<?xml version="1.0" encoding="utf-16"?>
<ConfigPlanetaryInstallations xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  <SpawnTypeBlacklist>
    <string>AddSpawnGroupIdHere</string>
    <string>AddAnotherSpawnGroupIdHere</string>
  </SpawnTypeBlacklist>
  <SpawnTypePlanetBlacklist>
    <string>AddPlanetIdHere</string>
    <string>AddAnotherPlanetIdHere</string>
  </SpawnTypePlanetBlacklist>
  <PlanetSpawnFilters />
  <UseTypeDisownTimer>false</UseTypeDisownTimer>
  <TypeDisownTimer>0</TypeDisownTimer>
  <UseTimeout>true</UseTimeout>
  <TimeoutRadius>25000</TimeoutRadius>
  <TimeoutSpawnLimit>2</TimeoutSpawnLimit>
  <TimeoutDuration>900</TimeoutDuration>
  <UseCleanupSettings>true</UseCleanupSettings>
  <OnlyCleanNpcsFromMes>true</OnlyCleanNpcsFromMes>
  <CleanupUseDistance>true</CleanupUseDistance>
  <CleanupUseTimer>true</CleanupUseTimer>
  <CleanupUseBlockLimit>false</CleanupUseBlockLimit>
  <CleanupDistanceStartsTimer>true</CleanupDistanceStartsTimer>
  <CleanupResetTimerWithinDistance>true</CleanupResetTimerWithinDistance>
  <CleanupDistanceTrigger>50000</CleanupDistanceTrigger>
  <CleanupTimerTrigger>1800</CleanupTimerTrigger>
  <CleanupBlockLimitTrigger>0</CleanupBlockLimitTrigger>
  <CleanupIncludeUnowned>true</CleanupIncludeUnowned>
  <CleanupUnpoweredOverride>true</CleanupUnpoweredOverride>
  <CleanupUnpoweredDistanceTrigger>25000</CleanupUnpoweredDistanceTrigger>
  <CleanupUnpoweredTimerTrigger>900</CleanupUnpoweredTimerTrigger>
  <UseBlockDisable>false</UseBlockDisable>
  <DisableBlocksByType>
    <string>ObjectBuilderTypeHere</string>
    <string>AnotherObjectBuilderTypeHere</string>
  </DisableBlocksByType>
  <DisableBlocksByDefinitionId>
    <string>DefinitionIdHere</string>
    <string>AnotherDefinitionIdHere</string>
  </DisableBlocksByDefinitionId>
  <ModVersion>2.1.58</ModVersion>
  <EnableSpawns>true</EnableSpawns>
  <PlayerSpawnCooldown>300</PlayerSpawnCooldown>
  <SpawnTimerTrigger>60</SpawnTimerTrigger>
  <PlayerDistanceSpawnTrigger>6000</PlayerDistanceSpawnTrigger>
  <MaxShipsPerArea>10</MaxShipsPerArea>
  <AreaSize>15000</AreaSize>
  <PlayerMaximumDistanceFromSurface>6000</PlayerMaximumDistanceFromSurface>
  <MinimumSpawnDistanceFromPlayers>3000</MinimumSpawnDistanceFromPlayers>
  <MaximumSpawnDistanceFromPlayers>6000</MaximumSpawnDistanceFromPlayers>
  <AggressivePathCheck>true</AggressivePathCheck>
  <SearchPathIncrement>150</SearchPathIncrement>
  <MinimumSpawnDistanceFromOtherGrids>2500</MinimumSpawnDistanceFromOtherGrids>
  <MinimumTerrainVariance>-2.5</MinimumTerrainVariance>
  <MaximumTerrainVariance>2.5</MaximumTerrainVariance>
  <AggressiveTerrainCheck>true</AggressiveTerrainCheck>
  <TerrainCheckIncrementDistance>10</TerrainCheckIncrementDistance>
  <SmallTerrainCheckDistance>40</SmallTerrainCheckDistance>
  <MediumSpawnChanceBaseValue>15</MediumSpawnChanceBaseValue>
  <MediumSpawnChanceIncrement>15</MediumSpawnChanceIncrement>
  <MediumSpawnDistanceIncrement>2000</MediumSpawnDistanceIncrement>
  <MediumTerrainCheckDistance>70</MediumTerrainCheckDistance>
  <LargeSpawnChanceBaseValue>5</LargeSpawnChanceBaseValue>
  <LargeSpawnChanceIncrement>15</LargeSpawnChanceIncrement>
  <LargeSpawnDistanceIncrement>4000</LargeSpawnDistanceIncrement>
  <LargeTerrainCheckDistance>100</LargeTerrainCheckDistance>
  <RemoveVoxelsIfGridRemoved>true</RemoveVoxelsIfGridRemoved>
  <UseMaxSpawnGroupFrequency>false</UseMaxSpawnGroupFrequency>
  <MaxSpawnGroupFrequency>5</MaxSpawnGroupFrequency>
  <DespawnDistanceFromPlayer>1000</DespawnDistanceFromPlayer>
</ConfigPlanetaryInstallations>