2023-05-29 12:21:05.609 - Thread: 1 -> Log Started 2023-05-29 12:21:05.609 - Thread: 1 -> Timezone (local - UTC): -7h 2023-05-29 12:21:05.609 - Thread: 1 -> App Version: 01_202_117 2023-05-29 12:21:05.621 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-05-29 12:21:05.621 - Thread: 1 -> Branch / Sandbox: SVN 2023-05-29 12:21:05.621 - Thread: 1 -> Environment.ProcessorCount: 8 2023-05-29 12:21:05.755 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro N (Microsoft Windows NT 10.0.19045.0) 2023-05-29 12:21:05.755 - Thread: 1 -> Environment.CommandLine: C:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -skipintro 2023-05-29 12:21:05.755 - Thread: 1 -> Environment.Is64BitProcess: True 2023-05-29 12:21:05.755 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-05-29 12:21:05.755 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-05-29 12:21:05.755 - Thread: 1 -> Environment.CurrentDirectory: C:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-05-29 12:21:05.761 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2023-05-29 12:21:05.761 - Thread: 1 -> IntPtr.Size: 8 2023-05-29 12:21:05.761 - Thread: 1 -> Default Culture: 2023-05-29 12:21:05.761 - Thread: 1 -> Default UI Culture: 2023-05-29 12:21:05.761 - Thread: 1 -> MyConfig.Load() - START 2023-05-29 12:21:05.763 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-29 12:21:05.933 - Thread: 1 -> NewNewGameScreen: False 2023-05-29 12:21:05.933 - Thread: 1 -> EnableDamageEffects: True 2023-05-29 12:21:05.933 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-05-29 12:21:05.933 - Thread: 1 -> EnableReverb: False 2023-05-29 12:21:05.933 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-05-29 12:21:05.933 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-05-29 12:21:05.933 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-05-29 12:21:05.933 - Thread: 1 -> FirstTimeRun: False 2023-05-29 12:21:05.933 - Thread: 1 -> ExperimentalMode: True 2023-05-29 12:21:05.933 - Thread: 1 -> VideoAdapter: 0 2023-05-29 12:21:05.933 - Thread: 1 -> ScreenWidth: 1920 2023-05-29 12:21:05.933 - Thread: 1 -> ScreenHeight: 1080 2023-05-29 12:21:05.933 - Thread: 1 -> RefreshRate: 60000 2023-05-29 12:21:05.933 - Thread: 1 -> WindowMode: 1 2023-05-29 12:21:05.933 - Thread: 1 -> VerticalSync: 1 2023-05-29 12:21:05.933 - Thread: 1 -> FieldOfView: 70 2023-05-29 12:21:05.933 - Thread: 1 -> PostProcessingEnabled: True 2023-05-29 12:21:05.933 - Thread: 1 -> FlaresIntensity: 1 2023-05-29 12:21:05.933 - Thread: 1 -> TreeViewDistance: 500 2023-05-29 12:21:05.933 - Thread: 1 -> GrassDensity: 1 2023-05-29 12:21:05.933 - Thread: 1 -> GrassDrawDistance: 159 2023-05-29 12:21:05.933 - Thread: 1 -> AntialiasingMode: 1 2023-05-29 12:21:05.933 - Thread: 1 -> ShadowMapResolution: 1 2023-05-29 12:21:05.933 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-05-29 12:21:05.933 - Thread: 1 -> TextureQuality: 1 2023-05-29 12:21:05.933 - Thread: 1 -> VoxelTextureQuality: 1 2023-05-29 12:21:05.933 - Thread: 1 -> AnisotropicFiltering: 0 2023-05-29 12:21:05.933 - Thread: 1 -> ModelQuality: 1 2023-05-29 12:21:05.933 - Thread: 1 -> VoxelQuality: 1 2023-05-29 12:21:05.933 - Thread: 1 -> ShaderQuality: 1 2023-05-29 12:21:05.933 - Thread: 1 -> LowMemSwitchToLow: 0 2023-05-29 12:21:05.933 - Thread: 1 -> FirstVTTimeRun: False 2023-05-29 12:21:05.933 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-05-29 12:21:05.933 - Thread: 1 -> GDPRConsent: False 2023-05-29 12:21:05.933 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-05-29 12:21:05.933 - Thread: 1 -> GameVolume: 0.02232374 2023-05-29 12:21:05.933 - Thread: 1 -> Music_Volume: 0 2023-05-29 12:21:05.933 - Thread: 1 -> VoiceChatVolume: 2.526745 2023-05-29 12:21:05.933 - Thread: 1 -> HudWarnings: True 2023-05-29 12:21:05.933 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-05-29 12:21:05.933 - Thread: 1 -> VoiceChat: True 2023-05-29 12:21:05.933 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-05-29 12:21:05.934 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-05-29 12:21:05.934 - Thread: 1 -> EnableDynamicMusic: True 2023-05-29 12:21:05.934 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-05-29 12:21:05.934 - Thread: 1 -> EnableDoppler: True 2023-05-29 12:21:05.934 - Thread: 1 -> EnableTrading: True 2023-05-29 12:21:05.934 - Thread: 1 -> EnableSteamCloud: False 2023-05-29 12:21:05.934 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-05-29 12:21:05.934 - Thread: 1 -> ControlsHints: False 2023-05-29 12:21:05.934 - Thread: 1 -> GoodBotHints: False 2023-05-29 12:21:05.934 - Thread: 1 -> RotationHints: True 2023-05-29 12:21:05.934 - Thread: 1 -> AreaInteraction: True 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorColorCharacter: 2310252949 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-05-29 12:21:05.934 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-05-29 12:21:05.934 - Thread: 1 -> ShowCrosshair2: 0 2023-05-29 12:21:05.934 - Thread: 1 -> IronSightSwitchState: 1 2023-05-29 12:21:05.934 - Thread: 1 -> SpriteMainViewportScale: 1 2023-05-29 12:21:05.934 - Thread: 1 -> UiTransparency: 0.8884388 2023-05-29 12:21:05.934 - Thread: 1 -> UiBkTransparency: 0.681335 2023-05-29 12:21:05.934 - Thread: 1 -> HUDBkTransparency: 0.6314099 2023-05-29 12:21:05.934 - Thread: 1 -> FirstTimeTutorials: False 2023-05-29 12:21:05.934 - Thread: 1 -> HudState: 2 2023-05-29 12:21:05.934 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2023-05-29 12:21:05.934 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-05-29 12:21:05.934 - Thread: 1 -> ControllerDefaultOnStart: False 2023-05-29 12:21:05.934 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-05-29 12:21:05.934 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-05-29 12:21:05.934 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-05-29 12:21:05.934 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-05-29 12:21:05.934 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-05-29 12:21:05.934 - Thread: 1 -> LightsQuality: 2 2023-05-29 12:21:05.934 - Thread: 1 -> MyConfig.Load() - END 2023-05-29 12:21:06.592 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-05-29 12:21:06.810 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-05-29 12:21:06.834 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-05-29 12:21:06.837 - Thread: 1 -> Found processor count: 8 2023-05-29 12:21:06.837 - Thread: 1 -> Using processor count: 8 2023-05-29 12:21:07.054 - Thread: 1 -> All detected adapters: 2023-05-29 12:21:07.078 - Thread: 1 -> NVIDIA GeForce GTX 1080 - VendorID=4318, SubsystemID=-2052452285, DeviceID=7040 2023-05-29 12:21:07.078 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-05-29 12:21:07.578 - Thread: 1 -> AdapterInfo = { 2023-05-29 12:21:07.578 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2023-05-29 12:21:07.578 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17148760064, Luid: 59395, rev: 161, subsys id: -2052452285, vendor id: 4318, feature_level 11.1: True 2023-05-29 12:21:07.578 - Thread: 1 -> Driver version = 31.0.15.1694 2023-05-29 12:21:07.579 - Thread: 1 -> Driver date = 20220721000000.000000-000 2023-05-29 12:21:07.579 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-29 12:21:07.579 - Thread: 1 -> AftermathSupported = False 2023-05-29 12:21:07.579 - Thread: 1 -> Adapter id = 0 2023-05-29 12:21:07.579 - Thread: 1 -> Supported = True 2023-05-29 12:21:07.579 - Thread: 1 -> RAM = 8471445504 2023-05-29 12:21:07.579 - Thread: 1 -> Priority = 2 2023-05-29 12:21:07.579 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-29 12:21:07.579 - Thread: 1 -> Output is attached = True 2023-05-29 12:21:07.579 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-05-29 12:21:07.579 - Thread: 1 -> Display modes = { 2023-05-29 12:21:07.579 - Thread: 1 -> DXGIOutput id = 0 2023-05-29 12:21:07.579 - Thread: 1 -> 640x480@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 640x480@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 720x480@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 720x480@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 720x576@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 800x600@60.317Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1024x768@60.004Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1152x864@59.997Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x720@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x720@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x800@59.81Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x900@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@29.97Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@30Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@50Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1080@59.94Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.579 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1440@59.951Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@60Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@23.976Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@24Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@25Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@29.97Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@30Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@50Hz 2023-05-29 12:21:07.580 - Thread: 1 -> 3840x2160@59.94006Hz 2023-05-29 12:21:07.580 - Thread: 1 -> } 2023-05-29 12:21:07.580 - Thread: 1 -> } 2023-05-29 12:21:07.580 - Thread: 1 -> AdapterInfo = { 2023-05-29 12:21:07.580 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2023-05-29 12:21:07.580 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17148760064, Luid: 59395, rev: 161, subsys id: -2052452285, vendor id: 4318, feature_level 11.1: True 2023-05-29 12:21:07.580 - Thread: 1 -> Driver version = 31.0.15.1694 2023-05-29 12:21:07.580 - Thread: 1 -> Driver date = 20220721000000.000000-000 2023-05-29 12:21:07.580 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-29 12:21:07.580 - Thread: 1 -> AftermathSupported = False 2023-05-29 12:21:07.580 - Thread: 1 -> Adapter id = 0 2023-05-29 12:21:07.580 - Thread: 1 -> Supported = True 2023-05-29 12:21:07.580 - Thread: 1 -> RAM = 8471445504 2023-05-29 12:21:07.580 - Thread: 1 -> Priority = 2 2023-05-29 12:21:07.580 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-29 12:21:07.580 - Thread: 1 -> Output is attached = True 2023-05-29 12:21:07.580 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-05-29 12:21:07.580 - Thread: 1 -> Display modes = { 2023-05-29 12:21:07.581 - Thread: 1 -> DXGIOutput id = 0 2023-05-29 12:21:07.581 - Thread: 1 -> 640x480@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 640x480@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 720x480@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 720x480@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 720x576@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 800x600@60.317Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1024x768@60.004Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1152x864@59.997Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x720@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x720@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x800@59.81Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x900@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1080@59.94Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1440@59.951Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@60Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@23.976Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@24Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@25Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@29.97Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@30Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@50Hz 2023-05-29 12:21:07.581 - Thread: 1 -> 3840x2160@59.94006Hz 2023-05-29 12:21:07.581 - Thread: 1 -> } 2023-05-29 12:21:07.581 - Thread: 1 -> } 2023-05-29 12:21:07.581 - Thread: 1 -> AdapterInfo = { 2023-05-29 12:21:07.582 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2023-05-29 12:21:07.582 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17148760064, Luid: 59395, rev: 161, subsys id: -2052452285, vendor id: 4318, feature_level 11.1: True 2023-05-29 12:21:07.582 - Thread: 1 -> Driver version = 31.0.15.1694 2023-05-29 12:21:07.582 - Thread: 1 -> Driver date = 20220721000000.000000-000 2023-05-29 12:21:07.582 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-29 12:21:07.582 - Thread: 1 -> AftermathSupported = False 2023-05-29 12:21:07.582 - Thread: 1 -> Adapter id = 0 2023-05-29 12:21:07.582 - Thread: 1 -> Supported = True 2023-05-29 12:21:07.582 - Thread: 1 -> RAM = 8471445504 2023-05-29 12:21:07.582 - Thread: 1 -> Priority = 2 2023-05-29 12:21:07.582 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-29 12:21:07.582 - Thread: 1 -> Output is attached = True 2023-05-29 12:21:07.582 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:3840 Height:2160} 2023-05-29 12:21:07.582 - Thread: 1 -> Display modes = { 2023-05-29 12:21:07.583 - Thread: 1 -> DXGIOutput id = 1 2023-05-29 12:21:07.583 - Thread: 1 -> 640x480@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 640x480@75Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 640x480@72Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 720x480@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 720x480@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 720x576@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 800x600@75Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 800x600@56.25Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 800x600@60.317Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 800x600@72.188Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1024x768@60.004Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1024x768@70.069Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1024x768@75.029Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1152x864@75Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1176x664@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1176x664@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x720@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x720@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x720@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x800@59.81Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x960@75.025Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x960@75.025Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1280x1024@75.025Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1360x768@59.887Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1360x768@59.887Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1366x768@59.887Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1366x768@59.887Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1440x900@59.887Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1600x900@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1600x1024@59.954Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1600x1024@59.954Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1680x1050@59.954Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@60Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@29.97Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@50Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1080@59.94Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@29.97003Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2048x1536@29.97003Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1440@59.951Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@29.97003Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 2560x1600@29.97003Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 3840x2160@23.976Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 3840x2160@24Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 3840x2160@25Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 3840x2160@30Hz 2023-05-29 12:21:07.583 - Thread: 1 -> 3840x2160@29.97003Hz 2023-05-29 12:21:07.583 - Thread: 1 -> } 2023-05-29 12:21:07.583 - Thread: 1 -> } 2023-05-29 12:21:07.583 - Thread: 1 -> AdapterInfo = { 2023-05-29 12:21:07.584 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2023-05-29 12:21:07.584 - Thread: 1 -> Description = dev id: 7040, mem: 8471445504, shared mem: 17148760064, Luid: 59395, rev: 161, subsys id: -2052452285, vendor id: 4318, feature_level 11.1: True 2023-05-29 12:21:07.584 - Thread: 1 -> Driver version = 31.0.15.1694 2023-05-29 12:21:07.584 - Thread: 1 -> Driver date = 20220721000000.000000-000 2023-05-29 12:21:07.584 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-29 12:21:07.584 - Thread: 1 -> AftermathSupported = False 2023-05-29 12:21:07.584 - Thread: 1 -> Adapter id = 0 2023-05-29 12:21:07.584 - Thread: 1 -> Supported = True 2023-05-29 12:21:07.584 - Thread: 1 -> RAM = 8471445504 2023-05-29 12:21:07.584 - Thread: 1 -> Priority = 2 2023-05-29 12:21:07.584 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-29 12:21:07.584 - Thread: 1 -> Output is attached = True 2023-05-29 12:21:07.584 - Thread: 1 -> DesktopBounds = {X:3840 Y:0 Width:3840 Height:2160} 2023-05-29 12:21:07.584 - Thread: 1 -> Display modes = { 2023-05-29 12:21:07.584 - Thread: 1 -> DXGIOutput id = 1 2023-05-29 12:21:07.584 - Thread: 1 -> 640x480@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 640x480@75Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 640x480@72Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 720x480@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 720x480@59.94Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 720x576@50Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 800x600@75Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 800x600@56.25Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 800x600@60.317Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 800x600@72.188Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1024x768@60.004Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1024x768@70.069Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1024x768@75.029Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1152x864@75Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1176x664@50Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1176x664@50Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x720@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x720@50Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x720@59.94Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x800@59.81Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x960@75.025Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x960@75.025Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1280x1024@75.025Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1360x768@59.887Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1360x768@59.887Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1366x768@59.887Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1366x768@59.887Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1440x900@59.887Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1600x900@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1600x1024@59.954Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1600x1024@59.954Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1680x1050@59.954Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.584 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@60Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@23.976Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@24Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@29.97Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@50Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1080@59.94Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@29.97003Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2048x1536@29.97003Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1440@59.951Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@29.97003Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 2560x1600@29.97003Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 3840x2160@23.976Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 3840x2160@24Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 3840x2160@25Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 3840x2160@30Hz 2023-05-29 12:21:07.585 - Thread: 1 -> 3840x2160@29.97003Hz 2023-05-29 12:21:07.585 - Thread: 1 -> } 2023-05-29 12:21:07.585 - Thread: 1 -> } 2023-05-29 12:21:07.585 - Thread: 1 -> AdapterInfo = { 2023-05-29 12:21:07.585 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-29 12:21:07.585 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17148760064, Luid: 62376, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-29 12:21:07.585 - Thread: 1 -> Driver version = 2023-05-29 12:21:07.585 - Thread: 1 -> Driver date = 2023-05-29 12:21:07.585 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-29 12:21:07.585 - Thread: 1 -> AftermathSupported = False 2023-05-29 12:21:07.585 - Thread: 1 -> Adapter id = 1 2023-05-29 12:21:07.585 - Thread: 1 -> Supported = True 2023-05-29 12:21:07.585 - Thread: 1 -> RAM = 0 2023-05-29 12:21:07.585 - Thread: 1 -> Priority = 0 2023-05-29 12:21:07.585 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-29 12:21:07.585 - Thread: 1 -> Output is attached = False 2023-05-29 12:21:07.585 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-05-29 12:21:07.585 - Thread: 1 -> Display modes = { 2023-05-29 12:21:07.586 - Thread: 1 -> DXGIOutput id = 0 2023-05-29 12:21:07.586 - Thread: 1 -> 640x480@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 640x480@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 720x480@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 720x480@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 720x576@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 800x600@60.317Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1024x768@60.004Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1152x864@59.997Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x720@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x720@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x800@59.81Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x900@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1080@59.94Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1440@59.951Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 3840x2160@60Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 3840x2160@23.976Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 3840x2160@24Hz 2023-05-29 12:21:07.586 - Thread: 1 -> 3840x2160@25Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 3840x2160@29.97Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 3840x2160@30Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 3840x2160@50Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 3840x2160@59.94006Hz 2023-05-29 12:21:07.587 - Thread: 1 -> } 2023-05-29 12:21:07.587 - Thread: 1 -> } 2023-05-29 12:21:07.587 - Thread: 1 -> AdapterInfo = { 2023-05-29 12:21:07.587 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-29 12:21:07.587 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17148760064, Luid: 62376, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-29 12:21:07.587 - Thread: 1 -> Driver version = 2023-05-29 12:21:07.587 - Thread: 1 -> Driver date = 2023-05-29 12:21:07.587 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-29 12:21:07.587 - Thread: 1 -> AftermathSupported = False 2023-05-29 12:21:07.587 - Thread: 1 -> Adapter id = 1 2023-05-29 12:21:07.587 - Thread: 1 -> Supported = True 2023-05-29 12:21:07.587 - Thread: 1 -> RAM = 0 2023-05-29 12:21:07.587 - Thread: 1 -> Priority = 0 2023-05-29 12:21:07.587 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-29 12:21:07.587 - Thread: 1 -> Output is attached = False 2023-05-29 12:21:07.587 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-05-29 12:21:07.587 - Thread: 1 -> Display modes = { 2023-05-29 12:21:07.587 - Thread: 1 -> DXGIOutput id = 0 2023-05-29 12:21:07.587 - Thread: 1 -> 640x480@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 640x480@59.94Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 720x480@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 720x480@59.94Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 720x576@50Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 800x600@60.317Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1024x768@60.004Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1152x864@59.997Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1176x664@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1176x664@59.94Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x720@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x720@59.94Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x768@59.81Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x800@59.81Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x960@60.02Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1280x1024@60.02Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1360x768@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1366x768@60Hz 2023-05-29 12:21:07.587 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1440x900@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x900@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1024@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1600x1200@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1680x1050@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1768x992@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1080@59.94Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1200@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 1920x1440@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@25Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2048x1536@59.94006Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1440@59.951Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@25Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 2560x1600@59.94006Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@60Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@23.976Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@24Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@25Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@29.97Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@30Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@50Hz 2023-05-29 12:21:07.588 - Thread: 1 -> 3840x2160@59.94006Hz 2023-05-29 12:21:07.588 - Thread: 1 -> } 2023-05-29 12:21:07.588 - Thread: 1 -> } 2023-05-29 12:21:07.589 - Thread: 1 -> Service.IsActive: True 2023-05-29 12:21:07.589 - Thread: 1 -> Service.IsOnline: True 2023-05-29 12:21:07.589 - Thread: 1 -> Service.OwnsGame: False 2023-05-29 12:21:07.589 - Thread: 1 -> Service.UserId: 76561197971369706 2023-05-29 12:21:07.589 - Thread: 1 -> Service.UserName: hobbes409 2023-05-29 12:21:07.589 - Thread: 1 -> Service.Branch: default 2023-05-29 12:21:07.589 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-05-29 12:21:07.589 - Thread: 1 -> Build version: 0.1.1.0 2023-05-29 12:21:07.598 - Thread: 1 -> MyScreenManager() 2023-05-29 12:21:07.627 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2023-05-29 12:21:07.627 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2023-05-29 12:21:07.630 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2023-05-29 12:21:07.630 - Thread: 24 -> CreateDeviceInternal - Create device 2023-05-29 12:21:07.792 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2023-05-29 12:21:07.901 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2023-05-29 12:21:07.901 - Thread: 24 -> CreateDeviceInternal create swapchain 2023-05-29 12:21:09.736 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-05-29 12:21:09.736 - Thread: 1 -> Game dir: C:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-05-29 12:21:09.736 - Thread: 1 -> Content dir: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-05-29 12:21:11.542 - Thread: 1 -> Preallocate - START 2023-05-29 12:21:11.546 - Thread: 1 -> MySpaceWorldGenerator - START 2023-05-29 12:21:11.549 - Thread: 1 -> MySpaceWorldGenerator - END 2023-05-29 12:21:11.549 - Thread: 1 -> MySpaceBuildComponent - START 2023-05-29 12:21:11.549 - Thread: 1 -> MySpaceBuildComponent - END 2023-05-29 12:21:11.550 - Thread: 1 -> MyEntities - START 2023-05-29 12:21:11.561 - Thread: 1 -> MyEntities - END 2023-05-29 12:21:11.561 - Thread: 1 -> MyObjectBuilder_Base - START 2023-05-29 12:21:11.561 - Thread: 1 -> MyObjectBuilder_Base - END 2023-05-29 12:21:11.561 - Thread: 1 -> MyTransparentGeometry - START 2023-05-29 12:21:11.561 - Thread: 1 -> MyTransparentGeometry - END 2023-05-29 12:21:11.561 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-05-29 12:21:11.569 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-05-29 12:21:11.569 - Thread: 1 -> MyMath - START 2023-05-29 12:21:11.569 - Thread: 1 -> MyMath - END 2023-05-29 12:21:11.569 - Thread: 1 -> MySimpleObjectDraw - START 2023-05-29 12:21:11.569 - Thread: 1 -> MySimpleObjectDraw - END 2023-05-29 12:21:11.586 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-05-29 12:21:11.586 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-05-29 12:21:11.586 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-05-29 12:21:11.596 - Thread: 1 -> MySyncDestructions - START 2023-05-29 12:21:11.596 - Thread: 1 -> MySyncDestructions - END 2023-05-29 12:21:11.596 - Thread: 1 -> MySyncEntity - START 2023-05-29 12:21:11.596 - Thread: 1 -> MySyncEntity - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyCommandCharacter - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyCommandCharacter - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyCommandConsole - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyCommandConsole - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyCommandEntity - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyCommandEntity - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyAiTargetManager - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyAiTargetManager - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyClientDebugCommands - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyClientDebugCommands - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyDedicatedServer - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyDedicatedServer - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyDedicatedServerBase - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyDedicatedServerBase - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerBase - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerBase - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerClient - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerClient - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerClientBase - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerClientBase - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerLobby - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerLobby - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerServerBase - START 2023-05-29 12:21:11.596 - Thread: 1 -> MyMultiplayerServerBase - END 2023-05-29 12:21:11.596 - Thread: 1 -> MyServerDebugCommands - START 2023-05-29 12:21:11.597 - Thread: 1 -> MyServerDebugCommands - END 2023-05-29 12:21:11.597 - Thread: 1 -> MyCubeGridDefinitions - START 2023-05-29 12:21:11.604 - Thread: 1 -> MyCubeGridDefinitions - END 2023-05-29 12:21:11.604 - Thread: 1 -> MyDefinitionManager - START 2023-05-29 12:21:11.609 - Thread: 1 -> MyDefinitionManager - END 2023-05-29 12:21:11.609 - Thread: 1 -> Preallocate - END 2023-05-29 12:21:11.610 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-05-29 12:21:11.927 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-05-29 12:21:11.927 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-05-29 12:21:11.944 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-05-29 12:21:11.944 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:21:11.944 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:21:11.944 - Thread: 1 -> Assembly.Location: C:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-05-29 12:21:11.944 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-05-29 12:21:11.945 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-05-29 12:21:11.945 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-05-29 12:21:11.956 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-05-29 12:21:11.956 - Thread: 1 -> Win32_ComputerSystem.Model: To be filled by O.E.M. 2023-05-29 12:21:11.957 - Thread: 1 -> Virtualized: False 2023-05-29 12:21:11.961 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 2023-05-29 12:21:11.961 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,297,520,128 bytes 2023-05-29 12:21:11.961 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-05-29 12:21:11.961 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 20,331,872,256 bytes 2023-05-29 12:21:11.961 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,652,104,192 bytes 2023-05-29 12:21:11.966 - Thread: 1 -> Drive C: | Capacity: 995,870,986,240 bytes | Free space: 611,460,403,200 bytes 2023-05-29 12:21:11.966 - Thread: 1 -> Drive D: | Capacity: 499,602,419,712 bytes | Free space: 238,463,250,432 bytes 2023-05-29 12:21:11.967 - Thread: 1 -> Drive E: | Capacity: 1,000,203,087,872 bytes | Free space: 227,498,831,872 bytes 2023-05-29 12:21:11.967 - Thread: 1 -> Drive F: | Capacity: 4,000,785,100,800 bytes | Free space: 2,965,680,439,296 bytes 2023-05-29 12:21:11.967 - Thread: 1 -> Drive G: | Capacity: 480,102,051,840 bytes | Free space: 453,713,059,840 bytes 2023-05-29 12:21:11.967 - Thread: 1 -> Drive H: | Capacity: 2,092,969,984 bytes | Free space: 1,961,603,072 bytes 2023-05-29 12:21:11.968 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-05-29 12:21:11.968 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-05-29 12:21:11.968 - Thread: 1 -> Installed DLCs: 2023-05-29 12:21:11.970 - Thread: 1 -> Decorative Blocks (1049790) 2023-05-29 12:21:11.970 - Thread: 1 -> Economy Deluxe (1135960) 2023-05-29 12:21:11.970 - Thread: 1 -> Style Pack (1084680) 2023-05-29 12:21:11.970 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-05-29 12:21:11.970 - Thread: 1 -> Frostbite (1241550) 2023-05-29 12:21:11.971 - Thread: 1 -> Sparks Of The Future (1307680) 2023-05-29 12:21:11.971 - Thread: 1 -> Wasteland (1374610) 2023-05-29 12:21:11.971 - Thread: 1 -> Warfare I. (1475830) 2023-05-29 12:21:11.971 - Thread: 1 -> Heavy Industry (1676100) 2023-05-29 12:21:11.971 - Thread: 1 -> Warfare II. (1783760) 2023-05-29 12:21:11.992 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-05-29 12:21:12.065 - Thread: 1 -> Havok: Physics.Init 2023-05-29 12:21:12.081 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-05-29 12:21:12.088 - Thread: 1 -> HkGameName: SpaceEngineers 2023-05-29 12:21:12.099 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-05-29 12:21:12.102 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-05-29 12:21:12.106 - Thread: 1 -> 3b0dc8cae8ccf0f78345f8269e55265a535f08ce 2023-05-29 12:21:12.446 - Thread: 1 -> Loading scenarios 2023-05-29 12:21:12.473 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-05-29 12:21:12.473 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-05-29 12:21:12.675 - Thread: 1 -> Loading sound definitions 2023-05-29 12:21:12.676 - Thread: 1 -> Loading gamepad controls 2023-05-29 12:21:12.698 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:21:12.698 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-29 12:21:12.703 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:21:12.703 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-29 12:21:12.703 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:21:12.703 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-29 12:21:12.703 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:21:12.703 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-29 12:21:12.704 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:21:12.704 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-29 12:21:12.704 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:21:12.704 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-29 12:21:12.707 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-29 12:21:12.707 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-05-29 12:21:12.707 - Thread: 1 -> Loading shadow textures definitions 2023-05-29 12:21:12.707 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-05-29 12:21:12.708 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-05-29 12:21:12.718 - Thread: 1 -> MyAudio.LoadData - START 2023-05-29 12:21:12.785 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (H1 Stereo) - Channel #: 2 - Sample rate: 44100 2023-05-29 12:21:12.836 - Thread: 1 -> MyAudio.LoadData - END 2023-05-29 12:21:12.840 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2023-05-29 12:21:12.840 - Thread: 1 -> MyGuiManager() 2023-05-29 12:21:12.843 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-05-29 12:21:12.924 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-05-29 12:21:13.073 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-05-29 12:21:13.074 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-05-29 12:21:13.074 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-05-29 12:21:13.081 - Thread: 1 -> Loading default controls 2023-05-29 12:21:13.186 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-05-29 12:21:13.192 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-05-29 12:21:13.204 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-05-29 12:21:13.205 - Thread: 13 -> ReloadVoxelMaterials 2023-05-29 12:21:13.250 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-05-29 12:21:13.251 - Thread: 19 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-05-29 12:21:13.251 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-05-29 12:21:13.251 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-05-29 12:21:13.251 - Thread: 18 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-05-29 12:21:13.251 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-05-29 12:21:13.251 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-05-29 12:21:13.259 - Thread: 15 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-05-29 12:21:13.325 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-05-29 12:21:13.325 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-05-29 12:21:13.333 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-05-29 12:21:13.334 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-05-29 12:21:13.335 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-05-29 12:21:13.335 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-05-29 12:21:13.336 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-05-29 12:21:13.343 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-05-29 12:21:13.350 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-05-29 12:21:13.378 - Thread: 19 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-05-29 12:21:13.412 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-05-29 12:21:13.414 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-05-29 12:21:13.420 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-05-29 12:21:13.430 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-05-29 12:21:13.431 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-05-29 12:21:13.431 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-05-29 12:21:13.432 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-05-29 12:21:13.436 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-05-29 12:21:13.439 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-05-29 12:21:13.443 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-05-29 12:21:13.504 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-05-29 12:21:13.504 - Thread: 15 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-05-29 12:21:13.511 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-05-29 12:21:13.512 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-05-29 12:21:13.517 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-05-29 12:21:13.523 - Thread: 15 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-05-29 12:21:13.546 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-05-29 12:21:13.552 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-05-29 12:21:13.554 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-05-29 12:21:13.568 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-05-29 12:21:13.569 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-05-29 12:21:13.569 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-05-29 12:21:13.583 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-05-29 12:21:13.625 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-05-29 12:21:13.627 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-05-29 12:21:13.636 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-05-29 12:21:13.637 - Thread: 15 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-05-29 12:21:13.640 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-05-29 12:21:13.640 - Thread: 20 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-05-29 12:21:13.641 - Thread: 17 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-05-29 12:21:13.654 - Thread: 22 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-05-29 12:21:13.664 - Thread: 15 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-05-29 12:21:13.674 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-05-29 12:21:13.694 - Thread: 18 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-05-29 12:21:13.915 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-05-29 12:21:13.971 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-05-29 12:21:13.977 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-05-29 12:21:13.979 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-05-29 12:21:13.983 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-05-29 12:21:13.985 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-05-29 12:21:13.987 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-05-29 12:21:13.994 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-05-29 12:21:13.998 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-05-29 12:21:14.035 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-05-29 12:21:14.041 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-05-29 12:21:14.048 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-05-29 12:21:14.055 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-05-29 12:21:14.075 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-05-29 12:21:14.082 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-05-29 12:21:14.092 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-05-29 12:21:14.135 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-05-29 12:21:14.151 - Thread: 1 -> Timer Frequency: 10000000 2023-05-29 12:21:14.151 - Thread: 1 -> Ticks per frame: 166667 2023-05-29 12:21:14.186 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-05-29 12:21:14.225 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-05-29 12:21:14.305 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-05-29 12:21:14.456 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-05-29 12:21:14.578 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-05-29 12:21:14.593 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-05-29 12:21:14.621 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-05-29 12:21:14.645 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-05-29 12:21:14.667 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-05-29 12:21:14.697 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-05-29 12:21:14.702 - Thread: 19 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-05-29 12:21:14.756 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-05-29 12:21:14.794 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-05-29 12:21:14.802 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-05-29 12:21:14.845 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-05-29 12:21:14.864 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-05-29 12:21:14.867 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-05-29 12:21:14.883 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-05-29 12:21:14.888 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-05-29 12:21:14.904 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-05-29 12:21:14.904 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-05-29 12:21:15.003 - Thread: 19 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-05-29 12:21:15.076 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-05-29 12:21:15.203 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-05-29 12:21:15.203 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-05-29 12:21:15.208 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-05-29 12:21:15.362 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-05-29 12:21:15.403 - Thread: 21 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-05-29 12:21:15.450 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-05-29 12:21:15.591 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-05-29 12:21:15.592 - Thread: 1 -> Flares Intensity: 1 2023-05-29 12:21:15.592 - Thread: 1 -> Field of view: 1.22173 2023-05-29 12:21:15.592 - Thread: 1 -> PostProcessingEnabled: True 2023-05-29 12:21:15.592 - Thread: 1 -> Render.GrassDensityFactor: 1 2023-05-29 12:21:15.592 - Thread: 1 -> Render.GrassDrawDistance: 159 2023-05-29 12:21:15.592 - Thread: 1 -> Render.DistanceFade: 500 2023-05-29 12:21:15.592 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-05-29 12:21:15.592 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-05-29 12:21:15.592 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-05-29 12:21:15.592 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-05-29 12:21:15.592 - Thread: 1 -> Render.TextureQuality: MEDIUM 2023-05-29 12:21:15.592 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2023-05-29 12:21:15.593 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2023-05-29 12:21:15.593 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-05-29 12:21:15.593 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-05-29 12:21:15.593 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-05-29 12:21:15.593 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-05-29 12:21:15.662 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-05-29 12:21:15.761 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-05-29 12:21:15.768 - Thread: 1 -> Analytics session started: UserID = (df684c8f-dd02-eb66-0703-dea135de1aaa) SessionID = (15c02165-e84d-473a-a080-6f5d4fe10050) 2023-05-29 12:21:15.770 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:21:15.845 - Thread: 13 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-05-29 12:21:15.891 - Thread: 15 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-05-29 12:21:15.945 - Thread: 19 -> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-05-29 12:21:19.217 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-05-29 12:21:26.087 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-05-29 12:21:26.087 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-05-29 12:21:28.856 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2023-05-29 12:21:45.744 - Thread: 1 -> GUI Stats: Update 0.661016888888888, Draw 0.228385722222222 2023-05-29 12:21:53.479 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-05-29 12:21:53.777 - Thread: 1 -> Server responded 2023-05-29 12:21:53.778 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-05-29 12:21:53.778 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-05-29 12:21:55.226 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-05-29 12:22:00.057 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-05-29 12:22:00.057 - Thread: 1 -> World requested 2023-05-29 12:22:00.062 - Thread: 1 -> World requested - connection alive 2023-05-29 12:22:13.677 - Thread: 1 -> LoadSession() - Start 2023-05-29 12:22:13.678 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-05-29 12:22:13.679 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-05-29 12:22:13.679 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-05-29 12:22:13.681 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-05-29 12:22:13.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-05-29 12:22:13.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-05-29 12:22:13.702 - Thread: 1 -> LoadSession() - End 2023-05-29 12:22:13.702 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-05-29 12:22:13.703 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-05-29 12:22:13.703 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-05-29 12:22:13.724 - Thread: 1 -> RunLoadingAction - START 2023-05-29 12:22:15.747 - Thread: 1 -> GC Memory: 1,163,341,304 B 2023-05-29 12:22:15.757 - Thread: 1 -> Process Memory: 3,371,773,952 B 2023-05-29 12:22:16.322 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-05-29 12:22:16.366 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-05-29 12:22:16.371 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-05-29 12:22:16.374 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-05-29 12:22:16.376 - Thread: 1 -> 3b0dc8cae8ccf0f78345f8269e55265a535f08ce 2023-05-29 12:22:16.592 - Thread: 1 -> Loading scenarios 2023-05-29 12:22:16.593 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-05-29 12:22:16.593 - Thread: 1 -> List of used mods (0) - START 2023-05-29 12:22:16.594 - Thread: 1 -> List of used mods - END 2023-05-29 12:22:16.674 - Thread: 1 -> Loading behaviors 2023-05-29 12:22:16.676 - Thread: 1 -> Loading ammo magazines 2023-05-29 12:22:16.679 - Thread: 1 -> Loading ammo definitions 2023-05-29 12:22:16.682 - Thread: 1 -> Loading animations 2023-05-29 12:22:16.686 - Thread: 1 -> Loading animations 2023-05-29 12:22:16.688 - Thread: 1 -> Loading sound definitions 2023-05-29 12:22:16.691 - Thread: 1 -> Loading sound definitions 2023-05-29 12:22:16.691 - Thread: 1 -> Loading sound definitions 2023-05-29 12:22:16.691 - Thread: 1 -> Loading sound definitions 2023-05-29 12:22:16.691 - Thread: 1 -> Loading sound definitions 2023-05-29 12:22:16.691 - Thread: 1 -> Loading sound definitions 2023-05-29 12:22:16.691 - Thread: 1 -> Loading category classes 2023-05-29 12:22:16.692 - Thread: 1 -> Loading category classes 2023-05-29 12:22:16.692 - Thread: 1 -> Loading blueprint classes 2023-05-29 12:22:16.694 - Thread: 1 -> Loading blueprint class entries 2023-05-29 12:22:16.694 - Thread: 1 -> Loading blueprint class entries 2023-05-29 12:22:16.694 - Thread: 1 -> Loading blueprints 2023-05-29 12:22:16.697 - Thread: 1 -> Loading blueprints 2023-05-29 12:22:16.697 - Thread: 1 -> Loading agent definitions 2023-05-29 12:22:16.699 - Thread: 1 -> Loading character definitions 2023-05-29 12:22:16.714 - Thread: 1 -> Loading character definitions 2023-05-29 12:22:16.714 - Thread: 1 -> Loading components 2023-05-29 12:22:16.715 - Thread: 1 -> Loading components 2023-05-29 12:22:16.716 - Thread: 1 -> Loading configuration 2023-05-29 12:22:16.717 - Thread: 1 -> Loading container types 2023-05-29 12:22:16.720 - Thread: 1 -> Loading Contract Types 2023-05-29 12:22:16.728 - Thread: 1 -> Loading gamepad controls 2023-05-29 12:22:16.728 - Thread: 1 -> Loading block positions 2023-05-29 12:22:16.731 - Thread: 1 -> Loading block positions 2023-05-29 12:22:16.731 - Thread: 1 -> Loading curve definitions 2023-05-29 12:22:16.735 - Thread: 1 -> Loading debris 2023-05-29 12:22:16.737 - Thread: 1 -> Loading environment items entries 2023-05-29 12:22:16.737 - Thread: 1 -> Loading decal global definitions 2023-05-29 12:22:16.737 - Thread: 1 -> Loading decal definitions 2023-05-29 12:22:16.739 - Thread: 1 -> Loading decal definitions 2023-05-29 12:22:16.739 - Thread: 1 -> Loading drone behaviors 2023-05-29 12:22:16.742 - Thread: 1 -> Loading edges 2023-05-29 12:22:16.743 - Thread: 1 -> Loading emissive color definitions 2023-05-29 12:22:16.746 - Thread: 1 -> Loading emissive color default states 2023-05-29 12:22:16.752 - Thread: 1 -> Loading animations 2023-05-29 12:22:16.752 - Thread: 1 -> Loading entity components 2023-05-29 12:22:16.778 - Thread: 1 -> Loading component containers 2023-05-29 12:22:16.794 - Thread: 1 -> Loading environment items entries 2023-05-29 12:22:16.795 - Thread: 1 -> Loading Faction Names 2023-05-29 12:22:16.796 - Thread: 1 -> Loading factions 2023-05-29 12:22:16.801 - Thread: 1 -> Loading flare definitions 2023-05-29 12:22:16.818 - Thread: 1 -> Loading gas property definitions 2023-05-29 12:22:16.820 - Thread: 1 -> Loading event definitions 2023-05-29 12:22:16.822 - Thread: 1 -> Loading physical items 2023-05-29 12:22:16.852 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:22:16.852 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-29 12:22:16.857 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:22:16.857 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-29 12:22:16.858 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:22:16.858 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-29 12:22:16.858 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:22:16.858 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-29 12:22:16.858 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:22:16.858 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-29 12:22:16.859 - Thread: 1 -> GuiTextures.sbc 2023-05-29 12:22:16.859 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-29 12:22:16.872 - Thread: 1 -> Loading LCD texture categories 2023-05-29 12:22:16.873 - Thread: 1 -> Loading LCD texture categories 2023-05-29 12:22:16.873 - Thread: 1 -> Loading LCD texture categories 2023-05-29 12:22:16.873 - Thread: 1 -> Loading LCD texture categories 2023-05-29 12:22:16.873 - Thread: 1 -> Loading LCD texture categories 2023-05-29 12:22:16.873 - Thread: 1 -> Loading LCD texture categories 2023-05-29 12:22:16.873 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-29 12:22:16.873 - Thread: 1 -> Loading planet definition 2023-05-29 12:22:16.882 - Thread: 1 -> Loading physical items 2023-05-29 12:22:16.887 - Thread: 1 -> Loading physical items 2023-05-29 12:22:16.888 - Thread: 1 -> Loading physical material properties 2023-05-29 12:22:16.891 - Thread: 1 -> Loading pirate antennas 2023-05-29 12:22:16.893 - Thread: 1 -> Loading research blocks definitions 2023-05-29 12:22:16.894 - Thread: 1 -> Loading research groups definitions 2023-05-29 12:22:16.896 - Thread: 1 -> Loading resource distribution groups 2023-05-29 12:22:16.897 - Thread: 1 -> Loading shadow textures definitions 2023-05-29 12:22:16.897 - Thread: 1 -> Loading ship sound groups 2023-05-29 12:22:16.911 - Thread: 1 -> Loading ship sound groups 2023-05-29 12:22:16.911 - Thread: 1 -> Loading sound categories 2023-05-29 12:22:16.914 - Thread: 1 -> Loading stat definitions 2023-05-29 12:22:16.915 - Thread: 1 -> Loading gamepad controls 2023-05-29 12:22:16.916 - Thread: 1 -> Loading grid creators 2023-05-29 12:22:16.919 - Thread: 1 -> Loading transparent material properties 2023-05-29 12:22:16.920 - Thread: 1 -> Loading planet definition 2023-05-29 12:22:16.920 - Thread: 1 -> Loading voxel map storage definitions 2023-05-29 12:22:16.922 - Thread: 1 -> Loading voxel material definitions 2023-05-29 12:22:16.923 - Thread: 1 -> Loading voxel material definitions 2023-05-29 12:22:16.923 - Thread: 1 -> Loading voxel material definitions 2023-05-29 12:22:16.923 - Thread: 1 -> Loading voxel material definitions 2023-05-29 12:22:16.923 - Thread: 1 -> Loading Weather Effects 2023-05-29 12:22:16.929 - Thread: 1 -> Audio effects definitions 2023-05-29 12:22:16.934 - Thread: 1 -> Loading environment items definitions 2023-05-29 12:22:16.937 - Thread: 1 -> Loading environment items definitions 2023-05-29 12:22:16.938 - Thread: 1 -> Loading physical material properties 2023-05-29 12:22:16.943 - Thread: 1 -> Loading particle effect definitions 2023-05-29 12:22:17.079 - Thread: 1 -> Loading particle effect definitions 2023-05-29 12:22:17.080 - Thread: 1 -> Loading environment item definitions 2023-05-29 12:22:17.084 - Thread: 1 -> Loading weapon definitions 2023-05-29 12:22:17.100 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.148 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.149 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.197 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.206 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.207 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.208 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.208 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.209 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.210 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.210 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.223 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.225 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.227 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.229 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.232 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.233 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.235 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.236 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.240 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.245 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.247 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.248 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.250 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.252 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.259 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.260 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.261 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.262 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.262 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.263 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.265 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.267 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.270 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.272 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.281 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.284 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.284 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.287 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.287 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.289 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.289 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.291 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.294 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.296 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.300 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.321 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.323 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.325 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.331 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.335 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.338 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.340 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.341 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.347 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.347 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.351 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.352 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.355 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.357 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.361 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.365 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.369 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.370 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.373 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.377 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.381 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.384 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.391 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.392 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.397 - Thread: 1 -> Loading cube blocks 2023-05-29 12:22:17.398 - Thread: 1 -> Created block definitions 2023-05-29 12:22:17.411 - Thread: 1 -> Loading block variant groups 2023-05-29 12:22:17.415 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-05-29 12:22:17.416 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-05-29 12:22:17.416 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-05-29 12:22:17.416 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-05-29 12:22:17.416 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-05-29 12:22:17.416 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-05-29 12:22:17.416 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-05-29 12:22:17.417 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-05-29 12:22:17.418 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-05-29 12:22:17.418 - 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Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-05-29 12:22:17.429 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-05-29 12:22:17.430 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-05-29 12:22:17.431 - Thread: 1 -> Loading prefab: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-05-29 12:22:17.432 - Thread: 1 -> Loading asteroid generators 2023-05-29 12:22:17.435 - Thread: 1 -> Loading spawn groups 2023-05-29 12:22:17.439 - Thread: 1 -> Loading drop containers 2023-05-29 12:22:17.440 - Thread: 1 -> Loading spawn groups 2023-05-29 12:22:17.440 - Thread: 1 -> Loading spawn groups 2023-05-29 12:22:17.441 - Thread: 1 -> Loading radial menu definitions 2023-05-29 12:22:17.462 - Thread: 1 -> Loading respawn ships 2023-05-29 12:22:17.464 - Thread: 1 -> Loading spawn groups 2023-05-29 12:22:17.464 - Thread: 1 -> Loading wheel speeds 2023-05-29 12:22:17.538 - Thread: 1 -> MyAudio.UnloadData - START 2023-05-29 12:22:17.548 - Thread: 1 -> MyAudio.UnloadData - END 2023-05-29 12:22:17.548 - Thread: 1 -> MyAudio.LoadData - START 2023-05-29 12:22:17.590 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (H1 Stereo) - Channel #: 2 - Sample rate: 44100 2023-05-29 12:22:17.755 - Thread: 1 -> MyAudio.LoadData - END 2023-05-29 12:22:17.814 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-05-29 12:22:17.840 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:22:17.905 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:22:17.910 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:22:17.910 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:22:17.929 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-29 12:22:17.929 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-29 12:22:17.939 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-29 12:22:17.950 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-29 12:22:17.957 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-29 12:22:18.409 - Thread: 3 -> External debugger: listening... 2023-05-29 12:22:18.434 - Thread: 1 -> MyLights.LoadData() - START 2023-05-29 12:22:18.438 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-05-29 12:22:18.438 - Thread: 1 -> MyLights.LoadData() - END 2023-05-29 12:22:18.438 - Thread: 1 -> Info: MyLights initialized. 2023-05-29 12:22:18.439 - Thread: 1 -> MyExplosions.LoadData() - START 2023-05-29 12:22:18.454 - Thread: 1 -> MyExplosions.LoadData() - END 2023-05-29 12:22:18.540 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-05-29 12:22:18.541 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-05-29 12:22:18.572 - Thread: 1 -> Loading Procedural World Generator 2023-05-29 12:22:18.572 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-05-29 12:22:19.126 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-05-29 12:22:21.198 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-05-29 12:22:21.198 - Thread: 1 -> Info: Planet generator name: Europa 2023-05-29 12:22:21.204 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:22.834 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-05-29 12:22:22.834 - Thread: 1 -> Info: Planet generator name: Mars 2023-05-29 12:22:22.834 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:24.503 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-05-29 12:22:24.503 - Thread: 1 -> Info: Planet generator name: Titan 2023-05-29 12:22:24.504 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:26.049 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-05-29 12:22:26.049 - Thread: 1 -> Info: Planet generator name: Triton 2023-05-29 12:22:26.049 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:27.742 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-05-29 12:22:27.742 - Thread: 1 -> Info: Planet generator name: Alien 2023-05-29 12:22:27.742 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:29.741 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-05-29 12:22:29.741 - Thread: 1 -> Info: Planet generator name: Pertam 2023-05-29 12:22:29.742 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:31.664 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-05-29 12:22:31.665 - Thread: 1 -> Info: Planet generator name: Moon 2023-05-29 12:22:31.665 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:33.453 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-05-29 12:22:33.453 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-05-29 12:22:33.453 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-29 12:22:33.674 - Thread: 1 -> Entities loaded & initialized 2023-05-29 12:22:33.704 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-05-29 12:22:33.705 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-05-29 12:22:34.130 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-05-29 12:22:34.131 - Thread: 1 -> RunLoadingAction - END 2023-05-29 12:22:34.132 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-05-29 12:22:34.133 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-05-29 12:22:34.133 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-05-29 12:22:34.134 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-05-29 12:22:34.134 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-05-29 12:22:34.155 - Thread: 1 -> Updating continues. 2023-05-29 12:22:34.442 - Thread: 1 -> GC Memory: 1477.454 / 1477.454 MB 2023-05-29 12:22:34.776 - Thread: 1 -> RequestRespawn 2023-05-29 12:22:36.072 - Thread: 1 -> Warning: Server failed to update game inventory items. 2023-05-29 12:22:36.207 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-05-29 12:22:38.359 - Thread: 41 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-29 12:22:41.673 - Thread: 1 -> Loading duration: 27.9702846 2023-05-29 12:22:41.676 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-05-29 12:22:41.677 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-05-29 12:22:41.683 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-05-29 12:22:42.925 - Thread: 1 -> GUI Stats: Update 11.8611117222222, Draw 0.221589722222222 2023-05-29 12:22:42.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:22:42.962 - Thread: 1 -> STATISTICS,0,0.009307861,0.005195618,1.75445,0.01452923,1.844657,0.03914452,16.12511,45.5127,5,182,2896.221,7195.656,18489,320000,17,14.69688,87.91973,0,14564,21.94662,0,16.66667,3.225467,19.29541,100,4530622326,2896.221,0,0,-1 2023-05-29 12:22:42.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:22:42.963 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4320,1569,0,0,109,1771,0,982,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:23:04.444 - Thread: 1 -> GC Memory: 2901.243 / 2901.243 MB 2023-05-29 12:23:12.994 - Thread: 1 -> GUI Stats: Update 0.415293944444444, Draw 0.3480385 2023-05-29 12:23:34.460 - Thread: 1 -> GC Memory: 2909.848 / 2909.848 MB 2023-05-29 12:23:42.994 - Thread: 1 -> GUI Stats: Update 0.416580611111112, Draw 0.318602 2023-05-29 12:23:43.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:23:43.026 - Thread: 1 -> STATISTICS,60.0166667,0.007946968,0.005192757,1.75445,0.01452923,2.264565,0.3506374,12.17049,38.48852,5,210,2909.673,7060.215,18489,320000,17,13.10183,97.91757,0.4052416,14585,16.66607,0,16.66667,2.183562,16.31902,100,4530800778,2909.673,0,0,-1 2023-05-29 12:23:43.026 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:23:43.026 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4320,1569,0,0,109,1771,0,982,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:24:04.461 - Thread: 1 -> GC Memory: 2920.296 / 2920.296 MB 2023-05-29 12:24:12.994 - Thread: 1 -> GUI Stats: Update 0.408889611111111, Draw 0.314259777777778 2023-05-29 12:24:34.461 - Thread: 1 -> GC Memory: 1589.904 / 1589.904 MB 2023-05-29 12:24:43.077 - Thread: 1 -> GUI Stats: Update 0.432216722222223, Draw 0.324860277777778 2023-05-29 12:24:43.129 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:24:43.129 - Thread: 1 -> STATISTICS,120.0333334,0.007274628,0.005191803,1.75445,0.01452923,2.67918,0.6620836,13.77865,40.28141,5,175,1585.127,6608.563,18489,320000,17,15.17558,95.66207,0.3941087,15013,16.66271,0,16.66667,2.528664,15.93989,100,4534104964,1585.127,0,0,-1 2023-05-29 12:24:43.129 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:24:43.129 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4324,1572,0,0,109,1774,0,985,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:25:04.467 - Thread: 1 -> GC Memory: 1586.29 / 1586.29 MB 2023-05-29 12:25:13.103 - Thread: 1 -> GUI Stats: Update 0.410859333333334, Draw 0.316938777777779 2023-05-29 12:25:34.470 - Thread: 1 -> GC Memory: 1585.997 / 1585.997 MB 2023-05-29 12:25:43.104 - Thread: 1 -> GUI Stats: Update 0.405429888888889, Draw 0.370901888888889 2023-05-29 12:25:43.168 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:25:43.168 - Thread: 1 -> STATISTICS,180.05,0.006790161,0.005187035,1.75445,0.01452923,3.099209,0.9735756,12.19717,35.0584,5,176,1584.643,6609.957,18489,320000,17,12.92402,97.71013,0.394756,15015,16.66764,0,16.66667,2.154129,16.28597,100,4534283292,1584.643,0,0,-1 2023-05-29 12:25:43.168 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:25:43.168 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4324,1572,0,0,109,1774,0,985,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:26:04.487 - Thread: 1 -> GC Memory: 1585.21 / 1585.21 MB 2023-05-29 12:26:13.103 - Thread: 1 -> GUI Stats: Update 0.411582555555555, Draw 0.365389111111111 2023-05-29 12:26:15.787 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:26:34.491 - Thread: 1 -> GC Memory: 1587.946 / 1587.946 MB 2023-05-29 12:26:54.293 - Thread: 1 -> GUI Stats: Update 0.547153444444445, Draw 0.375674722222222 2023-05-29 12:26:54.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:26:54.374 - Thread: 1 -> STATISTICS,240.0666667,0.007341385,0.005187035,1.75445,0.01452923,3.566097,1.28504,18.57465,40.7599,5,179,1589.998,6620.879,18489,320000,17,17.20787,92.9671,0.3928182,15017,17.49647,0,16.66667,3.01077,16.26596,100,4533819452,1589.998,0,0,-1 2023-05-29 12:26:54.374 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:26:54.374 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4323,1572,0,0,109,1774,0,985,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:27:04.508 - Thread: 1 -> GC Memory: 1594 / 1594 MB 2023-05-29 12:27:24.293 - Thread: 1 -> GUI Stats: Update 0.619055333333334, Draw 0.424450555555556 2023-05-29 12:27:34.562 - Thread: 1 -> GC Memory: 1596.672 / 1596.672 MB 2023-05-29 12:27:54.292 - Thread: 1 -> GUI Stats: Update 0.686601222222223, Draw 0.421636388888889 2023-05-29 12:27:54.389 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:27:54.389 - Thread: 1 -> STATISTICS,300.0833334,0.008124352,0.005194664,1.75445,0.01452923,3.981417,1.596528,18.08984,32.35305,5,177,1585.461,6492.52,18489,320000,17,14.70767,96.32368,0.422197,15408,16.67243,0,16.66667,2.452125,16.0595,100,4534278832,1585.461,0,0,-1 2023-05-29 12:27:54.389 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:27:54.389 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4324,1572,0,0,109,1774,0,985,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:28:04.576 - Thread: 1 -> GC Memory: 1583.939 / 1583.939 MB 2023-05-29 12:28:10.490 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2023-05-29 12:28:10.491 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2023-05-29 12:28:24.512 - Thread: 1 -> GUI Stats: Update 0.659638500000001, Draw 0.374044222222223 2023-05-29 12:28:34.582 - Thread: 1 -> GC Memory: 1601.702 / 1601.702 MB 2023-05-29 12:28:54.516 - Thread: 1 -> GUI Stats: Update 0.444100111111111, Draw 0.221301055555555 2023-05-29 12:28:54.629 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:28:54.630 - Thread: 1 -> STATISTICS,360.1,0.01354885,0.007316589,1.75445,0.01452923,4.641432,2.00915,17.53911,36.50318,5,205,1595.829,6526.602,18489,320000,17,12.65553,95.90549,0.4058659,15353,16.66598,0,16.66667,2.109168,15.98359,100,4551533932,1595.829,0,0,-1 2023-05-29 12:28:54.630 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:28:54.630 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4340,1588,0,0,109,1791,0,992,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:29:04.583 - Thread: 1 -> GC Memory: 1597.684 / 1597.684 MB 2023-05-29 12:29:15.968 - Thread: 1 -> Client connected: copperhead_1990 ([007...838]) 2023-05-29 12:29:24.616 - Thread: 1 -> GUI Stats: Update 0.421773388888889, Draw 0.219483555555555 2023-05-29 12:29:32.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 12:29:34.588 - Thread: 1 -> GC Memory: 1593.629 / 1593.629 MB 2023-05-29 12:29:46.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 12:29:46.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 12:29:55.280 - Thread: 1 -> GUI Stats: Update 0.685155555555558, Draw 0.350100722222222 2023-05-29 12:29:55.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:29:55.412 - Thread: 1 -> STATISTICS,420.1166667,0.01446247,0.009097099,1.75445,0.01452923,5.480961,2.469112,21.20473,44.93794,6,174,1608.549,6543.289,18489,320000,17,14.86862,95.21214,0.4292995,15297,16.66953,0,16.66667,2.478529,15.87142,100,4557485486,1608.549,0,0,-1 2023-05-29 12:29:55.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:29:55.412 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4346,1594,0,0,109,1797,0,998,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:29:58.285 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 12:30:04.599 - Thread: 1 -> GC Memory: 1614.149 / 1614.149 MB 2023-05-29 12:30:06.713 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 12:30:06.713 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 12:30:25.418 - Thread: 1 -> GUI Stats: Update 0.606562666666667, Draw 0.306351444444444 2023-05-29 12:30:34.601 - Thread: 1 -> GC Memory: 1620.476 / 1620.476 MB 2023-05-29 12:30:55.417 - Thread: 1 -> GUI Stats: Update 0.489287555555555, Draw 0.212963722222222 2023-05-29 12:30:55.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:30:55.565 - Thread: 1 -> STATISTICS,480.1333334,0.01439285,0.009094238,1.75445,0.01452923,6.278964,3.018903,18.74095,40.35281,6,175,1588.832,6547.223,18489,320000,17,15.51664,95.71203,0.4316079,15297,16.65826,0,16.66667,2.584803,15.94396,100,4555544358,1588.832,0,0,-1 2023-05-29 12:30:55.565 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:30:55.565 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4344,1592,0,0,109,1794,0,999,31,0,9,15,384,16,1,6,429,758,456,8,20,0,0,0,0 2023-05-29 12:31:04.617 - Thread: 1 -> GC Memory: 1593.802 / 1593.802 MB 2023-05-29 12:31:15.800 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:31:34.624 - Thread: 1 -> GC Memory: 1594.785 / 1594.785 MB 2023-05-29 12:31:36.542 - Thread: 1 -> GUI Stats: Update 0.436321888888889, Draw 0.236637722222222 2023-05-29 12:32:04.631 - Thread: 1 -> GC Memory: 1596.035 / 1596.035 MB 2023-05-29 12:32:06.563 - Thread: 1 -> GUI Stats: Update 0.594671888888889, Draw 0.245045666666667 2023-05-29 12:32:06.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:32:06.726 - Thread: 1 -> STATISTICS,540.15,0.004437447,0.009057045,1.75445,0.01452923,7.121216,3.564955,23.46663,34.26858,6,176,1599.695,6548.969,18489,320000,17,12.41364,98.0293,0.4145117,15259,16.66763,0,16.66667,2.069061,16.33916,100,4558070286,1599.695,0,0,-1 2023-05-29 12:32:06.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:32:06.726 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4346,1594,0,0,109,1797,0,999,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:32:34.647 - Thread: 1 -> GC Memory: 1601.857 / 1601.857 MB 2023-05-29 12:32:37.449 - Thread: 1 -> GUI Stats: Update 0.459821055555555, Draw 0.239518888888889 2023-05-29 12:33:04.660 - Thread: 1 -> GC Memory: 1593.074 / 1593.074 MB 2023-05-29 12:33:07.627 - Thread: 1 -> GUI Stats: Update 0.458805722222222, Draw 0.222374166666667 2023-05-29 12:33:07.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:33:07.807 - Thread: 1 -> STATISTICS,600.1666667,0.01231384,0.009090424,1.75445,0.01452923,7.916687,4.110587,18.47399,37.20053,6,176,1590.467,6553.629,18489,320000,17,13.68349,97.55428,0.3998427,15240,16.67987,0,16.66667,2.282388,16.27192,100,4557773696,1590.467,0,0,-1 2023-05-29 12:33:07.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:33:07.807 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4346,1594,0,0,109,1797,0,999,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:33:34.673 - Thread: 1 -> GC Memory: 1591.886 / 1591.886 MB 2023-05-29 12:33:37.673 - Thread: 1 -> GUI Stats: Update 0.440048, Draw 0.225003833333333 2023-05-29 12:34:04.675 - Thread: 1 -> GC Memory: 1593.286 / 1593.286 MB 2023-05-29 12:34:07.842 - Thread: 1 -> GUI Stats: Update 0.408038166666667, Draw 0.211723944444444 2023-05-29 12:34:08.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:34:08.039 - Thread: 1 -> STATISTICS,660.1833334,0.0138092,0.009095192,1.75445,0.01452923,8.707963,4.656754,18.25645,38.80528,6,175,1593.583,6553.582,18489,320000,17,14.74529,95.73083,0.4260725,15465,16.66753,0,16.66667,2.457675,15.95596,100,4558431182,1593.583,0,0,-1 2023-05-29 12:34:08.039 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:34:08.039 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,202,83,849,4347,1594,0,0,109,1797,0,999,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:34:34.675 - Thread: 1 -> GC Memory: 1591.644 / 1591.644 MB 2023-05-29 12:34:37.842 - Thread: 1 -> GUI Stats: Update 0.412271666666667, Draw 0.229084833333334 2023-05-29 12:35:04.679 - Thread: 1 -> GC Memory: 1591.267 / 1591.267 MB 2023-05-29 12:35:08.029 - Thread: 1 -> GUI Stats: Update 0.415556111111111, Draw 0.240257555555555 2023-05-29 12:35:08.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:35:08.243 - Thread: 1 -> STATISTICS,720.2,0.01242733,0.009119034,1.75445,0.01452923,9.49371,5.202787,27.68444,40.98683,6,177,1589.943,6552.762,18489,320000,17,14.67192,94.93194,0.4042145,15453,17.47896,0,16.66667,2.5645,16.59312,100,4558431182,1589.943,0,0,-1 2023-05-29 12:35:08.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:35:08.243 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,202,83,849,4347,1594,0,0,109,1797,0,999,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:35:34.683 - Thread: 1 -> GC Memory: 1595.417 / 1595.417 MB 2023-05-29 12:35:38.051 - Thread: 1 -> GUI Stats: Update 0.655772055555555, Draw 0.271953666666666 2023-05-29 12:36:04.701 - Thread: 1 -> GC Memory: 1592.024 / 1592.024 MB 2023-05-29 12:36:08.050 - Thread: 1 -> GUI Stats: Update 0.517578833333334, Draw 0.301342388888889 2023-05-29 12:36:08.280 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:36:08.280 - Thread: 1 -> STATISTICS,780.2166667,0.007124901,0.007762909,1.75445,0.01452923,10.22904,5.747553,18.04224,29.84382,6,215,1591.705,6574.348,18489,320000,17,13.1299,95.32726,0.4306521,15448,16.66978,0,16.66667,2.188726,15.89084,100,4548993966,1591.705,0,0,-1 2023-05-29 12:36:08.280 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:36:08.280 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,202,83,849,4338,1585,0,0,109,1788,0,999,31,0,9,15,384,16,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 12:36:15.802 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:36:34.703 - Thread: 1 -> GC Memory: 1594.698 / 1594.698 MB 2023-05-29 12:36:49.189 - Thread: 1 -> GUI Stats: Update 0.445878666666666, Draw 0.314328277777778 2023-05-29 12:37:04.718 - Thread: 1 -> GC Memory: 1599.484 / 1599.484 MB 2023-05-29 12:37:19.220 - Thread: 1 -> GUI Stats: Update 0.611477, Draw 0.244218222222222 2023-05-29 12:37:19.464 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:37:19.464 - Thread: 1 -> STATISTICS,840.2333334,0.0125227,0.009094238,1.75445,0.01452923,10.94247,6.266556,24.08006,33.924,6,175,1600.401,6560.691,18489,320000,17,12.32867,97.05457,0.3752488,15429,16.67373,0,16.66667,2.05565,16.18262,100,4558116752,1600.401,0,0,-1 2023-05-29 12:37:19.464 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:37:19.464 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,202,83,849,4346,1594,0,0,109,1797,0,999,31,0,9,15,384,16,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 12:37:34.732 - Thread: 1 -> GC Memory: 1606.188 / 1606.188 MB 2023-05-29 12:37:49.218 - Thread: 1 -> GUI Stats: Update 0.506876277777777, Draw 0.317897666666667 2023-05-29 12:38:04.741 - Thread: 1 -> GC Memory: 1603.197 / 1603.197 MB 2023-05-29 12:38:19.375 - Thread: 1 -> GUI Stats: Update 0.517134500000001, Draw 0.248563611111111 2023-05-29 12:38:19.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:38:19.640 - Thread: 1 -> STATISTICS,900.25,0.01209068,0.005602837,1.75445,0.01452923,11.70925,6.664754,11.08031,17.13818,6,173,1605.668,6554.457,18489,320000,17,8.85396,98.78036,0.3432983,15409,16.6661,0,16.66667,1.475609,16.46283,100,4546107790,1605.668,0,0,-1 2023-05-29 12:38:19.640 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:38:19.640 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,203,83,849,4335,1581,0,0,109,1784,0,1009,15,0,10,15,384,17,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:38:34.741 - Thread: 1 -> GC Memory: 1602.856 / 1602.856 MB 2023-05-29 12:38:49.429 - Thread: 1 -> GUI Stats: Update 0.418763722222222, Draw 0.234160944444444 2023-05-29 12:38:55.564 - Thread: 12 -> Entity Grid_D_Small_55 {13760F60F5C00A1} is closed. 2023-05-29 12:39:04.749 - Thread: 1 -> GC Memory: 1611.342 / 1611.342 MB 2023-05-29 12:39:19.516 - Thread: 1 -> GUI Stats: Update 0.477152888888889, Draw 0.273093888888889 2023-05-29 12:39:19.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:39:19.798 - Thread: 1 -> STATISTICS,960.2666667,0.01248455,0.008377075,1.75445,0.01452923,12.46193,7.110419,12.9745,26.38787,6,173,1588.892,6591.152,3024,320000,6,10.12805,97.91256,0.3299164,15420,17.51031,0,16.66667,1.773453,17.1448,100,4578044246,1588.892,0,0,-1 2023-05-29 12:39:19.798 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:39:19.798 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,207,83,849,4365,1597,0,0,109,1805,0,1009,31,0,20,15,384,21,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:39:34.766 - Thread: 1 -> GC Memory: 1603.685 / 1603.685 MB 2023-05-29 12:39:49.723 - Thread: 1 -> GUI Stats: Update 0.482568222222223, Draw 0.279010444444444 2023-05-29 12:40:04.108 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2023-05-29 12:40:04.172 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:False contentChanged:True data?: True 2023-05-29 12:40:04.239 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:False contentChanged:True data?: True 2023-05-29 12:40:04.768 - Thread: 1 -> GC Memory: 1625.905 / 1625.905 MB 2023-05-29 12:40:19.758 - Thread: 1 -> GUI Stats: Update 0.43036788888889, Draw 0.247758277777778 2023-05-29 12:40:20.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:40:20.055 - Thread: 1 -> STATISTICS,1020.2833334,0.02015591,0.008253098,1.75445,0.01452923,13.19309,7.603636,15.28728,70.82726,6,202,1653.482,6644.898,3024,320000,6,15.39287,95.57306,0.3628594,15404,16.67467,0,16.66667,2.56671,15.93649,100,4616264682,1653.482,0,0,-1 2023-05-29 12:40:20.055 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:40:20.055 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,220,83,849,4402,1597,0,0,109,1818,0,1009,31,0,44,15,384,34,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:40:34.774 - Thread: 1 -> GC Memory: 1659.482 / 1659.482 MB 2023-05-29 12:40:49.784 - Thread: 1 -> GUI Stats: Update 0.439659388888888, Draw 0.254631111111111 2023-05-29 12:41:04.786 - Thread: 1 -> GC Memory: 1606.659 / 1606.659 MB 2023-05-29 12:41:15.805 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:41:20.051 - Thread: 1 -> GUI Stats: Update 0.475600555555555, Draw 0.373311611111111 2023-05-29 12:41:20.366 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:41:20.366 - Thread: 1 -> STATISTICS,1080.3,0.01424026,0.007873535,1.75445,0.01452923,14.45545,8.09494,13.99196,31.86344,6,174,1611.448,6648.609,3024,320000,6,12.1566,98.50774,0.4099512,15374,16.66612,0,16.66667,2.026035,16.41742,100,4598642766,1611.448,0,0,-1 2023-05-29 12:41:20.366 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:41:20.366 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,214,83,849,4385,1597,0,0,109,1811,0,1009,31,0,34,15,384,28,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:41:34.788 - Thread: 1 -> GC Memory: 1647.822 / 1647.822 MB 2023-05-29 12:41:50.206 - Thread: 1 -> GUI Stats: Update 0.791901166666667, Draw 0.338802388888889 2023-05-29 12:42:04.800 - Thread: 1 -> GC Memory: 1722.59 / 1722.59 MB 2023-05-29 12:42:20.251 - Thread: 1 -> GUI Stats: Update 0.467636555555556, Draw 0.2792725 2023-05-29 12:42:20.582 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:42:20.582 - Thread: 1 -> STATISTICS,1140.3166667,0.01216221,0.008219719,1.75445,0.01452923,15.28431,8.592228,11.72251,40.52222,6,174,1766.688,6687.133,3024,320000,6,13.78439,96.68655,0.4410151,15378,16.66295,0,16.66667,2.296887,16.11083,100,4637023842,1766.688,0,0,-1 2023-05-29 12:42:20.582 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:42:20.582 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,222,83,849,4422,1606,0,0,110,1828,0,1017,31,0,52,15,384,36,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:42:34.817 - Thread: 1 -> GC Memory: 1812.568 / 1812.568 MB 2023-05-29 12:42:50.250 - Thread: 1 -> GUI Stats: Update 0.410658222222223, Draw 0.246305888888889 2023-05-29 12:43:04.821 - Thread: 1 -> GC Memory: 1623.861 / 1623.861 MB 2023-05-29 12:43:20.425 - Thread: 1 -> GUI Stats: Update 0.494813888888888, Draw 0.260568833333333 2023-05-29 12:43:20.773 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:43:20.773 - Thread: 1 -> STATISTICS,1200.3333334,0.01242828,0.008369446,1.75445,0.01452923,15.98099,9.081332,15.93981,45.52612,6,211,1641.705,6687.398,3024,320000,6,14.8437,98.03889,0.4098843,15551,16.66583,0,16.66667,2.473826,16.33899,100,4620181244,1641.705,0,0,-1 2023-05-29 12:43:20.773 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:43:20.773 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,218,83,849,4406,1606,0,0,110,1825,0,1017,31,0,40,15,384,32,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:43:34.835 - Thread: 1 -> GC Memory: 1660.685 / 1660.685 MB 2023-05-29 12:43:50.550 - Thread: 1 -> GUI Stats: Update 0.465843722222222, Draw 0.276166722222223 2023-05-29 12:44:04.843 - Thread: 1 -> GC Memory: 1692.29 / 1692.29 MB 2023-05-29 12:44:20.575 - Thread: 1 -> GUI Stats: Update 0.457772611111111, Draw 0.284982055555556 2023-05-29 12:44:20.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:44:20.940 - Thread: 1 -> STATISTICS,1260.35,0.01162815,0.008369446,1.75445,0.01452923,16.82703,9.583867,13.15829,50.50864,6,173,1595.979,6691.238,3024,320000,6,15.41247,97.17806,0.4239698,15541,16.66266,0,16.66667,2.568128,16.19246,100,4623810304,1595.979,0,0,-1 2023-05-29 12:44:20.940 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:44:20.940 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,222,83,849,4409,1606,0,0,110,1829,0,1017,31,0,39,15,384,36,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:44:34.856 - Thread: 1 -> GC Memory: 1610.658 / 1610.658 MB 2023-05-29 12:44:50.906 - Thread: 1 -> GUI Stats: Update 0.465450222222222, Draw 0.280153166666667 2023-05-29 12:45:00.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 12:45:04.874 - Thread: 1 -> GC Memory: 1687.859 / 1687.859 MB 2023-05-29 12:45:05.358 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 12:45:05.359 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 12:45:20.997 - Thread: 1 -> GUI Stats: Update 0.493741055555556, Draw 0.308620277777778 2023-05-29 12:45:21.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:45:21.378 - Thread: 1 -> STATISTICS,1320.3666667,0.01072407,0.008364677,1.75445,0.01452923,17.51931,10.07598,12.01005,33.58895,6,173,1709.945,6699.199,3024,320000,6,13.21967,97.64281,0.410812,15549,16.67226,0,16.66667,2.204017,16.27926,100,4617583944,1709.945,0,0,-1 2023-05-29 12:45:21.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:45:21.378 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,216,83,849,4403,1606,0,0,110,1823,0,1017,31,0,39,15,384,30,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:45:34.874 - Thread: 1 -> GC Memory: 1723.494 / 1723.494 MB 2023-05-29 12:45:51.081 - Thread: 1 -> GUI Stats: Update 0.475292611111111, Draw 0.303110500000001 2023-05-29 12:46:04.878 - Thread: 1 -> GC Memory: 1605.205 / 1605.205 MB 2023-05-29 12:46:15.816 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:46:32.270 - Thread: 1 -> GUI Stats: Update 0.459126166666665, Draw 0.253947333333333 2023-05-29 12:46:32.671 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:46:32.671 - Thread: 1 -> STATISTICS,1380.3833334,0.01014709,0.008361816,1.75445,0.01452923,18.24143,10.57816,12.0081,64.36028,6,174,1621.864,6698.293,3024,320000,6,16.83406,96.02065,0.4088238,15524,16.71342,0,16.66667,2.813546,16.04833,100,4625568282,1621.864,0,0,-1 2023-05-29 12:46:32.671 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:46:32.671 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,220,83,849,4411,1606,0,0,110,1827,0,1017,31,0,42,15,384,34,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:46:34.879 - Thread: 1 -> GC Memory: 1623.388 / 1623.388 MB 2023-05-29 12:47:02.373 - Thread: 1 -> GUI Stats: Update 0.406163, Draw 0.264932722222222 2023-05-29 12:47:04.890 - Thread: 1 -> GC Memory: 1640.641 / 1640.641 MB 2023-05-29 12:47:32.420 - Thread: 1 -> GUI Stats: Update 0.474265444444444, Draw 0.278264222222222 2023-05-29 12:47:32.840 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:47:32.840 - Thread: 1 -> STATISTICS,1440.4,0.01886177,0.008387566,1.75445,0.01452923,19.00484,11.08066,13.56425,49.71008,6,173,1651.658,6697.02,3024,320000,6,14.3854,98.07581,0.3957416,15503,16.67798,0,16.66667,2.399193,16.35706,100,4620021434,1651.658,0,0,-1 2023-05-29 12:47:32.840 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:47:32.840 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,217,83,849,4405,1606,0,0,110,1824,0,1017,31,0,39,15,384,31,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:47:34.893 - Thread: 1 -> GC Memory: 1657.255 / 1657.255 MB 2023-05-29 12:48:02.805 - Thread: 1 -> GUI Stats: Update 0.255802944444445, Draw 0.288489277777778 2023-05-29 12:48:04.894 - Thread: 1 -> GC Memory: 1605.636 / 1605.636 MB 2023-05-29 12:48:33.489 - Thread: 1 -> GUI Stats: Update 0.0550711111111111, Draw 0.271167111111112 2023-05-29 12:48:33.922 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:48:33.923 - Thread: 1 -> STATISTICS,1500.4166667,0.02079391,0.008376122,1.75445,0.01452923,20.21835,11.5843,11.42236,47.47177,6,175,1617.287,6696.02,3024,320000,6,14.61164,98.14305,0.4448255,15351,16.66861,0,16.66667,2.435558,16.35909,100,4620164868,1617.287,0,0,-1 2023-05-29 12:48:33.923 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:48:33.923 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,217,83,849,4406,1606,0,0,110,1824,0,1017,31,0,39,15,384,31,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:48:34.906 - Thread: 1 -> GC Memory: 1621.711 / 1621.711 MB 2023-05-29 12:49:03.720 - Thread: 1 -> GUI Stats: Update 0.341673666666667, Draw 0.235589222222222 2023-05-29 12:49:04.920 - Thread: 1 -> GC Memory: 1644.747 / 1644.747 MB 2023-05-29 12:49:33.764 - Thread: 1 -> GUI Stats: Update 0.404624277777778, Draw 0.220907111111111 2023-05-29 12:49:34.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:49:34.213 - Thread: 1 -> STATISTICS,1560.4333334,0.02119541,0.008405685,1.75445,0.01452923,21.55371,12.08859,14.20714,50.64959,6,172,1601.819,6704.191,3024,320000,6,13.73383,98.43536,0.280973,15495,16.66939,0,16.66667,2.289346,16.40858,100,4645949686,1601.819,0,0,-1 2023-05-29 12:49:34.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:49:34.213 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,224,83,849,4430,1606,0,0,110,1830,0,1017,31,0,57,15,384,38,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:49:34.921 - Thread: 1 -> GC Memory: 1599.74 / 1599.74 MB 2023-05-29 12:50:04.169 - Thread: 1 -> GUI Stats: Update 0.425422277777778, Draw 0.244035222222222 2023-05-29 12:50:04.935 - Thread: 1 -> GC Memory: 1639.625 / 1639.625 MB 2023-05-29 12:50:34.255 - Thread: 1 -> GUI Stats: Update 0.411631555555556, Draw 0.231241722222222 2023-05-29 12:50:34.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:50:34.720 - Thread: 1 -> STATISTICS,1620.45,0.01259708,0.008172989,1.75445,0.01452923,22.73983,12.58461,11.47762,36.60211,6,172,1679.09,6699.332,3024,320000,6,12.85003,96.3456,0.2773717,15433,16.69295,0,16.66667,2.145049,16.08292,100,4623410562,1679.09,0,0,-1 2023-05-29 12:50:34.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:50:34.720 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,220,83,849,4409,1606,0,0,110,1827,0,1017,31,0,40,15,384,34,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:50:34.938 - Thread: 1 -> GC Memory: 1677.642 / 1677.642 MB 2023-05-29 12:51:04.260 - Thread: 1 -> GUI Stats: Update 0.409828888888889, Draw 0.234557222222222 2023-05-29 12:51:04.944 - Thread: 1 -> GC Memory: 1601.876 / 1601.876 MB 2023-05-29 12:51:15.827 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:51:25.527 - Thread: 1 -> Player disconnected: copperhead_1990 ([007...838]) 2023-05-29 12:51:25.528 - Thread: 1 -> Disconnected: [009...628] 2023-05-29 12:51:34.757 - Thread: 1 -> GUI Stats: Update 0.437725611111111, Draw 0.242388944444445 2023-05-29 12:51:34.957 - Thread: 1 -> GC Memory: 1671.571 / 1671.571 MB 2023-05-29 12:51:35.238 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:51:35.239 - Thread: 1 -> STATISTICS,1680.4666667,0.01713085,0.008389473,1.75445,0.01452923,23.49791,13.07777,15.45145,102.7171,5,171,1678.974,6709.723,3024,320000,6,22.36798,90.00889,0.2715245,15424,16.68159,0,16.66667,3.731334,15.01491,100,4648558424,1678.974,0,0,-1 2023-05-29 12:51:35.239 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:51:35.239 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,235,83,849,4433,1606,0,0,110,1842,0,1017,31,0,49,15,384,49,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:52:04.808 - Thread: 1 -> GUI Stats: Update 0.406155722222222, Draw 0.232044222222222 2023-05-29 12:52:04.958 - Thread: 1 -> GC Memory: 1710.03 / 1710.03 MB 2023-05-29 12:52:08.023 - Thread: 1 -> Disconnected: [009...628] 2023-05-29 12:52:34.812 - Thread: 1 -> GUI Stats: Update 0.395029833333333, Draw 0.226415722222222 2023-05-29 12:52:34.962 - Thread: 1 -> GC Memory: 1743.103 / 1743.103 MB 2023-05-29 12:52:35.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:52:35.311 - Thread: 1 -> STATISTICS,1740.4833334,0.01255131,0.008364677,1.75445,0.01452923,24.45883,13.58044,12.74485,45.65656,5,173,1742.687,6702.945,3024,320000,6,13.01358,98.38191,0.2840994,15562,16.67064,0,16.66667,2.169447,16.40089,100,4645111726,1742.687,0,0,-1 2023-05-29 12:52:35.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:52:35.311 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,224,83,849,4429,1606,0,0,110,1831,0,1017,31,0,58,15,384,38,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:53:04.914 - Thread: 1 -> GUI Stats: Update 0.416958, Draw 0.251807333333333 2023-05-29 12:53:04.966 - Thread: 1 -> GC Memory: 1619.918 / 1619.918 MB 2023-05-29 12:53:34.971 - Thread: 1 -> GC Memory: 1674.03 / 1674.03 MB 2023-05-29 12:53:35.040 - Thread: 1 -> GUI Stats: Update 0.416020888888889, Draw 0.240754777777777 2023-05-29 12:53:35.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:53:35.598 - Thread: 1 -> STATISTICS,1800.5,0.01015759,0.008366585,1.75445,0.01452923,25.15359,14.08253,12.50541,51.37431,5,204,1670.058,6701.906,3024,320000,6,15.17192,95.93102,0.3002283,15905,16.66072,0,16.66667,2.527752,15.9828,100,4627617988,1670.058,0,0,-1 2023-05-29 12:53:35.598 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:53:35.598 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,223,83,849,4413,1606,0,0,110,1829,0,1017,31,0,42,15,384,37,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:53:58.138 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 12:54:03.549 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 12:54:03.550 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 12:54:04.985 - Thread: 1 -> GC Memory: 1745.182 / 1745.182 MB 2023-05-29 12:54:05.219 - Thread: 1 -> GUI Stats: Update 0.540495833333332, Draw 0.283179888888889 2023-05-29 12:54:34.995 - Thread: 1 -> GC Memory: 1599.711 / 1599.711 MB 2023-05-29 12:54:35.495 - Thread: 1 -> GUI Stats: Update 0.0492213888888889, Draw 0.281475222222222 2023-05-29 12:54:36.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:54:36.028 - Thread: 1 -> STATISTICS,1860.5166667,0.01086998,0.008366585,1.75445,0.01452923,25.81376,14.57277,9.717089,56.03957,5,200,1600.547,6695.734,3024,320000,6,15.47593,98.50729,0.3693933,16467,16.68998,0,16.66667,2.582931,16.44085,100,4625541170,1600.547,0,0,-1 2023-05-29 12:54:36.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:54:36.028 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,220,83,849,4411,1606,0,0,110,1827,0,1017,31,0,42,15,384,34,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:55:02.753 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-29 12:55:02.754 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-29 12:55:02.766 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-29 12:55:04.709 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-29 12:55:04.710 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-29 12:55:05.009 - Thread: 1 -> GC Memory: 1622.603 / 1622.603 MB 2023-05-29 12:55:05.194 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-29 12:55:05.194 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-29 12:55:05.210 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-29 12:55:05.912 - Thread: 1 -> GUI Stats: Update 0.105760722222222, Draw 0.282937333333333 2023-05-29 12:55:13.397 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-29 12:55:13.398 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-29 12:55:13.797 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-29 12:55:13.797 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-29 12:55:13.814 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-29 12:55:20.456 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-29 12:55:20.456 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-29 12:55:35.011 - Thread: 1 -> GC Memory: 1643.557 / 1643.557 MB 2023-05-29 12:55:36.043 - Thread: 1 -> GUI Stats: Update 0.463668388888888, Draw 0.292075277777777 2023-05-29 12:55:36.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:55:36.592 - Thread: 1 -> STATISTICS,1920.5333334,0.01023579,0.008248329,1.75445,0.01452923,26.48352,15.0312,13.47054,41.52628,5,173,1642.371,6697.691,3024,320000,6,14.18346,97.83202,0.5490327,16398,16.66567,0,16.66667,2.363768,16.30436,100,4617289524,1642.371,0,0,-1 2023-05-29 12:55:36.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:55:36.592 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,216,83,849,4403,1606,0,0,110,1823,0,1017,31,0,39,15,384,30,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:55:58.516 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-29 12:55:58.516 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-29 12:55:58.532 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-29 12:56:05.024 - Thread: 1 -> GC Memory: 1598.579 / 1598.579 MB 2023-05-29 12:56:06.090 - Thread: 1 -> GUI Stats: Update 0.549097666666666, Draw 0.292531055555556 2023-05-29 12:56:15.842 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 12:56:29.296 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-29 12:56:29.297 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-29 12:56:35.036 - Thread: 1 -> GC Memory: 1610.96 / 1610.96 MB 2023-05-29 12:56:47.219 - Thread: 1 -> GUI Stats: Update 0.547143888888889, Draw 0.336283277777777 2023-05-29 12:56:47.783 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:56:47.784 - Thread: 1 -> STATISTICS,1980.55,0.01109886,0.008365631,1.75445,0.01452923,27.16688,15.4826,18.51318,42.4543,5,173,1618.223,6698.188,3024,320000,6,15.18006,96.07224,0.4475148,16340,16.64235,0,16.66667,2.52632,15.98868,100,4618517388,1618.223,0,0,-1 2023-05-29 12:56:47.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:56:47.784 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,217,83,849,4404,1606,0,0,110,1824,0,1017,31,0,39,15,384,31,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:57:05.049 - Thread: 1 -> GC Memory: 1644.392 / 1644.392 MB 2023-05-29 12:57:17.320 - Thread: 1 -> GUI Stats: Update 0.510399555555555, Draw 0.309974333333333 2023-05-29 12:57:35.059 - Thread: 1 -> GC Memory: 1678.386 / 1678.386 MB 2023-05-29 12:57:44.574 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-05-29 12:57:44.574 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-05-29 12:57:44.590 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-05-29 12:57:47.366 - Thread: 1 -> GUI Stats: Update 0.456804222222223, Draw 0.273992333333333 2023-05-29 12:57:47.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:57:47.948 - Thread: 1 -> STATISTICS,2040.5666667,0.01072311,0.005795479,1.75445,0.01452923,27.80713,15.97533,11.68123,41.03347,5,175,1600.012,6697.973,3024,320000,6,14.32929,97.76608,0.4455632,16335,16.67003,0,16.66667,2.388697,16.29764,100,4622481658,1600.012,0,0,-1 2023-05-29 12:57:47.948 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:57:47.948 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,221,83,849,4408,1606,0,0,110,1828,0,1017,31,0,38,15,384,36,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:57:48.298 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-05-29 12:57:48.299 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-05-29 12:58:05.061 - Thread: 1 -> GC Memory: 1599.887 / 1599.887 MB 2023-05-29 12:58:17.609 - Thread: 1 -> GUI Stats: Update 0.456752888888889, Draw 0.2737875 2023-05-29 12:58:35.073 - Thread: 1 -> GC Memory: 1615.236 / 1615.236 MB 2023-05-29 12:58:47.726 - Thread: 1 -> GUI Stats: Update 0.447472055555555, Draw 0.291158111111111 2023-05-29 12:58:48.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:58:48.324 - Thread: 1 -> STATISTICS,2100.5833334,0.01457691,0.008390427,1.75445,0.01452923,28.52875,16.47685,12.2314,36.13725,5,173,1624.521,6698.414,3024,320000,6,12.42624,98.82164,0.4356031,17009,16.67207,0,16.66667,2.071712,16.47561,100,4616335704,1624.521,0,0,-1 2023-05-29 12:58:48.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:58:48.324 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,216,83,849,4402,1606,0,0,110,1822,0,1017,31,0,38,15,384,30,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 12:59:05.074 - Thread: 1 -> GC Memory: 1629.046 / 1629.046 MB 2023-05-29 12:59:17.828 - Thread: 1 -> GUI Stats: Update 0.464474777777778, Draw 0.284882277777778 2023-05-29 12:59:35.087 - Thread: 1 -> GC Memory: 1598.441 / 1598.441 MB 2023-05-29 12:59:48.138 - Thread: 1 -> GUI Stats: Update 0.441563611111111, Draw 0.269621277777778 2023-05-29 12:59:48.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 12:59:48.760 - Thread: 1 -> STATISTICS,2160.6,0.0200367,0.008390427,1.75445,0.01452923,29.7661,16.98032,15.18717,43.53117,5,175,1602.869,6698.793,3024,320000,6,15.55932,96.75291,0.4159001,16998,16.65722,0,16.66667,2.591752,16.11635,100,4622259660,1602.869,0,0,-1 2023-05-29 12:59:48.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 12:59:48.760 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,217,83,849,4408,1606,0,0,110,1824,0,1017,31,0,42,15,384,31,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 13:00:05.103 - Thread: 1 -> GC Memory: 1713.869 / 1713.869 MB 2023-05-29 13:00:18.323 - Thread: 1 -> GUI Stats: Update 0.543421555555556, Draw 0.364279555555555 2023-05-29 13:00:35.114 - Thread: 1 -> GC Memory: 1734.804 / 1734.804 MB 2023-05-29 13:00:48.333 - Thread: 1 -> GUI Stats: Update 0.484102166666667, Draw 0.279814944444444 2023-05-29 13:00:48.961 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:00:48.962 - Thread: 1 -> STATISTICS,2220.6166667,0.02103424,0.008292198,1.75445,0.01452923,31.11668,17.4813,33.68335,186.7941,5,176,1806.081,6717.41,3024,320000,6,30.90864,81.88166,0.4911223,16974,16.65454,0,16.66667,5.147693,13.63702,100,4615859042,1806.081,0,0,-1 2023-05-29 13:00:48.962 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:00:48.962 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,238,83,849,4402,1589,0,0,110,1828,0,1017,15,0,33,15,384,52,1,0,429,758,456,8,20,0,0,0,0 2023-05-29 13:01:05.121 - Thread: 1 -> GC Memory: 1601.831 / 1601.831 MB 2023-05-29 13:01:07.905 - Thread: 1 -> ERROR: Removed client not present: [007...450] 2023-05-29 13:01:15.856 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 13:01:18.621 - Thread: 1 -> GUI Stats: Update 0.549038055555557, Draw 0.325316166666667 2023-05-29 13:01:22.802 - Thread: 1 -> ERROR: Removed client not present: [007...450] 2023-05-29 13:01:22.802 - Thread: 1 -> Disconnected: [009...628] 2023-05-29 13:01:35.124 - Thread: 1 -> GC Memory: 1633.005 / 1633.005 MB 2023-05-29 13:01:48.797 - Thread: 1 -> GUI Stats: Update 0.437285, Draw 0.257313444444445 2023-05-29 13:01:49.446 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:01:49.446 - Thread: 1 -> STATISTICS,2280.6333334,0.009636879,0.005592346,1.75445,0.01452923,31.97475,17.89446,11.21693,19.34579,5,176,1636.314,6670.094,3024,320000,6,9.724114,98.84713,0.4377517,16976,16.65669,0,16.66667,1.619715,16.46466,100,4558633564,1636.314,0,0,-1 2023-05-29 13:01:49.446 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:01:49.446 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4347,1591,0,0,110,1795,0,1017,15,0,11,15,384,18,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 13:02:05.130 - Thread: 1 -> GC Memory: 1639.249 / 1639.249 MB 2023-05-29 13:02:19.687 - Thread: 1 -> GUI Stats: Update 0.429836999999999, Draw 0.261533166666667 2023-05-29 13:02:35.144 - Thread: 1 -> GC Memory: 1663.041 / 1663.041 MB 2023-05-29 13:02:50.025 - Thread: 1 -> GUI Stats: Update 0.4888575, Draw 0.261266555555555 2023-05-29 13:02:50.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:02:50.690 - Thread: 1 -> STATISTICS,2340.65,0.01034069,0.005598068,1.75445,0.01452923,32.68494,18.23619,13.99692,28.10642,5,175,1606.653,6682.805,18489,320000,17,12.66269,98.56077,0.4139718,16992,16.67118,0,16.66667,2.11102,16.43124,100,4574999250,1606.653,0,0,-1 2023-05-29 13:02:50.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:02:50.690 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4363,1606,0,0,110,1811,0,1017,31,0,11,15,384,18,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 13:03:05.159 - Thread: 1 -> GC Memory: 1606.174 / 1606.174 MB 2023-05-29 13:03:20.179 - Thread: 1 -> GUI Stats: Update 0.515241333333334, Draw 0.257697666666667 2023-05-29 13:03:35.159 - Thread: 1 -> GC Memory: 1605.844 / 1605.844 MB 2023-05-29 13:03:50.219 - Thread: 1 -> GUI Stats: Update 0.472601222222222, Draw 0.250208166666667 2023-05-29 13:03:50.900 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:03:50.901 - Thread: 1 -> STATISTICS,2400.6666667,0.009882927,0.005596161,1.75445,0.01452923,33.31664,18.5723,12.33504,29.49201,5,174,1608.814,6683.055,18489,320000,17,12.1726,98.66322,0.4104308,16970,16.64362,0,16.66667,2.025961,16.42113,100,4574631918,1608.814,0,0,-1 2023-05-29 13:03:50.901 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:03:50.901 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4362,1606,0,0,110,1810,0,1017,31,0,10,15,384,18,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 13:04:05.170 - Thread: 1 -> GC Memory: 1609.345 / 1609.345 MB 2023-05-29 13:04:20.220 - Thread: 1 -> GUI Stats: Update 0.437065500000001, Draw 0.240954111111111 2023-05-29 13:04:24.727 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2023-05-29 13:04:26.869 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2023-05-29 13:04:26.870 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2023-05-29 13:04:35.170 - Thread: 1 -> GC Memory: 1606.653 / 1606.653 MB 2023-05-29 13:04:50.330 - Thread: 1 -> GUI Stats: Update 0.437366055555555, Draw 0.247364055555555 2023-05-29 13:04:51.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:04:51.028 - Thread: 1 -> STATISTICS,2460.6833334,0.01061344,0.008178711,1.75445,0.01452923,33.96128,18.9592,13.12434,38.75319,5,174,1611.219,6681.215,18489,320000,17,15.00651,94.96635,0.4190087,16972,16.66768,0,16.66667,2.501237,15.82868,100,4574988814,1611.219,0,0,-1 2023-05-29 13:04:51.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:04:51.028 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,204,83,849,4363,1606,0,0,110,1810,0,1017,31,0,10,15,384,18,1,1,429,758,456,8,20,0,0,0,0 2023-05-29 13:05:05.180 - Thread: 1 -> GC Memory: 1610.666 / 1610.666 MB 2023-05-29 13:05:20.364 - Thread: 1 -> GUI Stats: Update 0.446737666666667, Draw 0.302161666666667 2023-05-29 13:05:35.182 - Thread: 1 -> GC Memory: 1612.623 / 1612.623 MB 2023-05-29 13:05:50.370 - Thread: 1 -> GUI Stats: Update 0.442013055555555, Draw 0.2470155 2023-05-29 13:05:51.084 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:05:51.085 - Thread: 1 -> STATISTICS,2520.7,0.01024151,0.007920265,1.75445,0.01452923,34.61123,19.44844,12.18366,44.02665,5,171,1611.706,6695.824,18489,320000,17,15.77189,96.40833,0.4258752,16962,16.66217,0,16.66667,2.627938,16.06372,100,4582991018,1611.706,0,0,-1 2023-05-29 13:05:51.085 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:05:51.085 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,847,91,51,204,83,849,4370,1614,0,0,110,1818,0,1017,31,0,10,15,384,18,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 13:06:05.192 - Thread: 1 -> GC Memory: 1607.218 / 1607.218 MB 2023-05-29 13:06:15.860 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-29 13:06:31.514 - Thread: 1 -> GUI Stats: Update 0.468494222222222, Draw 0.3116325 2023-05-29 13:06:35.198 - Thread: 1 -> GC Memory: 1607.654 / 1607.654 MB 2023-05-29 13:06:39.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:06:47.346 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:06:47.347 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:07:01.582 - Thread: 1 -> GUI Stats: Update 0.566754333333334, Draw 0.283992388888888 2023-05-29 13:07:02.313 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:07:02.313 - Thread: 1 -> STATISTICS,2580.7166667,0.01146603,0.00788784,1.75445,0.01452923,35.36665,19.9079,13.29696,41.67789,5,173,1618.834,6692.801,18489,320000,17,14.71672,97.05312,0.4269334,16964,16.66019,0,16.66667,2.451834,16.16924,100,4580132012,1618.834,0,0,-1 2023-05-29 13:07:02.313 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:07:02.314 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4367,1612,0,0,110,1816,0,1017,31,0,10,15,384,18,1,6,429,758,456,8,20,0,0,0,0 2023-05-29 13:07:05.199 - Thread: 1 -> GC Memory: 1618.004 / 1618.004 MB 2023-05-29 13:07:06.253 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:07:31.582 - Thread: 1 -> GUI Stats: Update 0.697237111111111, Draw 0.304081166666667 2023-05-29 13:07:33.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:07:33.648 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:07:35.215 - Thread: 1 -> GC Memory: 1642.542 / 1642.542 MB 2023-05-29 13:07:45.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:07:48.313 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:07:48.314 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:07:57.681 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:07:59.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:07:59.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:08:01.584 - Thread: 1 -> GUI Stats: Update 0.484331777777778, Draw 0.255542722222222 2023-05-29 13:08:02.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:08:02.332 - Thread: 1 -> STATISTICS,2640.7333334,0.01200199,0.007344246,1.75445,0.01452923,36.10003,20.32487,17.57847,36.48251,5,175,1613.543,6708.715,18489,320000,17,13.38362,96.97507,0.3857671,16942,16.66332,0,16.66667,2.230155,16.15926,100,4593927136,1613.543,0,0,-1 2023-05-29 13:08:02.332 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:08:02.332 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4381,1625,0,0,110,1829,0,1028,31,0,10,15,384,18,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 13:08:05.225 - Thread: 1 -> GC Memory: 1613.901 / 1613.901 MB 2023-05-29 13:08:10.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:08:11.634 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:08:11.635 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:08:17.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:08:31.739 - Thread: 1 -> GUI Stats: Update 0.494045888888889, Draw 0.322715666666667 2023-05-29 13:08:35.238 - Thread: 1 -> GC Memory: 1635.924 / 1635.924 MB 2023-05-29 13:08:48.538 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:08:48.539 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:08:55.742 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:08:57.480 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-05-29 13:08:59.488 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-05-29 13:08:59.489 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-05-29 13:09:01.808 - Thread: 1 -> GUI Stats: Update 0.763164833333335, Draw 0.3565575 2023-05-29 13:09:01.988 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-05-29 13:09:02.572 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:09:02.572 - Thread: 1 -> STATISTICS,2700.75,0.01240826,0.007775307,1.75445,0.01452923,36.94913,20.7826,20.60862,29.95287,5,175,1646.296,6737.738,18489,320000,17,11.79506,98.7975,0.3809251,17097,16.65565,0,16.66667,1.964544,16.45537,100,4610926840,1646.296,0,0,-1 2023-05-29 13:09:02.572 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:09:02.572 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4397,1641,0,0,126,1845,0,1028,31,0,10,15,384,18,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 13:09:04.038 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-05-29 13:09:04.039 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-05-29 13:09:04.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:09:04.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:09:05.240 - Thread: 1 -> GC Memory: 1649.903 / 1649.903 MB 2023-05-29 13:09:09.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:09:21.355 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:09:21.356 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:09:31.808 - Thread: 1 -> GUI Stats: Update 0.471941277777778, Draw 0.368401722222222 2023-05-29 13:09:35.250 - Thread: 1 -> GC Memory: 1620.979 / 1620.979 MB 2023-05-29 13:09:53.491 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:09:54.500 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:09:54.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:09:57.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:09:58.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:09:58.700 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:02.034 - Thread: 1 -> GUI Stats: Update 0.526594944444445, Draw 0.253888611111111 2023-05-29 13:10:02.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS 2023-05-29 13:10:02.815 - Thread: 1 -> STATISTICS,2760.7666667,0.01291752,0.007348061,1.75445,0.01452923,37.72332,21.22953,18.73162,38.80846,5,175,1622.111,6724.625,18489,320000,17,13.48925,97.54713,0.4326067,17087,16.67287,0,16.66667,2.249044,16.26391,100,4594506392,1622.111,0,0,-1 2023-05-29 13:10:02.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-05-29 13:10:02.815 - Thread: 1 -> MEMORY VALUES,2,1,0,1,18,846,91,51,204,83,849,4381,1625,0,0,110,1829,0,1028,31,0,10,15,384,18,1,9,429,758,456,8,20,0,0,0,0 2023-05-29 13:10:05.007 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:10:05.251 - Thread: 1 -> GC Memory: 1631.406 / 1631.406 MB 2023-05-29 13:10:07.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:10:07.716 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:16.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-05-29 13:10:16.973 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-05-29 13:10:16.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:17.145 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-05-29 13:10:35.265 - Thread: 1 -> GC Memory: 1639.766 / 1639.766 MB 2023-05-29 13:10:43.201 - Thread: 1 -> GUI Stats: Update 6.84772027777777, Draw 0.257925277777778 2023-05-29 13:10:50.530 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-29 13:10:51.470 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-05-29 13:10:51.484 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-29 13:10:51.484 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:51.484 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-05-29 13:10:51.485 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:51.485 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-05-29 13:10:51.486 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:51.490 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-05-29 13:10:51.490 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-05-29 13:10:51.491 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-05-29 13:10:51.711 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-05-29 13:10:51.711 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-05-29 13:10:51.712 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-05-29 13:10:51.734 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-05-29 13:11:02.862 - Thread: 1 -> MySession::Unload START 2023-05-29 13:11:02.862 - Thread: 1 -> AutoSaveInMinutes: 0 2023-05-29 13:11:02.862 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-05-29 13:11:02.862 - Thread: 1 -> IsServer: False 2023-05-29 13:11:02.863 - Thread: 1 -> MyAudio.UnloadData - START 2023-05-29 13:11:02.869 - Thread: 1 -> MyAudio.UnloadData - END 2023-05-29 13:11:02.869 - Thread: 1 -> MyAudio.LoadData - START 2023-05-29 13:11:02.916 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (H1 Stereo) - Channel #: 2 - Sample rate: 44100 2023-05-29 13:11:03.168 - Thread: 1 -> MyAudio.LoadData - END 2023-05-29 13:11:03.172 - Thread: 1 -> MyConfig.Save() - START 2023-05-29 13:11:03.173 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-29 13:11:03.222 - Thread: 1 -> MyConfig.Save() - END 2023-05-29 13:11:03.445 - Thread: 1 -> Unloading Procedural World Generator 2023-05-29 13:11:03.677 - Thread: 1 -> Info: MyLights Unloading data. 2023-05-29 13:11:03.695 - Thread: 1 -> Network readers disposed 2023-05-29 13:11:03.696 - Thread: 1 -> Network readers disposed 2023-05-29 13:11:03.700 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-05-29 13:11:03.962 - Thread: 1 -> Loading sound definitions 2023-05-29 13:11:03.962 - Thread: 1 -> Loading gamepad controls 2023-05-29 13:11:04.036 - Thread: 1 -> GuiTextures.sbc 2023-05-29 13:11:04.036 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-29 13:11:04.057 - Thread: 1 -> GuiTextures.sbc 2023-05-29 13:11:04.057 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-29 13:11:04.057 - Thread: 1 -> GuiTextures.sbc 2023-05-29 13:11:04.057 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-29 13:11:04.058 - Thread: 1 -> GuiTextures.sbc 2023-05-29 13:11:04.058 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-29 13:11:04.058 - Thread: 1 -> GuiTextures.sbc 2023-05-29 13:11:04.058 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-29 13:11:04.059 - Thread: 1 -> GuiTextures.sbc 2023-05-29 13:11:04.059 - Thread: 1 -> Failed to parse texture header! Texture: C:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-29 13:11:04.070 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-29 13:11:04.070 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-05-29 13:11:04.070 - Thread: 1 -> Loading shadow textures definitions 2023-05-29 13:11:04.070 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-05-29 13:11:04.070 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-05-29 13:11:04.561 - Thread: 1 -> MySession::Unload END 2023-05-29 13:11:04.569 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-05-29 13:11:04.569 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-05-29 13:11:04.582 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-05-29 13:11:04.583 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-05-29 13:11:06.333 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-29 13:11:07.234 - Thread: 1 -> MyConfig.Save() - START 2023-05-29 13:11:07.236 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-29 13:11:07.237 - Thread: 1 -> MyConfig.Save() - END 2023-05-29 13:11:07.237 - Thread: 1 -> Application closed by user 2023-05-29 13:11:07.239 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-05-29 13:11:07.240 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-05-29 13:11:07.240 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-05-29 13:11:07.268 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-29 13:11:07.269 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-29 13:11:07.269 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-05-29 13:11:07.270 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-05-29 13:11:07.271 - Thread: 1 -> Exiting.. 2023-05-29 13:11:07.273 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-05-29 13:11:07.274 - Thread: 1 -> MyAudio.UnloadData - START 2023-05-29 13:11:07.279 - Thread: 1 -> MyAudio.UnloadData - END 2023-05-29 13:11:07.290 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-05-29 13:11:07.489 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 27187824 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 43966128 computed total 43966128 reported total Heap usage: 1970416 ( 7%) unused in thread local freelists 23681328 (87%) unused in main heap 1536080 ( 5%) used in main heap ------- 27187824 allocated by heap Peak usage: 23297136 ( 6%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-05-29 13:11:07.913 - Thread: 3 -> External debugger: interrupted. 2023-05-29 13:11:07.951 - Thread: 1 -> Steam closed 2023-05-29 13:11:08.105 - Thread: 1 -> Log Closed