2023-04-12 16:32:48.111 - Thread: 1 -> Log Started 2023-04-12 16:32:48.111 - Thread: 1 -> Timezone (local - UTC): 2h 2023-04-12 16:32:48.111 - Thread: 1 -> App Version: 01_201_014 2023-04-12 16:32:48.124 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-12 16:32:48.124 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-12 16:32:48.125 - Thread: 1 -> Environment.ProcessorCount: 16 2023-04-12 16:32:48.180 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro (Microsoft Windows NT 10.0.22621.0) 2023-04-12 16:32:48.180 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-04-12 16:32:48.180 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-12 16:32:48.180 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-12 16:32:48.180 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9139.0 2023-04-12 16:32:48.180 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-12 16:32:48.184 - Thread: 1 -> CPU Info: AMD Ryzen 7 3800X 8-Core Processor 2023-04-12 16:32:48.184 - Thread: 1 -> IntPtr.Size: 8 2023-04-12 16:32:48.184 - Thread: 1 -> Default Culture: 2023-04-12 16:32:48.184 - Thread: 1 -> Default UI Culture: 2023-04-12 16:32:48.184 - Thread: 1 -> MyConfig.Load() - START 2023-04-12 16:32:48.186 - Thread: 1 -> Path: C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 16:32:48.308 - Thread: 1 -> EnableDamageEffects: True 2023-04-12 16:32:48.308 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-12 16:32:48.308 - Thread: 1 -> EnableReverb: False 2023-04-12 16:32:48.308 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-12 16:32:48.308 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-12 16:32:48.308 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-12 16:32:48.308 - Thread: 1 -> FirstTimeRun: False 2023-04-12 16:32:48.308 - Thread: 1 -> ExperimentalMode: True 2023-04-12 16:32:48.308 - Thread: 1 -> VideoAdapter: 0 2023-04-12 16:32:48.308 - Thread: 1 -> ScreenWidth: 3840 2023-04-12 16:32:48.308 - Thread: 1 -> ScreenHeight: 2160 2023-04-12 16:32:48.308 - Thread: 1 -> RefreshRate: 60000 2023-04-12 16:32:48.308 - Thread: 1 -> WindowMode: 2 2023-04-12 16:32:48.308 - Thread: 1 -> VerticalSync: 1 2023-04-12 16:32:48.308 - Thread: 1 -> FieldOfView: 70 2023-04-12 16:32:48.308 - Thread: 1 -> PostProcessingEnabled: True 2023-04-12 16:32:48.308 - Thread: 1 -> FlaresIntensity: 1 2023-04-12 16:32:48.308 - Thread: 1 -> TreeViewDistance: 1999 2023-04-12 16:32:48.308 - Thread: 1 -> GrassDensity: 0.2527072 2023-04-12 16:32:48.308 - Thread: 1 -> GrassDrawDistance: 1000 2023-04-12 16:32:48.308 - Thread: 1 -> AntialiasingMode: 1 2023-04-12 16:32:48.308 - Thread: 1 -> ShadowMapResolution: 2 2023-04-12 16:32:48.308 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-04-12 16:32:48.308 - Thread: 1 -> TextureQuality: 2 2023-04-12 16:32:48.308 - Thread: 1 -> VoxelTextureQuality: 2 2023-04-12 16:32:48.308 - Thread: 1 -> AnisotropicFiltering: 4 2023-04-12 16:32:48.308 - Thread: 1 -> ModelQuality: 2 2023-04-12 16:32:48.308 - Thread: 1 -> VoxelQuality: 2 2023-04-12 16:32:48.308 - Thread: 1 -> ShaderQuality: 2 2023-04-12 16:32:48.308 - Thread: 1 -> LightsQuality: 2 2023-04-12 16:32:48.308 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-12 16:32:48.308 - Thread: 1 -> FirstVTTimeRun: False 2023-04-12 16:32:48.308 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-12 16:32:48.308 - Thread: 1 -> GDPRConsent: True 2023-04-12 16:32:48.308 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-12 16:32:48.308 - Thread: 1 -> EnableTrading: True 2023-04-12 16:32:48.308 - Thread: 1 -> EnableSteamCloud: False 2023-04-12 16:32:48.308 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-04-12 16:32:48.308 - Thread: 1 -> ControlsHints: False 2023-04-12 16:32:48.308 - Thread: 1 -> GoodBotHints: False 2023-04-12 16:32:48.308 - Thread: 1 -> RotationHints: True 2023-04-12 16:32:48.308 - Thread: 1 -> AreaInteraction: True 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorColorCharacter: 4287975370 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-04-12 16:32:48.308 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-04-12 16:32:48.308 - Thread: 1 -> ShowCrosshair2: 0 2023-04-12 16:32:48.308 - Thread: 1 -> IronSightSwitchState: 1 2023-04-12 16:32:48.308 - Thread: 1 -> SpriteMainViewportScale: 0.8997558 2023-04-12 16:32:48.308 - Thread: 1 -> UiTransparency: 1 2023-04-12 16:32:48.308 - Thread: 1 -> UiBkTransparency: 0.7972723 2023-04-12 16:32:48.308 - Thread: 1 -> HUDBkTransparency: 0.6447233 2023-04-12 16:32:48.308 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-04-12 16:32:48.308 - Thread: 1 -> GameVolume: 1 2023-04-12 16:32:48.308 - Thread: 1 -> Music_Volume: 0 2023-04-12 16:32:48.308 - Thread: 1 -> VoiceChatVolume: 5 2023-04-12 16:32:48.308 - Thread: 1 -> HudWarnings: True 2023-04-12 16:32:48.308 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-04-12 16:32:48.308 - Thread: 1 -> VoiceChat: True 2023-04-12 16:32:48.308 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-04-12 16:32:48.308 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2023-04-12 16:32:48.308 - Thread: 1 -> EnableDynamicMusic: True 2023-04-12 16:32:48.308 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2023-04-12 16:32:48.308 - Thread: 1 -> EnableDoppler: True 2023-04-12 16:32:48.308 - Thread: 1 -> FirstTimeTutorials: False 2023-04-12 16:32:48.308 - Thread: 1 -> ControllerDefaultOnStart: False 2023-04-12 16:32:48.308 - Thread: 1 -> HudState: 2 2023-04-12 16:32:48.308 - Thread: 1 -> TutorialsFinished: System.String[] 2023-04-12 16:32:48.308 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-04-12 16:32:48.308 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-04-12 16:32:48.308 - Thread: 1 -> ZoomMultiplier: 0.2 2023-04-12 16:32:48.308 - Thread: 1 -> GamepadScheme: 0 2023-04-12 16:32:48.308 - Thread: 1 -> GamepadSchemeName: Flight 2023-04-12 16:32:48.308 - Thread: 1 -> MyConfig.Load() - END 2023-04-12 16:32:53.284 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-12 16:32:53.556 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-12 16:32:53.578 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-12 16:32:53.579 - Thread: 1 -> Found processor count: 8 2023-04-12 16:32:53.579 - Thread: 1 -> Using processor count: 8 2023-04-12 16:32:53.733 - Thread: 1 -> All detected adapters: 2023-04-12 16:32:53.741 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=1078727768, DeviceID=9352 2023-04-12 16:32:53.741 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-12 16:32:54.651 - Thread: 1 -> AdapterInfo = { 2023-04-12 16:32:54.653 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2023-04-12 16:32:54.653 - Thread: 1 -> Description = dev id: 9352, mem: 8422162432, shared mem: 17127921664, Luid: 67466, rev: 161, subsys id: 1078727768, vendor id: 4318, feature_level 11.1: True 2023-04-12 16:32:54.653 - Thread: 1 -> Driver version = 31.0.15.3141 2023-04-12 16:32:54.653 - Thread: 1 -> Driver date = 20230316000000.000000-000 2023-04-12 16:32:54.653 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-12 16:32:54.653 - Thread: 1 -> AftermathSupported = False 2023-04-12 16:32:54.653 - Thread: 1 -> Adapter id = 0 2023-04-12 16:32:54.653 - Thread: 1 -> Supported = True 2023-04-12 16:32:54.653 - Thread: 1 -> RAM = 8422162432 2023-04-12 16:32:54.653 - Thread: 1 -> Priority = 2 2023-04-12 16:32:54.653 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-12 16:32:54.653 - Thread: 1 -> Output is attached = True 2023-04-12 16:32:54.653 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-04-12 16:32:54.653 - Thread: 1 -> Display modes = { 2023-04-12 16:32:54.654 - Thread: 1 -> DXGIOutput id = 0 2023-04-12 16:32:54.654 - Thread: 1 -> 640x480@60Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 640x480@75Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 640x480@72Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 640x480@59.94Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 720x480@60Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 720x480@59.94Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 720x576@50Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 800x600@75Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 800x600@56.25Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 800x600@60.317Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 800x600@72.188Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 1024x768@60.004Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 1024x768@70.069Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 1024x768@75.029Hz 2023-04-12 16:32:54.654 - Thread: 1 -> 1152x864@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1152x864@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1176x664@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1176x664@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1176x664@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1176x664@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x720@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x720@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x720@59.94Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x768@59.81Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x768@59.81Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x800@59.81Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x960@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1280x1024@75.025Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1360x768@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1360x768@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1366x768@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1366x768@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1400x1050@59.978Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1440x900@59.887Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1600x900@59.954Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1600x900@59.954Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1600x1200@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 3840x2160@59.94006Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@60Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@24Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@25Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@30Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@50Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@23.976Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@29.97Hz 2023-04-12 16:32:54.655 - Thread: 1 -> 4096x2160@59.94Hz 2023-04-12 16:32:54.655 - Thread: 1 -> } 2023-04-12 16:32:54.655 - Thread: 1 -> } 2023-04-12 16:32:54.655 - Thread: 1 -> AdapterInfo = { 2023-04-12 16:32:54.656 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2023-04-12 16:32:54.656 - Thread: 1 -> Description = dev id: 9352, mem: 8422162432, shared mem: 17127921664, Luid: 67466, rev: 161, subsys id: 1078727768, vendor id: 4318, feature_level 11.1: True 2023-04-12 16:32:54.656 - Thread: 1 -> Driver version = 31.0.15.3141 2023-04-12 16:32:54.656 - Thread: 1 -> Driver date = 20230316000000.000000-000 2023-04-12 16:32:54.656 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-12 16:32:54.656 - Thread: 1 -> AftermathSupported = False 2023-04-12 16:32:54.656 - Thread: 1 -> Adapter id = 0 2023-04-12 16:32:54.656 - Thread: 1 -> Supported = True 2023-04-12 16:32:54.657 - Thread: 1 -> RAM = 8422162432 2023-04-12 16:32:54.657 - Thread: 1 -> Priority = 2 2023-04-12 16:32:54.657 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-12 16:32:54.657 - Thread: 1 -> Output is attached = True 2023-04-12 16:32:54.657 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:2160} 2023-04-12 16:32:54.657 - Thread: 1 -> Display modes = { 2023-04-12 16:32:54.658 - Thread: 1 -> DXGIOutput id = 0 2023-04-12 16:32:54.658 - Thread: 1 -> 640x480@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 640x480@75Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 640x480@72Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 640x480@59.94Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 720x480@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 720x480@59.94Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 720x576@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 800x600@75Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 800x600@56.25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 800x600@60.317Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 800x600@72.188Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1024x768@60.004Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1024x768@70.069Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1024x768@75.029Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1152x864@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1152x864@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1176x664@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1176x664@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1176x664@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1176x664@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1176x664@59.94Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x720@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x720@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x720@59.94Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x768@59.81Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x768@59.81Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x800@59.81Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x960@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1280x1024@75.025Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1360x768@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1360x768@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1366x768@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1366x768@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1400x1050@59.978Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1440x900@59.887Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1600x900@59.954Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1600x900@59.954Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1600x1200@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1200@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 1920x1440@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2048x1536@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@50Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@23.976Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@29.97Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1440@59.94006Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@60Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@24Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@25Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 16:32:54.658 - Thread: 1 -> 2560x1600@30Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@50Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@23.976Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@29.97Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 2560x1600@59.94006Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@60Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@24Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@25Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@30Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@50Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@23.976Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@29.97Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 3840x2160@59.94006Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@60Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@24Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@25Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@30Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@50Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@23.976Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@29.97Hz 2023-04-12 16:32:54.659 - Thread: 1 -> 4096x2160@59.94Hz 2023-04-12 16:32:54.659 - Thread: 1 -> } 2023-04-12 16:32:54.659 - Thread: 1 -> } 2023-04-12 16:32:54.659 - Thread: 1 -> Service.IsActive: True 2023-04-12 16:32:54.659 - Thread: 1 -> Service.IsOnline: True 2023-04-12 16:32:54.659 - Thread: 1 -> Service.OwnsGame: False 2023-04-12 16:32:54.659 - Thread: 1 -> Service.UserId: 76561197987769192 2023-04-12 16:32:54.659 - Thread: 1 -> Service.UserName: Andromèdá 2023-04-12 16:32:54.659 - Thread: 1 -> Service.Branch: default 2023-04-12 16:32:54.659 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-12 16:32:54.659 - Thread: 1 -> Build version: 0.1.1.0 2023-04-12 16:32:54.666 - Thread: 1 -> MyScreenManager() 2023-04-12 16:32:54.677 - Thread: 19 -> CreateDeviceInternal - CheckSettings() 2023-04-12 16:32:54.677 - Thread: 19 -> CreateDeviceInternal - GetAdapter() 2023-04-12 16:32:54.684 - Thread: 19 -> CreateDeviceInternal - FixSettings() 2023-04-12 16:32:54.684 - Thread: 19 -> CreateDeviceInternal - Create device 2023-04-12 16:32:54.904 - Thread: 19 -> CreateDeviceInternal Steam Overlay integration 2023-04-12 16:32:55.035 - Thread: 19 -> CreateDeviceInternal Steam Overlay OK 2023-04-12 16:32:55.035 - Thread: 19 -> CreateDeviceInternal create swapchain 2023-04-12 16:32:56.319 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-04-12 16:32:56.321 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-12 16:32:56.321 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-04-12 16:32:56.817 - Thread: 1 -> Preallocate - START 2023-04-12 16:32:56.821 - Thread: 1 -> MySpaceWorldGenerator - START 2023-04-12 16:32:56.823 - Thread: 1 -> MySpaceWorldGenerator - END 2023-04-12 16:32:56.823 - Thread: 1 -> MySpaceBuildComponent - START 2023-04-12 16:32:56.823 - Thread: 1 -> MySpaceBuildComponent - END 2023-04-12 16:32:56.823 - Thread: 1 -> MyEntities - START 2023-04-12 16:32:56.836 - Thread: 1 -> MyEntities - END 2023-04-12 16:32:56.836 - Thread: 1 -> MyObjectBuilder_Base - START 2023-04-12 16:32:56.836 - Thread: 1 -> MyObjectBuilder_Base - END 2023-04-12 16:32:56.836 - Thread: 1 -> MyTransparentGeometry - START 2023-04-12 16:32:56.836 - Thread: 1 -> MyTransparentGeometry - END 2023-04-12 16:32:56.836 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-04-12 16:32:56.838 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-04-12 16:32:56.838 - Thread: 1 -> MyMath - START 2023-04-12 16:32:56.838 - Thread: 1 -> MyMath - END 2023-04-12 16:32:56.838 - Thread: 1 -> MySimpleObjectDraw - START 2023-04-12 16:32:56.838 - Thread: 1 -> MySimpleObjectDraw - END 2023-04-12 16:32:56.851 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-04-12 16:32:56.851 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-04-12 16:32:56.851 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-04-12 16:32:56.854 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-04-12 16:32:56.854 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-04-12 16:32:56.855 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-04-12 16:32:56.855 - Thread: 1 -> MySyncDestructions - START 2023-04-12 16:32:56.855 - Thread: 1 -> MySyncDestructions - END 2023-04-12 16:32:56.855 - Thread: 1 -> MySyncEntity - START 2023-04-12 16:32:56.855 - Thread: 1 -> MySyncEntity - END 2023-04-12 16:32:56.855 - Thread: 1 -> MyCommandCharacter - START 2023-04-12 16:32:56.855 - Thread: 1 -> MyCommandCharacter - END 2023-04-12 16:32:56.855 - Thread: 1 -> MyCommandConsole - START 2023-04-12 16:32:56.855 - Thread: 1 -> MyCommandConsole - END 2023-04-12 16:32:56.855 - Thread: 1 -> MyCommandEntity - START 2023-04-12 16:32:56.855 - Thread: 1 -> MyCommandEntity - END 2023-04-12 16:32:56.855 - Thread: 1 -> MyAiTargetManager - START 2023-04-12 16:32:56.855 - Thread: 1 -> MyAiTargetManager - END 2023-04-12 16:32:56.855 - Thread: 1 -> MyClientDebugCommands - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyClientDebugCommands - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyDedicatedServer - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyDedicatedServer - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyDedicatedServerBase - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyDedicatedServerBase - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerBase - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerBase - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerClient - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerClient - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerClientBase - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerClientBase - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerLobby - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerLobby - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerServerBase - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyMultiplayerServerBase - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyServerDebugCommands - START 2023-04-12 16:32:56.856 - Thread: 1 -> MyServerDebugCommands - END 2023-04-12 16:32:56.856 - Thread: 1 -> MyCubeGridDefinitions - START 2023-04-12 16:32:56.861 - Thread: 1 -> MyCubeGridDefinitions - END 2023-04-12 16:32:56.861 - Thread: 1 -> MyDefinitionManager - START 2023-04-12 16:32:56.867 - Thread: 1 -> MyDefinitionManager - END 2023-04-12 16:32:56.867 - Thread: 1 -> Preallocate - END 2023-04-12 16:32:56.869 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-04-12 16:32:57.123 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-04-12 16:32:57.123 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-04-12 16:32:57.123 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-04-12 16:32:57.126 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:32:57.126 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:32:57.126 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-04-12 16:32:57.126 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-04-12 16:32:57.126 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-04-12 16:32:57.126 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-04-12 16:32:57.135 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-04-12 16:32:57.135 - Thread: 1 -> Win32_ComputerSystem.Model: B550 AORUS ELITE V2 2023-04-12 16:32:57.135 - Thread: 1 -> Virtualized: False 2023-04-12 16:32:57.139 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3800X 8-Core Processor 2023-04-12 16:32:57.139 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,255,843,328 bytes 2023-04-12 16:32:57.139 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-04-12 16:32:57.139 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 28,023,144,448 bytes 2023-04-12 16:32:57.139 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,679,231,213,568 bytes 2023-04-12 16:32:57.142 - Thread: 1 -> Drive C: | Capacity: 899,388,796,928 bytes | Free space: 653,455,970,304 bytes 2023-04-12 16:32:57.143 - Thread: 1 -> Drive D: | Capacity: 450,094,952,448 bytes | Free space: 218,916,958,208 bytes 2023-04-12 16:32:57.143 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-04-12 16:32:57.143 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-04-12 16:32:57.146 - Thread: 1 -> Installed DLCs: 2023-04-12 16:32:57.147 - Thread: 1 -> Deluxe Edition (573160) 2023-04-12 16:32:57.148 - Thread: 1 -> Decorative Blocks (1049790) 2023-04-12 16:32:57.148 - Thread: 1 -> Economy Deluxe (1135960) 2023-04-12 16:32:57.148 - Thread: 1 -> Style Pack (1084680) 2023-04-12 16:32:57.148 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-04-12 16:32:57.148 - Thread: 1 -> Frostbite (1241550) 2023-04-12 16:32:57.148 - Thread: 1 -> Sparks Of The Future (1307680) 2023-04-12 16:32:57.148 - Thread: 1 -> Wasteland (1374610) 2023-04-12 16:32:57.148 - Thread: 1 -> Warfare I. (1475830) 2023-04-12 16:32:57.148 - Thread: 1 -> Heavy Industry (1676100) 2023-04-12 16:32:57.148 - Thread: 1 -> Warfare II. (1783760) 2023-04-12 16:32:57.149 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-04-12 16:32:57.163 - Thread: 19 -> DXGI SetFullscreenState succeded 2023-04-12 16:32:57.213 - Thread: 1 -> Havok: Physics.Init 2023-04-12 16:32:57.317 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-04-12 16:32:57.349 - Thread: 1 -> HkGameName: SpaceEngineers 2023-04-12 16:32:57.350 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-04-12 16:32:57.354 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-12 16:32:57.361 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-12 16:32:57.613 - Thread: 1 -> Loading scenarios 2023-04-12 16:32:57.640 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-12 16:32:57.640 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-12 16:32:57.877 - Thread: 1 -> Loading sound definitions 2023-04-12 16:32:57.877 - Thread: 1 -> Loading gamepad controls 2023-04-12 16:32:57.956 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:32:57.956 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-12 16:32:57.974 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:32:57.975 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-12 16:32:57.975 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:32:57.975 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-12 16:32:57.975 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:32:57.975 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-12 16:32:57.975 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:32:57.975 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-12 16:32:57.975 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:32:57.975 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-12 16:32:57.985 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-12 16:32:57.985 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-12 16:32:57.985 - Thread: 1 -> Loading shadow textures definitions 2023-04-12 16:32:57.985 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-12 16:32:57.986 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-12 16:32:57.998 - Thread: 1 -> MyAudio.LoadData - START 2023-04-12 16:32:58.091 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 58UHD_LCD_TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-04-12 16:32:58.158 - Thread: 1 -> MyAudio.LoadData - END 2023-04-12 16:32:58.160 - Thread: 10 -> MySandboxGame.PerformPreload() - START 2023-04-12 16:32:58.160 - Thread: 1 -> MyGuiManager() 2023-04-12 16:32:58.161 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-12 16:32:58.344 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-12 16:32:58.372 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-12 16:32:58.393 - Thread: 10 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-04-12 16:32:58.393 - Thread: 10 -> ReloadVoxelMaterials 2023-04-12 16:32:58.419 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-04-12 16:32:58.419 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-04-12 16:32:58.419 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-04-12 16:32:58.419 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-04-12 16:32:58.443 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-04-12 16:32:58.445 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-04-12 16:32:58.457 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-04-12 16:32:58.463 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-04-12 16:32:58.475 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-04-12 16:32:58.477 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-12 16:32:58.478 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-12 16:32:58.478 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-12 16:32:58.481 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-04-12 16:32:58.487 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-04-12 16:32:58.489 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-04-12 16:32:58.490 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-04-12 16:32:58.490 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-04-12 16:32:58.492 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-04-12 16:32:58.492 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-04-12 16:32:58.499 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-04-12 16:32:58.499 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-04-12 16:32:58.505 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-04-12 16:32:58.509 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-04-12 16:32:58.528 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-04-12 16:32:58.535 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-04-12 16:32:58.536 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-04-12 16:32:58.538 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-04-12 16:32:58.538 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-04-12 16:32:58.542 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-04-12 16:32:58.544 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-04-12 16:32:58.546 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-04-12 16:32:58.571 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-04-12 16:32:58.598 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-04-12 16:32:58.608 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-04-12 16:32:58.609 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-04-12 16:32:58.612 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-04-12 16:32:58.623 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-04-12 16:32:58.624 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-04-12 16:32:58.628 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-04-12 16:32:58.629 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-04-12 16:32:58.631 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-04-12 16:32:58.631 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-04-12 16:32:58.632 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-04-12 16:32:58.632 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-04-12 16:32:58.632 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-04-12 16:32:58.636 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-04-12 16:32:58.655 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-04-12 16:32:58.656 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-04-12 16:32:58.667 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-04-12 16:32:58.675 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-04-12 16:32:58.676 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-04-12 16:32:58.676 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-04-12 16:32:58.681 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-04-12 16:32:58.776 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-04-12 16:32:58.888 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-04-12 16:32:58.897 - Thread: 1 -> Timer Frequency: 10000000 2023-04-12 16:32:58.897 - Thread: 1 -> Ticks per frame: 166667 2023-04-12 16:32:59.302 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-04-12 16:32:59.398 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-12 16:32:59.509 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-04-12 16:32:59.510 - Thread: 1 -> Flares Intensity: 1 2023-04-12 16:32:59.511 - Thread: 1 -> Field of view: 1.22173 2023-04-12 16:32:59.511 - Thread: 1 -> PostProcessingEnabled: True 2023-04-12 16:32:59.511 - Thread: 1 -> Render.GrassDensityFactor: 0.2527072 2023-04-12 16:32:59.511 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-04-12 16:32:59.511 - Thread: 1 -> Render.DistanceFade: 1999 2023-04-12 16:32:59.511 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-04-12 16:32:59.511 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-04-12 16:32:59.511 - Thread: 1 -> Render.TextureQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-04-12 16:32:59.511 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-04-12 16:32:59.511 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-04-12 16:32:59.558 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-04-12 16:32:59.747 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-04-12 16:32:59.805 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-04-12 16:32:59.806 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-04-12 16:32:59.809 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-04-12 16:32:59.811 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-04-12 16:32:59.812 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-04-12 16:32:59.814 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-04-12 16:32:59.815 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-04-12 16:32:59.818 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-04-12 16:32:59.820 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-04-12 16:32:59.825 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-04-12 16:32:59.827 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-04-12 16:32:59.830 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-04-12 16:32:59.836 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-04-12 16:32:59.840 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-04-12 16:32:59.846 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-04-12 16:32:59.855 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-04-12 16:32:59.859 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-04-12 16:32:59.884 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-04-12 16:32:59.885 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-04-12 16:32:59.908 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-04-12 16:32:59.913 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-04-12 16:32:59.937 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-04-12 16:32:59.946 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-04-12 16:32:59.964 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-04-12 16:32:59.973 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-04-12 16:32:59.989 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-04-12 16:32:59.999 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-04-12 16:33:00.005 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-04-12 16:33:00.021 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-04-12 16:33:00.023 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-04-12 16:33:00.034 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-04-12 16:33:00.048 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-04-12 16:33:00.053 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-04-12 16:33:00.055 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-04-12 16:33:00.060 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-04-12 16:33:00.063 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-04-12 16:33:00.068 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-04-12 16:33:00.069 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-04-12 16:33:00.174 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-04-12 16:33:00.181 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-04-12 16:33:00.194 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-04-12 16:33:00.253 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-04-12 16:33:00.253 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-04-12 16:33:00.287 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-04-12 16:33:00.380 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-04-12 16:33:00.381 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-04-12 16:33:00.417 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-04-12 16:33:01.003 - Thread: 1 -> Analytics session started: UserID = (7bedd18c-6e22-fba4-1393-7eb54327f6d0) SessionID = (40ede0ce-0857-45fb-9e53-afeccfb5595a) 2023-04-12 16:33:01.004 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 16:33:01.038 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-12 16:33:01.081 - Thread: 24 -> EOS P2P - Query NAT type failed. 2023-04-12 16:33:04.540 - Thread: 10 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-12 16:33:04.540 - Thread: 10 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-04-12 16:33:04.540 - Thread: 10 -> MySandboxGame.PerformPreload() - END 2023-04-12 16:33:14.584 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:14.586 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:14.601 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-12 16:33:14.601 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-12 16:33:16.802 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-04-12 16:33:16.802 - Thread: 11 -> Loading available saves - START 2023-04-12 16:33:16.802 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-04-12 16:33:16.803 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192' 2023-04-12 16:33:17.377 - Thread: 11 -> Loading available saves - END 2023-04-12 16:33:17.601 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:17.603 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:21.535 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-12 16:33:22.735 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Sandbox_config.sbc 2023-04-12 16:33:22.744 - Thread: 36 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-12 16:33:22.744 - Thread: 36 -> LoadSandbox() - Start 2023-04-12 16:33:22.744 - Thread: 36 -> LoadSession() - Start 2023-04-12 16:33:22.744 - Thread: 36 -> C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09 2023-04-12 16:33:22.744 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Sandbox_config.sbc 2023-04-12 16:33:23.674 - Thread: 36 -> Loading Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Sandbox_config.sbc 2023-04-12 16:33:23.675 - Thread: 36 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-12 16:33:23.675 - Thread: 36 -> CheckPoint Experimental mode: Yes 2023-04-12 16:33:23.675 - Thread: 36 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-04-12 16:33:23.675 - Thread: 36 -> LoadSession() - End 2023-04-12 16:33:23.675 - Thread: 36 -> LoadSandbox() - End 2023-04-12 16:33:23.685 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:23.686 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:23.686 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:23.688 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:23.688 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:23.689 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:23.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:23.690 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:23.692 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-04-12 16:33:23.694 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-04-12 16:33:23.694 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-04-12 16:33:23.902 - Thread: 1 -> RunLoadingAction - START 2023-04-12 16:33:23.902 - Thread: 1 -> Loading session: C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09 2023-04-12 16:33:24.012 - Thread: 1 -> GC Memory: 1,007,468,992 B 2023-04-12 16:33:24.018 - Thread: 1 -> Process Memory: 3,840,733,184 B 2023-04-12 16:33:24.018 - Thread: 1 -> Experimental mode: Yes 2023-04-12 16:33:24.018 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2023-04-12 16:33:24.018 - Thread: 1 -> Console compatibility: No 2023-04-12 16:33:24.802 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-12 16:33:24.816 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-12 16:33:24.816 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-12 16:33:24.817 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-12 16:33:24.819 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-12 16:33:24.972 - Thread: 1 -> Loading scenarios 2023-04-12 16:33:24.973 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-12 16:33:24.974 - Thread: 1 -> List of used mods (0) - START 2023-04-12 16:33:24.975 - Thread: 1 -> List of used mods - END 2023-04-12 16:33:25.038 - Thread: 1 -> Loading behaviors 2023-04-12 16:33:25.039 - Thread: 1 -> Loading ammo magazines 2023-04-12 16:33:25.039 - Thread: 1 -> Loading ammo definitions 2023-04-12 16:33:25.039 - Thread: 1 -> Loading animations 2023-04-12 16:33:25.039 - Thread: 1 -> Loading animations 2023-04-12 16:33:25.040 - Thread: 1 -> Loading sound definitions 2023-04-12 16:33:25.040 - Thread: 1 -> Loading sound definitions 2023-04-12 16:33:25.040 - Thread: 1 -> Loading sound definitions 2023-04-12 16:33:25.040 - Thread: 1 -> Loading sound definitions 2023-04-12 16:33:25.040 - Thread: 1 -> Loading sound definitions 2023-04-12 16:33:25.040 - Thread: 1 -> Loading sound definitions 2023-04-12 16:33:25.040 - Thread: 1 -> Loading category classes 2023-04-12 16:33:25.040 - Thread: 1 -> Loading category classes 2023-04-12 16:33:25.041 - Thread: 1 -> Loading blueprint classes 2023-04-12 16:33:25.041 - Thread: 1 -> Loading blueprint class entries 2023-04-12 16:33:25.041 - Thread: 1 -> Loading blueprint class entries 2023-04-12 16:33:25.041 - Thread: 1 -> Loading blueprints 2023-04-12 16:33:25.041 - Thread: 1 -> Loading blueprints 2023-04-12 16:33:25.041 - Thread: 1 -> Loading agent definitions 2023-04-12 16:33:25.041 - Thread: 1 -> Loading character definitions 2023-04-12 16:33:25.044 - Thread: 1 -> Loading character definitions 2023-04-12 16:33:25.045 - Thread: 1 -> Loading components 2023-04-12 16:33:25.045 - Thread: 1 -> Loading components 2023-04-12 16:33:25.045 - Thread: 1 -> Loading configuration 2023-04-12 16:33:25.045 - Thread: 1 -> Loading container types 2023-04-12 16:33:25.045 - Thread: 1 -> Loading Contract Types 2023-04-12 16:33:25.046 - Thread: 1 -> Loading gamepad controls 2023-04-12 16:33:25.046 - Thread: 1 -> Loading block positions 2023-04-12 16:33:25.046 - Thread: 1 -> Loading block positions 2023-04-12 16:33:25.046 - Thread: 1 -> Loading curve definitions 2023-04-12 16:33:25.046 - Thread: 1 -> Loading debris 2023-04-12 16:33:25.046 - Thread: 1 -> Loading environment items entries 2023-04-12 16:33:25.046 - Thread: 1 -> Loading decal global definitions 2023-04-12 16:33:25.046 - Thread: 1 -> Loading decal definitions 2023-04-12 16:33:25.046 - Thread: 1 -> Loading decal definitions 2023-04-12 16:33:25.046 - Thread: 1 -> Loading drone behaviors 2023-04-12 16:33:25.046 - Thread: 1 -> Loading edges 2023-04-12 16:33:25.047 - Thread: 1 -> Loading emissive color definitions 2023-04-12 16:33:25.047 - Thread: 1 -> Loading emissive color default states 2023-04-12 16:33:25.047 - Thread: 1 -> Loading animations 2023-04-12 16:33:25.047 - Thread: 1 -> Loading entity components 2023-04-12 16:33:25.050 - Thread: 1 -> Loading component containers 2023-04-12 16:33:25.051 - Thread: 1 -> Loading environment items entries 2023-04-12 16:33:25.052 - Thread: 1 -> Loading Faction Names 2023-04-12 16:33:25.052 - Thread: 1 -> Loading factions 2023-04-12 16:33:25.052 - Thread: 1 -> Loading flare definitions 2023-04-12 16:33:25.053 - Thread: 1 -> Loading gas property definitions 2023-04-12 16:33:25.053 - Thread: 1 -> Loading event definitions 2023-04-12 16:33:25.053 - Thread: 1 -> Loading physical items 2023-04-12 16:33:25.067 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:33:25.067 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-12 16:33:25.071 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:33:25.071 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-12 16:33:25.072 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:33:25.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-12 16:33:25.072 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:33:25.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-12 16:33:25.072 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:33:25.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-12 16:33:25.072 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:33:25.072 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-12 16:33:25.075 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:33:25.075 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:33:25.075 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:33:25.075 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:33:25.075 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:33:25.075 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-12 16:33:25.075 - Thread: 1 -> Loading planet definition 2023-04-12 16:33:25.075 - Thread: 1 -> Loading physical items 2023-04-12 16:33:25.076 - Thread: 1 -> Loading physical items 2023-04-12 16:33:25.076 - Thread: 1 -> Loading physical material properties 2023-04-12 16:33:25.077 - Thread: 1 -> Loading pirate antennas 2023-04-12 16:33:25.077 - Thread: 1 -> Loading research blocks definitions 2023-04-12 16:33:25.077 - Thread: 1 -> Loading research groups definitions 2023-04-12 16:33:25.077 - Thread: 1 -> Loading resource distribution groups 2023-04-12 16:33:25.078 - Thread: 1 -> Loading shadow textures definitions 2023-04-12 16:33:25.078 - Thread: 1 -> Loading ship sound groups 2023-04-12 16:33:25.079 - Thread: 1 -> Loading ship sound groups 2023-04-12 16:33:25.079 - Thread: 1 -> Loading sound categories 2023-04-12 16:33:25.079 - Thread: 1 -> Loading stat definitions 2023-04-12 16:33:25.079 - Thread: 1 -> Loading gamepad controls 2023-04-12 16:33:25.079 - Thread: 1 -> Loading grid creators 2023-04-12 16:33:25.079 - Thread: 1 -> Loading transparent material properties 2023-04-12 16:33:25.080 - Thread: 1 -> Loading planet definition 2023-04-12 16:33:25.080 - Thread: 1 -> Loading voxel map storage definitions 2023-04-12 16:33:25.080 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:33:25.080 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:33:25.080 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:33:25.080 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:33:25.080 - Thread: 1 -> Loading Weather Effects 2023-04-12 16:33:25.081 - Thread: 1 -> Audio effects definitions 2023-04-12 16:33:25.081 - Thread: 1 -> Loading environment items definitions 2023-04-12 16:33:25.082 - Thread: 1 -> Loading environment items definitions 2023-04-12 16:33:25.082 - Thread: 1 -> Loading physical material properties 2023-04-12 16:33:25.083 - Thread: 1 -> Loading particle effect definitions 2023-04-12 16:33:25.141 - Thread: 1 -> Loading particle effect definitions 2023-04-12 16:33:25.142 - Thread: 1 -> Loading environment item definitions 2023-04-12 16:33:25.142 - Thread: 1 -> Loading weapon definitions 2023-04-12 16:33:25.149 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.159 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.159 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.161 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.161 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.162 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.162 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.163 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.163 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.163 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.164 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.165 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.165 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.166 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.167 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.167 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.167 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.169 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.170 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.170 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.171 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.172 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.173 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.173 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.174 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.175 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.192 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.192 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.193 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.193 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.194 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.195 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.196 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.197 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.198 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.198 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.200 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.200 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.201 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.202 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.203 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.204 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.206 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.206 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.209 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.209 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.210 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.211 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.213 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.213 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.215 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.216 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.217 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.217 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.220 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.221 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.226 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.226 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.228 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.229 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.230 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.231 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.233 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.234 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.236 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.237 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.242 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.242 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.245 - Thread: 1 -> Loading cube blocks 2023-04-12 16:33:25.245 - Thread: 1 -> Created block definitions 2023-04-12 16:33:25.249 - Thread: 1 -> Loading block variant groups 2023-04-12 16:33:25.250 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-04-12 16:33:25.251 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-04-12 16:33:25.251 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-12 16:33:25.257 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-12 16:33:25.257 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-12 16:33:25.257 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-12 16:33:25.257 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-04-12 16:33:25.259 - Thread: 1 -> Loading asteroid generators 2023-04-12 16:33:25.260 - Thread: 1 -> Loading spawn groups 2023-04-12 16:33:25.260 - Thread: 1 -> Loading drop containers 2023-04-12 16:33:25.260 - Thread: 1 -> Loading spawn groups 2023-04-12 16:33:25.260 - Thread: 1 -> Loading spawn groups 2023-04-12 16:33:25.260 - Thread: 1 -> Loading radial menu definitions 2023-04-12 16:33:25.268 - Thread: 1 -> Loading respawn ships 2023-04-12 16:33:25.268 - Thread: 1 -> Loading spawn groups 2023-04-12 16:33:25.268 - Thread: 1 -> Loading wheel speeds 2023-04-12 16:33:25.278 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-12 16:33:25.283 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-12 16:33:25.283 - Thread: 1 -> MyAudio.LoadData - START 2023-04-12 16:33:25.318 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 58UHD_LCD_TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-04-12 16:33:25.507 - Thread: 1 -> MyAudio.LoadData - END 2023-04-12 16:33:25.512 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-12 16:33:25.515 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:33:25.555 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:33:25.555 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:33:25.556 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:33:25.559 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:33:25.802 - Thread: 44 -> External debugger: listening... 2023-04-12 16:33:25.814 - Thread: 1 -> MyLights.LoadData() - START 2023-04-12 16:33:25.821 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-12 16:33:25.822 - Thread: 1 -> MyLights.LoadData() - END 2023-04-12 16:33:25.822 - Thread: 1 -> Info: MyLights initialized. 2023-04-12 16:33:25.822 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-12 16:33:25.825 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-12 16:33:25.844 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-12 16:33:25.844 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-12 16:33:25.853 - Thread: 1 -> Loading Procedural World Generator 2023-04-12 16:33:25.853 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-04-12 16:33:25.887 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-12 16:33:25.913 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477845614699)A(G(StoneCoverageIronCore)M(EarthForestArea)__19)-842403200725515409.vx2' 2023-04-12 16:33:25.916 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477979832403)A(G(StoneCoverageIronCore)M(EarthForestArea)__20)-844798148287038672.vx2' 2023-04-12 16:33:25.918 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477946277964)A(G(StoneCoverageIronCore)M(EarthDesertArea)__0)-861654379094587117.vx2' 2023-04-12 16:33:25.918 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477812060266)A(G(StoneCoverageIronCore)M(EarthForestArea)__21)-814916354438890079.vx2' 2023-04-12 16:33:25.923 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477661065328)A(G(StoneCoverageIronCore)M(EarthForestArea)__10)-834929211833185675.vx2' 2023-04-12 16:33:25.923 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477694619757)A(G(StoneCoverageIronCore)M(EarthForestArea)__40)-837167094368132322.vx2' 2023-04-12 16:33:25.924 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477879169131)A(G(StoneCoverageIronCore)M(EarthForestArea)__1)-796218071362667940.vx2' 2023-04-12 16:33:25.925 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477828837481)A(G(StoneCoverageIronCore)M(EarthForestArea)__21)-852752407645458129.vx2' 2023-04-12 16:33:25.929 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477761728610)A(G(StoneCoverageIronCore)M(EarthForestArea)__9)-825378487530113983.vx2' 2023-04-12 16:33:26.361 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-04-12 16:33:26.361 - Thread: 13 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Triton-12345d80253.vx2' 2023-04-12 16:33:26.440 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-04-12 16:33:26.440 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Mars-2044023682d120000.vx2' 2023-04-12 16:33:26.472 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-04-12 16:33:26.472 - Thread: 1 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Titan-2124704365d19000.vx2' 2023-04-12 16:33:26.627 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-04-12 16:33:26.628 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\EarthLike-1779144428d120000.vx2' 2023-04-12 16:33:29.002 - Thread: 12 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 16:33:29.628 - Thread: 10 -> Info: Planet generator name: Mars 2023-04-12 16:33:29.629 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:29.631 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-04-12 16:33:29.631 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Moon-1353915701d19000.vx2' 2023-04-12 16:33:30.001 - Thread: 11 -> Info: Planet generator name: EarthLike 2023-04-12 16:33:30.001 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:30.002 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-04-12 16:33:30.002 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Europa-595048092d19000.vx2' 2023-04-12 16:33:30.193 - Thread: 1 -> Info: Planet generator name: Titan 2023-04-12 16:33:30.194 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:30.204 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-04-12 16:33:30.204 - Thread: 1 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Alien-291759539d120000.vx2' 2023-04-12 16:33:30.456 - Thread: 13 -> Info: Planet generator name: Triton 2023-04-12 16:33:30.456 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:30.456 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-04-12 16:33:30.457 - Thread: 13 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Pertam-12345d60133.vx2' 2023-04-12 16:33:32.756 - Thread: 10 -> Info: Planet generator name: Moon 2023-04-12 16:33:32.757 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:33.067 - Thread: 11 -> Info: Planet generator name: Europa 2023-04-12 16:33:33.067 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:33.240 - Thread: 1 -> Info: Planet generator name: Alien 2023-04-12 16:33:33.241 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:34.152 - Thread: 13 -> Info: Planet generator name: Pertam 2023-04-12 16:33:34.152 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:33:34.152 - Thread: 1 -> Entities loaded & initialized 2023-04-12 16:33:34.198 - Thread: 1 -> Checkpoint.CameraAttachedTo: 143819684817967390 2023-04-12 16:33:34.220 - Thread: 1 -> MySession.Static.LogSettings - START 2023-04-12 16:33:34.222 - Thread: 1 -> Name = Sternsystem 09 2023-04-12 16:33:34.222 - Thread: 1 -> Description = Meine ersten Schritte 2023-04-12 16:33:34.222 - Thread: 1 -> GameDateTime = 01/06/2081 09:16:19 2023-04-12 16:33:34.222 - Thread: 1 -> Password = 2023-04-12 16:33:34.222 - Thread: 1 -> CurrentPath = C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09 2023-04-12 16:33:34.222 - Thread: 1 -> WorkshopId = 2023-04-12 16:33:34.222 - Thread: 1 -> CameraController = MyCockpit {1FEF33DC948991E} Steuersitz [No Conveyor] 2023-04-12 16:33:34.222 - Thread: 1 -> ThumbPath = C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\thumb.jpg 2023-04-12 16:33:34.222 - Thread: 1 -> Settings: 2023-04-12 16:33:34.223 - Thread: 1 -> GameMode = Survival 2023-04-12 16:33:34.223 - Thread: 1 -> MaxPlayers = 4 2023-04-12 16:33:34.223 - Thread: 1 -> OnlineMode = OFFLINE 2023-04-12 16:33:34.223 - Thread: 1 -> TotalPCU = 100000 2023-04-12 16:33:34.223 - Thread: 1 -> PiratePCU = 50000 2023-04-12 16:33:34.223 - Thread: 1 -> AutoHealing = True 2023-04-12 16:33:34.223 - Thread: 1 -> WeaponsEnabled = True 2023-04-12 16:33:34.223 - Thread: 1 -> ThrusterDamage = True 2023-04-12 16:33:34.223 - Thread: 1 -> EnableSpectator = False 2023-04-12 16:33:34.223 - Thread: 1 -> EnableCopyPaste = False 2023-04-12 16:33:34.223 - Thread: 1 -> MaxFloatingObjects = 56 2023-04-12 16:33:34.223 - Thread: 1 -> MaxGridSize = 0 2023-04-12 16:33:34.223 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-04-12 16:33:34.223 - Thread: 1 -> CargoShipsEnabled = True 2023-04-12 16:33:34.223 - Thread: 1 -> EnvironmentHostility = SAFE 2023-04-12 16:33:34.223 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-04-12 16:33:34.223 - Thread: 1 -> InventorySizeMultiplier = 10 2023-04-12 16:33:34.223 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-04-12 16:33:34.223 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-04-12 16:33:34.223 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-04-12 16:33:34.223 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-04-12 16:33:34.223 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-04-12 16:33:34.223 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-04-12 16:33:34.223 - Thread: 1 -> ClientCanSave = False 2023-04-12 16:33:34.223 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-04-12 16:33:34.223 - Thread: 1 -> PermanentDeath = False 2023-04-12 16:33:34.223 - Thread: 1 -> DestructibleBlocks = True 2023-04-12 16:33:34.223 - Thread: 1 -> EnableScripts = True 2023-04-12 16:33:34.223 - Thread: 1 -> AutoSaveInMinutes = 5 2023-04-12 16:33:34.223 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-04-12 16:33:34.223 - Thread: 1 -> ProceduralDensity = 0.35 2023-04-12 16:33:34.223 - Thread: 1 -> ProceduralSeed = 0 2023-04-12 16:33:34.223 - Thread: 1 -> DestructibleBlocks = True 2023-04-12 16:33:34.223 - Thread: 1 -> EnableIngameScripts = True 2023-04-12 16:33:34.223 - Thread: 1 -> ViewDistance = 15000 2023-04-12 16:33:34.223 - Thread: 1 -> Voxel destruction = True 2023-04-12 16:33:34.223 - Thread: 1 -> EnableStructuralSimulation = False 2023-04-12 16:33:34.223 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-04-12 16:33:34.223 - Thread: 1 -> EnableContainerDrops = True 2023-04-12 16:33:34.223 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-04-12 16:33:34.223 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-04-12 16:33:34.223 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-04-12 16:33:34.223 - Thread: 1 -> EnableSubgridDamage = False 2023-04-12 16:33:34.223 - Thread: 1 -> SyncDistance = 3000 2023-04-12 16:33:34.223 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-04-12 16:33:34.223 - Thread: 1 -> AFKTimeoutMin = 0 2023-04-12 16:33:34.223 - Thread: 1 -> StopGridsPeriodMin = 15 2023-04-12 16:33:34.223 - Thread: 1 -> MaxPlanets = 99 2023-04-12 16:33:34.223 - Thread: 1 -> MaxBackupSaves = 5 2023-04-12 16:33:34.223 - Thread: 1 -> MaxFactionsCount = 0 2023-04-12 16:33:34.223 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-04-12 16:33:34.223 - Thread: 1 -> RespawnShipDelete = False 2023-04-12 16:33:34.223 - Thread: 1 -> WorldSizeKm = 0 2023-04-12 16:33:34.223 - Thread: 1 -> ResetOwnership = False 2023-04-12 16:33:34.223 - Thread: 1 -> RealisticSound = False 2023-04-12 16:33:34.223 - Thread: 1 -> EnableSaving = True 2023-04-12 16:33:34.223 - Thread: 1 -> InfiniteAmmo = False 2023-04-12 16:33:34.223 - Thread: 1 -> EnableToolShake = True 2023-04-12 16:33:34.223 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-04-12 16:33:34.223 - Thread: 1 -> OffensiveWordsFiltering = False 2023-04-12 16:33:34.223 - Thread: 1 -> UseConsolePCU = False 2023-04-12 16:33:34.223 - Thread: 1 -> PredefinedAsteroids = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-04-12 16:33:34.224 - Thread: 1 -> FamilySharing = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnablePcuTrading = True 2023-04-12 16:33:34.224 - Thread: 1 -> SuppressedWarnings = 2023-04-12 16:33:34.224 - Thread: 1 -> SimplifiedSimulation = False 2023-04-12 16:33:34.224 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-04-12 16:33:34.224 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-04-12 16:33:34.224 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-04-12 16:33:34.224 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-04-12 16:33:34.224 - Thread: 1 -> TradeFactionsCount = 15 2023-04-12 16:33:34.224 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-04-12 16:33:34.224 - Thread: 1 -> WeatherSystem = True 2023-04-12 16:33:34.224 - Thread: 1 -> DepositSizeDenominator = 60 2023-04-12 16:33:34.224 - Thread: 1 -> DepositsCountCoefficient = 1 2023-04-12 16:33:34.224 - Thread: 1 -> EnableEconomy = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableBountyContracts = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableSupergridding = False 2023-04-12 16:33:34.224 - Thread: 1 -> EnableAutorespawn = True 2023-04-12 16:33:34.224 - Thread: 1 -> OptimalSpawnDistance = 900 2023-04-12 16:33:34.224 - Thread: 1 -> EnableGoodBotHints = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableResearch = True 2023-04-12 16:33:34.224 - Thread: 1 -> VoxelAgeThreshold = 24 2023-04-12 16:33:34.224 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-04-12 16:33:34.224 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-04-12 16:33:34.224 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-04-12 16:33:34.224 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-04-12 16:33:34.224 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-04-12 16:33:34.224 - Thread: 1 -> OptimalGridCount = 0 2023-04-12 16:33:34.224 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-04-12 16:33:34.224 - Thread: 1 -> BlockCountThreshold = 20 2023-04-12 16:33:34.224 - Thread: 1 -> TrashFlagsValue = 7706 2023-04-12 16:33:34.224 - Thread: 1 -> TrashRemovalEnabled = True 2023-04-12 16:33:34.224 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-04-12 16:33:34.224 - Thread: 1 -> EnableVoxelHand = True 2023-04-12 16:33:34.224 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableScripterRole = False 2023-04-12 16:33:34.224 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-04-12 16:33:34.224 - Thread: 1 -> FloraDensityMultiplier = 1 2023-04-12 16:33:34.224 - Thread: 1 -> EnableSpiders = False 2023-04-12 16:33:34.224 - Thread: 1 -> EnableWolfs = False 2023-04-12 16:33:34.224 - Thread: 1 -> TotalBotLimit = 32 2023-04-12 16:33:34.224 - Thread: 1 -> EnableDrones = True 2023-04-12 16:33:34.224 - Thread: 1 -> MaxDrones = 5 2023-04-12 16:33:34.224 - Thread: 1 -> StartInRespawnScreen = False 2023-04-12 16:33:34.224 - Thread: 1 -> SpawnWithTools = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableJetpack = True 2023-04-12 16:33:34.224 - Thread: 1 -> SunRotationIntervalMinutes = 124.8402 2023-04-12 16:33:34.224 - Thread: 1 -> PhysicsIterations = 8 2023-04-12 16:33:34.224 - Thread: 1 -> CanJoinRunning = False 2023-04-12 16:33:34.224 - Thread: 1 -> Scenario = False 2023-04-12 16:33:34.224 - Thread: 1 -> ScenarioEditMode = False 2023-04-12 16:33:34.224 - Thread: 1 -> EnableRespawnShips = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableSunRotation = True 2023-04-12 16:33:34.224 - Thread: 1 -> StationVoxelSupport = False 2023-04-12 16:33:34.224 - Thread: 1 -> EnableConvertToStation = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableEncounters = True 2023-04-12 16:33:34.224 - Thread: 1 -> Enable3rdPersonView = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableOxygenPressurization = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnableOxygen = True 2023-04-12 16:33:34.224 - Thread: 1 -> ExperimentalMode = True 2023-04-12 16:33:34.224 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2023-04-12 16:33:34.224 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-04-12 16:33:34.224 - Thread: 1 -> EnableRecoil = True 2023-04-12 16:33:34.224 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-04-12 16:33:34.224 - Thread: 1 -> MySession.Static.LogSettings - END 2023-04-12 16:33:34.227 - Thread: 1 -> Analytics ids for user ([007...192]): User = (7bedd18c-6e22-fba4-1393-7eb54327f6d0) Session = (40ede0ce-0857-45fb-9e53-afeccfb5595a). 2023-04-12 16:33:34.228 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-12 16:33:34.237 - Thread: 1 -> Session loaded 2023-04-12 16:33:34.237 - Thread: 1 -> RunLoadingAction - END 2023-04-12 16:33:34.237 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-04-12 16:33:34.240 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-04-12 16:33:34.240 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-04-12 16:33:34.242 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-04-12 16:33:34.242 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-04-12 16:33:34.242 - Thread: 1 -> Updating continues. 2023-04-12 16:33:34.246 - Thread: 1 -> GC Memory: 1460.046 / 1460.046 MB 2023-04-12 16:33:34.544 - Thread: 14 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 16:33:34.565 - Thread: 14 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 16:33:34.581 - Thread: 14 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 16:33:34.614 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-12 16:33:34.676 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-04-12 16:33:34.698 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2023-04-12 16:33:37.767 - Thread: 1 -> Loading duration: 14.0743817 2023-04-12 16:33:38.139 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:38.141 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:38.141 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushie_Blueprint' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushie_Blueprint' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChip_Blueprint' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChip_Blueprint' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit_Blueprint' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit_Blueprint' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitAutoPistol' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitBP' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitComponent' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitMagazine' 2023-04-12 16:33:39.125 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit_Blueprint' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit_Blueprint' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditAutoPistol' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditAutoPistol' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditBP' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditBP' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditComponent' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditComponent' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditMagazine' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditMagazine' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit_Blueprint' 2023-04-12 16:33:39.126 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit_Blueprint' 2023-04-12 16:33:43.144 - Thread: 1 -> GUI Stats: Update 6.02955950000001, Draw 0.123226722222222 2023-04-12 16:33:43.813 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:45.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:45.194 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:46.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:47.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:47.527 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:47.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:48.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:48.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:48.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:49.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:49.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:49.443 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:50.026 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:50.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:50.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:50.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:50.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:51.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:51.743 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:51.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:51.809 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:52.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:52.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:56.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:33:57.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:33:57.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:33:58.442 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:00.609 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:00.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:03.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:04.159 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:04.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:04.264 - Thread: 1 -> GC Memory: 2869.264 / 2869.264 MB 2023-04-12 16:34:07.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:10.559 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:10.560 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:11.860 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:12.943 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:12.944 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:13.145 - Thread: 1 -> GUI Stats: Update 0.278190722222223, Draw 0.27202 2023-04-12 16:34:13.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:34:13.175 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,17.39856,46.22829,1,0,2875.268,12690.85,47841,54891,42,14.69196,99.28155,0,20507,16.66839,0,16.66667,2.448912,16.54863,100,9411478754,2875.268,2,0 2023-04-12 16:34:13.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:34:13.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,840,281,218,662,84,849,8975,5717,0,0,515,6379,0,3288,126,0,54,63,384,51,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:34:15.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:16.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:16.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:17.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:20.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:20.061 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:22.792 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:24.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:24.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:24.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:26.876 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:26.877 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:28.276 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:29.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:29.544 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:32.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:34.278 - Thread: 1 -> GC Memory: 2882.111 / 2882.111 MB 2023-04-12 16:34:35.375 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:35.377 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:36.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:34:42.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:34:42.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:34:43.145 - Thread: 1 -> GUI Stats: Update 0.3523145, Draw 0.262740111111111 2023-04-12 16:35:04.294 - Thread: 1 -> GC Memory: 2883.832 / 2883.832 MB 2023-04-12 16:35:13.146 - Thread: 1 -> GUI Stats: Update 0.239955444444444, Draw 0.235305333333334 2023-04-12 16:35:13.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:35:13.176 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,17.5276,46.6293,1,0,2881.68,12629.34,47861,54889,42,14.30063,99.18357,0.01964329,20506,16.67213,0,16.66667,2.38422,16.53602,100,9345949442,2881.68,2,0 2023-04-12 16:35:13.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:35:13.176 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,840,281,218,662,84,849,8912,5654,0,0,451,6316,0,3288,126,0,54,63,384,51,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:35:34.296 - Thread: 1 -> GC Memory: 1550.222 / 1550.222 MB 2023-04-12 16:35:43.145 - Thread: 1 -> GUI Stats: Update 0.243791111111111, Draw 0.277993777777777 2023-04-12 16:35:44.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-12 16:35:44.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-12 16:35:44.393 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-04-12 16:35:44.538 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-04-12 16:35:44.541 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-04-12 16:35:51.258 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-04-12 16:35:51.259 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-04-12 16:36:04.310 - Thread: 1 -> GC Memory: 1586.227 / 1586.227 MB 2023-04-12 16:36:13.277 - Thread: 1 -> GUI Stats: Update 0.253738444444445, Draw 0.256259611111111 2023-04-12 16:36:13.324 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:36:13.325 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,16.73376,45.79105,1,0,1585.522,12636.16,47861,54889,42,14.21035,99.242,0.01715223,20621,16.66271,0,16.66667,2.36783,16.53641,100,9377005030,1585.522,2,0 2023-04-12 16:36:13.325 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:36:13.325 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,840,281,218,662,84,849,8942,5683,0,0,451,6346,0,3317,126,0,54,63,384,51,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:36:34.327 - Thread: 1 -> GC Memory: 1587.682 / 1587.682 MB 2023-04-12 16:36:43.277 - Thread: 1 -> GUI Stats: Update 0.246817444444445, Draw 0.274667777777778 2023-04-12 16:36:45.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:36:51.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:36:51.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:37:04.344 - Thread: 1 -> GC Memory: 1554.183 / 1554.183 MB 2023-04-12 16:37:13.277 - Thread: 1 -> GUI Stats: Update 0.336169166666667, Draw 0.283977055555556 2023-04-12 16:37:13.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:37:13.342 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,17.80727,48.03339,1,0,1554.761,12645.41,47941,54884,42,14.51649,99.21967,0.01879902,20636,16.66797,0,16.66667,2.419605,16.53791,100,9376517418,1554.761,2,0 2023-04-12 16:37:13.342 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:37:13.342 - Thread: 1 -> MEMORY VALUES,2,1,0,1,56,841,281,218,662,84,849,8942,5683,0,0,451,6346,0,3318,126,0,53,63,384,51,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:37:27.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:37:28.958 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-12 16:37:30.074 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-12 16:37:30.076 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-12 16:37:31.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:37:31.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:37:34.360 - Thread: 1 -> GC Memory: 1577.353 / 1577.353 MB 2023-04-12 16:37:43.277 - Thread: 1 -> GUI Stats: Update 0.305284722222222, Draw 0.259308555555556 2023-04-12 16:37:50.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:37:53.108 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-12 16:37:54.157 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-12 16:37:54.159 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-12 16:37:54.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:37:54.776 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:38:01.010 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 16:38:04.360 - Thread: 1 -> GC Memory: 1588.19 / 1588.19 MB 2023-04-12 16:38:13.277 - Thread: 1 -> GUI Stats: Update 0.304439833333333, Draw 0.283035166666666 2023-04-12 16:38:13.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:38:13.358 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,18.78935,56.5799,1,0,1589.211,12674.38,47941,54791,42,15.65944,99.23701,0.01776577,20669,16.66543,0,16.66667,2.609712,16.53827,100,9386520666,1589.211,2,0 2023-04-12 16:38:13.358 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:38:13.358 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,841,281,218,663,84,849,8951,5687,0,0,444,6350,0,3329,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:38:16.775 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:38:23.910 - Thread: 1 -> Autosave initiated 2023-04-12 16:38:23.910 - Thread: 1 -> Character state: True 2023-04-12 16:38:23.910 - Thread: 1 -> IsServer: True 2023-04-12 16:38:23.910 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-12 16:38:23.910 - Thread: 1 -> Autosave 2023-04-12 16:38:23.911 - Thread: 1 -> Saving world - START 2023-04-12 16:38:23.912 - Thread: 1 -> Making world state snapshot. 2023-04-12 16:38:23.912 - Thread: 1 -> Before snapshot.: GC Memory: 1,596 B 2023-04-12 16:38:23.968 - Thread: 1 -> After snapshot.: GC Memory: 1,596 B 2023-04-12 16:38:23.968 - Thread: 1 -> Directory cleanup: GC Memory: 1,596 B 2023-04-12 16:38:23.968 - Thread: 1 -> Saving world - END 2023-04-12 16:38:23.994 - Thread: 10 -> Session snapshot save - START 2023-04-12 16:38:23.995 - Thread: 10 -> Checking file access for files in target dir. 2023-04-12 16:38:24.727 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\.new\Sandbox_config.sbc 2023-04-12 16:38:24.772 - Thread: 10 -> Session snapshot save - END 2023-04-12 16:38:34.377 - Thread: 1 -> GC Memory: 1612.324 / 1612.324 MB 2023-04-12 16:38:41.777 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:38:41.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:38:43.277 - Thread: 1 -> GUI Stats: Update 0.2854, Draw 0.387742555555556 2023-04-12 16:38:51.045 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:38:52.893 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:38:52.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:39:04.394 - Thread: 1 -> GC Memory: 1562.428 / 1562.428 MB 2023-04-12 16:39:11.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:39:13.278 - Thread: 1 -> GUI Stats: Update 0.293784722222222, Draw 0.300277388888889 2023-04-12 16:39:13.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:39:13.375 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,22.65642,29.51099,1,0,1566.083,12742.81,47511,54791,41,16.83274,99.29109,0.01813011,20573,16.66562,0,16.66667,2.805281,16.54748,100,9461390470,1566.083,2,0 2023-04-12 16:39:13.375 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:39:13.375 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,841,281,219,663,84,849,9023,5759,0,0,515,6422,0,3329,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:39:28.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:39:28.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:39:34.394 - Thread: 1 -> GC Memory: 1565.186 / 1565.186 MB 2023-04-12 16:39:35.992 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:39:43.277 - Thread: 1 -> GUI Stats: Update 0.337660444444444, Draw 0.357273777777778 2023-04-12 16:39:46.225 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:39:46.227 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:39:54.258 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:40:04.394 - Thread: 1 -> GC Memory: 1571.45 / 1571.45 MB 2023-04-12 16:40:09.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:40:09.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:40:13.278 - Thread: 1 -> GUI Stats: Update 0.431120944444445, Draw 0.357707611111111 2023-04-12 16:40:13.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:40:13.394 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,22.8895,51.33135,1,0,1571.716,12706.79,47511,54791,41,17.25446,99.27656,0.01730054,20496,16.64965,0,16.66667,2.872808,16.5292,100,9395041190,1571.716,2,0 2023-04-12 16:40:13.394 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:40:13.394 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,841,281,219,663,84,849,8959,5695,0,0,451,6359,0,3329,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:40:14.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:40:34.395 - Thread: 1 -> GC Memory: 1562.817 / 1562.817 MB 2023-04-12 16:40:34.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:40:34.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:40:35.235 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:40:43.277 - Thread: 1 -> GUI Stats: Update 0.416889222222223, Draw 0.330904555555556 2023-04-12 16:41:04.411 - Thread: 1 -> GC Memory: 1566.775 / 1566.775 MB 2023-04-12 16:41:13.278 - Thread: 1 -> GUI Stats: Update 0.370037999999999, Draw 0.297993444444445 2023-04-12 16:41:13.392 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:41:13.393 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:41:13.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:41:13.409 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,21.17588,47.13601,1,0,1563.377,12739.45,36861,65441,39,14.77421,99.27697,0.01522089,20498,16.66084,0,16.66667,2.461507,16.54038,100,9461017918,1563.377,2,0 2023-04-12 16:41:13.409 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:41:13.409 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,841,281,218,662,84,849,9022,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:41:14.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:41:34.427 - Thread: 1 -> GC Memory: 1565.337 / 1565.337 MB 2023-04-12 16:41:43.277 - Thread: 1 -> GUI Stats: Update 0.557040277777777, Draw 0.2991855 2023-04-12 16:41:57.075 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:41:57.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:42:00.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:42:04.429 - Thread: 1 -> GC Memory: 1552.809 / 1552.809 MB 2023-04-12 16:42:13.278 - Thread: 1 -> GUI Stats: Update 0.49271911111111, Draw 0.265095611111111 2023-04-12 16:42:13.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:42:13.425 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,17.4315,47.60157,1,0,1552.76,12611.5,36861,65441,39,14.5157,99.28899,0.01590781,20950,16.67093,0,16.66667,2.419903,16.5524,100,9461706926,1552.76,2,0 2023-04-12 16:42:13.425 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:42:13.425 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,841,281,218,663,84,849,9023,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:42:34.443 - Thread: 1 -> GC Memory: 1553.339 / 1553.339 MB 2023-04-12 16:42:43.278 - Thread: 1 -> GUI Stats: Update 0.358801388888889, Draw 0.272824833333334 2023-04-12 16:43:01.028 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 16:43:04.444 - Thread: 1 -> GC Memory: 1553.24 / 1553.24 MB 2023-04-12 16:43:12.675 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:43:12.676 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:43:13.277 - Thread: 1 -> GUI Stats: Update 0.527189444444445, Draw 0.316438388888889 2023-04-12 16:43:13.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:43:13.442 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,15.60829,43.24603,1,0,1555.252,12611.2,36861,65441,39,13.92424,99.2494,0.01386186,20949,16.66744,0,16.66667,2.320815,16.54234,100,9461297634,1555.252,2,0 2023-04-12 16:43:13.442 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:43:13.442 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,84,849,9022,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:43:23.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:43:23.912 - Thread: 1 -> Autosave initiated 2023-04-12 16:43:23.912 - Thread: 1 -> Character state: True 2023-04-12 16:43:23.912 - Thread: 1 -> IsServer: True 2023-04-12 16:43:23.912 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-12 16:43:23.912 - Thread: 1 -> Autosave 2023-04-12 16:43:23.912 - Thread: 1 -> Saving world - START 2023-04-12 16:43:23.913 - Thread: 1 -> Making world state snapshot. 2023-04-12 16:43:23.913 - Thread: 1 -> Before snapshot.: GC Memory: 1,558 B 2023-04-12 16:43:23.922 - Thread: 1 -> After snapshot.: GC Memory: 1,561 B 2023-04-12 16:43:23.922 - Thread: 1 -> Directory cleanup: GC Memory: 1,561 B 2023-04-12 16:43:23.922 - Thread: 1 -> Saving world - END 2023-04-12 16:43:23.948 - Thread: 10 -> Session snapshot save - START 2023-04-12 16:43:23.950 - Thread: 10 -> Checking file access for files in target dir. 2023-04-12 16:43:24.151 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\.new\Sandbox_config.sbc 2023-04-12 16:43:24.197 - Thread: 10 -> Session snapshot save - END 2023-04-12 16:43:34.445 - Thread: 1 -> GC Memory: 1571.095 / 1571.095 MB 2023-04-12 16:43:43.278 - Thread: 1 -> GUI Stats: Update 0.496261444444445, Draw 0.32183 2023-04-12 16:43:59.525 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:43:59.526 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:04.461 - Thread: 1 -> GC Memory: 1555.603 / 1555.603 MB 2023-04-12 16:44:05.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:44:13.278 - Thread: 1 -> GUI Stats: Update 0.707428944444444, Draw 0.316477111111111 2023-04-12 16:44:13.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:44:13.459 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,19.32717,44.88577,1,0,1554.387,12610.93,36861,65441,39,13.75944,99.28609,0.01478149,20966,16.66611,0,16.66667,2.293164,16.54713,100,9461732056,1554.387,2,0 2023-04-12 16:44:13.459 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:44:13.459 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,841,281,218,663,84,849,9023,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:44:16.208 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-04-12 16:44:17.659 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:17.660 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:20.075 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-04-12 16:44:21.342 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:21.344 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:34.462 - Thread: 1 -> GC Memory: 1554.17 / 1554.17 MB 2023-04-12 16:44:39.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:39.277 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:43.278 - Thread: 1 -> GUI Stats: Update 0.811193833333335, Draw 0.328481111111112 2023-04-12 16:44:43.309 - Thread: 1 -> Updating stopped. 2023-04-12 16:44:43.326 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-12 16:44:43.909 - Thread: 1 -> Updating continues. 2023-04-12 16:44:44.142 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:44.142 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:44.425 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-12 16:44:45.059 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-12 16:44:45.069 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:45.070 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:45.070 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:45.070 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:45.070 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-04-12 16:44:45.070 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:45.072 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:45.280 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-04-12 16:44:45.280 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-04-12 16:44:45.282 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-04-12 16:44:45.285 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-04-12 16:44:45.302 - Thread: 1 -> MySession::Unload START 2023-04-12 16:44:45.302 - Thread: 1 -> AutoSaveInMinutes: 5 2023-04-12 16:44:45.302 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-04-12 16:44:45.302 - Thread: 1 -> IsServer: True 2023-04-12 16:44:45.303 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-12 16:44:45.310 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-12 16:44:45.310 - Thread: 1 -> MyAudio.LoadData - START 2023-04-12 16:44:45.351 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 58UHD_LCD_TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-04-12 16:44:45.460 - Thread: 1 -> MyAudio.LoadData - END 2023-04-12 16:44:45.460 - Thread: 1 -> MyConfig.Save() - START 2023-04-12 16:44:45.461 - Thread: 1 -> Path: C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-12 16:44:45.491 - Thread: 1 -> MyConfig.Save() - END 2023-04-12 16:44:45.491 - Thread: 1 -> Unloading Procedural World Generator 2023-04-12 16:44:45.587 - Thread: 1 -> Info: MyLights Unloading data. 2023-04-12 16:44:45.588 - Thread: 1 -> Network readers disposed 2023-04-12 16:44:45.589 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-12 16:44:45.760 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:45.760 - Thread: 1 -> Loading gamepad controls 2023-04-12 16:44:45.773 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:45.773 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-12 16:44:45.776 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:45.776 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-12 16:44:45.777 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:45.777 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-12 16:44:45.777 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:45.777 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-12 16:44:45.777 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:45.777 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-12 16:44:45.777 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:45.777 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-12 16:44:45.779 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-12 16:44:45.779 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-12 16:44:45.780 - Thread: 1 -> Loading shadow textures definitions 2023-04-12 16:44:45.780 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-12 16:44:45.780 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-12 16:44:46.020 - Thread: 1 -> MySession::Unload END 2023-04-12 16:44:46.021 - Thread: 1 -> LoadSession() - Start 2023-04-12 16:44:46.021 - Thread: 1 -> C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09 2023-04-12 16:44:46.021 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Sandbox_config.sbc 2023-04-12 16:44:46.954 - Thread: 1 -> Loading Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Sandbox_config.sbc 2023-04-12 16:44:46.955 - Thread: 1 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-04-12 16:44:46.955 - Thread: 1 -> CheckPoint Experimental mode: Yes 2023-04-12 16:44:46.955 - Thread: 1 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-04-12 16:44:46.955 - Thread: 1 -> LoadSession() - End 2023-04-12 16:44:46.956 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:46.957 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:46.957 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-04-12 16:44:46.959 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-04-12 16:44:46.959 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-04-12 16:44:47.172 - Thread: 1 -> RunLoadingAction - START 2023-04-12 16:44:47.172 - Thread: 1 -> Loading session: C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09 2023-04-12 16:44:47.379 - Thread: 1 -> GC Memory: 1,515,470,360 B 2023-04-12 16:44:47.381 - Thread: 1 -> Process Memory: 11,576,651,776 B 2023-04-12 16:44:47.381 - Thread: 1 -> Experimental mode: Yes 2023-04-12 16:44:47.381 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2023-04-12 16:44:47.381 - Thread: 1 -> Console compatibility: No 2023-04-12 16:44:47.412 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-12 16:44:47.422 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-12 16:44:47.422 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-12 16:44:47.422 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-12 16:44:47.424 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-12 16:44:47.569 - Thread: 1 -> Loading scenarios 2023-04-12 16:44:47.569 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-12 16:44:47.569 - Thread: 1 -> List of used mods (0) - START 2023-04-12 16:44:47.569 - Thread: 1 -> List of used mods - END 2023-04-12 16:44:47.629 - Thread: 1 -> Loading behaviors 2023-04-12 16:44:47.629 - Thread: 1 -> Loading ammo magazines 2023-04-12 16:44:47.629 - Thread: 1 -> Loading ammo definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading animations 2023-04-12 16:44:47.629 - Thread: 1 -> Loading animations 2023-04-12 16:44:47.629 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading sound definitions 2023-04-12 16:44:47.629 - Thread: 1 -> Loading category classes 2023-04-12 16:44:47.630 - Thread: 1 -> Loading category classes 2023-04-12 16:44:47.630 - Thread: 1 -> Loading blueprint classes 2023-04-12 16:44:47.630 - Thread: 1 -> Loading blueprint class entries 2023-04-12 16:44:47.630 - Thread: 1 -> Loading blueprint class entries 2023-04-12 16:44:47.630 - Thread: 1 -> Loading blueprints 2023-04-12 16:44:47.630 - Thread: 1 -> Loading blueprints 2023-04-12 16:44:47.630 - Thread: 1 -> Loading agent definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading character definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading character definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading components 2023-04-12 16:44:47.630 - Thread: 1 -> Loading components 2023-04-12 16:44:47.630 - Thread: 1 -> Loading configuration 2023-04-12 16:44:47.630 - Thread: 1 -> Loading container types 2023-04-12 16:44:47.630 - Thread: 1 -> Loading Contract Types 2023-04-12 16:44:47.630 - Thread: 1 -> Loading gamepad controls 2023-04-12 16:44:47.630 - Thread: 1 -> Loading block positions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading block positions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading curve definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading debris 2023-04-12 16:44:47.630 - Thread: 1 -> Loading environment items entries 2023-04-12 16:44:47.630 - Thread: 1 -> Loading decal global definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading decal definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading decal definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading drone behaviors 2023-04-12 16:44:47.630 - Thread: 1 -> Loading edges 2023-04-12 16:44:47.630 - Thread: 1 -> Loading emissive color definitions 2023-04-12 16:44:47.630 - Thread: 1 -> Loading emissive color default states 2023-04-12 16:44:47.630 - Thread: 1 -> Loading animations 2023-04-12 16:44:47.630 - Thread: 1 -> Loading entity components 2023-04-12 16:44:47.630 - Thread: 1 -> Loading component containers 2023-04-12 16:44:47.631 - Thread: 1 -> Loading environment items entries 2023-04-12 16:44:47.631 - Thread: 1 -> Loading Faction Names 2023-04-12 16:44:47.631 - Thread: 1 -> Loading factions 2023-04-12 16:44:47.631 - Thread: 1 -> Loading flare definitions 2023-04-12 16:44:47.631 - Thread: 1 -> Loading gas property definitions 2023-04-12 16:44:47.631 - Thread: 1 -> Loading event definitions 2023-04-12 16:44:47.631 - Thread: 1 -> Loading physical items 2023-04-12 16:44:47.644 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:47.644 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-12 16:44:47.647 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:47.647 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-12 16:44:47.647 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:47.647 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-12 16:44:47.647 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:47.647 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-12 16:44:47.647 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:47.647 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-12 16:44:47.647 - Thread: 1 -> GuiTextures.sbc 2023-04-12 16:44:47.647 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-12 16:44:47.650 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:44:47.650 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:44:47.650 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:44:47.650 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:44:47.650 - Thread: 1 -> Loading LCD texture categories 2023-04-12 16:44:47.650 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-12 16:44:47.650 - Thread: 1 -> Loading planet definition 2023-04-12 16:44:47.650 - Thread: 1 -> Loading physical items 2023-04-12 16:44:47.650 - Thread: 1 -> Loading physical items 2023-04-12 16:44:47.650 - Thread: 1 -> Loading physical material properties 2023-04-12 16:44:47.650 - Thread: 1 -> Loading pirate antennas 2023-04-12 16:44:47.650 - Thread: 1 -> Loading research blocks definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading research groups definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading resource distribution groups 2023-04-12 16:44:47.651 - Thread: 1 -> Loading shadow textures definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading ship sound groups 2023-04-12 16:44:47.651 - Thread: 1 -> Loading ship sound groups 2023-04-12 16:44:47.651 - Thread: 1 -> Loading sound categories 2023-04-12 16:44:47.651 - Thread: 1 -> Loading stat definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading gamepad controls 2023-04-12 16:44:47.651 - Thread: 1 -> Loading grid creators 2023-04-12 16:44:47.651 - Thread: 1 -> Loading transparent material properties 2023-04-12 16:44:47.651 - Thread: 1 -> Loading planet definition 2023-04-12 16:44:47.651 - Thread: 1 -> Loading voxel map storage definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading voxel material definitions 2023-04-12 16:44:47.651 - Thread: 1 -> Loading Weather Effects 2023-04-12 16:44:47.652 - Thread: 1 -> Audio effects definitions 2023-04-12 16:44:47.652 - Thread: 1 -> Loading environment items definitions 2023-04-12 16:44:47.652 - Thread: 1 -> Loading environment items definitions 2023-04-12 16:44:47.652 - Thread: 1 -> Loading physical material properties 2023-04-12 16:44:47.653 - Thread: 1 -> Loading particle effect definitions 2023-04-12 16:44:47.719 - Thread: 1 -> Loading particle effect definitions 2023-04-12 16:44:47.720 - Thread: 1 -> Loading environment item definitions 2023-04-12 16:44:47.720 - Thread: 1 -> Loading weapon definitions 2023-04-12 16:44:47.721 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.721 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.721 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.722 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.722 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.722 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.723 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.723 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.723 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.724 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.724 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.725 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.725 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.725 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.729 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.729 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.730 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.730 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.731 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.731 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.732 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.732 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.733 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.733 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.734 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.735 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.736 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.736 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.737 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.737 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.739 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.739 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.740 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.741 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.743 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.743 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.748 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.748 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.749 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.749 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.751 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.752 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.754 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.754 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.755 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.755 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.757 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.757 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.759 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.760 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.763 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.764 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.766 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.766 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.768 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.769 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.771 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.772 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.773 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.774 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.776 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.776 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.780 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.781 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.783 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.784 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.787 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.787 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.789 - Thread: 1 -> Loading cube blocks 2023-04-12 16:44:47.790 - Thread: 1 -> Created block definitions 2023-04-12 16:44:47.808 - Thread: 1 -> Loading block variant groups 2023-04-12 16:44:47.810 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-12 16:44:47.810 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-12 16:44:47.817 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-04-12 16:44:47.819 - Thread: 1 -> Loading asteroid generators 2023-04-12 16:44:47.819 - Thread: 1 -> Loading spawn groups 2023-04-12 16:44:47.819 - Thread: 1 -> Loading drop containers 2023-04-12 16:44:47.819 - Thread: 1 -> Loading spawn groups 2023-04-12 16:44:47.819 - Thread: 1 -> Loading spawn groups 2023-04-12 16:44:47.819 - Thread: 1 -> Loading radial menu definitions 2023-04-12 16:44:47.820 - Thread: 1 -> Loading respawn ships 2023-04-12 16:44:47.820 - Thread: 1 -> Loading spawn groups 2023-04-12 16:44:47.820 - Thread: 1 -> Loading wheel speeds 2023-04-12 16:44:47.826 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-12 16:44:47.831 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-12 16:44:47.831 - Thread: 1 -> MyAudio.LoadData - START 2023-04-12 16:44:47.865 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 58UHD_LCD_TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 48000 2023-04-12 16:44:47.973 - Thread: 1 -> MyAudio.LoadData - END 2023-04-12 16:44:47.975 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-12 16:44:47.977 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:44:48.002 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:44:48.003 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:44:48.003 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:44:48.005 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-12 16:44:48.125 - Thread: 1 -> MyLights.LoadData() - START 2023-04-12 16:44:48.126 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-12 16:44:48.126 - Thread: 1 -> MyLights.LoadData() - END 2023-04-12 16:44:48.126 - Thread: 1 -> Info: MyLights initialized. 2023-04-12 16:44:48.126 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-12 16:44:48.127 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-12 16:44:48.130 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-12 16:44:48.130 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-12 16:44:48.130 - Thread: 1 -> Loading Procedural World Generator 2023-04-12 16:44:48.130 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-04-12 16:44:48.136 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-12 16:44:48.137 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477946277964)A(G(StoneCoverageIronCore)M(EarthDesertArea)__0)-861654379094587117.vx2' 2023-04-12 16:44:48.137 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477812060266)A(G(StoneCoverageIronCore)M(EarthForestArea)__21)-814916354438890079.vx2' 2023-04-12 16:44:48.137 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477845614699)A(G(StoneCoverageIronCore)M(EarthForestArea)__19)-842403200725515409.vx2' 2023-04-12 16:44:48.137 - Thread: 13 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477979832403)A(G(StoneCoverageIronCore)M(EarthForestArea)__20)-844798148287038672.vx2' 2023-04-12 16:44:48.138 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477661065328)A(G(StoneCoverageIronCore)M(EarthForestArea)__10)-834929211833185675.vx2' 2023-04-12 16:44:48.138 - Thread: 13 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477694619757)A(G(StoneCoverageIronCore)M(EarthForestArea)__40)-837167094368132322.vx2' 2023-04-12 16:44:48.138 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477879169131)A(G(StoneCoverageIronCore)M(EarthForestArea)__1)-796218071362667940.vx2' 2023-04-12 16:44:48.138 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477828837481)A(G(StoneCoverageIronCore)M(EarthForestArea)__21)-852752407645458129.vx2' 2023-04-12 16:44:48.138 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\P(EarthLike)S(281477761728610)A(G(StoneCoverageIronCore)M(EarthForestArea)__9)-825378487530113983.vx2' 2023-04-12 16:44:48.210 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-04-12 16:44:48.210 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Mars-2044023682d120000.vx2' 2023-04-12 16:44:48.333 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-04-12 16:44:48.333 - Thread: 1 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\EarthLike-1779144428d120000.vx2' 2023-04-12 16:44:48.358 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-04-12 16:44:48.358 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Titan-2124704365d19000.vx2' 2023-04-12 16:44:48.366 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-04-12 16:44:48.366 - Thread: 13 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Triton-12345d80253.vx2' 2023-04-12 16:44:51.146 - Thread: 12 -> Info: Planet generator name: Mars 2023-04-12 16:44:51.146 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:51.147 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-04-12 16:44:51.147 - Thread: 12 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Moon-1353915701d19000.vx2' 2023-04-12 16:44:51.450 - Thread: 13 -> Info: Planet generator name: Triton 2023-04-12 16:44:51.451 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:51.451 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-04-12 16:44:51.451 - Thread: 13 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Europa-595048092d19000.vx2' 2023-04-12 16:44:51.521 - Thread: 10 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-04-12 16:44:51.521 - Thread: 10 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Alien-291759539d120000.vx2' 2023-04-12 16:44:51.992 - Thread: 11 -> Info: Planet generator name: Titan 2023-04-12 16:44:51.992 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:51.993 - Thread: 11 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-04-12 16:44:51.993 - Thread: 11 -> Loading voxel storage from file 'C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\Pertam-12345d60133.vx2' 2023-04-12 16:44:52.008 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-04-12 16:44:52.008 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:54.187 - Thread: 12 -> Info: Planet generator name: Moon 2023-04-12 16:44:54.187 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:54.467 - Thread: 13 -> Info: Planet generator name: Europa 2023-04-12 16:44:54.467 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:55.175 - Thread: 10 -> Info: Planet generator name: Alien 2023-04-12 16:44:55.175 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:55.658 - Thread: 11 -> Info: Planet generator name: Pertam 2023-04-12 16:44:55.658 - Thread: 11 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-12 16:44:55.658 - Thread: 1 -> Entities loaded & initialized 2023-04-12 16:44:55.659 - Thread: 1 -> Checkpoint.CameraAttachedTo: 74005756699054011 2023-04-12 16:44:55.660 - Thread: 1 -> MySession.Static.LogSettings - START 2023-04-12 16:44:55.661 - Thread: 1 -> Name = Sternsystem 09 2023-04-12 16:44:55.661 - Thread: 1 -> Description = Meine ersten Schritte 2023-04-12 16:44:55.661 - Thread: 1 -> GameDateTime = 01/06/2081 09:25:44 2023-04-12 16:44:55.661 - Thread: 1 -> Password = 2023-04-12 16:44:55.661 - Thread: 1 -> CurrentPath = C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09 2023-04-12 16:44:55.661 - Thread: 1 -> WorkshopId = 2023-04-12 16:44:55.661 - Thread: 1 -> CameraController = Default_Astronaut_Female 2023-04-12 16:44:55.661 - Thread: 1 -> ThumbPath = C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\thumb.jpg 2023-04-12 16:44:55.661 - Thread: 1 -> Settings: 2023-04-12 16:44:55.662 - Thread: 1 -> GameMode = Survival 2023-04-12 16:44:55.662 - Thread: 1 -> MaxPlayers = 4 2023-04-12 16:44:55.662 - Thread: 1 -> OnlineMode = OFFLINE 2023-04-12 16:44:55.662 - Thread: 1 -> TotalPCU = 100000 2023-04-12 16:44:55.662 - Thread: 1 -> PiratePCU = 50000 2023-04-12 16:44:55.662 - Thread: 1 -> AutoHealing = True 2023-04-12 16:44:55.662 - Thread: 1 -> WeaponsEnabled = True 2023-04-12 16:44:55.662 - Thread: 1 -> ThrusterDamage = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableSpectator = False 2023-04-12 16:44:55.662 - Thread: 1 -> EnableCopyPaste = False 2023-04-12 16:44:55.662 - Thread: 1 -> MaxFloatingObjects = 56 2023-04-12 16:44:55.662 - Thread: 1 -> MaxGridSize = 0 2023-04-12 16:44:55.662 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-04-12 16:44:55.662 - Thread: 1 -> CargoShipsEnabled = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnvironmentHostility = SAFE 2023-04-12 16:44:55.662 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-04-12 16:44:55.662 - Thread: 1 -> InventorySizeMultiplier = 10 2023-04-12 16:44:55.662 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-04-12 16:44:55.662 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-04-12 16:44:55.662 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-04-12 16:44:55.662 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-04-12 16:44:55.662 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-04-12 16:44:55.662 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-04-12 16:44:55.662 - Thread: 1 -> ClientCanSave = False 2023-04-12 16:44:55.662 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-04-12 16:44:55.662 - Thread: 1 -> PermanentDeath = False 2023-04-12 16:44:55.662 - Thread: 1 -> DestructibleBlocks = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableScripts = True 2023-04-12 16:44:55.662 - Thread: 1 -> AutoSaveInMinutes = 5 2023-04-12 16:44:55.662 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-04-12 16:44:55.662 - Thread: 1 -> ProceduralDensity = 0.35 2023-04-12 16:44:55.662 - Thread: 1 -> ProceduralSeed = 0 2023-04-12 16:44:55.662 - Thread: 1 -> DestructibleBlocks = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableIngameScripts = True 2023-04-12 16:44:55.662 - Thread: 1 -> ViewDistance = 15000 2023-04-12 16:44:55.662 - Thread: 1 -> Voxel destruction = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableStructuralSimulation = False 2023-04-12 16:44:55.662 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-04-12 16:44:55.662 - Thread: 1 -> EnableContainerDrops = True 2023-04-12 16:44:55.662 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-04-12 16:44:55.662 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-04-12 16:44:55.662 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-04-12 16:44:55.662 - Thread: 1 -> EnableSubgridDamage = False 2023-04-12 16:44:55.662 - Thread: 1 -> SyncDistance = 3000 2023-04-12 16:44:55.662 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-04-12 16:44:55.662 - Thread: 1 -> AFKTimeoutMin = 0 2023-04-12 16:44:55.662 - Thread: 1 -> StopGridsPeriodMin = 15 2023-04-12 16:44:55.662 - Thread: 1 -> MaxPlanets = 99 2023-04-12 16:44:55.662 - Thread: 1 -> MaxBackupSaves = 5 2023-04-12 16:44:55.662 - Thread: 1 -> MaxFactionsCount = 0 2023-04-12 16:44:55.662 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-04-12 16:44:55.662 - Thread: 1 -> RespawnShipDelete = False 2023-04-12 16:44:55.662 - Thread: 1 -> WorldSizeKm = 0 2023-04-12 16:44:55.662 - Thread: 1 -> ResetOwnership = False 2023-04-12 16:44:55.662 - Thread: 1 -> RealisticSound = False 2023-04-12 16:44:55.662 - Thread: 1 -> EnableSaving = True 2023-04-12 16:44:55.662 - Thread: 1 -> InfiniteAmmo = False 2023-04-12 16:44:55.662 - Thread: 1 -> EnableToolShake = True 2023-04-12 16:44:55.662 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-04-12 16:44:55.662 - Thread: 1 -> OffensiveWordsFiltering = False 2023-04-12 16:44:55.662 - Thread: 1 -> UseConsolePCU = False 2023-04-12 16:44:55.662 - Thread: 1 -> PredefinedAsteroids = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-04-12 16:44:55.662 - Thread: 1 -> FamilySharing = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnablePcuTrading = True 2023-04-12 16:44:55.662 - Thread: 1 -> SuppressedWarnings = 2023-04-12 16:44:55.662 - Thread: 1 -> SimplifiedSimulation = False 2023-04-12 16:44:55.662 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-04-12 16:44:55.662 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-04-12 16:44:55.662 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-04-12 16:44:55.662 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-04-12 16:44:55.662 - Thread: 1 -> TradeFactionsCount = 15 2023-04-12 16:44:55.662 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-04-12 16:44:55.662 - Thread: 1 -> WeatherSystem = True 2023-04-12 16:44:55.662 - Thread: 1 -> DepositSizeDenominator = 60 2023-04-12 16:44:55.662 - Thread: 1 -> DepositsCountCoefficient = 1 2023-04-12 16:44:55.662 - Thread: 1 -> EnableEconomy = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableBountyContracts = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableSupergridding = False 2023-04-12 16:44:55.662 - Thread: 1 -> EnableAutorespawn = True 2023-04-12 16:44:55.662 - Thread: 1 -> OptimalSpawnDistance = 900 2023-04-12 16:44:55.662 - Thread: 1 -> EnableGoodBotHints = True 2023-04-12 16:44:55.662 - Thread: 1 -> EnableResearch = True 2023-04-12 16:44:55.662 - Thread: 1 -> VoxelAgeThreshold = 24 2023-04-12 16:44:55.662 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-04-12 16:44:55.662 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-04-12 16:44:55.662 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-04-12 16:44:55.662 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-04-12 16:44:55.662 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-04-12 16:44:55.662 - Thread: 1 -> OptimalGridCount = 0 2023-04-12 16:44:55.663 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-04-12 16:44:55.663 - Thread: 1 -> BlockCountThreshold = 20 2023-04-12 16:44:55.663 - Thread: 1 -> TrashFlagsValue = 7706 2023-04-12 16:44:55.663 - Thread: 1 -> TrashRemovalEnabled = True 2023-04-12 16:44:55.663 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-04-12 16:44:55.663 - Thread: 1 -> EnableVoxelHand = True 2023-04-12 16:44:55.663 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnableScripterRole = False 2023-04-12 16:44:55.663 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-04-12 16:44:55.663 - Thread: 1 -> FloraDensityMultiplier = 1 2023-04-12 16:44:55.663 - Thread: 1 -> EnableSpiders = False 2023-04-12 16:44:55.663 - Thread: 1 -> EnableWolfs = False 2023-04-12 16:44:55.663 - Thread: 1 -> TotalBotLimit = 32 2023-04-12 16:44:55.663 - Thread: 1 -> EnableDrones = True 2023-04-12 16:44:55.663 - Thread: 1 -> MaxDrones = 5 2023-04-12 16:44:55.663 - Thread: 1 -> StartInRespawnScreen = False 2023-04-12 16:44:55.663 - Thread: 1 -> SpawnWithTools = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnableJetpack = True 2023-04-12 16:44:55.663 - Thread: 1 -> SunRotationIntervalMinutes = 124.8402 2023-04-12 16:44:55.663 - Thread: 1 -> PhysicsIterations = 8 2023-04-12 16:44:55.663 - Thread: 1 -> CanJoinRunning = False 2023-04-12 16:44:55.663 - Thread: 1 -> Scenario = False 2023-04-12 16:44:55.663 - Thread: 1 -> ScenarioEditMode = False 2023-04-12 16:44:55.663 - Thread: 1 -> EnableRespawnShips = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnableSunRotation = True 2023-04-12 16:44:55.663 - Thread: 1 -> StationVoxelSupport = False 2023-04-12 16:44:55.663 - Thread: 1 -> EnableConvertToStation = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnableEncounters = True 2023-04-12 16:44:55.663 - Thread: 1 -> Enable3rdPersonView = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnableOxygenPressurization = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnableOxygen = True 2023-04-12 16:44:55.663 - Thread: 1 -> ExperimentalMode = True 2023-04-12 16:44:55.663 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2023-04-12 16:44:55.663 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-04-12 16:44:55.663 - Thread: 1 -> EnableRecoil = True 2023-04-12 16:44:55.663 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-04-12 16:44:55.663 - Thread: 1 -> MySession.Static.LogSettings - END 2023-04-12 16:44:55.663 - Thread: 1 -> Analytics ids for user ([007...192]): User = (7bedd18c-6e22-fba4-1393-7eb54327f6d0) Session = (40ede0ce-0857-45fb-9e53-afeccfb5595a). 2023-04-12 16:44:55.664 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-12 16:44:55.667 - Thread: 1 -> Session loaded 2023-04-12 16:44:55.667 - Thread: 1 -> RunLoadingAction - END 2023-04-12 16:44:55.667 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-04-12 16:44:55.668 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-04-12 16:44:55.668 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-04-12 16:44:55.668 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-04-12 16:44:55.668 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-04-12 16:44:55.669 - Thread: 1 -> Updating continues. 2023-04-12 16:44:55.670 - Thread: 1 -> GC Memory: 1606.964 / 1606.964 MB 2023-04-12 16:44:57.912 - Thread: 1 -> Loading duration: 10.9541385 2023-04-12 16:44:58.047 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-04-12 16:44:58.047 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-04-12 16:44:58.048 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushieMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushie_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/EngineerPlushie_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChipMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChip_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/ZoneChip_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/MedkitMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Medkit_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/PowerkitMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/Powerkit_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditAutoPistol' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditBP' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditComponent' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCreditMagazine' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit_Blueprint' 2023-04-12 16:44:58.992 - Thread: 1 -> No blueprint with Id 'MyObjectBuilder_BlueprintDefinition/SpaceCredit_Blueprint' 2023-04-12 16:45:04.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:45:24.059 - Thread: 1 -> GUI Stats: Update 5.28789444444446, Draw 0.272489277777777 2023-04-12 16:45:24.273 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:45:24.274 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,18.29093,45.58807,1,0,1732.719,11952.23,36861,65441,39,14.35231,99.27982,0.03439985,21557,16.66649,0,16.66667,2.392027,16.54646,100,9456907690,1732.719,2,0 2023-04-12 16:45:24.274 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:45:24.274 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,217,662,85,849,9018,5759,0,0,515,6421,0,3330,126,0,54,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:45:25.675 - Thread: 1 -> GC Memory: 1730.095 / 1730.095 MB 2023-04-12 16:45:54.059 - Thread: 1 -> GUI Stats: Update 0.56137061111111, Draw 0.328748055555555 2023-04-12 16:45:55.390 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-04-12 16:45:55.693 - Thread: 1 -> GC Memory: 1733.374 / 1733.374 MB 2023-04-12 16:45:57.340 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-04-12 16:45:57.340 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-04-12 16:46:06.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:46:06.824 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:46:07.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:46:09.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:46:09.640 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:46:16.407 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:46:19.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:46:19.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:46:24.059 - Thread: 1 -> GUI Stats: Update 0.471479666666667, Draw 0.296743944444444 2023-04-12 16:46:24.289 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:46:24.289 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,14.98081,46.99393,1,0,1742.216,12009.5,36861,65441,39,14.2558,99.26607,0.02001773,21525,16.66617,0,16.66667,2.375896,16.54385,100,9391577674,1742.216,2,0 2023-04-12 16:46:24.289 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:46:24.289 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8956,5696,0,0,451,6359,0,3330,126,0,54,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:46:25.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:46:25.693 - Thread: 1 -> GC Memory: 1741.15 / 1741.15 MB 2023-04-12 16:46:38.289 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:46:38.291 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:46:46.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:46:51.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:46:51.223 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:46:54.059 - Thread: 1 -> GUI Stats: Update 0.443277944444444, Draw 0.303085611111111 2023-04-12 16:46:54.892 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:46:55.709 - Thread: 1 -> GC Memory: 1562.222 / 1562.222 MB 2023-04-12 16:47:07.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:07.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:09.842 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:14.590 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:14.591 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:19.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:21.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:21.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:23.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:24.060 - Thread: 1 -> GUI Stats: Update 0.458857611111111, Draw 0.319370388888889 2023-04-12 16:47:24.306 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:47:24.306 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,19.97154,46.49186,1,0,1562.927,11966.51,36861,65441,39,13.95219,99.29509,0.01710892,21538,16.67157,0,16.66667,2.326049,16.55405,100,9462165062,1562.927,2,0 2023-04-12 16:47:24.306 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:47:24.306 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,9023,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:47:25.709 - Thread: 1 -> GC Memory: 1567.071 / 1567.071 MB 2023-04-12 16:47:26.323 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:26.324 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:28.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:31.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:31.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:32.976 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:35.339 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:35.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:35.993 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:40.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:40.974 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:42.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:47:53.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:47:53.840 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:47:54.059 - Thread: 1 -> GUI Stats: Update 0.601780944444445, Draw 0.343432666666667 2023-04-12 16:47:55.725 - Thread: 1 -> GC Memory: 1568.609 / 1568.609 MB 2023-04-12 16:47:56.309 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:48:01.042 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 16:48:06.923 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:48:06.924 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:48:09.310 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:48:11.240 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:48:11.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:48:12.823 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:48:20.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:48:20.424 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:48:23.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:48:24.059 - Thread: 1 -> GUI Stats: Update 0.317720333333333, Draw 0.322120277777778 2023-04-12 16:48:24.323 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:48:24.324 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,18.24124,44.77293,1,0,1560.376,12061.08,36861,65441,39,13.72944,99.28495,0.0191197,21541,16.64873,0,16.66667,2.285777,16.52968,100,9462165062,1560.376,2,0 2023-04-12 16:48:24.324 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:48:24.324 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,9023,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:48:25.726 - Thread: 1 -> GC Memory: 1558.629 / 1558.629 MB 2023-04-12 16:48:51.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:48:51.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:48:54.059 - Thread: 1 -> GUI Stats: Update 0.465625166666667, Draw 0.241242888888889 2023-04-12 16:48:55.390 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:48:55.742 - Thread: 1 -> GC Memory: 1559.222 / 1559.222 MB 2023-04-12 16:49:02.373 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:49:02.374 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:49:03.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:49:06.140 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:49:06.141 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:49:06.563 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:49:08.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:49:08.040 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:49:08.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:49:24.059 - Thread: 1 -> GUI Stats: Update 0.329910222222223, Draw 0.317100888888889 2023-04-12 16:49:24.340 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:49:24.340 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,15.75012,41.40122,1,0,1559.648,11965.09,36861,65441,39,12.9113,99.28779,0.01772696,21541,16.66568,0,16.66667,2.151756,16.54699,100,9462187362,1559.648,2,0 2023-04-12 16:49:24.340 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:49:24.340 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,9023,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:49:25.742 - Thread: 1 -> GC Memory: 1561.634 / 1561.634 MB 2023-04-12 16:49:42.107 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:49:42.108 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:49:47.176 - Thread: 1 -> Autosave initiated 2023-04-12 16:49:47.176 - Thread: 1 -> Character state: True 2023-04-12 16:49:47.176 - Thread: 1 -> IsServer: True 2023-04-12 16:49:47.176 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-12 16:49:47.176 - Thread: 1 -> Autosave 2023-04-12 16:49:47.176 - Thread: 1 -> Saving world - START 2023-04-12 16:49:47.177 - Thread: 1 -> Making world state snapshot. 2023-04-12 16:49:47.177 - Thread: 1 -> Before snapshot.: GC Memory: 1,564 B 2023-04-12 16:49:47.192 - Thread: 1 -> After snapshot.: GC Memory: 1,562 B 2023-04-12 16:49:47.192 - Thread: 1 -> Directory cleanup: GC Memory: 1,562 B 2023-04-12 16:49:47.192 - Thread: 1 -> Saving world - END 2023-04-12 16:49:47.217 - Thread: 10 -> Session snapshot save - START 2023-04-12 16:49:47.218 - Thread: 10 -> Checking file access for files in target dir. 2023-04-12 16:49:47.413 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\.new\Sandbox_config.sbc 2023-04-12 16:49:47.455 - Thread: 10 -> Session snapshot save - END 2023-04-12 16:49:54.059 - Thread: 1 -> GUI Stats: Update 0.274694944444444, Draw 0.259878055555555 2023-04-12 16:49:55.758 - Thread: 1 -> GC Memory: 1574.807 / 1574.807 MB 2023-04-12 16:50:24.059 - Thread: 1 -> GUI Stats: Update 0.233399555555556, Draw 0.227141 2023-04-12 16:50:24.356 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:50:24.356 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,13.71279,37.88356,1,0,1554.08,12026.36,36861,65441,39,12.82874,99.27641,0.01722753,21513,16.66035,0,16.66667,2.137313,16.5398,100,9395840226,1554.08,2,0 2023-04-12 16:50:24.357 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:50:24.357 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8960,5696,0,0,451,6359,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:50:25.774 - Thread: 1 -> GC Memory: 1550.939 / 1550.939 MB 2023-04-12 16:50:32.174 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:50:34.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:50:34.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:50:35.260 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:50:54.059 - Thread: 1 -> GUI Stats: Update 0.291134166666666, Draw 0.284068444444445 2023-04-12 16:50:54.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:50:54.774 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:50:55.775 - Thread: 1 -> GC Memory: 1554.194 / 1554.194 MB 2023-04-12 16:50:59.475 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 16:51:05.107 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-04-12 16:51:06.840 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-04-12 16:51:06.841 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-04-12 16:51:24.059 - Thread: 1 -> GUI Stats: Update 0.472975166666667, Draw 0.299580888888888 2023-04-12 16:51:24.373 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:51:24.373 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,16.9023,38.2931,1,0,1559.03,11963.51,36861,65441,39,12.7649,99.2933,0.01663456,21548,16.67829,0,16.66667,2.128967,16.56043,100,9462219956,1559.03,2,0 2023-04-12 16:51:24.373 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:51:24.373 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,9023,5759,0,0,515,6422,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:51:25.776 - Thread: 1 -> GC Memory: 1560.75 / 1560.75 MB 2023-04-12 16:51:35.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 16:51:35.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 16:51:41.874 - Thread: 1 -> Updating stopped. 2023-04-12 16:51:41.890 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-12 16:51:43.440 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-04-12 16:51:45.241 - Thread: 1 -> Saving world - START 2023-04-12 16:51:45.241 - Thread: 1 -> Making world state snapshot. 2023-04-12 16:51:45.241 - Thread: 1 -> Before snapshot.: GC Memory: 1,554 B 2023-04-12 16:51:45.254 - Thread: 1 -> After snapshot.: GC Memory: 1,552 B 2023-04-12 16:51:45.254 - Thread: 1 -> Directory cleanup: GC Memory: 1,552 B 2023-04-12 16:51:45.254 - Thread: 1 -> Saving world - END 2023-04-12 16:51:45.279 - Thread: 10 -> Session snapshot save - START 2023-04-12 16:51:45.280 - Thread: 10 -> Checking file access for files in target dir. 2023-04-12 16:51:45.473 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 09\.new\Sandbox_config.sbc 2023-04-12 16:51:45.474 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-04-12 16:51:45.475 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-04-12 16:51:45.516 - Thread: 10 -> Session snapshot save - END 2023-04-12 16:51:48.407 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-04-12 16:51:49.774 - Thread: 1 -> Saving world - START 2023-04-12 16:51:49.775 - Thread: 1 -> Making world state snapshot. 2023-04-12 16:51:49.775 - Thread: 1 -> Before snapshot.: GC Memory: 1,564 B 2023-04-12 16:51:49.785 - Thread: 1 -> After snapshot.: GC Memory: 1,567 B 2023-04-12 16:51:49.785 - Thread: 1 -> Directory cleanup: GC Memory: 1,567 B 2023-04-12 16:51:49.785 - Thread: 1 -> Saving world - END 2023-04-12 16:51:49.809 - Thread: 10 -> Session snapshot save - START 2023-04-12 16:51:49.810 - Thread: 10 -> Checking file access for files in target dir. 2023-04-12 16:51:50.003 - Thread: 10 -> Saving Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 01\.new\Sandbox_config.sbc 2023-04-12 16:51:50.007 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-04-12 16:51:50.008 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-04-12 16:51:50.045 - Thread: 10 -> Session snapshot save - END 2023-04-12 16:51:54.057 - Thread: 1 -> GUI Stats: Update 0.376969722222222, Draw 0.200367222222223 2023-04-12 16:52:24.057 - Thread: 1 -> GUI Stats: Update 0.0465714444444444, Draw 0.104114055555556 2023-04-12 16:52:24.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:52:24.392 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,2.308582,1.066918,1,0,1579.687,11737.59,36861,65441,39,1.302375,1.911893E-13,0.01826906,21180,8.333023,0,16.66667,0.1085272,1.593185E-14,100,9075851364,1579.687,2,0 2023-04-12 16:52:24.392 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:52:24.392 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:52:54.057 - Thread: 1 -> GUI Stats: Update 0.0460413888888889, Draw 0.104123944444444 2023-04-12 16:53:01.057 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 16:53:24.057 - Thread: 1 -> GUI Stats: Update 0.0400813888888888, Draw 0.0953647222222223 2023-04-12 16:53:24.407 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:53:24.407 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,2.031404,0.7940241,1,0,1575.675,11737.63,36861,65441,39,0.9444134,3.790841E-05,0.01485521,21275,8.332973,0,16.66667,0.07869771,3.158898E-06,100,9075851364,1575.675,2,0 2023-04-12 16:53:24.407 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:53:24.407 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:53:54.057 - Thread: 1 -> GUI Stats: Update 0.0330873333333334, Draw 0.0854236666666664 2023-04-12 16:54:24.058 - Thread: 1 -> GUI Stats: Update 0.030052, Draw 0.0810327777777778 2023-04-12 16:54:24.424 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:54:24.424 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,1.344585,0.6395087,1,0,1578.114,11736.06,36861,65441,39,0.5727832,3.907429E-06,0.01093518,21352,8.333197,0,16.66667,0.04773115,3.256137E-07,100,9076161334,1578.114,2,0 2023-04-12 16:54:24.424 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:54:24.424 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:54:54.058 - Thread: 1 -> GUI Stats: Update 0.0295896111111111, Draw 0.0800270000000001 2023-04-12 16:55:24.057 - Thread: 1 -> GUI Stats: Update 0.0283456666666667, Draw 0.0776129999999999 2023-04-12 16:55:24.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:55:24.441 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,1.367636,0.6089765,1,0,1579.765,11735.01,36861,65441,39,0.6262278,1.676791E-07,0.008592009,21370,8.333181,0,16.66667,0.0521847,1.3973E-08,100,9076161334,1579.765,2,0 2023-04-12 16:55:24.441 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:55:24.441 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:55:54.057 - Thread: 1 -> GUI Stats: Update 0.0292244444444445, Draw 0.0792065 2023-04-12 16:56:24.058 - Thread: 1 -> GUI Stats: Update 0.0290737777777778, Draw 0.0788866111111111 2023-04-12 16:56:24.458 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:56:24.458 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,1.224084,0.6564766,1,0,1575.242,11734.69,36861,65441,39,0.5580028,1.853748E-09,0.01138216,21367,8.333201,0,16.66667,0.0464995,1.544766E-10,100,9076161334,1575.242,2,0 2023-04-12 16:56:24.458 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:56:24.458 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:56:54.058 - Thread: 1 -> GUI Stats: Update 0.0290961666666666, Draw 0.0792468888888889 2023-04-12 16:57:24.058 - Thread: 1 -> GUI Stats: Update 0.0288185, Draw 0.0779103888888888 2023-04-12 16:57:24.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:57:24.475 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,1.430246,0.6215049,1,0,1577.384,11734.69,36861,65441,39,0.6230384,3.954842E-06,0.008872495,21373,8.333159,0,16.66667,0.05191878,3.295632E-07,100,9075507944,1577.384,2,0 2023-04-12 16:57:24.475 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:57:24.475 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:57:54.058 - Thread: 1 -> GUI Stats: Update 0.0289406111111111, Draw 0.078816111111111 2023-04-12 16:58:01.058 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 16:58:24.057 - Thread: 1 -> GUI Stats: Update 0.0279062222222222, Draw 0.0772121111111112 2023-04-12 16:58:24.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:58:24.491 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,1.197551,0.6079007,1,0,1579.574,11734.78,36861,65441,39,0.5424657,8.124204E-09,0.008378417,21372,8.333185,0,16.66667,0.04520467,6.77005E-10,100,9075846904,1579.574,2,0 2023-04-12 16:58:24.491 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:58:24.491 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:58:54.058 - Thread: 1 -> GUI Stats: Update 0.0281498333333333, Draw 0.078445888888889 2023-04-12 16:59:24.059 - Thread: 1 -> GUI Stats: Update 0.0279279444444445, Draw 0.0762627777777777 2023-04-12 16:59:24.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 16:59:24.508 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,1.369199,0.6078123,1,0,1581.405,11734.78,36861,65441,39,0.5783486,6.719426E-12,0.0101885,21378,8.333141,0,16.66667,0.04819461,5.599392E-13,100,9075846904,1581.405,2,0 2023-04-12 16:59:24.508 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 16:59:24.508 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 16:59:54.058 - Thread: 1 -> GUI Stats: Update 0.0336634444444445, Draw 0.0846364444444444 2023-04-12 17:00:24.058 - Thread: 1 -> GUI Stats: Update 0.0324887777777778, Draw 0.0842789444444446 2023-04-12 17:00:24.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:00:24.524 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,1.210233,0.597214,1,0,1577.476,11734.2,36861,65441,39,0.5602146,1.510521E-07,0.009550889,21339,8.33319,0,16.66667,0.04668375,1.258746E-08,100,9075802304,1577.476,2,0 2023-04-12 17:00:24.524 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:00:24.524 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:00:54.058 - Thread: 1 -> GUI Stats: Update 0.0283409444444445, Draw 0.0790986666666663 2023-04-12 17:01:24.058 - Thread: 1 -> GUI Stats: Update 0.0287066666666667, Draw 0.0785393888888889 2023-04-12 17:01:24.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:01:24.542 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,1.337033,0.8385138,1,0,1579.244,11734.39,36861,65441,39,0.61311,1.493398E-06,0.008160599,21366,8.333169,0,16.66667,0.0510915,1.244474E-07,100,9075802304,1579.244,2,0 2023-04-12 17:01:24.542 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:01:24.542 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:01:54.058 - Thread: 1 -> GUI Stats: Update 0.0282763888888889, Draw 0.0772716666666666 2023-04-12 17:02:24.058 - Thread: 1 -> GUI Stats: Update 0.0286798888888889, Draw 0.0786211111111112 2023-04-12 17:02:24.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:02:24.558 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,1.174338,0.5739157,1,0,1581.655,11734.51,36861,65441,39,0.5505439,0.0003592394,0.007647817,21373,8.333173,0,16.66667,0.04587778,2.993604E-05,100,9075853594,1581.655,2,0 2023-04-12 17:02:24.558 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:02:24.558 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:02:54.058 - Thread: 1 -> GUI Stats: Update 0.0285179444444444, Draw 0.0793170555555555 2023-04-12 17:03:00.476 - Thread: 19 -> DXGI SetFullscreenState succeded 2023-04-12 17:03:01.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 17:03:04.694 - Thread: 1 -> Updating continues. 2023-04-12 17:03:04.696 - Thread: 1 -> GC Memory: 1582.268 / 1582.268 MB 2023-04-12 17:03:04.696 - Thread: 1 -> Autosave initiated 2023-04-12 17:03:04.696 - Thread: 1 -> Character state: True 2023-04-12 17:03:04.696 - Thread: 1 -> IsServer: True 2023-04-12 17:03:04.696 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-04-12 17:03:04.696 - Thread: 1 -> Autosave 2023-04-12 17:03:04.696 - Thread: 1 -> Saving world - START 2023-04-12 17:03:04.697 - Thread: 1 -> Making world state snapshot. 2023-04-12 17:03:04.697 - Thread: 1 -> Before snapshot.: GC Memory: 1,582 B 2023-04-12 17:03:04.709 - Thread: 1 -> After snapshot.: GC Memory: 1,580 B 2023-04-12 17:03:04.709 - Thread: 1 -> Directory cleanup: GC Memory: 1,580 B 2023-04-12 17:03:04.709 - Thread: 1 -> Saving world - END 2023-04-12 17:03:04.734 - Thread: 13 -> Session snapshot save - START 2023-04-12 17:03:04.735 - Thread: 13 -> Checking file access for files in target dir. 2023-04-12 17:03:04.926 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\name_replaced\AppData\Roaming\SpaceEngineers\Saves\76561197987769192\Sternsystem 01\.new\Sandbox_config.sbc 2023-04-12 17:03:04.927 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-12 17:03:04.928 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-12 17:03:04.968 - Thread: 13 -> Session snapshot save - END 2023-04-12 17:03:07.649 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 17:03:16.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 17:03:16.411 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 17:03:18.294 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 17:03:20.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 17:03:20.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 17:03:20.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-12 17:03:24.746 - Thread: 1 -> GUI Stats: Update 0.803716722222222, Draw 0.261484555555556 2023-04-12 17:03:24.844 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-12 17:03:24.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-12 17:03:25.260 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:03:25.261 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,16.15823,41.4586,1,0,1553.105,12025.11,36861,65441,39,13.16119,99.27129,0.01159518,20995,16.67189,0,16.66667,2.194219,16.5504,100,9462921274,1553.105,2,0 2023-04-12 17:03:25.261 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:03:25.261 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,9024,5759,0,0,515,6423,0,3330,126,0,58,63,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:03:34.713 - Thread: 1 -> GC Memory: 1553.75 / 1553.75 MB 2023-04-12 17:03:54.746 - Thread: 1 -> GUI Stats: Update 0.228706444444445, Draw 0.215195 2023-04-12 17:04:04.227 - Thread: 1 -> Updating stopped. 2023-04-12 17:04:04.244 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-12 17:04:24.744 - Thread: 1 -> GUI Stats: Update 0.150740888888889, Draw 0.127168722222222 2023-04-12 17:04:25.277 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:04:25.286 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,1.730782,0.853355,1,0,1554.473,11691.75,36861,65441,39,0.5978918,8.999158E-06,0.01341162,19907,8.333121,0,16.66667,0.04982305,7.499108E-07,100,9075389754,1554.473,2,0 2023-04-12 17:04:25.286 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:04:25.286 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8654,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:04:54.744 - Thread: 1 -> GUI Stats: Update 0.0588345555555555, Draw 0.106229722222222 2023-04-12 17:05:24.744 - Thread: 1 -> GUI Stats: Update 0.0371617222222222, Draw 0.0758664444444445 2023-04-12 17:05:25.294 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:05:25.294 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,1.243872,0.5598936,1,0,1557.138,11691.72,36861,65441,39,0.5457402,1.337091E-07,0.01379262,19580,8.333188,0,16.66667,0.04547756,1.114223E-08,100,9075895964,1557.138,2,0 2023-04-12 17:05:25.294 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:05:25.294 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:05:54.744 - Thread: 1 -> GUI Stats: Update 0.0380172222222223, Draw 0.077416888888889 2023-04-12 17:06:24.744 - Thread: 1 -> GUI Stats: Update 0.0322801666666667, Draw 0.069552888888889 2023-04-12 17:06:25.311 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:06:25.311 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,1.318558,0.7233055,1,0,1558.833,11686.72,36861,65441,39,0.5518775,3.860579E-10,0.009591077,19588,8.33319,0,16.66667,0.045989,3.217094E-11,100,9075895964,1558.833,2,0 2023-04-12 17:06:25.311 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:06:25.311 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:06:54.744 - Thread: 1 -> GUI Stats: Update 0.0344963333333334, Draw 0.0722788888888889 2023-04-12 17:07:24.744 - Thread: 1 -> GUI Stats: Update 0.0332320555555556, Draw 0.0715553888888889 2023-04-12 17:07:25.328 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:07:25.328 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,1.174505,0.5642552,1,0,1554.232,11685.88,36861,65441,39,0.52584,1.588973E-06,0.01068634,19617,8.333207,0,16.66667,0.04381934,1.324124E-07,100,9075895964,1554.232,2,0 2023-04-12 17:07:25.328 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:07:25.328 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:07:54.744 - Thread: 1 -> GUI Stats: Update 0.0334527777777778, Draw 0.0711130000000001 2023-04-12 17:08:01.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 17:08:24.744 - Thread: 1 -> GUI Stats: Update 0.0308965555555556, Draw 0.0681438888888889 2023-04-12 17:08:25.344 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:08:25.345 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,1.272458,0.7472869,1,0,1556.646,11686.27,36861,65441,39,0.5466074,6.097779E-08,0.009613091,19667,8.333207,0,16.66667,0.04554993,5.081406E-09,100,9075519094,1556.646,2,0 2023-04-12 17:08:25.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:08:25.345 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:08:54.745 - Thread: 1 -> GUI Stats: Update 0.0346161666666667, Draw 0.0729824999999999 2023-04-12 17:09:24.745 - Thread: 1 -> GUI Stats: Update 0.0314810555555556, Draw 0.0699343333333333 2023-04-12 17:09:25.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:09:25.361 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,1.21648,0.6159438,1,0,1558.631,11686.27,36861,65441,39,0.5389503,7.337506E-05,0.009988087,19666,8.33318,0,16.66667,0.0449117,6.114476E-06,100,9075849134,1558.631,2,0 2023-04-12 17:09:25.361 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:09:25.361 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:09:54.745 - Thread: 1 -> GUI Stats: Update 0.0335315, Draw 0.0713212222222222 2023-04-12 17:10:24.744 - Thread: 1 -> GUI Stats: Update 0.0325818333333334, Draw 0.0705766666666668 2023-04-12 17:10:25.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:10:25.378 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,1.321798,0.8699213,1,0,1554.546,11686.19,36861,65441,39,0.5371538,7.201068E-06,0.01054984,19672,8.333203,0,16.66667,0.04476212,6.000797E-07,100,9075849134,1554.546,2,0 2023-04-12 17:10:25.378 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:10:25.378 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:10:54.745 - Thread: 1 -> GUI Stats: Update 0.0329202777777778, Draw 0.0710170555555556 2023-04-12 17:11:24.745 - Thread: 1 -> GUI Stats: Update 0.0314705555555555, Draw 0.0693114999999998 2023-04-12 17:11:25.395 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:11:25.395 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,1.154723,0.562959,1,0,1556.047,11685.79,36861,65441,39,0.5242801,5.634958E-06,0.009238295,19690,8.333203,0,16.66667,0.04368933,4.695725E-07,100,9075313934,1556.047,2,0 2023-04-12 17:11:25.395 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:11:25.395 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8654,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:11:54.744 - Thread: 1 -> GUI Stats: Update 0.0320372222222222, Draw 0.0693562777777778 2023-04-12 17:12:24.745 - Thread: 1 -> GUI Stats: Update 0.0307895, Draw 0.0691253333333333 2023-04-12 17:12:25.411 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:12:25.411 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,1.251572,0.5374464,1,0,1558.553,11686.04,36861,65441,39,0.5410742,5.250772E-05,0.008723089,19691,8.333194,0,16.66667,0.04508876,4.37557E-06,100,9075748784,1558.553,2,0 2023-04-12 17:12:25.411 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:12:25.411 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:12:54.745 - Thread: 1 -> GUI Stats: Update 0.0404123333333333, Draw 0.0811349444444445 2023-04-12 17:13:01.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 17:13:24.745 - Thread: 1 -> GUI Stats: Update 0.0320071666666667, Draw 0.0701616666666666 2023-04-12 17:13:25.429 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:13:25.429 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,1.141685,0.593887,1,0,1560.338,11686.23,36861,65441,39,0.5328924,1.952777E-06,0.0166715,19543,8.333203,0,16.66667,0.04440701,1.627289E-07,100,9075748784,1560.338,2,0 2023-04-12 17:13:25.429 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:13:25.429 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:13:54.745 - Thread: 1 -> GUI Stats: Update 0.0354103333333334, Draw 0.0742848888888887 2023-04-12 17:14:24.745 - Thread: 1 -> GUI Stats: Update 0.0311453333333334, Draw 0.0693773888888889 2023-04-12 17:14:25.445 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:14:25.445 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,1.175066,0.4950789,1,0,1556.318,11686.2,36861,65441,39,0.531894,5.097188E-13,0.01096466,19545,8.333187,0,16.66667,0.04432373,4.247582E-14,100,9075570384,1556.318,2,0 2023-04-12 17:14:25.445 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:14:25.445 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:14:54.745 - Thread: 1 -> GUI Stats: Update 0.0356316111111111, Draw 0.0741325555555555 2023-04-12 17:15:24.745 - Thread: 1 -> GUI Stats: Update 0.0315820555555555, Draw 0.0683674444444444 2023-04-12 17:15:25.462 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:15:25.462 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,1.161023,0.5602269,1,0,1558.8,11686.15,36861,65441,39,0.5313774,8.59092E-06,0.007835485,19537,8.333179,0,16.66667,0.04428063,7.158967E-07,100,9075853594,1558.8,2,0 2023-04-12 17:15:25.462 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:15:25.462 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:15:54.746 - Thread: 1 -> GUI Stats: Update 0.0323717777777778, Draw 0.0701301666666666 2023-04-12 17:16:24.745 - Thread: 1 -> GUI Stats: Update 0.0311357222222222, Draw 0.0697328333333334 2023-04-12 17:16:25.479 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:16:25.479 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,1.199066,0.5366849,1,0,1560.162,11685.84,36861,65441,39,0.5369229,6.348117E-05,0.009499539,19551,8.333207,0,16.66667,0.04474289,5.290017E-06,100,9075853594,1560.162,2,0 2023-04-12 17:16:25.479 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:16:25.479 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:16:54.745 - Thread: 1 -> GUI Stats: Update 0.0320959444444445, Draw 0.0696768333333334 2023-04-12 17:17:24.745 - Thread: 1 -> GUI Stats: Update 0.0316805, Draw 0.0683892777777778 2023-04-12 17:17:25.495 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:17:25.496 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,1.108699,0.5672123,1,0,1555.896,11685.75,36861,65441,39,0.5147171,2.157201E-09,0.008634987,19550,8.333207,0,16.66667,0.04289244,1.79764E-10,100,9075846904,1555.896,2,0 2023-04-12 17:17:25.496 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:17:25.496 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:17:54.745 - Thread: 1 -> GUI Stats: Update 0.0320795, Draw 0.0686548333333332 2023-04-12 17:18:01.063 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 17:18:24.745 - Thread: 1 -> GUI Stats: Update 0.0306891666666667, Draw 0.0688789444444444 2023-04-12 17:18:25.512 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:18:25.512 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,1.192406,0.5256831,1,0,1552.067,11686.11,36861,65441,39,0.5308321,5.001879E-09,0.007484666,19554,8.333192,0,16.66667,0.04423526,4.168162E-10,100,9075846904,1552.067,2,0 2023-04-12 17:18:25.512 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:18:25.512 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:18:54.746 - Thread: 1 -> GUI Stats: Update 0.0350767777777778, Draw 0.073005 2023-04-12 17:19:24.746 - Thread: 1 -> GUI Stats: Update 0.0316987777777778, Draw 0.0685921666666667 2023-04-12 17:19:25.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:19:25.530 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,1.09393,0.5509081,1,0,1553.3,11686.18,36861,65441,39,0.5284805,9.65288E-06,0.008063714,19514,8.333195,0,16.66667,0.04403931,8.043933E-07,100,9075846904,1553.3,2,0 2023-04-12 17:19:25.530 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:19:25.530 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,840,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:19:31.615 - Thread: 29 -> Audio device removed 2023-04-12 17:19:31.684 - Thread: 10 -> MyAudio.CreateX3DAudio - Device: Realtek Digital Output (Realtek(R) Audio) - Channel #: 8 - Sample rate: 0 2023-04-12 17:19:54.868 - Thread: 1 -> GUI Stats: Update 0.0327521111111111, Draw 0.0698217222222224 2023-04-12 17:20:09.609 - Thread: 10 -> MyAudio.CreateX3DAudio - Device: 58UHD_LCD_TV (NVIDIA High Definition Audio) - Channel #: 2 - Sample rate: 0 2023-04-12 17:20:25.515 - Thread: 1 -> GUI Stats: Update 0.0479632222222223, Draw 0.0881163333333332 2023-04-12 17:20:26.314 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:20:26.314 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,2.149377,0.3786949,1,0,1556.609,11686.34,36861,65441,39,0.9734573,1.077196E-12,0.01212053,19216,8.333035,0,16.66667,0.08111854,8.976315E-14,100,9075490104,1556.609,2,0 2023-04-12 17:20:26.314 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:20:26.314 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:20:55.515 - Thread: 1 -> GUI Stats: Update 0.0539595555555556, Draw 0.0947999444444445 2023-04-12 17:21:25.514 - Thread: 1 -> GUI Stats: Update 0.0506401666666667, Draw 0.0911173333333334 2023-04-12 17:21:26.331 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:21:26.331 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,1.839839,0.537523,1,0,1551.381,11686.3,36861,65441,39,0.6672155,3.642364E-08,0.01425813,19250,8.333147,0,16.66667,0.05560005,3.035235E-09,100,9075490104,1551.381,2,0 2023-04-12 17:21:26.331 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:21:26.331 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:21:55.633 - Thread: 1 -> GUI Stats: Update 0.0406261111111111, Draw 0.0791870000000001 2023-04-12 17:22:25.633 - Thread: 1 -> GUI Stats: Update 0.0425427222222223, Draw 0.0818059444444443 2023-04-12 17:22:26.466 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:22:26.467 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,1.319046,0.2568515,1,0,1552.059,11686.27,36861,65441,39,0.5433294,5.141855E-05,0.008586502,19333,8.333169,0,16.66667,0.04527655,4.284795E-06,100,9075490104,1552.059,2,0 2023-04-12 17:22:26.467 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:22:26.467 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:22:55.632 - Thread: 1 -> GUI Stats: Update 0.0384574444444444, Draw 0.0752608888888889 2023-04-12 17:23:01.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 17:23:25.633 - Thread: 1 -> GUI Stats: Update 0.0391132777777778, Draw 0.0764958333333335 2023-04-12 17:23:26.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:23:26.483 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,1.656117,0.4736825,1,0,1552.766,11686.38,36861,65441,39,0.7863394,1.759421E-07,0.007385375,19368,8.333096,0,16.66667,0.06552641,1.466142E-08,100,9075490104,1552.766,2,0 2023-04-12 17:23:26.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:23:26.484 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:23:55.633 - Thread: 1 -> GUI Stats: Update 0.0487261111111111, Draw 0.086647 2023-04-12 17:24:25.633 - Thread: 1 -> GUI Stats: Update 0.0466523888888888, Draw 0.0853855000000001 2023-04-12 17:24:26.499 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:24:26.499 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,1.177523,0.2400123,1,0,1553.357,11686.38,36861,65441,39,0.5214732,1.100371E-05,0.008587795,19373,8.333183,0,16.66667,0.04345532,9.169591E-07,100,9075490104,1553.357,2,0 2023-04-12 17:24:26.499 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:24:26.499 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:24:55.634 - Thread: 1 -> GUI Stats: Update 0.0450407777777778, Draw 0.0840174444444444 2023-04-12 17:25:25.633 - Thread: 1 -> GUI Stats: Update 0.0513029444444445, Draw 0.0921613333333334 2023-04-12 17:25:26.517 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:25:26.517 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,1.284781,0.3927884,1,0,1553.548,11685.96,36861,65441,39,0.5702214,1.506093E-10,0.0122629,19201,8.33318,0,16.66667,0.04751758,1.255054E-11,100,9075490104,1553.548,2,0 2023-04-12 17:25:26.517 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:25:26.517 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:25:55.633 - Thread: 1 -> GUI Stats: Update 0.0439466666666666, Draw 0.0835976111111111 2023-04-12 17:26:25.633 - Thread: 1 -> GUI Stats: Update 0.0482294444444445, Draw 0.089257 2023-04-12 17:26:26.533 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:26:26.533 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,1.45175,0.3145081,1,0,1554.234,11686.03,36861,65441,39,0.6100419,1.467135E-06,0.01301919,19302,8.333054,0,16.66667,0.05083511,1.222572E-07,100,9075490104,1554.234,2,0 2023-04-12 17:26:26.533 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:26:26.533 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:26:55.633 - Thread: 1 -> GUI Stats: Update 0.0459882777777776, Draw 0.0843603888888888 2023-04-12 17:27:25.634 - Thread: 1 -> GUI Stats: Update 0.0513604444444445, Draw 0.0900090000000001 2023-04-12 17:27:26.550 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:27:26.550 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,1.798954,0.5201805,1,0,1554.902,11686.15,36861,65441,39,0.6444306,3.002773E-06,0.01164758,19245,8.333147,0,16.66667,0.05370135,2.502255E-07,100,9075490104,1554.902,2,0 2023-04-12 17:27:26.550 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:27:26.550 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:27:55.633 - Thread: 1 -> GUI Stats: Update 0.0528614444444444, Draw 0.0908919999999998 2023-04-12 17:28:01.067 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-12 17:28:25.634 - Thread: 1 -> GUI Stats: Update 0.0481004444444445, Draw 0.0867349999999998 2023-04-12 17:28:26.566 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:28:26.566 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,1.13899,0.2509111,1,0,1555.726,11686.26,36861,65441,39,0.531475,8.494848E-15,0.01319708,19279,8.33319,0,16.66667,0.04428882,7.078918E-16,100,9075490104,1555.726,2,0 2023-04-12 17:28:26.567 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:28:26.567 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:28:55.634 - Thread: 1 -> GUI Stats: Update 0.0402854999999999, Draw 0.0779341666666667 2023-04-12 17:29:25.633 - Thread: 1 -> GUI Stats: Update 0.0398679444444444, Draw 0.0771666111111111 2023-04-12 17:29:26.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:29:26.584 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,1.355831,0.365802,1,0,1556.27,11686.38,36861,65441,39,0.6154032,6.184376E-08,0.01018139,19361,8.333188,0,16.66667,0.05128271,5.153557E-09,100,9075490104,1556.27,2,0 2023-04-12 17:29:26.584 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:29:26.584 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:29:55.634 - Thread: 1 -> GUI Stats: Update 0.0432138333333333, Draw 0.0809042777777778 2023-04-12 17:30:25.634 - Thread: 1 -> GUI Stats: Update 0.0386880555555555, Draw 0.0770511666666666 2023-04-12 17:30:26.600 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:30:26.600 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,1.213754,0.270344,1,0,1556.853,11686.34,36861,65441,39,0.538062,3.278283E-08,0.01094704,19348,8.333197,0,16.66667,0.04483777,2.731857E-09,100,9075490104,1556.853,2,0 2023-04-12 17:30:26.600 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:30:26.600 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:30:55.634 - Thread: 1 -> GUI Stats: Update 0.0494656111111111, Draw 0.0895091666666669 2023-04-12 17:31:25.634 - Thread: 1 -> GUI Stats: Update 0.0467627777777779, Draw 0.0846621111111111 2023-04-12 17:31:26.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:31:26.618 - Thread: 1 -> STATISTICS,3420.95,0,0,0,0,0,0,1.242513,0.4412907,1,0,1551.122,11685.9,36861,65441,39,0.6107376,2.871366E-12,0.01344009,19205,8.333194,0,16.66667,0.05089395,2.392765E-13,100,9075490104,1551.122,2,0 2023-04-12 17:31:26.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:31:26.618 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:31:55.634 - Thread: 1 -> GUI Stats: Update 0.0375175, Draw 0.0749540555555555 2023-04-12 17:32:25.634 - Thread: 1 -> GUI Stats: Update 0.0415019444444445, Draw 0.0791027222222223 2023-04-12 17:32:26.634 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-12 17:32:26.635 - Thread: 1 -> STATISTICS,3480.9666667,0,0,0,0,0,0,1.358384,0.2864379,1,0,1551.847,11686.22,36861,65441,39,0.6071748,0.0001840229,0.01196323,19169,8.333203,0,16.66667,0.05059711,1.5335E-05,100,9075490104,1551.847,2,0 2023-04-12 17:32:26.635 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-12 17:32:26.635 - Thread: 1 -> MEMORY VALUES,2,1,0,1,57,839,281,218,663,85,849,8655,5390,0,0,272,6054,0,3330,63,0,58,0,384,52,0,7,1717,766,456,8,50,0,0,0,0 2023-04-12 17:32:55.634 - Thread: 1 -> GUI Stats: Update 0.0401258888888888, Draw 0.0788305 2023-04-12 17:33:01.067 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat