2023-04-14 11:24:36.732 - Thread: 1 -> Log Started 2023-04-14 11:24:36.733 - Thread: 1 -> Timezone (local - UTC): 5h 2023-04-14 11:24:36.733 - Thread: 1 -> App Version: 01_202_066 2023-04-14 11:24:36.747 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-14 11:24:36.747 - Thread: 1 -> Branch / Sandbox: DedicatedServer 2023-04-14 11:24:36.747 - Thread: 1 -> Environment.ProcessorCount: 16 2023-04-14 11:24:36.755 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows Server 2022 Standard (Microsoft Windows NT 6.2.9200.0) 2023-04-14 11:24:36.755 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64\SpaceEngineersDedicated.exe" -noconsole -checkAlive -ignorelastsession 2023-04-14 11:24:36.755 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-14 11:24:36.755 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-14 11:24:36.755 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9037.0 2023-04-14 11:24:36.756 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64 2023-04-14 11:24:36.756 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz 2023-04-14 11:24:36.756 - Thread: 1 -> IntPtr.Size: 8 2023-04-14 11:24:36.756 - Thread: 1 -> Default Culture: 2023-04-14 11:24:36.756 - Thread: 1 -> Default UI Culture: 2023-04-14 11:24:36.851 - Thread: 1 -> MyScreenManager() 2023-04-14 11:24:36.941 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-04-14 11:24:36.942 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64 2023-04-14 11:24:36.942 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content 2023-04-14 11:24:38.297 - Thread: 1 -> Preallocate - START 2023-04-14 11:24:38.301 - Thread: 1 -> MySpaceWorldGenerator - START 2023-04-14 11:24:38.303 - Thread: 1 -> MySpaceWorldGenerator - END 2023-04-14 11:24:38.303 - Thread: 1 -> MySpaceBuildComponent - START 2023-04-14 11:24:38.303 - Thread: 1 -> MySpaceBuildComponent - END 2023-04-14 11:24:38.304 - Thread: 1 -> MyEntities - START 2023-04-14 11:24:38.315 - Thread: 1 -> MyEntities - END 2023-04-14 11:24:38.315 - Thread: 1 -> MyObjectBuilder_Base - START 2023-04-14 11:24:38.315 - Thread: 1 -> MyObjectBuilder_Base - END 2023-04-14 11:24:38.316 - Thread: 1 -> MyTransparentGeometry - START 2023-04-14 11:24:38.316 - Thread: 1 -> MyTransparentGeometry - END 2023-04-14 11:24:38.316 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-04-14 11:24:38.321 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-04-14 11:24:38.321 - Thread: 1 -> MyMath - START 2023-04-14 11:24:38.321 - Thread: 1 -> MyMath - END 2023-04-14 11:24:38.321 - Thread: 1 -> MySimpleObjectDraw - START 2023-04-14 11:24:38.321 - Thread: 1 -> MySimpleObjectDraw - END 2023-04-14 11:24:38.341 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-04-14 11:24:38.341 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-04-14 11:24:38.341 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-04-14 11:24:38.377 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-04-14 11:24:38.378 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-04-14 11:24:38.378 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-04-14 11:24:38.378 - Thread: 1 -> MySyncDestructions - START 2023-04-14 11:24:38.378 - Thread: 1 -> MySyncDestructions - END 2023-04-14 11:24:38.378 - Thread: 1 -> MySyncEntity - START 2023-04-14 11:24:38.378 - Thread: 1 -> MySyncEntity - END 2023-04-14 11:24:38.378 - Thread: 1 -> MyCommandCharacter - START 2023-04-14 11:24:38.380 - Thread: 1 -> MyCommandCharacter - END 2023-04-14 11:24:38.380 - Thread: 1 -> MyCommandConsole - START 2023-04-14 11:24:38.381 - Thread: 1 -> MyCommandConsole - END 2023-04-14 11:24:38.381 - Thread: 1 -> MyCommandEntity - START 2023-04-14 11:24:38.382 - Thread: 1 -> MyCommandEntity - END 2023-04-14 11:24:38.382 - Thread: 1 -> MyAiTargetManager - START 2023-04-14 11:24:38.382 - Thread: 1 -> MyAiTargetManager - END 2023-04-14 11:24:38.382 - Thread: 1 -> MyClientDebugCommands - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyClientDebugCommands - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyDedicatedServer - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyDedicatedServer - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyDedicatedServerBase - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyDedicatedServerBase - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerBase - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerBase - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerClient - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerClient - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerClientBase - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerClientBase - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerLobby - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerLobby - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerServerBase - START 2023-04-14 11:24:38.383 - Thread: 1 -> MyMultiplayerServerBase - END 2023-04-14 11:24:38.384 - Thread: 1 -> MyServerDebugCommands - START 2023-04-14 11:24:38.384 - Thread: 1 -> MyServerDebugCommands - END 2023-04-14 11:24:38.384 - Thread: 1 -> MyCubeGridDefinitions - START 2023-04-14 11:24:38.456 - Thread: 1 -> MyCubeGridDefinitions - END 2023-04-14 11:24:38.456 - Thread: 1 -> MyDefinitionManager - START 2023-04-14 11:24:38.460 - Thread: 1 -> MyDefinitionManager - END 2023-04-14 11:24:38.461 - Thread: 1 -> Preallocate - END 2023-04-14 11:24:38.463 - Thread: 1 -> Bind IP : 0.0.0.0:27016 2023-04-14 11:24:42.691 - Thread: 1 -> Networking service: Steam 2023-04-14 11:24:42.691 - Thread: 1 -> Server successfully started 2023-04-14 11:24:42.691 - Thread: 1 -> Product name: Space Engineers 2023-04-14 11:24:42.691 - Thread: 1 -> Desc: Space Engineers 2023-04-14 11:24:42.691 - Thread: 1 -> Public IP: 109.195.99.24 2023-04-14 11:24:42.691 - Thread: 1 -> User ID: [009...098] 2023-04-14 11:24:42.691 - Thread: 1 -> Server connected to Steam 2023-04-14 11:24:42.793 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-04-14 11:24:42.824 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-04-14 11:24:42.824 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-04-14 11:24:42.824 - Thread: 1 -> Server Name: Test 2023-04-14 11:24:42.824 - Thread: 1 -> World Name: Star System 2023-04-14 11:24:42.844 - Thread: 26 -> Remote Server Listener started. Listening on port 8080 2023-04-14 11:24:42.860 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-14 11:24:42.860 - Thread: 1 -> Auto Restart Enabled 2023-04-14 11:24:42.866 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-04-14 11:24:42.866 - Thread: 1 -> Installed DLCs: 2023-04-14 11:24:42.881 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-04-14 11:24:42.926 - Thread: 1 -> Havok: Physics.Init 2023-04-14 11:24:42.939 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-04-14 11:24:42.942 - Thread: 1 -> HkGameName: SpaceEngineers 2023-04-14 11:24:42.953 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-04-14 11:24:42.954 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-14 11:24:42.957 - Thread: 1 -> f5fc70c4fb876c7b6fb38bfbd84125f132fdd8dd 2023-04-14 11:24:43.298 - Thread: 1 -> Loading scenarios 2023-04-14 11:24:43.319 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-14 11:24:43.319 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-14 11:24:43.333 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-14 11:24:43.333 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-14 11:24:43.333 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-14 11:24:43.340 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2023-04-14 11:24:43.341 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-04-14 11:24:43.344 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-14 11:24:43.354 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-14 11:24:43.354 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-04-14 11:24:43.356 - Thread: 8 -> ReloadVoxelMaterials 2023-04-14 11:24:43.429 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-14 11:24:46.049 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-14 11:24:46.049 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-04-14 11:24:46.049 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2023-04-14 11:24:47.070 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Sandbox_config.sbc 2023-04-14 11:24:47.074 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-14 11:24:47.075 - Thread: 9 -> Downloading world mods - START 2023-04-14 11:24:47.075 - Thread: 1 -> Server PolicyResponse (1) 2023-04-14 11:24:47.075 - Thread: 9 -> Downloading world mods - END 2023-04-14 11:24:47.086 - Thread: 1 -> Loading session: C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33 2023-04-14 11:24:47.137 - Thread: 1 -> GC Memory: 70,541,712 B 2023-04-14 11:24:47.140 - Thread: 1 -> Process Memory: 313,626,624 B 2023-04-14 11:24:47.140 - Thread: 1 -> Experimental mode: Yes 2023-04-14 11:24:47.140 - Thread: 1 -> Experimental mode reason: InsufficientHardware 2023-04-14 11:24:47.140 - Thread: 1 -> Console compatibility: No 2023-04-14 11:24:47.864 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-14 11:24:47.899 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-14 11:24:47.905 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-14 11:24:47.906 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-14 11:24:47.908 - Thread: 1 -> f5fc70c4fb876c7b6fb38bfbd84125f132fdd8dd 2023-04-14 11:24:48.117 - Thread: 1 -> Loading scenarios 2023-04-14 11:24:48.117 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-14 11:24:48.117 - Thread: 1 -> List of used mods (0) - START 2023-04-14 11:24:48.117 - Thread: 1 -> List of used mods - END 2023-04-14 11:24:48.188 - Thread: 1 -> Loading behaviors 2023-04-14 11:24:48.189 - Thread: 1 -> Loading ammo magazines 2023-04-14 11:24:48.189 - Thread: 1 -> Loading ammo definitions 2023-04-14 11:24:48.189 - Thread: 1 -> Loading animations 2023-04-14 11:24:48.190 - Thread: 1 -> Loading animations 2023-04-14 11:24:48.191 - Thread: 1 -> Loading sound definitions 2023-04-14 11:24:48.191 - Thread: 1 -> Loading sound definitions 2023-04-14 11:24:48.191 - Thread: 1 -> Loading sound definitions 2023-04-14 11:24:48.191 - Thread: 1 -> Loading sound definitions 2023-04-14 11:24:48.192 - Thread: 1 -> Loading sound definitions 2023-04-14 11:24:48.192 - Thread: 1 -> Loading sound definitions 2023-04-14 11:24:48.192 - Thread: 1 -> Loading category classes 2023-04-14 11:24:48.192 - Thread: 1 -> Loading category classes 2023-04-14 11:24:48.192 - Thread: 1 -> Loading blueprint classes 2023-04-14 11:24:48.192 - Thread: 1 -> Loading blueprint class entries 2023-04-14 11:24:48.192 - Thread: 1 -> Loading blueprint class entries 2023-04-14 11:24:48.192 - Thread: 1 -> Loading blueprints 2023-04-14 11:24:48.193 - Thread: 1 -> Loading blueprints 2023-04-14 11:24:48.193 - Thread: 1 -> Loading agent definitions 2023-04-14 11:24:48.193 - Thread: 1 -> Loading character definitions 2023-04-14 11:24:48.198 - Thread: 1 -> Loading character definitions 2023-04-14 11:24:48.198 - Thread: 1 -> Loading components 2023-04-14 11:24:48.198 - Thread: 1 -> Loading components 2023-04-14 11:24:48.198 - Thread: 1 -> Loading configuration 2023-04-14 11:24:48.198 - Thread: 1 -> Loading container types 2023-04-14 11:24:48.198 - Thread: 1 -> Loading Contract Types 2023-04-14 11:24:48.202 - Thread: 1 -> Loading gamepad controls 2023-04-14 11:24:48.203 - Thread: 1 -> Loading block positions 2023-04-14 11:24:48.206 - Thread: 1 -> Loading block positions 2023-04-14 11:24:48.206 - Thread: 1 -> Loading curve definitions 2023-04-14 11:24:48.206 - Thread: 1 -> Loading debris 2023-04-14 11:24:48.207 - Thread: 1 -> Loading environment items entries 2023-04-14 11:24:48.207 - Thread: 1 -> Loading decal global definitions 2023-04-14 11:24:48.207 - Thread: 1 -> Loading decal definitions 2023-04-14 11:24:48.207 - Thread: 1 -> Loading decal definitions 2023-04-14 11:24:48.207 - Thread: 1 -> Loading drone behaviors 2023-04-14 11:24:48.207 - Thread: 1 -> Loading edges 2023-04-14 11:24:48.207 - Thread: 1 -> Loading emissive color definitions 2023-04-14 11:24:48.210 - Thread: 1 -> Loading emissive color default states 2023-04-14 11:24:48.212 - Thread: 1 -> Loading animations 2023-04-14 11:24:48.212 - Thread: 1 -> Loading entity components 2023-04-14 11:24:48.227 - Thread: 1 -> Loading component containers 2023-04-14 11:24:48.233 - Thread: 1 -> Loading environment items entries 2023-04-14 11:24:48.233 - Thread: 1 -> Loading Faction Names 2023-04-14 11:24:48.233 - Thread: 1 -> Loading factions 2023-04-14 11:24:48.234 - Thread: 1 -> Loading flare definitions 2023-04-14 11:24:48.241 - Thread: 1 -> Loading gas property definitions 2023-04-14 11:24:48.241 - Thread: 1 -> Loading event definitions 2023-04-14 11:24:48.241 - Thread: 1 -> Loading physical items 2023-04-14 11:24:48.244 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.244 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomLeft.png 2023-04-14 11:24:48.244 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.244 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottomRight.png 2023-04-14 11:24:48.244 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.244 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopLeft.png 2023-04-14 11:24:48.245 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.245 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorTopRight.png 2023-04-14 11:24:48.245 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.245 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorGlass.png 2023-04-14 11:24:48.245 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.245 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisorBottom.png 2023-04-14 11:24:48.246 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\BackgroundGradient.png 2023-04-14 11:24:48.246 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\leftplate.png 2023-04-14 11:24:48.246 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\rightplate.png 2023-04-14 11:24:48.247 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\centerplate.png 2023-04-14 11:24:48.247 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\CenterPlateController.png 2023-04-14 11:24:48.247 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.247 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\ToolbarColorVariant.png 2023-04-14 11:24:48.248 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.248 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorcirclesmall.png 2023-04-14 11:24:48.248 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.248 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\f1icon.png 2023-04-14 11:24:48.248 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.248 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorcirclelarge.png 2023-04-14 11:24:48.249 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.249 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicatorfill.png 2023-04-14 11:24:48.249 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.249 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerhelmeton.png 2023-04-14 11:24:48.249 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.249 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerhelmetoff.png 2023-04-14 11:24:48.249 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.249 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\jetpack.png 2023-04-14 11:24:48.250 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.250 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\jetpackoff.png 2023-04-14 11:24:48.250 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.250 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\magboot.png 2023-04-14 11:24:48.250 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.250 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\light.png 2023-04-14 11:24:48.250 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.250 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerbroadcastingon.png 2023-04-14 11:24:48.251 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.251 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\playerbroadcastingoff.png 2023-04-14 11:24:48.251 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.251 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\handbrake.png 2023-04-14 11:24:48.251 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.251 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\remotecontrolon.png 2023-04-14 11:24:48.251 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.251 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridbroadcastingon.png 2023-04-14 11:24:48.252 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.252 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridbroadcastingoff.png 2023-04-14 11:24:48.252 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.252 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridpower.png 2023-04-14 11:24:48.252 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.252 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\iconsbackground.png 2023-04-14 11:24:48.253 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.253 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\cockpitbuildmode.png 2023-04-14 11:24:48.253 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.253 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\suffocating.png 2023-04-14 11:24:48.253 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.253 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\healthlow.png 2023-04-14 11:24:48.253 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.253 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\capacity.png 2023-04-14 11:24:48.254 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.254 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\healthicon.png 2023-04-14 11:24:48.254 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.254 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\oxygenicon.png 2023-04-14 11:24:48.254 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.254 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\OusideTemp.png 2023-04-14 11:24:48.254 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.254 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\energyicon.png 2023-04-14 11:24:48.255 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.255 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\hydrogenicon.png 2023-04-14 11:24:48.255 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.255 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\mass.png 2023-04-14 11:24:48.255 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.255 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarvarianticon.png 2023-04-14 11:24:48.255 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.255 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarbackground.png 2023-04-14 11:24:48.256 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.256 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarbackgroundmirrored.png 2023-04-14 11:24:48.256 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.256 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbar.png 2023-04-14 11:24:48.256 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.256 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\progressbarmirrored.png 2023-04-14 11:24:48.256 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.256 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\bottle.png 2023-04-14 11:24:48.257 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbariteminactive.png 2023-04-14 11:24:48.257 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbaritemactive.png 2023-04-14 11:24:48.257 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarpageinactive.png 2023-04-14 11:24:48.257 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarpageactive.png 2023-04-14 11:24:48.257 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.257 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\cubebuilder\gridmodelargehighl.png 2023-04-14 11:24:48.258 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.258 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v4.dds 2023-04-14 11:24:48.258 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.258 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gravityindicator.png 2023-04-14 11:24:48.258 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.258 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\drillbarprogress.png 2023-04-14 11:24:48.258 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.258 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\drillbarbackground.png 2023-04-14 11:24:48.259 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.259 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\backpack.png 2023-04-14 11:24:48.259 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.259 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\HelmetVisor.png 2023-04-14 11:24:48.259 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.259 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenersoff.png 2023-04-14 11:24:48.259 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.259 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenerson.png 2023-04-14 11:24:48.260 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.260 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\dampenersauto.png 2023-04-14 11:24:48.260 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.260 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridsizesmall.png 2023-04-14 11:24:48.260 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.260 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridsizelarge.png 2023-04-14 11:24:48.260 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.260 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\blockrotate.png 2023-04-14 11:24:48.261 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\gridmirror.png 2023-04-14 11:24:48.261 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\battery.png 2023-04-14 11:24:48.261 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\speedometercirclepart.png 2023-04-14 11:24:48.261 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegment.png 2023-04-14 11:24:48.261 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.261 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentFirst.png 2023-04-14 11:24:48.262 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryWeightRadialSegmentLast.png 2023-04-14 11:24:48.262 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\InventoryRadialBackground.png 2023-04-14 11:24:48.262 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_top.dds 2023-04-14 11:24:48.262 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.262 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_center.dds 2023-04-14 11:24:48.263 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.263 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_left_bottom.dds 2023-04-14 11:24:48.263 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.263 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center_top.dds 2023-04-14 11:24:48.263 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.263 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center.dds 2023-04-14 11:24:48.263 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.263 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_center_bottom.dds 2023-04-14 11:24:48.264 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_top.dds 2023-04-14 11:24:48.264 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_center.dds 2023-04-14 11:24:48.264 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\rectangle_neutral_right_bottom.dds 2023-04-14 11:24:48.264 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\reloadcircle_part.dds 2023-04-14 11:24:48.264 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.264 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\HudAtlas0.dds 2023-04-14 11:24:48.265 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_left.dds 2023-04-14 11:24:48.265 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_right.dds 2023-04-14 11:24:48.265 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\combobox_default_highlight_center.dds 2023-04-14 11:24:48.265 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\checkbox_unchecked_highlight.dds 2023-04-14 11:24:48.265 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_neutral.dds 2023-04-14 11:24:48.265 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.265 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_close_symbol_bcg.dds 2023-04-14 11:24:48.266 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.266 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_top.dds 2023-04-14 11:24:48.266 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.266 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_bottom.dds 2023-04-14 11:24:48.266 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.266 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_top.dds 2023-04-14 11:24:48.266 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.266 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_bottom.dds 2023-04-14 11:24:48.267 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.267 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_top.dds 2023-04-14 11:24:48.267 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.267 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center_bottom.dds 2023-04-14 11:24:48.267 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.267 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_left_center.dds 2023-04-14 11:24:48.267 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.267 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_right_center.dds 2023-04-14 11:24:48.267 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.267 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\scrollable_list_WBorder_center.dds 2023-04-14 11:24:48.268 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\TabGScreen.dds 2023-04-14 11:24:48.268 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\CenterGScreen.dds 2023-04-14 11:24:48.268 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\grid_item_highlight.dds 2023-04-14 11:24:48.268 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\grid_item.dds 2023-04-14 11:24:48.269 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_left_highlight.dds 2023-04-14 11:24:48.269 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_right_highlight.dds 2023-04-14 11:24:48.269 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\textbox_center_highlight.dds 2023-04-14 11:24:48.269 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\hud_bg_medium_default.dds 2023-04-14 11:24:48.269 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.269 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_character_highlight.dds 2023-04-14 11:24:48.270 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.270 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_grid.dds 2023-04-14 11:24:48.270 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.270 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\buttons\SquareButton.dds 2023-04-14 11:24:48.270 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.270 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_storage.dds 2023-04-14 11:24:48.270 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.270 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_system.dds 2023-04-14 11:24:48.271 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_energy.dds 2023-04-14 11:24:48.271 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_all.dds 2023-04-14 11:24:48.271 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_character.dds 2023-04-14 11:24:48.271 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_grid_highlight.dds 2023-04-14 11:24:48.271 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.271 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_all_highlight.dds 2023-04-14 11:24:48.272 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_storage_highlight.dds 2023-04-14 11:24:48.272 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_system_highlight.dds 2023-04-14 11:24:48.272 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_filter_energy_highlight.dds 2023-04-14 11:24:48.272 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_close_symbol_highlight.dds 2023-04-14 11:24:48.272 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_left_highlight.dds 2023-04-14 11:24:48.273 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_right_highlight.dds 2023-04-14 11:24:48.273 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_rail_center_highlight.dds 2023-04-14 11:24:48.273 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\slider_thumb_highlight.dds 2023-04-14 11:24:48.273 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_hide.dds 2023-04-14 11:24:48.273 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_left_highlight.dds 2023-04-14 11:24:48.274 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_right.dds 2023-04-14 11:24:48.274 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_left.dds 2023-04-14 11:24:48.274 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\switch_on_off_right_highlight.dds 2023-04-14 11:24:48.274 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.274 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_unhide.dds 2023-04-14 11:24:48.274 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\checkbox_checked_highlight.dds 2023-04-14 11:24:48.275 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gizmo\GizmoDrawLineGreen.dds 2023-04-14 11:24:48.275 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\textures\gui\icons\hud 2017\toolbarcolorvariant.png 2023-04-14 11:24:48.275 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gizmo\GizmoDrawLineRed.dds 2023-04-14 11:24:48.275 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.275 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\hud_bg_medium_red2.dds 2023-04-14 11:24:48.276 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Screens\message_background_red.dds 2023-04-14 11:24:48.276 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_red_highlight.dds 2023-04-14 11:24:48.276 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\button_red.dds 2023-04-14 11:24:48.276 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_left.dds 2023-04-14 11:24:48.276 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.276 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_right.dds 2023-04-14 11:24:48.277 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_center.dds 2023-04-14 11:24:48.277 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_thumb.dds 2023-04-14 11:24:48.277 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_left_highlight.dds 2023-04-14 11:24:48.277 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_right_highlight.dds 2023-04-14 11:24:48.277 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.277 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_rail_center_highlight.dds 2023-04-14 11:24:48.278 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Controls\hue_slider_thumb_highlight.dds 2023-04-14 11:24:48.278 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v2.dds 2023-04-14 11:24:48.278 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v3.dds 2023-04-14 11:24:48.278 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_enemy.dds 2023-04-14 11:24:48.278 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.278 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_friendly.dds 2023-04-14 11:24:48.279 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\GravityHudHorizon.dds 2023-04-14 11:24:48.279 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\Gui\Blood.dds 2023-04-14 11:24:48.279 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_gps.dds 2023-04-14 11:24:48.279 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.279 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\HUD\marker_self.dds 2023-04-14 11:24:48.280 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Fog_v1.dds 2023-04-14 11:24:48.280 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\Notification_bg.png 2023-04-14 11:24:48.280 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\HUD 2017\Notification_badge.png 2023-04-14 11:24:48.280 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.280 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\ClaimItem.png 2023-04-14 11:24:48.281 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Skins\RecycleIcon_small.png 2023-04-14 11:24:48.281 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-14 11:24:48.281 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\star.png 2023-04-14 11:24:48.281 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\warning.png 2023-04-14 11:24:48.281 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.281 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Steam.png 2023-04-14 11:24:48.282 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_mod.io_mixed.png 2023-04-14 11:24:48.282 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_mod.io.png 2023-04-14 11:24:48.282 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ByCreationDate.png 2023-04-14 11:24:48.282 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.282 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Cloud.png 2023-04-14 11:24:48.283 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_New.png 2023-04-14 11:24:48.283 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\BP_Local.png 2023-04-14 11:24:48.283 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ByUpdateDate.png 2023-04-14 11:24:48.283 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.283 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\NoSorting.png 2023-04-14 11:24:48.284 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Refresh.png 2023-04-14 11:24:48.284 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Alphabetical.png 2023-04-14 11:24:48.284 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ThumbnailsOFF.png 2023-04-14 11:24:48.284 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\ThumbnailsON.png 2023-04-14 11:24:48.284 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.284 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\Steam.png 2023-04-14 11:24:48.285 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\mod.io.png 2023-04-14 11:24:48.285 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\Icons\Blueprints\FolderIcon.png 2023-04-14 11:24:48.285 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Intro.dds 2023-04-14 11:24:48.285 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.285 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\BasicControls.dds 2023-04-14 11:24:48.286 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\GameModePossibilities.dds 2023-04-14 11:24:48.286 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\DrillingRefiningAssembling.dds 2023-04-14 11:24:48.286 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Building1stShip.dds 2023-04-14 11:24:48.286 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\ExperimentalMode.dds 2023-04-14 11:24:48.286 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.286 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Building1stVehicle.dds 2023-04-14 11:24:48.287 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\SteamWorkshopBlueprints.dds 2023-04-14 11:24:48.287 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\OtherAdvice.dds 2023-04-14 11:24:48.287 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures\GUI\HelpScreen\Survival.dds 2023-04-14 11:24:48.287 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.287 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Controls/rectangle_button_center_checked.png 2023-04-14 11:24:48.288 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/eosCB.png 2023-04-14 11:24:48.288 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/WorkshopBrowser.dds 2023-04-14 11:24:48.288 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/eos.png 2023-04-14 11:24:48.288 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.288 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/eos2.png 2023-04-14 11:24:48.289 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/Background.png 2023-04-14 11:24:48.289 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundChecked.png 2023-04-14 11:24:48.289 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundFocused.png 2023-04-14 11:24:48.289 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/BackgroundHighlighted.png 2023-04-14 11:24:48.289 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.289 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-14 11:24:48.290 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-14 11:24:48.290 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-14 11:24:48.290 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-14 11:24:48.290 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.290 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-14 11:24:48.291 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/SteamCB.png 2023-04-14 11:24:48.291 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/SteamCBFocused.png 2023-04-14 11:24:48.291 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/modioCB.png 2023-04-14 11:24:48.291 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Browser/modioCBFocused.png 2023-04-14 11:24:48.291 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.291 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ArrowFolderIcon.dds 2023-04-14 11:24:48.292 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/BluePrintFolderIcon.dds 2023-04-14 11:24:48.292 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/LocalBlueprintIcon.dds 2023-04-14 11:24:48.292 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModFolderIcon.dds 2023-04-14 11:24:48.292 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.292 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModModioIcon.dds 2023-04-14 11:24:48.293 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModSteamIcon.dds 2023-04-14 11:24:48.293 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Blueprints/BP_Mixed.png 2023-04-14 11:24:48.293 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Blueprints/WNG_Service_Mixed.png 2023-04-14 11:24:48.293 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.293 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/VoiceIconMuted.dds 2023-04-14 11:24:48.294 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/buttons/ModModioIcon.png 2023-04-14 11:24:48.294 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/nitrado.png 2023-04-14 11:24:48.294 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/nitrado_highlight.png 2023-04-14 11:24:48.294 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/Steam.png 2023-04-14 11:24:48.294 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.294 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/Icons/Services/Xbox Live.png 2023-04-14 11:24:48.295 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/OffscreenTargetCircle.dds 2023-04-14 11:24:48.295 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/TargetingCirclePartThick.dds 2023-04-14 11:24:48.295 - Thread: 1 -> GuiTextures.sbc 2023-04-14 11:24:48.295 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Textures/GUI/TargetingCirclePartThin.dds 2023-04-14 11:24:48.296 - Thread: 1 -> Loading LCD texture categories 2023-04-14 11:24:48.296 - Thread: 1 -> Loading LCD texture categories 2023-04-14 11:24:48.296 - Thread: 1 -> Loading LCD texture categories 2023-04-14 11:24:48.296 - Thread: 1 -> Loading LCD texture categories 2023-04-14 11:24:48.296 - Thread: 1 -> Loading LCD texture categories 2023-04-14 11:24:48.296 - Thread: 1 -> Loading LCD texture categories 2023-04-14 11:24:48.296 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-14 11:24:48.296 - Thread: 1 -> Loading planet definition 2023-04-14 11:24:48.297 - Thread: 1 -> Loading physical items 2023-04-14 11:24:48.298 - Thread: 1 -> Loading physical items 2023-04-14 11:24:48.298 - Thread: 1 -> Loading physical material properties 2023-04-14 11:24:48.298 - Thread: 1 -> Loading pirate antennas 2023-04-14 11:24:48.299 - Thread: 1 -> Loading research blocks definitions 2023-04-14 11:24:48.299 - Thread: 1 -> Loading research groups definitions 2023-04-14 11:24:48.299 - Thread: 1 -> Loading resource distribution groups 2023-04-14 11:24:48.300 - Thread: 1 -> Loading shadow textures definitions 2023-04-14 11:24:48.300 - Thread: 1 -> Loading ship sound groups 2023-04-14 11:24:48.310 - Thread: 1 -> Loading ship sound groups 2023-04-14 11:24:48.310 - Thread: 1 -> Loading sound categories 2023-04-14 11:24:48.311 - Thread: 1 -> Loading stat definitions 2023-04-14 11:24:48.311 - Thread: 1 -> Loading gamepad controls 2023-04-14 11:24:48.311 - Thread: 1 -> Loading grid creators 2023-04-14 11:24:48.312 - Thread: 1 -> Loading transparent material properties 2023-04-14 11:24:48.312 - Thread: 1 -> Loading planet definition 2023-04-14 11:24:48.312 - Thread: 1 -> Loading voxel map storage definitions 2023-04-14 11:24:48.312 - Thread: 1 -> Loading voxel material definitions 2023-04-14 11:24:48.312 - Thread: 1 -> Loading voxel material definitions 2023-04-14 11:24:48.312 - Thread: 1 -> Loading voxel material definitions 2023-04-14 11:24:48.313 - Thread: 1 -> Loading voxel material definitions 2023-04-14 11:24:48.313 - Thread: 1 -> Loading Weather Effects 2023-04-14 11:24:48.313 - Thread: 1 -> Audio effects definitions 2023-04-14 11:24:48.315 - Thread: 1 -> Loading environment items definitions 2023-04-14 11:24:48.315 - Thread: 1 -> Loading environment items definitions 2023-04-14 11:24:48.316 - Thread: 1 -> Loading physical material properties 2023-04-14 11:24:48.320 - Thread: 1 -> Loading particle effect definitions 2023-04-14 11:24:48.419 - Thread: 1 -> Loading particle effect definitions 2023-04-14 11:24:48.421 - Thread: 1 -> Loading environment item definitions 2023-04-14 11:24:48.421 - Thread: 1 -> Loading weapon definitions 2023-04-14 11:24:48.427 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.444 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.444 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.460 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.464 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.465 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.465 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.466 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.467 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.472 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.472 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.477 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.477 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.480 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.481 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.483 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.484 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.484 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.485 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.486 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.487 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.488 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.489 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.490 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.491 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.492 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.493 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.493 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.495 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.495 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.496 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.497 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.499 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.500 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.518 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.519 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.521 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.522 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.523 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.523 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.525 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.525 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.527 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.528 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.531 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.532 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.534 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.534 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.538 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.540 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.542 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.543 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.546 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.546 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.549 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.549 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.552 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.552 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.555 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.556 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.560 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.561 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.564 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.564 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.567 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.568 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.571 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.572 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.577 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.578 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.581 - Thread: 1 -> Loading cube blocks 2023-04-14 11:24:48.582 - Thread: 1 -> Created block definitions 2023-04-14 11:24:48.587 - Thread: 1 -> Loading block variant groups 2023-04-14 11:24:48.590 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Ablator.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Aggressive Miner.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AlienEasyStation.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AlienLander.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ASM-2.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Atmo Constructor.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\AtmosphericLander.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\ATV-Survivor.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\B-980 Hauler.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Barb_mk.1.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Base1.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Base4.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-04-14 11:24:48.591 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-04-14 11:24:48.592 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-04-14 11:24:48.592 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Turtle Miner.sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Tusk.sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\V2-Gunboat.sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\VehicleProjector.sbc 2023-04-14 11:24:48.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-14 11:24:48.604 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-14 11:24:48.604 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-14 11:24:48.604 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-14 11:24:48.604 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\Data\Prefabs\YellowDrone.sbc 2023-04-14 11:24:48.606 - Thread: 1 -> Loading asteroid generators 2023-04-14 11:24:48.606 - Thread: 1 -> Loading spawn groups 2023-04-14 11:24:48.607 - Thread: 1 -> Loading drop containers 2023-04-14 11:24:48.607 - Thread: 1 -> Loading spawn groups 2023-04-14 11:24:48.608 - Thread: 1 -> Loading spawn groups 2023-04-14 11:24:48.608 - Thread: 1 -> Loading radial menu definitions 2023-04-14 11:24:48.624 - Thread: 1 -> Loading respawn ships 2023-04-14 11:24:48.624 - Thread: 1 -> Loading spawn groups 2023-04-14 11:24:48.624 - Thread: 1 -> Loading wheel speeds 2023-04-14 11:24:48.673 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-14 11:24:48.675 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-14 11:24:48.713 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-14 11:24:48.714 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-14 11:24:48.714 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-14 11:24:48.724 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-14 11:24:48.903 - Thread: 1 -> MyLights.LoadData() - START 2023-04-14 11:24:48.905 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-14 11:24:48.905 - Thread: 1 -> MyLights.LoadData() - END 2023-04-14 11:24:48.905 - Thread: 1 -> Info: MyLights initialized. 2023-04-14 11:24:48.905 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-14 11:24:48.909 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-14 11:24:48.935 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-14 11:24:48.935 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-14 11:24:48.949 - Thread: 1 -> Loading Procedural World Generator 2023-04-14 11:24:48.949 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-04-14 11:24:49.018 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-14 11:24:49.079 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-04-14 11:24:49.081 - Thread: 11 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Alien-291759539d120000.vx2' 2023-04-14 11:24:49.081 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-04-14 11:24:49.081 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-04-14 11:24:49.082 - Thread: 9 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Moon-1353915701d19000.vx2' 2023-04-14 11:24:49.082 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Titan-2124704365d19000.vx2' 2023-04-14 11:24:49.082 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-04-14 11:24:49.082 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Mars-2044023682d120000.vx2' 2023-04-14 11:24:49.083 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-04-14 11:24:49.083 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\EarthLike-1779144428d120000.vx2' 2023-04-14 11:24:51.070 - Thread: 1 -> Info: Planet generator name: Mars 2023-04-14 11:24:51.070 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:51.088 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-04-14 11:24:51.088 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Triton-12345d80253.vx2' 2023-04-14 11:24:51.179 - Thread: 10 -> Info: Planet generator name: Titan 2023-04-14 11:24:51.180 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:51.180 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-04-14 11:24:51.229 - Thread: 10 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Europa-595048092d19000.vx2' 2023-04-14 11:24:51.230 - Thread: 8 -> Info: Planet generator name: EarthLike 2023-04-14 11:24:51.230 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:51.230 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-04-14 11:24:51.230 - Thread: 8 -> Loading voxel storage from file 'C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\Pertam-12345d60133.vx2' 2023-04-14 11:24:51.334 - Thread: 11 -> Info: Planet generator name: Alien 2023-04-14 11:24:51.334 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:51.419 - Thread: 9 -> Info: Planet generator name: Moon 2023-04-14 11:24:51.419 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:52.649 - Thread: 1 -> Info: Planet generator name: Triton 2023-04-14 11:24:52.649 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:53.061 - Thread: 10 -> Info: Planet generator name: Europa 2023-04-14 11:24:53.061 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:53.327 - Thread: 8 -> Info: Planet generator name: Pertam 2023-04-14 11:24:53.327 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-14 11:24:53.328 - Thread: 1 -> Entities loaded & initialized 2023-04-14 11:24:53.373 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-04-14 11:24:53.373 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-04-14 11:24:53.378 - Thread: 1 -> MySession.Static.LogSettings - START 2023-04-14 11:24:53.378 - Thread: 1 -> Name = Star System 2023-04-14 11:24:53.378 - Thread: 1 -> Description = 2023-04-14 11:24:53.378 - Thread: 1 -> GameDateTime = 01/01/2081 00:06:21 2023-04-14 11:24:53.378 - Thread: 1 -> Password = 2023-04-14 11:24:53.378 - Thread: 1 -> CurrentPath = C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33 2023-04-14 11:24:53.378 - Thread: 1 -> WorkshopId = 2023-04-14 11:24:53.378 - Thread: 1 -> CameraController = Sandbox.Engine.Utils.MySpectatorCameraController 2023-04-14 11:24:53.378 - Thread: 1 -> ThumbPath = C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\thumb.jpg 2023-04-14 11:24:53.378 - Thread: 1 -> Settings: 2023-04-14 11:24:53.378 - Thread: 1 -> GameMode = Survival 2023-04-14 11:24:53.378 - Thread: 1 -> MaxPlayers = 4 2023-04-14 11:24:53.378 - Thread: 1 -> OnlineMode = PUBLIC 2023-04-14 11:24:53.378 - Thread: 1 -> TotalPCU = 100000 2023-04-14 11:24:53.378 - Thread: 1 -> PiratePCU = 50000 2023-04-14 11:24:53.378 - Thread: 1 -> AutoHealing = True 2023-04-14 11:24:53.378 - Thread: 1 -> WeaponsEnabled = True 2023-04-14 11:24:53.378 - Thread: 1 -> ThrusterDamage = True 2023-04-14 11:24:53.378 - Thread: 1 -> EnableSpectator = False 2023-04-14 11:24:53.378 - Thread: 1 -> EnableCopyPaste = False 2023-04-14 11:24:53.378 - Thread: 1 -> MaxFloatingObjects = 100 2023-04-14 11:24:53.378 - Thread: 1 -> MaxGridSize = 0 2023-04-14 11:24:53.378 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-04-14 11:24:53.378 - Thread: 1 -> CargoShipsEnabled = True 2023-04-14 11:24:53.378 - Thread: 1 -> EnvironmentHostility = SAFE 2023-04-14 11:24:53.378 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-04-14 11:24:53.378 - Thread: 1 -> InventorySizeMultiplier = 3 2023-04-14 11:24:53.378 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-04-14 11:24:53.378 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-04-14 11:24:53.378 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-04-14 11:24:53.378 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-04-14 11:24:53.378 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-04-14 11:24:53.378 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-04-14 11:24:53.378 - Thread: 1 -> ClientCanSave = False 2023-04-14 11:24:53.378 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-04-14 11:24:53.378 - Thread: 1 -> PermanentDeath = False 2023-04-14 11:24:53.378 - Thread: 1 -> DestructibleBlocks = True 2023-04-14 11:24:53.378 - Thread: 1 -> EnableScripts = False 2023-04-14 11:24:53.378 - Thread: 1 -> AutoSaveInMinutes = 5 2023-04-14 11:24:53.378 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-04-14 11:24:53.378 - Thread: 1 -> ProceduralDensity = 0.35 2023-04-14 11:24:53.378 - Thread: 1 -> ProceduralSeed = 0 2023-04-14 11:24:53.378 - Thread: 1 -> DestructibleBlocks = True 2023-04-14 11:24:53.378 - Thread: 1 -> EnableIngameScripts = False 2023-04-14 11:24:53.378 - Thread: 1 -> ViewDistance = 15000 2023-04-14 11:24:53.378 - Thread: 1 -> Voxel destruction = True 2023-04-14 11:24:53.378 - Thread: 1 -> EnableStructuralSimulation = False 2023-04-14 11:24:53.378 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-04-14 11:24:53.378 - Thread: 1 -> EnableContainerDrops = True 2023-04-14 11:24:53.378 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-04-14 11:24:53.378 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-04-14 11:24:53.378 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-04-14 11:24:53.378 - Thread: 1 -> EnableSubgridDamage = False 2023-04-14 11:24:53.378 - Thread: 1 -> SyncDistance = 3000 2023-04-14 11:24:53.378 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-04-14 11:24:53.378 - Thread: 1 -> AFKTimeoutMin = 0 2023-04-14 11:24:53.378 - Thread: 1 -> StopGridsPeriodMin = 15 2023-04-14 11:24:53.378 - Thread: 1 -> MaxPlanets = 99 2023-04-14 11:24:53.378 - Thread: 1 -> MaxBackupSaves = 5 2023-04-14 11:24:53.378 - Thread: 1 -> MaxFactionsCount = 0 2023-04-14 11:24:53.378 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-04-14 11:24:53.378 - Thread: 1 -> RespawnShipDelete = False 2023-04-14 11:24:53.378 - Thread: 1 -> WorldSizeKm = 0 2023-04-14 11:24:53.378 - Thread: 1 -> ResetOwnership = False 2023-04-14 11:24:53.378 - Thread: 1 -> RealisticSound = False 2023-04-14 11:24:53.379 - Thread: 1 -> EnableSaving = True 2023-04-14 11:24:53.379 - Thread: 1 -> InfiniteAmmo = False 2023-04-14 11:24:53.379 - Thread: 1 -> EnableToolShake = True 2023-04-14 11:24:53.379 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-04-14 11:24:53.379 - Thread: 1 -> OffensiveWordsFiltering = False 2023-04-14 11:24:53.379 - Thread: 1 -> UseConsolePCU = False 2023-04-14 11:24:53.379 - Thread: 1 -> PredefinedAsteroids = True 2023-04-14 11:24:53.379 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-04-14 11:24:53.379 - Thread: 1 -> FamilySharing = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnablePcuTrading = True 2023-04-14 11:24:53.389 - Thread: 1 -> SuppressedWarnings = 2023-04-14 11:24:53.389 - Thread: 1 -> SimplifiedSimulation = False 2023-04-14 11:24:53.389 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-04-14 11:24:53.389 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-04-14 11:24:53.389 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-04-14 11:24:53.389 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-04-14 11:24:53.389 - Thread: 1 -> TradeFactionsCount = 15 2023-04-14 11:24:53.389 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-04-14 11:24:53.389 - Thread: 1 -> WeatherSystem = True 2023-04-14 11:24:53.389 - Thread: 1 -> DepositSizeDenominator = 60 2023-04-14 11:24:53.389 - Thread: 1 -> DepositsCountCoefficient = 1 2023-04-14 11:24:53.389 - Thread: 1 -> EnableEconomy = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableBountyContracts = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableSupergridding = False 2023-04-14 11:24:53.389 - Thread: 1 -> EnableAutorespawn = True 2023-04-14 11:24:53.389 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-04-14 11:24:53.389 - Thread: 1 -> EnableGoodBotHints = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableResearch = True 2023-04-14 11:24:53.389 - Thread: 1 -> VoxelAgeThreshold = 24 2023-04-14 11:24:53.389 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-04-14 11:24:53.389 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-04-14 11:24:53.389 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-04-14 11:24:53.389 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-04-14 11:24:53.389 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-04-14 11:24:53.389 - Thread: 1 -> OptimalGridCount = 0 2023-04-14 11:24:53.389 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-04-14 11:24:53.389 - Thread: 1 -> BlockCountThreshold = 20 2023-04-14 11:24:53.389 - Thread: 1 -> TrashFlagsValue = 7706 2023-04-14 11:24:53.389 - Thread: 1 -> TrashRemovalEnabled = True 2023-04-14 11:24:53.389 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-04-14 11:24:53.389 - Thread: 1 -> EnableVoxelHand = True 2023-04-14 11:24:53.389 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableScripterRole = False 2023-04-14 11:24:53.389 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-04-14 11:24:53.389 - Thread: 1 -> FloraDensityMultiplier = 1 2023-04-14 11:24:53.389 - Thread: 1 -> EnableSpiders = False 2023-04-14 11:24:53.389 - Thread: 1 -> EnableWolfs = False 2023-04-14 11:24:53.389 - Thread: 1 -> TotalBotLimit = 32 2023-04-14 11:24:53.389 - Thread: 1 -> EnableDrones = True 2023-04-14 11:24:53.389 - Thread: 1 -> MaxDrones = 5 2023-04-14 11:24:53.389 - Thread: 1 -> StartInRespawnScreen = False 2023-04-14 11:24:53.389 - Thread: 1 -> SpawnWithTools = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableJetpack = True 2023-04-14 11:24:53.389 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-04-14 11:24:53.389 - Thread: 1 -> PhysicsIterations = 8 2023-04-14 11:24:53.389 - Thread: 1 -> CanJoinRunning = False 2023-04-14 11:24:53.389 - Thread: 1 -> Scenario = False 2023-04-14 11:24:53.389 - Thread: 1 -> ScenarioEditMode = False 2023-04-14 11:24:53.389 - Thread: 1 -> EnableRespawnShips = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableSunRotation = True 2023-04-14 11:24:53.389 - Thread: 1 -> StationVoxelSupport = False 2023-04-14 11:24:53.389 - Thread: 1 -> EnableConvertToStation = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableEncounters = True 2023-04-14 11:24:53.389 - Thread: 1 -> Enable3rdPersonView = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableOxygenPressurization = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnableOxygen = True 2023-04-14 11:24:53.389 - Thread: 1 -> ExperimentalMode = False 2023-04-14 11:24:53.389 - Thread: 1 -> ExperimentalModeReason = 0 2023-04-14 11:24:53.389 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-04-14 11:24:53.389 - Thread: 1 -> EnableRecoil = True 2023-04-14 11:24:53.389 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-04-14 11:24:53.389 - Thread: 1 -> MySession.Static.LogSettings - END 2023-04-14 11:24:53.435 - Thread: 18 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-14 11:24:53.435 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-14 11:24:53.446 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-04-14 11:24:53.453 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-14 11:24:53.461 - Thread: 19 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-14 11:24:53.476 - Thread: 1 -> Analytics session started: UserID = (-6971083198797942245) SessionID = (e0c7305a-3d09-4f46-802c-72cf0ca546e4) 2023-04-14 11:24:53.476 - Thread: 1 -> Analytics ids for user ([009...098]): User = (-6971083198797942245) Session = (e0c7305a-3d09-4f46-802c-72cf0ca546e4). 2023-04-14 11:24:53.479 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-14 11:24:53.517 - Thread: 1 -> Session loaded 2023-04-14 11:24:53.653 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-04-14 11:24:53.753 - Thread: 1 -> Timer Frequency: 10000000 2023-04-14 11:24:53.753 - Thread: 1 -> Ticks per frame: 166667 2023-04-14 11:24:53.790 - Thread: 1 -> Updating continues. 2023-04-14 11:24:54.079 - Thread: 1 -> GC Memory: 248.8842 / 248.8842 MB 2023-04-14 11:24:54.223 - Thread: 1 -> Game ready... 2023-04-14 11:25:24.088 - Thread: 1 -> GC Memory: 258.9581 / 258.9581 MB 2023-04-14 11:25:54.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:25:54.072 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,4.784493,0.08605871,1,0,266.1013,1432.891,0,100000,0,0,0,0,43104,0,0,16.66667,0,0,100,967747920,266.1013,0,0 2023-04-14 11:25:54.073 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:25:54.073 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:25:54.104 - Thread: 1 -> GC Memory: 266.2567 / 266.2567 MB 2023-04-14 11:26:24.121 - Thread: 1 -> GC Memory: 263.764 / 263.764 MB 2023-04-14 11:26:54.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:26:54.088 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,1.641148,0.09622847,1,0,273.3055,1426.551,0,100000,0,0,0,0.01085769,43120,0,0,16.66667,0,0,100,967747920,273.3055,0,0 2023-04-14 11:26:54.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:26:54.088 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:26:54.137 - Thread: 1 -> GC Memory: 268.6299 / 268.6299 MB 2023-04-14 11:27:24.154 - Thread: 1 -> GC Memory: 275.9437 / 275.9437 MB 2023-04-14 11:27:54.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:27:54.102 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,1.622975,0.05498311,1,0,282.8026,1427.109,0,100000,0,0,0,0.01072032,43128,0,0,16.66667,0,0,100,967747920,282.8026,0,0 2023-04-14 11:27:54.102 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:27:54.102 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:27:54.169 - Thread: 1 -> GC Memory: 282.9579 / 282.9579 MB 2023-04-14 11:28:24.169 - Thread: 1 -> GC Memory: 286.1652 / 286.1652 MB 2023-04-14 11:28:54.118 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:28:54.118 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,1.69428,0.09923352,1,0,290.4276,1425.375,0,100000,0,0,0,0.01009117,43131,0,0,16.66667,0,0,100,967747920,290.4276,0,0 2023-04-14 11:28:54.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:28:54.118 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:28:54.185 - Thread: 1 -> GC Memory: 290.5805 / 290.5805 MB 2023-04-14 11:29:24.185 - Thread: 1 -> GC Memory: 299.2228 / 299.2228 MB 2023-04-14 11:29:36.852 - Thread: 1 -> Autosave initiated 2023-04-14 11:29:36.852 - Thread: 1 -> Character state: True 2023-04-14 11:29:36.852 - Thread: 1 -> IsServer: True 2023-04-14 11:29:36.852 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:29:36.852 - Thread: 1 -> Autosave 2023-04-14 11:29:36.857 - Thread: 1 -> Saving world - START 2023-04-14 11:29:36.857 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:29:36.857 - Thread: 1 -> Before snapshot.: GC Memory: 298 B 2023-04-14 11:29:36.926 - Thread: 1 -> After snapshot.: GC Memory: 299 B 2023-04-14 11:29:36.927 - Thread: 1 -> Directory cleanup: GC Memory: 299 B 2023-04-14 11:29:36.927 - Thread: 1 -> Saving world - END 2023-04-14 11:29:36.934 - Thread: 11 -> Session snapshot save - START 2023-04-14 11:29:36.934 - Thread: 11 -> Checking file access for files in target dir. 2023-04-14 11:29:37.175 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:29:37.399 - Thread: 11 -> Session snapshot save - END 2023-04-14 11:29:54.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:29:54.134 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,1.750209,0.1212265,1,0,300.6007,1427.406,0,100000,0,0,0,0.01064701,43140,0,0,16.66667,0,0,100,967747920,300.6007,0,0 2023-04-14 11:29:54.134 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:29:54.134 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:29:54.201 - Thread: 1 -> GC Memory: 300.7553 / 300.7553 MB 2023-04-14 11:30:24.201 - Thread: 1 -> GC Memory: 310.4367 / 310.4367 MB 2023-04-14 11:30:54.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:30:54.150 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,1.67043,0.106623,1,0,314.0942,1430.227,0,100000,0,0,0,0.01058175,43142,0,0,16.66667,0,0,100,967747920,314.0942,0,0 2023-04-14 11:30:54.150 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:30:54.150 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:30:54.217 - Thread: 1 -> GC Memory: 314.2495 / 314.2495 MB 2023-04-14 11:31:24.217 - Thread: 1 -> GC Memory: 318.123 / 318.123 MB 2023-04-14 11:31:54.166 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:31:54.166 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,1.564545,0.1042825,1,0,322.4908,1440.199,0,100000,0,0,0,0.01018031,43137,0,0,16.66667,0,0,100,967747920,322.4908,0,0 2023-04-14 11:31:54.166 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:31:54.166 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:31:54.233 - Thread: 1 -> GC Memory: 322.6461 / 322.6461 MB 2023-04-14 11:32:24.249 - Thread: 1 -> GC Memory: 326.9941 / 326.9941 MB 2023-04-14 11:32:54.182 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:32:54.182 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,1.833006,0.08219183,1,0,337.2054,1452.488,0,100000,0,0,0,0.01009551,43126,0,0,16.66667,0,0,100,967747920,337.2054,0,0 2023-04-14 11:32:54.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:32:54.182 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:32:54.249 - Thread: 1 -> GC Memory: 337.3607 / 337.3607 MB 2023-04-14 11:33:24.266 - Thread: 1 -> GC Memory: 339.8215 / 339.8215 MB 2023-04-14 11:33:54.198 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:33:54.198 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,1.59653,0.08291202,1,0,206.057,1446.18,0,100000,0,0,0,0.01015349,43118,0,0,16.66667,0,0,100,967747920,206.057,0,0 2023-04-14 11:33:54.198 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:33:54.198 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:33:54.282 - Thread: 1 -> GC Memory: 206.2201 / 206.2201 MB 2023-04-14 11:34:24.298 - Thread: 1 -> GC Memory: 211.9875 / 211.9875 MB 2023-04-14 11:34:36.848 - Thread: 1 -> Autosave initiated 2023-04-14 11:34:36.848 - Thread: 1 -> Character state: True 2023-04-14 11:34:36.848 - Thread: 1 -> IsServer: True 2023-04-14 11:34:36.848 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:34:36.848 - Thread: 1 -> Autosave 2023-04-14 11:34:36.848 - Thread: 1 -> Saving world - START 2023-04-14 11:34:36.848 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:34:36.848 - Thread: 1 -> Before snapshot.: GC Memory: 216 B 2023-04-14 11:34:36.849 - Thread: 1 -> After snapshot.: GC Memory: 217 B 2023-04-14 11:34:36.850 - Thread: 1 -> Directory cleanup: GC Memory: 217 B 2023-04-14 11:34:36.850 - Thread: 1 -> Saving world - END 2023-04-14 11:34:36.850 - Thread: 8 -> Session snapshot save - START 2023-04-14 11:34:36.850 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 11:34:36.947 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:34:37.174 - Thread: 8 -> Session snapshot save - END 2023-04-14 11:34:54.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:34:54.214 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,1.572584,0.1061826,1,0,217.8036,1446.5,0,100000,0,0,0,0.0109496,43126,0,0,16.66667,0,0,100,967747920,217.8036,0,0 2023-04-14 11:34:54.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:34:54.214 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:34:54.314 - Thread: 1 -> GC Memory: 217.9667 / 217.9667 MB 2023-04-14 11:35:24.321 - Thread: 1 -> GC Memory: 222.1256 / 222.1256 MB 2023-04-14 11:35:54.212 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:35:54.212 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,1.610348,0.07820752,1,0,233.2901,1446.832,0,100000,0,0,0,0.01012789,43128,0,0,16.66667,0,0,100,967747920,233.2901,0,0 2023-04-14 11:35:54.212 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:35:54.212 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:35:54.329 - Thread: 1 -> GC Memory: 233.4595 / 233.4595 MB 2023-04-14 11:36:24.337 - Thread: 1 -> GC Memory: 237.0154 / 237.0154 MB 2023-04-14 11:36:54.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:36:54.214 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,1.646372,0.07749967,1,0,239.488,1445.871,0,100000,0,0,0,0.0102022,43129,0,0,16.66667,0,0,100,967747920,239.488,0,0 2023-04-14 11:36:54.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:36:54.214 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:36:54.348 - Thread: 1 -> GC Memory: 239.6512 / 239.6512 MB 2023-04-14 11:37:06.095 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 11:37:06.124 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-04-14 11:37:16.093 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 11:37:16.098 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-04-14 11:37:24.358 - Thread: 1 -> GC Memory: 246.6636 / 246.6636 MB 2023-04-14 11:37:26.090 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 11:37:26.090 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-04-14 11:37:36.089 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 11:37:36.095 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-14 11:37:36.095 - Thread: 1 -> Next activation in 00:52:55.8767748 2023-04-14 11:37:54.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:37:54.219 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,1.5548,0.1104549,1,0,249.5335,1446.086,0,100000,0,0,0,0.01069333,43130,0,0,16.66667,0,0,100,967747920,249.5335,0,0 2023-04-14 11:37:54.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:37:54.219 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:37:54.369 - Thread: 1 -> GC Memory: 249.6967 / 249.6967 MB 2023-04-14 11:38:24.380 - Thread: 1 -> GC Memory: 252.8623 / 252.8623 MB 2023-04-14 11:38:54.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:38:54.226 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,1.876543,0.09035195,1,0,263.478,1445.875,0,100000,0,0,0,0.01028836,43130,0,0,16.66667,0,0,100,967747920,263.478,0,0 2023-04-14 11:38:54.226 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:38:54.226 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:38:54.393 - Thread: 1 -> GC Memory: 263.6411 / 263.6411 MB 2023-04-14 11:39:24.405 - Thread: 1 -> GC Memory: 266.9037 / 266.9037 MB 2023-04-14 11:39:36.787 - Thread: 1 -> Autosave initiated 2023-04-14 11:39:36.787 - Thread: 1 -> Character state: True 2023-04-14 11:39:36.787 - Thread: 1 -> IsServer: True 2023-04-14 11:39:36.787 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:39:36.787 - Thread: 1 -> Autosave 2023-04-14 11:39:36.787 - Thread: 1 -> Saving world - START 2023-04-14 11:39:36.787 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:39:36.787 - Thread: 1 -> Before snapshot.: GC Memory: 271 B 2023-04-14 11:39:36.789 - Thread: 1 -> After snapshot.: GC Memory: 268 B 2023-04-14 11:39:36.790 - Thread: 1 -> Directory cleanup: GC Memory: 268 B 2023-04-14 11:39:36.790 - Thread: 1 -> Saving world - END 2023-04-14 11:39:36.790 - Thread: 8 -> Session snapshot save - START 2023-04-14 11:39:36.790 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 11:39:36.889 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:39:37.114 - Thread: 8 -> Session snapshot save - END 2023-04-14 11:39:54.234 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:39:54.235 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,1.568335,0.1013527,1,0,276.1428,1445.863,0,100000,0,0,0,0.0106233,43132,0,0,16.66667,0,0,100,967747920,276.1428,0,0 2023-04-14 11:39:54.235 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:39:54.235 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:39:54.418 - Thread: 1 -> GC Memory: 276.3141 / 276.3141 MB 2023-04-14 11:40:24.431 - Thread: 1 -> GC Memory: 280.8173 / 280.8173 MB 2023-04-14 11:40:54.245 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:40:54.245 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,1.713021,0.09457915,1,0,282.4508,1446.012,0,100000,0,0,0,0.01000907,43131,0,0,16.66667,0,0,100,967747920,282.4508,0,0 2023-04-14 11:40:54.245 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:40:54.245 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:40:54.445 - Thread: 1 -> GC Memory: 282.6295 / 282.6295 MB 2023-04-14 11:41:24.459 - Thread: 1 -> GC Memory: 287.3734 / 287.3734 MB 2023-04-14 11:41:54.257 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:41:54.257 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,1.683088,0.08309447,1,0,297.0888,1447.984,0,100000,0,0,0,0.01025273,43128,0,0,16.66667,0,0,100,967747920,297.0888,0,0 2023-04-14 11:41:54.257 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:41:54.257 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:41:54.474 - Thread: 1 -> GC Memory: 297.2674 / 297.2674 MB 2023-04-14 11:42:24.488 - Thread: 1 -> GC Memory: 299.7416 / 299.7416 MB 2023-04-14 11:42:54.269 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:42:54.269 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,2.196908,0.08131457,1,0,306.2625,1447.332,0,100000,0,0,0,0.01223369,43124,0,0,16.66667,0,0,100,967747920,306.2625,0,0 2023-04-14 11:42:54.269 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:42:54.269 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:42:54.502 - Thread: 1 -> GC Memory: 306.4335 / 306.4335 MB 2023-04-14 11:43:24.518 - Thread: 1 -> GC Memory: 309.2428 / 309.2428 MB 2023-04-14 11:43:54.282 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:43:54.282 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,1.55306,0.09514994,1,0,312.4427,1445.953,0,100000,0,0,0,0.0103348,43124,0,0,16.66667,0,0,100,967747920,312.4427,0,0 2023-04-14 11:43:54.282 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:43:54.282 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:43:54.533 - Thread: 1 -> GC Memory: 312.6079 / 312.6079 MB 2023-04-14 11:44:24.547 - Thread: 1 -> GC Memory: 212.4958 / 212.4958 MB 2023-04-14 11:44:36.764 - Thread: 1 -> Autosave initiated 2023-04-14 11:44:36.764 - Thread: 1 -> Character state: True 2023-04-14 11:44:36.764 - Thread: 1 -> IsServer: True 2023-04-14 11:44:36.764 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:44:36.764 - Thread: 1 -> Autosave 2023-04-14 11:44:36.764 - Thread: 1 -> Saving world - START 2023-04-14 11:44:36.764 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:44:36.764 - Thread: 1 -> Before snapshot.: GC Memory: 211 B 2023-04-14 11:44:36.765 - Thread: 1 -> After snapshot.: GC Memory: 212 B 2023-04-14 11:44:36.765 - Thread: 1 -> Directory cleanup: GC Memory: 212 B 2023-04-14 11:44:36.765 - Thread: 1 -> Saving world - END 2023-04-14 11:44:36.765 - Thread: 11 -> Session snapshot save - START 2023-04-14 11:44:36.765 - Thread: 11 -> Checking file access for files in target dir. 2023-04-14 11:44:36.870 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:44:37.100 - Thread: 11 -> Session snapshot save - END 2023-04-14 11:44:54.296 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:44:54.296 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,12.17786,0.0978277,1,0,228.0612,1447.969,0,100000,0,0,0,0.01199709,43125,0,0,16.66667,0,0,100,967747920,228.0612,0,0 2023-04-14 11:44:54.296 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:44:54.296 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:44:54.563 - Thread: 1 -> GC Memory: 228.2486 / 228.2486 MB 2023-04-14 11:45:24.578 - Thread: 1 -> GC Memory: 228.1729 / 228.1729 MB 2023-04-14 11:45:54.310 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:45:54.311 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,1.858751,0.1068112,1,0,233.5967,1439.602,0,100000,0,0,0,0.01034905,43130,0,0,16.66667,0,0,100,967747920,233.5967,0,0 2023-04-14 11:45:54.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:45:54.311 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:45:54.594 - Thread: 1 -> GC Memory: 233.7753 / 233.7753 MB 2023-04-14 11:46:24.609 - Thread: 1 -> GC Memory: 237.3549 / 237.3549 MB 2023-04-14 11:46:54.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:46:54.324 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,1.566675,0.06914667,1,0,240.1503,1440.047,0,100000,0,0,0,0.01147368,43125,0,0,16.66667,0,0,100,967747920,240.1503,0,0 2023-04-14 11:46:54.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:46:54.324 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:46:54.625 - Thread: 1 -> GC Memory: 240.3289 / 240.3289 MB 2023-04-14 11:47:24.640 - Thread: 1 -> GC Memory: 243.4808 / 243.4808 MB 2023-04-14 11:47:54.339 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:47:54.339 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,1.791882,0.07813776,1,0,254.9195,1439.852,0,100000,0,0,0,0.01043432,43130,0,0,16.66667,0,0,100,967747920,254.9195,0,0 2023-04-14 11:47:54.339 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:47:54.339 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:47:54.657 - Thread: 1 -> GC Memory: 255.1059 / 255.1059 MB 2023-04-14 11:48:24.672 - Thread: 1 -> GC Memory: 257.554 / 257.554 MB 2023-04-14 11:48:54.354 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:48:54.355 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,1.545796,0.09496173,1,0,264.0782,1440.184,0,100000,0,0,0,0.009734388,43130,0,0,16.66667,0,0,100,967747920,264.0782,0,0 2023-04-14 11:48:54.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:48:54.355 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:48:54.688 - Thread: 1 -> GC Memory: 264.257 / 264.257 MB 2023-04-14 11:49:24.704 - Thread: 1 -> GC Memory: 266.9816 / 266.9816 MB 2023-04-14 11:49:36.754 - Thread: 1 -> Autosave initiated 2023-04-14 11:49:36.754 - Thread: 1 -> Character state: True 2023-04-14 11:49:36.754 - Thread: 1 -> IsServer: True 2023-04-14 11:49:36.754 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:49:36.754 - Thread: 1 -> Autosave 2023-04-14 11:49:36.754 - Thread: 1 -> Saving world - START 2023-04-14 11:49:36.754 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:49:36.754 - Thread: 1 -> Before snapshot.: GC Memory: 271 B 2023-04-14 11:49:36.756 - Thread: 1 -> After snapshot.: GC Memory: 272 B 2023-04-14 11:49:36.756 - Thread: 1 -> Directory cleanup: GC Memory: 272 B 2023-04-14 11:49:36.756 - Thread: 1 -> Saving world - END 2023-04-14 11:49:36.756 - Thread: 10 -> Session snapshot save - START 2023-04-14 11:49:36.756 - Thread: 10 -> Checking file access for files in target dir. 2023-04-14 11:49:36.856 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:49:37.084 - Thread: 10 -> Session snapshot save - END 2023-04-14 11:49:54.370 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:49:54.370 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,1.427714,0.08555002,1,0,272.8515,1440.473,0,100000,0,0,0,0.01024958,43131,0,0,16.66667,0,0,100,967747920,272.8515,0,0 2023-04-14 11:49:54.370 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:49:54.370 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:49:54.720 - Thread: 1 -> GC Memory: 273.0379 / 273.0379 MB 2023-04-14 11:50:24.736 - Thread: 1 -> GC Memory: 277.1714 / 277.1714 MB 2023-04-14 11:50:54.385 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:50:54.385 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,1.519588,0.118146,1,0,286.834,1439.172,0,100000,0,0,0,0.01063952,43132,0,0,16.66667,0,0,100,967747920,286.834,0,0 2023-04-14 11:50:54.385 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:50:54.385 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:50:54.752 - Thread: 1 -> GC Memory: 287.0292 / 287.0292 MB 2023-04-14 11:51:24.768 - Thread: 1 -> GC Memory: 292.1049 / 292.1049 MB 2023-04-14 11:51:54.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:51:54.401 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,1.529409,0.08017782,1,0,294.5421,1439.98,0,100000,0,0,0,0.009860738,43133,0,0,16.66667,0,0,100,967747920,294.5421,0,0 2023-04-14 11:51:54.401 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:51:54.401 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:51:54.784 - Thread: 1 -> GC Memory: 294.7363 / 294.7363 MB 2023-04-14 11:52:24.798 - Thread: 1 -> GC Memory: 299.0787 / 299.0787 MB 2023-04-14 11:52:54.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:52:54.407 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,1.684213,0.106779,1,0,303.8395,1440.293,0,100000,0,0,0,0.01037826,43133,0,0,16.66667,0,0,100,967747920,303.8395,0,0 2023-04-14 11:52:54.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:52:54.407 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:52:54.808 - Thread: 1 -> GC Memory: 304.0338 / 304.0338 MB 2023-04-14 11:53:24.818 - Thread: 1 -> GC Memory: 207.1 / 207.1 MB 2023-04-14 11:53:54.412 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:53:54.412 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,1.619423,0.09209938,1,0,214.4743,1432.688,0,100000,0,0,0,0.009766755,43139,0,0,16.66667,0,0,100,967747920,214.4743,0,0 2023-04-14 11:53:54.412 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:53:54.412 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:53:54.829 - Thread: 1 -> GC Memory: 214.6677 / 214.6677 MB 2023-04-14 11:54:24.841 - Thread: 1 -> GC Memory: 217.8719 / 217.8719 MB 2023-04-14 11:54:36.723 - Thread: 1 -> Autosave initiated 2023-04-14 11:54:36.723 - Thread: 1 -> Character state: True 2023-04-14 11:54:36.723 - Thread: 1 -> IsServer: True 2023-04-14 11:54:36.723 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:54:36.723 - Thread: 1 -> Autosave 2023-04-14 11:54:36.723 - Thread: 1 -> Saving world - START 2023-04-14 11:54:36.723 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:54:36.723 - Thread: 1 -> Before snapshot.: GC Memory: 222 B 2023-04-14 11:54:36.724 - Thread: 1 -> After snapshot.: GC Memory: 223 B 2023-04-14 11:54:36.724 - Thread: 1 -> Directory cleanup: GC Memory: 223 B 2023-04-14 11:54:36.724 - Thread: 1 -> Saving world - END 2023-04-14 11:54:36.724 - Thread: 10 -> Session snapshot save - START 2023-04-14 11:54:36.724 - Thread: 10 -> Checking file access for files in target dir. 2023-04-14 11:54:36.825 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:54:37.045 - Thread: 10 -> Session snapshot save - END 2023-04-14 11:54:54.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:54:54.425 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,1.503242,0.108857,1,0,226.6494,1432.184,0,100000,0,0,0,0.01058804,43141,0,0,16.66667,0,0,100,967747920,226.6494,0,0 2023-04-14 11:54:54.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:54:54.425 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:54:54.853 - Thread: 1 -> GC Memory: 226.8514 / 226.8514 MB 2023-04-14 11:55:24.865 - Thread: 1 -> GC Memory: 231.9042 / 231.9042 MB 2023-04-14 11:55:54.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:55:54.429 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,1.711518,0.1084933,1,0,233.3507,1431.25,0,100000,0,0,0,0.01006308,43143,0,0,16.66667,0,0,100,967747920,233.3507,0,0 2023-04-14 11:55:54.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:55:54.429 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:55:54.878 - Thread: 1 -> GC Memory: 233.545 / 233.545 MB 2023-04-14 11:56:24.892 - Thread: 1 -> GC Memory: 236.662 / 236.662 MB 2023-04-14 11:56:54.439 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:56:54.439 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,1.61852,0.09181205,1,0,248.1704,1432.41,0,100000,0,0,0,0.01073582,43142,0,0,16.66667,0,0,100,967747920,248.1704,0,0 2023-04-14 11:56:54.439 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:56:54.439 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:56:54.906 - Thread: 1 -> GC Memory: 248.3647 / 248.3647 MB 2023-04-14 11:57:24.920 - Thread: 1 -> GC Memory: 253.5167 / 253.5167 MB 2023-04-14 11:57:54.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:57:54.451 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,1.696378,0.09570105,1,0,257.2959,1432.723,0,100000,0,0,0,0.01046502,43138,0,0,16.66667,0,0,100,967747920,257.2959,0,0 2023-04-14 11:57:54.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:57:54.451 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:57:54.934 - Thread: 1 -> GC Memory: 257.498 / 257.498 MB 2023-04-14 11:58:24.949 - Thread: 1 -> GC Memory: 260.1779 / 260.1779 MB 2023-04-14 11:58:54.463 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:58:54.463 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,1.813572,0.07500069,1,0,269.773,1431.813,0,100000,0,0,0,0.01030477,43138,0,0,16.66667,0,0,100,967747920,269.773,0,0 2023-04-14 11:58:54.463 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:58:54.463 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:58:54.963 - Thread: 1 -> GC Memory: 269.9706 / 269.9706 MB 2023-04-14 11:59:24.978 - Thread: 1 -> GC Memory: 272.4571 / 272.4571 MB 2023-04-14 11:59:36.694 - Thread: 1 -> Autosave initiated 2023-04-14 11:59:36.694 - Thread: 1 -> Character state: True 2023-04-14 11:59:36.694 - Thread: 1 -> IsServer: True 2023-04-14 11:59:36.694 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 11:59:36.694 - Thread: 1 -> Autosave 2023-04-14 11:59:36.694 - Thread: 1 -> Saving world - START 2023-04-14 11:59:36.694 - Thread: 1 -> Making world state snapshot. 2023-04-14 11:59:36.694 - Thread: 1 -> Before snapshot.: GC Memory: 270 B 2023-04-14 11:59:36.696 - Thread: 1 -> After snapshot.: GC Memory: 271 B 2023-04-14 11:59:36.696 - Thread: 1 -> Directory cleanup: GC Memory: 271 B 2023-04-14 11:59:36.696 - Thread: 1 -> Saving world - END 2023-04-14 11:59:36.696 - Thread: 8 -> Session snapshot save - START 2023-04-14 11:59:36.696 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 11:59:36.799 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 11:59:37.021 - Thread: 8 -> Session snapshot save - END 2023-04-14 11:59:54.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 11:59:54.477 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,1.62624,0.07773258,1,0,280.0706,1431.859,0,100000,0,0,0,0.01010614,43138,0,0,16.66667,0,0,100,967747920,280.0706,0,0 2023-04-14 11:59:54.477 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 11:59:54.477 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 11:59:54.993 - Thread: 1 -> GC Memory: 280.2814 / 280.2814 MB 2023-04-14 12:00:25.008 - Thread: 1 -> GC Memory: 285.3468 / 285.3468 MB 2023-04-14 12:00:54.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:00:54.490 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,1.735906,0.07823758,1,0,290.5484,1432.66,0,100000,0,0,0,0.01007836,43138,0,0,16.66667,0,0,100,967747920,290.5484,0,0 2023-04-14 12:00:54.490 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:00:54.490 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:00:55.024 - Thread: 1 -> GC Memory: 290.7582 / 290.7582 MB 2023-04-14 12:01:25.040 - Thread: 1 -> GC Memory: 292.2574 / 292.2574 MB 2023-04-14 12:01:54.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:01:54.504 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,1.636344,0.09636614,1,0,295.4294,1431.25,0,100000,0,0,0,0.01042303,43138,0,0,16.66667,0,0,100,967747920,295.4294,0,0 2023-04-14 12:01:54.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:01:54.504 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:01:55.055 - Thread: 1 -> GC Memory: 295.6315 / 295.6315 MB 2023-04-14 12:02:25.070 - Thread: 1 -> GC Memory: 306.9392 / 306.9392 MB 2023-04-14 12:02:54.519 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:02:54.519 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,1.603666,0.09493747,1,0,205.7325,1386.781,0,100000,0,0,0,0.01046449,43185,0,0,16.66667,0,0,100,967747920,205.7325,0,0 2023-04-14 12:02:54.519 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:02:54.519 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:02:55.086 - Thread: 1 -> GC Memory: 205.9346 / 205.9346 MB 2023-04-14 12:03:25.102 - Thread: 1 -> GC Memory: 214.3757 / 214.3757 MB 2023-04-14 12:03:54.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:03:54.534 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,1.593459,0.0962989,1,0,217.1575,1386.184,0,100000,0,0,0,0.01050683,43178,0,0,16.66667,0,0,100,967747920,217.1575,0,0 2023-04-14 12:03:54.534 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:03:54.534 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:03:55.117 - Thread: 1 -> GC Memory: 217.3596 / 217.3596 MB 2023-04-14 12:04:25.133 - Thread: 1 -> GC Memory: 220.5469 / 220.5469 MB 2023-04-14 12:04:36.683 - Thread: 1 -> Autosave initiated 2023-04-14 12:04:36.683 - Thread: 1 -> Character state: True 2023-04-14 12:04:36.683 - Thread: 1 -> IsServer: True 2023-04-14 12:04:36.683 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:04:36.683 - Thread: 1 -> Autosave 2023-04-14 12:04:36.683 - Thread: 1 -> Saving world - START 2023-04-14 12:04:36.683 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:04:36.683 - Thread: 1 -> Before snapshot.: GC Memory: 224 B 2023-04-14 12:04:36.684 - Thread: 1 -> After snapshot.: GC Memory: 225 B 2023-04-14 12:04:36.684 - Thread: 1 -> Directory cleanup: GC Memory: 225 B 2023-04-14 12:04:36.684 - Thread: 1 -> Saving world - END 2023-04-14 12:04:36.684 - Thread: 9 -> Session snapshot save - START 2023-04-14 12:04:36.685 - Thread: 9 -> Checking file access for files in target dir. 2023-04-14 12:04:36.794 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:04:37.015 - Thread: 9 -> Session snapshot save - END 2023-04-14 12:04:54.549 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:04:54.549 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,5.629075,0.08814919,1,0,240.709,1391.813,0,100000,0,0,0,0.01038375,43173,0,0,16.66667,0,0,100,967747920,240.709,0,0 2023-04-14 12:04:54.549 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:04:54.549 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:04:55.149 - Thread: 1 -> GC Memory: 243.7646 / 243.7646 MB 2023-04-14 12:05:25.165 - Thread: 1 -> GC Memory: 238.6205 / 238.6205 MB 2023-04-14 12:05:54.564 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:05:54.565 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,1.67737,0.1009601,1,0,248.3151,1387.555,0,100000,0,0,0,0.01081955,43177,0,0,16.66667,0,0,100,967747920,248.3151,0,0 2023-04-14 12:05:54.565 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:05:54.565 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:05:55.181 - Thread: 1 -> GC Memory: 248.5327 / 248.5327 MB 2023-04-14 12:06:25.197 - Thread: 1 -> GC Memory: 253.5997 / 253.5997 MB 2023-04-14 12:06:54.579 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:06:54.579 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,1.484829,0.1233105,1,0,255.985,1386.25,0,100000,0,0,0,0.01009066,43178,0,0,16.66667,0,0,100,967747920,255.985,0,0 2023-04-14 12:06:54.579 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:06:54.579 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:06:55.213 - Thread: 1 -> GC Memory: 256.2104 / 256.2104 MB 2023-04-14 12:07:25.229 - Thread: 1 -> GC Memory: 260.4904 / 260.4904 MB 2023-04-14 12:07:54.595 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:07:54.595 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,1.62513,0.09636819,1,0,263.6631,1384.926,0,100000,0,0,0,0.01092824,43178,0,0,16.66667,0,0,100,967747920,263.6631,0,0 2023-04-14 12:07:54.595 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:07:54.595 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:07:55.245 - Thread: 1 -> GC Memory: 263.8807 / 263.8807 MB 2023-04-14 12:08:25.261 - Thread: 1 -> GC Memory: 275.1954 / 275.1954 MB 2023-04-14 12:08:54.610 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:08:54.610 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,1.639026,0.09560587,1,0,277.6909,1395.051,0,100000,0,0,0,0.01059053,43167,0,0,16.66667,0,0,100,967747920,277.6909,0,0 2023-04-14 12:08:54.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:08:54.610 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:08:55.277 - Thread: 1 -> GC Memory: 277.9069 / 277.9069 MB 2023-04-14 12:09:25.291 - Thread: 1 -> GC Memory: 284.3839 / 284.3839 MB 2023-04-14 12:09:36.672 - Thread: 1 -> Autosave initiated 2023-04-14 12:09:36.672 - Thread: 1 -> Character state: True 2023-04-14 12:09:36.672 - Thread: 1 -> IsServer: True 2023-04-14 12:09:36.672 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:09:36.672 - Thread: 1 -> Autosave 2023-04-14 12:09:36.672 - Thread: 1 -> Saving world - START 2023-04-14 12:09:36.672 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:09:36.672 - Thread: 1 -> Before snapshot.: GC Memory: 288 B 2023-04-14 12:09:36.673 - Thread: 1 -> After snapshot.: GC Memory: 289 B 2023-04-14 12:09:36.673 - Thread: 1 -> Directory cleanup: GC Memory: 289 B 2023-04-14 12:09:36.673 - Thread: 1 -> Saving world - END 2023-04-14 12:09:36.673 - Thread: 9 -> Session snapshot save - START 2023-04-14 12:09:36.673 - Thread: 9 -> Checking file access for files in target dir. 2023-04-14 12:09:36.773 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:09:36.993 - Thread: 9 -> Session snapshot save - END 2023-04-14 12:09:54.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:09:54.617 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,1.662315,0.1001183,1,0,288.9238,1407.711,0,100000,0,0,0,0.01109967,43155,0,0,16.66667,0,0,100,967747920,288.9238,0,0 2023-04-14 12:09:54.617 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:09:54.617 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:09:55.301 - Thread: 1 -> GC Memory: 289.1492 / 289.1492 MB 2023-04-14 12:10:25.311 - Thread: 1 -> GC Memory: 295.9187 / 295.9187 MB 2023-04-14 12:10:54.621 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:10:54.622 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,1.646101,0.07305624,1,0,297.2582,1415.766,0,100000,0,0,0,0.01417348,43145,0,0,16.66667,0,0,100,967747920,297.2582,0,0 2023-04-14 12:10:54.622 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:10:54.622 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:10:55.321 - Thread: 1 -> GC Memory: 297.4836 / 297.4836 MB 2023-04-14 12:11:25.333 - Thread: 1 -> GC Memory: 300.5073 / 300.5073 MB 2023-04-14 12:11:54.627 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:11:54.628 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,1.584929,0.1168583,1,0,312.1972,1428.508,0,100000,0,0,0,0.0105235,43136,0,0,16.66667,0,0,100,967747920,312.1972,0,0 2023-04-14 12:11:54.628 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:11:54.628 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:11:55.345 - Thread: 1 -> GC Memory: 312.4226 / 312.4226 MB 2023-04-14 12:12:25.357 - Thread: 1 -> GC Memory: 206.9973 / 206.9973 MB 2023-04-14 12:12:54.636 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:12:54.636 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,1.602816,0.09626352,1,0,213.4324,1418.32,0,100000,0,0,0,0.009943935,43139,0,0,16.66667,0,0,100,967747920,213.4324,0,0 2023-04-14 12:12:54.636 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:12:54.636 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:12:55.370 - Thread: 1 -> GC Memory: 213.6657 / 213.6657 MB 2023-04-14 12:13:25.383 - Thread: 1 -> GC Memory: 216.647 / 216.647 MB 2023-04-14 12:13:54.646 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:13:54.647 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,1.620678,0.09592579,1,0,226.2691,1417.898,0,100000,0,0,0,0.01059147,43141,0,0,16.66667,0,0,100,967747920,226.2691,0,0 2023-04-14 12:13:54.647 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:13:54.647 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:13:55.397 - Thread: 1 -> GC Memory: 226.4995 / 226.4995 MB 2023-04-14 12:14:25.410 - Thread: 1 -> GC Memory: 228.989 / 228.989 MB 2023-04-14 12:14:36.626 - Thread: 1 -> Autosave initiated 2023-04-14 12:14:36.626 - Thread: 1 -> Character state: True 2023-04-14 12:14:36.626 - Thread: 1 -> IsServer: True 2023-04-14 12:14:36.626 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:14:36.626 - Thread: 1 -> Autosave 2023-04-14 12:14:36.626 - Thread: 1 -> Saving world - START 2023-04-14 12:14:36.626 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:14:36.626 - Thread: 1 -> Before snapshot.: GC Memory: 233 B 2023-04-14 12:14:36.629 - Thread: 1 -> After snapshot.: GC Memory: 229 B 2023-04-14 12:14:36.629 - Thread: 1 -> Directory cleanup: GC Memory: 229 B 2023-04-14 12:14:36.629 - Thread: 1 -> Saving world - END 2023-04-14 12:14:36.629 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:14:36.630 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:14:36.732 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:14:36.972 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:14:54.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:14:54.658 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,1.657421,0.08687595,1,0,237.5249,1418.633,0,100000,0,0,0,0.01097412,43143,0,0,16.66667,0,0,100,967747920,237.5249,0,0 2023-04-14 12:14:54.658 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:14:54.658 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:14:55.424 - Thread: 1 -> GC Memory: 237.7591 / 237.7591 MB 2023-04-14 12:15:25.438 - Thread: 1 -> GC Memory: 247.8358 / 247.8358 MB 2023-04-14 12:15:54.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:15:54.670 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,1.85618,0.07239442,1,0,246.1873,1417.902,0,100000,0,0,0,0.01034443,43144,0,0,16.66667,0,0,100,967747920,246.1873,0,0 2023-04-14 12:15:54.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:15:54.670 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:15:55.453 - Thread: 1 -> GC Memory: 246.4205 / 246.4205 MB 2023-04-14 12:16:25.468 - Thread: 1 -> GC Memory: 249.6323 / 249.6323 MB 2023-04-14 12:16:54.682 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:16:54.682 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,1.589196,0.1021101,1,0,254.2327,1419.121,0,100000,0,0,0,0.01043726,43145,0,0,16.66667,0,0,100,967747920,254.2327,0,0 2023-04-14 12:16:54.682 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:16:54.682 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:16:55.482 - Thread: 1 -> GC Memory: 254.4659 / 254.4659 MB 2023-04-14 12:17:25.498 - Thread: 1 -> GC Memory: 264.3996 / 264.3996 MB 2023-04-14 12:17:54.695 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:17:54.696 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,1.886017,0.072019,1,0,267.8047,1419.961,0,100000,0,0,0,0.01055362,43147,0,0,16.66667,0,0,100,967747920,267.8047,0,0 2023-04-14 12:17:54.696 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:17:54.696 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:17:55.512 - Thread: 1 -> GC Memory: 268.038 / 268.038 MB 2023-04-14 12:18:25.528 - Thread: 1 -> GC Memory: 272.0329 / 272.0329 MB 2023-04-14 12:18:54.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:18:54.710 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,1.784949,0.08581412,1,0,276.1934,1417.184,0,100000,0,0,0,0.0112796,43146,0,0,16.66667,0,0,100,967747920,276.1934,0,0 2023-04-14 12:18:54.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:18:54.710 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:18:55.544 - Thread: 1 -> GC Memory: 276.4322 / 276.4322 MB 2023-04-14 12:19:25.558 - Thread: 1 -> GC Memory: 287.4987 / 287.4987 MB 2023-04-14 12:19:36.609 - Thread: 1 -> Autosave initiated 2023-04-14 12:19:36.609 - Thread: 1 -> Character state: True 2023-04-14 12:19:36.609 - Thread: 1 -> IsServer: True 2023-04-14 12:19:36.609 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:19:36.609 - Thread: 1 -> Autosave 2023-04-14 12:19:36.609 - Thread: 1 -> Saving world - START 2023-04-14 12:19:36.609 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:19:36.609 - Thread: 1 -> Before snapshot.: GC Memory: 283 B 2023-04-14 12:19:36.610 - Thread: 1 -> After snapshot.: GC Memory: 284 B 2023-04-14 12:19:36.610 - Thread: 1 -> Directory cleanup: GC Memory: 284 B 2023-04-14 12:19:36.610 - Thread: 1 -> Saving world - END 2023-04-14 12:19:36.610 - Thread: 10 -> Session snapshot save - START 2023-04-14 12:19:36.610 - Thread: 10 -> Checking file access for files in target dir. 2023-04-14 12:19:36.723 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:19:36.947 - Thread: 10 -> Session snapshot save - END 2023-04-14 12:19:54.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:19:54.724 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,1.654784,0.0906109,1,0,286.3418,1419.207,0,100000,0,0,0,0.01300098,43146,0,0,16.66667,0,0,100,967747920,286.3418,0,0 2023-04-14 12:19:54.724 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:19:54.724 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:19:55.575 - Thread: 1 -> GC Memory: 288.4456 / 288.4456 MB 2023-04-14 12:20:25.590 - Thread: 1 -> GC Memory: 296.2781 / 296.2781 MB 2023-04-14 12:20:54.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:20:54.739 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,1.684354,0.08784287,1,0,299.8471,1422.27,0,100000,0,0,0,0.01066934,43145,0,0,16.66667,0,0,100,967747920,299.8471,0,0 2023-04-14 12:20:54.739 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:20:54.739 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:20:55.605 - Thread: 1 -> GC Memory: 300.0959 / 300.0959 MB 2023-04-14 12:21:25.622 - Thread: 1 -> GC Memory: 306.7565 / 306.7565 MB 2023-04-14 12:21:54.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:21:54.754 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,1.647638,0.1056382,1,0,308.2346,1432.262,0,100000,0,0,0,0.01056892,43132,0,0,16.66667,0,0,100,967747920,308.2346,0,0 2023-04-14 12:21:54.754 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:21:54.754 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:21:55.637 - Thread: 1 -> GC Memory: 308.4756 / 308.4756 MB 2023-04-14 12:22:25.653 - Thread: 1 -> GC Memory: 209.1478 / 209.1478 MB 2023-04-14 12:22:54.769 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:22:54.769 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,1.574807,0.06983387,1,0,219.2731,1437.09,0,100000,0,0,0,0.01111403,43130,0,0,16.66667,0,0,100,967747920,219.2731,0,0 2023-04-14 12:22:54.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:22:54.769 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:22:55.669 - Thread: 1 -> GC Memory: 219.5141 / 219.5141 MB 2023-04-14 12:23:25.685 - Thread: 1 -> GC Memory: 224.8481 / 224.8481 MB 2023-04-14 12:23:54.784 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:23:54.784 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,1.515145,0.09791595,1,0,228.4451,1436.484,0,100000,0,0,0,0.01101795,43127,0,0,16.66667,0,0,100,967747920,228.4451,0,0 2023-04-14 12:23:54.784 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:23:54.784 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:23:55.701 - Thread: 1 -> GC Memory: 228.6932 / 228.6932 MB 2023-04-14 12:24:25.717 - Thread: 1 -> GC Memory: 231.4322 / 231.4322 MB 2023-04-14 12:24:36.600 - Thread: 1 -> Autosave initiated 2023-04-14 12:24:36.600 - Thread: 1 -> Character state: True 2023-04-14 12:24:36.600 - Thread: 1 -> IsServer: True 2023-04-14 12:24:36.600 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:24:36.600 - Thread: 1 -> Autosave 2023-04-14 12:24:36.600 - Thread: 1 -> Saving world - START 2023-04-14 12:24:36.600 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:24:36.600 - Thread: 1 -> Before snapshot.: GC Memory: 235 B 2023-04-14 12:24:36.602 - Thread: 1 -> After snapshot.: GC Memory: 236 B 2023-04-14 12:24:36.602 - Thread: 1 -> Directory cleanup: GC Memory: 236 B 2023-04-14 12:24:36.602 - Thread: 1 -> Saving world - END 2023-04-14 12:24:36.602 - Thread: 10 -> Session snapshot save - START 2023-04-14 12:24:36.602 - Thread: 10 -> Checking file access for files in target dir. 2023-04-14 12:24:36.702 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:24:36.921 - Thread: 10 -> Session snapshot save - END 2023-04-14 12:24:54.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:24:54.804 - Thread: 1 -> STATISTICS,3540.9833334,0,0,0,0,0,0,3.020262,0.08038262,1,0,251.6885,1442.938,0,100000,0,0,0,0.01168549,43121,0,0,16.66667,0,0,100,967747920,251.6885,0,0 2023-04-14 12:24:54.804 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:24:54.804 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:24:55.733 - Thread: 1 -> GC Memory: 251.9373 / 251.9373 MB 2023-04-14 12:25:25.749 - Thread: 1 -> GC Memory: 250.331 / 250.331 MB 2023-04-14 12:25:54.815 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:25:54.815 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,1.55262,0.1075658,1,0,251.6714,1435.141,0,100000,0,0,0,0.01041385,43127,0,0,16.66667,0,0,100,967747920,251.6714,0,0 2023-04-14 12:25:54.815 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:25:54.815 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:25:55.765 - Thread: 1 -> GC Memory: 251.9202 / 251.9202 MB 2023-04-14 12:26:25.780 - Thread: 1 -> GC Memory: 263.319 / 263.319 MB 2023-04-14 12:26:54.823 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:26:54.823 - Thread: 1 -> STATISTICS,3661.0166667,0,0,0,0,0,0,1.696078,0.07277651,1,0,268.4741,1436.051,0,100000,0,0,0,0.01127676,43128,0,0,16.66667,0,0,100,967747920,268.4741,0,0 2023-04-14 12:26:54.823 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:26:54.823 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:26:55.790 - Thread: 1 -> GC Memory: 268.7307 / 268.7307 MB 2023-04-14 12:27:25.800 - Thread: 1 -> GC Memory: 272.0198 / 272.0198 MB 2023-04-14 12:27:54.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:27:54.829 - Thread: 1 -> STATISTICS,3721.0333334,0,0,0,0,0,0,1.668723,0.110173,1,0,275.1484,1436.473,0,100000,0,0,0,0.01122811,43128,0,0,16.66667,0,0,100,967747920,275.1484,0,0 2023-04-14 12:27:54.829 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:27:54.829 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:27:55.812 - Thread: 1 -> GC Memory: 275.3972 / 275.3972 MB 2023-04-14 12:28:25.823 - Thread: 1 -> GC Memory: 280.0696 / 280.0696 MB 2023-04-14 12:28:54.835 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:28:54.835 - Thread: 1 -> STATISTICS,3781.05,0,0,0,0,0,0,1.654743,0.07611173,1,0,290.0041,1436.809,0,100000,0,0,0,0.01094985,43129,0,0,16.66667,0,0,100,967747920,290.0041,0,0 2023-04-14 12:28:54.835 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:28:54.835 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:28:55.836 - Thread: 1 -> GC Memory: 290.2578 / 290.2578 MB 2023-04-14 12:29:25.848 - Thread: 1 -> GC Memory: 293.6414 / 293.6414 MB 2023-04-14 12:29:36.563 - Thread: 1 -> Autosave initiated 2023-04-14 12:29:36.563 - Thread: 1 -> Character state: True 2023-04-14 12:29:36.563 - Thread: 1 -> IsServer: True 2023-04-14 12:29:36.563 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:29:36.563 - Thread: 1 -> Autosave 2023-04-14 12:29:36.563 - Thread: 1 -> Saving world - START 2023-04-14 12:29:36.563 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:29:36.563 - Thread: 1 -> Before snapshot.: GC Memory: 297 B 2023-04-14 12:29:36.566 - Thread: 1 -> After snapshot.: GC Memory: 292 B 2023-04-14 12:29:36.566 - Thread: 1 -> Directory cleanup: GC Memory: 292 B 2023-04-14 12:29:36.566 - Thread: 1 -> Saving world - END 2023-04-14 12:29:36.566 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:29:36.566 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:29:36.665 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:29:36.889 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:29:54.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:29:54.844 - Thread: 1 -> STATISTICS,3841.0666667,0,0,0,0,0,0,1.638875,0.09153908,1,0,300.2812,1436.582,0,100000,0,0,0,0.01115902,43128,0,0,16.66667,0,0,100,967747920,300.2812,0,0 2023-04-14 12:29:54.844 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:29:54.844 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:29:55.861 - Thread: 1 -> GC Memory: 300.5455 / 300.5455 MB 2023-04-14 12:30:25.874 - Thread: 1 -> GC Memory: 305.7087 / 305.7087 MB 2023-04-14 12:30:32.157 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:30:32.162 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-04-14 12:30:42.155 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:30:42.161 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-04-14 12:30:52.155 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:30:52.155 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-04-14 12:30:54.855 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:30:54.855 - Thread: 1 -> STATISTICS,3901.0833334,0,0,0,0,0,0,1.667928,0.09273832,1,0,309.4763,1436.246,0,100000,0,0,0,0.01073713,43128,0,0,16.66667,0,0,100,967747920,309.4763,0,0 2023-04-14 12:30:54.855 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:30:54.855 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:30:55.888 - Thread: 1 -> GC Memory: 309.7406 / 309.7406 MB 2023-04-14 12:31:02.154 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:31:02.154 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-14 12:31:02.154 - Thread: 1 -> Next activation in 00:21:19.7379462 2023-04-14 12:31:25.902 - Thread: 1 -> GC Memory: 312.9486 / 312.9486 MB 2023-04-14 12:31:54.866 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:31:54.866 - Thread: 1 -> STATISTICS,3961.1,0,0,0,0,0,0,1.60475,0.1045411,1,0,207.9741,1419.828,0,100000,0,0,0,0.01141529,43135,0,0,16.66667,0,0,100,967747920,207.9741,0,0 2023-04-14 12:31:54.866 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:31:54.866 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:31:55.916 - Thread: 1 -> GC Memory: 208.2463 / 208.2463 MB 2023-04-14 12:32:25.930 - Thread: 1 -> GC Memory: 218.1858 / 218.1858 MB 2023-04-14 12:32:54.878 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:32:54.878 - Thread: 1 -> STATISTICS,4021.1166667,0,0,0,0,0,0,1.852852,0.09724803,1,0,221.5584,1419.348,0,100000,0,0,0,0.01059054,43141,0,0,16.66667,0,0,100,967747920,221.5584,0,0 2023-04-14 12:32:54.878 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:32:54.878 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:32:55.945 - Thread: 1 -> GC Memory: 221.8384 / 221.8384 MB 2023-04-14 12:33:25.960 - Thread: 1 -> GC Memory: 225.8247 / 225.8247 MB 2023-04-14 12:33:54.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:33:54.891 - Thread: 1 -> STATISTICS,4081.1333334,0,0,0,0,0,0,1.721803,0.09597692,1,0,229.9702,1419.219,0,100000,0,0,0,0.0113451,43141,0,0,16.66667,0,0,100,967747920,229.9702,0,0 2023-04-14 12:33:54.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:33:54.891 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:33:55.975 - Thread: 1 -> GC Memory: 230.24 / 230.24 MB 2023-04-14 12:34:25.990 - Thread: 1 -> GC Memory: 233.3295 / 233.3295 MB 2023-04-14 12:34:36.539 - Thread: 1 -> Autosave initiated 2023-04-14 12:34:36.539 - Thread: 1 -> Character state: True 2023-04-14 12:34:36.539 - Thread: 1 -> IsServer: True 2023-04-14 12:34:36.539 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:34:36.539 - Thread: 1 -> Autosave 2023-04-14 12:34:36.539 - Thread: 1 -> Saving world - START 2023-04-14 12:34:36.539 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:34:36.539 - Thread: 1 -> Before snapshot.: GC Memory: 237 B 2023-04-14 12:34:36.541 - Thread: 1 -> After snapshot.: GC Memory: 238 B 2023-04-14 12:34:36.541 - Thread: 1 -> Directory cleanup: GC Memory: 238 B 2023-04-14 12:34:36.541 - Thread: 1 -> Saving world - END 2023-04-14 12:34:36.541 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:34:36.541 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:34:36.645 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:34:36.861 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:34:54.905 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:34:54.905 - Thread: 1 -> STATISTICS,4141.15,0,0,0,0,0,0,1.609882,0.1071875,1,0,240.1472,1419.223,0,100000,0,0,0,0.01152609,43140,0,0,16.66667,0,0,100,967747920,240.1472,0,0 2023-04-14 12:34:54.905 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:34:54.905 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:34:56.005 - Thread: 1 -> GC Memory: 242.2605 / 242.2605 MB 2023-04-14 12:35:26.020 - Thread: 1 -> GC Memory: 243.3981 / 243.3981 MB 2023-04-14 12:35:54.919 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:35:54.919 - Thread: 1 -> STATISTICS,4201.1666667,0,0,0,0,0,0,1.533316,0.115205,1,0,255.1396,1421.598,0,100000,0,0,0,0.01127924,43142,0,0,16.66667,0,0,100,967747920,255.1396,0,0 2023-04-14 12:35:54.919 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:35:54.919 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:35:56.035 - Thread: 1 -> GC Memory: 255.4274 / 255.4274 MB 2023-04-14 12:36:26.052 - Thread: 1 -> GC Memory: 260.5838 / 260.5838 MB 2023-04-14 12:36:54.933 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:36:54.934 - Thread: 1 -> STATISTICS,4261.1833334,0,0,0,0,0,0,1.701974,0.07120086,1,0,262.0661,1419.152,0,100000,0,0,0,0.01105357,43143,0,0,16.66667,0,0,100,967747920,262.0661,0,0 2023-04-14 12:36:54.934 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:36:54.934 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:36:56.067 - Thread: 1 -> GC Memory: 263.9705 / 263.9705 MB 2023-04-14 12:37:26.082 - Thread: 1 -> GC Memory: 267.0922 / 267.0922 MB 2023-04-14 12:37:54.948 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:37:54.949 - Thread: 1 -> STATISTICS,4321.2,0,0,0,0,0,0,1.783664,0.1054176,1,0,276.7491,1422.332,0,100000,0,0,0,0.01117935,43143,0,0,16.66667,0,0,100,967747920,276.7491,0,0 2023-04-14 12:37:54.949 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:37:54.949 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:37:56.098 - Thread: 1 -> GC Memory: 277.029 / 277.029 MB 2023-04-14 12:38:26.114 - Thread: 1 -> GC Memory: 283.8747 / 283.8747 MB 2023-04-14 12:38:54.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:38:54.963 - Thread: 1 -> STATISTICS,4381.2166667,0,0,0,0,0,0,1.676997,0.1148032,1,0,285.9329,1420.473,0,100000,0,0,0,0.01091987,43145,0,0,16.66667,0,0,100,967747920,285.9329,0,0 2023-04-14 12:38:54.963 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:38:54.963 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:38:56.129 - Thread: 1 -> GC Memory: 286.2361 / 286.2361 MB 2023-04-14 12:39:26.146 - Thread: 1 -> GC Memory: 289.0485 / 289.0485 MB 2023-04-14 12:39:36.529 - Thread: 1 -> Autosave initiated 2023-04-14 12:39:36.529 - Thread: 1 -> Character state: True 2023-04-14 12:39:36.529 - Thread: 1 -> IsServer: True 2023-04-14 12:39:36.529 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:39:36.529 - Thread: 1 -> Autosave 2023-04-14 12:39:36.529 - Thread: 1 -> Saving world - START 2023-04-14 12:39:36.529 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:39:36.529 - Thread: 1 -> Before snapshot.: GC Memory: 291 B 2023-04-14 12:39:36.530 - Thread: 1 -> After snapshot.: GC Memory: 292 B 2023-04-14 12:39:36.530 - Thread: 1 -> Directory cleanup: GC Memory: 292 B 2023-04-14 12:39:36.530 - Thread: 1 -> Saving world - END 2023-04-14 12:39:36.530 - Thread: 10 -> Session snapshot save - START 2023-04-14 12:39:36.530 - Thread: 10 -> Checking file access for files in target dir. 2023-04-14 12:39:36.636 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:39:36.868 - Thread: 10 -> Session snapshot save - END 2023-04-14 12:39:54.978 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:39:54.978 - Thread: 1 -> STATISTICS,4441.2333334,0,0,0,0,0,0,1.58685,0.099517,1,0,301.5029,1424.48,0,100000,0,0,0,0.01137456,43143,0,0,16.66667,0,0,100,967747920,301.5029,0,0 2023-04-14 12:39:54.978 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:39:54.978 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:39:56.161 - Thread: 1 -> GC Memory: 301.7986 / 301.7986 MB 2023-04-14 12:40:26.178 - Thread: 1 -> GC Memory: 301.9884 / 301.9884 MB 2023-04-14 12:40:54.993 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:40:54.994 - Thread: 1 -> STATISTICS,4501.25,0,0,0,0,0,0,1.659165,0.07054729,1,0,303.1948,1429.941,0,100000,0,0,0,0.01141246,43137,0,0,16.66667,0,0,100,967747920,303.1948,0,0 2023-04-14 12:40:54.994 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:40:54.994 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:40:56.194 - Thread: 1 -> GC Memory: 303.4903 / 303.4903 MB 2023-04-14 12:41:26.210 - Thread: 1 -> GC Memory: 314.9892 / 314.9892 MB 2023-04-14 12:41:55.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:41:55.009 - Thread: 1 -> STATISTICS,4561.2666667,0,0,0,0,0,0,1.798033,0.08449702,1,0,214.8295,1438.145,0,100000,0,0,0,0.01672859,43063,0,0,16.66667,0,0,100,967747920,214.8295,0,0 2023-04-14 12:41:55.009 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:41:55.009 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:41:56.225 - Thread: 1 -> GC Memory: 215.1173 / 215.1173 MB 2023-04-14 12:42:26.241 - Thread: 1 -> GC Memory: 218.4029 / 218.4029 MB 2023-04-14 12:42:55.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:42:55.024 - Thread: 1 -> STATISTICS,4621.2833334,0,0,0,0,0,0,1.461517,0.1109935,1,0,221.4838,1438.535,0,100000,0,0,0,0.01112465,43079,0,0,16.66667,0,0,100,967747920,221.4838,0,0 2023-04-14 12:42:55.024 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:42:55.024 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:42:56.257 - Thread: 1 -> GC Memory: 221.7794 / 221.7794 MB 2023-04-14 12:43:26.274 - Thread: 1 -> GC Memory: 226.3647 / 226.3647 MB 2023-04-14 12:43:55.039 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:43:55.040 - Thread: 1 -> STATISTICS,4681.3,0,0,0,0,0,0,1.671412,0.08813543,1,0,236.9768,1437.746,0,100000,0,0,0,0.01138563,43098,0,0,16.66667,0,0,100,967747920,236.9768,0,0 2023-04-14 12:43:55.040 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:43:55.040 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:43:56.290 - Thread: 1 -> GC Memory: 237.2654 / 237.2654 MB 2023-04-14 12:44:26.306 - Thread: 1 -> GC Memory: 241.7711 / 241.7711 MB 2023-04-14 12:44:36.523 - Thread: 1 -> Autosave initiated 2023-04-14 12:44:36.523 - Thread: 1 -> Character state: True 2023-04-14 12:44:36.523 - Thread: 1 -> IsServer: True 2023-04-14 12:44:36.523 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:44:36.523 - Thread: 1 -> Autosave 2023-04-14 12:44:36.523 - Thread: 1 -> Saving world - START 2023-04-14 12:44:36.523 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:44:36.523 - Thread: 1 -> Before snapshot.: GC Memory: 243 B 2023-04-14 12:44:36.525 - Thread: 1 -> After snapshot.: GC Memory: 240 B 2023-04-14 12:44:36.525 - Thread: 1 -> Directory cleanup: GC Memory: 240 B 2023-04-14 12:44:36.525 - Thread: 1 -> Saving world - END 2023-04-14 12:44:36.525 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:44:36.526 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:44:36.635 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:44:36.852 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:44:55.055 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:44:55.055 - Thread: 1 -> STATISTICS,4741.3166667,0,0,0,0,0,0,2.120247,0.07797549,1,0,258.1793,1444.535,0,100000,0,0,0,0.01214322,43102,0,0,16.66667,0,0,100,967747920,258.1793,0,0 2023-04-14 12:44:55.055 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:44:55.055 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:44:56.322 - Thread: 1 -> GC Memory: 258.4833 / 258.4833 MB 2023-04-14 12:45:26.338 - Thread: 1 -> GC Memory: 259.44 / 259.44 MB 2023-04-14 12:45:55.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:45:55.071 - Thread: 1 -> STATISTICS,4801.3333334,0,0,0,0,0,0,1.506962,0.09496942,1,0,260.763,1437.766,0,100000,0,0,0,0.01096287,43106,0,0,16.66667,0,0,100,967747920,260.763,0,0 2023-04-14 12:45:55.071 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:45:55.071 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:45:56.354 - Thread: 1 -> GC Memory: 261.0663 / 261.0663 MB 2023-04-14 12:46:26.370 - Thread: 1 -> GC Memory: 264.2722 / 264.2722 MB 2023-04-14 12:46:55.086 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:46:55.086 - Thread: 1 -> STATISTICS,4861.35,0,0,0,0,0,0,1.571615,0.09671507,1,0,267.3295,1438.992,0,100000,0,0,0,0.01161861,43108,0,0,16.66667,0,0,100,967747920,267.3295,0,0 2023-04-14 12:46:55.086 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:46:55.086 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:46:56.387 - Thread: 1 -> GC Memory: 267.625 / 267.625 MB 2023-04-14 12:47:26.403 - Thread: 1 -> GC Memory: 279.031 / 279.031 MB 2023-04-14 12:47:55.102 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:47:55.102 - Thread: 1 -> STATISTICS,4921.3666667,0,0,0,0,0,0,1.793759,0.08664768,1,0,284.1421,1438.059,0,100000,0,0,0,0.01104414,43108,0,0,16.66667,0,0,100,967747920,284.1421,0,0 2023-04-14 12:47:55.102 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:47:55.102 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:47:56.419 - Thread: 1 -> GC Memory: 284.4377 / 284.4377 MB 2023-04-14 12:48:26.435 - Thread: 1 -> GC Memory: 288.2024 / 288.2024 MB 2023-04-14 12:48:55.117 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:48:55.118 - Thread: 1 -> STATISTICS,4981.3833334,0,0,0,0,0,0,1.610546,0.1023924,1,0,290.8321,1438.426,0,100000,0,0,0,0.01033238,43109,0,0,16.66667,0,0,100,967747920,290.8321,0,0 2023-04-14 12:48:55.118 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:48:55.118 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:48:56.451 - Thread: 1 -> GC Memory: 291.1277 / 291.1277 MB 2023-04-14 12:49:26.467 - Thread: 1 -> GC Memory: 295.7595 / 295.7595 MB 2023-04-14 12:49:36.517 - Thread: 1 -> Autosave initiated 2023-04-14 12:49:36.517 - Thread: 1 -> Character state: True 2023-04-14 12:49:36.517 - Thread: 1 -> IsServer: True 2023-04-14 12:49:36.517 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:49:36.517 - Thread: 1 -> Autosave 2023-04-14 12:49:36.517 - Thread: 1 -> Saving world - START 2023-04-14 12:49:36.517 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:49:36.517 - Thread: 1 -> Before snapshot.: GC Memory: 298 B 2023-04-14 12:49:36.518 - Thread: 1 -> After snapshot.: GC Memory: 299 B 2023-04-14 12:49:36.518 - Thread: 1 -> Directory cleanup: GC Memory: 299 B 2023-04-14 12:49:36.518 - Thread: 1 -> Saving world - END 2023-04-14 12:49:36.518 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:49:36.518 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:49:36.621 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:49:36.846 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:49:55.133 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:49:55.133 - Thread: 1 -> STATISTICS,5041.4,0,0,0,0,0,0,1.632451,0.07361146,1,0,301.0007,1438.547,0,100000,0,0,0,0.01127079,43109,0,0,16.66667,0,0,100,967747920,301.0007,0,0 2023-04-14 12:49:55.133 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:49:55.133 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:49:56.483 - Thread: 1 -> GC Memory: 304.6252 / 304.6252 MB 2023-04-14 12:50:26.499 - Thread: 1 -> GC Memory: 305.8165 / 305.8165 MB 2023-04-14 12:50:55.149 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:50:55.149 - Thread: 1 -> STATISTICS,5101.4166667,0,0,0,0,0,0,1.742571,0.09877481,1,0,317.7157,1440.008,0,100000,0,0,0,0.01093196,43111,0,0,16.66667,0,0,100,967747920,317.7157,0,0 2023-04-14 12:50:55.149 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:50:55.149 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:50:56.516 - Thread: 1 -> GC Memory: 318.0269 / 318.0269 MB 2023-04-14 12:51:26.532 - Thread: 1 -> GC Memory: 210.151 / 210.151 MB 2023-04-14 12:51:55.165 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:51:55.165 - Thread: 1 -> STATISTICS,5161.4333334,0,0,0,0,0,0,1.527897,0.1127567,1,0,213.4086,1420.516,0,100000,0,0,0,0.01123235,43129,0,0,16.66667,0,0,100,967747920,213.4086,0,0 2023-04-14 12:51:55.165 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:51:55.165 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:51:56.548 - Thread: 1 -> GC Memory: 215.3051 / 215.3051 MB 2023-04-14 12:52:22.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:52:22.248 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-04-14 12:52:26.564 - Thread: 1 -> GC Memory: 218.4455 / 218.4455 MB 2023-04-14 12:52:32.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:52:32.253 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-04-14 12:52:42.247 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:52:42.247 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-04-14 12:52:52.247 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:52:52.247 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-14 12:52:52.247 - Thread: 1 -> Next activation in 00:01:49.8947403 2023-04-14 12:52:55.180 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:52:55.180 - Thread: 1 -> STATISTICS,5221.45,0,0,0,0,0,0,1.665359,0.1095102,1,0,228.1728,1419.988,0,100000,0,0,0,0.01078478,43129,0,0,16.66667,0,0,100,967747920,228.1728,0,0 2023-04-14 12:52:55.180 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:52:55.180 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:52:56.580 - Thread: 1 -> GC Memory: 228.4839 / 228.4839 MB 2023-04-14 12:53:26.597 - Thread: 1 -> GC Memory: 234.1744 / 234.1744 MB 2023-04-14 12:53:55.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:53:55.196 - Thread: 1 -> STATISTICS,5281.4666667,0,0,0,0,0,0,1.68152,0.08358126,1,0,237.3714,1420.531,0,100000,0,0,0,0.01161919,43129,0,0,16.66667,0,0,100,967747920,237.3714,0,0 2023-04-14 12:53:55.196 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:53:55.196 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:53:56.613 - Thread: 1 -> GC Memory: 233.994 / 233.994 MB 2023-04-14 12:54:26.629 - Thread: 1 -> GC Memory: 240.5142 / 240.5142 MB 2023-04-14 12:54:36.513 - Thread: 1 -> Autosave initiated 2023-04-14 12:54:36.513 - Thread: 1 -> Character state: True 2023-04-14 12:54:36.513 - Thread: 1 -> IsServer: True 2023-04-14 12:54:36.513 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:54:36.513 - Thread: 1 -> Autosave 2023-04-14 12:54:36.513 - Thread: 1 -> Saving world - START 2023-04-14 12:54:36.513 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:54:36.513 - Thread: 1 -> Before snapshot.: GC Memory: 243 B 2023-04-14 12:54:36.514 - Thread: 1 -> After snapshot.: GC Memory: 244 B 2023-04-14 12:54:36.514 - Thread: 1 -> Directory cleanup: GC Memory: 244 B 2023-04-14 12:54:36.514 - Thread: 1 -> Saving world - END 2023-04-14 12:54:36.514 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:54:36.514 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:54:36.620 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:54:36.854 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:54:42.262 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:54:42.262 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-04-14 12:54:52.262 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:54:52.262 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-04-14 12:54:55.211 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:54:55.215 - Thread: 1 -> STATISTICS,5341.4833334,0,0,0,0,0,0,1.655895,0.09693486,1,0,251.3844,1422.281,0,100000,0,0,0,0.01111049,43129,0,0,16.66667,0,0,100,967747920,251.3844,0,0 2023-04-14 12:54:55.215 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:54:55.216 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:54:56.645 - Thread: 1 -> GC Memory: 251.692 / 251.692 MB 2023-04-14 12:55:02.261 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:55:02.261 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-04-14 12:55:12.262 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 12:55:12.268 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-14 12:55:12.268 - Thread: 1 -> Next activation in 00:13:37.2841977 2023-04-14 12:55:26.661 - Thread: 1 -> GC Memory: 255.032 / 255.032 MB 2023-04-14 12:55:55.228 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:55:55.228 - Thread: 1 -> STATISTICS,5401.5,0,0,0,0,0,0,1.581175,0.09168389,1,0,254.8398,1421.59,0,100000,0,0,0,0.01123696,43129,0,0,16.66667,0,0,100,967747920,254.8398,0,0 2023-04-14 12:55:55.228 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:55:55.228 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:55:56.661 - Thread: 1 -> GC Memory: 255.1432 / 255.1432 MB 2023-04-14 12:56:26.677 - Thread: 1 -> GC Memory: 266.505 / 266.505 MB 2023-04-14 12:56:55.243 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:56:55.244 - Thread: 1 -> STATISTICS,5461.5166667,0,0,0,0,0,0,1.813884,0.08335038,1,0,271.5969,1420.137,0,100000,0,0,0,0.01131819,43129,0,0,16.66667,0,0,100,967747920,271.5969,0,0 2023-04-14 12:56:55.244 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:56:55.244 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:56:56.694 - Thread: 1 -> GC Memory: 271.908 / 271.908 MB 2023-04-14 12:57:26.710 - Thread: 1 -> GC Memory: 275.2095 / 275.2095 MB 2023-04-14 12:57:55.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:57:55.259 - Thread: 1 -> STATISTICS,5521.5333334,0,0,0,0,0,0,1.580355,0.07303289,1,0,278.3056,1420.531,0,100000,0,0,0,0.01074766,43129,0,0,16.66667,0,0,100,967747920,278.3056,0,0 2023-04-14 12:57:55.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:57:55.259 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:57:56.726 - Thread: 1 -> GC Memory: 278.6245 / 278.6245 MB 2023-04-14 12:58:26.742 - Thread: 1 -> GC Memory: 281.7693 / 281.7693 MB 2023-04-14 12:58:55.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:58:55.275 - Thread: 1 -> STATISTICS,5581.55,0,0,0,0,0,0,1.559875,0.09533551,1,0,293.1088,1420.402,0,100000,0,0,0,0.01078061,43129,0,0,16.66667,0,0,100,967747920,293.1088,0,0 2023-04-14 12:58:55.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:58:55.275 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:58:56.758 - Thread: 1 -> GC Memory: 293.4355 / 293.4355 MB 2023-04-14 12:59:26.774 - Thread: 1 -> GC Memory: 298.5881 / 298.5881 MB 2023-04-14 12:59:36.507 - Thread: 1 -> Autosave initiated 2023-04-14 12:59:36.507 - Thread: 1 -> Character state: True 2023-04-14 12:59:36.507 - Thread: 1 -> IsServer: True 2023-04-14 12:59:36.507 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 12:59:36.507 - Thread: 1 -> Autosave 2023-04-14 12:59:36.507 - Thread: 1 -> Saving world - START 2023-04-14 12:59:36.507 - Thread: 1 -> Making world state snapshot. 2023-04-14 12:59:36.507 - Thread: 1 -> Before snapshot.: GC Memory: 300 B 2023-04-14 12:59:36.510 - Thread: 1 -> After snapshot.: GC Memory: 296 B 2023-04-14 12:59:36.510 - Thread: 1 -> Directory cleanup: GC Memory: 296 B 2023-04-14 12:59:36.510 - Thread: 1 -> Saving world - END 2023-04-14 12:59:36.510 - Thread: 8 -> Session snapshot save - START 2023-04-14 12:59:36.510 - Thread: 8 -> Checking file access for files in target dir. 2023-04-14 12:59:36.613 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 12:59:36.843 - Thread: 8 -> Session snapshot save - END 2023-04-14 12:59:55.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 12:59:55.291 - Thread: 1 -> STATISTICS,5641.5666667,0,0,0,0,0,0,1.797475,0.1083067,1,0,304.9927,1425.598,0,100000,0,0,0,0.01124821,43124,0,0,16.66667,0,0,100,967747920,304.9927,0,0 2023-04-14 12:59:55.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 12:59:55.291 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 12:59:56.790 - Thread: 1 -> GC Memory: 305.3125 / 305.3125 MB 2023-04-14 13:00:26.790 - Thread: 1 -> GC Memory: 308.0674 / 308.0674 MB 2023-04-14 13:00:55.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:00:55.295 - Thread: 1 -> STATISTICS,5701.5833334,0,0,0,0,0,0,1.646267,0.08601052,1,0,311.8799,1435.363,0,100000,0,0,0,0.01086107,43116,0,0,16.66667,0,0,100,967747920,311.8799,0,0 2023-04-14 13:00:55.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:00:55.295 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:00:56.794 - Thread: 1 -> GC Memory: 313.1552 / 313.1552 MB 2023-04-14 13:01:26.800 - Thread: 1 -> GC Memory: 209.1105 / 209.1105 MB 2023-04-14 13:01:55.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:01:55.289 - Thread: 1 -> STATISTICS,5761.6,0,0,0,0,0,0,1.52433,0.08748936,1,0,218.6284,1420.164,0,100000,0,0,0,0.01103204,43127,0,0,16.66667,0,0,100,967747920,218.6284,0,0 2023-04-14 13:01:55.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:01:55.289 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:01:56.806 - Thread: 1 -> GC Memory: 213.8263 / 213.8263 MB 2023-04-14 13:02:26.812 - Thread: 1 -> GC Memory: 224.6554 / 224.6554 MB 2023-04-14 13:02:55.288 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:02:55.288 - Thread: 1 -> STATISTICS,5821.6166667,0,0,0,0,0,0,1.654502,0.1136801,1,0,227.8551,1420.723,0,100000,0,0,0,0.01093513,43126,0,0,16.66667,0,0,100,967747920,227.8551,0,0 2023-04-14 13:02:55.288 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:02:55.288 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:02:56.821 - Thread: 1 -> GC Memory: 227.5739 / 227.5739 MB 2023-04-14 13:03:26.829 - Thread: 1 -> GC Memory: 231.6476 / 231.6476 MB 2023-04-14 13:03:55.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:03:55.290 - Thread: 1 -> STATISTICS,5881.6333334,0,0,0,0,0,0,1.65399,0.09618546,1,0,235.66,1422.227,0,100000,0,0,0,0.01082926,43127,0,0,16.66667,0,0,100,967747920,235.66,0,0 2023-04-14 13:03:55.290 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:03:55.290 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:03:56.840 - Thread: 1 -> GC Memory: 235.9867 / 235.9867 MB 2023-04-14 13:04:26.850 - Thread: 1 -> GC Memory: 245.6339 / 245.6339 MB 2023-04-14 13:04:36.432 - Thread: 1 -> Autosave initiated 2023-04-14 13:04:36.432 - Thread: 1 -> Character state: True 2023-04-14 13:04:36.432 - Thread: 1 -> IsServer: True 2023-04-14 13:04:36.432 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 13:04:36.432 - Thread: 1 -> Autosave 2023-04-14 13:04:36.432 - Thread: 1 -> Saving world - START 2023-04-14 13:04:36.432 - Thread: 1 -> Making world state snapshot. 2023-04-14 13:04:36.432 - Thread: 1 -> Before snapshot.: GC Memory: 243 B 2023-04-14 13:04:36.433 - Thread: 1 -> After snapshot.: GC Memory: 244 B 2023-04-14 13:04:36.433 - Thread: 1 -> Directory cleanup: GC Memory: 244 B 2023-04-14 13:04:36.433 - Thread: 1 -> Saving world - END 2023-04-14 13:04:36.433 - Thread: 11 -> Session snapshot save - START 2023-04-14 13:04:36.433 - Thread: 11 -> Checking file access for files in target dir. 2023-04-14 13:04:36.535 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 13:04:36.750 - Thread: 11 -> Session snapshot save - END 2023-04-14 13:04:55.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:04:55.295 - Thread: 1 -> STATISTICS,5941.65,0,0,0,0,0,0,1.776837,0.09191621,1,0,260.2473,1429.254,0,100000,0,0,0,0.01116309,43123,0,0,16.66667,0,0,100,967747920,260.2473,0,0 2023-04-14 13:04:55.295 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:04:55.295 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:04:56.861 - Thread: 1 -> GC Memory: 252.6136 / 252.6136 MB 2023-04-14 13:05:26.873 - Thread: 1 -> GC Memory: 255.8438 / 255.8438 MB 2023-04-14 13:05:55.302 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:05:55.302 - Thread: 1 -> STATISTICS,6001.6666667,0,0,0,0,0,0,1.555582,0.1008454,1,0,266.8139,1421.582,0,100000,0,0,0,0.0107469,43127,0,0,16.66667,0,0,100,967747920,266.8139,0,0 2023-04-14 13:05:55.302 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:05:55.302 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:05:56.885 - Thread: 1 -> GC Memory: 259.0972 / 259.0972 MB 2023-04-14 13:06:26.897 - Thread: 1 -> GC Memory: 270.7028 / 270.7028 MB 2023-04-14 13:06:55.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:06:55.311 - Thread: 1 -> STATISTICS,6061.6833334,0,0,0,0,0,0,1.519928,0.09946886,1,0,273.0235,1420.723,0,100000,0,0,0,0.01070686,43129,0,0,16.66667,0,0,100,967747920,273.0235,0,0 2023-04-14 13:06:55.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:06:55.311 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:06:56.911 - Thread: 1 -> GC Memory: 273.3659 / 273.3659 MB 2023-04-14 13:07:26.924 - Thread: 1 -> GC Memory: 279.8328 / 279.8328 MB 2023-04-14 13:07:55.321 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:07:55.321 - Thread: 1 -> STATISTICS,6121.7,0,0,0,0,0,0,1.638658,0.1142388,1,0,282.3722,1420.93,0,100000,0,0,0,0.01100643,43130,0,0,16.66667,0,0,100,967747920,282.3722,0,0 2023-04-14 13:07:55.321 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:07:55.321 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:07:56.938 - Thread: 1 -> GC Memory: 282.7067 / 282.7067 MB 2023-04-14 13:08:26.951 - Thread: 1 -> GC Memory: 292.3079 / 292.3079 MB 2023-04-14 13:08:50.233 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 13:08:50.233 - Thread: 1 -> Could not spawn event. Try 1 of 3 2023-04-14 13:08:55.332 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:08:55.333 - Thread: 1 -> STATISTICS,6181.7166667,0,0,0,0,0,0,1.691509,0.1006966,1,0,294.7219,1422.375,0,100000,0,0,0,0.01066399,43130,0,0,16.66667,0,0,100,967747920,294.7219,0,0 2023-04-14 13:08:55.333 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:08:55.333 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:08:56.966 - Thread: 1 -> GC Memory: 295.072 / 295.072 MB 2023-04-14 13:09:00.232 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 13:09:00.232 - Thread: 1 -> Could not spawn event. Try 2 of 3 2023-04-14 13:09:10.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 13:09:10.232 - Thread: 1 -> Could not spawn event. Try 3 of 3 2023-04-14 13:09:20.231 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-04-14 13:09:20.231 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-04-14 13:09:20.231 - Thread: 1 -> Next activation in 00:20:17.3485667 2023-04-14 13:09:26.980 - Thread: 1 -> GC Memory: 300.0341 / 300.0341 MB 2023-04-14 13:09:36.396 - Thread: 1 -> Autosave initiated 2023-04-14 13:09:36.396 - Thread: 1 -> Character state: True 2023-04-14 13:09:36.396 - Thread: 1 -> IsServer: True 2023-04-14 13:09:36.396 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-14 13:09:36.396 - Thread: 1 -> Autosave 2023-04-14 13:09:36.396 - Thread: 1 -> Saving world - START 2023-04-14 13:09:36.397 - Thread: 1 -> Making world state snapshot. 2023-04-14 13:09:36.397 - Thread: 1 -> Before snapshot.: GC Memory: 303 B 2023-04-14 13:09:36.398 - Thread: 1 -> After snapshot.: GC Memory: 304 B 2023-04-14 13:09:36.398 - Thread: 1 -> Directory cleanup: GC Memory: 304 B 2023-04-14 13:09:36.398 - Thread: 1 -> Saving world - END 2023-04-14 13:09:36.398 - Thread: 10 -> Session snapshot save - START 2023-04-14 13:09:36.398 - Thread: 10 -> Checking file access for files in target dir. 2023-04-14 13:09:36.499 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 13:09:36.739 - Thread: 10 -> Session snapshot save - END 2023-04-14 13:09:55.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:09:55.345 - Thread: 1 -> STATISTICS,6241.7333334,0,0,0,0,0,0,1.612421,0.08976796,1,0,307.8782,1426.859,0,100000,0,0,0,0.01172566,43126,0,0,16.66667,0,0,100,967747920,307.8782,0,0 2023-04-14 13:09:55.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:09:55.345 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:09:56.995 - Thread: 1 -> GC Memory: 308.2283 / 308.2283 MB 2023-04-14 13:10:27.010 - Thread: 1 -> GC Memory: 311.3665 / 311.3665 MB 2023-04-14 13:10:55.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:10:55.358 - Thread: 1 -> STATISTICS,6301.75,0,0,0,0,0,0,1.711376,0.07939055,1,0,314.5255,1437.371,0,100000,0,0,0,0.01096121,43115,0,0,16.66667,0,0,100,967747920,314.5255,0,0 2023-04-14 13:10:55.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:10:55.358 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:10:57.024 - Thread: 1 -> GC Memory: 314.8679 / 314.8679 MB 2023-04-14 13:11:27.039 - Thread: 1 -> GC Memory: 210.8223 / 210.8223 MB 2023-04-14 13:11:55.371 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-14 13:11:55.372 - Thread: 1 -> STATISTICS,6361.7666667,0,0,0,0,0,0,2.088465,0.07859979,1,0,220.7869,1437.469,0,100000,0,0,0,0.0121519,43113,0,0,16.66667,0,0,100,967747920,220.7869,0,0 2023-04-14 13:11:55.372 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-14 13:11:55.372 - Thread: 1 -> MEMORY VALUES,0,0,0,0,0,0,0,0,0,73,849,922,0,0,0,0,0,0,0,0,0,0,0,384,0,0,0,0,0,456,8,0,0,0,0,0 2023-04-14 13:11:57.055 - Thread: 1 -> GC Memory: 221.1223 / 221.1223 MB 2023-04-14 13:12:15.905 - Thread: 1 -> Exiting.. 2023-04-14 13:12:15.907 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-04-14 13:12:16.128 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-14 13:12:16.150 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-04-14 13:12:16.150 - Thread: 1 -> MySession::Unload START 2023-04-14 13:12:16.151 - Thread: 1 -> AutoSaveInMinutes: 5 2023-04-14 13:12:16.151 - Thread: 1 -> MySandboxGame.IsDedicated: True 2023-04-14 13:12:16.151 - Thread: 1 -> IsServer: True 2023-04-14 13:12:16.151 - Thread: 1 -> Autosave in unload 2023-04-14 13:12:16.151 - Thread: 1 -> Saving world - START 2023-04-14 13:12:16.151 - Thread: 1 -> Making world state snapshot. 2023-04-14 13:12:16.151 - Thread: 1 -> Before snapshot.: GC Memory: 221 B 2023-04-14 13:12:16.153 - Thread: 1 -> After snapshot.: GC Memory: 223 B 2023-04-14 13:12:16.153 - Thread: 1 -> Directory cleanup: GC Memory: 223 B 2023-04-14 13:12:16.153 - Thread: 1 -> Saving world - END 2023-04-14 13:12:16.153 - Thread: 1 -> Session snapshot save - START 2023-04-14 13:12:16.153 - Thread: 1 -> Checking file access for files in target dir. 2023-04-14 13:12:16.261 - Thread: 1 -> Saving Sandbox world configuration file C:\Users\Администратор\AppData\Roaming\SpaceEngineersDedicated\Saves\Star System 04-14-2023 11-20-33\.new\Sandbox_config.sbc 2023-04-14 13:12:16.494 - Thread: 1 -> Session snapshot save - END 2023-04-14 13:12:16.506 - Thread: 1 -> Unloading Procedural World Generator 2023-04-14 13:12:16.612 - Thread: 1 -> Info: MyLights Unloading data. 2023-04-14 13:12:16.631 - Thread: 1 -> Network readers disposed 2023-04-14 13:12:16.838 - Thread: 1 -> Network readers disposed 2023-04-14 13:12:16.839 - Thread: 1 -> Logging off Steam... 2023-04-14 13:12:16.839 - Thread: 1 -> Shutting down server... 2023-04-14 13:12:16.892 - Thread: 1 -> Done 2023-04-14 13:12:16.894 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-14 13:12:16.912 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-14 13:12:16.912 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-14 13:12:16.912 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-14 13:12:17.052 - Thread: 1 -> MySession::Unload END 2023-04-14 13:12:17.059 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-04-14 13:12:17.060 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-04-14 13:12:17.062 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 21604440 allocated by heap 1088 allocated by debug 16777216 allocated by solver ------- 38382744 computed total 38382744 reported total Heap usage: 1093808 ( 5%) unused in thread local freelists 19771816 (91%) unused in main heap 738816 ( 3%) used in main heap ------- 21604440 allocated by heap Peak usage: 17414176 ( 4%) peak heap used (versus current) 0 ( 0%) peak solver used (versus available) 2023-04-14 13:12:17.169 - Thread: 1 -> Steam closed 2023-04-14 13:12:17.171 - Thread: 1 -> Log Closed