 - Thread: 1 -> Heavy Industry (1676100) 2023-07-16 19:46:29.703 - Thread: 1 -> Warfare II. (1783760) 2023-07-16 19:46:29.703 - Thread: 1 -> Automatons (1958640) 2023-07-16 19:46:29.703 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-07-16 19:46:29.713 - Thread: 1 -> Havok: Physics.Init 2023-07-16 19:46:29.720 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-07-16 19:46:29.722 - Thread: 1 -> HkGameName: SpaceEngineers 2023-07-16 19:46:29.723 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-07-16 19:46:29.723 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-07-16 19:46:29.724 - Thread: 1 -> a2a51a90af75f842bfcc0f3e2829afe01e8796b8 2023-07-16 19:46:29.901 - Thread: 1 -> Loading scenarios 2023-07-16 19:46:29.910 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-07-16 19:46:29.910 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-07-16 19:46:29.994 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:29.994 - Thread: 1 -> Loading gamepad controls 2023-07-16 19:46:29.998 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:29.998 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-07-16 19:46:29.999 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:29.999 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-07-16 19:46:29.999 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:29.999 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-07-16 19:46:29.999 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:29.999 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-07-16 19:46:29.999 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:29.999 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-07-16 19:46:29.999 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:29.999 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-07-16 19:46:30.000 - Thread: 1 -> Loading OffensiveWords definitions 2023-07-16 19:46:30.000 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-07-16 19:46:30.000 - Thread: 1 -> Loading shadow textures definitions 2023-07-16 19:46:30.000 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-07-16 19:46:30.000 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-07-16 19:46:30.002 - Thread: 1 -> MyAudio.LoadData - START 2023-07-16 19:46:30.262 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones ([Samsung] Speaker) - Channel #: 2 - Sample rate: 44100 2023-07-16 19:46:30.273 - Thread: 1 -> MyAudio.LoadData - END 2023-07-16 19:46:30.273 - Thread: 14 -> MySandboxGame.PerformPreload() - START 2023-07-16 19:46:30.273 - Thread: 1 -> MyGuiManager() 2023-07-16 19:46:30.275 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-07-16 19:46:30.308 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-07-16 19:46:30.360 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-07-16 19:46:30.360 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-07-16 19:46:30.360 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-07-16 19:46:30.360 - Thread: 1 -> Loading default controls 2023-07-16 19:46:30.379 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-07-16 19:46:30.407 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-07-16 19:46:30.411 - Thread: 14 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-07-16 19:46:30.412 - Thread: 14 -> ReloadVoxelMaterials 2023-07-16 19:46:30.430 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-07-16 19:46:30.430 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-07-16 19:46:30.430 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-07-16 19:46:30.430 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-07-16 19:46:30.430 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-07-16 19:46:30.430 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-07-16 19:46:30.430 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-07-16 19:46:30.430 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-07-16 19:46:30.430 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-07-16 19:46:30.430 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-07-16 19:46:30.430 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-07-16 19:46:30.431 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-07-16 19:46:30.431 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-07-16 19:46:30.431 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-07-16 19:46:30.431 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-07-16 19:46:30.431 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-07-16 19:46:30.439 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-07-16 19:46:30.439 - Thread: 34 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-07-16 19:46:30.439 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-07-16 19:46:30.440 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-07-16 19:46:30.446 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-07-16 19:46:30.450 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-07-16 19:46:30.451 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-07-16 19:46:30.453 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-07-16 19:46:30.454 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-07-16 19:46:30.454 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-07-16 19:46:30.457 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-07-16 19:46:30.458 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-07-16 19:46:30.459 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-07-16 19:46:30.461 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-07-16 19:46:30.461 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-07-16 19:46:30.461 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-07-16 19:46:30.461 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-07-16 19:46:30.472 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-07-16 19:46:30.476 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-07-16 19:46:30.478 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-07-16 19:46:30.481 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-07-16 19:46:30.485 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-07-16 19:46:30.486 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-07-16 19:46:30.494 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-07-16 19:46:30.496 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-07-16 19:46:30.499 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-07-16 19:46:30.513 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-07-16 19:46:30.515 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-07-16 19:46:30.521 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-07-16 19:46:30.528 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-07-16 19:46:30.529 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-07-16 19:46:30.535 - Thread: 1 -> Timer Frequency: 10000000 2023-07-16 19:46:30.535 - Thread: 1 -> Ticks per frame: 166667 2023-07-16 19:46:30.536 - Thread: 23 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-07-16 19:46:30.544 - Thread: 30 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-07-16 19:46:30.549 - Thread: 26 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-07-16 19:46:30.554 - Thread: 28 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-07-16 19:46:30.564 - Thread: 36 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-07-16 19:46:30.565 - Thread: 14 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-07-16 19:46:30.566 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-07-16 19:46:30.566 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-07-16 19:46:30.568 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-07-16 19:46:30.569 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-07-16 19:46:30.572 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-07-16 19:46:30.572 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-07-16 19:46:30.573 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-07-16 19:46:30.573 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-07-16 19:46:30.573 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-07-16 19:46:30.575 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-07-16 19:46:30.575 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-07-16 19:46:30.577 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-07-16 19:46:30.582 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-07-16 19:46:30.591 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-07-16 19:46:30.595 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-07-16 19:46:30.595 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-07-16 19:46:30.596 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-07-16 19:46:30.596 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-07-16 19:46:30.597 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-07-16 19:46:30.600 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-07-16 19:46:30.610 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-07-16 19:46:30.611 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-07-16 19:46:30.611 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-07-16 19:46:30.665 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-07-16 19:46:30.670 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-07-16 19:46:30.672 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-07-16 19:46:30.678 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-07-16 19:46:30.678 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-07-16 19:46:30.679 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-07-16 19:46:30.694 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-07-16 19:46:30.714 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-07-16 19:46:30.731 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-07-16 19:46:30.736 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-07-16 19:46:30.746 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-07-16 19:46:30.752 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-07-16 19:46:30.753 - Thread: 27 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-07-16 19:46:30.766 - Thread: 25 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-07-16 19:46:30.767 - Thread: 37 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-07-16 19:46:30.767 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-07-16 19:46:30.768 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-07-16 19:46:30.775 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-07-16 19:46:30.783 - Thread: 33 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-07-16 19:46:30.784 - Thread: 35 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-07-16 19:46:30.785 - Thread: 32 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-07-16 19:46:30.942 - Thread: 31 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-07-16 19:46:30.978 - Thread: 29 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-07-16 19:46:31.014 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-07-16 19:46:31.034 - Thread: 24 -> Loading voxel storage from file 'E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-07-16 19:46:31.038 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-07-16 19:46:31.038 - Thread: 1 -> Flares Intensity: 1 2023-07-16 19:46:31.039 - Thread: 1 -> Field of view: 1.22173 2023-07-16 19:46:31.039 - Thread: 1 -> PostProcessingEnabled: True 2023-07-16 19:46:31.039 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-07-16 19:46:31.039 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-07-16 19:46:31.039 - Thread: 1 -> Render.DistanceFade: 1998 2023-07-16 19:46:31.039 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-07-16 19:46:31.039 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-07-16 19:46:31.039 - Thread: 1 -> Render.TextureQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-07-16 19:46:31.039 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-07-16 19:46:31.039 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-07-16 19:46:31.059 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-07-16 19:46:31.066 - Thread: 1 -> Analytics session started: UserID = (6631cba9-f52f-99bf-f149-7ee75c20819f) SessionID = (1b1c1809-b32f-4a46-8f69-88d0284242da) 2023-07-16 19:46:31.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 19:46:31.993 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-07-16 19:46:32.601 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-07-16 19:46:32.603 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-07-16 19:46:32.618 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-07-16 19:46:32.618 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-16 19:46:33.075 - Thread: 14 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-07-16 19:46:33.075 - Thread: 14 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-07-16 19:46:33.075 - Thread: 14 -> MySandboxGame.PerformPreload() - END 2023-07-16 19:46:34.287 - Thread: 53 -> LoadSession() - Start 2023-07-16 19:46:34.287 - Thread: 53 -> C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle 2023-07-16 19:46:34.287 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Sandbox_config.sbc 2023-07-16 19:46:34.301 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-07-16 19:46:35.115 - Thread: 53 -> Loading Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Sandbox_config.sbc 2023-07-16 19:46:35.116 - Thread: 53 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-07-16 19:46:35.116 - Thread: 53 -> CheckPoint Experimental mode: No 2023-07-16 19:46:35.116 - Thread: 53 -> CheckPoint Experimental mode reason: 0 2023-07-16 19:46:35.116 - Thread: 53 -> LoadSession() - End 2023-07-16 19:46:35.118 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-07-16 19:46:35.119 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-07-16 19:46:35.119 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-07-16 19:46:35.119 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-07-16 19:46:35.119 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-07-16 19:46:35.119 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-07-16 19:46:35.120 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-07-16 19:46:35.120 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-07-16 19:46:35.120 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-07-16 19:46:35.335 - Thread: 1 -> RunLoadingAction - START 2023-07-16 19:46:35.335 - Thread: 1 -> Loading session: C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle 2023-07-16 19:46:35.397 - Thread: 1 -> GC Memory: 1,015,982,176 B 2023-07-16 19:46:35.402 - Thread: 1 -> Process Memory: 3,770,474,496 B 2023-07-16 19:46:35.402 - Thread: 1 -> Experimental mode: No 2023-07-16 19:46:35.402 - Thread: 1 -> Experimental mode reason: 0 2023-07-16 19:46:35.402 - Thread: 1 -> Console compatibility: No 2023-07-16 19:46:35.836 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-07-16 19:46:35.851 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-07-16 19:46:35.851 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-07-16 19:46:35.851 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-07-16 19:46:35.852 - Thread: 1 -> a2a51a90af75f842bfcc0f3e2829afe01e8796b8 2023-07-16 19:46:35.958 - Thread: 1 -> Loading scenarios 2023-07-16 19:46:35.958 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-07-16 19:46:35.958 - Thread: 1 -> List of used mods (0) - START 2023-07-16 19:46:35.958 - Thread: 1 -> List of used mods - END 2023-07-16 19:46:35.985 - Thread: 1 -> Loading behaviors 2023-07-16 19:46:35.985 - Thread: 1 -> Loading ammo magazines 2023-07-16 19:46:35.985 - Thread: 1 -> Loading ammo definitions 2023-07-16 19:46:35.985 - Thread: 1 -> Loading animations 2023-07-16 19:46:35.986 - Thread: 1 -> Loading animations 2023-07-16 19:46:35.986 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:35.986 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:35.986 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:35.986 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:35.986 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:35.986 - Thread: 1 -> Loading sound definitions 2023-07-16 19:46:35.986 - Thread: 1 -> Loading category classes 2023-07-16 19:46:35.986 - Thread: 1 -> Loading category classes 2023-07-16 19:46:35.986 - Thread: 1 -> Loading blueprint classes 2023-07-16 19:46:35.986 - Thread: 1 -> Loading blueprint class entries 2023-07-16 19:46:35.987 - Thread: 1 -> Loading blueprint class entries 2023-07-16 19:46:35.987 - Thread: 1 -> Loading blueprints 2023-07-16 19:46:35.987 - Thread: 1 -> Loading blueprints 2023-07-16 19:46:35.987 - Thread: 1 -> Loading agent definitions 2023-07-16 19:46:35.987 - Thread: 1 -> Loading character definitions 2023-07-16 19:46:35.989 - Thread: 1 -> Loading character definitions 2023-07-16 19:46:35.989 - Thread: 1 -> Loading components 2023-07-16 19:46:35.989 - Thread: 1 -> Loading components 2023-07-16 19:46:35.989 - Thread: 1 -> Loading configuration 2023-07-16 19:46:35.989 - Thread: 1 -> Loading container types 2023-07-16 19:46:35.989 - Thread: 1 -> Loading Contract Types 2023-07-16 19:46:35.989 - Thread: 1 -> Loading gamepad controls 2023-07-16 19:46:35.989 - Thread: 1 -> Loading block positions 2023-07-16 19:46:35.989 - Thread: 1 -> Loading block positions 2023-07-16 19:46:35.989 - Thread: 1 -> Loading curve definitions 2023-07-16 19:46:35.989 - Thread: 1 -> Loading debris 2023-07-16 19:46:35.989 - Thread: 1 -> Loading environment items entries 2023-07-16 19:46:35.989 - Thread: 1 -> Loading decal global definitions 2023-07-16 19:46:35.990 - Thread: 1 -> Loading decal definitions 2023-07-16 19:46:35.990 - Thread: 1 -> Loading decal definitions 2023-07-16 19:46:35.990 - Thread: 1 -> Loading drone behaviors 2023-07-16 19:46:35.990 - Thread: 1 -> Loading edges 2023-07-16 19:46:35.990 - Thread: 1 -> Loading emissive color definitions 2023-07-16 19:46:35.990 - Thread: 1 -> Loading emissive color default states 2023-07-16 19:46:35.990 - Thread: 1 -> Loading animations 2023-07-16 19:46:35.990 - Thread: 1 -> Loading entity components 2023-07-16 19:46:35.993 - Thread: 1 -> Loading component containers 2023-07-16 19:46:35.993 - Thread: 1 -> Loading environment items entries 2023-07-16 19:46:35.993 - Thread: 1 -> Loading Faction Names 2023-07-16 19:46:35.993 - Thread: 1 -> Loading factions 2023-07-16 19:46:35.993 - Thread: 1 -> Loading flare definitions 2023-07-16 19:46:35.994 - Thread: 1 -> Loading gas property definitions 2023-07-16 19:46:35.994 - Thread: 1 -> Loading event definitions 2023-07-16 19:46:35.994 - Thread: 1 -> Loading physical items 2023-07-16 19:46:35.997 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:35.997 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-07-16 19:46:35.998 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:35.998 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-07-16 19:46:35.998 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:35.998 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-07-16 19:46:35.998 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:35.998 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-07-16 19:46:35.998 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:35.998 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-07-16 19:46:35.998 - Thread: 1 -> GuiTextures.sbc 2023-07-16 19:46:35.998 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-07-16 19:46:35.999 - Thread: 1 -> Loading LCD texture categories 2023-07-16 19:46:35.999 - Thread: 1 -> Loading LCD texture categories 2023-07-16 19:46:35.999 - Thread: 1 -> Loading LCD texture categories 2023-07-16 19:46:35.999 - Thread: 1 -> Loading LCD texture categories 2023-07-16 19:46:36.000 - Thread: 1 -> Loading LCD texture categories 2023-07-16 19:46:36.000 - Thread: 1 -> Loading LCD texture categories 2023-07-16 19:46:36.000 - Thread: 1 -> Loading OffensiveWords definitions 2023-07-16 19:46:36.000 - Thread: 1 -> Loading planet definition 2023-07-16 19:46:36.000 - Thread: 1 -> Loading physical items 2023-07-16 19:46:36.000 - Thread: 1 -> Loading physical items 2023-07-16 19:46:36.000 - Thread: 1 -> Loading physical material properties 2023-07-16 19:46:36.000 - Thread: 1 -> Loading pirate antennas 2023-07-16 19:46:36.000 - Thread: 1 -> Loading research blocks definitions 2023-07-16 19:46:36.000 - Thread: 1 -> Loading research groups definitions 2023-07-16 19:46:36.001 - Thread: 1 -> Loading resource distribution groups 2023-07-16 19:46:36.001 - Thread: 1 -> Loading shadow textures definitions 2023-07-16 19:46:36.001 - Thread: 1 -> Loading ship sound groups 2023-07-16 19:46:36.001 - Thread: 1 -> Loading ship sound groups 2023-07-16 19:46:36.001 - Thread: 1 -> Loading sound categories 2023-07-16 19:46:36.001 - Thread: 1 -> Loading stat definitions 2023-07-16 19:46:36.001 - Thread: 1 -> Loading gamepad controls 2023-07-16 19:46:36.001 - Thread: 1 -> Loading grid creators 2023-07-16 19:46:36.001 - Thread: 1 -> Loading transparent material properties 2023-07-16 19:46:36.001 - Thread: 1 -> Loading planet definition 2023-07-16 19:46:36.001 - Thread: 1 -> Loading voxel map storage definitions 2023-07-16 19:46:36.002 - Thread: 1 -> Loading voxel material definitions 2023-07-16 19:46:36.002 - Thread: 1 -> Loading voxel material definitions 2023-07-16 19:46:36.002 - Thread: 1 -> Loading voxel material definitions 2023-07-16 19:46:36.002 - Thread: 1 -> Loading voxel material definitions 2023-07-16 19:46:36.002 - Thread: 1 -> Loading Weather Effects 2023-07-16 19:46:36.003 - Thread: 1 -> Audio effects definitions 2023-07-16 19:46:36.003 - Thread: 1 -> Loading environment items definitions 2023-07-16 19:46:36.003 - Thread: 1 -> Loading environment items definitions 2023-07-16 19:46:36.003 - Thread: 1 -> Loading physical material properties 2023-07-16 19:46:36.003 - Thread: 1 -> Loading particle effect definitions 2023-07-16 19:46:36.032 - Thread: 1 -> Loading particle effect definitions 2023-07-16 19:46:36.033 - Thread: 1 -> Loading environment item definitions 2023-07-16 19:46:36.033 - Thread: 1 -> Loading weapon definitions 2023-07-16 19:46:36.034 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.039 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.039 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.040 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.040 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.041 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.041 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.041 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.041 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.042 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.043 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.043 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.044 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.044 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.045 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.053 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.053 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.053 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.054 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.054 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.054 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.055 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.055 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.055 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.056 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.056 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.057 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.057 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.058 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.058 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.058 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.058 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.059 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.059 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.060 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.061 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.064 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.065 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.065 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.065 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.066 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.066 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.067 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.068 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.069 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.069 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.070 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.070 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.071 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.072 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.074 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.074 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.075 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.076 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.077 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.077 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.078 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.078 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.080 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.080 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.084 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.085 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.086 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.086 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.087 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.088 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.089 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.090 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.093 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.093 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.094 - Thread: 1 -> Loading cube blocks 2023-07-16 19:46:36.094 - Thread: 1 -> Created block definitions 2023-07-16 19:46:36.097 - Thread: 1 -> Loading block variant groups 2023-07-16 19:46:36.099 - 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Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-07-16 19:46:36.104 - Thread: 1 -> Loading prefab: E:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-07-16 19:46:36.105 - Thread: 1 -> Loading asteroid generators 2023-07-16 19:46:36.106 - Thread: 1 -> Loading spawn groups 2023-07-16 19:46:36.106 - Thread: 1 -> Loading drop containers 2023-07-16 19:46:36.106 - Thread: 1 -> Loading spawn groups 2023-07-16 19:46:36.106 - Thread: 1 -> Loading spawn groups 2023-07-16 19:46:36.106 - Thread: 1 -> Loading radial menu definitions 2023-07-16 19:46:36.111 - Thread: 1 -> Loading respawn ships 2023-07-16 19:46:36.111 - Thread: 1 -> Loading spawn groups 2023-07-16 19:46:36.111 - Thread: 1 -> Loading wheel speeds 2023-07-16 19:46:36.117 - Thread: 1 -> MyAudio.UnloadData - START 2023-07-16 19:46:36.133 - Thread: 1 -> MyAudio.UnloadData - END 2023-07-16 19:46:36.133 - Thread: 1 -> MyAudio.LoadData - START 2023-07-16 19:46:36.165 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones ([Samsung] Speaker) - Channel #: 2 - Sample rate: 44100 2023-07-16 19:46:36.211 - Thread: 1 -> MyAudio.LoadData - END 2023-07-16 19:46:36.216 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-07-16 19:46:36.221 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:36.257 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:36.258 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:36.258 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:36.260 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-07-16 19:46:36.362 - Thread: 83 -> External debugger: listening... 2023-07-16 19:46:36.367 - Thread: 1 -> MyLights.LoadData() - START 2023-07-16 19:46:36.368 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-07-16 19:46:36.368 - Thread: 1 -> MyLights.LoadData() - END 2023-07-16 19:46:36.368 - Thread: 1 -> Info: MyLights initialized. 2023-07-16 19:46:36.368 - Thread: 1 -> MyExplosions.LoadData() - START 2023-07-16 19:46:36.371 - Thread: 1 -> MyExplosions.LoadData() - END 2023-07-16 19:46:36.380 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-07-16 19:46:36.380 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-07-16 19:46:36.383 - Thread: 1 -> Loading Procedural World Generator 2023-07-16 19:46:36.383 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-07-16 19:46:36.400 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-07-16 19:46:36.449 - Thread: 14 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Asteroid_1_6_-2_4_633553667.vx2' 2023-07-16 19:46:36.450 - Thread: 1 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Asteroid_1_5_-2_37_1061254294.vx2' 2023-07-16 19:46:36.457 - Thread: 14 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Asteroid_0_6_-5_13_877340695.vx2' 2023-07-16 19:46:36.461 - Thread: 1 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Asteroid_1_5_-2_36_2097610468.vx2' 2023-07-16 19:46:36.466 - Thread: 21 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Asteroid_1_5_-2_12_895267463.vx2' 2023-07-16 19:46:36.472 - Thread: 18 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Asteroid_1_5_-1_2_1650401408.vx2' 2023-07-16 19:46:36.606 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-07-16 19:46:36.606 - Thread: 17 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Triton-12345d80253.vx2' 2023-07-16 19:46:36.615 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-07-16 19:46:36.615 - Thread: 14 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Titan-2124704365d19000.vx2' 2023-07-16 19:46:36.648 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-07-16 19:46:36.648 - Thread: 16 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Mars-2044023682d120000.vx2' 2023-07-16 19:46:36.671 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-07-16 19:46:36.671 - Thread: 20 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Moon-1353915701d19000.vx2' 2023-07-16 19:46:36.721 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-07-16 19:46:36.721 - Thread: 1 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Europa-595048092d19000.vx2' 2023-07-16 19:46:36.741 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-07-16 19:46:36.741 - Thread: 15 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\EarthLike-1779144428d120000.vx2' 2023-07-16 19:46:36.792 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-07-16 19:46:36.792 - Thread: 21 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Alien-291759539d120000.vx2' 2023-07-16 19:46:36.802 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-07-16 19:46:36.802 - Thread: 18 -> Loading voxel storage from file 'C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\Pertam-12345d60133.vx2' 2023-07-16 19:46:38.375 - Thread: 19 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-16 19:46:38.760 - Thread: 17 -> Info: Planet generator name: Triton 2023-07-16 19:46:38.761 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:38.896 - Thread: 16 -> Info: Planet generator name: Mars 2023-07-16 19:46:38.896 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:39.295 - Thread: 14 -> Info: Planet generator name: Titan 2023-07-16 19:46:39.295 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:39.449 - Thread: 20 -> Info: Planet generator name: Moon 2023-07-16 19:46:39.450 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:39.623 - Thread: 1 -> Info: Planet generator name: Europa 2023-07-16 19:46:39.623 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:39.763 - Thread: 15 -> Info: Planet generator name: EarthLike 2023-07-16 19:46:39.763 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:40.246 - Thread: 21 -> Info: Planet generator name: Alien 2023-07-16 19:46:40.246 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:40.501 - Thread: 18 -> Info: Planet generator name: Pertam 2023-07-16 19:46:40.501 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-07-16 19:46:40.502 - Thread: 1 -> Entities loaded & initialized 2023-07-16 19:46:40.532 - Thread: 1 -> Checkpoint.CameraAttachedTo: 111841101567727156 2023-07-16 19:46:40.533 - Thread: 1 -> MySession.Static.LogSettings - START 2023-07-16 19:46:40.533 - Thread: 1 -> Name = Star System 2023-07-08 17:48 mothership2 battle 2023-07-16 19:46:40.533 - Thread: 1 -> Description = 2023-07-16 19:46:40.533 - Thread: 1 -> GameDateTime = 01/03/2081 01:37:58 2023-07-16 19:46:40.533 - Thread: 1 -> Password = 2023-07-16 19:46:40.533 - Thread: 1 -> CurrentPath = C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle 2023-07-16 19:46:40.533 - Thread: 1 -> WorkshopId = 2023-07-16 19:46:40.533 - Thread: 1 -> CameraController = Default_Astronaut 2023-07-16 19:46:40.533 - Thread: 1 -> ThumbPath = C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\thumb.jpg 2023-07-16 19:46:40.533 - Thread: 1 -> Settings: 2023-07-16 19:46:40.534 - Thread: 1 -> GameMode = Survival 2023-07-16 19:46:40.534 - Thread: 1 -> MaxPlayers = 4 2023-07-16 19:46:40.534 - Thread: 1 -> OnlineMode = OFFLINE 2023-07-16 19:46:40.534 - Thread: 1 -> TotalPCU = 100000 2023-07-16 19:46:40.534 - Thread: 1 -> PiratePCU = 50000 2023-07-16 19:46:40.534 - Thread: 1 -> AutoHealing = True 2023-07-16 19:46:40.534 - Thread: 1 -> WeaponsEnabled = True 2023-07-16 19:46:40.534 - Thread: 1 -> ThrusterDamage = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSpectator = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableCopyPaste = False 2023-07-16 19:46:40.534 - Thread: 1 -> MaxFloatingObjects = 56 2023-07-16 19:46:40.534 - Thread: 1 -> MaxGridSize = 0 2023-07-16 19:46:40.534 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-07-16 19:46:40.534 - Thread: 1 -> CargoShipsEnabled = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnvironmentHostility = SAFE 2023-07-16 19:46:40.534 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-07-16 19:46:40.534 - Thread: 1 -> InventorySizeMultiplier = 10 2023-07-16 19:46:40.534 - Thread: 1 -> BlocksInventorySizeMultiplier = 5 2023-07-16 19:46:40.534 - Thread: 1 -> RefinerySpeedMultiplier = 10 2023-07-16 19:46:40.534 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-07-16 19:46:40.534 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-07-16 19:46:40.534 - Thread: 1 -> WelderSpeedMultiplier = 5 2023-07-16 19:46:40.534 - Thread: 1 -> GrinderSpeedMultiplier = 5 2023-07-16 19:46:40.534 - Thread: 1 -> ClientCanSave = False 2023-07-16 19:46:40.534 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-07-16 19:46:40.534 - Thread: 1 -> PermanentDeath = False 2023-07-16 19:46:40.534 - Thread: 1 -> DestructibleBlocks = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableScripts = False 2023-07-16 19:46:40.534 - Thread: 1 -> AutoSaveInMinutes = 5 2023-07-16 19:46:40.534 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-07-16 19:46:40.534 - Thread: 1 -> ProceduralDensity = 0.35 2023-07-16 19:46:40.534 - Thread: 1 -> ProceduralSeed = 0 2023-07-16 19:46:40.534 - Thread: 1 -> DestructibleBlocks = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableIngameScripts = False 2023-07-16 19:46:40.534 - Thread: 1 -> ViewDistance = 15000 2023-07-16 19:46:40.534 - Thread: 1 -> Voxel destruction = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableStructuralSimulation = False 2023-07-16 19:46:40.534 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-07-16 19:46:40.534 - Thread: 1 -> EnableContainerDrops = True 2023-07-16 19:46:40.534 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-07-16 19:46:40.534 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-07-16 19:46:40.534 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSubgridDamage = False 2023-07-16 19:46:40.534 - Thread: 1 -> SyncDistance = 3000 2023-07-16 19:46:40.534 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-07-16 19:46:40.534 - Thread: 1 -> AFKTimeoutMin = 0 2023-07-16 19:46:40.534 - Thread: 1 -> StopGridsPeriodMin = 15 2023-07-16 19:46:40.534 - Thread: 1 -> MaxPlanets = 99 2023-07-16 19:46:40.534 - Thread: 1 -> MaxBackupSaves = 5 2023-07-16 19:46:40.534 - Thread: 1 -> MaxFactionsCount = 0 2023-07-16 19:46:40.534 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-07-16 19:46:40.534 - Thread: 1 -> RespawnShipDelete = False 2023-07-16 19:46:40.534 - Thread: 1 -> WorldSizeKm = 0 2023-07-16 19:46:40.534 - Thread: 1 -> ResetOwnership = False 2023-07-16 19:46:40.534 - Thread: 1 -> RealisticSound = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSaving = True 2023-07-16 19:46:40.534 - Thread: 1 -> InfiniteAmmo = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableToolShake = True 2023-07-16 19:46:40.534 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-07-16 19:46:40.534 - Thread: 1 -> OffensiveWordsFiltering = False 2023-07-16 19:46:40.534 - Thread: 1 -> UseConsolePCU = False 2023-07-16 19:46:40.534 - Thread: 1 -> PredefinedAsteroids = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-07-16 19:46:40.534 - Thread: 1 -> FamilySharing = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnablePcuTrading = True 2023-07-16 19:46:40.534 - Thread: 1 -> SuppressedWarnings = 2023-07-16 19:46:40.534 - Thread: 1 -> SimplifiedSimulation = False 2023-07-16 19:46:40.534 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-07-16 19:46:40.534 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-07-16 19:46:40.534 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-07-16 19:46:40.534 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-07-16 19:46:40.534 - Thread: 1 -> TradeFactionsCount = 15 2023-07-16 19:46:40.534 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-07-16 19:46:40.534 - Thread: 1 -> WeatherSystem = True 2023-07-16 19:46:40.534 - Thread: 1 -> DepositSizeDenominator = 60 2023-07-16 19:46:40.534 - Thread: 1 -> DepositsCountCoefficient = 1 2023-07-16 19:46:40.534 - Thread: 1 -> EnableEconomy = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableBountyContracts = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSupergridding = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableAutorespawn = True 2023-07-16 19:46:40.534 - Thread: 1 -> OptimalSpawnDistance = 900 2023-07-16 19:46:40.534 - Thread: 1 -> EnableGoodBotHints = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableResearch = True 2023-07-16 19:46:40.534 - Thread: 1 -> VoxelAgeThreshold = 24 2023-07-16 19:46:40.534 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-07-16 19:46:40.534 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-07-16 19:46:40.534 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-07-16 19:46:40.534 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-07-16 19:46:40.534 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-07-16 19:46:40.534 - Thread: 1 -> OptimalGridCount = 0 2023-07-16 19:46:40.534 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-07-16 19:46:40.534 - Thread: 1 -> BlockCountThreshold = 20 2023-07-16 19:46:40.534 - Thread: 1 -> TrashFlagsValue = 7706 2023-07-16 19:46:40.534 - Thread: 1 -> TrashRemovalEnabled = True 2023-07-16 19:46:40.534 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-07-16 19:46:40.534 - Thread: 1 -> EnableVoxelHand = True 2023-07-16 19:46:40.534 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableScripterRole = False 2023-07-16 19:46:40.534 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-07-16 19:46:40.534 - Thread: 1 -> FloraDensityMultiplier = 1 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSpiders = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableWolfs = False 2023-07-16 19:46:40.534 - Thread: 1 -> TotalBotLimit = 32 2023-07-16 19:46:40.534 - Thread: 1 -> EnableDrones = True 2023-07-16 19:46:40.534 - Thread: 1 -> MaxDrones = 5 2023-07-16 19:46:40.534 - Thread: 1 -> StartInRespawnScreen = False 2023-07-16 19:46:40.534 - Thread: 1 -> SpawnWithTools = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableJetpack = True 2023-07-16 19:46:40.534 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-07-16 19:46:40.534 - Thread: 1 -> PhysicsIterations = 8 2023-07-16 19:46:40.534 - Thread: 1 -> CanJoinRunning = False 2023-07-16 19:46:40.534 - Thread: 1 -> Scenario = False 2023-07-16 19:46:40.534 - Thread: 1 -> ScenarioEditMode = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableRespawnShips = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableSunRotation = True 2023-07-16 19:46:40.534 - Thread: 1 -> StationVoxelSupport = False 2023-07-16 19:46:40.534 - Thread: 1 -> EnableConvertToStation = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableEncounters = True 2023-07-16 19:46:40.534 - Thread: 1 -> Enable3rdPersonView = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableOxygenPressurization = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnableOxygen = True 2023-07-16 19:46:40.534 - Thread: 1 -> ExperimentalMode = False 2023-07-16 19:46:40.534 - Thread: 1 -> ExperimentalModeReason = 0 2023-07-16 19:46:40.534 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-07-16 19:46:40.534 - Thread: 1 -> EnableRecoil = True 2023-07-16 19:46:40.534 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-07-16 19:46:40.534 - Thread: 1 -> MySession.Static.LogSettings - END 2023-07-16 19:46:40.536 - Thread: 1 -> Analytics ids for user ([007...077]): User = (6631cba9-f52f-99bf-f149-7ee75c20819f) Session = (1b1c1809-b32f-4a46-8f69-88d0284242da). 2023-07-16 19:46:40.540 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-07-16 19:46:40.545 - Thread: 1 -> Session loaded 2023-07-16 19:46:40.545 - Thread: 1 -> RunLoadingAction - END 2023-07-16 19:46:40.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-07-16 19:46:40.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-07-16 19:46:40.545 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-07-16 19:46:40.546 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-07-16 19:46:40.546 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-07-16 19:46:40.546 - Thread: 1 -> Updating continues. 2023-07-16 19:46:40.548 - Thread: 1 -> GC Memory: 1505.525 / 1505.525 MB 2023-07-16 19:46:40.754 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-16 19:46:40.770 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-16 19:46:40.772 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-16 19:46:40.793 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-07-16 19:46:41.967 - Thread: 1 -> Loading duration: 6.8472804 2023-07-16 19:46:42.147 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-07-16 19:46:42.149 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-07-16 19:46:42.149 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-07-16 19:47:06.537 - Thread: 1 -> GUI Stats: Update 3.09236766666664, Draw 0.223016777777778 2023-07-16 19:47:10.554 - Thread: 1 -> GC Memory: 3266.266 / 3266.266 MB 2023-07-16 19:47:27.702 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:47:34.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:47:34.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:47:36.537 - Thread: 1 -> GUI Stats: Update 0.183945277777778, Draw 0.250890777777778 2023-07-16 19:47:36.552 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:47:36.558 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.62458,54.4426,1,0,3317.283,13964.27,46658,53999,29,12.92134,34.89564,0,17533,8.332935,0,16.66667,1.076727,2.907831,100,10105326970,3317.283,1,0,-1 2023-07-16 19:47:36.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:47:36.558 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,214,523,75,849,9637,6517,0,0,273,7041,0,4187,37,0,60,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 19:47:40.569 - Thread: 1 -> GC Memory: 3320.667 / 3320.667 MB 2023-07-16 19:48:06.537 - Thread: 1 -> GUI Stats: Update 0.1200665, Draw 0.268063666666666 2023-07-16 19:48:10.586 - Thread: 1 -> GC Memory: 3335.996 / 3335.996 MB 2023-07-16 19:48:12.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:48:17.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:48:17.936 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:48:36.537 - Thread: 1 -> GUI Stats: Update 0.1721165, Draw 0.278196888888889 2023-07-16 19:48:36.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:48:36.568 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,11.7574,57.3396,1,0,1628.659,12386.14,46658,53999,29,14.36635,36.09031,0.008830477,19178,8.332961,0,16.66667,1.197143,3.007391,100,10155399356,1628.659,1,0,-1 2023-07-16 19:48:36.568 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:48:36.568 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,214,528,75,849,9684,6550,0,0,273,7079,0,4187,75,0,69,37,384,56,0,0,1717,760,456,8,30,0,0,0,0 2023-07-16 19:48:40.587 - Thread: 1 -> GC Memory: 1627.923 / 1627.923 MB 2023-07-16 19:48:54.619 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:48:58.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:48:58.119 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:49:06.537 - Thread: 1 -> GUI Stats: Update 0.152006444444444, Draw 0.268465555555556 2023-07-16 19:49:10.587 - Thread: 1 -> GC Memory: 1641.791 / 1641.791 MB 2023-07-16 19:49:33.284 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:49:36.537 - Thread: 1 -> GUI Stats: Update 0.148623333333333, Draw 0.261394166666666 2023-07-16 19:49:36.585 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:49:36.585 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,12.62916,57.1534,1,0,1658.873,12438.18,46658,53999,29,15.92863,36.43472,0.009271866,19284,8.332936,0,16.66667,1.327322,3.036082,100,10203343014,1658.873,1,0,-1 2023-07-16 19:49:36.585 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:49:36.585 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,216,526,75,849,9730,6598,0,0,315,7124,0,4187,75,0,71,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 19:49:40.587 - Thread: 1 -> GC Memory: 1661.047 / 1661.047 MB 2023-07-16 19:49:44.451 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:49:44.452 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:49:44.702 - Thread: 1 -> Updating stopped. 2023-07-16 19:49:44.719 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-16 19:50:06.536 - Thread: 1 -> GUI Stats: Update 0.231867944444445, Draw 0.151305055555556 2023-07-16 19:50:11.802 - Thread: 1 -> Updating continues. 2023-07-16 19:50:11.804 - Thread: 1 -> GC Memory: 1625.294 / 1625.294 MB 2023-07-16 19:50:12.035 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-07-16 19:50:12.036 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-07-16 19:50:16.452 - Thread: 1 -> Updating stopped. 2023-07-16 19:50:16.469 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-16 19:50:36.536 - Thread: 1 -> GUI Stats: Update 0.132092888888889, Draw 0.1173775 2023-07-16 19:50:36.602 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:50:36.602 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,2.148342,43.90122,1,0,1628.875,12363.12,46658,53999,29,12.19875,36.5471,0.008852769,19359,8.332978,0,16.66667,1.016519,3.045462,100,10121530966,1628.875,1,0,-1 2023-07-16 19:50:36.602 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:50:36.602 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,216,527,75,849,9652,6518,0,0,273,7046,0,4187,37,0,71,37,384,53,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 19:50:53.202 - Thread: 1 -> Updating continues. 2023-07-16 19:50:53.204 - Thread: 1 -> GC Memory: 1625.466 / 1625.466 MB 2023-07-16 19:50:53.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-07-16 19:50:53.435 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-07-16 19:51:06.537 - Thread: 1 -> GUI Stats: Update 0.126699055555556, Draw 0.1502725 2023-07-16 19:51:23.220 - Thread: 1 -> GC Memory: 1635.971 / 1635.971 MB 2023-07-16 19:51:31.070 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 19:51:35.337 - Thread: 1 -> Autosave initiated 2023-07-16 19:51:35.337 - Thread: 1 -> Character state: True 2023-07-16 19:51:35.337 - Thread: 1 -> IsServer: True 2023-07-16 19:51:35.337 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 19:51:35.337 - Thread: 1 -> Autosave 2023-07-16 19:51:35.338 - Thread: 1 -> Saving world - START 2023-07-16 19:51:35.338 - Thread: 1 -> Making world state snapshot. 2023-07-16 19:51:35.338 - Thread: 1 -> Before snapshot.: GC Memory: 1,634 B 2023-07-16 19:51:35.379 - Thread: 1 -> After snapshot.: GC Memory: 1,639 B 2023-07-16 19:51:35.380 - Thread: 1 -> Directory cleanup: GC Memory: 1,639 B 2023-07-16 19:51:35.380 - Thread: 1 -> Saving world - END 2023-07-16 19:51:35.395 - Thread: 14 -> Session snapshot save - START 2023-07-16 19:51:35.396 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 19:51:35.618 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 19:51:35.643 - Thread: 14 -> Session snapshot save - END 2023-07-16 19:51:36.537 - Thread: 1 -> GUI Stats: Update 0.132764388888889, Draw 0.270797611111111 2023-07-16 19:51:36.618 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:51:36.618 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,12.49748,69.56693,1,0,1648.459,12432.98,46658,53999,29,15.63105,37.43943,0.01028617,19325,8.332895,0,16.66667,1.302519,3.119788,100,10167076280,1648.459,1,0,-1 2023-07-16 19:51:36.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:51:36.618 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,217,533,75,849,9696,6556,0,0,273,7089,0,4187,75,0,71,37,384,57,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 19:51:39.952 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:51:53.069 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:51:53.069 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:51:53.237 - Thread: 1 -> GC Memory: 1630.803 / 1630.803 MB 2023-07-16 19:52:06.537 - Thread: 1 -> GUI Stats: Update 0.209084111111111, Draw 0.231385277777778 2023-07-16 19:52:23.237 - Thread: 1 -> GC Memory: 1642.586 / 1642.586 MB 2023-07-16 19:52:36.537 - Thread: 1 -> GUI Stats: Update 0.119838944444445, Draw 0.278197611111111 2023-07-16 19:52:36.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:52:36.636 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,9.92149,60.18795,1,0,1652.074,12424.06,46658,53999,29,14.61391,35.63797,0.01005972,19386,8.332967,0,16.66667,1.217772,2.9697,100,10154494458,1652.074,1,0,-1 2023-07-16 19:52:36.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:52:36.636 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,218,527,75,849,9684,6556,0,0,273,7084,0,4187,75,0,64,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 19:52:53.254 - Thread: 1 -> GC Memory: 1664.164 / 1664.164 MB 2023-07-16 19:53:06.538 - Thread: 1 -> GUI Stats: Update 0.120190111111111, Draw 0.252404388888889 2023-07-16 19:53:09.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:53:14.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:53:14.686 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:53:23.271 - Thread: 1 -> GC Memory: 1682.546 / 1682.546 MB 2023-07-16 19:53:36.537 - Thread: 1 -> GUI Stats: Update 0.168437222222222, Draw 0.269546777777778 2023-07-16 19:53:36.652 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:53:36.652 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,13.32473,56.91695,1,0,1634.476,12420.42,46658,53999,29,15.05789,32.61764,0.01103423,19405,8.332967,0,16.66667,1.254769,2.718017,100,10131557218,1634.476,1,0,-1 2023-07-16 19:53:36.652 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:53:36.652 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,531,75,849,9662,6522,0,0,277,7054,0,4187,37,0,72,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 19:53:51.519 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:53:53.271 - Thread: 1 -> GC Memory: 1643.201 / 1643.201 MB 2023-07-16 19:53:57.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:53:57.102 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:54:06.538 - Thread: 1 -> GUI Stats: Update 0.177103, Draw 0.258376055555555 2023-07-16 19:54:23.288 - Thread: 1 -> GC Memory: 1655.771 / 1655.771 MB 2023-07-16 19:54:36.537 - Thread: 1 -> GUI Stats: Update 0.129451333333333, Draw 0.288789388888889 2023-07-16 19:54:36.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:54:36.669 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,14.35936,60.77419,1,0,1661.616,12462.23,46658,53999,29,13.40792,30.41368,0.00983211,19786,8.332952,0,16.66667,1.117276,2.534357,100,10172718970,1661.616,1,0,-1 2023-07-16 19:54:36.669 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:54:36.669 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,531,75,849,9701,6560,0,0,277,7091,0,4187,75,0,74,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 19:54:53.304 - Thread: 1 -> GC Memory: 1672.377 / 1672.377 MB 2023-07-16 19:55:06.538 - Thread: 1 -> GUI Stats: Update 0.125366055555556, Draw 0.264101777777778 2023-07-16 19:55:23.305 - Thread: 1 -> GC Memory: 1635.756 / 1635.756 MB 2023-07-16 19:55:36.537 - Thread: 1 -> GUI Stats: Update 0.126251222222222, Draw 0.260619444444444 2023-07-16 19:55:36.686 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:55:36.686 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,14.89754,56.49346,1,0,1632.452,12457.84,46658,53999,29,13.27461,36.83644,0.009258303,19808,8.332975,0,16.66667,1.10617,3.069572,100,10172738290,1632.452,1,0,-1 2023-07-16 19:55:36.686 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:55:36.686 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,531,75,849,9701,6560,0,0,277,7091,0,4187,75,0,74,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 19:55:53.320 - Thread: 1 -> GC Memory: 1641.741 / 1641.741 MB 2023-07-16 19:56:06.538 - Thread: 1 -> GUI Stats: Update 0.128355944444445, Draw 0.264696111111111 2023-07-16 19:56:23.321 - Thread: 1 -> GC Memory: 1651.974 / 1651.974 MB 2023-07-16 19:56:31.071 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 19:56:35.337 - Thread: 1 -> Autosave initiated 2023-07-16 19:56:35.337 - Thread: 1 -> Character state: True 2023-07-16 19:56:35.337 - Thread: 1 -> IsServer: True 2023-07-16 19:56:35.337 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 19:56:35.337 - Thread: 1 -> Autosave 2023-07-16 19:56:35.337 - Thread: 1 -> Saving world - START 2023-07-16 19:56:35.338 - Thread: 1 -> Making world state snapshot. 2023-07-16 19:56:35.338 - Thread: 1 -> Before snapshot.: GC Memory: 1,658 B 2023-07-16 19:56:35.352 - Thread: 1 -> After snapshot.: GC Memory: 1,661 B 2023-07-16 19:56:35.352 - Thread: 1 -> Directory cleanup: GC Memory: 1,661 B 2023-07-16 19:56:35.352 - Thread: 1 -> Saving world - END 2023-07-16 19:56:35.367 - Thread: 14 -> Session snapshot save - START 2023-07-16 19:56:35.368 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 19:56:35.542 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 19:56:35.566 - Thread: 14 -> Session snapshot save - END 2023-07-16 19:56:36.538 - Thread: 1 -> GUI Stats: Update 0.128475833333333, Draw 0.262512388888889 2023-07-16 19:56:36.702 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:56:36.702 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,12.85623,55.06857,1,0,1671.571,12501.01,46658,53999,29,13.87486,35.33166,0.009685389,19729,8.332913,0,16.66667,1.15618,2.944157,100,10174815906,1671.571,1,0,-1 2023-07-16 19:56:36.703 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:56:36.703 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,533,75,849,9703,6560,0,0,277,7093,0,4187,75,0,74,37,384,56,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 19:56:53.321 - Thread: 1 -> GC Memory: 1633.115 / 1633.115 MB 2023-07-16 19:57:00.186 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 19:57:06.538 - Thread: 1 -> GUI Stats: Update 0.134312277777778, Draw 0.2566095 2023-07-16 19:57:23.322 - Thread: 1 -> GC Memory: 1647.582 / 1647.582 MB 2023-07-16 19:57:36.538 - Thread: 1 -> GUI Stats: Update 0.394077277777777, Draw 0.230311833333333 2023-07-16 19:57:36.719 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:57:36.720 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,14.33321,55.05196,1,0,1656.271,12427.43,46659,53998,29,14.83591,36.9215,0.01077194,19749,8.332965,0,16.66667,1.236271,3.076656,100,10153100286,1656.271,1,0,-1 2023-07-16 19:57:36.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:57:36.720 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,528,75,849,9682,6556,0,0,273,7084,0,4188,75,0,62,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 19:57:53.337 - Thread: 1 -> GC Memory: 1661.587 / 1661.587 MB 2023-07-16 19:58:05.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 19:58:05.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 19:58:06.537 - Thread: 1 -> GUI Stats: Update 0.444455277777777, Draw 0.222672222222222 2023-07-16 19:58:23.338 - Thread: 1 -> GC Memory: 1697.204 / 1697.204 MB 2023-07-16 19:58:36.538 - Thread: 1 -> GUI Stats: Update 0.180958388888889, Draw 0.2605395 2023-07-16 19:58:36.736 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:58:36.737 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,21.58146,75.70269,1,0,1633.769,12451.14,46658,53999,29,22.07383,45.87782,0.01043424,19750,8.332955,0,16.66667,1.839402,3.822978,100,10196353350,1633.769,1,0,-1 2023-07-16 19:58:36.737 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:58:36.737 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,537,75,849,9724,6577,0,0,277,7114,0,4209,75,0,73,37,384,60,0,0,1717,760,456,8,30,0,0,0,0 2023-07-16 19:58:53.339 - Thread: 1 -> GC Memory: 1636.283 / 1636.283 MB 2023-07-16 19:59:06.539 - Thread: 1 -> GUI Stats: Update 0.184120277777778, Draw 0.269313333333333 2023-07-16 19:59:23.354 - Thread: 1 -> GC Memory: 1641.747 / 1641.747 MB 2023-07-16 19:59:36.538 - Thread: 1 -> GUI Stats: Update 0.140204666666667, Draw 0.249421611111112 2023-07-16 19:59:36.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 19:59:36.755 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,13.10821,50.33196,1,0,1645.466,12528.99,46658,53999,29,14.36717,37.17468,0.009127981,19742,8.332938,0,16.66667,1.197207,3.097743,100,10191026120,1645.466,1,0,-1 2023-07-16 19:59:36.755 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 19:59:36.755 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,532,75,849,9718,6577,0,0,277,7110,0,4209,75,0,73,37,384,55,0,0,1717,760,456,8,30,0,0,0,0 2023-07-16 19:59:53.355 - Thread: 1 -> GC Memory: 1642.781 / 1642.781 MB 2023-07-16 20:00:06.539 - Thread: 1 -> GUI Stats: Update 0.134063555555556, Draw 0.254873722222222 2023-07-16 20:00:23.371 - Thread: 1 -> GC Memory: 1629.748 / 1629.748 MB 2023-07-16 20:00:36.539 - Thread: 1 -> GUI Stats: Update 0.142429166666667, Draw 0.243302055555556 2023-07-16 20:00:36.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:00:36.770 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,13.11341,48.41009,1,0,1633.055,12449.2,46658,53999,29,13.73087,36.26661,0.00865212,19759,8.332975,0,16.66667,1.14419,3.022088,100,10191853844,1633.055,1,0,-1 2023-07-16 20:00:36.770 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:00:36.771 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,532,75,849,9719,6577,0,0,277,7110,0,4209,75,0,74,37,384,55,0,0,1717,760,456,8,30,0,0,0,0 2023-07-16 20:00:53.372 - Thread: 1 -> GC Memory: 1636.066 / 1636.066 MB 2023-07-16 20:01:06.538 - Thread: 1 -> GUI Stats: Update 0.192035777777778, Draw 0.256636166666667 2023-07-16 20:01:23.372 - Thread: 1 -> GC Memory: 1644.115 / 1644.115 MB 2023-07-16 20:01:31.088 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 20:01:35.339 - Thread: 1 -> Autosave initiated 2023-07-16 20:01:35.339 - Thread: 1 -> Character state: True 2023-07-16 20:01:35.339 - Thread: 1 -> IsServer: True 2023-07-16 20:01:35.339 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 20:01:35.339 - Thread: 1 -> Autosave 2023-07-16 20:01:35.339 - Thread: 1 -> Saving world - START 2023-07-16 20:01:35.339 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:01:35.339 - Thread: 1 -> Before snapshot.: GC Memory: 1,648 B 2023-07-16 20:01:35.354 - Thread: 1 -> After snapshot.: GC Memory: 1,651 B 2023-07-16 20:01:35.356 - Thread: 1 -> Directory cleanup: GC Memory: 1,651 B 2023-07-16 20:01:35.356 - Thread: 1 -> Saving world - END 2023-07-16 20:01:35.370 - Thread: 14 -> Session snapshot save - START 2023-07-16 20:01:35.371 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 20:01:35.546 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:01:35.570 - Thread: 14 -> Session snapshot save - END 2023-07-16 20:01:36.538 - Thread: 1 -> GUI Stats: Update 0.258105944444444, Draw 0.244550444444445 2023-07-16 20:01:36.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:01:36.786 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,12.86058,53.62902,1,0,1663.291,12524.6,46658,53999,29,12.73569,34.3114,0.008985744,19720,8.332958,0,16.66667,1.06126,2.859154,100,10196476398,1663.291,1,0,-1 2023-07-16 20:01:36.786 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:01:36.786 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,219,532,75,849,9724,6581,0,0,277,7114,0,4209,75,0,74,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:01:53.388 - Thread: 1 -> GC Memory: 1631.176 / 1631.176 MB 2023-07-16 20:02:01.038 - Thread: 1 -> Updating stopped. 2023-07-16 20:02:01.053 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-16 20:02:01.870 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-07-16 20:02:02.470 - Thread: 1 -> Saving world - START 2023-07-16 20:02:02.471 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:02:02.471 - Thread: 1 -> Before snapshot.: GC Memory: 1,636 B 2023-07-16 20:02:02.484 - Thread: 1 -> After snapshot.: GC Memory: 1,641 B 2023-07-16 20:02:02.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,641 B 2023-07-16 20:02:02.484 - Thread: 1 -> Saving world - END 2023-07-16 20:02:02.500 - Thread: 15 -> Session snapshot save - START 2023-07-16 20:02:02.500 - Thread: 15 -> Checking file access for files in target dir. 2023-07-16 20:02:02.503 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-07-16 20:02:02.504 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-07-16 20:02:02.672 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:02:02.696 - Thread: 15 -> Session snapshot save - END 2023-07-16 20:02:02.787 - Thread: 1 -> Updating continues. 2023-07-16 20:02:03.020 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-07-16 20:02:03.021 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-07-16 20:02:06.538 - Thread: 1 -> GUI Stats: Update 0.140971555555555, Draw 0.286688222222223 2023-07-16 20:02:16.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:02:21.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:02:21.454 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:02:23.389 - Thread: 1 -> GC Memory: 1664.707 / 1664.707 MB 2023-07-16 20:02:36.538 - Thread: 1 -> GUI Stats: Update 0.186414555555556, Draw 0.260048388888889 2023-07-16 20:02:36.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:02:36.804 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,13.93944,58.87692,1,0,1670.109,12512.12,46658,53999,29,14.0833,31.6926,0.01083449,19735,8.332875,0,16.66667,1.173544,2.640905,100,10196133182,1670.109,1,0,-1 2023-07-16 20:02:36.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:02:36.804 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,848,179,225,538,75,849,9723,6582,0,0,277,7120,0,4210,75,0,67,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:02:53.405 - Thread: 1 -> GC Memory: 1678.526 / 1678.526 MB 2023-07-16 20:03:06.539 - Thread: 1 -> GUI Stats: Update 0.148262, Draw 0.290291333333334 2023-07-16 20:03:23.410 - Thread: 1 -> GC Memory: 1687.919 / 1687.919 MB 2023-07-16 20:03:36.539 - Thread: 1 -> GUI Stats: Update 0.168453777777778, Draw 0.257342388888889 2023-07-16 20:03:36.820 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:03:36.821 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,12.96459,50.86684,1,0,1634.169,12429.14,46658,53999,29,15.11277,34.73116,0.008780229,19727,8.332971,0,16.66667,1.259343,2.894138,100,10155651772,1634.169,1,0,-1 2023-07-16 20:03:36.821 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:03:36.821 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,847,179,225,538,75,849,9685,6540,0,0,273,7078,0,4210,37,0,72,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:03:53.422 - Thread: 1 -> GC Memory: 1633.061 / 1633.061 MB 2023-07-16 20:04:06.539 - Thread: 1 -> GUI Stats: Update 0.226050777777778, Draw 0.248069277777778 2023-07-16 20:04:23.422 - Thread: 1 -> GC Memory: 1645.206 / 1645.206 MB 2023-07-16 20:04:26.604 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:04:26.609 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-07-16 20:04:36.539 - Thread: 1 -> GUI Stats: Update 0.176576111111111, Draw 0.2480145 2023-07-16 20:04:36.605 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:04:36.610 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-07-16 20:04:36.837 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:04:36.837 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,13.16024,49.58995,1,0,1647.731,12425.41,46658,53999,29,13.01147,35.61002,0.008363801,19720,8.33302,0,16.66667,1.084248,2.96739,100,10158508564,1647.731,1,0,-1 2023-07-16 20:04:36.837 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:04:36.837 - Thread: 1 -> MEMORY VALUES,2,1,0,1,44,847,179,225,540,75,849,9687,6540,0,0,277,7081,0,4210,37,0,72,37,384,56,0,0,1717,760,456,8,30,0,0,0,0 2023-07-16 20:04:46.605 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:04:46.608 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-07-16 20:04:46.608 - Thread: 1 -> Next activation in -00:37:03.1035367 2023-07-16 20:04:46.608 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:04:46.612 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-07-16 20:04:53.423 - Thread: 1 -> GC Memory: 1680.839 / 1680.839 MB 2023-07-16 20:04:56.604 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:04:56.608 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-07-16 20:05:06.539 - Thread: 1 -> GUI Stats: Update 0.145073944444445, Draw 0.260726777777778 2023-07-16 20:05:06.605 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:05:06.608 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-07-16 20:05:06.608 - Thread: 1 -> Next activation in 00:23:01.1153033 2023-07-16 20:05:23.439 - Thread: 1 -> GC Memory: 1642.087 / 1642.087 MB 2023-07-16 20:05:36.539 - Thread: 1 -> GUI Stats: Update 0.122159166666667, Draw 0.248191222222223 2023-07-16 20:05:36.854 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:05:36.854 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,15.09444,65.03676,1,0,1640.083,12515.68,51628,49029,31,16.27686,38.8832,0.008940035,19723,8.332965,0,16.66667,1.356345,3.240123,100,10238672598,1640.083,1,0,-1 2023-07-16 20:05:36.854 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:05:36.854 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,232,544,75,849,9764,6609,0,0,273,7153,0,4240,75,0,76,37,384,53,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:05:40.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:05:53.439 - Thread: 1 -> GC Memory: 1645.939 / 1645.939 MB 2023-07-16 20:06:06.540 - Thread: 1 -> GUI Stats: Update 0.393350555555556, Draw 0.258875722222222 2023-07-16 20:06:23.456 - Thread: 1 -> GC Memory: 1656.442 / 1656.442 MB 2023-07-16 20:06:31.089 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 20:06:35.340 - Thread: 1 -> Autosave initiated 2023-07-16 20:06:35.340 - Thread: 1 -> Character state: True 2023-07-16 20:06:35.340 - Thread: 1 -> IsServer: True 2023-07-16 20:06:35.340 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 20:06:35.340 - Thread: 1 -> Autosave 2023-07-16 20:06:35.340 - Thread: 1 -> Saving world - START 2023-07-16 20:06:35.340 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:06:35.340 - Thread: 1 -> Before snapshot.: GC Memory: 1,659 B 2023-07-16 20:06:35.357 - Thread: 1 -> After snapshot.: GC Memory: 1,663 B 2023-07-16 20:06:35.357 - Thread: 1 -> Directory cleanup: GC Memory: 1,663 B 2023-07-16 20:06:35.357 - Thread: 1 -> Saving world - END 2023-07-16 20:06:35.372 - Thread: 14 -> Session snapshot save - START 2023-07-16 20:06:35.372 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 20:06:35.547 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:06:35.573 - Thread: 14 -> Session snapshot save - END 2023-07-16 20:06:36.538 - Thread: 1 -> GUI Stats: Update 0.250083111111111, Draw 0.211379444444445 2023-07-16 20:06:36.871 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:06:36.871 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,12.38369,61.86395,1,0,1672.708,12514.22,51628,49029,31,14.32445,37.56151,0.009092988,19661,8.332935,0,16.66667,1.193647,3.129976,100,10237473074,1672.708,1,0,-1 2023-07-16 20:06:36.871 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:06:36.871 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,542,75,849,9763,6609,0,0,273,7151,0,4240,75,0,76,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:06:41.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:06:41.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:06:53.473 - Thread: 1 -> GC Memory: 1640.73 / 1640.73 MB 2023-07-16 20:07:06.540 - Thread: 1 -> GUI Stats: Update 0.123741777777778, Draw 0.255058666666667 2023-07-16 20:07:23.489 - Thread: 1 -> GC Memory: 1644.944 / 1644.944 MB 2023-07-16 20:07:36.540 - Thread: 1 -> GUI Stats: Update 0.126808611111111, Draw 0.258222722222222 2023-07-16 20:07:36.887 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:07:36.887 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,13.77099,54.53706,1,0,1646.285,12507.43,51627,49030,31,13.15183,33.97618,0.01061293,19693,8.33298,0,16.66667,1.09594,2.831228,100,10233403982,1646.285,1,0,-1 2023-07-16 20:07:36.887 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:07:36.887 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,232,547,75,849,9759,6608,0,0,277,7156,0,4240,75,0,68,37,384,56,0,0,1717,760,456,8,30,0,0,0,0 2023-07-16 20:07:48.521 - Thread: 1 -> Updating stopped. 2023-07-16 20:07:48.537 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-16 20:07:49.494 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-07-16 20:07:50.446 - Thread: 1 -> Saving world - START 2023-07-16 20:07:50.446 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:07:50.446 - Thread: 1 -> Before snapshot.: GC Memory: 1,655 B 2023-07-16 20:07:50.463 - Thread: 1 -> After snapshot.: GC Memory: 1,655 B 2023-07-16 20:07:50.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,656 B 2023-07-16 20:07:50.463 - Thread: 1 -> Saving world - END 2023-07-16 20:07:50.479 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-07-16 20:07:50.479 - Thread: 14 -> Session snapshot save - START 2023-07-16 20:07:50.479 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-07-16 20:07:50.479 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 20:07:50.654 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:07:50.678 - Thread: 14 -> Session snapshot save - END 2023-07-16 20:07:50.762 - Thread: 1 -> Updating continues. 2023-07-16 20:07:50.995 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-07-16 20:07:50.996 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-07-16 20:07:53.497 - Thread: 1 -> GC Memory: 1669.33 / 1669.33 MB 2023-07-16 20:08:06.813 - Thread: 1 -> GUI Stats: Update 0.288614, Draw 0.247699277777778 2023-07-16 20:08:23.513 - Thread: 1 -> GC Memory: 1678.227 / 1678.227 MB 2023-07-16 20:08:36.813 - Thread: 1 -> GUI Stats: Update 0.130760611111111, Draw 0.268001888888889 2023-07-16 20:08:37.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:08:37.179 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,13.97743,52.06713,1,0,1644.437,12518.61,51627,49030,31,13.76355,34.6209,0.0102233,19685,8.333012,0,16.66667,1.146919,2.884963,100,10239180168,1644.437,1,0,-1 2023-07-16 20:08:37.179 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:08:37.179 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,232,546,75,849,9764,6612,0,0,277,7159,0,4240,75,0,70,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:08:53.514 - Thread: 1 -> GC Memory: 1645.78 / 1645.78 MB 2023-07-16 20:09:06.815 - Thread: 1 -> GUI Stats: Update 0.130163666666667, Draw 0.265543833333334 2023-07-16 20:09:23.539 - Thread: 1 -> GC Memory: 1663.166 / 1663.166 MB 2023-07-16 20:09:23.798 - Thread: 1 -> Info: Trash collector removed grid '96199252703840194:Large Grid 194' with entity id '96199252703840194' 2023-07-16 20:09:23.798 - Thread: 15 -> Entity Grid_D_Large_2 {155C4B5ED1207C2} is closed. 2023-07-16 20:09:27.131 - Thread: 1 -> Info: Trash collector removed grid '140367043135182743:Large Grid 2743' with entity id '140367043135182743' 2023-07-16 20:09:27.131 - Thread: 15 -> Entity Grid_D_Large_2 {1F2AF15003E9797} is closed. 2023-07-16 20:09:36.814 - Thread: 1 -> GUI Stats: Update 0.128721277777778, Draw 0.264567277777778 2023-07-16 20:09:37.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:09:37.195 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,14.87266,52.66356,1,0,1676.826,12480.23,51126,49658,31,14.14044,34.96265,0.01045363,19675,8.332982,0,16.66667,1.178321,2.913431,100,10205022146,1676.826,1,0,-1 2023-07-16 20:09:37.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:09:37.196 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,232,546,75,849,9732,6579,0,0,277,7126,0,4245,37,0,70,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:09:43.797 - Thread: 1 -> Info: Trash collector removed grid '86327770928054882:Large Grid 4882' with entity id '86327770928054882' 2023-07-16 20:09:43.797 - Thread: 15 -> Entity Grid_D_Large_1 {132B2A6786B0262} is closed. 2023-07-16 20:09:53.547 - Thread: 1 -> GC Memory: 1685.323 / 1685.323 MB 2023-07-16 20:10:06.814 - Thread: 1 -> GUI Stats: Update 0.128774277777778, Draw 0.253082666666666 2023-07-16 20:10:23.563 - Thread: 1 -> GC Memory: 1653.894 / 1653.894 MB 2023-07-16 20:10:36.814 - Thread: 1 -> GUI Stats: Update 0.120385833333333, Draw 0.237282555555556 2023-07-16 20:10:37.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:10:37.212 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,11.78817,57.22037,1,0,1658.013,12523.49,51120,49930,31,14.72442,38.26244,0.01017708,19632,8.332915,0,16.66667,1.226974,3.188377,100,10229190578,1658.013,1,0,-1 2023-07-16 20:10:37.212 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:10:37.212 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,542,75,849,9755,6614,0,0,273,7156,0,4245,75,0,63,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:10:43.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:10:47.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:10:47.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:10:53.564 - Thread: 1 -> GC Memory: 1672.008 / 1672.008 MB 2023-07-16 20:11:06.814 - Thread: 1 -> GUI Stats: Update 0.153326166666667, Draw 0.256509111111111 2023-07-16 20:11:23.580 - Thread: 1 -> GC Memory: 1685.475 / 1685.475 MB 2023-07-16 20:11:31.098 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 20:11:35.348 - Thread: 1 -> Autosave initiated 2023-07-16 20:11:35.348 - Thread: 1 -> Character state: True 2023-07-16 20:11:35.348 - Thread: 1 -> IsServer: True 2023-07-16 20:11:35.348 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 20:11:35.348 - Thread: 1 -> Autosave 2023-07-16 20:11:35.348 - Thread: 1 -> Saving world - START 2023-07-16 20:11:35.348 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:11:35.348 - Thread: 1 -> Before snapshot.: GC Memory: 1,690 B 2023-07-16 20:11:35.363 - Thread: 1 -> After snapshot.: GC Memory: 1,692 B 2023-07-16 20:11:35.363 - Thread: 1 -> Directory cleanup: GC Memory: 1,692 B 2023-07-16 20:11:35.363 - Thread: 1 -> Saving world - END 2023-07-16 20:11:35.378 - Thread: 15 -> Session snapshot save - START 2023-07-16 20:11:35.379 - Thread: 15 -> Checking file access for files in target dir. 2023-07-16 20:11:35.559 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:11:35.583 - Thread: 15 -> Session snapshot save - END 2023-07-16 20:11:36.814 - Thread: 1 -> GUI Stats: Update 0.127093722222222, Draw 0.266078777777778 2023-07-16 20:11:37.229 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:11:37.229 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,14.05922,54.99154,1,0,1700.546,12504.85,51120,49930,31,14.17101,30.94506,0.01025701,19601,8.332927,0,16.66667,1.18086,2.578629,100,10206720400,1700.546,1,0,-1 2023-07-16 20:11:37.229 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:11:37.229 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,546,75,849,9733,6579,0,0,277,7126,0,4245,37,0,71,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:11:53.598 - Thread: 1 -> GC Memory: 1711.154 / 1711.154 MB 2023-07-16 20:11:59.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:12:02.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:12:02.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:12:06.814 - Thread: 1 -> GUI Stats: Update 0.147717, Draw 0.246809833333333 2023-07-16 20:12:23.614 - Thread: 1 -> GC Memory: 1657.672 / 1657.672 MB 2023-07-16 20:12:36.814 - Thread: 1 -> GUI Stats: Update 0.124501777777778, Draw 0.234059222222222 2023-07-16 20:12:37.246 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:12:37.246 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,13.807,58.63158,1,0,1663.227,12581.3,51120,49930,31,13.70205,37.71145,0.009074546,19634,8.33294,0,16.66667,1.141784,3.142473,100,10248705584,1663.227,1,0,-1 2023-07-16 20:12:37.246 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:12:37.246 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,546,75,849,9773,6617,0,0,277,7164,0,4245,75,0,74,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:12:53.631 - Thread: 1 -> GC Memory: 1660.781 / 1660.781 MB 2023-07-16 20:13:06.814 - Thread: 1 -> GUI Stats: Update 0.130239888888889, Draw 0.246671055555555 2023-07-16 20:13:23.648 - Thread: 1 -> GC Memory: 1670.441 / 1670.441 MB 2023-07-16 20:13:28.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:13:36.815 - Thread: 1 -> GUI Stats: Update 0.191951222222222, Draw 0.247385444444444 2023-07-16 20:13:37.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:13:37.263 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,14.63309,65.17258,1,0,1651.631,12601.59,51120,49930,31,14.85711,37.19836,0.00978123,19624,8.332905,0,16.66667,1.238029,3.099704,100,10287795528,1651.631,1,0,-1 2023-07-16 20:13:37.263 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:13:37.263 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,548,75,849,9811,6656,0,0,315,7205,0,4245,75,0,70,37,384,57,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:13:53.648 - Thread: 1 -> GC Memory: 1650.134 / 1650.134 MB 2023-07-16 20:14:06.815 - Thread: 1 -> GUI Stats: Update 0.429061444444445, Draw 0.239636 2023-07-16 20:14:15.595 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:14:15.596 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:14:23.665 - Thread: 1 -> GC Memory: 1654.049 / 1654.049 MB 2023-07-16 20:14:36.815 - Thread: 1 -> GUI Stats: Update 0.201816222222223, Draw 0.255363555555556 2023-07-16 20:14:37.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:14:37.280 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,13.82199,58.03172,1,0,1663.07,12571.26,51120,49930,31,13.71116,37.16917,0.009806641,19617,8.333005,0,16.66667,1.142552,3.097309,100,10200564282,1663.07,1,0,-1 2023-07-16 20:14:37.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:14:37.280 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,232,545,75,849,9728,6580,0,0,277,7125,0,4245,37,0,67,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:14:53.665 - Thread: 1 -> GC Memory: 1671.67 / 1671.67 MB 2023-07-16 20:15:06.815 - Thread: 1 -> GUI Stats: Update 0.129333944444444, Draw 0.268226222222222 2023-07-16 20:15:23.681 - Thread: 1 -> GC Memory: 1655.583 / 1655.583 MB 2023-07-16 20:15:32.913 - Thread: 1 -> Updating stopped. 2023-07-16 20:15:32.929 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-07-16 20:15:33.729 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-07-16 20:15:34.312 - Thread: 1 -> Saving world - START 2023-07-16 20:15:34.313 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:15:34.313 - Thread: 1 -> Before snapshot.: GC Memory: 1,662 B 2023-07-16 20:15:34.331 - Thread: 1 -> After snapshot.: GC Memory: 1,666 B 2023-07-16 20:15:34.331 - Thread: 1 -> Directory cleanup: GC Memory: 1,666 B 2023-07-16 20:15:34.331 - Thread: 1 -> Saving world - END 2023-07-16 20:15:34.346 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-07-16 20:15:34.346 - Thread: 14 -> Session snapshot save - START 2023-07-16 20:15:34.347 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-07-16 20:15:34.347 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 20:15:34.531 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:15:34.554 - Thread: 14 -> Session snapshot save - END 2023-07-16 20:15:34.596 - Thread: 1 -> Updating continues. 2023-07-16 20:15:34.829 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-07-16 20:15:34.829 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-07-16 20:15:36.815 - Thread: 1 -> GUI Stats: Update 0.142724666666667, Draw 0.242925222222222 2023-07-16 20:15:37.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:15:37.298 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,16.88054,70.81905,1,0,1679.126,12606.16,51120,49930,31,14.74369,35.01122,0.01046213,19546,8.345075,0,16.66667,1.230372,2.921713,100,10248746276,1679.126,1,0,-1 2023-07-16 20:15:37.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:15:37.298 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,549,75,849,9773,6618,0,0,277,7168,0,4245,75,0,70,37,384,58,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:15:39.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:15:44.095 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:15:44.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:15:53.681 - Thread: 1 -> GC Memory: 1682.494 / 1682.494 MB 2023-07-16 20:16:06.815 - Thread: 1 -> GUI Stats: Update 0.149469888888889, Draw 0.261822611111111 2023-07-16 20:16:23.682 - Thread: 1 -> GC Memory: 1700.079 / 1700.079 MB 2023-07-16 20:16:31.099 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 20:16:35.349 - Thread: 1 -> Autosave initiated 2023-07-16 20:16:35.349 - Thread: 1 -> Character state: True 2023-07-16 20:16:35.349 - Thread: 1 -> IsServer: True 2023-07-16 20:16:35.349 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 20:16:35.349 - Thread: 1 -> Autosave 2023-07-16 20:16:35.349 - Thread: 1 -> Saving world - START 2023-07-16 20:16:35.349 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:16:35.349 - Thread: 1 -> Before snapshot.: GC Memory: 1,702 B 2023-07-16 20:16:35.363 - Thread: 1 -> After snapshot.: GC Memory: 1,706 B 2023-07-16 20:16:35.363 - Thread: 1 -> Directory cleanup: GC Memory: 1,706 B 2023-07-16 20:16:35.363 - Thread: 1 -> Saving world - END 2023-07-16 20:16:35.379 - Thread: 14 -> Session snapshot save - START 2023-07-16 20:16:35.379 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 20:16:35.558 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:16:35.585 - Thread: 14 -> Session snapshot save - END 2023-07-16 20:16:36.815 - Thread: 1 -> GUI Stats: Update 0.125006888888889, Draw 0.269482388888889 2023-07-16 20:16:37.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:16:37.313 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,14.09853,58.76402,1,0,1715.84,12563.04,51120,49930,31,14.5259,35.93546,0.01016998,19531,8.333,0,16.66667,1.210443,2.994502,100,10238807146,1715.84,1,0,-1 2023-07-16 20:16:37.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:16:37.313 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,546,75,849,9764,6613,0,0,273,7159,0,4245,75,0,70,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:16:53.682 - Thread: 1 -> GC Memory: 1719.243 / 1719.243 MB 2023-07-16 20:17:06.814 - Thread: 1 -> GUI Stats: Update 0.118984, Draw 0.252085555555556 2023-07-16 20:17:13.813 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:17:23.698 - Thread: 1 -> GC Memory: 1661.538 / 1661.538 MB 2023-07-16 20:17:32.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:17:32.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:17:36.815 - Thread: 1 -> GUI Stats: Update 0.316145444444445, Draw 0.248323055555555 2023-07-16 20:17:37.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:17:37.334 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,13.37753,61.83619,1,0,1664.467,12529.17,51120,49930,31,14.04763,30.62055,0.01103429,19560,8.33298,0,16.66667,1.170586,2.551605,100,10202117200,1664.467,1,0,-1 2023-07-16 20:17:37.334 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:17:37.334 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,546,75,849,9729,6580,0,0,277,7126,0,4245,37,0,68,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:17:53.718 - Thread: 1 -> GC Memory: 1677.791 / 1677.791 MB 2023-07-16 20:18:06.814 - Thread: 1 -> GUI Stats: Update 0.127116388888889, Draw 0.254447666666667 2023-07-16 20:18:23.731 - Thread: 1 -> GC Memory: 1690.531 / 1690.531 MB 2023-07-16 20:18:36.815 - Thread: 1 -> GUI Stats: Update 0.128565222222222, Draw 0.245661555555556 2023-07-16 20:18:37.347 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:18:37.347 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,14.02633,58.89407,1,0,1652.839,12549.02,51120,49930,31,13.33178,32.58777,0.009903034,19551,8.332978,0,16.66667,1.110935,2.715532,100,10245263784,1652.839,1,0,-1 2023-07-16 20:18:37.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:18:37.347 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,848,179,232,546,75,849,9770,6617,0,0,277,7163,0,4245,75,0,71,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:18:45.897 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:18:51.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:18:51.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:18:53.731 - Thread: 1 -> GC Memory: 1655.461 / 1655.461 MB 2023-07-16 20:19:06.818 - Thread: 1 -> GUI Stats: Update 0.176784, Draw 0.249640388888889 2023-07-16 20:19:23.732 - Thread: 1 -> GC Memory: 1669.241 / 1669.241 MB 2023-07-16 20:19:36.821 - Thread: 1 -> GUI Stats: Update 0.126752444444444, Draw 0.260505222222222 2023-07-16 20:19:37.363 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:19:37.363 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,14.50403,58.92514,1,0,1674.555,12511.64,51120,49930,31,13.32194,37.09562,0.01008176,19540,8.332975,0,16.66667,1.110114,3.091169,100,10206581410,1674.555,1,0,-1 2023-07-16 20:19:37.363 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:19:37.363 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,232,546,75,849,9733,6580,0,0,277,7126,0,4245,37,0,72,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:19:53.749 - Thread: 1 -> GC Memory: 1682.112 / 1682.112 MB 2023-07-16 20:20:06.815 - Thread: 1 -> GUI Stats: Update 0.123337833333333, Draw 0.268876388888889 2023-07-16 20:20:23.765 - Thread: 1 -> GC Memory: 1652.846 / 1652.846 MB 2023-07-16 20:20:29.113 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:20:35.830 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:20:35.831 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:20:36.815 - Thread: 1 -> GUI Stats: Update 0.1789725, Draw 0.240400777777778 2023-07-16 20:20:37.379 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:20:37.379 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,13.52312,57.24303,1,0,1660.436,12637.73,51120,49930,31,13.67307,33.97063,0.01053565,19685,8.332943,0,16.66667,1.139369,2.830753,100,10202731996,1660.436,1,0,-1 2023-07-16 20:20:37.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:20:37.379 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,235,546,75,849,9730,6581,0,0,277,7127,0,4245,37,0,68,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:20:53.782 - Thread: 1 -> GC Memory: 1668.073 / 1668.073 MB 2023-07-16 20:21:06.816 - Thread: 1 -> GUI Stats: Update 0.123391833333333, Draw 0.266867444444445 2023-07-16 20:21:23.799 - Thread: 1 -> GC Memory: 1681.703 / 1681.703 MB 2023-07-16 20:21:31.116 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 20:21:35.348 - Thread: 1 -> Autosave initiated 2023-07-16 20:21:35.348 - Thread: 1 -> Character state: True 2023-07-16 20:21:35.348 - Thread: 1 -> IsServer: True 2023-07-16 20:21:35.348 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 20:21:35.348 - Thread: 1 -> Autosave 2023-07-16 20:21:35.348 - Thread: 1 -> Saving world - START 2023-07-16 20:21:35.349 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:21:35.349 - Thread: 1 -> Before snapshot.: GC Memory: 1,684 B 2023-07-16 20:21:35.364 - Thread: 1 -> After snapshot.: GC Memory: 1,689 B 2023-07-16 20:21:35.364 - Thread: 1 -> Directory cleanup: GC Memory: 1,689 B 2023-07-16 20:21:35.364 - Thread: 1 -> Saving world - END 2023-07-16 20:21:35.380 - Thread: 15 -> Session snapshot save - START 2023-07-16 20:21:35.381 - Thread: 15 -> Checking file access for files in target dir. 2023-07-16 20:21:35.558 - Thread: 15 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:21:35.584 - Thread: 15 -> Session snapshot save - END 2023-07-16 20:21:36.815 - Thread: 1 -> GUI Stats: Update 0.127372333333333, Draw 0.320980833333333 2023-07-16 20:21:37.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:21:37.396 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,14.17735,56.92952,1,0,1701.611,12557.54,51120,49930,31,14.72403,33.36868,0.009524273,19635,8.332998,0,16.66667,1.226953,2.780611,100,10207340558,1701.611,1,0,-1 2023-07-16 20:21:37.396 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:21:37.396 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,235,549,75,849,9734,6580,0,0,277,7129,0,4245,37,0,70,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:21:50.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:21:53.814 - Thread: 1 -> GC Memory: 1708.36 / 1708.36 MB 2023-07-16 20:21:57.280 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:21:57.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:22:06.816 - Thread: 1 -> GUI Stats: Update 0.184310388888889, Draw 0.2500135 2023-07-16 20:22:23.816 - Thread: 1 -> GC Memory: 1659.757 / 1659.757 MB 2023-07-16 20:22:36.816 - Thread: 1 -> GUI Stats: Update 0.127647166666667, Draw 0.268740555555556 2023-07-16 20:22:37.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:22:37.414 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,13.99658,56.7079,1,0,1666.959,12564.62,51120,49930,31,13.69082,35.1069,0.01109483,19675,8.332972,0,16.66667,1.140852,2.925448,100,10247152342,1666.959,1,0,-1 2023-07-16 20:22:37.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:22:37.414 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,235,549,75,849,9772,6617,0,0,277,7166,0,4245,75,0,70,37,384,54,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:22:53.832 - Thread: 1 -> GC Memory: 1671.303 / 1671.303 MB 2023-07-16 20:23:06.816 - Thread: 1 -> GUI Stats: Update 0.1157355, Draw 0.246774055555556 2023-07-16 20:23:14.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:23:17.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:23:17.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:23:23.832 - Thread: 1 -> GC Memory: 1686.914 / 1686.914 MB 2023-07-16 20:23:30.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:23:36.815 - Thread: 1 -> GUI Stats: Update 0.201693444444445, Draw 0.253844055555555 2023-07-16 20:23:37.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:23:37.430 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,13.69584,61.4335,1,0,1696.555,12602.14,51120,49930,31,14.22973,37.0933,0.01102882,19674,8.332936,0,16.66667,1.185754,3.090961,100,10288988784,1696.555,1,0,-1 2023-07-16 20:23:37.431 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:23:37.431 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,236,547,75,849,9812,6656,0,0,315,7204,0,4245,75,0,74,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:23:53.833 - Thread: 1 -> GC Memory: 1651.194 / 1651.194 MB 2023-07-16 20:24:00.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:24:00.597 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:24:06.816 - Thread: 1 -> GUI Stats: Update 0.296599111111112, Draw 0.227837833333333 2023-07-16 20:24:23.849 - Thread: 1 -> GC Memory: 1733.303 / 1733.303 MB 2023-07-16 20:24:31.848 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-07-16 20:24:31.848 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-07-16 20:24:31.848 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-07-16 20:24:31.907 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-07-16 20:24:31.909 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-07-16 20:24:36.816 - Thread: 1 -> GUI Stats: Update 0.118425277777778, Draw 0.223504722222222 2023-07-16 20:24:37.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:24:37.447 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,13.00946,62.16422,1,0,1738.991,12639.38,51116,49934,31,14.08178,36.78444,0.01037982,19656,8.33303,0,16.66667,1.173439,3.065259,100,10325362338,1738.991,1,0,-1 2023-07-16 20:24:37.447 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:24:37.447 - Thread: 1 -> MEMORY VALUES,2,1,0,1,45,847,179,237,551,75,849,9847,6686,0,0,273,7237,0,4318,75,0,75,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:24:38.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-07-16 20:24:38.630 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-07-16 20:24:53.866 - Thread: 1 -> GC Memory: 1760.268 / 1760.268 MB 2023-07-16 20:25:06.816 - Thread: 1 -> GUI Stats: Update 0.122098944444445, Draw 0.256283722222223 2023-07-16 20:25:23.882 - Thread: 1 -> GC Memory: 1654.451 / 1654.451 MB 2023-07-16 20:25:36.815 - Thread: 1 -> GUI Stats: Update 0.113126722222222, Draw 0.239662611111111 2023-07-16 20:25:37.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:25:37.464 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,11.2797,65.59905,1,0,1659.706,12640.39,51141,49933,31,16.05219,39.34999,0.01035963,19651,8.332922,0,16.66667,1.337617,3.279004,100,10318453902,1659.706,1,0,-1 2023-07-16 20:25:37.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:25:37.464 - Thread: 1 -> MEMORY VALUES,2,1,0,1,46,847,179,239,550,75,849,9840,6691,0,0,273,7241,0,4322,75,0,64,37,384,51,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:25:46.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:25:52.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:25:52.697 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:25:53.883 - Thread: 1 -> GC Memory: 1674.488 / 1674.488 MB 2023-07-16 20:26:06.815 - Thread: 1 -> GUI Stats: Update 0.1764085, Draw 0.255056944444444 2023-07-16 20:26:10.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:26:23.899 - Thread: 1 -> GC Memory: 1686.919 / 1686.919 MB 2023-07-16 20:26:31.116 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-07-16 20:26:35.350 - Thread: 1 -> Autosave initiated 2023-07-16 20:26:35.350 - Thread: 1 -> Character state: True 2023-07-16 20:26:35.350 - Thread: 1 -> IsServer: True 2023-07-16 20:26:35.350 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-07-16 20:26:35.350 - Thread: 1 -> Autosave 2023-07-16 20:26:35.350 - Thread: 1 -> Saving world - START 2023-07-16 20:26:35.351 - Thread: 1 -> Making world state snapshot. 2023-07-16 20:26:35.351 - Thread: 1 -> Before snapshot.: GC Memory: 1,696 B 2023-07-16 20:26:35.367 - Thread: 1 -> After snapshot.: GC Memory: 1,699 B 2023-07-16 20:26:35.368 - Thread: 1 -> Directory cleanup: GC Memory: 1,699 B 2023-07-16 20:26:35.368 - Thread: 1 -> Saving world - END 2023-07-16 20:26:35.382 - Thread: 14 -> Session snapshot save - START 2023-07-16 20:26:35.383 - Thread: 14 -> Checking file access for files in target dir. 2023-07-16 20:26:35.565 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\micha\AppData\Roaming\SpaceEngineers\Saves\76561198128225077\Star System 2023-07-08 1748 mothership2 battle\.new\Sandbox_config.sbc 2023-07-16 20:26:35.591 - Thread: 14 -> Session snapshot save - END 2023-07-16 20:26:36.816 - Thread: 1 -> GUI Stats: Update 0.265869222222222, Draw 0.234179 2023-07-16 20:26:37.480 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:26:37.481 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,15.32294,59.7638,1,0,1709.821,12700.38,51141,49933,31,13.90281,37.36061,0.01082658,19595,8.332985,0,16.66667,1.158519,3.113254,100,10371565554,1709.821,1,0,-1 2023-07-16 20:26:37.481 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:26:37.481 - Thread: 1 -> MEMORY VALUES,2,1,0,1,46,847,179,239,551,75,849,9891,6733,0,0,315,7284,0,4322,75,0,71,37,384,52,0,5,1717,760,456,8,30,0,0,0,0 2023-07-16 20:26:39.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:26:39.231 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:26:53.916 - Thread: 1 -> GC Memory: 1718.198 / 1718.198 MB 2023-07-16 20:26:57.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:27:06.816 - Thread: 1 -> GUI Stats: Update 0.233685388888889, Draw 0.251781722222222 2023-07-16 20:27:07.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:27:07.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:27:20.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:27:23.934 - Thread: 1 -> GC Memory: 1665.336 / 1665.336 MB 2023-07-16 20:27:32.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:27:32.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:27:36.816 - Thread: 1 -> GUI Stats: Update 0.257962055555555, Draw 0.244586055555556 2023-07-16 20:27:37.498 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:27:37.498 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,13.28938,56.08229,1,0,1672.17,12657.58,51141,49933,31,13.86478,34.44266,0.01117082,19632,8.332964,0,16.66667,1.155347,2.870095,100,10296535140,1672.17,1,0,-1 2023-07-16 20:27:37.498 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:27:37.498 - Thread: 1 -> MEMORY VALUES,2,1,0,1,46,847,179,239,554,75,849,9819,6657,0,0,277,7211,0,4322,37,0,73,37,384,55,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:27:48.664 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:27:53.949 - Thread: 1 -> GC Memory: 1698.79 / 1698.79 MB 2023-07-16 20:28:03.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:28:03.298 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:28:06.816 - Thread: 1 -> GUI Stats: Update 0.267988666666667, Draw 0.243011111111111 2023-07-16 20:28:12.648 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:28:12.648 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-07-16 20:28:17.581 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:28:22.649 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:28:22.649 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-07-16 20:28:22.649 - Thread: 1 -> Next activation in -00:23:04.4988924 2023-07-16 20:28:22.649 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-07-16 20:28:22.649 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-07-16 20:28:22.649 - Thread: 1 -> Next activation in 00:29:29.9203673 2023-07-16 20:28:23.950 - Thread: 1 -> GC Memory: 1719.163 / 1719.163 MB 2023-07-16 20:28:26.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:28:26.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:28:36.816 - Thread: 1 -> GUI Stats: Update 0.208365777777778, Draw 0.251761833333334 2023-07-16 20:28:37.514 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-07-16 20:28:37.515 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,14.33131,77.66943,1,0,1724.699,12651.95,56443,44939,33,17.95462,38.83121,0.01094214,19619,8.332953,0,16.66667,1.49615,3.235787,100,10331082420,1724.699,1,0,-1 2023-07-16 20:28:37.515 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-07-16 20:28:37.515 - Thread: 1 -> MEMORY VALUES,2,1,0,1,46,847,179,240,556,75,849,9852,6690,0,0,273,7247,0,4322,75,0,71,37,384,56,0,4,1717,760,456,8,30,0,0,0,0 2023-07-16 20:28:40.331 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-07-16 20:28:45.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-07-16 20:28:45.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-07-16 20:28:53.966 - Thread: 1 -> GC Memory: 1663.104 / 1663.104 MB 2023-07-16 20:28:59.088 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2023-07-16 20:28:59.088 - Thread: 18 -> Error: BindFlags = VertexBuffer, IndexBuffer 2023-07-16 20:28:59.088 - Thread: 18 -> Error: CpuAccessFlags = None 2023-07-16 20:28:59.088 - Thread: 18 -> Error: OptionFlags = None 2023-07-16 20:28:59.088 - Thread: 18 -> Error: SizeInBytes = 46144 2023-07-16 20:28:59.088 - Thread: 18 -> Error: StructureByteStride = 16 2023-07-16 20:28:59.088 - Thread: 18 -> Error: SizeInBytes = 46144 2023-07-16 20:28:59.088 - Thread: 18 -> Error: Usage = Default 2023-07-16 20:28:59.088 - Thread: 18 -> Error: ] 2023-07-16 20:28:59.092 - Thread: 40 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyGenericBuffer Debug name: BufferDescription: [ 2023-07-16 20:28:59.093 - Thread: 40 -> Error: BindFlags = VertexBuffer, IndexBuffer 2023-07-16 20:28:59.093 - Thread: 40 -> Error: CpuAccessFlags = Write 2023-07-16 20:28:59.093 - Thread: 40 -> Error: OptionFlags = None 2023-07-16 20:28:59.093 - Thread: 40 -> Error: SizeInBytes = 41943040 2023-07-16 20:28:59.093 - Thread: 40 -> Error: StructureByteStride = 16 2023-07-16 20:28:59.093 - Thread: 40 -> Error: SizeInBytes = 41943040 2023-07-16 20:28:59.093 - Thread: 40 -> Error: Usage = Dynamic 2023-07-16 20:28:59.093 - Thread: 40 -> Error: ] 2023-07-16 20:29:01.052 - Thread: 40 -> Exception in render! Exception: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRage.Render11.Resources.MyDeviceWriteBuffer.CircularWriter.ReallocBuffer(Int32 size) at VRage.Render11.Resources.MyDeviceWriteBuffer.CircularWriter.Alloc(Int32 bytes) at VRage.Render11.Resources.MyDeviceWriteBuffer.CircularWriter.Alloc(Int32 bytes) at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) 2023-07-16 20:29:01.085 - Thread: 40 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 6,532 InstanceBuffers: 89 GPUEmitters: 134 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 1 Billboards: 32 Actor Components MyLightComponent: 372 MyRenderableComponent: 1,341 MyResourcePrioritizationComponent: 7,324 MyInstanceComponent: 4,735 MyRenderVoxelActor: 14 MyThrustFlameAnimator: 161 MyRotationAnimator: 104 MyTranslationAnimator: 10 MyVoxelCellComponent: 1,157 MyFoliageComponent: 167 2023-07-16 20:29:20.087 - Thread: 40 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyGenericBufferAllocator.AllocateResource(MyGenericBuffer buffer) at VRage.Render11.Resources.MyDeviceWriteBuffer.CircularWriter.ReallocBuffer(Int32 size) at VRage.Render11.Resources.MyDeviceWriteBuffer.CircularWriter.Alloc(Int32 bytes) at VRage.Render11.Resources.MyDeviceWriteBuffer.CircularWriter.Alloc(Int32 bytes) at VRageRender.MyMeshes.MyDeviceUpdateBatch.Commit(Boolean allowEmpty) at VRage.Voxels.Clipmap.MyVoxelClipmap.ProcessUpdates() at VRage.Voxels.Clipmap.MyVoxelClipmap.Update(MatrixD& view, BoundingFrustumD viewFrustum, Single farClipping, Boolean smoothMotion) at VRage.Render11.GeometryStage.Voxel.MyRenderVoxelActor.UpdateQueued() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2023-07-16 20:29:20.087 - Thread: 40 -> Showing message 2023-07-16 20:29:20.587 - Thread: 40 -> ================================== CRASH INFO ================================== AppVersion: 01_202_124 GameName: Space Engineers IsOutOfMemory: False IsGPU: True IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 2578 PCUCount: 56443 IsHang: False GCMemory: 1669 GCMemoryAllocated: 1669 HWAvailableMemory: 19451 ProcessPrivateMemory: 12693 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-07-16 20:29:20.587 - Thread: 40 -> Log Closed