<?xml version="1.0"?>
<MyObjectBuilder_Checkpoint xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <CurrentSector x="0" y="0" z="0" />
  <ElapsedGameTime>826346720000</ElapsedGameTime>
  <SessionName>Empty World 2022-02-08 19:35</SessionName>
  <SpectatorPosition>
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    <Forward x="0.888276756" y="0.4420322" z="0.124787606" />
    <Up x="-0.458631635" y="0.868350446" z="0.1887445" />
    <Orientation>
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      <Y>-0.710293233</Y>
      <Z>0.08914897</Z>
      <W>0.655483544</W>
    </Orientation>
  </SpectatorPosition>
  <SpectatorSpeed x="0.041720774" y="6" />
  <SpectatorIsLightOn>false</SpectatorIsLightOn>
  <CameraController>Entity</CameraController>
  <CameraEntity>105598868631981409</CameraEntity>
  <ControlledObject>105598868631981409</ControlledObject>
  <Password />
  <Description />
  <LastSaveTime>2023-06-07T11:26:41.6439271-04:00</LastSaveTime>
  <SpectatorDistance>18.4894276</SpectatorDistance>
  <WorkshopId xsi:nil="true" />
  <WorkshopId1 xsi:nil="true" />
  <CharacterToolbar>
    <ToolbarType>Character</ToolbarType>
    <SelectedSlot xsi:nil="true" />
    <Slots>
      <Slot>
        <Index>0</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeHeavyBlockArmorBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>1</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeHeavyBlockArmorSlope2Base" />
        </Data>
      </Slot>
      <Slot>
        <Index>2</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ConveyorSorter" Subtype="LargeBlockConveyorSorter" />
        </Data>
      </Slot>
      <Slot>
        <Index>3</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_MergeBlock" Subtype="LargeShipMergeBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>4</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_MyProgrammableBlock" Subtype="LargeProgrammableBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>5</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Collector" Subtype="Collector" />
        </Data>
      </Slot>
      <Slot>
        <Index>6</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_SensorBlock" Subtype="LargeBlockSensor" />
        </Data>
      </Slot>
      <Slot>
        <Index>7</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeArmorPanelLight" />
        </Data>
      </Slot>
      <Slot>
        <Index>8</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_MedicalRoom" Subtype="LargeMedicalRoom" />
        </Data>
      </Slot>
      <Slot>
        <Index>9</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="LargeBlockBatteryBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>10</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="WelderItem" />
        </Data>
      </Slot>
      <Slot>
        <Index>11</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
        </Data>
      </Slot>
      <Slot>
        <Index>12</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
        </Data>
      </Slot>
      <Slot>
        <Index>13</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="ConnectorSmall" />
        </Data>
      </Slot>
      <Slot>
        <Index>14</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
        </Data>
      </Slot>
      <Slot>
        <Index>15</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_GravityGenerator" Subtype="" />
        </Data>
      </Slot>
      <Slot>
        <Index>16</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_HydrogenEngine" Subtype="LargeHydrogenEngine" />
        </Data>
      </Slot>
      <Slot>
        <Index>17</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="LargeBlockConveyor" />
        </Data>
      </Slot>
      <Slot>
        <Index>18</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
          <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="WelderItem" />
        </Data>
      </Slot>
      <Slot>
        <Index>19</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_RadioAntenna" Subtype="LargeBlockRadioAntenna" />
        </Data>
      </Slot>
      <Slot>
        <Index>20</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
        </Data>
      </Slot>
      <Slot>
        <Index>21</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeGridBeamBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>22</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_SolarPanel" Subtype="LargeBlockSolarPanel" />
        </Data>
      </Slot>
      <Slot>
        <Index>23</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_TerminalBlock" Subtype="ControlPanel" />
        </Data>
      </Slot>
      <Slot>
        <Index>24</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Collector" Subtype="Collector" />
        </Data>
      </Slot>
      <Slot>
        <Index>25</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Projector" Subtype="LargeProjector" />
        </Data>
      </Slot>
      <Slot>
        <Index>26</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ShipWelder" Subtype="LargeShipWelder" />
        </Data>
      </Slot>
      <Slot>
        <Index>27</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_MotorSuspension" Subtype="Suspension3x3mirrored" />
        </Data>
      </Slot>
      <Slot>
        <Index>28</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTank" />
        </Data>
      </Slot>
      <Slot>
        <Index>29</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTankSmall" />
        </Data>
      </Slot>
      <Slot>
        <Index>30</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlope2Base" />
        </Data>
      </Slot>
      <Slot>
        <Index>31</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
        </Data>
      </Slot>
      <Slot>
        <Index>32</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ButtonPanel" Subtype="ButtonPanelLarge" />
        </Data>
      </Slot>
      <Slot>
        <Index>33</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_MotorStator" Subtype="LargeStator" />
        </Data>
      </Slot>
      <Slot>
        <Index>34</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Wheel" Subtype="Wheel5x5" />
        </Data>
      </Slot>
      <Slot>
        <Index>35</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ExtendedPistonBase" Subtype="LargePistonBase" />
        </Data>
      </Slot>
      <Slot>
        <Index>36</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>37</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
        </Data>
      </Slot>
      <Slot>
        <Index>38</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="LargeBlockBatteryBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>39</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_ShipWelder" Subtype="LargeShipWelder" />
        </Data>
      </Slot>
      <Slot>
        <Index>40</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="LargeBlockCockpitIndustrial" />
        </Data>
      </Slot>
      <Slot>
        <Index>41</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTankSmall" />
        </Data>
      </Slot>
      <Slot>
        <Index>42</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockLargeHydrogenThrust" />
        </Data>
      </Slot>
      <Slot>
        <Index>43</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
        </Data>
      </Slot>
      <Slot>
        <Index>44</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="LargeBlockConveyor" />
        </Data>
      </Slot>
      <Slot>
        <Index>45</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTankSmall" />
        </Data>
      </Slot>
      <Slot>
        <Index>46</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CameraBlock" Subtype="LargeCameraTopMounted" />
        </Data>
      </Slot>
      <Slot>
        <Index>47</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CameraBlock" Subtype="LargeCameraBlock" />
        </Data>
      </Slot>
      <Slot>
        <Index>48</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockCylindricalColumn" />
        </Data>
      </Slot>
      <Slot>
        <Index>49</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_EmissiveBlock" Subtype="LargeNeonTubesStraight1" />
        </Data>
      </Slot>
      <Slot>
        <Index>50</Index>
        <Item />
        <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
          <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeArmorPanelLight" />
        </Data>
      </Slot>
    </Slots>
    <SlotsGamepad />
  </CharacterToolbar>
  <ControlledEntities>
    <dictionary>
      <item>
        <Key>105598868631981409</Key>
        <Value>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>3604211562490750599</HashedId>
        </Value>
      </item>
    </dictionary>
  </ControlledEntities>
  <Settings xsi:type="MyObjectBuilder_SessionSettings">
    <GameMode>Creative</GameMode>
    <InventorySizeMultiplier>3</InventorySizeMultiplier>
    <BlocksInventorySizeMultiplier>1</BlocksInventorySizeMultiplier>
    <AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
    <AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
    <RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
    <OnlineMode>FRIENDS</OnlineMode>
    <MaxPlayers>8</MaxPlayers>
    <MaxFloatingObjects>56</MaxFloatingObjects>
    <TotalBotLimit>32</TotalBotLimit>
    <MaxBackupSaves>5</MaxBackupSaves>
    <MaxGridSize>0</MaxGridSize>
    <MaxBlocksPerPlayer>0</MaxBlocksPerPlayer>
    <TotalPCU>100000</TotalPCU>
    <PiratePCU>50000</PiratePCU>
    <MaxFactionsCount>0</MaxFactionsCount>
    <BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled>
    <EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
    <EnvironmentHostility>SAFE</EnvironmentHostility>
    <AutoHealing>true</AutoHealing>
    <EnableCopyPaste>true</EnableCopyPaste>
    <WeaponsEnabled>true</WeaponsEnabled>
    <ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    <ThrusterDamage>true</ThrusterDamage>
    <CargoShipsEnabled>true</CargoShipsEnabled>
    <EnableSpectator>false</EnableSpectator>
    <WorldSizeKm>0</WorldSizeKm>
    <RespawnShipDelete>false</RespawnShipDelete>
    <ResetOwnership>false</ResetOwnership>
    <WelderSpeedMultiplier>2</WelderSpeedMultiplier>
    <GrinderSpeedMultiplier>2</GrinderSpeedMultiplier>
    <RealisticSound>false</RealisticSound>
    <HackSpeedMultiplier>0.33</HackSpeedMultiplier>
    <PermanentDeath>false</PermanentDeath>
    <AutoSaveInMinutes>5</AutoSaveInMinutes>
    <EnableSaving>true</EnableSaving>
    <InfiniteAmmo>false</InfiniteAmmo>
    <EnableContainerDrops>true</EnableContainerDrops>
    <SpawnShipTimeMultiplier>0</SpawnShipTimeMultiplier>
    <ProceduralDensity>0.35</ProceduralDensity>
    <ProceduralSeed>0</ProceduralSeed>
    <DestructibleBlocks>true</DestructibleBlocks>
    <EnableIngameScripts>true</EnableIngameScripts>
    <ViewDistance>15000</ViewDistance>
    <EnableToolShake>true</EnableToolShake>
    <VoxelGeneratorVersion>4</VoxelGeneratorVersion>
    <EnableOxygen>true</EnableOxygen>
    <EnableOxygenPressurization>true</EnableOxygenPressurization>
    <Enable3rdPersonView>true</Enable3rdPersonView>
    <EnableEncounters>true</EnableEncounters>
    <EnableConvertToStation>true</EnableConvertToStation>
    <StationVoxelSupport>false</StationVoxelSupport>
    <EnableSunRotation>true</EnableSunRotation>
    <EnableRespawnShips>true</EnableRespawnShips>
    <ScenarioEditMode>false</ScenarioEditMode>
    <Scenario>false</Scenario>
    <CanJoinRunning>false</CanJoinRunning>
    <PhysicsIterations>8</PhysicsIterations>
    <SunRotationIntervalMinutes>119.999992</SunRotationIntervalMinutes>
    <EnableJetpack>true</EnableJetpack>
    <SpawnWithTools>true</SpawnWithTools>
    <StartInRespawnScreen>false</StartInRespawnScreen>
    <EnableVoxelDestruction>true</EnableVoxelDestruction>
    <MaxDrones>5</MaxDrones>
    <EnableDrones>true</EnableDrones>
    <EnableWolfs>false</EnableWolfs>
    <EnableSpiders>false</EnableSpiders>
    <FloraDensityMultiplier>1</FloraDensityMultiplier>
    <EnableStructuralSimulation>false</EnableStructuralSimulation>
    <MaxActiveFracturePieces>50</MaxActiveFracturePieces>
    <BlockTypeLimits>
      <dictionary />
    </BlockTypeLimits>
    <EnableScripterRole>false</EnableScripterRole>
    <MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
    <MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
    <EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
    <EnableSubgridDamage>false</EnableSubgridDamage>
    <SyncDistance>3000</SyncDistance>
    <ExperimentalMode>true</ExperimentalMode>
    <AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
    <EnableVoxelHand>true</EnableVoxelHand>
    <RemoveOldIdentitiesH>0</RemoveOldIdentitiesH>
    <TrashRemovalEnabled>true</TrashRemovalEnabled>
    <StopGridsPeriodMin>15</StopGridsPeriodMin>
    <TrashFlagsValue>7706</TrashFlagsValue>
    <AFKTimeountMin>0</AFKTimeountMin>
    <BlockCountThreshold>20</BlockCountThreshold>
    <PlayerDistanceThreshold>500</PlayerDistanceThreshold>
    <OptimalGridCount>0</OptimalGridCount>
    <PlayerInactivityThreshold>0</PlayerInactivityThreshold>
    <PlayerCharacterRemovalThreshold>15</PlayerCharacterRemovalThreshold>
    <VoxelTrashRemovalEnabled>true</VoxelTrashRemovalEnabled>
    <VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
    <VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
    <VoxelAgeThreshold>24</VoxelAgeThreshold>
    <EnableResearch>true</EnableResearch>
    <EnableGoodBotHints>true</EnableGoodBotHints>
    <OptimalSpawnDistance>16000</OptimalSpawnDistance>
    <EnableAutorespawn>true</EnableAutorespawn>
    <EnableBountyContracts>true</EnableBountyContracts>
    <EnableSupergridding>false</EnableSupergridding>
    <EnableEconomy>false</EnableEconomy>
    <DepositsCountCoefficient>2</DepositsCountCoefficient>
    <DepositSizeDenominator>30</DepositSizeDenominator>
    <WeatherSystem>true</WeatherSystem>
    <HarvestRatioMultiplier>1</HarvestRatioMultiplier>
    <TradeFactionsCount>15</TradeFactionsCount>
    <StationsDistanceInnerRadius>10000000</StationsDistanceInnerRadius>
    <StationsDistanceOuterRadiusStart>10000000</StationsDistanceOuterRadiusStart>
    <StationsDistanceOuterRadiusEnd>30000000</StationsDistanceOuterRadiusEnd>
    <EconomyTickInSeconds>1200</EconomyTickInSeconds>
    <SimplifiedSimulation>false</SimplifiedSimulation>
    <EnablePcuTrading>true</EnablePcuTrading>
    <FamilySharing>true</FamilySharing>
    <EnableSelectivePhysicsUpdates>false</EnableSelectivePhysicsUpdates>
    <PredefinedAsteroids>true</PredefinedAsteroids>
    <UseConsolePCU>false</UseConsolePCU>
    <MaxPlanets>99</MaxPlanets>
    <OffensiveWordsFiltering>false</OffensiveWordsFiltering>
    <AdjustableMaxVehicleSpeed>true</AdjustableMaxVehicleSpeed>
    <EnableMatchComponent>false</EnableMatchComponent>
    <PreMatchDuration>0</PreMatchDuration>
    <MatchDuration>0</MatchDuration>
    <PostMatchDuration>0</PostMatchDuration>
    <EnableFriendlyFire>true</EnableFriendlyFire>
    <EnableTeamBalancing>false</EnableTeamBalancing>
    <CharacterSpeedMultiplier>1</CharacterSpeedMultiplier>
    <EnableRecoil>true</EnableRecoil>
    <EnvironmentDamageMultiplier>1</EnvironmentDamageMultiplier>
    <EnableGamepadAimAssist>false</EnableGamepadAimAssist>
    <BackpackDespawnTimer>5</BackpackDespawnTimer>
    <EnableFactionPlayerNames>false</EnableFactionPlayerNames>
    <EnableTeamScoreCounters>true</EnableTeamScoreCounters>
    <EnableSpaceSuitRespawn>true</EnableSpaceSuitRespawn>
    <MatchRestartWhenEmptyTime>0</MatchRestartWhenEmptyTime>
    <EnableFactionVoiceChat>false</EnableFactionVoiceChat>
    <EnableOrca>true</EnableOrca>
    <MaxProductionQueueLength>50</MaxProductionQueueLength>
  </Settings>
  <ScriptManagerData>
    <variables>
      <dictionary />
    </variables>
  </ScriptManagerData>
  <AppVersion>1202119</AppVersion>
  <Factions>
    <Factions>
      <MyObjectBuilder_Faction>
        <FactionId>258961289160008772</FactionId>
        <Tag>SPRT</Tag>
        <Name>Space Pirates</Name>
        <PrivateInfo />
        <Members>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855896</PlayerId>
            <IsLeader>true</IsLeader>
            <IsFounder>true</IsFounder>
          </MyObjectBuilder_FactionMember>
        </Members>
        <JoinRequests />
        <AutoAcceptMember>true</AutoAcceptMember>
        <AutoAcceptPeace>true</AutoAcceptPeace>
        <AcceptHumans>false</AcceptHumans>
        <EnableFriendlyFire>false</EnableFriendlyFire>
        <FactionType>Trader</FactionType>
        <Stations />
        <CustomColor x="0" y="-0.8" z="-0.450000018" />
        <IconColor x="0" y="0" z="0" />
        <FactionIcon>Textures\FactionLogo\PirateIcon.dds</FactionIcon>
        <TransferedPCUDelta>0</TransferedPCUDelta>
        <Score>0</Score>
        <ObjectivePercentageCompleted>0</ObjectivePercentageCompleted>
        <FactionIconWorkshopId xsi:nil="true" />
      </MyObjectBuilder_Faction>
      <MyObjectBuilder_Faction>
        <FactionId>264667029978258025</FactionId>
        <Tag>der</Tag>
        <Name>dsfsdf</Name>
        <Description />
        <PrivateInfo />
        <Members>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855895</PlayerId>
            <IsLeader>true</IsLeader>
            <IsFounder>true</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855899</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855900</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
          <MyObjectBuilder_FactionMember>
            <PlayerId>144115188075855898</PlayerId>
            <IsLeader>false</IsLeader>
            <IsFounder>false</IsFounder>
          </MyObjectBuilder_FactionMember>
        </Members>
        <JoinRequests />
        <AutoAcceptMember>true</AutoAcceptMember>
        <AutoAcceptPeace>false</AutoAcceptPeace>
        <AcceptHumans>true</AcceptHumans>
        <EnableFriendlyFire>true</EnableFriendlyFire>
        <FactionType>PlayerMade</FactionType>
        <Stations />
        <CustomColor x="0.901960731" y="-0.2603175" z="0.5382353" />
        <IconColor x="0" y="-0.8" z="0.55" />
        <FactionIcon>Textures\FactionLogo\Others\OtherIcon_22.dds</FactionIcon>
        <TransferedPCUDelta>0</TransferedPCUDelta>
        <Score>0</Score>
        <ObjectivePercentageCompleted>0</ObjectivePercentageCompleted>
        <FactionIconWorkshopId xsi:nil="true" />
      </MyObjectBuilder_Faction>
    </Factions>
    <Players>
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    </Players>
    <Relations>
      <MyObjectBuilder_FactionRelation>
        <FactionId1>264667029978258025</FactionId1>
        <FactionId2>258961289160008772</FactionId2>
        <Relation>Neutral</Relation>
        <Reputation>0</Reputation>
      </MyObjectBuilder_FactionRelation>
    </Relations>
    <RelationsWithPlayers>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855897</PlayerId>
        <FactionId>258961289160008772</FactionId>
        <Relation>Enemies</Relation>
        <Reputation>-997</Reputation>
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      <MyObjectBuilder_PlayerFactionRelation>
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        <Relation>Neutral</Relation>
        <Reputation>0</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855895</PlayerId>
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        <Relation>Neutral</Relation>
        <Reputation>0</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855896</PlayerId>
        <FactionId>264667029978258025</FactionId>
        <Relation>Neutral</Relation>
        <Reputation>0</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855899</PlayerId>
        <FactionId>258961289160008772</FactionId>
        <Relation>Neutral</Relation>
        <Reputation>0</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
        <PlayerId>144115188075855900</PlayerId>
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        <Relation>Neutral</Relation>
        <Reputation>0</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
      <MyObjectBuilder_PlayerFactionRelation>
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        <Relation>Enemies</Relation>
        <Reputation>-1077</Reputation>
      </MyObjectBuilder_PlayerFactionRelation>
    </RelationsWithPlayers>
    <Requests>
      <MyObjectBuilder_FactionRequests>
        <FactionId>264667029978258025</FactionId>
        <FactionRequests />
      </MyObjectBuilder_FactionRequests>
    </Requests>
    <PlayerToFactionsVis>
      <MyObjectBuilder_FactionsVisEntry>
        <PlayerId>0</PlayerId>
        <SerialId>0</SerialId>
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      <MyObjectBuilder_FactionsVisEntry>
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      <MyObjectBuilder_FactionsVisEntry>
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      <MyObjectBuilder_FactionsVisEntry>
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      <MyObjectBuilder_FactionsVisEntry>
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      </MyObjectBuilder_FactionsVisEntry>
    </PlayerToFactionsVis>
  </Factions>
  <Mods />
  <Scenario Type="MyObjectBuilder_ScenarioDefinition" Subtype="EmptyWorld" />
  <RespawnCooldowns />
  <Identities>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855895</IdentityId>
      <DisplayName>botcrusher</DisplayName>
      <CharacterEntityId>105598868631981409</CharacterEntityId>
      <Model>Default_Astronaut</Model>
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      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2023-06-07T11:16:45.6892374-04:00</LastLoginTime>
      <SavedCharacters>
        <long>105598868631981409</long>
      </SavedCharacters>
      <LastLogoutTime>2023-06-07T11:26:41.6439271-04:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition>
        <X>28502.945068756002</X>
        <Y>-27694.395893448411</Y>
        <Z>-28346.857827009968</Z>
      </LastDeathPosition>
      <ActiveContracts />
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    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855896</IdentityId>
      <DisplayName>Space Pirates</DisplayName>
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      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2023-06-07T11:16:49.8907735-04:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>0001-01-01T00:00:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition xsi:nil="true" />
      <ActiveContracts />
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    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855897</IdentityId>
      <DisplayName>unproventacticsTTV</DisplayName>
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      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-02-09T23:16:17.1065403-05:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>2022-02-09T23:31:49.6904176-05:00</LastLogoutTime>
      <RespawnShips />
      <LastDeathPosition xsi:nil="true" />
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    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855898</IdentityId>
      <DisplayName>Tyler Darkcaster</DisplayName>
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      <Model>Default_Astronaut</Model>
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      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-02-15T22:30:29.125319-05:00</LastLoginTime>
      <SavedCharacters />
      <LastLogoutTime>2022-02-15T22:32:04.5874765-05:00</LastLogoutTime>
      <RespawnShips />
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    </MyObjectBuilder_Identity>
    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855899</IdentityId>
      <DisplayName>Devawn</DisplayName>
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      <Model>Default_Astronaut</Model>
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      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-02-13T16:21:03.5977171-05:00</LastLoginTime>
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      <RespawnShips />
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    <MyObjectBuilder_Identity>
      <IdentityId>144115188075855900</IdentityId>
      <DisplayName>Kamata</DisplayName>
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      <Model>Default_Astronaut_Female</Model>
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      <BlockLimitModifier>0</BlockLimitModifier>
      <LastLoginTime>2022-02-14T15:41:02.6539567-05:00</LastLoginTime>
      <SavedCharacters />
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      <RespawnShips />
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    </MyObjectBuilder_Identity>
  </Identities>
  <PreviousEnvironmentHostility>SAFE</PreviousEnvironmentHostility>
  <AllPlayersData>
    <dictionary>
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          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>3604211562490750599</HashedId>
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          <DisplayName>botcrusher</DisplayName>
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          <ForceRealPlayer>false</ForceRealPlayer>
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            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
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                <Index>0</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeHeavyBlockArmorBlock" />
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                <Index>1</Index>
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                <Index>2</Index>
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                  <DefinitionId Type="MyObjectBuilder_ConveyorSorter" Subtype="LargeBlockConveyorSorter" />
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                <Index>3</Index>
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                  <DefinitionId Type="MyObjectBuilder_MergeBlock" Subtype="LargeShipMergeBlock" />
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                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MyProgrammableBlock" Subtype="LargeProgrammableBlock" />
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                <Index>5</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_Collector" Subtype="Collector" />
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                <Index>6</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_SensorBlock" Subtype="LargeBlockSensor" />
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              <Slot>
                <Index>7</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeArmorPanelLight" />
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              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MedicalRoom" Subtype="LargeMedicalRoom" />
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              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_BatteryBlock" Subtype="LargeBlockBatteryBlock" />
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              <Slot>
                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="WelderItem" />
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              <Slot>
                <Index>11</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
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              <Slot>
                <Index>12</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
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                <Index>13</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="ConnectorSmall" />
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              <Slot>
                <Index>14</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipConnector" Subtype="Connector" />
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              <Slot>
                <Index>15</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_GravityGenerator" Subtype="" />
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                <Index>16</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_HydrogenEngine" Subtype="LargeHydrogenEngine" />
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              </Slot>
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                <Index>17</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Conveyor" Subtype="LargeBlockConveyor" />
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                <Index>18</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="WelderItem" />
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              <Slot>
                <Index>19</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_RadioAntenna" Subtype="LargeBlockRadioAntenna" />
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              </Slot>
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                <Index>20</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
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                <Index>21</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeGridBeamBlock" />
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              <Slot>
                <Index>22</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_SolarPanel" Subtype="LargeBlockSolarPanel" />
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                <Index>23</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_TerminalBlock" Subtype="ControlPanel" />
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                <Index>24</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Collector" Subtype="Collector" />
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              <Slot>
                <Index>25</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Projector" Subtype="LargeProjector" />
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                <Index>26</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
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                <Index>27</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorSuspension" Subtype="Suspension3x3mirrored" />
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                <Index>28</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTank" />
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                <Index>29</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
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                <Index>30</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlope2Base" />
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                <Index>32</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ButtonPanel" Subtype="ButtonPanelLarge" />
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                <Index>33</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
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                <Index>34</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_Wheel" Subtype="Wheel5x5" />
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                <Index>35</Index>
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                <Index>36</Index>
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                <Index>38</Index>
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                <Index>40</Index>
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                <Index>41</Index>
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                  <DefinitionId Type="MyObjectBuilder_OxygenTank" Subtype="LargeHydrogenTankSmall" />
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              <Slot>
                <Index>46</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CameraBlock" Subtype="LargeCameraTopMounted" />
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              <Slot>
                <Index>47</Index>
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                  <DefinitionId Type="MyObjectBuilder_CameraBlock" Subtype="LargeCameraBlock" />
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              <Slot>
                <Index>48</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockCylindricalColumn" />
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              <Slot>
                <Index>49</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_EmissiveBlock" Subtype="LargeNeonTubesStraight1" />
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              <Slot>
                <Index>50</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeArmorPanelLight" />
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              </Slot>
            </Slots>
            <SlotsGamepad />
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              <Distance>35.496395732813944</Distance>
              <HeadAngle x="-3.09571886" y="25.3604641" />
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            <CameraControllerSettings EntityId="96785796157956256">
              <IsFirstPerson>true</IsFirstPerson>
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            <CameraControllerSettings EntityId="104269786369413517">
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            <CameraControllerSettings EntityId="105598868631981409">
              <IsFirstPerson>true</IsFirstPerson>
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          <BuildColorSlots>
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              <Y>-0.8</Y>
              <Z>7.450581E-09</Z>
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            <Vector3>
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              <Z>0.05</Z>
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            <Vector3>
              <X>0.333333343</X>
              <Y>-0.48</Y>
              <Z>-0.25</Z>
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            <Vector3>
              <X>0.575</X>
              <Y>0</Y>
              <Z>0</Z>
            </Vector3>
            <Vector3>
              <X>0.122222222</X>
              <Y>-0.1</Y>
              <Z>0.26</Z>
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            <Vector3>
              <X>0</X>
              <Y>-0.95</Y>
              <Z>0.4</Z>
            </Vector3>
            <Vector3>
              <X>0.611301839</X>
              <Y>0.199999988</Y>
              <Z>-0.03133457</Z>
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            <Vector3>
              <X>0</X>
              <Y>-0.8</Y>
              <Z>0.199999958</Z>
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            <Vector3>
              <X>0</X>
              <Y>0.15</Y>
              <Z>0.25</Z>
            </Vector3>
            <Vector3>
              <X>0.333333343</X>
              <Y>-0.329999983</Y>
              <Z>-0.0500000045</Z>
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            <Vector3>
              <X>0.575</X>
              <Y>0.15</Y>
              <Z>0.2</Z>
            </Vector3>
            <Vector3>
              <X>0.122222222</X>
              <Y>0.0500000045</Y>
              <Z>0.459999979</Z>
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            <Vector3>
              <X>0</X>
              <Y>-0.799999952</Y>
              <Z>0.6</Z>
            </Vector3>
            <Vector3>
              <X>0</X>
              <Y>-0.8</Y>
              <Z>-0.13</Z>
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          </BuildColorSlots>
          <CreativeToolsEnabled>false</CreativeToolsEnabled>
          <RemoteAdminSettings>75</RemoteAdminSettings>
          <PromoteLevel>None</PromoteLevel>
          <BuildArmorSkin />
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
        </Value>
      </item>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>16273968424969670985</HashedId>
        </Key>
        <Value>
          <DisplayName>Tyler Darkcaster</DisplayName>
          <IdentityId>144115188075855898</IdentityId>
          <Connected>false</Connected>
          <ForceRealPlayer>false</ForceRealPlayer>
          <Toolbar>
            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
            <Slots>
              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlope2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="LargeBlockCockpitSeat" />
                </Data>
              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="ArmorCenter" />
                </Data>
              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallThrust" />
                </Data>
              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_ShipWelder" Subtype="LargeShipWelder" />
                </Data>
              </Slot>
              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorSuspension" Subtype="Suspension5x5" />
                </Data>
              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorSuspension" Subtype="Suspension5x5mirrored" />
                </Data>
              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorStator" Subtype="LargeStator" />
                </Data>
              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
                </Data>
              </Slot>
              <Slot>
                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorRoundSlope" />
                </Data>
              </Slot>
              <Slot>
                <Index>11</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorSlope2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>12</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorCorner2Base" />
                </Data>
              </Slot>
              <Slot>
                <Index>13</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Beacon" Subtype="LargeBlockBeacon" />
                </Data>
              </Slot>
              <Slot>
                <Index>14</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_LargeGatlingTurret" Subtype="" />
                </Data>
              </Slot>
              <Slot>
                <Index>15</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_LargeMissileTurret" Subtype="LargeBlockMediumCalibreTurret" />
                </Data>
              </Slot>
              <Slot>
                <Index>16</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CargoContainer" Subtype="LargeBlockSmallContainer" />
                </Data>
              </Slot>
              <Slot>
                <Index>17</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockLargeHydrogenThrust" />
                </Data>
              </Slot>
            </Slots>
            <SlotsGamepad />
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          <EntityCameraData />
          <CreativeToolsEnabled>true</CreativeToolsEnabled>
          <RemoteAdminSettings>13</RemoteAdminSettings>
          <PromoteLevel>Admin</PromoteLevel>
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
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      </item>
      <item>
        <Key>
          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>8244668583600371678</HashedId>
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          <DisplayName>Devawn</DisplayName>
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          <ForceRealPlayer>false</ForceRealPlayer>
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            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
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              <Slot>
                <Index>0</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
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              </Slot>
              <Slot>
                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeHeavyBlockArmorBlock" />
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              </Slot>
              <Slot>
                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="LargeBlockCockpitSeat" />
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              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Reactor" Subtype="LargeBlockSmallGenerator" />
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              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallThrust" />
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              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallAtmosphericThrust" />
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              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
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              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorSuspension" Subtype="Suspension3x3" />
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              </Slot>
              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_AirtightSlideDoor" Subtype="LargeBlockSlideDoor" />
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              </Slot>
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            <SlotsGamepad />
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          <EntityCameraData />
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          <RemoteAdminSettings>0</RemoteAdminSettings>
          <PromoteLevel>Admin</PromoteLevel>
          <BuildColorSlot>0</BuildColorSlot>
          <IsWildlifeAgent>false</IsWildlifeAgent>
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          <ClientId>0</ClientId>
          <SerialId>0</SerialId>
          <HashedId>17725146990979437158</HashedId>
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          <DisplayName>Kamata</DisplayName>
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          <ForceRealPlayer>false</ForceRealPlayer>
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            <ToolbarType>Character</ToolbarType>
            <SelectedSlot xsi:nil="true" />
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                <Index>0</Index>
                <Item />
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                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
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                <Index>1</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeHeavyBlockArmorBlock" />
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                <Index>2</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="LargeBlockCockpitSeat" />
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              </Slot>
              <Slot>
                <Index>3</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Reactor" Subtype="LargeBlockSmallGenerator" />
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              </Slot>
              <Slot>
                <Index>4</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallThrust" />
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              </Slot>
              <Slot>
                <Index>5</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Thrust" Subtype="LargeBlockSmallAtmosphericThrust" />
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              <Slot>
                <Index>6</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Gyro" Subtype="LargeBlockGyro" />
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              </Slot>
              <Slot>
                <Index>7</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_MotorSuspension" Subtype="Suspension3x3" />
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              <Slot>
                <Index>8</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_AirtightSlideDoor" Subtype="LargeBlockSlideDoor" />
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              </Slot>
              <Slot>
                <Index>9</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
                  <DefinitionId Type="MyObjectBuilder_PhysicalGunObject" Subtype="WelderItem" />
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                <Index>10</Index>
                <Item />
                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_CubeBlock" Subtype="LargeBlockArmorBlock" />
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          <DisplayName>unproventacticsTTV</DisplayName>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemCubeBlock">
                  <DefinitionId Type="MyObjectBuilder_Cockpit" Subtype="DBSmallBlockFighterCockpit" />
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                <Index>5</Index>
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                <Index>6</Index>
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                <Index>7</Index>
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                <Index>8</Index>
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              <Slot>
                <Index>9</Index>
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                <Data xsi:type="MyObjectBuilder_ToolbarItemWeapon">
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              <Slot>
                <Index>10</Index>
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          <IsWildlifeAgent>false</IsWildlifeAgent>
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      <TimeoutInfos />
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    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_CampaignSessionComponent">
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      <Mod />
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    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_MyIGCSystemSessionComponent">
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    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentAssetModifiers" />
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      <ContainerIdLarge>1</ContainerIdLarge>
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    <MyObjectBuilder_SessionComponent xsi:type="MyObjectBuilder_SessionComponentContractSystem">
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