2023-04-03 00:30:47.909 - Thread: 1 -> Log Started 2023-04-03 00:30:47.909 - Thread: 1 -> Timezone (local - UTC): -4h 2023-04-03 00:30:47.909 - Thread: 1 -> App Version: 01_201_014 2023-04-03 00:30:47.929 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-04-03 00:30:47.930 - Thread: 1 -> Branch / Sandbox: SVN 2023-04-03 00:30:47.930 - Thread: 1 -> Environment.ProcessorCount: 16 2023-04-03 00:30:47.995 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22621.0) 2023-04-03 00:30:47.995 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-04-03 00:30:47.995 - Thread: 1 -> Environment.Is64BitProcess: True 2023-04-03 00:30:47.995 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-04-03 00:30:47.995 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9139.0 2023-04-03 00:30:47.995 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-03 00:30:48.000 - Thread: 1 -> CPU Info: AMD Ryzen 7 6800H with Radeon Graphics 2023-04-03 00:30:48.000 - Thread: 1 -> IntPtr.Size: 8 2023-04-03 00:30:48.000 - Thread: 1 -> Default Culture: 2023-04-03 00:30:48.000 - Thread: 1 -> Default UI Culture: 2023-04-03 00:30:48.000 - Thread: 1 -> MyConfig.Load() - START 2023-04-03 00:30:48.002 - Thread: 1 -> Path: C:\Users\paulg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-03 00:30:48.451 - Thread: 1 -> NewNewGameScreen: False 2023-04-03 00:30:48.452 - Thread: 1 -> EnableDamageEffects: True 2023-04-03 00:30:48.452 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-04-03 00:30:48.452 - Thread: 1 -> EnableReverb: False 2023-04-03 00:30:48.452 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-04-03 00:30:48.452 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-04-03 00:30:48.452 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-04-03 00:30:48.452 - Thread: 1 -> FirstTimeRun: False 2023-04-03 00:30:48.452 - Thread: 1 -> ExperimentalMode: True 2023-04-03 00:30:48.452 - Thread: 1 -> VideoAdapter: 0 2023-04-03 00:30:48.452 - Thread: 1 -> ScreenWidth: 1920 2023-04-03 00:30:48.452 - Thread: 1 -> ScreenHeight: 1080 2023-04-03 00:30:48.452 - Thread: 1 -> RefreshRate: 60000 2023-04-03 00:30:48.452 - Thread: 1 -> WindowMode: 1 2023-04-03 00:30:48.452 - Thread: 1 -> VerticalSync: 0 2023-04-03 00:30:48.452 - Thread: 1 -> FieldOfView: 70 2023-04-03 00:30:48.452 - Thread: 1 -> PostProcessingEnabled: True 2023-04-03 00:30:48.452 - Thread: 1 -> FlaresIntensity: 1 2023-04-03 00:30:48.452 - Thread: 1 -> TreeViewDistance: 1000 2023-04-03 00:30:48.452 - Thread: 1 -> GrassDensity: 1 2023-04-03 00:30:48.452 - Thread: 1 -> GrassDrawDistance: 160 2023-04-03 00:30:48.452 - Thread: 1 -> AntialiasingMode: 1 2023-04-03 00:30:48.452 - Thread: 1 -> ShadowMapResolution: 1 2023-04-03 00:30:48.452 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-04-03 00:30:48.452 - Thread: 1 -> TextureQuality: 1 2023-04-03 00:30:48.452 - Thread: 1 -> VoxelTextureQuality: 1 2023-04-03 00:30:48.452 - Thread: 1 -> AnisotropicFiltering: 0 2023-04-03 00:30:48.452 - Thread: 1 -> ModelQuality: 1 2023-04-03 00:30:48.452 - Thread: 1 -> VoxelQuality: 1 2023-04-03 00:30:48.452 - Thread: 1 -> ShaderQuality: 1 2023-04-03 00:30:48.452 - Thread: 1 -> LightsQuality: 1 2023-04-03 00:30:48.452 - Thread: 1 -> LowMemSwitchToLow: 0 2023-04-03 00:30:48.452 - Thread: 1 -> FirstVTTimeRun: False 2023-04-03 00:30:48.452 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-04-03 00:30:48.452 - Thread: 1 -> GDPRConsent: True 2023-04-03 00:30:48.452 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-04-03 00:30:48.452 - Thread: 1 -> HudState: 1 2023-04-03 00:30:48.452 - Thread: 1 -> TutorialsFinished: System.String[] 2023-04-03 00:30:48.452 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-04-03 00:30:48.452 - Thread: 1 -> FirstTimeTutorials: False 2023-04-03 00:30:48.452 - Thread: 1 -> ModIoConsent: True 2023-04-03 00:30:48.452 - Thread: 1 -> ControllerDefaultOnStart: False 2023-04-03 00:30:48.452 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-04-03 00:30:48.452 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-04-03 00:30:48.452 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-04-03 00:30:48.452 - Thread: 1 -> EnableTrading: True 2023-04-03 00:30:48.452 - Thread: 1 -> EnableSteamCloud: True 2023-04-03 00:30:48.452 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-04-03 00:30:48.452 - Thread: 1 -> ControlsHints: True 2023-04-03 00:30:48.452 - Thread: 1 -> GoodBotHints: False 2023-04-03 00:30:48.452 - Thread: 1 -> RotationHints: True 2023-04-03 00:30:48.452 - Thread: 1 -> AreaInteraction: True 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-04-03 00:30:48.452 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-04-03 00:30:48.452 - Thread: 1 -> ShowCrosshair2: 0 2023-04-03 00:30:48.452 - Thread: 1 -> IronSightSwitchState: 1 2023-04-03 00:30:48.452 - Thread: 1 -> SpriteMainViewportScale: 1 2023-04-03 00:30:48.452 - Thread: 1 -> UiTransparency: 1 2023-04-03 00:30:48.452 - Thread: 1 -> UiBkTransparency: 0.8 2023-04-03 00:30:48.452 - Thread: 1 -> HUDBkTransparency: 0.6 2023-04-03 00:30:48.452 - Thread: 1 -> GameVolume: 0.1953973 2023-04-03 00:30:48.452 - Thread: 1 -> Music_Volume: 0.2231336 2023-04-03 00:30:48.452 - Thread: 1 -> VoiceChatVolume: 5 2023-04-03 00:30:48.452 - Thread: 1 -> HudWarnings: True 2023-04-03 00:30:48.452 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-04-03 00:30:48.452 - Thread: 1 -> VoiceChat: True 2023-04-03 00:30:48.452 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-04-03 00:30:48.452 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-04-03 00:30:48.452 - Thread: 1 -> EnableDynamicMusic: True 2023-04-03 00:30:48.452 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-04-03 00:30:48.452 - Thread: 1 -> EnableDoppler: True 2023-04-03 00:30:48.452 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-04-03 00:30:48.452 - Thread: 1 -> MyConfig.Load() - END 2023-04-03 00:30:49.129 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-04-03 00:30:49.503 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-04-03 00:30:49.717 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-04-03 00:30:49.718 - Thread: 1 -> Found processor count: 8 2023-04-03 00:30:49.718 - Thread: 1 -> Using processor count: 8 2023-04-03 00:30:50.060 - Thread: 1 -> All detected adapters: 2023-04-03 00:30:50.064 - Thread: 1 -> NVIDIA GeForce RTX 3050 Laptop GPU - VendorID=4318, SubsystemID=459018307, DeviceID=9634 2023-04-03 00:30:50.064 - Thread: 1 -> AMD Radeon(TM) Graphics - VendorID=4098, SubsystemID=459018307, DeviceID=5761 2023-04-03 00:30:50.064 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-04-03 00:30:52.143 - Thread: 1 -> AdapterInfo = { 2023-04-03 00:30:52.144 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2023-04-03 00:30:52.144 - Thread: 1 -> Description = dev id: 9634, mem: 4170186752, shared mem: 8194054144, Luid: 69057, rev: 161, subsys id: 459018307, vendor id: 4318, feature_level 11.1: True 2023-04-03 00:30:52.144 - Thread: 1 -> Driver version = 31.0.15.2686 2023-04-03 00:30:52.144 - Thread: 1 -> Driver date = 20221108000000.000000-000 2023-04-03 00:30:52.144 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-03 00:30:52.144 - Thread: 1 -> AftermathSupported = False 2023-04-03 00:30:52.144 - Thread: 1 -> Adapter id = 0 2023-04-03 00:30:52.144 - Thread: 1 -> Supported = True 2023-04-03 00:30:52.144 - Thread: 1 -> RAM = 4170186752 2023-04-03 00:30:52.144 - Thread: 1 -> Priority = 2 2023-04-03 00:30:52.144 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-03 00:30:52.144 - Thread: 1 -> Output is attached = True 2023-04-03 00:30:52.145 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-03 00:30:52.145 - Thread: 1 -> Display modes = { 2023-04-03 00:30:52.146 - Thread: 1 -> DXGIOutput id = 0 2023-04-03 00:30:52.146 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1920x1080@60Hz 2023-04-03 00:30:52.146 - Thread: 1 -> 1920x1080@144Hz 2023-04-03 00:30:52.146 - Thread: 1 -> } 2023-04-03 00:30:52.146 - Thread: 1 -> } 2023-04-03 00:30:52.146 - Thread: 1 -> AdapterInfo = { 2023-04-03 00:30:52.147 - Thread: 1 -> Name = NVIDIA GeForce RTX 3050 Laptop GPU + DISPLAY1 2023-04-03 00:30:52.147 - Thread: 1 -> Description = dev id: 9634, mem: 4170186752, shared mem: 8194054144, Luid: 69057, rev: 161, subsys id: 459018307, vendor id: 4318, feature_level 11.1: True 2023-04-03 00:30:52.147 - Thread: 1 -> Driver version = 31.0.15.2686 2023-04-03 00:30:52.147 - Thread: 1 -> Driver date = 20221108000000.000000-000 2023-04-03 00:30:52.147 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-03 00:30:52.147 - Thread: 1 -> AftermathSupported = False 2023-04-03 00:30:52.147 - Thread: 1 -> Adapter id = 0 2023-04-03 00:30:52.147 - Thread: 1 -> Supported = True 2023-04-03 00:30:52.147 - Thread: 1 -> RAM = 4170186752 2023-04-03 00:30:52.147 - Thread: 1 -> Priority = 2 2023-04-03 00:30:52.147 - Thread: 1 -> Multithreaded rendering supported = True 2023-04-03 00:30:52.147 - Thread: 1 -> Output is attached = True 2023-04-03 00:30:52.147 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-03 00:30:52.147 - Thread: 1 -> Display modes = { 2023-04-03 00:30:52.147 - Thread: 1 -> DXGIOutput id = 0 2023-04-03 00:30:52.148 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1920x1080@60Hz 2023-04-03 00:30:52.148 - Thread: 1 -> 1920x1080@144Hz 2023-04-03 00:30:52.148 - Thread: 1 -> } 2023-04-03 00:30:52.148 - Thread: 1 -> } 2023-04-03 00:30:52.148 - Thread: 1 -> AdapterInfo = { 2023-04-03 00:30:52.148 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2023-04-03 00:30:52.148 - Thread: 1 -> Description = dev id: 5761, mem: 509374464, shared mem: 8194054144, Luid: 62312, rev: 200, subsys id: 459018307, vendor id: 4098, feature_level 11.1: True 2023-04-03 00:30:52.148 - Thread: 1 -> Driver version = 31.0.12024.2005 2023-04-03 00:30:52.148 - Thread: 1 -> Driver date = 20220906000000.000000-000 2023-04-03 00:30:52.148 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-03 00:30:52.148 - Thread: 1 -> AftermathSupported = False 2023-04-03 00:30:52.148 - Thread: 1 -> Adapter id = 1 2023-04-03 00:30:52.148 - Thread: 1 -> Supported = True 2023-04-03 00:30:52.148 - Thread: 1 -> RAM = 509374464 2023-04-03 00:30:52.148 - Thread: 1 -> Priority = 2 2023-04-03 00:30:52.148 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-03 00:30:52.148 - Thread: 1 -> Output is attached = False 2023-04-03 00:30:52.148 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-03 00:30:52.148 - Thread: 1 -> Display modes = { 2023-04-03 00:30:52.150 - Thread: 1 -> DXGIOutput id = 0 2023-04-03 00:30:52.150 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1920x1080@60Hz 2023-04-03 00:30:52.150 - Thread: 1 -> 1920x1080@144Hz 2023-04-03 00:30:52.150 - Thread: 1 -> } 2023-04-03 00:30:52.150 - Thread: 1 -> } 2023-04-03 00:30:52.150 - Thread: 1 -> AdapterInfo = { 2023-04-03 00:30:52.151 - Thread: 1 -> Name = AMD Radeon(TM) Graphics 2023-04-03 00:30:52.151 - Thread: 1 -> Description = dev id: 5761, mem: 509374464, shared mem: 8194054144, Luid: 62312, rev: 200, subsys id: 459018307, vendor id: 4098, feature_level 11.1: True 2023-04-03 00:30:52.151 - Thread: 1 -> Driver version = 31.0.12024.2005 2023-04-03 00:30:52.151 - Thread: 1 -> Driver date = 20220906000000.000000-000 2023-04-03 00:30:52.151 - Thread: 1 -> DriverUpdateNecessary = False 2023-04-03 00:30:52.151 - Thread: 1 -> AftermathSupported = False 2023-04-03 00:30:52.151 - Thread: 1 -> Adapter id = 1 2023-04-03 00:30:52.151 - Thread: 1 -> Supported = True 2023-04-03 00:30:52.151 - Thread: 1 -> RAM = 509374464 2023-04-03 00:30:52.151 - Thread: 1 -> Priority = 2 2023-04-03 00:30:52.151 - Thread: 1 -> Multithreaded rendering supported = False 2023-04-03 00:30:52.151 - Thread: 1 -> Output is attached = False 2023-04-03 00:30:52.151 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-04-03 00:30:52.151 - Thread: 1 -> Display modes = { 2023-04-03 00:30:52.151 - Thread: 1 -> DXGIOutput id = 0 2023-04-03 00:30:52.151 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 640x480@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 640x480@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 800x600@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 800x600@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1024x768@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1024x768@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1128x634@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1128x634@144Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.151 - Thread: 1 -> 1280x720@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1280x720@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1280x1024@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1280x1024@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1366x768@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1366x768@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1600x900@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1600x900@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1680x1050@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1680x1050@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1760x990@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1760x990@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1920x1080@60Hz 2023-04-03 00:30:52.152 - Thread: 1 -> 1920x1080@144Hz 2023-04-03 00:30:52.152 - Thread: 1 -> } 2023-04-03 00:30:52.152 - Thread: 1 -> } 2023-04-03 00:30:52.154 - Thread: 1 -> Service.IsActive: True 2023-04-03 00:30:52.154 - Thread: 1 -> Service.IsOnline: True 2023-04-03 00:30:52.154 - Thread: 1 -> Service.OwnsGame: False 2023-04-03 00:30:52.154 - Thread: 1 -> Service.UserId: 76561198262224994 2023-04-03 00:30:52.154 - Thread: 1 -> Service.UserName: BountyHunterMaster 2023-04-03 00:30:52.154 - Thread: 1 -> Service.Branch: default 2023-04-03 00:30:52.154 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-04-03 00:30:52.154 - Thread: 1 -> Build version: 0.1.1.0 2023-04-03 00:30:52.183 - Thread: 1 -> MyScreenManager() 2023-04-03 00:30:52.212 - Thread: 21 -> CreateDeviceInternal - CheckSettings() 2023-04-03 00:30:52.212 - Thread: 21 -> CreateDeviceInternal - GetAdapter() 2023-04-03 00:30:52.219 - Thread: 21 -> CreateDeviceInternal - FixSettings() 2023-04-03 00:30:52.219 - Thread: 21 -> CreateDeviceInternal - Create device 2023-04-03 00:30:52.407 - Thread: 21 -> CreateDeviceInternal Steam Overlay integration 2023-04-03 00:30:52.546 - Thread: 21 -> CreateDeviceInternal Steam Overlay OK 2023-04-03 00:30:52.546 - Thread: 21 -> CreateDeviceInternal create swapchain 2023-04-03 00:30:52.546 - Thread: 21 -> Mode not found: 1920x1080 @ 60000 2023-04-03 00:30:57.052 - Thread: 21 -> Mode not found: 1920x1080 @ 60000 2023-04-03 00:30:57.163 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-04-03 00:30:57.164 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-04-03 00:30:57.164 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-04-03 00:30:58.126 - Thread: 1 -> Preallocate - START 2023-04-03 00:30:58.129 - Thread: 1 -> MySpaceWorldGenerator - START 2023-04-03 00:30:58.132 - Thread: 1 -> MySpaceWorldGenerator - END 2023-04-03 00:30:58.132 - Thread: 1 -> MySpaceBuildComponent - START 2023-04-03 00:30:58.132 - Thread: 1 -> MySpaceBuildComponent - END 2023-04-03 00:30:58.133 - Thread: 1 -> MyEntities - START 2023-04-03 00:30:58.147 - Thread: 1 -> MyEntities - END 2023-04-03 00:30:58.147 - Thread: 1 -> MyObjectBuilder_Base - START 2023-04-03 00:30:58.147 - Thread: 1 -> MyObjectBuilder_Base - END 2023-04-03 00:30:58.147 - Thread: 1 -> MyTransparentGeometry - START 2023-04-03 00:30:58.147 - Thread: 1 -> MyTransparentGeometry - END 2023-04-03 00:30:58.147 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-04-03 00:30:58.150 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-04-03 00:30:58.150 - Thread: 1 -> MyMath - START 2023-04-03 00:30:58.151 - Thread: 1 -> MyMath - END 2023-04-03 00:30:58.151 - Thread: 1 -> MySimpleObjectDraw - START 2023-04-03 00:30:58.151 - Thread: 1 -> MySimpleObjectDraw - END 2023-04-03 00:30:58.163 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-04-03 00:30:58.163 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-04-03 00:30:58.163 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-04-03 00:30:58.196 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-04-03 00:30:58.196 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-04-03 00:30:58.197 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-04-03 00:30:58.197 - Thread: 1 -> MySyncDestructions - START 2023-04-03 00:30:58.197 - Thread: 1 -> MySyncDestructions - END 2023-04-03 00:30:58.197 - Thread: 1 -> MySyncEntity - START 2023-04-03 00:30:58.197 - Thread: 1 -> MySyncEntity - END 2023-04-03 00:30:58.197 - Thread: 1 -> MyCommandCharacter - START 2023-04-03 00:30:58.197 - Thread: 1 -> MyCommandCharacter - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyCommandConsole - START 2023-04-03 00:30:58.198 - Thread: 1 -> MyCommandConsole - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyCommandEntity - START 2023-04-03 00:30:58.198 - Thread: 1 -> MyCommandEntity - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyAiTargetManager - START 2023-04-03 00:30:58.198 - Thread: 1 -> MyAiTargetManager - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyClientDebugCommands - START 2023-04-03 00:30:58.198 - Thread: 1 -> MyClientDebugCommands - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyDedicatedServer - START 2023-04-03 00:30:58.198 - Thread: 1 -> MyDedicatedServer - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyDedicatedServerBase - START 2023-04-03 00:30:58.198 - Thread: 1 -> MyDedicatedServerBase - END 2023-04-03 00:30:58.198 - Thread: 1 -> MyMultiplayerBase - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerBase - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerClient - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerClient - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerClientBase - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerClientBase - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerLobby - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerLobby - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerServerBase - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyMultiplayerServerBase - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyServerDebugCommands - START 2023-04-03 00:30:58.199 - Thread: 1 -> MyServerDebugCommands - END 2023-04-03 00:30:58.199 - Thread: 1 -> MyCubeGridDefinitions - START 2023-04-03 00:30:58.205 - Thread: 1 -> MyCubeGridDefinitions - END 2023-04-03 00:30:58.205 - Thread: 1 -> MyDefinitionManager - START 2023-04-03 00:30:58.214 - Thread: 1 -> MyDefinitionManager - END 2023-04-03 00:30:58.214 - Thread: 1 -> Preallocate - END 2023-04-03 00:30:58.217 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-04-03 00:30:58.558 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-04-03 00:30:58.558 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-04-03 00:30:58.558 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-04-03 00:30:58.559 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:30:58.559 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:30:58.559 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-04-03 00:30:58.559 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-04-03 00:30:58.559 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-04-03 00:30:58.559 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-04-03 00:30:58.568 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUSTeK COMPUTER INC. 2023-04-03 00:30:58.568 - Thread: 1 -> Win32_ComputerSystem.Model: ROG Strix G513RC_G513RC 2023-04-03 00:30:58.568 - Thread: 1 -> Virtualized: False 2023-04-03 00:30:58.582 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 6800H with Radeon Graphics 2023-04-03 00:30:58.582 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 16,388,108,288 bytes 2023-04-03 00:30:58.582 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-04-03 00:30:58.582 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,803,828,224 bytes 2023-04-03 00:30:58.582 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,701,074,456,576 bytes 2023-04-03 00:30:58.586 - Thread: 1 -> Drive C: | Capacity: 999,351,980,032 bytes | Free space: 320,168,034,304 bytes 2023-04-03 00:30:58.586 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-04-03 00:30:58.587 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-04-03 00:30:58.588 - Thread: 1 -> Installed DLCs: 2023-04-03 00:30:58.591 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-04-03 00:30:58.681 - Thread: 1 -> Havok: Physics.Init 2023-04-03 00:30:59.085 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-04-03 00:30:59.103 - Thread: 1 -> HkGameName: SpaceEngineers 2023-04-03 00:30:59.106 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-04-03 00:30:59.107 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-03 00:30:59.118 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-03 00:30:59.276 - Thread: 1 -> Loading scenarios 2023-04-03 00:30:59.315 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-03 00:30:59.315 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-03 00:30:59.547 - Thread: 1 -> Loading sound definitions 2023-04-03 00:30:59.549 - Thread: 1 -> Loading gamepad controls 2023-04-03 00:31:00.014 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:00.014 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-03 00:31:00.086 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:00.086 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-03 00:31:00.087 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:00.087 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-03 00:31:00.087 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:00.087 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-03 00:31:00.088 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:00.088 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-03 00:31:00.088 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:00.088 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-03 00:31:00.160 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-03 00:31:00.160 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-03 00:31:00.160 - Thread: 1 -> Loading shadow textures definitions 2023-04-03 00:31:00.160 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-03 00:31:00.161 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-03 00:31:00.207 - Thread: 1 -> MyAudio.LoadData - START 2023-04-03 00:31:00.562 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Hesh 2 Wireless) - Channel #: 2 - Sample rate: 44100 2023-04-03 00:31:01.245 - Thread: 1 -> MyAudio.LoadData - END 2023-04-03 00:31:01.247 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2023-04-03 00:31:01.247 - Thread: 1 -> MyGuiManager() 2023-04-03 00:31:01.251 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-03 00:31:01.298 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-03 00:31:01.432 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-04-03 00:31:01.432 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-03 00:31:01.432 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-04-03 00:31:01.432 - Thread: 1 -> Loading default controls 2023-04-03 00:31:01.440 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-03 00:31:01.459 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-04-03 00:31:01.459 - Thread: 11 -> ReloadVoxelMaterials 2023-04-03 00:31:01.494 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-04-03 00:31:01.495 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-04-03 00:31:01.495 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-04-03 00:31:01.496 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-04-03 00:31:01.511 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-04-03 00:31:01.521 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-04-03 00:31:01.521 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-04-03 00:31:01.530 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-04-03 00:31:01.546 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-04-03 00:31:01.566 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-04-03 00:31:01.573 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-04-03 00:31:01.577 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-04-03 00:31:01.577 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-04-03 00:31:01.583 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-04-03 00:31:01.584 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-04-03 00:31:01.585 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-04-03 00:31:01.585 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-04-03 00:31:01.590 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-04-03 00:31:01.590 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-04-03 00:31:01.600 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-04-03 00:31:01.611 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-04-03 00:31:01.640 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-04-03 00:31:01.653 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-04-03 00:31:01.655 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-04-03 00:31:01.660 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-04-03 00:31:01.666 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-04-03 00:31:01.667 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-04-03 00:31:01.677 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-04-03 00:31:01.686 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-04-03 00:31:01.701 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-04-03 00:31:01.734 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-04-03 00:31:01.754 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-04-03 00:31:01.759 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-04-03 00:31:01.764 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-04-03 00:31:01.764 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-04-03 00:31:01.771 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-04-03 00:31:01.777 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-04-03 00:31:01.778 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-04-03 00:31:01.782 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-04-03 00:31:01.790 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-04-03 00:31:01.791 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-04-03 00:31:01.795 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-04-03 00:31:01.796 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-04-03 00:31:01.815 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-04-03 00:31:01.829 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-04-03 00:31:01.830 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-04-03 00:31:01.831 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-04-03 00:31:01.837 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-04-03 00:31:01.846 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-04-03 00:31:01.861 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-04-03 00:31:01.870 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-04-03 00:31:02.105 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-04-03 00:31:02.126 - Thread: 1 -> Timer Frequency: 10000000 2023-04-03 00:31:02.126 - Thread: 1 -> Ticks per frame: 166667 2023-04-03 00:31:02.460 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-04-03 00:31:02.836 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-03 00:31:02.873 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-04-03 00:31:02.873 - Thread: 1 -> Flares Intensity: 1 2023-04-03 00:31:02.873 - Thread: 1 -> Field of view: 1.22173 2023-04-03 00:31:02.873 - Thread: 1 -> PostProcessingEnabled: True 2023-04-03 00:31:02.873 - Thread: 1 -> Render.GrassDensityFactor: 1 2023-04-03 00:31:02.873 - Thread: 1 -> Render.GrassDrawDistance: 160 2023-04-03 00:31:02.873 - Thread: 1 -> Render.DistanceFade: 1000 2023-04-03 00:31:02.873 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-04-03 00:31:02.873 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2023-04-03 00:31:02.873 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-04-03 00:31:02.873 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-04-03 00:31:02.873 - Thread: 1 -> Render.TextureQuality: MEDIUM 2023-04-03 00:31:02.873 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2023-04-03 00:31:02.873 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2023-04-03 00:31:02.873 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-04-03 00:31:02.873 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-04-03 00:31:02.873 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-04-03 00:31:02.873 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-04-03 00:31:02.927 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-04-03 00:31:02.951 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-04-03 00:31:02.959 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-04-03 00:31:02.965 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-04-03 00:31:02.978 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-04-03 00:31:02.988 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-04-03 00:31:02.996 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-04-03 00:31:03.003 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-04-03 00:31:03.011 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-04-03 00:31:03.017 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-04-03 00:31:03.020 - Thread: 1 -> Analytics session started: UserID = (b491490d-5b81-8c1a-789a-888e041a585f) SessionID = (918da443-5a9b-4c2f-a516-fd05cabd22da) 2023-04-03 00:31:03.020 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-03 00:31:03.021 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-04-03 00:31:03.024 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-04-03 00:31:03.032 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-04-03 00:31:03.033 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-04-03 00:31:03.043 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-04-03 00:31:03.044 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-04-03 00:31:03.055 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-04-03 00:31:03.056 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-04-03 00:31:03.068 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-04-03 00:31:03.087 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-04-03 00:31:03.101 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-04-03 00:31:03.130 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-04-03 00:31:03.131 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-04-03 00:31:03.166 - Thread: 24 -> EOS P2P - Query NAT type failed. 2023-04-03 00:31:03.169 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-04-03 00:31:03.186 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-04-03 00:31:03.200 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-04-03 00:31:03.201 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-04-03 00:31:03.225 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-04-03 00:31:03.236 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-04-03 00:31:03.238 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-04-03 00:31:03.262 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-04-03 00:31:03.277 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-04-03 00:31:03.278 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-04-03 00:31:03.295 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-04-03 00:31:03.298 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-04-03 00:31:03.312 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-04-03 00:31:03.313 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-04-03 00:31:03.316 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-04-03 00:31:03.335 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-04-03 00:31:03.340 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-04-03 00:31:03.514 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-04-03 00:31:03.518 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-04-03 00:31:03.534 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-04-03 00:31:03.616 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-04-03 00:31:03.627 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-04-03 00:31:03.693 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-04-03 00:31:03.794 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-04-03 00:31:03.803 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-04-03 00:31:03.847 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-04-03 00:31:05.145 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:05.145 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:05.162 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-03 00:31:05.162 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-03 00:31:07.252 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-03 00:31:07.284 - Thread: 1 -> Server responded 2023-04-03 00:31:07.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:07.285 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:07.524 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-04-03 00:31:08.880 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-03 00:31:11.803 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-04-03 00:31:11.803 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-04-03 00:31:11.803 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2023-04-03 00:31:13.201 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-04-03 00:31:13.201 - Thread: 1 -> World requested 2023-04-03 00:31:13.208 - Thread: 1 -> World requested - connection alive 2023-04-03 00:31:17.899 - Thread: 1 -> LoadSession() - Start 2023-04-03 00:31:17.900 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:17.900 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:17.900 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:17.900 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:17.900 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:17.900 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:17.905 - Thread: 1 -> LoadSession() - End 2023-04-03 00:31:17.905 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-04-03 00:31:17.905 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-04-03 00:31:17.905 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-04-03 00:31:17.926 - Thread: 1 -> RunLoadingAction - START 2023-04-03 00:31:23.372 - Thread: 1 -> GC Memory: 1,150,142,288 B 2023-04-03 00:31:23.384 - Thread: 1 -> Process Memory: 3,317,129,216 B 2023-04-03 00:31:23.617 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-04-03 00:31:23.641 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-04-03 00:31:23.642 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-04-03 00:31:23.642 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-04-03 00:31:23.644 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-04-03 00:31:23.794 - Thread: 1 -> Loading scenarios 2023-04-03 00:31:23.794 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-04-03 00:31:23.794 - Thread: 1 -> List of used mods (0) - START 2023-04-03 00:31:23.794 - Thread: 1 -> List of used mods - END 2023-04-03 00:31:23.843 - Thread: 1 -> Loading behaviors 2023-04-03 00:31:23.845 - Thread: 1 -> Loading ammo magazines 2023-04-03 00:31:23.845 - Thread: 1 -> Loading ammo definitions 2023-04-03 00:31:23.846 - Thread: 1 -> Loading animations 2023-04-03 00:31:23.846 - Thread: 1 -> Loading animations 2023-04-03 00:31:23.847 - Thread: 1 -> Loading sound definitions 2023-04-03 00:31:23.847 - Thread: 1 -> Loading sound definitions 2023-04-03 00:31:23.847 - Thread: 1 -> Loading sound definitions 2023-04-03 00:31:23.847 - Thread: 1 -> Loading sound definitions 2023-04-03 00:31:23.847 - Thread: 1 -> Loading sound definitions 2023-04-03 00:31:23.847 - Thread: 1 -> Loading sound definitions 2023-04-03 00:31:23.847 - Thread: 1 -> Loading category classes 2023-04-03 00:31:23.847 - Thread: 1 -> Loading category classes 2023-04-03 00:31:23.847 - Thread: 1 -> Loading blueprint classes 2023-04-03 00:31:23.848 - Thread: 1 -> Loading blueprint class entries 2023-04-03 00:31:23.848 - Thread: 1 -> Loading blueprint class entries 2023-04-03 00:31:23.848 - Thread: 1 -> Loading blueprints 2023-04-03 00:31:23.848 - Thread: 1 -> Loading blueprints 2023-04-03 00:31:23.848 - Thread: 1 -> Loading agent definitions 2023-04-03 00:31:23.849 - Thread: 1 -> Loading character definitions 2023-04-03 00:31:23.856 - Thread: 1 -> Loading character definitions 2023-04-03 00:31:23.856 - Thread: 1 -> Loading components 2023-04-03 00:31:23.856 - Thread: 1 -> Loading components 2023-04-03 00:31:23.856 - Thread: 1 -> Loading configuration 2023-04-03 00:31:23.856 - Thread: 1 -> Loading container types 2023-04-03 00:31:23.857 - Thread: 1 -> Loading Contract Types 2023-04-03 00:31:23.859 - Thread: 1 -> Loading gamepad controls 2023-04-03 00:31:23.859 - Thread: 1 -> Loading block positions 2023-04-03 00:31:23.859 - Thread: 1 -> Loading block positions 2023-04-03 00:31:23.859 - Thread: 1 -> Loading curve definitions 2023-04-03 00:31:23.860 - Thread: 1 -> Loading debris 2023-04-03 00:31:23.860 - Thread: 1 -> Loading environment items entries 2023-04-03 00:31:23.860 - Thread: 1 -> Loading decal global definitions 2023-04-03 00:31:23.860 - Thread: 1 -> Loading decal definitions 2023-04-03 00:31:23.860 - Thread: 1 -> Loading decal definitions 2023-04-03 00:31:23.860 - Thread: 1 -> Loading drone behaviors 2023-04-03 00:31:23.861 - Thread: 1 -> Loading edges 2023-04-03 00:31:23.861 - Thread: 1 -> Loading emissive color definitions 2023-04-03 00:31:23.862 - Thread: 1 -> Loading emissive color default states 2023-04-03 00:31:23.863 - Thread: 1 -> Loading animations 2023-04-03 00:31:23.864 - Thread: 1 -> Loading entity components 2023-04-03 00:31:23.868 - Thread: 1 -> Loading component containers 2023-04-03 00:31:23.872 - Thread: 1 -> Loading environment items entries 2023-04-03 00:31:23.872 - Thread: 1 -> Loading Faction Names 2023-04-03 00:31:23.872 - Thread: 1 -> Loading factions 2023-04-03 00:31:23.873 - Thread: 1 -> Loading flare definitions 2023-04-03 00:31:23.876 - Thread: 1 -> Loading gas property definitions 2023-04-03 00:31:23.876 - Thread: 1 -> Loading event definitions 2023-04-03 00:31:23.876 - Thread: 1 -> Loading physical items 2023-04-03 00:31:23.943 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:23.943 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-03 00:31:23.960 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:23.960 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-03 00:31:23.961 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:23.961 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-03 00:31:23.961 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:23.961 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-03 00:31:23.961 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:23.961 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-03 00:31:23.962 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:31:23.962 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-03 00:31:23.973 - Thread: 1 -> Loading LCD texture categories 2023-04-03 00:31:23.973 - Thread: 1 -> Loading LCD texture categories 2023-04-03 00:31:23.973 - Thread: 1 -> Loading LCD texture categories 2023-04-03 00:31:23.973 - Thread: 1 -> Loading LCD texture categories 2023-04-03 00:31:23.973 - Thread: 1 -> Loading LCD texture categories 2023-04-03 00:31:23.973 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-03 00:31:23.973 - Thread: 1 -> Loading planet definition 2023-04-03 00:31:23.973 - Thread: 1 -> Loading physical items 2023-04-03 00:31:23.974 - Thread: 1 -> Loading physical items 2023-04-03 00:31:23.974 - Thread: 1 -> Loading physical material properties 2023-04-03 00:31:23.974 - Thread: 1 -> Loading pirate antennas 2023-04-03 00:31:23.974 - Thread: 1 -> Loading research blocks definitions 2023-04-03 00:31:23.975 - Thread: 1 -> Loading research groups definitions 2023-04-03 00:31:23.976 - Thread: 1 -> Loading resource distribution groups 2023-04-03 00:31:23.976 - Thread: 1 -> Loading shadow textures definitions 2023-04-03 00:31:23.976 - Thread: 1 -> Loading ship sound groups 2023-04-03 00:31:23.978 - Thread: 1 -> Loading ship sound groups 2023-04-03 00:31:23.978 - Thread: 1 -> Loading sound categories 2023-04-03 00:31:23.978 - Thread: 1 -> Loading stat definitions 2023-04-03 00:31:23.978 - Thread: 1 -> Loading gamepad controls 2023-04-03 00:31:23.979 - Thread: 1 -> Loading grid creators 2023-04-03 00:31:23.979 - Thread: 1 -> Loading transparent material properties 2023-04-03 00:31:23.979 - Thread: 1 -> Loading planet definition 2023-04-03 00:31:23.979 - Thread: 1 -> Loading voxel map storage definitions 2023-04-03 00:31:23.980 - Thread: 1 -> Loading voxel material definitions 2023-04-03 00:31:23.980 - Thread: 1 -> Loading voxel material definitions 2023-04-03 00:31:23.980 - Thread: 1 -> Loading voxel material definitions 2023-04-03 00:31:23.980 - Thread: 1 -> Loading voxel material definitions 2023-04-03 00:31:23.980 - Thread: 1 -> Loading Weather Effects 2023-04-03 00:31:23.981 - Thread: 1 -> Audio effects definitions 2023-04-03 00:31:23.982 - Thread: 1 -> Loading environment items definitions 2023-04-03 00:31:23.983 - Thread: 1 -> Loading environment items definitions 2023-04-03 00:31:23.983 - Thread: 1 -> Loading physical material properties 2023-04-03 00:31:23.986 - Thread: 1 -> Loading particle effect definitions 2023-04-03 00:31:24.066 - Thread: 1 -> Loading particle effect definitions 2023-04-03 00:31:24.067 - Thread: 1 -> Loading environment item definitions 2023-04-03 00:31:24.070 - Thread: 1 -> Loading weapon definitions 2023-04-03 00:31:24.073 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.086 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.086 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.092 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.094 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.095 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.095 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.096 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.096 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.096 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.097 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.100 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.101 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.101 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.101 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.102 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.103 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.104 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.104 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.105 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.106 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.106 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.114 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.115 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.116 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.118 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.119 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.119 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.120 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.120 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.121 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.121 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.122 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.124 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.125 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.125 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.126 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.126 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.128 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.128 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.129 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.131 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.134 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.135 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.136 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.137 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.138 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.139 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.140 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.141 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.143 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.144 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.146 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.146 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.162 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.162 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.165 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.166 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.168 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.169 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.171 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.171 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.173 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.173 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.178 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.179 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.182 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.182 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.185 - Thread: 1 -> Loading cube blocks 2023-04-03 00:31:24.186 - Thread: 1 -> Created block definitions 2023-04-03 00:31:24.190 - Thread: 1 -> Loading block variant groups 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-04-03 00:31:24.192 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2023-04-03 00:31:24.193 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-5.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-6.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-7.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-8.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-9.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ContainerSpaceSmall1.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cursor.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneL 1RL.1GG.2IT.sbc 2023-04-03 00:31:24.194 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_1.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_2.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1GG_3.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 1MT.2GG.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.1RL.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.1GT.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS 2GG.2GT.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DroneS Drill.Warhead.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_1.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_2.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_MiningStation_3.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_1.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_2.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_3.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_4.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_5.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_6.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_OrbitalStation_7.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_1.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_2.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_3.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_4.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_5.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_6.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_7.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_8.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_Outpost_9.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_1.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_2.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_3.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_4.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Economy_SpaceStation_5.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador A.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ambasador B.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Blue frame.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Citadel Station.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette A.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Corvette B.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris A.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Debris B.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Droneyard.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette A.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette B.sbc 2023-04-03 00:31:24.195 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ghoul Corvette C.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Habitat Pods.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Haunted Section.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter HEC Debris B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hermit Station.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Homing beacon.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Hydro Tanker.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Imp B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Industrial Ship B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary Wreckage.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mercenary.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minefield.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Minelayer.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Outpost.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Mining Vessel.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter MushStation B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pilgrim B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Pirate Raider.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Ponos-F1.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Prometheus B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Red B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RespawnShip.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RoidStation.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter RS-1217 Transporter B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Safehouse station.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Salvage station.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Section-F.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Severed Bow.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Shuttle.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Skyheart B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stealth pirate station.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II A.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Stingray II B.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Encounter Vulture vessel.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Enforcer_mk.2.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escord Drone.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort B-980.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Freighter.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort HydroTanker.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining1.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Mining2.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade1.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade2.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort Trade3.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Escort TT-420.sbc 2023-04-03 00:31:24.196 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Explorer.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fighter2.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Fleeting_Rival_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\CoolBox.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Frostbite Bombing Drone Mk2.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingDrone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\GatlingTurret Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Control Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Large Suport Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Mining Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\MULE Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\Scout Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SmartMissile Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Frostbite\SpiderDrone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Gerbil Miner.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Jaguar_B-1,_light_Interceptor.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GLU_Mule_A-1,_light_Freighter.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\GM2-411_Combat_Destroyer.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Grindbot_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Prospector.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\H-01 Sapper.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hostile Miner.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydro Scout Rover.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Constructor.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Light Scout.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ion Tug Ship.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\J-Class Courier.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kite Miner.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedBuilding.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedCrashed.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRedQS1.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LCC-3 Freighter.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Light patrol drone.sbc 2023-04-03 00:31:24.197 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.2.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Lunar Scout mk.4.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MiniMerchant.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Old Mining Drone.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PatrolBot.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ProtectoBot.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PV-4 Buggy.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\R.U.S.T._Freighter.sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2023-04-03 00:31:24.198 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raider Drone.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Cruiser.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Blank.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Buggy.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Car.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Hatch.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Rod.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\Scrap_Truck.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scrap\ScrapRaceGarage.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2023-04-03 00:31:24.199 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-04-03 00:31:24.202 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-04-03 00:31:24.203 - Thread: 1 -> Loading asteroid generators 2023-04-03 00:31:24.205 - Thread: 1 -> Loading spawn groups 2023-04-03 00:31:24.206 - Thread: 1 -> Loading drop containers 2023-04-03 00:31:24.206 - Thread: 1 -> Loading spawn groups 2023-04-03 00:31:24.206 - Thread: 1 -> Loading spawn groups 2023-04-03 00:31:24.206 - Thread: 1 -> Loading radial menu definitions 2023-04-03 00:31:24.214 - Thread: 1 -> Loading respawn ships 2023-04-03 00:31:24.214 - Thread: 1 -> Loading spawn groups 2023-04-03 00:31:24.215 - Thread: 1 -> Loading wheel speeds 2023-04-03 00:31:24.226 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-03 00:31:24.228 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-03 00:31:24.228 - Thread: 1 -> MyAudio.LoadData - START 2023-04-03 00:31:24.482 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Hesh 2 Wireless) - Channel #: 2 - Sample rate: 44100 2023-04-03 00:31:25.163 - Thread: 1 -> MyAudio.LoadData - END 2023-04-03 00:31:25.185 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-04-03 00:31:25.190 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:31:25.222 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:31:25.222 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:31:25.223 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:31:25.237 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-04-03 00:31:25.399 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:31:25.403 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:31:25.416 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:31:25.429 - Thread: 18 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:31:25.455 - Thread: 44 -> External debugger: listening... 2023-04-03 00:31:25.469 - Thread: 1 -> MyLights.LoadData() - START 2023-04-03 00:31:25.471 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-04-03 00:31:25.471 - Thread: 1 -> MyLights.LoadData() - END 2023-04-03 00:31:25.471 - Thread: 1 -> Info: MyLights initialized. 2023-04-03 00:31:25.471 - Thread: 1 -> MyExplosions.LoadData() - START 2023-04-03 00:31:25.479 - Thread: 1 -> MyExplosions.LoadData() - END 2023-04-03 00:31:25.506 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-04-03 00:31:25.506 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-04-03 00:31:25.528 - Thread: 1 -> Loading Procedural World Generator 2023-04-03 00:31:25.528 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-04-03 00:31:25.704 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-04-03 00:31:27.384 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-04-03 00:31:27.385 - Thread: 1 -> Info: Planet generator name: Europa 2023-04-03 00:31:27.387 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:28.812 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-04-03 00:31:28.812 - Thread: 1 -> Info: Planet generator name: Mars 2023-04-03 00:31:28.813 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:30.440 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-04-03 00:31:30.440 - Thread: 1 -> Info: Planet generator name: Titan 2023-04-03 00:31:30.440 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:31.958 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-04-03 00:31:31.958 - Thread: 1 -> Info: Planet generator name: Triton 2023-04-03 00:31:31.958 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:33.468 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-04-03 00:31:33.469 - Thread: 1 -> Info: Planet generator name: Alien 2023-04-03 00:31:33.469 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:35.287 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-04-03 00:31:35.287 - Thread: 1 -> Info: Planet generator name: Pertam 2023-04-03 00:31:35.287 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:36.884 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-04-03 00:31:36.884 - Thread: 1 -> Info: Planet generator name: Moon 2023-04-03 00:31:36.885 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:38.404 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-04-03 00:31:38.404 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-04-03 00:31:38.404 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-04-03 00:31:38.475 - Thread: 1 -> Entities loaded & initialized 2023-04-03 00:31:38.478 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-04-03 00:31:38.478 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-04-03 00:31:38.502 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-04-03 00:31:38.502 - Thread: 1 -> RunLoadingAction - END 2023-04-03 00:31:38.502 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-04-03 00:31:38.503 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-04-03 00:31:38.503 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-04-03 00:31:38.503 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-04-03 00:31:38.503 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-04-03 00:31:38.506 - Thread: 1 -> Updating continues. 2023-04-03 00:31:38.586 - Thread: 1 -> GC Memory: 1603.221 / 1603.221 MB 2023-04-03 00:31:38.913 - Thread: 1 -> RequestRespawn 2023-04-03 00:31:38.968 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-04-03 00:31:40.384 - Thread: 52 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:31:40.822 - Thread: 1 -> Loading duration: 22.9171414 2023-04-03 00:31:40.835 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:40.835 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:40.848 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-04-03 00:31:41.621 - Thread: 52 -> Initialized large grid The Grim Harvester 12243 PCU 2023-04-03 00:31:44.793 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - START 2023-04-03 00:31:44.793 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.UnloadContent - END 2023-04-03 00:31:49.260 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-03 00:31:59.868 - Thread: 1 -> GUI Stats: Update 12.1246981666667, Draw 0.328325888888889 2023-04-03 00:32:08.590 - Thread: 1 -> GC Memory: 2916.978 / 2916.978 MB 2023-04-03 00:32:09.807 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:32:21.949 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2023-04-03 00:32:37.175 - Thread: 1 -> GUI Stats: Update 0.559263555555556, Draw 0.415121111111111 2023-04-03 00:32:37.190 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:32:37.214 - Thread: 1 -> STATISTICS,0,0.002448082,0.005176544,2.010916,0.01007366,37.38081,0.2779531,17.58299,75.95712,8,62,1731.166,7600.66,14122,320000,8,24.07015,53.72583,0,1865,8.332633,0,16.66667,2.005677,4.476776,100,4773544826,1731.166,0,0 2023-04-03 00:32:37.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:32:37.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,841,44,43,168,72,849,4552,1435,0,0,110,1604,0,847,31,0,32,15,384,30,128,1,429,1021,456,8,30,0,0,0,0 2023-04-03 00:32:38.604 - Thread: 1 -> GC Memory: 1732.585 / 1732.585 MB 2023-04-03 00:32:39.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:32:39.904 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:32:47.050 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-03 00:32:49.628 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-03 00:32:49.628 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-03 00:32:56.357 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-03 00:32:57.707 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-03 00:32:57.708 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-03 00:33:00.804 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-03 00:33:02.276 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-03 00:33:02.276 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-03 00:33:08.610 - Thread: 1 -> GC Memory: 1784.008 / 1784.008 MB 2023-04-03 00:33:12.000 - Thread: 1 -> GUI Stats: Update 0.334188722222222, Draw 0.331434111111111 2023-04-03 00:33:38.624 - Thread: 1 -> GC Memory: 1812.285 / 1812.285 MB 2023-04-03 00:33:40.414 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-03 00:33:43.706 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-03 00:33:43.706 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-03 00:33:46.447 - Thread: 1 -> GUI Stats: Update 0.290740388888889, Draw 0.3435705 2023-04-03 00:33:46.483 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:33:46.483 - Thread: 1 -> STATISTICS,60.0166667,0.01363945,0.007631302,2.010916,0.01007366,38.23458,0.7135839,15.73245,66.47657,8,59,1818.053,7602.867,14122,320000,8,23.25848,42.10634,0.01489939,1901,8.332278,0,16.66667,1.937961,3.508418,100,4747487536,1818.053,0,0 2023-04-03 00:33:46.483 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:33:46.483 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,841,44,44,162,72,849,4527,1435,0,0,108,1597,0,849,31,0,14,15,384,23,128,0,429,1021,456,8,30,0,0,0,0 2023-04-03 00:33:56.099 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-03 00:33:56.366 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-03 00:34:08.637 - Thread: 1 -> GC Memory: 1636.393 / 1636.393 MB 2023-04-03 00:34:15.961 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-04-03 00:34:22.534 - Thread: 1 -> GUI Stats: Update 0.293520944444444, Draw 0.375915555555555 2023-04-03 00:34:38.646 - Thread: 1 -> GC Memory: 1698.046 / 1698.046 MB 2023-04-03 00:34:57.042 - Thread: 1 -> GUI Stats: Update 0.301489333333333, Draw 0.456191833333334 2023-04-03 00:34:57.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:34:57.097 - Thread: 1 -> STATISTICS,120.0333334,0.01869011,0.007699013,2.019682,0.01007366,58.84351,1.17386,16.22046,60.04428,8,58,1696.38,7677.684,14122,320000,8,24.43352,53.52012,0.01454088,1630,8.332546,0,16.66667,2.035934,4.459589,100,4854034976,1696.38,0,0 2023-04-03 00:34:57.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:34:57.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,16,841,44,44,156,74,849,4629,1437,0,0,110,1593,0,849,31,0,4,15,384,17,128,0,429,1135,456,8,30,0,0,0,0 2023-04-03 00:35:08.650 - Thread: 1 -> GC Memory: 1700.459 / 1700.459 MB 2023-04-03 00:35:16.185 - Thread: 52 -> Initialized large grid A-11A: "Pegasus" 28076 PCU 2023-04-03 00:35:16.219 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-04-03 00:35:18.142 - Thread: 52 -> Model Models\Cubes\Large\Embrasure.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:35:18.526 - Thread: 52 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-04-03 00:35:19.128 - Thread: 52 -> Initialized large grid Lovell City II, Luna 26290 PCU 2023-04-03 00:35:19.331 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-04-03 00:35:19.331 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-04-03 00:35:19.331 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-04-03 00:35:19.331 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-04-03 00:35:19.331 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut_Female 2023-04-03 00:35:20.402 - Thread: 1 -> Raising event on object which is not recognized by replication: MyVendingMachine {174A14F64BE24C2} Dispenser 2023-04-03 00:35:20.419 - Thread: 1 -> Raising event on object which is not recognized by replication: MyVendingMachine {151218E40BAFB70} Vending Machine 2023-04-03 00:35:22.594 - Thread: 52 -> Initialized large grid Mk. 101 17655 PCU 2023-04-03 00:35:32.222 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:35:32.692 - Thread: 1 -> GUI Stats: Update 0.343931555555555, Draw 0.538239222222222 2023-04-03 00:35:33.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:35:33.238 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:35:38.651 - Thread: 1 -> GC Memory: 3078.792 / 3078.792 MB 2023-04-03 00:35:42.505 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:35:43.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:35:43.862 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:35:45.815 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:35:47.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:35:47.329 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:35:49.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:35:54.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:35:54.038 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:36:03.035 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-03 00:36:06.818 - Thread: 1 -> GUI Stats: Update 0.315723888888889, Draw 0.451827555555556 2023-04-03 00:36:06.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:36:06.891 - Thread: 1 -> STATISTICS,180.05,0.02084064,0.007631302,2.019682,0.0407753,61.45861,1.659863,24.44734,116.0465,8,61,3101.09,10716.41,122905,320000,49,51.20851,70.89217,0.01956231,718,8.332713,0,16.66667,4.267058,5.90724,100,6682438026,3101.09,0,0 2023-04-03 00:36:06.891 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:36:06.891 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,190,357,83,849,6372,2965,0,0,111,3323,0,2377,31,0,6,15,384,43,131,0,429,1135,456,8,30,0,0,0,0 2023-04-03 00:36:08.660 - Thread: 1 -> GC Memory: 3102.095 / 3102.095 MB 2023-04-03 00:36:18.848 - Thread: 1 -> Client connected: EagleTrees ([007...237]) 2023-04-03 00:36:38.669 - Thread: 1 -> GC Memory: 3109.115 / 3109.115 MB 2023-04-03 00:36:41.179 - Thread: 1 -> GUI Stats: Update 0.307259888888889, Draw 0.497887166666667 2023-04-03 00:37:08.671 - Thread: 1 -> GC Memory: 2052.091 / 2052.091 MB 2023-04-03 00:37:11.365 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:37:15.090 - Thread: 1 -> GUI Stats: Update 0.327122, Draw 0.531879388888889 2023-04-03 00:37:15.177 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:37:15.178 - Thread: 1 -> STATISTICS,240.0666667,0.02108288,0.005516052,2.019682,0.0407753,62.60661,2.102944,26.23135,151.492,9,61,2055.832,10710.51,123403,320000,50,72.28075,74.91103,0.02732763,809,8.630774,0,16.66667,6.238389,6.465402,100,6687680777,2055.832,0,0 2023-04-03 00:37:15.178 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:37:15.178 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,190,358,83,849,6377,2967,0,0,111,3325,0,2378,31,0,8,15,384,44,131,0,429,1135,456,8,30,0,0,0,0 2023-04-03 00:37:17.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:37:17.413 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:37:19.376 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:37:26.783 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:37:26.783 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:37:38.689 - Thread: 1 -> GC Memory: 2065.206 / 2065.206 MB 2023-04-03 00:37:49.204 - Thread: 1 -> GUI Stats: Update 0.355052166666667, Draw 0.522911611111111 2023-04-03 00:38:08.695 - Thread: 1 -> GC Memory: 2067.266 / 2067.266 MB 2023-04-03 00:38:23.607 - Thread: 1 -> GUI Stats: Update 0.306547777777778, Draw 0.544348999999999 2023-04-03 00:38:23.721 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:38:23.721 - Thread: 1 -> STATISTICS,300.0833334,0.02008629,0.007631302,2.019682,0.0407753,63.88363,2.544154,25.84105,162.0853,9,58,2071.398,10746.12,123403,320000,50,73.89659,61.2308,0.03251171,839,11.24818,0,16.66667,8.312019,6.88735,100,6703878447,2071.398,0,0 2023-04-03 00:38:23.721 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:38:23.721 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,190,362,83,849,6393,2967,0,0,111,3329,0,2378,31,0,20,15,384,48,131,0,429,1135,456,8,30,0,0,0,0 2023-04-03 00:38:38.704 - Thread: 1 -> GC Memory: 2074.688 / 2074.688 MB 2023-04-03 00:38:58.206 - Thread: 1 -> GUI Stats: Update 0.292696277777777, Draw 0.568116833333334 2023-04-03 00:39:07.462 - Thread: 1 -> Player disconnected: Valiant Moose ([007...873]) 2023-04-03 00:39:07.462 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:39:08.720 - Thread: 1 -> GC Memory: 2059.688 / 2059.688 MB 2023-04-03 00:39:33.010 - Thread: 1 -> GUI Stats: Update 0.294330333333333, Draw 0.579891111111111 2023-04-03 00:39:33.144 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:39:33.145 - Thread: 1 -> STATISTICS,360.1,0.01488686,0.007441521,2.019682,0.0407753,65.0967,3.003809,24.17388,160.1927,8,56,2065.406,10801.36,123403,320000,50,75.02559,55.50489,0.02715051,817,11.61163,0,16.66667,8.711697,6.445024,100,6741772867,2065.406,0,0 2023-04-03 00:39:33.145 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:39:33.145 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,194,372,83,849,6429,2968,0,0,111,3341,0,2379,31,0,44,15,384,55,131,0,429,1135,456,8,30,0,0,0,0 2023-04-03 00:39:38.731 - Thread: 1 -> GC Memory: 2062.193 / 2062.193 MB 2023-04-03 00:39:59.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:01.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:01.766 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:03.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:03.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:03.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:04.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:05.794 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:05.795 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:07.785 - Thread: 1 -> GUI Stats: Update 0.324639666666667, Draw 0.532531888888889 2023-04-03 00:40:07.845 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:08.738 - Thread: 1 -> GC Memory: 2105.876 / 2105.876 MB 2023-04-03 00:40:15.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:15.014 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:17.828 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:19.241 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:19.242 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:20.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:22.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:22.292 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:29.416 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:34.205 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:34.205 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:37.884 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:40:38.744 - Thread: 1 -> GC Memory: 2087.992 / 2087.992 MB 2023-04-03 00:40:42.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:40:42.470 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:40:44.105 - Thread: 1 -> GUI Stats: Update 0.380399611111112, Draw 0.516509722222221 2023-04-03 00:40:44.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:40:44.259 - Thread: 1 -> STATISTICS,420.1166667,0.01222229,0.007081985,2.019682,0.0407753,65.87883,3.441618,23.1089,133.8533,8,62,2091.88,10894.52,123606,320000,51,38.5494,83.45502,0.0232011,706,8.332472,0,16.66667,3.212118,6.953866,100,6791952625,2091.88,0,0 2023-04-03 00:40:44.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:40:44.259 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,199,378,83,849,6477,3006,0,0,111,3385,0,2379,31,0,48,15,384,55,131,38,429,1135,456,8,30,0,0,0,0 2023-04-03 00:41:03.048 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-03 00:41:03.982 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:41:05.188 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:41:05.189 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:41:05.813 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:41:08.751 - Thread: 1 -> GC Memory: 2102.806 / 2102.806 MB 2023-04-03 00:41:15.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:41:15.472 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:41:21.050 - Thread: 1 -> GUI Stats: Update 0.687014722222222, Draw 0.475790833333333 2023-04-03 00:41:38.764 - Thread: 1 -> GC Memory: 2071.245 / 2071.245 MB 2023-04-03 00:41:55.606 - Thread: 1 -> GUI Stats: Update 0.3083475, Draw 0.499501833333334 2023-04-03 00:41:55.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:41:55.774 - Thread: 1 -> STATISTICS,480.1333334,0.01228619,0.007201195,2.019682,0.0407753,66.69418,3.866557,21.98488,154.5509,8,62,2075.14,10920.88,123606,320000,51,67.4087,89.34892,0.02059654,649,9.888503,0,16.66667,6.665711,8.835271,100,6785146593,2075.14,0,0 2023-04-03 00:41:55.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:41:55.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,199,375,83,849,6470,2999,0,0,127,3375,0,2379,31,0,51,15,384,52,131,16,429,1135,456,8,30,0,0,0,0 2023-04-03 00:42:08.766 - Thread: 1 -> GC Memory: 2076.38 / 2076.38 MB 2023-04-03 00:42:30.600 - Thread: 1 -> Player disconnected: Dash8 ([007...607]) 2023-04-03 00:42:30.600 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:42:30.814 - Thread: 1 -> GUI Stats: Update 0.313787722222222, Draw 0.535920222222223 2023-04-03 00:42:38.784 - Thread: 1 -> GC Memory: 2077.203 / 2077.203 MB 2023-04-03 00:43:06.460 - Thread: 1 -> GUI Stats: Update 0.315220111111111, Draw 0.525647888888889 2023-04-03 00:43:06.664 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:43:06.664 - Thread: 1 -> STATISTICS,540.15,0.0124445,0.007205009,2.019682,0.0407753,67.57899,4.286558,23.40721,171.0302,7,63,2092.786,10923.66,123606,320000,51,66.89886,81.88006,0.02711281,710,8.626047,0,16.66667,5.770727,7.063013,100,6786833803,2092.786,0,0 2023-04-03 00:43:06.664 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:43:06.664 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,202,378,83,849,6472,2995,0,0,111,3374,0,2379,31,0,54,15,384,53,131,27,429,1135,456,8,30,0,0,0,0 2023-04-03 00:43:08.528 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:43:08.800 - Thread: 1 -> GC Memory: 2089.692 / 2089.692 MB 2023-04-03 00:43:17.549 - Thread: 1 -> Client connected: Deadrage ([007...220]) 2023-04-03 00:43:24.748 - Thread: 1 -> Player disconnected: hobbes409 ([007...706]) 2023-04-03 00:43:24.748 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:43:33.483 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2023-04-03 00:43:35.828 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2023-04-03 00:43:35.828 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2023-04-03 00:43:38.806 - Thread: 1 -> GC Memory: 2099.538 / 2099.538 MB 2023-04-03 00:43:41.011 - Thread: 1 -> GUI Stats: Update 0.322104555555555, Draw 0.502629 2023-04-03 00:44:01.111 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-04-03 00:44:01.112 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-04-03 00:44:01.129 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-04-03 00:44:05.013 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:44:08.808 - Thread: 1 -> GC Memory: 2084.52 / 2084.52 MB 2023-04-03 00:44:16.351 - Thread: 1 -> GUI Stats: Update 0.315638611111111, Draw 0.5139545 2023-04-03 00:44:16.562 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:44:16.563 - Thread: 1 -> STATISTICS,600.1666667,0.01237297,0.006861687,2.019682,0.0407753,68.34133,4.707416,24.22098,157.3505,7,63,2084.468,10919.36,123606,320000,51,51.74773,86.81975,0.02080071,662,8.332644,0,16.66667,4.311954,7.23438,100,6804083895,2084.468,0,0 2023-04-03 00:44:16.563 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:44:16.563 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,202,378,83,849,6488,3012,0,0,111,3390,0,2379,31,0,54,15,384,52,131,44,429,1135,456,8,30,0,0,0,0 2023-04-03 00:44:19.953 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-04-03 00:44:19.953 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-04-03 00:44:31.664 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-04-03 00:44:31.664 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-04-03 00:44:31.683 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-04-03 00:44:38.813 - Thread: 1 -> GC Memory: 2081.646 / 2081.646 MB 2023-04-03 00:44:44.475 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-04-03 00:44:44.475 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-04-03 00:44:51.858 - Thread: 1 -> GUI Stats: Update 0.307955500000001, Draw 0.527184111111111 2023-04-03 00:45:08.829 - Thread: 1 -> GC Memory: 2088.295 / 2088.295 MB 2023-04-03 00:45:26.129 - Thread: 1 -> GUI Stats: Update 0.315885388888889, Draw 0.523177333333333 2023-04-03 00:45:26.355 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:45:26.355 - Thread: 1 -> STATISTICS,660.1833334,0.0128994,0.006990433,2.019682,0.0407753,69.02938,5.118146,21.86557,138.9536,7,63,2088.469,10936.07,123606,320000,51,36.28082,82.03378,0.02223509,639,8.332813,0,16.66667,3.023213,6.835721,100,6816033356,2088.469,0,0 2023-04-03 00:45:26.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:45:26.355 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,202,380,83,849,6500,3022,0,0,113,3402,0,2379,31,0,54,15,384,54,131,52,429,1135,456,8,30,0,0,0,0 2023-04-03 00:45:27.856 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-04-03 00:45:27.856 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-04-03 00:45:27.874 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-04-03 00:45:31.806 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-04-03 00:45:31.806 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-04-03 00:45:38.850 - Thread: 1 -> GC Memory: 2093.434 / 2093.434 MB 2023-04-03 00:46:01.403 - Thread: 1 -> GUI Stats: Update 0.319998055555556, Draw 0.764071611111112 2023-04-03 00:46:03.050 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-04-03 00:46:08.861 - Thread: 1 -> GC Memory: 2084.744 / 2084.744 MB 2023-04-03 00:46:15.626 - Thread: 1 -> Player disconnected: Deadrage ([007...220]) 2023-04-03 00:46:15.626 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:46:21.921 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:46:27.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:46:27.269 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:46:30.283 - Thread: 1 -> Disconnected: [009...124] 2023-04-03 00:46:33.205 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:46:34.838 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:46:34.839 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:46:38.865 - Thread: 1 -> GC Memory: 2085.856 / 2085.856 MB 2023-04-03 00:46:40.527 - Thread: 1 -> GUI Stats: Update 0.366620055555556, Draw 0.509196000000001 2023-04-03 00:46:40.761 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-04-03 00:46:40.762 - Thread: 1 -> STATISTICS,720.2,0.01850414,0.00710392,2.019682,0.0407753,69.85841,5.543753,22.17521,123.5173,6,70,2090.477,10941.41,123606,320000,51,37.98446,69.49474,0.02546057,617,15.39955,0,16.66667,5.849436,10.70188,100,6801225008,2090.477,0,0 2023-04-03 00:46:40.762 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-04-03 00:46:40.762 - Thread: 1 -> MEMORY VALUES,1,1,0,1,45,841,44,202,381,83,849,6486,3003,0,0,113,3384,0,2379,31,0,58,15,384,55,131,33,429,1135,456,8,30,0,0,0,0 2023-04-03 00:46:44.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:46:46.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:46:46.301 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:46:57.943 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-04-03 00:46:59.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-04-03 00:46:59.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:01.482 - Thread: 1 -> MyGuiScreenChat.ctor START 2023-04-03 00:47:01.482 - Thread: 1 -> MyGuiScreenChat.ctor END 2023-04-03 00:47:01.501 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.LoadContent 2023-04-03 00:47:08.876 - Thread: 1 -> GC Memory: 2087.901 / 2087.901 MB 2023-04-03 00:47:19.993 - Thread: 1 -> GUI Stats: Update 0.307835666666666, Draw 0.487468222222221 2023-04-03 00:47:28.966 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:28.966 - Thread: 1 -> MyGuiScreenChat MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:38.877 - Thread: 1 -> GC Memory: 2088.916 / 2088.916 MB 2023-04-03 00:47:39.347 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-03 00:47:40.646 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-03 00:47:47.979 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:47.985 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:48.394 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-04-03 00:47:48.394 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-04-03 00:47:48.394 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-04-03 00:47:48.401 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-04-03 00:47:48.436 - Thread: 1 -> MySession::Unload START 2023-04-03 00:47:48.436 - Thread: 1 -> AutoSaveInMinutes: 0 2023-04-03 00:47:48.436 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-04-03 00:47:48.436 - Thread: 1 -> IsServer: False 2023-04-03 00:47:48.437 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-03 00:47:48.443 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-03 00:47:48.443 - Thread: 1 -> MyAudio.LoadData - START 2023-04-03 00:47:48.700 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (Hesh 2 Wireless) - Channel #: 2 - Sample rate: 44100 2023-04-03 00:47:49.027 - Thread: 1 -> MyAudio.LoadData - END 2023-04-03 00:47:49.027 - Thread: 1 -> MyConfig.Save() - START 2023-04-03 00:47:49.027 - Thread: 1 -> Path: C:\Users\paulg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-03 00:47:49.073 - Thread: 1 -> MyConfig.Save() - END 2023-04-03 00:47:49.282 - Thread: 1 -> Unloading Procedural World Generator 2023-04-03 00:47:49.745 - Thread: 1 -> Info: MyLights Unloading data. 2023-04-03 00:47:49.751 - Thread: 1 -> Network readers disposed 2023-04-03 00:47:49.751 - Thread: 1 -> Network readers disposed 2023-04-03 00:47:49.751 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-04-03 00:47:49.985 - Thread: 1 -> Loading sound definitions 2023-04-03 00:47:49.985 - Thread: 1 -> Loading gamepad controls 2023-04-03 00:47:50.116 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:47:50.116 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-04-03 00:47:50.147 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:47:50.148 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-04-03 00:47:50.148 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:47:50.148 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-04-03 00:47:50.148 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:47:50.148 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-04-03 00:47:50.149 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:47:50.149 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-04-03 00:47:50.149 - Thread: 1 -> GuiTextures.sbc 2023-04-03 00:47:50.149 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-04-03 00:47:50.165 - Thread: 1 -> Loading OffensiveWords definitions 2023-04-03 00:47:50.165 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-04-03 00:47:50.165 - Thread: 1 -> Loading shadow textures definitions 2023-04-03 00:47:50.165 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-04-03 00:47:50.166 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-04-03 00:47:50.968 - Thread: 1 -> MySession::Unload END 2023-04-03 00:47:50.969 - Thread: 1 -> Error: Shouldn't have any unclosed handles. Closing HkHandles 4 2023-04-03 00:47:50.970 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-04-03 00:47:50.970 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-04-03 00:47:50.992 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:50.992 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:53.268 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-04-03 00:47:54.069 - Thread: 1 -> MyConfig.Save() - START 2023-04-03 00:47:54.070 - Thread: 1 -> Path: C:\Users\paulg\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-04-03 00:47:54.071 - Thread: 1 -> MyConfig.Save() - END 2023-04-03 00:47:54.071 - Thread: 1 -> Application closed by user 2023-04-03 00:47:54.071 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-04-03 00:47:54.072 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:54.072 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:54.098 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:54.098 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:54.098 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-04-03 00:47:54.098 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-04-03 00:47:54.099 - Thread: 1 -> Exiting.. 2023-04-03 00:47:54.099 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-04-03 00:47:54.099 - Thread: 1 -> MyAudio.UnloadData - START 2023-04-03 00:47:54.101 - Thread: 1 -> MyAudio.UnloadData - END 2023-04-03 00:47:54.102 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-04-03 00:47:54.417 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 26863064 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 43641112 computed total 43641112 reported total Heap usage: 1463488 ( 5%) unused in thread local freelists 23705336 (88%) unused in main heap 1694240 ( 6%) used in main heap ------- 26863064 allocated by heap Peak usage: 21182864 ( 7%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-04-03 00:47:55.120 - Thread: 44 -> External debugger: interrupted. 2023-04-03 00:47:55.125 - Thread: 1 -> Steam closed 2023-04-03 00:47:55.187 - Thread: 1 -> Log Closed