2023-04-16 16:44:37.563 - Thread: 1 -> Log Started 2023-04-16 16:44:37.563 - Thread: 1 -> Timezone (local - UTC): 10h 2023-04-16 16:44:37.563 - Thread: 1 -> App Version: 01_202_066 2023-04-16 16:44:37.568 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-16 16:44:37.568 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-16 16:44:37.568 - Thread: 1 -> Environment.ProcessorCount: 12 2023-04-16 16:44:37.639 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2023-04-16 16:44:37.639 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -plugin "..\..\..\workshop\content\244850\2407984968\RunPluginLoader" 2023-04-16 16:44:37.650 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-16 16:44:37.650 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-16 16:44:37.650 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-04-16 16:44:37.650 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-16 16:44:37.655 - Thread: 1 -> CPU Info: AMD Ryzen 5 5600X 6-Core Processor 2023-04-16 16:44:37.655 - Thread: 1 -> IntPtr.Size: 8 2023-04-16 16:44:37.655 - Thread: 1 -> Default Culture: 2023-04-16 16:44:37.655 - Thread: 1 -> Default UI Culture: 2023-04-16 16:44:37.655 - Thread: 1 -> MyConfig.Load() - START 2023-04-16 16:44:37.655 - Thread: 1 -> Path: C:\Users\jorda\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-16 16:44:37.766 - Thread: 1 -> EnableDamageEffects: False 2023-04-16 16:44:37.766 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-16 16:44:37.766 - Thread: 1 -> EnableReverb: False 2023-04-16 16:44:37.766 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-16 16:44:37.766 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-16 16:44:37.766 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-16 16:44:37.766 - Thread: 1 -> FirstTimeRun: False 2023-04-16 16:44:37.766 - Thread: 1 -> ExperimentalMode: True 2023-04-16 16:44:37.766 - Thread: 1 -> VideoAdapter: 0 2023-04-16 16:44:37.766 - Thread: 1 -> ScreenWidth: 1920 2023-04-16 16:44:37.766 - Thread: 1 -> ScreenHeight: 1080 2023-04-16 16:44:37.766 - Thread: 1 -> RefreshRate: 60000 2023-04-16 16:44:37.766 - Thread: 1 -> WindowMode: 1 2023-04-16 16:44:37.766 - Thread: 1 -> VerticalSync: 0 2023-04-16 16:44:37.766 - Thread: 1 -> FieldOfView: 90.65054 2023-04-16 16:44:37.766 - Thread: 1 -> PostProcessingEnabled: True 2023-04-16 16:44:37.766 - Thread: 1 -> FlaresIntensity: 1 2023-04-16 16:44:37.766 - Thread: 1 -> TreeViewDistance: 500 2023-04-16 16:44:37.766 - Thread: 1 -> GrassDensity: 0 2023-04-16 16:44:37.766 - Thread: 1 -> GrassDrawDistance: 49 2023-04-16 16:44:37.766 - Thread: 1 -> AntialiasingMode: 0 2023-04-16 16:44:37.766 - Thread: 1 -> ShadowMapResolution: 0 2023-04-16 16:44:37.766 - Thread: 1 -> AmbientOcclusionEnabled: False 2023-04-16 16:44:37.766 - Thread: 1 -> TextureQuality: 0 2023-04-16 16:44:37.766 - Thread: 1 -> VoxelTextureQuality: 0 2023-04-16 16:44:37.766 - Thread: 1 -> AnisotropicFiltering: 0 2023-04-16 16:44:37.766 - Thread: 1 -> ModelQuality: 0 2023-04-16 16:44:37.766 - Thread: 1 -> VoxelQuality: 0 2023-04-16 16:44:37.766 - Thread: 1 -> ShaderQuality: 0 2023-04-16 16:44:37.766 - Thread: 1 -> LightsQuality: 0 2023-04-16 16:44:37.766 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-16 16:44:37.766 - Thread: 1 -> FirstVTTimeRun: False 2023-04-16 16:44:37.766 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-16 16:44:37.766 - Thread: 1 -> GDPRConsent: True 2023-04-16 16:44:37.766 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-16 16:44:37.766 - Thread: 1 -> FirstTimeTutorials: False 2023-04-16 16:44:37.766 - Thread: 1 -> EnableTrading: True 2023-04-16 16:44:37.766 - Thread: 1 -> EnableSteamCloud: False 2023-04-16 16:44:37.766 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-04-16 16:44:37.766 - Thread: 1 -> ControlsHints: True 2023-04-16 16:44:37.766 - Thread: 1 -> GoodBotHints: False 2023-04-16 16:44:37.766 - Thread: 1 -> RotationHints: True 2023-04-16 16:44:37.766 - Thread: 1 -> AreaInteraction: True 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-04-16 16:44:37.766 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-04-16 16:44:37.766 - Thread: 1 -> ShowCrosshair2: 0 2023-04-16 16:44:37.766 - Thread: 1 -> IronSightSwitchState: 1 2023-04-16 16:44:37.766 - Thread: 1 -> SpriteMainViewportScale: 1 2023-04-16 16:44:37.766 - Thread: 1 -> UiTransparency: 1 2023-04-16 16:44:37.766 - Thread: 1 -> UiBkTransparency: 0.8 2023-04-16 16:44:37.766 - Thread: 1 -> HUDBkTransparency: 0.6 2023-04-16 16:44:37.766 - Thread: 1 -> HudState: 2 2023-04-16 16:44:37.766 - Thread: 1 -> TutorialsFinished: System.String[] 2023-04-16 16:44:37.766 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-04-16 16:44:37.766 - Thread: 1 -> ControllerDefaultOnStart: False 2023-04-16 16:44:37.766 - Thread: 1 -> GameVolume: 0.009565071 2023-04-16 16:44:37.766 - Thread: 1 -> Music_Volume: 0.004017763 2023-04-16 16:44:37.766 - Thread: 1 -> VoiceChatVolume: 5 2023-04-16 16:44:37.766 - Thread: 1 -> HudWarnings: True 2023-04-16 16:44:37.766 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-04-16 16:44:37.766 - Thread: 1 -> VoiceChat: True 2023-04-16 16:44:37.766 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-04-16 16:44:37.766 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-04-16 16:44:37.766 - Thread: 1 -> EnableDynamicMusic: True 2023-04-16 16:44:37.767 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-04-16 16:44:37.767 - Thread: 1 -> EnableDoppler: True 2023-04-16 16:44:37.767 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-04-16 16:44:37.767 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-04-16 16:44:37.767 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-04-16 16:44:37.767 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-04-16 16:44:37.767 - Thread: 1 -> MyConfig.Load() - END 2023-04-16 16:44:42.393 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-16 16:44:42.700 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-16 16:44:42.706 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-16 16:44:42.706 - Thread: 1 -> Found processor count: 6 2023-04-16 16:44:42.706 - Thread: 1 -> Using processor count: 6 2023-04-16 16:44:42.781 - Thread: 1 -> All detected adapters: 2023-04-16 16:44:42.783 - Thread: 1 -> Radeon RX 580 Series - VendorID=4098, SubsystemID=1345329225, DeviceID=26591 2023-04-16 16:44:42.783 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-16 16:44:43.316 - Thread: 1 -> AdapterInfo = { 2023-04-16 16:44:43.420 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY3 2023-04-16 16:44:43.420 - Thread: 1 -> Description = dev id: 26591, mem: 8567902208, shared mem: 8550717440, Luid: 68107, rev: 231, subsys id: 1345329225, vendor id: 4098, feature_level 11.1: True 2023-04-16 16:44:43.420 - Thread: 1 -> Driver version = 31.0.12027.7000 2023-04-16 16:44:43.420 - Thread: 1 -> Driver date = 20221020000000.000000-000 2023-04-16 16:44:43.420 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-16 16:44:43.420 - Thread: 1 -> AftermathSupported = False 2023-04-16 16:44:43.420 - Thread: 1 -> Adapter id = 0 2023-04-16 16:44:43.420 - Thread: 1 -> Supported = True 2023-04-16 16:44:43.420 - Thread: 1 -> RAM = 8567902208 2023-04-16 16:44:43.420 - Thread: 1 -> Priority = 2 2023-04-16 16:44:43.420 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-16 16:44:43.420 - Thread: 1 -> Output is attached = True 2023-04-16 16:44:43.420 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-16 16:44:43.421 - Thread: 1 -> Display modes = { 2023-04-16 16:44:43.421 - Thread: 1 -> DXGIOutput id = 0 2023-04-16 16:44:43.421 - Thread: 1 -> 640x480@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 640x480@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 640x480@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x400@70Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x480@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x480@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x576@50Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 800x600@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 800x600@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1024x768@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1024x768@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1128x634@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1128x634@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1152x864@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1152x864@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1152x864@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1280x720@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1280x720@50Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1280x800@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1280x1024@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1280x1024@75Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1400x1050@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1440x900@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1680x1050@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.421 - Thread: 1 -> } 2023-04-16 16:44:43.421 - Thread: 1 -> } 2023-04-16 16:44:43.421 - Thread: 1 -> AdapterInfo = { 2023-04-16 16:44:43.422 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY3 2023-04-16 16:44:43.422 - Thread: 1 -> Description = dev id: 26591, mem: 8567902208, shared mem: 8550717440, Luid: 68107, rev: 231, subsys id: 1345329225, vendor id: 4098, feature_level 11.1: True 2023-04-16 16:44:43.422 - Thread: 1 -> Driver version = 31.0.12027.7000 2023-04-16 16:44:43.422 - Thread: 1 -> Driver date = 20221020000000.000000-000 2023-04-16 16:44:43.422 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-16 16:44:43.422 - Thread: 1 -> AftermathSupported = False 2023-04-16 16:44:43.422 - Thread: 1 -> Adapter id = 0 2023-04-16 16:44:43.422 - Thread: 1 -> Supported = True 2023-04-16 16:44:43.422 - Thread: 1 -> RAM = 8567902208 2023-04-16 16:44:43.422 - Thread: 1 -> Priority = 2 2023-04-16 16:44:43.422 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-16 16:44:43.422 - Thread: 1 -> Output is attached = True 2023-04-16 16:44:43.422 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-16 16:44:43.422 - Thread: 1 -> Display modes = { 2023-04-16 16:44:43.422 - Thread: 1 -> DXGIOutput id = 0 2023-04-16 16:44:43.422 - Thread: 1 -> 640x480@60Hz 2023-04-16 16:44:43.422 - Thread: 1 -> 640x480@75Hz 2023-04-16 16:44:43.422 - Thread: 1 -> 640x480@59.94006Hz 2023-04-16 16:44:43.422 - Thread: 1 -> 720x400@70Hz 2023-04-16 16:44:43.422 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.422 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.422 - Thread: 1 -> 720x480@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 720x480@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 720x576@50Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 800x600@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 800x600@75Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1024x768@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1024x768@75Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1128x634@75Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1128x634@75Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1152x864@75Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1152x864@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1152x864@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1280x720@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1280x720@50Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1280x800@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1280x1024@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1280x1024@75Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1400x1050@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1440x900@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1680x1050@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.423 - Thread: 1 -> } 2023-04-16 16:44:43.423 - Thread: 1 -> } 2023-04-16 16:44:43.423 - Thread: 1 -> AdapterInfo = { 2023-04-16 16:44:43.423 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2023-04-16 16:44:43.423 - Thread: 1 -> Description = dev id: 26591, mem: 8567902208, shared mem: 8550717440, Luid: 68107, rev: 231, subsys id: 1345329225, vendor id: 4098, feature_level 11.1: True 2023-04-16 16:44:43.423 - Thread: 1 -> Driver version = 31.0.12027.7000 2023-04-16 16:44:43.423 - Thread: 1 -> Driver date = 20221020000000.000000-000 2023-04-16 16:44:43.423 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-16 16:44:43.423 - Thread: 1 -> AftermathSupported = False 2023-04-16 16:44:43.423 - Thread: 1 -> Adapter id = 0 2023-04-16 16:44:43.423 - Thread: 1 -> Supported = True 2023-04-16 16:44:43.423 - Thread: 1 -> RAM = 8567902208 2023-04-16 16:44:43.423 - Thread: 1 -> Priority = 2 2023-04-16 16:44:43.423 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-16 16:44:43.423 - Thread: 1 -> Output is attached = True 2023-04-16 16:44:43.423 - Thread: 1 -> DesktopBounds = {X:-1920 Y:12 Width:1920 Height:1080} 2023-04-16 16:44:43.423 - Thread: 1 -> Display modes = { 2023-04-16 16:44:43.424 - Thread: 1 -> DXGIOutput id = 1 2023-04-16 16:44:43.424 - Thread: 1 -> 640x480@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 640x480@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x400@70Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x480@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x480@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x576@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 800x600@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 800x600@56Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1024x768@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1280x720@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1280x720@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1280x800@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1280x960@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1280x1024@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1360x768@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1680x1050@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@24Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@24Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@23.97602Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@23.97602Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@24Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@23.97602Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.424 - Thread: 1 -> } 2023-04-16 16:44:43.424 - Thread: 1 -> } 2023-04-16 16:44:43.424 - Thread: 1 -> AdapterInfo = { 2023-04-16 16:44:43.425 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2023-04-16 16:44:43.425 - Thread: 1 -> Description = dev id: 26591, mem: 8567902208, shared mem: 8550717440, Luid: 68107, rev: 231, subsys id: 1345329225, vendor id: 4098, feature_level 11.1: True 2023-04-16 16:44:43.425 - Thread: 1 -> Driver version = 31.0.12027.7000 2023-04-16 16:44:43.425 - Thread: 1 -> Driver date = 20221020000000.000000-000 2023-04-16 16:44:43.425 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-16 16:44:43.425 - Thread: 1 -> AftermathSupported = False 2023-04-16 16:44:43.425 - Thread: 1 -> Adapter id = 0 2023-04-16 16:44:43.425 - Thread: 1 -> Supported = True 2023-04-16 16:44:43.425 - Thread: 1 -> RAM = 8567902208 2023-04-16 16:44:43.425 - Thread: 1 -> Priority = 2 2023-04-16 16:44:43.425 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-16 16:44:43.425 - Thread: 1 -> Output is attached = True 2023-04-16 16:44:43.425 - Thread: 1 -> DesktopBounds = {X:-1920 Y:12 Width:1920 Height:1080} 2023-04-16 16:44:43.425 - Thread: 1 -> Display modes = { 2023-04-16 16:44:43.425 - Thread: 1 -> DXGIOutput id = 1 2023-04-16 16:44:43.425 - Thread: 1 -> 640x480@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 640x480@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x400@70Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x400@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x480@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x480@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x576@50Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 800x600@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 800x600@56Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1024x768@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1280x720@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1280x720@50Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1280x800@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1280x960@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1280x1024@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1360x768@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1680x1050@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@24Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@24Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@23.97602Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@23.97602Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.425 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@24Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@23.97602Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> } 2023-04-16 16:44:43.426 - Thread: 1 -> } 2023-04-16 16:44:43.426 - Thread: 1 -> AdapterInfo = { 2023-04-16 16:44:43.426 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY2 2023-04-16 16:44:43.426 - Thread: 1 -> Description = dev id: 26591, mem: 8567902208, shared mem: 8550717440, Luid: 68107, rev: 231, subsys id: 1345329225, vendor id: 4098, feature_level 11.1: True 2023-04-16 16:44:43.426 - Thread: 1 -> Driver version = 31.0.12027.7000 2023-04-16 16:44:43.426 - Thread: 1 -> Driver date = 20221020000000.000000-000 2023-04-16 16:44:43.426 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-16 16:44:43.426 - Thread: 1 -> AftermathSupported = False 2023-04-16 16:44:43.426 - Thread: 1 -> Adapter id = 0 2023-04-16 16:44:43.426 - Thread: 1 -> Supported = True 2023-04-16 16:44:43.426 - Thread: 1 -> RAM = 8567902208 2023-04-16 16:44:43.426 - Thread: 1 -> Priority = 2 2023-04-16 16:44:43.426 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-16 16:44:43.426 - Thread: 1 -> Output is attached = True 2023-04-16 16:44:43.426 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-04-16 16:44:43.426 - Thread: 1 -> Display modes = { 2023-04-16 16:44:43.426 - Thread: 1 -> DXGIOutput id = 2 2023-04-16 16:44:43.426 - Thread: 1 -> 640x480@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 640x480@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 720x480@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 720x480@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 720x576@50Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 800x600@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 800x600@56Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1024x768@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1280x720@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1280x720@50Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1280x800@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1280x1024@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.426 - Thread: 1 -> 1440x900@60Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1680x1050@60Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.427 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.427 - Thread: 1 -> } 2023-04-16 16:44:43.427 - Thread: 1 -> } 2023-04-16 16:44:43.427 - Thread: 1 -> AdapterInfo = { 2023-04-16 16:44:43.427 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY2 2023-04-16 16:44:43.427 - Thread: 1 -> Description = dev id: 26591, mem: 8567902208, shared mem: 8550717440, Luid: 68107, rev: 231, subsys id: 1345329225, vendor id: 4098, feature_level 11.1: True 2023-04-16 16:44:43.427 - Thread: 1 -> Driver version = 31.0.12027.7000 2023-04-16 16:44:43.427 - Thread: 1 -> Driver date = 20221020000000.000000-000 2023-04-16 16:44:43.427 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-16 16:44:43.427 - Thread: 1 -> AftermathSupported = False 2023-04-16 16:44:43.427 - Thread: 1 -> Adapter id = 0 2023-04-16 16:44:43.427 - Thread: 1 -> Supported = True 2023-04-16 16:44:43.427 - Thread: 1 -> RAM = 8567902208 2023-04-16 16:44:43.427 - Thread: 1 -> Priority = 2 2023-04-16 16:44:43.427 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-16 16:44:43.427 - Thread: 1 -> Output is attached = True 2023-04-16 16:44:43.427 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2023-04-16 16:44:43.427 - Thread: 1 -> Display modes = { 2023-04-16 16:44:43.428 - Thread: 1 -> DXGIOutput id = 2 2023-04-16 16:44:43.428 - Thread: 1 -> 640x480@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 640x480@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 720x480@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 720x480@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 720x576@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 720x576@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 800x600@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 800x600@56Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1024x768@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1128x634@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1128x634@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1128x634@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1280x720@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1280x720@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1280x720@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1280x800@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1280x1024@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1366x768@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1440x900@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1600x900@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1680x1050@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1760x990@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1760x990@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1760x990@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1920x1080@60Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1920x1080@50Hz 2023-04-16 16:44:43.428 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-16 16:44:43.428 - Thread: 1 -> } 2023-04-16 16:44:43.428 - Thread: 1 -> } 2023-04-16 16:44:43.428 - Thread: 1 -> Service.IsActive: True 2023-04-16 16:44:43.428 - Thread: 1 -> Service.IsOnline: True 2023-04-16 16:44:43.428 - Thread: 1 -> Service.OwnsGame: False 2023-04-16 16:44:43.428 - Thread: 1 -> Service.UserId: 76561198862562455 2023-04-16 16:44:43.428 - Thread: 1 -> Service.UserName: Putsny 2023-04-16 16:44:43.428 - Thread: 1 -> Service.Branch: default 2023-04-16 16:44:43.429 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-16 16:44:43.429 - Thread: 1 -> Build version: 0.1.1.0 2023-04-16 16:44:43.430 - Thread: 1 -> MyScreenManager() 2023-04-16 16:44:43.511 - Thread: 14 -> CreateDeviceInternal - CheckSettings() 2023-04-16 16:44:43.511 - Thread: 14 -> CreateDeviceInternal - GetAdapter() 2023-04-16 16:44:43.513 - Thread: 14 -> CreateDeviceInternal - FixSettings() 2023-04-16 16:44:43.513 - Thread: 14 -> CreateDeviceInternal - Create device 2023-04-16 16:44:43.548 - Thread: 14 -> CreateDeviceInternal Steam Overlay integration 2023-04-16 16:44:43.568 - Thread: 14 -> CreateDeviceInternal Steam Overlay OK 2023-04-16 16:44:43.568 - Thread: 14 -> CreateDeviceInternal create swapchain 2023-04-16 16:44:51.707 - Thread: 1 -> Exception occurred: System.IO.FileNotFoundException: Could not load file or assembly 'file:///C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2407984968\RunPluginLoader' or one of its dependencies. The system cannot find the file specified. File name: 'file:///C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2407984968\RunPluginLoader' at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark) at System.Reflection.Assembly.LoadFrom(String assemblyFile) at VRage.Plugins.MyPlugins.RegisterFromArgs(String[] args) at Sandbox.MySandboxGame.RegisterAssemblies(String[] args) at Sandbox.MySandboxGame..ctor(String[] commandlineArgs, IntPtr windowHandle) at SpaceEngineers.Game.SpaceEngineersGame..ctor(String[] commandlineArgs) at SpaceEngineers.MyProgram.Main(String[] args) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2023-04-16 16:44:51.707 - Thread: 1 -> Showing message 2023-04-16 16:44:52.189 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_202_066 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 15 PCUCount: 0 IsHang: False GCMemory: 41 GCMemoryAllocated: 41 HWAvailableMemory: 7846 ProcessPrivateMemory: 381 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-04-16 16:44:52.189 - Thread: 1 -> Log Closed