16:34:43.7679 [FATAL] Initializer: Sandbox.Game.Entities.Planet.MyPlanetVoxelException: Exception of type 'Sandbox.Game.Entities.Planet.MyPlanetVoxelException' was thrown. at Sandbox.Game.Entities.MyPlanet.CreateVoxelMap(Vector3I_RangeIterator it, MyVoxelPhysics voxelMap, Vector3I storageMin, Vector3I storageMax) at Sandbox.Game.Entities.MyPlanet.CreateVoxelPhysics(Vector3I& increment, Vector3I_RangeIterator& it) at Sandbox.Game.Entities.MyPlanet.GeneratePhysicalShapeForBox(Vector3I& increment, BoundingBoxD& shapeBox) at Sandbox.Game.Entities.MyPlanet.UpdatePlanetPhysics(BoundingBoxD& box) at Sandbox.Game.Entities.MyPlanet.UpdateFloraAndPhysics(Boolean serial) at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at Torch.VRageGame.DoStart() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 316 at Torch.VRageGame.Run() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 123 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Sandbox.Game.Entities.Planet.MyPlanetVoxelException: Exception of type 'Sandbox.Game.Entities.Planet.MyPlanetVoxelException' was thrown. at Sandbox.Game.Entities.MyPlanet.CreateVoxelMap(Vector3I_RangeIterator it, MyVoxelPhysics voxelMap, Vector3I storageMin, Vector3I storageMax) at Sandbox.Game.Entities.MyPlanet.CreateVoxelPhysics(Vector3I& increment, Vector3I_RangeIterator& it) at Sandbox.Game.Entities.MyPlanet.GeneratePhysicalShapeForBox(Vector3I& increment, BoundingBoxD& shapeBox) at Sandbox.Game.Entities.MyPlanet.UpdatePlanetPhysics(BoundingBoxD& box) at Sandbox.Game.Entities.MyPlanet.UpdateFloraAndPhysics(Boolean serial) at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation10() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at Torch.VRageGame.DoStart() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 316 at Torch.VRageGame.Run() in C:\ProgramData\Jenkins\.jenkins\workspace\Torch_master\Torch\VRageGame.cs:line 123 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 16:34:43.7679 [INFO] Initializer: Generating minidump at Logs\MiniDumpT33-2023-05-01 16-34-43.dmp 16:34:43.7809 [WARN] SEDiscordBridge.SEDiscordBridgePlugin: SocketClose Event: DSharpPlus.EventArgs.SocketCloseEventArgs