2023-05-11 14:40:25.275 - Thread: 1 -> Log Started 2023-05-11 14:40:25.276 - Thread: 1 -> Timezone (local - UTC): -5h 2023-05-11 14:40:25.276 - Thread: 1 -> App Version: 01_202_112 2023-05-11 14:40:25.362 - Thread: 1 -> Is official: True [NO][NIS][NAMP] 2023-05-11 14:40:25.364 - Thread: 1 -> Branch / Sandbox: SVN 2023-05-11 14:40:25.364 - Thread: 1 -> Environment.ProcessorCount: 8 2023-05-11 14:40:25.473 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19045.0) 2023-05-11 14:40:25.473 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -skipintro 2023-05-11 14:40:25.473 - Thread: 1 -> Environment.Is64BitProcess: True 2023-05-11 14:40:25.473 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-05-11 14:40:25.473 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-05-11 14:40:25.473 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-05-11 14:40:25.481 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz 2023-05-11 14:40:25.481 - Thread: 1 -> IntPtr.Size: 8 2023-05-11 14:40:25.481 - Thread: 1 -> Default Culture: 2023-05-11 14:40:25.481 - Thread: 1 -> Default UI Culture: 2023-05-11 14:40:25.486 - Thread: 1 -> MyConfig.Load() - START 2023-05-11 14:40:25.490 - Thread: 1 -> Path: C:\Users\andro\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-05-11 14:40:26.546 - Thread: 1 -> NewNewGameScreen: False 2023-05-11 14:40:26.546 - Thread: 1 -> EnableDamageEffects: True 2023-05-11 14:40:26.546 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-05-11 14:40:26.546 - Thread: 1 -> EnableReverb: False 2023-05-11 14:40:26.546 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-05-11 14:40:26.546 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-05-11 14:40:26.546 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-05-11 14:40:26.546 - Thread: 1 -> FirstTimeRun: False 2023-05-11 14:40:26.546 - Thread: 1 -> ExperimentalMode: True 2023-05-11 14:40:26.546 - Thread: 1 -> VideoAdapter: 0 2023-05-11 14:40:26.546 - Thread: 1 -> ScreenWidth: 1920 2023-05-11 14:40:26.546 - Thread: 1 -> ScreenHeight: 1080 2023-05-11 14:40:26.546 - Thread: 1 -> RefreshRate: 60000 2023-05-11 14:40:26.546 - Thread: 1 -> WindowMode: 1 2023-05-11 14:40:26.546 - Thread: 1 -> VerticalSync: 0 2023-05-11 14:40:26.546 - Thread: 1 -> FieldOfView: 90.34254 2023-05-11 14:40:26.546 - Thread: 1 -> PostProcessingEnabled: True 2023-05-11 14:40:26.546 - Thread: 1 -> FlaresIntensity: 1 2023-05-11 14:40:26.546 - Thread: 1 -> TreeViewDistance: 1999 2023-05-11 14:40:26.546 - Thread: 1 -> GrassDensity: 3 2023-05-11 14:40:26.546 - Thread: 1 -> GrassDrawDistance: 1000 2023-05-11 14:40:26.546 - Thread: 1 -> AntialiasingMode: 1 2023-05-11 14:40:26.546 - Thread: 1 -> ShadowMapResolution: 2 2023-05-11 14:40:26.546 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-05-11 14:40:26.546 - Thread: 1 -> TextureQuality: 2 2023-05-11 14:40:26.546 - Thread: 1 -> VoxelTextureQuality: 2 2023-05-11 14:40:26.546 - Thread: 1 -> AnisotropicFiltering: 4 2023-05-11 14:40:26.546 - Thread: 1 -> ModelQuality: 2 2023-05-11 14:40:26.546 - Thread: 1 -> VoxelQuality: 2 2023-05-11 14:40:26.546 - Thread: 1 -> ShaderQuality: 2 2023-05-11 14:40:26.546 - Thread: 1 -> LightsQuality: 2 2023-05-11 14:40:26.546 - Thread: 1 -> LowMemSwitchToLow: 0 2023-05-11 14:40:26.546 - Thread: 1 -> FirstVTTimeRun: False 2023-05-11 14:40:26.546 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-05-11 14:40:26.546 - Thread: 1 -> GDPRConsent: True 2023-05-11 14:40:26.546 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-05-11 14:40:26.546 - Thread: 1 -> FirstTimeTutorials: False 2023-05-11 14:40:26.546 - Thread: 1 -> EnableTrading: True 2023-05-11 14:40:26.546 - Thread: 1 -> EnableSteamCloud: False 2023-05-11 14:40:26.546 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-05-11 14:40:26.546 - Thread: 1 -> ControlsHints: True 2023-05-11 14:40:26.546 - Thread: 1 -> GoodBotHints: True 2023-05-11 14:40:26.546 - Thread: 1 -> RotationHints: True 2023-05-11 14:40:26.546 - Thread: 1 -> AreaInteraction: True 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-05-11 14:40:26.546 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-05-11 14:40:26.546 - Thread: 1 -> ShowCrosshair2: 0 2023-05-11 14:40:26.546 - Thread: 1 -> IronSightSwitchState: 1 2023-05-11 14:40:26.546 - Thread: 1 -> SpriteMainViewportScale: 1 2023-05-11 14:40:26.546 - Thread: 1 -> UiTransparency: 1 2023-05-11 14:40:26.546 - Thread: 1 -> UiBkTransparency: 0.8 2023-05-11 14:40:26.546 - Thread: 1 -> HUDBkTransparency: 0.6 2023-05-11 14:40:26.546 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-05-11 14:40:26.546 - Thread: 1 -> GameVolume: 0.5587412 2023-05-11 14:40:26.546 - Thread: 1 -> Music_Volume: 0 2023-05-11 14:40:26.546 - Thread: 1 -> VoiceChatVolume: 5 2023-05-11 14:40:26.546 - Thread: 1 -> HudWarnings: True 2023-05-11 14:40:26.546 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-05-11 14:40:26.546 - Thread: 1 -> VoiceChat: True 2023-05-11 14:40:26.546 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-05-11 14:40:26.547 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-05-11 14:40:26.547 - Thread: 1 -> EnableDynamicMusic: True 2023-05-11 14:40:26.547 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-05-11 14:40:26.547 - Thread: 1 -> EnableDoppler: True 2023-05-11 14:40:26.547 - Thread: 1 -> HudState: 1 2023-05-11 14:40:26.547 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-05-11 14:40:26.547 - Thread: 1 -> ZoomMultiplier: 0.2 2023-05-11 14:40:26.547 - Thread: 1 -> GamepadScheme: 0 2023-05-11 14:40:26.547 - Thread: 1 -> GamepadSchemeName: Flight 2023-05-11 14:40:26.547 - Thread: 1 -> ControllerDefaultOnStart: False 2023-05-11 14:40:26.551 - Thread: 1 -> MyConfig.Load() - END 2023-05-11 14:40:33.194 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-05-11 14:40:33.830 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-05-11 14:40:34.533 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-05-11 14:40:34.537 - Thread: 1 -> Found processor count: 8 2023-05-11 14:40:34.537 - Thread: 1 -> Using processor count: 8 2023-05-11 14:40:35.917 - Thread: 1 -> All detected adapters: 2023-05-11 14:40:35.920 - Thread: 1 -> NVIDIA GeForce RTX 2060 - VendorID=4318, SubsystemID=560412738, DeviceID=7944 2023-05-11 14:40:35.920 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-05-11 14:40:36.956 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.957 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1 2023-05-11 14:40:36.957 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 4269479936, Luid: 50664, rev: 161, subsys id: 560412738, vendor id: 4318, feature_level 11.1: True 2023-05-11 14:40:36.957 - Thread: 1 -> Driver version = 31.0.15.3179 2023-05-11 14:40:36.957 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-05-11 14:40:36.957 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.957 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.957 - Thread: 1 -> Adapter id = 0 2023-05-11 14:40:36.957 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.957 - Thread: 1 -> RAM = 6257901568 2023-05-11 14:40:36.957 - Thread: 1 -> Priority = 2 2023-05-11 14:40:36.957 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-11 14:40:36.957 - Thread: 1 -> Output is attached = True 2023-05-11 14:40:36.957 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.957 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.957 - Thread: 1 -> DXGIOutput id = 0 2023-05-11 14:40:36.958 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.958 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.959 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1920x1080@50Hz 2023-05-11 14:40:36.960 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-11 14:40:36.960 - Thread: 1 -> } 2023-05-11 14:40:36.960 - Thread: 1 -> } 2023-05-11 14:40:36.960 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.960 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1 2023-05-11 14:40:36.960 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 4269479936, Luid: 50664, rev: 161, subsys id: 560412738, vendor id: 4318, feature_level 11.1: True 2023-05-11 14:40:36.960 - Thread: 1 -> Driver version = 31.0.15.3179 2023-05-11 14:40:36.960 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-05-11 14:40:36.960 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.960 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.960 - Thread: 1 -> Adapter id = 0 2023-05-11 14:40:36.960 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.960 - Thread: 1 -> RAM = 6257901568 2023-05-11 14:40:36.960 - Thread: 1 -> Priority = 2 2023-05-11 14:40:36.960 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-11 14:40:36.960 - Thread: 1 -> Output is attached = True 2023-05-11 14:40:36.960 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.960 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.961 - Thread: 1 -> DXGIOutput id = 0 2023-05-11 14:40:36.961 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.961 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1920x1080@50Hz 2023-05-11 14:40:36.962 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-11 14:40:36.962 - Thread: 1 -> } 2023-05-11 14:40:36.962 - Thread: 1 -> } 2023-05-11 14:40:36.962 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.963 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY2 2023-05-11 14:40:36.963 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 4269479936, Luid: 50664, rev: 161, subsys id: 560412738, vendor id: 4318, feature_level 11.1: True 2023-05-11 14:40:36.963 - Thread: 1 -> Driver version = 31.0.15.3179 2023-05-11 14:40:36.963 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-05-11 14:40:36.963 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.963 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.963 - Thread: 1 -> Adapter id = 0 2023-05-11 14:40:36.963 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.963 - Thread: 1 -> RAM = 6257901568 2023-05-11 14:40:36.963 - Thread: 1 -> Priority = 2 2023-05-11 14:40:36.963 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-11 14:40:36.963 - Thread: 1 -> Output is attached = True 2023-05-11 14:40:36.963 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.963 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.963 - Thread: 1 -> DXGIOutput id = 1 2023-05-11 14:40:36.963 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.963 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> 1600x1200@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.964 - Thread: 1 -> } 2023-05-11 14:40:36.964 - Thread: 1 -> } 2023-05-11 14:40:36.964 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.964 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY2 2023-05-11 14:40:36.964 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 4269479936, Luid: 50664, rev: 161, subsys id: 560412738, vendor id: 4318, feature_level 11.1: True 2023-05-11 14:40:36.964 - Thread: 1 -> Driver version = 31.0.15.3179 2023-05-11 14:40:36.964 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-05-11 14:40:36.964 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.964 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.964 - Thread: 1 -> Adapter id = 0 2023-05-11 14:40:36.964 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.964 - Thread: 1 -> RAM = 6257901568 2023-05-11 14:40:36.964 - Thread: 1 -> Priority = 2 2023-05-11 14:40:36.964 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-11 14:40:36.964 - Thread: 1 -> Output is attached = True 2023-05-11 14:40:36.964 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.964 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.965 - Thread: 1 -> DXGIOutput id = 1 2023-05-11 14:40:36.965 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.965 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1600x1200@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.966 - Thread: 1 -> } 2023-05-11 14:40:36.966 - Thread: 1 -> } 2023-05-11 14:40:36.966 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.966 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY3 2023-05-11 14:40:36.966 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 4269479936, Luid: 50664, rev: 161, subsys id: 560412738, vendor id: 4318, feature_level 11.1: True 2023-05-11 14:40:36.966 - Thread: 1 -> Driver version = 31.0.15.3179 2023-05-11 14:40:36.966 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-05-11 14:40:36.966 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.966 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.966 - Thread: 1 -> Adapter id = 0 2023-05-11 14:40:36.966 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.966 - Thread: 1 -> RAM = 6257901568 2023-05-11 14:40:36.966 - Thread: 1 -> Priority = 2 2023-05-11 14:40:36.966 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-11 14:40:36.966 - Thread: 1 -> Output is attached = True 2023-05-11 14:40:36.966 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.966 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.967 - Thread: 1 -> DXGIOutput id = 2 2023-05-11 14:40:36.967 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.967 - Thread: 1 -> } 2023-05-11 14:40:36.967 - Thread: 1 -> } 2023-05-11 14:40:36.967 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.968 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY3 2023-05-11 14:40:36.968 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 4269479936, Luid: 50664, rev: 161, subsys id: 560412738, vendor id: 4318, feature_level 11.1: True 2023-05-11 14:40:36.968 - Thread: 1 -> Driver version = 31.0.15.3179 2023-05-11 14:40:36.968 - Thread: 1 -> Driver date = 20230425000000.000000-000 2023-05-11 14:40:36.968 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.968 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.968 - Thread: 1 -> Adapter id = 0 2023-05-11 14:40:36.968 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.968 - Thread: 1 -> RAM = 6257901568 2023-05-11 14:40:36.968 - Thread: 1 -> Priority = 2 2023-05-11 14:40:36.968 - Thread: 1 -> Multithreaded rendering supported = True 2023-05-11 14:40:36.968 - Thread: 1 -> Output is attached = True 2023-05-11 14:40:36.968 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.968 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.968 - Thread: 1 -> DXGIOutput id = 2 2023-05-11 14:40:36.968 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.968 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.969 - Thread: 1 -> } 2023-05-11 14:40:36.969 - Thread: 1 -> } 2023-05-11 14:40:36.969 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.969 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-11 14:40:36.969 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4269479936, Luid: 68802, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-11 14:40:36.969 - Thread: 1 -> Driver version = 2023-05-11 14:40:36.969 - Thread: 1 -> Driver date = 2023-05-11 14:40:36.969 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.969 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.969 - Thread: 1 -> Adapter id = 1 2023-05-11 14:40:36.969 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.969 - Thread: 1 -> RAM = 0 2023-05-11 14:40:36.969 - Thread: 1 -> Priority = 0 2023-05-11 14:40:36.969 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-11 14:40:36.969 - Thread: 1 -> Output is attached = False 2023-05-11 14:40:36.969 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.969 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.970 - Thread: 1 -> DXGIOutput id = 0 2023-05-11 14:40:36.970 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.970 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1920x1080@50Hz 2023-05-11 14:40:36.971 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-11 14:40:36.971 - Thread: 1 -> } 2023-05-11 14:40:36.971 - Thread: 1 -> } 2023-05-11 14:40:36.971 - Thread: 1 -> AdapterInfo = { 2023-05-11 14:40:36.971 - Thread: 1 -> Name = Microsoft Basic Render Driver 2023-05-11 14:40:36.971 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 4269479936, Luid: 68802, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True 2023-05-11 14:40:36.971 - Thread: 1 -> Driver version = 2023-05-11 14:40:36.971 - Thread: 1 -> Driver date = 2023-05-11 14:40:36.971 - Thread: 1 -> DriverUpdateNecessary = False 2023-05-11 14:40:36.971 - Thread: 1 -> AftermathSupported = False 2023-05-11 14:40:36.971 - Thread: 1 -> Adapter id = 1 2023-05-11 14:40:36.971 - Thread: 1 -> Supported = True 2023-05-11 14:40:36.971 - Thread: 1 -> RAM = 0 2023-05-11 14:40:36.971 - Thread: 1 -> Priority = 0 2023-05-11 14:40:36.971 - Thread: 1 -> Multithreaded rendering supported = False 2023-05-11 14:40:36.971 - Thread: 1 -> Output is attached = False 2023-05-11 14:40:36.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-05-11 14:40:36.971 - Thread: 1 -> Display modes = { 2023-05-11 14:40:36.972 - Thread: 1 -> DXGIOutput id = 0 2023-05-11 14:40:36.972 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 640x480@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 640x480@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 640x480@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x480@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x480@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x480@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x576@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x576@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 720x576@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 800x600@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 800x600@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 800x600@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1024x768@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1024x768@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1024x768@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x648@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x648@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x648@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x864@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x864@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1152x864@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1176x664@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1176x664@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1176x664@59.94Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x720@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x720@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x720@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x768@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x768@50Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x768@59.94006Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.972 - Thread: 1 -> 1280x800@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x800@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x800@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x960@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x960@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x960@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x1024@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x1024@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1280x1024@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x765@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x765@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x765@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x768@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x768@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1360x768@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1366x768@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1366x768@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1366x768@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1400x1050@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1400x1050@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1400x1050@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x900@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x900@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x900@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x1080@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x1080@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1440x1080@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x900@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x900@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x900@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x1024@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x1024@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1600x1024@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1680x1050@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1680x1050@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1680x1050@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1920x1080@60Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1920x1080@50Hz 2023-05-11 14:40:36.973 - Thread: 1 -> 1920x1080@59.94006Hz 2023-05-11 14:40:36.973 - Thread: 1 -> } 2023-05-11 14:40:36.973 - Thread: 1 -> } 2023-05-11 14:40:36.984 - Thread: 1 -> Service.IsActive: True 2023-05-11 14:40:36.985 - Thread: 1 -> Service.IsOnline: True 2023-05-11 14:40:36.985 - Thread: 1 -> Service.OwnsGame: False 2023-05-11 14:40:36.985 - Thread: 1 -> Service.UserId: 76561197993652476 2023-05-11 14:40:36.985 - Thread: 1 -> Service.UserName: TheHopefulOne 2023-05-11 14:40:36.985 - Thread: 1 -> Service.Branch: default 2023-05-11 14:40:36.985 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-05-11 14:40:36.985 - Thread: 1 -> Build version: 0.1.1.0 2023-05-11 14:40:37.009 - Thread: 1 -> MyScreenManager() 2023-05-11 14:40:37.182 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2023-05-11 14:40:37.182 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2023-05-11 14:40:37.185 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2023-05-11 14:40:37.187 - Thread: 23 -> CreateDeviceInternal - Create device 2023-05-11 14:40:37.474 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2023-05-11 14:40:37.651 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2023-05-11 14:40:37.652 - Thread: 23 -> CreateDeviceInternal create swapchain 2023-05-11 14:40:44.666 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-05-11 14:40:44.667 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-05-11 14:40:44.667 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-05-11 14:40:47.757 - Thread: 1 -> Preallocate - START 2023-05-11 14:40:47.763 - Thread: 1 -> MySpaceWorldGenerator - START 2023-05-11 14:40:47.774 - Thread: 1 -> MySpaceWorldGenerator - END 2023-05-11 14:40:47.774 - Thread: 1 -> MySpaceBuildComponent - START 2023-05-11 14:40:47.774 - Thread: 1 -> MySpaceBuildComponent - END 2023-05-11 14:40:47.775 - Thread: 1 -> MyEntities - START 2023-05-11 14:40:47.801 - Thread: 1 -> MyEntities - END 2023-05-11 14:40:47.801 - Thread: 1 -> MyObjectBuilder_Base - START 2023-05-11 14:40:47.801 - Thread: 1 -> MyObjectBuilder_Base - END 2023-05-11 14:40:47.801 - Thread: 1 -> MyTransparentGeometry - START 2023-05-11 14:40:47.801 - Thread: 1 -> MyTransparentGeometry - END 2023-05-11 14:40:47.801 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-05-11 14:40:47.815 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-05-11 14:40:47.815 - Thread: 1 -> MyMath - START 2023-05-11 14:40:47.815 - Thread: 1 -> MyMath - END 2023-05-11 14:40:47.815 - Thread: 1 -> MySimpleObjectDraw - START 2023-05-11 14:40:47.815 - Thread: 1 -> MySimpleObjectDraw - END 2023-05-11 14:40:47.832 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-05-11 14:40:47.832 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-05-11 14:40:47.832 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-05-11 14:40:47.944 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-05-11 14:40:47.944 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-05-11 14:40:47.945 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-05-11 14:40:47.945 - Thread: 1 -> MySyncDestructions - START 2023-05-11 14:40:47.945 - Thread: 1 -> MySyncDestructions - END 2023-05-11 14:40:47.945 - Thread: 1 -> MySyncEntity - START 2023-05-11 14:40:47.945 - Thread: 1 -> MySyncEntity - END 2023-05-11 14:40:47.945 - Thread: 1 -> MyCommandCharacter - START 2023-05-11 14:40:47.947 - Thread: 1 -> MyCommandCharacter - END 2023-05-11 14:40:47.947 - Thread: 1 -> MyCommandConsole - START 2023-05-11 14:40:47.948 - Thread: 1 -> MyCommandConsole - END 2023-05-11 14:40:47.948 - Thread: 1 -> MyCommandEntity - START 2023-05-11 14:40:47.949 - Thread: 1 -> MyCommandEntity - END 2023-05-11 14:40:47.949 - Thread: 1 -> MyAiTargetManager - START 2023-05-11 14:40:47.949 - Thread: 1 -> MyAiTargetManager - END 2023-05-11 14:40:47.949 - Thread: 1 -> MyClientDebugCommands - START 2023-05-11 14:40:47.950 - Thread: 1 -> MyClientDebugCommands - END 2023-05-11 14:40:47.950 - Thread: 1 -> MyDedicatedServer - START 2023-05-11 14:40:47.950 - Thread: 1 -> MyDedicatedServer - END 2023-05-11 14:40:47.950 - Thread: 1 -> MyDedicatedServerBase - START 2023-05-11 14:40:47.950 - Thread: 1 -> MyDedicatedServerBase - END 2023-05-11 14:40:47.950 - Thread: 1 -> MyMultiplayerBase - START 2023-05-11 14:40:47.950 - Thread: 1 -> MyMultiplayerBase - END 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerClient - START 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerClient - END 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerClientBase - START 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerClientBase - END 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerLobby - START 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerLobby - END 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerServerBase - START 2023-05-11 14:40:47.951 - Thread: 1 -> MyMultiplayerServerBase - END 2023-05-11 14:40:47.951 - Thread: 1 -> MyServerDebugCommands - START 2023-05-11 14:40:47.952 - Thread: 1 -> MyServerDebugCommands - END 2023-05-11 14:40:47.952 - Thread: 1 -> MyCubeGridDefinitions - START 2023-05-11 14:40:48.069 - Thread: 1 -> MyCubeGridDefinitions - END 2023-05-11 14:40:48.070 - Thread: 1 -> MyDefinitionManager - START 2023-05-11 14:40:48.100 - Thread: 1 -> MyDefinitionManager - END 2023-05-11 14:40:48.101 - Thread: 1 -> Preallocate - END 2023-05-11 14:40:48.108 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-05-11 14:40:48.638 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-05-11 14:40:48.638 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-05-11 14:40:48.656 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-05-11 14:40:48.657 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:40:48.657 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:40:48.657 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-05-11 14:40:48.657 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-05-11 14:40:48.657 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-05-11 14:40:48.660 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-05-11 14:40:48.671 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2023-05-11 14:40:48.671 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2023-05-11 14:40:48.672 - Thread: 1 -> Virtualized: False 2023-05-11 14:40:48.677 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz 2023-05-11 14:40:48.678 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,538,959,872 bytes 2023-05-11 14:40:48.678 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-05-11 14:40:48.678 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,101,945,856 bytes 2023-05-11 14:40:48.678 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,705,463,652,352 bytes 2023-05-11 14:40:48.684 - Thread: 1 -> Drive C: | Capacity: 999,652,507,648 bytes | Free space: 403,098,009,600 bytes 2023-05-11 14:40:48.684 - Thread: 1 -> Drive D: | Capacity: 999,835,037,696 bytes | Free space: 64,456,097,792 bytes 2023-05-11 14:40:48.684 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-05-11 14:40:48.688 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-05-11 14:40:48.688 - Thread: 1 -> Installed DLCs: 2023-05-11 14:40:48.691 - Thread: 1 -> Deluxe Edition (573160) 2023-05-11 14:40:48.692 - Thread: 1 -> Decorative Blocks (1049790) 2023-05-11 14:40:48.692 - Thread: 1 -> Economy Deluxe (1135960) 2023-05-11 14:40:48.692 - Thread: 1 -> Style Pack (1084680) 2023-05-11 14:40:48.692 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-05-11 14:40:48.692 - Thread: 1 -> Frostbite (1241550) 2023-05-11 14:40:48.692 - Thread: 1 -> Sparks Of The Future (1307680) 2023-05-11 14:40:48.693 - Thread: 1 -> Wasteland (1374610) 2023-05-11 14:40:48.693 - Thread: 1 -> Warfare I. (1475830) 2023-05-11 14:40:48.693 - Thread: 1 -> Heavy Industry (1676100) 2023-05-11 14:40:48.693 - Thread: 1 -> Warfare II. (1783760) 2023-05-11 14:40:48.693 - Thread: 1 -> Automatons (1958640) 2023-05-11 14:40:48.716 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-05-11 14:40:49.445 - Thread: 1 -> Havok: Physics.Init 2023-05-11 14:40:49.876 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-05-11 14:40:49.884 - Thread: 1 -> HkGameName: SpaceEngineers 2023-05-11 14:40:49.897 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-05-11 14:40:49.899 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-05-11 14:40:49.919 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-05-11 14:40:50.337 - Thread: 1 -> Loading scenarios 2023-05-11 14:40:50.397 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-05-11 14:40:50.398 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-05-11 14:40:50.925 - Thread: 1 -> Loading sound definitions 2023-05-11 14:40:50.928 - Thread: 1 -> Loading gamepad controls 2023-05-11 14:40:51.477 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:40:51.477 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-11 14:40:51.569 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:40:51.569 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-11 14:40:51.569 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:40:51.569 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-11 14:40:51.570 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:40:51.570 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-11 14:40:51.570 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:40:51.570 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-11 14:40:51.571 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:40:51.571 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-11 14:40:51.675 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-11 14:40:51.675 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-05-11 14:40:51.677 - Thread: 1 -> Loading shadow textures definitions 2023-05-11 14:40:51.677 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-05-11 14:40:51.682 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-05-11 14:40:51.864 - Thread: 1 -> MyAudio.LoadData - START 2023-05-11 14:40:51.999 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (ATH-M50xBT Stereo) - Channel #: 2 - Sample rate: 44100 2023-05-11 14:40:53.031 - Thread: 1 -> MyAudio.LoadData - END 2023-05-11 14:40:53.046 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2023-05-11 14:40:53.047 - Thread: 1 -> MyGuiManager() 2023-05-11 14:40:53.053 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-05-11 14:40:53.221 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-05-11 14:40:53.394 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-05-11 14:40:53.422 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-05-11 14:40:53.422 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-05-11 14:40:53.422 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-05-11 14:40:53.429 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-05-11 14:40:53.432 - Thread: 10 -> ReloadVoxelMaterials 2023-05-11 14:40:53.510 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-05-11 14:40:53.559 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-05-11 14:40:53.559 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-05-11 14:40:53.559 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-05-11 14:40:53.560 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-05-11 14:40:53.560 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-05-11 14:40:53.560 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-05-11 14:40:53.560 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-05-11 14:40:53.560 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-05-11 14:40:53.710 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-05-11 14:40:53.710 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-05-11 14:40:53.717 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-05-11 14:40:53.730 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-05-11 14:40:53.731 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-05-11 14:40:53.736 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-05-11 14:40:53.737 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-05-11 14:40:53.757 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-05-11 14:40:53.764 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-05-11 14:40:53.764 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-05-11 14:40:53.764 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-05-11 14:40:53.773 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-05-11 14:40:53.787 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-05-11 14:40:53.790 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-05-11 14:40:53.811 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-05-11 14:40:53.815 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-05-11 14:40:53.825 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-05-11 14:40:53.826 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-05-11 14:40:53.841 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-05-11 14:40:53.852 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-05-11 14:40:53.860 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-05-11 14:40:53.892 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-05-11 14:40:53.929 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-05-11 14:40:53.948 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-05-11 14:40:53.963 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-05-11 14:40:53.973 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-05-11 14:40:53.973 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-05-11 14:40:53.984 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-05-11 14:40:53.985 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-05-11 14:40:54.001 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-05-11 14:40:54.002 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-05-11 14:40:54.005 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-05-11 14:40:54.007 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-05-11 14:40:54.012 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-05-11 14:40:54.013 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-05-11 14:40:54.027 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-05-11 14:40:54.043 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-05-11 14:40:54.077 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-05-11 14:40:54.091 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-05-11 14:40:54.093 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-05-11 14:40:54.117 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-05-11 14:40:54.117 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-05-11 14:40:54.123 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-05-11 14:40:54.123 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-05-11 14:40:54.134 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-05-11 14:40:54.224 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-05-11 14:40:54.261 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-05-11 14:40:54.278 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-05-11 14:40:54.296 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-05-11 14:40:54.310 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-05-11 14:40:54.325 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-05-11 14:40:54.339 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-05-11 14:40:54.353 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-05-11 14:40:54.381 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-05-11 14:40:54.399 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-05-11 14:40:54.439 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-05-11 14:40:54.463 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-05-11 14:40:54.480 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-05-11 14:40:54.512 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-05-11 14:40:54.537 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-05-11 14:40:54.697 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-05-11 14:40:54.774 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-05-11 14:40:54.865 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-05-11 14:40:55.002 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-05-11 14:40:55.034 - Thread: 1 -> Timer Frequency: 10000000 2023-05-11 14:40:55.034 - Thread: 1 -> Ticks per frame: 166667 2023-05-11 14:40:55.061 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-05-11 14:40:55.138 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-05-11 14:40:55.304 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-05-11 14:40:55.382 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-05-11 14:40:55.526 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-05-11 14:40:55.618 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-05-11 14:40:55.711 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-05-11 14:40:55.817 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-05-11 14:40:55.909 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-05-11 14:40:55.975 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-05-11 14:40:56.089 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-05-11 14:40:56.137 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-05-11 14:40:56.250 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-05-11 14:40:56.357 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-05-11 14:40:56.378 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-05-11 14:40:56.398 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-05-11 14:40:56.447 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-05-11 14:40:56.453 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-05-11 14:40:56.454 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-05-11 14:40:56.567 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-05-11 14:40:56.764 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-05-11 14:40:56.929 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-05-11 14:40:57.036 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-05-11 14:40:57.104 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-05-11 14:40:57.157 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-05-11 14:40:57.251 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-05-11 14:40:57.267 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-05-11 14:40:57.271 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-05-11 14:40:57.309 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-05-11 14:40:57.447 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-05-11 14:40:57.447 - Thread: 1 -> Flares Intensity: 1 2023-05-11 14:40:57.447 - Thread: 1 -> Field of view: 1.576775 2023-05-11 14:40:57.447 - Thread: 1 -> PostProcessingEnabled: True 2023-05-11 14:40:57.448 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-05-11 14:40:57.448 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-05-11 14:40:57.448 - Thread: 1 -> Render.DistanceFade: 1999 2023-05-11 14:40:57.448 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-05-11 14:40:57.448 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-05-11 14:40:57.448 - Thread: 1 -> Render.TextureQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-05-11 14:40:57.448 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-05-11 14:40:57.448 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-05-11 14:40:57.607 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-05-11 14:40:57.658 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-05-11 14:40:58.514 - Thread: 1 -> Analytics session started: UserID = (b832c691-0f39-d71c-d42f-2d81742db8f9) SessionID = (2c51f32f-fc1d-444d-8108-e676426c43b2) 2023-05-11 14:40:58.517 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-05-11 14:41:03.881 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-05-11 14:41:09.475 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-05-11 14:41:09.495 - Thread: 39 -> LoadSession() - Start 2023-05-11 14:41:09.495 - Thread: 39 -> C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND 2023-05-11 14:41:09.498 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Sandbox_config.sbc 2023-05-11 14:41:14.737 - Thread: 39 -> Loading Sandbox world configuration file C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Sandbox_config.sbc 2023-05-11 14:41:14.740 - Thread: 39 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-05-11 14:41:14.753 - Thread: 39 -> CheckPoint Experimental mode: Yes 2023-05-11 14:41:14.753 - Thread: 39 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts 2023-05-11 14:41:14.802 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-05-11 14:41:14.807 - Thread: 11 -> Downloading world mods - START 2023-05-11 14:41:14.998 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-05-11 14:41:15.000 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-05-11 14:41:16.210 - Thread: 1 -> Mod dependencies query successful 2023-05-11 14:41:16.213 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:1290717482 2023-05-11 14:41:16.213 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:2042716312 2023-05-11 14:41:16.213 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2023-05-11 14:41:16.213 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2023-05-11 14:41:16.213 - Thread: 11 -> Reference issue detected (circular reference or wrong order) for mod Steam:1965654081 2023-05-11 14:41:16.419 - Thread: 1 -> Mod dependencies query successful 2023-05-11 14:41:16.427 - Thread: 11 -> MyWorkshop.GetItemsBlocking: getting 35 items 2023-05-11 14:41:16.726 - Thread: 1 -> Mod query successful 2023-05-11 14:41:16.771 - Thread: 11 -> Up to date mod: Id = 2840848427, title = 'Small Conveyor Passthru' 2023-05-11 14:41:16.774 - Thread: 11 -> Up to date mod: Id = 2760086943, title = 'Power Lines' 2023-05-11 14:41:16.774 - Thread: 11 -> Up to date mod: Id = 2756894170, title = 'Definition Extension API' 2023-05-11 14:41:16.774 - Thread: 11 -> Up to date mod: Id = 2754691360, title = 'Tiered Warfare Thrusters' 2023-05-11 14:41:16.774 - Thread: 11 -> Up to date mod: Id = 2747855549, title = 'Zardos Compact Antenna' 2023-05-11 14:41:16.775 - Thread: 11 -> Up to date mod: Id = 2741701803, title = 'Long Range Searchlight' 2023-05-11 14:41:16.775 - Thread: 11 -> Up to date mod: Id = 2718175525, title = 'Rebels Lights 1.2.01' 2023-05-11 14:41:16.775 - Thread: 11 -> Up to date mod: Id = 2687324923, title = '[QoL] Radio Spectrometry' 2023-05-11 14:41:16.777 - Thread: 11 -> Up to date mod: Id = 2622154048, title = 'More Beams' 2023-05-11 14:41:16.777 - Thread: 11 -> Up to date mod: Id = 2506025638, title = 'Skimt's Grid Power Chart' 2023-05-11 14:41:16.777 - Thread: 11 -> Up to date mod: Id = 2492809392, title = 'AQD - Sleek Corridors' 2023-05-11 14:41:16.778 - Thread: 11 -> Up to date mod: Id = 2311177291, title = 'Wheel Power Overwhelming' 2023-05-11 14:41:16.778 - Thread: 11 -> Up to date mod: Id = 2308085590, title = 'Autofill Bottles' 2023-05-11 14:41:16.778 - Thread: 11 -> Up to date mod: Id = 2143322540, title = 'No Lightning Damage' 2023-05-11 14:41:16.779 - Thread: 11 -> Up to date mod: Id = 2042716312, title = 'Edge Be Gone! (No armor edges)' 2023-05-11 14:41:16.779 - Thread: 11 -> Up to date mod: Id = 1965654081, title = 'Rich HUD Master' 2023-05-11 14:41:16.779 - Thread: 11 -> Up to date mod: Id = 1799565089, title = 'AQD - Computer Voice Lines' 2023-05-11 14:41:16.779 - Thread: 11 -> Up to date mod: Id = 1697184408, title = 'Build Vision 3.0' 2023-05-11 14:41:16.780 - Thread: 11 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2023-05-11 14:41:16.780 - Thread: 11 -> Up to date mod: Id = 1662250558, title = 'Inventory Full Quietened' 2023-05-11 14:41:16.780 - Thread: 11 -> Up to date mod: Id = 1645942623, title = 'AQD - LCD Image Extension' 2023-05-11 14:41:16.785 - Thread: 11 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock' 2023-05-11 14:41:16.785 - Thread: 11 -> Up to date mod: Id = 1300118006, title = 'Scratch and Edge Be Gone! (Cleaner armor, No edges)' 2023-05-11 14:41:16.786 - Thread: 11 -> Up to date mod: Id = 1290717482, title = 'Scratch Be Gone! (Cleaner default armor)' 2023-05-11 14:41:16.786 - Thread: 11 -> Up to date mod: Id = 1225107070, title = 'HoverEngine' 2023-05-11 14:41:16.787 - Thread: 11 -> Up to date mod: Id = 806331071, title = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2023-05-11 14:41:16.787 - Thread: 11 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2023-05-11 14:41:16.787 - Thread: 11 -> Up to date mod: Id = 704012607, title = 'Whip's Camera Overlay' 2023-05-11 14:41:16.788 - Thread: 11 -> Up to date mod: Id = 514760877, title = 'Electronics Panel - small blocks on large grid' 2023-05-11 14:41:16.788 - Thread: 11 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block+terminal info, air leak finder)' 2023-05-11 14:41:16.788 - Thread: 11 -> Up to date mod: Id = 510790477, title = 'Advanced Welding - detaching and reattaching blocks!' 2023-05-11 14:41:16.789 - Thread: 11 -> Up to date mod: Id = 500818376, title = 'Paint Gun - realistic painting for survival + special creative features' 2023-05-11 14:41:16.789 - Thread: 11 -> Up to date mod: Id = 441722178, title = '(DX11) Blast Door' 2023-05-11 14:41:16.789 - Thread: 11 -> Up to date mod: Id = 303808428, title = '(DX11) Small Ship Button Panel 4 Buttons' 2023-05-11 14:41:16.790 - Thread: 11 -> Up to date mod: Id = 298550266, title = '(DX11)Letters Mod' 2023-05-11 14:41:16.793 - Thread: 11 -> Mod download time: 0.05 seconds 2023-05-11 14:41:16.797 - Thread: 11 -> Downloading world mods - END 2023-05-11 14:41:16.802 - Thread: 1 -> LoadSession() - End 2023-05-11 14:41:16.825 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-05-11 14:41:16.826 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-05-11 14:41:16.826 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-05-11 14:41:16.827 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-05-11 14:41:16.827 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-05-11 14:41:16.828 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-05-11 14:41:16.922 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-05-11 14:41:16.925 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-05-11 14:41:16.925 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-05-11 14:41:17.058 - Thread: 1 -> RunLoadingAction - START 2023-05-11 14:41:17.076 - Thread: 1 -> Loading session: C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND 2023-05-11 14:41:17.320 - Thread: 1 -> GC Memory: 1,012,885,048 B 2023-05-11 14:41:17.329 - Thread: 1 -> Process Memory: 3,392,749,568 B 2023-05-11 14:41:17.331 - Thread: 1 -> Experimental mode: Yes 2023-05-11 14:41:17.331 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableSpectator, EnableIngameScripts, ExperimentalTurnedOnInConfiguration, Mods 2023-05-11 14:41:17.331 - Thread: 1 -> Console compatibility: No 2023-05-11 14:41:18.446 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-05-11 14:41:18.447 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-05-11 14:41:18.619 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2023-05-11 14:41:19.578 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-05-11 14:41:57.455 - Thread: 1 -> Script loaded: 2687324923.sbm_RadioSpectrometry, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.455 - Thread: 1 -> Script loaded: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.456 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.456 - Thread: 1 -> Script loaded: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.456 - Thread: 1 -> Script loaded: 2840848427.sbm_SmallConveyorPassthru.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.456 - Thread: 1 -> Script loaded: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.458 - Thread: 1 -> Script loaded: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.459 - Thread: 1 -> Script loaded: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.459 - Thread: 1 -> Script loaded: 1225107070.sbm_HoverEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.459 - Thread: 1 -> Script loaded: 514760877.sbm_ElectronicsPanel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.459 - Thread: 1 -> Script loaded: 2042716312.sbm_EdgeBeGone, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.460 - Thread: 1 -> Script loaded: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.464 - Thread: 1 -> Script loaded: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.467 - Thread: 1 -> Script loaded: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.467 - Thread: 1 -> Script loaded: 2308085590.sbm_AutofillBottles, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.467 - Thread: 1 -> Script loaded: 1799565089.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.467 - Thread: 1 -> Script loaded: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.468 - Thread: 1 -> Script loaded: 2756894170.sbm_DefinitionExtensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:41:57.493 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-05-11 14:41:57.499 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-05-11 14:41:57.501 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-05-11 14:41:57.505 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-05-11 14:41:57.721 - Thread: 1 -> Loading scenarios 2023-05-11 14:41:57.721 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-05-11 14:41:57.727 - Thread: 1 -> List of used mods (35) - START 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2687324923, Filename = '2687324923.sbm', Name = '[QoL] Radio Spectrometry' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2747855549, Filename = '2747855549.sbm', Name = 'Zardos Compact Antenna' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:704012607, Filename = '704012607.sbm', Name = 'Whip's Camera Overlay' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2311177291, Filename = '2311177291.sbm', Name = 'Wheel Power Overwhelming' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2754691360, Filename = '2754691360.sbm', Name = 'Tiered Warfare Thrusters' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1662953858, Filename = '1662953858.sbm', Name = 'Sneaky Sounds - Quieter Tools' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2840848427, Filename = '2840848427.sbm', Name = 'Small Conveyor Passthru' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2506025638, Filename = '2506025638.sbm', Name = 'Skimt's Grid Power Chart' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1290717482, Filename = '1290717482.sbm', Name = 'Scratch Be Gone! (Cleaner default armor)' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1300118006, Filename = '1300118006.sbm', Name = 'Scratch and Edge Be Gone! (Cleaner armor, No edges)' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1359954841, Filename = '1359954841.sbm', Name = 'Rotary Airlock' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1965654081, Filename = '1965654081.sbm', Name = 'Rich HUD Master' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2718175525, Filename = '2718175525.sbm', Name = 'Rebels Lights 1.2.01' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2760086943, Filename = '2760086943.sbm', Name = 'Power Lines' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:500818376, Filename = '500818376.sbm', Name = 'Paint Gun - realistic painting for survival + special creative features' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2143322540, Filename = '2143322540.sbm', Name = 'No Lightning Damage' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2622154048, Filename = '2622154048.sbm', Name = 'More Beams' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2741701803, Filename = '2741701803.sbm', Name = 'Long Range Searchlight' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1662250558, Filename = '1662250558.sbm', Name = 'Inventory Full Quietened' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1225107070, Filename = '1225107070.sbm', Name = 'HoverEngine' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:514760877, Filename = '514760877.sbm', Name = 'Electronics Panel - small blocks on large grid' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2042716312, Filename = '2042716312.sbm', Name = 'Edge Be Gone! (No armor edges)' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:806331071, Filename = '806331071.sbm', Name = 'Camera Panning - rotate camera view (+reset 1st person character view)' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:514062285, Filename = '514062285.sbm', Name = 'BuildInfo (extra block+terminal info, air leak finder)' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1697184408, Filename = '1697184408.sbm', Name = 'Build Vision 3.0' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2308085590, Filename = '2308085590.sbm', Name = 'Autofill Bottles' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2492809392, Filename = '2492809392.sbm', Name = 'AQD - Sleek Corridors' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1645942623, Filename = '1645942623.sbm', Name = 'AQD - LCD Image Extension' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:1799565089, Filename = '1799565089.sbm', Name = 'AQD - Computer Voice Lines' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:510790477, Filename = '510790477.sbm', Name = 'Advanced Welding - detaching and reattaching blocks!' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:298550266, Filename = '298550266.sbm', Name = '(DX11)Letters Mod' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:303808428, Filename = '303808428.sbm', Name = '(DX11) Small Ship Button Panel 4 Buttons' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:441722178, Filename = '441722178.sbm', Name = '(DX11) Blast Door' 2023-05-11 14:41:57.728 - Thread: 1 -> Id = Steam:2756894170, Filename = '2756894170.sbm', Name = 'Definition Extension API' 2023-05-11 14:41:57.728 - Thread: 1 -> List of used mods - END 2023-05-11 14:41:59.326 - Thread: 1 -> Loading behaviors 2023-05-11 14:41:59.329 - Thread: 1 -> Loading ammo magazines 2023-05-11 14:41:59.333 - Thread: 1 -> Loading ammo definitions 2023-05-11 14:41:59.339 - Thread: 1 -> Loading animations 2023-05-11 14:41:59.344 - Thread: 1 -> Loading animations 2023-05-11 14:41:59.347 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.348 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.348 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.348 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.348 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.348 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.348 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.350 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.350 - Thread: 1 -> Loading blueprint classes 2023-05-11 14:41:59.352 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.353 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.353 - Thread: 1 -> Loading blueprints 2023-05-11 14:41:59.357 - Thread: 1 -> Loading blueprints 2023-05-11 14:41:59.357 - Thread: 1 -> Loading agent definitions 2023-05-11 14:41:59.360 - Thread: 1 -> Loading character definitions 2023-05-11 14:41:59.379 - Thread: 1 -> Loading character definitions 2023-05-11 14:41:59.379 - Thread: 1 -> Loading components 2023-05-11 14:41:59.381 - Thread: 1 -> Loading components 2023-05-11 14:41:59.381 - Thread: 1 -> Loading configuration 2023-05-11 14:41:59.383 - Thread: 1 -> Loading container types 2023-05-11 14:41:59.385 - Thread: 1 -> Loading Contract Types 2023-05-11 14:41:59.395 - Thread: 1 -> Loading gamepad controls 2023-05-11 14:41:59.395 - Thread: 1 -> Loading block positions 2023-05-11 14:41:59.399 - Thread: 1 -> Loading block positions 2023-05-11 14:41:59.399 - Thread: 1 -> Loading curve definitions 2023-05-11 14:41:59.403 - Thread: 1 -> Loading debris 2023-05-11 14:41:59.404 - Thread: 1 -> Loading environment items entries 2023-05-11 14:41:59.405 - Thread: 1 -> Loading decal global definitions 2023-05-11 14:41:59.405 - Thread: 1 -> Loading decal definitions 2023-05-11 14:41:59.408 - Thread: 1 -> Loading decal definitions 2023-05-11 14:41:59.408 - Thread: 1 -> Loading drone behaviors 2023-05-11 14:41:59.412 - Thread: 1 -> Loading edges 2023-05-11 14:41:59.413 - Thread: 1 -> Loading emissive color definitions 2023-05-11 14:41:59.419 - Thread: 1 -> Loading emissive color default states 2023-05-11 14:41:59.431 - Thread: 1 -> Loading animations 2023-05-11 14:41:59.431 - Thread: 1 -> Loading entity components 2023-05-11 14:41:59.472 - Thread: 1 -> Loading component containers 2023-05-11 14:41:59.490 - Thread: 1 -> Loading environment items entries 2023-05-11 14:41:59.491 - Thread: 1 -> Loading Faction Names 2023-05-11 14:41:59.492 - Thread: 1 -> Loading factions 2023-05-11 14:41:59.498 - Thread: 1 -> Loading flare definitions 2023-05-11 14:41:59.518 - Thread: 1 -> Loading gas property definitions 2023-05-11 14:41:59.519 - Thread: 1 -> Loading event definitions 2023-05-11 14:41:59.522 - Thread: 1 -> Loading physical items 2023-05-11 14:41:59.590 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:41:59.590 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-05-11 14:41:59.608 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:41:59.609 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-05-11 14:41:59.609 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:41:59.609 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-05-11 14:41:59.610 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:41:59.610 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-05-11 14:41:59.610 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:41:59.610 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-05-11 14:41:59.611 - Thread: 1 -> GuiTextures.sbc 2023-05-11 14:41:59.611 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-05-11 14:41:59.625 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.627 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.627 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.627 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.627 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.627 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.627 - Thread: 1 -> Loading OffensiveWords definitions 2023-05-11 14:41:59.627 - Thread: 1 -> Loading planet definition 2023-05-11 14:41:59.637 - Thread: 1 -> Loading physical items 2023-05-11 14:41:59.642 - Thread: 1 -> Loading physical items 2023-05-11 14:41:59.642 - Thread: 1 -> Loading physical material properties 2023-05-11 14:41:59.648 - Thread: 1 -> Loading pirate antennas 2023-05-11 14:41:59.650 - Thread: 1 -> Loading research blocks definitions 2023-05-11 14:41:59.652 - Thread: 1 -> Loading research groups definitions 2023-05-11 14:41:59.653 - Thread: 1 -> Loading resource distribution groups 2023-05-11 14:41:59.655 - Thread: 1 -> Loading shadow textures definitions 2023-05-11 14:41:59.655 - Thread: 1 -> Loading ship sound groups 2023-05-11 14:41:59.673 - Thread: 1 -> Loading ship sound groups 2023-05-11 14:41:59.673 - Thread: 1 -> Loading sound categories 2023-05-11 14:41:59.677 - Thread: 1 -> Loading stat definitions 2023-05-11 14:41:59.678 - Thread: 1 -> Loading gamepad controls 2023-05-11 14:41:59.679 - Thread: 1 -> Loading grid creators 2023-05-11 14:41:59.681 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.683 - Thread: 1 -> Loading planet definition 2023-05-11 14:41:59.683 - Thread: 1 -> Loading voxel map storage definitions 2023-05-11 14:41:59.685 - Thread: 1 -> Loading voxel material definitions 2023-05-11 14:41:59.687 - Thread: 1 -> Loading voxel material definitions 2023-05-11 14:41:59.687 - Thread: 1 -> Loading voxel material definitions 2023-05-11 14:41:59.687 - Thread: 1 -> Loading voxel material definitions 2023-05-11 14:41:59.687 - Thread: 1 -> Loading Weather Effects 2023-05-11 14:41:59.694 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.704 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.705 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.705 - Thread: 1 -> Loading research groups definitions 2023-05-11 14:41:59.705 - Thread: 1 -> Loading research blocks definitions 2023-05-11 14:41:59.708 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.723 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.723 - Thread: 1 -> Loading block positions 2023-05-11 14:41:59.723 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.723 - Thread: 1 -> Loading research blocks definitions 2023-05-11 14:41:59.724 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.725 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.726 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.727 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.732 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.737 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.738 - Thread: 1 -> Loading block positions 2023-05-11 14:41:59.738 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.741 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.741 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.745 - Thread: 1 -> Loading ammo definitions 2023-05-11 14:41:59.745 - Thread: 1 -> Loading ammo magazines 2023-05-11 14:41:59.747 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.748 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.748 - Thread: 1 -> Loading blueprints 2023-05-11 14:41:59.748 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.750 - Thread: 1 -> Loading physical items 2023-05-11 14:41:59.750 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.752 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.777 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.778 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.781 - Thread: 1 -> Loading Weather Effects 2023-05-11 14:41:59.783 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.783 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.785 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.789 - Thread: 1 -> MOD_ERROR: Inventory Full Quietened 2023-05-11 14:41:59.789 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1662250558\Data\Audio_gui.sbc 2023-05-11 14:41:59.789 - Thread: 1 -> Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\1662250558\REAL\HUD\RealHudVocInventoryFull.wav 2023-05-11 14:41:59.790 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.791 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.791 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.791 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.800 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.802 - Thread: 1 -> Loading transparent material properties 2023-05-11 14:41:59.811 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.812 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.812 - Thread: 1 -> Loading research blocks definitions 2023-05-11 14:41:59.813 - Thread: 1 -> Loading LCD texture categories 2023-05-11 14:41:59.820 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.826 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.829 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.885 - Thread: 1 -> Loading sound categories 2023-05-11 14:41:59.887 - Thread: 1 -> Loading blueprint class entries 2023-05-11 14:41:59.887 - Thread: 1 -> Loading sound definitions 2023-05-11 14:41:59.888 - Thread: 1 -> Loading block positions 2023-05-11 14:41:59.888 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.888 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.891 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.891 - Thread: 1 -> Loading block positions 2023-05-11 14:41:59.892 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.893 - Thread: 1 -> Loading category classes 2023-05-11 14:41:59.895 - Thread: 1 -> Audio effects definitions 2023-05-11 14:41:59.900 - Thread: 1 -> Loading environment items definitions 2023-05-11 14:41:59.903 - Thread: 1 -> Loading environment items definitions 2023-05-11 14:41:59.904 - Thread: 1 -> Loading physical material properties 2023-05-11 14:41:59.911 - Thread: 1 -> Loading particle effect definitions 2023-05-11 14:42:00.080 - Thread: 1 -> Loading particle effect definitions 2023-05-11 14:42:00.082 - Thread: 1 -> Loading environment item definitions 2023-05-11 14:42:00.088 - Thread: 1 -> Loading weapon definitions 2023-05-11 14:42:00.117 - Thread: 1 -> Loading weapon definitions 2023-05-11 14:42:00.131 - Thread: 1 -> Loading particle effect definitions 2023-05-11 14:42:00.132 - Thread: 1 -> Loading particle effect definitions 2023-05-11 14:42:00.136 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.191 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.192 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.248 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.258 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.260 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.260 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.261 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.262 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.262 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.263 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.278 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.280 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.282 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.283 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.286 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.287 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.289 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.290 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.294 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.296 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.297 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.299 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.301 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.303 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.311 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.314 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.314 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.315 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.316 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.321 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.323 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.325 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.327 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.330 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.336 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.339 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.339 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.342 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.342 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.345 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.346 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.348 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.352 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.363 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.365 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.368 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.369 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.372 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.378 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.382 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.384 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.387 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.388 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.392 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.397 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.406 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.406 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.414 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.417 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.427 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.430 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.437 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.438 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.462 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.469 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.478 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.484 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.493 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.495 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.505 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.506 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.525 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.529 - Thread: 1 -> Created definition for: Compact Antenna Corner 2023-05-11 14:42:00.531 - Thread: 1 -> Created definition for: Compact Antenna Slope 2023-05-11 14:42:00.533 - Thread: 1 -> Created definition for: Compact Antenna 45Corner 2023-05-11 14:42:00.534 - Thread: 1 -> Created definition for: Compact Antenna Cube 2023-05-11 14:42:00.537 - Thread: 1 -> Created definition for: Longboi Antenna Array 2023-05-11 14:42:00.538 - Thread: 1 -> Created definition for: Longboi Antenna Array 2023-05-11 14:42:00.539 - Thread: 1 -> Created definition for: Compact Antenna Cube 2023-05-11 14:42:00.541 - Thread: 1 -> Created definition for: Compact Antenna 45Corner SG 2023-05-11 14:42:00.542 - Thread: 1 -> Created definition for: Compact Antenna Slope SG 2023-05-11 14:42:00.544 - Thread: 1 -> Created definition for: Compact Antenna Corner SG 2023-05-11 14:42:00.544 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/AntennaCorner 2023-05-11 14:42:00.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/AntennaSlope 2023-05-11 14:42:00.544 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/Antenna45Corner 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/AntennaCube 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LongboiArrayLG 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/LongboiArraySG 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/AntennaCubeSG 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/Antenna45CornerSG 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/AntennaSlopeSG 2023-05-11 14:42:00.545 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/AntennaCornerSG 2023-05-11 14:42:00.555 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.562 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2023-05-11 14:42:00.566 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2023-05-11 14:42:00.574 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2023-05-11 14:42:00.579 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Right 2023-05-11 14:42:00.582 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Right 2023-05-11 14:42:00.583 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Right 2023-05-11 14:42:00.585 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2023-05-11 14:42:00.587 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2023-05-11 14:42:00.589 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2023-05-11 14:42:00.591 - Thread: 1 -> Created definition for: Wheel Suspension 3x3 Left 2023-05-11 14:42:00.592 - Thread: 1 -> Created definition for: Wheel Suspension 5x5 Left 2023-05-11 14:42:00.593 - Thread: 1 -> Created definition for: Wheel Suspension 1x1 Left 2023-05-11 14:42:00.598 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2023-05-11 14:42:00.603 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2023-05-11 14:42:00.609 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2023-05-11 14:42:00.613 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Right 2023-05-11 14:42:00.616 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Right 2023-05-11 14:42:00.617 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Right 2023-05-11 14:42:00.621 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2023-05-11 14:42:00.622 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2023-05-11 14:42:00.624 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2023-05-11 14:42:00.625 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 3x3 Left 2023-05-11 14:42:00.626 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 5x5 Left 2023-05-11 14:42:00.628 - Thread: 1 -> Created definition for: Offroad Wheel Suspension 1x1 Left 2023-05-11 14:42:00.632 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.632 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.632 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2023-05-11 14:42:00.632 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2023-05-11 14:42:00.635 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.635 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.635 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadSmallRealWheel 2023-05-11 14:42:00.636 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2023-05-11 14:42:00.638 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.638 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.638 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2023-05-11 14:42:00.640 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2023-05-11 14:42:00.645 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.645 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.645 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadRealWheel1x1 2023-05-11 14:42:00.645 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2023-05-11 14:42:00.648 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.648 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.648 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadRealWheel 2023-05-11 14:42:00.648 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2023-05-11 14:42:00.652 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.652 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.652 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadRealWheel5x5 2023-05-11 14:42:00.652 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2023-05-11 14:42:00.653 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.653 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.653 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2023-05-11 14:42:00.653 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2023-05-11 14:42:00.655 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.655 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.655 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2023-05-11 14:42:00.655 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2023-05-11 14:42:00.656 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.656 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.656 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2023-05-11 14:42:00.656 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2023-05-11 14:42:00.658 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.658 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.658 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2023-05-11 14:42:00.658 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2023-05-11 14:42:00.660 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.660 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.660 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2023-05-11 14:42:00.660 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2023-05-11 14:42:00.661 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.661 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.661 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2023-05-11 14:42:00.662 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2023-05-11 14:42:00.666 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2023-05-11 14:42:00.670 - Thread: 1 -> Created definition for: Offroad Wheel 1x1 2023-05-11 14:42:00.674 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2023-05-11 14:42:00.676 - Thread: 1 -> Created definition for: Offroad Wheel 3x3 2023-05-11 14:42:00.681 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2023-05-11 14:42:00.683 - Thread: 1 -> Created definition for: Offroad Wheel 5x5 2023-05-11 14:42:00.687 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.687 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.687 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/SmallRealWheel1x1 2023-05-11 14:42:00.687 - Thread: 1 -> Created definition for: Wheel 1x1 2023-05-11 14:42:00.690 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.690 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.690 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/SmallRealWheel 2023-05-11 14:42:00.690 - Thread: 1 -> Created definition for: Wheel 3x3 2023-05-11 14:42:00.694 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.694 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.694 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/SmallRealWheel5x5 2023-05-11 14:42:00.694 - Thread: 1 -> Created definition for: Wheel 5x5 2023-05-11 14:42:00.699 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.699 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.699 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/RealWheel1x1 2023-05-11 14:42:00.699 - Thread: 1 -> Created definition for: Wheel 1x1 2023-05-11 14:42:00.703 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.703 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.703 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/RealWheel 2023-05-11 14:42:00.703 - Thread: 1 -> Created definition for: Wheel 3x3 2023-05-11 14:42:00.706 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.706 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.706 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/RealWheel5x5 2023-05-11 14:42:00.706 - Thread: 1 -> Created definition for: Wheel 5x5 2023-05-11 14:42:00.708 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.708 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.708 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2023-05-11 14:42:00.708 - Thread: 1 -> Created definition for: Wheel 1x1 2023-05-11 14:42:00.709 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.709 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.709 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/SmallRealWheelmirrored 2023-05-11 14:42:00.709 - Thread: 1 -> Created definition for: Wheel 3x3 2023-05-11 14:42:00.711 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.711 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.711 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2023-05-11 14:42:00.711 - Thread: 1 -> Created definition for: Wheel 5x5 2023-05-11 14:42:00.712 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.712 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.712 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/RealWheel1x1mirrored 2023-05-11 14:42:00.712 - Thread: 1 -> Created definition for: Wheel 1x1 2023-05-11 14:42:00.714 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.714 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.714 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/RealWheelmirrored 2023-05-11 14:42:00.714 - Thread: 1 -> Created definition for: Wheel 3x3 2023-05-11 14:42:00.715 - Thread: 1 -> mod_warning: Wheel Power Overwhelming 2023-05-11 14:42:00.715 - Thread: 1 -> in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2311177291\Data\Wheel Power Overwhelming.sbc 2023-05-11 14:42:00.715 - Thread: 1 -> Obsolete default definition of mount points in MyObjectBuilder_Wheel/RealWheel5x5mirrored 2023-05-11 14:42:00.715 - Thread: 1 -> Created definition for: Wheel 5x5 2023-05-11 14:42:00.719 - Thread: 1 -> Created definition for: Wheel 1x1 2023-05-11 14:42:00.722 - Thread: 1 -> Created definition for: Wheel 1x1 2023-05-11 14:42:00.725 - Thread: 1 -> Created definition for: Wheel 3x3 2023-05-11 14:42:00.728 - Thread: 1 -> Created definition for: Wheel 3x3 2023-05-11 14:42:00.731 - Thread: 1 -> Created definition for: Wheel 5x5 2023-05-11 14:42:00.734 - Thread: 1 -> Created definition for: Wheel 5x5 2023-05-11 14:42:00.734 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension3x3mirrored 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension5x5mirrored 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/Suspension1x1mirrored 2023-05-11 14:42:00.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension3x3mirrored 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension5x5mirrored 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSuspension1x1mirrored 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel1x1mirrored 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheelmirrored 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadRealWheel5x5mirrored 2023-05-11 14:42:00.735 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadWheel1x1 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadWheel3x3 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadWheel5x5 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel1x1mirrored 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheelmirrored 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/RealWheel5x5mirrored 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/Wheel1x1 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/Wheel3x3 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/Wheel5x5 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension3x3mirrored 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension5x5mirrored 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/SmallSuspension1x1mirrored 2023-05-11 14:42:00.737 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension3x3mirrored 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension5x5mirrored 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/OffroadSmallSuspension1x1mirrored 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel1x1mirrored 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheelmirrored 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallRealWheel5x5mirrored 2023-05-11 14:42:00.738 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallWheel1x1 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallWheel3x3 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/OffroadSmallWheel5x5 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel1x1mirrored 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheelmirrored 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallRealWheel5x5mirrored 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallWheel1x1 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallWheel3x3 2023-05-11 14:42:00.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/SmallWheel5x5 2023-05-11 14:42:00.742 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.745 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T1 2023-05-11 14:42:00.747 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T1 2023-05-11 14:42:00.749 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T1 2023-05-11 14:42:00.751 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T1 2023-05-11 14:42:00.751 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T2 2023-05-11 14:42:00.752 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T2 2023-05-11 14:42:00.752 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T2 2023-05-11 14:42:00.753 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T2 2023-05-11 14:42:00.754 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T3 2023-05-11 14:42:00.755 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T3 2023-05-11 14:42:00.756 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T3 2023-05-11 14:42:00.756 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T3 2023-05-11 14:42:00.757 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T4 2023-05-11 14:42:00.759 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T4 2023-05-11 14:42:00.760 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T4 2023-05-11 14:42:00.761 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T4 2023-05-11 14:42:00.762 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T5 2023-05-11 14:42:00.763 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T5 2023-05-11 14:42:00.764 - Thread: 1 -> Created definition for: Small Warfare Ion Thruster T5 2023-05-11 14:42:00.765 - Thread: 1 -> Created definition for: Large Warfare Ion Thruster T5 2023-05-11 14:42:00.765 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LSIONT1W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LLIONT1W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LSIONT2W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LLIONT2W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LSIONT3W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LLIONT3W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LSIONT4W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LLIONT4W 2023-05-11 14:42:00.765 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LSIONT5W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LLIONT5W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SSIONT1W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SLIONT1W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SSIONT2W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SLIONT2W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SSIONT3W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SLIONT3W 2023-05-11 14:42:00.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SSIONT4W 2023-05-11 14:42:00.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SLIONT4W 2023-05-11 14:42:00.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SSIONT5W 2023-05-11 14:42:00.767 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SLIONT5W 2023-05-11 14:42:00.776 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.781 - Thread: 1 -> Created definition for: Light Armor Block 2023-05-11 14:42:00.785 - Thread: 1 -> Created definition for: Light Armor Slope 2023-05-11 14:42:00.788 - Thread: 1 -> Created definition for: Light Armor Corner 2023-05-11 14:42:00.792 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2023-05-11 14:42:00.794 - Thread: 1 -> Created definition for: Round Armor Slope 2023-05-11 14:42:00.795 - Thread: 1 -> Created definition for: Round Armor Corner 2023-05-11 14:42:00.797 - Thread: 1 -> Created definition for: LargeRoundArmor_CornerInv 2023-05-11 14:42:00.800 - Thread: 1 -> Created definition for: Heavy Armor Block 2023-05-11 14:42:00.804 - Thread: 1 -> Created definition for: Heavy Armor Slope 2023-05-11 14:42:00.807 - Thread: 1 -> Created definition for: Heavy Armor Corner 2023-05-11 14:42:00.810 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2023-05-11 14:42:00.813 - Thread: 1 -> Created definition for: Light Armor Block 2023-05-11 14:42:00.816 - Thread: 1 -> Created definition for: Light Armor Slope 2023-05-11 14:42:00.818 - Thread: 1 -> Created definition for: Light Armor Corner 2023-05-11 14:42:00.820 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2023-05-11 14:42:00.823 - Thread: 1 -> Created definition for: Heavy Armor Block 2023-05-11 14:42:00.825 - Thread: 1 -> Created definition for: Heavy Armor Slope 2023-05-11 14:42:00.827 - Thread: 1 -> Created definition for: Heavy Armor Corner 2023-05-11 14:42:00.829 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2023-05-11 14:42:00.832 - Thread: 1 -> Created definition for: Half Light Armor Block 2023-05-11 14:42:00.835 - Thread: 1 -> Created definition for: Half Heavy Armor Block 2023-05-11 14:42:00.838 - Thread: 1 -> Created definition for: Half Slope Light Armor Block 2023-05-11 14:42:00.841 - Thread: 1 -> Created definition for: Half Slope Heavy Armor Block 2023-05-11 14:42:00.844 - Thread: 1 -> Created definition for: Half Light Armor Block 2023-05-11 14:42:00.847 - Thread: 1 -> Created definition for: Half Heavy Armor Block 2023-05-11 14:42:00.851 - Thread: 1 -> Created definition for: Half Slope Light Armor Block 2023-05-11 14:42:00.854 - Thread: 1 -> Created definition for: Half Slope Heavy Armor Block 2023-05-11 14:42:00.857 - Thread: 1 -> Created definition for: Round Armor Slope 2023-05-11 14:42:00.861 - Thread: 1 -> Created definition for: Round Armor Corner 2023-05-11 14:42:00.863 - Thread: 1 -> Created definition for: Round Armor Inv. Corner 2023-05-11 14:42:00.866 - Thread: 1 -> Created definition for: Heavy Armor Round Slope 2023-05-11 14:42:00.869 - Thread: 1 -> Created definition for: Heavy Armor Round Corner 2023-05-11 14:42:00.870 - Thread: 1 -> Created definition for: Heavy Armor Round Inv. Corner 2023-05-11 14:42:00.873 - Thread: 1 -> Created definition for: Round Armor Slope 2023-05-11 14:42:00.874 - Thread: 1 -> Created definition for: Round Armor Corner 2023-05-11 14:42:00.876 - Thread: 1 -> Created definition for: Round Armor Inv. Corner 2023-05-11 14:42:00.879 - Thread: 1 -> Created definition for: Heavy Armor Round Slope 2023-05-11 14:42:00.881 - Thread: 1 -> Created definition for: Heavy Armor Round Corner 2023-05-11 14:42:00.882 - Thread: 1 -> Created definition for: Heavy Armor Round Inv. Corner 2023-05-11 14:42:00.892 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Base 2023-05-11 14:42:00.895 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Tip 2023-05-11 14:42:00.900 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Base 2023-05-11 14:42:00.903 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Tip 2023-05-11 14:42:00.907 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Base 2023-05-11 14:42:00.910 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Tip 2023-05-11 14:42:00.914 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Base 2023-05-11 14:42:00.917 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Tip 2023-05-11 14:42:00.922 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Base 2023-05-11 14:42:00.925 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Tip 2023-05-11 14:42:00.927 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Base 2023-05-11 14:42:00.932 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Tip 2023-05-11 14:42:00.935 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Base 2023-05-11 14:42:00.939 - Thread: 1 -> Created definition for: Light Armor Slope 2x1x1 Tip 2023-05-11 14:42:00.942 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Base 2023-05-11 14:42:00.945 - Thread: 1 -> Created definition for: Light Armor Corner 2x1x1 Tip 2023-05-11 14:42:00.949 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Base 2023-05-11 14:42:00.952 - Thread: 1 -> Created definition for: Light Armor Inv. Corner 2x1x1 Tip 2023-05-11 14:42:00.955 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Base 2023-05-11 14:42:00.959 - Thread: 1 -> Created definition for: Heavy Armor Slope 2x1x1 Tip 2023-05-11 14:42:00.962 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Base 2023-05-11 14:42:00.965 - Thread: 1 -> Created definition for: Heavy Armor Corner 2x1x1 Tip 2023-05-11 14:42:00.968 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Base 2023-05-11 14:42:00.972 - Thread: 1 -> Created definition for: Heavy Armor Inv. Corner 2x1x1 Tip 2023-05-11 14:42:00.972 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorBlock 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCornerInv 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_Slope 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_Corner 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeRoundArmor_CornerInv 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorBlock 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope 2023-05-11 14:42:00.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCornerInv 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHalfArmorBlock 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyHalfArmorBlock 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHalfSlopeArmorBlock 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyHalfSlopeArmorBlock 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundSlope 2023-05-11 14:42:00.974 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCorner 2023-05-11 14:42:00.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorRoundCornerInv 2023-05-11 14:42:00.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundSlope 2023-05-11 14:42:00.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCorner 2023-05-11 14:42:00.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorRoundCornerInv 2023-05-11 14:42:00.975 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Base 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorSlope2Tip 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Base 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorCorner2Tip 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Base 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeBlockArmorInvCorner2Tip 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Base 2023-05-11 14:42:00.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorSlope2Tip 2023-05-11 14:42:00.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Base 2023-05-11 14:42:00.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorCorner2Tip 2023-05-11 14:42:00.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Base 2023-05-11 14:42:00.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyBlockArmorInvCorner2Tip 2023-05-11 14:42:00.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorBlock 2023-05-11 14:42:00.977 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope 2023-05-11 14:42:00.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner 2023-05-11 14:42:00.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCornerInv 2023-05-11 14:42:00.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorBlock 2023-05-11 14:42:00.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope 2023-05-11 14:42:00.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner 2023-05-11 14:42:00.978 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCornerInv 2023-05-11 14:42:00.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfArmorBlock 2023-05-11 14:42:00.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyHalfArmorBlock 2023-05-11 14:42:00.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HalfSlopeArmorBlock 2023-05-11 14:42:00.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/HeavyHalfSlopeArmorBlock 2023-05-11 14:42:00.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundSlope 2023-05-11 14:42:00.979 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCorner 2023-05-11 14:42:00.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorRoundCornerInv 2023-05-11 14:42:00.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundSlope 2023-05-11 14:42:00.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCorner 2023-05-11 14:42:00.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorRoundCornerInv 2023-05-11 14:42:00.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Base 2023-05-11 14:42:00.980 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorSlope2Tip 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Base 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorCorner2Tip 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Base 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallBlockArmorInvCorner2Tip 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Base 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorSlope2Tip 2023-05-11 14:42:00.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Base 2023-05-11 14:42:00.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorCorner2Tip 2023-05-11 14:42:00.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Base 2023-05-11 14:42:00.982 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyBlockArmorInvCorner2Tip 2023-05-11 14:42:00.986 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:00.991 - Thread: 1 -> Created definition for: Rotary Airlock Door 2023-05-11 14:42:00.993 - Thread: 1 -> Created definition for: Rotary Airlock Door 2023-05-11 14:42:00.996 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2023-05-11 14:42:00.998 - Thread: 1 -> Created definition for: Rotary Airlock Corner Door 2023-05-11 14:42:00.998 - Thread: 1 -> Created block definitions 2023-05-11 14:42:00.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlock 2023-05-11 14:42:00.998 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCorner 2023-05-11 14:42:00.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockSmallGrid 2023-05-11 14:42:00.999 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/RotaryAirlockCornerSmallGrid 2023-05-11 14:42:01.003 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.011 - Thread: 1 -> Created definition for: Spotlight 2023-05-11 14:42:01.015 - Thread: 1 -> Created definition for: Spotlight 2023-05-11 14:42:01.019 - Thread: 1 -> Created definition for: Interior Light 2023-05-11 14:42:01.020 - Thread: 1 -> Created definition for: Interior Light 2023-05-11 14:42:01.022 - Thread: 1 -> Created definition for: Corner Light 2023-05-11 14:42:01.025 - Thread: 1 -> Created definition for: Corner Light - Double 2023-05-11 14:42:01.027 - Thread: 1 -> Created definition for: Corner Light 2023-05-11 14:42:01.030 - Thread: 1 -> Created definition for: Corner Light - Double 2023-05-11 14:42:01.032 - Thread: 1 -> Created definition for: Light Panel 2023-05-11 14:42:01.034 - Thread: 1 -> Created definition for: Light Panel 2023-05-11 14:42:01.039 - Thread: 1 -> Created definition for: Searchlight 2023-05-11 14:42:01.043 - Thread: 1 -> Created definition for: Searchlight 2023-05-11 14:42:01.045 - Thread: 1 -> Created definition for: Long Interior Light Center 2023-05-11 14:42:01.047 - Thread: 1 -> Created definition for: Long Interior Light 2023-05-11 14:42:01.049 - Thread: 1 -> Created definition for: Long Interior Light Corner 2023-05-11 14:42:01.053 - Thread: 1 -> Created definition for: Long Interior Light Double 2023-05-11 14:42:01.055 - Thread: 1 -> Created definition for: Long Interior Light Diagonal 2023-05-11 14:42:01.057 - Thread: 1 -> Created definition for: Long Interior Light Diagonal Mirror 2023-05-11 14:42:01.059 - Thread: 1 -> Created definition for: Light Sphere 2023-05-11 14:42:01.062 - Thread: 1 -> Created definition for: Small Light Pole 2023-05-11 14:42:01.064 - Thread: 1 -> Created definition for: Small Light Pole Corner 2023-05-11 14:42:01.066 - Thread: 1 -> Created definition for: Small Light Pole Double 2023-05-11 14:42:01.068 - Thread: 1 -> Created definition for: Medium Light Pole 2023-05-11 14:42:01.071 - Thread: 1 -> Created definition for: Work Light 2023-05-11 14:42:01.073 - Thread: 1 -> Created definition for: Large Light Pole 2023-05-11 14:42:01.075 - Thread: 1 -> Created definition for: Clean Spotlight 2023-05-11 14:42:01.077 - Thread: 1 -> Created definition for: Clean Spotlight 2023-05-11 14:42:01.080 - Thread: 1 -> Created definition for: Clean Spotlight Slope 2023-05-11 14:42:01.082 - Thread: 1 -> Created definition for: Clean Spotlight Slope 2023-05-11 14:42:01.084 - Thread: 1 -> Created definition for: Projector Spotlight Slope 2023-05-11 14:42:01.086 - Thread: 1 -> Created definition for: Projector Spotlight Slope 2023-05-11 14:42:01.088 - Thread: 1 -> Created definition for: Clean Spotlight Slanted 2023-05-11 14:42:01.090 - Thread: 1 -> Created definition for: Clean Spotlight Slanted 2023-05-11 14:42:01.094 - Thread: 1 -> Created definition for: Projector Spotlight Slanted 2023-05-11 14:42:01.096 - Thread: 1 -> Created definition for: Projector Spotlight Slanted 2023-05-11 14:42:01.098 - Thread: 1 -> Created definition for: Projector Spotlight Slimtip 2023-05-11 14:42:01.101 - Thread: 1 -> Created definition for: Projector Spotlight Slimtip 2023-05-11 14:42:01.103 - Thread: 1 -> Created definition for: Small Flood Light 2023-05-11 14:42:01.105 - Thread: 1 -> Created definition for: Small Flood Light 2023-05-11 14:42:01.107 - Thread: 1 -> Created definition for: Round Interior Light Offset 2023-05-11 14:42:01.109 - Thread: 1 -> Created definition for: Round Interior Light 2023-05-11 14:42:01.111 - Thread: 1 -> Created definition for: Round Interior Light 2023-05-11 14:42:01.111 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.111 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeBlockFrontLight 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLight 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_1corner 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeBlockLight_2corner 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/LargeLightPanel 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Long_Interior_Light_Center 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Long_Interior_Light_Corner 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Long_Interior_Light_Double 2023-05-11 14:42:01.112 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Long_Interior_Light_Diagonal 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Long_Interior_Light_Diagonal_Mirrored 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/InteriorLightBulb 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLightPole 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLightPoleCorner 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLightPoleDouble 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/MediumLightPole 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeWorkLight 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/LargeLightPole 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlight_LB 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlope_LB 2023-05-11 14:42:01.113 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlope2_LB 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlanted_LB 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlanted2_LB 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SlimSpotlight_LB 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallFloodLight_LB 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/RoundInteriorLightOffset 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/RoundInteriorLight 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallBlockFrontLight 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockSmallLight 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_1corner 2023-05-11 14:42:01.114 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallBlockLight_2corner 2023-05-11 14:42:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/SmallLightPanel 2023-05-11 14:42:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2023-05-11 14:42:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Long_Interior_Light_SB 2023-05-11 14:42:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlight_SB 2023-05-11 14:42:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlope_SB 2023-05-11 14:42:01.115 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlope2_SB 2023-05-11 14:42:01.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlanted_SB 2023-05-11 14:42:01.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/CleanSpotlightSlanted2_SB 2023-05-11 14:42:01.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SlimSpotlight_SB 2023-05-11 14:42:01.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/SmallFloodLight_SB 2023-05-11 14:42:01.116 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/RoundInteriorLight_SB 2023-05-11 14:42:01.118 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.120 - Thread: 1 -> Created definition for: Powerline 2023-05-11 14:42:01.120 - Thread: 1 -> Created definition for: Powerline shifted 2023-05-11 14:42:01.121 - Thread: 1 -> Created definition for: Powerline turn 2023-05-11 14:42:01.122 - Thread: 1 -> Created definition for: Powerline turn shifted 2023-05-11 14:42:01.123 - Thread: 1 -> Created definition for: Powerline branch 2023-05-11 14:42:01.123 - Thread: 1 -> Created definition for: Powerline branch shifted 2023-05-11 14:42:01.123 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline 2023-05-11 14:42:01.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline_top 2023-05-11 14:42:01.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn 2023-05-11 14:42:01.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn_top 2023-05-11 14:42:01.123 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch 2023-05-11 14:42:01.124 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch_top 2023-05-11 14:42:01.125 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.127 - Thread: 1 -> Created definition for: PaintGun_TempBlock 2023-05-11 14:42:01.127 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.127 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/PaintGun_TempBlock 2023-05-11 14:42:01.132 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.135 - Thread: 1 -> Created definition for: Beam Block Cube 2023-05-11 14:42:01.136 - Thread: 1 -> Created definition for: Beam Block Slope Alt. 2023-05-11 14:42:01.137 - Thread: 1 -> Created definition for: Beam Block Round Alt. 2023-05-11 14:42:01.139 - Thread: 1 -> Created definition for: Beam Block 2x1 Base Alt. 2023-05-11 14:42:01.140 - Thread: 1 -> Created definition for: Beam 2x1 Tip Alt. 2023-05-11 14:42:01.141 - Thread: 1 -> Created definition for: Beam Block 2x1 Corner Alt. 2023-05-11 14:42:01.143 - Thread: 1 -> Created definition for: Beam Block Cube 2023-05-11 14:42:01.144 - Thread: 1 -> Created definition for: Beam Block Slope Alt. 2023-05-11 14:42:01.144 - Thread: 1 -> Created definition for: Beam Block Round Alt. 2023-05-11 14:42:01.145 - Thread: 1 -> Created definition for: Beam Block 2x1 Base Alt. 2023-05-11 14:42:01.146 - Thread: 1 -> Created definition for: Beam Block 2x1 Tip Alt. 2023-05-11 14:42:01.147 - Thread: 1 -> Created definition for: Beam Block 2x1 Corner Alt. 2023-05-11 14:42:01.147 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockCube 2023-05-11 14:42:01.147 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockRound 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Base 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Tip 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeGridXBeamBlockSlope2x1Corner 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockCube 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockRound 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Base 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Tip 2023-05-11 14:42:01.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallGridXBeamBlockSlope2x1Corner 2023-05-11 14:42:01.150 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.154 - Thread: 1 -> Created definition for: Searchlight 2023-05-11 14:42:01.157 - Thread: 1 -> Created definition for: Searchlight 2023-05-11 14:42:01.157 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeSearchlight 2023-05-11 14:42:01.157 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallSearchlight 2023-05-11 14:42:01.161 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.166 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.166 - Thread: 1 -> Created definition for: HoverEngineSmallMil 2023-05-11 14:42:01.167 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.167 - Thread: 1 -> Created definition for: HoverEngineSmallMil 2023-05-11 14:42:01.169 - Thread: 1 -> Created definition for: HoverEngineLargeMil 2023-05-11 14:42:01.170 - Thread: 1 -> Created definition for: HoverEngineLargeMil 2023-05-11 14:42:01.170 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.170 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.171 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.171 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.172 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.172 - Thread: 1 -> Created definition for: HoverEngineSmallMilArmoredFull 2023-05-11 14:42:01.174 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.174 - Thread: 1 -> Created definition for: HoverEngineSmallMilArmoredFull 2023-05-11 14:42:01.175 - Thread: 1 -> Created definition for: HoverEngineLargeMilArmoredFull 2023-05-11 14:42:01.176 - Thread: 1 -> Created definition for: HoverEngineLargeMilArmoredFull 2023-05-11 14:42:01.176 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.176 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.177 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.180 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2 2023-05-11 14:42:01.180 - Thread: 1 -> Created definition for: HoverEngineSmallCiv 2023-05-11 14:42:01.181 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2 2023-05-11 14:42:01.181 - Thread: 1 -> Created definition for: HoverEngineSmallCiv 2023-05-11 14:42:01.183 - Thread: 1 -> Created definition for: HoverEngineLargeCiv 2023-05-11 14:42:01.184 - Thread: 1 -> Created definition for: HoverEngineLargeCiv 2023-05-11 14:42:01.184 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.185 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2 2023-05-11 14:42:01.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2 2023-05-11 14:42:01.186 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.187 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2023-05-11 14:42:01.188 - Thread: 1 -> Created definition for: HoverEngineSmallCivArmoredHalf 2023-05-11 14:42:01.189 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2023-05-11 14:42:01.189 - Thread: 1 -> Created definition for: HoverEngineSmallCivArmoredHalf 2023-05-11 14:42:01.190 - Thread: 1 -> Created definition for: HoverEngineLargeCivArmoredHalf 2023-05-11 14:42:01.191 - Thread: 1 -> Created definition for: HoverEngineLargeCivArmoredHalf 2023-05-11 14:42:01.191 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.191 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock 2023-05-11 14:42:01.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:01.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2 2023-05-11 14:42:01.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2 2023-05-11 14:42:01.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2023-05-11 14:42:01.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2023-05-11 14:42:01.196 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.201 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorStator/ElectronicsPanel 2023-05-11 14:42:01.201 - Thread: 1 -> Created definition for: Electronics Panel 2023-05-11 14:42:01.203 - Thread: 1 -> Created definition for: Electronics PCB 2023-05-11 14:42:01.204 - Thread: 1 -> Created definition for: Electronics Panel 4x4 2023-05-11 14:42:01.205 - Thread: 1 -> Created definition for: Electronics PCB 4x4 2023-05-11 14:42:01.206 - Thread: 1 -> Created definition for: Electronics Panel (DO REMOVE) 2023-05-11 14:42:01.206 - Thread: 1 -> Created definition for: Electronics Panel 4x4 (DO REMOVE) 2023-05-11 14:42:01.206 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/ElectronicsPanel 2023-05-11 14:42:01.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorStator/ElectronicsPanel4x4 2023-05-11 14:42:01.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHeadDelete 2023-05-11 14:42:01.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead4x4Delete 2023-05-11 14:42:01.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead 2023-05-11 14:42:01.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorRotor/ElectronicsPanelHead4x4 2023-05-11 14:42:01.214 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.221 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_SleekCorridor_Corner 2023-05-11 14:42:01.221 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Corner 2023-05-11 14:42:01.221 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.223 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_SleekCorridor_Straight 2023-05-11 14:42:01.224 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_SleekCorridor_StraightLight 2023-05-11 14:42:01.227 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_SleekCorridor_StraightWindow 2023-05-11 14:42:01.227 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Corner 2023-05-11 14:42:01.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Straight 2023-05-11 14:42:01.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AQD_LG_SleekCorridor_StraightLight 2023-05-11 14:42:01.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_StraightWindow 2023-05-11 14:42:01.228 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.230 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_SleekCorridor_T 2023-05-11 14:42:01.230 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Corner 2023-05-11 14:42:01.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Straight 2023-05-11 14:42:01.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AQD_LG_SleekCorridor_StraightLight 2023-05-11 14:42:01.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_StraightWindow 2023-05-11 14:42:01.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_T 2023-05-11 14:42:01.230 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.232 - Thread: 1 -> Created definition for: DisplayName_AQD_LG_SleekCorridor_X 2023-05-11 14:42:01.232 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Corner 2023-05-11 14:42:01.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_Straight 2023-05-11 14:42:01.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/AQD_LG_SleekCorridor_StraightLight 2023-05-11 14:42:01.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_StraightWindow 2023-05-11 14:42:01.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_T 2023-05-11 14:42:01.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/AQD_LG_SleekCorridor_X 2023-05-11 14:42:01.238 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.240 - Thread: 1 -> Created definition for: Weld Pad 2023-05-11 14:42:01.241 - Thread: 1 -> Created definition for: Weld Pad 2023-05-11 14:42:01.241 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LargeWeldPad 2023-05-11 14:42:01.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/SmallWeldPad 2023-05-11 14:42:01.242 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.255 - Thread: 1 -> Created definition for: Letter 0 2023-05-11 14:42:01.263 - Thread: 1 -> Created definition for: Letter 0 2023-05-11 14:42:01.270 - Thread: 1 -> Created definition for: Letter 1 2023-05-11 14:42:01.274 - Thread: 1 -> Created definition for: Letter 1 2023-05-11 14:42:01.284 - Thread: 1 -> Created definition for: Letter 2 2023-05-11 14:42:01.288 - Thread: 1 -> Created definition for: Letter 2 2023-05-11 14:42:01.295 - Thread: 1 -> Created definition for: Letter 3 2023-05-11 14:42:01.299 - Thread: 1 -> Created definition for: Letter 3 2023-05-11 14:42:01.306 - Thread: 1 -> Created definition for: Letter 4 2023-05-11 14:42:01.310 - Thread: 1 -> Created definition for: Letter 4 2023-05-11 14:42:01.318 - Thread: 1 -> Created definition for: Letter 5 2023-05-11 14:42:01.323 - Thread: 1 -> Created definition for: Letter 5 2023-05-11 14:42:01.330 - Thread: 1 -> Created definition for: Letter 6 2023-05-11 14:42:01.334 - Thread: 1 -> Created definition for: Letter 6 2023-05-11 14:42:01.342 - Thread: 1 -> Created definition for: Letter 7 2023-05-11 14:42:01.348 - Thread: 1 -> Created definition for: Letter 7 2023-05-11 14:42:01.356 - Thread: 1 -> Created definition for: Letter 8 2023-05-11 14:42:01.360 - Thread: 1 -> Created definition for: Letter 8 2023-05-11 14:42:01.368 - Thread: 1 -> Created definition for: Letter 9 2023-05-11 14:42:01.372 - Thread: 1 -> Created definition for: Letter 9 2023-05-11 14:42:01.380 - Thread: 1 -> Created definition for: Letter A 2023-05-11 14:42:01.384 - Thread: 1 -> Created definition for: Letter A 2023-05-11 14:42:01.390 - Thread: 1 -> Created definition for: Letter B 2023-05-11 14:42:01.395 - Thread: 1 -> Created definition for: Letter B 2023-05-11 14:42:01.404 - Thread: 1 -> Created definition for: Letter C 2023-05-11 14:42:01.407 - Thread: 1 -> Created definition for: Letter C 2023-05-11 14:42:01.415 - Thread: 1 -> Created definition for: Letter D 2023-05-11 14:42:01.420 - Thread: 1 -> Created definition for: Letter D 2023-05-11 14:42:01.427 - Thread: 1 -> Created definition for: Letter E 2023-05-11 14:42:01.431 - Thread: 1 -> Created definition for: Letter E 2023-05-11 14:42:01.439 - Thread: 1 -> Created definition for: Letter F 2023-05-11 14:42:01.443 - Thread: 1 -> Created definition for: Letter F 2023-05-11 14:42:01.452 - Thread: 1 -> Created definition for: Letter G 2023-05-11 14:42:01.456 - Thread: 1 -> Created definition for: Letter G 2023-05-11 14:42:01.464 - Thread: 1 -> Created definition for: Letter H 2023-05-11 14:42:01.468 - Thread: 1 -> Created definition for: Letter H 2023-05-11 14:42:01.475 - Thread: 1 -> Created definition for: Letter I 2023-05-11 14:42:01.479 - Thread: 1 -> Created definition for: Letter I 2023-05-11 14:42:01.489 - Thread: 1 -> Created definition for: Letter J 2023-05-11 14:42:01.494 - Thread: 1 -> Created definition for: Letter J 2023-05-11 14:42:01.502 - Thread: 1 -> Created definition for: Letter K 2023-05-11 14:42:01.508 - Thread: 1 -> Created definition for: Letter K 2023-05-11 14:42:01.515 - Thread: 1 -> Created definition for: Letter L 2023-05-11 14:42:01.520 - Thread: 1 -> Created definition for: Letter L 2023-05-11 14:42:01.530 - Thread: 1 -> Created definition for: Letter M 2023-05-11 14:42:01.534 - Thread: 1 -> Created definition for: Letter M 2023-05-11 14:42:01.541 - Thread: 1 -> Created definition for: Letter N 2023-05-11 14:42:01.545 - Thread: 1 -> Created definition for: Letter N 2023-05-11 14:42:01.554 - Thread: 1 -> Created definition for: Letter O 2023-05-11 14:42:01.558 - Thread: 1 -> Created definition for: Letter O 2023-05-11 14:42:01.568 - Thread: 1 -> Created definition for: Letter P 2023-05-11 14:42:01.572 - Thread: 1 -> Created definition for: Letter P 2023-05-11 14:42:01.581 - Thread: 1 -> Created definition for: Letter Q 2023-05-11 14:42:01.586 - Thread: 1 -> Created definition for: Letter Q 2023-05-11 14:42:01.596 - Thread: 1 -> Created definition for: Letter R 2023-05-11 14:42:01.603 - Thread: 1 -> Created definition for: Letter R 2023-05-11 14:42:01.610 - Thread: 1 -> Created definition for: Letter S 2023-05-11 14:42:01.614 - Thread: 1 -> Created definition for: Letter S 2023-05-11 14:42:01.624 - Thread: 1 -> Created definition for: Letter T 2023-05-11 14:42:01.629 - Thread: 1 -> Created definition for: Letter T 2023-05-11 14:42:01.638 - Thread: 1 -> Created definition for: Letter U 2023-05-11 14:42:01.642 - Thread: 1 -> Created definition for: Letter U 2023-05-11 14:42:01.650 - Thread: 1 -> Created definition for: Letter V 2023-05-11 14:42:01.654 - Thread: 1 -> Created definition for: Letter V 2023-05-11 14:42:01.661 - Thread: 1 -> Created definition for: Letter W 2023-05-11 14:42:01.666 - Thread: 1 -> Created definition for: Letter W 2023-05-11 14:42:01.673 - Thread: 1 -> Created definition for: Letter X 2023-05-11 14:42:01.679 - Thread: 1 -> Created definition for: Letter X 2023-05-11 14:42:01.686 - Thread: 1 -> Created definition for: Letter Y 2023-05-11 14:42:01.690 - Thread: 1 -> Created definition for: Letter Y 2023-05-11 14:42:01.698 - Thread: 1 -> Created definition for: Letter Z 2023-05-11 14:42:01.702 - Thread: 1 -> Created definition for: Letter Z 2023-05-11 14:42:01.710 - Thread: 1 -> Created definition for: Letter PERIOD 2023-05-11 14:42:01.714 - Thread: 1 -> Created definition for: Letter PERIOD 2023-05-11 14:42:01.721 - Thread: 1 -> Created definition for: Letter COMMA 2023-05-11 14:42:01.726 - Thread: 1 -> Created definition for: Letter COMMA 2023-05-11 14:42:01.735 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK 2023-05-11 14:42:01.739 - Thread: 1 -> Created definition for: Letter EXCLAMATION MARK 2023-05-11 14:42:01.747 - Thread: 1 -> Created definition for: Letter QUESTION MARK 2023-05-11 14:42:01.752 - Thread: 1 -> Created definition for: Letter QUESTION MARK 2023-05-11 14:42:01.760 - Thread: 1 -> Created definition for: Letter QUOTE 2023-05-11 14:42:01.764 - Thread: 1 -> Created definition for: Letter QUOTE 2023-05-11 14:42:01.772 - Thread: 1 -> Created definition for: Letter COLON 2023-05-11 14:42:01.776 - Thread: 1 -> Created definition for: Letter COLON 2023-05-11 14:42:01.776 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_0 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_1 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_2 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_3 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_4 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_5 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_6 2023-05-11 14:42:01.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_7 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_8 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_9 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_A 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_B 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_C 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_D 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_E 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_F 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_G 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_H 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_I 2023-05-11 14:42:01.777 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_J 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_K 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_L 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_M 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_N 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_O 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_P 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Q 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_R 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_S 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_T 2023-05-11 14:42:01.778 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_U 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_V 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_W 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_X 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Y 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_Z 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_PERIOD 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COMMA 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_EXCLAMATION 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUESTION 2023-05-11 14:42:01.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_QUOTE 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Large_Letter_COLON 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_0 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_1 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_2 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_3 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_4 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_5 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_6 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_7 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_8 2023-05-11 14:42:01.780 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_9 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_A 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_B 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_C 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_D 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_E 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_F 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_G 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_H 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_I 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_J 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_K 2023-05-11 14:42:01.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_L 2023-05-11 14:42:01.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_M 2023-05-11 14:42:01.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_N 2023-05-11 14:42:01.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_O 2023-05-11 14:42:01.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_P 2023-05-11 14:42:01.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Q 2023-05-11 14:42:01.783 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_R 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_S 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_T 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_U 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_V 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_W 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_X 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Y 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_Z 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_PERIOD 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COMMA 2023-05-11 14:42:01.784 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_EXCLAMATION 2023-05-11 14:42:01.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUESTION 2023-05-11 14:42:01.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_QUOTE 2023-05-11 14:42:01.785 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Small_Letter_COLON 2023-05-11 14:42:01.786 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.790 - Thread: 1 -> Created definition for: Button Panel (4 Buttons) 2023-05-11 14:42:01.790 - Thread: 1 -> Created definition for: Button Panel (4 Buttons) 2023-05-11 14:42:01.790 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/LB_ButtonPanelSmall4Buttons 2023-05-11 14:42:01.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/ButtonPanelSmall4Buttons 2023-05-11 14:42:01.792 - Thread: 1 -> Loading cube blocks 2023-05-11 14:42:01.798 - Thread: 1 -> Created definition for: Blast Door 2023-05-11 14:42:01.798 - Thread: 1 -> Created block definitions 2023-05-11 14:42:01.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_BlastDoor 2023-05-11 14:42:01.801 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.806 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-05-11 14:42:01.808 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-05-11 14:42:01.809 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-05-11 14:42:01.810 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-05-11 14:42:01.810 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-05-11 14:42:01.810 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-05-11 14:42:01.810 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-05-11 14:42:01.825 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-05-11 14:42:01.826 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-05-11 14:42:01.826 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-05-11 14:42:01.826 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-05-11 14:42:01.826 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-05-11 14:42:01.826 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-05-11 14:42:01.831 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.835 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.846 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.848 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.850 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.857 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.873 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.877 - Thread: 1 -> Loading block variant groups 2023-05-11 14:42:01.884 - Thread: 1 -> Loading asteroid generators 2023-05-11 14:42:01.887 - Thread: 1 -> Loading spawn groups 2023-05-11 14:42:01.898 - Thread: 1 -> Loading drop containers 2023-05-11 14:42:01.900 - Thread: 1 -> Loading spawn groups 2023-05-11 14:42:01.900 - Thread: 1 -> Loading spawn groups 2023-05-11 14:42:01.900 - Thread: 1 -> Loading radial menu definitions 2023-05-11 14:42:01.928 - Thread: 1 -> Loading respawn ships 2023-05-11 14:42:01.931 - Thread: 1 -> Loading spawn groups 2023-05-11 14:42:01.931 - Thread: 1 -> Loading wheel speeds 2023-05-11 14:42:01.958 - Thread: 1 -> Loading radial menu definitions 2023-05-11 14:42:02.101 - Thread: 1 -> MyAudio.UnloadData - START 2023-05-11 14:42:02.111 - Thread: 1 -> MyAudio.UnloadData - END 2023-05-11 14:42:02.111 - Thread: 1 -> MyAudio.LoadData - START 2023-05-11 14:42:02.177 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (ATH-M50xBT Stereo) - Channel #: 2 - Sample rate: 44100 2023-05-11 14:42:04.987 - Thread: 1 -> MyAudio.LoadData - END 2023-05-11 14:42:05.076 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-05-11 14:42:05.104 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.126 - Thread: 10 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-05-11 14:42:05.126 - Thread: 12 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2023-05-11 14:42:05.189 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.190 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.193 - Thread: 1 -> Registered modules from: 2687324923.sbm_RadioSpectrometry, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.202 - Thread: 1 -> ~ResourceRadioSpecCore - Init 2023-05-11 14:42:05.202 - Thread: 1 -> 62 2023-05-11 14:42:05.206 - Thread: 1 -> Stone SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.207 - Thread: 1 -> 89 2023-05-11 14:42:05.207 - Thread: 1 -> 202 2023-05-11 14:42:05.207 - Thread: 1 -> 214 2023-05-11 14:42:05.208 - Thread: 1 -> Iron SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.208 - Thread: 1 -> 26 2023-05-11 14:42:05.208 - Thread: 1 -> 138 2023-05-11 14:42:05.208 - Thread: 1 -> 42 2023-05-11 14:42:05.208 - Thread: 1 -> Nickel SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.208 - Thread: 1 -> 170 2023-05-11 14:42:05.208 - Thread: 1 -> 127 2023-05-11 14:42:05.208 - Thread: 1 -> 46 2023-05-11 14:42:05.208 - Thread: 1 -> Cobalt SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.208 - Thread: 1 -> 213 2023-05-11 14:42:05.208 - Thread: 1 -> 254 2023-05-11 14:42:05.208 - Thread: 1 -> 91 2023-05-11 14:42:05.208 - Thread: 1 -> Magnesium SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.208 - Thread: 1 -> 36 2023-05-11 14:42:05.208 - Thread: 1 -> 6 2023-05-11 14:42:05.208 - Thread: 1 -> 13 2023-05-11 14:42:05.209 - Thread: 1 -> Silicon SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.209 - Thread: 1 -> 219 2023-05-11 14:42:05.209 - Thread: 1 -> 252 2023-05-11 14:42:05.209 - Thread: 1 -> 241 2023-05-11 14:42:05.209 - Thread: 1 -> Silver SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.209 - Thread: 1 -> 109 2023-05-11 14:42:05.209 - Thread: 1 -> 186 2023-05-11 14:42:05.209 - Thread: 1 -> 53 2023-05-11 14:42:05.209 - Thread: 1 -> Gold SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.209 - Thread: 1 -> 53 2023-05-11 14:42:05.209 - Thread: 1 -> 23 2023-05-11 14:42:05.209 - Thread: 1 -> 213 2023-05-11 14:42:05.209 - Thread: 1 -> Platinum SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.209 - Thread: 1 -> 190 2023-05-11 14:42:05.209 - Thread: 1 -> 211 2023-05-11 14:42:05.209 - Thread: 1 -> 164 2023-05-11 14:42:05.209 - Thread: 1 -> Uranium SpawnsFromMetorites: True SpawnsInAsteroids: True 2023-05-11 14:42:05.209 - Thread: 1 -> 85 2023-05-11 14:42:05.210 - Thread: 1 -> 18 2023-05-11 14:42:05.210 - Thread: 1 -> 0 2023-05-11 14:42:05.210 - Thread: 1 -> Ice SpawnsFromMetorites: True SpawnsInAsteroids: False 2023-05-11 14:42:05.210 - Thread: 1 -> 127 2023-05-11 14:42:05.210 - Thread: 1 -> 145 2023-05-11 14:42:05.210 - Thread: 1 -> 35 2023-05-11 14:42:05.210 - Thread: 1 -> Map Indexes 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 0 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 1 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 2 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 3 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 4 True 2023-05-11 14:42:05.210 - Thread: 1 -> Iron 5 True 2023-05-11 14:42:05.210 - Thread: 1 -> Iron 6 True 2023-05-11 14:42:05.210 - Thread: 1 -> Nickel 7 True 2023-05-11 14:42:05.210 - Thread: 1 -> Cobalt 8 True 2023-05-11 14:42:05.210 - Thread: 1 -> Magnesium 9 True 2023-05-11 14:42:05.210 - Thread: 1 -> Silicon 10 True 2023-05-11 14:42:05.210 - Thread: 1 -> Silver 11 True 2023-05-11 14:42:05.210 - Thread: 1 -> Gold 12 True 2023-05-11 14:42:05.210 - Thread: 1 -> Platinum 13 True 2023-05-11 14:42:05.210 - Thread: 1 -> Uranium 14 True 2023-05-11 14:42:05.210 - Thread: 1 -> Ice 15 True 2023-05-11 14:42:05.210 - Thread: 1 -> Ice 16 True 2023-05-11 14:42:05.210 - Thread: 1 -> Ice 17 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 18 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 19 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 20 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 21 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 22 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 23 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 24 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 25 True 2023-05-11 14:42:05.210 - Thread: 1 -> Ice 26 True 2023-05-11 14:42:05.210 - Thread: 1 -> Ice 27 True 2023-05-11 14:42:05.210 - Thread: 1 -> Ice 28 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 29 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 30 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 31 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 32 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 33 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 34 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 35 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 36 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 37 True 2023-05-11 14:42:05.210 - Thread: 1 -> Stone 38 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 39 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 40 True 2023-05-11 14:42:05.211 - Thread: 1 -> Ice 41 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 42 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 43 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 44 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 45 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 46 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 47 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 48 True 2023-05-11 14:42:05.211 - Thread: 1 -> Ice 49 True 2023-05-11 14:42:05.211 - Thread: 1 -> Ice 50 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 51 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 52 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 53 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 54 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 55 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 56 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 57 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 58 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 59 True 2023-05-11 14:42:05.211 - Thread: 1 -> Stone 60 True 2023-05-11 14:42:05.211 - Thread: 1 -> Ice 61 True 2023-05-11 14:42:05.211 - Thread: 1 -> Registered modules from: 704012607.sbm_Whiplash, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.212 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.214 - Thread: 1 -> Registered modules from: 1662953858.sbm_SneakySounds, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.216 - Thread: 1 -> Registered modules from: 2840848427.sbm_SmallConveyorPassthru.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.216 - Thread: 1 -> Registered modules from: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:05.216 - Thread: 1 -> Registered modules from: 1965654081.sbm_RichHudFramework, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.311 - Thread: 1 -> Registered modules from: 500818376.sbm_PaintGun, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.311 - Thread: 1 -> Registered modules from: 1225107070.sbm_HoverEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.312 - Thread: 1 -> Registered modules from: 514760877.sbm_ElectronicsPanel, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.317 - Thread: 1 -> Registered modules from: 2042716312.sbm_EdgeBeGone, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.317 - Thread: 1 -> Registered modules from: 806331071.sbm_CameraPanning, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.318 - Thread: 1 -> Registered modules from: 514062285.sbm_BuildInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.337 - Thread: 1 -> Registered modules from: 1697184408.sbm_BuildVision2, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.352 - Thread: 1 -> Registered modules from: 2308085590.sbm_AutofillBottles, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.353 - Thread: 1 -> Registered modules from: 1799565089.sbm_SISK, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.353 - Thread: 1 -> Registered modules from: 510790477.sbm_AdvancedWelding, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.356 - Thread: 1 -> Registered modules from: 2756894170.sbm_DefinitionExtensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.363 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.387 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-05-11 14:42:07.885 - Thread: 1 -> Sneaky Sounds: LoadData - START 2023-05-11 14:42:07.887 - Thread: 28 -> External debugger: listening... 2023-05-11 14:42:07.904 - Thread: 1 -> Sneaky Sounds: Changed volumes for 57 sounds 2023-05-11 14:42:07.906 - Thread: 1 -> Sneaky Sounds: Changed sound volumes for 21 weather effects 2023-05-11 14:42:07.906 - Thread: 1 -> Sneaky Sounds: LoadData - END 2023-05-11 14:42:08.042 - Thread: 1 -> ### PaintGun v24 2023-05-11 14:42:08.095 - Thread: 1 -> PaintGunMod - Loaded server settings: [ServerSettings] RequireAmmo=True PaintSpeedMultiplier=1 ReplacePaintSurvival=False 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeRoundArmor_Slope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeRoundArmor_Corner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeRoundArmor_CornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHalfArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyHalfArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHalfSlopeArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyHalfSlopeArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: HalfArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: HeavyHalfArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: HalfSlopeArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: HeavyHalfSlopeArmorBlock 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorRoundSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorRoundCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorRoundCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorRoundSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorRoundCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorRoundCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorRoundSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorRoundCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorRoundCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorRoundSlope 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorRoundCorner 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorRoundCornerInv 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlope2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlope2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorCorner2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorCorner2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorInvCorner2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorInvCorner2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorSlope2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorSlope2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorCorner2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorCorner2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorInvCorner2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeHeavyBlockArmorInvCorner2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlope2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlope2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorCorner2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorCorner2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorInvCorner2Base 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorInvCorner2Tip 2023-05-11 14:42:08.170 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorSlope2Base 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorSlope2Tip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorCorner2Base 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorCorner2Tip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorInvCorner2Base 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallHeavyBlockArmorInvCorner2Tip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorCornerSquare 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorCornerSquare 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorCornerSquare 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorCornerSquare 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorCornerSquareInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorCornerSquareInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorCornerSquareInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorCornerSquareInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorHalfCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorHalfCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorHalfCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorHalfCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorHalfSlopeCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorHalfSlopeCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorHalfSlopeCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorHalfSlopeCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorHalfSlopeCornerInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorHalfSlopeCornerInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorHalfSlopeCornerInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorHalfSlopeCornerInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorHalfSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorHalfSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorHalfSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorHalfSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorHalfSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorHalfSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorHalfSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorHalfSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorHalfSlopeInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorHalfSlopeInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorHalfSlopeInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorHalfSlopeInverted 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorRaisedSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorRaisedSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorRaisedSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorRaisedSlopedCorner 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopeTransition 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopeTransition 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopeTransition 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopeTransition 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopeTransitionBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopeTransitionBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopeTransitionBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopeTransitionBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopeTransitionBaseMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopeTransitionBaseMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopeTransitionBaseMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopeTransitionBaseMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopeTransitionMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopeTransitionMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopeTransitionMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopeTransitionMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopeTransitionTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopeTransitionTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopeTransitionTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopeTransitionTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSlopeTransitionTipMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSlopeTransitionTipMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSlopeTransitionTipMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSlopeTransitionTipMirrored 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSquareSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSquareSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSquareSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSquareSlopedCornerBase 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSquareSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSquareSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSquareSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSquareSlopedCornerTip 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockArmorSquareSlopedCornerTipInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockArmorSquareSlopedCornerTipInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: LargeBlockHeavyArmorSquareSlopedCornerTipInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | INFO | Removed edges for: SmallBlockHeavyArmorSquareSlopedCornerTipInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorCenterPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorSlopedSidePanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorSlopedPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorHalfPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorHalfCenterPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorQuarterPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedPanelTipLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideBasePanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideTipPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideBasePanelLightInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideTipPanelLightInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorHalfSlopedPanelLight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedPanelLightRight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedTipPanelLightRight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedPanelLightLeft 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedTipPanelLightLeft 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorCenterPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorSlopedSidePanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorSlopedPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorHalfPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorHalfCenterPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorQuarterPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedPanelTipHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideBasePanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideTipPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideBasePanelHeavyInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1SlopedSideTipPanelHeavyInv 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmorHalfSlopedPanelHeavy 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedPanelHeavyRight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedTipPanelHeavyRight 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedPanelHeavyLeft 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeArmor2x1HalfSlopedTipPanelHeavyLeft 2023-05-11 14:42:08.171 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorCenterPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorSlopedSidePanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorSlopedPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorHalfPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorHalfCenterPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorQuarterPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedPanelTipLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideBasePanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideTipPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideBasePanelLightInv 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideTipPanelLightInv 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorHalfSlopedPanelLight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedPanelLightRight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedTipPanelLightRight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedPanelLightLeft 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedTipPanelLightLeft 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorCenterPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorSlopedSidePanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorSlopedPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorHalfPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorHalfCenterPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorQuarterPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedPanelTipHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideBasePanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideTipPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideBasePanelHeavyInv 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1SlopedSideTipPanelHeavyInv 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorHalfSlopedPanelHeavy 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedPanelHeavyRight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedTipPanelHeavyRight 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedPanelHeavyLeft 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmor2x1HalfSlopedTipPanelHeavyLeft 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: ArmorCenter 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: ArmorCorner 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: ArmorInvCorner 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: ArmorSide 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorCenter 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorCorner 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorInvCorner 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallArmorSide 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeAtmosphericHoverEngine_SmallBlock_Armored_Full 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeAtmosphericHoverEngine_LargeBlock_Armored_Full 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: SmallAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeAtmosphericHoverEngine_SmallBlockV2_Armored_Half 2023-05-11 14:42:08.172 - Thread: 1 -> Edge Be Gone | WARNING | No CubeDefinition for: LargeAtmosphericHoverEngine_LargeBlockV2_Armored_Half 2023-05-11 14:42:08.764 - Thread: 1 -> MyLights.LoadData() - START 2023-05-11 14:42:08.766 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-05-11 14:42:08.766 - Thread: 1 -> MyLights.LoadData() - END 2023-05-11 14:42:08.766 - Thread: 1 -> Info: MyLights initialized. 2023-05-11 14:42:08.766 - Thread: 1 -> MyExplosions.LoadData() - START 2023-05-11 14:42:08.783 - Thread: 1 -> MyExplosions.LoadData() - END 2023-05-11 14:42:08.870 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-05-11 14:42:08.871 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-05-11 14:42:08.916 - Thread: 1 -> Loading Procedural World Generator 2023-05-11 14:42:08.918 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-05-11 14:42:09.406 - Thread: 1 -> [Build Info] [RHF] Successfully registered with Rich HUD Master. 2023-05-11 14:42:09.406 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Info with the API. 2023-05-11 14:42:09.948 - Thread: 1 -> [Build Vision] [RHF] Successfully registered with Rich HUD Master. 2023-05-11 14:42:09.948 - Thread: 1 -> [Rich HUD Master] [RHF] Successfully registered Build Vision with the API. 2023-05-11 14:42:09.948 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-05-11 14:42:10.136 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2023-05-11 14:42:10.136 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2023-05-11 14:42:10.136 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2023-05-11 14:42:10.137 - Thread: 1 -> Loading voxel storage from file 'C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Alien-1494130250d120000.vx2' 2023-05-11 14:42:10.137 - Thread: 10 -> Loading voxel storage from file 'C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\EarthLike-1490369077d120000.vx2' 2023-05-11 14:42:10.137 - Thread: 13 -> Loading voxel storage from file 'C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Mars-1323953731d120000.vx2' 2023-05-11 14:42:10.478 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2023-05-11 14:42:10.478 - Thread: 12 -> Loading voxel storage from file 'C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Titan-813248659d19000.vx2' 2023-05-11 14:42:11.250 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2023-05-11 14:42:11.250 - Thread: 11 -> Loading voxel storage from file 'C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Moon-1321135827d19000.vx2' 2023-05-11 14:42:16.286 - Thread: 12 -> Info: Planet generator name: Titan 2023-05-11 14:42:16.287 - Thread: 1 -> Info: Planet generator name: Alien 2023-05-11 14:42:16.287 - Thread: 13 -> Info: Planet generator name: Mars 2023-05-11 14:42:16.584 - Thread: 10 -> Info: Planet generator name: EarthLike 2023-05-11 14:42:16.598 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-11 14:42:16.598 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-11 14:42:16.598 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-11 14:42:16.598 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-11 14:42:17.953 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2023-05-11 14:42:17.953 - Thread: 13 -> Loading voxel storage from file 'C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\Europa-374791280d19000.vx2' 2023-05-11 14:42:18.588 - Thread: 11 -> Info: Planet generator name: Moon 2023-05-11 14:42:18.589 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-11 14:42:20.257 - Thread: 12 -> Initialized large grid EarthEasyStation 13929 PCU 2023-05-11 14:42:21.300 - Thread: 13 -> Info: Planet generator name: Europa 2023-05-11 14:42:21.300 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-05-11 14:42:22.434 - Thread: 10 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-11 14:42:22.690 - Thread: 1 -> Entities loaded & initialized 2023-05-11 14:42:22.985 - Thread: 1 -> Checkpoint.CameraAttachedTo: 103753901892655110 2023-05-11 14:42:23.077 - Thread: 1 -> MySession.Static.LogSettings - START 2023-05-11 14:42:23.081 - Thread: 1 -> Name = PLAYGROUND 2023-05-11 14:42:23.081 - Thread: 1 -> Description = 2023-05-11 14:42:23.082 - Thread: 1 -> GameDateTime = 01/01/2081 00:20:16 2023-05-11 14:42:23.082 - Thread: 1 -> Password = 2023-05-11 14:42:23.082 - Thread: 1 -> CurrentPath = C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND 2023-05-11 14:42:23.082 - Thread: 1 -> WorkshopId = 2023-05-11 14:42:23.082 - Thread: 1 -> CameraController = Default_Astronaut 2023-05-11 14:42:23.082 - Thread: 1 -> ThumbPath = C:\Users\andro\AppData\Roaming\SpaceEngineers\Saves\76561197993652476\PLAYGROUND\thumb.jpg 2023-05-11 14:42:23.097 - Thread: 1 -> Settings: 2023-05-11 14:42:23.098 - Thread: 1 -> GameMode = Creative 2023-05-11 14:42:23.098 - Thread: 1 -> MaxPlayers = 4 2023-05-11 14:42:23.098 - Thread: 1 -> OnlineMode = OFFLINE 2023-05-11 14:42:23.098 - Thread: 1 -> TotalPCU = 100000 2023-05-11 14:42:23.098 - Thread: 1 -> PiratePCU = 50000 2023-05-11 14:42:23.098 - Thread: 1 -> AutoHealing = True 2023-05-11 14:42:23.098 - Thread: 1 -> WeaponsEnabled = True 2023-05-11 14:42:23.098 - Thread: 1 -> ThrusterDamage = True 2023-05-11 14:42:23.098 - Thread: 1 -> EnableSpectator = True 2023-05-11 14:42:23.098 - Thread: 1 -> EnableCopyPaste = True 2023-05-11 14:42:23.098 - Thread: 1 -> MaxFloatingObjects = 56 2023-05-11 14:42:23.098 - Thread: 1 -> MaxGridSize = 0 2023-05-11 14:42:23.098 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-05-11 14:42:23.098 - Thread: 1 -> CargoShipsEnabled = True 2023-05-11 14:42:23.098 - Thread: 1 -> EnvironmentHostility = SAFE 2023-05-11 14:42:23.098 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-05-11 14:42:23.099 - Thread: 1 -> InventorySizeMultiplier = 3 2023-05-11 14:42:23.099 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-05-11 14:42:23.099 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-05-11 14:42:23.099 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-05-11 14:42:23.099 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-05-11 14:42:23.099 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-05-11 14:42:23.099 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-05-11 14:42:23.099 - Thread: 1 -> ClientCanSave = False 2023-05-11 14:42:23.099 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-05-11 14:42:23.099 - Thread: 1 -> PermanentDeath = False 2023-05-11 14:42:23.099 - Thread: 1 -> DestructibleBlocks = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnableScripts = True 2023-05-11 14:42:23.099 - Thread: 1 -> AutoSaveInMinutes = 5 2023-05-11 14:42:23.099 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-05-11 14:42:23.099 - Thread: 1 -> ProceduralDensity = 0.35 2023-05-11 14:42:23.099 - Thread: 1 -> ProceduralSeed = 0 2023-05-11 14:42:23.099 - Thread: 1 -> DestructibleBlocks = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnableIngameScripts = True 2023-05-11 14:42:23.099 - Thread: 1 -> ViewDistance = 15000 2023-05-11 14:42:23.099 - Thread: 1 -> Voxel destruction = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnableStructuralSimulation = False 2023-05-11 14:42:23.099 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-05-11 14:42:23.099 - Thread: 1 -> EnableContainerDrops = True 2023-05-11 14:42:23.099 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-05-11 14:42:23.099 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-05-11 14:42:23.099 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-05-11 14:42:23.099 - Thread: 1 -> EnableSubgridDamage = False 2023-05-11 14:42:23.099 - Thread: 1 -> SyncDistance = 3000 2023-05-11 14:42:23.099 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-05-11 14:42:23.099 - Thread: 1 -> AFKTimeoutMin = 0 2023-05-11 14:42:23.099 - Thread: 1 -> StopGridsPeriodMin = 15 2023-05-11 14:42:23.099 - Thread: 1 -> MaxPlanets = 99 2023-05-11 14:42:23.099 - Thread: 1 -> MaxBackupSaves = 5 2023-05-11 14:42:23.099 - Thread: 1 -> MaxFactionsCount = 0 2023-05-11 14:42:23.099 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-05-11 14:42:23.099 - Thread: 1 -> RespawnShipDelete = False 2023-05-11 14:42:23.099 - Thread: 1 -> WorldSizeKm = 0 2023-05-11 14:42:23.099 - Thread: 1 -> ResetOwnership = False 2023-05-11 14:42:23.099 - Thread: 1 -> RealisticSound = False 2023-05-11 14:42:23.099 - Thread: 1 -> EnableSaving = True 2023-05-11 14:42:23.099 - Thread: 1 -> InfiniteAmmo = False 2023-05-11 14:42:23.099 - Thread: 1 -> EnableToolShake = True 2023-05-11 14:42:23.099 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-05-11 14:42:23.099 - Thread: 1 -> OffensiveWordsFiltering = False 2023-05-11 14:42:23.099 - Thread: 1 -> UseConsolePCU = False 2023-05-11 14:42:23.099 - Thread: 1 -> PredefinedAsteroids = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-05-11 14:42:23.099 - Thread: 1 -> FamilySharing = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnablePcuTrading = True 2023-05-11 14:42:23.099 - Thread: 1 -> SuppressedWarnings = 2023-05-11 14:42:23.099 - Thread: 1 -> SimplifiedSimulation = False 2023-05-11 14:42:23.099 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-05-11 14:42:23.099 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-05-11 14:42:23.099 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-05-11 14:42:23.099 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-05-11 14:42:23.099 - Thread: 1 -> TradeFactionsCount = 15 2023-05-11 14:42:23.099 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-05-11 14:42:23.099 - Thread: 1 -> WeatherSystem = False 2023-05-11 14:42:23.099 - Thread: 1 -> DepositSizeDenominator = 30 2023-05-11 14:42:23.099 - Thread: 1 -> DepositsCountCoefficient = 2 2023-05-11 14:42:23.099 - Thread: 1 -> EnableEconomy = False 2023-05-11 14:42:23.099 - Thread: 1 -> EnableBountyContracts = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnableSupergridding = False 2023-05-11 14:42:23.099 - Thread: 1 -> EnableAutorespawn = True 2023-05-11 14:42:23.099 - Thread: 1 -> OptimalSpawnDistance = 900 2023-05-11 14:42:23.099 - Thread: 1 -> EnableGoodBotHints = True 2023-05-11 14:42:23.099 - Thread: 1 -> EnableResearch = False 2023-05-11 14:42:23.100 - Thread: 1 -> VoxelAgeThreshold = 24 2023-05-11 14:42:23.100 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-05-11 14:42:23.100 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-05-11 14:42:23.100 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-05-11 14:42:23.100 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-05-11 14:42:23.100 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-05-11 14:42:23.100 - Thread: 1 -> OptimalGridCount = 0 2023-05-11 14:42:23.100 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-05-11 14:42:23.100 - Thread: 1 -> BlockCountThreshold = 20 2023-05-11 14:42:23.100 - Thread: 1 -> TrashFlagsValue = 1562 2023-05-11 14:42:23.100 - Thread: 1 -> TrashRemovalEnabled = True 2023-05-11 14:42:23.100 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-05-11 14:42:23.100 - Thread: 1 -> EnableVoxelHand = True 2023-05-11 14:42:23.100 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnableScripterRole = False 2023-05-11 14:42:23.100 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-05-11 14:42:23.100 - Thread: 1 -> FloraDensityMultiplier = 1 2023-05-11 14:42:23.100 - Thread: 1 -> EnableSpiders = False 2023-05-11 14:42:23.100 - Thread: 1 -> EnableWolfs = False 2023-05-11 14:42:23.100 - Thread: 1 -> TotalBotLimit = 32 2023-05-11 14:42:23.100 - Thread: 1 -> EnableDrones = True 2023-05-11 14:42:23.100 - Thread: 1 -> MaxDrones = 5 2023-05-11 14:42:23.100 - Thread: 1 -> StartInRespawnScreen = False 2023-05-11 14:42:23.100 - Thread: 1 -> SpawnWithTools = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnableJetpack = True 2023-05-11 14:42:23.100 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-05-11 14:42:23.100 - Thread: 1 -> PhysicsIterations = 8 2023-05-11 14:42:23.100 - Thread: 1 -> CanJoinRunning = False 2023-05-11 14:42:23.100 - Thread: 1 -> Scenario = False 2023-05-11 14:42:23.100 - Thread: 1 -> ScenarioEditMode = False 2023-05-11 14:42:23.100 - Thread: 1 -> EnableRespawnShips = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnableSunRotation = True 2023-05-11 14:42:23.100 - Thread: 1 -> StationVoxelSupport = False 2023-05-11 14:42:23.100 - Thread: 1 -> EnableConvertToStation = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnableEncounters = True 2023-05-11 14:42:23.100 - Thread: 1 -> Enable3rdPersonView = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnableOxygenPressurization = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnableOxygen = True 2023-05-11 14:42:23.100 - Thread: 1 -> ExperimentalMode = True 2023-05-11 14:42:23.100 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableSpectator, EnableIngameScripts 2023-05-11 14:42:23.100 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-05-11 14:42:23.100 - Thread: 1 -> EnableRecoil = True 2023-05-11 14:42:23.100 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-05-11 14:42:23.100 - Thread: 1 -> MySession.Static.LogSettings - END 2023-05-11 14:42:25.339 - Thread: 1 -> Analytics ids for user ([007...476]): User = (b832c691-0f39-d71c-d42f-2d81742db8f9) Session = (2c51f32f-fc1d-444d-8108-e676426c43b2). 2023-05-11 14:42:25.348 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-11 14:42:25.369 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-05-11 14:42:25.512 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-11 14:42:25.542 - Thread: 1 -> Session loaded 2023-05-11 14:42:25.542 - Thread: 1 -> RunLoadingAction - END 2023-05-11 14:42:25.549 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-05-11 14:42:25.550 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-05-11 14:42:25.551 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-05-11 14:42:25.552 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-05-11 14:42:25.552 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-05-11 14:42:25.555 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-11 14:42:25.696 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-05-11 14:42:25.744 - Thread: 1 -> Updating continues. 2023-05-11 14:42:25.874 - Thread: 1 -> GC Memory: 1547.459 / 1547.459 MB 2023-05-11 14:42:32.003 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-11 14:42:32.480 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-11 14:42:32.577 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-11 14:42:32.581 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-05-11 14:42:42.623 - Thread: 1 -> Loading duration: 85.7008894 2023-05-11 14:42:44.117 - Thread: 1 -> Build Info mod: Starting to generate tooltips... 2023-05-11 14:42:44.224 - Thread: 1 -> Build Info mod: Finished generating 1291 tooltips in 106.73 ms 2023-05-11 14:42:44.503 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-05-11 14:42:44.504 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-05-11 14:42:44.534 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-05-11 14:42:58.114 - Thread: 23 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.MyDX11Render.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.End() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob() Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough memory resources are available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GBufferResolve.MyGBufferResolver.DoWork(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2023-05-11 14:42:58.388 - Thread: 23 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyGBufferResolver@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth3@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted ) Statistics: Scene: Entities Actors: 1,989 InstanceBuffers: 344 GPUEmitters: 24 Atmospheres: 5 Clouds: 20 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 120 Actor Components MyLightComponent: 138 MyInstanceComponent: 1,075 MyResourcePrioritizationComponent: 2,506 MyRenderableComponent: 734 MyRenderVoxelActor: 12 MyRotationAnimator: 99 MyThrustFlameAnimator: 75 MyVoxelCellComponent: 667 MyFoliageComponent: 280