2023-04-07 22:27:27.954 - Thread: 1 -> Log Started 2023-04-07 22:27:27.955 - Thread: 1 -> Timezone (local - UTC): 2h 2023-04-07 22:27:27.955 - Thread: 1 -> App Version: 01_201_014 2023-04-07 22:27:27.963 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-07 22:27:27.963 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-07 22:27:27.963 - Thread: 1 -> Environment.ProcessorCount: 16 2023-04-07 22:27:27.999 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2023-04-07 22:27:27.999 - Thread: 1 -> Environment.CommandLine: "B:\Steam Games\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -plugin "..\..\..\workshop\content\244850\2407984968\RunPluginLoader" 2023-04-07 22:27:27.999 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-07 22:27:27.999 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-07 22:27:27.999 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4390.0 2023-04-07 22:27:27.999 - Thread: 1 -> Environment.CurrentDirectory: B:\Steam Games\steamapps\common\SpaceEngineers\Bin64 2023-04-07 22:27:28.003 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz 2023-04-07 22:27:28.003 - Thread: 1 -> IntPtr.Size: 8 2023-04-07 22:27:28.003 - Thread: 1 -> Default Culture: 2023-04-07 22:27:28.003 - Thread: 1 -> Default UI Culture: 2023-04-07 22:27:28.005 - Thread: 1 -> MyConfig.Load() - START 2023-04-07 22:27:28.008 - Thread: 1 -> Path: C:\Users\Reaper\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-07 22:27:28.111 - Thread: 1 -> NewNewGameScreen: False 2023-04-07 22:27:28.111 - Thread: 1 -> EnableDamageEffects: True 2023-04-07 22:27:28.111 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-07 22:27:28.111 - Thread: 1 -> EnableReverb: False 2023-04-07 22:27:28.111 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-07 22:27:28.111 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-07 22:27:28.111 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-07 22:27:28.111 - Thread: 1 -> FirstTimeRun: False 2023-04-07 22:27:28.111 - Thread: 1 -> ExperimentalMode: True 2023-04-07 22:27:28.111 - Thread: 1 -> VideoAdapter: 0 2023-04-07 22:27:28.111 - Thread: 1 -> ScreenWidth: 1920 2023-04-07 22:27:28.111 - Thread: 1 -> ScreenHeight: 1080 2023-04-07 22:27:28.111 - Thread: 1 -> RefreshRate: 60000 2023-04-07 22:27:28.111 - Thread: 1 -> WindowMode: 1 2023-04-07 22:27:28.111 - Thread: 1 -> VerticalSync: 1 2023-04-07 22:27:28.111 - Thread: 1 -> FieldOfView: 85.10654 2023-04-07 22:27:28.111 - Thread: 1 -> PostProcessingEnabled: True 2023-04-07 22:27:28.111 - Thread: 1 -> FlaresIntensity: 1 2023-04-07 22:27:28.111 - Thread: 1 -> TreeViewDistance: 2005 2023-04-07 22:27:28.111 - Thread: 1 -> GrassDensity: 2.019272 2023-04-07 22:27:28.111 - Thread: 1 -> GrassDrawDistance: 1026 2023-04-07 22:27:28.111 - Thread: 1 -> AntialiasingMode: 1 2023-04-07 22:27:28.111 - Thread: 1 -> ShadowMapResolution: 4 2023-04-07 22:27:28.111 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-04-07 22:27:28.111 - Thread: 1 -> TextureQuality: 2 2023-04-07 22:27:28.111 - Thread: 1 -> VoxelTextureQuality: 2 2023-04-07 22:27:28.111 - Thread: 1 -> AnisotropicFiltering: 4 2023-04-07 22:27:28.111 - Thread: 1 -> ModelQuality: 3 2023-04-07 22:27:28.111 - Thread: 1 -> VoxelQuality: 2 2023-04-07 22:27:28.111 - Thread: 1 -> ShaderQuality: 2 2023-04-07 22:27:28.111 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-07 22:27:28.111 - Thread: 1 -> FirstVTTimeRun: False 2023-04-07 22:27:28.111 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-07 22:27:28.111 - Thread: 1 -> GDPRConsent: True 2023-04-07 22:27:28.111 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-07 22:27:28.111 - Thread: 1 -> FirstTimeTutorials: False 2023-04-07 22:27:28.111 - Thread: 1 -> HudState: 1 2023-04-07 22:27:28.111 - Thread: 1 -> TutorialsFinished: System.String[] 2023-04-07 22:27:28.111 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-04-07 22:27:28.111 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2023-04-07 22:27:28.111 - Thread: 1 -> ControllerDefaultOnStart: False 2023-04-07 22:27:28.111 - Thread: 1 -> EnableTrading: True 2023-04-07 22:27:28.111 - Thread: 1 -> EnableSteamCloud: False 2023-04-07 22:27:28.111 - Thread: 1 -> CubeBuilderBuildingMode: 1 2023-04-07 22:27:28.111 - Thread: 1 -> ControlsHints: False 2023-04-07 22:27:28.111 - Thread: 1 -> GoodBotHints: True 2023-04-07 22:27:28.111 - Thread: 1 -> RotationHints: True 2023-04-07 22:27:28.111 - Thread: 1 -> AreaInteraction: True 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-04-07 22:27:28.111 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-04-07 22:27:28.111 - Thread: 1 -> ShowCrosshair2: 0 2023-04-07 22:27:28.111 - Thread: 1 -> IronSightSwitchState: 1 2023-04-07 22:27:28.111 - Thread: 1 -> SpriteMainViewportScale: 1 2023-04-07 22:27:28.111 - Thread: 1 -> UiTransparency: 0.8175451 2023-04-07 22:27:28.111 - Thread: 1 -> UiBkTransparency: 0.7085166 2023-04-07 22:27:28.111 - Thread: 1 -> HUDBkTransparency: 0.6 2023-04-07 22:27:28.111 - Thread: 1 -> GameVolume: 0.1953973 2023-04-07 22:27:28.111 - Thread: 1 -> Music_Volume: 0.08445278 2023-04-07 22:27:28.111 - Thread: 1 -> VoiceChatVolume: 5 2023-04-07 22:27:28.111 - Thread: 1 -> HudWarnings: True 2023-04-07 22:27:28.111 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-04-07 22:27:28.111 - Thread: 1 -> VoiceChat: True 2023-04-07 22:27:28.111 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-04-07 22:27:28.111 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-04-07 22:27:28.111 - Thread: 1 -> EnableDynamicMusic: True 2023-04-07 22:27:28.111 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-04-07 22:27:28.111 - Thread: 1 -> EnableDoppler: True 2023-04-07 22:27:28.111 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-04-07 22:27:28.111 - Thread: 1 -> ZoomMultiplier: 0.2 2023-04-07 22:27:28.111 - Thread: 1 -> GamepadScheme: 0 2023-04-07 22:27:28.111 - Thread: 1 -> CaptureMouse: False 2023-04-07 22:27:28.111 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-04-07 22:27:28.111 - Thread: 1 -> ModIoConsent: True 2023-04-07 22:27:28.111 - Thread: 1 -> LightsQuality: 3 2023-04-07 22:27:28.113 - Thread: 1 -> MyConfig.Load() - END 2023-04-07 22:27:32.611 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-07 22:27:32.787 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-07 22:27:32.799 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-07 22:27:32.801 - Thread: 1 -> Found processor count: 8 2023-04-07 22:27:32.801 - Thread: 1 -> Using processor count: 8 2023-04-07 22:27:32.961 - Thread: 1 -> All detected adapters: 2023-04-07 22:27:32.962 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=-2009460669, DeviceID=9352 2023-04-07 22:27:32.962 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-07 22:27:33.292 - Thread: 1 -> AdapterInfo = { 2023-04-07 22:27:33.292 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2023-04-07 22:27:33.292 - Thread: 1 -> Description = dev id: 9352, mem: 8421113856, shared mem: 25700491264, Luid: 73225, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2023-04-07 22:27:33.292 - Thread: 1 -> Driver version = 31.0.15.2756 2023-04-07 22:27:33.292 - Thread: 1 -> Driver date = 20221205000000.000000-000 2023-04-07 22:27:33.292 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-07 22:27:33.292 - Thread: 1 -> AftermathSupported = False 2023-04-07 22:27:33.292 - Thread: 1 -> Adapter id = 0 2023-04-07 22:27:33.292 - Thread: 1 -> Supported = True 2023-04-07 22:27:33.292 - Thread: 1 -> RAM = 8421113856 2023-04-07 22:27:33.292 - Thread: 1 -> Priority = 2 2023-04-07 22:27:33.292 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-07 22:27:33.292 - Thread: 1 -> Output is attached = True 2023-04-07 22:27:33.292 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-07 22:27:33.292 - Thread: 1 -> Display modes = { 2023-04-07 22:27:33.293 - Thread: 1 -> DXGIOutput id = 0 2023-04-07 22:27:33.293 - Thread: 1 -> 640x480@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 640x480@75Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 640x480@72Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 720x480@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 720x480@59.94Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 720x576@50Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 800x600@75Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 800x600@60.317Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 800x600@72.188Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1024x768@60.004Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1024x768@70.069Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1024x768@75.029Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1152x864@75Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x720@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x720@50Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x720@59.94Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x768@59.79Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x768@59.79Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x800@59.81Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x960@75.025Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x960@75.025Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1280x1024@75.025Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1360x768@59.79Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1360x768@59.79Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1366x768@59.79Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1440x900@59.887Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1600x900@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@60Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@24Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@25Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@30Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@50Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-07 22:27:33.293 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-07 22:27:33.293 - Thread: 1 -> } 2023-04-07 22:27:33.293 - Thread: 1 -> } 2023-04-07 22:27:33.293 - Thread: 1 -> AdapterInfo = { 2023-04-07 22:27:33.293 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2023-04-07 22:27:33.293 - Thread: 1 -> Description = dev id: 9352, mem: 8421113856, shared mem: 25700491264, Luid: 73225, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2023-04-07 22:27:33.293 - Thread: 1 -> Driver version = 31.0.15.2756 2023-04-07 22:27:33.293 - Thread: 1 -> Driver date = 20221205000000.000000-000 2023-04-07 22:27:33.293 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-07 22:27:33.293 - Thread: 1 -> AftermathSupported = False 2023-04-07 22:27:33.293 - Thread: 1 -> Adapter id = 0 2023-04-07 22:27:33.293 - Thread: 1 -> Supported = True 2023-04-07 22:27:33.293 - Thread: 1 -> RAM = 8421113856 2023-04-07 22:27:33.293 - Thread: 1 -> Priority = 2 2023-04-07 22:27:33.293 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-07 22:27:33.293 - Thread: 1 -> Output is attached = True 2023-04-07 22:27:33.293 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-07 22:27:33.293 - Thread: 1 -> Display modes = { 2023-04-07 22:27:33.294 - Thread: 1 -> DXGIOutput id = 0 2023-04-07 22:27:33.294 - Thread: 1 -> 640x480@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 640x480@75Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 640x480@72Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 720x480@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 720x480@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 720x576@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 800x600@75Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 800x600@60.317Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 800x600@72.188Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1024x768@60.004Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1024x768@70.069Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1024x768@75.029Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1152x864@75Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x720@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x720@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x720@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x768@59.79Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x768@59.79Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x800@59.81Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x960@75.025Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x960@75.025Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x1024@75.025Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1360x768@59.79Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1360x768@59.79Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1366x768@59.79Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1440x900@59.887Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x900@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@24Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@25Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@30Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@23.976Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@29.97Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-07 22:27:33.294 - Thread: 1 -> } 2023-04-07 22:27:33.294 - Thread: 1 -> } 2023-04-07 22:27:33.294 - Thread: 1 -> AdapterInfo = { 2023-04-07 22:27:33.294 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2023-04-07 22:27:33.294 - Thread: 1 -> Description = dev id: 9352, mem: 8421113856, shared mem: 25700491264, Luid: 73225, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2023-04-07 22:27:33.294 - Thread: 1 -> Driver version = 31.0.15.2756 2023-04-07 22:27:33.294 - Thread: 1 -> Driver date = 20221205000000.000000-000 2023-04-07 22:27:33.294 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-07 22:27:33.294 - Thread: 1 -> AftermathSupported = False 2023-04-07 22:27:33.294 - Thread: 1 -> Adapter id = 0 2023-04-07 22:27:33.294 - Thread: 1 -> Supported = True 2023-04-07 22:27:33.294 - Thread: 1 -> RAM = 8421113856 2023-04-07 22:27:33.294 - Thread: 1 -> Priority = 2 2023-04-07 22:27:33.294 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-07 22:27:33.294 - Thread: 1 -> Output is attached = True 2023-04-07 22:27:33.294 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2023-04-07 22:27:33.294 - Thread: 1 -> Display modes = { 2023-04-07 22:27:33.294 - Thread: 1 -> DXGIOutput id = 1 2023-04-07 22:27:33.294 - Thread: 1 -> 640x480@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 640x480@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 720x480@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 720x480@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 720x576@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 800x600@56.25Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 800x600@60.317Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1024x768@60.004Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1024x768@70.069Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1152x864@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1152x864@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x720@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x720@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x720@59.94Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x768@59.81Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x768@59.81Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x800@59.81Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1360x768@59.887Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1360x768@59.887Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1366x768@59.887Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1366x768@59.887Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1440x900@59.887Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x900@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x900@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x1200@59.95Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1600x1200@59.95Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@60Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@50Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-07 22:27:33.294 - Thread: 1 -> 1920x1200@59.95Hz 2023-04-07 22:27:33.294 - Thread: 1 -> } 2023-04-07 22:27:33.294 - Thread: 1 -> } 2023-04-07 22:27:33.294 - Thread: 1 -> AdapterInfo = { 2023-04-07 22:27:33.295 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY2 2023-04-07 22:27:33.295 - Thread: 1 -> Description = dev id: 9352, mem: 8421113856, shared mem: 25700491264, Luid: 73225, rev: 161, subsys id: -2009460669, vendor id: 4318, feature_level 11.1: True 2023-04-07 22:27:33.295 - Thread: 1 -> Driver version = 31.0.15.2756 2023-04-07 22:27:33.295 - Thread: 1 -> Driver date = 20221205000000.000000-000 2023-04-07 22:27:33.295 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-07 22:27:33.295 - Thread: 1 -> AftermathSupported = False 2023-04-07 22:27:33.295 - Thread: 1 -> Adapter id = 0 2023-04-07 22:27:33.295 - Thread: 1 -> Supported = True 2023-04-07 22:27:33.295 - Thread: 1 -> RAM = 8421113856 2023-04-07 22:27:33.295 - Thread: 1 -> Priority = 2 2023-04-07 22:27:33.295 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-07 22:27:33.295 - Thread: 1 -> Output is attached = True 2023-04-07 22:27:33.295 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2023-04-07 22:27:33.295 - Thread: 1 -> Display modes = { 2023-04-07 22:27:33.295 - Thread: 1 -> DXGIOutput id = 1 2023-04-07 22:27:33.295 - Thread: 1 -> 640x480@60Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 640x480@59.94Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 720x480@60Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 720x480@59.94Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 720x576@50Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 800x600@56.25Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 800x600@60.317Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1024x768@60.004Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1024x768@70.069Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1152x864@60.02Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1152x864@60.02Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1176x664@60Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1176x664@50Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1176x664@59.94Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x720@60Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x720@50Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x720@59.94Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x768@59.81Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x768@59.81Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x800@59.81Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x960@60.02Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1280x1024@60.02Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1360x768@59.887Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1360x768@59.887Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1366x768@59.887Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1366x768@59.887Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1440x900@59.887Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1600x900@59.954Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1600x900@59.954Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1600x1024@59.954Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1600x1200@59.95Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1600x1200@59.95Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1680x1050@59.954Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1920x1080@60Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1920x1080@50Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1920x1080@59.94006Hz 2023-04-07 22:27:33.295 - Thread: 1 -> 1920x1200@59.95Hz 2023-04-07 22:27:33.295 - Thread: 1 -> } 2023-04-07 22:27:33.295 - Thread: 1 -> } 2023-04-07 22:27:33.298 - Thread: 1 -> Service.IsActive: True 2023-04-07 22:27:33.298 - Thread: 1 -> Service.IsOnline: True 2023-04-07 22:27:33.298 - Thread: 1 -> Service.OwnsGame: False 2023-04-07 22:27:33.298 - Thread: 1 -> Service.UserId: 76561198250447438 2023-04-07 22:27:33.299 - Thread: 1 -> Service.UserName: ReaperJoe 2023-04-07 22:27:33.299 - Thread: 1 -> Service.Branch: default 2023-04-07 22:27:33.299 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-07 22:27:33.299 - Thread: 1 -> Build version: 0.1.1.0 2023-04-07 22:27:33.306 - Thread: 1 -> MyScreenManager() 2023-04-07 22:27:33.368 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2023-04-07 22:27:33.368 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2023-04-07 22:27:33.370 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2023-04-07 22:27:33.370 - Thread: 23 -> CreateDeviceInternal - Create device 2023-04-07 22:27:33.476 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2023-04-07 22:27:33.565 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2023-04-07 22:27:33.565 - Thread: 23 -> CreateDeviceInternal create swapchain 2023-04-07 22:27:34.598 - Thread: 1 -> Exception occurred: System.IO.FileNotFoundException: Could not load file or assembly 'file:///B:\Steam Games\steamapps\workshop\content\244850\2407984968\RunPluginLoader' or one of its dependencies. The system cannot find the file specified. File name: 'file:///B:\Steam Games\steamapps\workshop\content\244850\2407984968\RunPluginLoader' at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark) at System.Reflection.Assembly.LoadFrom(String assemblyFile) at VRage.Plugins.MyPlugins.RegisterFromArgs(String[] args) at Sandbox.MySandboxGame.RegisterAssemblies(String[] args) at Sandbox.MySandboxGame..ctor(String[] commandlineArgs, IntPtr windowHandle) at SpaceEngineers.Game.SpaceEngineersGame..ctor(String[] commandlineArgs) at SpaceEngineers.MyProgram.Main(String[] args) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2023-04-07 22:27:34.599 - Thread: 1 -> Showing message 2023-04-07 22:27:35.079 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 7 PCUCount: 0 IsHang: False GCMemory: 66 GCMemoryAllocated: 66 HWAvailableMemory: 42967 ProcessPrivateMemory: 676 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-04-07 22:27:35.080 - Thread: 1 -> Log Closed