2023-05-11 17:21:26.558 - Thread: 1 -> Log Started 2023-05-11 17:21:26.559 - Thread: 1 -> Timezone (local - UTC): -4h 2023-05-11 17:21:26.559 - Thread: 1 -> App Version: 01_202_112 2023-05-11 17:21:26.572 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-05-11 17:21:26.573 - Thread: 1 -> Branch / Sandbox: SVN 2023-05-11 17:21:26.573 - Thread: 1 -> Environment.ProcessorCount: 16 2023-05-11 17:21:26.648 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2023-05-11 17:21:26.648 - Thread: 1 -> Environment.CommandLine: "B:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-05-11 17:21:26.648 - Thread: 1 -> Environment.Is64BitProcess: True 2023-05-11 17:21:26.648 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-05-11 17:21:26.648 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-05-11 17:21:26.648 - Thread: 1 -> Environment.CurrentDirectory: B:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-05-11 17:21:26.651 - Thread: 1 -> CPU Info: AMD Ryzen 7 5800X 8-Core Processor 2023-05-11 17:21:26.651 - Thread: 1 -> IntPtr.Size: 8 2023-05-11 17:21:26.651 - Thread: 1 -> Default Culture: 2023-05-11 17:21:26.651 - Thread: 1 -> Default UI Culture: 2023-05-11 17:21:26.654 - Thread: 1 -> MyConfig.Load() - START 2023-05-11 17:21:26.656 - Thread: 1 -> Path: C:\Users\Drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-11 17:21:26.657 - Thread: 1 -> Config file not found! C:\Users\Drago\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-11 17:21:26.658 - Thread: 1 -> NewNewGameScreen: False 2023-05-11 17:21:26.659 - Thread: 1 -> MyConfig.Load() - END 2023-05-11 17:21:27.167 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-05-11 17:21:27.355 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-05-11 17:21:27.371 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-05-11 17:21:27.372 - Thread: 1 -> Found processor count: 8 2023-05-11 17:21:27.372 - Thread: 1 -> Using processor count: 8 2023-05-11 17:21:27.546 - Thread: 1 -> All detected adapters: 2023-05-11 17:21:27.549 - Thread: 1 -> AMD Radeon RX 6700 XT - VendorID=4098, SubsystemID=964695138, DeviceID=29663 2023-05-11 17:21:27.549 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-05-11 17:21:28.795 - Thread: 1 -> Error: Exception in 'CreateAdaptersList()' for device 'AMD Radeon RX 6700 XT - VendorID=4098, SubsystemID=964695138, DeviceID=29663': HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 2023-05-11 17:21:28.802 - Thread: 1 -> at SharpDX.Result.CheckError() at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef) at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags) at VRage.Platform.Windows.Render.MyPlatformRender.CreateAdaptersList() 2023-05-11 17:21:28.837 - Thread: 1 -> No valid Output found! 2023-05-11 17:21:28.838 - Thread: 1 -> AdapterInfo = { 2023-05-11 17:21:28.839 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-11 17:21:28.839 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140924416, Luid: 82762, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-11 17:21:28.839 - Thread: 1 -> Driver version = 2023-05-11 17:21:28.839 - Thread: 1 -> Driver date = 2023-05-11 17:21:28.839 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 17:21:28.839 - Thread: 1 -> AftermathSupported = False 2023-05-11 17:21:28.839 - Thread: 1 -> Adapter id = 1 2023-05-11 17:21:28.839 - Thread: 1 -> Supported = False 2023-05-11 17:21:28.839 - Thread: 1 -> RAM = 0 2023-05-11 17:21:28.839 - Thread: 1 -> Priority = 0 2023-05-11 17:21:28.839 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-11 17:21:28.839 - Thread: 1 -> Output is attached = False 2023-05-11 17:21:28.839 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2023-05-11 17:21:28.839 - Thread: 1 -> Display modes = { 2023-05-11 17:21:28.840 - Thread: 1 -> DXGIOutput id = 0 2023-05-11 17:21:28.840 - Thread: 1 -> 640x480@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 720x576@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 800x600@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1024x768@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1152x864@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1280x720@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1280x768@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1280x800@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1280x960@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1360x768@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1360x1024@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1440x900@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1600x900@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1600x1200@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1680x1200@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> 1920x1200@60Hz 2023-05-11 17:21:28.840 - Thread: 1 -> } 2023-05-11 17:21:28.840 - Thread: 1 -> } 2023-05-11 17:21:28.840 - Thread: 1 -> AdapterInfo = { 2023-05-11 17:21:28.841 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-11 17:21:28.841 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17140924416, Luid: 82762, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-11 17:21:28.841 - Thread: 1 -> Driver version = 2023-05-11 17:21:28.841 - Thread: 1 -> Driver date = 2023-05-11 17:21:28.841 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 17:21:28.841 - Thread: 1 -> AftermathSupported = False 2023-05-11 17:21:28.841 - Thread: 1 -> Adapter id = 1 2023-05-11 17:21:28.841 - Thread: 1 -> Supported = False 2023-05-11 17:21:28.841 - Thread: 1 -> RAM = 0 2023-05-11 17:21:28.841 - Thread: 1 -> Priority = 0 2023-05-11 17:21:28.841 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-11 17:21:28.841 - Thread: 1 -> Output is attached = False 2023-05-11 17:21:28.841 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:0 Height:0} 2023-05-11 17:21:28.841 - Thread: 1 -> Display modes = { 2023-05-11 17:21:28.842 - Thread: 1 -> DXGIOutput id = 0 2023-05-11 17:21:28.842 - Thread: 1 -> 640x480@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 720x576@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 800x600@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1024x768@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1152x864@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1280x720@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1280x768@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1280x800@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1280x960@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1360x768@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1360x1024@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1440x900@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1600x900@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1600x1200@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1680x1200@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> 1920x1200@60Hz 2023-05-11 17:21:28.842 - Thread: 1 -> } 2023-05-11 17:21:28.842 - Thread: 1 -> } 2023-05-11 17:21:28.842 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.