2023-03-20 22:33:46.292 - Thread: 1 -> Log Started 2023-03-20 22:33:46.292 - Thread: 1 -> Timezone (local - UTC): 0h 2023-03-20 22:33:46.292 - Thread: 1 -> App Version: 01_201_014 2023-03-20 22:33:46.299 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-03-20 22:33:46.300 - Thread: 1 -> Branch / Sandbox: SVN 2023-03-20 22:33:46.300 - Thread: 1 -> Environment.ProcessorCount: 16 2023-03-20 22:33:46.351 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Pro N (Microsoft Windows NT 10.0.22621.0) 2023-03-20 22:33:46.351 - Thread: 1 -> Environment.CommandLine: E:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-03-20 22:33:46.351 - Thread: 1 -> Environment.Is64BitProcess: True 2023-03-20 22:33:46.351 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-03-20 22:33:46.351 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9075.0 2023-03-20 22:33:46.351 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-03-20 22:33:46.356 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700 Eight-Core Processor 2023-03-20 22:33:46.356 - Thread: 1 -> IntPtr.Size: 8 2023-03-20 22:33:46.356 - Thread: 1 -> Default Culture: 2023-03-20 22:33:46.356 - Thread: 1 -> Default UI Culture: 2023-03-20 22:33:46.356 - Thread: 1 -> MyConfig.Load() - START 2023-03-20 22:33:46.357 - Thread: 1 -> Path: C:\Users\Afonso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-20 22:33:46.357 - Thread: 1 -> Config file not found! C:\Users\Afonso\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-03-20 22:33:46.357 - Thread: 1 -> NewNewGameScreen: False 2023-03-20 22:33:46.357 - Thread: 1 -> MyConfig.Load() - END 2023-03-20 22:33:51.043 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-03-20 22:34:00.683 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-03-20 22:34:00.690 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-03-20 22:34:00.691 - Thread: 1 -> Found processor count: 8 2023-03-20 22:34:00.691 - Thread: 1 -> Using processor count: 8 2023-03-20 22:34:00.765 - Thread: 1 -> All detected adapters: 2023-03-20 22:34:00.767 - Thread: 1 -> AMD Radeon RX 6600 - VendorID=4098, SubsystemID=-465101406, DeviceID=29695 2023-03-20 22:34:00.767 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-03-20 22:34:00.981 - Thread: 1 -> AdapterInfo = { 2023-03-20 22:34:00.981 - Thread: 1 -> Name = AMD Radeon RX 6600 + DISPLAY2 2023-03-20 22:34:00.981 - Thread: 1 -> Description = dev id: 29695, mem: 8542969856, shared mem: 34320730112, Luid: 58194, rev: 199, subsys id: -465101406, vendor id: 4098, feature_level 11.1: True 2023-03-20 22:34:00.981 - Thread: 1 -> Driver version = 31.0.14037.1007 2023-03-20 22:34:00.981 - Thread: 1 -> Driver date = 20230305000000.000000-000 2023-03-20 22:34:00.981 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-20 22:34:00.981 - Thread: 1 -> AftermathSupported = False 2023-03-20 22:34:00.981 - Thread: 1 -> Adapter id = 0 2023-03-20 22:34:00.981 - Thread: 1 -> Supported = True 2023-03-20 22:34:00.981 - Thread: 1 -> RAM = 8542969856 2023-03-20 22:34:00.981 - Thread: 1 -> Priority = 2 2023-03-20 22:34:00.981 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-20 22:34:00.981 - Thread: 1 -> Output is attached = True 2023-03-20 22:34:00.981 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-20 22:34:00.981 - Thread: 1 -> Display modes = { 2023-03-20 22:34:00.983 - Thread: 1 -> DXGIOutput id = 0 2023-03-20 22:34:00.983 - Thread: 1 -> 640x480@60Hz 2023-03-20 22:34:00.983 - Thread: 1 -> 1920x1080@60Hz 2023-03-20 22:34:00.983 - Thread: 1 -> } 2023-03-20 22:34:00.983 - Thread: 1 -> } 2023-03-20 22:34:00.983 - Thread: 1 -> AdapterInfo = { 2023-03-20 22:34:00.983 - Thread: 1 -> Name = AMD Radeon RX 6600 + DISPLAY2 2023-03-20 22:34:00.983 - Thread: 1 -> Description = dev id: 29695, mem: 8542969856, shared mem: 34320730112, Luid: 58194, rev: 199, subsys id: -465101406, vendor id: 4098, feature_level 11.1: True 2023-03-20 22:34:00.983 - Thread: 1 -> Driver version = 31.0.14037.1007 2023-03-20 22:34:00.983 - Thread: 1 -> Driver date = 20230305000000.000000-000 2023-03-20 22:34:00.983 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-20 22:34:00.983 - Thread: 1 -> AftermathSupported = False 2023-03-20 22:34:00.983 - Thread: 1 -> Adapter id = 0 2023-03-20 22:34:00.983 - Thread: 1 -> Supported = True 2023-03-20 22:34:00.983 - Thread: 1 -> RAM = 8542969856 2023-03-20 22:34:00.983 - Thread: 1 -> Priority = 2 2023-03-20 22:34:00.983 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-20 22:34:00.983 - Thread: 1 -> Output is attached = True 2023-03-20 22:34:00.983 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-03-20 22:34:00.983 - Thread: 1 -> Display modes = { 2023-03-20 22:34:00.984 - Thread: 1 -> DXGIOutput id = 0 2023-03-20 22:34:00.984 - Thread: 1 -> 640x480@60Hz 2023-03-20 22:34:00.984 - Thread: 1 -> 1920x1080@60Hz 2023-03-20 22:34:00.984 - Thread: 1 -> } 2023-03-20 22:34:00.984 - Thread: 1 -> } 2023-03-20 22:34:00.984 - Thread: 1 -> AdapterInfo = { 2023-03-20 22:34:00.984 - Thread: 1 -> Name = AMD Radeon RX 6600 + DISPLAY1 2023-03-20 22:34:00.984 - Thread: 1 -> Description = dev id: 29695, mem: 8542969856, shared mem: 34320730112, Luid: 58194, rev: 199, subsys id: -465101406, vendor id: 4098, feature_level 11.1: True 2023-03-20 22:34:00.984 - Thread: 1 -> Driver version = 31.0.14037.1007 2023-03-20 22:34:00.984 - Thread: 1 -> Driver date = 20230305000000.000000-000 2023-03-20 22:34:00.984 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-20 22:34:00.984 - Thread: 1 -> AftermathSupported = False 2023-03-20 22:34:00.984 - Thread: 1 -> Adapter id = 0 2023-03-20 22:34:00.984 - Thread: 1 -> Supported = True 2023-03-20 22:34:00.984 - Thread: 1 -> RAM = 8542969856 2023-03-20 22:34:00.984 - Thread: 1 -> Priority = 2 2023-03-20 22:34:00.984 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-20 22:34:00.984 - Thread: 1 -> Output is attached = True 2023-03-20 22:34:00.984 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2023-03-20 22:34:00.984 - Thread: 1 -> Display modes = { 2023-03-20 22:34:00.985 - Thread: 1 -> DXGIOutput id = 1 2023-03-20 22:34:00.985 - Thread: 1 -> 640x480@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 640x480@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 640x480@67Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 720x400@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 720x400@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 720x400@70Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 800x600@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 800x600@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 800x600@72Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 800x600@56Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 832x624@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 832x624@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 832x624@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1024x768@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1024x768@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1024x768@70Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1128x634@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1128x634@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1128x634@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1128x634@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1152x864@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1152x864@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1152x864@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1280x720@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1280x800@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1280x960@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1280x1024@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1280x1024@75Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1366x768@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1366x768@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1440x900@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1600x900@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1600x900@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1680x1050@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1760x990@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1760x990@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> 1920x1080@60Hz 2023-03-20 22:34:00.985 - Thread: 1 -> } 2023-03-20 22:34:00.985 - Thread: 1 -> } 2023-03-20 22:34:00.985 - Thread: 1 -> AdapterInfo = { 2023-03-20 22:34:00.985 - Thread: 1 -> Name = AMD Radeon RX 6600 + DISPLAY1 2023-03-20 22:34:00.985 - Thread: 1 -> Description = dev id: 29695, mem: 8542969856, shared mem: 34320730112, Luid: 58194, rev: 199, subsys id: -465101406, vendor id: 4098, feature_level 11.1: True 2023-03-20 22:34:00.985 - Thread: 1 -> Driver version = 31.0.14037.1007 2023-03-20 22:34:00.985 - Thread: 1 -> Driver date = 20230305000000.000000-000 2023-03-20 22:34:00.985 - Thread: 1 -> DriverUpdateNecessary = False 2023-03-20 22:34:00.985 - Thread: 1 -> AftermathSupported = False 2023-03-20 22:34:00.985 - Thread: 1 -> Adapter id = 0 2023-03-20 22:34:00.985 - Thread: 1 -> Supported = True 2023-03-20 22:34:00.985 - Thread: 1 -> RAM = 8542969856 2023-03-20 22:34:00.985 - Thread: 1 -> Priority = 2 2023-03-20 22:34:00.985 - Thread: 1 -> Multithreaded rendering supported = False 2023-03-20 22:34:00.985 - Thread: 1 -> Output is attached = True 2023-03-20 22:34:00.985 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2023-03-20 22:34:00.985 - Thread: 1 -> Display modes = { 2023-03-20 22:34:00.986 - Thread: 1 -> DXGIOutput id = 1 2023-03-20 22:34:00.986 - Thread: 1 -> 640x480@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 640x480@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 640x480@67Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 720x400@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 720x400@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 720x400@70Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 800x600@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 800x600@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 800x600@72Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 800x600@56Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 832x624@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 832x624@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 832x624@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1024x768@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1024x768@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1024x768@70Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1128x634@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1128x634@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1128x634@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1128x634@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1152x864@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1152x864@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1152x864@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1280x720@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1280x800@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1280x960@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1280x1024@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1280x1024@75Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1366x768@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1366x768@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1440x900@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1600x900@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1600x900@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1680x1050@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1760x990@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1760x990@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> 1920x1080@60Hz 2023-03-20 22:34:00.986 - Thread: 1 -> } 2023-03-20 22:34:00.986 - Thread: 1 -> } 2023-03-20 22:34:00.987 - Thread: 1 -> Service.IsActive: True 2023-03-20 22:34:00.987 - Thread: 1 -> Service.IsOnline: True 2023-03-20 22:34:00.987 - Thread: 1 -> Service.OwnsGame: False 2023-03-20 22:34:00.987 - Thread: 1 -> Service.UserId: 76561197996395451 2023-03-20 22:34:00.987 - Thread: 1 -> Service.UserName: Inspector Sergio Calado 2023-03-20 22:34:00.987 - Thread: 1 -> Service.Branch: default 2023-03-20 22:34:00.987 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-03-20 22:34:00.987 - Thread: 1 -> Build version: 0.1.1.0 2023-03-20 22:34:00.988 - Thread: 1 -> MyScreenManager() 2023-03-20 22:34:01.021 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2023-03-20 22:34:01.021 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2023-03-20 22:34:01.023 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2023-03-20 22:34:01.023 - Thread: 18 -> CreateDeviceInternal - Create device 2023-03-20 22:34:01.113 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2023-03-20 22:34:01.175 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2023-03-20 22:34:01.175 - Thread: 18 -> CreateDeviceInternal create swapchain 2023-03-20 22:34:01.175 - Thread: 18 -> Mode not found: 1920x1080 @ 60000 2023-03-20 22:34:02.960 - Thread: 18 -> Mode not found: 1920x1080 @ 60000 2023-03-20 22:34:02.990 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-03-20 22:34:02.990 - Thread: 1 -> Game dir: E:\Steam\steamapps\common\SpaceEngineers\Bin64 2023-03-20 22:34:02.990 - Thread: 1 -> Content dir: E:\Steam\steamapps\common\SpaceEngineers\Content 2023-03-20 22:34:04.981 - Thread: 1 -> Preallocate - START 2023-03-20 22:34:04.986 - Thread: 1 -> MySpaceWorldGenerator - START 2023-03-20 22:34:04.986 - Thread: 1 -> MySpaceWorldGenerator - END 2023-03-20 22:34:04.986 - Thread: 1 -> MySpaceBuildComponent - START 2023-03-20 22:34:04.986 - Thread: 1 -> MySpaceBuildComponent - END 2023-03-20 22:34:04.987 - Thread: 1 -> MyEntities - START 2023-03-20 22:34:05.008 - Thread: 1 -> MyEntities - END 2023-03-20 22:34:05.008 - Thread: 1 -> MyObjectBuilder_Base - START 2023-03-20 22:34:05.008 - Thread: 1 -> MyObjectBuilder_Base - END 2023-03-20 22:34:05.008 - Thread: 1 -> MyTransparentGeometry - START 2023-03-20 22:34:05.008 - Thread: 1 -> MyTransparentGeometry - END 2023-03-20 22:34:05.008 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-03-20 22:34:05.008 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-03-20 22:34:05.008 - Thread: 1 -> MyMath - START 2023-03-20 22:34:05.008 - Thread: 1 -> MyMath - END 2023-03-20 22:34:05.008 - Thread: 1 -> MySimpleObjectDraw - START 2023-03-20 22:34:05.008 - Thread: 1 -> MySimpleObjectDraw - END 2023-03-20 22:34:05.032 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-03-20 22:34:05.033 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-03-20 22:34:05.033 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-03-20 22:34:05.040 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-03-20 22:34:05.040 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-03-20 22:34:05.040 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-03-20 22:34:05.040 - Thread: 1 -> MySyncDestructions - START 2023-03-20 22:34:05.040 - Thread: 1 -> MySyncDestructions - END 2023-03-20 22:34:05.040 - Thread: 1 -> MySyncEntity - START 2023-03-20 22:34:05.040 - Thread: 1 -> MySyncEntity - END 2023-03-20 22:34:05.040 - Thread: 1 -> MyCommandCharacter - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyCommandCharacter - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyCommandConsole - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyCommandConsole - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyCommandEntity - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyCommandEntity - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyAiTargetManager - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyAiTargetManager - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyClientDebugCommands - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyClientDebugCommands - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyDedicatedServer - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyDedicatedServer - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyDedicatedServerBase - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyDedicatedServerBase - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerBase - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerBase - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerClient - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerClient - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerClientBase - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerClientBase - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerLobby - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerLobby - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerServerBase - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyMultiplayerServerBase - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyServerDebugCommands - START 2023-03-20 22:34:05.041 - Thread: 1 -> MyServerDebugCommands - END 2023-03-20 22:34:05.041 - Thread: 1 -> MyCubeGridDefinitions - START 2023-03-20 22:34:05.042 - Thread: 1 -> MyCubeGridDefinitions - END 2023-03-20 22:34:05.042 - Thread: 1 -> MyDefinitionManager - START 2023-03-20 22:34:05.047 - Thread: 1 -> MyDefinitionManager - END 2023-03-20 22:34:05.047 - Thread: 1 -> Preallocate - END 2023-03-20 22:34:05.048 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-03-20 22:34:05.433 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-03-20 22:34:05.433 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-03-20 22:34:05.433 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-03-20 22:34:05.434 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-20 22:34:05.434 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-03-20 22:34:05.434 - Thread: 1 -> Assembly.Location: E:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-03-20 22:34:05.434 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-03-20 22:34:05.434 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-03-20 22:34:05.434 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-03-20 22:34:05.443 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2023-03-20 22:34:05.443 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7A34 2023-03-20 22:34:05.443 - Thread: 1 -> Virtualized: False 2023-03-20 22:34:05.448 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700 Eight-Core Processor 2023-03-20 22:34:05.449 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,641,460,224 bytes 2023-03-20 22:34:05.449 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-03-20 22:34:05.449 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 57,839,915,008 bytes 2023-03-20 22:34:05.449 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,170,299,904 bytes 2023-03-20 22:34:05.457 - Thread: 1 -> Drive C: | Capacity: 1,000,186,310,656 bytes | Free space: 875,818,000,384 bytes 2023-03-20 22:34:05.457 - Thread: 1 -> Drive D: | Capacity: 2,000,397,791,232 bytes | Free space: 399,135,182,848 bytes 2023-03-20 22:34:05.458 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 272,175,415,296 bytes 2023-03-20 22:34:05.458 - Thread: 1 -> Drive F: | Capacity: 500,106,784,768 bytes | Free space: 397,726,687,232 bytes 2023-03-20 22:34:05.458 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-03-20 22:34:05.458 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-03-20 22:34:05.459 - Thread: 1 -> Installed DLCs: 2023-03-20 22:34:05.461 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-03-20 22:34:05.572 - Thread: 1 -> Havok: Physics.Init 2023-03-20 22:34:06.856 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-03-20 22:34:06.861 - Thread: 1 -> HkGameName: SpaceEngineers 2023-03-20 22:34:06.862 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-03-20 22:34:06.863 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-03-20 22:34:06.880 - Thread: 1 -> 2647908978b1b092c1856c750df0c4cdbc5ba595 2023-03-20 22:34:06.882 - Thread: 23 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass39_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() 2023-03-20 22:34:07.021 - Thread: 23 -> Exception occurred: System.DllNotFoundException: Unable to load DLL 'EOSSDK-Shipping.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at Epic.OnlineServices.Bindings.EOS_Initialize(IntPtr options) at Epic.OnlineServices.Platform.PlatformInterface.Initialize(InitializeOptions options) at VRage.EOS.MyEOSNetworking.Init(Boolean isDedicated, String clientId, String clientSecret, String productId, String sandboxId, String deploymentId, Boolean verboseLogging, MyServerDiscoveryAggregator serverDiscoveryAggregator, Byte[] channels) at VRage.EOS.MyEOSNetworking.<>c__DisplayClass39_0.<.ctor>b__0() at VRage.EOS.MyEOSNetworking.DispatchCallbacksNetworkThread() at VRage.EOS.MyEOSNetworking.UpdateNetworkThread(Boolean sessionEnabled) at System.Action`1.Invoke(T obj) at Sandbox.Engine.Networking.MyGameService.UpdateNetworkThread(Boolean sessionEnabled) at Sandbox.Engine.Networking.MyNetworkMonitor.UpdateInternal() at Sandbox.Engine.Networking.MyNetworkMonitor.Worker() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2023-03-20 22:34:07.021 - Thread: 23 -> Showing message 2023-03-20 22:34:07.422 - Thread: 23 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 21 PCUCount: 0 IsHang: False GCMemory: 63 GCMemoryAllocated: 63 HWAvailableMemory: 55047 ProcessPrivateMemory: 543 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-03-20 22:34:07.422 - Thread: 23 -> Log Closed