2023-04-17 19:55:53.609 - Thread: 1 -> Log Started 2023-04-17 19:55:53.609 - Thread: 1 -> Timezone (local - UTC): 2h 2023-04-17 19:55:53.609 - Thread: 1 -> App Version: 01_202_066 2023-04-17 19:55:53.638 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-17 19:55:53.639 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-17 19:55:53.639 - Thread: 1 -> Environment.ProcessorCount: 24 2023-04-17 19:55:53.697 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2023-04-17 19:55:53.697 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-04-17 19:55:53.697 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-17 19:55:53.697 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-17 19:55:53.697 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-04-17 19:55:53.697 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-04-17 19:55:53.703 - Thread: 1 -> CPU Info: AMD Ryzen Threadripper 1920X 12-Core Processor 2023-04-17 19:55:53.703 - Thread: 1 -> IntPtr.Size: 8 2023-04-17 19:55:53.703 - Thread: 1 -> Default Culture: 2023-04-17 19:55:53.703 - Thread: 1 -> Default UI Culture: 2023-04-17 19:55:53.703 - Thread: 1 -> MyConfig.Load() - START 2023-04-17 19:55:53.704 - Thread: 1 -> Path: C:\Users\Hola2\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-17 19:55:53.979 - Thread: 1 -> NewNewGameScreen: False 2023-04-17 19:55:53.979 - Thread: 1 -> EnableDamageEffects: True 2023-04-17 19:55:53.979 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-17 19:55:53.979 - Thread: 1 -> EnableReverb: False 2023-04-17 19:55:53.979 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-17 19:55:53.979 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-17 19:55:53.979 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-17 19:55:53.979 - Thread: 1 -> FirstTimeRun: False 2023-04-17 19:55:53.979 - Thread: 1 -> ExperimentalMode: True 2023-04-17 19:55:53.979 - Thread: 1 -> VideoAdapter: 0 2023-04-17 19:55:53.979 - Thread: 1 -> ScreenWidth: 3840 2023-04-17 19:55:53.979 - Thread: 1 -> ScreenHeight: 2160 2023-04-17 19:55:53.979 - Thread: 1 -> RefreshRate: 60000 2023-04-17 19:55:53.979 - Thread: 1 -> WindowMode: 1 2023-04-17 19:55:53.979 - Thread: 1 -> VerticalSync: 0 2023-04-17 19:55:53.979 - Thread: 1 -> FieldOfView: 70 2023-04-17 19:55:53.979 - Thread: 1 -> PostProcessingEnabled: True 2023-04-17 19:55:53.979 - Thread: 1 -> FlaresIntensity: 1 2023-04-17 19:55:53.979 - Thread: 1 -> TreeViewDistance: 1999 2023-04-17 19:55:53.979 - Thread: 1 -> GrassDensity: 3 2023-04-17 19:55:53.979 - Thread: 1 -> GrassDrawDistance: 1000 2023-04-17 19:55:53.979 - Thread: 1 -> AntialiasingMode: 1 2023-04-17 19:55:53.979 - Thread: 1 -> ShadowMapResolution: 1 2023-04-17 19:55:53.979 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-04-17 19:55:53.979 - Thread: 1 -> TextureQuality: 2 2023-04-17 19:55:53.979 - Thread: 1 -> VoxelTextureQuality: 2 2023-04-17 19:55:53.979 - Thread: 1 -> AnisotropicFiltering: 4 2023-04-17 19:55:53.979 - Thread: 1 -> ModelQuality: 2 2023-04-17 19:55:53.979 - Thread: 1 -> VoxelQuality: 2 2023-04-17 19:55:53.979 - Thread: 1 -> ShaderQuality: 2 2023-04-17 19:55:53.979 - Thread: 1 -> LightsQuality: 2 2023-04-17 19:55:53.979 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-17 19:55:53.979 - Thread: 1 -> FirstVTTimeRun: False 2023-04-17 19:55:53.979 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-17 19:55:53.979 - Thread: 1 -> GDPRConsent: True 2023-04-17 19:55:53.979 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-17 19:55:53.979 - Thread: 1 -> FirstTimeTutorials: False 2023-04-17 19:55:53.979 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-04-17 19:55:53.979 - Thread: 1 -> ZoomMultiplier: 0.2 2023-04-17 19:55:53.979 - Thread: 1 -> GamepadScheme: 0 2023-04-17 19:55:53.979 - Thread: 1 -> GamepadSchemeName: Flight 2023-04-17 19:55:53.979 - Thread: 1 -> HudState: 1 2023-04-17 19:55:53.979 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-04-17 19:55:53.979 - Thread: 1 -> ModIoConsent: True 2023-04-17 19:55:53.979 - Thread: 1 -> EnableTrading: True 2023-04-17 19:55:53.979 - Thread: 1 -> EnableSteamCloud: False 2023-04-17 19:55:53.979 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-04-17 19:55:53.979 - Thread: 1 -> ControlsHints: False 2023-04-17 19:55:53.979 - Thread: 1 -> GoodBotHints: False 2023-04-17 19:55:53.979 - Thread: 1 -> RotationHints: False 2023-04-17 19:55:53.979 - Thread: 1 -> AreaInteraction: True 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-04-17 19:55:53.979 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-04-17 19:55:53.980 - Thread: 1 -> ShowCrosshair2: 0 2023-04-17 19:55:53.980 - Thread: 1 -> IronSightSwitchState: 1 2023-04-17 19:55:53.980 - Thread: 1 -> SpriteMainViewportScale: 1 2023-04-17 19:55:53.980 - Thread: 1 -> UiTransparency: 1 2023-04-17 19:55:53.980 - Thread: 1 -> UiBkTransparency: 0.8 2023-04-17 19:55:53.980 - Thread: 1 -> HUDBkTransparency: 0.6 2023-04-17 19:55:53.980 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-04-17 19:55:53.980 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-04-17 19:55:53.980 - Thread: 1 -> ControllerDefaultOnStart: False 2023-04-17 19:55:53.980 - Thread: 1 -> MyConfig.Load() - END 2023-04-17 19:55:59.066 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-17 19:55:59.494 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-17 19:55:59.737 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-17 19:55:59.738 - Thread: 1 -> Found processor count: 12 2023-04-17 19:55:59.738 - Thread: 1 -> Using processor count: 12 2023-04-17 19:55:59.994 - Thread: 1 -> All detected adapters: 2023-04-17 19:55:59.996 - Thread: 1 -> NVIDIA GeForce RTX 3090 - VendorID=4318, SubsystemID=948048994, DeviceID=8708 2023-04-17 19:55:59.996 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-17 19:56:01.195 - Thread: 1 -> AdapterInfo = { 2023-04-17 19:56:01.196 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY1 2023-04-17 19:56:01.196 - Thread: 1 -> Description = dev id: 8708, mem: 25522339840, shared mem: 17124591616, Luid: 55845, rev: 161, subsys id: 948048994, vendor id: 4318, feature_level 11.1: True 2023-04-17 19:56:01.196 - Thread: 1 -> Driver version = 31.0.15.3118 2023-04-17 19:56:01.196 - Thread: 1 -> Driver date = 20230224000000.000000-000 2023-04-17 19:56:01.196 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-17 19:56:01.196 - Thread: 1 -> AftermathSupported = False 2023-04-17 19:56:01.196 - Thread: 1 -> Adapter id = 0 2023-04-17 19:56:01.196 - Thread: 1 -> Supported = True 2023-04-17 19:56:01.196 - Thread: 1 -> RAM = 25522339840 2023-04-17 19:56:01.196 - Thread: 1 -> Priority = 2 2023-04-17 19:56:01.196 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-17 19:56:01.196 - Thread: 1 -> Output is attached = True 2023-04-17 19:56:01.196 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-04-17 19:56:01.196 - Thread: 1 -> Display modes = { 2023-04-17 19:56:01.196 - Thread: 1 -> DXGIOutput id = 0 2023-04-17 19:56:01.196 - Thread: 1 -> 640x480@60Hz 2023-04-17 19:56:01.196 - Thread: 1 -> 640x480@75Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@72Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 640x480@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@60Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@59.94Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x480@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@50Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 720x576@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@75Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@60.317Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@72.188Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 800x600@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@60.004Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@70.069Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@75.029Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1024x768@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@75Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1152x864@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1176x664@60Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1176x664@60Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1176x664@50Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1176x664@50Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1176x664@59.94Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1176x664@59.94Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@60Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@50Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x720@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@59.81Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@59.81Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x768@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@59.81Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x800@119.88Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@100Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@120Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@60.02Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@60.02Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@75.025Hz 2023-04-17 19:56:01.197 - Thread: 1 -> 1280x960@75.025Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x960@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x960@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@75.025Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1280x1024@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@59.887Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@59.887Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1360x768@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@59.887Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@59.887Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1366x768@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@59.887Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1440x900@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@60Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x900@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1024@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1200@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1200@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1200@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1200@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1200@119.998Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1600x1200@119.998Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1680x1050@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@60Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@24Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@25Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@30Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@50Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@120Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1080@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1200@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1200@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1200@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1200@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1200@119.998Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1200@119.998Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1440@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1440@100Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1440@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1440@119.88Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1440@119.998Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 1920x1440@119.998Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 2048x1536@60Hz 2023-04-17 19:56:01.198 - Thread: 1 -> 2048x1536@60Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@24Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@24Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@25Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@25Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@30Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@30Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@50Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@50Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2048x1536@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1080@60Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1080@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1080@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1080@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1080@59.94Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1080@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1440@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1440@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1440@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1440@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1440@119.998Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@60Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@60Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@24Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@24Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@25Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@25Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@30Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@30Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@50Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@50Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 2560x1600@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@60Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@24Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@25Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@30Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@50Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@23.976Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@29.97Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@59.94006Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 3840x2160@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@60Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@100Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@24Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@30Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@50Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@120Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@23.976Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@29.97Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@59.94Hz 2023-04-17 19:56:01.199 - Thread: 1 -> 4096x2160@119.88Hz 2023-04-17 19:56:01.199 - Thread: 1 -> } 2023-04-17 19:56:01.199 - Thread: 1 -> } 2023-04-17 19:56:01.199 - Thread: 1 -> AdapterInfo = { 2023-04-17 19:56:01.200 - Thread: 1 -> Name = NVIDIA GeForce RTX 3090 + DISPLAY1 2023-04-17 19:56:01.200 - Thread: 1 -> Description = dev id: 8708, mem: 25522339840, shared mem: 17124591616, Luid: 55845, rev: 161, subsys id: 948048994, vendor id: 4318, feature_level 11.1: True 2023-04-17 19:56:01.200 - Thread: 1 -> Driver version = 31.0.15.3118 2023-04-17 19:56:01.200 - Thread: 1 -> Driver date = 20230224000000.000000-000 2023-04-17 19:56:01.200 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-17 19:56:01.200 - Thread: 1 -> AftermathSupported = False 2023-04-17 19:56:01.200 - Thread: 1 -> Adapter id = 0 2023-04-17 19:56:01.200 - Thread: 1 -> Supported = True 2023-04-17 19:56:01.200 - Thread: 1 -> RAM = 25522339840 2023-04-17 19:56:01.200 - Thread: 1 -> Priority = 2 2023-04-17 19:56:01.200 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-17 19:56:01.200 - Thread: 1 -> Output is attached = True 2023-04-17 19:56:01.200 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-04-17 19:56:01.200 - Thread: 1 -> Display modes = { 2023-04-17 19:56:01.200 - Thread: 1 -> DXGIOutput id = 0 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@60Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@75Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@72Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@100Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@100Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@120Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@120Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@119.88Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 640x480@119.88Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@60Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@100Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@100Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@120Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@120Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@59.94Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@119.88Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x480@119.88Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x576@100Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x576@100Hz 2023-04-17 19:56:01.200 - Thread: 1 -> 720x576@50Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 720x576@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 720x576@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 720x576@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 720x576@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@75Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@60.317Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@72.188Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 800x600@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@60.004Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@70.069Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@75.029Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1024x768@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@75Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1152x864@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1176x664@60Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1176x664@60Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1176x664@50Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1176x664@50Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1176x664@59.94Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1176x664@59.94Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@60Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@50Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x720@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@59.81Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@59.81Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x768@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@59.81Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x800@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@60.02Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@60.02Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@75.025Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@75.025Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x960@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@75.025Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1280x1024@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@59.887Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@59.887Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1360x768@119.88Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1366x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1366x768@100Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1366x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1366x768@120Hz 2023-04-17 19:56:01.201 - Thread: 1 -> 1366x768@59.887Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1366x768@59.887Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1366x768@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1366x768@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@59.887Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1440x900@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@60Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x900@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1024@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1200@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1200@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1200@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1200@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1200@119.998Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1600x1200@119.998Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1680x1050@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@60Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@24Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@25Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@30Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@50Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1080@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1200@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1200@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1200@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1200@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1200@119.998Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1200@119.998Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1440@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1440@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1440@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1440@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1440@119.998Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 1920x1440@119.998Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@60Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@60Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@24Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@24Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@25Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@25Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@30Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@30Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@50Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@50Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2048x1536@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1080@60Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1080@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1080@100Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1080@120Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1080@59.94Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1080@119.88Hz 2023-04-17 19:56:01.202 - Thread: 1 -> 2560x1440@100Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1440@100Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1440@119.88Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1440@119.88Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1440@119.998Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@60Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@60Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@100Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@100Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@24Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@24Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@25Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@25Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@30Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@30Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@50Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@50Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@120Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@120Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@119.88Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 2560x1600@119.88Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@60Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@100Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@24Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@25Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@30Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@50Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@120Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@23.976Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@29.97Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@59.94006Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 3840x2160@119.88Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@60Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@100Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@24Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@30Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@50Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@120Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@23.976Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@29.97Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@59.94Hz 2023-04-17 19:56:01.203 - Thread: 1 -> 4096x2160@119.88Hz 2023-04-17 19:56:01.203 - Thread: 1 -> } 2023-04-17 19:56:01.203 - Thread: 1 -> } 2023-04-17 19:56:01.204 - Thread: 1 -> Service.IsActive: True 2023-04-17 19:56:01.204 - Thread: 1 -> Service.IsOnline: True 2023-04-17 19:56:01.204 - Thread: 1 -> Service.OwnsGame: False 2023-04-17 19:56:01.204 - Thread: 1 -> Service.UserId: 76561197972877330 2023-04-17 19:56:01.204 - Thread: 1 -> Service.UserName: Dyna 2023-04-17 19:56:01.204 - Thread: 1 -> Service.Branch: default 2023-04-17 19:56:01.204 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-17 19:56:01.204 - Thread: 1 -> Build version: 0.1.1.0 2023-04-17 19:56:01.210 - Thread: 1 -> MyScreenManager() 2023-04-17 19:56:01.251 - Thread: 26 -> CreateDeviceInternal - CheckSettings() 2023-04-17 19:56:01.251 - Thread: 26 -> CreateDeviceInternal - GetAdapter() 2023-04-17 19:56:01.253 - Thread: 26 -> CreateDeviceInternal - FixSettings() 2023-04-17 19:56:01.254 - Thread: 26 -> CreateDeviceInternal - Create device 2023-04-17 19:56:01.489 - Thread: 26 -> CreateDeviceInternal Steam Overlay integration 2023-04-17 19:56:01.667 - Thread: 26 -> CreateDeviceInternal Steam Overlay OK 2023-04-17 19:56:01.667 - Thread: 26 -> CreateDeviceInternal create swapchain 2023-04-17 19:56:07.367 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-04-17 19:56:07.367 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-04-17 19:56:07.367 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-04-17 19:56:08.302 - Thread: 1 -> Preallocate - START 2023-04-17 19:56:08.305 - Thread: 1 -> MySpaceWorldGenerator - START 2023-04-17 19:56:08.306 - Thread: 1 -> MySpaceWorldGenerator - END 2023-04-17 19:56:08.306 - Thread: 1 -> MySpaceBuildComponent - START 2023-04-17 19:56:08.306 - Thread: 1 -> MySpaceBuildComponent - END 2023-04-17 19:56:08.307 - Thread: 1 -> MyEntities - START 2023-04-17 19:56:08.320 - Thread: 1 -> MyEntities - END 2023-04-17 19:56:08.320 - Thread: 1 -> MyObjectBuilder_Base - START 2023-04-17 19:56:08.320 - Thread: 1 -> MyObjectBuilder_Base - END 2023-04-17 19:56:08.320 - Thread: 1 -> MyTransparentGeometry - START 2023-04-17 19:56:08.320 - Thread: 1 -> MyTransparentGeometry - END 2023-04-17 19:56:08.320 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-04-17 19:56:08.321 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-04-17 19:56:08.321 - Thread: 1 -> MyMath - START 2023-04-17 19:56:08.321 - Thread: 1 -> MyMath - END 2023-04-17 19:56:08.321 - Thread: 1 -> MySimpleObjectDraw - START 2023-04-17 19:56:08.321 - Thread: 1 -> MySimpleObjectDraw - END 2023-04-17 19:56:08.336 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-04-17 19:56:08.336 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-04-17 19:56:08.336 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-04-17 19:56:08.386 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-04-17 19:56:08.386 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-04-17 19:56:08.386 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-04-17 19:56:08.386 - Thread: 1 -> MySyncDestructions - START 2023-04-17 19:56:08.386 - Thread: 1 -> MySyncDestructions - END 2023-04-17 19:56:08.386 - Thread: 1 -> MySyncEntity - START 2023-04-17 19:56:08.386 - Thread: 1 -> MySyncEntity - END 2023-04-17 19:56:08.386 - Thread: 1 -> MyCommandCharacter - START 2023-04-17 19:56:08.386 - Thread: 1 -> MyCommandCharacter - END 2023-04-17 19:56:08.386 - Thread: 1 -> MyCommandConsole - START 2023-04-17 19:56:08.386 - Thread: 1 -> MyCommandConsole - END 2023-04-17 19:56:08.386 - Thread: 1 -> MyCommandEntity - START 2023-04-17 19:56:08.386 - Thread: 1 -> MyCommandEntity - END 2023-04-17 19:56:08.386 - Thread: 1 -> MyAiTargetManager - START 2023-04-17 19:56:08.386 - Thread: 1 -> MyAiTargetManager - END 2023-04-17 19:56:08.386 - Thread: 1 -> MyClientDebugCommands - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyClientDebugCommands - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyDedicatedServer - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyDedicatedServer - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyDedicatedServerBase - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyDedicatedServerBase - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerBase - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerBase - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerClient - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerClient - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerClientBase - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerClientBase - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerLobby - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerLobby - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerServerBase - START 2023-04-17 19:56:08.387 - Thread: 1 -> MyMultiplayerServerBase - END 2023-04-17 19:56:08.387 - Thread: 1 -> MyServerDebugCommands - START 2023-04-17 19:56:08.388 - Thread: 1 -> MyServerDebugCommands - END 2023-04-17 19:56:08.388 - Thread: 1 -> MyCubeGridDefinitions - START 2023-04-17 19:56:08.389 - Thread: 1 -> MyCubeGridDefinitions - END 2023-04-17 19:56:08.389 - Thread: 1 -> MyDefinitionManager - START 2023-04-17 19:56:08.393 - Thread: 1 -> MyDefinitionManager - END 2023-04-17 19:56:08.393 - Thread: 1 -> Preallocate - END 2023-04-17 19:56:08.394 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-04-17 19:56:08.856 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-04-17 19:56:08.856 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-04-17 19:56:08.856 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-04-17 19:56:08.857 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:08.857 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:08.857 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-04-17 19:56:08.857 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-04-17 19:56:08.857 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-04-17 19:56:08.857 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-04-17 19:56:08.867 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-04-17 19:56:08.867 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7B09 2023-04-17 19:56:08.867 - Thread: 1 -> Virtualized: False 2023-04-17 19:56:08.872 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen Threadripper 1920X 12-Core Processor 2023-04-17 19:56:08.872 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,249,183,232 bytes 2023-04-17 19:56:08.872 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-04-17 19:56:08.872 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 27,452,870,656 bytes 2023-04-17 19:56:08.872 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,662,101,684,224 bytes 2023-04-17 19:56:08.879 - Thread: 1 -> Drive C: | Capacity: 249,413,234,688 bytes | Free space: 158,447,112,192 bytes 2023-04-17 19:56:08.879 - Thread: 1 -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 1,393,653,460,992 bytes 2023-04-17 19:56:08.879 - Thread: 1 -> Drive E: | Capacity: 1,000,202,039,296 bytes | Free space: 695,654,866,944 bytes 2023-04-17 19:56:08.879 - Thread: 1 -> Drive F: | Capacity: 1,000,186,310,656 bytes | Free space: 455,590,633,472 bytes 2023-04-17 19:56:08.880 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-04-17 19:56:08.880 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-04-17 19:56:08.880 - Thread: 1 -> Installed DLCs: 2023-04-17 19:56:08.881 - Thread: 1 -> Deluxe Edition (573160) 2023-04-17 19:56:08.887 - Thread: 1 -> Decorative Blocks (1049790) 2023-04-17 19:56:08.888 - Thread: 1 -> Economy Deluxe (1135960) 2023-04-17 19:56:08.888 - Thread: 1 -> Style Pack (1084680) 2023-04-17 19:56:08.888 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-04-17 19:56:08.888 - Thread: 1 -> Frostbite (1241550) 2023-04-17 19:56:08.888 - Thread: 1 -> Sparks Of The Future (1307680) 2023-04-17 19:56:08.888 - Thread: 1 -> Wasteland (1374610) 2023-04-17 19:56:08.889 - Thread: 1 -> Warfare I. (1475830) 2023-04-17 19:56:08.889 - Thread: 1 -> Heavy Industry (1676100) 2023-04-17 19:56:08.889 - Thread: 1 -> Warfare II. (1783760) 2023-04-17 19:56:08.889 - Thread: 1 -> Automatons (1958640) 2023-04-17 19:56:08.890 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-04-17 19:56:08.943 - Thread: 1 -> Havok: Physics.Init 2023-04-17 19:56:09.069 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-04-17 19:56:09.074 - Thread: 1 -> HkGameName: SpaceEngineers 2023-04-17 19:56:09.076 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-04-17 19:56:09.076 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-17 19:56:09.090 - Thread: 1 -> ad5137208fa49820b2574f9bdf6fcde249f746ff 2023-04-17 19:56:09.476 - Thread: 1 -> Loading scenarios 2023-04-17 19:56:09.505 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-17 19:56:09.505 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-17 19:56:09.967 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:09.968 - Thread: 1 -> Loading gamepad controls 2023-04-17 19:56:10.831 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:10.831 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-17 19:56:11.019 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:11.019 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-17 19:56:11.019 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:11.019 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-17 19:56:11.019 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:11.019 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-17 19:56:11.020 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:11.020 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-17 19:56:11.020 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:11.020 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-17 19:56:11.151 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-17 19:56:11.151 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-17 19:56:11.151 - Thread: 1 -> Loading shadow textures definitions 2023-04-17 19:56:11.151 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-17 19:56:11.152 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-17 19:56:11.191 - Thread: 1 -> MyAudio.LoadData - START 2023-04-17 19:56:11.244 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G935/G933s Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-04-17 19:56:12.089 - Thread: 1 -> MyAudio.LoadData - END 2023-04-17 19:56:12.090 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2023-04-17 19:56:12.090 - Thread: 1 -> MyGuiManager() 2023-04-17 19:56:12.092 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-17 19:56:12.174 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-17 19:56:12.324 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-17 19:56:12.324 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-17 19:56:12.324 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-17 19:56:12.357 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-17 19:56:12.378 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-04-17 19:56:12.378 - Thread: 12 -> ReloadVoxelMaterials 2023-04-17 19:56:12.445 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-04-17 19:56:12.459 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-04-17 19:56:12.459 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-04-17 19:56:12.459 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-04-17 19:56:12.459 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-04-17 19:56:12.460 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-04-17 19:56:12.460 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-04-17 19:56:12.491 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-04-17 19:56:12.499 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-04-17 19:56:12.525 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-04-17 19:56:12.525 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-04-17 19:56:12.529 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-04-17 19:56:12.538 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-04-17 19:56:12.544 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-04-17 19:56:12.545 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-04-17 19:56:12.548 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-04-17 19:56:12.550 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-04-17 19:56:12.553 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-04-17 19:56:12.554 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-04-17 19:56:12.571 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-04-17 19:56:12.578 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-04-17 19:56:12.587 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-04-17 19:56:12.595 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-04-17 19:56:12.603 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-04-17 19:56:12.606 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-04-17 19:56:12.613 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-04-17 19:56:12.614 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-04-17 19:56:12.626 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-04-17 19:56:12.638 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-04-17 19:56:12.639 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-04-17 19:56:12.641 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-04-17 19:56:12.672 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-04-17 19:56:12.680 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-04-17 19:56:12.691 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-04-17 19:56:12.694 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-04-17 19:56:12.715 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-04-17 19:56:12.730 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-04-17 19:56:12.732 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-04-17 19:56:12.738 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-04-17 19:56:12.745 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-04-17 19:56:12.750 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-04-17 19:56:12.750 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-04-17 19:56:12.752 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-04-17 19:56:12.754 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-04-17 19:56:12.773 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-04-17 19:56:12.798 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-04-17 19:56:12.801 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-04-17 19:56:12.803 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-04-17 19:56:12.810 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-04-17 19:56:12.824 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-04-17 19:56:12.830 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-04-17 19:56:12.836 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-04-17 19:56:13.132 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-04-17 19:56:13.145 - Thread: 1 -> Timer Frequency: 10000000 2023-04-17 19:56:13.145 - Thread: 1 -> Ticks per frame: 166667 2023-04-17 19:56:13.161 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-04-17 19:56:13.925 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-04-17 19:56:13.932 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-04-17 19:56:13.946 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-04-17 19:56:13.955 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-04-17 19:56:13.965 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-04-17 19:56:13.968 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-04-17 19:56:13.973 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-04-17 19:56:13.977 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-04-17 19:56:13.980 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-04-17 19:56:13.987 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-04-17 19:56:13.997 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-04-17 19:56:14.000 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-04-17 19:56:14.016 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-04-17 19:56:14.022 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-04-17 19:56:14.030 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-04-17 19:56:14.040 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-04-17 19:56:14.049 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-04-17 19:56:14.124 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-04-17 19:56:14.132 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-04-17 19:56:14.200 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-04-17 19:56:14.224 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-04-17 19:56:14.295 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-04-17 19:56:14.318 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-04-17 19:56:14.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-17 19:56:14.402 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-04-17 19:56:14.410 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-04-17 19:56:14.418 - Thread: 1 -> Flares Intensity: 1 2023-04-17 19:56:14.418 - Thread: 1 -> Field of view: 1.22173 2023-04-17 19:56:14.418 - Thread: 1 -> PostProcessingEnabled: True 2023-04-17 19:56:14.418 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-04-17 19:56:14.418 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-04-17 19:56:14.418 - Thread: 1 -> Render.DistanceFade: 1999 2023-04-17 19:56:14.418 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-04-17 19:56:14.418 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-04-17 19:56:14.418 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-04-17 19:56:14.418 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-04-17 19:56:14.418 - Thread: 1 -> Render.TextureQuality: HIGH 2023-04-17 19:56:14.418 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-04-17 19:56:14.418 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-04-17 19:56:14.418 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-04-17 19:56:14.418 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-04-17 19:56:14.418 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-04-17 19:56:14.418 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-04-17 19:56:14.457 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-04-17 19:56:14.474 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-04-17 19:56:14.483 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-04-17 19:56:14.523 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-04-17 19:56:14.574 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-04-17 19:56:14.600 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-04-17 19:56:14.661 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-04-17 19:56:14.691 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-04-17 19:56:14.741 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-04-17 19:56:14.747 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-04-17 19:56:14.787 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-04-17 19:56:14.790 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-04-17 19:56:14.822 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-04-17 19:56:14.830 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-04-17 19:56:15.006 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-04-17 19:56:15.097 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-04-17 19:56:15.102 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-04-17 19:56:15.164 - Thread: 29 -> EOS P2P - Query NAT type failed. 2023-04-17 19:56:15.206 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-04-17 19:56:15.274 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-04-17 19:56:15.282 - Thread: 21 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-04-17 19:56:15.339 - Thread: 12 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-04-17 19:56:15.351 - Thread: 19 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-04-17 19:56:15.536 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-04-17 19:56:15.554 - Thread: 20 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-04-17 19:56:17.304 - Thread: 1 -> Analytics session started: UserID = (d6b3c1ec-8a59-22eb-b5e5-7fe1ae33f0f1) SessionID = (a1b5e160-fb01-40e4-9e8f-52fa3ca54d9e) 2023-04-17 19:56:17.305 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 19:56:17.499 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-17 19:56:18.254 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-17 19:56:18.254 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-17 19:56:18.270 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-17 19:56:18.271 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 19:56:23.059 - Thread: 43 -> LoadSession() - Start 2023-04-17 19:56:23.059 - Thread: 43 -> C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2023-04-17 19:56:23.067 - Thread: 43 -> Loading Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Sandbox_config.sbc 2023-04-17 19:56:23.072 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-17 19:56:23.920 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-17 19:56:23.920 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-04-17 19:56:23.920 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2023-04-17 19:56:25.008 - Thread: 43 -> Loading Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Sandbox_config.sbc 2023-04-17 19:56:25.010 - Thread: 43 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-17 19:56:25.010 - Thread: 43 -> CheckPoint Experimental mode: Yes 2023-04-17 19:56:25.010 - Thread: 43 -> CheckPoint Experimental mode reason: ExperimentalMode 2023-04-17 19:56:25.010 - Thread: 43 -> LoadSession() - End 2023-04-17 19:56:25.021 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-17 19:56:25.022 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-17 19:56:25.022 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-17 19:56:25.022 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-17 19:56:25.022 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 19:56:25.023 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 19:56:25.035 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-04-17 19:56:25.036 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-04-17 19:56:25.036 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-04-17 19:56:25.239 - Thread: 1 -> RunLoadingAction - START 2023-04-17 19:56:25.239 - Thread: 1 -> Loading session: C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2023-04-17 19:56:25.385 - Thread: 1 -> GC Memory: 1,017,736,840 B 2023-04-17 19:56:25.390 - Thread: 1 -> Process Memory: 4,009,590,784 B 2023-04-17 19:56:25.391 - Thread: 1 -> Experimental mode: Yes 2023-04-17 19:56:25.391 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2023-04-17 19:56:25.391 - Thread: 1 -> Console compatibility: No 2023-04-17 19:56:26.618 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-17 19:56:26.647 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-17 19:56:26.647 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-17 19:56:26.647 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-17 19:56:26.649 - Thread: 1 -> ad5137208fa49820b2574f9bdf6fcde249f746ff 2023-04-17 19:56:26.843 - Thread: 1 -> Loading scenarios 2023-04-17 19:56:26.843 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-17 19:56:26.844 - Thread: 1 -> List of used mods (0) - START 2023-04-17 19:56:26.844 - Thread: 1 -> List of used mods - END 2023-04-17 19:56:26.915 - Thread: 1 -> Loading behaviors 2023-04-17 19:56:26.915 - Thread: 1 -> Loading ammo magazines 2023-04-17 19:56:26.915 - Thread: 1 -> Loading ammo definitions 2023-04-17 19:56:26.916 - Thread: 1 -> Loading animations 2023-04-17 19:56:26.916 - Thread: 1 -> Loading animations 2023-04-17 19:56:26.917 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:26.917 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:26.917 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:26.917 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:26.918 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:26.918 - Thread: 1 -> Loading sound definitions 2023-04-17 19:56:26.918 - Thread: 1 -> Loading category classes 2023-04-17 19:56:26.918 - Thread: 1 -> Loading category classes 2023-04-17 19:56:26.918 - Thread: 1 -> Loading blueprint classes 2023-04-17 19:56:26.918 - Thread: 1 -> Loading blueprint class entries 2023-04-17 19:56:26.919 - Thread: 1 -> Loading blueprint class entries 2023-04-17 19:56:26.919 - Thread: 1 -> Loading blueprints 2023-04-17 19:56:26.919 - Thread: 1 -> Loading blueprints 2023-04-17 19:56:26.919 - Thread: 1 -> Loading agent definitions 2023-04-17 19:56:26.919 - Thread: 1 -> Loading character definitions 2023-04-17 19:56:26.923 - Thread: 1 -> Loading character definitions 2023-04-17 19:56:26.923 - Thread: 1 -> Loading components 2023-04-17 19:56:26.923 - Thread: 1 -> Loading components 2023-04-17 19:56:26.923 - Thread: 1 -> Loading configuration 2023-04-17 19:56:26.923 - Thread: 1 -> Loading container types 2023-04-17 19:56:26.923 - Thread: 1 -> Loading Contract Types 2023-04-17 19:56:26.924 - Thread: 1 -> Loading gamepad controls 2023-04-17 19:56:26.925 - Thread: 1 -> Loading block positions 2023-04-17 19:56:26.925 - Thread: 1 -> Loading block positions 2023-04-17 19:56:26.925 - Thread: 1 -> Loading curve definitions 2023-04-17 19:56:26.925 - Thread: 1 -> Loading debris 2023-04-17 19:56:26.925 - Thread: 1 -> Loading environment items entries 2023-04-17 19:56:26.925 - Thread: 1 -> Loading decal global definitions 2023-04-17 19:56:26.926 - Thread: 1 -> Loading decal definitions 2023-04-17 19:56:26.926 - Thread: 1 -> Loading decal definitions 2023-04-17 19:56:26.926 - Thread: 1 -> Loading drone behaviors 2023-04-17 19:56:26.926 - Thread: 1 -> Loading edges 2023-04-17 19:56:26.926 - Thread: 1 -> Loading emissive color definitions 2023-04-17 19:56:26.926 - Thread: 1 -> Loading emissive color default states 2023-04-17 19:56:26.927 - Thread: 1 -> Loading animations 2023-04-17 19:56:26.927 - Thread: 1 -> Loading entity components 2023-04-17 19:56:26.934 - Thread: 1 -> Loading component containers 2023-04-17 19:56:26.936 - Thread: 1 -> Loading environment items entries 2023-04-17 19:56:26.937 - Thread: 1 -> Loading Faction Names 2023-04-17 19:56:26.937 - Thread: 1 -> Loading factions 2023-04-17 19:56:26.937 - Thread: 1 -> Loading flare definitions 2023-04-17 19:56:26.939 - Thread: 1 -> Loading gas property definitions 2023-04-17 19:56:26.940 - Thread: 1 -> Loading event definitions 2023-04-17 19:56:26.940 - Thread: 1 -> Loading physical items 2023-04-17 19:56:26.957 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:26.957 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-17 19:56:26.961 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:26.961 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-17 19:56:26.961 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:26.961 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-17 19:56:26.961 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:26.961 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-17 19:56:26.962 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:26.962 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-17 19:56:26.962 - Thread: 1 -> GuiTextures.sbc 2023-04-17 19:56:26.962 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-17 19:56:26.965 - Thread: 1 -> Loading LCD texture categories 2023-04-17 19:56:26.966 - Thread: 1 -> Loading LCD texture categories 2023-04-17 19:56:26.966 - Thread: 1 -> Loading LCD texture categories 2023-04-17 19:56:26.966 - Thread: 1 -> Loading LCD texture categories 2023-04-17 19:56:26.966 - Thread: 1 -> Loading LCD texture categories 2023-04-17 19:56:26.966 - Thread: 1 -> Loading LCD texture categories 2023-04-17 19:56:26.966 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-17 19:56:26.966 - Thread: 1 -> Loading planet definition 2023-04-17 19:56:26.966 - Thread: 1 -> Loading physical items 2023-04-17 19:56:26.967 - Thread: 1 -> Loading physical items 2023-04-17 19:56:26.967 - Thread: 1 -> Loading physical material properties 2023-04-17 19:56:26.967 - Thread: 1 -> Loading pirate antennas 2023-04-17 19:56:26.968 - Thread: 1 -> Loading research blocks definitions 2023-04-17 19:56:26.968 - Thread: 1 -> Loading research groups definitions 2023-04-17 19:56:26.969 - Thread: 1 -> Loading resource distribution groups 2023-04-17 19:56:26.969 - Thread: 1 -> Loading shadow textures definitions 2023-04-17 19:56:26.969 - Thread: 1 -> Loading ship sound groups 2023-04-17 19:56:26.970 - Thread: 1 -> Loading ship sound groups 2023-04-17 19:56:26.970 - Thread: 1 -> Loading sound categories 2023-04-17 19:56:26.971 - Thread: 1 -> Loading stat definitions 2023-04-17 19:56:26.971 - Thread: 1 -> Loading gamepad controls 2023-04-17 19:56:26.971 - Thread: 1 -> Loading grid creators 2023-04-17 19:56:26.971 - Thread: 1 -> Loading transparent material properties 2023-04-17 19:56:26.971 - Thread: 1 -> Loading planet definition 2023-04-17 19:56:26.972 - Thread: 1 -> Loading voxel map storage definitions 2023-04-17 19:56:26.972 - Thread: 1 -> Loading voxel material definitions 2023-04-17 19:56:26.972 - Thread: 1 -> Loading voxel material definitions 2023-04-17 19:56:26.972 - Thread: 1 -> Loading voxel material definitions 2023-04-17 19:56:26.972 - Thread: 1 -> Loading voxel material definitions 2023-04-17 19:56:26.972 - Thread: 1 -> Loading Weather Effects 2023-04-17 19:56:26.974 - Thread: 1 -> Audio effects definitions 2023-04-17 19:56:26.974 - Thread: 1 -> Loading environment items definitions 2023-04-17 19:56:26.975 - Thread: 1 -> Loading environment items definitions 2023-04-17 19:56:26.975 - Thread: 1 -> Loading physical material properties 2023-04-17 19:56:26.976 - Thread: 1 -> Loading particle effect definitions 2023-04-17 19:56:27.080 - Thread: 1 -> Loading particle effect definitions 2023-04-17 19:56:27.083 - Thread: 1 -> Loading environment item definitions 2023-04-17 19:56:27.084 - Thread: 1 -> Loading weapon definitions 2023-04-17 19:56:27.089 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.103 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.103 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.106 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.107 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.108 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.109 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.110 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.110 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.111 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.112 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.115 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.116 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.117 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.139 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.140 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.141 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.142 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.143 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.144 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.145 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.146 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.147 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.148 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.149 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.150 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.152 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.152 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.153 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.153 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.155 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.155 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.157 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.158 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.159 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.161 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.165 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.166 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.168 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.168 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.170 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.170 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.172 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.174 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.176 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.177 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.179 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.180 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.183 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.184 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.188 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.190 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.192 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.193 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.196 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.196 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.199 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.200 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.202 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.204 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.212 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.213 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.218 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.218 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.222 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.224 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.229 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.231 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.235 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.240 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.243 - Thread: 1 -> Loading cube blocks 2023-04-17 19:56:27.244 - Thread: 1 -> Created block definitions 2023-04-17 19:56:27.249 - Thread: 1 -> Loading block variant groups 2023-04-17 19:56:27.252 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-17 19:56:27.252 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-04-17 19:56:27.253 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-04-17 19:56:27.254 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-04-17 19:56:27.254 - 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Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-04-17 19:56:27.265 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-17 19:56:27.266 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-17 19:56:27.267 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-17 19:56:27.267 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-17 19:56:27.267 - Thread: 1 -> Loading prefab: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-04-17 19:56:27.268 - Thread: 1 -> Loading asteroid generators 2023-04-17 19:56:27.269 - Thread: 1 -> Loading spawn groups 2023-04-17 19:56:27.269 - Thread: 1 -> Loading drop containers 2023-04-17 19:56:27.269 - Thread: 1 -> Loading spawn groups 2023-04-17 19:56:27.269 - Thread: 1 -> Loading spawn groups 2023-04-17 19:56:27.269 - Thread: 1 -> Loading radial menu definitions 2023-04-17 19:56:27.279 - Thread: 1 -> Loading respawn ships 2023-04-17 19:56:27.279 - Thread: 1 -> Loading spawn groups 2023-04-17 19:56:27.280 - Thread: 1 -> Loading wheel speeds 2023-04-17 19:56:27.294 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-17 19:56:27.318 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-17 19:56:27.318 - Thread: 1 -> MyAudio.LoadData - START 2023-04-17 19:56:27.357 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G935/G933s Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-04-17 19:56:27.963 - Thread: 1 -> MyAudio.LoadData - END 2023-04-17 19:56:27.981 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-17 19:56:27.985 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:28.029 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:28.030 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:28.030 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:28.036 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-17 19:56:28.301 - Thread: 64 -> External debugger: listening... 2023-04-17 19:56:28.316 - Thread: 1 -> MyLights.LoadData() - START 2023-04-17 19:56:28.318 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-17 19:56:28.318 - Thread: 1 -> MyLights.LoadData() - END 2023-04-17 19:56:28.318 - Thread: 1 -> Info: MyLights initialized. 2023-04-17 19:56:28.318 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-17 19:56:28.323 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-17 19:56:28.352 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-17 19:56:28.353 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-17 19:56:28.363 - Thread: 1 -> Loading Procedural World Generator 2023-04-17 19:56:28.363 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-04-17 19:56:28.409 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-17 19:56:28.618 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-04-17 19:56:28.618 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-04-17 19:56:28.618 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Mars-2044023682d120000.vx2' 2023-04-17 19:56:28.618 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Triton-12345d80253.vx2' 2023-04-17 19:56:28.628 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-04-17 19:56:28.628 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-04-17 19:56:28.628 - Thread: 13 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\EarthLike-1779144428d120000.vx2' 2023-04-17 19:56:28.628 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Moon-1353915701d19000.vx2' 2023-04-17 19:56:28.629 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-04-17 19:56:28.629 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Titan-2124704365d19000.vx2' 2023-04-17 19:56:29.061 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-04-17 19:56:29.062 - Thread: 14 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Europa-595048092d19000.vx2' 2023-04-17 19:56:29.065 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-04-17 19:56:29.065 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Alien-291759539d120000.vx2' 2023-04-17 19:56:32.324 - Thread: 15 -> Info: Planet generator name: Mars 2023-04-17 19:56:32.324 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:32.485 - Thread: 16 -> Info: Planet generator name: Triton 2023-04-17 19:56:32.485 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:32.636 - Thread: 13 -> Info: Planet generator name: EarthLike 2023-04-17 19:56:32.637 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:32.871 - Thread: 12 -> Info: Planet generator name: Moon 2023-04-17 19:56:32.872 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:32.873 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-04-17 19:56:32.873 - Thread: 12 -> Loading voxel storage from file 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\Pertam-12345d60133.vx2' 2023-04-17 19:56:33.142 - Thread: 1 -> Info: Planet generator name: Titan 2023-04-17 19:56:33.142 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:33.331 - Thread: 17 -> Info: Planet generator name: Alien 2023-04-17 19:56:33.332 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:33.786 - Thread: 14 -> Info: Planet generator name: Europa 2023-04-17 19:56:33.786 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:34.026 - Thread: 1 -> Initialized large grid Mea Culpa AI test 10838 PCU 2023-04-17 19:56:34.028 - Thread: 16 -> Initialized large grid Mea Culpa 10353 PCU 2023-04-17 19:56:35.962 - Thread: 12 -> Info: Planet generator name: Pertam 2023-04-17 19:56:35.962 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-17 19:56:36.210 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-17 19:56:36.248 - Thread: 1 -> Entities loaded & initialized 2023-04-17 19:56:36.345 - Thread: 1 -> Checkpoint.CameraAttachedTo: 102182831445423110 2023-04-17 19:56:36.351 - Thread: 1 -> MySession.Static.LogSettings - START 2023-04-17 19:56:36.351 - Thread: 1 -> Name = AI Test 2023-04-17 19:56:36.351 - Thread: 1 -> Description = 2023-04-17 19:56:36.351 - Thread: 1 -> GameDateTime = 01/01/2081 01:28:39 2023-04-17 19:56:36.351 - Thread: 1 -> Password = 2023-04-17 19:56:36.351 - Thread: 1 -> CurrentPath = C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2023-04-17 19:56:36.352 - Thread: 1 -> WorkshopId = 2963486114 2023-04-17 19:56:36.352 - Thread: 1 -> CameraController = Default_Astronaut 2023-04-17 19:56:36.352 - Thread: 1 -> ThumbPath = C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\thumb.jpg 2023-04-17 19:56:36.352 - Thread: 1 -> Settings: 2023-04-17 19:56:36.352 - Thread: 1 -> GameMode = Creative 2023-04-17 19:56:36.352 - Thread: 1 -> MaxPlayers = 4 2023-04-17 19:56:36.352 - Thread: 1 -> OnlineMode = OFFLINE 2023-04-17 19:56:36.352 - Thread: 1 -> TotalPCU = 100000 2023-04-17 19:56:36.352 - Thread: 1 -> PiratePCU = 50000 2023-04-17 19:56:36.352 - Thread: 1 -> AutoHealing = True 2023-04-17 19:56:36.352 - Thread: 1 -> WeaponsEnabled = True 2023-04-17 19:56:36.352 - Thread: 1 -> ThrusterDamage = True 2023-04-17 19:56:36.352 - Thread: 1 -> EnableSpectator = False 2023-04-17 19:56:36.352 - Thread: 1 -> EnableCopyPaste = True 2023-04-17 19:56:36.352 - Thread: 1 -> MaxFloatingObjects = 100 2023-04-17 19:56:36.352 - Thread: 1 -> MaxGridSize = 0 2023-04-17 19:56:36.352 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-04-17 19:56:36.352 - Thread: 1 -> CargoShipsEnabled = True 2023-04-17 19:56:36.352 - Thread: 1 -> EnvironmentHostility = SAFE 2023-04-17 19:56:36.352 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-04-17 19:56:36.352 - Thread: 1 -> InventorySizeMultiplier = 3 2023-04-17 19:56:36.352 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-04-17 19:56:36.352 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-04-17 19:56:36.352 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-04-17 19:56:36.352 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-04-17 19:56:36.352 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-04-17 19:56:36.352 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-04-17 19:56:36.352 - Thread: 1 -> ClientCanSave = False 2023-04-17 19:56:36.352 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-04-17 19:56:36.352 - Thread: 1 -> PermanentDeath = False 2023-04-17 19:56:36.352 - Thread: 1 -> DestructibleBlocks = True 2023-04-17 19:56:36.352 - Thread: 1 -> EnableScripts = False 2023-04-17 19:56:36.352 - Thread: 1 -> AutoSaveInMinutes = 5 2023-04-17 19:56:36.352 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-04-17 19:56:36.352 - Thread: 1 -> ProceduralDensity = 0.35 2023-04-17 19:56:36.352 - Thread: 1 -> ProceduralSeed = 0 2023-04-17 19:56:36.352 - Thread: 1 -> DestructibleBlocks = True 2023-04-17 19:56:36.352 - Thread: 1 -> EnableIngameScripts = False 2023-04-17 19:56:36.352 - Thread: 1 -> ViewDistance = 15000 2023-04-17 19:56:36.352 - Thread: 1 -> Voxel destruction = True 2023-04-17 19:56:36.352 - Thread: 1 -> EnableStructuralSimulation = False 2023-04-17 19:56:36.352 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-04-17 19:56:36.352 - Thread: 1 -> EnableContainerDrops = True 2023-04-17 19:56:36.352 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-04-17 19:56:36.352 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-04-17 19:56:36.352 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-04-17 19:56:36.352 - Thread: 1 -> EnableSubgridDamage = False 2023-04-17 19:56:36.352 - Thread: 1 -> SyncDistance = 3000 2023-04-17 19:56:36.352 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-04-17 19:56:36.353 - Thread: 1 -> AFKTimeoutMin = 0 2023-04-17 19:56:36.353 - Thread: 1 -> StopGridsPeriodMin = 15 2023-04-17 19:56:36.353 - Thread: 1 -> MaxPlanets = 99 2023-04-17 19:56:36.353 - Thread: 1 -> MaxBackupSaves = 5 2023-04-17 19:56:36.353 - Thread: 1 -> MaxFactionsCount = 0 2023-04-17 19:56:36.353 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-04-17 19:56:36.353 - Thread: 1 -> RespawnShipDelete = False 2023-04-17 19:56:36.353 - Thread: 1 -> WorldSizeKm = 0 2023-04-17 19:56:36.353 - Thread: 1 -> ResetOwnership = False 2023-04-17 19:56:36.353 - Thread: 1 -> RealisticSound = False 2023-04-17 19:56:36.353 - Thread: 1 -> EnableSaving = True 2023-04-17 19:56:36.353 - Thread: 1 -> InfiniteAmmo = False 2023-04-17 19:56:36.353 - Thread: 1 -> EnableToolShake = True 2023-04-17 19:56:36.353 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-04-17 19:56:36.353 - Thread: 1 -> OffensiveWordsFiltering = False 2023-04-17 19:56:36.353 - Thread: 1 -> UseConsolePCU = False 2023-04-17 19:56:36.353 - Thread: 1 -> PredefinedAsteroids = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-04-17 19:56:36.353 - Thread: 1 -> FamilySharing = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnablePcuTrading = True 2023-04-17 19:56:36.353 - Thread: 1 -> SuppressedWarnings = 2023-04-17 19:56:36.353 - Thread: 1 -> SimplifiedSimulation = False 2023-04-17 19:56:36.353 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-04-17 19:56:36.353 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-04-17 19:56:36.353 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-04-17 19:56:36.353 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-04-17 19:56:36.353 - Thread: 1 -> TradeFactionsCount = 15 2023-04-17 19:56:36.353 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-04-17 19:56:36.353 - Thread: 1 -> WeatherSystem = True 2023-04-17 19:56:36.353 - Thread: 1 -> DepositSizeDenominator = 60 2023-04-17 19:56:36.353 - Thread: 1 -> DepositsCountCoefficient = 1 2023-04-17 19:56:36.353 - Thread: 1 -> EnableEconomy = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableBountyContracts = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableSupergridding = False 2023-04-17 19:56:36.353 - Thread: 1 -> EnableAutorespawn = True 2023-04-17 19:56:36.353 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-04-17 19:56:36.353 - Thread: 1 -> EnableGoodBotHints = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableResearch = True 2023-04-17 19:56:36.353 - Thread: 1 -> VoxelAgeThreshold = 24 2023-04-17 19:56:36.353 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-04-17 19:56:36.353 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-04-17 19:56:36.353 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-04-17 19:56:36.353 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-04-17 19:56:36.353 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-04-17 19:56:36.353 - Thread: 1 -> OptimalGridCount = 0 2023-04-17 19:56:36.353 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-04-17 19:56:36.353 - Thread: 1 -> BlockCountThreshold = 20 2023-04-17 19:56:36.353 - Thread: 1 -> TrashFlagsValue = 7706 2023-04-17 19:56:36.353 - Thread: 1 -> TrashRemovalEnabled = True 2023-04-17 19:56:36.353 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-04-17 19:56:36.353 - Thread: 1 -> EnableVoxelHand = True 2023-04-17 19:56:36.353 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableScripterRole = False 2023-04-17 19:56:36.353 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-04-17 19:56:36.353 - Thread: 1 -> FloraDensityMultiplier = 1 2023-04-17 19:56:36.353 - Thread: 1 -> EnableSpiders = False 2023-04-17 19:56:36.353 - Thread: 1 -> EnableWolfs = False 2023-04-17 19:56:36.353 - Thread: 1 -> TotalBotLimit = 32 2023-04-17 19:56:36.353 - Thread: 1 -> EnableDrones = True 2023-04-17 19:56:36.353 - Thread: 1 -> MaxDrones = 5 2023-04-17 19:56:36.353 - Thread: 1 -> StartInRespawnScreen = False 2023-04-17 19:56:36.353 - Thread: 1 -> SpawnWithTools = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableJetpack = True 2023-04-17 19:56:36.353 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-04-17 19:56:36.353 - Thread: 1 -> PhysicsIterations = 8 2023-04-17 19:56:36.353 - Thread: 1 -> CanJoinRunning = False 2023-04-17 19:56:36.353 - Thread: 1 -> Scenario = False 2023-04-17 19:56:36.353 - Thread: 1 -> ScenarioEditMode = False 2023-04-17 19:56:36.353 - Thread: 1 -> EnableRespawnShips = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableSunRotation = True 2023-04-17 19:56:36.353 - Thread: 1 -> StationVoxelSupport = False 2023-04-17 19:56:36.353 - Thread: 1 -> EnableConvertToStation = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableEncounters = True 2023-04-17 19:56:36.353 - Thread: 1 -> Enable3rdPersonView = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableOxygenPressurization = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnableOxygen = True 2023-04-17 19:56:36.353 - Thread: 1 -> ExperimentalMode = True 2023-04-17 19:56:36.353 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2023-04-17 19:56:36.353 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-04-17 19:56:36.353 - Thread: 1 -> EnableRecoil = True 2023-04-17 19:56:36.353 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-04-17 19:56:36.353 - Thread: 1 -> MySession.Static.LogSettings - END 2023-04-17 19:56:36.359 - Thread: 1 -> Analytics ids for user ([007...330]): User = (d6b3c1ec-8a59-22eb-b5e5-7fe1ae33f0f1) Session = (a1b5e160-fb01-40e4-9e8f-52fa3ca54d9e). 2023-04-17 19:56:36.360 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-17 19:56:36.388 - Thread: 1 -> Session loaded 2023-04-17 19:56:36.388 - Thread: 1 -> RunLoadingAction - END 2023-04-17 19:56:36.388 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-04-17 19:56:36.388 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-04-17 19:56:36.388 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-04-17 19:56:36.389 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-04-17 19:56:36.389 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-04-17 19:56:36.389 - Thread: 1 -> Updating continues. 2023-04-17 19:56:36.429 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Laika5_128_128_128.vx2' 2023-04-17 19:56:36.492 - Thread: 1 -> GC Memory: 1472.709 / 1472.709 MB 2023-04-17 19:56:37.686 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-17 19:56:37.764 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-17 19:56:37.786 - Thread: 18 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-17 19:56:37.843 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-17 19:56:39.612 - Thread: 1 -> Loading duration: 14.576565 2023-04-17 19:56:40.042 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-04-17 19:56:40.042 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-04-17 19:56:40.058 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-04-17 19:56:58.927 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-04-17 19:56:59.005 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 19:57:00.397 - Thread: 1 -> Query successful. 2023-04-17 19:57:00.398 - Thread: 12 -> ModIo: Authentication started 2023-04-17 19:57:00.889 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 19:57:00.890 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 19:57:01.374 - Thread: 1 -> GUI Stats: Update 7.44440727777776, Draw 0.419336277777778 2023-04-17 19:57:01.436 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 19:57:01.787 - Thread: 1 -> Query successful. 2023-04-17 19:57:01.787 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-04-17 19:57:05.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 19:57:05.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 19:57:06.507 - Thread: 1 -> GC Memory: 3714.468 / 3714.468 MB 2023-04-17 19:57:07.977 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 19:57:12.677 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 19:57:12.677 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 19:57:14.555 - Thread: 1 -> Pasting grid request by user: [007...330] 2023-04-17 19:57:14.562 - Thread: 12 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 134352152698879443 EntityID: 102265F3BD7CAD1 2023-04-17 19:57:14.711 - Thread: 12 -> Status: Exists(True) InScene(True) 2023-04-17 19:57:16.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 19:57:30.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 19:57:30.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 19:57:31.483 - Thread: 1 -> GUI Stats: Update 1.01799061111111, Draw 0.330671277777778 2023-04-17 19:57:31.494 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 19:57:31.532 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,29.91079,91.32457,1,0,3927.431,13815.61,72390,37754,44,29.35595,36.25051,0,20145,16.66963,0,16.66667,4.893528,6.042826,100,9918655950,3927.431,0,37 2023-04-17 19:57:31.532 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 19:57:31.532 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,720,93,849,9459,6175,0,0,444,6895,0,3821,126,0,13,63,384,37,0,2,1717,758,456,8,30,0,0,0,0 2023-04-17 19:57:36.515 - Thread: 1 -> GC Memory: 3926.509 / 3926.509 MB 2023-04-17 19:57:53.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 19:58:01.482 - Thread: 1 -> GUI Stats: Update 0.982852444444444, Draw 0.438320333333334 2023-04-17 19:58:06.433 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 19:58:06.434 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 19:58:06.515 - Thread: 1 -> GC Memory: 3933.001 / 3933.001 MB 2023-04-17 19:58:13.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 19:58:31.483 - Thread: 1 -> GUI Stats: Update 1.03743872222222, Draw 0.400920166666666 2023-04-17 19:58:31.511 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 19:58:31.512 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,31.38434,74.5639,1,0,1646.497,13326.29,72390,37754,44,25.69695,35.26461,0.08347732,20677,16.66801,0,16.66667,4.283171,5.877909,100,9918969454,1646.497,0,37 2023-04-17 19:58:31.512 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 19:58:31.512 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,720,93,849,9459,6175,0,0,444,6896,0,3822,126,0,13,63,384,37,0,2,1717,758,456,8,30,0,0,0,0 2023-04-17 19:58:36.515 - Thread: 1 -> GC Memory: 1651.117 / 1651.117 MB 2023-04-17 19:59:01.481 - Thread: 1 -> GUI Stats: Update 1.15433805555556, Draw 0.419888944444444 2023-04-17 19:59:06.531 - Thread: 1 -> GC Memory: 1650.599 / 1650.599 MB 2023-04-17 19:59:31.482 - Thread: 1 -> GUI Stats: Update 1.16142822222222, Draw 0.406866333333333 2023-04-17 19:59:31.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 19:59:31.528 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,25.7497,69.88101,1,0,1653.442,13323.22,72390,37754,44,23.38623,36.45126,0.08870511,20711,16.66567,0,16.66667,3.897473,6.074848,100,9919026094,1653.442,0,37 2023-04-17 19:59:31.528 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 19:59:31.528 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,720,93,849,9459,6175,0,0,444,6896,0,3822,126,0,13,63,384,37,0,2,1717,758,456,8,30,0,0,0,0 2023-04-17 19:59:36.547 - Thread: 1 -> GC Memory: 1653.246 / 1653.246 MB 2023-04-17 20:00:01.482 - Thread: 1 -> GUI Stats: Update 1.13063116666667, Draw 0.413442722222222 2023-04-17 20:00:06.548 - Thread: 1 -> GC Memory: 1654.5 / 1654.5 MB 2023-04-17 20:00:31.482 - Thread: 1 -> GUI Stats: Update 1.134571, Draw 0.417961000000001 2023-04-17 20:00:31.544 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:00:31.544 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,25.0578,70.15607,1,0,1644.781,13321.6,72390,37754,44,23.46666,36.23935,0.08571509,20709,16.66851,0,16.66667,3.911542,6.040561,100,9918769644,1644.781,0,37 2023-04-17 20:00:31.544 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:00:31.544 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,720,93,849,9459,6175,0,0,444,6896,0,3822,126,0,13,63,384,37,0,2,1717,758,456,8,30,0,0,0,0 2023-04-17 20:00:36.566 - Thread: 1 -> GC Memory: 1643.577 / 1643.577 MB 2023-04-17 20:01:01.483 - Thread: 1 -> GUI Stats: Update 1.14632772222222, Draw 0.442510055555555 2023-04-17 20:01:02.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:01:02.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:01:06.567 - Thread: 1 -> GC Memory: 1646.787 / 1646.787 MB 2023-04-17 20:01:17.316 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:01:25.248 - Thread: 1 -> Autosave initiated 2023-04-17 20:01:25.249 - Thread: 1 -> Character state: True 2023-04-17 20:01:25.249 - Thread: 1 -> IsServer: True 2023-04-17 20:01:25.249 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:01:25.249 - Thread: 1 -> Autosave 2023-04-17 20:01:25.249 - Thread: 1 -> Saving world - START 2023-04-17 20:01:25.250 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:01:25.250 - Thread: 1 -> Before snapshot.: GC Memory: 1,656 B 2023-04-17 20:01:25.349 - Thread: 1 -> After snapshot.: GC Memory: 1,657 B 2023-04-17 20:01:25.349 - Thread: 1 -> Directory cleanup: GC Memory: 1,657 B 2023-04-17 20:01:25.349 - Thread: 1 -> Saving world - END 2023-04-17 20:01:25.377 - Thread: 14 -> Session snapshot save - START 2023-04-17 20:01:25.378 - Thread: 14 -> Checking file access for files in target dir. 2023-04-17 20:01:26.797 - Thread: 14 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:01:26.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:01:27.711 - Thread: 14 -> Session snapshot save - END 2023-04-17 20:01:30.885 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:01:30.885 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:01:31.574 - Thread: 1 -> GUI Stats: Update 1.04584427777778, Draw 0.499490888888889 2023-04-17 20:01:31.650 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:01:31.651 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,36.66718,82.13244,1,0,1675.782,13437.09,72390,37754,44,24.16065,46.67713,0.0926993,20687,16.66284,0,16.66667,4.025851,7.777738,100,9942775356,1675.782,0,37 2023-04-17 20:01:31.651 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:01:31.651 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,720,93,849,9482,6197,0,0,444,6918,0,3822,126,0,13,63,384,37,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:01:36.573 - Thread: 1 -> GC Memory: 1677.035 / 1677.035 MB 2023-04-17 20:02:01.573 - Thread: 1 -> GUI Stats: Update 1.01858988888889, Draw 0.514087555555555 2023-04-17 20:02:06.589 - Thread: 1 -> GC Memory: 1644.556 / 1644.556 MB 2023-04-17 20:02:31.573 - Thread: 1 -> GUI Stats: Update 0.986414444444443, Draw 0.507587333333334 2023-04-17 20:02:31.668 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:02:31.668 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,34.31037,109.3242,1,0,1646.56,13359.26,72390,37754,44,32.69098,36.82658,0.09502073,20730,16.66407,0,16.66667,5.447649,6.136809,100,9947072412,1646.56,0,37 2023-04-17 20:02:31.668 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:02:31.668 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,720,93,849,9486,6201,0,0,444,6922,0,3825,126,0,13,63,384,37,0,25,1717,758,456,8,30,0,0,0,0 2023-04-17 20:02:36.590 - Thread: 1 -> GC Memory: 1655.422 / 1655.422 MB 2023-04-17 20:02:40.752 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:02:50.934 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:02:50.935 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:03:01.573 - Thread: 1 -> GUI Stats: Update 1.01749494444444, Draw 0.433729277777778 2023-04-17 20:03:06.606 - Thread: 1 -> GC Memory: 1657.062 / 1657.062 MB 2023-04-17 20:03:17.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:03:27.551 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:03:27.552 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:03:31.574 - Thread: 1 -> GUI Stats: Update 1.02483655555555, Draw 0.429031833333333 2023-04-17 20:03:31.685 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:03:31.685 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,35.12733,78.98514,1,0,1660.047,13433.98,72355,37789,44,23.47439,34.29233,0.09539212,20726,16.66459,0,16.66667,3.911909,5.714674,100,9958199520,1660.047,0,37 2023-04-17 20:03:31.685 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:03:31.685 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,298,721,93,849,9496,6212,0,0,451,6933,0,3826,126,0,13,63,384,37,0,27,1717,758,456,8,30,0,0,0,0 2023-04-17 20:03:36.606 - Thread: 1 -> GC Memory: 1662.921 / 1662.921 MB 2023-04-17 20:03:45.868 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 20:03:47.170 - Thread: 1 -> Closing grid request by user: 76561197972877330 2023-04-17 20:03:47.170 - Thread: 1 -> Info: OnGridClosedRequest removed entity '134352152698879443:Retrieval Boat ION V3' with entity id '72662734459095761' 2023-04-17 20:03:47.196 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 20:03:47.197 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 20:03:49.871 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:03:55.312 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:03:55.313 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:03:55.851 - Thread: 1 -> Pasting grid request by user: [007...330] 2023-04-17 20:03:55.857 - Thread: 13 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 117306798253875808 EntityID: 10F983376CD204A 2023-04-17 20:03:56.008 - Thread: 13 -> Status: Exists(True) InScene(True) 2023-04-17 20:04:01.574 - Thread: 1 -> GUI Stats: Update 1.01325538888889, Draw 0.491462333333333 2023-04-17 20:04:06.623 - Thread: 1 -> GC Memory: 1672.879 / 1672.879 MB 2023-04-17 20:04:27.318 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:04:31.573 - Thread: 1 -> GUI Stats: Update 1.03619966666667, Draw 0.472981999999999 2023-04-17 20:04:31.701 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:04:31.702 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,31.2246,89.40842,1,0,1677.486,13359.91,72390,37754,44,26.1847,38.02976,0.09621973,20728,16.65781,0,16.66667,4.361797,6.334924,100,9948606496,1677.486,0,37 2023-04-17 20:04:31.702 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:04:31.702 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,299,721,93,849,9487,6202,0,0,444,6924,0,3827,126,0,13,63,384,37,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:04:35.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:04:35.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:04:36.251 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:04:36.640 - Thread: 1 -> GC Memory: 1678.036 / 1678.036 MB 2023-04-17 20:05:01.573 - Thread: 1 -> GUI Stats: Update 1.02962622222222, Draw 0.253845222222222 2023-04-17 20:05:06.658 - Thread: 1 -> GC Memory: 1678.74 / 1678.74 MB 2023-04-17 20:05:26.085 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:05:26.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:05:31.574 - Thread: 1 -> GUI Stats: Update 0.965624277777779, Draw 0.298732333333334 2023-04-17 20:05:31.718 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:05:31.719 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,31.11304,106.8144,1,0,1652.966,13360.23,72390,37754,44,33.55464,38.70174,0.1014657,20719,16.66504,0,16.66667,5.591895,6.44966,100,9948673738,1652.966,0,37 2023-04-17 20:05:31.719 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:05:31.719 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,299,721,93,849,9487,6202,0,0,444,6924,0,3827,126,0,13,63,384,37,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:05:36.673 - Thread: 1 -> GC Memory: 1652.889 / 1652.889 MB 2023-04-17 20:05:44.302 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:05:51.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:05:51.769 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:05:53.035 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:05:57.868 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:05:57.869 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:06:01.574 - Thread: 1 -> GUI Stats: Update 0.975706000000001, Draw 0.465029555555555 2023-04-17 20:06:01.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:06:01.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:06:01.969 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:06:02.051 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:06:02.055 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:06:06.101 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:06:06.102 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:06:06.673 - Thread: 1 -> GC Memory: 1659.184 / 1659.184 MB 2023-04-17 20:06:06.818 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:06:17.323 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:06:25.258 - Thread: 1 -> Autosave initiated 2023-04-17 20:06:25.258 - Thread: 1 -> Character state: True 2023-04-17 20:06:25.258 - Thread: 1 -> IsServer: True 2023-04-17 20:06:25.258 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:06:25.258 - Thread: 1 -> Autosave 2023-04-17 20:06:25.258 - Thread: 1 -> Saving world - START 2023-04-17 20:06:25.259 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:06:25.259 - Thread: 1 -> Before snapshot.: GC Memory: 1,659 B 2023-04-17 20:06:25.276 - Thread: 1 -> After snapshot.: GC Memory: 1,662 B 2023-04-17 20:06:25.276 - Thread: 1 -> Directory cleanup: GC Memory: 1,662 B 2023-04-17 20:06:25.276 - Thread: 1 -> Saving world - END 2023-04-17 20:06:25.306 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:06:25.306 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:06:25.969 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:06:26.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:06:26.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:06:26.863 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:06:33.092 - Thread: 1 -> GUI Stats: Update 1.00208016666667, Draw 0.484466666666666 2023-04-17 20:06:33.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:06:33.253 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,32.21078,75.51815,1,0,1682.088,13394.45,72390,37754,44,20.95786,55.70669,0.08150993,20698,16.66359,0,16.66667,3.492332,9.282736,100,9948699444,1682.088,0,37 2023-04-17 20:06:33.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:06:33.253 - Thread: 1 -> MEMORY VALUES,2,1,0,1,69,846,281,299,721,93,849,9487,6202,0,0,444,6924,0,3827,126,0,13,63,384,37,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:06:36.674 - Thread: 1 -> GC Memory: 1681.891 / 1681.891 MB 2023-04-17 20:06:48.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:06:56.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:06:56.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:07:03.089 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-17 20:07:03.111 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-17 20:07:03.111 - Thread: 1 -> Next activation in -00:39:31.2532764 2023-04-17 20:07:03.111 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-17 20:07:03.112 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-04-17 20:07:03.116 - Thread: 1 -> GUI Stats: Update 1.00723077777778, Draw 0.490685222222223 2023-04-17 20:07:06.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:07:06.690 - Thread: 1 -> GC Memory: 1719.294 / 1719.294 MB 2023-04-17 20:07:13.088 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-17 20:07:13.101 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-17 20:07:13.101 - Thread: 1 -> Next activation in 00:40:44.5516569 2023-04-17 20:07:33.091 - Thread: 1 -> GUI Stats: Update 1.01287577777778, Draw 0.489818277777778 2023-04-17 20:07:33.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:07:33.270 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,31.67521,40.12696,1,0,1703.809,13390,80780,29364,46,16.29695,38.08396,0.08341167,20717,16.65999,0,16.66667,2.71507,6.344783,100,9974506546,1703.809,0,37 2023-04-17 20:07:33.270 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:07:33.270 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,93,849,9512,6218,0,0,451,6948,0,3834,126,0,13,63,384,38,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:07:36.691 - Thread: 1 -> GC Memory: 1703.971 / 1703.971 MB 2023-04-17 20:08:03.091 - Thread: 1 -> GUI Stats: Update 1.0052775, Draw 0.464351833333334 2023-04-17 20:08:06.708 - Thread: 1 -> GC Memory: 1706.121 / 1706.121 MB 2023-04-17 20:08:15.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:08:15.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:08:33.092 - Thread: 1 -> GUI Stats: Update 1.15971661111111, Draw 0.505597833333334 2023-04-17 20:08:33.287 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:08:33.287 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,34.48487,65.87223,1,0,1711.193,13393.39,80780,29364,46,20.88064,35.60307,0.07461402,20716,16.65731,0,16.66667,3.478152,5.930513,100,9974507842,1711.193,0,37 2023-04-17 20:08:33.287 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:08:33.287 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,93,849,9512,6218,0,0,451,6948,0,3834,126,0,13,63,384,38,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:08:36.708 - Thread: 1 -> GC Memory: 1714.542 / 1714.542 MB 2023-04-17 20:08:45.320 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:09:03.092 - Thread: 1 -> GUI Stats: Update 1.09856716666667, Draw 0.484746555555557 2023-04-17 20:09:06.709 - Thread: 1 -> GC Memory: 1671.237 / 1671.237 MB 2023-04-17 20:09:10.337 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:09:10.338 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:09:23.987 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:09:33.092 - Thread: 1 -> GUI Stats: Update 1.0630555, Draw 0.434200611111112 2023-04-17 20:09:33.304 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:09:33.304 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,30.71131,92.74191,1,0,1687.826,13325.25,80780,29364,46,34.56275,36.00166,0.09072777,20749,16.66444,0,16.66667,5.759689,5.999475,100,9940102160,1687.826,0,37 2023-04-17 20:09:33.305 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:09:33.305 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,93,849,9479,6185,0,0,444,6916,0,3834,126,0,13,63,384,38,0,0,1717,758,456,8,30,0,0,0,0 2023-04-17 20:09:36.725 - Thread: 1 -> GC Memory: 1686.774 / 1686.774 MB 2023-04-17 20:09:42.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:09:42.121 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:09:56.954 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:10:03.092 - Thread: 1 -> GUI Stats: Update 1.04344338888889, Draw 0.393301555555556 2023-04-17 20:10:06.741 - Thread: 1 -> GC Memory: 1690.56 / 1690.56 MB 2023-04-17 20:10:11.504 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:10:11.504 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:10:33.092 - Thread: 1 -> GUI Stats: Update 1.01799616666667, Draw 0.451083333333334 2023-04-17 20:10:33.320 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:10:33.321 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,31.49485,88.72399,1,0,1670.3,13329.87,80780,29364,46,28.05457,36.85163,0.1012636,20751,16.66481,0,16.66667,4.67524,6.141254,100,9943749856,1670.3,0,37 2023-04-17 20:10:33.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:10:33.321 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,93,849,9483,6189,0,0,444,6919,0,3834,126,0,13,63,384,38,0,3,1717,758,456,8,30,0,0,0,0 2023-04-17 20:10:33.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:10:36.758 - Thread: 1 -> GC Memory: 1674.911 / 1674.911 MB 2023-04-17 20:10:44.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:10:44.037 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:10:46.237 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:10:49.287 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:10:49.288 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:10:57.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:11:03.092 - Thread: 1 -> GUI Stats: Update 1.04345827777778, Draw 0.396029666666666 2023-04-17 20:11:04.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:11:04.371 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:11:06.775 - Thread: 1 -> GC Memory: 1681.945 / 1681.945 MB 2023-04-17 20:11:15.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:11:17.325 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:11:21.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:11:21.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:11:25.258 - Thread: 1 -> Autosave initiated 2023-04-17 20:11:25.258 - Thread: 1 -> Character state: True 2023-04-17 20:11:25.258 - Thread: 1 -> IsServer: True 2023-04-17 20:11:25.258 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:11:25.258 - Thread: 1 -> Autosave 2023-04-17 20:11:25.258 - Thread: 1 -> Saving world - START 2023-04-17 20:11:25.259 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:11:25.259 - Thread: 1 -> Before snapshot.: GC Memory: 1,724 B 2023-04-17 20:11:25.281 - Thread: 1 -> After snapshot.: GC Memory: 1,725 B 2023-04-17 20:11:25.281 - Thread: 1 -> Directory cleanup: GC Memory: 1,725 B 2023-04-17 20:11:25.281 - Thread: 1 -> Saving world - END 2023-04-17 20:11:25.310 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:11:25.311 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:11:26.053 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:11:26.971 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:11:33.093 - Thread: 1 -> GUI Stats: Update 0.996710166666666, Draw 0.496636388888888 2023-04-17 20:11:33.337 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:11:33.337 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,34.74474,91.61205,1,0,1742.03,13380.1,80680,29464,46,35.36329,37.31592,0.09670121,20710,16.66429,0,16.66667,5.893042,6.218434,100,9993077468,1742.03,0,37 2023-04-17 20:11:33.337 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:11:33.337 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9530,6230,0,0,444,6961,0,3856,126,0,13,63,384,38,0,23,1717,758,456,8,30,0,0,0,0 2023-04-17 20:11:36.775 - Thread: 1 -> GC Memory: 1746.227 / 1746.227 MB 2023-04-17 20:11:39.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:11:47.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:11:47.688 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:11:57.004 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:12:03.093 - Thread: 1 -> GUI Stats: Update 1.17860655555556, Draw 0.452237944444446 2023-04-17 20:12:05.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:12:05.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:12:06.775 - Thread: 1 -> GC Memory: 1747.479 / 1747.479 MB 2023-04-17 20:12:33.092 - Thread: 1 -> GUI Stats: Update 1.03024861111111, Draw 0.529990777777777 2023-04-17 20:12:33.353 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:12:33.354 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,32.06576,88.53896,1,0,1685.938,13420.23,80780,29364,46,25.59077,31.90567,0.09500378,20741,16.66425,0,16.66667,4.264509,5.31684,100,9969844670,1685.938,0,37 2023-04-17 20:12:33.354 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:12:33.354 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9507,6208,0,0,444,6939,0,3856,126,0,13,63,384,38,0,1,1717,758,456,8,30,0,0,0,0 2023-04-17 20:12:36.791 - Thread: 1 -> GC Memory: 1687.896 / 1687.896 MB 2023-04-17 20:12:46.220 - Thread: 1 -> ColorPick MyGuiScreenBase.LoadContent 2023-04-17 20:12:56.808 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - START 2023-04-17 20:12:56.809 - Thread: 1 -> ColorPick MyGuiScreenBase.UnloadContent - END 2023-04-17 20:13:03.092 - Thread: 1 -> GUI Stats: Update 1.01711866666667, Draw 0.504393500000001 2023-04-17 20:13:06.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:13:06.808 - Thread: 1 -> GC Memory: 1695.431 / 1695.431 MB 2023-04-17 20:13:12.590 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:13:12.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:13:16.054 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:13:30.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:13:30.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:13:33.092 - Thread: 1 -> GUI Stats: Update 1.01120938888889, Draw 0.454122277777777 2023-04-17 20:13:33.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:13:33.371 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,28.65931,36.82487,1,0,1701.617,13371.24,80780,29364,46,21.33671,36.26048,0.08111436,20744,16.66565,0,16.66667,3.555901,6.043043,100,9973799502,1701.617,0,37 2023-04-17 20:13:33.371 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:13:33.371 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9511,6212,0,0,444,6942,0,3860,126,0,13,63,384,38,0,1,1717,758,456,8,30,0,0,0,0 2023-04-17 20:13:33.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:13:33.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:13:33.438 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:13:33.451 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:13:33.454 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:13:36.808 - Thread: 1 -> GC Memory: 1701.51 / 1701.51 MB 2023-04-17 20:13:56.354 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:13:56.355 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:14:03.092 - Thread: 1 -> GUI Stats: Update 1.03749972222222, Draw 0.400699055555556 2023-04-17 20:14:06.808 - Thread: 1 -> GC Memory: 1686.223 / 1686.223 MB 2023-04-17 20:14:10.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:14:10.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:14:10.655 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:14:10.666 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:14:10.670 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:14:33.091 - Thread: 1 -> GUI Stats: Update 1.03214794444444, Draw 0.346665611111112 2023-04-17 20:14:33.387 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:14:33.387 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,26.97459,66.858,1,0,1688.734,13360.68,77715,32429,45,20.16761,35.74649,0.08468046,20743,16.66561,0,16.66667,3.361055,5.95737,100,9973798514,1688.734,0,37 2023-04-17 20:14:33.387 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:14:33.388 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9511,6212,0,0,444,6942,0,3860,126,0,13,63,384,38,0,1,1717,758,456,8,30,0,0,0,0 2023-04-17 20:14:36.825 - Thread: 1 -> GC Memory: 1691.365 / 1691.365 MB 2023-04-17 20:14:38.888 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:14:38.888 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:14:42.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:14:42.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:14:42.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:14:42.297 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:14:42.304 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:14:51.421 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:14:51.421 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:15:02.020 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:15:03.091 - Thread: 1 -> GUI Stats: Update 1.03155388888889, Draw 0.457080444444445 2023-04-17 20:15:06.071 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:15:06.072 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:15:06.841 - Thread: 1 -> GC Memory: 1694.588 / 1694.588 MB 2023-04-17 20:15:33.092 - Thread: 1 -> GUI Stats: Update 1.00350027777778, Draw 0.482190388888888 2023-04-17 20:15:33.404 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:15:33.405 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,32.14697,69.82558,1,0,1686.756,13395.89,77715,32429,45,21.76886,29.98926,0.09018243,20732,16.663,0,16.66667,3.627345,4.99711,100,10006909266,1686.756,0,37 2023-04-17 20:15:33.405 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:15:33.405 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9543,6243,0,0,451,6974,0,3860,126,0,13,63,384,38,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:15:36.841 - Thread: 1 -> GC Memory: 1687.716 / 1687.716 MB 2023-04-17 20:15:40.246 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:15:42.203 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.LoadContent 2023-04-17 20:15:46.212 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-04-17 20:15:46.229 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - START 2023-04-17 20:15:46.230 - Thread: 1 -> MyGuiRenameDialog MyGuiScreenBase.UnloadContent - END 2023-04-17 20:15:46.503 - Thread: 1 -> Query successful. 2023-04-17 20:15:46.503 - Thread: 12 -> ModIo: Authentication started 2023-04-17 20:15:46.812 - Thread: 1 -> Query successful. 2023-04-17 20:15:46.812 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-04-17 20:15:51.696 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:15:51.697 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:03.650 - Thread: 1 -> GUI Stats: Update 1.05275227777778, Draw 0.570725888888889 2023-04-17 20:16:06.850 - Thread: 1 -> GC Memory: 1710.408 / 1710.408 MB 2023-04-17 20:16:11.565 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:16:15.646 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:16:15.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:16:15.846 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:17.332 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:16:17.512 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:16:17.513 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:17.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:16:18.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:16:18.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:23.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:16:25.265 - Thread: 1 -> Autosave initiated 2023-04-17 20:16:25.265 - Thread: 1 -> Character state: True 2023-04-17 20:16:25.265 - Thread: 1 -> IsServer: True 2023-04-17 20:16:25.265 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:16:25.265 - Thread: 1 -> Autosave 2023-04-17 20:16:25.265 - Thread: 1 -> Saving world - START 2023-04-17 20:16:25.266 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:16:25.266 - Thread: 1 -> Before snapshot.: GC Memory: 1,729 B 2023-04-17 20:16:25.283 - Thread: 1 -> After snapshot.: GC Memory: 1,730 B 2023-04-17 20:16:25.283 - Thread: 1 -> Directory cleanup: GC Memory: 1,730 B 2023-04-17 20:16:25.283 - Thread: 1 -> Saving world - END 2023-04-17 20:16:25.311 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:16:25.312 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:16:25.984 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:16:26.880 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:16:33.650 - Thread: 1 -> GUI Stats: Update 1.05978444444444, Draw 0.464458055555555 2023-04-17 20:16:33.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:16:33.980 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,27.26666,76.0945,1,0,1750.165,13388.55,72414,37754,44,25.61323,36.25909,0.0891208,20689,16.81367,0,16.66667,4.306523,6.096483,100,9991777960,1750.165,0,37 2023-04-17 20:16:33.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:16:33.980 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9528,6229,0,0,444,6960,0,3864,126,0,13,63,384,38,0,14,1717,758,456,8,30,0,0,0,0 2023-04-17 20:16:36.866 - Thread: 1 -> GC Memory: 1748.432 / 1748.432 MB 2023-04-17 20:16:41.726 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:16:41.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:51.945 - Thread: 1 -> Updating stopped. 2023-04-17 20:16:51.960 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 20:16:52.959 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-04-17 20:16:54.428 - Thread: 1 -> Saving world - START 2023-04-17 20:16:54.428 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:16:54.428 - Thread: 1 -> Before snapshot.: GC Memory: 1,766 B 2023-04-17 20:16:54.445 - Thread: 1 -> After snapshot.: GC Memory: 1,768 B 2023-04-17 20:16:54.446 - Thread: 1 -> Directory cleanup: GC Memory: 1,768 B 2023-04-17 20:16:54.446 - Thread: 1 -> Saving world - END 2023-04-17 20:16:54.473 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:16:54.474 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:16:54.659 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-04-17 20:16:54.660 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:55.094 - Thread: 1 -> Updating continues. 2023-04-17 20:16:55.123 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:16:55.327 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 20:16:55.327 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 20:16:56.038 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:17:03.864 - Thread: 1 -> GUI Stats: Update 1.05460727777778, Draw 0.456606 2023-04-17 20:17:06.880 - Thread: 1 -> GC Memory: 1778.612 / 1778.612 MB 2023-04-17 20:17:12.142 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2023-04-17 20:17:15.876 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2023-04-17 20:17:15.877 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2023-04-17 20:17:16.544 - Thread: 1 -> Updating stopped. 2023-04-17 20:17:16.560 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 20:17:17.011 - Thread: 1 -> Updating continues. 2023-04-17 20:17:17.243 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 20:17:17.244 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 20:17:33.864 - Thread: 1 -> GUI Stats: Update 0.953241444444444, Draw 0.370605055555556 2023-04-17 20:17:34.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:17:34.210 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,28.4021,91.39602,1,0,1693.731,13401.12,68383,37754,43,28.7968,37.31139,0.08774995,20730,16.66567,0,16.66667,4.799181,6.218194,100,10003889528,1693.731,0,37 2023-04-17 20:17:34.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:17:34.210 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9540,6241,0,0,444,6971,0,3865,126,0,13,63,384,38,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:17:36.880 - Thread: 1 -> GC Memory: 1690.659 / 1690.659 MB 2023-04-17 20:18:03.864 - Thread: 1 -> GUI Stats: Update 0.9551255, Draw 0.322182388888889 2023-04-17 20:18:06.897 - Thread: 1 -> GC Memory: 1693.207 / 1693.207 MB 2023-04-17 20:18:33.865 - Thread: 1 -> GUI Stats: Update 0.95502811111111, Draw 0.329536722222222 2023-04-17 20:18:34.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:18:34.227 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,28.48769,60.46544,1,0,1701.722,13400.41,68383,37754,43,27.35997,44.19487,0.08815596,20730,16.66474,0,16.66667,4.559467,7.364959,100,10003944248,1701.722,0,37 2023-04-17 20:18:34.227 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:18:34.227 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9540,6241,0,0,444,6971,0,3865,126,0,13,63,384,38,0,24,1717,758,456,8,30,0,0,0,0 2023-04-17 20:18:36.897 - Thread: 1 -> GC Memory: 1698.589 / 1698.589 MB 2023-04-17 20:18:41.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:18:45.961 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:18:45.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:18:49.009 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 20:18:50.038 - Thread: 1 -> Closing grid request by user: 76561197972877330 2023-04-17 20:18:50.038 - Thread: 1 -> Info: OnGridClosedRequest removed entity '96641931745581814:Akilina' with entity id '134053774319398698' 2023-04-17 20:18:50.038 - Thread: 1 -> Closing grid request by user: 76561197972877330 2023-04-17 20:18:50.038 - Thread: 1 -> Info: OnGridClosedRequest removed entity '125534670208793546:Mea Culpa AI test' with entity id '140050725219771945' 2023-04-17 20:18:50.090 - Thread: 15 -> Entity Grid_D_Small_383 {1107304310A56F5} is closed. 2023-04-17 20:18:50.095 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 20:18:50.096 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 20:18:54.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:18:56.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:18:56.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:18:59.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:19:03.864 - Thread: 1 -> GUI Stats: Update 1.04775694444444, Draw 0.3783925 2023-04-17 20:19:05.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:19:05.012 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:19:06.913 - Thread: 1 -> GC Memory: 1677.708 / 1677.708 MB 2023-04-17 20:19:13.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:19:31.343 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:19:31.344 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:19:33.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:19:33.864 - Thread: 1 -> GUI Stats: Update 1.14436422222222, Draw 0.304927 2023-04-17 20:19:34.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:19:34.243 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,26.28631,59.37569,1,0,1684.027,13384.3,50420,51710,40,19.13081,30.79081,0.07975687,20731,16.66523,0,16.66667,3.188195,5.131361,100,9991276530,1684.027,0,37 2023-04-17 20:19:34.243 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:19:34.244 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,847,281,305,729,98,849,9528,6229,0,0,444,6959,0,3865,126,0,13,63,384,38,0,13,1717,758,456,8,30,0,0,0,0 2023-04-17 20:19:36.914 - Thread: 1 -> GC Memory: 1681.486 / 1681.486 MB 2023-04-17 20:19:37.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:19:37.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:19:51.843 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:20:01.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:20:01.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:20:03.864 - Thread: 1 -> GUI Stats: Update 1.04411016666667, Draw 0.355353833333334 2023-04-17 20:20:03.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:20:06.914 - Thread: 1 -> GC Memory: 1687.033 / 1687.033 MB 2023-04-17 20:20:06.977 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:20:06.978 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:20:09.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:20:09.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:20:09.928 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:20:09.941 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:20:09.944 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:20:19.910 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:20:19.910 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:20:33.864 - Thread: 1 -> GUI Stats: Update 1.0402165, Draw 0.349054166666666 2023-04-17 20:20:34.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:20:34.260 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,26.93775,62.731,1,0,1694.571,13417.48,50420,51710,40,17.53328,41.28543,0.07836214,20731,16.67019,0,16.66667,2.922832,6.882362,100,10023227260,1694.571,0,37 2023-04-17 20:20:34.260 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:20:34.261 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,847,281,305,729,98,849,9558,6259,0,0,451,6989,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:20:36.930 - Thread: 1 -> GC Memory: 1697.659 / 1697.659 MB 2023-04-17 20:20:41.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:20:41.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:20:41.561 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:20:41.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:20:41.578 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:20:46.260 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:20:46.260 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:20:59.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:20:59.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:20:59.794 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:20:59.808 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:20:59.811 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:21:03.864 - Thread: 1 -> GUI Stats: Update 1.03691677777778, Draw 0.317870722222223 2023-04-17 20:21:06.930 - Thread: 1 -> GC Memory: 1690.855 / 1690.855 MB 2023-04-17 20:21:16.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:21:16.277 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:21:17.348 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:21:21.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:21:24.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:21:24.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:21:25.282 - Thread: 1 -> Autosave initiated 2023-04-17 20:21:25.282 - Thread: 1 -> Character state: True 2023-04-17 20:21:25.282 - Thread: 1 -> IsServer: True 2023-04-17 20:21:25.282 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:21:25.282 - Thread: 1 -> Autosave 2023-04-17 20:21:25.282 - Thread: 1 -> Saving world - START 2023-04-17 20:21:25.283 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:21:25.283 - Thread: 1 -> Before snapshot.: GC Memory: 1,696 B 2023-04-17 20:21:25.300 - Thread: 1 -> After snapshot.: GC Memory: 1,695 B 2023-04-17 20:21:25.300 - Thread: 1 -> Directory cleanup: GC Memory: 1,695 B 2023-04-17 20:21:25.300 - Thread: 1 -> Saving world - END 2023-04-17 20:21:25.328 - Thread: 13 -> Session snapshot save - START 2023-04-17 20:21:25.329 - Thread: 13 -> Checking file access for files in target dir. 2023-04-17 20:21:25.765 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:21:26.605 - Thread: 13 -> Session snapshot save - END 2023-04-17 20:21:34.382 - Thread: 1 -> GUI Stats: Update 1.0209735, Draw 0.288403444444445 2023-04-17 20:21:34.795 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:21:34.795 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,23.34246,58.77016,1,0,1711.749,13417.32,50420,51710,40,17.87284,35.97435,0.08057366,20710,16.66473,0,16.66667,2.97846,5.995028,100,10023227260,1711.749,0,37 2023-04-17 20:21:34.795 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:21:34.795 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,847,281,305,729,98,849,9558,6259,0,0,451,6989,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:21:36.932 - Thread: 1 -> GC Memory: 1711.154 / 1711.154 MB 2023-04-17 20:22:02.047 - Thread: 1 -> Updating stopped. 2023-04-17 20:22:02.062 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 20:22:03.295 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-04-17 20:22:04.380 - Thread: 1 -> GUI Stats: Update 1.03192561111111, Draw 0.306892388888889 2023-04-17 20:22:04.863 - Thread: 1 -> Saving world - START 2023-04-17 20:22:04.863 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:22:04.863 - Thread: 1 -> Before snapshot.: GC Memory: 1,716 B 2023-04-17 20:22:04.878 - Thread: 1 -> After snapshot.: GC Memory: 1,717 B 2023-04-17 20:22:04.878 - Thread: 1 -> Directory cleanup: GC Memory: 1,717 B 2023-04-17 20:22:04.878 - Thread: 1 -> Saving world - END 2023-04-17 20:22:04.906 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:22:04.907 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:22:05.095 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-04-17 20:22:05.095 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-04-17 20:22:05.337 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 1\.new\Sandbox_config.sbc 2023-04-17 20:22:05.713 - Thread: 1 -> Updating continues. 2023-04-17 20:22:05.945 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 20:22:05.946 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 20:22:06.177 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:22:06.813 - Thread: 1 -> Updating stopped. 2023-04-17 20:22:06.829 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 20:22:07.745 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-04-17 20:22:10.129 - Thread: 1 -> Saving world - START 2023-04-17 20:22:10.130 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:22:10.130 - Thread: 1 -> Before snapshot.: GC Memory: 1,726 B 2023-04-17 20:22:10.140 - Thread: 1 -> After snapshot.: GC Memory: 1,729 B 2023-04-17 20:22:10.140 - Thread: 1 -> Directory cleanup: GC Memory: 1,729 B 2023-04-17 20:22:10.141 - Thread: 1 -> Saving world - END 2023-04-17 20:22:10.168 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:22:10.169 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:22:10.361 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-04-17 20:22:10.362 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-04-17 20:22:10.607 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:22:10.746 - Thread: 1 -> Updating continues. 2023-04-17 20:22:10.748 - Thread: 1 -> GC Memory: 1736.216 / 1736.216 MB 2023-04-17 20:22:10.979 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 20:22:10.980 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 20:22:11.439 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:22:34.382 - Thread: 1 -> GUI Stats: Update 1.00647394444444, Draw 0.287777055555556 2023-04-17 20:22:34.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:22:34.812 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,23.69028,71.66537,1,0,1690.89,13419.82,50420,51710,40,19.54976,29.83559,0.08618603,20721,16.66139,0,16.66667,3.257262,4.971023,100,10022587250,1690.89,0,37 2023-04-17 20:22:34.812 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:22:34.812 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,729,98,849,9558,6259,0,0,451,6989,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:22:39.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:22:40.749 - Thread: 1 -> GC Memory: 1691.449 / 1691.449 MB 2023-04-17 20:22:50.778 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:22:50.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:23:04.382 - Thread: 1 -> GUI Stats: Update 1.03459805555556, Draw 0.344983222222222 2023-04-17 20:23:08.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:23:10.765 - Thread: 1 -> GC Memory: 1696.597 / 1696.597 MB 2023-04-17 20:23:12.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:23:12.479 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:23:34.382 - Thread: 1 -> GUI Stats: Update 1.00408338888889, Draw 0.307066555555556 2023-04-17 20:23:34.829 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:23:34.829 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,27.97564,91.77697,1,0,1695.392,13411.39,50420,51710,40,28.32348,37.73905,0.08931966,20724,16.66467,0,16.66667,4.720014,6.289087,100,10014292850,1695.392,0,37 2023-04-17 20:23:34.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:23:34.829 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,729,98,849,9550,6251,0,0,444,6981,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:23:40.766 - Thread: 1 -> GC Memory: 1699.294 / 1699.294 MB 2023-04-17 20:24:04.382 - Thread: 1 -> GUI Stats: Update 0.936605388888888, Draw 0.279736611111111 2023-04-17 20:24:05.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:24:10.782 - Thread: 1 -> GC Memory: 1691.191 / 1691.191 MB 2023-04-17 20:24:15.929 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:24:15.929 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:24:26.629 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:24:34.383 - Thread: 1 -> GUI Stats: Update 1.01686616666667, Draw 0.3378275 2023-04-17 20:24:34.845 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:24:34.845 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,26.19969,58.61406,1,0,1692.743,13383.75,50420,51710,40,20.92072,35.52238,0.07535866,20724,16.65685,0,16.66667,3.484734,5.91691,100,9990116508,1692.743,0,37 2023-04-17 20:24:34.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:24:34.845 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,847,281,305,729,98,849,9527,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:24:40.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:24:40.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:24:40.798 - Thread: 1 -> GC Memory: 1694.148 / 1694.148 MB 2023-04-17 20:24:41.662 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:24:51.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:24:51.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:25:04.382 - Thread: 1 -> GUI Stats: Update 1.03013766666667, Draw 0.311330444444444 2023-04-17 20:25:10.799 - Thread: 1 -> GC Memory: 1697.164 / 1697.164 MB 2023-04-17 20:25:21.112 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:25:34.383 - Thread: 1 -> GUI Stats: Update 1.00097966666667, Draw 0.345520777777778 2023-04-17 20:25:34.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:25:34.863 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,26.65218,45.94465,1,0,1701.65,13482.13,50420,51710,40,16.63286,46.48056,0.07601209,20720,16.6664,0,16.66667,2.772099,7.746637,100,10089582460,1701.65,0,37 2023-04-17 20:25:34.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:25:34.863 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,847,281,305,729,98,849,9622,6322,0,0,515,7052,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:25:40.017 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-04-17 20:25:40.800 - Thread: 1 -> GC Memory: 1703.768 / 1703.768 MB 2023-04-17 20:25:48.979 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-04-17 20:25:48.980 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-04-17 20:26:04.383 - Thread: 1 -> GUI Stats: Update 1.02851372222222, Draw 0.398978555555556 2023-04-17 20:26:07.747 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:26:07.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:26:10.802 - Thread: 1 -> GC Memory: 1689.259 / 1689.259 MB 2023-04-17 20:26:11.579 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:26:17.350 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:26:18.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:26:18.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:26:21.162 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:26:25.283 - Thread: 1 -> Autosave initiated 2023-04-17 20:26:25.283 - Thread: 1 -> Character state: True 2023-04-17 20:26:25.283 - Thread: 1 -> IsServer: True 2023-04-17 20:26:25.283 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:26:25.283 - Thread: 1 -> Autosave 2023-04-17 20:26:25.283 - Thread: 1 -> Saving world - START 2023-04-17 20:26:25.283 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:26:25.283 - Thread: 1 -> Before snapshot.: GC Memory: 1,695 B 2023-04-17 20:26:25.297 - Thread: 1 -> After snapshot.: GC Memory: 1,695 B 2023-04-17 20:26:25.297 - Thread: 1 -> Directory cleanup: GC Memory: 1,695 B 2023-04-17 20:26:25.297 - Thread: 1 -> Saving world - END 2023-04-17 20:26:25.326 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:26:25.327 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:26:25.779 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:26:26.029 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:26:26.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:26:26.629 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:26:27.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:26:32.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:26:32.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:26:34.383 - Thread: 1 -> GUI Stats: Update 1.0256155, Draw 0.354679111111111 2023-04-17 20:26:34.812 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:26:34.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:26:34.879 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,31.17402,65.99986,1,0,1711.3,13420.9,50420,51710,40,17.59984,39.47492,0.07760217,20689,16.67933,0,16.66667,2.935536,6.584155,100,10023232748,1711.3,0,37 2023-04-17 20:26:34.879 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:26:34.879 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,847,281,305,729,98,849,9558,6259,0,0,451,6989,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:26:37.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:26:37.713 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:26:40.816 - Thread: 1 -> GC Memory: 1711.918 / 1711.918 MB 2023-04-17 20:27:04.383 - Thread: 1 -> GUI Stats: Update 0.999086555555554, Draw 0.2984575 2023-04-17 20:27:07.079 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:27:10.832 - Thread: 1 -> GC Memory: 1716.626 / 1716.626 MB 2023-04-17 20:27:12.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:27:12.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:27:34.383 - Thread: 1 -> GUI Stats: Update 1.00156822222222, Draw 0.298252944444445 2023-04-17 20:27:34.896 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:27:34.919 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,24.83551,63.69513,1,0,1689.438,13384.06,50420,51710,40,20.73131,32.04826,0.08225559,20714,16.66649,0,16.66667,3.455181,5.34132,100,9989709446,1689.438,0,37 2023-04-17 20:27:34.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:27:34.919 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,729,98,849,9526,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:27:34.931 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:27:40.832 - Thread: 1 -> GC Memory: 1688.952 / 1688.952 MB 2023-04-17 20:28:04.383 - Thread: 1 -> GUI Stats: Update 1.06508988888889, Draw 0.405139666666667 2023-04-17 20:28:10.833 - Thread: 1 -> GC Memory: 1691.783 / 1691.783 MB 2023-04-17 20:28:34.383 - Thread: 1 -> GUI Stats: Update 1.04348933333333, Draw 0.417019555555555 2023-04-17 20:28:34.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:28:34.913 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,25.39914,57.88259,1,0,1693.415,13383.43,50420,51710,40,20.19763,35.85775,0.07412182,20717,16.68173,0,16.66667,3.369315,5.981694,100,9989714934,1693.415,0,37 2023-04-17 20:28:34.913 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:28:34.913 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,729,98,849,9526,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:28:40.850 - Thread: 1 -> GC Memory: 1696.253 / 1696.253 MB 2023-04-17 20:28:40.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:28:40.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:28:43.879 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:28:57.179 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:28:57.180 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:29:04.383 - Thread: 1 -> GUI Stats: Update 1.08383933333334, Draw 0.369013666666667 2023-04-17 20:29:05.229 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:29:10.867 - Thread: 1 -> GC Memory: 1690.53 / 1690.53 MB 2023-04-17 20:29:34.383 - Thread: 1 -> GUI Stats: Update 1.13166483333333, Draw 0.428961666666668 2023-04-17 20:29:34.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:29:34.930 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,23.84773,59.82209,1,0,1690.333,13383.2,50420,51710,40,20.51155,35.26155,0.07772546,20719,16.66594,0,16.66667,3.418442,5.876668,100,9989913228,1690.333,0,37 2023-04-17 20:29:34.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:29:34.930 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,729,98,849,9527,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:29:40.882 - Thread: 1 -> GC Memory: 1694.452 / 1694.452 MB 2023-04-17 20:30:04.383 - Thread: 1 -> GUI Stats: Update 1.10854022222222, Draw 0.414352333333333 2023-04-17 20:30:05.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:30:05.980 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:30:10.883 - Thread: 1 -> GC Memory: 1696.155 / 1696.155 MB 2023-04-17 20:30:34.383 - Thread: 1 -> GUI Stats: Update 1.00146216666667, Draw 0.3061945 2023-04-17 20:30:34.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:30:34.946 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,24.1738,49.58091,1,0,1698.007,13393.54,50420,51710,40,20.14972,37.87233,0.07946622,20718,16.6589,0,16.66667,3.356722,6.309114,100,9990007292,1698.007,0,37 2023-04-17 20:30:34.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:30:34.946 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9527,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:30:40.900 - Thread: 1 -> GC Memory: 1696.703 / 1696.703 MB 2023-04-17 20:31:04.383 - Thread: 1 -> GUI Stats: Update 0.987834, Draw 0.295186388888888 2023-04-17 20:31:06.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:31:10.900 - Thread: 1 -> GC Memory: 1689.518 / 1689.518 MB 2023-04-17 20:31:17.350 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:31:21.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:31:21.663 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:31:22.913 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:31:25.283 - Thread: 1 -> Autosave initiated 2023-04-17 20:31:25.283 - Thread: 1 -> Character state: True 2023-04-17 20:31:25.283 - Thread: 1 -> IsServer: True 2023-04-17 20:31:25.283 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:31:25.283 - Thread: 1 -> Autosave 2023-04-17 20:31:25.283 - Thread: 1 -> Saving world - START 2023-04-17 20:31:25.283 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:31:25.283 - Thread: 1 -> Before snapshot.: GC Memory: 1,693 B 2023-04-17 20:31:25.297 - Thread: 1 -> After snapshot.: GC Memory: 1,694 B 2023-04-17 20:31:25.297 - Thread: 1 -> Directory cleanup: GC Memory: 1,694 B 2023-04-17 20:31:25.297 - Thread: 1 -> Saving world - END 2023-04-17 20:31:25.326 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:31:25.326 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:31:25.772 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:31:26.597 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:31:34.384 - Thread: 1 -> GUI Stats: Update 1.01855366666667, Draw 0.291824333333333 2023-04-17 20:31:34.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:31:34.963 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,24.83557,67.08454,1,0,1707.197,13383.83,50420,51710,40,20.74932,36.5682,0.07728711,20695,16.66525,0,16.66667,3.457926,6.09418,100,9989634114,1707.197,0,37 2023-04-17 20:31:34.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:31:34.963 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9526,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:31:40.900 - Thread: 1 -> GC Memory: 1709.906 / 1709.906 MB 2023-04-17 20:32:04.383 - Thread: 1 -> GUI Stats: Update 1.00909661111111, Draw 0.286356666666666 2023-04-17 20:32:10.901 - Thread: 1 -> GC Memory: 1710.459 / 1710.459 MB 2023-04-17 20:32:34.384 - Thread: 1 -> GUI Stats: Update 1.01282761111111, Draw 0.290595388888889 2023-04-17 20:32:34.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:32:34.980 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,27.93965,87.23042,1,0,1689.839,13420.02,50420,51710,40,21.39077,38.28852,0.0783086,20720,16.66484,0,16.66667,3.564738,6.38072,100,10014450466,1689.839,0,37 2023-04-17 20:32:34.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:32:34.980 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9550,6251,0,0,444,6981,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:32:37.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:32:37.263 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:32:40.917 - Thread: 1 -> GC Memory: 1689.16 / 1689.16 MB 2023-04-17 20:33:04.384 - Thread: 1 -> GUI Stats: Update 0.98573272222222, Draw 0.287801555555556 2023-04-17 20:33:10.934 - Thread: 1 -> GC Memory: 1694.863 / 1694.863 MB 2023-04-17 20:33:14.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:33:34.384 - Thread: 1 -> GUI Stats: Update 1.0141765, Draw 0.377523111111111 2023-04-17 20:33:34.997 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:33:34.997 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,28.92895,67.4129,1,0,1695.226,13483.96,50420,51710,40,18.56208,47.89082,0.08569163,20724,16.66516,0,16.66667,3.0934,7.981081,100,10089055422,1695.226,0,37 2023-04-17 20:33:34.997 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:33:34.997 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9621,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:33:40.950 - Thread: 1 -> GC Memory: 1697.494 / 1697.494 MB 2023-04-17 20:33:54.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:33:54.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:34:03.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:34:04.386 - Thread: 1 -> GUI Stats: Update 1.05428188888889, Draw 0.394927666666667 2023-04-17 20:34:10.951 - Thread: 1 -> GC Memory: 1687.203 / 1687.203 MB 2023-04-17 20:34:18.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:34:18.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:34:34.384 - Thread: 1 -> GUI Stats: Update 1.03959522222222, Draw 0.360164833333334 2023-04-17 20:34:35.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:34:35.013 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,29.27323,84.55763,1,0,1693.85,13411.63,50420,51710,40,23.85212,39.09404,0.09187787,20789,16.66581,0,16.66667,3.975148,6.515339,100,10014740448,1693.85,0,37 2023-04-17 20:34:35.013 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:34:35.013 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9550,6251,0,0,444,6981,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:34:40.968 - Thread: 1 -> GC Memory: 1692.777 / 1692.777 MB 2023-04-17 20:35:04.384 - Thread: 1 -> GUI Stats: Update 0.955605, Draw 0.284864 2023-04-17 20:35:10.984 - Thread: 1 -> GC Memory: 1697.997 / 1697.997 MB 2023-04-17 20:35:11.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:35:29.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:35:29.731 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:35:34.385 - Thread: 1 -> GUI Stats: Update 0.962818055555556, Draw 0.254961555555556 2023-04-17 20:35:35.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:35:35.031 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,28.45881,97.31232,1,0,1702.462,13384.07,50420,51710,40,25.81073,40.90424,0.08326533,20776,16.66527,0,16.66667,4.301426,6.816801,100,9988705676,1702.462,0,37 2023-04-17 20:35:35.031 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:35:35.031 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9525,6227,0,0,444,6957,0,3865,126,0,13,63,384,38,0,10,1717,758,456,8,30,0,0,0,0 2023-04-17 20:35:40.992 - Thread: 1 -> GC Memory: 1704.597 / 1704.597 MB 2023-04-17 20:35:58.164 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:36:00.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:36:00.602 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:36:04.385 - Thread: 1 -> GUI Stats: Update 0.978929, Draw 0.307793333333333 2023-04-17 20:36:07.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:36:09.467 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:36:09.468 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:36:11.001 - Thread: 1 -> GC Memory: 1695.289 / 1695.289 MB 2023-04-17 20:36:17.351 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:36:25.285 - Thread: 1 -> Autosave initiated 2023-04-17 20:36:25.285 - Thread: 1 -> Character state: True 2023-04-17 20:36:25.285 - Thread: 1 -> IsServer: True 2023-04-17 20:36:25.285 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:36:25.285 - Thread: 1 -> Autosave 2023-04-17 20:36:25.285 - Thread: 1 -> Saving world - START 2023-04-17 20:36:25.286 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:36:25.286 - Thread: 1 -> Before snapshot.: GC Memory: 1,697 B 2023-04-17 20:36:25.300 - Thread: 1 -> After snapshot.: GC Memory: 1,697 B 2023-04-17 20:36:25.300 - Thread: 1 -> Directory cleanup: GC Memory: 1,697 B 2023-04-17 20:36:25.301 - Thread: 1 -> Saving world - END 2023-04-17 20:36:25.328 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:36:25.329 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:36:25.778 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:36:26.619 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:36:32.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:36:34.502 - Thread: 1 -> GUI Stats: Update 0.964626166666669, Draw 0.314386999999999 2023-04-17 20:36:35.164 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:36:35.164 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,31.90146,71.08133,1,0,1713.362,13488.83,50420,51710,40,19.74567,53.56895,0.08918411,20736,16.66642,0,16.66667,3.290897,8.928029,100,10089022098,1713.362,0,37 2023-04-17 20:36:35.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:36:35.164 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9621,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:36:37.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:36:37.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:36:41.018 - Thread: 1 -> GC Memory: 1715.875 / 1715.875 MB 2023-04-17 20:37:04.601 - Thread: 1 -> GUI Stats: Update 0.984037277777778, Draw 0.289708111111111 2023-04-17 20:37:11.018 - Thread: 1 -> GC Memory: 1725.581 / 1725.581 MB 2023-04-17 20:37:34.013 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:37:34.602 - Thread: 1 -> GUI Stats: Update 0.944997722222221, Draw 0.287689 2023-04-17 20:37:35.281 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:37:35.283 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,27.8844,65.18765,1,0,1694.95,13384.45,50420,51710,40,21.8352,35.57469,0.08075642,20776,16.67121,0,16.66667,3.640191,5.930731,100,9988332798,1694.95,0,37 2023-04-17 20:37:35.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:37:35.283 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9525,6227,0,0,444,6957,0,3865,126,0,13,63,384,38,0,10,1717,758,456,8,30,0,0,0,0 2023-04-17 20:37:39.247 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:37:39.248 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:37:41.035 - Thread: 1 -> GC Memory: 1696.158 / 1696.158 MB 2023-04-17 20:37:49.930 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:37:56.914 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:37:56.915 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:38:04.602 - Thread: 1 -> GUI Stats: Update 0.971216999999999, Draw 0.2631575 2023-04-17 20:38:11.051 - Thread: 1 -> GC Memory: 1698.356 / 1698.356 MB 2023-04-17 20:38:27.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:38:27.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:38:27.949 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:38:27.963 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:38:27.967 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:38:34.601 - Thread: 1 -> GUI Stats: Update 1.00318727777778, Draw 0.3353895 2023-04-17 20:38:35.297 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:38:35.298 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,30.60616,79.35985,1,0,1702.491,13422.8,50420,51710,40,21.41301,37.77624,0.0878973,20777,16.66614,0,16.66667,3.568722,6.295841,100,10014800148,1702.491,0,37 2023-04-17 20:38:35.298 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:38:35.298 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9550,6251,0,0,444,6981,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:38:37.297 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:38:37.298 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:38:41.051 - Thread: 1 -> GC Memory: 1705.147 / 1705.147 MB 2023-04-17 20:39:04.601 - Thread: 1 -> GUI Stats: Update 0.991085888888889, Draw 0.398550055555557 2023-04-17 20:39:09.264 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:39:11.052 - Thread: 1 -> GC Memory: 1708.299 / 1708.299 MB 2023-04-17 20:39:11.513 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:39:11.514 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:39:34.601 - Thread: 1 -> GUI Stats: Update 1.00983666666667, Draw 0.393209111111112 2023-04-17 20:39:35.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:39:35.315 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,30.52287,80.2141,1,0,1699.237,13423.71,50420,51710,40,21.04198,45.31727,0.09146536,20777,16.66514,0,16.66667,3.506674,7.552185,100,10023094548,1699.237,0,37 2023-04-17 20:39:35.315 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:39:35.315 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9558,6259,0,0,451,6989,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:39:41.052 - Thread: 1 -> GC Memory: 1697.673 / 1697.673 MB 2023-04-17 20:39:56.181 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:40:01.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:40:01.448 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:40:04.601 - Thread: 1 -> GUI Stats: Update 0.995351722222222, Draw 0.345914222222222 2023-04-17 20:40:11.052 - Thread: 1 -> GC Memory: 1702.823 / 1702.823 MB 2023-04-17 20:40:13.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:40:27.030 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:40:27.031 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:40:34.601 - Thread: 1 -> GUI Stats: Update 1.02820744444444, Draw 0.392194888888889 2023-04-17 20:40:35.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:40:35.333 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,23.9556,94.16714,1,0,1708.526,13423.71,50420,51710,40,28.19875,40.59188,0.08842397,20768,16.66258,0,16.66667,4.698638,6.763654,100,10014820218,1708.526,0,37 2023-04-17 20:40:35.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:40:35.333 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9550,6251,0,0,444,6981,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:40:41.067 - Thread: 1 -> GC Memory: 1708.14 / 1708.14 MB 2023-04-17 20:40:41.114 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:40:47.814 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:40:47.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:41:04.602 - Thread: 1 -> GUI Stats: Update 0.980869888888888, Draw 0.314092388888889 2023-04-17 20:41:11.068 - Thread: 1 -> GC Memory: 1694.381 / 1694.381 MB 2023-04-17 20:41:17.351 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:41:25.285 - Thread: 1 -> Autosave initiated 2023-04-17 20:41:25.285 - Thread: 1 -> Character state: True 2023-04-17 20:41:25.285 - Thread: 1 -> IsServer: True 2023-04-17 20:41:25.285 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:41:25.285 - Thread: 1 -> Autosave 2023-04-17 20:41:25.285 - Thread: 1 -> Saving world - START 2023-04-17 20:41:25.286 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:41:25.286 - Thread: 1 -> Before snapshot.: GC Memory: 1,694 B 2023-04-17 20:41:25.297 - Thread: 1 -> After snapshot.: GC Memory: 1,697 B 2023-04-17 20:41:25.297 - Thread: 1 -> Directory cleanup: GC Memory: 1,697 B 2023-04-17 20:41:25.297 - Thread: 1 -> Saving world - END 2023-04-17 20:41:25.324 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:41:25.325 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:41:25.764 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:41:26.605 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:41:31.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:41:34.603 - Thread: 1 -> GUI Stats: Update 1.06829888888889, Draw 0.283762555555556 2023-04-17 20:41:35.348 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:41:35.348 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,31.02573,70.92958,1,0,1711.443,13489.57,50420,51710,40,19.41441,51.26296,0.09010851,20738,16.66111,0,16.66667,3.234658,8.54098,100,10089469818,1711.443,0,37 2023-04-17 20:41:35.348 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:41:35.348 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9622,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:41:41.068 - Thread: 1 -> GC Memory: 1714.827 / 1714.827 MB 2023-04-17 20:41:41.547 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:41:41.548 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:42:04.602 - Thread: 1 -> GUI Stats: Update 1.03543783333333, Draw 0.318271500000001 2023-04-17 20:42:06.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:42:11.069 - Thread: 1 -> GC Memory: 1720.042 / 1720.042 MB 2023-04-17 20:42:11.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:42:11.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:42:25.047 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:42:26.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:42:26.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:42:34.602 - Thread: 1 -> GUI Stats: Update 1.0244475, Draw 0.290697166666667 2023-04-17 20:42:35.364 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:42:35.365 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,29.07252,82.50323,1,0,1726.35,13511.18,50420,51710,40,21.86969,47.86684,0.08864173,20765,16.6575,0,16.66667,3.642943,7.973419,100,10014641818,1726.35,0,37 2023-04-17 20:42:35.365 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:42:35.365 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9550,6251,0,0,444,6981,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:42:41.069 - Thread: 1 -> GC Memory: 3441.945 / 3441.945 MB 2023-04-17 20:42:51.498 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:43:04.601 - Thread: 1 -> GUI Stats: Update 1.07018533333333, Draw 0.362013722222222 2023-04-17 20:43:06.416 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:43:06.416 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:43:06.416 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:43:06.431 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:43:06.435 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:43:11.085 - Thread: 1 -> GC Memory: 1700.801 / 1700.801 MB 2023-04-17 20:43:18.548 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:43:18.549 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:43:34.602 - Thread: 1 -> GUI Stats: Update 1.09171383333333, Draw 0.400765333333334 2023-04-17 20:43:35.381 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:43:35.382 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,28.0717,65.43891,1,0,1702.765,13485.05,50420,51710,40,18.01918,47.58057,0.08681604,20769,16.66463,0,16.66667,3.00283,7.929127,100,10089324874,1702.765,0,37 2023-04-17 20:43:35.382 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:43:35.382 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9621,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:43:41.085 - Thread: 1 -> GC Memory: 1703.884 / 1703.884 MB 2023-04-17 20:44:04.602 - Thread: 1 -> GUI Stats: Update 1.08414627777778, Draw 0.404310777777779 2023-04-17 20:44:06.464 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-04-17 20:44:07.631 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-04-17 20:44:07.632 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-04-17 20:44:11.085 - Thread: 1 -> GC Memory: 1708.011 / 1708.011 MB 2023-04-17 20:44:24.564 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:44:24.565 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:44:27.483 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:44:34.364 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:44:34.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:44:34.602 - Thread: 1 -> GUI Stats: Update 1.06611666666667, Draw 0.389295388888889 2023-04-17 20:44:35.397 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:44:35.398 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,30.862,83.45883,1,0,1700.77,13487.87,50420,51710,40,21.71446,45.03332,0.08478689,20757,16.66486,0,16.66667,3.618684,7.504739,100,10022715454,1700.77,0,37 2023-04-17 20:44:35.398 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:44:35.398 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9558,6259,0,0,451,6989,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:44:41.086 - Thread: 1 -> GC Memory: 1699.706 / 1699.706 MB 2023-04-17 20:45:04.603 - Thread: 1 -> GUI Stats: Update 1.01450938888889, Draw 0.291138722222222 2023-04-17 20:45:11.102 - Thread: 1 -> GC Memory: 1702.272 / 1702.272 MB 2023-04-17 20:45:13.914 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:45:16.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:45:16.899 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:45:24.281 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:45:26.931 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:45:26.932 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:45:31.114 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:45:34.414 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:45:34.415 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:45:34.602 - Thread: 1 -> GUI Stats: Update 0.992141500000001, Draw 0.275144944444445 2023-04-17 20:45:35.414 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:45:35.414 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,27.80568,59.78999,1,0,1707.213,13389.88,50420,51710,40,22.29125,34.81326,0.08521755,20755,16.66365,0,16.66667,3.714536,5.801159,100,9990026022,1707.213,0,37 2023-04-17 20:45:35.414 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:45:35.414 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9527,6228,0,0,444,6958,0,3865,126,0,13,63,384,38,0,11,1717,758,456,8,30,0,0,0,0 2023-04-17 20:45:41.102 - Thread: 1 -> GC Memory: 1707.347 / 1707.347 MB 2023-04-17 20:46:04.602 - Thread: 1 -> GUI Stats: Update 0.941900388888889, Draw 0.281592444444444 2023-04-17 20:46:11.119 - Thread: 1 -> GC Memory: 1709.741 / 1709.741 MB 2023-04-17 20:46:16.582 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:46:17.352 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:46:18.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:46:18.297 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:46:23.979 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:46:25.300 - Thread: 1 -> Autosave initiated 2023-04-17 20:46:25.300 - Thread: 1 -> Character state: True 2023-04-17 20:46:25.300 - Thread: 1 -> IsServer: True 2023-04-17 20:46:25.300 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:46:25.300 - Thread: 1 -> Autosave 2023-04-17 20:46:25.300 - Thread: 1 -> Saving world - START 2023-04-17 20:46:25.301 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:46:25.301 - Thread: 1 -> Before snapshot.: GC Memory: 1,694 B 2023-04-17 20:46:25.312 - Thread: 1 -> After snapshot.: GC Memory: 1,697 B 2023-04-17 20:46:25.312 - Thread: 1 -> Directory cleanup: GC Memory: 1,697 B 2023-04-17 20:46:25.312 - Thread: 1 -> Saving world - END 2023-04-17 20:46:25.340 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:46:25.341 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:46:25.794 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:46:26.625 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:46:34.700 - Thread: 1 -> GUI Stats: Update 1.01812172222222, Draw 0.338175 2023-04-17 20:46:35.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:46:35.530 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,30.5486,65.60907,1,0,1713.041,13487.43,50420,51710,40,18.83416,44.37316,0.08304218,20724,16.66589,0,16.66667,3.138879,7.395181,100,10089666738,1713.041,0,37 2023-04-17 20:46:35.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:46:35.530 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9622,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:46:41.134 - Thread: 1 -> GC Memory: 1713.691 / 1713.691 MB 2023-04-17 20:46:55.596 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:46:55.596 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:47:04.701 - Thread: 1 -> GUI Stats: Update 1.05506472222222, Draw 0.377679444444444 2023-04-17 20:47:11.150 - Thread: 1 -> GC Memory: 1717.94 / 1717.94 MB 2023-04-17 20:47:14.312 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:47:16.279 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:47:16.279 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:47:34.700 - Thread: 1 -> GUI Stats: Update 0.982921666666668, Draw 0.285214555555555 2023-04-17 20:47:35.545 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:47:35.546 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,23.26111,59.17138,1,0,1720.745,13387.84,50420,51710,40,19.11991,36.76379,0.08158221,20756,16.66559,0,16.66667,3.186445,6.126901,100,9988775442,1720.745,0,37 2023-04-17 20:47:35.546 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:47:35.546 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9526,6227,0,0,444,6957,0,3865,126,0,13,63,384,38,0,10,1717,758,456,8,30,0,0,0,0 2023-04-17 20:47:41.167 - Thread: 1 -> GC Memory: 1720.095 / 1720.095 MB 2023-04-17 20:47:57.512 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:48:04.701 - Thread: 1 -> GUI Stats: Update 1.02353994444444, Draw 0.316499555555555 2023-04-17 20:48:11.184 - Thread: 1 -> GC Memory: 1695.72 / 1695.72 MB 2023-04-17 20:48:12.165 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-17 20:48:12.165 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-17 20:48:12.165 - Thread: 1 -> Next activation in 00:53:50.3433532 2023-04-17 20:48:34.701 - Thread: 1 -> GUI Stats: Update 1.09322866666667, Draw 0.420235000000001 2023-04-17 20:48:35.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:48:35.563 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,31.16155,67.97115,1,0,1702.722,13489.08,53485,48645,41,18.77073,50.15635,0.08469865,20758,16.6645,0,16.66667,3.128048,8.358306,100,10089559702,1702.722,0,37 2023-04-17 20:48:35.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:48:35.563 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9622,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:48:41.200 - Thread: 1 -> GC Memory: 1700.558 / 1700.558 MB 2023-04-17 20:49:04.701 - Thread: 1 -> GUI Stats: Update 1.07304427777778, Draw 0.422599833333332 2023-04-17 20:49:11.201 - Thread: 1 -> GC Memory: 1704.776 / 1704.776 MB 2023-04-17 20:49:34.701 - Thread: 1 -> GUI Stats: Update 1.07008922222222, Draw 0.432195055555555 2023-04-17 20:49:35.580 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:49:35.580 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,31.14702,67.11427,1,0,1707.764,13489.31,53485,48645,41,18.72358,51.08955,0.08179212,20758,16.66521,0,16.66667,3.120324,8.514184,100,10089859684,1707.764,0,37 2023-04-17 20:49:35.580 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:49:35.581 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9622,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:49:41.217 - Thread: 1 -> GC Memory: 1708.097 / 1708.097 MB 2023-04-17 20:49:48.479 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2023-04-17 20:49:50.313 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2023-04-17 20:49:50.314 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2023-04-17 20:50:04.700 - Thread: 1 -> GUI Stats: Update 1.13050594444444, Draw 0.410725222222222 2023-04-17 20:50:10.763 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:50:10.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:50:11.233 - Thread: 1 -> GC Memory: 1696.903 / 1696.903 MB 2023-04-17 20:50:24.029 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:50:25.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:50:25.097 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:50:31.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:50:34.700 - Thread: 1 -> GUI Stats: Update 1.02776633333333, Draw 0.353274166666667 2023-04-17 20:50:35.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:50:35.597 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,29.11922,74.81413,1,0,1700.563,13417.21,53485,48645,41,22.58554,36.23332,0.08728328,20755,16.6655,0,16.66667,3.763994,6.038465,100,10015210084,1700.563,0,37 2023-04-17 20:50:35.597 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:50:35.597 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9551,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:50:40.880 - Thread: 12 -> Initialized large grid Mea Culpa 10708 PCU 2023-04-17 20:50:41.234 - Thread: 1 -> GC Memory: 1719.092 / 1719.092 MB 2023-04-17 20:50:44.268 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:50:44.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:50:44.464 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:50:52.996 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:50:52.996 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:50:52.996 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 20:50:52.996 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:50:53.182 - Thread: 12 -> Initialized large grid Mea Culpa AI test 10838 PCU 2023-04-17 20:50:55.279 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 20:50:55.279 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:05.017 - Thread: 1 -> GUI Stats: Update 1.09365844444445, Draw 0.375391111111111 2023-04-17 20:51:07.326 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:51:07.528 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:07.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:11.250 - Thread: 1 -> GC Memory: 1741.084 / 1741.084 MB 2023-04-17 20:51:14.274 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:14.275 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:14.275 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 20:51:14.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:51:14.457 - Thread: 12 -> Initialized large grid Mea Culpa AI test 10838 PCU 2023-04-17 20:51:15.978 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:15.979 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:17.367 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:51:17.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:17.696 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:25.315 - Thread: 1 -> Autosave initiated 2023-04-17 20:51:25.315 - Thread: 1 -> Character state: True 2023-04-17 20:51:25.315 - Thread: 1 -> IsServer: True 2023-04-17 20:51:25.315 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:51:25.315 - Thread: 1 -> Autosave 2023-04-17 20:51:25.315 - Thread: 1 -> Saving world - START 2023-04-17 20:51:25.316 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:51:25.316 - Thread: 1 -> Before snapshot.: GC Memory: 1,760 B 2023-04-17 20:51:25.327 - Thread: 1 -> After snapshot.: GC Memory: 1,763 B 2023-04-17 20:51:25.328 - Thread: 1 -> Directory cleanup: GC Memory: 1,763 B 2023-04-17 20:51:25.328 - Thread: 1 -> Saving world - END 2023-04-17 20:51:25.359 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:51:25.359 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:51:25.755 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:51:25.878 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:51:26.574 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:51:35.016 - Thread: 1 -> GUI Stats: Update 1.06264538888889, Draw 0.357574055555556 2023-04-17 20:51:35.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:51:35.929 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,25.64789,79.00656,1,0,1720.303,13424.38,53485,48645,41,21.96228,36.82732,0.09187385,20717,16.66512,0,16.66667,3.66004,6.137317,100,10015278622,1720.303,0,37 2023-04-17 20:51:35.929 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:51:35.929 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,305,730,98,849,9551,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:51:38.478 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:51:38.679 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:38.680 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:41.265 - Thread: 1 -> GC Memory: 1720.179 / 1720.179 MB 2023-04-17 20:51:49.773 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:49.773 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:49.773 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 20:51:49.773 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:51:49.942 - Thread: 17 -> Initialized large grid Mea Culpa 10708 PCU 2023-04-17 20:51:51.412 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:51.412 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:52.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:51:52.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:51:58.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:52:05.016 - Thread: 1 -> GUI Stats: Update 1.04954327777778, Draw 0.361592444444444 2023-04-17 20:52:11.267 - Thread: 1 -> GC Memory: 1745.996 / 1745.996 MB 2023-04-17 20:52:13.249 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-04-17 20:52:13.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:52:13.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:52:15.925 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-04-17 20:52:15.926 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-04-17 20:52:15.926 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 20:52:15.926 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:52:16.119 - Thread: 12 -> Initialized large grid Mea Culpa AI test 10838 PCU 2023-04-17 20:52:18.978 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 20:52:18.979 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 20:52:21.816 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:52:21.816 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:52:35.017 - Thread: 1 -> GUI Stats: Update 1.03600888888889, Draw 0.374333222222222 2023-04-17 20:52:35.945 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:52:35.945 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,29.76727,70.47394,1,0,1775.012,13440.01,64323,48645,42,26.94405,50.98197,0.09698577,20721,16.66363,0,16.66667,4.489858,8.495448,100,10015671838,1775.012,0,37 2023-04-17 20:52:35.945 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:52:35.946 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9551,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:52:41.268 - Thread: 1 -> GC Memory: 1775.275 / 1775.275 MB 2023-04-17 20:52:59.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:52:59.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:52:59.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-17 20:52:59.788 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-17 20:52:59.796 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-17 20:53:05.018 - Thread: 1 -> GUI Stats: Update 0.994347666666665, Draw 0.368692333333333 2023-04-17 20:53:07.547 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-17 20:53:07.547 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-17 20:53:11.270 - Thread: 1 -> GC Memory: 1783.669 / 1783.669 MB 2023-04-17 20:53:29.547 - Thread: 1 -> MyConfig.Save() - START 2023-04-17 20:53:29.548 - Thread: 1 -> Path: C:\Users\Hola2\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-17 20:53:29.615 - Thread: 1 -> MyConfig.Save() - END 2023-04-17 20:53:35.018 - Thread: 1 -> GUI Stats: Update 1.16968438888889, Draw 0.394649 2023-04-17 20:53:35.962 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:53:35.963 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,31.98593,72.96815,1,0,1745.807,13453.29,64297,48671,42,20.72911,41.46066,0.08715334,20716,16.66321,0,16.66667,3.454134,6.908676,100,10023613204,1745.807,0,37 2023-04-17 20:53:35.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:53:35.963 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9559,6259,0,0,451,6990,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:53:41.284 - Thread: 1 -> GC Memory: 1745.563 / 1745.563 MB 2023-04-17 20:53:56.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:54:05.017 - Thread: 1 -> GUI Stats: Update 1.04875538888889, Draw 0.375496555555555 2023-04-17 20:54:08.362 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:54:08.363 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:54:11.300 - Thread: 1 -> GC Memory: 1750.463 / 1750.463 MB 2023-04-17 20:54:27.429 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:54:35.017 - Thread: 1 -> GUI Stats: Update 1.04952622222222, Draw 0.378983777777779 2023-04-17 20:54:35.979 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:54:35.980 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,30.30852,79.93433,1,0,1756.833,13516.68,64323,48645,42,20.91044,55.90879,0.09824731,20718,16.66195,0,16.66667,3.484087,9.315495,100,10090305134,1756.833,0,37 2023-04-17 20:54:35.980 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:54:35.980 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9622,6323,0,0,515,7053,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:54:41.319 - Thread: 1 -> GC Memory: 1755.417 / 1755.417 MB 2023-04-17 20:54:46.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:54:46.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:54:54.230 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:55:05.017 - Thread: 1 -> GUI Stats: Update 1.10906788888889, Draw 0.399645 2023-04-17 20:55:07.763 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:55:07.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:55:11.333 - Thread: 1 -> GC Memory: 1742.945 / 1742.945 MB 2023-04-17 20:55:16.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:55:32.379 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:55:32.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:55:35.017 - Thread: 1 -> GUI Stats: Update 1.06869911111111, Draw 0.418415722222222 2023-04-17 20:55:35.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:55:35.996 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,29.18173,95.37727,1,0,1746.607,13509.38,61258,51710,41,24.21422,51.83647,0.09532737,20708,16.66336,0,16.66667,4.034904,8.6377,100,10015578414,1746.607,0,37 2023-04-17 20:55:35.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:55:35.996 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9551,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:55:41.334 - Thread: 1 -> GC Memory: 1747.769 / 1747.769 MB 2023-04-17 20:55:45.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:55:52.496 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:55:52.497 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:56:05.017 - Thread: 1 -> GUI Stats: Update 1.02730994444444, Draw 0.319689722222222 2023-04-17 20:56:11.350 - Thread: 1 -> GC Memory: 1751.523 / 1751.523 MB 2023-04-17 20:56:17.367 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 20:56:25.320 - Thread: 1 -> Autosave initiated 2023-04-17 20:56:25.320 - Thread: 1 -> Character state: True 2023-04-17 20:56:25.320 - Thread: 1 -> IsServer: True 2023-04-17 20:56:25.320 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 20:56:25.320 - Thread: 1 -> Autosave 2023-04-17 20:56:25.320 - Thread: 1 -> Saving world - START 2023-04-17 20:56:25.321 - Thread: 1 -> Making world state snapshot. 2023-04-17 20:56:25.321 - Thread: 1 -> Before snapshot.: GC Memory: 1,756 B 2023-04-17 20:56:25.336 - Thread: 1 -> After snapshot.: GC Memory: 1,756 B 2023-04-17 20:56:25.336 - Thread: 1 -> Directory cleanup: GC Memory: 1,756 B 2023-04-17 20:56:25.336 - Thread: 1 -> Saving world - END 2023-04-17 20:56:25.364 - Thread: 12 -> Session snapshot save - START 2023-04-17 20:56:25.365 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 20:56:25.882 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 20:56:26.733 - Thread: 12 -> Session snapshot save - END 2023-04-17 20:56:35.153 - Thread: 1 -> GUI Stats: Update 0.994203055555555, Draw 0.306208666666667 2023-04-17 20:56:36.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:56:36.150 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,23.54742,76.94594,1,0,1741.056,13437.1,61232,51736,41,27.86796,34.35514,0.09429992,20689,16.66483,0,16.66667,4.644149,5.725227,100,9989634604,1741.056,0,37 2023-04-17 20:56:36.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:56:36.150 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9526,6227,0,0,444,6957,0,3865,126,0,13,63,384,38,0,10,1717,758,456,8,30,0,0,0,0 2023-04-17 20:56:36.299 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:56:40.366 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:56:40.367 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:56:41.353 - Thread: 1 -> GC Memory: 1738.819 / 1738.819 MB 2023-04-17 20:57:02.983 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:57:05.153 - Thread: 1 -> GUI Stats: Update 0.998812611111111, Draw 0.278135833333334 2023-04-17 20:57:11.353 - Thread: 1 -> GC Memory: 1747.913 / 1747.913 MB 2023-04-17 20:57:27.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:57:27.350 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:57:35.154 - Thread: 1 -> GUI Stats: Update 0.97463011111111, Draw 0.257188166666667 2023-04-17 20:57:36.167 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:57:36.184 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,27.65177,94.08012,1,0,1752.14,13446.21,61232,51736,41,34.69046,42.02181,0.09055009,20708,16.66899,0,16.66667,5.782551,7.004612,100,10015792320,1752.14,0,37 2023-04-17 20:57:36.184 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:57:36.184 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9551,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:57:41.354 - Thread: 1 -> GC Memory: 1750.033 / 1750.033 MB 2023-04-17 20:57:52.700 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:57:55.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:57:55.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:58:05.154 - Thread: 1 -> GUI Stats: Update 0.988198833333332, Draw 0.285404444444444 2023-04-17 20:58:11.370 - Thread: 1 -> GC Memory: 1754.1 / 1754.1 MB 2023-04-17 20:58:25.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:58:35.154 - Thread: 1 -> GUI Stats: Update 0.987119611111111, Draw 0.342623944444444 2023-04-17 20:58:36.183 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:58:36.185 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,28.20645,68.00415,1,0,1742.761,13518.55,61232,51736,41,19.86699,53.23744,0.08625872,20711,16.66249,0,16.66667,3.310335,8.87068,100,10081810790,1742.761,0,37 2023-04-17 20:58:36.185 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:58:36.185 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9614,6315,0,0,507,7045,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 20:58:38.604 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:58:38.605 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:58:41.371 - Thread: 1 -> GC Memory: 1743.245 / 1743.245 MB 2023-04-17 20:59:05.154 - Thread: 1 -> GUI Stats: Update 0.965477944444442, Draw 0.315074388888889 2023-04-17 20:59:11.387 - Thread: 1 -> GC Memory: 1748.996 / 1748.996 MB 2023-04-17 20:59:13.750 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:59:19.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:59:19.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:59:21.116 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:59:23.852 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:59:23.853 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:59:29.833 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 20:59:35.155 - Thread: 1 -> GUI Stats: Update 0.989503777777778, Draw 0.363508388888889 2023-04-17 20:59:36.200 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 20:59:36.200 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,31.38386,74.00092,1,0,1753.18,13516.03,61232,51736,41,23.08702,51.00632,0.09159171,20714,16.67032,0,16.66667,3.848681,8.502918,100,10080737776,1753.18,0,37 2023-04-17 20:59:36.200 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 20:59:36.200 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9613,6314,0,0,507,7044,0,3865,126,0,13,63,384,38,0,34,1717,758,456,8,30,0,0,0,0 2023-04-17 20:59:38.268 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 20:59:38.268 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 20:59:41.388 - Thread: 1 -> GC Memory: 1752.825 / 1752.825 MB 2023-04-17 20:59:58.083 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 21:00:02.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 21:00:02.501 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 21:00:05.155 - Thread: 1 -> GUI Stats: Update 1.3139015, Draw 0.346989833333333 2023-04-17 21:00:09.849 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 21:00:11.405 - Thread: 1 -> GC Memory: 1757.474 / 1757.474 MB 2023-04-17 21:00:13.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 21:00:13.400 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 21:00:35.155 - Thread: 1 -> GUI Stats: Update 1.03623161111111, Draw 0.310843777777778 2023-04-17 21:00:36.217 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 21:00:36.218 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,28.85425,95.43263,1,0,1747.105,13445.45,61258,51710,41,28.07812,37.36762,0.08948217,20712,16.66578,0,16.66667,4.679436,6.227604,100,10015721380,1747.105,0,37 2023-04-17 21:00:36.218 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 21:00:36.218 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9551,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 21:00:41.421 - Thread: 1 -> GC Memory: 1747.268 / 1747.268 MB 2023-04-17 21:01:05.154 - Thread: 1 -> GUI Stats: Update 1.0029845, Draw 0.2975305 2023-04-17 21:01:11.438 - Thread: 1 -> GC Memory: 1749.476 / 1749.476 MB 2023-04-17 21:01:17.370 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-17 21:01:25.321 - Thread: 1 -> Autosave initiated 2023-04-17 21:01:25.321 - Thread: 1 -> Character state: True 2023-04-17 21:01:25.321 - Thread: 1 -> IsServer: True 2023-04-17 21:01:25.321 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-17 21:01:25.321 - Thread: 1 -> Autosave 2023-04-17 21:01:25.321 - Thread: 1 -> Saving world - START 2023-04-17 21:01:25.322 - Thread: 1 -> Making world state snapshot. 2023-04-17 21:01:25.322 - Thread: 1 -> Before snapshot.: GC Memory: 1,750 B 2023-04-17 21:01:25.337 - Thread: 1 -> After snapshot.: GC Memory: 1,752 B 2023-04-17 21:01:25.337 - Thread: 1 -> Directory cleanup: GC Memory: 1,752 B 2023-04-17 21:01:25.337 - Thread: 1 -> Saving world - END 2023-04-17 21:01:25.365 - Thread: 12 -> Session snapshot save - START 2023-04-17 21:01:25.366 - Thread: 12 -> Checking file access for files in target dir. 2023-04-17 21:01:25.882 - Thread: 12 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test\.new\Sandbox_config.sbc 2023-04-17 21:01:26.752 - Thread: 12 -> Session snapshot save - END 2023-04-17 21:01:35.154 - Thread: 1 -> GUI Stats: Update 1.03718338888889, Draw 0.326854111111111 2023-04-17 21:01:36.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 21:01:36.234 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,27.89821,87.25338,1,0,1768.635,13453.48,61258,51710,41,22.7851,46.57632,0.09832767,20682,16.66329,0,16.66667,3.796747,7.761146,100,10016004590,1768.635,0,37 2023-04-17 21:01:36.234 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 21:01:36.234 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9552,6251,0,0,444,6982,0,3865,126,0,13,63,384,38,0,35,1717,758,456,8,30,0,0,0,0 2023-04-17 21:01:41.456 - Thread: 1 -> GC Memory: 1768.863 / 1768.863 MB 2023-04-17 21:01:49.000 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 21:01:52.800 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 21:01:52.801 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 21:02:05.154 - Thread: 1 -> GUI Stats: Update 0.999850222222223, Draw 0.277506333333333 2023-04-17 21:02:11.470 - Thread: 1 -> GC Memory: 1742.676 / 1742.676 MB 2023-04-17 21:02:35.155 - Thread: 1 -> GUI Stats: Update 0.976553333333333, Draw 0.290954944444444 2023-04-17 21:02:36.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 21:02:36.251 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,30.7427,92.47421,1,0,1742.931,13458.43,61258,51710,41,23.2607,36.83189,0.08954279,20706,16.66522,0,16.66667,3.876446,6.138113,100,10026745678,1742.931,0,37 2023-04-17 21:02:36.251 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 21:02:36.251 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,730,98,849,9562,6262,0,0,451,6993,0,3865,126,0,13,63,384,38,0,37,1717,758,456,8,30,0,0,0,0 2023-04-17 21:02:41.471 - Thread: 1 -> GC Memory: 1744.717 / 1744.717 MB 2023-04-17 21:02:47.900 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 21:02:49.600 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 21:02:49.601 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 21:02:57.633 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 21:02:59.804 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 21:02:59.805 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:05.154 - Thread: 1 -> GUI Stats: Update 0.9777195, Draw 0.306814666666667 2023-04-17 21:03:11.487 - Thread: 1 -> GC Memory: 1752.398 / 1752.398 MB 2023-04-17 21:03:31.152 - Thread: 1 -> Updating stopped. 2023-04-17 21:03:31.167 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 21:03:32.967 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-04-17 21:03:35.151 - Thread: 1 -> GUI Stats: Update 0.971104722222222, Draw 0.270777055555555 2023-04-17 21:03:36.267 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-17 21:03:36.268 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,8.30069,86.57636,1,0,1754.065,13449.43,61258,51710,41,27.79425,40.83772,0.09510913,20710,16.66516,0,16.66667,4.631955,6.80567,100,10018637756,1754.065,0,37 2023-04-17 21:03:36.268 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-17 21:03:36.268 - Thread: 1 -> MEMORY VALUES,2,1,0,1,70,846,281,306,731,98,849,9554,6254,0,0,444,6985,0,3865,126,0,13,63,384,38,0,37,1717,758,456,8,30,0,0,0,0 2023-04-17 21:03:37.868 - Thread: 1 -> Saving world - START 2023-04-17 21:03:37.869 - Thread: 1 -> Making world state snapshot. 2023-04-17 21:03:37.869 - Thread: 1 -> Before snapshot.: GC Memory: 1,753 B 2023-04-17 21:03:37.882 - Thread: 1 -> After snapshot.: GC Memory: 1,756 B 2023-04-17 21:03:37.882 - Thread: 1 -> Directory cleanup: GC Memory: 1,756 B 2023-04-17 21:03:37.882 - Thread: 1 -> Saving world - END 2023-04-17 21:03:37.911 - Thread: 13 -> Session snapshot save - START 2023-04-17 21:03:37.912 - Thread: 13 -> Checking file access for files in target dir. 2023-04-17 21:03:38.100 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:38.101 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:38.418 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2\.new\Sandbox_config.sbc 2023-04-17 21:03:38.868 - Thread: 1 -> Updating continues. 2023-04-17 21:03:39.101 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:39.101 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:39.252 - Thread: 13 -> Session snapshot save - END 2023-04-17 21:03:41.504 - Thread: 1 -> GC Memory: 1769.441 / 1769.441 MB 2023-04-17 21:03:43.067 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-17 21:03:45.117 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:45.118 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:45.252 - Thread: 1 -> Updating stopped. 2023-04-17 21:03:45.267 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 21:03:47.284 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:03:49.219 - Thread: 1 -> Saving world - START 2023-04-17 21:03:49.220 - Thread: 1 -> Making world state snapshot. 2023-04-17 21:03:49.220 - Thread: 1 -> Before snapshot.: GC Memory: 1,745 B 2023-04-17 21:03:49.235 - Thread: 1 -> After snapshot.: GC Memory: 1,744 B 2023-04-17 21:03:49.235 - Thread: 1 -> Directory cleanup: GC Memory: 1,744 B 2023-04-17 21:03:49.235 - Thread: 1 -> Saving world - END 2023-04-17 21:03:49.250 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:49.251 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:49.264 - Thread: 13 -> Session snapshot save - START 2023-04-17 21:03:49.264 - Thread: 13 -> Checking file access for files in target dir. 2023-04-17 21:03:49.434 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-17 21:03:49.760 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2\.new\Sandbox_config.sbc 2023-04-17 21:03:50.594 - Thread: 13 -> Session snapshot save - END 2023-04-17 21:03:50.596 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:50.596 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:50.596 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:50.597 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:50.597 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-04-17 21:03:50.597 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:50.598 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:50.919 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-04-17 21:03:50.919 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-04-17 21:03:50.920 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-04-17 21:03:50.929 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-04-17 21:03:50.948 - Thread: 1 -> MySession::Unload START 2023-04-17 21:03:50.948 - Thread: 1 -> AutoSaveInMinutes: 5 2023-04-17 21:03:50.948 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-04-17 21:03:50.948 - Thread: 1 -> IsServer: True 2023-04-17 21:03:50.949 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-17 21:03:50.972 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-17 21:03:50.972 - Thread: 1 -> MyAudio.LoadData - START 2023-04-17 21:03:51.013 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G935/G933s Gaming Headset) - Channel #: 8 - Sample rate: 48000 2023-04-17 21:03:51.128 - Thread: 1 -> MyAudio.LoadData - END 2023-04-17 21:03:51.128 - Thread: 1 -> MyConfig.Save() - START 2023-04-17 21:03:51.129 - Thread: 1 -> Path: C:\Users\Hola2\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-17 21:03:51.135 - Thread: 1 -> MyConfig.Save() - END 2023-04-17 21:03:51.135 - Thread: 1 -> Unloading Procedural World Generator 2023-04-17 21:03:51.323 - Thread: 1 -> Info: MyLights Unloading data. 2023-04-17 21:03:51.326 - Thread: 1 -> Network readers disposed 2023-04-17 21:03:51.326 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-17 21:03:51.559 - Thread: 1 -> Loading sound definitions 2023-04-17 21:03:51.559 - Thread: 1 -> Loading gamepad controls 2023-04-17 21:03:51.581 - Thread: 1 -> GuiTextures.sbc 2023-04-17 21:03:51.581 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-17 21:03:51.586 - Thread: 1 -> GuiTextures.sbc 2023-04-17 21:03:51.586 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-17 21:03:51.586 - Thread: 1 -> GuiTextures.sbc 2023-04-17 21:03:51.586 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-17 21:03:51.586 - Thread: 1 -> GuiTextures.sbc 2023-04-17 21:03:51.586 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-17 21:03:51.587 - Thread: 1 -> GuiTextures.sbc 2023-04-17 21:03:51.587 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-17 21:03:51.587 - Thread: 1 -> GuiTextures.sbc 2023-04-17 21:03:51.587 - Thread: 1 -> Failed to parse texture header! Texture: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-17 21:03:51.590 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-17 21:03:51.590 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-17 21:03:51.590 - Thread: 1 -> Loading shadow textures definitions 2023-04-17 21:03:51.590 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-17 21:03:51.590 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-17 21:03:51.977 - Thread: 1 -> MySession::Unload END 2023-04-17 21:03:51.979 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-17 21:03:51.979 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-17 21:03:51.993 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:51.994 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:54.776 - Thread: 12 -> Loading available saves - START 2023-04-17 21:03:54.776 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-04-17 21:03:54.777 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-04-17 21:03:54.777 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330' 2023-04-17 21:03:54.921 - Thread: 12 -> Loading available saves - END 2023-04-17 21:03:55.193 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-04-17 21:03:55.194 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-04-17 21:03:59.444 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:04:07.678 - Thread: 1 -> GUI Stats: Update 1.21467911111111, Draw 0.183890277777778 2023-04-17 21:04:09.543 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:04:09.544 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:04:09.544 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.LoadContent 2023-04-17 21:04:16.609 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2\Sandbox_config.sbc 2023-04-17 21:04:16.611 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-17 21:04:16.613 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-04-17 21:04:16.613 - Thread: 12 -> PublishItemBlocking - START 2023-04-17 21:04:16.629 - Thread: 12 -> MyWorkshop.GetItemsBlocking: getting 1 items 2023-04-17 21:04:16.645 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - START 2023-04-17 21:04:16.645 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - END 2023-04-17 21:04:16.880 - Thread: 1 -> Mod query successful 2023-04-17 21:04:28.402 - Thread: 1 -> Published file update successful 2023-04-17 21:04:28.402 - Thread: 1 -> Info: Workshop item with id 2963486114 update finished. Result: k_EResultOK 2023-04-17 21:04:28.555 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2\Sandbox_config.sbc 2023-04-17 21:04:28.562 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-04-17 21:04:28.562 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-04-17 21:04:28.563 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:04:30.395 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:04:30.396 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:04:39.229 - Thread: 1 -> GUI Stats: Update 0.929994500000001, Draw 0.0694774444444444 2023-04-17 21:05:09.228 - Thread: 1 -> GUI Stats: Update 0.103696222222222, Draw 0.118079833333333 2023-04-17 21:05:16.979 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:05:19.812 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:19.812 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:32.528 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:05:34.028 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:34.029 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:34.629 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:34.629 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:37.362 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-04-17 21:05:37.362 - Thread: 16 -> Loading available saves - START 2023-04-17 21:05:37.362 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-04-17 21:05:37.363 - Thread: 16 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330' 2023-04-17 21:05:37.512 - Thread: 16 -> Loading available saves - END 2023-04-17 21:05:37.779 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:37.779 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:39.230 - Thread: 1 -> GUI Stats: Update 0.681191555555556, Draw 0.122962888888889 2023-04-17 21:05:39.929 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:05:42.328 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:42.330 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:42.330 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.LoadContent 2023-04-17 21:05:46.843 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2\Sandbox_config.sbc 2023-04-17 21:05:46.853 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-17 21:05:46.855 - Thread: 13 -> PublishItemBlocking - START 2023-04-17 21:05:46.855 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-04-17 21:05:46.871 - Thread: 13 -> MyWorkshop.GetItemsBlocking: getting 1 items 2023-04-17 21:05:46.887 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:46.888 - Thread: 1 -> MyGuiScreenWorkshopTags MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:47.204 - Thread: 1 -> Mod query successful 2023-04-17 21:05:47.554 - Thread: 1 -> Info: New workshop item with id 2963772404 created successfully. 2023-04-17 21:05:57.021 - Thread: 1 -> Published file update successful 2023-04-17 21:05:57.021 - Thread: 1 -> Info: Workshop item with id 2963772404 update finished. Result: k_EResultOK 2023-04-17 21:05:57.174 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Hola2\AppData\Roaming\SpaceEngineers\Saves\76561197972877330\AI Test 2\Sandbox_config.sbc 2023-04-17 21:05:57.190 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:57.191 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-04-17 21:05:57.191 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:05:59.173 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:05:59.174 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:06:00.673 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:06:00.674 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:06:01.507 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-17 21:06:02.208 - Thread: 1 -> MyConfig.Save() - START 2023-04-17 21:06:02.209 - Thread: 1 -> Path: C:\Users\Hola2\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-17 21:06:02.211 - Thread: 1 -> MyConfig.Save() - END 2023-04-17 21:06:02.211 - Thread: 1 -> Application closed by user 2023-04-17 21:06:02.212 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-04-17 21:06:02.271 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-17 21:06:02.272 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-17 21:06:02.277 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-17 21:06:02.277 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-17 21:06:02.277 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-17 21:06:02.278 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-17 21:06:02.278 - Thread: 1 -> Exiting.. 2023-04-17 21:06:02.278 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-04-17 21:06:02.279 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-17 21:06:02.303 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-17 21:06:02.304 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-04-17 21:06:02.401 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 35095768 allocated by heap 1216 allocated by debug 16777216 allocated by solver ------- 51874200 computed total 51874200 reported total Heap usage: 1467392 ( 4%) unused in thread local freelists 31864904 (90%) unused in main heap 1763472 ( 5%) used in main heap ------- 35095768 allocated by heap Peak usage: 33148320 ( 5%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-04-17 21:06:03.095 - Thread: 64 -> External debugger: interrupted. 2023-04-17 21:06:03.103 - Thread: 1 -> Steam closed 2023-04-17 21:06:03.130 - Thread: 1 -> Log Closed