LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-02-25 14:41:39.283 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,25.34803,68.9702,1,0,1618.254,5731.125,2683,97317,6,87.96102,83.36343,0,0,9.107351,0,16.66667,8.01092,7.5922,100,5434788860,1618.254,29,0 2023-02-25 14:41:39.283 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-02-25 14:41:39.283 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,847,59,24,132,61,849,5183,2509,0,0,367,2641,0,1843,126,0,2,63,384,10,0,0,107,778,456,8,20,0,0,0,0 2023-02-25 14:42:05.301 - Thread: 1 -> GC Memory: 1472.197 / 1472.197 MB 2023-02-25 14:42:07.102 - Thread: 1 -> Autosave initiated 2023-02-25 14:42:07.102 - Thread: 1 -> Character state: True 2023-02-25 14:42:07.102 - Thread: 1 -> IsServer: True 2023-02-25 14:42:07.102 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-02-25 14:42:07.102 - Thread: 1 -> Autosave 2023-02-25 14:42:07.102 - Thread: 1 -> Saving world - START 2023-02-25 14:42:07.102 - Thread: 1 -> Making world state snapshot. 2023-02-25 14:42:07.102 - Thread: 1 -> Before snapshot.: GC Memory: 1,471 B 2023-02-25 14:42:07.110 - Thread: 1 -> After snapshot.: GC Memory: 1,471 B 2023-02-25 14:42:07.110 - Thread: 1 -> Directory cleanup: GC Memory: 1,472 B 2023-02-25 14:42:07.110 - Thread: 1 -> Saving world - END 2023-02-25 14:42:07.110 - Thread: 9 -> Session snapshot save - START 2023-02-25 14:42:07.111 - Thread: 9 -> Checking file access for files in target dir. 2023-02-25 14:42:07.221 - Thread: 9 -> Saving Sandbox world configuration file C:\users\steamuser\AppData\Roaming\SpaceEngineers\Saves\76561198287731258\TestingWorld\Backup\TestingWorld1\.new\Sandbox_config.sbc 2023-02-25 14:42:07.281 - Thread: 9 -> Session snapshot save - END 2023-02-25 14:42:09.152 - Thread: 1 -> GUI Stats: Update 1.29559344444444, Draw 0.991101666666669 2023-02-25 14:42:35.302 - Thread: 1 -> GC Memory: 1479.502 / 1479.502 MB 2023-02-25 14:42:39.153 - Thread: 1 -> GUI Stats: Update 1.35158811111111, Draw 1.22959611111111 2023-02-25 14:42:39.300 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-02-25 14:42:39.300 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,20.74186,69.86044,1,0,1480.183,5619.5,2113,97887,8,89.94644,85.40936,0,0,8.418802,0,16.66667,7.572413,7.190445,100,5441478346,1480.183,29,0 2023-02-25 14:42:39.300 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-02-25 14:42:39.300 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,847,59,28,137,61,849,5189,2510,0,0,367,2648,0,1844,126,0,2,63,384,10,0,0,107,778,456,8,20,0,0,0,0 2023-02-25 14:43:05.302 - Thread: 1 -> GC Memory: 1480.083 / 1480.083 MB 2023-02-25 14:43:07.116 - Thread: 1 -> Autosave initiated 2023-02-25 14:43:07.116 - Thread: 1 -> Character state: True 2023-02-25 14:43:07.116 - Thread: 1 -> IsServer: True 2023-02-25 14:43:07.116 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-02-25 14:43:07.116 - Thread: 1 -> Autosave 2023-02-25 14:43:07.116 - Thread: 1 -> Saving world - START 2023-02-25 14:43:07.117 - Thread: 1 -> Making world state snapshot. 2023-02-25 14:43:07.117 - Thread: 1 -> Before snapshot.: GC Memory: 1,479 B 2023-02-25 14:43:07.119 - Thread: 1 -> After snapshot.: GC Memory: 1,480 B 2023-02-25 14:43:07.119 - Thread: 1 -> Directory cleanup: GC Memory: 1,480 B 2023-02-25 14:43:07.119 - Thread: 1 -> Saving world - END 2023-02-25 14:43:07.119 - Thread: 11 -> Session snapshot save - START 2023-02-25 14:43:07.120 - Thread: 11 -> Checking file access for files in target dir. 2023-02-25 14:43:07.241 - Thread: 11 -> Saving Sandbox world configuration file C:\users\steamuser\AppData\Roaming\SpaceEngineers\Saves\76561198287731258\TestingWorld\Backup\TestingWorld1\.new\Sandbox_config.sbc 2023-02-25 14:43:07.331 - Thread: 11 -> Session snapshot save - END 2023-02-25 14:43:09.152 - Thread: 1 -> GUI Stats: Update 1.33058344444444, Draw 0.499962944444445 2023-02-25 14:43:09.735 - Thread: 1 -> Pasting grid request by user: [007...258] 2023-02-25 14:43:09.735 - Thread: 9 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: 102841682433919015 EntityID: 1C54F1B4E673795 2023-02-25 14:43:09.737 - Thread: 9 -> Status: Exists(True) InScene(True) 2023-02-25 14:43:35.318 - Thread: 1 -> GC Memory: 1444.636 / 1444.636 MB 2023-02-25 14:43:36.487 - Thread: 1 -> Exception occurred: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.List`1.Enumerator.MoveNextRare() at VRageRender.Animations.MyCharacterBone.PropagateTransform(Boolean force) at VRageRender.Animations.MyCharacterBone.ComputeAbsoluteTransform(Boolean propagateTransformToChildren, Boolean force) at Sandbox.Game.Entities.Character.MyInverseKinematics.SolveTwoJointsIkCCD(MyCharacterBone[] characterBones, Int32 firstBoneIndex, Int32 secondBoneIndex, Int32 endBoneIndex, Matrix& finalTransform, MatrixD& worldMatrix, MyCharacterBone finalBone, Boolean allowFinalBoneTranslation) at Sandbox.Game.Entities.Character.MyCharacter.CalculateHandIK(Int32 upperarmIndex, Int32 forearmIndex, Int32 palmIndex, MatrixD& targetTransform) at Sandbox.Game.Entities.Character.MyCharacter.UpdateHandBones(Vector3 headHorizontalTranslation) at Sandbox.Game.Entities.Character.MyCharacter.UpdateHeadAndWeapon() at Sandbox.Game.Entities.Character.MyCharacter.UpdateAfterSimulation() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.UpdateAfterSimulation() at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2023-02-25 14:43:36.488 - Thread: 1 -> Showing message 2023-02-25 14:43:36.674 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_202_048 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 616 PCUCount: 2057 IsHang: False GCMemory: 1443 GCMemoryAllocated: 1443 HWAvailableMemory: 0 ProcessPrivateMemory: 5625 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-02-25 14:43:36.674 - Thread: 1 -> Log Closed