2023-04-24 20:12:04.910 - Thread: 1 -> Log Started 2023-04-24 20:12:04.910 - Thread: 1 -> Timezone (local - UTC): -5h 2023-04-24 20:12:04.910 - Thread: 1 -> App Version: 01_202_068 2023-04-24 20:12:04.918 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-24 20:12:04.919 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-24 20:12:04.919 - Thread: 1 -> Environment.ProcessorCount: 12 2023-04-24 20:12:04.953 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2023-04-24 20:12:04.953 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-04-24 20:12:04.953 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-24 20:12:04.953 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-24 20:12:04.953 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-04-24 20:12:04.953 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-24 20:12:04.956 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz 2023-04-24 20:12:04.956 - Thread: 1 -> IntPtr.Size: 8 2023-04-24 20:12:04.956 - Thread: 1 -> Default Culture: 2023-04-24 20:12:04.956 - Thread: 1 -> Default UI Culture: 2023-04-24 20:12:04.956 - Thread: 1 -> MyConfig.Load() - START 2023-04-24 20:12:04.957 - Thread: 1 -> Path: C:\Users\purga\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-24 20:12:05.082 - Thread: 1 -> NewNewGameScreen: False 2023-04-24 20:12:05.082 - Thread: 1 -> EnableDamageEffects: True 2023-04-24 20:12:05.082 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-24 20:12:05.082 - Thread: 1 -> EnableReverb: False 2023-04-24 20:12:05.082 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-24 20:12:05.082 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-24 20:12:05.082 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-24 20:12:05.082 - Thread: 1 -> FirstTimeRun: False 2023-04-24 20:12:05.082 - Thread: 1 -> ExperimentalMode: False 2023-04-24 20:12:05.082 - Thread: 1 -> VideoAdapter: 0 2023-04-24 20:12:05.082 - Thread: 1 -> ScreenWidth: 1366 2023-04-24 20:12:05.082 - Thread: 1 -> ScreenHeight: 768 2023-04-24 20:12:05.082 - Thread: 1 -> RefreshRate: 60000 2023-04-24 20:12:05.082 - Thread: 1 -> WindowMode: 1 2023-04-24 20:12:05.082 - Thread: 1 -> VerticalSync: 0 2023-04-24 20:12:05.082 - Thread: 1 -> FieldOfView: 70 2023-04-24 20:12:05.082 - Thread: 1 -> PostProcessingEnabled: True 2023-04-24 20:12:05.082 - Thread: 1 -> FlaresIntensity: 1 2023-04-24 20:12:05.082 - Thread: 1 -> TreeViewDistance: 2000 2023-04-24 20:12:05.082 - Thread: 1 -> GrassDensity: 3 2023-04-24 20:12:05.082 - Thread: 1 -> GrassDrawDistance: 1000 2023-04-24 20:12:05.082 - Thread: 1 -> AntialiasingMode: 1 2023-04-24 20:12:05.082 - Thread: 1 -> ShadowMapResolution: 2 2023-04-24 20:12:05.082 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-04-24 20:12:05.082 - Thread: 1 -> TextureQuality: 2 2023-04-24 20:12:05.082 - Thread: 1 -> VoxelTextureQuality: 2 2023-04-24 20:12:05.082 - Thread: 1 -> AnisotropicFiltering: 4 2023-04-24 20:12:05.082 - Thread: 1 -> ModelQuality: 2 2023-04-24 20:12:05.082 - Thread: 1 -> VoxelQuality: 2 2023-04-24 20:12:05.082 - Thread: 1 -> ShaderQuality: 2 2023-04-24 20:12:05.082 - Thread: 1 -> LightsQuality: 2 2023-04-24 20:12:05.082 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-24 20:12:05.082 - Thread: 1 -> FirstVTTimeRun: False 2023-04-24 20:12:05.082 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-24 20:12:05.082 - Thread: 1 -> GDPRConsent: True 2023-04-24 20:12:05.082 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-24 20:12:05.082 - Thread: 1 -> FirstTimeTutorials: False 2023-04-24 20:12:05.082 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-04-24 20:12:05.082 - Thread: 1 -> ControllerDefaultOnStart: False 2023-04-24 20:12:05.082 - Thread: 1 -> HudState: 1 2023-04-24 20:12:05.082 - Thread: 1 -> TutorialsFinished: System.String[] 2023-04-24 20:12:05.082 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-04-24 20:12:05.082 - Thread: 1 -> GameVolume: 0.3150096 2023-04-24 20:12:05.082 - Thread: 1 -> Music_Volume: 0.240902 2023-04-24 20:12:05.082 - Thread: 1 -> VoiceChatVolume: 5 2023-04-24 20:12:05.082 - Thread: 1 -> HudWarnings: True 2023-04-24 20:12:05.082 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-04-24 20:12:05.082 - Thread: 1 -> VoiceChat: True 2023-04-24 20:12:05.082 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-04-24 20:12:05.082 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-04-24 20:12:05.082 - Thread: 1 -> EnableDynamicMusic: True 2023-04-24 20:12:05.082 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-04-24 20:12:05.082 - Thread: 1 -> EnableDoppler: True 2023-04-24 20:12:05.082 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-04-24 20:12:05.082 - Thread: 1 -> EnableTrading: True 2023-04-24 20:12:05.082 - Thread: 1 -> EnableSteamCloud: False 2023-04-24 20:12:05.082 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-04-24 20:12:05.082 - Thread: 1 -> ControlsHints: True 2023-04-24 20:12:05.082 - Thread: 1 -> GoodBotHints: True 2023-04-24 20:12:05.082 - Thread: 1 -> RotationHints: True 2023-04-24 20:12:05.082 - Thread: 1 -> AreaInteraction: True 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-04-24 20:12:05.082 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-04-24 20:12:05.082 - Thread: 1 -> ShowCrosshair2: 0 2023-04-24 20:12:05.082 - Thread: 1 -> IronSightSwitchState: 1 2023-04-24 20:12:05.082 - Thread: 1 -> SpriteMainViewportScale: 1 2023-04-24 20:12:05.082 - Thread: 1 -> UiTransparency: 1 2023-04-24 20:12:05.082 - Thread: 1 -> UiBkTransparency: 0.4281211 2023-04-24 20:12:05.082 - Thread: 1 -> HUDBkTransparency: 0.4281211 2023-04-24 20:12:05.082 - Thread: 1 -> ZoomMultiplier: 0.2 2023-04-24 20:12:05.082 - Thread: 1 -> GamepadScheme: 0 2023-04-24 20:12:05.082 - Thread: 1 -> GamepadSchemeName: Flight 2023-04-24 20:12:05.082 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-04-24 20:12:05.082 - Thread: 1 -> LastCheckedVersion: 1201014 2023-04-24 20:12:05.082 - Thread: 1 -> MyConfig.Load() - END 2023-04-24 20:12:05.319 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-24 20:12:05.474 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-24 20:12:05.487 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-24 20:12:05.487 - Thread: 1 -> Found processor count: 6 2023-04-24 20:12:05.487 - Thread: 1 -> Using processor count: 6 2023-04-24 20:12:05.609 - Thread: 1 -> All detected adapters: 2023-04-24 20:12:05.610 - Thread: 1 -> NVIDIA GeForce RTX 2060 - VendorID=4318, SubsystemID=1076565080, DeviceID=7944 2023-04-24 20:12:05.610 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-24 20:12:05.985 - Thread: 1 -> AdapterInfo = { 2023-04-24 20:12:05.985 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1 2023-04-24 20:12:05.985 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 8520570880, Luid: 59909, rev: 161, subsys id: 1076565080, vendor id: 4318, feature_level 11.1: True 2023-04-24 20:12:05.985 - Thread: 1 -> Driver version = 31.0.15.3129 2023-04-24 20:12:05.985 - Thread: 1 -> Driver date = 20230308000000.000000-000 2023-04-24 20:12:05.985 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-24 20:12:05.985 - Thread: 1 -> AftermathSupported = False 2023-04-24 20:12:05.985 - Thread: 1 -> Adapter id = 0 2023-04-24 20:12:05.985 - Thread: 1 -> Supported = True 2023-04-24 20:12:05.985 - Thread: 1 -> RAM = 6257901568 2023-04-24 20:12:05.985 - Thread: 1 -> Priority = 2 2023-04-24 20:12:05.985 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-24 20:12:05.985 - Thread: 1 -> Output is attached = True 2023-04-24 20:12:05.985 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2023-04-24 20:12:05.985 - Thread: 1 -> Display modes = { 2023-04-24 20:12:05.985 - Thread: 1 -> DXGIOutput id = 0 2023-04-24 20:12:05.985 - Thread: 1 -> 640x480@60Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 640x480@75Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 640x480@59.94Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x480@60Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x480@59.94Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x576@75Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x576@75Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x576@60.317Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x576@60.317Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x576@72.188Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 720x576@72.188Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 800x600@75Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 800x600@60.317Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 800x600@72.188Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1024x768@60.004Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1024x768@70.069Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1024x768@75.029Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1152x864@60Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1152x864@60Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1152x864@24Hz 2023-04-24 20:12:05.985 - Thread: 1 -> 1152x864@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x720@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x720@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x768@60.015Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x768@60.015Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x960@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x1024@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1360x768@60.015Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1366x768@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x900@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1600x1024@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1680x1050@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1920x1080@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1920x1080@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1920x1080@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> } 2023-04-24 20:12:05.986 - Thread: 1 -> } 2023-04-24 20:12:05.986 - Thread: 1 -> AdapterInfo = { 2023-04-24 20:12:05.986 - Thread: 1 -> Name = NVIDIA GeForce RTX 2060 + DISPLAY1 2023-04-24 20:12:05.986 - Thread: 1 -> Description = dev id: 7944, mem: 6257901568, shared mem: 8520570880, Luid: 59909, rev: 161, subsys id: 1076565080, vendor id: 4318, feature_level 11.1: True 2023-04-24 20:12:05.986 - Thread: 1 -> Driver version = 31.0.15.3129 2023-04-24 20:12:05.986 - Thread: 1 -> Driver date = 20230308000000.000000-000 2023-04-24 20:12:05.986 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-24 20:12:05.986 - Thread: 1 -> AftermathSupported = False 2023-04-24 20:12:05.986 - Thread: 1 -> Adapter id = 0 2023-04-24 20:12:05.986 - Thread: 1 -> Supported = True 2023-04-24 20:12:05.986 - Thread: 1 -> RAM = 6257901568 2023-04-24 20:12:05.986 - Thread: 1 -> Priority = 2 2023-04-24 20:12:05.986 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-24 20:12:05.986 - Thread: 1 -> Output is attached = True 2023-04-24 20:12:05.986 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768} 2023-04-24 20:12:05.986 - Thread: 1 -> Display modes = { 2023-04-24 20:12:05.986 - Thread: 1 -> DXGIOutput id = 0 2023-04-24 20:12:05.986 - Thread: 1 -> 640x480@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 640x480@75Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 640x480@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x480@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x480@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x576@75Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x576@75Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x576@60.317Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x576@60.317Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x576@72.188Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 720x576@72.188Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 800x600@75Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 800x600@60.317Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 800x600@72.188Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1024x768@60.004Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1024x768@70.069Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1024x768@75.029Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@24Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@23.976Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1152x864@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1176x664@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x720@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x720@59.94Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x768@60.015Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x768@60.015Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@60Hz 2023-04-24 20:12:05.986 - Thread: 1 -> 1280x800@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x800@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x800@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x800@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x800@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x800@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x960@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1280x1024@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1360x768@60.015Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1366x768@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x900@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1600x1024@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1680x1050@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1920x1080@60Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1920x1080@24Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-24 20:12:05.987 - Thread: 1 -> 1920x1080@59.94Hz 2023-04-24 20:12:05.987 - Thread: 1 -> } 2023-04-24 20:12:05.987 - Thread: 1 -> } 2023-04-24 20:12:05.987 - Thread: 1 -> Service.IsActive: True 2023-04-24 20:12:05.987 - Thread: 1 -> Service.IsOnline: True 2023-04-24 20:12:05.987 - Thread: 1 -> Service.OwnsGame: False 2023-04-24 20:12:05.987 - Thread: 1 -> Service.UserId: 76561198024049847 2023-04-24 20:12:05.987 - Thread: 1 -> Service.UserName: PurgatoryWolf 2023-04-24 20:12:05.987 - Thread: 1 -> Service.Branch: default 2023-04-24 20:12:05.987 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-24 20:12:05.987 - Thread: 1 -> Build version: 0.1.1.0 2023-04-24 20:12:05.993 - Thread: 1 -> MyScreenManager() 2023-04-24 20:12:06.018 - Thread: 20 -> CreateDeviceInternal - CheckSettings() 2023-04-24 20:12:06.018 - Thread: 20 -> CreateDeviceInternal - GetAdapter() 2023-04-24 20:12:06.020 - Thread: 20 -> CreateDeviceInternal - FixSettings() 2023-04-24 20:12:06.020 - Thread: 20 -> CreateDeviceInternal - Create device 2023-04-24 20:12:06.149 - Thread: 20 -> CreateDeviceInternal Steam Overlay integration 2023-04-24 20:12:06.233 - Thread: 20 -> CreateDeviceInternal Steam Overlay OK 2023-04-24 20:12:06.233 - Thread: 20 -> CreateDeviceInternal create swapchain 2023-04-24 20:12:06.233 - Thread: 20 -> Mode not found: 1366x768 @ 60000 2023-04-24 20:12:07.343 - Thread: 20 -> Mode not found: 1366x768 @ 60000 2023-04-24 20:12:07.405 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-04-24 20:12:07.405 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-24 20:12:07.406 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2023-04-24 20:12:08.490 - Thread: 1 -> Preallocate - START 2023-04-24 20:12:08.492 - Thread: 1 -> MySpaceWorldGenerator - START 2023-04-24 20:12:08.494 - Thread: 1 -> MySpaceWorldGenerator - END 2023-04-24 20:12:08.494 - Thread: 1 -> MySpaceBuildComponent - START 2023-04-24 20:12:08.494 - Thread: 1 -> MySpaceBuildComponent - END 2023-04-24 20:12:08.494 - Thread: 1 -> MyEntities - START 2023-04-24 20:12:08.503 - Thread: 1 -> MyEntities - END 2023-04-24 20:12:08.503 - Thread: 1 -> MyObjectBuilder_Base - START 2023-04-24 20:12:08.503 - Thread: 1 -> MyObjectBuilder_Base - END 2023-04-24 20:12:08.503 - Thread: 1 -> MyTransparentGeometry - START 2023-04-24 20:12:08.503 - Thread: 1 -> MyTransparentGeometry - END 2023-04-24 20:12:08.503 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-04-24 20:12:08.505 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-04-24 20:12:08.505 - Thread: 1 -> MyMath - START 2023-04-24 20:12:08.505 - Thread: 1 -> MyMath - END 2023-04-24 20:12:08.505 - Thread: 1 -> MySimpleObjectDraw - START 2023-04-24 20:12:08.505 - Thread: 1 -> MySimpleObjectDraw - END 2023-04-24 20:12:08.514 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-04-24 20:12:08.514 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-04-24 20:12:08.514 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-04-24 20:12:08.519 - Thread: 1 -> MySyncDestructions - START 2023-04-24 20:12:08.519 - Thread: 1 -> MySyncDestructions - END 2023-04-24 20:12:08.519 - Thread: 1 -> MySyncEntity - START 2023-04-24 20:12:08.519 - Thread: 1 -> MySyncEntity - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyCommandCharacter - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyCommandCharacter - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyCommandConsole - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyCommandConsole - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyCommandEntity - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyCommandEntity - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyAiTargetManager - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyAiTargetManager - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyClientDebugCommands - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyClientDebugCommands - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyDedicatedServer - START 2023-04-24 20:12:08.519 - Thread: 1 -> MyDedicatedServer - END 2023-04-24 20:12:08.519 - Thread: 1 -> MyDedicatedServerBase - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyDedicatedServerBase - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerBase - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerBase - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerClient - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerClient - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerClientBase - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerClientBase - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerLobby - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerLobby - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerServerBase - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyMultiplayerServerBase - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyServerDebugCommands - START 2023-04-24 20:12:08.520 - Thread: 1 -> MyServerDebugCommands - END 2023-04-24 20:12:08.520 - Thread: 1 -> MyCubeGridDefinitions - START 2023-04-24 20:12:08.522 - Thread: 1 -> MyCubeGridDefinitions - END 2023-04-24 20:12:08.522 - Thread: 1 -> MyDefinitionManager - START 2023-04-24 20:12:08.526 - Thread: 1 -> MyDefinitionManager - END 2023-04-24 20:12:08.526 - Thread: 1 -> Preallocate - END 2023-04-24 20:12:08.527 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-04-24 20:12:08.764 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-04-24 20:12:08.764 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-04-24 20:12:08.774 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-04-24 20:12:08.775 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:08.775 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:08.775 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-04-24 20:12:08.775 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-04-24 20:12:08.775 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-04-24 20:12:08.775 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-04-24 20:12:08.780 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-04-24 20:12:08.780 - Thread: 1 -> Win32_ComputerSystem.Model: B560 DS3H AC-Y1 2023-04-24 20:12:08.780 - Thread: 1 -> Virtualized: False 2023-04-24 20:12:08.783 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i5-11400F @ 2.60GHz 2023-04-24 20:12:08.783 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,041,141,760 bytes 2023-04-24 20:12:08.783 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-04-24 20:12:08.783 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,582,011,904 bytes 2023-04-24 20:12:08.783 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,897,495,040 bytes 2023-04-24 20:12:08.786 - Thread: 1 -> Drive C: | Capacity: 511,452,434,432 bytes | Free space: 420,410,335,232 bytes 2023-04-24 20:12:08.786 - Thread: 1 -> Drive D: | Capacity: 240,038,965,248 bytes | Free space: 47,639,871,488 bytes 2023-04-24 20:12:08.786 - Thread: 1 -> Drive E: | Capacity: 366,997,504 bytes | Free space: 92,196,864 bytes 2023-04-24 20:12:08.786 - Thread: 1 -> Drive F: | Capacity: 999,301,517,312 bytes | Free space: 857,155,203,072 bytes 2023-04-24 20:12:08.787 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-04-24 20:12:08.787 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-04-24 20:12:08.787 - Thread: 1 -> Installed DLCs: 2023-04-24 20:12:08.788 - Thread: 1 -> Decorative Blocks (1049790) 2023-04-24 20:12:08.789 - Thread: 1 -> Economy Deluxe (1135960) 2023-04-24 20:12:08.789 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-04-24 20:12:08.789 - Thread: 1 -> Frostbite (1241550) 2023-04-24 20:12:08.789 - Thread: 1 -> Sparks Of The Future (1307680) 2023-04-24 20:12:08.789 - Thread: 1 -> Wasteland (1374610) 2023-04-24 20:12:08.789 - Thread: 1 -> Warfare I. (1475830) 2023-04-24 20:12:08.789 - Thread: 1 -> Heavy Industry (1676100) 2023-04-24 20:12:08.789 - Thread: 1 -> Warfare II. (1783760) 2023-04-24 20:12:08.790 - Thread: 1 -> Automatons (1958640) 2023-04-24 20:12:08.806 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-04-24 20:12:08.869 - Thread: 1 -> Havok: Physics.Init 2023-04-24 20:12:08.955 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-04-24 20:12:08.958 - Thread: 1 -> HkGameName: SpaceEngineers 2023-04-24 20:12:08.962 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-04-24 20:12:08.963 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-24 20:12:08.967 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-04-24 20:12:09.138 - Thread: 1 -> Loading scenarios 2023-04-24 20:12:09.155 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-24 20:12:09.155 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-24 20:12:09.301 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:09.302 - Thread: 1 -> Loading gamepad controls 2023-04-24 20:12:09.310 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:09.310 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-24 20:12:09.311 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:09.311 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-24 20:12:09.311 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:09.311 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-24 20:12:09.311 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:09.311 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-24 20:12:09.311 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:09.311 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-24 20:12:09.312 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:09.312 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-24 20:12:09.313 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-24 20:12:09.313 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-24 20:12:09.313 - Thread: 1 -> Loading shadow textures definitions 2023-04-24 20:12:09.313 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-24 20:12:09.313 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-24 20:12:09.330 - Thread: 1 -> MyAudio.LoadData - START 2023-04-24 20:12:09.359 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-04-24 20:12:09.569 - Thread: 1 -> MyAudio.LoadData - END 2023-04-24 20:12:09.572 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2023-04-24 20:12:09.572 - Thread: 1 -> MyGuiManager() 2023-04-24 20:12:09.575 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-24 20:12:09.641 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-24 20:12:09.740 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-24 20:12:09.741 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-24 20:12:09.741 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-24 20:12:09.759 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-04-24 20:12:09.790 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-24 20:12:09.796 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-04-24 20:12:09.796 - Thread: 9 -> ReloadVoxelMaterials 2023-04-24 20:12:09.822 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-04-24 20:12:09.823 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-04-24 20:12:09.823 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-04-24 20:12:09.823 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-04-24 20:12:09.823 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-04-24 20:12:09.823 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-04-24 20:12:09.866 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-04-24 20:12:09.866 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-04-24 20:12:09.877 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-04-24 20:12:09.884 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-04-24 20:12:09.885 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-04-24 20:12:09.887 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-04-24 20:12:09.887 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-04-24 20:12:09.893 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-04-24 20:12:09.895 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-04-24 20:12:09.896 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-04-24 20:12:09.897 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-04-24 20:12:09.914 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-04-24 20:12:09.915 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-04-24 20:12:09.922 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-04-24 20:12:09.941 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-04-24 20:12:09.958 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-04-24 20:12:09.959 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-04-24 20:12:09.959 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-04-24 20:12:09.960 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-04-24 20:12:09.962 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-04-24 20:12:09.963 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-04-24 20:12:09.965 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-04-24 20:12:09.967 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-04-24 20:12:09.974 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-04-24 20:12:09.990 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-04-24 20:12:09.992 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-04-24 20:12:09.995 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-04-24 20:12:10.002 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-04-24 20:12:10.015 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-04-24 20:12:10.016 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-04-24 20:12:10.018 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-04-24 20:12:10.018 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-04-24 20:12:10.020 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-04-24 20:12:10.020 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-04-24 20:12:10.026 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-04-24 20:12:10.040 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-04-24 20:12:10.041 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-04-24 20:12:10.057 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-04-24 20:12:10.058 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-04-24 20:12:10.060 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-04-24 20:12:10.062 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-04-24 20:12:10.072 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-04-24 20:12:10.075 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-04-24 20:12:10.085 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-04-24 20:12:10.098 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-04-24 20:12:10.225 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-04-24 20:12:10.228 - Thread: 1 -> Timer Frequency: 10000000 2023-04-24 20:12:10.228 - Thread: 1 -> Ticks per frame: 166667 2023-04-24 20:12:10.284 - Thread: 16 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-04-24 20:12:10.618 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-24 20:12:10.661 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-04-24 20:12:10.662 - Thread: 1 -> Flares Intensity: 1 2023-04-24 20:12:10.662 - Thread: 1 -> Field of view: 1.22173 2023-04-24 20:12:10.662 - Thread: 1 -> PostProcessingEnabled: True 2023-04-24 20:12:10.662 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-04-24 20:12:10.662 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-04-24 20:12:10.662 - Thread: 1 -> Render.DistanceFade: 2000 2023-04-24 20:12:10.662 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-04-24 20:12:10.662 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-04-24 20:12:10.662 - Thread: 1 -> Render.TextureQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-04-24 20:12:10.662 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-04-24 20:12:10.662 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-04-24 20:12:10.724 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-04-24 20:12:10.765 - Thread: 1 -> Analytics session started: UserID = (c1dca99e-8e56-ff83-a78f-1f2436d67d7f) SessionID = (f230a26d-df39-49a7-885a-d60c96ec089d) 2023-04-24 20:12:10.765 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-24 20:12:10.831 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-04-24 20:12:10.854 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-04-24 20:12:10.862 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-04-24 20:12:10.864 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-04-24 20:12:10.869 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-04-24 20:12:10.871 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-04-24 20:12:10.871 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-04-24 20:12:10.873 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-04-24 20:12:10.874 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-04-24 20:12:10.876 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-04-24 20:12:10.880 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-04-24 20:12:10.883 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-04-24 20:12:10.892 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-04-24 20:12:10.898 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-04-24 20:12:10.898 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-04-24 20:12:10.907 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-04-24 20:12:10.910 - Thread: 24 -> EOS P2P - Query NAT type failed. 2023-04-24 20:12:10.912 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-04-24 20:12:10.961 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-04-24 20:12:10.976 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-04-24 20:12:11.046 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-04-24 20:12:11.071 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-04-24 20:12:11.124 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-04-24 20:12:11.224 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-04-24 20:12:11.225 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-04-24 20:12:11.331 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-04-24 20:12:11.354 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-04-24 20:12:11.424 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-04-24 20:12:11.468 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-04-24 20:12:11.617 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-04-24 20:12:11.650 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-04-24 20:12:11.698 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-04-24 20:12:11.706 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-04-24 20:12:11.741 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-04-24 20:12:11.767 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-04-24 20:12:11.772 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-04-24 20:12:11.812 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-04-24 20:12:11.828 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-04-24 20:12:12.074 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-04-24 20:12:12.307 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-04-24 20:12:12.309 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-04-24 20:12:12.375 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-04-24 20:12:12.377 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-04-24 20:12:12.688 - Thread: 13 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-04-24 20:12:12.702 - Thread: 9 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-04-24 20:12:12.708 - Thread: 17 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-04-24 20:12:12.713 - Thread: 14 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-04-24 20:12:12.834 - Thread: 15 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-04-24 20:12:12.955 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-24 20:12:12.955 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-24 20:12:12.969 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-24 20:12:12.969 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-24 20:12:13.744 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-24 20:12:16.948 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-24 20:12:16.948 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-04-24 20:12:16.948 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2023-04-24 20:12:41.020 - Thread: 1 -> GUI Stats: Update 0.202114222222222, Draw 0.165618722222222 2023-04-24 20:12:43.171 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-24 20:12:43.302 - Thread: 1 -> Server responded 2023-04-24 20:12:43.303 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-24 20:12:43.303 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-24 20:12:44.130 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-24 20:12:48.459 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-04-24 20:12:48.459 - Thread: 1 -> World requested 2023-04-24 20:12:48.463 - Thread: 1 -> World requested - connection alive 2023-04-24 20:12:54.090 - Thread: 1 -> LoadSession() - Start 2023-04-24 20:12:54.091 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-24 20:12:54.091 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-24 20:12:54.092 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-24 20:12:54.092 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-24 20:12:54.092 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-24 20:12:54.092 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-24 20:12:54.108 - Thread: 1 -> LoadSession() - End 2023-04-24 20:12:54.108 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-04-24 20:12:54.109 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-04-24 20:12:54.109 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-04-24 20:12:54.127 - Thread: 1 -> RunLoadingAction - START 2023-04-24 20:12:55.573 - Thread: 1 -> GC Memory: 1,158,477,424 B 2023-04-24 20:12:55.577 - Thread: 1 -> Process Memory: 3,513,253,888 B 2023-04-24 20:12:55.687 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-24 20:12:55.718 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-24 20:12:55.720 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-24 20:12:55.721 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-24 20:12:55.723 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2023-04-24 20:12:55.870 - Thread: 1 -> Loading scenarios 2023-04-24 20:12:55.870 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-24 20:12:55.871 - Thread: 1 -> List of used mods (0) - START 2023-04-24 20:12:55.871 - Thread: 1 -> List of used mods - END 2023-04-24 20:12:55.914 - Thread: 1 -> Loading behaviors 2023-04-24 20:12:55.916 - Thread: 1 -> Loading ammo magazines 2023-04-24 20:12:55.918 - Thread: 1 -> Loading ammo definitions 2023-04-24 20:12:55.920 - Thread: 1 -> Loading animations 2023-04-24 20:12:55.922 - Thread: 1 -> Loading animations 2023-04-24 20:12:55.924 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:55.924 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:55.924 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:55.924 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:55.924 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:55.924 - Thread: 1 -> Loading sound definitions 2023-04-24 20:12:55.924 - Thread: 1 -> Loading category classes 2023-04-24 20:12:55.925 - Thread: 1 -> Loading category classes 2023-04-24 20:12:55.925 - Thread: 1 -> Loading blueprint classes 2023-04-24 20:12:55.927 - Thread: 1 -> Loading blueprint class entries 2023-04-24 20:12:55.927 - Thread: 1 -> Loading blueprint class entries 2023-04-24 20:12:55.927 - Thread: 1 -> Loading blueprints 2023-04-24 20:12:55.929 - Thread: 1 -> Loading blueprints 2023-04-24 20:12:55.929 - Thread: 1 -> Loading agent definitions 2023-04-24 20:12:55.930 - Thread: 1 -> Loading character definitions 2023-04-24 20:12:55.941 - Thread: 1 -> Loading character definitions 2023-04-24 20:12:55.941 - Thread: 1 -> Loading components 2023-04-24 20:12:55.943 - Thread: 1 -> Loading components 2023-04-24 20:12:55.943 - Thread: 1 -> Loading configuration 2023-04-24 20:12:55.944 - Thread: 1 -> Loading container types 2023-04-24 20:12:55.945 - Thread: 1 -> Loading Contract Types 2023-04-24 20:12:55.951 - Thread: 1 -> Loading gamepad controls 2023-04-24 20:12:55.951 - Thread: 1 -> Loading block positions 2023-04-24 20:12:55.953 - Thread: 1 -> Loading block positions 2023-04-24 20:12:55.953 - Thread: 1 -> Loading curve definitions 2023-04-24 20:12:55.955 - Thread: 1 -> Loading debris 2023-04-24 20:12:55.956 - Thread: 1 -> Loading environment items entries 2023-04-24 20:12:55.956 - Thread: 1 -> Loading decal global definitions 2023-04-24 20:12:55.956 - Thread: 1 -> Loading decal definitions 2023-04-24 20:12:55.957 - Thread: 1 -> Loading decal definitions 2023-04-24 20:12:55.957 - Thread: 1 -> Loading drone behaviors 2023-04-24 20:12:55.960 - Thread: 1 -> Loading edges 2023-04-24 20:12:55.961 - Thread: 1 -> Loading emissive color definitions 2023-04-24 20:12:55.964 - Thread: 1 -> Loading emissive color default states 2023-04-24 20:12:55.968 - Thread: 1 -> Loading animations 2023-04-24 20:12:55.968 - Thread: 1 -> Loading entity components 2023-04-24 20:12:55.988 - Thread: 1 -> Loading component containers 2023-04-24 20:12:56.000 - Thread: 1 -> Loading environment items entries 2023-04-24 20:12:56.000 - Thread: 1 -> Loading Faction Names 2023-04-24 20:12:56.001 - Thread: 1 -> Loading factions 2023-04-24 20:12:56.004 - Thread: 1 -> Loading flare definitions 2023-04-24 20:12:56.015 - Thread: 1 -> Loading gas property definitions 2023-04-24 20:12:56.015 - Thread: 1 -> Loading event definitions 2023-04-24 20:12:56.017 - Thread: 1 -> Loading physical items 2023-04-24 20:12:56.028 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:56.028 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-24 20:12:56.029 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:56.029 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-24 20:12:56.029 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:56.029 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-24 20:12:56.030 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:56.030 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-24 20:12:56.030 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:56.030 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-24 20:12:56.030 - Thread: 1 -> GuiTextures.sbc 2023-04-24 20:12:56.030 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-24 20:12:56.037 - Thread: 1 -> Loading LCD texture categories 2023-04-24 20:12:56.038 - Thread: 1 -> Loading LCD texture categories 2023-04-24 20:12:56.038 - Thread: 1 -> Loading LCD texture categories 2023-04-24 20:12:56.038 - Thread: 1 -> Loading LCD texture categories 2023-04-24 20:12:56.038 - Thread: 1 -> Loading LCD texture categories 2023-04-24 20:12:56.038 - Thread: 1 -> Loading LCD texture categories 2023-04-24 20:12:56.038 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-24 20:12:56.038 - Thread: 1 -> Loading planet definition 2023-04-24 20:12:56.045 - Thread: 1 -> Loading physical items 2023-04-24 20:12:56.047 - Thread: 1 -> Loading physical items 2023-04-24 20:12:56.048 - Thread: 1 -> Loading physical material properties 2023-04-24 20:12:56.051 - Thread: 1 -> Loading pirate antennas 2023-04-24 20:12:56.052 - Thread: 1 -> Loading research blocks definitions 2023-04-24 20:12:56.053 - Thread: 1 -> Loading research groups definitions 2023-04-24 20:12:56.054 - Thread: 1 -> Loading resource distribution groups 2023-04-24 20:12:56.055 - Thread: 1 -> Loading shadow textures definitions 2023-04-24 20:12:56.055 - Thread: 1 -> Loading ship sound groups 2023-04-24 20:12:56.067 - Thread: 1 -> Loading ship sound groups 2023-04-24 20:12:56.067 - Thread: 1 -> Loading sound categories 2023-04-24 20:12:56.070 - Thread: 1 -> Loading stat definitions 2023-04-24 20:12:56.071 - Thread: 1 -> Loading gamepad controls 2023-04-24 20:12:56.072 - Thread: 1 -> Loading grid creators 2023-04-24 20:12:56.073 - Thread: 1 -> Loading transparent material properties 2023-04-24 20:12:56.074 - Thread: 1 -> Loading planet definition 2023-04-24 20:12:56.074 - Thread: 1 -> Loading voxel map storage definitions 2023-04-24 20:12:56.076 - Thread: 1 -> Loading voxel material definitions 2023-04-24 20:12:56.077 - Thread: 1 -> Loading voxel material definitions 2023-04-24 20:12:56.077 - Thread: 1 -> Loading voxel material definitions 2023-04-24 20:12:56.077 - Thread: 1 -> Loading voxel material definitions 2023-04-24 20:12:56.077 - Thread: 1 -> Loading Weather Effects 2023-04-24 20:12:56.081 - Thread: 1 -> Audio effects definitions 2023-04-24 20:12:56.084 - Thread: 1 -> Loading environment items definitions 2023-04-24 20:12:56.086 - Thread: 1 -> Loading environment items definitions 2023-04-24 20:12:56.086 - Thread: 1 -> Loading physical material properties 2023-04-24 20:12:56.090 - Thread: 1 -> Loading particle effect definitions 2023-04-24 20:12:56.185 - Thread: 1 -> Loading particle effect definitions 2023-04-24 20:12:56.186 - Thread: 1 -> Loading environment item definitions 2023-04-24 20:12:56.189 - Thread: 1 -> Loading weapon definitions 2023-04-24 20:12:56.198 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.228 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.229 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.258 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.265 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.265 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.265 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.266 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.266 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.267 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.267 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.277 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.279 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.280 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.281 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.282 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.283 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.284 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.285 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.292 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.293 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.294 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.295 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.295 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.296 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.302 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.302 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.303 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.303 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.303 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.304 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.305 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.306 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.311 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.313 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.316 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.318 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.326 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.328 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.328 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.329 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.330 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.331 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.333 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.334 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.336 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.337 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.338 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.339 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.344 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.359 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.361 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.362 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.363 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.365 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.365 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.367 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.368 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.369 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.371 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.376 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.377 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.379 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.380 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.382 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.384 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.387 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.388 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.392 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.393 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.396 - Thread: 1 -> Loading cube blocks 2023-04-24 20:12:56.396 - Thread: 1 -> Created block definitions 2023-04-24 20:12:56.399 - Thread: 1 -> Loading block variant groups 2023-04-24 20:12:56.402 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-04-24 20:12:56.403 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-04-24 20:12:56.404 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-04-24 20:12:56.405 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-04-24 20:12:56.405 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-04-24 20:12:56.405 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-04-24 20:12:56.405 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-04-24 20:12:56.405 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2023-04-24 20:12:56.405 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-04-24 20:12:56.412 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-24 20:12:56.413 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-24 20:12:56.413 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-24 20:12:56.413 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-24 20:12:56.413 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-04-24 20:12:56.416 - Thread: 1 -> Loading asteroid generators 2023-04-24 20:12:56.417 - Thread: 1 -> Loading spawn groups 2023-04-24 20:12:56.420 - Thread: 1 -> Loading drop containers 2023-04-24 20:12:56.421 - Thread: 1 -> Loading spawn groups 2023-04-24 20:12:56.421 - Thread: 1 -> Loading spawn groups 2023-04-24 20:12:56.422 - Thread: 1 -> Loading radial menu definitions 2023-04-24 20:12:56.438 - Thread: 1 -> Loading respawn ships 2023-04-24 20:12:56.440 - Thread: 1 -> Loading spawn groups 2023-04-24 20:12:56.440 - Thread: 1 -> Loading wheel speeds 2023-04-24 20:12:56.487 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-24 20:12:56.493 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-24 20:12:56.493 - Thread: 1 -> MyAudio.LoadData - START 2023-04-24 20:12:56.512 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Realtek HD Audio 2nd output (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-04-24 20:12:56.588 - Thread: 1 -> MyAudio.LoadData - END 2023-04-24 20:12:56.635 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-24 20:12:56.650 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:56.679 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:12:56.679 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:12:56.696 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:12:56.700 - Thread: 15 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:12:56.710 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:56.711 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:56.711 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:56.730 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-24 20:12:57.043 - Thread: 38 -> External debugger: listening... 2023-04-24 20:12:57.063 - Thread: 1 -> MyLights.LoadData() - START 2023-04-24 20:12:57.065 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-24 20:12:57.065 - Thread: 1 -> MyLights.LoadData() - END 2023-04-24 20:12:57.065 - Thread: 1 -> Info: MyLights initialized. 2023-04-24 20:12:57.066 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-24 20:12:57.074 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-24 20:12:57.127 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-24 20:12:57.128 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-24 20:12:57.150 - Thread: 1 -> Loading Procedural World Generator 2023-04-24 20:12:57.150 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-04-24 20:12:57.345 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-24 20:12:58.716 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-04-24 20:12:58.716 - Thread: 1 -> Info: Planet generator name: Europa 2023-04-24 20:12:58.719 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:12:59.875 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-04-24 20:12:59.875 - Thread: 1 -> Info: Planet generator name: Titan 2023-04-24 20:12:59.875 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:01.153 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-04-24 20:13:01.153 - Thread: 1 -> Info: Planet generator name: Alien 2023-04-24 20:13:01.153 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:02.213 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-04-24 20:13:02.213 - Thread: 1 -> Info: Planet generator name: Mars 2023-04-24 20:13:02.213 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:03.259 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-04-24 20:13:03.259 - Thread: 1 -> Info: Planet generator name: Triton 2023-04-24 20:13:03.260 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:04.710 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-04-24 20:13:04.710 - Thread: 1 -> Info: Planet generator name: Pertam 2023-04-24 20:13:04.710 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:05.875 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-04-24 20:13:05.875 - Thread: 1 -> Info: Planet generator name: Moon 2023-04-24 20:13:05.875 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:07.077 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-04-24 20:13:07.077 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-04-24 20:13:07.077 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-24 20:13:07.184 - Thread: 1 -> Entities loaded & initialized 2023-04-24 20:13:07.197 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-04-24 20:13:07.197 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-04-24 20:13:07.290 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-24 20:13:07.291 - Thread: 1 -> RunLoadingAction - END 2023-04-24 20:13:07.294 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-04-24 20:13:07.295 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-04-24 20:13:07.296 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-04-24 20:13:07.296 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-04-24 20:13:07.296 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-04-24 20:13:07.322 - Thread: 1 -> Updating continues. 2023-04-24 20:13:07.527 - Thread: 1 -> GC Memory: 1708.286 / 1708.286 MB 2023-04-24 20:13:07.902 - Thread: 1 -> RequestRespawn 2023-04-24 20:13:08.096 - Thread: 44 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:13:08.235 - Thread: 44 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:13:08.515 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-04-24 20:13:09.513 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-24 20:13:09.557 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-24 20:13:09.640 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-24 20:13:10.549 - Thread: 44 -> Model Models\Cubes\Large\Embrasure.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-24 20:13:11.255 - Thread: 1 -> Raising event on object which is not recognized by replication: MyVendingMachine {15C0D2EDF8713D2} Dispenser 2023-04-24 20:13:11.687 - Thread: 44 -> Initialized large grid Large Grid 944 10852 PCU