2023-02-14 20:30:43.311 - Thread: 1 -> Log Started 2023-02-14 20:30:43.311 - Thread: 1 -> Timezone (local - UTC): 1h 2023-02-14 20:30:43.311 - Thread: 1 -> App Version: 01_201_014 2023-02-14 20:30:43.394 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-02-14 20:30:43.397 - Thread: 1 -> Branch / Sandbox: SVN 2023-02-14 20:30:43.397 - Thread: 1 -> Environment.ProcessorCount: 6 2023-02-14 20:30:43.565 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-02-14 20:30:43.565 - Thread: 1 -> Environment.CommandLine: C:\STEAM\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe -plugin PluginLoader.dll 2023-02-14 20:30:43.565 - Thread: 1 -> Environment.Is64BitProcess: True 2023-02-14 20:30:43.565 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-02-14 20:30:43.568 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4510.0 2023-02-14 20:30:43.568 - Thread: 1 -> Environment.CurrentDirectory: C:\STEAM\steamapps\common\SpaceEngineers\Bin64 2023-02-14 20:30:43.572 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 2023-02-14 20:30:43.572 - Thread: 1 -> IntPtr.Size: 8 2023-02-14 20:30:43.572 - Thread: 1 -> Default Culture: 2023-02-14 20:30:43.572 - Thread: 1 -> Default UI Culture: 2023-02-14 20:30:43.579 - Thread: 1 -> MyConfig.Load() - START 2023-02-14 20:30:43.584 - Thread: 1 -> Path: C:\Users\User\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-02-14 20:30:44.120 - Thread: 1 -> NewNewGameScreen: False 2023-02-14 20:30:44.120 - Thread: 1 -> EnableDamageEffects: False 2023-02-14 20:30:44.120 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-02-14 20:30:44.120 - Thread: 1 -> EnableReverb: False 2023-02-14 20:30:44.121 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-02-14 20:30:44.121 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-02-14 20:30:44.121 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-02-14 20:30:44.121 - Thread: 1 -> FirstTimeRun: False 2023-02-14 20:30:44.121 - Thread: 1 -> ExperimentalMode: True 2023-02-14 20:30:44.121 - Thread: 1 -> VideoAdapter: 0 2023-02-14 20:30:44.121 - Thread: 1 -> ScreenWidth: 1920 2023-02-14 20:30:44.121 - Thread: 1 -> ScreenHeight: 1080 2023-02-14 20:30:44.121 - Thread: 1 -> RefreshRate: 60000 2023-02-14 20:30:44.121 - Thread: 1 -> WindowMode: 1 2023-02-14 20:30:44.121 - Thread: 1 -> VerticalSync: 1 2023-02-14 20:30:44.121 - Thread: 1 -> FieldOfView: 76.48253 2023-02-14 20:30:44.121 - Thread: 1 -> PostProcessingEnabled: True 2023-02-14 20:30:44.121 - Thread: 1 -> FlaresIntensity: 1 2023-02-14 20:30:44.121 - Thread: 1 -> TreeViewDistance: 500 2023-02-14 20:30:44.121 - Thread: 1 -> GrassDensity: 0 2023-02-14 20:30:44.121 - Thread: 1 -> GrassDrawDistance: 49 2023-02-14 20:30:44.121 - Thread: 1 -> AntialiasingMode: 1 2023-02-14 20:30:44.121 - Thread: 1 -> ShadowMapResolution: 3 2023-02-14 20:30:44.121 - Thread: 1 -> AmbientOcclusionEnabled: False 2023-02-14 20:30:44.121 - Thread: 1 -> TextureQuality: 1 2023-02-14 20:30:44.121 - Thread: 1 -> VoxelTextureQuality: 1 2023-02-14 20:30:44.121 - Thread: 1 -> AnisotropicFiltering: 2 2023-02-14 20:30:44.121 - Thread: 1 -> ModelQuality: 2 2023-02-14 20:30:44.121 - Thread: 1 -> VoxelQuality: 1 2023-02-14 20:30:44.121 - Thread: 1 -> ShaderQuality: 2 2023-02-14 20:30:44.121 - Thread: 1 -> LightsQuality: 0 2023-02-14 20:30:44.121 - Thread: 1 -> LowMemSwitchToLow: 0 2023-02-14 20:30:44.121 - Thread: 1 -> FirstVTTimeRun: False 2023-02-14 20:30:44.121 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-02-14 20:30:44.121 - Thread: 1 -> GDPRConsent: False 2023-02-14 20:30:44.121 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-02-14 20:30:44.121 - Thread: 1 -> EnableTrading: True 2023-02-14 20:30:44.121 - Thread: 1 -> EnableSteamCloud: False 2023-02-14 20:30:44.122 - Thread: 1 -> Language: 0 2023-02-14 20:30:44.122 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-02-14 20:30:44.122 - Thread: 1 -> ControlsHints: False 2023-02-14 20:30:44.122 - Thread: 1 -> GoodBotHints: False 2023-02-14 20:30:44.122 - Thread: 1 -> RotationHints: False 2023-02-14 20:30:44.122 - Thread: 1 -> AreaInteraction: True 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-02-14 20:30:44.122 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-02-14 20:30:44.122 - Thread: 1 -> ShowCrosshair2: 0 2023-02-14 20:30:44.122 - Thread: 1 -> IronSightSwitchState: 1 2023-02-14 20:30:44.122 - Thread: 1 -> SpriteMainViewportScale: 1 2023-02-14 20:30:44.122 - Thread: 1 -> UiTransparency: 1 2023-02-14 20:30:44.122 - Thread: 1 -> UiBkTransparency: 0.8 2023-02-14 20:30:44.122 - Thread: 1 -> HUDBkTransparency: 0.6 2023-02-14 20:30:44.122 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-02-14 20:30:44.122 - Thread: 1 -> FirstTimeTutorials: False 2023-02-14 20:30:44.122 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-02-14 20:30:44.122 - Thread: 1 -> HudState: 1 2023-02-14 20:30:44.122 - Thread: 1 -> TutorialsFinished: System.String[] 2023-02-14 20:30:44.122 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-02-14 20:30:44.122 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-02-14 20:30:44.122 - Thread: 1 -> ControllerDefaultOnStart: False 2023-02-14 20:30:44.122 - Thread: 1 -> CubeBuilderUseSymmetry: True 2023-02-14 20:30:44.122 - Thread: 1 -> ZoomMultiplier: 0.2 2023-02-14 20:30:44.122 - Thread: 1 -> GamepadScheme: 0 2023-02-14 20:30:44.122 - Thread: 1 -> GamepadSchemeName: Flight 2023-02-14 20:30:44.122 - Thread: 1 -> GameVolume: 1 2023-02-14 20:30:44.122 - Thread: 1 -> Music_Volume: 0.1732085 2023-02-14 20:30:44.122 - Thread: 1 -> VoiceChatVolume: 5 2023-02-14 20:30:44.122 - Thread: 1 -> HudWarnings: True 2023-02-14 20:30:44.122 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-02-14 20:30:44.122 - Thread: 1 -> VoiceChat: False 2023-02-14 20:30:44.122 - Thread: 1 -> VoiceChatVoiceActivation: True 2023-02-14 20:30:44.122 - Thread: 1 -> EnableMuteWhenNotInFocus: False 2023-02-14 20:30:44.122 - Thread: 1 -> EnableDynamicMusic: False 2023-02-14 20:30:44.122 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2023-02-14 20:30:44.122 - Thread: 1 -> EnableDoppler: False 2023-02-14 20:30:44.122 - Thread: 1 -> MyConfig.Load() - END 2023-02-14 20:30:44.820 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-02-14 20:30:45.254 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-02-14 20:30:45.311 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-02-14 20:30:45.313 - Thread: 1 -> Found processor count: 6 2023-02-14 20:30:45.313 - Thread: 1 -> Using processor count: 6 2023-02-14 20:30:46.008 - Thread: 1 -> All detected adapters: 2023-02-14 20:30:46.010 - Thread: 1 -> Radeon RX 570 Series - VendorID=4098, SubsystemID=-479847006, DeviceID=26591 2023-02-14 20:30:46.010 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-02-14 20:30:46.190 - Thread: 1 -> AdapterInfo = { 2023-02-14 20:30:46.191 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1 2023-02-14 20:30:46.191 - Thread: 1 -> Description = dev id: 26591, mem: 4272939008, shared mem: 4261466112, Luid: 57817, rev: 239, subsys id: -479847006, vendor id: 4098, feature_level 11.1: True 2023-02-14 20:30:46.191 - Thread: 1 -> Driver version = 31.0.12029.10015 2023-02-14 20:30:46.191 - Thread: 1 -> Driver date = 20221130000000.000000-000 2023-02-14 20:30:46.191 - Thread: 1 -> DriverUpdateNecessary = False 2023-02-14 20:30:46.191 - Thread: 1 -> AftermathSupported = False 2023-02-14 20:30:46.191 - Thread: 1 -> Adapter id = 0 2023-02-14 20:30:46.191 - Thread: 1 -> Supported = True 2023-02-14 20:30:46.191 - Thread: 1 -> RAM = 4272939008 2023-02-14 20:30:46.191 - Thread: 1 -> Priority = 2 2023-02-14 20:30:46.191 - Thread: 1 -> Multithreaded rendering supported = False 2023-02-14 20:30:46.191 - Thread: 1 -> Output is attached = True 2023-02-14 20:30:46.192 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-02-14 20:30:46.192 - Thread: 1 -> Display modes = { 2023-02-14 20:30:46.192 - Thread: 1 -> DXGIOutput id = 0 2023-02-14 20:30:46.192 - Thread: 1 -> 640x480@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 640x480@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x400@70Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x400@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x400@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x480@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x480@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x576@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x576@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 720x576@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 800x600@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1024x768@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1128x634@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1128x634@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1128x634@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1128x634@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1128x634@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1128x634@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1280x720@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1280x720@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1280x720@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1280x1024@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1366x768@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1366x768@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1440x900@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1600x900@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1680x1050@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1760x990@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1760x990@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1760x990@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1760x990@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1760x990@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1760x990@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1920x1080@60Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1920x1080@50Hz 2023-02-14 20:30:46.192 - Thread: 1 -> 1920x1080@59.94006Hz 2023-02-14 20:30:46.192 - Thread: 1 -> } 2023-02-14 20:30:46.192 - Thread: 1 -> } 2023-02-14 20:30:46.192 - Thread: 1 -> AdapterInfo = { 2023-02-14 20:30:46.193 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1 2023-02-14 20:30:46.193 - Thread: 1 -> Description = dev id: 26591, mem: 4272939008, shared mem: 4261466112, Luid: 57817, rev: 239, subsys id: -479847006, vendor id: 4098, feature_level 11.1: True 2023-02-14 20:30:46.193 - Thread: 1 -> Driver version = 31.0.12029.10015 2023-02-14 20:30:46.193 - Thread: 1 -> Driver date = 20221130000000.000000-000 2023-02-14 20:30:46.193 - Thread: 1 -> DriverUpdateNecessary = False 2023-02-14 20:30:46.193 - Thread: 1 -> AftermathSupported = False 2023-02-14 20:30:46.193 - Thread: 1 -> Adapter id = 0 2023-02-14 20:30:46.193 - Thread: 1 -> Supported = True 2023-02-14 20:30:46.193 - Thread: 1 -> RAM = 4272939008 2023-02-14 20:30:46.193 - Thread: 1 -> Priority = 2 2023-02-14 20:30:46.193 - Thread: 1 -> Multithreaded rendering supported = False 2023-02-14 20:30:46.193 - Thread: 1 -> Output is attached = True 2023-02-14 20:30:46.193 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-02-14 20:30:46.193 - Thread: 1 -> Display modes = { 2023-02-14 20:30:46.193 - Thread: 1 -> DXGIOutput id = 0 2023-02-14 20:30:46.193 - Thread: 1 -> 640x480@60Hz 2023-02-14 20:30:46.193 - Thread: 1 -> 640x480@59.94006Hz 2023-02-14 20:30:46.193 - Thread: 1 -> 720x400@70Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x400@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x400@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x480@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x480@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x576@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x576@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 720x576@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 800x600@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1024x768@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1128x634@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1128x634@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1128x634@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1128x634@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1128x634@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1128x634@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1280x720@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1280x720@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1280x720@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1280x1024@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1366x768@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1366x768@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1440x900@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1600x900@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1680x1050@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1760x990@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1760x990@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1760x990@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1760x990@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1760x990@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1760x990@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1920x1080@60Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1920x1080@50Hz 2023-02-14 20:30:46.194 - Thread: 1 -> 1920x1080@59.94006Hz 2023-02-14 20:30:46.194 - Thread: 1 -> } 2023-02-14 20:30:46.194 - Thread: 1 -> } 2023-02-14 20:30:46.197 - Thread: 1 -> Service.IsActive: True 2023-02-14 20:30:46.197 - Thread: 1 -> Service.IsOnline: True 2023-02-14 20:30:46.197 - Thread: 1 -> Service.OwnsGame: False 2023-02-14 20:30:46.197 - Thread: 1 -> Service.UserId: 76561198044762169 2023-02-14 20:30:46.197 - Thread: 1 -> Service.UserName: GodShake 2023-02-14 20:30:46.197 - Thread: 1 -> Service.Branch: default 2023-02-14 20:30:46.197 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-02-14 20:30:46.197 - Thread: 1 -> Build version: 0.1.1.0 2023-02-14 20:30:46.227 - Thread: 1 -> MyScreenManager() 2023-02-14 20:30:46.304 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2023-02-14 20:30:46.304 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2023-02-14 20:30:46.307 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2023-02-14 20:30:46.307 - Thread: 18 -> CreateDeviceInternal - Create device 2023-02-14 20:30:46.363 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2023-02-14 20:30:46.392 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2023-02-14 20:30:46.392 - Thread: 18 -> CreateDeviceInternal create swapchain 2023-02-14 20:30:50.005 - Thread: 1 -> [PluginLoader] Starting - v1.10.3 2023-02-14 20:30:52.455 - Thread: 1 -> [PluginLoader] Downloading https://raw.githubusercontent.com/sepluginloader/PluginHub/main/plugins.sha1 2023-02-14 20:30:52.697 - Thread: 1 -> [PluginLoader] Reading whitelist from cache 2023-02-14 20:30:52.914 - Thread: 1 -> [PluginLoader] Whitelist retrieved from disk 2023-02-14 20:30:53.015 - Thread: 1 -> [PluginLoader] Updating 14 workshop items 2023-02-14 20:30:53.043 - Thread: 8 -> MyWorkshop.GetItemsBlocking: getting 14 items 2023-02-14 20:30:53.657 - Thread: 1 -> Mod query successful 2023-02-14 20:30:53.670 - Thread: 8 -> Up to date mod: Id = 2581520240, title = 'Better Spotlights' 2023-02-14 20:30:53.670 - Thread: 8 -> Up to date mod: Id = 514062285, title = 'BuildInfo (extra block+terminal info, air leak finder)' 2023-02-14 20:30:53.670 - Thread: 8 -> Up to date mod: Id = 2198451962, title = 'Colorful Rendering' 2023-02-14 20:30:53.670 - Thread: 8 -> Up to date mod: Id = 1805199276, title = 'Easy Control Button Access' 2023-02-14 20:30:53.670 - Thread: 8 -> Up to date mod: Id = 2626756831, title = 'HUD - Modern and Fancy (Color)' 2023-02-14 20:30:53.671 - Thread: 8 -> Downloading: Id = 2871017418, title = 'Rendering Improved' 2023-02-14 20:30:57.759 - Thread: 1 -> Workshop item with id 2871017418 download finished. Result: k_EResultOK 2023-02-14 20:30:57.759 - Thread: 1 -> Mod download successful. 2023-02-14 20:30:57.759 - Thread: 8 -> Up to date mod: Id = 2871017418, title = 'Rendering Improved' 2023-02-14 20:30:57.760 - Thread: 8 -> Up to date mod: Id = 1169829560, title = 'Less Drill Dust and Stone Particles [UPDATED]' 2023-02-14 20:30:57.760 - Thread: 8 -> Up to date mod: Id = 1171575610, title = 'Particle Performance Optimization Pack [50%]' 2023-02-14 20:30:57.760 - Thread: 8 -> Up to date mod: Id = 1289657379, title = 'Screen Gunk Be Gone!' 2023-02-14 20:30:57.761 - Thread: 8 -> Up to date mod: Id = 2907163289, title = 'Silent Suit' 2023-02-14 20:30:57.761 - Thread: 8 -> Up to date mod: Id = 2788241343, title = 'Snarky Sounds - A Suit Voice Mod' 2023-02-14 20:30:57.761 - Thread: 8 -> Up to date mod: Id = 1662953858, title = 'Sneaky Sounds - Quieter Tools' 2023-02-14 20:30:57.761 - Thread: 8 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2023-02-14 20:30:57.762 - Thread: 8 -> Up to date mod: Id = 2360788836, title = 'Welder Eyestrain Reduction' 2023-02-14 20:30:57.787 - Thread: 8 -> Mod download time: 4.09 seconds 2023-02-14 20:30:57.887 - Thread: 1 -> [PluginLoader] Found 103 plugins 2023-02-14 20:30:57.897 - Thread: 1 -> [PluginLoader] Found 43 plugin groups 2023-02-14 20:30:58.023 - Thread: 1 -> [PluginLoader] Enabled plugins: austinvaness/BetterInventorySearch, austinvaness/DisableAnalytics, StarCpt/DisableExportModel, BDCarrillo/EyeAdaptation, zznty/FactionUnlimiter, WesternGamer/FileCleaner, WesternGamer/InGameExit, Allen-Wrench/JumpSelector, 2581520240, 2198451962, 1805199276, 2626756831, 2871017418, 1169829560, 1171575610, 1289657379, 2907163289, 2788241343, 1662953858, 2360788836, Math0424/MorePPSettings, viktor-ferenczi/multigrid-projector, austinvaness/NoArmorEdges, Allen-Wrench/NoForcedCameraZoom, WesternGamer/NoLogging, WesternGamer/No-News-Plugin, viktor-ferenczi/performance-improvements, bcmpinc/SE-PreventBlockResize, WesternGamer/RemoveIntroVideoPlugin, StarCpt/Respawn-Menu-Improvements, austinvaness/ScrollRotationPlugin, Math0424/ScrollableFOV, opekope2/SeClipboardFix, Casimir255/NexusSeamlessClientPlugin, zznty/SpawnScreenFix, 514062285, 758597413, Allen-Wrench/AutoRemoveStone 2023-02-14 20:30:58.032 - Thread: 1 -> [PluginLoader] Patching 2023-02-14 20:30:59.127 - Thread: 1 -> [PluginLoader] Instantiating plugins 2023-02-14 20:30:59.144 - Thread: 1 -> [PluginLoader] Precompiling BetterInventorySearch_o4tfdxse.hx1, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.174 - Thread: 1 -> [PluginLoader] Precompiling DisableAnalytics_3rjsml2x.gfa, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.180 - Thread: 1 -> [PluginLoader] Precompiling DisableExportModel_y0elxkd0.3u2, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.186 - Thread: 1 -> [PluginLoader] Precompiling EyeAdaptation_rpryz3ed.4e0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.192 - Thread: 1 -> [PluginLoader] Precompiling FactionUnlimiter_izqoydl1.5ou, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.201 - Thread: 1 -> [PluginLoader] Precompiling FileCleaner_iwbbkvsi.bdf, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.211 - Thread: 1 -> [PluginLoader] Precompiling InGameExit_c14xihyd.3m5, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.220 - Thread: 1 -> [PluginLoader] Precompiling JumpSelector_q50qbzcn.vfb, Version=1.0.0.6, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.252 - Thread: 1 -> [PluginLoader] Precompiling MorePPSettings_1kxcp222.y1k, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.271 - Thread: 1 -> [PluginLoader] Precompiling multigrid_projector_wqpbt0op.zwm, Version=0.4.13.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.587 - Thread: 1 -> [PluginLoader] Precompiling NoArmorEdges_pbg1jh0q.qjm, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.592 - Thread: 1 -> [PluginLoader] Precompiling NoForcedCameraZoom_e01h1awt.jws, Version=1.0.0.2, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.606 - Thread: 1 -> [PluginLoader] Precompiling NoLogging_0stwgkuh.kkx, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.611 - Thread: 1 -> [PluginLoader] Precompiling No_News_Plugin_5jwguanp.wd0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.618 - Thread: 1 -> [PluginLoader] Precompiling performance_improvements_fv3hlxhh.xxo, Version=1.10.4.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.701 - Thread: 1 -> [PluginLoader] Precompiling SE_PreventBlockResize_sjwn1uxg.4px, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.708 - Thread: 1 -> [PluginLoader] Precompiling RemoveIntroVideoPlugin_hjm5oc5o.cgn, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.714 - Thread: 1 -> [PluginLoader] Precompiling Respawn_Menu_Improvements_lx4vxppi.nhc, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.732 - Thread: 1 -> [PluginLoader] Precompiling ScrollRotationPlugin_ahjyb43x.cm3, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.747 - Thread: 1 -> [PluginLoader] Precompiling ScrollableFOV_2kphmj2f.3yj, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.754 - Thread: 1 -> [PluginLoader] Precompiling SeClipboardFix_nkfsvoxx.0eg, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.794 - Thread: 1 -> [PluginLoader] Precompiling NexusSeamlessClientPlugin_ix0asqjb.y44, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.893 - Thread: 1 -> [PluginLoader] Precompiling SpawnScreenFix_slpe2q4y.quk, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.901 - Thread: 1 -> [PluginLoader] Precompiling AutoRemoveStone_dvkswc1l.thq, Version=1.0.0.2, Culture=neutral, PublicKeyToken=null 2023-02-14 20:30:59.979 - Thread: 1 -> [PluginLoader] Finished startup. Took 10159ms 2023-02-14 20:31:00.081 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-02-14 20:31:00.081 - Thread: 1 -> Game dir: C:\STEAM\steamapps\common\SpaceEngineers\Bin64 2023-02-14 20:31:00.081 - Thread: 1 -> Content dir: C:\STEAM\steamapps\common\SpaceEngineers\Content 2023-02-14 20:31:01.379 - Thread: 1 -> Preallocate - START 2023-02-14 20:31:01.383 - Thread: 1 -> MySpaceWorldGenerator - START 2023-02-14 20:31:01.398 - Thread: 1 -> MySpaceWorldGenerator - END 2023-02-14 20:31:01.398 - Thread: 1 -> MySpaceBuildComponent - START 2023-02-14 20:31:01.398 - Thread: 1 -> MySpaceBuildComponent - END 2023-02-14 20:31:01.398 - Thread: 1 -> MyEntities - START 2023-02-14 20:31:01.463 - Thread: 1 -> MyEntities - END 2023-02-14 20:31:01.463 - Thread: 1 -> MyObjectBuilder_Base - START 2023-02-14 20:31:01.463 - Thread: 1 -> MyObjectBuilder_Base - END 2023-02-14 20:31:01.463 - Thread: 1 -> MyTransparentGeometry - START 2023-02-14 20:31:01.463 - Thread: 1 -> MyTransparentGeometry - END 2023-02-14 20:31:01.463 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-02-14 20:31:01.478 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-02-14 20:31:01.478 - Thread: 1 -> MyMath - START 2023-02-14 20:31:01.479 - Thread: 1 -> MyMath - END 2023-02-14 20:31:01.479 - Thread: 1 -> MySimpleObjectDraw - START 2023-02-14 20:31:01.479 - Thread: 1 -> MySimpleObjectDraw - END 2023-02-14 20:31:01.495 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-02-14 20:31:01.495 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-02-14 20:31:01.495 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-02-14 20:31:01.518 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-02-14 20:31:01.518 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-02-14 20:31:01.519 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-02-14 20:31:01.519 - Thread: 1 -> MySyncDestructions - START 2023-02-14 20:31:01.519 - Thread: 1 -> MySyncDestructions - END 2023-02-14 20:31:01.519 - Thread: 1 -> MySyncEntity - START 2023-02-14 20:31:01.519 - Thread: 1 -> MySyncEntity - END 2023-02-14 20:31:01.519 - Thread: 1 -> MyCommandCharacter - START 2023-02-14 20:31:01.523 - Thread: 1 -> MyCommandCharacter - END 2023-02-14 20:31:01.523 - Thread: 1 -> MyCommandConsole - START 2023-02-14 20:31:01.523 - Thread: 1 -> MyCommandConsole - END 2023-02-14 20:31:01.523 - Thread: 1 -> MyCommandEntity - START 2023-02-14 20:31:01.523 - Thread: 1 -> MyCommandEntity - END 2023-02-14 20:31:01.523 - Thread: 1 -> MyAiTargetManager - START 2023-02-14 20:31:01.523 - Thread: 1 -> MyAiTargetManager - END 2023-02-14 20:31:01.523 - Thread: 1 -> MyClientDebugCommands - START 2023-02-14 20:31:01.525 - Thread: 1 -> MyClientDebugCommands - END 2023-02-14 20:31:01.525 - Thread: 1 -> MyDedicatedServer - START 2023-02-14 20:31:01.525 - Thread: 1 -> MyDedicatedServer - END 2023-02-14 20:31:01.525 - Thread: 1 -> MyDedicatedServerBase - START 2023-02-14 20:31:01.525 - Thread: 1 -> MyDedicatedServerBase - END 2023-02-14 20:31:01.525 - Thread: 1 -> MyMultiplayerBase - START 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerBase - END 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerClient - START 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerClient - END 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerClientBase - START 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerClientBase - END 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerLobby - START 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerLobby - END 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerServerBase - START 2023-02-14 20:31:01.526 - Thread: 1 -> MyMultiplayerServerBase - END 2023-02-14 20:31:01.526 - Thread: 1 -> MyServerDebugCommands - START 2023-02-14 20:31:01.527 - Thread: 1 -> MyServerDebugCommands - END 2023-02-14 20:31:01.527 - Thread: 1 -> MyCubeGridDefinitions - START 2023-02-14 20:31:01.546 - Thread: 1 -> MyCubeGridDefinitions - END 2023-02-14 20:31:01.546 - Thread: 1 -> MyDefinitionManager - START 2023-02-14 20:31:01.610 - Thread: 1 -> MyDefinitionManager - END 2023-02-14 20:31:01.610 - Thread: 1 -> Preallocate - END 2023-02-14 20:31:01.617 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-02-14 20:31:02.029 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-02-14 20:31:02.029 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-02-14 20:31:02.033 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-02-14 20:31:02.033 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:31:02.033 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-02-14 20:31:02.033 - Thread: 1 -> Assembly.Location: C:\STEAM\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-02-14 20:31:02.033 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-02-14 20:31:02.033 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-02-14 20:31:02.033 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-02-14 20:31:02.042 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-02-14 20:31:02.042 - Thread: 1 -> Win32_ComputerSystem.Model: B360M-DS3H 2023-02-14 20:31:02.042 - Thread: 1 -> Virtualized: False 2023-02-14 20:31:02.045 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz 2023-02-14 20:31:02.046 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,522,932,224 bytes 2023-02-14 20:31:02.046 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-02-14 20:31:02.046 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 3,105,288,192 bytes 2023-02-14 20:31:02.046 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,102,339,072 bytes 2023-02-14 20:31:02.050 - Thread: 1 -> Drive C: | Capacity: 239,419,256,832 bytes | Free space: 3,090,153,472 bytes 2023-02-14 20:31:02.050 - Thread: 1 -> Drive D: | Capacity: 500,103,639,040 bytes | Free space: 209,501,376,512 bytes 2023-02-14 20:31:02.050 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-02-14 20:31:02.053 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-02-14 20:31:02.053 - Thread: 1 -> Installed DLCs: 2023-02-14 20:31:02.059 - Thread: 1 -> Decorative Blocks (1049790) 2023-02-14 20:31:02.059 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-02-14 20:31:02.062 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-02-14 20:31:02.114 - Thread: 1 -> Havok: Physics.Init 2023-02-14 20:31:02.628 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-02-14 20:31:02.679 - Thread: 1 -> HkGameName: SpaceEngineers 2023-02-14 20:31:02.693 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-02-14 20:31:02.693 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-02-14 20:31:02.704 - Thread: 1 -> a8009264efda174bc8f4749203c6818e990d11a7 2023-02-14 20:31:03.066 - Thread: 1 -> Loading scenarios 2023-02-14 20:31:03.103 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-02-14 20:31:03.103 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-02-14 20:31:03.617 - Thread: 1 -> Loading sound definitions 2023-02-14 20:31:03.619 - Thread: 1 -> Loading gamepad controls 2023-02-14 20:31:03.870 - Thread: 1 -> GuiTextures.sbc 2023-02-14 20:31:03.870 - Thread: 1 -> Failed to parse texture header! Texture: C:\STEAM\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-02-14 20:31:03.912 - Thread: 1 -> GuiTextures.sbc 2023-02-14 20:31:03.912 - Thread: 1 -> Failed to parse texture header! Texture: C:\STEAM\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-02-14 20:31:03.912 - Thread: 1 -> GuiTextures.sbc 2023-02-14 20:31:03.912 - Thread: 1 -> Failed to parse texture header! Texture: C:\STEAM\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-02-14 20:31:03.913 - Thread: 1 -> GuiTextures.sbc 2023-02-14 20:31:03.913 - Thread: 1 -> Failed to parse texture header! Texture: C:\STEAM\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-02-14 20:31:03.913 - Thread: 1 -> GuiTextures.sbc 2023-02-14 20:31:03.913 - Thread: 1 -> Failed to parse texture header! Texture: C:\STEAM\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-02-14 20:31:03.913 - Thread: 1 -> GuiTextures.sbc 2023-02-14 20:31:03.913 - Thread: 1 -> Failed to parse texture header! Texture: C:\STEAM\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-02-14 20:31:03.936 - Thread: 1 -> Loading OffensiveWords definitions 2023-02-14 20:31:03.936 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-02-14 20:31:03.936 - Thread: 1 -> Loading shadow textures definitions 2023-02-14 20:31:03.936 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-02-14 20:31:03.938 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-02-14 20:31:03.943 - Thread: 1 -> MyAudio.LoadData - START 2023-02-14 20:31:04.036 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Altoparlanti (USB PnP Sound Device) - Channel #: 2 - Sample rate: 48000 2023-02-14 20:31:04.297 - Thread: 1 -> MyAudio.LoadData - END 2023-02-14 20:31:04.313 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2023-02-14 20:31:04.317 - Thread: 1 -> MyGuiManager() 2023-02-14 20:31:04.319 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-02-14 20:31:04.399 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-02-14 20:31:04.574 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-02-14 20:31:04.590 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-02-14 20:31:04.590 - Thread: 8 -> ReloadVoxelMaterials 2023-02-14 20:31:04.626 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-02-14 20:31:04.627 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-02-14 20:31:04.627 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-02-14 20:31:04.656 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-02-14 20:31:04.657 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-02-14 20:31:04.657 - Thread: 16 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-02-14 20:31:04.657 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-02-14 20:31:04.657 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-02-14 20:31:04.668 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-02-14 20:31:04.671 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-02-14 20:31:04.718 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-02-14 20:31:04.719 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-02-14 20:31:04.746 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-02-14 20:31:04.755 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-02-14 20:31:04.755 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-02-14 20:31:04.759 - Thread: 16 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-02-14 20:31:04.760 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-02-14 20:31:04.762 - Thread: 16 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-02-14 20:31:04.764 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-02-14 20:31:04.764 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-02-14 20:31:04.765 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-02-14 20:31:04.774 - Thread: 16 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-02-14 20:31:04.786 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-02-14 20:31:04.788 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-02-14 20:31:04.793 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-02-14 20:31:04.811 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-02-14 20:31:04.813 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-02-14 20:31:04.817 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-02-14 20:31:04.818 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-02-14 20:31:04.818 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-02-14 20:31:04.821 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-02-14 20:31:04.822 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-02-14 20:31:04.829 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-02-14 20:31:04.866 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-02-14 20:31:04.873 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-02-14 20:31:04.876 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-02-14 20:31:04.877 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-02-14 20:31:04.900 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-02-14 20:31:04.906 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-02-14 20:31:04.907 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-02-14 20:31:04.907 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-02-14 20:31:04.908 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-02-14 20:31:04.909 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-02-14 20:31:04.912 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-02-14 20:31:04.912 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-02-14 20:31:04.916 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-02-14 20:31:04.920 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-02-14 20:31:04.941 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-02-14 20:31:04.943 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-02-14 20:31:04.946 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-02-14 20:31:04.947 - Thread: 13 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-02-14 20:31:04.958 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-02-14 20:31:04.961 - Thread: 12 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-02-14 20:31:04.961 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-02-14 20:31:05.017 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-02-14 20:31:05.235 - Thread: 16 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-02-14 20:31:05.455 - Thread: 1 -> [PluginLoader] Loading 24 plugins 2023-02-14 20:31:06.087 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-02-14 20:31:06.088 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-02-14 20:31:06.097 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-02-14 20:31:06.097 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-02-14 20:31:06.104 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-02-14 20:31:06.116 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-02-14 20:31:06.117 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-02-14 20:31:06.120 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-02-14 20:31:06.120 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-02-14 20:31:06.131 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-02-14 20:31:06.147 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-02-14 20:31:06.157 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-02-14 20:31:06.157 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-02-14 20:31:06.169 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-02-14 20:31:06.173 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-02-14 20:31:06.178 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-02-14 20:31:06.181 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-02-14 20:31:06.182 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-02-14 20:31:06.223 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-02-14 20:31:06.242 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-02-14 20:31:06.263 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-02-14 20:31:06.267 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-02-14 20:31:06.303 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-02-14 20:31:06.329 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-02-14 20:31:06.346 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-02-14 20:31:06.348 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-02-14 20:31:06.372 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-02-14 20:31:06.384 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-02-14 20:31:06.408 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-02-14 20:31:06.427 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-02-14 20:31:06.448 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-02-14 20:31:06.470 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-02-14 20:31:06.472 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-02-14 20:31:06.478 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-02-14 20:31:06.485 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-02-14 20:31:06.487 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-02-14 20:31:06.496 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-02-14 20:31:06.496 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-02-14 20:31:06.655 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-02-14 20:31:06.770 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-02-14 20:31:06.873 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-02-14 20:31:06.889 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-02-14 20:31:06.997 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-02-14 20:31:07.005 - Thread: 15 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-02-14 20:31:07.043 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-02-14 20:31:07.097 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-02-14 20:31:07.103 - Thread: 1 -> Plugin Init: avaness.PluginLoader.Main 2023-02-14 20:31:07.104 - Thread: 1 -> [PluginLoader] Initializing 24 plugins 2023-02-14 20:31:07.149 - Thread: 1 -> SeamlessClient: Running Seamless Client Plugin v[1.5.0] 2023-02-14 20:31:07.151 - Thread: 1 -> Info: SeClipboardFix: Loading 2023-02-14 20:31:07.163 - Thread: 1 -> Debug: SeClipboardFix: Applying Harmony patches 2023-02-14 20:31:07.168 - Thread: 1 -> Debug: SeClipboardFix: Successfully loaded 2023-02-14 20:31:07.197 - Thread: 8 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-02-14 20:31:07.315 - Thread: 14 -> Loading voxel storage from file 'C:\STEAM\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-02-14 20:31:07.353 - Thread: 1 -> Info: PerformanceImprovements: Loading 2023-02-14 20:31:07.394 - Thread: 1 -> Debug: PerformanceImprovements: Scanning for conflicting code changes 2023-02-14 20:31:07.780 - Thread: 1 -> Debug: PerformanceImprovements: Applying Harmony patches 2023-02-14 20:31:09.679 - Thread: 1 -> Debug: PerformanceImprovements: Initializing 2023-02-14 20:31:10.030 - Thread: 1 -> Debug: PerformanceImprovements: Successfully initialized 2023-02-14 20:31:14.405 - Thread: 1 -> Info: Multigrid Projector: Loading client plugin 2023-02-14 20:31:15.533 - Thread: 1 -> Info: Multigrid Projector: Client plugin loaded 2023-02-14 20:31:17.345 - Thread: 1 -> Info: SeClipboardFix: Initializing 2023-02-14 20:31:17.345 - Thread: 1 -> Debug: SeClipboardFix: Starting STAThread 2023-02-14 20:31:17.346 - Thread: 1 -> Debug: SeClipboardFix: Successfully initialized 2023-02-14 20:33:37.325 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MyProgrammableBlock/Big_Astromech 2023-02-14 20:33:37.330 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MyProgrammableBlock/Small_Astromech 2023-02-14 20:33:41.628 - Thread: 1 -> Error: Block-pair MyObjectBuilder_InteriorLight/LEDSmallBlockSmallLight MyObjectBuilder_InteriorLight/LEDInteriorLight is not in the same block-variant group 2023-02-14 20:34:02.912 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/EngineerPlushieScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/OPC_PlushieScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/C100ShellCasingScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AQD_Tech_ARM_A1Scrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/EnrichedUraniumCoreScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AryxLynxon_FusionComponentScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AiEnabled_Comp_CombatBotMaterialScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AiEnabled_Comp_CrewBotMaterialScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AiEnabled_Comp_RepairBotMaterialScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AiEnabled_Comp_ScavengerBotMaterialScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/MESThrustScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/ProprietaryTechScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/InhibitorChipScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/LiFePo4CellScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/LiSCellScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/CircuitScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/CPUScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/HeatsinkScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/TyreScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/SiTyreScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/MagnetScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/GaAsSolarCellScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/PolycarbonateScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/SteelGirderScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/CompositePlateScrap" is missing. 2023-02-14 20:34:02.922 - Thread: 1 -> Critical: Definition of "MyObjectBuilder_Ore/AdminPlateScrap" is missing. 2023-02-14 20:34:14.370 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-02-14 20:34:14.370 - Thread: 1 -> Info: MyLights initialized. 2023-02-14 20:34:16.248 - Thread: 1 -> Info: [NetworkAPI] Initialized. Type: Server ComId: 10125 Name: Elite Dangerous: FSD Supercruise Keyword: 2023-02-14 20:34:16.270 - Thread: 1 -> Info: [NetworkAPI] Initialized. Type: Server ComId: 16341 Name: Relative Top Speed Keyword: /rts 2023-02-14 20:34:16.272 - Thread: 1 -> Info: [RelativeTopSpeed] Loading settings from world storage 2023-02-14 20:34:16.288 - Thread: 1 -> Info: [RelativeTopSpeed] Saving Settings 2023-02-14 20:34:16.300 - Thread: 1 -> Info: [RelativeTopSpeed] Starting. 2023-02-14 20:34:16.685 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-02-14 20:34:19.465 - Thread: 8 -> Info: Planet generator name: Alien 2023-02-14 20:34:19.467 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:19.522 - Thread: 1 -> Info: Planet generator name: Mars 2023-02-14 20:34:19.522 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:20.408 - Thread: 10 -> Info: Planet generator name: EarthLike 2023-02-14 20:34:20.412 - Thread: 10 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:20.792 - Thread: 9 -> Info: Planet generator name: Titan 2023-02-14 20:34:20.792 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:24.294 - Thread: 8 -> Info: Planet generator name: Moon 2023-02-14 20:34:24.295 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:25.386 - Thread: 1 -> Info: Planet generator name: Europa 2023-02-14 20:34:25.386 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:30.944 - Thread: 8 -> Info: Planet generator name: Pertam 2023-02-14 20:34:30.944 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:34:32.220 - Thread: 9 -> Info: Planet generator name: Triton 2023-02-14 20:34:32.220 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-02-14 20:39:29.860 - Thread: 1 -> Info: OnGridClosedRequest removed entity '138241710491503722:Large Grid 3722' with entity id '138241710491503722' 2023-02-14 20:41:38.784 - Thread: 1 -> Info: Trash collector removed grid '133576914794083230:Large Grid 3230' with entity id '133576914794083230' 2023-02-14 20:42:26.541 - Thread: 1 -> Info: OnGridClosedRequest removed entity '132507948546721359:OVR-SwarmHost' with entity id '87012634800855492' 2023-02-14 20:42:47.995 - Thread: 1 -> Info: OnGridClosedRequest removed entity '81749052667435337:Large Grid 5337' with entity id '81749052667435337' 2023-02-14 20:43:09.067 - Thread: 1 -> Info: OnGridClosedRequest removed entity '90766867884626276:Large Grid 5337' with entity id '142100611114040997' 2023-02-14 20:44:02.364 - Thread: 1 -> Info: OnGridClosedRequest removed entity '132750591215502235:Large Grid 2235' with entity id '132750591215502235' 2023-02-14 20:44:35.997 - Thread: 1 -> Info: OnGridClosedRequest removed entity '122326724081258609:Large Grid 2235' with entity id '113255768554121237' 2023-02-14 20:44:37.330 - Thread: 1 -> Info: OnGridClosedRequest removed entity '107378147965623904:Large Grid 2235' with entity id '79259771634238442' 2023-02-14 20:45:12.081 - Thread: 1 -> Info: OnGridClosedRequest removed entity '85512095419623747:Large Grid 2235' with entity id '83628759860396853' 2023-02-14 20:50:18.433 - Thread: 1 -> Info: OnGridClosedRequest removed entity '111827034527661069:Large Grid 5337' with entity id '90401206723005617' 2023-02-14 20:50:19.299 - Thread: 1 -> Info: OnGridClosedRequest removed entity '135955466433760666:Large Grid 2235' with entity id '92895317133849494' 2023-02-14 20:50:20.581 - Thread: 1 -> Info: OnGridClosedRequest removed entity '86422699674854322:Large Grid 2235' with entity id '142970878552237776' 2023-02-14 20:50:21.761 - Thread: 1 -> Info: OnGridClosedRequest removed entity '89369699317278906:Large Grid 3100' with entity id '116005498881702625' 2023-02-14 20:50:22.807 - Thread: 1 -> Info: OnGridClosedRequest removed entity '104683082347251262:God-PREDATOR' with entity id '127720985871275421' 2023-02-14 20:56:37.362 - Thread: 1 -> Info: OnGridClosedRequest removed entity '123342370980363761:God-IndustrialShip_MAIN' with entity id '102604442054857503' 2023-02-14 20:58:46.594 - Thread: 1 -> Info: Trash collector removed grid '131874618993302573:Small Grid 2573' with entity id '131874618993302573' 2023-02-14 20:58:53.260 - Thread: 1 -> Info: Trash collector removed grid '123324721907430690:Small Grid 690' with entity id '123324721907430690' 2023-02-14 21:00:06.494 - Thread: 1 -> Info: Trash collector removed grid '75119445869778048:Large Grid 8048' with entity id '75119445869778048' 2023-02-14 21:00:06.510 - Thread: 1 -> Info: Trash collector removed grid '129832674814378665:Large Grid 8665' with entity id '129832674814378665' 2023-02-14 21:00:08.060 - Thread: 1 -> Info: Trash collector removed grid '142111827249468091:Large Grid 8091' with entity id '142111827249468091' 2023-02-14 21:00:08.084 - Thread: 1 -> Info: Trash collector removed grid '92311698423496676:Large Grid 6676' with entity id '92311698423496676' 2023-02-14 21:00:08.094 - Thread: 1 -> Info: Trash collector removed grid '107198847447169504:Large Grid 9504' with entity id '107198847447169504' 2023-02-14 21:00:08.110 - Thread: 1 -> Info: Trash collector removed grid '132121224212843466:Large Grid 3466' with entity id '132121224212843466' 2023-02-14 21:00:09.727 - Thread: 1 -> Info: Trash collector removed grid '137514512351413709:Large Grid 3709' with entity id '137514512351413709' 2023-02-14 21:00:09.744 - Thread: 1 -> Info: Trash collector removed grid '104500106714707794:Large Grid 7794' with entity id '104500106714707794' 2023-02-14 21:01:16.017 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.017 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.017 - Thread: 14 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.020 - Thread: 16 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyVertexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.020 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.020 - Thread: 13 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.020 - Thread: 11 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.020 - Thread: 14 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.022 - Thread: 13 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 11 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 14 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 16 -> Error: BindFlags = VertexBuffer 2023-02-14 21:01:16.022 - Thread: 12 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.022 - Thread: 13 -> Error: OptionFlags = None 2023-02-14 21:01:16.022 - Thread: 11 -> Error: OptionFlags = None 2023-02-14 21:01:16.022 - Thread: 14 -> Error: OptionFlags = None 2023-02-14 21:01:16.022 - Thread: 16 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 12 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 13 -> Error: SizeInBytes = 29496 2023-02-14 21:01:16.022 - Thread: 11 -> Error: SizeInBytes = 13068 2023-02-14 21:01:16.023 - Thread: 14 -> Error: SizeInBytes = 8910 2023-02-14 21:01:16.023 - Thread: 16 -> Error: OptionFlags = None 2023-02-14 21:01:16.023 - Thread: 12 -> Error: OptionFlags = None 2023-02-14 21:01:16.023 - Thread: 13 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 11 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 14 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 16 -> Error: SizeInBytes = 371744 2023-02-14 21:01:16.023 - Thread: 12 -> Error: SizeInBytes = 4272 2023-02-14 21:01:16.023 - Thread: 13 -> Error: SizeInBytes = 29496 2023-02-14 21:01:16.023 - Thread: 11 -> Error: SizeInBytes = 13068 2023-02-14 21:01:16.023 - Thread: 14 -> Error: SizeInBytes = 8910 2023-02-14 21:01:16.023 - Thread: 16 -> Error: StructureByteStride = 16 2023-02-14 21:01:16.023 - Thread: 12 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 13 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 11 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 14 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 16 -> Error: SizeInBytes = 371744 2023-02-14 21:01:16.023 - Thread: 12 -> Error: SizeInBytes = 4272 2023-02-14 21:01:16.023 - Thread: 16 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 12 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 13 -> Error: ] 2023-02-14 21:01:16.023 - Thread: 14 -> Error: ] -02-14 21:01:16.022 - Thread: 11 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 14 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 16 -> Error: BindFlags = VertexBuffer 2023-02-14 21:01:16.022 - Thread: 12 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.022 - Thread: 13 -> Error: OptionFlags = None 2023-02-14 21:01:16.022 - Thread: 11 -> Error: OptionFlags = None 2023-02-14 21:01:16.022 - Thread: 14 -> Error: OptionFlags = None 2023-02-14 21:01:16.022 - Thread: 16 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 12 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.022 - Thread: 13 -> Error: SizeInBytes = 29496 2023-02-14 21:01:16.022 - Thread: 11 -> Error: SizeInBytes = 13068 2023-02-14 21:01:16.023 - Thread: 14 -> Error: SizeInBytes = 8910 2023-02-14 21:01:16.023 - Thread: 16 -> Error: OptionFlags = None 2023-02-14 21:01:16.023 - Thread: 12 -> Error: OptionFlags = None 2023-02-14 21:01:16.023 - Thread: 13 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 11 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 14 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 16 -> Error: SizeInBytes = 371744 2023-02-14 21:01:16.023 - Thread: 12 -> Error: SizeInBytes = 4272 2023-02-14 21:01:16.023 - Thread: 13 -> Error: SizeInBytes = 29496 2023-02-14 21:01:16.023 - Thread: 11 -> Error: SizeInBytes = 13068 2023-02-14 21:01:16.023 - Thread: 14 -> Error: SizeInBytes = 8910 2023-02-14 21:01:16.023 - Thread: 16 -> Error: StructureByteStride = 16 2023-02-14 21:01:16.023 - Thread: 12 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.023 - Thread: 13 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 11 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 14 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 16 -> Error: SizeInBytes = 371744 2023-02-14 21:01:16.023 - Thread: 12 -> Error: SizeInBytes = 4272 2023-02-14 21:01:16.023 - Thread: 16 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 12 -> Error: Usage = Immutable 2023-02-14 21:01:16.023 - Thread: 13 -> Error: ] 2023-02-14 21:01:16.023 - Thread: 11 -> Error: ] 2023-02-14 21:01:16.023 - Thread: 14 -> Error: ] 2023-02-14 21:01:16.023 - Thread: 16 -> Error: ] 2023-02-14 21:01:16.023 - Thread: 16 -> Error: ] 2023-02-14 21:01:16.023 - Thread: 12 -> Error: ] 2023-02-14 21:01:16.031 - Thread: 15 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.032 - Thread: 15 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.033 - Thread: 15 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.033 - Thread: 15 -> Error: OptionFlags = None 2023-02-14 21:01:16.033 - Thread: 15 -> Error: SizeInBytes = 173262 2023-02-14 21:01:16.033 - Thread: 15 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.033 - Thread: 15 -> Error: SizeInBytes = 173262 2023-02-14 21:01:16.033 - Thread: 15 -> Error: Usage = Immutable 2023-02-14 21:01:16.033 - Thread: 15 -> Error: ] 2023-02-14 21:01:16.067 - Thread: 14 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.068 - Thread: 14 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.068 - Thread: 14 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.068 - Thread: 14 -> Error: OptionFlags = None 2023-02-14 21:01:16.068 - Thread: 14 -> Error: SizeInBytes = 5376 2023-02-14 21:01:16.068 - Thread: 14 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.068 - Thread: 14 -> Error: SizeInBytes = 5376 2023-02-14 21:01:16.068 - Thread: 14 -> Error: Usage = Immutable 2023-02-14 21:01:16.068 - Thread: 14 -> Error: ] 2023-02-14 21:01:16.072 - Thread: 13 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.074 - Thread: 13 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.074 - Thread: 13 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.074 - Thread: 13 -> Error: OptionFlags = None 2023-02-14 21:01:16.074 - Thread: 13 -> Error: SizeInBytes = 12330 2023-02-14 21:01:16.074 - Thread: 13 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.074 - Thread: 13 -> Error: SizeInBytes = 12330 2023-02-14 21:01:16.074 - Thread: 13 -> Error: Usage = Immutable 2023-02-14 21:01:16.074 - Thread: 13 -> Error: ] 2023-02-14 21:01:16.096 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.097 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.097 - Thread: 12 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.098 - Thread: 12 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.098 - Thread: 11 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.098 - Thread: 12 -> Error: OptionFlags = None 2023-02-14 21:01:16.098 - Thread: 11 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.098 - Thread: 12 -> Error: SizeInBytes = 20124 2023-02-14 21:01:16.098 - Thread: 11 -> Error: OptionFlags = None 2023-02-14 21:01:16.098 - Thread: 11 -> Error: SizeInBytes = 15672 2023-02-14 21:01:16.098 - Thread: 12 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.098 - Thread: 11 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.098 - Thread: 12 -> Error: SizeInBytes = 20124 2023-02-14 21:01:16.098 - Thread: 11 -> Error: SizeInBytes = 15672 2023-02-14 21:01:16.098 - Thread: 12 -> Error: Usage = Immutable 2023-02-14 21:01:16.098 - Thread: 11 -> Error: Usage = Immutable 2023-02-14 21:01:16.098 - Thread: 12 -> Error: ] 2023-02-14 21:01:16.096 - Thread: 12 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.097 - Thread: 11 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.097 - Thread: 12 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.098 - Thread: 12 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.098 - Thread: 11 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.098 - Thread: 12 -> Error: OptionFlags = None 2023-02-14 21:01:16.098 - Thread: 11 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.098 - Thread: 12 -> Error: SizeInBytes = 20124 2023-02-14 21:01:16.098 - Thread: 11 -> Error: OptionFlags = None 2023-02-14 21:01:16.098 - Thread: 11 -> Error: SizeInBytes = 15672 2023-02-14 21:01:16.098 - Thread: 12 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.098 - Thread: 11 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.098 - Thread: 12 -> Error: SizeInBytes = 20124 2023-02-14 21:01:16.098 - Thread: 11 -> Error: SizeInBytes = 15672 2023-02-14 21:01:16.098 - Thread: 12 -> Error: Usage = Immutable 2023-02-14 21:01:16.098 - Thread: 11 -> Error: Usage = Immutable 2023-02-14 21:01:16.098 - Thread: 12 -> Error: ] 2023-02-14 21:01:16.098 - Thread: 11 -> Error: ] 2023-02-14 21:01:16.474 - Thread: 14 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Le risorse di memoria disponibili insufficienti per completare l'operazione. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyIndexBuffer Debug name: BufferDescription: [ 2023-02-14 21:01:16.475 - Thread: 14 -> Error: BindFlags = IndexBuffer 2023-02-14 21:01:16.475 - Thread: 14 -> Error: CpuAccessFlags = None 2023-02-14 21:01:16.475 - Thread: 14 -> Error: OptionFlags = None 2023-02-14 21:01:16.475 - Thread: 14 -> Error: SizeInBytes = 24744 2023-02-14 21:01:16.475 - Thread: 14 -> Error: StructureByteStride = 2 2023-02-14 21:01:16.475 - Thread: 14 -> Error: SizeInBytes = 24744 2023-02-14 21:01:16.475 - Thread: 14 -> Error: Usage = Immutable 2023-02-14 21:01:16.475 - Thread: 14 -> Error: ]