2023-03-22 16:32:33.813 - Thread: 1 -> Log Started 2023-03-22 16:32:33.813 - Thread: 1 -> Timezone (local - UTC): -5h 2023-03-22 16:32:33.813 - Thread: 1 -> App Version: 01_201_014 2023-03-22 16:32:33.852 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-03-22 16:32:33.853 - Thread: 1 -> Branch / Sandbox: SVN 2023-03-22 16:32:33.854 - Thread: 1 -> Environment.ProcessorCount: 16 2023-03-22 16:32:33.911 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19044.0) 2023-03-22 16:32:33.911 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-03-22 16:32:33.911 - Thread: 1 -> Environment.Is64BitProcess: True 2023-03-22 16:32:33.911 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-03-22 16:32:33.912 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4614.0 2023-03-22 16:32:33.912 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-03-22 16:32:33.916 - Thread: 1 -> CPU Info: 11th Gen Intel(R) Core(TM) i9-11900H @ 2.50GHz 2023-03-22 16:32:33.916 - Thread: 1 -> IntPtr.Size: 8 2023-03-22 16:32:33.916 - Thread: 1 -> Default Culture: 2023-03-22 16:32:33.916 - Thread: 1 -> Default UI Culture: 2023-03-22 16:32:33.920 - Thread: 1 -> MyConfig.Load() - START 2023-03-22 16:32:33.921 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 16:32:34.303 - Thread: 1 -> NewNewGameScreen: False 2023-03-22 16:32:34.303 - Thread: 1 -> EnableDamageEffects: True 2023-03-22 16:32:34.303 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-03-22 16:32:34.303 - Thread: 1 -> EnableReverb: False 2023-03-22 16:32:34.304 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-03-22 16:32:34.304 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-03-22 16:32:34.304 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-03-22 16:32:34.304 - Thread: 1 -> FirstTimeRun: False 2023-03-22 16:32:34.304 - Thread: 1 -> ExperimentalMode: True 2023-03-22 16:32:34.304 - Thread: 1 -> VideoAdapter: 0 2023-03-22 16:32:34.304 - Thread: 1 -> ScreenWidth: 1920 2023-03-22 16:32:34.304 - Thread: 1 -> ScreenHeight: 1080 2023-03-22 16:32:34.304 - Thread: 1 -> RefreshRate: 1073610000 2023-03-22 16:32:34.304 - Thread: 1 -> WindowMode: 1 2023-03-22 16:32:34.304 - Thread: 1 -> VerticalSync: 0 2023-03-22 16:32:34.304 - Thread: 1 -> FieldOfView: 70 2023-03-22 16:32:34.304 - Thread: 1 -> PostProcessingEnabled: True 2023-03-22 16:32:34.304 - Thread: 1 -> FlaresIntensity: 1 2023-03-22 16:32:34.304 - Thread: 1 -> TreeViewDistance: 1998 2023-03-22 16:32:34.304 - Thread: 1 -> GrassDensity: 3 2023-03-22 16:32:34.304 - Thread: 1 -> GrassDrawDistance: 1000 2023-03-22 16:32:34.304 - Thread: 1 -> AntialiasingMode: 1 2023-03-22 16:32:34.304 - Thread: 1 -> ShadowMapResolution: 2 2023-03-22 16:32:34.304 - Thread: 1 -> AmbientOcclusionEnabled: False 2023-03-22 16:32:34.304 - Thread: 1 -> TextureQuality: 2 2023-03-22 16:32:34.304 - Thread: 1 -> VoxelTextureQuality: 2 2023-03-22 16:32:34.304 - Thread: 1 -> AnisotropicFiltering: 4 2023-03-22 16:32:34.304 - Thread: 1 -> ModelQuality: 2 2023-03-22 16:32:34.304 - Thread: 1 -> VoxelQuality: 2 2023-03-22 16:32:34.304 - Thread: 1 -> ShaderQuality: 2 2023-03-22 16:32:34.304 - Thread: 1 -> LightsQuality: 2 2023-03-22 16:32:34.304 - Thread: 1 -> LowMemSwitchToLow: 0 2023-03-22 16:32:34.304 - Thread: 1 -> FirstVTTimeRun: False 2023-03-22 16:32:34.304 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-03-22 16:32:34.304 - Thread: 1 -> GDPRConsent: False 2023-03-22 16:32:34.304 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-03-22 16:32:34.304 - Thread: 1 -> ControllerDefaultOnStart: False 2023-03-22 16:32:34.304 - Thread: 1 -> HudState: 2 2023-03-22 16:32:34.304 - Thread: 1 -> TutorialsFinished: System.String[] 2023-03-22 16:32:34.304 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-03-22 16:32:34.304 - Thread: 1 -> FirstTimeTutorials: False 2023-03-22 16:32:34.304 - Thread: 1 -> EnableTrading: True 2023-03-22 16:32:34.304 - Thread: 1 -> EnableSteamCloud: False 2023-03-22 16:32:34.304 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-03-22 16:32:34.304 - Thread: 1 -> ControlsHints: False 2023-03-22 16:32:34.304 - Thread: 1 -> GoodBotHints: False 2023-03-22 16:32:34.304 - Thread: 1 -> RotationHints: True 2023-03-22 16:32:34.304 - Thread: 1 -> AreaInteraction: True 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-03-22 16:32:34.304 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-03-22 16:32:34.304 - Thread: 1 -> ShowCrosshair2: 0 2023-03-22 16:32:34.304 - Thread: 1 -> IronSightSwitchState: 1 2023-03-22 16:32:34.304 - Thread: 1 -> SpriteMainViewportScale: 1 2023-03-22 16:32:34.304 - Thread: 1 -> UiTransparency: 1 2023-03-22 16:32:34.304 - Thread: 1 -> UiBkTransparency: 0.8 2023-03-22 16:32:34.304 - Thread: 1 -> HUDBkTransparency: 0.6 2023-03-22 16:32:34.304 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2023-03-22 16:32:34.304 - Thread: 1 -> GameVolume: 0.3257574 2023-03-22 16:32:34.304 - Thread: 1 -> Music_Volume: 0.4755328 2023-03-22 16:32:34.304 - Thread: 1 -> VoiceChatVolume: 5 2023-03-22 16:32:34.304 - Thread: 1 -> HudWarnings: True 2023-03-22 16:32:34.304 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-03-22 16:32:34.304 - Thread: 1 -> VoiceChat: True 2023-03-22 16:32:34.304 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-03-22 16:32:34.304 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-03-22 16:32:34.304 - Thread: 1 -> EnableDynamicMusic: True 2023-03-22 16:32:34.304 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-03-22 16:32:34.304 - Thread: 1 -> EnableDoppler: True 2023-03-22 16:32:34.304 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-03-22 16:32:34.305 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-03-22 16:32:34.305 - Thread: 1 -> ModIoConsent: True 2023-03-22 16:32:34.305 - Thread: 1 -> ZoomMultiplier: 0.2 2023-03-22 16:32:34.305 - Thread: 1 -> GamepadScheme: 0 2023-03-22 16:32:34.305 - Thread: 1 -> GamepadSchemeName: Flight 2023-03-22 16:32:34.305 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-03-22 16:32:34.305 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-03-22 16:32:34.305 - Thread: 1 -> DisableUpdateDriverNotification: False 2023-03-22 16:32:34.305 - Thread: 1 -> MyConfig.Load() - END 2023-03-22 16:32:34.868 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-03-22 16:32:35.171 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-03-22 16:32:35.516 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-03-22 16:32:35.517 - Thread: 1 -> Found processor count: 8 2023-03-22 16:32:35.517 - Thread: 1 -> Using processor count: 8 2023-03-22 16:32:35.746 - Thread: 1 -> All detected adapters: 2023-03-22 16:32:35.748 - Thread: 1 -> NVIDIA GeForce RTX 3080 Laptop GPU - VendorID=4318, SubsystemID=318248034, DeviceID=9372 2023-03-22 16:32:35.748 - Thread: 1 -> Intel(R) UHD Graphics - VendorID=32902, SubsystemID=318248034, DeviceID=39520 2023-03-22 16:32:35.748 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-03-22 16:32:38.193 - Thread: 1 -> AdapterInfo = { 2023-03-22 16:32:38.204 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1 2023-03-22 16:32:38.204 - Thread: 1 -> Description = dev id: 9372, mem: 16987979776, shared mem: 34203260928, Luid: 78624, rev: 161, subsys id: 318248034, vendor id: 4318, feature_level 11.1: True 2023-03-22 16:32:38.204 - Thread: 1 -> Driver version = 30.0.14.7141 2023-03-22 16:32:38.204 - Thread: 1 -> Driver date = 20210712000000.000000-000 2023-03-22 16:32:38.204 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-22 16:32:38.204 - Thread: 1 -> AftermathSupported = False 2023-03-22 16:32:38.204 - Thread: 1 -> Adapter id = 0 2023-03-22 16:32:38.204 - Thread: 1 -> Supported = True 2023-03-22 16:32:38.204 - Thread: 1 -> RAM = 16987979776 2023-03-22 16:32:38.204 - Thread: 1 -> Priority = 2 2023-03-22 16:32:38.204 - Thread: 1 -> Multithreaded rendering supported = True 2023-03-22 16:32:38.204 - Thread: 1 -> Output is attached = True 2023-03-22 16:32:38.204 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 16:32:38.204 - Thread: 1 -> Display modes = { 2023-03-22 16:32:38.204 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 16:32:38.204 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.204 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 16:32:38.205 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 16:32:38.205 - Thread: 1 -> } 2023-03-22 16:32:38.205 - Thread: 1 -> } 2023-03-22 16:32:38.205 - Thread: 1 -> AdapterInfo = { 2023-03-22 16:32:38.205 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1 2023-03-22 16:32:38.205 - Thread: 1 -> Description = dev id: 9372, mem: 16987979776, shared mem: 34203260928, Luid: 78624, rev: 161, subsys id: 318248034, vendor id: 4318, feature_level 11.1: True 2023-03-22 16:32:38.205 - Thread: 1 -> Driver version = 30.0.14.7141 2023-03-22 16:32:38.205 - Thread: 1 -> Driver date = 20210712000000.000000-000 2023-03-22 16:32:38.205 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-22 16:32:38.205 - Thread: 1 -> AftermathSupported = False 2023-03-22 16:32:38.205 - Thread: 1 -> Adapter id = 0 2023-03-22 16:32:38.205 - Thread: 1 -> Supported = True 2023-03-22 16:32:38.205 - Thread: 1 -> RAM = 16987979776 2023-03-22 16:32:38.205 - Thread: 1 -> Priority = 2 2023-03-22 16:32:38.205 - Thread: 1 -> Multithreaded rendering supported = True 2023-03-22 16:32:38.205 - Thread: 1 -> Output is attached = True 2023-03-22 16:32:38.205 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 16:32:38.205 - Thread: 1 -> Display modes = { 2023-03-22 16:32:38.206 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 16:32:38.206 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 16:32:38.206 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 16:32:38.206 - Thread: 1 -> } 2023-03-22 16:32:38.206 - Thread: 1 -> } 2023-03-22 16:32:38.206 - Thread: 1 -> AdapterInfo = { 2023-03-22 16:32:38.207 - Thread: 1 -> Name = Intel(R) UHD Graphics 2023-03-22 16:32:38.207 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203260928, Luid: 77940, rev: 1, subsys id: 318248034, vendor id: 32902, feature_level 11.1: True 2023-03-22 16:32:38.207 - Thread: 1 -> Driver version = 30.0.101.1029 2023-03-22 16:32:38.207 - Thread: 1 -> Driver date = 20211103000000.000000-000 2023-03-22 16:32:38.207 - Thread: 1 -> DriverUpdateNecessary = True 2023-03-22 16:32:38.207 - Thread: 1 -> AftermathSupported = False 2023-03-22 16:32:38.207 - Thread: 1 -> Adapter id = 1 2023-03-22 16:32:38.207 - Thread: 1 -> Supported = True 2023-03-22 16:32:38.207 - Thread: 1 -> RAM = 134217728 2023-03-22 16:32:38.207 - Thread: 1 -> Priority = 1 2023-03-22 16:32:38.207 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-22 16:32:38.207 - Thread: 1 -> Output is attached = False 2023-03-22 16:32:38.207 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 16:32:38.207 - Thread: 1 -> Display modes = { 2023-03-22 16:32:38.207 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 16:32:38.207 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.207 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 16:32:38.208 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 16:32:38.208 - Thread: 1 -> } 2023-03-22 16:32:38.208 - Thread: 1 -> } 2023-03-22 16:32:38.208 - Thread: 1 -> AdapterInfo = { 2023-03-22 16:32:38.208 - Thread: 1 -> Name = Intel(R) UHD Graphics 2023-03-22 16:32:38.208 - Thread: 1 -> Description = dev id: 39520, mem: 134217728, shared mem: 34203260928, Luid: 77940, rev: 1, subsys id: 318248034, vendor id: 32902, feature_level 11.1: True 2023-03-22 16:32:38.208 - Thread: 1 -> Driver version = 30.0.101.1029 2023-03-22 16:32:38.208 - Thread: 1 -> Driver date = 20211103000000.000000-000 2023-03-22 16:32:38.208 - Thread: 1 -> DriverUpdateNecessary = True 2023-03-22 16:32:38.208 - Thread: 1 -> AftermathSupported = False 2023-03-22 16:32:38.208 - Thread: 1 -> Adapter id = 1 2023-03-22 16:32:38.208 - Thread: 1 -> Supported = True 2023-03-22 16:32:38.208 - Thread: 1 -> RAM = 134217728 2023-03-22 16:32:38.208 - Thread: 1 -> Priority = 1 2023-03-22 16:32:38.208 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-22 16:32:38.208 - Thread: 1 -> Output is attached = False 2023-03-22 16:32:38.208 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-22 16:32:38.208 - Thread: 1 -> Display modes = { 2023-03-22 16:32:38.208 - Thread: 1 -> DXGIOutput id = 0 2023-03-22 16:32:38.209 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 640x480@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 640x480@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 800x600@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 800x600@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1024x768@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1024x768@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1152x864@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1152x864@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x600@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x600@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x720@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x720@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x768@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x768@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x800@60.03059Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.209 - Thread: 1 -> 1280x800@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x960@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x960@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x1024@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1280x1024@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1360x768@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1360x768@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1366x768@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1366x768@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1400x1050@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1400x1050@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1440x900@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1440x900@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x900@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x900@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x1200@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1600x1200@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1680x1050@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1680x1050@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1792x1344@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1792x1344@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1856x1392@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1856x1392@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1080@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1080@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1200@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1200@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1440@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 1920x1440@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1152@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1152@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1536@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2048x1536@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1440@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1440@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1600@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1600@120.0176Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.210 - Thread: 1 -> 2560x1920@60.03059Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 2560x1920@120.0176Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 2560x2048@60.03059Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 2560x2048@120.0176Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 3840x2160@60.03059Hz 2023-03-22 16:32:38.211 - Thread: 1 -> 3840x2160@120.0176Hz 2023-03-22 16:32:38.211 - Thread: 1 -> } 2023-03-22 16:32:38.211 - Thread: 1 -> } 2023-03-22 16:32:38.216 - Thread: 1 -> Service.IsActive: True 2023-03-22 16:32:38.216 - Thread: 1 -> Service.IsOnline: True 2023-03-22 16:32:38.216 - Thread: 1 -> Service.OwnsGame: False 2023-03-22 16:32:38.216 - Thread: 1 -> Service.UserId: 76561198035388413 2023-03-22 16:32:38.216 - Thread: 1 -> Service.UserName: Yugubugu 2023-03-22 16:32:38.216 - Thread: 1 -> Service.Branch: default 2023-03-22 16:32:38.216 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-03-22 16:32:38.216 - Thread: 1 -> Build version: 0.1.1.0 2023-03-22 16:32:38.244 - Thread: 1 -> MyScreenManager() 2023-03-22 16:32:38.282 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2023-03-22 16:32:38.282 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2023-03-22 16:32:38.287 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2023-03-22 16:32:38.287 - Thread: 25 -> CreateDeviceInternal - Create device 2023-03-22 16:32:38.628 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2023-03-22 16:32:38.753 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2023-03-22 16:32:38.753 - Thread: 25 -> CreateDeviceInternal create swapchain 2023-03-22 16:32:45.312 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-03-22 16:32:45.314 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-03-22 16:32:45.314 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-03-22 16:32:46.621 - Thread: 1 -> Preallocate - START 2023-03-22 16:32:46.625 - Thread: 1 -> MySpaceWorldGenerator - START 2023-03-22 16:32:46.631 - Thread: 1 -> MySpaceWorldGenerator - END 2023-03-22 16:32:46.631 - Thread: 1 -> MySpaceBuildComponent - START 2023-03-22 16:32:46.631 - Thread: 1 -> MySpaceBuildComponent - END 2023-03-22 16:32:46.632 - Thread: 1 -> MyEntities - START 2023-03-22 16:32:46.656 - Thread: 1 -> MyEntities - END 2023-03-22 16:32:46.656 - Thread: 1 -> MyObjectBuilder_Base - START 2023-03-22 16:32:46.656 - Thread: 1 -> MyObjectBuilder_Base - END 2023-03-22 16:32:46.656 - Thread: 1 -> MyTransparentGeometry - START 2023-03-22 16:32:46.656 - Thread: 1 -> MyTransparentGeometry - END 2023-03-22 16:32:46.656 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-03-22 16:32:46.665 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-03-22 16:32:46.665 - Thread: 1 -> MyMath - START 2023-03-22 16:32:46.665 - Thread: 1 -> MyMath - END 2023-03-22 16:32:46.665 - Thread: 1 -> MySimpleObjectDraw - START 2023-03-22 16:32:46.665 - Thread: 1 -> MySimpleObjectDraw - END 2023-03-22 16:32:46.690 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-03-22 16:32:46.690 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-03-22 16:32:46.690 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-03-22 16:32:46.701 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-03-22 16:32:46.701 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-03-22 16:32:46.702 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-03-22 16:32:46.702 - Thread: 1 -> MySyncDestructions - START 2023-03-22 16:32:46.702 - Thread: 1 -> MySyncDestructions - END 2023-03-22 16:32:46.702 - Thread: 1 -> MySyncEntity - START 2023-03-22 16:32:46.702 - Thread: 1 -> MySyncEntity - END 2023-03-22 16:32:46.702 - Thread: 1 -> MyCommandCharacter - START 2023-03-22 16:32:46.703 - Thread: 1 -> MyCommandCharacter - END 2023-03-22 16:32:46.703 - Thread: 1 -> MyCommandConsole - START 2023-03-22 16:32:46.704 - Thread: 1 -> MyCommandConsole - END 2023-03-22 16:32:46.704 - Thread: 1 -> MyCommandEntity - START 2023-03-22 16:32:46.704 - Thread: 1 -> MyCommandEntity - END 2023-03-22 16:32:46.704 - Thread: 1 -> MyAiTargetManager - START 2023-03-22 16:32:46.704 - Thread: 1 -> MyAiTargetManager - END 2023-03-22 16:32:46.704 - Thread: 1 -> MyClientDebugCommands - START 2023-03-22 16:32:46.705 - Thread: 1 -> MyClientDebugCommands - END 2023-03-22 16:32:46.705 - Thread: 1 -> MyDedicatedServer - START 2023-03-22 16:32:46.705 - Thread: 1 -> MyDedicatedServer - END 2023-03-22 16:32:46.705 - Thread: 1 -> MyDedicatedServerBase - START 2023-03-22 16:32:46.705 - Thread: 1 -> MyDedicatedServerBase - END 2023-03-22 16:32:46.705 - Thread: 1 -> MyMultiplayerBase - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerBase - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerClient - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerClient - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerClientBase - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerClientBase - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerLobby - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerLobby - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerServerBase - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyMultiplayerServerBase - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyServerDebugCommands - START 2023-03-22 16:32:46.706 - Thread: 1 -> MyServerDebugCommands - END 2023-03-22 16:32:46.706 - Thread: 1 -> MyCubeGridDefinitions - START 2023-03-22 16:32:46.714 - Thread: 1 -> MyCubeGridDefinitions - END 2023-03-22 16:32:46.714 - Thread: 1 -> MyDefinitionManager - START 2023-03-22 16:32:46.726 - Thread: 1 -> MyDefinitionManager - END 2023-03-22 16:32:46.726 - Thread: 1 -> Preallocate - END 2023-03-22 16:32:46.730 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-03-22 16:32:47.252 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-03-22 16:32:47.252 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-03-22 16:32:47.253 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-03-22 16:32:47.255 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:32:47.255 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:32:47.255 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-03-22 16:32:47.255 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-03-22 16:32:47.255 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-03-22 16:32:47.255 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-03-22 16:32:47.269 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-03-22 16:32:47.269 - Thread: 1 -> Win32_ComputerSystem.Model: GS76 Stealth 11UH 2023-03-22 16:32:47.269 - Thread: 1 -> Virtualized: False 2023-03-22 16:32:47.275 - Thread: 1 -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i9-11900H @ 2.50GHz 2023-03-22 16:32:47.275 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,406,521,856 bytes 2023-03-22 16:32:47.275 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-03-22 16:32:47.275 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 59,575,238,656 bytes 2023-03-22 16:32:47.275 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,367,366,656 bytes 2023-03-22 16:32:47.278 - Thread: 1 -> Drive C: | Capacity: 2,023,441,297,408 bytes | Free space: 421,820,870,656 bytes 2023-03-22 16:32:47.280 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-03-22 16:32:47.281 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-03-22 16:32:47.285 - Thread: 1 -> Installed DLCs: 2023-03-22 16:32:47.287 - Thread: 1 -> Decorative Blocks (1049790) 2023-03-22 16:32:47.289 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-03-22 16:32:47.343 - Thread: 1 -> Havok: Physics.Init 2023-03-22 16:32:47.528 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-03-22 16:32:47.554 - Thread: 1 -> HkGameName: SpaceEngineers 2023-03-22 16:32:47.575 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-03-22 16:32:47.577 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-22 16:32:47.582 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-03-22 16:32:48.201 - Thread: 1 -> Loading scenarios 2023-03-22 16:32:48.277 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-03-22 16:32:48.278 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-03-22 16:32:48.918 - Thread: 1 -> Loading sound definitions 2023-03-22 16:32:48.919 - Thread: 1 -> Loading gamepad controls 2023-03-22 16:32:49.004 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:32:49.004 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 16:32:49.028 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:32:49.028 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 16:32:49.028 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:32:49.028 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 16:32:49.028 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:32:49.028 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 16:32:49.029 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:32:49.029 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 16:32:49.029 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:32:49.029 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 16:32:49.039 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 16:32:49.039 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-03-22 16:32:49.039 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 16:32:49.039 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-03-22 16:32:49.042 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-03-22 16:32:49.070 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 16:32:49.166 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 16:32:50.435 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 16:32:50.439 - Thread: 11 -> MySandboxGame.PerformPreload() - START 2023-03-22 16:32:50.440 - Thread: 1 -> MyGuiManager() 2023-03-22 16:32:50.443 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-03-22 16:32:50.560 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-03-22 16:32:50.716 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-03-22 16:32:50.716 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-03-22 16:32:50.716 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-03-22 16:32:50.798 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-03-22 16:32:50.843 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-03-22 16:32:50.863 - Thread: 11 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-03-22 16:32:50.863 - Thread: 11 -> ReloadVoxelMaterials 2023-03-22 16:32:50.956 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-03-22 16:32:50.956 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-03-22 16:32:50.956 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-03-22 16:32:50.956 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-03-22 16:32:50.956 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-03-22 16:32:50.957 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-03-22 16:32:50.957 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-03-22 16:32:50.957 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-03-22 16:32:51.008 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-03-22 16:32:51.012 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-03-22 16:32:51.013 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-03-22 16:32:51.028 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-03-22 16:32:51.045 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-03-22 16:32:51.052 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-03-22 16:32:51.066 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-03-22 16:32:51.072 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-03-22 16:32:51.074 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-03-22 16:32:51.078 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-03-22 16:32:51.096 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-03-22 16:32:51.110 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-03-22 16:32:51.115 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-03-22 16:32:51.126 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-03-22 16:32:51.138 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-03-22 16:32:51.150 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-03-22 16:32:51.164 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-03-22 16:32:51.174 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-03-22 16:32:51.192 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-03-22 16:32:51.203 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-03-22 16:32:51.208 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-03-22 16:32:51.219 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-03-22 16:32:51.219 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-03-22 16:32:51.220 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-03-22 16:32:51.235 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-03-22 16:32:51.240 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-03-22 16:32:51.265 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-03-22 16:32:51.267 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-03-22 16:32:51.273 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-03-22 16:32:51.280 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-03-22 16:32:51.283 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-03-22 16:32:51.290 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-03-22 16:32:51.291 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-03-22 16:32:51.295 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-03-22 16:32:51.302 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-03-22 16:32:51.332 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-03-22 16:32:51.379 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-03-22 16:32:51.408 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-03-22 16:32:51.410 - Thread: 16 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-03-22 16:32:51.411 - Thread: 21 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-03-22 16:32:51.426 - Thread: 22 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-03-22 16:32:51.434 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-03-22 16:32:51.436 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-03-22 16:32:51.472 - Thread: 11 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-03-22 16:32:51.474 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-03-22 16:32:51.485 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-03-22 16:32:51.519 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-03-22 16:32:51.541 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-03-22 16:32:51.557 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-03-22 16:32:51.586 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-03-22 16:32:51.620 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-03-22 16:32:51.634 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-03-22 16:32:51.651 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-03-22 16:32:51.692 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-03-22 16:32:51.718 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-03-22 16:32:51.745 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-03-22 16:32:51.749 - Thread: 1 -> Timer Frequency: 10000000 2023-03-22 16:32:51.750 - Thread: 1 -> Ticks per frame: 166667 2023-03-22 16:32:51.751 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-03-22 16:32:51.796 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-03-22 16:32:51.831 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-03-22 16:32:51.890 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-03-22 16:32:51.917 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-03-22 16:32:51.941 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-03-22 16:32:52.058 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-03-22 16:32:52.070 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-03-22 16:32:52.175 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-03-22 16:32:52.224 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-03-22 16:32:52.306 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-03-22 16:32:52.388 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-03-22 16:32:52.435 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-03-22 16:32:52.542 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-03-22 16:32:52.558 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-03-22 16:32:52.713 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-03-22 16:32:52.728 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-03-22 16:32:52.764 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-03-22 16:32:52.765 - Thread: 1 -> Flares Intensity: 1 2023-03-22 16:32:52.765 - Thread: 1 -> Field of view: 1.22173 2023-03-22 16:32:52.765 - Thread: 1 -> PostProcessingEnabled: True 2023-03-22 16:32:52.765 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-03-22 16:32:52.765 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-03-22 16:32:52.765 - Thread: 1 -> Render.DistanceFade: 1998 2023-03-22 16:32:52.765 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-03-22 16:32:52.765 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2023-03-22 16:32:52.765 - Thread: 1 -> Render.TextureQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-03-22 16:32:52.765 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-03-22 16:32:52.765 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-03-22 16:32:52.766 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-03-22 16:32:52.887 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-03-22 16:32:52.927 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-03-22 16:32:52.959 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-03-22 16:32:53.052 - Thread: 1 -> Analytics session started: UserID = (9c28de42-a049-be3e-6373-b19abd6d6c3a) SessionID = (6dcea205-ff26-4b5f-b2ff-9aaf6e4e0ebc) 2023-03-22 16:32:53.052 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-03-22 16:32:53.074 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-03-22 16:32:53.136 - Thread: 27 -> EOS P2P - Query NAT type failed. 2023-03-22 16:32:53.161 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-03-22 16:32:53.166 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-03-22 16:32:53.261 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-03-22 16:32:53.308 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-03-22 16:32:53.335 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-03-22 16:32:53.357 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-03-22 16:32:53.357 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-03-22 16:32:53.461 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-03-22 16:32:54.082 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-03-22 16:32:54.197 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-03-22 16:32:54.383 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-03-22 16:32:54.398 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-03-22 16:32:55.219 - Thread: 18 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-03-22 16:32:55.582 - Thread: 19 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-03-22 16:32:55.718 - Thread: 15 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-03-22 16:32:55.876 - Thread: 20 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-03-22 16:33:00.907 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-03-22 16:33:01.601 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:01.601 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:01.624 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-03-22 16:33:01.624 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 16:33:07.995 - Thread: 11 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-03-22 16:33:07.995 - Thread: 11 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-03-22 16:33:07.995 - Thread: 11 -> MySandboxGame.PerformPreload() - END 2023-03-22 16:33:23.880 - Thread: 1 -> GUI Stats: Update 0.365987944444445, Draw 0.173356666666667 2023-03-22 16:33:48.525 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 16:33:48.526 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 16:33:48.527 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2023-03-22 16:33:50.548 - Thread: 1 -> Server filtered: Aurora SE by MOD_COUNT_TAG: 1 2023-03-22 16:33:50.548 - Thread: 1 -> Server filtered: QUBs in Space by HasPassword 2023-03-22 16:33:50.584 - Thread: 1 -> Server filtered: New Concordia by MOD_COUNT_TAG: 27 2023-03-22 16:33:50.584 - Thread: 1 -> Server filtered: Gleeb Torin Viewer Server by HasPassword 2023-03-22 16:33:50.600 - Thread: 1 -> Server filtered: Thomas' Space Engineers Server by HasPassword 2023-03-22 16:33:50.600 - Thread: 1 -> Server filtered: Racer's World by MOD_COUNT_TAG: 8 2023-03-22 16:33:50.600 - Thread: 1 -> Server filtered: EightBitPonies/FourDads SE Server by MOD_COUNT_TAG: 1 2023-03-22 16:33:50.617 - Thread: 1 -> Server filtered: Bobos Space Engineers by MOD_COUNT_TAG: 30 2023-03-22 16:33:50.617 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by HasPassword 2023-03-22 16:33:50.617 - Thread: 1 -> Server filtered: SE CiS Server by HasPassword 2023-03-22 16:33:50.618 - Thread: 1 -> Server filtered: The Chef's Creations by HasPassword 2023-03-22 16:33:50.618 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by MOD_COUNT_TAG: 6 2023-03-22 16:33:50.618 - Thread: 1 -> Server filtered: The Last Resort by HasPassword 2023-03-22 16:33:50.685 - Thread: 1 -> Server filtered: SE Server by HostHavoc.com by MOD_COUNT_TAG: 22 2023-03-22 16:33:50.686 - Thread: 1 -> Server filtered: Survival Null by HasPassword 2023-03-22 16:33:50.734 - Thread: 1 -> Server filtered: Autos by HasPassword 2023-03-22 16:33:50.767 - Thread: 1 -> Server filtered: W4R by HasPassword 2023-03-22 16:33:50.883 - Thread: 1 -> Server filtered: 1º BITI vai para o Espaço by HasPassword 2023-03-22 16:33:50.883 - Thread: 1 -> Server filtered: Dinossauros by HasPassword 2023-03-22 16:33:50.918 - Thread: 1 -> MyConfig.Save() - START 2023-03-22 16:33:50.918 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 16:33:51.001 - Thread: 1 -> MyConfig.Save() - END 2023-03-22 16:33:51.009 - Thread: 1 -> Server filtered: Raptor Solar System by MOD_COUNT_TAG: 26 2023-03-22 16:33:51.010 - Thread: 1 -> Server filtered: Space HardCore Mod CL by MOD_COUNT_TAG: 23 2023-03-22 16:33:51.010 - Thread: 1 -> Server filtered: BR Serverino by MOD_COUNT_TAG: 39 2023-03-22 16:33:51.010 - Thread: 1 -> Server filtered: BR REVOLUTION® by MOD_COUNT_TAG: 13 2023-03-22 16:33:51.010 - Thread: 1 -> Server filtered: Ohana server by HasPassword 2023-03-22 16:33:51.010 - Thread: 1 -> Server filtered: Omnia by HasPassword 2023-03-22 16:33:51.011 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:51.011 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:51.014 - Thread: 1 -> Server filtered: OMEGA -PVP-PVE-ROL by MOD_COUNT_TAG: 60 2023-03-22 16:33:51.033 - Thread: 1 -> Server filtered: Aegis Dynamics by HasPassword 2023-03-22 16:33:51.067 - Thread: 1 -> Server filtered: Amongus rojo by MOD_COUNT_TAG: 66 2023-03-22 16:33:51.083 - Thread: 1 -> Server filtered: Boer by HasPassword 2023-03-22 16:33:51.083 - Thread: 1 -> Server filtered: Cotton World by MOD_COUNT_TAG: 17 2023-03-22 16:33:51.100 - Thread: 1 -> Server filtered: [LATAM] PARABELLUM SV by MOD_COUNT_TAG: 42 2023-03-22 16:33:51.100 - Thread: 1 -> Server filtered: [LATAM] PARABELLUM SV by MOD_COUNT_TAG: 41 2023-03-22 16:33:51.117 - Thread: 1 -> Server filtered: PinkUnicorn's Galaxzy by HasPassword 2023-03-22 16:33:51.183 - Thread: 1 -> Server filtered: A New Lost in Space Server is Born by MOD_COUNT_TAG: 14 2023-03-22 16:33:51.233 - Thread: 1 -> Server filtered: enigames.com.br by MOD_COUNT_TAG: 32 2023-03-22 16:33:51.250 - Thread: 1 -> Server filtered: Jump Server by HasPassword 2023-03-22 16:33:51.250 - Thread: 1 -> Server filtered: nitrado.net gameserver by Ping: 150 2023-03-22 16:33:51.300 - Thread: 1 -> Server filtered: EMU by MOD_COUNT_TAG: 68 2023-03-22 16:33:51.301 - Thread: 1 -> Server filtered: Genesis SE Server by HasPassword 2023-03-22 16:33:51.301 - Thread: 1 -> Server filtered: Crays Spacey Server by MOD_COUNT_TAG: 21 2023-03-22 16:33:51.301 - Thread: 1 -> Server filtered: Tower 3 Space Engineers Server by HasPassword 2023-03-22 16:33:51.301 - Thread: 1 -> Server filtered: JonesServer by MOD_COUNT_TAG: 136 2023-03-22 16:33:51.334 - Thread: 1 -> Server filtered: Creative | TestBed by CreativeMode: C 2023-03-22 16:33:51.367 - Thread: 1 -> Server filtered: Cyberjaya | PVE Season 2 by MOD_COUNT_TAG: 15 2023-03-22 16:33:51.400 - Thread: 1 -> Server filtered: LoafGamers by HasPassword 2023-03-22 16:33:51.401 - Thread: 1 -> Server filtered: CumFreeZone by MOD_COUNT_TAG: 141 2023-03-22 16:33:51.415 - Thread: 1 -> Server filtered: UCX GAMING SERVER by MOD_COUNT_TAG: 32 2023-03-22 16:33:51.415 - Thread: 1 -> Server filtered: The Dreamatorium by HasPassword 2023-03-22 16:33:51.415 - Thread: 1 -> Server filtered: Poor Life Choices by HasPassword 2023-03-22 16:33:51.433 - Thread: 1 -> Server filtered: Pumpkins by HasPassword 2023-03-22 16:33:51.467 - Thread: 1 -> Server filtered: Fuck Me Dead this place sucks by HasPassword 2023-03-22 16:33:51.467 - Thread: 1 -> Server filtered: ZA Lost In Space by MOD_COUNT_TAG: 51 2023-03-22 16:33:51.467 - Thread: 1 -> Server filtered: Unnamed server by MOD_COUNT_TAG: 24 2023-03-22 16:33:51.483 - Thread: 1 -> Server filtered: Jeranto by HasPassword 2023-03-22 16:33:51.500 - Thread: 1 -> Server filtered: Kate's World by MOD_COUNT_TAG: 13 2023-03-22 16:33:51.500 - Thread: 1 -> Server filtered: LegionsShitSpace by HasPassword 2023-03-22 16:33:51.517 - Thread: 1 -> Server filtered: Crafters by MOD_COUNT_TAG: 5 2023-03-22 16:33:51.684 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.LoadContent 2023-03-22 16:33:51.684 - Thread: 11 -> Loading available saves - START 2023-03-22 16:33:51.684 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.LoadContent 2023-03-22 16:33:51.684 - Thread: 11 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413' 2023-03-22 16:33:54.850 - Thread: 1 -> GUI Stats: Update 0.197722722222222, Draw 0.236683555555556 2023-03-22 16:33:54.968 - Thread: 11 -> Loading available saves - END 2023-03-22 16:33:55.200 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:55.200 - Thread: 1 -> MyGuiScreenProgressAsync MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:56.933 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-03-22 16:33:57.429 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop\Sandbox_config.sbc 2023-03-22 16:33:57.449 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-03-22 16:33:57.449 - Thread: 33 -> LoadSandbox() - Start 2023-03-22 16:33:57.449 - Thread: 33 -> LoadSession() - Start 2023-03-22 16:33:57.449 - Thread: 33 -> C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop 2023-03-22 16:33:57.449 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop\Sandbox_config.sbc 2023-03-22 16:33:57.521 - Thread: 33 -> Loading Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop\Sandbox_config.sbc 2023-03-22 16:33:57.523 - Thread: 33 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-03-22 16:33:57.524 - Thread: 33 -> CheckPoint Experimental mode: Yes 2023-03-22 16:33:57.524 - Thread: 33 -> CheckPoint Experimental mode reason: ExperimentalMode, EnableIngameScripts 2023-03-22 16:33:57.525 - Thread: 33 -> LoadSession() - End 2023-03-22 16:33:57.525 - Thread: 33 -> LoadSandbox() - End 2023-03-22 16:33:57.533 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenLoadSandbox MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 16:33:57.534 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 16:33:57.539 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-03-22 16:33:57.539 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-03-22 16:33:57.539 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-03-22 16:33:57.761 - Thread: 1 -> RunLoadingAction - START 2023-03-22 16:33:57.761 - Thread: 1 -> Loading session: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop 2023-03-22 16:33:57.915 - Thread: 1 -> GC Memory: 1,022,147,568 B 2023-03-22 16:33:57.929 - Thread: 1 -> Process Memory: 3,347,070,976 B 2023-03-22 16:33:57.929 - Thread: 1 -> Experimental mode: Yes 2023-03-22 16:33:57.929 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, ExperimentalTurnedOnInConfiguration 2023-03-22 16:33:57.929 - Thread: 1 -> Console compatibility: No 2023-03-22 16:33:58.655 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-03-22 16:33:58.692 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-03-22 16:33:58.692 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-03-22 16:33:58.693 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-22 16:33:58.694 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-03-22 16:33:58.941 - Thread: 1 -> Loading scenarios 2023-03-22 16:33:58.941 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-03-22 16:33:58.941 - Thread: 1 -> List of used mods (0) - START 2023-03-22 16:33:58.941 - Thread: 1 -> List of used mods - END 2023-03-22 16:33:59.003 - Thread: 1 -> Loading behaviors 2023-03-22 16:33:59.008 - Thread: 1 -> Loading ammo magazines 2023-03-22 16:33:59.009 - Thread: 1 -> Loading ammo definitions 2023-03-22 16:33:59.009 - Thread: 1 -> Loading animations 2023-03-22 16:33:59.010 - Thread: 1 -> Loading animations 2023-03-22 16:33:59.010 - Thread: 1 -> Loading sound definitions 2023-03-22 16:33:59.011 - Thread: 1 -> Loading sound definitions 2023-03-22 16:33:59.011 - Thread: 1 -> Loading sound definitions 2023-03-22 16:33:59.011 - Thread: 1 -> Loading sound definitions 2023-03-22 16:33:59.011 - Thread: 1 -> Loading sound definitions 2023-03-22 16:33:59.011 - Thread: 1 -> Loading sound definitions 2023-03-22 16:33:59.011 - Thread: 1 -> Loading category classes 2023-03-22 16:33:59.017 - Thread: 1 -> Loading category classes 2023-03-22 16:33:59.017 - Thread: 1 -> Loading blueprint classes 2023-03-22 16:33:59.017 - Thread: 1 -> Loading blueprint class entries 2023-03-22 16:33:59.017 - Thread: 1 -> Loading blueprint class entries 2023-03-22 16:33:59.017 - Thread: 1 -> Loading blueprints 2023-03-22 16:33:59.018 - Thread: 1 -> Loading blueprints 2023-03-22 16:33:59.018 - Thread: 1 -> Loading agent definitions 2023-03-22 16:33:59.018 - Thread: 1 -> Loading character definitions 2023-03-22 16:33:59.024 - Thread: 1 -> Loading character definitions 2023-03-22 16:33:59.025 - Thread: 1 -> Loading components 2023-03-22 16:33:59.025 - Thread: 1 -> Loading components 2023-03-22 16:33:59.025 - Thread: 1 -> Loading configuration 2023-03-22 16:33:59.025 - Thread: 1 -> Loading container types 2023-03-22 16:33:59.025 - Thread: 1 -> Loading Contract Types 2023-03-22 16:33:59.028 - Thread: 1 -> Loading gamepad controls 2023-03-22 16:33:59.028 - Thread: 1 -> Loading block positions 2023-03-22 16:33:59.028 - Thread: 1 -> Loading block positions 2023-03-22 16:33:59.028 - Thread: 1 -> Loading curve definitions 2023-03-22 16:33:59.029 - Thread: 1 -> Loading debris 2023-03-22 16:33:59.029 - Thread: 1 -> Loading environment items entries 2023-03-22 16:33:59.029 - Thread: 1 -> Loading decal global definitions 2023-03-22 16:33:59.029 - Thread: 1 -> Loading decal definitions 2023-03-22 16:33:59.029 - Thread: 1 -> Loading decal definitions 2023-03-22 16:33:59.029 - Thread: 1 -> Loading drone behaviors 2023-03-22 16:33:59.030 - Thread: 1 -> Loading edges 2023-03-22 16:33:59.030 - Thread: 1 -> Loading emissive color definitions 2023-03-22 16:33:59.031 - Thread: 1 -> Loading emissive color default states 2023-03-22 16:33:59.032 - Thread: 1 -> Loading animations 2023-03-22 16:33:59.032 - Thread: 1 -> Loading entity components 2023-03-22 16:33:59.035 - Thread: 1 -> Loading component containers 2023-03-22 16:33:59.039 - Thread: 1 -> Loading environment items entries 2023-03-22 16:33:59.040 - Thread: 1 -> Loading Faction Names 2023-03-22 16:33:59.040 - Thread: 1 -> Loading factions 2023-03-22 16:33:59.041 - Thread: 1 -> Loading flare definitions 2023-03-22 16:33:59.042 - Thread: 1 -> Loading gas property definitions 2023-03-22 16:33:59.043 - Thread: 1 -> Loading event definitions 2023-03-22 16:33:59.043 - Thread: 1 -> Loading physical items 2023-03-22 16:33:59.068 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:33:59.068 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 16:33:59.073 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:33:59.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 16:33:59.073 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:33:59.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 16:33:59.073 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:33:59.073 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 16:33:59.074 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:33:59.074 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 16:33:59.074 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:33:59.074 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 16:33:59.080 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:33:59.080 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:33:59.080 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:33:59.080 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:33:59.080 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:33:59.080 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 16:33:59.080 - Thread: 1 -> Loading planet definition 2023-03-22 16:33:59.080 - Thread: 1 -> Loading physical items 2023-03-22 16:33:59.081 - Thread: 1 -> Loading physical items 2023-03-22 16:33:59.081 - Thread: 1 -> Loading physical material properties 2023-03-22 16:33:59.082 - Thread: 1 -> Loading pirate antennas 2023-03-22 16:33:59.083 - Thread: 1 -> Loading research blocks definitions 2023-03-22 16:33:59.083 - Thread: 1 -> Loading research groups definitions 2023-03-22 16:33:59.083 - Thread: 1 -> Loading resource distribution groups 2023-03-22 16:33:59.084 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 16:33:59.084 - Thread: 1 -> Loading ship sound groups 2023-03-22 16:33:59.087 - Thread: 1 -> Loading ship sound groups 2023-03-22 16:33:59.088 - Thread: 1 -> Loading sound categories 2023-03-22 16:33:59.089 - Thread: 1 -> Loading stat definitions 2023-03-22 16:33:59.089 - Thread: 1 -> Loading gamepad controls 2023-03-22 16:33:59.089 - Thread: 1 -> Loading grid creators 2023-03-22 16:33:59.089 - Thread: 1 -> Loading transparent material properties 2023-03-22 16:33:59.090 - Thread: 1 -> Loading planet definition 2023-03-22 16:33:59.090 - Thread: 1 -> Loading voxel map storage definitions 2023-03-22 16:33:59.091 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:33:59.092 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:33:59.092 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:33:59.092 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:33:59.092 - Thread: 1 -> Loading Weather Effects 2023-03-22 16:33:59.094 - Thread: 1 -> Audio effects definitions 2023-03-22 16:33:59.094 - Thread: 1 -> Loading environment items definitions 2023-03-22 16:33:59.095 - Thread: 1 -> Loading environment items definitions 2023-03-22 16:33:59.096 - Thread: 1 -> Loading physical material properties 2023-03-22 16:33:59.098 - Thread: 1 -> Loading particle effect definitions 2023-03-22 16:33:59.190 - Thread: 1 -> Loading particle effect definitions 2023-03-22 16:33:59.191 - Thread: 1 -> Loading environment item definitions 2023-03-22 16:33:59.194 - Thread: 1 -> Loading weapon definitions 2023-03-22 16:33:59.198 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.213 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.213 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.219 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.221 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.222 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.223 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.223 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.224 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.225 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.245 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.247 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.248 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.249 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.250 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.250 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.252 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.254 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.255 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.256 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.258 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.258 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.259 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.261 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.264 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.267 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.268 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.268 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.270 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.270 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.271 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.272 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.276 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.278 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.280 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.283 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.285 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.286 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.288 - Thread: 1 -> Loading cube blocks 2023-03-22 16:33:59.289 - Thread: 1 -> Created block definitions 2023-03-22 16:33:59.290 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2023-03-22 16:33:59.394 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-03-22 16:33:59.395 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-03-22 16:33:59.397 - Thread: 1 -> Loading asteroid generators 2023-03-22 16:33:59.398 - Thread: 1 -> Loading spawn groups 2023-03-22 16:33:59.398 - Thread: 1 -> Loading drop containers 2023-03-22 16:33:59.398 - Thread: 1 -> Loading spawn groups 2023-03-22 16:33:59.399 - Thread: 1 -> Loading spawn groups 2023-03-22 16:33:59.399 - Thread: 1 -> Loading radial menu definitions 2023-03-22 16:33:59.414 - Thread: 1 -> Loading respawn ships 2023-03-22 16:33:59.414 - Thread: 1 -> Loading spawn groups 2023-03-22 16:33:59.415 - Thread: 1 -> Loading wheel speeds 2023-03-22 16:33:59.431 - Thread: 1 -> MyAudio.UnloadData - START 2023-03-22 16:33:59.437 - Thread: 1 -> MyAudio.UnloadData - END 2023-03-22 16:33:59.437 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 16:33:59.493 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 16:33:59.864 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 16:33:59.881 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-03-22 16:33:59.888 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:33:59.962 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:33:59.963 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:33:59.963 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:33:59.973 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:34:00.285 - Thread: 48 -> External debugger: listening... 2023-03-22 16:34:00.300 - Thread: 1 -> MyLights.LoadData() - START 2023-03-22 16:34:00.301 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-03-22 16:34:00.301 - Thread: 1 -> MyLights.LoadData() - END 2023-03-22 16:34:00.301 - Thread: 1 -> Info: MyLights initialized. 2023-03-22 16:34:00.301 - Thread: 1 -> MyExplosions.LoadData() - START 2023-03-22 16:34:00.305 - Thread: 1 -> MyExplosions.LoadData() - END 2023-03-22 16:34:00.332 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-03-22 16:34:00.332 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-03-22 16:34:00.346 - Thread: 1 -> Loading Procedural World Generator 2023-03-22 16:34:00.346 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-03-22 16:34:00.372 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-03-22 16:34:01.840 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 16:34:02.255 - Thread: 14 -> Initialized large grid The Pilgrims Curiosity (Keen Official) 13127 PCU 2023-03-22 16:34:02.270 - Thread: 1 -> Entities loaded & initialized 2023-03-22 16:34:02.372 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777 2023-03-22 16:34:02.382 - Thread: 1 -> MySession.Static.LogSettings - START 2023-03-22 16:34:02.382 - Thread: 1 -> Name = Workshop 2023-03-22 16:34:02.382 - Thread: 1 -> Description = 2023-03-22 16:34:02.383 - Thread: 1 -> GameDateTime = 01/01/2081 04:48:45 2023-03-22 16:34:02.383 - Thread: 1 -> Password = 2023-03-22 16:34:02.383 - Thread: 1 -> CurrentPath = C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop 2023-03-22 16:34:02.383 - Thread: 1 -> WorkshopId = 2023-03-22 16:34:02.383 - Thread: 1 -> CameraController = Default_Astronaut 2023-03-22 16:34:02.383 - Thread: 1 -> ThumbPath = C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop\thumb.jpg 2023-03-22 16:34:02.383 - Thread: 1 -> Settings: 2023-03-22 16:34:02.383 - Thread: 1 -> GameMode = Creative 2023-03-22 16:34:02.383 - Thread: 1 -> MaxPlayers = 4 2023-03-22 16:34:02.383 - Thread: 1 -> OnlineMode = OFFLINE 2023-03-22 16:34:02.383 - Thread: 1 -> TotalPCU = 100000 2023-03-22 16:34:02.383 - Thread: 1 -> PiratePCU = 50000 2023-03-22 16:34:02.383 - Thread: 1 -> AutoHealing = True 2023-03-22 16:34:02.383 - Thread: 1 -> WeaponsEnabled = True 2023-03-22 16:34:02.383 - Thread: 1 -> ThrusterDamage = True 2023-03-22 16:34:02.383 - Thread: 1 -> EnableSpectator = False 2023-03-22 16:34:02.383 - Thread: 1 -> EnableCopyPaste = True 2023-03-22 16:34:02.383 - Thread: 1 -> MaxFloatingObjects = 56 2023-03-22 16:34:02.383 - Thread: 1 -> MaxGridSize = 0 2023-03-22 16:34:02.383 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-03-22 16:34:02.383 - Thread: 1 -> CargoShipsEnabled = True 2023-03-22 16:34:02.383 - Thread: 1 -> EnvironmentHostility = SAFE 2023-03-22 16:34:02.383 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-03-22 16:34:02.383 - Thread: 1 -> InventorySizeMultiplier = 3 2023-03-22 16:34:02.383 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-03-22 16:34:02.383 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-03-22 16:34:02.383 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-03-22 16:34:02.383 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-03-22 16:34:02.383 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-03-22 16:34:02.383 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-03-22 16:34:02.383 - Thread: 1 -> ClientCanSave = False 2023-03-22 16:34:02.383 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-03-22 16:34:02.383 - Thread: 1 -> PermanentDeath = False 2023-03-22 16:34:02.383 - Thread: 1 -> DestructibleBlocks = True 2023-03-22 16:34:02.383 - Thread: 1 -> EnableScripts = True 2023-03-22 16:34:02.383 - Thread: 1 -> AutoSaveInMinutes = 5 2023-03-22 16:34:02.383 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-03-22 16:34:02.383 - Thread: 1 -> ProceduralDensity = 0.35 2023-03-22 16:34:02.383 - Thread: 1 -> ProceduralSeed = 0 2023-03-22 16:34:02.383 - Thread: 1 -> DestructibleBlocks = True 2023-03-22 16:34:02.383 - Thread: 1 -> EnableIngameScripts = True 2023-03-22 16:34:02.383 - Thread: 1 -> ViewDistance = 15000 2023-03-22 16:34:02.383 - Thread: 1 -> Voxel destruction = True 2023-03-22 16:34:02.383 - Thread: 1 -> EnableStructuralSimulation = False 2023-03-22 16:34:02.384 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-03-22 16:34:02.384 - Thread: 1 -> EnableContainerDrops = True 2023-03-22 16:34:02.384 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-03-22 16:34:02.384 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-03-22 16:34:02.384 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableSubgridDamage = False 2023-03-22 16:34:02.384 - Thread: 1 -> SyncDistance = 3000 2023-03-22 16:34:02.384 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-03-22 16:34:02.384 - Thread: 1 -> AFKTimeoutMin = 0 2023-03-22 16:34:02.384 - Thread: 1 -> StopGridsPeriodMin = 15 2023-03-22 16:34:02.384 - Thread: 1 -> MaxPlanets = 99 2023-03-22 16:34:02.384 - Thread: 1 -> MaxBackupSaves = 5 2023-03-22 16:34:02.384 - Thread: 1 -> MaxFactionsCount = 0 2023-03-22 16:34:02.384 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-03-22 16:34:02.384 - Thread: 1 -> RespawnShipDelete = False 2023-03-22 16:34:02.384 - Thread: 1 -> WorldSizeKm = 0 2023-03-22 16:34:02.384 - Thread: 1 -> ResetOwnership = False 2023-03-22 16:34:02.384 - Thread: 1 -> RealisticSound = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableSaving = True 2023-03-22 16:34:02.384 - Thread: 1 -> InfiniteAmmo = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableToolShake = True 2023-03-22 16:34:02.384 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-03-22 16:34:02.384 - Thread: 1 -> OffensiveWordsFiltering = False 2023-03-22 16:34:02.384 - Thread: 1 -> UseConsolePCU = False 2023-03-22 16:34:02.384 - Thread: 1 -> PredefinedAsteroids = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-03-22 16:34:02.384 - Thread: 1 -> FamilySharing = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnablePcuTrading = True 2023-03-22 16:34:02.384 - Thread: 1 -> SuppressedWarnings = 2023-03-22 16:34:02.384 - Thread: 1 -> SimplifiedSimulation = False 2023-03-22 16:34:02.384 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-03-22 16:34:02.384 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-03-22 16:34:02.384 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-03-22 16:34:02.384 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-03-22 16:34:02.384 - Thread: 1 -> TradeFactionsCount = 15 2023-03-22 16:34:02.384 - Thread: 1 -> HarvestRatioMultiplier = 1 2023-03-22 16:34:02.384 - Thread: 1 -> WeatherSystem = True 2023-03-22 16:34:02.384 - Thread: 1 -> DepositSizeDenominator = 30 2023-03-22 16:34:02.384 - Thread: 1 -> DepositsCountCoefficient = 2 2023-03-22 16:34:02.384 - Thread: 1 -> EnableEconomy = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableBountyContracts = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableSupergridding = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableAutorespawn = True 2023-03-22 16:34:02.384 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-03-22 16:34:02.384 - Thread: 1 -> EnableGoodBotHints = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableResearch = True 2023-03-22 16:34:02.384 - Thread: 1 -> VoxelAgeThreshold = 24 2023-03-22 16:34:02.384 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-03-22 16:34:02.384 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-03-22 16:34:02.384 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-03-22 16:34:02.384 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-03-22 16:34:02.384 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-03-22 16:34:02.384 - Thread: 1 -> OptimalGridCount = 0 2023-03-22 16:34:02.384 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-03-22 16:34:02.384 - Thread: 1 -> BlockCountThreshold = 20 2023-03-22 16:34:02.384 - Thread: 1 -> TrashFlagsValue = 7706 2023-03-22 16:34:02.384 - Thread: 1 -> TrashRemovalEnabled = True 2023-03-22 16:34:02.384 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-03-22 16:34:02.384 - Thread: 1 -> EnableVoxelHand = True 2023-03-22 16:34:02.384 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableScripterRole = False 2023-03-22 16:34:02.384 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-03-22 16:34:02.384 - Thread: 1 -> FloraDensityMultiplier = 1 2023-03-22 16:34:02.384 - Thread: 1 -> EnableSpiders = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableWolfs = False 2023-03-22 16:34:02.384 - Thread: 1 -> TotalBotLimit = 32 2023-03-22 16:34:02.384 - Thread: 1 -> EnableDrones = True 2023-03-22 16:34:02.384 - Thread: 1 -> MaxDrones = 5 2023-03-22 16:34:02.384 - Thread: 1 -> StartInRespawnScreen = False 2023-03-22 16:34:02.384 - Thread: 1 -> SpawnWithTools = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableJetpack = True 2023-03-22 16:34:02.384 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-03-22 16:34:02.384 - Thread: 1 -> PhysicsIterations = 8 2023-03-22 16:34:02.384 - Thread: 1 -> CanJoinRunning = False 2023-03-22 16:34:02.384 - Thread: 1 -> Scenario = False 2023-03-22 16:34:02.384 - Thread: 1 -> ScenarioEditMode = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableRespawnShips = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableSunRotation = True 2023-03-22 16:34:02.384 - Thread: 1 -> StationVoxelSupport = False 2023-03-22 16:34:02.384 - Thread: 1 -> EnableConvertToStation = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableEncounters = True 2023-03-22 16:34:02.384 - Thread: 1 -> Enable3rdPersonView = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableOxygenPressurization = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnableOxygen = True 2023-03-22 16:34:02.384 - Thread: 1 -> ExperimentalMode = True 2023-03-22 16:34:02.384 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts 2023-03-22 16:34:02.384 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-03-22 16:34:02.384 - Thread: 1 -> EnableRecoil = True 2023-03-22 16:34:02.384 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-03-22 16:34:02.385 - Thread: 1 -> MySession.Static.LogSettings - END 2023-03-22 16:34:02.405 - Thread: 1 -> Analytics ids for user ([007...413]): User = (9c28de42-a049-be3e-6373-b19abd6d6c3a) Session = (6dcea205-ff26-4b5f-b2ff-9aaf6e4e0ebc). 2023-03-22 16:34:02.407 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-03-22 16:34:02.425 - Thread: 1 -> Session loaded 2023-03-22 16:34:02.426 - Thread: 1 -> RunLoadingAction - END 2023-03-22 16:34:02.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-03-22 16:34:02.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-03-22 16:34:02.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-03-22 16:34:02.426 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-03-22 16:34:02.426 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-03-22 16:34:02.441 - Thread: 1 -> Loading duration: 4.9022065 2023-03-22 16:34:02.443 - Thread: 1 -> Updating continues. 2023-03-22 16:34:03.036 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 16:34:03.168 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 16:34:03.200 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 16:34:03.264 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-03-22 16:34:03.503 - Thread: 1 -> GC Memory: 1385.597 / 1385.597 MB 2023-03-22 16:34:04.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 16:34:04.163 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,1910.158,5656.301,1,0,1756.599,4645.102,16723,83375,13,16.74359,5.342393,0,53678,18.39999,0,16.66667,3.080819,0.9829997,100,2974238044,1756.599,0,0 2023-03-22 16:34:04.164 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 16:34:04.164 - Thread: 1 -> MEMORY VALUES,2,1,0,1,13,839,91,22,156,79,0,2836,1001,0,0,118,1158,0,527,31,0,0,15,0,5,0,0,309,758,0,0,20,0,0,0,0 2023-03-22 16:34:04.192 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-03-22 16:34:04.192 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-03-22 16:34:04.194 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-03-22 16:34:31.304 - Thread: 1 -> GUI Stats: Update 2.74651644444445, Draw 0.554394833333334 2023-03-22 16:34:33.519 - Thread: 1 -> GC Memory: 3815.43 / 3815.43 MB 2023-03-22 16:34:59.510 - Thread: 1 -> Updating stopped. 2023-03-22 16:34:59.517 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 16:35:00.767 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-03-22 16:35:01.301 - Thread: 1 -> GUI Stats: Update 0.220025388888889, Draw 0.296045388888889 2023-03-22 16:35:02.174 - Thread: 1 -> Saving world - START 2023-03-22 16:35:02.174 - Thread: 1 -> Making world state snapshot. 2023-03-22 16:35:02.174 - Thread: 1 -> Before snapshot.: GC Memory: 3,820 B 2023-03-22 16:35:02.214 - Thread: 1 -> After snapshot.: GC Memory: 3,821 B 2023-03-22 16:35:02.215 - Thread: 1 -> Directory cleanup: GC Memory: 3,821 B 2023-03-22 16:35:02.215 - Thread: 1 -> Saving world - END 2023-03-22 16:35:02.215 - Thread: 11 -> Session snapshot save - START 2023-03-22 16:35:02.216 - Thread: 11 -> Checking file access for files in target dir. 2023-03-22 16:35:02.216 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:02.216 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:02.284 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-03-22 16:35:02.806 - Thread: 11 -> Saving Sandbox world configuration file C:\Users\Daniel\AppData\Roaming\SpaceEngineers\Saves\76561198035388413\Workshop\.new\Sandbox_config.sbc 2023-03-22 16:35:02.979 - Thread: 11 -> Session snapshot save - END 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:02.983 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:03.242 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-03-22 16:35:03.242 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-03-22 16:35:03.242 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-03-22 16:35:03.247 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-03-22 16:35:03.248 - Thread: 1 -> MySession::Unload START 2023-03-22 16:35:03.248 - Thread: 1 -> AutoSaveInMinutes: 5 2023-03-22 16:35:03.248 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-03-22 16:35:03.248 - Thread: 1 -> IsServer: True 2023-03-22 16:35:03.248 - Thread: 1 -> MyAudio.UnloadData - START 2023-03-22 16:35:03.282 - Thread: 1 -> MyAudio.UnloadData - END 2023-03-22 16:35:03.282 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 16:35:03.445 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 16:35:03.598 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 16:35:03.598 - Thread: 1 -> MyConfig.Save() - START 2023-03-22 16:35:03.598 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 16:35:03.601 - Thread: 1 -> MyConfig.Save() - END 2023-03-22 16:35:03.601 - Thread: 1 -> Unloading Procedural World Generator 2023-03-22 16:35:03.659 - Thread: 1 -> Info: MyLights Unloading data. 2023-03-22 16:35:03.663 - Thread: 1 -> Network readers disposed 2023-03-22 16:35:03.663 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-03-22 16:35:03.902 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:03.903 - Thread: 1 -> Loading gamepad controls 2023-03-22 16:35:03.925 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:03.925 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 16:35:03.930 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:03.930 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 16:35:03.930 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:03.930 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 16:35:03.931 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:03.931 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 16:35:03.931 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:03.931 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 16:35:03.932 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:03.932 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 16:35:03.934 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 16:35:03.934 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-03-22 16:35:03.934 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 16:35:03.934 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-03-22 16:35:03.934 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-03-22 16:35:04.142 - Thread: 1 -> MySession::Unload END 2023-03-22 16:35:04.149 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-03-22 16:35:04.150 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-03-22 16:35:04.163 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:04.163 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:08.915 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 16:35:08.915 - Thread: 1 -> Requesting dedicated servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 16:35:08.916 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.LoadContent 2023-03-22 16:35:09.947 - Thread: 1 -> Requesting dedicated servers 2023-03-22 16:35:09.947 - Thread: 1 -> Requesting history servers, filterOps: [SERVER_PROP_DATA::Equal::1201014] 2023-03-22 16:35:10.330 - Thread: 1 -> Server filtered: Lurkers Lounge by HasPassword 2023-03-22 16:35:12.986 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-03-22 16:35:17.342 - Thread: 1 -> Lobby join response: True, enter state: Success 2023-03-22 16:35:17.342 - Thread: 1 -> World requested 2023-03-22 16:35:17.348 - Thread: 1 -> World requested - connection alive 2023-03-22 16:35:23.119 - Thread: 1 -> LoadSession() - Start 2023-03-22 16:35:23.119 - Thread: 1 -> MyConfig.Save() - START 2023-03-22 16:35:23.120 - Thread: 1 -> Path: C:\Users\Daniel\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-22 16:35:23.121 - Thread: 1 -> MyConfig.Save() - END 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenJoinGame MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-03-22 16:35:23.121 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-03-22 16:35:23.124 - Thread: 1 -> LoadSession() - End 2023-03-22 16:35:23.124 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-03-22 16:35:23.124 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-03-22 16:35:23.124 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-03-22 16:35:23.141 - Thread: 1 -> RunLoadingAction - START 2023-03-22 16:35:24.266 - Thread: 1 -> GC Memory: 1,456,469,168 B 2023-03-22 16:35:24.268 - Thread: 1 -> Process Memory: 7,829,069,824 B 2023-03-22 16:35:24.282 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-03-22 16:35:24.300 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-03-22 16:35:24.301 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-03-22 16:35:24.301 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-22 16:35:24.302 - Thread: 1 -> d0685b486dd54b5aee4aba743a409ec4c048de2d 2023-03-22 16:35:24.467 - Thread: 1 -> Loading scenarios 2023-03-22 16:35:24.467 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-03-22 16:35:24.467 - Thread: 1 -> List of used mods (0) - START 2023-03-22 16:35:24.467 - Thread: 1 -> List of used mods - END 2023-03-22 16:35:24.514 - Thread: 1 -> Loading behaviors 2023-03-22 16:35:24.514 - Thread: 1 -> Loading ammo magazines 2023-03-22 16:35:24.514 - Thread: 1 -> Loading ammo definitions 2023-03-22 16:35:24.514 - Thread: 1 -> Loading animations 2023-03-22 16:35:24.514 - Thread: 1 -> Loading animations 2023-03-22 16:35:24.515 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:24.515 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:24.515 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:24.515 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:24.515 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:24.515 - Thread: 1 -> Loading sound definitions 2023-03-22 16:35:24.515 - Thread: 1 -> Loading category classes 2023-03-22 16:35:24.516 - Thread: 1 -> Loading category classes 2023-03-22 16:35:24.516 - Thread: 1 -> Loading blueprint classes 2023-03-22 16:35:24.516 - Thread: 1 -> Loading blueprint class entries 2023-03-22 16:35:24.516 - Thread: 1 -> Loading blueprint class entries 2023-03-22 16:35:24.516 - Thread: 1 -> Loading blueprints 2023-03-22 16:35:24.516 - Thread: 1 -> Loading blueprints 2023-03-22 16:35:24.516 - Thread: 1 -> Loading agent definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading character definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading character definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading components 2023-03-22 16:35:24.516 - Thread: 1 -> Loading components 2023-03-22 16:35:24.516 - Thread: 1 -> Loading configuration 2023-03-22 16:35:24.516 - Thread: 1 -> Loading container types 2023-03-22 16:35:24.516 - Thread: 1 -> Loading Contract Types 2023-03-22 16:35:24.516 - Thread: 1 -> Loading gamepad controls 2023-03-22 16:35:24.516 - Thread: 1 -> Loading block positions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading block positions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading curve definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading debris 2023-03-22 16:35:24.516 - Thread: 1 -> Loading environment items entries 2023-03-22 16:35:24.516 - Thread: 1 -> Loading decal global definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading decal definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading decal definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading drone behaviors 2023-03-22 16:35:24.516 - Thread: 1 -> Loading edges 2023-03-22 16:35:24.516 - Thread: 1 -> Loading emissive color definitions 2023-03-22 16:35:24.516 - Thread: 1 -> Loading emissive color default states 2023-03-22 16:35:24.516 - Thread: 1 -> Loading animations 2023-03-22 16:35:24.517 - Thread: 1 -> Loading entity components 2023-03-22 16:35:24.517 - Thread: 1 -> Loading component containers 2023-03-22 16:35:24.517 - Thread: 1 -> Loading environment items entries 2023-03-22 16:35:24.517 - Thread: 1 -> Loading Faction Names 2023-03-22 16:35:24.517 - Thread: 1 -> Loading factions 2023-03-22 16:35:24.517 - Thread: 1 -> Loading flare definitions 2023-03-22 16:35:24.517 - Thread: 1 -> Loading gas property definitions 2023-03-22 16:35:24.517 - Thread: 1 -> Loading event definitions 2023-03-22 16:35:24.517 - Thread: 1 -> Loading physical items 2023-03-22 16:35:24.529 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:24.529 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-03-22 16:35:24.533 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:24.533 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-03-22 16:35:24.533 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:24.533 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-03-22 16:35:24.533 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:24.533 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-03-22 16:35:24.533 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:24.533 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-03-22 16:35:24.534 - Thread: 1 -> GuiTextures.sbc 2023-03-22 16:35:24.534 - Thread: 1 -> Failed to parse texture header! Texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-03-22 16:35:24.535 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:35:24.535 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:35:24.535 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:35:24.535 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:35:24.535 - Thread: 1 -> Loading LCD texture categories 2023-03-22 16:35:24.535 - Thread: 1 -> Loading OffensiveWords definitions 2023-03-22 16:35:24.535 - Thread: 1 -> Loading planet definition 2023-03-22 16:35:24.535 - Thread: 1 -> Loading physical items 2023-03-22 16:35:24.535 - Thread: 1 -> Loading physical items 2023-03-22 16:35:24.536 - Thread: 1 -> Loading physical material properties 2023-03-22 16:35:24.536 - Thread: 1 -> Loading pirate antennas 2023-03-22 16:35:24.536 - Thread: 1 -> Loading research blocks definitions 2023-03-22 16:35:24.536 - Thread: 1 -> Loading research groups definitions 2023-03-22 16:35:24.536 - Thread: 1 -> Loading resource distribution groups 2023-03-22 16:35:24.536 - Thread: 1 -> Loading shadow textures definitions 2023-03-22 16:35:24.536 - Thread: 1 -> Loading ship sound groups 2023-03-22 16:35:24.536 - Thread: 1 -> Loading ship sound groups 2023-03-22 16:35:24.536 - Thread: 1 -> Loading sound categories 2023-03-22 16:35:24.536 - Thread: 1 -> Loading stat definitions 2023-03-22 16:35:24.536 - Thread: 1 -> Loading gamepad controls 2023-03-22 16:35:24.536 - Thread: 1 -> Loading grid creators 2023-03-22 16:35:24.536 - Thread: 1 -> Loading transparent material properties 2023-03-22 16:35:24.536 - Thread: 1 -> Loading planet definition 2023-03-22 16:35:24.536 - Thread: 1 -> Loading voxel map storage definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading voxel material definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading Weather Effects 2023-03-22 16:35:24.537 - Thread: 1 -> Audio effects definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading environment items definitions 2023-03-22 16:35:24.537 - Thread: 1 -> Loading environment items definitions 2023-03-22 16:35:24.538 - Thread: 1 -> Loading physical material properties 2023-03-22 16:35:24.538 - Thread: 1 -> Loading particle effect definitions 2023-03-22 16:35:24.587 - Thread: 1 -> Loading particle effect definitions 2023-03-22 16:35:24.588 - Thread: 1 -> Loading environment item definitions 2023-03-22 16:35:24.588 - Thread: 1 -> Loading weapon definitions 2023-03-22 16:35:24.589 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.590 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.590 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.590 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.591 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.591 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.592 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.592 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.592 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.593 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.593 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.594 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.594 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.595 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.596 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.596 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.596 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.597 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.602 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.603 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.603 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.604 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.605 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.605 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.606 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.606 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.607 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.607 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.608 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.608 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.609 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.609 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.610 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.611 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.613 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.613 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.614 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.614 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.616 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.616 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.628 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.629 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.630 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.630 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.632 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.632 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.633 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.633 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.635 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.636 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.637 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.638 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.642 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.642 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.644 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.644 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.646 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.647 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.648 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.648 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.651 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.651 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.655 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.656 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.658 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.659 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.661 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.661 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.664 - Thread: 1 -> Loading cube blocks 2023-03-22 16:35:24.664 - Thread: 1 -> Created block definitions 2023-03-22 16:35:24.670 - Thread: 1 -> Loading block variant groups 2023-03-22 16:35:24.672 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-03-22 16:35:24.672 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-03-22 16:35:24.680 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-03-22 16:35:24.682 - Thread: 1 -> Loading asteroid generators 2023-03-22 16:35:24.682 - Thread: 1 -> Loading spawn groups 2023-03-22 16:35:24.682 - Thread: 1 -> Loading drop containers 2023-03-22 16:35:24.682 - Thread: 1 -> Loading spawn groups 2023-03-22 16:35:24.682 - Thread: 1 -> Loading spawn groups 2023-03-22 16:35:24.682 - Thread: 1 -> Loading radial menu definitions 2023-03-22 16:35:24.682 - Thread: 1 -> Loading respawn ships 2023-03-22 16:35:24.682 - Thread: 1 -> Loading spawn groups 2023-03-22 16:35:24.682 - Thread: 1 -> Loading wheel speeds 2023-03-22 16:35:24.689 - Thread: 1 -> MyAudio.UnloadData - START 2023-03-22 16:35:24.721 - Thread: 1 -> MyAudio.UnloadData - END 2023-03-22 16:35:24.721 - Thread: 1 -> MyAudio.LoadData - START 2023-03-22 16:35:24.865 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headphones (2- Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2023-03-22 16:35:24.997 - Thread: 1 -> MyAudio.LoadData - END 2023-03-22 16:35:24.999 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-03-22 16:35:25.000 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:35:25.025 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:35:25.025 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:35:25.025 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:35:25.027 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-22 16:35:25.138 - Thread: 1 -> MyLights.LoadData() - START 2023-03-22 16:35:25.139 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-03-22 16:35:25.139 - Thread: 1 -> MyLights.LoadData() - END 2023-03-22 16:35:25.139 - Thread: 1 -> Info: MyLights initialized. 2023-03-22 16:35:25.139 - Thread: 1 -> MyExplosions.LoadData() - START 2023-03-22 16:35:25.139 - Thread: 1 -> MyExplosions.LoadData() - END 2023-03-22 16:35:25.141 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-03-22 16:35:25.141 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-03-22 16:35:25.142 - Thread: 1 -> Loading Procedural World Generator 2023-03-22 16:35:25.142 - Thread: 1 -> Loading Procedural World Generator: Seed = '123456' = 123456, Density = 0.35 2023-03-22 16:35:25.280 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-03-22 16:35:26.914 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2023-03-22 16:35:26.914 - Thread: 1 -> Info: Planet generator name: Europa 2023-03-22 16:35:26.919 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:28.276 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2023-03-22 16:35:28.276 - Thread: 1 -> Info: Planet generator name: Mars 2023-03-22 16:35:28.276 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:29.834 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2023-03-22 16:35:29.834 - Thread: 1 -> Info: Planet generator name: Alien 2023-03-22 16:35:29.834 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:31.412 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2023-03-22 16:35:31.412 - Thread: 1 -> Info: Planet generator name: Titan 2023-03-22 16:35:31.413 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:33.058 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2023-03-22 16:35:33.058 - Thread: 1 -> Info: Planet generator name: Triton 2023-03-22 16:35:33.058 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:34.797 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2023-03-22 16:35:34.797 - Thread: 1 -> Info: Planet generator name: Moon 2023-03-22 16:35:34.797 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:37.118 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2023-03-22 16:35:37.118 - Thread: 1 -> Info: Planet generator name: Pertam 2023-03-22 16:35:37.118 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:38.989 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2023-03-22 16:35:38.989 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-03-22 16:35:38.989 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-03-22 16:35:39.069 - Thread: 1 -> Entities loaded & initialized 2023-03-22 16:35:39.069 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2023-03-22 16:35:39.069 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2023-03-22 16:35:39.111 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-03-22 16:35:39.112 - Thread: 1 -> RunLoadingAction - END 2023-03-22 16:35:39.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-03-22 16:35:39.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-03-22 16:35:39.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-03-22 16:35:39.112 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-03-22 16:35:39.112 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-03-22 16:35:39.113 - Thread: 1 -> Updating continues. 2023-03-22 16:35:39.116 - Thread: 1 -> GC Memory: 1593.783 / 1593.783 MB 2023-03-22 16:35:39.378 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-03-22 16:35:39.379 - Thread: 1 -> STATISTICS,75.8166667,1.13106,0.000166893,1.13106,0.0002689362,1.132159,0.0004558563,5163.809,1156.469,7,0,1591.37,8430.57,0,320000,0,19.84245,10.13669,0.3653075,52856,25.84285,1,16.66667,5.127853,2.619608,100,6549382828,1591.37,0,0 2023-03-22 16:35:39.379 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-03-22 16:35:39.379 - Thread: 1 -> MEMORY VALUES,2,1,0,1,21,839,91,70,212,79,849,6245,3505,0,0,82,3718,0,1689,15,0,0,0,384,5,0,0,1717,758,456,8,20,0,0,0,0 2023-03-22 16:35:39.469 - Thread: 1 -> RequestRespawn 2023-03-22 16:35:40.304 - Thread: 1 -> MyGuiScreenMotD MyGuiScreenBase.LoadContent 2023-03-22 16:35:41.809 - Thread: 38 -> Initialized large grid Static Grid 3176 11772 PCU 2023-03-22 16:35:42.034 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2023-03-22 16:35:42.717 - Thread: 38 -> Initialized large grid Piglrim's Curiousity 13571 PCU 2023-03-22 16:35:43.314 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:False data?: True 2023-03-22 16:35:45.963 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.963 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.963 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 15 -> Error: SizeInBytes = 10542 2023-03-22 16:35:45.963 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.963 - Thread: 18 -> Error: SizeInBytes = 59004 2023-03-22 16:35:45.963 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.963 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 19 -> Error: SizeInBytes = 47400 2023-03-22 16:35:45.963 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:45.963 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.963 - Thread: 22 -> Error: SizeInBytes = 9588 2023-03-22 16:35:45.963 - Thread: 15 -> Error: SizeInBytes = 10542 2023-03-22 16:35:45.963 - Thread: 17 -> Error: SizeInBytes = 71610 2023-03-22 16:35:45.963 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.963 - Thread: 16 -> Error: SizeInBytes = 16344 2023-03-22 16:35:45.963 - Thread: 21 -> Error: SizeInBytes = 57276 2023-03-22 16:35:45.963 - Thread: 18 -> Error: SizeInBytes = 59004 2023-03-22 16:35:45.964 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.964 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.964 - Thread: 19 -> Error: SizeInBytes = 47400 2023-03-22 16:35:45.964 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.964 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.964 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 22 -> Error: SizeInBytes = 9588 2023-03-22 16:35:45.964 - Thread: 17 -> Error: SizeInBytes = 71610 2023-03-22 16:35:45.964 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 16 -> Error: SizeInBytes = 16344 2023-03-22 16:35:45.964 - Thread: 21 -> Error: SizeInBytes = 57276 2023-03-22 16:35:45.964 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:45.964 - Thread: 15 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 18 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 18 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 19 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 16 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 21 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 17 -> Error: ] 2023-03-22 16:35:45.964 - Thread: 21 -> Error: ] 2023-03-22 16:35:45.965 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 22 -> model.LoadState: 3 2023-03-22 16:35:45.965 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 18 -> model.LoadState: 3 2023-03-22 16:35:45.965 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 17 -> model.LoadState: 3 2023-03-22 16:35:45.965 - Thread: 15 -> model.LoadState: 3 2023-03-22 16:35:45.965 - Thread: 19 -> model.LoadState: 3 2023-03-22 16:35:45.965 - Thread: 16 -> model.LoadState: 3 2023-03-22 16:35:45.965 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.965 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:45.968 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.968 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.968 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.968 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:45.968 - Thread: 17 -> Error: SizeInBytes = 792 2023-03-22 16:35:45.968 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.968 - Thread: 17 -> Error: SizeInBytes = 792 2023-03-22 16:35:45.968 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:45.968 - Thread: 17 -> Error: ] 2023-03-22 16:35:45.968 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.968 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.968 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.968 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:45.968 - Thread: 15 -> Error: SizeInBytes = 1140 2023-03-22 16:35:45.968 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.968 - Thread: 15 -> Error: SizeInBytes = 1140 2023-03-22 16:35:45.968 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:45.968 - Thread: 15 -> Error: ] 2023-03-22 16:35:45.968 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.968 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.968 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.968 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:45.968 - Thread: 18 -> Error: SizeInBytes = 816 2023-03-22 16:35:45.968 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.968 - Thread: 18 -> Error: SizeInBytes = 816 2023-03-22 16:35:45.968 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:45.968 - Thread: 18 -> Error: ] 2023-03-22 16:35:45.968 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.968 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.968 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.968 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.968 - Thread: 22 -> Error: SizeInBytes = 4104 2023-03-22 16:35:45.968 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.968 - Thread: 22 -> Error: SizeInBytes = 4104 2023-03-22 16:35:45.968 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.968 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.968 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.968 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.968 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:45.968 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:45.968 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.968 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:45.968 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.968 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:45.969 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.969 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.969 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.969 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.969 - Thread: 19 -> Error: SizeInBytes = 13332 2023-03-22 16:35:45.969 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.969 - Thread: 19 -> Error: SizeInBytes = 13332 2023-03-22 16:35:45.969 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:45.969 - Thread: 19 -> Error: ] 2023-03-22 16:35:45.969 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.969 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:45.973 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.973 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.973 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.973 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.973 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.973 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.973 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.973 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.973 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.973 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:45.973 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:45.973 - Thread: 21 -> Error: SizeInBytes = 14688 2023-03-22 16:35:45.973 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:45.973 - Thread: 17 -> Error: SizeInBytes = 1272 2023-03-22 16:35:45.973 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.973 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.973 - Thread: 21 -> Error: SizeInBytes = 14688 2023-03-22 16:35:45.973 - Thread: 17 -> Error: SizeInBytes = 1272 2023-03-22 16:35:45.973 - Thread: 15 -> Error: SizeInBytes = 4668 2023-03-22 16:35:45.973 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:45.973 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:45.973 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.973 - Thread: 15 -> Error: SizeInBytes = 4668 2023-03-22 16:35:45.973 - Thread: 17 -> Error: ] 2023-03-22 16:35:45.973 - Thread: 15 -> Error: ] ror creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.973 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.973 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.973 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.973 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.973 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.973 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.973 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.973 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.973 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:45.973 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:45.973 - Thread: 21 -> Error: SizeInBytes = 14688 2023-03-22 16:35:45.973 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:45.973 - Thread: 17 -> Error: SizeInBytes = 1272 2023-03-22 16:35:45.973 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.973 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.973 - Thread: 21 -> Error: SizeInBytes = 14688 2023-03-22 16:35:45.973 - Thread: 17 -> Error: SizeInBytes = 1272 2023-03-22 16:35:45.973 - Thread: 15 -> Error: SizeInBytes = 4668 2023-03-22 16:35:45.973 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:45.973 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:45.973 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.973 - Thread: 15 -> Error: SizeInBytes = 4668 2023-03-22 16:35:45.973 - Thread: 17 -> Error: ] 2023-03-22 16:35:45.973 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:45.973 - Thread: 21 -> Error: ] 2023-03-22 16:35:45.973 - Thread: 15 -> Error: ] 2023-03-22 16:35:45.974 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.974 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.974 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.974 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:45.974 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:45.974 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:45.974 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.974 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.974 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.974 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.974 - Thread: 19 -> Error: SizeInBytes = 11364 2023-03-22 16:35:45.974 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.974 - Thread: 19 -> Error: SizeInBytes = 11364 2023-03-22 16:35:45.974 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:45.974 - Thread: 19 -> Error: ] 2023-03-22 16:35:45.974 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.975 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:45.976 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.976 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.976 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.976 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.976 - Thread: 22 -> Error: SizeInBytes = 33048 2023-03-22 16:35:45.976 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.976 - Thread: 22 -> Error: SizeInBytes = 33048 2023-03-22 16:35:45.976 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.976 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.976 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.976 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:45.980 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.980 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.980 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.980 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.980 - Thread: 22 -> Error: SizeInBytes = 4896 2023-03-22 16:35:45.980 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.980 - Thread: 22 -> Error: SizeInBytes = 4896 2023-03-22 16:35:45.980 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.980 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.980 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.980 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.980 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.980 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.980 - Thread: 19 -> Error: SizeInBytes = 23436 2023-03-22 16:35:45.980 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.980 - Thread: 19 -> Error: SizeInBytes = 23436 2023-03-22 16:35:45.980 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:45.980 - Thread: 19 -> Error: ] 2023-03-22 16:35:45.980 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.980 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.980 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.980 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:45.980 - Thread: 16 -> Error: SizeInBytes = 74556 2023-03-22 16:35:45.980 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.980 - Thread: 16 -> Error: SizeInBytes = 74556 2023-03-22 16:35:45.980 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:45.980 - Thread: 16 -> Error: ] 2023-03-22 16:35:45.980 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.980 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.980 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:45.980 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:45.980 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.981 - Thread: 16 -> model.LoadState: 2 2023-03-22 16:35:45.984 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.984 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.984 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.984 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:45.984 - Thread: 18 -> Error: SizeInBytes = 78348 2023-03-22 16:35:45.984 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.984 - Thread: 18 -> Error: SizeInBytes = 78348 2023-03-22 16:35:45.984 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:45.984 - Thread: 18 -> Error: ] 2023-03-22 16:35:45.984 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.984 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:45.984 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.984 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.984 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.984 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.984 - Thread: 19 -> Error: SizeInBytes = 6756 2023-03-22 16:35:45.984 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.984 - Thread: 19 -> Error: SizeInBytes = 6756 2023-03-22 16:35:45.984 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:45.984 - Thread: 19 -> Error: ] 2023-03-22 16:35:45.985 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.985 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:45.985 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.985 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.985 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.985 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.985 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.985 - Thread: 22 -> Error: SizeInBytes = 9870 2023-03-22 16:35:45.985 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.985 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.985 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.985 - Thread: 22 -> Error: SizeInBytes = 9870 2023-03-22 16:35:45.985 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:45.985 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.985 - Thread: 20 -> Error: SizeInBytes = 218922 2023-03-22 16:35:45.985 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.985 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.985 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.985 - Thread: 20 -> Error: SizeInBytes = 218922 2023-03-22 16:35:45.985 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.986 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:45.986 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.986 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:45.986 - Thread: 20 -> Error: ] 2023-03-22 16:35:45.986 - Thread: 15 -> Error: SizeInBytes = 63540 2023-03-22 16:35:45.986 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.986 - Thread: 15 -> Error: SizeInBytes = 63540 2023-03-22 16:35:45.986 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:45.986 - Thread: 15 -> Error: ] 2023-03-22 16:35:45.986 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.986 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:45.986 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.986 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.986 - Thread: 20 -> model.LoadState: 3 2023-03-22 16:35:45.986 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:45.987 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.987 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.987 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.987 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:45.987 - Thread: 21 -> Error: SizeInBytes = 88656 2023-03-22 16:35:45.987 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.987 - Thread: 21 -> Error: SizeInBytes = 88656 2023-03-22 16:35:45.987 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:45.987 - Thread: 21 -> Error: ] 2023-03-22 16:35:45.987 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.987 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:45.990 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.990 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.990 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.990 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:45.990 - Thread: 17 -> Error: SizeInBytes = 97920 2023-03-22 16:35:45.990 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.990 - Thread: 17 -> Error: SizeInBytes = 97920 2023-03-22 16:35:45.990 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:45.990 - Thread: 17 -> Error: ] 2023-03-22 16:35:45.990 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.990 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:45.998 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.998 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.998 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.998 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:45.998 - Thread: 17 -> Error: SizeInBytes = 3312 2023-03-22 16:35:45.998 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.998 - Thread: 17 -> Error: SizeInBytes = 3312 2023-03-22 16:35:45.998 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:45.998 - Thread: 17 -> Error: ] 2023-03-22 16:35:45.998 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.998 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.998 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:45.998 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:45.999 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.999 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.999 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.999 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.999 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.999 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.999 - Thread: 22 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 19 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.999 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.999 - Thread: 22 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 19 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.999 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.999 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.999 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:45.999 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.999 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:45.999 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:45.999 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:45.999 - Thread: 22 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 19 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.999 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:45.999 - Thread: 22 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 19 -> Error: SizeInBytes = 4608 2023-03-22 16:35:45.999 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:45.999 - Thread: 22 -> Error: ] 2023-03-22 16:35:45.999 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:45.999 - Thread: 19 -> Error: ] 2023-03-22 16:35:45.999 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.999 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:45.999 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:45.999 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.001 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.001 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.001 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.001 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.001 - Thread: 19 -> Error: SizeInBytes = 6984 2023-03-22 16:35:46.001 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.001 - Thread: 19 -> Error: SizeInBytes = 6984 2023-03-22 16:35:46.001 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.001 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.001 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.001 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.004 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.005 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.005 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.005 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.005 - Thread: 20 -> Error: SizeInBytes = 48168 2023-03-22 16:35:46.005 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.005 - Thread: 20 -> Error: SizeInBytes = 48168 2023-03-22 16:35:46.005 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.005 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.005 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.005 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.005 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.005 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.005 - Thread: 17 -> Error: SizeInBytes = 15396 2023-03-22 16:35:46.005 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.005 - Thread: 17 -> Error: SizeInBytes = 15396 2023-03-22 16:35:46.005 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.005 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.005 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.005 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.005 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.005 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.005 - Thread: 21 -> Error: SizeInBytes = 39360 2023-03-22 16:35:46.005 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.005 - Thread: 21 -> Error: SizeInBytes = 39360 2023-03-22 16:35:46.005 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.005 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.005 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.006 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.006 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.006 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.006 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.006 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.008 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.008 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.008 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.008 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.008 - Thread: 22 -> Error: SizeInBytes = 20028 2023-03-22 16:35:46.008 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.008 - Thread: 22 -> Error: SizeInBytes = 20028 2023-03-22 16:35:46.008 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.008 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.008 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.008 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.008 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.008 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.008 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.008 - Thread: 15 -> Error: SizeInBytes = 63534 2023-03-22 16:35:46.008 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.008 - Thread: 15 -> Error: SizeInBytes = 63534 2023-03-22 16:35:46.008 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.008 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.008 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.008 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.008 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.008 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.008 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.008 - Thread: 20 -> Error: SizeInBytes = 15252 2023-03-22 16:35:46.008 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.008 - Thread: 20 -> Error: SizeInBytes = 15252 2023-03-22 16:35:46.008 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.008 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.009 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.009 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.009 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.009 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.011 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.011 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.011 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.011 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.011 - Thread: 19 -> Error: SizeInBytes = 38238 2023-03-22 16:35:46.011 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.011 - Thread: 19 -> Error: SizeInBytes = 38238 2023-03-22 16:35:46.011 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.011 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.011 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.011 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.012 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.012 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.012 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.012 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.012 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: SizeInBytes = 21906 2023-03-22 16:35:46.012 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.012 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: SizeInBytes = 21906 2023-03-22 16:35:46.012 - Thread: 17 -> Error: SizeInBytes = 23538 2023-03-22 16:35:46.012 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.012 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.012 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.012 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.012 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.012 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.012 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.012 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: SizeInBytes = 21906 2023-03-22 16:35:46.012 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.012 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.012 - Thread: 21 -> Error: SizeInBytes = 21906 2023-03-22 16:35:46.012 - Thread: 17 -> Error: SizeInBytes = 23538 2023-03-22 16:35:46.012 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.012 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.012 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.012 - Thread: 17 -> Error: SizeInBytes = 23538 2023-03-22 16:35:46.012 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.012 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.013 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.013 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.013 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.013 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.015 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.015 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.015 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.015 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.015 - Thread: 19 -> Error: SizeInBytes = 6144 2023-03-22 16:35:46.015 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.015 - Thread: 19 -> Error: SizeInBytes = 6144 2023-03-22 16:35:46.015 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.015 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.015 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.015 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.018 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.018 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.018 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.018 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.018 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.018 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.019 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.019 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.019 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.019 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.019 - Thread: 22 -> Error: SizeInBytes = 22824 2023-03-22 16:35:46.019 - Thread: 21 -> Error: SizeInBytes = 7584 2023-03-22 16:35:46.019 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.019 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.019 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.019 - Thread: 21 -> Error: SizeInBytes = 7584 2023-03-22 16:35:46.019 - Thread: 22 -> Error: SizeInBytes = 22824 2023-03-22 16:35:46.019 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.019 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.019 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.019 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.018 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.018 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.018 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.018 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.018 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.018 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.019 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.019 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.019 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.019 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.019 - Thread: 22 -> Error: SizeInBytes = 22824 2023-03-22 16:35:46.019 - Thread: 21 -> Error: SizeInBytes = 7584 2023-03-22 16:35:46.019 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.019 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.019 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.019 - Thread: 21 -> Error: SizeInBytes = 7584 2023-03-22 16:35:46.019 - Thread: 22 -> Error: SizeInBytes = 22824 2023-03-22 16:35:46.019 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.019 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.019 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.019 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.019 - Thread: 17 -> Error: SizeInBytes = 5376 2023-03-22 16:35:46.019 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.019 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.019 - Thread: 17 -> Error: SizeInBytes = 5376 2023-03-22 16:35:46.019 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.019 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.019 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.019 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.019 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.019 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.019 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.019 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.020 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.020 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.020 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.020 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.020 - Thread: 18 -> Error: SizeInBytes = 73428 2023-03-22 16:35:46.020 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.020 - Thread: 18 -> Error: SizeInBytes = 73428 2023-03-22 16:35:46.020 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.020 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.022 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.022 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.023 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.023 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.023 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:46.023 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.023 - Thread: 15 -> Error: SizeInBytes = 34308 2023-03-22 16:35:46.023 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.023 - Thread: 15 -> Error: SizeInBytes = 34308 2023-03-22 16:35:46.023 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.023 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.023 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.023 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.023 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.023 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.023 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.023 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.023 - Thread: 19 -> Error: SizeInBytes = 7752 2023-03-22 16:35:46.023 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.023 - Thread: 19 -> Error: SizeInBytes = 7752 2023-03-22 16:35:46.023 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.023 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.023 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.023 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.024 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.024 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.024 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.024 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.024 - Thread: 22 -> Error: SizeInBytes = 6264 2023-03-22 16:35:46.024 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.024 - Thread: 22 -> Error: SizeInBytes = 6264 2023-03-22 16:35:46.024 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.024 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.025 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.025 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.026 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.026 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.026 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.026 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.026 - Thread: 20 -> Error: SizeInBytes = 56226 2023-03-22 16:35:46.026 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.026 - Thread: 20 -> Error: SizeInBytes = 56226 2023-03-22 16:35:46.026 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.026 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.026 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.026 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.026 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.026 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.026 - Thread: 17 -> Error: SizeInBytes = 18186 2023-03-22 16:35:46.026 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.026 - Thread: 17 -> Error: SizeInBytes = 18186 2023-03-22 16:35:46.026 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.026 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.026 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.026 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.026 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.026 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.027 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.027 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.027 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.027 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.027 - Thread: 18 -> Error: SizeInBytes = 15630 2023-03-22 16:35:46.027 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.027 - Thread: 18 -> Error: SizeInBytes = 15630 2023-03-22 16:35:46.027 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.027 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.027 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.027 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:46.028 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.028 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.028 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.028 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.028 - Thread: 21 -> Error: SizeInBytes = 30000 2023-03-22 16:35:46.028 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.028 - Thread: 21 -> Error: SizeInBytes = 30000 2023-03-22 16:35:46.028 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.028 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.028 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.028 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.034 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.034 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.034 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.034 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.034 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.034 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.034 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.034 - Thread: 18 -> Error: SizeInBytes = 2976 2023-03-22 16:35:46.034 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.034 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 17 -> Error: SizeInBytes = 4056 2023-03-22 16:35:46.034 - Thread: 18 -> Error: SizeInBytes = 2976 2023-03-22 16:35:46.034 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 17 -> Error: SizeInBytes = 4056 2023-03-22 16:35:46.034 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.034 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.034 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.034 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.034 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.034 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.034 - Thread: 15 -> Error: SizeInBytes = 2688 2023-03-22 16:35:46.034 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.034 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 15 -> Error: SizeInBytes = 2688 2023-03-22 16:35:46.034 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.034 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.034 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.034 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.034 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.034 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.034 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.034 - Thread: 22 -> Error: SizeInBytes = 4500 2023-03-22 16:35:46.034 - Thread: 19 -> Error: SizeInBytes = 2496 2023-03-22 16:35:46.034 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.034 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 19 -> Error: SizeInBytes = 2496 2023-03-22 16:35:46.034 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 22 -> Error: SizeInBytes = 4500 2023-03-22 16:35:46.034 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.034 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.034 - Thread: 19 -> Error: SizeInBytes = 2496 2023-03-22 16:35:46.034 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 22 -> Error: SizeInBytes = 4500 2023-03-22 16:35:46.034 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.034 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.034 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.035 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.035 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.035 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.035 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.035 - Thread: 21 -> Error: SizeInBytes = 9696 2023-03-22 16:35:46.035 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.035 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.035 - Thread: 21 -> Error: SizeInBytes = 9696 2023-03-22 16:35:46.035 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.035 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.035 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.035 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.035 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.035 - Thread: 20 -> Error: SizeInBytes = 10536 2023-03-22 16:35:46.035 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.035 - Thread: 20 -> Error: SizeInBytes = 10536 2023-03-22 16:35:46.035 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.035 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.035 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.035 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.036 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.036 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:46.036 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.036 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.036 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.036 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.036 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.037 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.037 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.037 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.037 - Thread: 16 -> Error: SizeInBytes = 140880 2023-03-22 16:35:46.037 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.037 - Thread: 16 -> Error: SizeInBytes = 140880 2023-03-22 16:35:46.037 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:46.037 - Thread: 16 -> Error: ] 2023-03-22 16:35:46.037 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.037 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.038 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.038 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.038 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.038 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.038 - Thread: 16 -> model.LoadState: 2 2023-03-22 16:35:46.038 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.040 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.040 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.040 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.040 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.040 - Thread: 18 -> Error: SizeInBytes = 6036 2023-03-22 16:35:46.040 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.040 - Thread: 18 -> Error: SizeInBytes = 6036 2023-03-22 16:35:46.040 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.040 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.040 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.040 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:46.041 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.041 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.041 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.041 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.041 - Thread: 17 -> Error: SizeInBytes = 8160 2023-03-22 16:35:46.041 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.041 - Thread: 17 -> Error: SizeInBytes = 8160 2023-03-22 16:35:46.041 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.041 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.041 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.041 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.042 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.042 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.042 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.042 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.042 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.042 - Thread: 19 -> Error: SizeInBytes = 15264 2023-03-22 16:35:46.042 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.042 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.042 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.042 - Thread: 19 -> Error: SizeInBytes = 15264 2023-03-22 16:35:46.042 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.042 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.042 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.042 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.042 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.042 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.042 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.042 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.042 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.042 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.042 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.042 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.042 - Thread: 19 -> Error: SizeInBytes = 15264 2023-03-22 16:35:46.042 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.042 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.042 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.042 - Thread: 19 -> Error: SizeInBytes = 15264 2023-03-22 16:35:46.042 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.042 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.042 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.042 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.042 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.042 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.042 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.042 - Thread: 16 -> Error: SizeInBytes = 3432 2023-03-22 16:35:46.042 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.042 - Thread: 16 -> Error: SizeInBytes = 3432 2023-03-22 16:35:46.042 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:46.042 - Thread: 16 -> Error: ] 2023-03-22 16:35:46.042 - Thread: 15 -> Error: SizeInBytes = 20766 2023-03-22 16:35:46.042 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.042 - Thread: 15 -> Error: SizeInBytes = 20766 2023-03-22 16:35:46.042 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.042 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.043 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.043 - Thread: 16 -> model.LoadState: 2 2023-03-22 16:35:46.043 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.043 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.043 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.044 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.044 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.044 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.044 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.044 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.044 - Thread: 20 -> Error: SizeInBytes = 15258 2023-03-22 16:35:46.044 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.044 - Thread: 20 -> Error: SizeInBytes = 15258 2023-03-22 16:35:46.044 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.044 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.044 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.044 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.046 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.046 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.046 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.046 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.046 - Thread: 21 -> Error: SizeInBytes = 59736 2023-03-22 16:35:46.046 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.046 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.046 - Thread: 21 -> Error: SizeInBytes = 59736 2023-03-22 16:35:46.046 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.046 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.046 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.046 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.046 - Thread: 22 -> Error: SizeInBytes = 32064 2023-03-22 16:35:46.046 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.046 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.046 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.046 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.046 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.046 - Thread: 21 -> Error: SizeInBytes = 59736 2023-03-22 16:35:46.046 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.046 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.046 - Thread: 21 -> Error: SizeInBytes = 59736 2023-03-22 16:35:46.046 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.046 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.046 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.046 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.046 - Thread: 22 -> Error: SizeInBytes = 32064 2023-03-22 16:35:46.046 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.046 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.046 - Thread: 22 -> Error: SizeInBytes = 32064 2023-03-22 16:35:46.046 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.046 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.047 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.047 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.047 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.047 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.066 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.066 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.066 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.066 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.066 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.066 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.066 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.067 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.067 - Thread: 22 -> Error: SizeInBytes = 3456 2023-03-22 16:35:46.067 - Thread: 21 -> Error: SizeInBytes = 2304 2023-03-22 16:35:46.067 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.067 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.067 - Thread: 22 -> Error: SizeInBytes = 3456 2023-03-22 16:35:46.067 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.067 - Thread: 21 -> Error: SizeInBytes = 2304 2023-03-22 16:35:46.067 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.067 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.066 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.066 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.066 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.066 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.066 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.066 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.066 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.067 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.067 - Thread: 22 -> Error: SizeInBytes = 3456 2023-03-22 16:35:46.067 - Thread: 21 -> Error: SizeInBytes = 2304 2023-03-22 16:35:46.067 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.067 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.067 - Thread: 22 -> Error: SizeInBytes = 3456 2023-03-22 16:35:46.067 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.067 - Thread: 21 -> Error: SizeInBytes = 2304 2023-03-22 16:35:46.067 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.067 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.067 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.067 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.067 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.067 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.067 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.067 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.067 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.067 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.067 - Thread: 19 -> Error: SizeInBytes = 13968 2023-03-22 16:35:46.067 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.067 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.067 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.067 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.067 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.068 - Thread: 17 -> Error: SizeInBytes = 7152 2023-03-22 16:35:46.068 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.068 - Thread: 19 -> Error: SizeInBytes = 13968 2023-03-22 16:35:46.068 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.068 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.068 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.068 - Thread: 17 -> Error: SizeInBytes = 7152 2023-03-22 16:35:46.068 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.068 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.068 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.068 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.068 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.068 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.068 - Thread: 16 -> Error: SizeInBytes = 21384 2023-03-22 16:35:46.068 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.068 - Thread: 16 -> Error: SizeInBytes = 21384 2023-03-22 16:35:46.068 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:46.068 - Thread: 16 -> Error: ] 2023-03-22 16:35:46.068 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.069 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.069 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.069 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.069 - Thread: 15 -> Error: SizeInBytes = 5472 2023-03-22 16:35:46.069 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.069 - Thread: 15 -> Error: SizeInBytes = 5472 2023-03-22 16:35:46.069 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.069 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.069 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.069 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.069 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.069 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.069 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.069 - Thread: 16 -> model.LoadState: 2 2023-03-22 16:35:46.069 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.069 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.069 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.069 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.069 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.069 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.069 - Thread: 20 -> Error: SizeInBytes = 13920 2023-03-22 16:35:46.069 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.069 - Thread: 20 -> Error: SizeInBytes = 13920 2023-03-22 16:35:46.069 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.069 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.069 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.069 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.070 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.070 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.070 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.070 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.070 - Thread: 22 -> Error: SizeInBytes = 7044 2023-03-22 16:35:46.070 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.070 - Thread: 22 -> Error: SizeInBytes = 7044 2023-03-22 16:35:46.070 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.070 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.075 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.075 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.075 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.075 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.075 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.075 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.075 - Thread: 18 -> Error: SizeInBytes = 39096 2023-03-22 16:35:46.075 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.075 - Thread: 18 -> Error: SizeInBytes = 39096 2023-03-22 16:35:46.075 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.075 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.076 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.076 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:46.077 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.077 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.077 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.077 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.077 - Thread: 18 -> Error: SizeInBytes = 3360 2023-03-22 16:35:46.077 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.077 - Thread: 18 -> Error: SizeInBytes = 3360 2023-03-22 16:35:46.077 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.077 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.077 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.077 - Thread: 18 -> model.LoadState: 2 2023-03-22 16:35:46.077 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.077 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.077 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.078 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.078 - Thread: 20 -> Error: SizeInBytes = 3432 2023-03-22 16:35:46.078 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.078 - Thread: 20 -> Error: SizeInBytes = 3432 2023-03-22 16:35:46.078 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.078 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.079 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.079 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.080 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.080 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.080 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.080 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.080 - Thread: 19 -> Error: SizeInBytes = 32208 2023-03-22 16:35:46.080 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.080 - Thread: 19 -> Error: SizeInBytes = 32208 2023-03-22 16:35:46.080 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.080 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.080 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.080 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.081 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.081 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.081 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.081 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.081 - Thread: 22 -> Error: SizeInBytes = 15258 2023-03-22 16:35:46.081 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.081 - Thread: 22 -> Error: SizeInBytes = 15258 2023-03-22 16:35:46.081 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.081 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.081 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.081 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.081 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.081 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.081 - Thread: 17 -> Error: SizeInBytes = 23688 2023-03-22 16:35:46.081 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.081 - Thread: 17 -> Error: SizeInBytes = 23688 2023-03-22 16:35:46.081 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.081 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.081 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.081 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.081 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.081 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.081 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.081 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.081 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.081 - Thread: 15 -> Error: SizeInBytes = 63474 2023-03-22 16:35:46.081 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.081 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.081 - Thread: 15 -> Error: SizeInBytes = 63474 2023-03-22 16:35:46.081 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.081 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.081 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.081 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.082 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.082 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.082 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.082 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.082 - Thread: 16 -> Error: SizeInBytes = 34932 2023-03-22 16:35:46.082 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.082 - Thread: 16 -> Error: SizeInBytes = 34932 2023-03-22 16:35:46.082 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:46.082 - Thread: 16 -> Error: ] 2023-03-22 16:35:46.082 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.082 - Thread: 16 -> model.LoadState: 2 2023-03-22 16:35:46.085 - Thread: 20 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.085 - Thread: 20 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.085 - Thread: 20 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.085 - Thread: 20 -> Error: OptionFlags = None 2023-03-22 16:35:46.086 - Thread: 20 -> Error: SizeInBytes = 20544 2023-03-22 16:35:46.086 - Thread: 20 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.086 - Thread: 20 -> Error: SizeInBytes = 20544 2023-03-22 16:35:46.086 - Thread: 20 -> Error: Usage = Immutable 2023-03-22 16:35:46.086 - Thread: 20 -> Error: ] 2023-03-22 16:35:46.086 - Thread: 20 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.086 - Thread: 20 -> model.LoadState: 2 2023-03-22 16:35:46.088 - Thread: 21 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.089 - Thread: 21 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.089 - Thread: 21 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.089 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.089 - Thread: 21 -> Error: OptionFlags = None 2023-03-22 16:35:46.089 - Thread: 21 -> Error: SizeInBytes = 69684 2023-03-22 16:35:46.089 - Thread: 17 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.089 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.089 - Thread: 21 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.089 - Thread: 15 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.089 - Thread: 21 -> Error: SizeInBytes = 69684 2023-03-22 16:35:46.089 - Thread: 17 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.089 - Thread: 15 -> Error: OptionFlags = None 2023-03-22 16:35:46.089 - Thread: 21 -> Error: Usage = Immutable 2023-03-22 16:35:46.089 - Thread: 17 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.089 - Thread: 15 -> Error: SizeInBytes = 3360 2023-03-22 16:35:46.089 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.089 - Thread: 17 -> Error: OptionFlags = None 2023-03-22 16:35:46.089 - Thread: 15 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.089 - Thread: 17 -> Error: SizeInBytes = 8748 2023-03-22 16:35:46.089 - Thread: 21 -> Error: ] 2023-03-22 16:35:46.089 - Thread: 15 -> Error: SizeInBytes = 3360 2023-03-22 16:35:46.089 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.089 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.089 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.089 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.089 - Thread: 17 -> Error: SizeInBytes = 8748 2023-03-22 16:35:46.089 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.089 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.089 - Thread: 16 -> Error: SizeInBytes = 4824 2023-03-22 16:35:46.089 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.089 - Thread: 15 -> Error: SizeInBytes = 3360 2023-03-22 16:35:46.089 - Thread: 16 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.089 - Thread: 17 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.089 - Thread: 15 -> Error: Usage = Immutable 2023-03-22 16:35:46.089 - Thread: 16 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.089 - Thread: 17 -> Error: SizeInBytes = 8748 2023-03-22 16:35:46.089 - Thread: 17 -> Error: Usage = Immutable 2023-03-22 16:35:46.089 - Thread: 16 -> Error: OptionFlags = None 2023-03-22 16:35:46.089 - Thread: 16 -> Error: SizeInBytes = 4824 2023-03-22 16:35:46.089 - Thread: 15 -> Error: ] 2023-03-22 16:35:46.089 - Thread: 17 -> Error: ] 2023-03-22 16:35:46.089 - Thread: 16 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.089 - Thread: 16 -> Error: SizeInBytes = 4824 2023-03-22 16:35:46.089 - Thread: 16 -> Error: Usage = Immutable 2023-03-22 16:35:46.089 - Thread: 16 -> Error: ] 2023-03-22 16:35:46.090 - Thread: 21 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.090 - Thread: 21 -> model.LoadState: 2 2023-03-22 16:35:46.090 - Thread: 22 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.090 - Thread: 22 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.090 - Thread: 22 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.090 - Thread: 22 -> Error: OptionFlags = None 2023-03-22 16:35:46.090 - Thread: 22 -> Error: SizeInBytes = 27132 2023-03-22 16:35:46.090 - Thread: 22 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.090 - Thread: 22 -> Error: SizeInBytes = 27132 2023-03-22 16:35:46.090 - Thread: 22 -> Error: Usage = Immutable 2023-03-22 16:35:46.090 - Thread: 22 -> Error: ] 2023-03-22 16:35:46.090 - Thread: 17 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.090 - Thread: 15 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.090 - Thread: 16 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.090 - Thread: 17 -> model.LoadState: 2 2023-03-22 16:35:46.090 - Thread: 15 -> model.LoadState: 2 2023-03-22 16:35:46.090 - Thread: 22 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.090 - Thread: 16 -> model.LoadState: 2 2023-03-22 16:35:46.090 - Thread: 22 -> model.LoadState: 2 2023-03-22 16:35:46.090 - Thread: 19 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.090 - Thread: 19 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.091 - Thread: 19 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.091 - Thread: 19 -> Error: OptionFlags = None 2023-03-22 16:35:46.091 - Thread: 19 -> Error: SizeInBytes = 28848 2023-03-22 16:35:46.091 - Thread: 19 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.091 - Thread: 19 -> Error: SizeInBytes = 28848 2023-03-22 16:35:46.091 - Thread: 19 -> Error: Usage = Immutable 2023-03-22 16:35:46.091 - Thread: 19 -> Error: ] 2023-03-22 16:35:46.091 - Thread: 19 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.091 - Thread: 19 -> model.LoadState: 2 2023-03-22 16:35:46.099 - Thread: 18 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-03-22 16:35:46.099 - Thread: 18 -> Error: BindFlags = IndexBuffer 2023-03-22 16:35:46.099 - Thread: 18 -> Error: CpuAccessFlags = None 2023-03-22 16:35:46.099 - Thread: 18 -> Error: OptionFlags = None 2023-03-22 16:35:46.099 - Thread: 18 -> Error: SizeInBytes = 140556 2023-03-22 16:35:46.099 - Thread: 18 -> Error: StructureByteStride = 2 2023-03-22 16:35:46.099 - Thread: 18 -> Error: SizeInBytes = 140556 2023-03-22 16:35:46.099 - Thread: 18 -> Error: Usage = Immutable 2023-03-22 16:35:46.099 - Thread: 18 -> Error: ] 2023-03-22 16:35:46.100 - Thread: 18 -> Exception occurred: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateInternal[TBuffer](String name, BufferDescription& description, Nullable`1 initData, Action`1 initializer, Boolean isGlobal) at VRage.Render11.Resources.MyBufferManager.CreateIndexBuffer(String name, Int32 elements, Nullable`1 initData, MyIndexBufferFormat format, ResourceUsage usage, Boolean isGlobal) at VRage.Render11.GeometryStage2.Model.MyLodUtils.CreateSimpleIB(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyLod.Create(MyMwmData mwmData, Int32 lodNum, MyModelInstanceMaterialsStrategy& modelInstanceMaterialsStrategy) at VRage.Render11.GeometryStage2.Model.MyModel.g__AppendMwmDataToLod|30_0(MyMwmData mwmData) at VRage.Render11.GeometryStage2.Model.MyModel.LoadFromFile(String filepath, Int32 minLoadingLod) at VRage.Render11.GeometryStage2.Model.MyModelFactory.LoadInternal(String filepath, MyModel model) 2023-03-22 16:35:46.100 - Thread: 18 -> model.LoadState: 2