2023-05-30 02:26:31.602 - Thread: 1 -> Log Started 2023-05-30 02:26:31.603 - Thread: 1 -> Timezone (local - UTC): 2h 2023-05-30 02:26:31.603 - Thread: 1 -> App Version: 01_202_117 2023-05-30 02:26:31.605 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-05-30 02:26:31.605 - Thread: 1 -> Branch / Sandbox: SVN 2023-05-30 02:26:31.605 - Thread: 1 -> Environment.ProcessorCount: 12 2023-05-30 02:26:31.631 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Enterprise (Microsoft Windows NT 10.0.19044.0) 2023-05-30 02:26:31.631 - Thread: 1 -> Environment.Is64BitProcess: True 2023-05-30 02:26:31.631 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-05-30 02:26:31.631 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2023-05-30 02:26:31.631 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-05-30 02:26:31.634 - Thread: 1 -> CPU Info: 12th Gen Intel(R) Core(TM) i5-12500 2023-05-30 02:26:31.634 - Thread: 1 -> IntPtr.Size: 8 2023-05-30 02:26:31.634 - Thread: 1 -> Default Culture: 2023-05-30 02:26:31.634 - Thread: 1 -> Default UI Culture: 2023-05-30 02:26:31.634 - Thread: 1 -> MyConfig.Load() - START 2023-05-30 02:26:31.634 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:26:31.751 - Thread: 1 -> EnableDamageEffects: True 2023-05-30 02:26:31.751 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-05-30 02:26:31.751 - Thread: 1 -> EnableReverb: False 2023-05-30 02:26:31.751 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-05-30 02:26:31.751 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-05-30 02:26:31.751 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-05-30 02:26:31.751 - Thread: 1 -> FirstTimeRun: False 2023-05-30 02:26:31.751 - Thread: 1 -> ExperimentalMode: True 2023-05-30 02:26:31.751 - Thread: 1 -> VideoAdapter: 0 2023-05-30 02:26:31.751 - Thread: 1 -> ScreenWidth: 1920 2023-05-30 02:26:31.751 - Thread: 1 -> ScreenHeight: 1080 2023-05-30 02:26:31.751 - Thread: 1 -> RefreshRate: 165003 2023-05-30 02:26:31.751 - Thread: 1 -> WindowMode: 1 2023-05-30 02:26:31.751 - Thread: 1 -> VerticalSync: 0 2023-05-30 02:26:31.751 - Thread: 1 -> FieldOfView: 75.2505 2023-05-30 02:26:31.751 - Thread: 1 -> PostProcessingEnabled: True 2023-05-30 02:26:31.751 - Thread: 1 -> FlaresIntensity: 0.1 2023-05-30 02:26:31.751 - Thread: 1 -> TreeViewDistance: 1574 2023-05-30 02:26:31.751 - Thread: 1 -> GrassDensity: 0.941309 2023-05-30 02:26:31.751 - Thread: 1 -> GrassDrawDistance: 102 2023-05-30 02:26:31.751 - Thread: 1 -> AntialiasingMode: 1 2023-05-30 02:26:31.751 - Thread: 1 -> ShadowMapResolution: 0 2023-05-30 02:26:31.751 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-05-30 02:26:31.751 - Thread: 1 -> TextureQuality: 0 2023-05-30 02:26:31.751 - Thread: 1 -> VoxelTextureQuality: 0 2023-05-30 02:26:31.751 - Thread: 1 -> AnisotropicFiltering: 4 2023-05-30 02:26:31.751 - Thread: 1 -> ModelQuality: 0 2023-05-30 02:26:31.751 - Thread: 1 -> VoxelQuality: 0 2023-05-30 02:26:31.751 - Thread: 1 -> ShaderQuality: 0 2023-05-30 02:26:31.751 - Thread: 1 -> LightsQuality: 0 2023-05-30 02:26:31.751 - Thread: 1 -> LowMemSwitchToLow: 0 2023-05-30 02:26:31.751 - Thread: 1 -> FirstVTTimeRun: False 2023-05-30 02:26:31.751 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-05-30 02:26:31.751 - Thread: 1 -> GDPRConsent: False 2023-05-30 02:26:31.751 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-05-30 02:26:31.751 - Thread: 1 -> FirstTimeTutorials: False 2023-05-30 02:26:31.751 - Thread: 1 -> EnableTrading: True 2023-05-30 02:26:31.751 - Thread: 1 -> EnableSteamCloud: False 2023-05-30 02:26:31.751 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-05-30 02:26:31.751 - Thread: 1 -> ControlsHints: False 2023-05-30 02:26:31.751 - Thread: 1 -> GoodBotHints: False 2023-05-30 02:26:31.751 - Thread: 1 -> RotationHints: True 2023-05-30 02:26:31.751 - Thread: 1 -> AreaInteraction: True 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-05-30 02:26:31.751 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-05-30 02:26:31.751 - Thread: 1 -> ShowCrosshair2: 0 2023-05-30 02:26:31.751 - Thread: 1 -> IronSightSwitchState: 1 2023-05-30 02:26:31.751 - Thread: 1 -> SpriteMainViewportScale: 1 2023-05-30 02:26:31.751 - Thread: 1 -> UiTransparency: 1 2023-05-30 02:26:31.751 - Thread: 1 -> UiBkTransparency: 0.5476468 2023-05-30 02:26:31.751 - Thread: 1 -> HUDBkTransparency: 1 2023-05-30 02:26:31.751 - Thread: 1 -> GameVolume: 0 2023-05-30 02:26:31.751 - Thread: 1 -> Music_Volume: 0 2023-05-30 02:26:31.751 - Thread: 1 -> VoiceChatVolume: 5 2023-05-30 02:26:31.751 - Thread: 1 -> HudWarnings: True 2023-05-30 02:26:31.751 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-05-30 02:26:31.751 - Thread: 1 -> VoiceChat: True 2023-05-30 02:26:31.751 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-05-30 02:26:31.751 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-05-30 02:26:31.751 - Thread: 1 -> EnableDynamicMusic: True 2023-05-30 02:26:31.751 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-05-30 02:26:31.751 - Thread: 1 -> EnableDoppler: True 2023-05-30 02:26:31.751 - Thread: 1 -> HudState: 1 2023-05-30 02:26:31.751 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2023-05-30 02:26:31.751 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-05-30 02:26:31.751 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-05-30 02:26:31.751 - Thread: 1 -> ControllerDefaultOnStart: False 2023-05-30 02:26:31.751 - Thread: 1 -> ZoomMultiplier: 0.2 2023-05-30 02:26:31.751 - Thread: 1 -> GamepadScheme: 0 2023-05-30 02:26:31.751 - Thread: 1 -> GamepadSchemeName: Flight 2023-05-30 02:26:31.751 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-05-30 02:26:31.751 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-05-30 02:26:31.751 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-05-30 02:26:31.751 - Thread: 1 -> LastCheckedVersion: 1202114 2023-05-30 02:26:31.751 - Thread: 1 -> MyConfig.Load() - END 2023-05-30 02:26:31.985 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-05-30 02:26:32.147 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-05-30 02:26:32.161 - Thread: 1 -> Analytics storage error: LitJson.JsonException: Invalid character 'I' in input string at LitJson.Lexer.NextToken() at LitJson.JsonReader.ReadToken() at LitJson.JsonReader.Read() at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ToObject[T](String json) at VRage.Analytics.MyObjectFileStorage.RetrieveStoredObjectsByType[T](Boolean shouldWipeAfter) 2023-05-30 02:26:32.161 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-05-30 02:26:32.162 - Thread: 1 -> Found processor count: 6 2023-05-30 02:26:32.162 - Thread: 1 -> Using processor count: 6 2023-05-30 02:26:32.300 - Thread: 1 -> All detected adapters: 2023-05-30 02:26:32.300 - Thread: 1 -> NVIDIA GeForce RTX 2080 Ti - VendorID=4318, SubsystemID=-2040065981, DeviceID=7687 2023-05-30 02:26:32.300 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-05-30 02:26:32.667 - Thread: 1 -> AdapterInfo = { 2023-05-30 02:26:32.667 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 2023-05-30 02:26:32.667 - Thread: 1 -> Description = dev id: 7687, mem: 11577327616, shared mem: 34224168960, Luid: 94337, rev: 161, subsys id: -2040065981, vendor id: 4318, feature_level 11.1: True 2023-05-30 02:26:32.667 - Thread: 1 -> Driver version = 31.0.15.3168 2023-05-30 02:26:32.667 - Thread: 1 -> Driver date = 20230413000000.000000-000 2023-05-30 02:26:32.667 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-30 02:26:32.667 - Thread: 1 -> AftermathSupported = False 2023-05-30 02:26:32.667 - Thread: 1 -> Adapter id = 0 2023-05-30 02:26:32.667 - Thread: 1 -> Supported = True 2023-05-30 02:26:32.667 - Thread: 1 -> RAM = 11577327616 2023-05-30 02:26:32.667 - Thread: 1 -> Priority = 2 2023-05-30 02:26:32.667 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-30 02:26:32.667 - Thread: 1 -> Output is attached = True 2023-05-30 02:26:32.667 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-30 02:26:32.667 - Thread: 1 -> Display modes = { 2023-05-30 02:26:32.667 - Thread: 1 -> DXGIOutput id = 0 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@60Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@75Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@72Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@59.94Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@99.993Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@120.008Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@60Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@59.94Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@50Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@75Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@56.25Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@60.317Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@72.188Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@100.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@119.972Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@60.004Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@70.069Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@75.029Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@100.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@119.989Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@60Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@50Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@59.94Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.667 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@75.025Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@99.93Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1920x1080@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> } 2023-05-30 02:26:32.668 - Thread: 1 -> } 2023-05-30 02:26:32.668 - Thread: 1 -> AdapterInfo = { 2023-05-30 02:26:32.668 - Thread: 1 -> Name = NVIDIA GeForce RTX 2080 Ti + DISPLAY1 2023-05-30 02:26:32.668 - Thread: 1 -> Description = dev id: 7687, mem: 11577327616, shared mem: 34224168960, Luid: 94337, rev: 161, subsys id: -2040065981, vendor id: 4318, feature_level 11.1: True 2023-05-30 02:26:32.668 - Thread: 1 -> Driver version = 31.0.15.3168 2023-05-30 02:26:32.668 - Thread: 1 -> Driver date = 20230413000000.000000-000 2023-05-30 02:26:32.668 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-30 02:26:32.668 - Thread: 1 -> AftermathSupported = False 2023-05-30 02:26:32.668 - Thread: 1 -> Adapter id = 0 2023-05-30 02:26:32.668 - Thread: 1 -> Supported = True 2023-05-30 02:26:32.668 - Thread: 1 -> RAM = 11577327616 2023-05-30 02:26:32.668 - Thread: 1 -> Priority = 2 2023-05-30 02:26:32.668 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-30 02:26:32.668 - Thread: 1 -> Output is attached = True 2023-05-30 02:26:32.668 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-30 02:26:32.668 - Thread: 1 -> Display modes = { 2023-05-30 02:26:32.668 - Thread: 1 -> DXGIOutput id = 0 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@75Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@72Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@59.94Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@99.993Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@120.008Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@60Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@59.94Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@50Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@75Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@56.25Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@60.317Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@72.188Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@100.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@119.972Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@60.004Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@70.069Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@75.029Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@100.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@119.989Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.668 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@59.94Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@75.025Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1920x1080@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> } 2023-05-30 02:26:32.669 - Thread: 1 -> } 2023-05-30 02:26:32.669 - Thread: 1 -> AdapterInfo = { 2023-05-30 02:26:32.669 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-30 02:26:32.669 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34224168960, Luid: 97363, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-30 02:26:32.669 - Thread: 1 -> Driver version = 2023-05-30 02:26:32.669 - Thread: 1 -> Driver date = 2023-05-30 02:26:32.669 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-30 02:26:32.669 - Thread: 1 -> AftermathSupported = False 2023-05-30 02:26:32.669 - Thread: 1 -> Adapter id = 1 2023-05-30 02:26:32.669 - Thread: 1 -> Supported = True 2023-05-30 02:26:32.669 - Thread: 1 -> RAM = 0 2023-05-30 02:26:32.669 - Thread: 1 -> Priority = 0 2023-05-30 02:26:32.669 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-30 02:26:32.669 - Thread: 1 -> Output is attached = False 2023-05-30 02:26:32.669 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-30 02:26:32.669 - Thread: 1 -> Display modes = { 2023-05-30 02:26:32.669 - Thread: 1 -> DXGIOutput id = 0 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@75Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@72Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@59.94Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@99.993Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@120.008Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@59.94Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@50Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@75Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@56.25Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@60.317Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@72.188Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@100.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@119.972Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@60.004Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@70.069Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@75.029Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@100.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@119.989Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.669 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@59.94Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@75.025Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1920x1080@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> } 2023-05-30 02:26:32.670 - Thread: 1 -> } 2023-05-30 02:26:32.670 - Thread: 1 -> AdapterInfo = { 2023-05-30 02:26:32.670 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-30 02:26:32.670 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 34224168960, Luid: 97363, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-30 02:26:32.670 - Thread: 1 -> Driver version = 2023-05-30 02:26:32.670 - Thread: 1 -> Driver date = 2023-05-30 02:26:32.670 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-30 02:26:32.670 - Thread: 1 -> AftermathSupported = False 2023-05-30 02:26:32.670 - Thread: 1 -> Adapter id = 1 2023-05-30 02:26:32.670 - Thread: 1 -> Supported = True 2023-05-30 02:26:32.670 - Thread: 1 -> RAM = 0 2023-05-30 02:26:32.670 - Thread: 1 -> Priority = 0 2023-05-30 02:26:32.670 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-30 02:26:32.670 - Thread: 1 -> Output is attached = False 2023-05-30 02:26:32.670 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-30 02:26:32.670 - Thread: 1 -> Display modes = { 2023-05-30 02:26:32.670 - Thread: 1 -> DXGIOutput id = 0 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@75Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@72Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@59.94Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@99.993Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@120.008Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 640x480@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@59.94Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@100.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@119.972Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x480@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@50Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@100.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@119.972Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 720x576@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@75Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@56.25Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@60.317Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@72.188Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@100.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@119.972Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 800x600@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@60.004Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@70.069Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@75.029Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@100.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@119.989Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1024x768@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@120Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@59.901Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@99.93Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@119.88Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@144.001Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1152x864@165.003Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.670 - Thread: 1 -> 1176x664@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1176x664@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1176x664@59.94Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@59.94Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x720@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x768@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x800@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@60.02Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@75.025Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x960@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@75.025Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1280x1024@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1360x768@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1366x768@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@59.901Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x900@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1440x1080@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x900@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1600x1024@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1680x1050@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@60Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@50Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@120Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@99.93Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@119.88Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@144.001Hz 2023-05-30 02:26:32.671 - Thread: 1 -> 1920x1080@165.003Hz 2023-05-30 02:26:32.671 - Thread: 1 -> } 2023-05-30 02:26:32.671 - Thread: 1 -> } 2023-05-30 02:26:32.671 - Thread: 1 -> Service.IsActive: True 2023-05-30 02:26:32.671 - Thread: 1 -> Service.IsOnline: True 2023-05-30 02:26:32.671 - Thread: 1 -> Service.OwnsGame: False 2023-05-30 02:26:32.671 - Thread: 1 -> Service.UserId: 76561198157918673 2023-05-30 02:26:32.671 - Thread: 1 -> Service.UserName: [HUN]Slushtrap 2023-05-30 02:26:32.671 - Thread: 1 -> Service.Branch: default 2023-05-30 02:26:32.672 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-05-30 02:26:32.672 - Thread: 1 -> Build version: 0.1.1.0 2023-05-30 02:26:32.673 - Thread: 1 -> MyScreenManager() 2023-05-30 02:26:32.679 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2023-05-30 02:26:32.679 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2023-05-30 02:26:32.683 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2023-05-30 02:26:32.683 - Thread: 18 -> CreateDeviceInternal - Create device 2023-05-30 02:26:32.810 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2023-05-30 02:26:32.896 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2023-05-30 02:26:32.896 - Thread: 18 -> CreateDeviceInternal create swapchain 2023-05-30 02:26:33.970 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-05-30 02:26:33.971 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-05-30 02:26:33.971 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-05-30 02:26:34.396 - Thread: 1 -> Preallocate - START 2023-05-30 02:26:34.398 - Thread: 1 -> MySpaceWorldGenerator - START 2023-05-30 02:26:34.398 - Thread: 1 -> MySpaceWorldGenerator - END 2023-05-30 02:26:34.398 - Thread: 1 -> MySpaceBuildComponent - START 2023-05-30 02:26:34.398 - Thread: 1 -> MySpaceBuildComponent - END 2023-05-30 02:26:34.398 - Thread: 1 -> AdminMenuExtender - START 2023-05-30 02:26:34.400 - Thread: 1 -> AdminMenuExtender - END 2023-05-30 02:26:34.400 - Thread: 1 -> MyEntities - START 2023-05-30 02:26:34.410 - Thread: 1 -> MyEntities - END 2023-05-30 02:26:34.410 - Thread: 1 -> MyObjectBuilder_Base - START 2023-05-30 02:26:34.410 - Thread: 1 -> MyObjectBuilder_Base - END 2023-05-30 02:26:34.410 - Thread: 1 -> MyTransparentGeometry - START 2023-05-30 02:26:34.410 - Thread: 1 -> MyTransparentGeometry - END 2023-05-30 02:26:34.410 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-05-30 02:26:34.410 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-05-30 02:26:34.410 - Thread: 1 -> MyMath - START 2023-05-30 02:26:34.410 - Thread: 1 -> MyMath - END 2023-05-30 02:26:34.410 - Thread: 1 -> MySimpleObjectDraw - START 2023-05-30 02:26:34.410 - Thread: 1 -> MySimpleObjectDraw - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-05-30 02:26:34.418 - Thread: 1 -> MySyncDestructions - START 2023-05-30 02:26:34.418 - Thread: 1 -> MySyncDestructions - END 2023-05-30 02:26:34.418 - Thread: 1 -> MySyncEntity - START 2023-05-30 02:26:34.418 - Thread: 1 -> MySyncEntity - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyCommandCharacter - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyCommandCharacter - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyCommandConsole - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyCommandConsole - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyCommandEntity - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyCommandEntity - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyAiTargetManager - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyAiTargetManager - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyClientDebugCommands - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyClientDebugCommands - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyDedicatedServer - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyDedicatedServer - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyDedicatedServerBase - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyDedicatedServerBase - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerBase - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerBase - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerClient - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerClient - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerClientBase - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerClientBase - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerLobby - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerLobby - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerServerBase - START 2023-05-30 02:26:34.418 - Thread: 1 -> MyMultiplayerServerBase - END 2023-05-30 02:26:34.418 - Thread: 1 -> MyServerDebugCommands - START 2023-05-30 02:26:34.419 - Thread: 1 -> MyServerDebugCommands - END 2023-05-30 02:26:34.419 - Thread: 1 -> MyCubeGridDefinitions - START 2023-05-30 02:26:34.419 - Thread: 1 -> MyCubeGridDefinitions - END 2023-05-30 02:26:34.419 - Thread: 1 -> MyDefinitionManager - START 2023-05-30 02:26:34.421 - Thread: 1 -> MyDefinitionManager - END 2023-05-30 02:26:34.421 - Thread: 1 -> Preallocate - END 2023-05-30 02:26:34.421 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-05-30 02:26:34.641 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-05-30 02:26:34.641 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-05-30 02:26:34.641 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-05-30 02:26:34.642 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:34.642 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:34.642 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-05-30 02:26:34.642 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-05-30 02:26:34.642 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-05-30 02:26:34.642 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-05-30 02:26:34.647 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS 2023-05-30 02:26:34.647 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-05-30 02:26:34.647 - Thread: 1 -> Virtualized: False 2023-05-30 02:26:34.649 - Thread: 1 -> Environment.ProcessorName: 12th Gen Intel(R) Core(TM) i5-12500 2023-05-30 02:26:34.649 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,448,337,920 bytes 2023-05-30 02:26:34.649 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-05-30 02:26:34.649 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 47,523,033,088 bytes 2023-05-30 02:26:34.649 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,641,098,649,600 bytes 2023-05-30 02:26:34.651 - Thread: 1 -> Drive C: | Capacity: 4,000,471,384,064 bytes | Free space: 1,880,305,049,600 bytes 2023-05-30 02:26:34.651 - Thread: 1 -> Drive D: | Capacity: 4,000,470,523,904 bytes | Free space: 1,918,130,900,992 bytes 2023-05-30 02:26:34.652 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-05-30 02:26:34.652 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-05-30 02:26:34.652 - Thread: 1 -> Installed DLCs: 2023-05-30 02:26:34.652 - Thread: 1 -> Deluxe Edition (573160) 2023-05-30 02:26:34.652 - Thread: 1 -> Decorative Blocks (1049790) 2023-05-30 02:26:34.652 - Thread: 1 -> Economy Deluxe (1135960) 2023-05-30 02:26:34.653 - Thread: 1 -> Style Pack (1084680) 2023-05-30 02:26:34.653 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-05-30 02:26:34.653 - Thread: 1 -> Frostbite (1241550) 2023-05-30 02:26:34.653 - Thread: 1 -> Sparks Of The Future (1307680) 2023-05-30 02:26:34.653 - Thread: 1 -> Wasteland (1374610) 2023-05-30 02:26:34.653 - Thread: 1 -> Warfare I. (1475830) 2023-05-30 02:26:34.653 - Thread: 1 -> Heavy Industry (1676100) 2023-05-30 02:26:34.653 - Thread: 1 -> Warfare II. (1783760) 2023-05-30 02:26:34.653 - Thread: 1 -> Automatons (1958640) 2023-05-30 02:26:34.653 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-05-30 02:26:34.665 - Thread: 1 -> Havok: Physics.Init 2023-05-30 02:26:34.675 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-05-30 02:26:34.677 - Thread: 1 -> HkGameName: SpaceEngineers 2023-05-30 02:26:34.678 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-05-30 02:26:34.678 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-05-30 02:26:34.680 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-05-30 02:26:34.950 - Thread: 1 -> Loading scenarios 2023-05-30 02:26:34.963 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-05-30 02:26:34.963 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-05-30 02:26:35.185 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:35.185 - Thread: 1 -> Loading gamepad controls 2023-05-30 02:26:35.190 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:35.190 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-30 02:26:35.191 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:35.191 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-30 02:26:35.191 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:35.191 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-30 02:26:35.191 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:35.191 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-30 02:26:35.191 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:35.191 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-30 02:26:35.192 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:35.192 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-30 02:26:35.192 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-30 02:26:35.192 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-05-30 02:26:35.193 - Thread: 1 -> Loading shadow textures definitions 2023-05-30 02:26:35.193 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-05-30 02:26:35.193 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-05-30 02:26:35.195 - Thread: 1 -> MyAudio.LoadData - START 2023-05-30 02:26:35.245 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Hangszórók (2 - Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-05-30 02:26:35.259 - Thread: 1 -> MyAudio.LoadData - END 2023-05-30 02:26:35.260 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2023-05-30 02:26:35.260 - Thread: 1 -> MyGuiManager() 2023-05-30 02:26:35.263 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-05-30 02:26:35.319 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-05-30 02:26:35.387 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-05-30 02:26:35.387 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-05-30 02:26:35.387 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-05-30 02:26:35.424 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-05-30 02:26:35.460 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-05-30 02:26:35.467 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-05-30 02:26:35.467 - Thread: 9 -> ReloadVoxelMaterials 2023-05-30 02:26:35.510 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-05-30 02:26:35.510 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-05-30 02:26:35.510 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-05-30 02:26:35.510 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-05-30 02:26:35.510 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-05-30 02:26:35.510 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-05-30 02:26:35.523 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-05-30 02:26:35.525 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-05-30 02:26:35.537 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-05-30 02:26:35.546 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-05-30 02:26:35.547 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-05-30 02:26:35.548 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-05-30 02:26:35.549 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-05-30 02:26:35.549 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-05-30 02:26:35.551 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-05-30 02:26:35.551 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-05-30 02:26:35.553 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-05-30 02:26:35.562 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-05-30 02:26:35.563 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-05-30 02:26:35.579 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-05-30 02:26:35.590 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-05-30 02:26:35.599 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-05-30 02:26:35.600 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-05-30 02:26:35.603 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-05-30 02:26:35.604 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-05-30 02:26:35.605 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-05-30 02:26:35.610 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-05-30 02:26:35.619 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-05-30 02:26:35.623 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-05-30 02:26:35.628 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-05-30 02:26:35.631 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-05-30 02:26:35.641 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-05-30 02:26:35.643 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-05-30 02:26:35.644 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-05-30 02:26:35.648 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-05-30 02:26:35.660 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-05-30 02:26:35.661 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-05-30 02:26:35.662 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-05-30 02:26:35.663 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-05-30 02:26:35.663 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-05-30 02:26:35.663 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-05-30 02:26:35.670 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-05-30 02:26:35.696 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-05-30 02:26:35.702 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-05-30 02:26:35.703 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-05-30 02:26:35.704 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-05-30 02:26:35.710 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-05-30 02:26:35.711 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-05-30 02:26:35.714 - Thread: 13 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-05-30 02:26:35.726 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-05-30 02:26:35.735 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-05-30 02:26:35.757 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-05-30 02:26:35.951 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-05-30 02:26:35.975 - Thread: 1 -> Timer Frequency: 10000000 2023-05-30 02:26:35.975 - Thread: 1 -> Ticks per frame: 166667 2023-05-30 02:26:36.227 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-05-30 02:26:36.227 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-05-30 02:26:36.238 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-05-30 02:26:36.239 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-05-30 02:26:36.241 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-05-30 02:26:36.242 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-05-30 02:26:36.244 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-05-30 02:26:36.246 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-05-30 02:26:36.247 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-05-30 02:26:36.253 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-05-30 02:26:36.259 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-05-30 02:26:36.263 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-05-30 02:26:36.268 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-05-30 02:26:36.272 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-05-30 02:26:36.280 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-05-30 02:26:36.287 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-05-30 02:26:36.319 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-05-30 02:26:36.332 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-05-30 02:26:36.350 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-05-30 02:26:36.376 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-05-30 02:26:36.382 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-05-30 02:26:36.388 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-05-30 02:26:36.388 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-05-30 02:26:36.424 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-05-30 02:26:36.429 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-05-30 02:26:36.471 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-05-30 02:26:36.481 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-05-30 02:26:36.482 - Thread: 1 -> Flares Intensity: 0.1 2023-05-30 02:26:36.482 - Thread: 1 -> Field of view: 1.313369 2023-05-30 02:26:36.482 - Thread: 1 -> PostProcessingEnabled: True 2023-05-30 02:26:36.482 - Thread: 1 -> Render.GrassDensityFactor: 0.941309 2023-05-30 02:26:36.482 - Thread: 1 -> Render.GrassDrawDistance: 102 2023-05-30 02:26:36.482 - Thread: 1 -> Render.DistanceFade: 1574 2023-05-30 02:26:36.482 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-05-30 02:26:36.482 - Thread: 1 -> Render.ShadowQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-05-30 02:26:36.482 - Thread: 1 -> Render.TextureQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.VoxelTextureQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-05-30 02:26:36.482 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2023-05-30 02:26:36.482 - Thread: 1 -> Render.ParticleQuality: LOW 2023-05-30 02:26:36.483 - Thread: 1 -> Analytics storage error: LitJson.JsonException: Invalid character 'I' in input string at LitJson.Lexer.NextToken() at LitJson.JsonReader.ReadToken() at LitJson.JsonReader.Read() at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ReadValue(Type inst_type, JsonReader reader) at LitJson.JsonMapper.ToObject[T](String json) at VRage.Analytics.MyObjectFileStorage.RetrieveStoredObjectsByType[T](Boolean shouldWipeAfter) 2023-05-30 02:26:36.499 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-05-30 02:26:36.506 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-05-30 02:26:36.518 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-05-30 02:26:36.543 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-05-30 02:26:36.549 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-05-30 02:26:36.572 - Thread: 1 -> Analytics session started: UserID = (5aa06d4b-019e-fb81-af53-8cb24eaeafbe) SessionID = (35e690f5-17cf-4c35-bbb9-44c6fe552f0c) 2023-05-30 02:26:36.573 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:26:36.585 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-05-30 02:26:36.603 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-05-30 02:26:36.630 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-05-30 02:26:36.652 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-05-30 02:26:36.652 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-05-30 02:26:36.665 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-05-30 02:26:36.671 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-05-30 02:26:36.689 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-05-30 02:26:36.689 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-05-30 02:26:36.876 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-05-30 02:26:36.901 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-05-30 02:26:37.009 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-05-30 02:26:37.024 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-05-30 02:26:37.099 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-05-30 02:26:37.171 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-05-30 02:26:37.250 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-05-30 02:26:37.343 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-05-30 02:26:37.413 - Thread: 14 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-05-30 02:26:37.433 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-05-30 02:26:37.741 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-05-30 02:26:37.890 - Thread: 1 -> Server responded 2023-05-30 02:26:37.890 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-05-30 02:26:37.891 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-05-30 02:26:38.130 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-05-30 02:26:40.557 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-05-30 02:26:41.471 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-05-30 02:26:41.471 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-05-30 02:26:41.471 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2023-05-30 02:26:42.913 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-05-30 02:26:42.913 - Thread: 1 -> World requested 2023-05-30 02:26:42.916 - Thread: 1 -> World requested - connection alive 2023-05-30 02:26:46.215 - Thread: 1 -> LoadSession() - Start 2023-05-30 02:26:46.215 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-05-30 02:26:46.215 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-05-30 02:26:46.215 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-05-30 02:26:46.216 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-05-30 02:26:46.216 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-05-30 02:26:46.216 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-05-30 02:26:46.218 - Thread: 1 -> LoadSession() - End 2023-05-30 02:26:46.218 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-05-30 02:26:46.218 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-05-30 02:26:46.218 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-05-30 02:26:46.236 - Thread: 1 -> RunLoadingAction - START 2023-05-30 02:26:47.598 - Thread: 1 -> GC Memory: 1,158,503,288 B 2023-05-30 02:26:47.601 - Thread: 1 -> Process Memory: 3,386,818,560 B 2023-05-30 02:26:47.730 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-05-30 02:26:47.747 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-05-30 02:26:47.747 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-05-30 02:26:47.747 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-05-30 02:26:47.749 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-05-30 02:26:47.912 - Thread: 1 -> Loading scenarios 2023-05-30 02:26:47.912 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-05-30 02:26:47.912 - Thread: 1 -> List of used mods (0) - START 2023-05-30 02:26:47.912 - Thread: 1 -> List of used mods - END 2023-05-30 02:26:47.950 - Thread: 1 -> Loading behaviors 2023-05-30 02:26:47.951 - Thread: 1 -> Loading ammo magazines 2023-05-30 02:26:47.951 - Thread: 1 -> Loading ammo definitions 2023-05-30 02:26:47.951 - Thread: 1 -> Loading animations 2023-05-30 02:26:47.952 - Thread: 1 -> Loading animations 2023-05-30 02:26:47.952 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:47.952 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:47.952 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:47.952 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:47.953 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:47.953 - Thread: 1 -> Loading sound definitions 2023-05-30 02:26:47.953 - Thread: 1 -> Loading category classes 2023-05-30 02:26:47.953 - Thread: 1 -> Loading category classes 2023-05-30 02:26:47.953 - Thread: 1 -> Loading blueprint classes 2023-05-30 02:26:47.953 - Thread: 1 -> Loading blueprint class entries 2023-05-30 02:26:47.953 - Thread: 1 -> Loading blueprint class entries 2023-05-30 02:26:47.953 - Thread: 1 -> Loading blueprints 2023-05-30 02:26:47.953 - Thread: 1 -> Loading blueprints 2023-05-30 02:26:47.953 - Thread: 1 -> Loading agent definitions 2023-05-30 02:26:47.954 - Thread: 1 -> Loading agent definitions 2023-05-30 02:26:47.954 - Thread: 1 -> Loading character definitions 2023-05-30 02:26:47.956 - Thread: 1 -> Loading character definitions 2023-05-30 02:26:47.956 - Thread: 1 -> Loading components 2023-05-30 02:26:47.956 - Thread: 1 -> Loading components 2023-05-30 02:26:47.956 - Thread: 1 -> Loading blueprints 2023-05-30 02:26:47.956 - Thread: 1 -> Loading components 2023-05-30 02:26:47.956 - Thread: 1 -> Loading behaviors 2023-05-30 02:26:47.956 - Thread: 1 -> Loading agent definitions 2023-05-30 02:26:47.956 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_HumanoidBot/HumanMale' 2023-05-30 02:26:47.956 - Thread: 1 -> Loading entity components 2023-05-30 02:26:47.957 - Thread: 1 -> Loading component containers 2023-05-30 02:26:47.957 - Thread: 1 -> Loading compound block template definitions 2023-05-30 02:26:47.957 - Thread: 1 -> Loading configuration 2023-05-30 02:26:47.957 - Thread: 1 -> Loading container types 2023-05-30 02:26:47.957 - Thread: 1 -> Loading Contract Types 2023-05-30 02:26:47.957 - Thread: 1 -> Loading gamepad controls 2023-05-30 02:26:47.957 - Thread: 1 -> Loading block positions 2023-05-30 02:26:47.957 - Thread: 1 -> Loading block positions 2023-05-30 02:26:47.957 - Thread: 1 -> Loading curve definitions 2023-05-30 02:26:47.958 - Thread: 1 -> Loading debris 2023-05-30 02:26:47.958 - Thread: 1 -> Loading environment items entries 2023-05-30 02:26:47.958 - Thread: 1 -> Loading decal global definitions 2023-05-30 02:26:47.958 - Thread: 1 -> Loading decal definitions 2023-05-30 02:26:47.958 - Thread: 1 -> Loading decal definitions 2023-05-30 02:26:47.958 - Thread: 1 -> Loading drone behaviors 2023-05-30 02:26:47.958 - Thread: 1 -> Loading edges 2023-05-30 02:26:47.958 - Thread: 1 -> Loading emissive color definitions 2023-05-30 02:26:47.958 - Thread: 1 -> Loading emissive color default states 2023-05-30 02:26:47.958 - Thread: 1 -> Loading animations 2023-05-30 02:26:47.959 - Thread: 1 -> Loading entity components 2023-05-30 02:26:47.961 - Thread: 1 -> Loading component containers 2023-05-30 02:26:47.962 - Thread: 1 -> Loading environment items entries 2023-05-30 02:26:47.963 - Thread: 1 -> Loading Faction Names 2023-05-30 02:26:47.963 - Thread: 1 -> Loading factions 2023-05-30 02:26:47.963 - Thread: 1 -> Loading flare definitions 2023-05-30 02:26:47.965 - Thread: 1 -> Loading gas property definitions 2023-05-30 02:26:47.965 - Thread: 1 -> Loading event definitions 2023-05-30 02:26:47.965 - Thread: 1 -> Loading physical items 2023-05-30 02:26:47.970 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:47.970 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-30 02:26:47.971 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:47.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-30 02:26:47.971 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:47.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-30 02:26:47.971 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:47.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-30 02:26:47.971 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:47.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-30 02:26:47.971 - Thread: 1 -> GuiTextures.sbc 2023-05-30 02:26:47.971 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-30 02:26:47.976 - Thread: 1 -> Loading LCD texture categories 2023-05-30 02:26:47.976 - Thread: 1 -> Loading LCD texture categories 2023-05-30 02:26:47.976 - Thread: 1 -> Loading LCD texture categories 2023-05-30 02:26:47.976 - Thread: 1 -> Loading LCD texture categories 2023-05-30 02:26:47.976 - Thread: 1 -> Loading LCD texture categories 2023-05-30 02:26:47.976 - Thread: 1 -> Loading LCD texture categories 2023-05-30 02:26:47.976 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-30 02:26:47.976 - Thread: 1 -> Loading planet definition 2023-05-30 02:26:47.976 - Thread: 1 -> Loading physical items 2023-05-30 02:26:47.977 - Thread: 1 -> Loading physical items 2023-05-30 02:26:47.977 - Thread: 1 -> Loading physical material properties 2023-05-30 02:26:47.977 - Thread: 1 -> Loading pirate antennas 2023-05-30 02:26:47.978 - Thread: 1 -> Loading research blocks definitions 2023-05-30 02:26:47.978 - Thread: 1 -> Loading research groups definitions 2023-05-30 02:26:47.978 - Thread: 1 -> Loading resource distribution groups 2023-05-30 02:26:47.979 - Thread: 1 -> Loading shadow textures definitions 2023-05-30 02:26:47.979 - Thread: 1 -> Loading ship sound groups 2023-05-30 02:26:47.979 - Thread: 1 -> Loading ship sound groups 2023-05-30 02:26:47.979 - Thread: 1 -> Loading sound categories 2023-05-30 02:26:47.979 - Thread: 1 -> Loading stat definitions 2023-05-30 02:26:47.979 - Thread: 1 -> Loading gamepad controls 2023-05-30 02:26:47.980 - Thread: 1 -> Loading grid creators 2023-05-30 02:26:47.980 - Thread: 1 -> Loading transparent material properties 2023-05-30 02:26:47.980 - Thread: 1 -> Loading planet definition 2023-05-30 02:26:47.980 - Thread: 1 -> Loading voxel map storage definitions 2023-05-30 02:26:47.980 - Thread: 1 -> Loading voxel material definitions 2023-05-30 02:26:47.981 - Thread: 1 -> Loading voxel material definitions 2023-05-30 02:26:47.981 - Thread: 1 -> Loading voxel material definitions 2023-05-30 02:26:47.981 - Thread: 1 -> Loading voxel material definitions 2023-05-30 02:26:47.981 - Thread: 1 -> Loading Weather Effects 2023-05-30 02:26:47.981 - Thread: 1 -> Audio effects definitions 2023-05-30 02:26:47.982 - Thread: 1 -> Loading environment items definitions 2023-05-30 02:26:47.982 - Thread: 1 -> Loading environment items definitions 2023-05-30 02:26:47.982 - Thread: 1 -> Loading physical material properties 2023-05-30 02:26:47.983 - Thread: 1 -> Loading particle effect definitions 2023-05-30 02:26:48.024 - Thread: 1 -> Loading particle effect definitions 2023-05-30 02:26:48.024 - Thread: 1 -> Loading environment item definitions 2023-05-30 02:26:48.030 - Thread: 1 -> Loading weapon definitions 2023-05-30 02:26:48.032 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.044 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.045 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.045 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.046 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.047 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.047 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.048 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.049 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.050 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.051 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.051 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.056 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.057 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.058 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.058 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.059 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.059 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.060 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.061 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.062 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.063 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.064 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.066 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.067 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.068 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.072 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.072 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.073 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.074 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.076 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.076 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.077 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.077 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.079 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.079 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.081 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.097 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.099 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.100 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.102 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.102 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.104 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.104 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.106 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.106 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.111 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.113 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.116 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.117 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.119 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.119 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.124 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.124 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.127 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.128 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.134 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.134 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.138 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.142 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.145 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.146 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.150 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.151 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.154 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.154 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.158 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.159 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.162 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.163 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.168 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.169 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.173 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.173 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.177 - Thread: 1 -> Loading cube blocks 2023-05-30 02:26:48.177 - Thread: 1 -> Created block definitions 2023-05-30 02:26:48.186 - Thread: 1 -> Loading block variant groups 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-05-30 02:26:48.189 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-05-30 02:26:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-05-30 02:26:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-05-30 02:26:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-05-30 02:26:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-05-30 02:26:48.190 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-05-30 02:26:48.190 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-05-30 02:26:48.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-05-30 02:26:48.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-05-30 02:26:48.199 - Thread: 1 -> Loading asteroid generators 2023-05-30 02:26:48.200 - Thread: 1 -> Loading spawn groups 2023-05-30 02:26:48.200 - Thread: 1 -> Loading drop containers 2023-05-30 02:26:48.200 - Thread: 1 -> Loading spawn groups 2023-05-30 02:26:48.200 - Thread: 1 -> Loading spawn groups 2023-05-30 02:26:48.200 - Thread: 1 -> Loading radial menu definitions 2023-05-30 02:26:48.205 - Thread: 1 -> Loading respawn ships 2023-05-30 02:26:48.206 - Thread: 1 -> Loading spawn groups 2023-05-30 02:26:48.206 - Thread: 1 -> Loading wheel speeds 2023-05-30 02:26:48.224 - Thread: 1 -> MyAudio.UnloadData - START 2023-05-30 02:26:48.226 - Thread: 1 -> MyAudio.UnloadData - END 2023-05-30 02:26:48.226 - Thread: 1 -> MyAudio.LoadData - START 2023-05-30 02:26:48.277 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Hangszórók (2 - Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-05-30 02:26:48.358 - Thread: 1 -> MyAudio.LoadData - END 2023-05-30 02:26:48.364 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-05-30 02:26:48.376 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:48.421 - Thread: 11 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-30 02:26:48.422 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-30 02:26:48.430 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:48.431 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:48.440 - Thread: 11 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-30 02:26:48.444 - Thread: 13 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-30 02:26:48.444 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:48.452 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-30 02:26:48.581 - Thread: 42 -> External debugger: listening... 2023-05-30 02:26:48.589 - Thread: 1 -> MyLights.LoadData() - START 2023-05-30 02:26:48.590 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-05-30 02:26:48.590 - Thread: 1 -> MyLights.LoadData() - END 2023-05-30 02:26:48.590 - Thread: 1 -> Info: MyLights initialized. 2023-05-30 02:26:48.590 - Thread: 1 -> MyExplosions.LoadData() - START 2023-05-30 02:26:48.591 - Thread: 1 -> MyExplosions.LoadData() - END 2023-05-30 02:26:48.608 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-05-30 02:26:48.608 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-05-30 02:26:48.614 - Thread: 1 -> Loading Procedural World Generator 2023-05-30 02:26:48.614 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-05-30 02:26:48.626 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-05-30 02:26:49.969 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-05-30 02:26:49.969 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-05-30 02:26:49.970 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-30 02:26:50.961 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d120000 storage?:True 2023-05-30 02:26:50.961 - Thread: 1 -> Info: Planet generator name: Triton 2023-05-30 02:26:50.961 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-467617.572592731 Y:249898.512246487 Z:971935.859002753 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-30 02:26:51.996 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-12345d120000 storage?:True 2023-05-30 02:26:51.996 - Thread: 1 -> Info: Planet generator name: Mars 2023-05-30 02:26:51.997 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-12345d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:169403.150790862 Y:-549465.151380438 Z:-1083637.41725703 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-30 02:26:52.026 - Thread: 1 -> Entities loaded & initialized 2023-05-30 02:26:52.111 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-05-30 02:26:52.111 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-05-30 02:26:52.130 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-05-30 02:26:52.130 - Thread: 1 -> RunLoadingAction - END 2023-05-30 02:26:52.130 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-05-30 02:26:52.130 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-05-30 02:26:52.130 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-05-30 02:26:52.270 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-05-30 02:26:52.270 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-05-30 02:26:52.270 - Thread: 1 -> Updating continues. 2023-05-30 02:26:52.277 - Thread: 1 -> GC Memory: 1375.19 / 1375.19 MB 2023-05-30 02:26:52.327 - Thread: 1 -> RequestRespawn 2023-05-30 02:26:52.376 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-05-30 02:26:52.486 - Thread: 48 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-30 02:26:52.707 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:26:52.724 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:26:52.726 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:26:52.732 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:26:52.733 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:26:52.734 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:26:53.059 - Thread: 1 -> Loading duration: 6.8410499 2023-05-30 02:26:53.074 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-05-30 02:26:53.074 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-05-30 02:26:53.074 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-05-30 02:26:53.441 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-05-30 02:26:53.490 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-05-30 02:26:53.611 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-05-30 02:26:53.840 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-05-30 02:26:58.709 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2023-05-30 02:26:58.709 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2023-05-30 02:27:03.127 - Thread: 48 -> Initialized large grid Rolling fortress 24735 PCU 2023-05-30 02:27:04.042 - Thread: 1 -> DebugTimingScreen MyGuiScreenBase.LoadContent 2023-05-30 02:27:16.861 - Thread: 1 -> GUI Stats: Update 3.54576755555554, Draw 0.232427722222222 2023-05-30 02:27:22.277 - Thread: 1 -> GC Memory: 1970.885 / 1970.885 MB 2023-05-30 02:27:31.016 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-05-30 02:27:31.030 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:27:40.558 - Thread: 1 -> Query successful. 2023-05-30 02:27:40.558 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-05-30 02:27:48.446 - Thread: 1 -> GUI Stats: Update 0.208452166666667, Draw 0.296889111111111 2023-05-30 02:27:48.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:27:48.472 - Thread: 1 -> STATISTICS,0,0.01666451,0.007415771,0.7629318,0.02035618,2.026723,0.4104738,21.267,206.5655,7,37,4868.605,15913,35779,0,36,33.33261,35.86868,0,36983,8.332757,0,16.66667,2.777526,2.988849,100,7998693250,4868.605,57,0,-1 2023-05-30 02:27:48.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:27:48.472 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,848,36,104,198,88,291,7628,5426,0,0,107,5625,0,5180,15,0,11,15,144,19,2,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:27:52.463 - Thread: 1 -> GC Memory: 6219.222 / 6219.222 MB 2023-05-30 02:27:52.524 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:27:52.525 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:27:55.730 - Thread: 1 -> MyConfig.Save() - START 2023-05-30 02:27:55.731 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:27:55.762 - Thread: 1 -> MyConfig.Save() - END 2023-05-30 02:27:57.464 - Thread: 1 -> MyConfig.Save() - START 2023-05-30 02:27:57.464 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:27:57.466 - Thread: 1 -> MyConfig.Save() - END 2023-05-30 02:27:57.581 - Thread: 1 -> MyConfig.Save() - START 2023-05-30 02:27:57.581 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:27:57.582 - Thread: 1 -> MyConfig.Save() - END 2023-05-30 02:27:59.681 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-05-30 02:28:01.247 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:01.248 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:02.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:02.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:02.181 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:02.210 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:02.215 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:28:02.964 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:02.964 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:03.065 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-05-30 02:28:03.831 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:03.831 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:04.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:04.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:04.098 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:04.106 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:04.118 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:28:06.466 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:06.467 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:06.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:06.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:06.648 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:06.660 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:06.664 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:28:08.931 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:08.931 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:10.698 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-05-30 02:28:11.731 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:11.731 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:13.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:13.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:13.464 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:13.473 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:13.481 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:28:16.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:16.364 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:16.714 - Thread: 1 -> MyConfig.Save() - START 2023-05-30 02:28:16.715 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:28:16.716 - Thread: 1 -> MyConfig.Save() - END 2023-05-30 02:28:18.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:18.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:18.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:19.004 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:19.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:28:20.901 - Thread: 1 -> GUI Stats: Update 1.56672088888889, Draw 0.596639166666667 2023-05-30 02:28:22.467 - Thread: 1 -> GC Memory: 2995.299 / 2995.299 MB 2023-05-30 02:28:29.997 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:29.998 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:32.614 - Thread: 1 -> MyConfig.Save() - START 2023-05-30 02:28:32.615 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:28:32.616 - Thread: 1 -> MyConfig.Save() - END 2023-05-30 02:28:34.314 - Thread: 1 -> MyConfig.Save() - START 2023-05-30 02:28:34.315 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-30 02:28:34.316 - Thread: 1 -> MyConfig.Save() - END 2023-05-30 02:28:44.983 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:28:45.732 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:45.733 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:47.741 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:28:48.479 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:48.479 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:50.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:50.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:50.172 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:28:50.180 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:28:50.188 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:28:51.921 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:51.922 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:28:52.473 - Thread: 1 -> GC Memory: 3111.711 / 3111.711 MB 2023-05-30 02:28:52.774 - Thread: 1 -> GUI Stats: Update 0.288157944444445, Draw 0.370846055555556 2023-05-30 02:28:52.805 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:28:52.805 - Thread: 1 -> STATISTICS,60.0166667,0.01678658,0.00929451,0.7629318,0.02035618,3.40768,0.9267387,18.12994,43.81686,7,30,3115.904,16291.21,32721,0,19,27.57989,44.37297,0.3829271,39311,8.33299,0,16.66667,2.29823,3.697596,100,9476596568,3115.904,57,0,-1 2023-05-30 02:28:52.805 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:28:52.805 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,849,36,111,209,88,291,9037,6824,0,0,123,7034,0,6546,31,0,11,15,144,21,2,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:28:53.147 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-30 02:28:56.306 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-05-30 02:28:59.605 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-05-30 02:28:59.605 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:00.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:00.522 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:01.622 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:29:02.388 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:02.388 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:04.733 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:29:06.836 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:29:09.475 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-05-30 02:29:09.491 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:09.491 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:09.990 - Thread: 1 -> Query successful. 2023-05-30 02:29:09.990 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-05-30 02:29:19.088 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:19.088 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:22.473 - Thread: 1 -> GC Memory: 1737.452 / 1737.452 MB 2023-05-30 02:29:26.639 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:29:30.951 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:30.952 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:32.921 - Thread: 1 -> GUI Stats: Update 2.05821094444445, Draw 0.304116833333334 2023-05-30 02:29:38.611 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:29:44.466 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:44.467 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:49.272 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:29:52.481 - Thread: 1 -> GC Memory: 1841.455 / 1841.455 MB 2023-05-30 02:29:52.579 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:29:52.579 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:29:59.830 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:30:08.924 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:08.925 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:08.943 - Thread: 8 -> Initialized large grid C.T.S Energizer Multirole Fighter 17588 PCU 2023-05-30 02:30:09.954 - Thread: 1 -> GUI Stats: Update 0.623686444444444, Draw 0.341381555555556 2023-05-30 02:30:10.001 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:30:10.001 - Thread: 1 -> STATISTICS,120.0333334,0.01134682,0.007424355,0.7629318,0.02035618,4.951346,1.402479,21.98279,232.5212,7,44,7410.701,14583.45,35536,0,26,45.47386,34.55243,0.3487533,35400,8.332632,0,16.66667,3.789169,2.879127,100,5440620162,7410.701,57,0,-1 2023-05-30 02:30:10.001 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:30:10.001 - Thread: 1 -> MEMORY VALUES,1,1,0,1,17,849,36,118,221,88,291,5188,2962,0,0,105,3184,0,2702,31,0,12,15,144,26,2,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:30:11.134 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:30:11.134 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:30:11.150 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:30:12.235 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:12.236 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:18.980 - Thread: 48 -> Initialized large grid C.T.S Energizer Multirole Fighter 17588 PCU 2023-05-30 02:30:19.640 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:30:20.140 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:20.140 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:22.492 - Thread: 1 -> GC Memory: 3629.336 / 3629.336 MB 2023-05-30 02:30:23.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:30:24.073 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:24.074 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:27.857 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:30:28.223 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:28.224 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:40.125 - Thread: 1 -> GUI Stats: Update 0.145814888888889, Draw 0.381334777777778 2023-05-30 02:30:40.323 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:30:40.706 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:40.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:40.890 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:30:40.890 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:30:40.907 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:30:42.506 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:30:42.507 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:30:52.492 - Thread: 1 -> GC Memory: 3672.243 / 3672.243 MB 2023-05-30 02:31:01.637 - Thread: 1 -> Client connected: Sneech77 ([000...507]) 2023-05-30 02:31:01.639 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:31:10.663 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:31:10.664 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:31:12.333 - Thread: 1 -> GUI Stats: Update 0.677777611111112, Draw 0.332811111111112 2023-05-30 02:31:12.396 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:31:12.397 - Thread: 1 -> STATISTICS,180.05,0.02565479,0.007324219,0.7629318,0.3198195,6.62102,2.268635,15.83936,65.20485,8,31,3803.094,17130.75,47031,0,33,34.96395,41.67652,0.3643795,39258,8.332815,0,16.66667,2.913482,3.472827,100,9481465808,3803.094,57,0,-1 2023-05-30 02:31:12.397 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:31:12.397 - Thread: 1 -> MEMORY VALUES,1,1,0,1,17,849,36,120,224,88,291,9042,6813,0,0,105,7037,0,6552,31,0,12,15,144,26,3,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:31:22.499 - Thread: 1 -> GC Memory: 3814.416 / 3814.416 MB 2023-05-30 02:31:29.180 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:31:29.180 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:31:29.196 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:31:29.813 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:31:29.814 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:31:35.947 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:31:35.947 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:31:35.964 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:31:36.582 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:31:41.197 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:31:41.197 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:31:42.333 - Thread: 1 -> GUI Stats: Update 0.121036333333333, Draw 0.510756222222223 2023-05-30 02:31:50.630 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:31:50.630 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:31:50.647 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:31:52.499 - Thread: 1 -> GC Memory: 3876.502 / 3876.502 MB 2023-05-30 02:31:56.947 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:31:56.947 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:32:11.024 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-30 02:32:12.333 - Thread: 1 -> GUI Stats: Update 0.116175, Draw 0.393252055555556 2023-05-30 02:32:12.413 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:32:12.413 - Thread: 1 -> STATISTICS,240.0666667,0.0234127,0.004745483,0.7629318,0.3198195,7.993793,2.62184,20.59059,61.60028,8,31,1779.159,16425.02,47357,0,35,34.57855,31.68443,0.3298329,39736,8.332747,0,16.66667,2.881343,2.640184,100,9500810458,1779.159,57,0,-1 2023-05-30 02:32:12.413 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:32:12.413 - Thread: 1 -> MEMORY VALUES,1,1,0,1,17,849,36,136,238,88,291,9060,6819,0,0,105,7058,0,6558,31,0,9,15,144,24,3,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:32:16.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-30 02:32:16.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-30 02:32:21.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:32:21.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:32:21.231 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:32:21.241 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:32:21.247 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:32:22.499 - Thread: 1 -> GC Memory: 1788.244 / 1788.244 MB 2023-05-30 02:32:24.464 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:32:24.464 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:32:42.333 - Thread: 1 -> GUI Stats: Update 0.190213055555556, Draw 0.444423166666667 2023-05-30 02:32:52.499 - Thread: 1 -> GC Memory: 1911.126 / 1911.126 MB 2023-05-30 02:33:12.333 - Thread: 1 -> GUI Stats: Update 0.134697777777778, Draw 0.68952338888889 2023-05-30 02:33:12.430 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:33:12.430 - Thread: 1 -> STATISTICS,300.0833334,0.02284908,0.008276939,0.7629318,0.3198195,9.376933,3.007411,20.37475,68.56099,8,32,1933.508,16464.71,40183,0,43,36.2062,36.38409,0.3804689,39768,8.332823,0,16.66667,3.016999,3.031822,100,9506657674,1933.508,57,0,-1 2023-05-30 02:33:12.430 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:33:12.430 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,849,36,137,240,88,291,9066,6820,0,0,105,7061,0,6558,31,0,12,15,144,25,3,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:33:22.500 - Thread: 1 -> GC Memory: 1943.964 / 1943.964 MB 2023-05-30 02:33:42.334 - Thread: 1 -> GUI Stats: Update 0.134058722222222, Draw 0.709837666666666 2023-05-30 02:33:52.516 - Thread: 1 -> GC Memory: 1968.619 / 1968.619 MB 2023-05-30 02:34:12.334 - Thread: 1 -> GUI Stats: Update 0.1348045, Draw 0.769931277777778 2023-05-30 02:34:12.447 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:34:12.448 - Thread: 1 -> STATISTICS,360.1,0.02685738,0.007177353,0.7629318,0.3198195,10.98981,3.450798,25.36284,91.55029,8,30,2015.601,16464.33,50023,0,75,48.82148,44.42998,0.3209826,39954,8.332904,0,16.66667,4.068247,3.702308,100,9510325066,2015.601,57,0,-1 2023-05-30 02:34:12.448 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:34:12.448 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,849,36,138,243,88,291,9069,6819,0,0,105,7063,0,6559,31,0,13,15,144,27,3,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:34:22.520 - Thread: 1 -> GC Memory: 1810.675 / 1810.675 MB 2023-05-30 02:34:34.984 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:34:35.301 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:34:35.301 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:34:42.405 - Thread: 1 -> GUI Stats: Update 0.115145166666667, Draw 0.496292222222223 2023-05-30 02:34:52.520 - Thread: 1 -> GC Memory: 1857.954 / 1857.954 MB 2023-05-30 02:35:12.405 - Thread: 1 -> GUI Stats: Update 0.0656516111111112, Draw 0.325473944444444 2023-05-30 02:35:12.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:35:12.535 - Thread: 1 -> STATISTICS,420.1166667,0.04176044,0.004748344,0.7629318,0.3198195,13.30044,3.825429,18.61167,90.6643,8,34,1870.495,16416.04,24122,0,89,45.68963,42.46334,0.3439931,40155,8.332838,0,16.66667,3.807243,3.538401,100,9522219589,1870.495,57,0,-1 2023-05-30 02:35:12.535 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:35:12.535 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,849,36,139,248,88,291,9081,6821,0,0,107,7070,0,6559,31,0,17,15,144,31,3,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:35:19.284 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:35:21.385 - Thread: 8 -> Initialized large grid C.T.S Energizer Multirole Fighter 17588 PCU 2023-05-30 02:35:21.517 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:35:21.517 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:35:22.522 - Thread: 1 -> GC Memory: 2008.454 / 2008.454 MB 2023-05-30 02:35:24.822 - Thread: 48 -> Initialized large grid C.T.S Energizer Multirole Fighter 17588 PCU 2023-05-30 02:35:26.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-30 02:35:28.740 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-05-30 02:35:38.619 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-05-30 02:35:38.619 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-05-30 02:35:41.169 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-30 02:35:41.170 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-30 02:35:46.277 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:35:46.545 - Thread: 1 -> GUI Stats: Update 0.402151722222223, Draw 0.368431111111111 2023-05-30 02:35:50.431 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:35:50.431 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:35:52.534 - Thread: 1 -> GC Memory: 2182.533 / 2182.533 MB 2023-05-30 02:36:06.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:36:06.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:36:06.998 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-05-30 02:36:07.006 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-05-30 02:36:07.014 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-05-30 02:36:09.047 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-05-30 02:36:09.048 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-05-30 02:36:17.552 - Thread: 1 -> GUI Stats: Update 0.202203111111111, Draw 0.516104444444444 2023-05-30 02:36:17.697 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:36:17.698 - Thread: 1 -> STATISTICS,480.1333334,0.02661133,0.008181572,0.7629318,0.3199587,15.76256,4.567101,20.96971,73.26788,8,33,1833.927,16498.67,37397,0,71,36.34881,36.95912,0.3463431,40091,8.332772,0,16.66667,3.028864,3.079719,100,9507779104,1833.927,57,0,-1 2023-05-30 02:36:17.698 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:36:17.698 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,849,36,139,245,88,291,9067,6819,0,0,105,7064,0,6558,31,0,8,15,144,27,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:36:22.550 - Thread: 1 -> GC Memory: 1837.169 / 1837.169 MB 2023-05-30 02:36:36.583 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:36:47.554 - Thread: 1 -> GUI Stats: Update 0.131073166666666, Draw 0.673352388888888 2023-05-30 02:36:52.550 - Thread: 1 -> GC Memory: 1856.62 / 1856.62 MB 2023-05-30 02:37:10.524 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:37:20.793 - Thread: 1 -> GUI Stats: Update 0.687982111111111, Draw 0.658470611111111 2023-05-30 02:37:20.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:37:20.958 - Thread: 1 -> STATISTICS,540.15,0.02504539,0.007321358,0.7629318,0.3199587,17.77605,5.023199,15.32223,57.15129,8,32,1986.787,16502.94,35793,0,69,31.31218,36.67953,0.3317336,39588,8.33285,0,16.66667,2.609197,3.05645,100,9513555272,1986.787,57,0,-1 2023-05-30 02:37:20.958 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:37:20.958 - Thread: 1 -> MEMORY VALUES,1,1,0,1,18,850,36,139,244,88,291,9072,6820,0,0,107,7065,0,6556,31,0,13,15,144,26,4,1,107,758,144,3,20,0,0,0,0 2023-05-30 02:37:21.324 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:37:21.325 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:37:22.560 - Thread: 1 -> GC Memory: 1987.344 / 1987.344 MB 2023-05-30 02:37:35.386 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:37:37.208 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:37:37.209 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:37:44.672 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:37:50.841 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:37:50.841 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:37:52.576 - Thread: 1 -> GC Memory: 1962.625 / 1962.625 MB 2023-05-30 02:37:55.810 - Thread: 1 -> GUI Stats: Update 0.520676055555556, Draw 0.368562833333333 2023-05-30 02:37:58.495 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:38:01.105 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:38:01.105 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:38:22.590 - Thread: 1 -> GC Memory: 2117.287 / 2117.287 MB 2023-05-30 02:38:28.275 - Thread: 1 -> GUI Stats: Update 0.284964333333333, Draw 0.554547555555556 2023-05-30 02:38:28.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:38:28.454 - Thread: 1 -> STATISTICS,600.1666667,0.06908703,0.008570671,0.7629318,0.3199587,20.03383,5.477943,32.66298,97.29117,8,35,2129.498,16490.83,31527,0,84,46.17702,42.24984,0.3319284,40036,8.332805,0,16.66667,3.847841,3.520596,100,9515117292,2129.498,57,0,-1 2023-05-30 02:38:28.454 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:38:28.454 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,849,36,142,248,88,291,9074,6819,0,0,105,7068,0,6558,31,0,12,15,144,27,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:38:41.871 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:38:41.873 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 02:38:52.607 - Thread: 1 -> GC Memory: 2147.063 / 2147.063 MB 2023-05-30 02:38:58.275 - Thread: 1 -> GUI Stats: Update 0.132497333333333, Draw 0.637269666666667 2023-05-30 02:39:00.392 - Thread: 48 -> Initialized large grid Tower 13253 PCU 2023-05-30 02:39:22.607 - Thread: 1 -> GC Memory: 3589.572 / 3589.572 MB 2023-05-30 02:39:28.284 - Thread: 1 -> GUI Stats: Update 0.0988557777777777, Draw 0.72746861111111 2023-05-30 02:39:28.471 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:39:28.472 - Thread: 1 -> STATISTICS,660.1833334,0.0327816,0.007350922,0.7629318,0.3199587,21.83169,5.920496,31.60647,248.6153,8,35,2383.304,15404.78,53000,0,84,49.52586,36.47548,0.4326482,39749,8.332773,0,16.66667,4.126877,3.039419,100,8585651788,2383.304,57,0,-1 2023-05-30 02:39:28.472 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:39:28.472 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,849,36,154,264,88,291,8187,5913,0,0,105,6177,0,5651,31,0,16,15,144,29,4,1,107,758,144,3,20,0,0,0,0 2023-05-30 02:39:52.623 - Thread: 1 -> GC Memory: 2972.904 / 2972.904 MB 2023-05-30 02:39:58.274 - Thread: 1 -> GUI Stats: Update 0.139728722222222, Draw 0.499166666666667 2023-05-30 02:39:59.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-30 02:40:03.771 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-30 02:40:03.772 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-30 02:40:10.178 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-30 02:40:12.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-30 02:40:12.205 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-30 02:40:23.892 - Thread: 1 -> GC Memory: 3103.15 / 3103.15 MB 2023-05-30 02:40:23.900 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:40:26.420 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:40:26.420 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:40:30.506 - Thread: 1 -> GUI Stats: Update 0.277130666666667, Draw 0.474669444444444 2023-05-30 02:40:30.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:40:30.720 - Thread: 1 -> STATISTICS,720.2,0.03347683,0.01059341,0.7629318,0.3199587,23.44968,6.332538,17.97982,87.93005,8,34,3107.833,16989.91,52968,0,90,46.04186,37.74199,0.3270248,39517,8.332719,0,16.66667,3.836539,3.144933,100,9535356458,3107.833,57,0,-1 2023-05-30 02:40:30.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:40:30.720 - Thread: 1 -> MEMORY VALUES,1,1,0,1,21,849,36,154,264,88,291,9093,6820,0,0,105,7085,0,6558,31,0,14,15,144,29,4,1,107,758,144,3,20,0,0,0,0 2023-05-30 02:40:36.570 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:40:36.570 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:40:36.587 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:40:36.820 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:40:36.820 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:40:41.986 - Thread: 48 -> Initialized large grid AST GEMINI 14549 PCU 2023-05-30 02:40:55.329 - Thread: 1 -> GC Memory: 2999.353 / 2999.353 MB 2023-05-30 02:40:55.332 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:41:03.120 - Thread: 1 -> GUI Stats: Update 0.252621666666667, Draw 0.847964333333332 2023-05-30 02:41:10.029 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:41:10.030 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:41:10.480 - Thread: 1 -> Player disconnected: Atinylilbaby ([718...015]) 2023-05-30 02:41:10.480 - Thread: 1 -> Disconnected: [000...080] 2023-05-30 02:41:14.824 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:41:17.612 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:41:17.613 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:41:25.331 - Thread: 1 -> GC Memory: 3020.784 / 3020.784 MB 2023-05-30 02:41:27.678 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:41:30.236 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 02:41:30.236 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 02:41:36.587 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:41:38.053 - Thread: 1 -> GUI Stats: Update 0.347502555555555, Draw 0.334590166666667 2023-05-30 02:41:38.284 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:41:38.284 - Thread: 1 -> STATISTICS,780.2166667,0.02939415,0.007324219,0.7629318,0.3199587,25.3183,6.80012,20.96486,76.7713,7,33,3141.437,16698.62,70010,0,93,38.39715,42.5411,0.4435636,39842,8.332738,0,16.66667,3.199534,3.544838,100,9543498074,3141.437,57,0,-1 2023-05-30 02:41:38.284 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:41:38.284 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,849,36,161,273,88,291,9101,6820,0,0,105,7094,0,6557,31,0,12,15,144,30,4,2,107,758,144,3,20,0,0,0,0 2023-05-30 02:41:55.337 - Thread: 1 -> GC Memory: 3155.187 / 3155.187 MB 2023-05-30 02:42:08.054 - Thread: 1 -> GUI Stats: Update 0.140732444444444, Draw 0.495114722222223 2023-05-30 02:42:15.889 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-30 02:42:18.001 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-30 02:42:18.002 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-30 02:42:25.338 - Thread: 1 -> GC Memory: 3203.626 / 3203.626 MB 2023-05-30 02:42:38.055 - Thread: 1 -> GUI Stats: Update 0.175268277777778, Draw 0.612606277777777 2023-05-30 02:42:38.301 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:42:38.302 - Thread: 1 -> STATISTICS,840.2333334,0.03283501,0.008037567,0.7629318,0.3199587,27.35256,7.254004,22.92541,90.46003,7,34,3223.172,16769.65,47822,0,134,44.61902,30.92111,0.3800447,39561,8.332813,0,16.66667,3.718019,2.576598,100,9540703788,3223.172,57,0,-1 2023-05-30 02:42:38.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:42:38.302 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,849,36,161,274,88,291,9098,6821,0,0,107,7095,0,6558,31,0,8,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:42:55.338 - Thread: 1 -> GC Memory: 1899.464 / 1899.464 MB 2023-05-30 02:43:04.619 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2023-05-30 02:43:04.619 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2023-05-30 02:43:04.637 - Thread: 1 -> TopBlock null in MechanicalConnection.Reatach 2023-05-30 02:43:08.306 - Thread: 1 -> GUI Stats: Update 0.163714111111111, Draw 0.658429666666667 2023-05-30 02:43:16.202 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:43:16.635 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:43:16.636 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:43:18.371 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-30 02:43:18.769 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-30 02:43:18.769 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-30 02:43:18.921 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:43:18.921 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:43:18.939 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:43:19.730 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:43:19.730 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:43:25.348 - Thread: 1 -> GC Memory: 1934.249 / 1934.249 MB 2023-05-30 02:43:26.796 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-05-30 02:43:33.363 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-05-30 02:43:33.363 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-05-30 02:43:38.415 - Thread: 1 -> GUI Stats: Update 0.131055333333333, Draw 0.384335055555556 2023-05-30 02:43:38.679 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:43:38.680 - Thread: 1 -> STATISTICS,900.25,0.02005672,0.00474453,0.7629318,0.3199587,29.34807,7.620154,13.936,73.30502,7,34,1943.134,16386.14,18364,0,80,36.53493,35.23997,0.3585349,40149,8.332855,0,16.66667,3.044403,2.936495,100,9543707975,1943.134,57,0,-1 2023-05-30 02:43:38.680 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:43:38.680 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,849,36,159,272,88,291,9101,6818,0,0,105,7091,0,6558,31,0,16,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:43:41.580 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:43:41.580 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:43:41.596 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:43:42.330 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:43:42.330 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:43:55.365 - Thread: 1 -> GC Memory: 1946.096 / 1946.096 MB 2023-05-30 02:44:08.415 - Thread: 1 -> GUI Stats: Update 0.0555690555555554, Draw 0.342459944444444 2023-05-30 02:44:11.197 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:44:11.197 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:44:11.213 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:44:11.463 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:44:11.463 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:44:21.396 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2023-05-30 02:44:22.130 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2023-05-30 02:44:22.130 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2023-05-30 02:44:25.379 - Thread: 1 -> GC Memory: 1954.071 / 1954.071 MB 2023-05-30 02:44:28.152 - Thread: 48 -> Initialized large grid Sneech Photon Heavy Fighter 26081 PCU 2023-05-30 02:44:38.700 - Thread: 1 -> GUI Stats: Update 0.101219888888889, Draw 0.347593222222222 2023-05-30 02:44:38.981 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:44:38.981 - Thread: 1 -> STATISTICS,960.2666667,0.01208878,0.007309914,0.7629318,0.3199587,30.46273,7.951602,17.40454,86.83569,7,33,3105.488,16122.97,44547,0,83,47.40431,38.29126,0.4162971,40211,8.332767,0,16.66667,3.95009,3.190721,100,9543343446,3105.488,57,0,-1 2023-05-30 02:44:38.981 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:44:38.981 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,849,36,163,276,88,291,9101,6814,0,0,105,7090,0,6553,31,0,16,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:44:55.383 - Thread: 1 -> GC Memory: 3103.422 / 3103.422 MB 2023-05-30 02:45:08.700 - Thread: 1 -> GUI Stats: Update 0.0426373333333333, Draw 0.311119388888889 2023-05-30 02:45:18.981 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:45:18.981 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:45:18.997 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:45:19.231 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:45:19.231 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:45:25.399 - Thread: 1 -> GC Memory: 3106.362 / 3106.362 MB 2023-05-30 02:45:38.700 - Thread: 1 -> GUI Stats: Update 0.0520971111111111, Draw 0.315279055555555 2023-05-30 02:45:38.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:45:38.998 - Thread: 1 -> STATISTICS,1020.2833334,0.01309204,0.007359505,0.7629318,0.3199587,31.25661,8.390729,14.32565,76.30895,7,32,3107.941,16100.82,44547,0,83,40.25091,36.06283,0.33313,40281,8.33279,0,16.66667,3.354024,3.00504,100,9542634034,3107.941,57,0,-1 2023-05-30 02:45:38.998 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:45:38.998 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,849,36,163,276,88,291,9100,6814,0,0,105,7090,0,6553,31,0,15,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:45:55.401 - Thread: 1 -> GC Memory: 3116.442 / 3116.442 MB 2023-05-30 02:46:08.701 - Thread: 1 -> GUI Stats: Update 0.0444056666666666, Draw 0.362214777777777 2023-05-30 02:46:18.549 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:46:18.549 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:46:18.566 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:46:18.849 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:46:18.850 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:46:25.402 - Thread: 1 -> GC Memory: 1941.537 / 1941.537 MB 2023-05-30 02:46:36.601 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:46:38.702 - Thread: 1 -> GUI Stats: Update 0.0527977222222222, Draw 0.434701666666667 2023-05-30 02:46:39.016 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:46:39.016 - Thread: 1 -> STATISTICS,1080.3,0.02057648,0.007322311,0.7629318,0.3199587,32.41997,8.830262,16.06865,59.04483,7,30,1946.153,15891.21,46467,0,84,41.34695,35.31746,0.3495678,40543,8.332706,0,16.66667,3.44532,2.9429,100,9542885332,1946.153,57,0,-1 2023-05-30 02:46:39.016 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:46:39.016 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,849,36,163,277,88,291,9100,6815,0,0,105,7092,0,6554,31,0,14,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:46:55.418 - Thread: 1 -> GC Memory: 1949.438 / 1949.438 MB 2023-05-30 02:47:06.776 - Thread: 48 -> Initialized large grid Sneech Photon Heavy Fighter 24881 PCU 2023-05-30 02:47:08.812 - Thread: 1 -> GUI Stats: Update 0.0540193333333333, Draw 0.403633 2023-05-30 02:47:25.428 - Thread: 1 -> GC Memory: 2008.004 / 2008.004 MB 2023-05-30 02:47:36.160 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:47:36.160 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:47:36.176 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:47:36.429 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:47:36.429 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:47:38.813 - Thread: 1 -> GUI Stats: Update 0.073481, Draw 0.336705833333333 2023-05-30 02:47:39.143 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:47:39.143 - Thread: 1 -> STATISTICS,1140.3166667,0.01559544,0.005581856,0.7629318,0.3199587,33.53601,9.276197,16.55748,52.59731,7,31,2032.504,15930.76,54750,0,72,29.87093,36.52347,0.3649743,40177,8.33281,0,16.66667,2.489088,3.043431,100,9545254838,2032.504,57,0,-1 2023-05-30 02:47:39.143 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:47:39.143 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,848,36,164,279,88,291,9103,6816,0,0,107,7096,0,6554,31,0,14,15,144,31,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:47:51.960 - Thread: 1 -> Client connected: Atinylilbaby ([718...015]) 2023-05-30 02:47:55.445 - Thread: 1 -> GC Memory: 2037.05 / 2037.05 MB 2023-05-30 02:48:08.812 - Thread: 1 -> GUI Stats: Update 0.0642319999999999, Draw 0.37590338888889 2023-05-30 02:48:10.977 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:48:10.977 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:48:10.993 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:48:11.244 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:48:11.244 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:48:25.446 - Thread: 1 -> GC Memory: 1964.791 / 1964.791 MB 2023-05-30 02:48:26.194 - Thread: 48 -> Initialized large grid Sneech Photon Heavy Fighter 24881 PCU 2023-05-30 02:48:38.813 - Thread: 1 -> GUI Stats: Update 0.0621556666666665, Draw 0.41837911111111 2023-05-30 02:48:39.160 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:48:39.161 - Thread: 1 -> STATISTICS,1200.3333334,0.01808834,0.004742622,0.7629318,0.3199587,34.69149,9.568645,14.23511,70.01094,8,30,2022.187,15893.83,54756,0,72,36.20657,36.95668,0.3168054,40553,8.332782,0,16.66667,3.017014,3.07952,100,9545357060,2022.187,57,0,-1 2023-05-30 02:48:39.161 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:48:39.161 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,848,36,164,278,88,291,9103,6816,0,0,107,7095,0,6554,31,0,14,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:48:55.446 - Thread: 1 -> GC Memory: 2039.998 / 2039.998 MB 2023-05-30 02:49:08.813 - Thread: 1 -> GUI Stats: Update 0.0605754444444445, Draw 0.338311 2023-05-30 02:49:25.462 - Thread: 1 -> GC Memory: 2059.415 / 2059.415 MB 2023-05-30 02:49:38.814 - Thread: 1 -> GUI Stats: Update 0.0514745555555554, Draw 0.371073388888889 2023-05-30 02:49:39.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:49:39.178 - Thread: 1 -> STATISTICS,1260.35,0.02429485,0.004741669,0.7629318,0.3199587,36.00333,9.856578,18.14731,70.43262,8,32,1992.783,15803.75,54859,0,72,43.32733,34.65791,0.3937425,39612,8.332855,0,16.66667,3.610404,2.887993,100,9530865968,1992.783,57,0,-1 2023-05-30 02:49:39.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:49:39.178 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,848,36,164,278,88,291,9089,6803,0,0,107,7081,0,6556,15,0,14,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:49:55.463 - Thread: 1 -> GC Memory: 2002.366 / 2002.366 MB 2023-05-30 02:50:05.861 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:50:05.861 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:50:05.878 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:50:06.144 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:50:06.145 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:50:08.813 - Thread: 1 -> GUI Stats: Update 0.0581553888888888, Draw 0.469437888888888 2023-05-30 02:50:25.480 - Thread: 1 -> GC Memory: 2012.473 / 2012.473 MB 2023-05-30 02:50:34.898 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:50:34.898 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:50:34.911 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:50:35.944 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:50:35.945 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:50:38.813 - Thread: 1 -> GUI Stats: Update 0.0575737222222222, Draw 0.348667055555555 2023-05-30 02:50:39.195 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:50:39.195 - Thread: 1 -> STATISTICS,1320.3666667,0.01721668,0.004737854,0.7629318,0.3199587,37.09267,10.14148,13.4222,52.87333,8,32,2014.813,15813.76,31664,0,73,30.14012,44.46827,0.4695968,37994,8.33274,0,16.66667,2.511498,3.705426,100,9544258854,2014.813,57,0,-1 2023-05-30 02:50:39.195 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:50:39.195 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,848,36,163,277,88,291,9102,6817,0,0,105,7094,0,6556,31,0,14,15,144,30,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:50:46.378 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:50:46.378 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:50:46.395 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:50:49.944 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:50:49.945 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:50:55.480 - Thread: 1 -> GC Memory: 2019.232 / 2019.232 MB 2023-05-30 02:51:08.813 - Thread: 1 -> GUI Stats: Update 0.112323777777778, Draw 0.337183222222222 2023-05-30 02:51:25.497 - Thread: 1 -> GC Memory: 1978.171 / 1978.171 MB 2023-05-30 02:51:26.295 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:51:26.295 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:51:26.311 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:51:28.828 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:51:28.828 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:51:29.012 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:51:29.012 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:51:29.028 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:51:30.178 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:51:30.179 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:51:36.613 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:51:38.813 - Thread: 1 -> GUI Stats: Update 0.116686722222222, Draw 0.327013722222222 2023-05-30 02:51:39.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:51:39.212 - Thread: 1 -> STATISTICS,1380.3833334,0.01756191,0.004749298,0.7629318,0.3199587,37.96189,10.42597,13.59609,67.17287,8,28,1979.655,15802.3,31520,0,70,34.63608,41.41651,0.3221745,37985,8.33284,0,16.66667,2.886169,3.451171,100,9546299194,1979.655,57,0,-1 2023-05-30 02:51:39.212 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:51:39.212 - Thread: 1 -> MEMORY VALUES,1,1,0,1,22,848,36,163,277,88,291,9104,6817,0,0,105,7094,0,6556,31,0,16,15,144,31,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:51:42.978 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:51:42.978 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:51:42.995 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:51:43.245 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:51:43.245 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:51:50.945 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:51:50.945 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:51:50.962 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:51:55.497 - Thread: 1 -> GC Memory: 1992.077 / 1992.077 MB 2023-05-30 02:51:58.762 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:51:58.762 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:52:08.813 - Thread: 1 -> GUI Stats: Update 0.159359611111111, Draw 0.322474055555556 2023-05-30 02:52:25.497 - Thread: 1 -> GC Memory: 1998.799 / 1998.799 MB 2023-05-30 02:52:35.129 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:52:35.129 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:52:35.145 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:52:35.378 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:52:35.379 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:52:38.814 - Thread: 1 -> GUI Stats: Update 0.0795777777777778, Draw 0.358210388888889 2023-05-30 02:52:39.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:52:39.228 - Thread: 1 -> STATISTICS,1440.4,0.01921749,0.004734993,0.7629318,0.3199587,39.14382,10.71168,18.33192,77.59621,8,32,2013.928,15814.14,32104,0,75,40.60268,37.88195,0.3389886,37802,8.332545,0,16.66667,3.383237,3.156531,100,9554225330,2013.928,57,0,-1 2023-05-30 02:52:39.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:52:39.228 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,165,280,88,291,9111,6822,0,0,105,7102,0,6558,31,0,16,15,144,31,4,2,107,758,144,3,20,0,0,0,0 2023-05-30 02:52:55.497 - Thread: 1 -> GC Memory: 2023.168 / 2023.168 MB 2023-05-30 02:53:04.562 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:53:04.562 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:53:04.578 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:53:04.878 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:53:04.879 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:53:08.814 - Thread: 1 -> GUI Stats: Update 0.0603661666666666, Draw 0.484270222222223 2023-05-30 02:53:25.498 - Thread: 1 -> GC Memory: 2004.944 / 2004.944 MB 2023-05-30 02:53:29.746 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:53:29.746 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:53:29.762 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:53:30.078 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:53:30.079 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:53:38.814 - Thread: 1 -> GUI Stats: Update 0.0643215, Draw 0.471220166666667 2023-05-30 02:53:39.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:53:39.245 - Thread: 1 -> STATISTICS,1500.4166667,0.01453114,0.004739761,0.7629318,0.3199587,40.20281,10.99634,17.06769,75.10221,8,32,2008.859,15816.13,32530,0,77,39.50578,45.67242,0.5038906,37990,8.332593,0,16.66667,3.291856,3.805697,100,9556595796,2008.859,57,0,-1 2023-05-30 02:53:39.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:53:39.245 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,166,282,88,291,9113,6822,0,0,105,7104,0,6558,31,0,16,15,144,32,4,2,107,758,144,3,20,0,0,0,0 2023-05-30 02:53:55.515 - Thread: 1 -> GC Memory: 2014.991 / 2014.991 MB 2023-05-30 02:54:08.815 - Thread: 1 -> GUI Stats: Update 0.0705009444444445, Draw 0.471495444444444 2023-05-30 02:54:25.532 - Thread: 1 -> GC Memory: 2020.27 / 2020.27 MB 2023-05-30 02:54:38.816 - Thread: 1 -> GUI Stats: Update 0.0611735555555556, Draw 0.462005388888889 2023-05-30 02:54:39.262 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:54:39.262 - Thread: 1 -> STATISTICS,1560.4333334,0.02128029,0.004737854,0.7629318,0.3199587,41.19377,11.28067,19.98404,79.65669,8,33,1984.648,15813.89,32740,0,77,42.0472,54.66686,0.4911144,37972,8.332728,0,16.66667,3.503679,4.555241,100,9557641256,1984.648,57,0,-1 2023-05-30 02:54:39.262 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:54:39.262 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,166,282,88,291,9114,6822,0,0,105,7104,0,6558,31,0,17,15,144,32,4,2,107,758,144,3,20,0,0,0,0 2023-05-30 02:54:47.262 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:54:47.262 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:54:47.279 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:54:47.512 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:54:47.513 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:54:55.547 - Thread: 1 -> GC Memory: 1987.388 / 1987.388 MB 2023-05-30 02:55:08.815 - Thread: 1 -> GUI Stats: Update 0.102041222222222, Draw 0.458738777777777 2023-05-30 02:55:25.548 - Thread: 1 -> GC Memory: 1992.595 / 1992.595 MB 2023-05-30 02:55:38.529 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:55:38.530 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:55:38.546 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:55:38.779 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:55:38.780 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:55:38.816 - Thread: 1 -> GUI Stats: Update 0.0907173333333333, Draw 0.386514833333333 2023-05-30 02:55:39.279 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:55:39.283 - Thread: 1 -> STATISTICS,1620.45,0.02402687,0.004746437,0.7629318,0.3199587,42.33186,11.56561,24.9148,80.25711,8,32,1996.017,15817.04,23197,0,75,43.05317,34.76851,0.4682304,38147,8.332733,0,16.66667,3.587506,2.897167,100,9555996310,1996.017,57,0,-1 2023-05-30 02:55:39.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:55:39.283 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,165,281,88,291,9113,6821,0,0,105,7102,0,6558,31,0,18,15,144,32,4,1,107,758,144,3,20,0,0,0,0 2023-05-30 02:55:55.548 - Thread: 1 -> GC Memory: 2008.632 / 2008.632 MB 2023-05-30 02:56:08.815 - Thread: 1 -> GUI Stats: Update 0.170502611111111, Draw 0.383250833333334 2023-05-30 02:56:25.565 - Thread: 1 -> GC Memory: 1988.417 / 1988.417 MB 2023-05-30 02:56:36.615 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 02:56:38.815 - Thread: 1 -> GUI Stats: Update 0.105799722222222, Draw 0.4197755 2023-05-30 02:56:39.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:56:39.296 - Thread: 1 -> STATISTICS,1680.4666667,0.01914406,0.004737854,0.7629318,0.3199587,43.60463,11.85166,17.29251,75.21876,8,30,1983.072,15824.25,27096,0,75,37.45449,35.83441,0.3471218,38290,8.332762,0,16.66667,3.120993,2.985996,100,9555490686,1983.072,57,0,-1 2023-05-30 02:56:39.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:56:39.296 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,166,281,88,291,9112,6819,0,0,105,7101,0,6558,31,0,18,15,144,32,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:56:55.581 - Thread: 1 -> GC Memory: 1984.167 / 1984.167 MB 2023-05-30 02:57:08.815 - Thread: 1 -> GUI Stats: Update 0.0676702222222221, Draw 0.413593833333333 2023-05-30 02:57:25.598 - Thread: 1 -> GC Memory: 1988.867 / 1988.867 MB 2023-05-30 02:57:38.815 - Thread: 1 -> GUI Stats: Update 0.0580714999999999, Draw 0.36043988888889 2023-05-30 02:57:39.312 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:57:39.313 - Thread: 1 -> STATISTICS,1740.4833334,0.02881336,0.004792213,0.7629318,0.3199587,44.9496,12.13665,15.86453,75.46819,8,30,1987.546,15815.25,26909,0,75,38.93759,36.53194,0.4357286,37756,8.332712,0,16.66667,3.244557,3.044102,100,9555761448,1987.546,57,0,-1 2023-05-30 02:57:39.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:57:39.313 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,166,281,88,291,9113,6819,0,0,105,7101,0,6558,31,0,18,15,144,32,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:57:55.598 - Thread: 1 -> GC Memory: 1990.987 / 1990.987 MB 2023-05-30 02:57:58.646 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:57:58.646 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:57:58.663 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:57:58.929 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:57:58.930 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:58:08.815 - Thread: 1 -> GUI Stats: Update 0.0760606666666666, Draw 0.408262222222222 2023-05-30 02:58:25.614 - Thread: 1 -> GC Memory: 1985.058 / 1985.058 MB 2023-05-30 02:58:38.894 - Thread: 1 -> GUI Stats: Update 0.0458366666666666, Draw 0.302564277777778 2023-05-30 02:58:39.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:58:39.417 - Thread: 1 -> STATISTICS,1800.5,0.02148056,0.004747391,0.7629318,0.3199587,46.08258,12.423,13.07073,80.36113,8,32,1997.775,15818.5,26970,0,79,41.31783,37.28588,0.4630371,37649,8.332862,0,16.66667,3.442958,3.106981,100,9555545064,1997.775,57,0,-1 2023-05-30 02:58:39.417 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:58:39.417 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,165,281,88,291,9112,6819,0,0,105,7101,0,6558,31,0,18,15,144,32,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:58:53.542 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:58:53.542 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:58:53.558 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:58:53.774 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:58:53.775 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:58:55.627 - Thread: 1 -> GC Memory: 2003.22 / 2003.22 MB 2023-05-30 02:59:08.894 - Thread: 1 -> GUI Stats: Update 0.0914869999999999, Draw 0.321322000000001 2023-05-30 02:59:25.643 - Thread: 1 -> GC Memory: 2019.949 / 2019.949 MB 2023-05-30 02:59:31.158 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 02:59:31.158 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 02:59:31.175 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 02:59:31.408 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 02:59:31.409 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 02:59:38.893 - Thread: 1 -> GUI Stats: Update 0.0751487777777777, Draw 0.320727722222222 2023-05-30 02:59:39.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 02:59:39.425 - Thread: 1 -> STATISTICS,1860.5166667,0.02728462,0.004742622,0.7629318,0.3199587,47.36019,12.70927,16.21367,76.14984,8,30,1981.82,15817.25,26984,0,79,44.5553,41.29829,0.3464236,38426,8.332737,0,16.66667,3.712676,3.441278,100,9552812962,1981.82,57,0,-1 2023-05-30 02:59:39.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 02:59:39.425 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,166,281,88,291,9110,6819,0,0,105,7101,0,6558,31,0,16,15,144,31,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 02:59:49.699 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 02:59:55.655 - Thread: 1 -> GC Memory: 7766.869 / 7766.869 MB 2023-05-30 03:00:04.138 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 03:00:04.138 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 03:00:10.145 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:00:10.145 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:00:10.161 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:00:11.746 - Thread: 1 -> GUI Stats: Update 0.212945277777778, Draw 0.366622166666667 2023-05-30 03:00:15.994 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:00:15.995 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:00:25.663 - Thread: 1 -> GC Memory: 8750.071 / 8750.071 MB 2023-05-30 03:00:41.561 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2023-05-30 03:00:41.747 - Thread: 1 -> GUI Stats: Update 0.170369444444444, Draw 0.302801611111112 2023-05-30 03:00:42.128 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2023-05-30 03:00:42.128 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2023-05-30 03:00:42.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 03:00:42.294 - Thread: 1 -> STATISTICS,1920.5333334,0.01962757,0.004781723,0.7629318,0.3199587,48.52378,12.99457,14.56129,48.51386,8,34,8752.618,21569.45,27149,0,79,28.12636,35.21912,0.3839977,32695,8.332733,0,16.66667,2.343695,2.934715,100,9554627157,8752.618,57,0,-1 2023-05-30 03:00:42.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 03:00:42.294 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,167,282,88,291,9112,6821,0,0,107,7103,0,6558,31,0,15,15,144,31,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 03:00:43.745 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:00:43.745 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:00:43.761 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:00:44.028 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:00:44.028 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:00:49.444 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:00:49.445 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:00:49.461 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:00:51.411 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:00:51.412 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:00:51.594 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:00:51.594 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:00:51.611 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:00:53.228 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:00:53.228 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:00:55.664 - Thread: 1 -> GC Memory: 8763.096 / 8763.096 MB 2023-05-30 03:01:11.748 - Thread: 1 -> GUI Stats: Update 0.105676388888889, Draw 0.351297611111111 2023-05-30 03:01:16.847 - Thread: 48 -> Initialized large grid Sneech Photon Heavy Fighter 24881 PCU 2023-05-30 03:01:25.665 - Thread: 1 -> GC Memory: 8823.24 / 8823.24 MB 2023-05-30 03:01:36.615 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-30 03:01:41.748 - Thread: 1 -> GUI Stats: Update 0.0495446111111112, Draw 0.336637 2023-05-30 03:01:42.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 03:01:42.313 - Thread: 1 -> STATISTICS,1980.55,0.02880573,0.004749298,0.7629318,0.3199587,50.37628,13.28895,14.32445,64.73983,8,31,2011.145,15892.16,27303,0,80,36.29157,37.92948,0.3592929,38239,8.3328,0,16.66667,3.024104,3.160588,100,9556854645,2011.145,57,0,-1 2023-05-30 03:01:42.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 03:01:42.313 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,171,287,88,291,9114,6821,0,0,107,7109,0,6558,31,0,12,15,144,32,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 03:01:55.665 - Thread: 1 -> GC Memory: 2008.483 / 2008.483 MB 2023-05-30 03:02:02.263 - Thread: 1 -> Player disconnected: SKILLEDBULL6866 ([000...481]) 2023-05-30 03:02:02.263 - Thread: 1 -> Disconnected: [000...080] 2023-05-30 03:02:11.749 - Thread: 1 -> GUI Stats: Update 0.0483235, Draw 0.353477388888889 2023-05-30 03:02:12.530 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:02:12.530 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:02:12.546 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:02:12.797 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:02:12.797 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:02:25.130 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:02:25.130 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:02:25.146 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:02:25.681 - Thread: 1 -> GC Memory: 2021.015 / 2021.015 MB 2023-05-30 03:02:26.063 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:02:26.064 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:02:41.749 - Thread: 1 -> GUI Stats: Update 0.122929055555555, Draw 0.389483499999999 2023-05-30 03:02:42.329 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 03:02:42.330 - Thread: 1 -> STATISTICS,2040.5666667,0.02488422,0.004740715,0.7629318,0.3199587,51.94997,13.57567,16.27238,72.93807,7,30,2025.737,15895.44,27328,0,80,37.81353,35.90725,0.3791011,36122,8.332837,0,16.66667,3.15094,2.992093,100,9562563091,2025.737,57,0,-1 2023-05-30 03:02:42.330 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 03:02:42.330 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,171,289,88,291,9119,6821,0,0,107,7111,0,6558,31,0,15,15,144,34,4,0,107,758,144,3,20,0,0,0,0 2023-05-30 03:02:55.480 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:02:55.480 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:02:55.496 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:02:55.682 - Thread: 1 -> GC Memory: 2031.854 / 2031.854 MB 2023-05-30 03:02:55.796 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:02:55.797 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:02:57.063 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:02:57.063 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:02:57.080 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:03:02.830 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:03:02.830 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:03:11.749 - Thread: 1 -> GUI Stats: Update 0.1284585, Draw 0.371714 2023-05-30 03:03:25.682 - Thread: 1 -> GC Memory: 2009.334 / 2009.334 MB 2023-05-30 03:03:41.749 - Thread: 1 -> GUI Stats: Update 0.0648914444444443, Draw 0.441736777777778 2023-05-30 03:03:42.346 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 03:03:42.346 - Thread: 1 -> STATISTICS,2100.5833334,0.01433182,0.004739761,0.7629318,0.3199587,52.98042,13.86113,15.52807,88.1799,7,32,2012.044,15896.18,27228,0,80,45.18929,33.57864,0.3956751,37020,8.332876,0,16.66667,3.765567,2.798066,100,9556650211,2012.044,57,0,-1 2023-05-30 03:03:42.347 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 03:03:42.347 - Thread: 1 -> MEMORY VALUES,1,1,0,1,23,848,36,171,286,88,291,9113,6820,0,0,105,7107,0,6558,31,0,13,15,144,31,4,1,107,758,144,3,20,0,0,0,0 2023-05-30 03:03:55.698 - Thread: 1 -> GC Memory: 2010.947 / 2010.947 MB 2023-05-30 03:04:11.749 - Thread: 1 -> GUI Stats: Update 0.0444780555555555, Draw 0.443105055555554 2023-05-30 03:04:20.448 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:04:20.448 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:04:20.464 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:04:20.697 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:04:20.697 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:04:26.083 - Thread: 1 -> GC Memory: 2122.188 / 2122.188 MB 2023-05-30 03:04:26.090 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-05-30 03:04:30.022 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-05-30 03:04:30.022 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-05-30 03:04:30.571 - Thread: 8 -> Initialized large grid Derby - Dome 32463 PCU 2023-05-30 03:04:39.256 - Thread: 48 -> Initialized large grid Derby - Dome 32463 PCU 2023-05-30 03:04:44.308 - Thread: 1 -> GUI Stats: Update 0.371605999999999, Draw 0.541070777777778 2023-05-30 03:04:44.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 03:04:44.922 - Thread: 1 -> STATISTICS,2160.6,0.02097797,0.005016327,0.7629318,0.8253965,54.30964,14.96814,18.51865,80.20326,7,32,4751.149,17545.55,53559,0,81,39.65834,35.49415,0.42376,36385,8.33275,0,16.66667,3.304631,2.957639,100,9553276507,4751.149,57,0,-1 2023-05-30 03:04:44.922 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 03:04:44.922 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,848,36,180,299,88,291,9110,6805,0,0,107,7104,0,6558,15,0,11,15,144,33,5,0,107,758,144,3,20,0,0,0,0 2023-05-30 03:04:51.722 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-30 03:04:51.722 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-30 03:04:51.739 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-30 03:04:54.439 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-30 03:04:54.439 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-30 03:04:56.091 - Thread: 1 -> GC Memory: 4757.412 / 4757.412 MB 2023-05-30 03:05:14.308 - Thread: 1 -> GUI Stats: Update 0.139150444444445, Draw 0.379331833333334 2023-05-30 03:05:26.092 - Thread: 1 -> GC Memory: 4767.695 / 4767.695 MB 2023-05-30 03:05:30.524 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-30 03:05:44.308 - Thread: 1 -> GUI Stats: Update 0.125804944444444, Draw 0.363888166666666 2023-05-30 03:05:44.939 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-30 03:05:44.939 - Thread: 1 -> STATISTICS,2220.6166667,0.01350117,0.007309914,0.7629318,0.8253965,55.29599,15.30914,22.80926,89.07072,7,30,4786.947,17542.14,53932,0,81,54.02226,36.97448,0.3355365,36379,8.332508,0,16.66667,4.501409,3.080902,100,9570438517,4786.947,57,0,-1 2023-05-30 03:05:44.939 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-30 03:05:44.939 - Thread: 1 -> MEMORY VALUES,1,1,0,1,25,848,36,180,299,88,291,9127,6818,0,0,105,7117,0,6558,31,0,14,15,144,33,5,0,107,758,144,3,20,0,0,0,0 2023-05-30 03:05:56.108 - Thread: 1 -> GC Memory: 4791.002 / 4791.002 MB 2023-05-30 03:06:05.272 - Thread: 48 -> Initialized large grid Rolling fortress 20833 PCU 2023-05-30 03:06:05.300 - Thread: 1 -> Exception occurred: System.InvalidCastException: Unable to cast object of type 'VRage.Game.Components.MyNullRenderComponent' to type 'Sandbox.Game.Components.MyRenderComponentThrust'. at Sandbox.Game.Entities.MyThrust.RenderUpdate() at System.Action.Invoke() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.ProcessInvokeLater() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchBeforeSimulation() at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation() at Sandbox.Game.World.MySector.UpdateBeforeSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2023-05-30 03:06:05.300 - Thread: 1 -> Showing message 2023-05-30 03:06:05.616 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_202_117 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 2374 PCUCount: 79141 IsHang: False GCMemory: 4818 GCMemoryAllocated: 4818 HWAvailableMemory: 36395 ProcessPrivateMemory: 17548 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-05-30 03:06:05.616 - Thread: 1 -> Log Closed