2023-03-22 17:22:49.786 - Thread: 1 -> Log Started 2023-03-22 17:22:49.786 - Thread: 1 -> Timezone (local - UTC): -5h 2023-03-22 17:22:49.786 - Thread: 1 -> App Version: 01_201_014 2023-03-22 17:22:49.789 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-03-22 17:22:49.789 - Thread: 1 -> Branch / Sandbox: SVN 2023-03-22 17:22:49.789 - Thread: 1 -> Environment.ProcessorCount: 16 2023-03-22 17:22:49.816 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2023-03-22 17:22:49.816 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-03-22 17:22:49.816 - Thread: 1 -> Environment.Is64BitProcess: True 2023-03-22 17:22:49.816 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-03-22 17:22:49.816 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-03-22 17:22:49.816 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-03-22 17:22:49.819 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i9-11900H @ 2.50GHz 2023-03-22 17:22:49.819 - Thread: 1 -> IntPtr.Size: 8 2023-03-22 17:22:49.819 - Thread: 1 -> Default Culture: 2023-03-22 17:22:49.819 - Thread: 1 -> Default UI Culture: 2023-03-22 17:22:49.819 - Thread: 1 -> MyConfig.Load() - START 2023-03-22 17:22:49.819 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 17:22:49.938 - Thread: 1 -> NewNewGameScreen: False 2023-03-22 17:22:49.938 - Thread: 1 -> EnableDamageEffects: True 2023-03-22 17:22:49.938 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-03-22 17:22:49.938 - Thread: 1 -> EnableReverb: False 2023-03-22 17:22:49.938 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-03-22 17:22:49.938 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-03-22 17:22:49.938 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-03-22 17:22:49.938 - Thread: 1 -> FirstTimeRun: False 2023-03-22 17:22:49.938 - Thread: 1 -> ExperimentalMode: True 2023-03-22 17:22:49.938 - Thread: 1 -> VideoAdapter: 0 2023-03-22 17:22:49.938 - Thread: 1 -> ScreenWidth: 1920 2023-03-22 17:22:49.938 - Thread: 1 -> ScreenHeight: 1080 2023-03-22 17:22:49.938 - Thread: 1 -> RefreshRate: 1073610000 2023-03-22 17:22:49.938 - Thread: 1 -> WindowMode: 1 2023-03-22 17:22:49.938 - Thread: 1 -> VerticalSync: 0 2023-03-22 17:22:49.938 - Thread: 1 -> FieldOfView: 70 2023-03-22 17:22:49.938 - Thread: 1 -> PostProcessingEnabled: True 2023-03-22 17:22:49.938 - Thread: 1 -> FlaresIntensity: 1 2023-03-22 17:22:49.938 - Thread: 1 -> TreeViewDistance: 1998 2023-03-22 17:22:49.938 - Thread: 1 -> GrassDensity: 3 2023-03-22 17:22:49.938 - Thread: 1 -> GrassDrawDistance: 1000 2023-03-22 17:22:49.938 - Thread: 1 -> AntialiasingMode: 1 2023-03-22 17:22:49.938 - Thread: 1 -> ShadowMapResolution: 2 2023-03-22 17:22:49.938 - Thread: 1 -> AmbientOcclusionEnabled: False 2023-03-22 17:22:49.938 - Thread: 1 -> TextureQuality: 2 2023-03-22 17:22:49.938 - Thread: 1 -> VoxelTextureQuality: 2 2023-03-22 17:22:49.938 - Thread: 1 -> AnisotropicFiltering: 4 2023-03-22 17:22:49.938 - Thread: 1 -> ModelQuality: 2 2023-03-22 17:22:49.938 - Thread: 1 -> VoxelQuality: 2 2023-03-22 17:22:49.938 - Thread: 1 -> ShaderQuality: 2 2023-03-22 17:22:49.938 - Thread: 1 -> LightsQuality: 2 2023-03-22 17:22:49.938 - Thread: 1 -> LowMemSwitchToLow: 0 2023-03-22 17:22:49.938 - Thread: 1 -> FirstVTTimeRun: False 2023-03-22 17:22:49.938 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-03-22 17:22:49.938 - Thread: 1 -> GDPRConsent: False 2023-03-22 17:22:49.938 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-03-22 17:22:49.938 - Thread: 1 -> ControllerDefaultOnStart: False 2023-03-22 17:22:49.938 - Thread: 1 -> HudState: 2 2023-03-22 17:22:49.938 - Thread: 1 -> TutorialsFinished: System.String[] 2023-03-22 17:22:49.938 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-03-22 17:22:49.938 - Thread: 1 -> FirstTimeTutorials: False 2023-03-22 17:22:49.938 - Thread: 1 -> EnableTrading: True 2023-03-22 17:22:49.938 - Thread: 1 -> EnableSteamCloud: False 2023-03-22 17:22:49.938 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-03-22 17:22:49.938 - Thread: 1 -> ControlsHints: False 2023-03-22 17:22:49.938 - Thread: 1 -> GoodBotHints: False 2023-03-22 17:22:49.938 - Thread: 1 -> RotationHints: True 2023-03-22 17:22:49.938 - Thread: 1 -> AreaInteraction: True 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-03-22 17:22:49.938 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 17:22:49.938 - Thread: 1 -> ShowCrosshair2: 0 2023-03-22 17:22:49.938 - Thread: 1 -> IronSightSwitchState: 1 2023-03-22 17:22:49.938 - Thread: 1 -> SpriteMainViewportScale: 1 2023-03-22 17:22:49.938 - Thread: 1 -> UiTransparency: 1 2023-03-22 17:22:49.938 - Thread: 1 -> UiBkTransparency: 0.8 2023-03-22 17:22:49.938 - Thread: 1 -> HUDBkTransparency: 0.6 2023-03-22 17:22:49.938 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-03-22 17:22:49.938 - Thread: 1 -> GameVolume: 0.3257574 2023-03-22 17:22:49.938 - Thread: 1 -> Music_Volume: 0.4755328 2023-03-22 17:22:49.938 - Thread: 1 -> VoiceChatVolume: 5 2023-03-22 17:22:49.938 - Thread: 1 -> HudWarnings: True 2023-03-22 17:22:49.938 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-03-22 17:22:49.938 - Thread: 1 -> VoiceChat: True 2023-03-22 17:22:49.938 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-03-22 17:22:49.938 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-03-22 17:22:49.938 - Thread: 1 -> EnableDynamicMusic: True 2023-03-22 17:22:49.938 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-03-22 17:22:49.938 - Thread: 1 -> EnableDoppler: True 2023-03-22 17:22:49.938 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-03-22 17:22:49.938 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-03-22 17:22:49.938 - Thread: 1 -> ModIoConsent: True 2023-03-22 17:22:49.938 - Thread: 1 -> ZoomMultiplier: 0.2 2023-03-22 17:22:49.938 - Thread: 1 -> GamepadScheme: 0 2023-03-22 17:22:49.938 - Thread: 1 -> GamepadSchemeName: Flight 2023-03-22 17:22:49.938 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-03-22 17:22:49.938 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-03-22 17:22:49.938 - Thread: 1 -> DisableUpdateDriverNotification: False 2023-03-22 17:22:49.938 - Thread: 1 -> MyConfig.Load() - END 2023-03-22 17:22:54.347 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-03-22 17:22:54.487 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-03-22 17:22:54.491 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-03-22 17:22:54.491 - Thread: 1 -> Found processor count: 8 2023-03-22 17:22:54.491 - Thread: 1 -> Using processor count: 8 2023-03-22 17:22:54.559 - Thread: 1 -> All detected adapters: 2023-03-22 17:22:54.560 - Thread: 1 -> NVIDIA GeForce RTX 3080 Laptop GPU - VendorID=4318, SubsystemID=318248034, DeviceID=9372 2023-03-22 17:22:54.560 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=318248034, DeviceID=39520 2023-03-22 17:22:54.560 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-03-22 17:22:56.294 - Thread: 1 -> AdapterInfo = { 2023-03-22 17:22:56.294 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1 2023-03-22 17:22:56.294 - Thread: 1 -> Description = dev id: 9372, mem: 16977494016, shared mem: 34203260928, Luid: 2449892, rev: 161, subsys id: 318248034, vendor id: 4318, feature_level 11.1: True 2023-03-22 17:22:56.294 - Thread: 1 -> Driver version = 31.0.15.3129 2023-03-22 17:22:56.294 - Thread: 1 -> Driver date = 20230308000000.000000-000 2023-03-22 17:22:56.294 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-22 17:22:56.294 - Thread: 1 -> AftermathSupported = False 2023-03-22 17:22:56.294 - Thread: 1 -> Adapter id = 0 2023-03-22 17:22:56.294 - Thread: 1 -> Supported = True 2023-03-22 17:22:56.294 - Thread: 1 -> RAM = 16977494016 2023-03-22 17:22:56.294 - Thread: 1 -> Priority = 2 2023-03-22 17:22:56.294 - Thread: 1 -> Multithreaded rendering supported = True 2023-03-22 17:22:56.294 - Thread: 1 -> Output is attached = True 2023-03-22 17:22:56.294 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 17:22:56.294 - Thread: 1 -> Display modes = { 2023-03-22 17:22:56.295 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 17:22:56.295 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 17:22:56.295 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 17:22:56.295 - Thread: 1 -> } 2023-03-22 17:22:56.295 - Thread: 1 -> } 2023-03-22 17:22:56.295 - Thread: 1 -> AdapterInfo = { 2023-03-22 17:22:56.295 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1 2023-03-22 17:22:56.295 - Thread: 1 -> Description = dev id: 9372, mem: 16977494016, shared mem: 34203260928, Luid: 2449892, rev: 161, subsys id: 318248034, vendor id: 4318, feature_level 11.1: True 2023-03-22 17:22:56.295 - Thread: 1 -> Driver version = 31.0.15.3129 2023-03-22 17:22:56.295 - Thread: 1 -> Driver date = 20230308000000.000000-000 2023-03-22 17:22:56.295 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-22 17:22:56.295 - Thread: 1 -> AftermathSupported = False 2023-03-22 17:22:56.295 - Thread: 1 -> Adapter id = 0 2023-03-22 17:22:56.295 - Thread: 1 -> Supported = True 2023-03-22 17:22:56.295 - Thread: 1 -> RAM = 16977494016 2023-03-22 17:22:56.295 - Thread: 1 -> Priority = 2 2023-03-22 17:22:56.295 - Thread: 1 -> Multithreaded rendering supported = True 2023-03-22 17:22:56.295 - Thread: 1 -> Output is attached = True 2023-03-22 17:22:56.295 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 17:22:56.295 - Thread: 1 -> Display modes = { 2023-03-22 17:22:56.296 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 17:22:56.296 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 17:22:56.296 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 17:22:56.297 - Thread: 1 -> } 2023-03-22 17:22:56.297 - Thread: 1 -> } 2023-03-22 17:22:56.297 - Thread: 1 -> AdapterInfo = { 2023-03-22 17:22:56.297 - Thread: 1 -> Name = Intel(R) UHD Graphics 2023-03-22 17:22:56.297 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203260928, Luid: 76354, rev: 1, subsys id: 318248034, vendor id: 32902, feature_level 11.1: True 2023-03-22 17:22:56.297 - Thread: 1 -> Driver version = 30.0.101.1029 2023-03-22 17:22:56.297 - Thread: 1 -> Driver date = 20211103000000.000000-000 2023-03-22 17:22:56.297 - Thread: 1 -> DriverUpdateNecessary = True 2023-03-22 17:22:56.297 - Thread: 1 -> AftermathSupported = False 2023-03-22 17:22:56.297 - Thread: 1 -> Adapter id = 1 2023-03-22 17:22:56.297 - Thread: 1 -> Supported = True 2023-03-22 17:22:56.297 - Thread: 1 -> RAM = 134217728 2023-03-22 17:22:56.297 - Thread: 1 -> Priority = 1 2023-03-22 17:22:56.297 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-22 17:22:56.297 - Thread: 1 -> Output is attached = False 2023-03-22 17:22:56.297 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 17:22:56.297 - Thread: 1 -> Display modes = { 2023-03-22 17:22:56.298 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 17:22:56.298 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 17:22:56.298 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 17:22:56.298 - Thread: 1 -> } 2023-03-22 17:22:56.298 - Thread: 1 -> } 2023-03-22 17:22:56.298 - Thread: 1 -> AdapterInfo = { 2023-03-22 17:22:56.298 - Thread: 1 -> Name = Intel(R) UHD Graphics 2023-03-22 17:22:56.299 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203260928, Luid: 76354, rev: 1, subsys id: 318248034, vendor id: 32902, feature_level 11.1: True 2023-03-22 17:22:56.299 - Thread: 1 -> Driver version = 30.0.101.1029 2023-03-22 17:22:56.299 - Thread: 1 -> Driver date = 20211103000000.000000-000 2023-03-22 17:22:56.299 - Thread: 1 -> DriverUpdateNecessary = True 2023-03-22 17:22:56.299 - Thread: 1 -> AftermathSupported = False 2023-03-22 17:22:56.299 - Thread: 1 -> Adapter id = 1 2023-03-22 17:22:56.299 - Thread: 1 -> Supported = True 2023-03-22 17:22:56.299 - Thread: 1 -> RAM = 134217728 2023-03-22 17:22:56.299 - Thread: 1 -> Priority = 1 2023-03-22 17:22:56.299 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-22 17:22:56.299 - Thread: 1 -> Output is attached = False 2023-03-22 17:22:56.299 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 17:22:56.299 - Thread: 1 -> Display modes = { 2023-03-22 17:22:56.299 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 17:22:56.299 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 17:22:56.299 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 17:22:56.299 - Thread: 1 -> } 2023-03-22 17:22:56.299 - Thread: 1 -> } 2023-03-22 17:22:56.300 - Thread: 1 -> Service.IsActive: True 2023-03-22 17:22:56.300 - Thread: 1 -> Service.IsOnline: True 2023-03-22 17:22:56.300 - Thread: 1 -> Service.OwnsGame: False 2023-03-22 17:22:56.300 - Thread: 1 -> Service.UserId: 76561198035388413 2023-03-22 17:22:56.300 - Thread: 1 -> Service.UserName: Yugubugu 2023-03-22 17:22:56.300 - Thread: 1 -> Service.Branch: default 2023-03-22 17:22:56.300 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-03-22 17:22:56.300 - Thread: 1 -> Build version: 0.1.1.0 2023-03-22 17:22:56.308 - Thread: 1 -> MyScreenManager() 2023-03-22 17:22:56.315 - Thread: 24 -> CreateDeviceInternal - CheckSettings() 2023-03-22 17:22:56.315 - Thread: 24 -> CreateDeviceInternal - GetAdapter() 2023-03-22 17:22:56.318 - Thread: 24 -> CreateDeviceInternal - FixSettings() 2023-03-22 17:22:56.318 - Thread: 24 -> CreateDeviceInternal - Create device 2023-03-22 17:22:56.487 - Thread: 24 -> CreateDeviceInternal Steam Overlay integration 2023-03-22 17:22:56.625 - Thread: 24 -> CreateDeviceInternal Steam Overlay OK 2023-03-22 17:22:56.625 - Thread: 24 -> CreateDeviceInternal create swapchain 2023-03-22 17:22:57.743 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-03-22 17:22:57.744 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-03-22 17:22:57.744 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-03-22 17:22:58.257 - Thread: 1 -> Preallocate - START 2023-03-22 17:22:58.260 - Thread: 1 -> MySpaceWorldGenerator - START 2023-03-22 17:22:58.261 - Thread: 1 -> MySpaceWorldGenerator - END 2023-03-22 17:22:58.261 - Thread: 1 -> MySpaceBuildComponent - START 2023-03-22 17:22:58.261 - Thread: 1 -> MySpaceBuildComponent - END 2023-03-22 17:22:58.261 - Thread: 1 -> MyEntities - START 2023-03-22 17:22:58.270 - Thread: 1 -> MyEntities - END 2023-03-22 17:22:58.270 - Thread: 1 -> MyObjectBuilder_Base - START 2023-03-22 17:22:58.270 - Thread: 1 -> MyObjectBuilder_Base - END 2023-03-22 17:22:58.270 - Thread: 1 -> MyTransparentGeometry - START 2023-03-22 17:22:58.270 - Thread: 1 -> MyTransparentGeometry - END 2023-03-22 17:22:58.270 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-03-22 17:22:58.272 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-03-22 17:22:58.272 - Thread: 1 -> MyMath - START 2023-03-22 17:22:58.272 - Thread: 1 -> MyMath - END 2023-03-22 17:22:58.272 - Thread: 1 -> MySimpleObjectDraw - START 2023-03-22 17:22:58.272 - Thread: 1 -> MySimpleObjectDraw - END 2023-03-22 17:22:58.287 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-03-22 17:22:58.287 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-03-22 17:22:58.287 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-03-22 17:22:58.290 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-03-22 17:22:58.290 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-03-22 17:22:58.290 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-03-22 17:22:58.290 - Thread: 1 -> MySyncDestructions - START 2023-03-22 17:22:58.290 - Thread: 1 -> MySyncDestructions - END 2023-03-22 17:22:58.290 - Thread: 1 -> MySyncEntity - START 2023-03-22 17:22:58.290 - Thread: 1 -> MySyncEntity - END 2023-03-22 17:22:58.290 - Thread: 1 -> MyCommandCharacter - START 2023-03-22 17:22:58.290 - Thread: 1 -> MyCommandCharacter - END 2023-03-22 17:22:58.290 - Thread: 1 -> MyCommandConsole - START 2023-03-22 17:22:58.290 - Thread: 1 -> MyCommandConsole - END 2023-03-22 17:22:58.290 - Thread: 1 -> MyCommandEntity - START 2023-03-22 17:22:58.290 - Thread: 1 -> MyCommandEntity - END 2023-03-22 17:22:58.290 - Thread: 1 -> MyAiTargetManager - START 2023-03-22 17:22:58.290 - Thread: 1 -> MyAiTargetManager - END 2023-03-22 17:22:58.290 - Thread: 1 -> MyClientDebugCommands - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyClientDebugCommands - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyDedicatedServer - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyDedicatedServer - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyDedicatedServerBase - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyDedicatedServerBase - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerBase - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerBase - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerClient - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerClient - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerClientBase - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerClientBase - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerLobby - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerLobby - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerServerBase - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyMultiplayerServerBase - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyServerDebugCommands - START 2023-03-22 17:22:58.291 - Thread: 1 -> MyServerDebugCommands - END 2023-03-22 17:22:58.291 - Thread: 1 -> MyCubeGridDefinitions - START 2023-03-22 17:22:58.292 - Thread: 1 -> MyCubeGridDefinitions - END 2023-03-22 17:22:58.292 - Thread: 1 -> MyDefinitionManager - START 2023-03-22 17:22:58.294 - Thread: 1 -> MyDefinitionManager - END 2023-03-22 17:22:58.294 - Thread: 1 -> Preallocate - END 2023-03-22 17:22:58.296 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-03-22 17:22:58.585 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-03-22 17:22:58.585 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-03-22 17:22:58.585 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-03-22 17:22:58.586 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:22:58.586 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:22:58.587 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-03-22 17:22:58.587 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-03-22 17:22:58.587 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-03-22 17:22:58.587 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-03-22 17:22:58.595 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-03-22 17:22:58.595 - Thread: 1 -> Win32_ComputerSystem.Model: GS76 Stealth 11UH 2023-03-22 17:22:58.595 - Thread: 1 -> Virtualized: False 2023-03-22 17:22:58.599 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i9-11900H @ 2.50GHz 2023-03-22 17:22:58.600 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,406,521,856 bytes 2023-03-22 17:22:58.600 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-03-22 17:22:58.600 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,744,968,704 bytes 2023-03-22 17:22:58.600 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,636,631,269,376 bytes 2023-03-22 17:22:58.605 - Thread: 1 -> Drive C: | Capacity: 2,023,441,297,408 bytes | Free space: 419,475,951,616 bytes 2023-03-22 17:22:58.605 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-03-22 17:22:58.605 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-03-22 17:22:58.606 - Thread: 1 -> Installed DLCs: 2023-03-22 17:22:58.606 - Thread: 1 -> Decorative Blocks (1049790) 2023-03-22 17:22:58.607 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-03-22 17:22:58.638 - Thread: 1 -> Havok: Physics.Init 2023-03-22 17:22:58.652 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-03-22 17:22:58.659 - Thread: 1 -> HkGameName: SpaceEngineers 2023-03-22 17:22:58.660 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-03-22 17:22:58.661 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-22 17:22:58.664 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-03-22 17:22:58.974 - Thread: 1 -> Loading scenarios 2023-03-22 17:22:58.988 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-03-22 17:22:58.988 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-03-22 17:22:59.249 - Thread: 1 -> Loading sound definitions 2023-03-22 17:22:59.250 - Thread: 1 -> Loading gamepad controls 2023-03-22 17:22:59.268 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:22:59.268 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 17:22:59.272 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:22:59.272 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 17:22:59.273 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:22:59.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 17:22:59.273 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:22:59.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 17:22:59.273 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:22:59.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 17:22:59.273 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:22:59.273 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 17:22:59.276 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 17:22:59.276 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-03-22 17:22:59.276 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 17:22:59.276 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-03-22 17:22:59.277 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-03-22 17:22:59.281 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 17:22:59.384 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 17:22:59.409 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 17:22:59.410 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2023-03-22 17:22:59.410 - Thread: 1 -> MyGuiManager() 2023-03-22 17:22:59.414 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-03-22 17:22:59.517 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-03-22 17:22:59.648 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-03-22 17:22:59.648 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-03-22 17:22:59.648 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-03-22 17:22:59.716 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-03-22 17:22:59.754 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-03-22 17:22:59.771 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-03-22 17:22:59.771 - Thread: 12 -> ReloadVoxelMaterials 2023-03-22 17:22:59.816 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-03-22 17:22:59.816 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-03-22 17:22:59.816 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-03-22 17:22:59.816 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-03-22 17:22:59.816 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-03-22 17:22:59.816 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-03-22 17:22:59.816 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-03-22 17:22:59.816 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-03-22 17:22:59.844 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-03-22 17:22:59.851 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-03-22 17:22:59.851 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-03-22 17:22:59.855 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-03-22 17:22:59.858 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-03-22 17:22:59.862 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-03-22 17:22:59.866 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-03-22 17:22:59.876 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-03-22 17:22:59.876 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-03-22 17:22:59.896 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-03-22 17:22:59.907 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-03-22 17:22:59.911 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-03-22 17:22:59.918 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-03-22 17:22:59.942 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-03-22 17:22:59.943 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-03-22 17:22:59.943 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-03-22 17:22:59.944 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-03-22 17:22:59.963 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-03-22 17:22:59.971 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-03-22 17:22:59.978 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-03-22 17:23:00.001 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-03-22 17:23:00.019 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-03-22 17:23:00.031 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-03-22 17:23:00.040 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-03-22 17:23:00.043 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-03-22 17:23:00.044 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-03-22 17:23:00.048 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-03-22 17:23:00.049 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-03-22 17:23:00.052 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-03-22 17:23:00.067 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-03-22 17:23:00.068 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-03-22 17:23:00.068 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-03-22 17:23:00.073 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-03-22 17:23:00.084 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-03-22 17:23:00.118 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-03-22 17:23:00.128 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-03-22 17:23:00.132 - Thread: 1 -> Timer Frequency: 10000000 2023-03-22 17:23:00.132 - Thread: 1 -> Ticks per frame: 166667 2023-03-22 17:23:00.135 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-03-22 17:23:00.165 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-03-22 17:23:00.170 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-03-22 17:23:00.171 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-03-22 17:23:00.173 - Thread: 12 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-03-22 17:23:00.176 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-03-22 17:23:00.219 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-03-22 17:23:00.221 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-03-22 17:23:00.222 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-03-22 17:23:00.388 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-03-22 17:23:00.389 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-03-22 17:23:00.402 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-03-22 17:23:00.408 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-03-22 17:23:00.413 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-03-22 17:23:00.417 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-03-22 17:23:00.424 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-03-22 17:23:00.426 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-03-22 17:23:00.431 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-03-22 17:23:00.454 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-03-22 17:23:00.463 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-03-22 17:23:00.475 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-03-22 17:23:00.490 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-03-22 17:23:00.507 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-03-22 17:23:00.521 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-03-22 17:23:00.540 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-03-22 17:23:00.631 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-03-22 17:23:00.704 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-03-22 17:23:00.722 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-03-22 17:23:00.785 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-03-22 17:23:00.801 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-03-22 17:23:00.805 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-03-22 17:23:00.823 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-03-22 17:23:00.823 - Thread: 1 -> Flares Intensity: 1 2023-03-22 17:23:00.823 - Thread: 1 -> Field of view: 1.22173 2023-03-22 17:23:00.823 - Thread: 1 -> PostProcessingEnabled: True 2023-03-22 17:23:00.823 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-03-22 17:23:00.823 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-03-22 17:23:00.823 - Thread: 1 -> Render.DistanceFade: 1998 2023-03-22 17:23:00.823 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-03-22 17:23:00.823 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2023-03-22 17:23:00.823 - Thread: 1 -> Render.TextureQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-03-22 17:23:00.823 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-03-22 17:23:00.823 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-03-22 17:23:00.883 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-03-22 17:23:00.934 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-03-22 17:23:00.951 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-03-22 17:23:00.979 - Thread: 1 -> Analytics session started: UserID = (9c28de42-a049-be3e-6373-b19abd6d6c3a) SessionID = (bac6333e-b18e-4825-8395-5add3a007733) 2023-03-22 17:23:00.980 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-03-22 17:23:01.039 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-03-22 17:23:01.047 - Thread: 28 -> EOS P2P - Query NAT type failed. 2023-03-22 17:23:01.054 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-03-22 17:23:01.142 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-03-22 17:23:01.149 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-03-22 17:23:01.417 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-03-22 17:23:01.427 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-03-22 17:23:01.566 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-03-22 17:23:01.578 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-03-22 17:23:01.689 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-03-22 17:23:01.876 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-03-22 17:23:01.894 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-03-22 17:23:02.024 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-03-22 17:23:02.032 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-03-22 17:23:02.080 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-03-22 17:23:02.174 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-03-22 17:23:02.486 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-03-22 17:23:03.053 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-03-22 17:23:03.089 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-03-22 17:23:03.133 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-03-22 17:23:03.186 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-03-22 17:23:03.428 - Thread: 17 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-03-22 17:23:03.570 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-03-22 17:23:03.789 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-03-22 17:23:03.792 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-03-22 17:23:04.956 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-03-22 17:23:07.935 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-03-22 17:23:07.935 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-03-22 17:23:07.989 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2023-03-22 17:23:22.016 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:22.016 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:22.033 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-03-22 17:23:22.883 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:22.883 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:22.883 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-03-22 17:23:22.883 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 17:23:28.670 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 17:23:28.670 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 17:23:28.670 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2023-03-22 17:23:29.960 - Thread: 1 -> Server filtered: Aurora SE by MOD_COUNT_TAG: 1 2023-03-22 17:23:29.961 - Thread: 1 -> Server filtered: Gleeb Torin Viewer Server by HasPassword 2023-03-22 17:23:29.961 - Thread: 1 -> Server filtered: QUBs in Space by HasPassword 2023-03-22 17:23:29.996 - Thread: 1 -> Server filtered: New Concordia by MOD_COUNT_TAG: 27 2023-03-22 17:23:30.012 - Thread: 1 -> Server filtered: Racer's World by MOD_COUNT_TAG: 8 2023-03-22 17:23:30.012 - Thread: 1 -> Server filtered: EightBitPonies/FourDads SE Server by MOD_COUNT_TAG: 1 2023-03-22 17:23:30.012 - Thread: 1 -> Server filtered: Thomas' Space Engineers Server by HasPassword 2023-03-22 17:23:30.028 - Thread: 1 -> Server filtered: Bobos Space Engineers by MOD_COUNT_TAG: 30 2023-03-22 17:23:30.029 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by HasPassword 2023-03-22 17:23:30.029 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by MOD_COUNT_TAG: 6 2023-03-22 17:23:30.030 - Thread: 1 -> Server filtered: The Chef's Creations by HasPassword 2023-03-22 17:23:30.095 - Thread: 1 -> Server filtered: Autos by HasPassword 2023-03-22 17:23:30.095 - Thread: 1 -> Server filtered: Survival Null by HasPassword 2023-03-22 17:23:30.095 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by MOD_COUNT_TAG: 22 2023-03-22 17:23:30.096 - Thread: 1 -> Server filtered: SE CiS Server by HasPassword 2023-03-22 17:23:30.129 - Thread: 1 -> Server filtered: The Last Resort by HasPassword 2023-03-22 17:23:30.195 - Thread: 1 -> Server filtered: W4R by HasPassword 2023-03-22 17:23:30.295 - Thread: 1 -> Server filtered: KuKiTaSeRVeR by HasPassword 2023-03-22 17:23:30.295 - Thread: 1 -> Server filtered: Dinossauros by HasPassword 2023-03-22 17:23:30.372 - Thread: 1 -> Server filtered: Raptor Solar System by MOD_COUNT_TAG: 26 2023-03-22 17:23:30.378 - Thread: 1 -> Server filtered: Space HardCore Mod CL by MOD_COUNT_TAG: 23 2023-03-22 17:23:30.411 - Thread: 1 -> Server filtered: BR REVOLUTION® by MOD_COUNT_TAG: 13 2023-03-22 17:23:30.428 - Thread: 1 -> Server filtered: BR Serverino by MOD_COUNT_TAG: 39 2023-03-22 17:23:30.445 - Thread: 1 -> Server filtered: Ohana server by HasPassword 2023-03-22 17:23:30.445 - Thread: 1 -> Server filtered: Aegis Dynamics by HasPassword 2023-03-22 17:23:30.461 - Thread: 1 -> Server filtered: Omnia by HasPassword 2023-03-22 17:23:30.461 - Thread: 1 -> Server filtered: OMEGA -PVP-PVE-ROL by MOD_COUNT_TAG: 60 2023-03-22 17:23:30.479 - Thread: 1 -> Server filtered: Amongus rojo by MOD_COUNT_TAG: 66 2023-03-22 17:23:30.511 - Thread: 1 -> Server filtered: [LATAM] PARABELLUM SV by MOD_COUNT_TAG: 41 2023-03-22 17:23:30.545 - Thread: 1 -> Server filtered: A New Lost in Space Server is Born by MOD_COUNT_TAG: 14 2023-03-22 17:23:30.562 - Thread: 1 -> Server filtered: [LATAM] PARABELLUM SV by MOD_COUNT_TAG: 42 2023-03-22 17:23:30.629 - Thread: 1 -> Server filtered: enigames.com.br by MOD_COUNT_TAG: 32 2023-03-22 17:23:30.678 - Thread: 1 -> Server filtered: Jump Server by HasPassword 2023-03-22 17:23:30.678 - Thread: 1 -> Server filtered: nitrado.net gameserver by Ping: 150 2023-03-22 17:23:30.712 - Thread: 1 -> Server filtered: Genesis SE Server by HasPassword 2023-03-22 17:23:30.712 - Thread: 1 -> Server filtered: Crays Spacey Server by MOD_COUNT_TAG: 21 2023-03-22 17:23:30.713 - Thread: 1 -> Server filtered: Tower 3 Space Engineers Server by HasPassword 2023-03-22 17:23:30.730 - Thread: 1 -> Server filtered: JonesServer by MOD_COUNT_TAG: 136 2023-03-22 17:23:30.730 - Thread: 1 -> Server filtered: Creative | TestBed by CreativeMode: C 2023-03-22 17:23:30.730 - Thread: 1 -> Server filtered: EMU by MOD_COUNT_TAG: 68 2023-03-22 17:23:30.761 - Thread: 1 -> Server filtered: Cyberjaya | PVE Season 2 by MOD_COUNT_TAG: 15 2023-03-22 17:23:30.812 - Thread: 1 -> Server filtered: CumFreeZone by MOD_COUNT_TAG: 141 2023-03-22 17:23:30.829 - Thread: 1 -> Server filtered: UCX GAMING SERVER by MOD_COUNT_TAG: 32 2023-03-22 17:23:30.829 - Thread: 1 -> Server filtered: The Dreamatorium by HasPassword 2023-03-22 17:23:30.846 - Thread: 1 -> Server filtered: PinkUnicorn's Galaxzy by HasPassword 2023-03-22 17:23:30.846 - Thread: 1 -> Server filtered: Pumpkins by HasPassword 2023-03-22 17:23:30.846 - Thread: 1 -> Server filtered: Poor Life Choices by HasPassword 2023-03-22 17:23:30.879 - Thread: 1 -> Server filtered: Kate's World by MOD_COUNT_TAG: 13 2023-03-22 17:23:30.879 - Thread: 1 -> Server filtered: Jeranto by HasPassword 2023-03-22 17:23:30.879 - Thread: 1 -> Server filtered: Cotton World by MOD_COUNT_TAG: 17 2023-03-22 17:23:30.879 - Thread: 1 -> Server filtered: Crafters by MOD_COUNT_TAG: 5 2023-03-22 17:23:30.911 - Thread: 1 -> Server filtered: Unnamed server by MOD_COUNT_TAG: 24 2023-03-22 17:23:30.912 - Thread: 1 -> Server filtered: ZA Lost In Space by MOD_COUNT_TAG: 51 2023-03-22 17:23:30.945 - Thread: 1 -> Server filtered: Fuck Me Dead this place sucks by HasPassword 2023-03-22 17:23:30.995 - Thread: 1 -> Server filtered: BattleBros by Ping: 150 2023-03-22 17:23:30.996 - Thread: 1 -> Server filtered: Viashino Server by HasPassword 2023-03-22 17:23:30.996 - Thread: 1 -> Server filtered: DRGServer by HasPassword 2023-03-22 17:23:30.996 - Thread: 1 -> Server filtered: cochranes by MOD_COUNT_TAG: 37 2023-03-22 17:23:31.062 - Thread: 1 -> Server filtered: The Boys by Ping: 150 2023-03-22 17:23:31.079 - Thread: 1 -> Server filtered: MEGADED by MOD_COUNT_TAG: 17 2023-03-22 17:23:31.079 - Thread: 1 -> Server filtered: My Server by Ping: 150 2023-03-22 17:23:31.079 - Thread: 1 -> Server filtered: HEngineersSur5 by HasPassword 2023-03-22 17:23:31.096 - Thread: 1 -> Server filtered: LoafGamers by HasPassword 2023-03-22 17:23:31.096 - Thread: 1 -> Server filtered: Syren's Hell by HasPassword 2023-03-22 17:23:31.113 - Thread: 1 -> Server filtered:  ZAGA Space Engineers by Ping: 150 2023-03-22 17:23:31.129 - Thread: 1 -> Server filtered: Immortal Souls Gaming ZA PVPVE by MOD_COUNT_TAG: 21 2023-03-22 17:23:31.129 - Thread: 1 -> Server filtered: Eight Ball Games - Space Engineer Server by Ping: 150 2023-03-22 17:23:31.162 - Thread: 1 -> Server filtered: Gaz server by HasPassword 2023-03-22 17:23:31.162 - Thread: 1 -> Server filtered: Pertam Escape Space adventure by MOD_COUNT_TAG: 13 2023-03-22 17:23:31.178 - Thread: 1 -> Server filtered: CD Rage by MOD_COUNT_TAG: 55 2023-03-22 17:23:31.179 - Thread: 1 -> Server filtered: b3nno VPS by HasPassword 2023-03-22 17:23:31.179 - Thread: 1 -> Server filtered: SCA Modded Survival by HasPassword 2023-03-22 17:23:31.229 - Thread: 1 -> Server filtered: Chaos Inc by MOD_COUNT_TAG: 30 2023-03-22 17:23:31.229 - Thread: 1 -> Server filtered: Pat's Space Engineers Server by HasPassword 2023-03-22 17:23:31.229 - Thread: 1 -> Server filtered: El's Bang Galaxy by HasPassword 2023-03-22 17:23:31.245 - Thread: 1 -> Server filtered: Blackjack and Hookers^2 by HasPassword 2023-03-22 17:23:31.245 - Thread: 1 -> Server filtered: MattyKatana Server by HasPassword 2023-03-22 17:23:31.245 - Thread: 1 -> Server filtered: My Server by HasPassword 2023-03-22 17:23:31.279 - Thread: 1 -> Server filtered: HKT_2023 by MOD_COUNT_TAG: 74 2023-03-22 17:23:31.279 - Thread: 1 -> Server filtered: Chicken and Space by MOD_COUNT_TAG: 27 2023-03-22 17:23:31.279 - Thread: 1 -> Server filtered: Brandons by HasPassword 2023-03-22 17:23:31.279 - Thread: 1 -> Server filtered: SESurvival by MOD_COUNT_TAG: 19 2023-03-22 17:23:31.313 - Thread: 1 -> Server filtered: Xeonau Boosaks In Space by MOD_COUNT_TAG: 8 2023-03-22 17:23:31.412 - Thread: 1 -> Server filtered: Deaths Door wiped 0703 by MOD_COUNT_TAG: 90 2023-03-22 17:23:31.429 - Thread: 1 -> Server filtered: Sooner Or Later by MOD_COUNT_TAG: 93 2023-03-22 17:23:31.446 - Thread: 1 -> Server filtered: Pacific Rim by MOD_COUNT_TAG: 6 2023-03-22 17:23:31.479 - Thread: 1 -> Server filtered: super sad space explorers by CreativeMode: C 2023-03-22 17:23:31.529 - Thread: 1 -> Server filtered: ChillZone Servers by MOD_COUNT_TAG: 8 2023-03-22 17:23:31.529 - Thread: 1 -> Server filtered: GAT by HasPassword 2023-03-22 17:23:31.530 - Thread: 1 -> Server filtered: ANZ-SE For Dummies by HasPassword 2023-03-22 17:23:31.545 - Thread: 1 -> Server filtered: A Pterodactyl hosted Space Engineer Server by MOD_COUNT_TAG: 30 2023-03-22 17:23:31.545 - Thread: 1 -> Server filtered: The_PIT by HasPassword 2023-03-22 17:23:31.562 - Thread: 1 -> Server filtered: The T4 Line by MOD_COUNT_TAG: 16 2023-03-22 17:23:31.578 - Thread: 1 -> Server filtered: Bad Druid by HasPassword 2023-03-22 17:23:31.578 - Thread: 1 -> Server filtered: A'dor System by MOD_COUNT_TAG: 36 2023-03-22 17:23:31.579 - Thread: 1 -> GUI Stats: Update 0.149248222222222, Draw 0.0729906666666667 2023-03-22 17:23:31.596 - Thread: 1 -> Server filtered: New Star System Discovery by HasPassword 2023-03-22 17:23:31.629 - Thread: 1 -> Server filtered: Unnamed server by MOD_COUNT_TAG: 12 2023-03-22 17:23:31.629 - Thread: 1 -> Server filtered: Scrappy Buster Planets by MOD_COUNT_TAG: 32 2023-03-22 17:23:31.629 - Thread: 1 -> Server filtered: My Server by HasPassword 2023-03-22 17:23:31.662 - Thread: 1 -> Server filtered: AMP Powered Tanthius by Ping: 150 2023-03-22 17:23:31.662 - Thread: 1 -> Server filtered: ViewableGravy - Public - PVP by MOD_COUNT_TAG: 16 2023-03-22 17:23:31.662 - Thread: 1 -> Server filtered: HVC SPACE ENGINEERS by HasPassword 2023-03-22 17:23:31.712 - Thread: 1 -> Server filtered: Demoted Servers by MOD_COUNT_TAG: 29 2023-03-22 17:23:31.712 - Thread: 1 -> Server filtered: Power Rangers In Space by Ping: 150 2023-03-22 17:23:31.778 - Thread: 1 -> Server filtered: Demoted Servers by MOD_COUNT_TAG: 26 2023-03-22 17:23:31.796 - Thread: 1 -> Server filtered: Boilers by Ping: 150 2023-03-22 17:23:31.796 - Thread: 1 -> Server filtered: MiPiipl by HasPassword 2023-03-22 17:23:31.812 - Thread: 1 -> Server filtered: Survival BB by HasPassword 2023-03-22 17:23:31.830 - Thread: 1 -> Server filtered: Oversweep SE by HasPassword 2023-03-22 17:23:31.846 - Thread: 1 -> Server filtered: PLANKS of wood in a forest by MOD_COUNT_TAG: 17 2023-03-22 17:23:31.862 - Thread: 1 -> Server filtered: JVXSRV - Space Engineers 1 by MOD_COUNT_TAG: 5 2023-03-22 17:23:31.862 - Thread: 1 -> Server filtered: My Server by MOD_COUNT_TAG: 3 2023-03-22 17:23:31.878 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:31.896 - Thread: 1 -> Server filtered: Dorklords by HasPassword 2023-03-22 17:23:31.912 - Thread: 1 -> Server filtered: Obsidian Network AU [Custom Survival] by MOD_COUNT_TAG: 185 2023-03-22 17:23:31.912 - Thread: 1 -> Server filtered: Star Citizen Server - Powered by GTXGaming.co.uk by HasPassword 2023-03-22 17:23:31.928 - Thread: 1 -> Server filtered: IT Crowd by HasPassword 2023-03-22 17:23:31.979 - Thread: 1 -> Server filtered: 1º BITI vai para o Espaço by HasPassword 2023-03-22 17:23:31.979 - Thread: 1 -> Server filtered: Space Engineers Server by g-portal.com by MOD_COUNT_TAG: 26 2023-03-22 17:23:32.029 - Thread: 1 -> Server filtered: Strayagaming by sessionName: 2023-03-22 17:23:32.029 - Thread: 1 -> Server filtered: MuffinVerse by MOD_COUNT_TAG: 3 2023-03-22 17:23:32.079 - Thread: 1 -> Server filtered: Hosted by GTXGaming.co.uk by HasPassword 2023-03-22 17:23:32.129 - Thread: 1 -> Server filtered: FRAGiverse by MOD_COUNT_TAG: 71 2023-03-22 17:23:32.162 - Thread: 1 -> Server filtered: 5th Times the Charm by HasPassword 2023-03-22 17:23:32.196 - Thread: 1 -> Server filtered: Ratcheto by MOD_COUNT_TAG: 20 2023-03-22 17:23:32.213 - Thread: 1 -> Server filtered: Winged Mayhem by HasPassword 2023-03-22 17:23:32.213 - Thread: 1 -> Server filtered: BRG Doom Engineers of space by HasPassword 2023-03-22 17:23:32.213 - Thread: 1 -> Server filtered: Ekon - PvPvE - AU Server by MOD_COUNT_TAG: 35 2023-03-22 17:23:32.245 - Thread: 1 -> Server filtered: Space Engineers by HasPassword 2023-03-22 17:23:32.245 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by MOD_COUNT_TAG: 116 2023-03-22 17:23:32.262 - Thread: 1 -> Server filtered: Space Mengineers by HasPassword 2023-03-22 17:23:32.263 - Thread: 1 -> Server filtered: Strayagaming Dev by sessionName: 2023-03-22 17:23:32.296 - Thread: 1 -> Server filtered: Fluffy Kittens by HasPassword 2023-03-22 17:23:32.313 - Thread: 1 -> Server filtered: The Treepvav Star System by MOD_COUNT_TAG: 63 2023-03-22 17:23:32.313 - Thread: 1 -> Server filtered: My Server by MOD_COUNT_TAG: 11 2023-03-22 17:23:32.330 - Thread: 1 -> Server filtered: Bigpotates by Ping: 150 2023-03-22 17:23:32.330 - Thread: 1 -> Server filtered: OnlyClans | BuildInfo - Speed - Hydrogen Efficient by HasPassword 2023-03-22 17:23:32.346 - Thread: 1 -> Server filtered: NemorasGame by HasPassword 2023-03-22 17:23:32.346 - Thread: 1 -> Server filtered: Panda Server by HasPassword 2023-03-22 17:23:32.362 - Thread: 1 -> Server filtered: BigStickBoys Space Bandits by HasPassword 2023-03-22 17:23:32.362 - Thread: 1 -> Server filtered: Spacedog by MOD_COUNT_TAG: 6 2023-03-22 17:23:32.362 - Thread: 1 -> Server filtered: Squid Server by MOD_COUNT_TAG: 68 2023-03-22 17:23:32.396 - Thread: 1 -> Server filtered: Neigee by HasPassword 2023-03-22 17:23:32.429 - Thread: 1 -> Server filtered: Hosted by GTXGaming.co.uk by Ping: 150 2023-03-22 17:23:32.429 - Thread: 1 -> Server filtered: riff raff by Ping: 150 2023-03-22 17:23:32.445 - Thread: 1 -> Server filtered: Tilleens Worlds by HasPassword 2023-03-22 17:23:32.462 - Thread: 1 -> Server filtered: DrogCraft by MOD_COUNT_TAG: 47 2023-03-22 17:23:32.497 - Thread: 1 -> Server filtered: Strayagaming Lobby by Ping: 150 2023-03-22 17:23:32.528 - Thread: 1 -> Server filtered: Strong and Loyal Engineers by HasPassword 2023-03-22 17:23:32.528 - Thread: 1 -> Server filtered: Plan M Space Engineers by Ping: 150 2023-03-22 17:23:32.545 - Thread: 1 -> Server filtered: BMB Gaming - Assertive Hardcore by MOD_COUNT_TAG: 76 2023-03-22 17:23:32.545 - Thread: 1 -> Server filtered: Hosted by GTXGaming.co.uk by Ping: 150 2023-03-22 17:23:32.545 - Thread: 1 -> Server filtered: [AU] HappyDayZ.net by Ping: 150 2023-03-22 17:23:32.545 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by Ping: 150 2023-03-22 17:23:32.563 - Thread: 1 -> Server filtered: JAMZ-DS by HasPassword 2023-03-22 17:23:32.613 - Thread: 1 -> Server filtered: Hosted by GTXGaming.co.uk by Ping: 150 2023-03-22 17:23:32.630 - Thread: 1 -> Server filtered: Spicy Server by Ping: 150 2023-03-22 17:23:32.646 - Thread: 1 -> Server filtered: Pirate Engineers - Space Wars by MOD_COUNT_TAG: 6 2023-03-22 17:23:32.662 - Thread: 1 -> Server filtered: GFA Server by MOD_COUNT_TAG: 27 2023-03-22 17:23:32.745 - Thread: 1 -> Server filtered: [AU] Space Citizen v1.1 by MOD_COUNT_TAG: 78 2023-03-22 17:23:32.745 - Thread: 1 -> Server filtered: Space Engineers Server by g-portal.com by MOD_COUNT_TAG: 97 2023-03-22 17:23:32.779 - Thread: 1 -> Server filtered: WPC Server by HasPassword 2023-03-22 17:23:32.779 - Thread: 1 -> Server filtered: Zbandrill Server by HasPassword 2023-03-22 17:23:32.779 - Thread: 1 -> Server filtered: Smiling SE by sessionName: 2023-03-22 17:23:32.779 - Thread: 1 -> Server filtered: My Server by HasPassword 2023-03-22 17:23:32.796 - Thread: 1 -> Server filtered: Frontier of Space by MOD_COUNT_TAG: 45 2023-03-22 17:23:32.813 - Thread: 1 -> Server filtered: Animalfarm by MOD_COUNT_TAG: 11 2023-03-22 17:23:32.830 - Thread: 1 -> Server filtered: Keen AU #2 by Ping: 150 2023-03-22 17:23:32.830 - Thread: 1 -> Server filtered: Filthy Casual Game Server by MOD_COUNT_TAG: 62 2023-03-22 17:23:32.846 - Thread: 1 -> Server filtered: subway by HasPassword 2023-03-22 17:23:32.847 - Thread: 1 -> Server filtered: nitrado.net gameserver by Ping: 150 2023-03-22 17:23:32.847 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:32.847 - Thread: 1 -> Server filtered: [AU] ClanHost.com.au Servers by Ping: 150 2023-03-22 17:23:32.847 - Thread: 1 -> Server filtered: Mun by HasPassword 2023-03-22 17:23:32.863 - Thread: 1 -> Server filtered: LOESM by HasPassword 2023-03-22 17:23:32.863 - Thread: 1 -> Server filtered: gpg by MOD_COUNT_TAG: 13 2023-03-22 17:23:32.863 - Thread: 1 -> Server filtered: StrayaGaming Nexus by sessionName: 2023-03-22 17:23:32.880 - Thread: 1 -> Server filtered: Raziel Omicron Minoris by MOD_COUNT_TAG: 7 2023-03-22 17:23:32.880 - Thread: 1 -> Server filtered: Iron Space Imperium by HasPassword 2023-03-22 17:23:32.880 - Thread: 1 -> Server filtered: TBS-SpaceEngineers by MOD_COUNT_TAG: 27 2023-03-22 17:23:32.896 - Thread: 1 -> Server filtered: Keen AU #1 by Ping: 150 2023-03-22 17:23:32.896 - Thread: 1 -> Server filtered: Strayagaming by sessionName: 2023-03-22 17:23:32.896 - Thread: 1 -> Server filtered: The Tamshaa Expanse - (PvPvE + WC + Aero) by MOD_COUNT_TAG: 97 2023-03-22 17:23:32.896 - Thread: 1 -> Server filtered: Hanger503 by MOD_COUNT_TAG: 13 2023-03-22 17:23:32.896 - Thread: 1 -> Server filtered: HurtLockerGaming.com [PvP][READ-RULES] by MOD_COUNT_TAG: 19 2023-03-22 17:23:32.929 - Thread: 1 -> Server filtered: Spacepoint by HasPassword 2023-03-22 17:23:32.929 - Thread: 1 -> Server filtered: Ministry of Love by HasPassword 2023-03-22 17:23:32.930 - Thread: 1 -> Server filtered: Space Madness by HasPassword 2023-03-22 17:23:32.946 - Thread: 1 -> Server filtered: Witless Moss of Fish by HasPassword 2023-03-22 17:23:32.946 - Thread: 1 -> Server filtered: House of Frog Gaming by MOD_COUNT_TAG: 10 2023-03-22 17:23:32.963 - Thread: 1 -> Server filtered: Draconis Omicron by HasPassword 2023-03-22 17:23:32.979 - Thread: 1 -> Server filtered: Space Engineers - Powered by GTXGaming.co.uk by HasPassword 2023-03-22 17:23:32.980 - Thread: 1 -> Server filtered: My Server by HasPassword 2023-03-22 17:23:32.996 - Thread: 1 -> Server filtered: HVC - More Space Engineers by HasPassword 2023-03-22 17:23:32.996 - Thread: 1 -> Server filtered: ElfCorp Presents Space Grubbery by MOD_COUNT_TAG: 39 2023-03-22 17:23:32.996 - Thread: 1 -> Server filtered: SpaceDogs by HasPassword 2023-03-22 17:23:32.996 - Thread: 1 -> Server filtered: Rage Quit Inc by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: Clark Zuckerberg by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: Roosters Private Space by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: CITA - Space Engineers by MOD_COUNT_TAG: 7 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: dangg2 by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: Quarantine SEDS V2 by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: DSC Engineer by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: Space Engineers by HasPassword 2023-03-22 17:23:33.013 - Thread: 1 -> Server filtered: fcserver-dedicated by HasPassword 2023-03-22 17:23:33.029 - Thread: 1 -> Server filtered: [AU] Horizons | dis.gd/horizons by MOD_COUNT_TAG: 45 2023-03-22 17:23:33.046 - Thread: 1 -> Server filtered: GLOK505 by HasPassword 2023-03-22 17:23:33.064 - Thread: 1 -> Server filtered: PrimeNet Space Engineers Server by MOD_COUNT_TAG: 25 2023-03-22 17:23:33.064 - Thread: 1 -> Server filtered: Butt Exploration by HasPassword 2023-03-22 17:23:33.064 - Thread: 1 -> Server filtered: The Dude Ranch by MOD_COUNT_TAG: 11 2023-03-22 17:23:33.080 - Thread: 1 -> Server filtered: REMIVERSE by HasPassword 2023-03-22 17:23:33.080 - Thread: 1 -> Server filtered: SEJLAT by HasPassword 2023-03-22 17:23:33.080 - Thread: 1 -> Server filtered: Nublulairus by MOD_COUNT_TAG: 16 2023-03-22 17:23:33.080 - Thread: 1 -> Server filtered: US-Mexico Border by HasPassword 2023-03-22 17:23:33.080 - Thread: 1 -> Server filtered: BlowinChunks by MOD_COUNT_TAG: 5 2023-03-22 17:23:33.106 - Thread: 1 -> Server filtered: (: SE Server by HasPassword 2023-03-22 17:23:33.107 - 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Thread: 1 -> Server filtered: Mikel's Server by HostHavoc.com by HasPassword 2023-03-22 17:23:34.825 - Thread: 1 -> Server filtered: Sam Andrew by HasPassword 2023-03-22 17:23:34.825 - Thread: 1 -> Server filtered: Darks Space Dungeon by MOD_COUNT_TAG: 2 2023-03-22 17:23:34.825 - Thread: 1 -> Server filtered: Large Cannabis Cigars Located In a Group of Traditionalist Anab by HasPassword 2023-03-22 17:23:34.841 - Thread: 1 -> Server filtered: NWG-SE-Priv by HasPassword 2023-03-22 17:23:34.841 - Thread: 1 -> Server filtered: TribeOfTwo by MOD_COUNT_TAG: 14 2023-03-22 17:23:34.842 - Thread: 1 -> Server filtered: Tin Kockers Inc by MOD_COUNT_TAG: 9 2023-03-22 17:23:34.842 - Thread: 1 -> Server filtered: Maxa's Server with lots of uptime. by HasPassword 2023-03-22 17:23:34.842 - Thread: 1 -> Server filtered: Play This One by HasPassword 2023-03-22 17:23:34.842 - Thread: 1 -> Server filtered: Vanta War by MOD_COUNT_TAG: 22 2023-03-22 17:23:34.857 - Thread: 1 -> Server filtered: Space Wizards Server 2 by HasPassword 2023-03-22 17:23:34.858 - 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Thread: 1 -> Server filtered: starbase by HasPassword 2023-03-22 17:23:42.218 - Thread: 1 -> Server filtered: WeLikeSpaceTurtles by HasPassword 2023-03-22 17:23:42.218 - Thread: 1 -> Server filtered: Nates World by HasPassword 2023-03-22 17:23:42.218 - Thread: 1 -> Server filtered: Butts Party of Four by HasPassword 2023-03-22 17:23:42.267 - Thread: 1 -> Server filtered: Star System Survival by HasPassword 2023-03-22 17:23:42.284 - Thread: 1 -> Server filtered: CNrimson Server by HasPassword 2023-03-22 17:23:42.302 - Thread: 1 -> Server filtered: PISBOIZ4LYFE by HasPassword 2023-03-22 17:23:42.302 - Thread: 1 -> Server filtered: Assert Pirates aahoy by HasPassword 2023-03-22 17:23:42.318 - Thread: 1 -> Server filtered: Sov Server by HasPassword 2023-03-22 17:23:42.335 - Thread: 1 -> Server filtered: [TFS] Space Engineers by HasPassword 2023-03-22 17:23:42.335 - Thread: 1 -> Server filtered: Tnight by HasPassword 2023-03-22 17:23:42.350 - Thread: 1 -> Server filtered: Jbryans System by HasPassword 2023-03-22 17:23:42.351 - Thread: 1 -> Server filtered: valkyries call interim server by HasPassword 2023-03-22 17:23:42.351 - Thread: 1 -> Server filtered: System Overload by HasPassword 2023-03-22 17:23:42.368 - Thread: 1 -> Server filtered: test by HasPassword 2023-03-22 17:23:42.368 - Thread: 1 -> Server filtered: Atriarch Engineering by HasPassword 2023-03-22 17:23:42.401 - Thread: 1 -> Server filtered: RTG by MOD_COUNT_TAG: 38 2023-03-22 17:23:42.418 - Thread: 1 -> Server filtered: KansasSE by HasPassword 2023-03-22 17:23:42.418 - Thread: 1 -> Server filtered: Private by MOD_COUNT_TAG: 40 2023-03-22 17:23:42.452 - Thread: 1 -> Server filtered: Yeet Server by HasPassword 2023-03-22 17:23:42.468 - Thread: 1 -> Server filtered: PogChamp by HasPassword 2023-03-22 17:23:42.485 - Thread: 1 -> Server filtered: VGS Star System by MOD_COUNT_TAG: 19 2023-03-22 17:23:42.518 - Thread: 1 -> Server filtered: Ursalon Prime 5 by MOD_COUNT_TAG: 16 2023-03-22 17:23:42.518 - Thread: 1 -> Server filtered: The Primal Poo by MOD_COUNT_TAG: 37 2023-03-22 17:23:42.535 - Thread: 1 -> Server filtered: Gridwerks Gaming by CreativeMode: C 2023-03-22 17:23:42.567 - Thread: 1 -> Server filtered: SpacedOutSoles by HasPassword 2023-03-22 17:23:42.600 - Thread: 1 -> Server filtered: [BKU] Stargate SG-69 by MOD_COUNT_TAG: 87 2023-03-22 17:23:42.618 - Thread: 1 -> Server filtered: Beastalaskan Gaming by MOD_COUNT_TAG: 10 2023-03-22 17:23:42.634 - Thread: 1 -> Server filtered: ARCH3R Space Program by HasPassword 2023-03-22 17:23:42.668 - Thread: 1 -> Server filtered: Poo by MOD_COUNT_TAG: 6 2023-03-22 17:23:42.668 - Thread: 1 -> Server filtered: Gridwerks Gaming by sessionName: 2023-03-22 17:23:42.668 - Thread: 1 -> Server filtered: Gridwerks Gaming by sessionName: 2023-03-22 17:23:42.668 - Thread: 1 -> Server filtered: Gridwerks Gaming by sessionName: 2023-03-22 17:23:42.668 - Thread: 1 -> Server filtered: Gridwerks Gaming by sessionName: 2023-03-22 17:23:42.668 - Thread: 1 -> Server filtered: Gridwerks Gaming by sessionName: 2023-03-22 17:23:42.701 - Thread: 1 -> Server filtered: Shaded Lamps by MOD_COUNT_TAG: 94 2023-03-22 17:23:42.717 - Thread: 1 -> Server filtered: SpicyBois by HasPassword 2023-03-22 17:23:42.735 - Thread: 1 -> Server filtered: A Fistfull of Spacebucks by HasPassword 2023-03-22 17:23:42.768 - Thread: 1 -> Server filtered: A New World by MOD_COUNT_TAG: 151 2023-03-22 17:23:42.801 - Thread: 1 -> Server filtered: Oso by MOD_COUNT_TAG: 30 2023-03-22 17:23:42.801 - Thread: 1 -> Server filtered: unga bunga by HasPassword 2023-03-22 17:23:42.801 - Thread: 1 -> Server filtered: Foxes In Space by HasPassword 2023-03-22 17:23:42.817 - Thread: 1 -> Server filtered: Random Junk by HasPassword 2023-03-22 17:23:42.817 - Thread: 1 -> Server filtered: Nouvelle-France Server QC-Fr by HasPassword 2023-03-22 17:23:42.835 - Thread: 1 -> Server filtered: Eternia by HasPassword 2023-03-22 17:23:42.901 - Thread: 1 -> Server filtered: Deadwalker Industries by MOD_COUNT_TAG: 22 2023-03-22 17:23:42.901 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:42.918 - Thread: 1 -> Server filtered: Leagacy of the Fallen by MOD_COUNT_TAG: 22 2023-03-22 17:23:42.919 - Thread: 1 -> Server filtered: Yellowbarn by HasPassword 2023-03-22 17:23:42.935 - Thread: 1 -> Server filtered: Satty's Server by MOD_COUNT_TAG: 5 2023-03-22 17:23:42.935 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:42.951 - Thread: 1 -> Server filtered: msg sever by HasPassword 2023-03-22 17:23:42.968 - Thread: 1 -> Server filtered: Going Deep by HasPassword 2023-03-22 17:23:42.968 - Thread: 1 -> Server filtered: ConfusionEngineers by HasPassword 2023-03-22 17:23:42.968 - Thread: 1 -> Server filtered: Misfits Server by HasPassword 2023-03-22 17:23:43.001 - Thread: 1 -> Server filtered: TallG by HasPassword 2023-03-22 17:23:43.018 - Thread: 1 -> Server filtered: Invader by HasPassword 2023-03-22 17:23:43.035 - Thread: 1 -> Server filtered: RedStar Interplanetary by HasPassword 2023-03-22 17:23:43.035 - Thread: 1 -> Server filtered: The Survival Lounge by HasPassword 2023-03-22 17:23:43.051 - Thread: 1 -> Server filtered: PalyDon's Server by HasPassword 2023-03-22 17:23:43.051 - Thread: 1 -> Server filtered: The Deep Abyss by HasPassword 2023-03-22 17:23:43.051 - Thread: 1 -> Server filtered: A Bigger Paradise by MOD_COUNT_TAG: 46 2023-03-22 17:23:43.067 - Thread: 1 -> Server filtered: GuideCX Engineers by MOD_COUNT_TAG: 3 2023-03-22 17:23:43.118 - Thread: 1 -> Server filtered: GwtG Space Engineers by HasPassword 2023-03-22 17:23:43.118 - Thread: 1 -> Server filtered: Krunk House Gaming by MOD_COUNT_TAG: 12 2023-03-22 17:23:43.118 - Thread: 1 -> Server filtered: nitrado.net YOLO.Harambe by HasPassword 2023-03-22 17:23:43.118 - Thread: 1 -> Server filtered: SpeedSpaceEngineers by HasPassword 2023-03-22 17:23:43.134 - Thread: 1 -> Server filtered: Genaldoverso by HasPassword 2023-03-22 17:23:43.169 - Thread: 1 -> Server filtered: Space engineeeeers by HasPassword 2023-03-22 17:23:43.169 - Thread: 1 -> Server filtered: [US] Lunar PvPvE by MOD_COUNT_TAG: 8 2023-03-22 17:23:43.251 - Thread: 1 -> Server filtered: the after life by HasPassword 2023-03-22 17:23:43.251 - Thread: 1 -> Server filtered: MonkeyTown by HasPassword 2023-03-22 17:23:43.252 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:43.252 - Thread: 1 -> Server filtered: Regime Engineers by HasPassword 2023-03-22 17:23:43.252 - Thread: 1 -> Server filtered: Epsilon's Playground by HasPassword 2023-03-22 17:23:43.286 - Thread: 1 -> Server filtered: nitrado.net gameserver by MOD_COUNT_TAG: 24 2023-03-22 17:23:43.334 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:43.335 - Thread: 1 -> Server filtered: Space Turd by HasPassword 2023-03-22 17:23:43.351 - Thread: 1 -> Server filtered: Fishbowl by HasPassword 2023-03-22 17:23:43.351 - Thread: 1 -> Server filtered: Shadows Server by HasPassword 2023-03-22 17:23:43.368 - Thread: 1 -> Server filtered: Milly Station by HasPassword 2023-03-22 17:23:43.368 - Thread: 1 -> Server filtered: Kilrathi's Server by HasPassword 2023-03-22 17:23:43.368 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:43.368 - Thread: 1 -> Server filtered: Cantina Spaceport by HasPassword 2023-03-22 17:23:43.384 - Thread: 1 -> Server filtered: Dinnet by HasPassword 2023-03-22 17:23:43.418 - Thread: 1 -> Server filtered: ZTL-SERVER by HasPassword 2023-03-22 17:23:43.434 - Thread: 1 -> Server filtered: Mundo Dockers by HasPassword 2023-03-22 17:23:43.435 - Thread: 1 -> Server filtered: nitrado.net gameserver by MOD_COUNT_TAG: 61 2023-03-22 17:23:43.435 - Thread: 1 -> Server filtered: Shouse2 by HasPassword 2023-03-22 17:23:43.451 - Thread: 1 -> Server filtered: Zack & Alec by HasPassword 2023-03-22 17:23:43.451 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:43.467 - Thread: 1 -> Server filtered: DSAC by HasPassword 2023-03-22 17:23:43.468 - Thread: 1 -> Server filtered: kams pit by HasPassword 2023-03-22 17:23:43.568 - Thread: 1 -> Server filtered: nanuk by HasPassword 2023-03-22 17:23:43.568 - Thread: 1 -> Server filtered: CCN- TF Space Gays by HasPassword 2023-03-22 17:23:43.568 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:43.569 - Thread: 1 -> Server filtered: Lurkers Lounge by HasPassword 2023-03-22 17:23:43.635 - Thread: 1 -> Server filtered: dragons server by HasPassword 2023-03-22 17:23:43.635 - Thread: 1 -> Server filtered: nitrado.net gameserver by MOD_COUNT_TAG: 3 2023-03-22 17:23:43.635 - Thread: 1 -> Server filtered: Cabaret Lost Space by HasPassword 2023-03-22 17:23:43.652 - Thread: 1 -> Server filtered: UltraDamon Server by HasPassword 2023-03-22 17:23:43.652 - Thread: 1 -> Server filtered: yup by HasPassword 2023-03-22 17:23:43.668 - Thread: 1 -> Server filtered: LRSI by HasPassword 2023-03-22 17:23:43.702 - Thread: 1 -> Server filtered: Finn Space Engineers Server by MOD_COUNT_TAG: 2 2023-03-22 17:23:43.718 - Thread: 1 -> Server filtered: SPACE TURDS by HasPassword 2023-03-22 17:23:45.032 - Thread: 1 -> LoadSession() - Start 2023-03-22 17:23:45.032 - Thread: 1 -> MyConfig.Save() - START 2023-03-22 17:23:45.032 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 17:23:45.072 - Thread: 1 -> MyConfig.Save() - END 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:45.072 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:45.078 - Thread: 1 -> LoadSession() - End 2023-03-22 17:23:45.078 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-03-22 17:23:45.078 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-03-22 17:23:45.078 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-03-22 17:23:45.098 - Thread: 1 -> Server filtered: Fallen Wolves by HasPassword 2023-03-22 17:23:45.098 - Thread: 1 -> Server filtered: Vagabond's Home by HasPassword 2023-03-22 17:23:45.098 - Thread: 1 -> Server filtered: SnS Server by HasPassword 2023-03-22 17:23:45.100 - Thread: 1 -> RunLoadingAction - START 2023-03-22 17:23:46.812 - Thread: 1 -> GC Memory: 1,158,274,592 B 2023-03-22 17:23:46.822 - Thread: 1 -> Process Memory: 3,471,081,472 B 2023-03-22 17:23:46.990 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-03-22 17:23:47.008 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-03-22 17:23:47.008 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-03-22 17:23:47.009 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-22 17:23:47.010 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-03-22 17:23:47.166 - Thread: 1 -> Loading scenarios 2023-03-22 17:23:47.167 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-03-22 17:23:47.167 - Thread: 1 -> List of used mods (0) - START 2023-03-22 17:23:47.167 - Thread: 1 -> List of used mods - END 2023-03-22 17:23:47.209 - Thread: 1 -> Loading behaviors 2023-03-22 17:23:47.210 - Thread: 1 -> Loading ammo magazines 2023-03-22 17:23:47.210 - Thread: 1 -> Loading ammo definitions 2023-03-22 17:23:47.210 - Thread: 1 -> Loading animations 2023-03-22 17:23:47.211 - Thread: 1 -> Loading animations 2023-03-22 17:23:47.211 - Thread: 1 -> Loading sound definitions 2023-03-22 17:23:47.211 - Thread: 1 -> Loading sound definitions 2023-03-22 17:23:47.211 - Thread: 1 -> Loading sound definitions 2023-03-22 17:23:47.212 - Thread: 1 -> Loading sound definitions 2023-03-22 17:23:47.212 - Thread: 1 -> Loading sound definitions 2023-03-22 17:23:47.212 - Thread: 1 -> Loading sound definitions 2023-03-22 17:23:47.212 - Thread: 1 -> Loading category classes 2023-03-22 17:23:47.212 - Thread: 1 -> Loading category classes 2023-03-22 17:23:47.212 - Thread: 1 -> Loading blueprint classes 2023-03-22 17:23:47.212 - Thread: 1 -> Loading blueprint class entries 2023-03-22 17:23:47.212 - Thread: 1 -> Loading blueprint class entries 2023-03-22 17:23:47.212 - Thread: 1 -> Loading blueprints 2023-03-22 17:23:47.213 - Thread: 1 -> Loading blueprints 2023-03-22 17:23:47.213 - Thread: 1 -> Loading agent definitions 2023-03-22 17:23:47.213 - Thread: 1 -> Loading character definitions 2023-03-22 17:23:47.216 - Thread: 1 -> Loading character definitions 2023-03-22 17:23:47.216 - Thread: 1 -> Loading components 2023-03-22 17:23:47.216 - Thread: 1 -> Loading components 2023-03-22 17:23:47.216 - Thread: 1 -> Loading configuration 2023-03-22 17:23:47.216 - Thread: 1 -> Loading container types 2023-03-22 17:23:47.217 - Thread: 1 -> Loading Contract Types 2023-03-22 17:23:47.217 - Thread: 1 -> Loading gamepad controls 2023-03-22 17:23:47.217 - Thread: 1 -> Loading block positions 2023-03-22 17:23:47.217 - Thread: 1 -> Loading block positions 2023-03-22 17:23:47.217 - Thread: 1 -> Loading curve definitions 2023-03-22 17:23:47.218 - Thread: 1 -> Loading debris 2023-03-22 17:23:47.218 - Thread: 1 -> Loading environment items entries 2023-03-22 17:23:47.218 - Thread: 1 -> Loading decal global definitions 2023-03-22 17:23:47.218 - Thread: 1 -> Loading decal definitions 2023-03-22 17:23:47.218 - Thread: 1 -> Loading decal definitions 2023-03-22 17:23:47.218 - Thread: 1 -> Loading drone behaviors 2023-03-22 17:23:47.218 - Thread: 1 -> Loading edges 2023-03-22 17:23:47.218 - Thread: 1 -> Loading emissive color definitions 2023-03-22 17:23:47.218 - Thread: 1 -> Loading emissive color default states 2023-03-22 17:23:47.219 - Thread: 1 -> Loading animations 2023-03-22 17:23:47.219 - Thread: 1 -> Loading entity components 2023-03-22 17:23:47.220 - Thread: 1 -> Loading component containers 2023-03-22 17:23:47.221 - Thread: 1 -> Loading environment items entries 2023-03-22 17:23:47.222 - Thread: 1 -> Loading Faction Names 2023-03-22 17:23:47.222 - Thread: 1 -> Loading factions 2023-03-22 17:23:47.222 - Thread: 1 -> Loading flare definitions 2023-03-22 17:23:47.224 - Thread: 1 -> Loading gas property definitions 2023-03-22 17:23:47.224 - Thread: 1 -> Loading event definitions 2023-03-22 17:23:47.224 - Thread: 1 -> Loading physical items 2023-03-22 17:23:47.236 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:23:47.236 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 17:23:47.245 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:23:47.245 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 17:23:47.246 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:23:47.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 17:23:47.246 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:23:47.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 17:23:47.246 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:23:47.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 17:23:47.246 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:23:47.246 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 17:23:47.249 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:23:47.249 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:23:47.249 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:23:47.249 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:23:47.249 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:23:47.249 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 17:23:47.249 - Thread: 1 -> Loading planet definition 2023-03-22 17:23:47.249 - Thread: 1 -> Loading physical items 2023-03-22 17:23:47.250 - Thread: 1 -> Loading physical items 2023-03-22 17:23:47.250 - Thread: 1 -> Loading physical material properties 2023-03-22 17:23:47.250 - Thread: 1 -> Loading pirate antennas 2023-03-22 17:23:47.251 - Thread: 1 -> Loading research blocks definitions 2023-03-22 17:23:47.251 - Thread: 1 -> Loading research groups definitions 2023-03-22 17:23:47.251 - Thread: 1 -> Loading resource distribution groups 2023-03-22 17:23:47.252 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 17:23:47.252 - Thread: 1 -> Loading ship sound groups 2023-03-22 17:23:47.252 - Thread: 1 -> Loading ship sound groups 2023-03-22 17:23:47.252 - Thread: 1 -> Loading sound categories 2023-03-22 17:23:47.253 - Thread: 1 -> Loading stat definitions 2023-03-22 17:23:47.253 - Thread: 1 -> Loading gamepad controls 2023-03-22 17:23:47.253 - Thread: 1 -> Loading grid creators 2023-03-22 17:23:47.253 - Thread: 1 -> Loading transparent material properties 2023-03-22 17:23:47.253 - Thread: 1 -> Loading planet definition 2023-03-22 17:23:47.253 - Thread: 1 -> Loading voxel map storage definitions 2023-03-22 17:23:47.254 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:23:47.254 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:23:47.254 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:23:47.254 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:23:47.254 - Thread: 1 -> Loading Weather Effects 2023-03-22 17:23:47.255 - Thread: 1 -> Audio effects definitions 2023-03-22 17:23:47.255 - Thread: 1 -> Loading environment items definitions 2023-03-22 17:23:47.255 - Thread: 1 -> Loading environment items definitions 2023-03-22 17:23:47.256 - Thread: 1 -> Loading physical material properties 2023-03-22 17:23:47.256 - Thread: 1 -> Loading particle effect definitions 2023-03-22 17:23:47.311 - Thread: 1 -> Loading particle effect definitions 2023-03-22 17:23:47.315 - Thread: 1 -> Loading environment item definitions 2023-03-22 17:23:47.316 - Thread: 1 -> Loading weapon definitions 2023-03-22 17:23:47.317 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.325 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.325 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.326 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.327 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.327 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.328 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.328 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.328 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.329 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.329 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.330 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.331 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.332 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.332 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.333 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.334 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.334 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.335 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.336 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.336 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.337 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.338 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.338 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.343 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.344 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.345 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.345 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.346 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.346 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.347 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.347 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.348 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.350 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.351 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.351 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.352 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.352 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.353 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.353 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.355 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.356 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.366 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.366 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.368 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.368 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.369 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.370 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.371 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.372 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.374 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.375 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.376 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.377 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.390 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.390 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.393 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.393 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.395 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.396 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.398 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.398 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.400 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.401 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.405 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.406 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.408 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.409 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.411 - Thread: 1 -> Loading cube blocks 2023-03-22 17:23:47.411 - Thread: 1 -> Created block definitions 2023-03-22 17:23:47.415 - Thread: 1 -> Loading block variant groups 2023-03-22 17:23:47.418 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-03-22 17:23:47.418 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-03-22 17:23:47.425 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-03-22 17:23:47.426 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-03-22 17:23:47.428 - Thread: 1 -> Loading asteroid generators 2023-03-22 17:23:47.429 - Thread: 1 -> Loading spawn groups 2023-03-22 17:23:47.429 - Thread: 1 -> Loading drop containers 2023-03-22 17:23:47.429 - Thread: 1 -> Loading spawn groups 2023-03-22 17:23:47.429 - Thread: 1 -> Loading spawn groups 2023-03-22 17:23:47.429 - Thread: 1 -> Loading radial menu definitions 2023-03-22 17:23:47.435 - Thread: 1 -> Loading respawn ships 2023-03-22 17:23:47.436 - Thread: 1 -> Loading spawn groups 2023-03-22 17:23:47.436 - Thread: 1 -> Loading wheel speeds 2023-03-22 17:23:47.444 - Thread: 1 -> MyAudio.UnloadData - START 2023-03-22 17:23:47.482 - Thread: 1 -> MyAudio.UnloadData - END 2023-03-22 17:23:47.482 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 17:23:47.630 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 17:23:47.759 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 17:23:47.765 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-03-22 17:23:47.775 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:23:47.823 - Thread: 19 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 17:23:47.824 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 17:23:47.838 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:23:47.839 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:23:47.839 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:23:47.842 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:23:47.850 - Thread: 14 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 17:23:47.858 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 17:23:48.059 - Thread: 47 -> External debugger: listening... 2023-03-22 17:23:48.071 - Thread: 1 -> MyLights.LoadData() - START 2023-03-22 17:23:48.072 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-03-22 17:23:48.072 - Thread: 1 -> MyLights.LoadData() - END 2023-03-22 17:23:48.072 - Thread: 1 -> Info: MyLights initialized. 2023-03-22 17:23:48.072 - Thread: 1 -> MyExplosions.LoadData() - START 2023-03-22 17:23:48.073 - Thread: 1 -> MyExplosions.LoadData() - END 2023-03-22 17:23:48.089 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-03-22 17:23:48.089 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-03-22 17:23:48.099 - Thread: 1 -> Loading Procedural World Generator 2023-03-22 17:23:48.099 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-03-22 17:23:48.293 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-03-22 17:23:49.629 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-03-22 17:23:49.629 - Thread: 1 -> Info: Planet generator name: Europa 2023-03-22 17:23:49.629 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:50.952 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-03-22 17:23:50.952 - Thread: 1 -> Info: Planet generator name: Alien 2023-03-22 17:23:50.952 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:52.033 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-03-22 17:23:52.033 - Thread: 1 -> Info: Planet generator name: Mars 2023-03-22 17:23:52.034 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:53.170 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-03-22 17:23:53.170 - Thread: 1 -> Info: Planet generator name: Titan 2023-03-22 17:23:53.171 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:54.663 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-03-22 17:23:54.663 - Thread: 1 -> Info: Planet generator name: Pertam 2023-03-22 17:23:54.663 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:55.858 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-03-22 17:23:55.858 - Thread: 1 -> Info: Planet generator name: Moon 2023-03-22 17:23:55.859 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:56.948 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-03-22 17:23:56.948 - Thread: 1 -> Info: Planet generator name: Triton 2023-03-22 17:23:56.948 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:58.181 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-03-22 17:23:58.181 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-03-22 17:23:58.182 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:23:58.228 - Thread: 1 -> Entities loaded & initialized 2023-03-22 17:23:58.228 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-03-22 17:23:58.228 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-03-22 17:23:58.252 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-03-22 17:23:58.253 - Thread: 1 -> RunLoadingAction - END 2023-03-22 17:23:58.253 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-03-22 17:23:58.253 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-03-22 17:23:58.253 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-03-22 17:23:58.253 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-03-22 17:23:58.253 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-03-22 17:23:58.254 - Thread: 1 -> Updating continues. 2023-03-22 17:23:58.325 - Thread: 1 -> GC Memory: 1583.316 / 1583.316 MB 2023-03-22 17:23:58.655 - Thread: 1 -> Server filtered: nitrado.net gameserver by HasPassword 2023-03-22 17:23:58.655 - Thread: 1 -> Server filtered: Smokeys Server by CreativeMode: C 2023-03-22 17:23:58.655 - Thread: 1 -> Server filtered: Yep... by HasPassword 2023-03-22 17:23:58.655 - Thread: 1 -> Server filtered: SpaceTexans by MOD_COUNT_TAG: 30 2023-03-22 17:23:58.656 - Thread: 1 -> Server filtered: 212th Mania by HasPassword 2023-03-22 17:23:58.656 - Thread: 1 -> Server filtered: Space Explorers Inc. by HasPassword 2023-03-22 17:23:58.656 - Thread: 1 -> Server filtered: Dollies Wonderland by HasPassword 2023-03-22 17:23:58.656 - Thread: 1 -> Server filtered: LOS PIBRES by MOD_COUNT_TAG: 63 2023-03-22 17:23:58.656 - Thread: 1 -> Server filtered: Fifo Land by HasPassword 2023-03-22 17:23:58.656 - Thread: 1 -> Server filtered: LandOfTheNoodles5.5 by HasPassword 2023-03-22 17:23:58.709 - Thread: 1 -> RequestRespawn 2023-03-22 17:23:58.814 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2023-03-22 17:23:59.910 - Thread: 1 -> Loading duration: 14.8315024 2023-03-22 17:23:59.929 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-03-22 17:23:59.929 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-03-22 17:23:59.929 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-03-22 17:24:02.351 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 17:24:03.247 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 17:24:03.247 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 17:24:13.284 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_mediumstone.vx2' 2023-03-22 17:24:13.295 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\desertrocks_smallstone.vx2' 2023-03-22 17:24:14.117 - Thread: 55 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 17:24:15.500 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2023-03-22 17:24:15.500 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2023-03-22 17:24:16.610 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:24:19.732 - Thread: 1 -> GUI Stats: Update 7.5889896111111, Draw 0.244257055555556 2023-03-22 17:24:19.746 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:24:19.768 - Thread: 1 -> STATISTICS,0,1.005616,0.004318237,1.595211,0.00461483,3.642375,0.06291962,10.87705,27.01776,13,109,3514.112,9558.281,1032,320000,1,22.67198,38.96734,0,51342,10.47721,0,16.66667,2.375392,4.082692,100,6092922062,3514.112,0,0 2023-03-22 17:24:19.769 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:24:19.769 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,840,91,15,168,87,849,5810,3074,0,0,111,3242,0,1213,15,0,31,15,384,25,0,0,1717,758,456,8,20,0,0,0,0 2023-03-22 17:24:20.051 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-03-22 17:24:26.515 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:24:26.517 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:24:28.337 - Thread: 1 -> GC Memory: 1505.056 / 1505.056 MB 2023-03-22 17:24:54.170 - Thread: 1 -> GUI Stats: Update 1.1162185, Draw 0.439861944444445 2023-03-22 17:24:55.542 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 17:24:56.311 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 17:24:56.311 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 17:24:58.355 - Thread: 1 -> GC Memory: 1517.229 / 1517.229 MB 2023-03-22 17:25:27.146 - Thread: 1 -> GUI Stats: Update 1.08998961111111, Draw 0.345306333333334 2023-03-22 17:25:27.181 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:25:27.182 - Thread: 1 -> STATISTICS,60.0166667,0.0004968643,0.005896568,1.595211,0.00693512,4.658927,0.4135313,10.12208,34.12275,13,101,1514.8,8748.762,1032,320000,1,12.96544,98.39522,0.3516825,52053,19.8164,0,16.66667,2.569283,19.49839,100,6166557180,1514.8,0,0 2023-03-22 17:25:27.182 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:25:27.182 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,840,91,23,185,89,849,5880,3074,0,0,111,3260,0,1214,15,0,52,15,384,34,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:25:28.357 - Thread: 1 -> GC Memory: 1515.607 / 1515.607 MB 2023-03-22 17:25:55.226 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:25:56.956 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.LoadContent 2023-03-22 17:25:58.361 - Thread: 1 -> GC Memory: 1518.531 / 1518.531 MB 2023-03-22 17:25:59.178 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - START 2023-03-22 17:25:59.178 - Thread: 1 -> MyGuiDatapadEditScreen MyGuiScreenBase.UnloadContent - END 2023-03-22 17:26:00.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:26:00.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:26:01.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:26:01.447 - Thread: 1 -> GUI Stats: Update 0.527668666666666, Draw 0.283552222222222 2023-03-22 17:26:04.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:26:04.333 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:26:28.377 - Thread: 1 -> GC Memory: 1493.712 / 1493.712 MB 2023-03-22 17:26:34.746 - Thread: 1 -> GUI Stats: Update 0.394595388888889, Draw 0.341461611111111 2023-03-22 17:26:34.798 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:26:34.799 - Thread: 1 -> STATISTICS,120.0333334,0.0007219315,0.005897522,1.595211,0.00693512,4.698354,0.7529879,10.48616,39.43844,13,107,1494.545,8755.262,1032,320000,1,14.51809,95.78622,0.2806894,52072,21.06055,0,16.66667,3.057589,20.17311,100,6168444324,1494.545,0,0 2023-03-22 17:26:34.799 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:26:34.799 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,91,23,185,89,849,5882,3074,0,0,111,3260,0,1214,15,0,52,15,384,34,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:26:58.393 - Thread: 1 -> GC Memory: 1493.288 / 1493.288 MB 2023-03-22 17:27:06.967 - Thread: 1 -> GUI Stats: Update 0.068326, Draw 0.321173388888889 2023-03-22 17:27:28.408 - Thread: 1 -> GC Memory: 1492.979 / 1492.979 MB 2023-03-22 17:27:30.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:27:39.104 - Thread: 1 -> GUI Stats: Update 0.171512388888889, Draw 0.231206666666667 2023-03-22 17:27:39.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:27:39.175 - Thread: 1 -> STATISTICS,180.05,0.0007410049,0.003835678,1.595211,0.00693512,4.735236,1.089761,9.339729,56.84594,13,97,1494.14,8755.051,1032,320000,1,22.19918,52.17737,0.2325598,52174,8.332751,0,16.66667,1.849803,4.347811,100,6168444324,1494.14,0,0 2023-03-22 17:27:39.175 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:27:39.175 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,91,23,185,89,849,5882,3074,0,0,111,3260,0,1214,15,0,52,15,384,34,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:27:58.416 - Thread: 1 -> GC Memory: 1496.612 / 1496.612 MB 2023-03-22 17:28:00.992 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-03-22 17:28:10.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:28:10.758 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:28:11.713 - Thread: 1 -> GUI Stats: Update 0.380975000000001, Draw 0.342908555555556 2023-03-22 17:28:28.431 - Thread: 1 -> GC Memory: 1508.135 / 1508.135 MB 2023-03-22 17:28:44.117 - Thread: 1 -> GUI Stats: Update 0.291330333333334, Draw 0.208865888888889 2023-03-22 17:28:44.219 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:28:44.220 - Thread: 1 -> STATISTICS,240.0666667,0.007935524,0.006850243,1.595211,0.009283066,4.998693,1.407514,12.12176,68.66461,13,102,1526.422,8771.574,1235,320000,2,25.02971,59.54484,0.1665257,52197,8.332575,0,16.66667,2.085619,4.961618,100,6170245992,1526.422,0,0 2023-03-22 17:28:44.220 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:28:44.220 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,91,25,182,89,849,5882,3077,0,0,109,3259,0,1219,15,0,53,15,384,29,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:28:58.433 - Thread: 1 -> GC Memory: 1544.747 / 1544.747 MB 2023-03-22 17:29:16.485 - Thread: 1 -> GUI Stats: Update 0.260101333333333, Draw 0.214517666666666 2023-03-22 17:29:21.757 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:29:28.229 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 17:29:28.442 - Thread: 1 -> GC Memory: 1506.986 / 1506.986 MB 2023-03-22 17:29:29.628 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 17:29:29.628 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 17:29:31.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:29:31.349 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:29:48.415 - Thread: 1 -> GUI Stats: Update 0.276675333333333, Draw 0.258145166666667 2023-03-22 17:29:48.527 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:29:48.527 - Thread: 1 -> STATISTICS,300.0833334,0.007074356,0.006845474,1.595211,0.009283066,5.33635,1.77461,12.73713,66.05892,13,227,1518.947,8849.852,1235,320000,2,26.00119,25.05975,0.1827344,52175,8.431149,0,16.66667,2.192199,2.112825,100,6231506900,1518.947,0,0 2023-03-22 17:29:48.527 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:29:48.527 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,91,29,199,96,849,5942,3096,0,0,111,3295,0,1236,15,0,70,15,384,42,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:29:58.456 - Thread: 1 -> GC Memory: 1522.838 / 1522.838 MB 2023-03-22 17:30:19.282 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:30:21.149 - Thread: 1 -> GUI Stats: Update 0.285141777777777, Draw 0.253786444444445 2023-03-22 17:30:25.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:30:25.432 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:30:26.997 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:30:28.460 - Thread: 1 -> GC Memory: 1550.626 / 1550.626 MB 2023-03-22 17:30:32.754 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:30:32.755 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:30:53.478 - Thread: 1 -> GUI Stats: Update 0.274179611111111, Draw 0.296162777777778 2023-03-22 17:30:53.596 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:30:53.596 - Thread: 1 -> STATISTICS,360.1,0.008193016,0.007095337,1.595211,0.009283066,5.714583,2.150503,11.83474,120.4615,13,99,1562.924,9062.348,1032,320000,1,36.44341,54.74414,0.2161341,52176,8.332706,0,16.66667,3.036722,4.561669,100,6362354766,1562.924,0,0 2023-03-22 17:30:53.597 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:30:53.597 - Thread: 1 -> MEMORY VALUES,2,1,0,1,11,841,91,138,310,110,849,6067,3096,0,0,111,3407,0,1236,15,0,70,15,384,43,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:30:58.473 - Thread: 1 -> GC Memory: 1566.389 / 1566.389 MB 2023-03-22 17:31:25.387 - Thread: 1 -> GUI Stats: Update 0.243065722222222, Draw 0.241331222222222 2023-03-22 17:31:28.485 - Thread: 1 -> GC Memory: 1514.838 / 1514.838 MB 2023-03-22 17:31:57.722 - Thread: 1 -> GUI Stats: Update 0.293583666666667, Draw 0.266283777777778 2023-03-22 17:31:57.868 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:31:57.869 - Thread: 1 -> STATISTICS,420.1166667,0.008647919,0.007130623,1.595211,0.01075172,6.195498,2.563787,12.85384,104.7142,13,100,2521.049,9745.375,6093,320000,2,28.24518,51.00275,0.2106079,52113,8.332646,0,16.66667,2.353571,4.249878,100,7018723130,2521.049,0,0 2023-03-22 17:31:57.869 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:31:57.869 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,204,397,110,849,6693,3632,0,0,111,4030,0,1772,15,0,73,15,384,52,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:31:58.494 - Thread: 1 -> GC Memory: 2520.301 / 2520.301 MB 2023-03-22 17:32:28.499 - Thread: 1 -> GC Memory: 2534.427 / 2534.427 MB 2023-03-22 17:32:30.649 - Thread: 1 -> GUI Stats: Update 0.237894277777778, Draw 0.239475111111111 2023-03-22 17:32:30.866 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:32:37.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:32:37.033 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:32:58.501 - Thread: 1 -> GC Memory: 1558.34 / 1558.34 MB 2023-03-22 17:33:01.005 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-03-22 17:33:04.086 - Thread: 1 -> GUI Stats: Update 0.291329666666667, Draw 0.283722388888889 2023-03-22 17:33:04.253 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:33:04.253 - Thread: 1 -> STATISTICS,480.1333334,0.005590439,0.006435394,1.595211,0.01379776,6.549378,2.95472,14.46939,72.52544,13,101,1560.274,9799.227,6093,320000,2,23.61039,32.19125,0.1935869,52108,8.332731,0,16.66667,1.96739,2.68241,100,7016358220,1560.274,0,0 2023-03-22 17:33:04.253 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:33:04.253 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,204,398,110,849,6691,3632,0,0,111,4030,0,1772,15,0,70,15,384,53,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:33:28.519 - Thread: 1 -> GC Memory: 1565.715 / 1565.715 MB 2023-03-22 17:33:37.103 - Thread: 1 -> GUI Stats: Update 0.267517333333333, Draw 0.251866944444445 2023-03-22 17:33:44.387 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:33:50.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:33:50.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:33:51.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:33:56.607 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:33:56.607 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:33:58.520 - Thread: 1 -> GC Memory: 1569.977 / 1569.977 MB 2023-03-22 17:34:01.290 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 17:34:02.394 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 17:34:02.394 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 17:34:02.474 - Thread: 1 -> Player character died. Id : [007...413] 2023-03-22 17:34:07.586 - Thread: 1 -> RequestRespawn 2023-03-22 17:34:11.487 - Thread: 1 -> GUI Stats: Update 0.334896055555556, Draw 0.271935777777778 2023-03-22 17:34:11.677 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:34:11.678 - Thread: 1 -> STATISTICS,540.15,0.00861454,0.007164955,1.595211,0.01379776,6.980665,3.335164,14.06104,47.42245,13,101,1576.703,9815.652,6093,320000,2,17.65362,22.79256,0.1949965,52088,8.332692,0,16.66667,1.471022,1.899234,100,6993690918,1576.703,0,0 2023-03-22 17:34:11.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:34:11.678 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,205,392,110,849,6669,3632,0,0,111,4024,0,1772,15,0,54,15,384,46,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:34:24.062 - Thread: 1 -> Player character died. Id : [007...413] 2023-03-22 17:34:28.537 - Thread: 1 -> GC Memory: 1556.051 / 1556.051 MB 2023-03-22 17:34:30.368 - Thread: 1 -> RequestRespawn 2023-03-22 17:34:46.296 - Thread: 1 -> GUI Stats: Update 0.256165333333333, Draw 0.191924 2023-03-22 17:34:58.551 - Thread: 1 -> GC Memory: 1560.676 / 1560.676 MB 2023-03-22 17:35:05.762 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 17:35:07.153 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 17:35:07.153 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 17:35:07.231 - Thread: 1 -> Player character died. Id : [007...413] 2023-03-22 17:35:12.741 - Thread: 1 -> RequestRespawn 2023-03-22 17:35:20.271 - Thread: 1 -> GUI Stats: Update 0.283225944444444, Draw 0.223006222222222 2023-03-22 17:35:20.476 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:35:20.476 - Thread: 1 -> STATISTICS,600.1666667,0.007696152,0.006901741,1.595211,0.01379776,7.406346,3.699683,12.91047,44.59878,13,101,1571.224,9702.902,6093,320000,2,15.90732,20.26275,0.1749735,52164,8.332745,0,16.66667,1.325517,1.688443,100,7002957518,1571.224,0,0 2023-03-22 17:35:20.476 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:35:20.476 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,205,390,110,849,6678,3632,0,0,111,4023,0,1772,15,0,64,15,384,45,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:35:28.556 - Thread: 1 -> GC Memory: 1574.195 / 1574.195 MB 2023-03-22 17:35:37.021 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 17:35:37.978 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 17:35:37.978 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 17:35:38.072 - Thread: 1 -> Player character died. Id : [007...413] 2023-03-22 17:35:43.491 - Thread: 1 -> RequestRespawn 2023-03-22 17:35:53.694 - Thread: 1 -> GUI Stats: Update 0.267628777777777, Draw 0.234008944444444 2023-03-22 17:35:58.572 - Thread: 1 -> GC Memory: 1596.685 / 1596.685 MB 2023-03-22 17:36:26.077 - Thread: 1 -> GUI Stats: Update 0.275376555555556, Draw 0.267270777777777 2023-03-22 17:36:26.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:36:26.293 - Thread: 1 -> STATISTICS,660.1833334,0.00807476,0.006889343,1.595211,0.01379776,7.875748,4.103018,12.34467,64.29812,13,100,1568.371,9718.793,1032,320000,1,22.92412,40.69527,0.1883056,52172,8.332662,0,16.66667,1.910189,3.391,100,7007042692,1568.371,0,0 2023-03-22 17:36:26.293 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:36:26.293 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,204,387,110,849,6682,3632,0,0,111,4020,0,1772,15,0,72,15,384,42,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:36:28.578 - Thread: 1 -> GC Memory: 1568.604 / 1568.604 MB 2023-03-22 17:36:47.654 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:36:51.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:36:51.426 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:36:58.316 - Thread: 1 -> GUI Stats: Update 0.305027388888889, Draw 0.303105777777778 2023-03-22 17:36:58.581 - Thread: 1 -> GC Memory: 1594.104 / 1594.104 MB 2023-03-22 17:37:01.748 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:37:05.209 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:37:05.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:37:28.591 - Thread: 1 -> GC Memory: 1634.89 / 1634.89 MB 2023-03-22 17:37:31.648 - Thread: 1 -> GUI Stats: Update 0.308516888888889, Draw 0.291958111111112 2023-03-22 17:37:31.881 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:37:31.881 - Thread: 1 -> STATISTICS,720.2,0.008245468,0.006843567,1.595211,0.01379776,8.385482,4.515241,11.85127,62.68914,13,100,1637.786,9735.656,6093,320000,2,24.82121,44.37693,0.2150108,52177,8.33272,0,16.66667,2.068282,3.697805,100,7005800298,1637.786,0,0 2023-03-22 17:37:31.881 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:37:31.881 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,205,383,110,849,6681,3648,0,0,111,4031,0,1772,31,0,59,15,384,37,8,0,1717,779,456,8,20,0,0,0,0 2023-03-22 17:37:58.592 - Thread: 1 -> GC Memory: 1565.079 / 1565.079 MB 2023-03-22 17:38:01.010 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-03-22 17:38:05.215 - Thread: 1 -> GUI Stats: Update 0.289378388888889, Draw 0.299942555555555 2023-03-22 17:38:13.986 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-03-22 17:38:14.804 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:14.804 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:28.601 - Thread: 1 -> GC Memory: 1626.332 / 1626.332 MB 2023-03-22 17:38:33.509 - Thread: 1 -> MyGuiScreenStoreBlock OPEN 2023-03-22 17:38:33.514 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.LoadContent 2023-03-22 17:38:36.531 - Thread: 1 -> MyGuiScreenStoreBlock CLOSE 2023-03-22 17:38:36.766 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:36.767 - Thread: 1 -> MyGuiScreenStoreBlock MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:38.349 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 17:38:38.851 - Thread: 1 -> GUI Stats: Update 0.355189444444444, Draw 0.386612888888888 2023-03-22 17:38:39.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 17:38:39.111 - Thread: 1 -> STATISTICS,780.2166667,0.007191658,0.006848335,1.595211,0.01379776,8.869266,4.937548,11.81524,82.1093,13,100,1637.427,9838.309,5690,320000,6,28.30961,39.75565,0.2465713,52150,8.332747,0,16.66667,2.358968,3.312737,100,7073439258,1637.427,0,0 2023-03-22 17:38:39.111 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 17:38:39.111 - Thread: 1 -> MEMORY VALUES,2,1,0,1,24,841,91,206,399,110,849,6745,3683,0,0,109,4082,0,1788,31,0,72,15,384,52,8,21,1717,779,456,8,20,0,0,0,0 2023-03-22 17:38:39.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:39.166 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:39.260 - Thread: 1 -> Player character died. Id : [007...413] 2023-03-22 17:38:44.741 - Thread: 1 -> RequestRespawn 2023-03-22 17:38:44.831 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.LoadContent 2023-03-22 17:38:45.815 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 17:38:46.116 - Thread: 1 -> Client connected: LOZZOL ([007...072]) 2023-03-22 17:38:47.314 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 17:38:48.236 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenMyGuiScreenMedicals MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:48.241 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:48.425 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-03-22 17:38:48.425 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-03-22 17:38:48.426 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-03-22 17:38:48.435 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-03-22 17:38:48.435 - Thread: 1 -> MySession::Unload START 2023-03-22 17:38:48.435 - Thread: 1 -> AutoSaveInMinutes: 0 2023-03-22 17:38:48.435 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-03-22 17:38:48.435 - Thread: 1 -> IsServer: False 2023-03-22 17:38:48.435 - Thread: 1 -> MyAudio.UnloadData - START 2023-03-22 17:38:48.471 - Thread: 1 -> MyAudio.UnloadData - END 2023-03-22 17:38:48.472 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 17:38:48.640 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 17:38:48.778 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 17:38:48.778 - Thread: 1 -> MyConfig.Save() - START 2023-03-22 17:38:48.778 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 17:38:48.780 - Thread: 1 -> MyConfig.Save() - END 2023-03-22 17:38:48.998 - Thread: 1 -> Unloading Procedural World Generator 2023-03-22 17:38:49.065 - Thread: 1 -> Info: MyLights Unloading data. 2023-03-22 17:38:49.069 - Thread: 1 -> Network readers disposed 2023-03-22 17:38:49.069 - Thread: 1 -> Network readers disposed 2023-03-22 17:38:49.069 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-03-22 17:38:49.320 - Thread: 1 -> Loading sound definitions 2023-03-22 17:38:49.320 - Thread: 1 -> Loading gamepad controls 2023-03-22 17:38:49.345 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:38:49.345 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 17:38:49.351 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:38:49.351 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 17:38:49.352 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:38:49.352 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 17:38:49.352 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:38:49.352 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 17:38:49.353 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:38:49.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 17:38:49.353 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:38:49.353 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 17:38:49.356 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 17:38:49.356 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-03-22 17:38:49.356 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 17:38:49.356 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-03-22 17:38:49.357 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-03-22 17:38:49.730 - Thread: 1 -> MySession::Unload END 2023-03-22 17:38:49.732 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-03-22 17:38:49.732 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 17:38:49.748 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-03-22 17:38:49.749 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-03-22 17:38:51.083 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 17:38:51.084 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 17:38:51.085 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2023-03-22 17:38:51.817 - Thread: 1 -> Server filtered: Aurora SE by MOD_COUNT_TAG: 1 2023-03-22 17:38:51.818 - Thread: 1 -> Requesting dedicated servers 2023-03-22 17:38:51.818 - Thread: 1 -> Requesting history servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 17:38:51.848 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.848 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.882 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.898 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.899 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.899 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.931 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.950 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.951 - Thread: 1 -> Server page closed. 2023-03-22 17:38:51.983 - Thread: 1 -> Server page closed. 2023-03-22 17:38:52.200 - Thread: 1 -> Server filtered: Lurkers Lounge by HasPassword 2023-03-22 17:38:54.876 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-03-22 17:38:59.211 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-03-22 17:38:59.211 - Thread: 1 -> World requested 2023-03-22 17:38:59.211 - Thread: 1 -> World requested - connection alive 2023-03-22 17:39:05.027 - Thread: 1 -> LoadSession() - Start 2023-03-22 17:39:05.027 - Thread: 1 -> MyConfig.Save() - START 2023-03-22 17:39:05.027 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 17:39:05.029 - Thread: 1 -> MyConfig.Save() - END 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 17:39:05.029 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 17:39:05.032 - Thread: 1 -> LoadSession() - End 2023-03-22 17:39:05.032 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-03-22 17:39:05.032 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-03-22 17:39:05.032 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-03-22 17:39:05.049 - Thread: 1 -> RunLoadingAction - START 2023-03-22 17:39:05.232 - Thread: 1 -> GC Memory: 1,514,920,088 B 2023-03-22 17:39:05.234 - Thread: 1 -> Process Memory: 8,845,950,976 B 2023-03-22 17:39:05.257 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-03-22 17:39:05.285 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-03-22 17:39:05.285 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-03-22 17:39:05.285 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-22 17:39:05.287 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-03-22 17:39:05.465 - Thread: 1 -> Loading scenarios 2023-03-22 17:39:05.465 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-03-22 17:39:05.465 - Thread: 1 -> List of used mods (0) - START 2023-03-22 17:39:05.465 - Thread: 1 -> List of used mods - END 2023-03-22 17:39:05.519 - Thread: 1 -> Loading behaviors 2023-03-22 17:39:05.519 - Thread: 1 -> Loading ammo magazines 2023-03-22 17:39:05.519 - Thread: 1 -> Loading ammo definitions 2023-03-22 17:39:05.519 - Thread: 1 -> Loading animations 2023-03-22 17:39:05.519 - Thread: 1 -> Loading animations 2023-03-22 17:39:05.519 - Thread: 1 -> Loading sound definitions 2023-03-22 17:39:05.521 - Thread: 1 -> Loading sound definitions 2023-03-22 17:39:05.521 - Thread: 1 -> Loading sound definitions 2023-03-22 17:39:05.521 - Thread: 1 -> Loading sound definitions 2023-03-22 17:39:05.521 - Thread: 1 -> Loading sound definitions 2023-03-22 17:39:05.521 - Thread: 1 -> Loading sound definitions 2023-03-22 17:39:05.521 - Thread: 1 -> Loading category classes 2023-03-22 17:39:05.522 - Thread: 1 -> Loading category classes 2023-03-22 17:39:05.522 - Thread: 1 -> Loading blueprint classes 2023-03-22 17:39:05.522 - Thread: 1 -> Loading blueprint class entries 2023-03-22 17:39:05.522 - Thread: 1 -> Loading blueprint class entries 2023-03-22 17:39:05.522 - Thread: 1 -> Loading blueprints 2023-03-22 17:39:05.522 - Thread: 1 -> Loading blueprints 2023-03-22 17:39:05.522 - Thread: 1 -> Loading agent definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading character definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading character definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading components 2023-03-22 17:39:05.522 - Thread: 1 -> Loading components 2023-03-22 17:39:05.522 - Thread: 1 -> Loading configuration 2023-03-22 17:39:05.522 - Thread: 1 -> Loading container types 2023-03-22 17:39:05.522 - Thread: 1 -> Loading Contract Types 2023-03-22 17:39:05.522 - Thread: 1 -> Loading gamepad controls 2023-03-22 17:39:05.522 - Thread: 1 -> Loading block positions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading block positions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading curve definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading debris 2023-03-22 17:39:05.522 - Thread: 1 -> Loading environment items entries 2023-03-22 17:39:05.522 - Thread: 1 -> Loading decal global definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading decal definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading decal definitions 2023-03-22 17:39:05.522 - Thread: 1 -> Loading drone behaviors 2023-03-22 17:39:05.522 - Thread: 1 -> Loading edges 2023-03-22 17:39:05.522 - Thread: 1 -> Loading emissive color definitions 2023-03-22 17:39:05.523 - Thread: 1 -> Loading emissive color default states 2023-03-22 17:39:05.523 - Thread: 1 -> Loading animations 2023-03-22 17:39:05.523 - Thread: 1 -> Loading entity components 2023-03-22 17:39:05.523 - Thread: 1 -> Loading component containers 2023-03-22 17:39:05.524 - Thread: 1 -> Loading environment items entries 2023-03-22 17:39:05.524 - Thread: 1 -> Loading Faction Names 2023-03-22 17:39:05.524 - Thread: 1 -> Loading factions 2023-03-22 17:39:05.524 - Thread: 1 -> Loading flare definitions 2023-03-22 17:39:05.524 - Thread: 1 -> Loading gas property definitions 2023-03-22 17:39:05.524 - Thread: 1 -> Loading event definitions 2023-03-22 17:39:05.524 - Thread: 1 -> Loading physical items 2023-03-22 17:39:05.539 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:39:05.539 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 17:39:05.543 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:39:05.543 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 17:39:05.544 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:39:05.544 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 17:39:05.544 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:39:05.544 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 17:39:05.544 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:39:05.544 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 17:39:05.544 - Thread: 1 -> GuiTextures.sbc 2023-03-22 17:39:05.544 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 17:39:05.546 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:39:05.546 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:39:05.547 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:39:05.547 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:39:05.547 - Thread: 1 -> Loading LCD texture categories 2023-03-22 17:39:05.547 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 17:39:05.547 - Thread: 1 -> Loading planet definition 2023-03-22 17:39:05.547 - Thread: 1 -> Loading physical items 2023-03-22 17:39:05.547 - Thread: 1 -> Loading physical items 2023-03-22 17:39:05.547 - Thread: 1 -> Loading physical material properties 2023-03-22 17:39:05.547 - Thread: 1 -> Loading pirate antennas 2023-03-22 17:39:05.547 - Thread: 1 -> Loading research blocks definitions 2023-03-22 17:39:05.548 - Thread: 1 -> Loading research groups definitions 2023-03-22 17:39:05.548 - Thread: 1 -> Loading resource distribution groups 2023-03-22 17:39:05.548 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 17:39:05.548 - Thread: 1 -> Loading ship sound groups 2023-03-22 17:39:05.548 - Thread: 1 -> Loading ship sound groups 2023-03-22 17:39:05.548 - Thread: 1 -> Loading sound categories 2023-03-22 17:39:05.548 - Thread: 1 -> Loading stat definitions 2023-03-22 17:39:05.548 - Thread: 1 -> Loading gamepad controls 2023-03-22 17:39:05.548 - Thread: 1 -> Loading grid creators 2023-03-22 17:39:05.548 - Thread: 1 -> Loading transparent material properties 2023-03-22 17:39:05.548 - Thread: 1 -> Loading planet definition 2023-03-22 17:39:05.548 - Thread: 1 -> Loading voxel map storage definitions 2023-03-22 17:39:05.549 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:39:05.549 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:39:05.549 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:39:05.549 - Thread: 1 -> Loading voxel material definitions 2023-03-22 17:39:05.549 - Thread: 1 -> Loading Weather Effects 2023-03-22 17:39:05.549 - Thread: 1 -> Audio effects definitions 2023-03-22 17:39:05.549 - Thread: 1 -> Loading environment items definitions 2023-03-22 17:39:05.550 - Thread: 1 -> Loading environment items definitions 2023-03-22 17:39:05.550 - Thread: 1 -> Loading physical material properties 2023-03-22 17:39:05.550 - Thread: 1 -> Loading particle effect definitions 2023-03-22 17:39:05.637 - Thread: 1 -> Loading particle effect definitions 2023-03-22 17:39:05.638 - Thread: 1 -> Loading environment item definitions 2023-03-22 17:39:05.638 - Thread: 1 -> Loading weapon definitions 2023-03-22 17:39:05.640 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.640 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.640 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.641 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.642 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.642 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.643 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.643 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.644 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.644 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.645 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.645 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.646 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.647 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.647 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.648 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.649 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.650 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.651 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.651 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.652 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.653 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.661 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.662 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.663 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.664 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.665 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.666 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.667 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.667 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.668 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.669 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.670 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.672 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.675 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.676 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.678 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.678 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.681 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.681 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.683 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.685 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.691 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.692 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.695 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.696 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.699 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.700 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.704 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.705 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.708 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.709 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.711 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.712 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.737 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.738 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.744 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.744 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.749 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.749 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.756 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.756 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.762 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.763 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.770 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.771 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.775 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.776 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.780 - Thread: 1 -> Loading cube blocks 2023-03-22 17:39:05.781 - Thread: 1 -> Created block definitions 2023-03-22 17:39:05.786 - Thread: 1 -> Loading block variant groups 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-03-22 17:39:05.789 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Burstfire Bomber.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo Shuttle.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2023-03-22 17:39:05.790 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2023-03-22 17:39:05.791 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2023-03-22 17:39:05.791 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-03-22 17:39:05.801 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-03-22 17:39:05.802 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-03-22 17:39:05.807 - Thread: 1 -> Loading asteroid generators 2023-03-22 17:39:05.807 - Thread: 1 -> Loading spawn groups 2023-03-22 17:39:05.807 - Thread: 1 -> Loading drop containers 2023-03-22 17:39:05.807 - Thread: 1 -> Loading spawn groups 2023-03-22 17:39:05.807 - Thread: 1 -> Loading spawn groups 2023-03-22 17:39:05.807 - Thread: 1 -> Loading radial menu definitions 2023-03-22 17:39:05.808 - Thread: 1 -> Loading respawn ships 2023-03-22 17:39:05.808 - Thread: 1 -> Loading spawn groups 2023-03-22 17:39:05.808 - Thread: 1 -> Loading wheel speeds 2023-03-22 17:39:05.817 - Thread: 1 -> MyAudio.UnloadData - START 2023-03-22 17:39:05.850 - Thread: 1 -> MyAudio.UnloadData - END 2023-03-22 17:39:05.850 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 17:39:06.041 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 17:39:06.167 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 17:39:06.168 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-03-22 17:39:06.170 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:39:06.191 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:39:06.194 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:39:06.195 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:39:06.196 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 17:39:06.314 - Thread: 1 -> MyLights.LoadData() - START 2023-03-22 17:39:06.318 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-03-22 17:39:06.318 - Thread: 1 -> MyLights.LoadData() - END 2023-03-22 17:39:06.318 - Thread: 1 -> Info: MyLights initialized. 2023-03-22 17:39:06.318 - Thread: 1 -> MyExplosions.LoadData() - START 2023-03-22 17:39:06.318 - Thread: 1 -> MyExplosions.LoadData() - END 2023-03-22 17:39:06.322 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-03-22 17:39:06.322 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-03-22 17:39:06.322 - Thread: 1 -> Loading Procedural World Generator 2023-03-22 17:39:06.322 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-03-22 17:39:06.467 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-03-22 17:39:07.901 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-03-22 17:39:07.901 - Thread: 1 -> Info: Planet generator name: Europa 2023-03-22 17:39:07.901 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:09.294 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-03-22 17:39:09.294 - Thread: 1 -> Info: Planet generator name: Mars 2023-03-22 17:39:09.295 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:10.832 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-03-22 17:39:10.832 - Thread: 1 -> Info: Planet generator name: Alien 2023-03-22 17:39:10.833 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:12.268 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-03-22 17:39:12.268 - Thread: 1 -> Info: Planet generator name: Titan 2023-03-22 17:39:12.268 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:13.467 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-03-22 17:39:13.467 - Thread: 1 -> Info: Planet generator name: Triton 2023-03-22 17:39:13.467 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:14.770 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-03-22 17:39:14.770 - Thread: 1 -> Info: Planet generator name: Moon 2023-03-22 17:39:14.770 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:16.392 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-03-22 17:39:16.392 - Thread: 1 -> Info: Planet generator name: Pertam 2023-03-22 17:39:16.392 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:17.708 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-03-22 17:39:17.708 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-03-22 17:39:17.709 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 17:39:17.756 - Thread: 1 -> Entities loaded & initialized 2023-03-22 17:39:17.756 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-03-22 17:39:17.756 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-03-22 17:39:17.758 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-03-22 17:39:17.759 - Thread: 1 -> RunLoadingAction - END 2023-03-22 17:39:17.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-03-22 17:39:17.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-03-22 17:39:17.760 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-03-22 17:39:17.760 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-03-22 17:39:17.760 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-03-22 17:39:17.760 - Thread: 1 -> Updating continues. 2023-03-22 17:39:17.762 - Thread: 1 -> GC Memory: 1657.84 / 1657.84 MB 2023-03-22 17:39:18.029 - Thread: 1 -> RequestRespawn 2023-03-22 17:39:18.717 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-03-22 17:39:18.793 - Thread: 1 -> Warning: Server failed to update game inventory items. 2023-03-22 17:39:19.676 - Thread: 61 -> Initialized large grid Static Grid 3176 11772 PCU 2023-03-22 17:39:19.808 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-03-22 17:39:21.953 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-03-22 17:39:22.222 - Thread: 61 -> Initialized large grid Piglrim's Curiousity 13571 PCU 2023-03-22 17:39:26.107 - Thread: 1 -> GUI Stats: Update 7.50458844444444, Draw 0.238584722222222 2023-03-22 17:39:26.297 - Thread: 1 -> Loading duration: 21.265051 2023-03-22 17:39:26.314 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-03-22 17:39:26.314 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-03-22 17:39:26.314 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent