2023-07-16 00:05:12.618 - Thread: 1 -> Log Started 2023-07-16 00:05:12.618 - Thread: 1 -> Timezone (local - UTC): -4h 2023-07-16 00:05:12.618 - Thread: 1 -> App Version: 01_202_124 2023-07-16 00:05:12.625 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-07-16 00:05:12.625 - Thread: 1 -> Branch / Sandbox: SVN 2023-07-16 00:05:12.625 - Thread: 1 -> Environment.ProcessorCount: 16 2023-07-16 00:05:12.686 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-07-16 00:05:12.686 - Thread: 1 -> Environment.CommandLine: "B:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-07-16 00:05:12.686 - Thread: 1 -> Environment.Is64BitProcess: True 2023-07-16 00:05:12.686 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-07-16 00:05:12.686 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4645.0 2023-07-16 00:05:12.686 - Thread: 1 -> Environment.CurrentDirectory: B:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-07-16 00:05:12.688 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X 8-Core Processor 2023-07-16 00:05:12.688 - Thread: 1 -> IntPtr.Size: 8 2023-07-16 00:05:12.688 - Thread: 1 -> Default Culture: 2023-07-16 00:05:12.688 - Thread: 1 -> Default UI Culture: 2023-07-16 00:05:12.688 - Thread: 1 -> MyConfig.Load() - START 2023-07-16 00:05:12.689 - Thread: 1 -> Path: C:\Users\Drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-07-16 00:05:12.790 - Thread: 1 -> NewNewGameScreen: False 2023-07-16 00:05:12.790 - Thread: 1 -> EnableDamageEffects: True 2023-07-16 00:05:12.790 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-07-16 00:05:12.790 - Thread: 1 -> EnableReverb: False 2023-07-16 00:05:12.790 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-07-16 00:05:12.790 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-07-16 00:05:12.790 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-07-16 00:05:12.790 - Thread: 1 -> FirstTimeRun: False 2023-07-16 00:05:12.790 - Thread: 1 -> ExperimentalMode: False 2023-07-16 00:05:12.790 - Thread: 1 -> VideoAdapter: 0 2023-07-16 00:05:12.790 - Thread: 1 -> ScreenWidth: 1920 2023-07-16 00:05:12.790 - Thread: 1 -> ScreenHeight: 1080 2023-07-16 00:05:12.790 - Thread: 1 -> RefreshRate: 60000 2023-07-16 00:05:12.790 - Thread: 1 -> WindowMode: 1 2023-07-16 00:05:12.790 - Thread: 1 -> VerticalSync: 0 2023-07-16 00:05:12.790 - Thread: 1 -> FieldOfView: 120 2023-07-16 00:05:12.790 - Thread: 1 -> PostProcessingEnabled: True 2023-07-16 00:05:12.790 - Thread: 1 -> FlaresIntensity: 0.4105194 2023-07-16 00:05:12.790 - Thread: 1 -> TreeViewDistance: 4988 2023-07-16 00:05:12.790 - Thread: 1 -> GrassDensity: 0.5178095 2023-07-16 00:05:12.790 - Thread: 1 -> GrassDrawDistance: 4999 2023-07-16 00:05:12.790 - Thread: 1 -> AntialiasingMode: 1 2023-07-16 00:05:12.790 - Thread: 1 -> ShadowMapResolution: 4 2023-07-16 00:05:12.790 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-07-16 00:05:12.790 - Thread: 1 -> TextureQuality: 2 2023-07-16 00:05:12.790 - Thread: 1 -> VoxelTextureQuality: 2 2023-07-16 00:05:12.790 - Thread: 1 -> AnisotropicFiltering: 4 2023-07-16 00:05:12.790 - Thread: 1 -> ModelQuality: 3 2023-07-16 00:05:12.790 - Thread: 1 -> VoxelQuality: 3 2023-07-16 00:05:12.790 - Thread: 1 -> ShaderQuality: 2 2023-07-16 00:05:12.790 - Thread: 1 -> LightsQuality: 3 2023-07-16 00:05:12.790 - Thread: 1 -> LowMemSwitchToLow: 0 2023-07-16 00:05:12.790 - Thread: 1 -> FirstVTTimeRun: False 2023-07-16 00:05:12.790 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-07-16 00:05:12.790 - Thread: 1 -> GDPRConsent: True 2023-07-16 00:05:12.790 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-07-16 00:05:12.790 - Thread: 1 -> FirstTimeTutorials: False 2023-07-16 00:05:12.790 - Thread: 1 -> GameVolume: 0.5920246 2023-07-16 00:05:12.790 - Thread: 1 -> Music_Volume: 0.1537932 2023-07-16 00:05:12.790 - Thread: 1 -> VoiceChatVolume: 5 2023-07-16 00:05:12.790 - Thread: 1 -> HudWarnings: True 2023-07-16 00:05:12.790 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-07-16 00:05:12.790 - Thread: 1 -> VoiceChat: True 2023-07-16 00:05:12.790 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-07-16 00:05:12.790 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-07-16 00:05:12.790 - Thread: 1 -> EnableDynamicMusic: True 2023-07-16 00:05:12.790 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-07-16 00:05:12.790 - Thread: 1 -> EnableDoppler: True 2023-07-16 00:05:12.790 - Thread: 1 -> OnlyPSGames: False 2023-07-16 00:05:12.790 - Thread: 1 -> EnableTrading: True 2023-07-16 00:05:12.790 - Thread: 1 -> EnableSteamCloud: False 2023-07-16 00:05:12.790 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-07-16 00:05:12.790 - Thread: 1 -> ControlsHints: True 2023-07-16 00:05:12.790 - Thread: 1 -> GoodBotHints: True 2023-07-16 00:05:12.790 - Thread: 1 -> RotationHints: True 2023-07-16 00:05:12.790 - Thread: 1 -> AreaInteraction: True 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-07-16 00:05:12.790 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-07-16 00:05:12.790 - Thread: 1 -> ShowCrosshair2: 0 2023-07-16 00:05:12.790 - Thread: 1 -> IronSightSwitchState: 1 2023-07-16 00:05:12.790 - Thread: 1 -> SpriteMainViewportScale: 1 2023-07-16 00:05:12.790 - Thread: 1 -> UiTransparency: 1 2023-07-16 00:05:12.790 - Thread: 1 -> UiBkTransparency: 0.8 2023-07-16 00:05:12.790 - Thread: 1 -> HUDBkTransparency: 0.6 2023-07-16 00:05:12.790 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-07-16 00:05:12.790 - Thread: 1 -> DisableUpdateDriverNotification: False 2023-07-16 00:05:12.790 - Thread: 1 -> ControllerDefaultOnStart: False 2023-07-16 00:05:12.790 - Thread: 1 -> MyConfig.Load() - END 2023-07-16 00:05:17.505 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-07-16 00:05:17.686 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-07-16 00:05:17.692 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-07-16 00:05:17.692 - Thread: 1 -> Found processor count: 8 2023-07-16 00:05:17.692 - Thread: 1 -> Using processor count: 8 2023-07-16 00:05:17.750 - Thread: 1 -> All detected adapters: 2023-07-16 00:05:17.754 - Thread: 1 -> AMD Radeon RX 6700 XT - VendorID=4098, SubsystemID=964695138, DeviceID=29663 2023-07-16 00:05:17.754 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-07-16 00:05:17.928 - Thread: 1 -> Error: Exception in 'CreateAdaptersList()' for device 'AMD Radeon RX 6700 XT - VendorID=4098, SubsystemID=964695138, DeviceID=29663': HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 2023-07-16 00:05:17.945 - Thread: 1 -> at SharpDX.Result.CheckError() at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef) at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags) at VRage.Platform.Windows.Render.MyPlatformRender.CreateAdaptersList() 2023-07-16 00:05:17.966 - Thread: 1 -> No valid Output found! 2023-07-16 00:05:17.966 - Thread: 1 -> AdapterInfo = { 2023-07-16 00:05:17.967 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-07-16 00:05:17.967 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140924416, Luid: 79859, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-07-16 00:05:17.967 - Thread: 1 -> Driver version = 2023-07-16 00:05:17.967 - Thread: 1 -> Driver date = 2023-07-16 00:05:17.967 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 00:05:17.967 - Thread: 1 -> AftermathSupported = False 2023-07-16 00:05:17.967 - Thread: 1 -> Adapter id = 1 2023-07-16 00:05:17.967 - Thread: 1 -> Supported = False 2023-07-16 00:05:17.967 - Thread: 1 -> RAM = 0 2023-07-16 00:05:17.967 - Thread: 1 -> Priority = 0 2023-07-16 00:05:17.967 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-16 00:05:17.967 - Thread: 1 -> Output is attached = False 2023-07-16 00:05:17.967 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2023-07-16 00:05:17.967 - Thread: 1 -> Display modes = { 2023-07-16 00:05:17.967 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 00:05:17.968 - Thread: 1 -> 640x480@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 720x576@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 800x600@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1024x768@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1152x864@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1280x720@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1280x768@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1280x800@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1280x960@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1280x1024@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1360x768@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1360x1024@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1440x900@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1600x900@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1600x1024@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1600x1200@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1680x1200@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1680x1050@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> 1920x1200@60Hz 2023-07-16 00:05:17.968 - Thread: 1 -> } 2023-07-16 00:05:17.968 - Thread: 1 -> } 2023-07-16 00:05:17.968 - Thread: 1 -> AdapterInfo = { 2023-07-16 00:05:17.968 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-07-16 00:05:17.968 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140924416, Luid: 79859, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-07-16 00:05:17.968 - Thread: 1 -> Driver version = 2023-07-16 00:05:17.968 - Thread: 1 -> Driver date = 2023-07-16 00:05:17.968 - Thread: 1 -> DriverUpdateNecessary = False 2023-07-16 00:05:17.968 - Thread: 1 -> AftermathSupported = False 2023-07-16 00:05:17.968 - Thread: 1 -> Adapter id = 1 2023-07-16 00:05:17.968 - Thread: 1 -> Supported = False 2023-07-16 00:05:17.968 - Thread: 1 -> RAM = 0 2023-07-16 00:05:17.968 - Thread: 1 -> Priority = 0 2023-07-16 00:05:17.968 - Thread: 1 -> Multithreaded rendering supported = False 2023-07-16 00:05:17.968 - Thread: 1 -> Output is attached = False 2023-07-16 00:05:17.968 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2023-07-16 00:05:17.968 - Thread: 1 -> Display modes = { 2023-07-16 00:05:17.969 - Thread: 1 -> DXGIOutput id = 0 2023-07-16 00:05:17.969 - Thread: 1 -> 640x480@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 720x576@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 800x600@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1024x768@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1152x864@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1280x720@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1280x768@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1280x800@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1280x960@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1280x1024@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1360x768@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1360x1024@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1440x900@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1600x900@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1600x1024@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1600x1200@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1680x1200@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1680x1050@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1920x1080@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> 1920x1200@60Hz 2023-07-16 00:05:17.969 - Thread: 1 -> } 2023-07-16 00:05:17.969 - Thread: 1 -> } 2023-07-16 00:05:17.969 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.