2023-01-31 10:37:43.065 - Thread: 1 -> Log Started 2023-01-31 10:37:43.066 - Thread: 1 -> Timezone (local - UTC): 1h 2023-01-31 10:37:43.066 - Thread: 1 -> App Version: 01_201_014 2023-01-31 10:37:43.079 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-01-31 10:37:43.079 - Thread: 1 -> Branch / Sandbox: SVN 2023-01-31 10:37:43.079 - Thread: 1 -> Environment.ProcessorCount: 12 2023-01-31 10:37:43.202 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Famille (Microsoft Windows NT 10.0.22000.0) 2023-01-31 10:37:43.202 - Thread: 1 -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2023-01-31 10:37:43.202 - Thread: 1 -> Environment.Is64BitProcess: True 2023-01-31 10:37:43.202 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-01-31 10:37:43.203 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2023-01-31 10:37:43.203 - Thread: 1 -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-01-31 10:37:43.210 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600 Six-Core Processor 2023-01-31 10:37:43.210 - Thread: 1 -> IntPtr.Size: 8 2023-01-31 10:37:43.210 - Thread: 1 -> Default Culture: 2023-01-31 10:37:43.210 - Thread: 1 -> Default UI Culture: 2023-01-31 10:37:43.214 - Thread: 1 -> MyConfig.Load() - START 2023-01-31 10:37:43.217 - Thread: 1 -> Path: C:\Users\dadna\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-31 10:37:43.400 - Thread: 1 -> NewNewGameScreen: False 2023-01-31 10:37:43.400 - Thread: 1 -> EnableDamageEffects: True 2023-01-31 10:37:43.400 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-01-31 10:37:43.400 - Thread: 1 -> EnableReverb: False 2023-01-31 10:37:43.400 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-01-31 10:37:43.400 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-01-31 10:37:43.400 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-01-31 10:37:43.400 - Thread: 1 -> FirstTimeRun: False 2023-01-31 10:37:43.400 - Thread: 1 -> ExperimentalMode: True 2023-01-31 10:37:43.400 - Thread: 1 -> VideoAdapter: 0 2023-01-31 10:37:43.400 - Thread: 1 -> ScreenWidth: 2560 2023-01-31 10:37:43.400 - Thread: 1 -> ScreenHeight: 1440 2023-01-31 10:37:43.401 - Thread: 1 -> RefreshRate: 143972 2023-01-31 10:37:43.401 - Thread: 1 -> WindowMode: 1 2023-01-31 10:37:43.401 - Thread: 1 -> VerticalSync: 0 2023-01-31 10:37:43.401 - Thread: 1 -> FieldOfView: 70 2023-01-31 10:37:43.401 - Thread: 1 -> PostProcessingEnabled: True 2023-01-31 10:37:43.401 - Thread: 1 -> FlaresIntensity: 1 2023-01-31 10:37:43.401 - Thread: 1 -> TreeViewDistance: 1999 2023-01-31 10:37:43.401 - Thread: 1 -> GrassDensity: 3 2023-01-31 10:37:43.401 - Thread: 1 -> GrassDrawDistance: 1000 2023-01-31 10:37:43.401 - Thread: 1 -> AntialiasingMode: 1 2023-01-31 10:37:43.401 - Thread: 1 -> ShadowMapResolution: 2 2023-01-31 10:37:43.401 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-01-31 10:37:43.401 - Thread: 1 -> TextureQuality: 2 2023-01-31 10:37:43.401 - Thread: 1 -> VoxelTextureQuality: 2 2023-01-31 10:37:43.401 - Thread: 1 -> AnisotropicFiltering: 4 2023-01-31 10:37:43.401 - Thread: 1 -> ModelQuality: 2 2023-01-31 10:37:43.401 - Thread: 1 -> VoxelQuality: 2 2023-01-31 10:37:43.401 - Thread: 1 -> ShaderQuality: 2 2023-01-31 10:37:43.401 - Thread: 1 -> LowMemSwitchToLow: 0 2023-01-31 10:37:43.401 - Thread: 1 -> FirstVTTimeRun: False 2023-01-31 10:37:43.401 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-01-31 10:37:43.401 - Thread: 1 -> GDPRConsent: True 2023-01-31 10:37:43.401 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-01-31 10:37:43.401 - Thread: 1 -> GameVolume: 0.08098565 2023-01-31 10:37:43.401 - Thread: 1 -> Music_Volume: 0 2023-01-31 10:37:43.401 - Thread: 1 -> VoiceChatVolume: 5 2023-01-31 10:37:43.401 - Thread: 1 -> HudWarnings: True 2023-01-31 10:37:43.401 - Thread: 1 -> MicrophoneSensitivity: 0.5 2023-01-31 10:37:43.401 - Thread: 1 -> VoiceChat: True 2023-01-31 10:37:43.401 - Thread: 1 -> VoiceChatVoiceActivation: False 2023-01-31 10:37:43.401 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2023-01-31 10:37:43.401 - Thread: 1 -> EnableDynamicMusic: True 2023-01-31 10:37:43.401 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2023-01-31 10:37:43.401 - Thread: 1 -> EnableDoppler: True 2023-01-31 10:37:43.401 - Thread: 1 -> FirstTimeTutorials: False 2023-01-31 10:37:43.401 - Thread: 1 -> ModIoConsent: True 2023-01-31 10:37:43.401 - Thread: 1 -> EnableTrading: True 2023-01-31 10:37:43.401 - Thread: 1 -> EnableSteamCloud: False 2023-01-31 10:37:43.401 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-01-31 10:37:43.401 - Thread: 1 -> ControlsHints: True 2023-01-31 10:37:43.401 - Thread: 1 -> GoodBotHints: True 2023-01-31 10:37:43.401 - Thread: 1 -> RotationHints: True 2023-01-31 10:37:43.401 - Thread: 1 -> AreaInteraction: True 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorColorCharacter: 4281940403 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-01-31 10:37:43.401 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-01-31 10:37:43.401 - Thread: 1 -> ShowCrosshair2: 0 2023-01-31 10:37:43.401 - Thread: 1 -> IronSightSwitchState: 1 2023-01-31 10:37:43.401 - Thread: 1 -> SpriteMainViewportScale: 1 2023-01-31 10:37:43.401 - Thread: 1 -> UiTransparency: 1 2023-01-31 10:37:43.401 - Thread: 1 -> UiBkTransparency: 0.8 2023-01-31 10:37:43.401 - Thread: 1 -> HUDBkTransparency: 0.6 2023-01-31 10:37:43.401 - Thread: 1 -> ZoomMultiplier: 0.2 2023-01-31 10:37:43.401 - Thread: 1 -> GamepadScheme: 0 2023-01-31 10:37:43.401 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-01-31 10:37:43.401 - Thread: 1 -> HudState: 1 2023-01-31 10:37:43.401 - Thread: 1 -> TutorialsFinished: System.String[] 2023-01-31 10:37:43.401 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-01-31 10:37:43.401 - Thread: 1 -> CubeBuilderAlignToDefault: False 2023-01-31 10:37:43.401 - Thread: 1 -> ControllerDefaultOnStart: False 2023-01-31 10:37:43.401 - Thread: 1 -> LastCheckedVersion: 1200029 2023-01-31 10:37:43.401 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2023-01-31 10:37:43.401 - Thread: 1 -> LightsQuality: 2 2023-01-31 10:37:43.401 - Thread: 1 -> GamepadSchemeName: Flight 2023-01-31 10:37:43.403 - Thread: 1 -> MyConfig.Load() - END 2023-01-31 10:37:44.405 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-01-31 10:37:44.736 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-01-31 10:37:44.817 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-01-31 10:37:44.967 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-01-31 10:37:44.968 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-01-31 10:37:44.971 - Thread: 1 -> Found processor count: 6 2023-01-31 10:37:44.971 - Thread: 1 -> Using processor count: 6 2023-01-31 10:37:45.184 - Thread: 1 -> All detected adapters: 2023-01-31 10:37:45.205 - Thread: 1 -> NVIDIA GeForce GTX 1660 SUPER - VendorID=4318, SubsystemID=1074992216, DeviceID=8644 2023-01-31 10:37:45.205 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-01-31 10:37:45.891 - Thread: 1 -> AdapterInfo = { 2023-01-31 10:37:45.892 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY1 2023-01-31 10:37:45.892 - Thread: 1 -> Description = dev id: 8644, mem: 6283067392, shared mem: 8553844736, Luid: 64165, rev: 161, subsys id: 1074992216, vendor id: 4318, feature_level 11.1: True 2023-01-31 10:37:45.892 - Thread: 1 -> Driver version = 31.0.15.1694 2023-01-31 10:37:45.892 - Thread: 1 -> Driver date = 20220721000000.000000-000 2023-01-31 10:37:45.892 - Thread: 1 -> DriverUpdateNecessary = False 2023-01-31 10:37:45.892 - Thread: 1 -> AftermathSupported = False 2023-01-31 10:37:45.892 - Thread: 1 -> Adapter id = 0 2023-01-31 10:37:45.892 - Thread: 1 -> Supported = True 2023-01-31 10:37:45.892 - Thread: 1 -> RAM = 6283067392 2023-01-31 10:37:45.892 - Thread: 1 -> Priority = 2 2023-01-31 10:37:45.892 - Thread: 1 -> Multithreaded rendering supported = True 2023-01-31 10:37:45.892 - Thread: 1 -> Output is attached = True 2023-01-31 10:37:45.892 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-01-31 10:37:45.892 - Thread: 1 -> Display modes = { 2023-01-31 10:37:45.893 - Thread: 1 -> DXGIOutput id = 0 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@60Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@75Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@72Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@119.88Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@119.88Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@120Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@120Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@143.972Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 640x480@143.972Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@50Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@50Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@119.88Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@119.88Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@120Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@120Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@143.972Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x480@143.972Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@50Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@119.88Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@119.88Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@120Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@120Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@143.972Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 720x576@143.972Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 800x600@75Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 800x600@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 800x600@100Hz 2023-01-31 10:37:45.893 - Thread: 1 -> 800x600@56.25Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@60.317Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@72.188Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 800x600@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@60.004Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@70.069Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@75.029Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1024x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@75Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1152x864@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1176x664@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1176x664@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1176x664@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1176x664@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1176x664@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1176x664@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x720@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x800@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x960@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@60.02Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@75.025Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1280x1024@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@59.887Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@59.887Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1360x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@59.887Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@59.887Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1366x768@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@59.887Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1440x900@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@120Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x900@143.972Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@60Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@100Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@50Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@59.94Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@119.88Hz 2023-01-31 10:37:45.894 - Thread: 1 -> 1600x1024@119.88Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1024@120Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1024@120Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1024@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1024@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1600x1200@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@60Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@60Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@100Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@100Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@50Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@50Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@59.94Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@59.94Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@119.88Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@119.88Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@120Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@120Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1680x1050@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@60Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@100Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@50Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@59.94Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@119.88Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@120Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1080@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1200@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 1920x1440@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 2560x1440@59.951Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 2560x1440@99.946Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 2560x1440@119.998Hz 2023-01-31 10:37:45.895 - Thread: 1 -> 2560x1440@143.972Hz 2023-01-31 10:37:45.895 - Thread: 1 -> } 2023-01-31 10:37:45.895 - Thread: 1 -> } 2023-01-31 10:37:45.895 - Thread: 1 -> AdapterInfo = { 2023-01-31 10:37:45.895 - Thread: 1 -> Name = NVIDIA GeForce GTX 1660 SUPER + DISPLAY1 2023-01-31 10:37:45.895 - Thread: 1 -> Description = dev id: 8644, mem: 6283067392, shared mem: 8553844736, Luid: 64165, rev: 161, subsys id: 1074992216, vendor id: 4318, feature_level 11.1: True 2023-01-31 10:37:45.895 - Thread: 1 -> Driver version = 31.0.15.1694 2023-01-31 10:37:45.895 - Thread: 1 -> Driver date = 20220721000000.000000-000 2023-01-31 10:37:45.895 - Thread: 1 -> DriverUpdateNecessary = False 2023-01-31 10:37:45.895 - Thread: 1 -> AftermathSupported = False 2023-01-31 10:37:45.895 - Thread: 1 -> Adapter id = 0 2023-01-31 10:37:45.895 - Thread: 1 -> Supported = True 2023-01-31 10:37:45.895 - Thread: 1 -> RAM = 6283067392 2023-01-31 10:37:45.895 - Thread: 1 -> Priority = 2 2023-01-31 10:37:45.896 - Thread: 1 -> Multithreaded rendering supported = True 2023-01-31 10:37:45.896 - Thread: 1 -> Output is attached = True 2023-01-31 10:37:45.896 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-01-31 10:37:45.896 - Thread: 1 -> Display modes = { 2023-01-31 10:37:45.896 - Thread: 1 -> DXGIOutput id = 0 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@60Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@75Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@72Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 640x480@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@50Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@50Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x480@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@50Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 720x576@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@75Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@56.25Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@60.317Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@72.188Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 800x600@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@60.004Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@70.069Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@75.029Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1024x768@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@75Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@100Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@119.88Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@120Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1152x864@143.972Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1176x664@60Hz 2023-01-31 10:37:45.896 - Thread: 1 -> 1176x664@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1176x664@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1176x664@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1176x664@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1176x664@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x720@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x768@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x800@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x960@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@60.02Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@75.025Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1280x1024@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@59.887Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@59.887Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1360x768@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@59.887Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@59.887Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1366x768@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@59.887Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1440x900@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x900@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1024@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@59.951Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@59.951Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@99.946Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@99.946Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@119.998Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@119.998Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1600x1200@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1680x1050@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@60Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@100Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@50Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@59.94Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@119.88Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@120Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1080@143.972Hz 2023-01-31 10:37:45.897 - Thread: 1 -> 1920x1200@59.951Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@59.951Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@99.946Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@99.946Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@119.998Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@119.998Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@143.972Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1200@143.972Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@99.946Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@99.946Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@119.998Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@119.998Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@143.972Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 1920x1440@143.972Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 2560x1440@59.951Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 2560x1440@99.946Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 2560x1440@119.998Hz 2023-01-31 10:37:45.898 - Thread: 1 -> 2560x1440@143.972Hz 2023-01-31 10:37:45.898 - Thread: 1 -> } 2023-01-31 10:37:45.898 - Thread: 1 -> } 2023-01-31 10:37:45.903 - Thread: 1 -> Service.IsActive: True 2023-01-31 10:37:45.903 - Thread: 1 -> Service.IsOnline: True 2023-01-31 10:37:45.903 - Thread: 1 -> Service.OwnsGame: False 2023-01-31 10:37:45.903 - Thread: 1 -> Service.UserId: 76561198112449404 2023-01-31 10:37:45.903 - Thread: 1 -> Service.UserName: yohann391 [FR] 2023-01-31 10:37:45.903 - Thread: 1 -> Service.Branch: default 2023-01-31 10:37:45.903 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-01-31 10:37:45.903 - Thread: 1 -> Build version: 0.1.1.0 2023-01-31 10:37:45.920 - Thread: 1 -> MyScreenManager() 2023-01-31 10:37:45.996 - Thread: 23 -> CreateDeviceInternal - CheckSettings() 2023-01-31 10:37:45.996 - Thread: 23 -> CreateDeviceInternal - GetAdapter() 2023-01-31 10:37:46.000 - Thread: 23 -> CreateDeviceInternal - FixSettings() 2023-01-31 10:37:46.001 - Thread: 23 -> CreateDeviceInternal - Create device 2023-01-31 10:37:46.180 - Thread: 23 -> CreateDeviceInternal Steam Overlay integration 2023-01-31 10:37:46.332 - Thread: 23 -> CreateDeviceInternal Steam Overlay OK 2023-01-31 10:37:46.332 - Thread: 23 -> CreateDeviceInternal create swapchain 2023-01-31 10:37:50.275 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-01-31 10:37:50.276 - Thread: 1 -> Game dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2023-01-31 10:37:50.276 - Thread: 1 -> Content dir: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2023-01-31 10:37:51.872 - Thread: 1 -> Preallocate - START 2023-01-31 10:37:51.877 - Thread: 1 -> MySpaceWorldGenerator - START 2023-01-31 10:37:51.888 - Thread: 1 -> MySpaceWorldGenerator - END 2023-01-31 10:37:51.888 - Thread: 1 -> MySpaceBuildComponent - START 2023-01-31 10:37:51.888 - Thread: 1 -> MySpaceBuildComponent - END 2023-01-31 10:37:51.888 - Thread: 1 -> MyEntities - START 2023-01-31 10:37:51.909 - Thread: 1 -> MyEntities - END 2023-01-31 10:37:51.909 - Thread: 1 -> MyObjectBuilder_Base - START 2023-01-31 10:37:51.909 - Thread: 1 -> MyObjectBuilder_Base - END 2023-01-31 10:37:51.909 - Thread: 1 -> MyTransparentGeometry - START 2023-01-31 10:37:51.909 - Thread: 1 -> MyTransparentGeometry - END 2023-01-31 10:37:51.909 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-01-31 10:37:51.923 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-01-31 10:37:51.923 - Thread: 1 -> MyMath - START 2023-01-31 10:37:51.923 - Thread: 1 -> MyMath - END 2023-01-31 10:37:51.923 - Thread: 1 -> MySimpleObjectDraw - START 2023-01-31 10:37:51.923 - Thread: 1 -> MySimpleObjectDraw - END 2023-01-31 10:37:51.941 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-01-31 10:37:51.941 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-01-31 10:37:51.941 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-01-31 10:37:52.021 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-01-31 10:37:52.021 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-01-31 10:37:52.021 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-01-31 10:37:52.021 - Thread: 1 -> MySyncDestructions - START 2023-01-31 10:37:52.021 - Thread: 1 -> MySyncDestructions - END 2023-01-31 10:37:52.021 - Thread: 1 -> MySyncEntity - START 2023-01-31 10:37:52.021 - Thread: 1 -> MySyncEntity - END 2023-01-31 10:37:52.021 - Thread: 1 -> MyCommandCharacter - START 2023-01-31 10:37:52.023 - Thread: 1 -> MyCommandCharacter - END 2023-01-31 10:37:52.023 - Thread: 1 -> MyCommandConsole - START 2023-01-31 10:37:52.024 - Thread: 1 -> MyCommandConsole - END 2023-01-31 10:37:52.024 - Thread: 1 -> MyCommandEntity - START 2023-01-31 10:37:52.025 - Thread: 1 -> MyCommandEntity - END 2023-01-31 10:37:52.025 - Thread: 1 -> MyAiTargetManager - START 2023-01-31 10:37:52.025 - Thread: 1 -> MyAiTargetManager - END 2023-01-31 10:37:52.025 - Thread: 1 -> MyClientDebugCommands - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyClientDebugCommands - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyDedicatedServer - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyDedicatedServer - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyDedicatedServerBase - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyDedicatedServerBase - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerBase - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerBase - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerClient - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerClient - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerClientBase - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerClientBase - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerLobby - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerLobby - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerServerBase - START 2023-01-31 10:37:52.026 - Thread: 1 -> MyMultiplayerServerBase - END 2023-01-31 10:37:52.026 - Thread: 1 -> MyServerDebugCommands - START 2023-01-31 10:37:52.027 - Thread: 1 -> MyServerDebugCommands - END 2023-01-31 10:37:52.027 - Thread: 1 -> MyCubeGridDefinitions - START 2023-01-31 10:37:52.119 - Thread: 1 -> MyCubeGridDefinitions - END 2023-01-31 10:37:52.119 - Thread: 1 -> MyDefinitionManager - START 2023-01-31 10:37:52.143 - Thread: 1 -> MyDefinitionManager - END 2023-01-31 10:37:52.143 - Thread: 1 -> Preallocate - END 2023-01-31 10:37:52.149 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-01-31 10:37:52.558 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-01-31 10:37:52.558 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-01-31 10:37:52.572 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-01-31 10:37:52.573 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:37:52.573 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:37:52.573 - Thread: 1 -> Assembly.Location: G:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-01-31 10:37:52.573 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-01-31 10:37:52.573 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-01-31 10:37:52.575 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-01-31 10:37:52.585 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer 2023-01-31 10:37:52.585 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name 2023-01-31 10:37:52.585 - Thread: 1 -> Virtualized: False 2023-01-31 10:37:52.589 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 5 2600 Six-Core Processor 2023-01-31 10:37:52.590 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,107,689,472 bytes 2023-01-31 10:37:52.590 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-01-31 10:37:52.590 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 11,799,085,056 bytes 2023-01-31 10:37:52.590 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,696,857,436,160 bytes 2023-01-31 10:37:52.595 - Thread: 1 -> Drive C: | Capacity: 125,400,248,320 bytes | Free space: 14,006,980,608 bytes 2023-01-31 10:37:52.595 - Thread: 1 -> Drive D: | Capacity: 100,663,296 bytes | Free space: 64,581,632 bytes 2023-01-31 10:37:52.595 - Thread: 1 -> Drive E: | Capacity: 1,935,956,504,576 bytes | Free space: 1,539,403,857,920 bytes 2023-01-31 10:37:52.595 - Thread: 1 -> Drive F: | Capacity: 9,999,998,976 bytes | Free space: 9,957,720,064 bytes 2023-01-31 10:37:52.595 - Thread: 1 -> Drive G: | Capacity: 873,461,706,752 bytes | Free space: 81,415,192,576 bytes 2023-01-31 10:37:52.596 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-01-31 10:37:52.598 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-01-31 10:37:52.599 - Thread: 1 -> Installed DLCs: 2023-01-31 10:37:52.601 - Thread: 1 -> Decorative Blocks (1049790) 2023-01-31 10:37:52.601 - Thread: 1 -> Decorative Blocks 2 (1167910) 2023-01-31 10:37:52.601 - Thread: 1 -> Frostbite (1241550) 2023-01-31 10:37:52.601 - Thread: 1 -> Sparks Of The Future (1307680) 2023-01-31 10:37:52.601 - Thread: 1 -> Wasteland (1374610) 2023-01-31 10:37:52.601 - Thread: 1 -> Warfare I. (1475830) 2023-01-31 10:37:52.601 - Thread: 1 -> Heavy Industry (1676100) 2023-01-31 10:37:52.602 - Thread: 1 -> Warfare II. (1783760) 2023-01-31 10:37:52.620 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-01-31 10:37:52.716 - Thread: 1 -> Havok: Physics.Init 2023-01-31 10:37:52.758 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-01-31 10:37:52.765 - Thread: 1 -> HkGameName: SpaceEngineers 2023-01-31 10:37:52.773 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-01-31 10:37:52.775 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-01-31 10:37:52.781 - Thread: 1 -> 6b1f79afaa39e6b9d2bdb731165a93d99ff04b8c 2023-01-31 10:37:53.116 - Thread: 1 -> Loading scenarios 2023-01-31 10:37:53.172 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-01-31 10:37:53.173 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-01-31 10:37:53.566 - Thread: 1 -> Loading sound definitions 2023-01-31 10:37:53.567 - Thread: 1 -> Loading gamepad controls 2023-01-31 10:37:53.668 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:37:53.668 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-31 10:37:53.696 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:37:53.696 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-31 10:37:53.696 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:37:53.696 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-31 10:37:53.696 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:37:53.696 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-31 10:37:53.696 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:37:53.696 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-31 10:37:53.696 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:37:53.696 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-31 10:37:53.710 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-31 10:37:53.710 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-01-31 10:37:53.711 - Thread: 1 -> Loading shadow textures definitions 2023-01-31 10:37:53.711 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-01-31 10:37:53.716 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-01-31 10:37:53.726 - Thread: 1 -> MyAudio.LoadData - START 2023-01-31 10:37:53.810 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Casque pour téléphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2023-01-31 10:37:54.002 - Thread: 1 -> MyAudio.LoadData - END 2023-01-31 10:37:54.015 - Thread: 1 -> MyGuiManager() 2023-01-31 10:37:54.015 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2023-01-31 10:37:54.021 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-01-31 10:37:54.312 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-01-31 10:37:54.333 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-01-31 10:37:54.345 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-01-31 10:37:54.348 - Thread: 12 -> ReloadVoxelMaterials 2023-01-31 10:37:54.421 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-01-31 10:37:54.421 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-01-31 10:37:54.421 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-01-31 10:37:54.460 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-01-31 10:37:54.460 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-01-31 10:37:54.460 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-01-31 10:37:54.482 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-01-31 10:37:54.482 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-01-31 10:37:54.519 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-01-31 10:37:54.520 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-01-31 10:37:54.555 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-01-31 10:37:54.559 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-01-31 10:37:54.568 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-01-31 10:37:54.568 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-01-31 10:37:54.575 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-01-31 10:37:54.577 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-01-31 10:37:54.580 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-01-31 10:37:54.580 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-01-31 10:37:54.582 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-01-31 10:37:54.583 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-01-31 10:37:54.595 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-01-31 10:37:54.632 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-01-31 10:37:54.637 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-01-31 10:37:54.676 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-01-31 10:37:54.688 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-01-31 10:37:54.689 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-01-31 10:37:54.693 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-01-31 10:37:54.694 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-01-31 10:37:54.708 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-01-31 10:37:54.725 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-01-31 10:37:54.728 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-01-31 10:37:54.731 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-01-31 10:37:54.737 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-01-31 10:37:54.799 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-01-31 10:37:54.808 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-01-31 10:37:54.809 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-01-31 10:37:54.812 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-01-31 10:37:54.813 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-01-31 10:37:54.819 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-01-31 10:37:54.821 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-01-31 10:37:54.828 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-01-31 10:37:54.834 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-01-31 10:37:54.835 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-01-31 10:37:54.836 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-01-31 10:37:54.836 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-01-31 10:37:54.863 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-01-31 10:37:54.869 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-01-31 10:37:54.880 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-01-31 10:37:54.898 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-01-31 10:37:54.910 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-01-31 10:37:54.911 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-01-31 10:37:54.912 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-01-31 10:37:54.913 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-01-31 10:37:56.161 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-01-31 10:37:56.181 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-01-31 10:37:56.200 - Thread: 1 -> Timer Frequency: 10000000 2023-01-31 10:37:56.200 - Thread: 1 -> Ticks per frame: 166667 2023-01-31 10:37:56.289 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-01-31 10:37:56.571 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-01-31 10:37:56.740 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-01-31 10:37:56.741 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-01-31 10:37:56.747 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-01-31 10:37:56.752 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-01-31 10:37:56.754 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-01-31 10:37:56.756 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-01-31 10:37:56.759 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-01-31 10:37:56.760 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-01-31 10:37:56.762 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-01-31 10:37:56.769 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-01-31 10:37:56.774 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-01-31 10:37:56.780 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-01-31 10:37:56.787 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-01-31 10:37:56.794 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-01-31 10:37:56.804 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-01-31 10:37:56.812 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-01-31 10:37:56.838 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-01-31 10:37:56.843 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-01-31 10:37:56.871 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-31 10:37:56.876 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-01-31 10:37:56.885 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-01-31 10:37:56.904 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-01-31 10:37:56.927 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-01-31 10:37:56.950 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-01-31 10:37:56.964 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-01-31 10:37:57.054 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-01-31 10:37:57.055 - Thread: 1 -> Flares Intensity: 1 2023-01-31 10:37:57.055 - Thread: 1 -> Field of view: 1.22173 2023-01-31 10:37:57.055 - Thread: 1 -> PostProcessingEnabled: True 2023-01-31 10:37:57.055 - Thread: 1 -> Render.GrassDensityFactor: 3 2023-01-31 10:37:57.055 - Thread: 1 -> Render.GrassDrawDistance: 1000 2023-01-31 10:37:57.055 - Thread: 1 -> Render.DistanceFade: 1999 2023-01-31 10:37:57.055 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-01-31 10:37:57.055 - Thread: 1 -> Render.ShadowQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-01-31 10:37:57.055 - Thread: 1 -> Render.TextureQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-01-31 10:37:57.055 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2023-01-31 10:37:57.055 - Thread: 1 -> Render.ParticleQuality: HIGH 2023-01-31 10:37:57.087 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-01-31 10:37:57.091 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-01-31 10:37:57.150 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-01-31 10:37:57.150 - Thread: 1 -> Analytics session started: UserID = (856c54cb-46e8-3d8c-2050-d96ff6648335) SessionID = (a1ec3b54-d2ef-4f7a-a8a3-8eb907868ee4) 2023-01-31 10:37:57.152 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-31 10:37:57.159 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-01-31 10:37:57.160 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-01-31 10:37:57.241 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-01-31 10:37:57.243 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-01-31 10:37:57.334 - Thread: 26 -> EOS P2P - Query NAT type failed. 2023-01-31 10:37:57.350 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-01-31 10:37:57.353 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-01-31 10:37:57.380 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-01-31 10:37:57.387 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-01-31 10:37:57.394 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-01-31 10:37:57.407 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-01-31 10:37:57.409 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-01-31 10:37:57.571 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-01-31 10:37:57.573 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-01-31 10:37:57.712 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-01-31 10:37:57.794 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-01-31 10:37:57.862 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-01-31 10:37:57.877 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-01-31 10:37:58.048 - Thread: 17 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-01-31 10:37:58.055 - Thread: 16 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-01-31 10:37:58.154 - Thread: 15 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-01-31 10:37:58.165 - Thread: 12 -> Loading voxel storage from file 'G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-01-31 10:37:59.587 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-31 10:37:59.588 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-31 10:37:59.603 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-31 10:37:59.603 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-31 10:38:01.708 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-01-31 10:38:05.074 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-31 10:38:05.077 - Thread: 31 -> LoadSession() - Start 2023-01-31 10:38:05.077 - Thread: 31 -> C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally 2023-01-31 10:38:05.079 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Sandbox_config.sbc 2023-01-31 10:38:06.988 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-01-31 10:38:06.989 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-01-31 10:38:06.989 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2023-01-31 10:38:08.932 - Thread: 31 -> Loading Sandbox world configuration file C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Sandbox_config.sbc 2023-01-31 10:38:08.934 - Thread: 31 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-01-31 10:38:08.938 - Thread: 31 -> CheckPoint Experimental mode: Yes 2023-01-31 10:38:08.938 - Thread: 31 -> CheckPoint Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, EnableSubgridDamage, SupergriddingEnabled 2023-01-31 10:38:08.963 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-31 10:38:08.965 - Thread: 12 -> Downloading world mods - START 2023-01-31 10:38:09.168 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-31 10:38:09.169 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-31 10:38:09.333 - Thread: 1 -> Mod dependencies query successful 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:945655546 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:2178783350 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:2596208372 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1400364273 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:2178783350 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:2596208372 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:758597413 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:2336089504 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1992435623 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1521905890 2023-01-31 10:38:09.334 - Thread: 12 -> Reference issue detected (circular reference or wrong order) for mod Steam:1992435623 2023-01-31 10:38:09.337 - Thread: 12 -> MyWorkshop.GetItemsBlocking: getting 61 items 2023-01-31 10:38:09.635 - Thread: 1 -> Mod query successful 2023-01-31 10:38:09.645 - Thread: 12 -> Up to date mod: Id = 2858620442, title = 'Randa's Train Parts [BETA]' 2023-01-31 10:38:09.645 - Thread: 12 -> Up to date mod: Id = 2809500674, title = 'Infestation Enabled' 2023-01-31 10:38:09.645 - Thread: 12 -> Up to date mod: Id = 2751997688, title = 'EDP - More Lighting Options' 2023-01-31 10:38:09.646 - Thread: 12 -> Up to date mod: Id = 2747715235, title = 'Populated Worlds Creatures Ai Enabled NPCs' 2023-01-31 10:38:09.646 - Thread: 12 -> Up to date mod: Id = 2722464178, title = 'Modular Roads [EOL]' 2023-01-31 10:38:09.646 - Thread: 12 -> Up to date mod: Id = 2694751775, title = 'Hostile Takeover' 2023-01-31 10:38:09.646 - Thread: 12 -> Up to date mod: Id = 2596208372, title = 'AiEnabled v1.4' 2023-01-31 10:38:09.646 - Thread: 12 -> Up to date mod: Id = 2506025638, title = 'Skimt's Grid Power Chart' 2023-01-31 10:38:09.646 - Thread: 12 -> Up to date mod: Id = 2336089504, title = 'Bot_spawner' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2310821218, title = 'Abandoned Settlements [v2]' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2227122740, title = 'Bathroom with Door' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2206564401, title = 'Slope LCD Panels Redux' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2194248159, title = 'Piston Head Tools' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2183745839, title = 'Impossible Images' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2178783350, title = 'Small Spiders' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2141716945, title = 'rearth NPC's' 2023-01-31 10:38:09.647 - Thread: 12 -> Up to date mod: Id = 2043543925, title = '[Obsolete] RivalAI' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1992435623, title = 'Perpetually Perturbed Pirates' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1965090900, title = 'Large Grid Hangar Doors IR' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1947947078, title = 'Corner LCD Information' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1945915721, title = '(Retired) Assertive Bunkers' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1900208841, title = 'Small Grid Decorative Pack 2' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1808409532, title = 'Armor Extension Fixed' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1775277473, title = 'More NPC Encounters V5' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1749855063, title = 'Window Doors' 2023-01-31 10:38:09.648 - Thread: 12 -> Up to date mod: Id = 1727383494, title = 'MWI - Weapon Collection 2 (9)' 2023-01-31 10:38:09.649 - Thread: 12 -> Up to date mod: Id = 1719832915, title = 'More Pistons' 2023-01-31 10:38:09.649 - Thread: 12 -> Up to date mod: Id = 1697074695, title = 'ATA Solar System' 2023-01-31 10:38:09.649 - Thread: 12 -> Up to date mod: Id = 1557881032, title = 'ATA Stars' 2023-01-31 10:38:09.649 - Thread: 12 -> Up to date mod: Id = 1521905890, title = 'Modular Encounters Systems' 2023-01-31 10:38:09.649 - Thread: 12 -> Up to date mod: Id = 1464803311, title = '(Retired) Assertive Installations' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 1400364273, title = 'NPC Programming Extender' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 1365616918, title = 'Defense Shields - v2.0(38)' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 1227896597, title = 'Armoured_Windows' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 1135484957, title = 'Parallax Concepts (Formerly Surface Occupation)' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 1114854185, title = 'retractable landing gear' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 945655546, title = 'Bring Back Cyberhounds' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 859267118, title = 'Darker Vanilla Sky' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 857053359, title = 'Nanobot Build and Repair System' 2023-01-31 10:38:09.650 - Thread: 12 -> Up to date mod: Id = 758597413, title = 'Text HUD API' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 691529112, title = '[v6.5.10] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 577318708, title = '(DX11)Power Lines' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 562524620, title = 'Clear LCD' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 531659576, title = '[EEM] Exploration Enhancement Mod' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 530693136, title = 'Corner Lights' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 506934333, title = 'S - Retractable Tunnel - DX11' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 458727657, title = 'Planet Skybox' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 438819394, title = 'Skybox Ashen nebula' 2023-01-31 10:38:09.651 - Thread: 12 -> Up to date mod: Id = 418923288, title = '(DX11) Shutter' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 418515207, title = '(DX11) Larger Airtight Hangar Door(s)' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 416810412, title = 'S - Airtight Door - DX11' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 415832324, title = '[DX11] Earth VoxelMaterial' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 403922024, title = 'Computer Monitor - LCD Screen' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 344557207, title = '(DX11) Better Piston' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 337774723, title = '(DX11) Eikesters Decorations and more - Part II' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 318305397, title = 'Industrial Thruster (Sage)' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 312475221, title = 'CurvedWindows' 2023-01-31 10:38:09.652 - Thread: 12 -> Up to date mod: Id = 304571628, title = 'Kolt - Command Console Pack' 2023-01-31 10:38:09.653 - Thread: 12 -> Up to date mod: Id = 296725464, title = 'SANCHIN Japanese City Scape Mod' 2023-01-31 10:38:09.653 - Thread: 12 -> Up to date mod: Id = 294621451, title = '(DX11)Big Gate' 2023-01-31 10:38:09.653 - Thread: 12 -> Up to date mod: Id = 294555339, title = '(DX11)Titan Engine' 2023-01-31 10:38:09.654 - Thread: 12 -> Mod download time: 0.01 seconds 2023-01-31 10:38:09.656 - Thread: 12 -> Downloading world mods - END 2023-01-31 10:38:09.668 - Thread: 1 -> LoadSession() - End 2023-01-31 10:38:09.686 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-31 10:38:09.687 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-31 10:38:09.687 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-31 10:38:09.688 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-31 10:38:09.688 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-31 10:38:09.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-31 10:38:09.716 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-01-31 10:38:09.718 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-01-31 10:38:09.718 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-01-31 10:38:09.912 - Thread: 1 -> RunLoadingAction - START 2023-01-31 10:38:09.917 - Thread: 1 -> Loading session: C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally 2023-01-31 10:38:10.078 - Thread: 1 -> GC Memory: 1,009,457,120 B 2023-01-31 10:38:10.085 - Thread: 1 -> Process Memory: 3,421,216,768 B 2023-01-31 10:38:10.086 - Thread: 1 -> Experimental mode: Yes 2023-01-31 10:38:10.086 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, EnableIngameScripts, EnableSubgridDamage, ExperimentalTurnedOnInConfiguration, Mods, SupergriddingEnabled 2023-01-31 10:38:10.086 - Thread: 1 -> Console compatibility: No 2023-01-31 10:38:12.374 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-01-31 10:38:15.157 - Thread: 1 -> mod_notice: [EEM] Exploration Enhancement Mod 2023-01-31 10:38:15.157 - Thread: 1 -> in file: Unknown 2023-01-31 10:38:15.157 - Thread: 1 -> Possible entity type script logic collision 2023-01-31 10:38:39.616 - Thread: 1 -> Script loaded: 691529112.sbm_LWTS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.616 - Thread: 1 -> Script loaded: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2141716945.sbm_MyScripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2194248159.sbm_PistonHeadTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1727383494.sbm_MW2_CustomEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1727383494.sbm_MWI2_Targeting, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2809500674.sbm_InfestationEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 1947947078.sbm_MOGCornerLCDInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2227122740.sbm_bathlight.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.617 - Thread: 1 -> Script loaded: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:39.640 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-01-31 10:38:39.645 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-01-31 10:38:39.647 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-01-31 10:38:39.649 - Thread: 1 -> 6b1f79afaa39e6b9d2bdb731165a93d99ff04b8c 2023-01-31 10:38:39.839 - Thread: 1 -> Loading scenarios 2023-01-31 10:38:39.840 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-01-31 10:38:39.845 - Thread: 1 -> List of used mods (61) - START 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:691529112, Filename = '691529112.sbm', Name = '[v6.5.10] Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything)' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:2043543925, Filename = '2043543925.sbm', Name = '[Obsolete] RivalAI' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:531659576, Filename = '531659576.sbm', Name = '[EEM] Exploration Enhancement Mod' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:415832324, Filename = '415832324.sbm', Name = '[DX11] Earth VoxelMaterial' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:1749855063, Filename = '1749855063.sbm', Name = 'Window Doors' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:758597413, Filename = '758597413.sbm', Name = 'Text HUD API' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:2178783350, Filename = '2178783350.sbm', Name = 'Small Spiders' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:1900208841, Filename = '1900208841.sbm', Name = 'Small Grid Decorative Pack 2' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:2206564401, Filename = '2206564401.sbm', Name = 'Slope LCD Panels Redux' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:438819394, Filename = '438819394.sbm', Name = 'Skybox Ashen nebula' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:2506025638, Filename = '2506025638.sbm', Name = 'Skimt's Grid Power Chart' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:296725464, Filename = '296725464.sbm', Name = 'SANCHIN Japanese City Scape Mod' 2023-01-31 10:38:39.845 - Thread: 1 -> Id = Steam:506934333, Filename = '506934333.sbm', Name = 'S - Retractable Tunnel - DX11' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:416810412, Filename = '416810412.sbm', Name = 'S - Airtight Door - DX11' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1114854185, Filename = '1114854185.sbm', Name = 'retractable landing gear' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2141716945, Filename = '2141716945.sbm', Name = 'rearth NPC's' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2858620442, Filename = '2858620442.sbm', Name = 'Randa's Train Parts [BETA]' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2747715235, Filename = '2747715235.sbm', Name = 'Populated Worlds Creatures Ai Enabled NPCs' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:458727657, Filename = '458727657.sbm', Name = 'Planet Skybox' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2194248159, Filename = '2194248159.sbm', Name = 'Piston Head Tools' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1992435623, Filename = '1992435623.sbm', Name = 'Perpetually Perturbed Pirates' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1135484957, Filename = '1135484957.sbm', Name = 'Parallax Concepts (Formerly Surface Occupation)' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1400364273, Filename = '1400364273.sbm', Name = 'NPC Programming Extender' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:857053359, Filename = '857053359.sbm', Name = 'Nanobot Build and Repair System' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1727383494, Filename = '1727383494.sbm', Name = 'MWI - Weapon Collection 2 (9)' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1719832915, Filename = '1719832915.sbm', Name = 'More Pistons' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1775277473, Filename = '1775277473.sbm', Name = 'More NPC Encounters V5' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2722464178, Filename = '2722464178.sbm', Name = 'Modular Roads [EOL]' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1521905890, Filename = '1521905890.sbm', Name = 'Modular Encounters Systems' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1965090900, Filename = '1965090900.sbm', Name = 'Large Grid Hangar Doors IR' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:304571628, Filename = '304571628.sbm', Name = 'Kolt - Command Console Pack' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2809500674, Filename = '2809500674.sbm', Name = 'Infestation Enabled' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:318305397, Filename = '318305397.sbm', Name = 'Industrial Thruster (Sage)' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2183745839, Filename = '2183745839.sbm', Name = 'Impossible Images' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2694751775, Filename = '2694751775.sbm', Name = 'Hostile Takeover' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2751997688, Filename = '2751997688.sbm', Name = 'EDP - More Lighting Options' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1365616918, Filename = '1365616918.sbm', Name = 'Defense Shields - v2.0(38)' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:859267118, Filename = '859267118.sbm', Name = 'Darker Vanilla Sky' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:312475221, Filename = '312475221.sbm', Name = 'CurvedWindows' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:530693136, Filename = '530693136.sbm', Name = 'Corner Lights' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1947947078, Filename = '1947947078.sbm', Name = 'Corner LCD Information' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:403922024, Filename = '403922024.sbm', Name = 'Computer Monitor - LCD Screen' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:562524620, Filename = '562524620.sbm', Name = 'Clear LCD' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:945655546, Filename = '945655546.sbm', Name = 'Bring Back Cyberhounds' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2336089504, Filename = '2336089504.sbm', Name = 'Bot_spawner' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2227122740, Filename = '2227122740.sbm', Name = 'Bathroom with Door' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1557881032, Filename = '1557881032.sbm', Name = 'ATA Stars' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1697074695, Filename = '1697074695.sbm', Name = 'ATA Solar System' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1227896597, Filename = '1227896597.sbm', Name = 'Armoured_Windows' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1808409532, Filename = '1808409532.sbm', Name = 'Armor Extension Fixed' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2596208372, Filename = '2596208372.sbm', Name = 'AiEnabled v1.4' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:2310821218, Filename = '2310821218.sbm', Name = 'Abandoned Settlements [v2]' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1464803311, Filename = '1464803311.sbm', Name = '(Retired) Assertive Installations' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:1945915721, Filename = '1945915721.sbm', Name = '(Retired) Assertive Bunkers' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:294555339, Filename = '294555339.sbm', Name = '(DX11)Titan Engine' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:577318708, Filename = '577318708.sbm', Name = '(DX11)Power Lines' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:294621451, Filename = '294621451.sbm', Name = '(DX11)Big Gate' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:418923288, Filename = '418923288.sbm', Name = '(DX11) Shutter' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:418515207, Filename = '418515207.sbm', Name = '(DX11) Larger Airtight Hangar Door(s)' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:337774723, Filename = '337774723.sbm', Name = '(DX11) Eikesters Decorations and more - Part II' 2023-01-31 10:38:39.846 - Thread: 1 -> Id = Steam:344557207, Filename = '344557207.sbm', Name = '(DX11) Better Piston' 2023-01-31 10:38:39.846 - Thread: 1 -> List of used mods - END 2023-01-31 10:38:51.947 - Thread: 1 -> Loading behaviors 2023-01-31 10:38:51.948 - Thread: 1 -> Loading ammo magazines 2023-01-31 10:38:51.952 - Thread: 1 -> Loading ammo definitions 2023-01-31 10:38:51.955 - Thread: 1 -> Loading animations 2023-01-31 10:38:51.958 - Thread: 1 -> Loading animations 2023-01-31 10:38:51.960 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:51.961 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:51.961 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:51.961 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:51.961 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:51.961 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:51.961 - Thread: 1 -> Loading category classes 2023-01-31 10:38:51.970 - Thread: 1 -> Loading category classes 2023-01-31 10:38:51.970 - Thread: 1 -> Loading blueprint classes 2023-01-31 10:38:51.972 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:51.973 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:51.973 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:51.976 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:51.976 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:51.978 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:51.992 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:51.993 - Thread: 1 -> Loading components 2023-01-31 10:38:51.994 - Thread: 1 -> Loading components 2023-01-31 10:38:51.994 - Thread: 1 -> Loading configuration 2023-01-31 10:38:51.995 - Thread: 1 -> Loading container types 2023-01-31 10:38:51.997 - Thread: 1 -> Loading Contract Types 2023-01-31 10:38:52.005 - Thread: 1 -> Loading gamepad controls 2023-01-31 10:38:52.005 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.008 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.008 - Thread: 1 -> Loading curve definitions 2023-01-31 10:38:52.011 - Thread: 1 -> Loading debris 2023-01-31 10:38:52.013 - Thread: 1 -> Loading environment items entries 2023-01-31 10:38:52.013 - Thread: 1 -> Loading decal global definitions 2023-01-31 10:38:52.013 - Thread: 1 -> Loading decal definitions 2023-01-31 10:38:52.015 - Thread: 1 -> Loading decal definitions 2023-01-31 10:38:52.015 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:52.018 - Thread: 1 -> Loading edges 2023-01-31 10:38:52.019 - Thread: 1 -> Loading emissive color definitions 2023-01-31 10:38:52.023 - Thread: 1 -> Loading emissive color default states 2023-01-31 10:38:52.028 - Thread: 1 -> Loading animations 2023-01-31 10:38:52.028 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.043 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.058 - Thread: 1 -> Loading environment items entries 2023-01-31 10:38:52.058 - Thread: 1 -> Loading Faction Names 2023-01-31 10:38:52.059 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.063 - Thread: 1 -> Loading flare definitions 2023-01-31 10:38:52.076 - Thread: 1 -> Loading gas property definitions 2023-01-31 10:38:52.077 - Thread: 1 -> Loading event definitions 2023-01-31 10:38:52.079 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.107 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:38:52.107 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-31 10:38:52.113 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:38:52.113 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-31 10:38:52.113 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:38:52.113 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-31 10:38:52.113 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:38:52.113 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-31 10:38:52.113 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:38:52.113 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-31 10:38:52.113 - Thread: 1 -> GuiTextures.sbc 2023-01-31 10:38:52.113 - Thread: 1 -> Failed to parse texture header! Texture: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-31 10:38:52.123 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.124 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.124 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.124 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.124 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.124 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-31 10:38:52.125 - Thread: 1 -> Loading planet definition 2023-01-31 10:38:52.133 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.136 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.137 - Thread: 1 -> Loading physical material properties 2023-01-31 10:38:52.141 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.142 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.144 - Thread: 1 -> Loading research groups definitions 2023-01-31 10:38:52.145 - Thread: 1 -> Loading resource distribution groups 2023-01-31 10:38:52.146 - Thread: 1 -> Loading shadow textures definitions 2023-01-31 10:38:52.146 - Thread: 1 -> Loading ship sound groups 2023-01-31 10:38:52.161 - Thread: 1 -> Loading ship sound groups 2023-01-31 10:38:52.162 - Thread: 1 -> Loading sound categories 2023-01-31 10:38:52.165 - Thread: 1 -> Loading stat definitions 2023-01-31 10:38:52.166 - Thread: 1 -> Loading gamepad controls 2023-01-31 10:38:52.167 - Thread: 1 -> Loading grid creators 2023-01-31 10:38:52.168 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.170 - Thread: 1 -> Loading planet definition 2023-01-31 10:38:52.170 - Thread: 1 -> Loading voxel map storage definitions 2023-01-31 10:38:52.171 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.173 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.173 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.173 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.173 - Thread: 1 -> Loading Weather Effects 2023-01-31 10:38:52.178 - Thread: 1 -> Loading ammo definitions 2023-01-31 10:38:52.184 - Thread: 1 -> Loading ammo magazines 2023-01-31 10:38:52.187 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.189 - Thread: 1 -> Loading blueprint classes 2023-01-31 10:38:52.195 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.195 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.209 - Thread: 1 -> Loading components 2023-01-31 10:38:52.210 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_AssemblerMotorT2 2023-01-31 10:38:52.211 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_AssemblerMotorT3 2023-01-31 10:38:52.211 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_AssemblerMotorT4 2023-01-31 10:38:52.211 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_AssemblerMotorT5 2023-01-31 10:38:52.211 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ALBUC_T5 2023-01-31 10:38:52.212 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ASBUC_T5 2023-01-31 10:38:52.212 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_AlloyTube 2023-01-31 10:38:52.212 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ConstructionArmored 2023-01-31 10:38:52.213 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_AlloyPlate 2023-01-31 10:38:52.213 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalPlate 2023-01-31 10:38:52.213 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalPlate_GoldCoat 2023-01-31 10:38:52.214 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalPlate_Military 2023-01-31 10:38:52.214 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MetalPlate_CandyCane 2023-01-31 10:38:52.215 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_DetectorTier2 2023-01-31 10:38:52.215 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_DetectorTier3 2023-01-31 10:38:52.215 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_DetectorTier4 2023-01-31 10:38:52.215 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_DetectorTier5 2023-01-31 10:38:52.215 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_GravityGeneratorTier2 2023-01-31 10:38:52.215 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_GravityGeneratorTier3 2023-01-31 10:38:52.216 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_GravityGeneratorTier4 2023-01-31 10:38:52.216 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_GravityGeneratorTier5 2023-01-31 10:38:52.216 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HydroThrustComponentT2 2023-01-31 10:38:52.216 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HydroThrustComponentT3 2023-01-31 10:38:52.216 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HydroThrustComponentT4 2023-01-31 10:38:52.216 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/HydroThrustComponentT5 2023-01-31 10:38:52.217 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MotorT2 2023-01-31 10:38:52.217 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MotorT3 2023-01-31 10:38:52.217 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MotorT4 2023-01-31 10:38:52.217 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MotorT5 2023-01-31 10:38:52.217 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MotorT6 2023-01-31 10:38:52.217 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MotorT7 2023-01-31 10:38:52.218 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_PowerCellT2 2023-01-31 10:38:52.218 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_PowerCellT3 2023-01-31 10:38:52.218 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_PowerCellT4 2023-01-31 10:38:52.218 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_PowerCellT5 2023-01-31 10:38:52.218 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ReactorT2 2023-01-31 10:38:52.219 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ReactorT3 2023-01-31 10:38:52.219 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ReactorT4 2023-01-31 10:38:52.219 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_ReactorT5 2023-01-31 10:38:52.219 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_SolarCellT2 2023-01-31 10:38:52.219 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_SolarCellT3 2023-01-31 10:38:52.219 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_SolarCellT4 2023-01-31 10:38:52.220 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/LWTS_SolarCellT5 2023-01-31 10:38:52.220 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThrustT2 2023-01-31 10:38:52.220 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThrustT3 2023-01-31 10:38:52.220 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThrustT4 2023-01-31 10:38:52.220 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThrustT5 2023-01-31 10:38:52.221 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThrustT6 2023-01-31 10:38:52.221 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ThrustT7 2023-01-31 10:38:52.221 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.226 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:52.226 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.228 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.239 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.240 - Thread: 1 -> Loaded voxel material: Titanium_01_LWTS 2023-01-31 10:38:52.240 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.283 - Thread: 1 -> Loading ship sound groups 2023-01-31 10:38:52.283 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.285 - Thread: 1 -> Loading physical material properties 2023-01-31 10:38:52.285 - Thread: 1 -> Loading emissive color definitions 2023-01-31 10:38:52.285 - Thread: 1 -> Loading emissive color default states 2023-01-31 10:38:52.285 - Thread: 1 -> Loading resource distribution groups 2023-01-31 10:38:52.285 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.285 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.286 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.287 - Thread: 1 -> Loading flare definitions 2023-01-31 10:38:52.288 - Thread: 1 -> Loading research groups definitions 2023-01-31 10:38:52.289 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.303 - Thread: 1 -> Loading Contract Types 2023-01-31 10:38:52.310 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.311 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.323 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.323 - Thread: 1 -> Loading components 2023-01-31 10:38:52.324 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/EEMPilotSoul 2023-01-31 10:38:52.324 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.324 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.327 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:52.327 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.341 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.342 - Thread: 1 -> Loading event definitions 2023-01-31 10:38:52.342 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.343 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.345 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.345 - Thread: 1 -> Loading sound categories 2023-01-31 10:38:52.345 - Thread: 1 -> Loading voxel map storage definitions 2023-01-31 10:38:52.350 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.352 - Thread: 1 -> Loaded voxel material: EarthWater_01 2023-01-31 10:38:52.354 - Thread: 1 -> Loaded voxel material: EarthSand_01 2023-01-31 10:38:52.357 - Thread: 1 -> Loaded voxel material: EarthGrass_01 2023-01-31 10:38:52.358 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.359 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.359 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.361 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.367 - Thread: 1 -> Loading animations 2023-01-31 10:38:52.369 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:52.370 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:52.374 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.374 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.375 - Thread: 1 -> Loading stat definitions 2023-01-31 10:38:52.376 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.383 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.384 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.384 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.385 - Thread: 1 -> Loading environment definition 2023-01-31 10:38:52.393 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.393 - Thread: 1 -> Loading blueprint classes 2023-01-31 10:38:52.393 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.393 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.415 - Thread: 1 -> Loading components 2023-01-31 10:38:52.431 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/SoccerBall 2023-01-31 10:38:52.438 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/CardboardBox 2023-01-31 10:38:52.445 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/FreshConcrete 2023-01-31 10:38:52.445 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.445 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.455 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.455 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.455 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.458 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.475 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.475 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.475 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.480 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.482 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.482 - Thread: 1 -> Loading components 2023-01-31 10:38:52.482 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/NPC_Component 2023-01-31 10:38:52.483 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/NPC_Component_Elite 2023-01-31 10:38:52.483 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/NPC_Token_Basic 2023-01-31 10:38:52.483 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/NPC_Token_Elite 2023-01-31 10:38:52.483 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.484 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.486 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.487 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.493 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.495 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.497 - Thread: 1 -> Loading environment definition 2023-01-31 10:38:52.498 - Thread: 1 -> mod_warning: Planet Skybox 2023-01-31 10:38:52.498 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\458727657\516007480501409935_legacy.bin\Data\Environment.sbc 2023-01-31 10:38:52.498 - Thread: 1 -> File does not have a proper extension: Textures\BackgroundCube\Final\reference 2023-01-31 10:38:52.507 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.508 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.508 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.508 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.509 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.509 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.509 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.509 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.510 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.510 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.510 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.510 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.511 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.511 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.511 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.511 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.511 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.512 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.512 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.512 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.512 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.513 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.513 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.513 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.513 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.513 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.513 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.514 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.514 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.514 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.514 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.514 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.514 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.515 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.515 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.515 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.515 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.516 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.516 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.518 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.520 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.520 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.520 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.522 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.522 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.522 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.522 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.524 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.524 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.525 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.525 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.525 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.526 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.526 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.526 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.526 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.527 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.527 - Thread: 1 -> Duplicate entry of 'XP1LaserTurret' 2023-01-31 10:38:52.527 - Thread: 1 -> Loading ammo magazines 2023-01-31 10:38:52.527 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (9) 2023-01-31 10:38:52.527 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2023-01-31 10:38:52.527 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Textures\universalenergycharge.dds 2023-01-31 10:38:52.528 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (9) 2023-01-31 10:38:52.528 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2023-01-31 10:38:52.528 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Textures\universalenergycharge.dds 2023-01-31 10:38:52.528 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (9) 2023-01-31 10:38:52.528 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Data\MWI\Survival\MWI_AmmoMagazines.sbc 2023-01-31 10:38:52.528 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Textures\universalenergycharge.dds 2023-01-31 10:38:52.528 - Thread: 1 -> Loading ammo definitions 2023-01-31 10:38:52.530 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.530 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.530 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.530 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.537 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.537 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.537 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.539 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.539 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.540 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.540 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.540 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.540 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.541 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.542 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.542 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.544 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.544 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.544 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.545 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.547 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.547 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.548 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.548 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.548 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.549 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.549 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.549 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:52.549 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.550 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.550 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.551 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:52.551 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.552 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.553 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.554 - Thread: 1 -> Loading voxel map storage definitions 2023-01-31 10:38:52.563 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.563 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/RaidingBase' 2023-01-31 10:38:52.563 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/CallForRaid' 2023-01-31 10:38:52.563 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/RequestMilitaryAssistance' 2023-01-31 10:38:52.563 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.564 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.564 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.565 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.566 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.566 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.566 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/EarthPirateLarge' 2023-01-31 10:38:52.567 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.567 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.567 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.567 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.567 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.569 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.569 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.569 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:52.570 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.577 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.578 - Thread: 1 -> Loading blueprint classes 2023-01-31 10:38:52.578 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.578 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.578 - Thread: 1 -> Loading components 2023-01-31 10:38:52.578 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/Asphalt 2023-01-31 10:38:52.580 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.581 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.582 - Thread: 1 -> Loading emissive color definitions 2023-01-31 10:38:52.582 - Thread: 1 -> Loading emissive color default states 2023-01-31 10:38:52.582 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.584 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.584 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.586 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.586 - Thread: 1 -> Loading components 2023-01-31 10:38:52.586 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/MESThrust 2023-01-31 10:38:52.586 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ProprietaryTech 2023-01-31 10:38:52.587 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/InhibitorChip 2023-01-31 10:38:52.587 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.587 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.587 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.587 - Thread: 1 -> Loading gamepad controls 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.588 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.589 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_Inventory/RAI-Generic-Autopilot-Patrol' 2023-01-31 10:38:52.589 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.589 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.589 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.589 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.589 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.589 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.590 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.590 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.591 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.591 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.591 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.591 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.591 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.592 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.592 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.592 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.593 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.593 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.593 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.593 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.594 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.594 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.594 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.595 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.595 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.596 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.596 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.597 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.598 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.598 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.598 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.598 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.598 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.599 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.599 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.601 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.601 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.601 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.602 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.602 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.602 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.602 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.602 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.602 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.603 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.603 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.603 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.604 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.605 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.605 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.605 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.605 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.605 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.607 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.615 - Thread: 1 -> Loading animations 2023-01-31 10:38:52.619 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.619 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.619 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.624 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.624 - Thread: 1 -> MOD_ERROR: Infestation Enabled 2023-01-31 10:38:52.624 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\2809500674\Data\InfestationFaction.sbc 2023-01-31 10:38:52.624 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\2809500674\Textures\FactionLogo\BotsIcon.dds 2023-01-31 10:38:52.626 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.628 - Thread: 1 -> Loading LCD texture categories 2023-01-31 10:38:52.633 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.633 - Thread: 1 -> Loading sound categories 2023-01-31 10:38:52.635 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.639 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.640 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.640 - Thread: 1 -> Loading research groups definitions 2023-01-31 10:38:52.641 - Thread: 1 -> Loading research blocks definitions 2023-01-31 10:38:52.641 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/LargeShieldModulator' 2023-01-31 10:38:52.641 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_UpgradeModule/SmallShieldModulator' 2023-01-31 10:38:52.641 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.642 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.642 - Thread: 1 -> Loading components 2023-01-31 10:38:52.642 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/ShieldComponent 2023-01-31 10:38:52.642 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.642 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.673 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.673 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.676 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.676 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.677 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.677 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.677 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.679 - Thread: 1 -> Loading block positions 2023-01-31 10:38:52.681 - Thread: 1 -> Loading behaviors 2023-01-31 10:38:52.681 - Thread: 1 -> Loading animations 2023-01-31 10:38:52.686 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:52.687 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:52.694 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.694 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.695 - Thread: 1 -> MOD_ERROR: Bring Back Cyberhounds 2023-01-31 10:38:52.695 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Data\PGD_fast_spawn_wolves.sbc 2023-01-31 10:38:52.695 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Textures/Models/Environment/Sky/EarthFarClouds.dds 2023-01-31 10:38:52.696 - Thread: 1 -> MOD_ERROR: Bring Back Cyberhounds 2023-01-31 10:38:52.696 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Data\PGD_fast_spawn_wolves.sbc 2023-01-31 10:38:52.696 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2023-01-31 10:38:52.696 - Thread: 1 -> MOD_ERROR: Bring Back Cyberhounds 2023-01-31 10:38:52.696 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Data\PGD_fast_spawn_wolves.sbc 2023-01-31 10:38:52.696 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2023-01-31 10:38:52.696 - Thread: 1 -> MOD_ERROR: Bring Back Cyberhounds 2023-01-31 10:38:52.696 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Data\PGD_fast_spawn_wolves.sbc 2023-01-31 10:38:52.696 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\945655546\1780635113163892849_legacy.bin\Textures/Models/Environment/Sky/Landsky_texture.dds 2023-01-31 10:38:52.698 - Thread: 1 -> Loading stat definitions 2023-01-31 10:38:52.700 - Thread: 1 -> Loading behaviors 2023-01-31 10:38:52.700 - Thread: 1 -> Loading behaviors 2023-01-31 10:38:52.700 - Thread: 1 -> Loading behaviors 2023-01-31 10:38:52.702 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.704 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.704 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.704 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.704 - Thread: 1 -> Loading components 2023-01-31 10:38:52.704 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AdminPlate 2023-01-31 10:38:52.704 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:52.705 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:52.707 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:52.707 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.707 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.707 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.707 - Thread: 1 -> Loading animations 2023-01-31 10:38:52.709 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:52.710 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:52.715 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.715 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.715 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.715 - Thread: 1 -> Loading stat definitions 2023-01-31 10:38:52.716 - Thread: 1 -> Loading animations 2023-01-31 10:38:52.717 - Thread: 1 -> Loading agent definitions 2023-01-31 10:38:52.717 - Thread: 1 -> Loading character definitions 2023-01-31 10:38:52.723 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.723 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.723 - Thread: 1 -> Loading component containers 2023-01-31 10:38:52.723 - Thread: 1 -> Loading stat definitions 2023-01-31 10:38:52.725 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.727 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.729 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.731 - Thread: 1 -> Loaded voxel material: SMDXCancriRed 2023-01-31 10:38:52.731 - Thread: 1 -> Loaded voxel material: SKLacailleOrange 2023-01-31 10:38:52.732 - Thread: 1 -> Loaded voxel material: SGTauCetiYellow 2023-01-31 10:38:52.732 - Thread: 1 -> Loaded voxel material: SFDraconisGreen 2023-01-31 10:38:52.733 - Thread: 1 -> Loaded voxel material: SAVegaWhite 2023-01-31 10:38:52.734 - Thread: 1 -> Loaded voxel material: SBBellatrixCyan 2023-01-31 10:38:52.734 - Thread: 1 -> Loaded voxel material: SOAlnitakBlue 2023-01-31 10:38:52.735 - Thread: 1 -> Loaded voxel material: SWVelorumMagenta 2023-01-31 10:38:52.736 - Thread: 1 -> Loaded voxel material: SXSaguitariusABlack 2023-01-31 10:38:52.736 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.736 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.736 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.736 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.736 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.736 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.736 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.737 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.737 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.737 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.737 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.737 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.737 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.737 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.737 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.737 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.737 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.737 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.737 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.737 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.737 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.737 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.738 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.738 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.738 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.738 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.738 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.738 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.738 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.738 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.738 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.738 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.738 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.738 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.738 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.738 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 002Kº M DXCancri - Red.sbc 2023-01-31 10:38:52.738 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.741 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 002Kº M DXCancri - Red EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.112 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 002Kº M DXCancri - Red Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 002Kº M DXCancri - Red DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.742 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.742 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.742 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.742 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.742 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.742 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.742 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.742 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.742 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.742 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.742 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.742 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.742 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.743 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.743 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.743 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.743 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.743 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.743 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.743 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.743 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.743 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.743 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.743 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.743 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.743 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.743 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.743 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.743 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.743 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 003Kº K Lacaille - Orange.sbc 2023-01-31 10:38:52.743 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.744 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 003Kº K Lacaille - Orange EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.168 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 003Kº K Lacaille - Orange Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 003Kº K Lacaille - Orange DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.744 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.744 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.744 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.744 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.744 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.744 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.744 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.745 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.745 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.745 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.745 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.745 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.745 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.745 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.745 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.745 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.745 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.745 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.745 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.745 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.745 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.745 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.745 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.745 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.745 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.746 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.746 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.746 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.746 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.746 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.746 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.746 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.746 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.746 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.746 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.746 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 005Kº G TauCeti - Yellow.sbc 2023-01-31 10:38:52.746 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.752 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 005Kº G TauCeti - Yellow EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 005Kº G TauCeti - Yellow Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 005Kº G TauCeti - Yellow DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.752 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.752 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.752 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.752 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.752 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.752 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.752 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.753 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.753 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.753 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.753 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.753 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.753 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.753 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.753 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.753 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.753 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.753 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.753 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.753 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.753 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.753 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.753 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.754 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.754 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.754 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.754 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.754 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.754 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.754 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.754 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.754 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.754 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.754 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.754 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.754 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 007Kº F Draconis - Green.sbc 2023-01-31 10:38:52.754 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.755 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 007Kº F Draconis - Green EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.392 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 007Kº F Draconis - Green Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 007Kº F Draconis - Green DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.755 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.755 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.755 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.755 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.755 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.755 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.755 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.755 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.755 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.755 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.755 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.755 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.755 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.756 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.756 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.756 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.756 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.756 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.756 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.756 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.756 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.756 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.756 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.756 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.756 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.756 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.756 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.756 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.756 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.756 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.756 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.757 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.757 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.757 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.757 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.757 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 010Kº A Vega - White.sbc 2023-01-31 10:38:52.757 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.757 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 010Kº A Vega - White EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.56 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 010Kº A Vega - White Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 010Kº A Vega - White DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.757 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.757 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.757 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.757 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.758 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.758 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.758 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.758 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.758 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.758 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.758 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.758 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.758 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.758 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.758 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.758 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.758 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.758 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.758 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.758 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.758 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.758 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.759 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.759 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.759 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.759 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.759 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.759 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.759 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.759 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.759 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.759 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.759 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.759 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.759 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.759 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 022Kº B Bellatrix - Cyan.sbc 2023-01-31 10:38:52.759 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.760 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 022Kº B Bellatrix - Cyan EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.232 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 022Kº B Bellatrix - Cyan Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 022Kº B Bellatrix - Cyan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.760 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.760 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.760 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.760 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.760 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.760 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.760 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.760 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.760 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.760 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.760 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.761 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.761 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.761 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.761 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.761 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.761 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.761 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.761 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.761 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.761 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.761 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.761 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.761 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.761 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.761 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.761 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.761 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.762 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.762 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.762 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.762 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.762 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.762 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.762 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.762 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 029Kº O Alnitak - Blue.sbc 2023-01-31 10:38:52.762 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.762 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 029Kº O Alnitak - Blue EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.624 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 029Kº O Alnitak - Blue Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 029Kº O Alnitak - Blue DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.762 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.763 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.763 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.763 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.763 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.763 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.763 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.763 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.763 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.763 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.763 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.763 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.764 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.764 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.764 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.764 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.764 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.764 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.764 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.764 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.764 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.764 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.764 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.764 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.764 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.764 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.764 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.764 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.764 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.765 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.765 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.765 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.765 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 057Kº W Velorum - Magenta.sbc 2023-01-31 10:38:52.765 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.765 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 057Kº W Velorum - Magenta EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 3.192 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 057Kº W Velorum - Magenta Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 057Kº W Velorum - Magenta DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.765 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.765 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.765 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.765 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.765 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.765 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.766 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.766 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.766 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.766 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.766 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.766 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.766 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.766 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.766 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.766 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.766 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.766 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.766 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.766 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.766 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.766 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.766 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.767 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.767 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.767 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.767 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S 147Kº X SaguitariusA - Black.sbc 2023-01-31 10:38:52.767 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.767 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S 147Kº X SaguitariusA - Black EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 8.232 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S 147Kº X SaguitariusA - Black Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S 147Kº X SaguitariusA - Black DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.767 - Thread: 1 -> Loading planet definition ATA Stars 2023-01-31 10:38:52.767 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.767 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.767 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.767 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.767 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.767 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.768 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.768 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.768 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.768 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.768 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.768 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.768 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.768 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.768 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.768 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.768 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.768 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.768 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.768 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.768 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.768 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.768 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.768 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.769 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.769 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.769 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaGround.dds 2023-01-31 10:38:52.769 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.769 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.769 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.769 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.769 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.769 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.769 - Thread: 1 -> MOD_ERROR: ATA Stars 2023-01-31 10:38:52.769 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Data\S Test.sbc 2023-01-31 10:38:52.769 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1557881032\Textures/Models/Environment/Sky/ATAStarsPlasmaSky.dds 2023-01-31 10:38:52.770 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/S Test EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.01] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.112 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = S Test Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/S Test DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.772 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.773 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.773 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.773 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00SunGround.dds 2023-01-31 10:38:52.773 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.773 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.773 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00SunGround.dds 2023-01-31 10:38:52.773 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.773 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.773 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00SunGround.dds 2023-01-31 10:38:52.774 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.774 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.774 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00SunGround.dds 2023-01-31 10:38:52.774 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.774 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.774 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00Sun.dds 2023-01-31 10:38:52.774 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.774 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.774 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00Sun.dds 2023-01-31 10:38:52.774 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.774 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.774 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00SunGround.dds 2023-01-31 10:38:52.774 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.774 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.774 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00Sun.dds 2023-01-31 10:38:52.775 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.775 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.775 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00Sun.dds 2023-01-31 10:38:52.775 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.775 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 00 Sun.sbc 2023-01-31 10:38:52.775 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00Sun.dds 2023-01-31 10:38:52.775 - Thread: 1 -> Warning: PERFORMANCE WARNING: Postprocessing voxel triangle decimation steps not defined for MyObjectBuilder_PlanetGeneratorDefinition/ATA 00 Sun EnvironmentId = EnvironmentDefinition = HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[0, 0.0333] MaterialsMaxDepth = Range[0, 0] MaterialsMinDepth = Range[0, 0] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 1 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 28 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = ATA 00 Sun Detail = AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = MesherPostprocessing = MinimumSurfaceLayerDepth = 0 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/ATA 00 Sun DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = 2023-01-31 10:38:52.775 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.776 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.776 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 01 Mercury.sbc 2023-01-31 10:38:52.776 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/01Mercury.dds 2023-01-31 10:38:52.776 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.776 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.776 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 02 Venus.sbc 2023-01-31 10:38:52.776 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/02Venus.dds 2023-01-31 10:38:52.777 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.777 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 02 Venus.sbc 2023-01-31 10:38:52.777 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/00SunGround.dds 2023-01-31 10:38:52.777 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.777 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 02 Venus.sbc 2023-01-31 10:38:52.777 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/02VenusClouds.dds 2023-01-31 10:38:52.777 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.778 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.778 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.778 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03Earth.dds 2023-01-31 10:38:52.778 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.778 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.778 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthNight.dds 2023-01-31 10:38:52.778 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.778 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.778 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthClouds.dds 2023-01-31 10:38:52.779 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.779 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.779 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthClouds.dds 2023-01-31 10:38:52.779 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.779 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.779 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthClouds.dds 2023-01-31 10:38:52.779 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.779 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.779 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthClouds.dds 2023-01-31 10:38:52.779 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.779 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.779 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraN.dds 2023-01-31 10:38:52.779 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.779 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.779 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraN.dds 2023-01-31 10:38:52.780 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.780 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.780 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraN.dds 2023-01-31 10:38:52.780 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.780 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.780 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraS.dds 2023-01-31 10:38:52.780 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.780 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.780 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraS.dds 2023-01-31 10:38:52.780 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.780 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.780 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraS.dds 2023-01-31 10:38:52.781 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.781 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03 Earth.sbc 2023-01-31 10:38:52.781 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/ATASolarSystemEarthSea.dds 2023-01-31 10:38:52.782 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.782 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.782 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 03.Moon.sbc 2023-01-31 10:38:52.782 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthZMoon.dds 2023-01-31 10:38:52.782 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.783 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.783 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 04 Mars.sbc 2023-01-31 10:38:52.783 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/04Mars.dds 2023-01-31 10:38:52.783 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.783 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 04 Mars.sbc 2023-01-31 10:38:52.783 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/04MarsClouds.dds 2023-01-31 10:38:52.783 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.783 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 04 Mars.sbc 2023-01-31 10:38:52.783 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/04MarsClouds.dds 2023-01-31 10:38:52.783 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.783 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 04 Mars.sbc 2023-01-31 10:38:52.783 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/03EarthAuroraN.dds 2023-01-31 10:38:52.784 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.784 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.784 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.784 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterRings.dds 2023-01-31 10:38:52.785 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.785 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.785 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterRings.dds 2023-01-31 10:38:52.785 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.785 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.785 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05Jupiter.dds 2023-01-31 10:38:52.786 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.786 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.786 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_03.dds 2023-01-31 10:38:52.786 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.786 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.786 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_02.dds 2023-01-31 10:38:52.787 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.787 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.787 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterAuroraN.dds 2023-01-31 10:38:52.787 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.787 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.787 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterAuroraS.dds 2023-01-31 10:38:52.787 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.787 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.787 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_02.dds 2023-01-31 10:38:52.788 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.788 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.788 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_03.dds 2023-01-31 10:38:52.788 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.788 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.788 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_04.dds 2023-01-31 10:38:52.788 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.788 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.788 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_05.dds 2023-01-31 10:38:52.788 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.788 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05 Jupiter.sbc 2023-01-31 10:38:52.788 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_06.dds 2023-01-31 10:38:52.789 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.789 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.789 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05....Callisto.sbc 2023-01-31 10:38:52.789 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterZ4Callisto.dds 2023-01-31 10:38:52.790 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.790 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.790 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05...Ganymede.sbc 2023-01-31 10:38:52.790 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterZ3Ganymede.dds 2023-01-31 10:38:52.790 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.790 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05...Ganymede.sbc 2023-01-31 10:38:52.790 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterZ3Ganymede.dds 2023-01-31 10:38:52.790 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.790 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05...Ganymede.sbc 2023-01-31 10:38:52.790 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/02Venus.dds 2023-01-31 10:38:52.791 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.791 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.791 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05..Europa.sbc 2023-01-31 10:38:52.791 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterZ2Europa.dds 2023-01-31 10:38:52.792 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.792 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.792 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 05.Io.sbc 2023-01-31 10:38:52.792 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/05JupiterZ1Io.dds 2023-01-31 10:38:52.792 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.793 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.793 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.793 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnRings.dds 2023-01-31 10:38:52.793 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.793 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.793 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnRings.dds 2023-01-31 10:38:52.793 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.793 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.793 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06Saturn.dds 2023-01-31 10:38:52.794 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.794 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.794 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06Saturn.dds 2023-01-31 10:38:52.794 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.794 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.794 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06Saturn.dds 2023-01-31 10:38:52.794 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.794 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.794 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06Saturn.dds 2023-01-31 10:38:52.794 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.794 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.794 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_03.dds 2023-01-31 10:38:52.794 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.794 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.794 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_04.dds 2023-01-31 10:38:52.794 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.794 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.794 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_05.dds 2023-01-31 10:38:52.795 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.795 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06 Saturn.sbc 2023-01-31 10:38:52.795 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Voxels/ATASolarSystem/Jupiter_06.dds 2023-01-31 10:38:52.795 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.795 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.795 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06......Iapetus.sbc 2023-01-31 10:38:52.796 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ8Iapetus.dds 2023-01-31 10:38:52.796 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.796 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.796 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06......Titan.sbc 2023-01-31 10:38:52.796 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ6Titan.dds 2023-01-31 10:38:52.796 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.796 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06......Titan.sbc 2023-01-31 10:38:52.796 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ6Titan.dds 2023-01-31 10:38:52.797 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.797 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06......Titan.sbc 2023-01-31 10:38:52.797 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ6Titan.dds 2023-01-31 10:38:52.797 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.797 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.797 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06.....Rhea.sbc 2023-01-31 10:38:52.797 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ5Rhea.dds 2023-01-31 10:38:52.798 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.798 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.798 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06....Dione.sbc 2023-01-31 10:38:52.798 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ4Dione.dds 2023-01-31 10:38:52.799 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.799 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.799 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06...Tethys.sbc 2023-01-31 10:38:52.799 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ3Tethys.dds 2023-01-31 10:38:52.800 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.800 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.800 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06..Enceladus.sbc 2023-01-31 10:38:52.800 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ2Enceladus.dds 2023-01-31 10:38:52.800 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.800 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06..Enceladus.sbc 2023-01-31 10:38:52.800 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/02SystemVenusClouds.dds 2023-01-31 10:38:52.801 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.801 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06..Enceladus.sbc 2023-01-31 10:38:52.801 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/02SystemVenusClouds.dds 2023-01-31 10:38:52.801 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.801 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.801 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 06.Mimas.sbc 2023-01-31 10:38:52.801 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/06SaturnZ1Mimas.dds 2023-01-31 10:38:52.802 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.802 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.802 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.802 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusRings.dds 2023-01-31 10:38:52.802 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.802 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.802 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusRings.dds 2023-01-31 10:38:52.803 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.803 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.803 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07Uranus.dds 2023-01-31 10:38:52.803 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.803 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.803 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.803 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.803 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.803 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.803 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.803 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.803 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.804 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.804 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.804 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.804 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.804 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.804 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.804 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.804 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.804 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.804 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.804 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.804 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.804 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.804 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.804 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.804 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.804 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07 Uranus.sbc 2023-01-31 10:38:52.804 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusClouds.dds 2023-01-31 10:38:52.805 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.805 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.805 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07.....Obreon.sbc 2023-01-31 10:38:52.805 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusZ5Obreon.dds 2023-01-31 10:38:52.806 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.806 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.806 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07....Titania.sbc 2023-01-31 10:38:52.806 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusZ4Titania.dds 2023-01-31 10:38:52.807 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.807 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.807 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07...Umbriel.sbc 2023-01-31 10:38:52.807 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusZ3Umbriel.dds 2023-01-31 10:38:52.807 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.808 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.808 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07..Ariel.sbc 2023-01-31 10:38:52.808 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusZ2Ariel.dds 2023-01-31 10:38:52.808 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.809 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.809 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 07.Miranda.sbc 2023-01-31 10:38:52.809 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/07UranusZ1Miranda.dds 2023-01-31 10:38:52.809 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.810 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.810 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.810 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneRings.dds 2023-01-31 10:38:52.810 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.810 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.810 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneRings.dds 2023-01-31 10:38:52.810 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.810 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.810 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08Neptune.dds 2023-01-31 10:38:52.810 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.810 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.810 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.811 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.811 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.811 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.811 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.811 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.811 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.811 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.811 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.811 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.811 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.811 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.811 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.811 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.811 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.811 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.811 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.811 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.811 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.812 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.812 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.812 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.812 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.812 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08 Neptune.sbc 2023-01-31 10:38:52.812 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneClouds.dds 2023-01-31 10:38:52.812 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.813 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.813 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 08.Triton.sbc 2023-01-31 10:38:52.813 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/08NeptuneZ1Triton.dds 2023-01-31 10:38:52.813 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.814 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.814 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 09 Pluto.sbc 2023-01-31 10:38:52.814 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/09Pluto.dds 2023-01-31 10:38:52.814 - Thread: 1 -> Loading planet definition ATA Solar System 2023-01-31 10:38:52.814 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.814 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATA 09.Charon.sbc 2023-01-31 10:38:52.814 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures/Models/Environment/Sky/09PlutoZ1Charon.dds 2023-01-31 10:38:52.823 - Thread: 1 -> Loading voxel map storage definitions 2023-01-31 10:38:52.845 - Thread: 1 -> Loading physical items 2023-01-31 10:38:52.847 - Thread: 1 -> Loading voxel material definitions 2023-01-31 10:38:52.848 - Thread: 1 -> MOD_ERROR: ATA Solar System 2023-01-31 10:38:52.848 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Data\ATASolarSystemVoxelMaterials.sbc 2023-01-31 10:38:52.848 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1697074695\Textures\Voxels\Debug_tl.dds 2023-01-31 10:38:52.848 - Thread: 1 -> Loaded voxel material: Debug 2023-01-31 10:38:52.850 - Thread: 1 -> Loaded voxel material: Asteroid 2023-01-31 10:38:52.851 - Thread: 1 -> Loaded voxel material: Callisto_01 2023-01-31 10:38:52.852 - Thread: 1 -> Loaded voxel material: Callisto_01S 2023-01-31 10:38:52.853 - Thread: 1 -> Loaded voxel material: Callisto_02 2023-01-31 10:38:52.854 - Thread: 1 -> Loaded voxel material: Callisto_02S 2023-01-31 10:38:52.855 - Thread: 1 -> Loaded voxel material: Callisto_03 2023-01-31 10:38:52.856 - Thread: 1 -> Loaded voxel material: Callisto_03S 2023-01-31 10:38:52.857 - Thread: 1 -> Loaded voxel material: Ganymede_01 2023-01-31 10:38:52.858 - Thread: 1 -> Loaded voxel material: Ganymede_01S 2023-01-31 10:38:52.859 - Thread: 1 -> Loaded voxel material: Ganymede_02 2023-01-31 10:38:52.860 - Thread: 1 -> Loaded voxel material: Ganymede_02S 2023-01-31 10:38:52.861 - Thread: 1 -> Loaded voxel material: Ganymede_03 2023-01-31 10:38:52.862 - Thread: 1 -> Loaded voxel material: Ganymede_03S 2023-01-31 10:38:52.863 - Thread: 1 -> Loaded voxel material: Europa_01 2023-01-31 10:38:52.864 - Thread: 1 -> Loaded voxel material: Europa_01S 2023-01-31 10:38:52.865 - Thread: 1 -> Loaded voxel material: Europa_02 2023-01-31 10:38:52.866 - Thread: 1 -> Loaded voxel material: Europa_02S 2023-01-31 10:38:52.867 - Thread: 1 -> Loaded voxel material: Io_01 2023-01-31 10:38:52.868 - Thread: 1 -> Loaded voxel material: Io_01S 2023-01-31 10:38:52.869 - Thread: 1 -> Loaded voxel material: Io_02 2023-01-31 10:38:52.870 - Thread: 1 -> Loaded voxel material: Io_02S 2023-01-31 10:38:52.871 - Thread: 1 -> Loaded voxel material: Io_03 2023-01-31 10:38:52.872 - Thread: 1 -> Loaded voxel material: Io_03S 2023-01-31 10:38:52.873 - Thread: 1 -> Loaded voxel material: Jupiter_01 2023-01-31 10:38:52.874 - Thread: 1 -> Loaded voxel material: Jupiter_02 2023-01-31 10:38:52.875 - Thread: 1 -> Loaded voxel material: Jupiter_03 2023-01-31 10:38:52.876 - Thread: 1 -> Loaded voxel material: Jupiter_04 2023-01-31 10:38:52.877 - Thread: 1 -> Loaded voxel material: Jupiter_05 2023-01-31 10:38:52.878 - Thread: 1 -> Loaded voxel material: Jupiter_06 2023-01-31 10:38:52.879 - Thread: 1 -> Loaded voxel material: Mercury_01 2023-01-31 10:38:52.880 - Thread: 1 -> Loaded voxel material: Mercury_01S 2023-01-31 10:38:52.881 - Thread: 1 -> Loaded voxel material: Mercury_02 2023-01-31 10:38:52.882 - Thread: 1 -> Loaded voxel material: Mercury_02S 2023-01-31 10:38:52.883 - Thread: 1 -> Loaded voxel material: Mercury_03 2023-01-31 10:38:52.884 - Thread: 1 -> Loaded voxel material: Mercury_03S 2023-01-31 10:38:52.885 - Thread: 1 -> Loaded voxel material: Venus_01 2023-01-31 10:38:52.886 - Thread: 1 -> Loaded voxel material: Venus_01S 2023-01-31 10:38:52.887 - Thread: 1 -> Loaded voxel material: Venus_02 2023-01-31 10:38:52.888 - Thread: 1 -> Loaded voxel material: Venus_02S 2023-01-31 10:38:52.889 - Thread: 1 -> Loaded voxel material: Venus_03 2023-01-31 10:38:52.890 - Thread: 1 -> Loaded voxel material: Venus_03S 2023-01-31 10:38:52.891 - Thread: 1 -> Loaded voxel material: Mars_01 2023-01-31 10:38:52.892 - Thread: 1 -> Loaded voxel material: Mars_01A 2023-01-31 10:38:52.893 - Thread: 1 -> Loaded voxel material: Mars_01S 2023-01-31 10:38:52.894 - Thread: 1 -> Loaded voxel material: Mars_02 2023-01-31 10:38:52.895 - Thread: 1 -> Loaded voxel material: Mars_02A 2023-01-31 10:38:52.896 - Thread: 1 -> Loaded voxel material: Mars_02S 2023-01-31 10:38:52.897 - Thread: 1 -> Loaded voxel material: Mars_03 2023-01-31 10:38:52.898 - Thread: 1 -> Loaded voxel material: Mars_03A 2023-01-31 10:38:52.899 - Thread: 1 -> Loaded voxel material: Mars_03S 2023-01-31 10:38:52.900 - Thread: 1 -> Loaded voxel material: Mars_04 2023-01-31 10:38:52.901 - Thread: 1 -> Loaded voxel material: Mars_04A 2023-01-31 10:38:52.902 - Thread: 1 -> Loaded voxel material: Mars_04S 2023-01-31 10:38:52.902 - Thread: 1 -> Loaded voxel material: Sun_01 2023-01-31 10:38:52.903 - Thread: 1 -> Loaded voxel material: Sun_02 2023-01-31 10:38:52.904 - Thread: 1 -> Loaded voxel material: Sun_03 2023-01-31 10:38:52.905 - Thread: 1 -> Loaded voxel material: Sun_04 2023-01-31 10:38:52.906 - Thread: 1 -> Loaded voxel material: Sun_05 2023-01-31 10:38:52.907 - Thread: 1 -> Loaded voxel material: Sun_06 2023-01-31 10:38:52.908 - Thread: 1 -> Loaded voxel material: Sun_07 2023-01-31 10:38:52.909 - Thread: 1 -> Loaded voxel material: Sun_08 2023-01-31 10:38:52.910 - Thread: 1 -> Loaded voxel material: Sun_09 2023-01-31 10:38:52.911 - Thread: 1 -> Loaded voxel material: Sun_10 2023-01-31 10:38:52.913 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.915 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.915 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.916 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.916 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.916 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.916 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.916 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.916 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.916 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.916 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.916 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.916 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.917 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.917 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.917 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.917 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.917 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.917 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.917 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.917 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.917 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.917 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.918 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.918 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.918 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.918 - Thread: 1 -> Loading category classes 2023-01-31 10:38:52.920 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:52.936 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:52.936 - Thread: 1 -> Loading blueprints 2023-01-31 10:38:52.937 - Thread: 1 -> Loading components 2023-01-31 10:38:52.938 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_CombatBotMaterial 2023-01-31 10:38:52.938 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_CrewBotMaterial 2023-01-31 10:38:52.938 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_RepairBotMaterial 2023-01-31 10:38:52.939 - Thread: 1 -> Loaded component: MyObjectBuilder_Component/AiEnabled_Comp_ScavengerBotMaterial 2023-01-31 10:38:52.939 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.941 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:52.982 - Thread: 1 -> Loading factions 2023-01-31 10:38:52.982 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.982 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.983 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.983 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.984 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.984 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.984 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.984 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.985 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.985 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.985 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.985 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.985 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.986 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.986 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.986 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.986 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.986 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.986 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.987 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.987 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.987 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.987 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.988 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.989 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.989 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.989 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.989 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.990 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.990 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.990 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.990 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.990 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.990 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.990 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.991 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.991 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.991 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.991 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.993 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.993 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.993 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.993 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.993 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.993 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.994 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.995 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.995 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.995 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.995 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.996 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.996 - Thread: 1 -> Loading container types 2023-01-31 10:38:52.996 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.996 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.996 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.997 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.998 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.998 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.998 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.998 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.999 - Thread: 1 -> Loading entity components 2023-01-31 10:38:52.999 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.005 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.005 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.006 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.007 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.007 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.008 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.009 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.009 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.010 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.010 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.011 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.011 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.011 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.011 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.012 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.012 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.012 - Thread: 1 -> Loading entity components 2023-01-31 10:38:53.015 - Thread: 1 -> Loading container types 2023-01-31 10:38:53.016 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:53.016 - Thread: 1 -> Loading factions 2023-01-31 10:38:53.016 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:53.018 - Thread: 1 -> Loading container types 2023-01-31 10:38:53.020 - Thread: 1 -> Loading drone behaviors 2023-01-31 10:38:53.020 - Thread: 1 -> Loading factions 2023-01-31 10:38:53.020 - Thread: 1 -> Loading pirate antennas 2023-01-31 10:38:53.020 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_PirateAntennaDefinition/PlanetPirateABAntennaH' 2023-01-31 10:38:53.022 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:53.024 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.025 - Thread: 1 -> Loading block positions 2023-01-31 10:38:53.025 - Thread: 1 -> Loading transparent material properties 2023-01-31 10:38:53.028 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.028 - Thread: 1 -> Loading block positions 2023-01-31 10:38:53.030 - Thread: 1 -> Loading sound definitions 2023-01-31 10:38:53.038 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.038 - Thread: 1 -> Loading block positions 2023-01-31 10:38:53.040 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.041 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:53.042 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.042 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:53.044 - Thread: 1 -> Loading animations 2023-01-31 10:38:53.046 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.046 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:53.048 - Thread: 1 -> Loading category classes 2023-01-31 10:38:53.048 - Thread: 1 -> Loading blueprint class entries 2023-01-31 10:38:53.050 - Thread: 1 -> Audio effects definitions 2023-01-31 10:38:53.054 - Thread: 1 -> Loading environment items definitions 2023-01-31 10:38:53.056 - Thread: 1 -> Loading environment items definitions 2023-01-31 10:38:53.057 - Thread: 1 -> Loading physical material properties 2023-01-31 10:38:53.062 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.221 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.222 - Thread: 1 -> Loading environment item definitions 2023-01-31 10:38:53.227 - Thread: 1 -> Loading weapon definitions 2023-01-31 10:38:53.241 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.242 - Thread: 1 -> Loading physical material properties 2023-01-31 10:38:53.242 - Thread: 1 -> Loading weapon definitions 2023-01-31 10:38:53.261 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.290 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.316 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.319 - Thread: 1 -> Loading weapon definitions 2023-01-31 10:38:53.320 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.358 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.395 - Thread: 1 -> Loading particle effect definitions 2023-01-31 10:38:53.427 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.469 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.470 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.520 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.527 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.528 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.528 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.529 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.529 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.530 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.531 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.540 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.542 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.544 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.545 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.547 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.548 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.549 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.550 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.553 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.555 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.556 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.557 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.558 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.559 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.566 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.567 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.567 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.569 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.569 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.570 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.572 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.581 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.586 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.587 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.588 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.589 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.589 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.591 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.591 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.593 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.596 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.598 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.600 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.603 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.604 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.606 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.611 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.623 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.626 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.629 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.630 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.634 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.634 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.637 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.638 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.640 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.643 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.653 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.655 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.658 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.659 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.662 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.666 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.669 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.671 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.674 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.675 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.685 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.685 - Thread: 1 -> Created block definitions 2023-01-31 10:38:53.691 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:53.694 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Cockpit/LWTS_SmallBlockCockpitMetal 2023-01-31 10:38:53.694 - Thread: 1 -> Created definition for: Armored Cockpit 2023-01-31 10:38:53.696 - Thread: 1 -> Created definition for: Armored Fighter Cockpit 2023-01-31 10:38:53.699 - Thread: 1 -> Created definition for: Alloy Armor Block 2023-01-31 10:38:53.702 - Thread: 1 -> Created definition for: Alloy Armor Slope 2023-01-31 10:38:53.703 - Thread: 1 -> Created definition for: Alloy Armor Corner 2023-01-31 10:38:53.705 - Thread: 1 -> Created definition for: Alloy Armor Inverted Corner 2023-01-31 10:38:53.707 - Thread: 1 -> Created definition for: Alloy Armor Slope Base 2x1x1 2023-01-31 10:38:53.709 - Thread: 1 -> Created definition for: Alloy Armor Slope Tip 2x1x1 2023-01-31 10:38:53.712 - Thread: 1 -> Created definition for: Alloy Armor Corner Base 2x1x1 2023-01-31 10:38:53.714 - Thread: 1 -> Created definition for: Alloy Armor Corner Tip 2x1x1 2023-01-31 10:38:53.716 - Thread: 1 -> Created definition for: Alloy Armor Inv. Corner 2x1x1 Base 2023-01-31 10:38:53.718 - Thread: 1 -> Created definition for: Alloy Armor Inv. Corner 2x1x1 Tip 2023-01-31 10:38:53.720 - Thread: 1 -> Created definition for: Alloy Armor Armor Half Block 2023-01-31 10:38:53.722 - Thread: 1 -> Created definition for: Alloy Armor Armor Half Slope 2023-01-31 10:38:53.723 - Thread: 1 -> Created definition for: Hex Armor Block 2023-01-31 10:38:53.724 - Thread: 1 -> Created definition for: Hex Armor Test 2023-01-31 10:38:53.725 - Thread: 1 -> Created definition for: Metal Armor Block 2023-01-31 10:38:53.727 - Thread: 1 -> Created definition for: Metal Armor Slope 2023-01-31 10:38:53.730 - Thread: 1 -> Created definition for: Metal Armor Corner 2023-01-31 10:38:53.732 - Thread: 1 -> Created definition for: Metal Armor Inv. Corner 2023-01-31 10:38:53.734 - Thread: 1 -> Created definition for: Metal Armor Half Block 2023-01-31 10:38:53.736 - Thread: 1 -> Created definition for: Metal Armor Half Slope 2023-01-31 10:38:53.738 - Thread: 1 -> Created definition for: Metal Armor Slope 2x1x1 Base 2023-01-31 10:38:53.741 - Thread: 1 -> Created definition for: Metal Armor Slope 2x1x1 Tip 2023-01-31 10:38:53.744 - Thread: 1 -> Created definition for: Metal Armor Corner 2x1x1 Base 2023-01-31 10:38:53.747 - Thread: 1 -> Created definition for: Metal Armor Corner 2x1x1 Tip 2023-01-31 10:38:53.749 - Thread: 1 -> Created definition for: Metal Armor Inv. Corner 2x1x1 Base 2023-01-31 10:38:53.752 - Thread: 1 -> Created definition for: Metal Armor Inv. Corner 2x1x1 Tip 2023-01-31 10:38:53.760 - Thread: 1 -> Created definition for: Metal Armor Block 2023-01-31 10:38:53.762 - Thread: 1 -> Created definition for: Metal Armor Slope 2023-01-31 10:38:53.764 - Thread: 1 -> Created definition for: Metal Armor Corner 2023-01-31 10:38:53.765 - Thread: 1 -> Created definition for: Metal Armor Inverted Corner 2023-01-31 10:38:53.768 - Thread: 1 -> Created definition for: Metal Armor Slope 2x1x1 Base 2023-01-31 10:38:53.770 - Thread: 1 -> Created definition for: Metal Armor Slope 2x1x1 Tip 2023-01-31 10:38:53.772 - Thread: 1 -> Created definition for: Metal Armor Corner 2x1x1 Base 2023-01-31 10:38:53.774 - Thread: 1 -> Created definition for: Metal Armor Corner 2x1x1 Tip 2023-01-31 10:38:53.777 - Thread: 1 -> Created definition for: Metal Armor Inv. Corner 2x1x1 Base 2023-01-31 10:38:53.779 - Thread: 1 -> Created definition for: Metal Armor Inv. Corner 2x1x1 Tip 2023-01-31 10:38:53.781 - Thread: 1 -> Created definition for: Metal Armor Half Block 2023-01-31 10:38:53.783 - Thread: 1 -> Created definition for: Metal Armor Half Slope 2023-01-31 10:38:53.784 - Thread: 1 -> Created definition for: Assembler Tier 2 2023-01-31 10:38:53.786 - Thread: 1 -> Created definition for: Assembler Tier 3 2023-01-31 10:38:53.787 - Thread: 1 -> Created definition for: Assembler Tier 4 2023-01-31 10:38:53.789 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerSimpleT5 2023-01-31 10:38:53.789 - Thread: 1 -> Created definition for: Assembler Tier 5 2023-01-31 10:38:53.790 - Thread: 1 -> Created definition for: Compact Assembler Tier 5 2023-01-31 10:38:53.791 - Thread: 1 -> Created definition for: Advanced Assembler Tier 5 2023-01-31 10:38:53.793 - Thread: 1 -> Created definition for: Legendary Production Line Tier 7 2023-01-31 10:38:53.794 - Thread: 1 -> Created definition for: Legendary Survival Kit (Tier 7) 2023-01-31 10:38:53.796 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 2 2023-01-31 10:38:53.797 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 3 2023-01-31 10:38:53.797 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 4 2023-01-31 10:38:53.798 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 5 2023-01-31 10:38:53.799 - Thread: 1 -> Created definition for: Large Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:53.800 - Thread: 1 -> Created definition for: Large Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:53.801 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 2 2023-01-31 10:38:53.802 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 3 2023-01-31 10:38:53.803 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 4 2023-01-31 10:38:53.804 - Thread: 1 -> Created definition for: Large Atmospheric Thruster Tier 5 2023-01-31 10:38:53.805 - Thread: 1 -> Created definition for: Large Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:53.805 - Thread: 1 -> Created definition for: Large Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:53.807 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT2 2023-01-31 10:38:53.807 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 2 2023-01-31 10:38:53.808 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT3 2023-01-31 10:38:53.808 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 3 2023-01-31 10:38:53.809 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT4 2023-01-31 10:38:53.809 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 4 2023-01-31 10:38:53.810 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT5 2023-01-31 10:38:53.810 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 5 2023-01-31 10:38:53.810 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT6 2023-01-31 10:38:53.810 - Thread: 1 -> Created definition for: Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:53.811 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT7 2023-01-31 10:38:53.811 - Thread: 1 -> Created definition for: Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:53.813 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT2 2023-01-31 10:38:53.813 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 2 2023-01-31 10:38:53.813 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT3 2023-01-31 10:38:53.813 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 3 2023-01-31 10:38:53.814 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT4 2023-01-31 10:38:53.814 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 4 2023-01-31 10:38:53.815 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT5 2023-01-31 10:38:53.815 - Thread: 1 -> Created definition for: Atmospheric Thruster Tier 5 2023-01-31 10:38:53.815 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT6 2023-01-31 10:38:53.815 - Thread: 1 -> Created definition for: Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:53.816 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT7 2023-01-31 10:38:53.816 - Thread: 1 -> Created definition for: Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:53.817 - Thread: 1 -> Created definition for: Battery Tier 2 2023-01-31 10:38:53.818 - Thread: 1 -> Created definition for: Battery Tier 3 2023-01-31 10:38:53.819 - Thread: 1 -> Created definition for: Battery Tier 4 2023-01-31 10:38:53.820 - Thread: 1 -> Created definition for: Battery Tier 5 2023-01-31 10:38:53.821 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT2 2023-01-31 10:38:53.821 - Thread: 1 -> Created definition for: Battery Tier 2 2023-01-31 10:38:53.821 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT3 2023-01-31 10:38:53.821 - Thread: 1 -> Created definition for: Battery Tier 3 2023-01-31 10:38:53.822 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT4 2023-01-31 10:38:53.822 - Thread: 1 -> Created definition for: Battery Tier 4 2023-01-31 10:38:53.823 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT5 2023-01-31 10:38:53.823 - Thread: 1 -> Created definition for: Battery Tier 5 2023-01-31 10:38:53.824 - Thread: 1 -> Created definition for: Small Battery Tier 2 2023-01-31 10:38:53.824 - Thread: 1 -> Created definition for: Small Battery Tier 3 2023-01-31 10:38:53.825 - Thread: 1 -> Created definition for: Small Battery Tier 4 2023-01-31 10:38:53.826 - Thread: 1 -> Created definition for: Small Battery Tier 5 2023-01-31 10:38:53.827 - Thread: 1 -> Created definition for: Metal Blast Door Center 2023-01-31 10:38:53.829 - Thread: 1 -> Created definition for: Metal Blast Door Center (With LCD) 2023-01-31 10:38:53.830 - Thread: 1 -> Created definition for: Metal Blast Door Corner 2023-01-31 10:38:53.831 - Thread: 1 -> Created definition for: Metal Blast Door Corner Inverted 2023-01-31 10:38:53.833 - Thread: 1 -> Created definition for: Metal Blast Door Edge 2023-01-31 10:38:53.834 - Thread: 1 -> Created definition for: Small Cargo Container Tier 2 2023-01-31 10:38:53.835 - Thread: 1 -> Created definition for: Small Cargo Container Tier 3 2023-01-31 10:38:53.836 - Thread: 1 -> Created definition for: Small Cargo Container Tier 4 2023-01-31 10:38:53.837 - Thread: 1 -> Created definition for: Small Cargo Container Tier 5 2023-01-31 10:38:53.838 - Thread: 1 -> Created definition for: Small Cargo Container Tier 2 2023-01-31 10:38:53.839 - Thread: 1 -> Created definition for: Small Cargo Container Tier 3 2023-01-31 10:38:53.840 - Thread: 1 -> Created definition for: Small Cargo Container Tier 4 2023-01-31 10:38:53.841 - Thread: 1 -> Created definition for: Small Cargo Container Tier 5 2023-01-31 10:38:53.842 - Thread: 1 -> Created definition for: Large Cargo Container Tier 2 2023-01-31 10:38:53.843 - Thread: 1 -> Created definition for: Large Cargo Container Tier 3 2023-01-31 10:38:53.844 - Thread: 1 -> Created definition for: Large Cargo Container Tier 4 2023-01-31 10:38:53.845 - Thread: 1 -> Created definition for: Large Cargo Container Tier 5 2023-01-31 10:38:53.846 - Thread: 1 -> Created definition for: Large Cargo Container Tier 2 2023-01-31 10:38:53.853 - Thread: 1 -> Created definition for: Large Cargo Container Tier 3 2023-01-31 10:38:53.854 - Thread: 1 -> Created definition for: Large Cargo Container Tier 4 2023-01-31 10:38:53.855 - Thread: 1 -> Created definition for: Large Cargo Container Tier 5 2023-01-31 10:38:53.856 - Thread: 1 -> Created definition for: Medium Cargo Container Tier 2 2023-01-31 10:38:53.857 - Thread: 1 -> Created definition for: Medium Cargo Container Tier 3 2023-01-31 10:38:53.858 - Thread: 1 -> Created definition for: Medium Cargo Container Tier 4 2023-01-31 10:38:53.859 - Thread: 1 -> Created definition for: Medium Cargo Container Tier 5 2023-01-31 10:38:53.860 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeT2 2023-01-31 10:38:53.860 - Thread: 1 -> Created definition for: Alloy Conveyor Tube 2023-01-31 10:38:53.861 - Thread: 1 -> Created definition for: Alloy Curved Conveyor Tube 2023-01-31 10:38:53.862 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeT3 2023-01-31 10:38:53.862 - Thread: 1 -> Created definition for: Metal Conveyor Tube 2023-01-31 10:38:53.863 - Thread: 1 -> Created definition for: Metal Curved Conveyor Tube 2023-01-31 10:38:53.865 - Thread: 1 -> Created definition for: Enhanced Drill (Tier 2) 2023-01-31 10:38:53.866 - Thread: 1 -> Created definition for: Proficient Drill (Tier 3) 2023-01-31 10:38:53.867 - Thread: 1 -> Created definition for: Elite Drill (Tier 4) 2023-01-31 10:38:53.868 - Thread: 1 -> Created definition for: Veteran Drill (Tier 5) 2023-01-31 10:38:53.869 - Thread: 1 -> Created definition for: Enhanced Drill (Tier 2) 2023-01-31 10:38:53.870 - Thread: 1 -> Created definition for: Proficient Drill (Tier 3) 2023-01-31 10:38:53.871 - Thread: 1 -> Created definition for: Elite Drill (Tier 4) 2023-01-31 10:38:53.872 - Thread: 1 -> Created definition for: Veteran Drill (Tier 5) 2023-01-31 10:38:53.873 - Thread: 1 -> Created definition for: Gatling Gun Tier 2 2023-01-31 10:38:53.874 - Thread: 1 -> Created definition for: Gatling Gun Tier 3 2023-01-31 10:38:53.875 - Thread: 1 -> Created definition for: Gatling Gun Tier 4 2023-01-31 10:38:53.876 - Thread: 1 -> Created definition for: Gatling Gun Tier 5 2023-01-31 10:38:53.877 - Thread: 1 -> Created definition for: Gravity Generator Tier 2 2023-01-31 10:38:53.878 - Thread: 1 -> Created definition for: Gravity Generator Tier 3 2023-01-31 10:38:53.878 - Thread: 1 -> Created definition for: Gravity Generator Tier 4 2023-01-31 10:38:53.879 - Thread: 1 -> Created definition for: Gravity Generator Tier 5 2023-01-31 10:38:53.881 - Thread: 1 -> Created definition for: Enhanced Grinder (Tier 2) 2023-01-31 10:38:53.882 - Thread: 1 -> Created definition for: Proficient Grinder (Tier 3) 2023-01-31 10:38:53.883 - Thread: 1 -> Created definition for: Elite Grinder (Tier 4) 2023-01-31 10:38:53.883 - Thread: 1 -> Created definition for: Veteran Grinder (Tier 5) 2023-01-31 10:38:53.885 - Thread: 1 -> Created definition for: Enhanced Grinder (Tier 2) 2023-01-31 10:38:53.886 - Thread: 1 -> Created definition for: Proficient Grinder (Tier 3) 2023-01-31 10:38:53.887 - Thread: 1 -> Created definition for: Elite Grinder (Tier 4) 2023-01-31 10:38:53.888 - Thread: 1 -> Created definition for: Veteran Grinder (Tier 5) 2023-01-31 10:38:53.889 - Thread: 1 -> Created definition for: Gyroscope Tier 2 2023-01-31 10:38:53.890 - Thread: 1 -> Created definition for: Gyroscope Tier 3 2023-01-31 10:38:53.890 - Thread: 1 -> Created definition for: Gyroscope Tier 4 2023-01-31 10:38:53.891 - Thread: 1 -> Created definition for: Gyroscope Tier 5 2023-01-31 10:38:53.892 - Thread: 1 -> Created definition for: Gyroscope Tier 2 2023-01-31 10:38:53.893 - Thread: 1 -> Created definition for: Gyroscope Tier 3 2023-01-31 10:38:53.893 - Thread: 1 -> Created definition for: Gyroscope Tier 4 2023-01-31 10:38:53.894 - Thread: 1 -> Created definition for: Gyroscope Tier 5 2023-01-31 10:38:53.896 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 2 2023-01-31 10:38:53.897 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 3 2023-01-31 10:38:53.898 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 4 2023-01-31 10:38:53.899 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 5 2023-01-31 10:38:53.900 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 2 2023-01-31 10:38:53.902 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 3 2023-01-31 10:38:53.903 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 4 2023-01-31 10:38:53.904 - Thread: 1 -> Created definition for: Hydrogen Engine Tier 5 2023-01-31 10:38:53.906 - Thread: 1 -> Created definition for: Hydrogen Tank Tier 2 2023-01-31 10:38:53.907 - Thread: 1 -> Created definition for: Hydrogen Tank Tier 3 2023-01-31 10:38:53.908 - Thread: 1 -> Created definition for: Hydrogen Tank Tier 4 2023-01-31 10:38:53.910 - Thread: 1 -> Created definition for: Hydrogen Tank Tier 2 2023-01-31 10:38:53.911 - Thread: 1 -> Created definition for: Hydrogen Tank Tier 3 2023-01-31 10:38:53.912 - Thread: 1 -> Created definition for: Hydrogen Tank Tier 4 2023-01-31 10:38:53.914 - Thread: 1 -> Created definition for: Small Hydrogen Tank Tier 2 2023-01-31 10:38:53.915 - Thread: 1 -> Created definition for: Small Hydrogen Tank Tier 3 2023-01-31 10:38:53.916 - Thread: 1 -> Created definition for: Small Hydrogen Tank Tier 4 2023-01-31 10:38:53.917 - Thread: 1 -> Created definition for: Small Hydrogen Tank Tier 2 2023-01-31 10:38:53.918 - Thread: 1 -> Created definition for: Small Hydrogen Tank Tier 3 2023-01-31 10:38:53.919 - Thread: 1 -> Created definition for: Small Hydrogen Tank Tier 4 2023-01-31 10:38:53.921 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 2 2023-01-31 10:38:53.922 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 3 2023-01-31 10:38:53.923 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 4 2023-01-31 10:38:53.924 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 5 2023-01-31 10:38:53.926 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 2 2023-01-31 10:38:53.926 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 3 2023-01-31 10:38:53.927 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 4 2023-01-31 10:38:53.928 - Thread: 1 -> Created definition for: Large Hydrogen Thruster Tier 5 2023-01-31 10:38:53.929 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier2 2023-01-31 10:38:53.929 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 2 2023-01-31 10:38:53.930 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier3 2023-01-31 10:38:53.930 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 3 2023-01-31 10:38:53.942 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier4 2023-01-31 10:38:53.942 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 4 2023-01-31 10:38:53.943 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier5 2023-01-31 10:38:53.943 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 5 2023-01-31 10:38:53.944 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT2 2023-01-31 10:38:53.944 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 2 2023-01-31 10:38:53.945 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT3 2023-01-31 10:38:53.945 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 3 2023-01-31 10:38:53.946 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT4 2023-01-31 10:38:53.946 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 4 2023-01-31 10:38:53.946 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT5 2023-01-31 10:38:53.946 - Thread: 1 -> Created definition for: Hydrogen Thruster Tier 5 2023-01-31 10:38:53.948 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 2 2023-01-31 10:38:53.949 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 3 2023-01-31 10:38:53.950 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 4 2023-01-31 10:38:53.951 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 5 2023-01-31 10:38:53.952 - Thread: 1 -> Created definition for: Large Rare Ion Thruster (Tier 6) 2023-01-31 10:38:53.953 - Thread: 1 -> Created definition for: Large Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:53.954 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 2 2023-01-31 10:38:53.955 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 3 2023-01-31 10:38:53.956 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 4 2023-01-31 10:38:53.957 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 5 2023-01-31 10:38:53.957 - Thread: 1 -> Created definition for: Large Rare Ion Thruster (Tier 6) 2023-01-31 10:38:53.958 - Thread: 1 -> Created definition for: Large Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:53.960 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier2 2023-01-31 10:38:53.960 - Thread: 1 -> Created definition for: Ion Thruster Tier 2 2023-01-31 10:38:53.961 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier3 2023-01-31 10:38:53.961 - Thread: 1 -> Created definition for: Ion Thruster Tier 3 2023-01-31 10:38:53.962 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier4 2023-01-31 10:38:53.962 - Thread: 1 -> Created definition for: Ion Thruster Tier 4 2023-01-31 10:38:53.963 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier5 2023-01-31 10:38:53.963 - Thread: 1 -> Created definition for: Ion Thruster Tier 5 2023-01-31 10:38:53.964 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier6 2023-01-31 10:38:53.964 - Thread: 1 -> Created definition for: Rare Ion Thruster (Tier 6) 2023-01-31 10:38:53.966 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier7 2023-01-31 10:38:53.966 - Thread: 1 -> Created definition for: Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:53.967 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier2 2023-01-31 10:38:53.967 - Thread: 1 -> Created definition for: Ion Thruster Tier 2 2023-01-31 10:38:53.968 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier3 2023-01-31 10:38:53.968 - Thread: 1 -> Created definition for: Ion Thruster Tier 3 2023-01-31 10:38:53.969 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier4 2023-01-31 10:38:53.969 - Thread: 1 -> Created definition for: Ion Thruster Tier 4 2023-01-31 10:38:53.970 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier5 2023-01-31 10:38:53.970 - Thread: 1 -> Created definition for: Ion Thruster Tier 5 2023-01-31 10:38:53.970 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier6 2023-01-31 10:38:53.970 - Thread: 1 -> Created definition for: Rare Ion Thruster (Tier 6) 2023-01-31 10:38:53.971 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier7 2023-01-31 10:38:53.971 - Thread: 1 -> Created definition for: Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:53.973 - Thread: 1 -> Created definition for: Jump Drive Tier 2 2023-01-31 10:38:53.975 - Thread: 1 -> Created definition for: Jump Drive Tier 3 2023-01-31 10:38:53.976 - Thread: 1 -> Created definition for: Jump Drive Tier 4 2023-01-31 10:38:53.976 - Thread: 1 -> Created definition for: Jump Drive Tier 5 2023-01-31 10:38:53.978 - Thread: 1 -> Created definition for: Landing Gear Tier 2 2023-01-31 10:38:53.979 - Thread: 1 -> Created definition for: Landing Gear Tier 3 2023-01-31 10:38:53.979 - Thread: 1 -> Created definition for: Landing Gear Tier 4 2023-01-31 10:38:53.980 - Thread: 1 -> Created definition for: Landing Gear Tier 5 2023-01-31 10:38:53.981 - Thread: 1 -> Created definition for: Landing Gear Tier 2 2023-01-31 10:38:53.981 - Thread: 1 -> Created definition for: Landing Gear Tier 3 2023-01-31 10:38:53.982 - Thread: 1 -> Created definition for: Landing Gear Tier 4 2023-01-31 10:38:53.982 - Thread: 1 -> Created definition for: Landing Gear Tier 5 2023-01-31 10:38:53.984 - Thread: 1 -> Created definition for: Speed Module Tier 2 2023-01-31 10:38:53.985 - Thread: 1 -> Created definition for: Speed Module Tier 3 2023-01-31 10:38:53.985 - Thread: 1 -> Created definition for: Speed Module Tier 4 2023-01-31 10:38:53.986 - Thread: 1 -> Created definition for: Speed Module Tier 5 2023-01-31 10:38:53.988 - Thread: 1 -> Created definition for: Yield Module Tier 2 2023-01-31 10:38:53.988 - Thread: 1 -> Created definition for: Yield Module Tier 3 2023-01-31 10:38:53.989 - Thread: 1 -> Created definition for: Yield Module Tier 4 2023-01-31 10:38:53.990 - Thread: 1 -> Created definition for: Yield Module Tier 5 2023-01-31 10:38:53.991 - Thread: 1 -> Created definition for: Ore Detector Tier 2 2023-01-31 10:38:53.992 - Thread: 1 -> Created definition for: Ore Detector Tier 3 2023-01-31 10:38:53.993 - Thread: 1 -> Created definition for: Ore Detector Tier 4 2023-01-31 10:38:53.993 - Thread: 1 -> Created definition for: Ore Detector Tier 5 2023-01-31 10:38:53.995 - Thread: 1 -> Created definition for: Ore Detector Tier 2 2023-01-31 10:38:53.995 - Thread: 1 -> Created definition for: Ore Detector Tier 3 2023-01-31 10:38:53.996 - Thread: 1 -> Created definition for: Ore Detector Tier 4 2023-01-31 10:38:53.996 - Thread: 1 -> Created definition for: Ore Detector Tier 5 2023-01-31 10:38:53.999 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 2 2023-01-31 10:38:54.000 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 3 2023-01-31 10:38:54.001 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 4 2023-01-31 10:38:54.002 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 5 2023-01-31 10:38:54.003 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 2 2023-01-31 10:38:54.004 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 3 2023-01-31 10:38:54.005 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 4 2023-01-31 10:38:54.006 - Thread: 1 -> Created definition for: O2/H2 Generator Tier 5 2023-01-31 10:38:54.008 - Thread: 1 -> Created definition for: Large Reactor Tier 2 2023-01-31 10:38:54.009 - Thread: 1 -> Created definition for: Large Reactor Tier 3 2023-01-31 10:38:54.010 - Thread: 1 -> Created definition for: Large Reactor Tier 4 2023-01-31 10:38:54.011 - Thread: 1 -> Created definition for: Large Reactor Tier 5 2023-01-31 10:38:54.013 - Thread: 1 -> Created definition for: Large Reactor Tier 2 2023-01-31 10:38:54.014 - Thread: 1 -> Created definition for: Large Reactor Tier 3 2023-01-31 10:38:54.015 - Thread: 1 -> Created definition for: Large Reactor Tier 4 2023-01-31 10:38:54.016 - Thread: 1 -> Created definition for: Large Reactor Tier 5 2023-01-31 10:38:54.017 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier2 2023-01-31 10:38:54.017 - Thread: 1 -> Created definition for: Reactor Tier 2 2023-01-31 10:38:54.018 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier3 2023-01-31 10:38:54.018 - Thread: 1 -> Created definition for: Reactor Tier 3 2023-01-31 10:38:54.020 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier4 2023-01-31 10:38:54.020 - Thread: 1 -> Created definition for: Reactor Tier 4 2023-01-31 10:38:54.026 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier5 2023-01-31 10:38:54.026 - Thread: 1 -> Created definition for: Reactor Tier 5 2023-01-31 10:38:54.028 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT2 2023-01-31 10:38:54.028 - Thread: 1 -> Created definition for: Reactor Tier 2 2023-01-31 10:38:54.029 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT3 2023-01-31 10:38:54.029 - Thread: 1 -> Created definition for: Reactor Tier 3 2023-01-31 10:38:54.029 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT4 2023-01-31 10:38:54.029 - Thread: 1 -> Could not find any sound for 'WepExplSmallT4' 2023-01-31 10:38:54.029 - Thread: 1 -> Created definition for: Reactor Tier 4 2023-01-31 10:38:54.030 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT5 2023-01-31 10:38:54.030 - Thread: 1 -> Created definition for: Reactor Tier 5 2023-01-31 10:38:54.032 - Thread: 1 -> Created definition for: Refinery Tier 2 2023-01-31 10:38:54.033 - Thread: 1 -> Created definition for: Refinery Tier 3 2023-01-31 10:38:54.034 - Thread: 1 -> Created definition for: Refinery Tier 4 2023-01-31 10:38:54.035 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT5 2023-01-31 10:38:54.035 - Thread: 1 -> Created definition for: Refinery Tier 5 2023-01-31 10:38:54.037 - Thread: 1 -> Created definition for: Compact Refinery Tier 5 2023-01-31 10:38:54.038 - Thread: 1 -> Created definition for: Rare Refinery (Tier 6) 2023-01-31 10:38:54.039 - Thread: 1 -> Created definition for: Legendary Refinery (Tier 7) 2023-01-31 10:38:54.040 - Thread: 1 -> Created definition for: Rocket Launcher Tier 2 2023-01-31 10:38:54.041 - Thread: 1 -> Created definition for: Rocket Launcher Tier 3 2023-01-31 10:38:54.042 - Thread: 1 -> Created definition for: Rocket Launcher Tier 4 2023-01-31 10:38:54.043 - Thread: 1 -> Created definition for: Rocket Launcher Tier 5 2023-01-31 10:38:54.044 - Thread: 1 -> Created definition for: Rocket Launcher Tier 2 2023-01-31 10:38:54.045 - Thread: 1 -> Created definition for: Rocket Launcher Tier 3 2023-01-31 10:38:54.046 - Thread: 1 -> Created definition for: Rocket Launcher Tier 4 2023-01-31 10:38:54.047 - Thread: 1 -> Created definition for: Rocket Launcher Tier 5 2023-01-31 10:38:54.048 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT2 2023-01-31 10:38:54.048 - Thread: 1 -> Created definition for: Reloadable Rocket Launcher Tier 2 2023-01-31 10:38:54.049 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT3 2023-01-31 10:38:54.049 - Thread: 1 -> Created definition for: Reloadable Rocket Launcher Tier 3 2023-01-31 10:38:54.050 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT4 2023-01-31 10:38:54.050 - Thread: 1 -> Created definition for: Reloadable Rocket Launcher Tier 4 2023-01-31 10:38:54.050 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT5 2023-01-31 10:38:54.051 - Thread: 1 -> Created definition for: Reloadable Rocket Launcher Tier 5 2023-01-31 10:38:54.052 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT2 2023-01-31 10:38:54.052 - Thread: 1 -> Created definition for: Solar Panel Tier 2 2023-01-31 10:38:54.053 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT3 2023-01-31 10:38:54.053 - Thread: 1 -> Created definition for: Solar Panel Tier 3 2023-01-31 10:38:54.054 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT4 2023-01-31 10:38:54.054 - Thread: 1 -> Created definition for: Solar Panel Tier 4 2023-01-31 10:38:54.055 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT5 2023-01-31 10:38:54.055 - Thread: 1 -> Created definition for: Solar Panel Tier 5 2023-01-31 10:38:54.056 - Thread: 1 -> Created definition for: Solar Panel Tier 2 2023-01-31 10:38:54.057 - Thread: 1 -> Created definition for: Solar Panel Tier 3 2023-01-31 10:38:54.058 - Thread: 1 -> Created definition for: Solar Panel Tier 4 2023-01-31 10:38:54.059 - Thread: 1 -> Created definition for: Solar Panel Tier 5 2023-01-31 10:38:54.061 - Thread: 1 -> Created definition for: Autocannon Turret Tier 2 2023-01-31 10:38:54.062 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT2 2023-01-31 10:38:54.062 - Thread: 1 -> Created definition for: Gatling Turret Tier 2 2023-01-31 10:38:54.063 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT3 2023-01-31 10:38:54.063 - Thread: 1 -> Created definition for: Gatling Turret Tier 3 2023-01-31 10:38:54.064 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT4 2023-01-31 10:38:54.065 - Thread: 1 -> Created definition for: Gatling Turret Tier 4 2023-01-31 10:38:54.066 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT5 2023-01-31 10:38:54.066 - Thread: 1 -> Created definition for: Gatling Turret Tier 5 2023-01-31 10:38:54.067 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT2 2023-01-31 10:38:54.067 - Thread: 1 -> Created definition for: Gatling Turret Tier 2 2023-01-31 10:38:54.068 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT3 2023-01-31 10:38:54.068 - Thread: 1 -> Created definition for: Gatling Turret Tier 3 2023-01-31 10:38:54.069 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT4 2023-01-31 10:38:54.069 - Thread: 1 -> Created definition for: Gatling Turret Tier 4 2023-01-31 10:38:54.069 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT5 2023-01-31 10:38:54.069 - Thread: 1 -> Created definition for: Gatling Turret Tier 5 2023-01-31 10:38:54.071 - Thread: 1 -> Created definition for: Missile Turret Tier 2 2023-01-31 10:38:54.072 - Thread: 1 -> Created definition for: Missile Turret Tier 3 2023-01-31 10:38:54.073 - Thread: 1 -> Created definition for: Missile Turret Tier 4 2023-01-31 10:38:54.074 - Thread: 1 -> Created definition for: Missile Turret Tier 5 2023-01-31 10:38:54.075 - Thread: 1 -> Created definition for: Missile Turret Tier 2 2023-01-31 10:38:54.076 - Thread: 1 -> Created definition for: Missile Turret Tier 3 2023-01-31 10:38:54.076 - Thread: 1 -> Created definition for: Missile Turret Tier 4 2023-01-31 10:38:54.077 - Thread: 1 -> Created definition for: Missile Turret Tier 5 2023-01-31 10:38:54.079 - Thread: 1 -> Created definition for: Warhead Tier 2 2023-01-31 10:38:54.080 - Thread: 1 -> Created definition for: Warhead Tier 3 2023-01-31 10:38:54.081 - Thread: 1 -> Created definition for: Warhead Tier 4 2023-01-31 10:38:54.082 - Thread: 1 -> Created definition for: Warhead Tier 5 2023-01-31 10:38:54.084 - Thread: 1 -> Created definition for: Warhead Tier 2 2023-01-31 10:38:54.084 - Thread: 1 -> Created definition for: Warhead Tier 3 2023-01-31 10:38:54.084 - Thread: 1 -> Created definition for: Warhead Tier 4 2023-01-31 10:38:54.085 - Thread: 1 -> Created definition for: Warhead Tier 5 2023-01-31 10:38:54.086 - Thread: 1 -> Created definition for: Enhanced Welder (Tier 2) 2023-01-31 10:38:54.087 - Thread: 1 -> Created definition for: Proficient Welder (Tier 3) 2023-01-31 10:38:54.088 - Thread: 1 -> Created definition for: Elite Welder (Tier 4) 2023-01-31 10:38:54.089 - Thread: 1 -> Created definition for: Veteran Welder (Tier 5) 2023-01-31 10:38:54.090 - Thread: 1 -> Created definition for: Enhanced Welder (Tier 2) 2023-01-31 10:38:54.091 - Thread: 1 -> Created definition for: Proficient Welder (Tier 3) 2023-01-31 10:38:54.092 - Thread: 1 -> Created definition for: Elite Welder (Tier 4) 2023-01-31 10:38:54.093 - Thread: 1 -> Created definition for: Veteran Welder (Tier 5) 2023-01-31 10:38:54.095 - Thread: 1 -> Created definition for: Wind Turbine Tier 2 2023-01-31 10:38:54.096 - Thread: 1 -> Created definition for: Wind Turbine Tier 3 2023-01-31 10:38:54.096 - Thread: 1 -> Created definition for: Wind Turbine Tier 4 2023-01-31 10:38:54.097 - Thread: 1 -> Created definition for: Wind Turbine Tier 5 2023-01-31 10:38:54.098 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustT5_GOLD 2023-01-31 10:38:54.098 - Thread: 1 -> Created definition for: Ion Thruster Tier 5 (Golden) 2023-01-31 10:38:54.100 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustT5_GOLD 2023-01-31 10:38:54.100 - Thread: 1 -> Created definition for: Ion Thruster Tier 5 (Golden) 2023-01-31 10:38:54.107 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 5 (Golden) 2023-01-31 10:38:54.108 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 5 (Golden) 2023-01-31 10:38:54.109 - Thread: 1 -> Created definition for: (LWTS LEGACY) Oxygen Farm Tier 2 2023-01-31 10:38:54.110 - Thread: 1 -> Created definition for: (LWTS LEGACY) Oxygen Farm Tier 3 2023-01-31 10:38:54.110 - Thread: 1 -> Created definition for: (LWTS LEGACY) Oxygen Farm Tier 4 2023-01-31 10:38:54.111 - Thread: 1 -> Created definition for: (LWTS LEGACY) Oxygen Farm Tier 5 2023-01-31 10:38:54.112 - Thread: 1 -> Created definition for: Red Control Panel 2023-01-31 10:38:54.115 - Thread: 1 -> Created definition for: Industrial Assembler Tier 2 2023-01-31 10:38:54.116 - Thread: 1 -> Created definition for: Industrial Assembler Tier 3 2023-01-31 10:38:54.117 - Thread: 1 -> Created definition for: Industrial Assembler Tier 4 2023-01-31 10:38:54.118 - Thread: 1 -> Created definition for: Industrial Assembler Tier 5 2023-01-31 10:38:54.119 - Thread: 1 -> Created definition for: Industrial Advanced Assembler Tier 5 2023-01-31 10:38:54.121 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 2 2023-01-31 10:38:54.122 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 3 2023-01-31 10:38:54.123 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 4 2023-01-31 10:38:54.123 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 5 2023-01-31 10:38:54.124 - Thread: 1 -> Created definition for: Sci-Fi Large Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:54.125 - Thread: 1 -> Created definition for: Sci-Fi Large Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:54.127 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 2 2023-01-31 10:38:54.128 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 3 2023-01-31 10:38:54.129 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 4 2023-01-31 10:38:54.130 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 5 2023-01-31 10:38:54.131 - Thread: 1 -> Created definition for: Sci-Fi Large Rare Ion Thruster (Tier 6) 2023-01-31 10:38:54.132 - Thread: 1 -> Created definition for: Sci-Fi Large Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:54.133 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 5 (Military Grade) 2023-01-31 10:38:54.135 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 2 2023-01-31 10:38:54.136 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 3 2023-01-31 10:38:54.136 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 4 2023-01-31 10:38:54.137 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 5 2023-01-31 10:38:54.138 - Thread: 1 -> Created definition for: Sci-Fi Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:54.139 - Thread: 1 -> Created definition for: Sci-Fi Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:54.140 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 2 2023-01-31 10:38:54.141 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 3 2023-01-31 10:38:54.142 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 4 2023-01-31 10:38:54.143 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 5 2023-01-31 10:38:54.144 - Thread: 1 -> Created definition for: Sci-Fi Rare Ion Thruster (Tier 6) 2023-01-31 10:38:54.145 - Thread: 1 -> Created definition for: Sci-Fi Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:54.146 - Thread: 1 -> Created definition for: Ion Thruster Tier 5 (Military Grade) 2023-01-31 10:38:54.147 - Thread: 1 -> Created definition for: Gatling Turret Tier 5 (Phantom) 2023-01-31 10:38:54.148 - Thread: 1 -> Created definition for: Industrial Hydrogen Tank Tier 2 2023-01-31 10:38:54.149 - Thread: 1 -> Created definition for: Industrial Hydrogen Tank Tier 3 2023-01-31 10:38:54.151 - Thread: 1 -> Created definition for: Industrial Hydrogen Tank Tier 4 2023-01-31 10:38:54.153 - Thread: 1 -> Created definition for: Industrial Refinery Tier 2 2023-01-31 10:38:54.154 - Thread: 1 -> Created definition for: Industrial Refinery Tier 3 2023-01-31 10:38:54.156 - Thread: 1 -> Created definition for: Industrial Refinery Tier 4 2023-01-31 10:38:54.157 - Thread: 1 -> Created definition for: Industrial Refinery Tier 5 2023-01-31 10:38:54.159 - Thread: 1 -> Created definition for: Industrial Rare Refinery (Tier 6) 2023-01-31 10:38:54.160 - Thread: 1 -> Created definition for: Industrial Legendary Refinery (Tier 7) 2023-01-31 10:38:54.162 - Thread: 1 -> Created definition for: Metal Blast Door Center (Danger Sign) 2023-01-31 10:38:54.163 - Thread: 1 -> Created definition for: Metal Blast Door Center (Electric Danger Sign) 2023-01-31 10:38:54.164 - Thread: 1 -> Created definition for: Metal Blast Door Center (Fire Danger Sign) 2023-01-31 10:38:54.164 - Thread: 1 -> Created definition for: Metal Blast Door Center (Cross Sign) 2023-01-31 10:38:54.165 - Thread: 1 -> Created definition for: Metal Blast Door Center (Toxic Danger Sign) 2023-01-31 10:38:54.166 - Thread: 1 -> Created definition for: Metal Blast Door Center (Severe Danger Sign) 2023-01-31 10:38:54.166 - Thread: 1 -> Created definition for: Metal Blast Door Center (Red Death Danger Sign) 2023-01-31 10:38:54.167 - Thread: 1 -> Created definition for: Metal Blast Door Center (Yellow Death Danger Sign) 2023-01-31 10:38:54.168 - Thread: 1 -> Created definition for: Metal Blast Door Center (Orange Death Danger Sign) 2023-01-31 10:38:54.168 - Thread: 1 -> Created definition for: Metal Blast Door Center (Low Temperatures Sign) 2023-01-31 10:38:54.169 - Thread: 1 -> Created definition for: Metal Blast Door Center (High Temperatures Sign) 2023-01-31 10:38:54.170 - Thread: 1 -> Created definition for: Metal Blast Door Center (Laser Danger Sign) 2023-01-31 10:38:54.171 - Thread: 1 -> Created definition for: Metal Blast Door Center (Radiation Danger Sign) 2023-01-31 10:38:54.172 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 2 2023-01-31 10:38:54.173 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 3 2023-01-31 10:38:54.174 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 4 2023-01-31 10:38:54.175 - Thread: 1 -> Created definition for: Sci-Fi Large Atmospheric Thruster Tier 5 2023-01-31 10:38:54.176 - Thread: 1 -> Created definition for: Sci-Fi Large Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:54.177 - Thread: 1 -> Created definition for: Sci-Fi Large Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:54.179 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 2 2023-01-31 10:38:54.185 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 3 2023-01-31 10:38:54.186 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 4 2023-01-31 10:38:54.187 - Thread: 1 -> Created definition for: Sci-Fi Large Ion Thruster Tier 5 2023-01-31 10:38:54.188 - Thread: 1 -> Created definition for: Sci-Fi Large Rare Ion Thruster (Tier 6) 2023-01-31 10:38:54.189 - Thread: 1 -> Created definition for: Sci-Fi Large Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:54.190 - Thread: 1 -> Created definition for: Large Ion Thruster Tier 5 (Candy Cane) 2023-01-31 10:38:54.191 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 2 2023-01-31 10:38:54.192 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 3 2023-01-31 10:38:54.193 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 4 2023-01-31 10:38:54.194 - Thread: 1 -> Created definition for: Sci-Fi Atmospheric Thruster Tier 5 2023-01-31 10:38:54.195 - Thread: 1 -> Created definition for: Sci-Fi Rare Atmospheric Thruster (Tier 6) 2023-01-31 10:38:54.195 - Thread: 1 -> Created definition for: Sci-Fi Legendary Atmospheric Thruster (Tier 7) 2023-01-31 10:38:54.197 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 2 2023-01-31 10:38:54.197 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 3 2023-01-31 10:38:54.198 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 4 2023-01-31 10:38:54.199 - Thread: 1 -> Created definition for: Sci-Fi Ion Thruster Tier 5 2023-01-31 10:38:54.200 - Thread: 1 -> Created definition for: Sci-Fi Rare Ion Thruster (Tier 6) 2023-01-31 10:38:54.201 - Thread: 1 -> Created definition for: Sci-Fi Legendary Ion Thruster (Tier 7) 2023-01-31 10:38:54.202 - Thread: 1 -> Created definition for: Ion Thruster Tier 5 (Candy Cane) 2023-01-31 10:38:54.202 - Thread: 1 -> Created definition for: Red Control Panel 2023-01-31 10:38:54.202 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorBlock 2023-01-31 10:38:54.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorSlope 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorCorner 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorCornerInv 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorSlope2Base 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorSlope2Tip 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorCorner2Base 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorCorner2Tip 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorInvCorner2Base 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyBlockArmorInvCorner2Tip 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyHalfArmorBlock 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeAlloyHalfSlopeArmorBlock 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeHexBlockArmorBlock 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_HexTest 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorBlock 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorSlope 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorCorner 2023-01-31 10:38:54.203 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorCornerInv 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalHalfArmorBlock 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalHalfSlopeArmorBlock 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorSlope2Base 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorSlope2Tip 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorCorner2Base 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorCorner2Tip 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorInvCorner2Base 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_LargeMetalBlockArmorInvCorner2Tip 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT2 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT3 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT4 2023-01-31 10:38:54.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerSimpleT5 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerCompactT5 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT5 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblyLineT7 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_SurvivalKit/LWTS_SurvivalKitLargeT7 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT2 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT3 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT4 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT5 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT6 2023-01-31 10:38:54.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT7 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT2 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT3 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT4 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT5 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT6 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT7 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT2 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT3 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT4 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT5 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter 2023-01-31 10:38:54.206 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LWTS_MetalArmorCenter_LCD 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCorner 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorInvCorner 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorSide 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockSmallContainerT2 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockSmallContainerT3 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockSmallContainerT4 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockSmallContainerT5 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockLargeContainerT2 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockLargeContainerT3 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockLargeContainerT4 2023-01-31 10:38:54.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_LargeBlockLargeContainerT5 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeT2 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeCurvedT2 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeT3 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/LWTS_ConveyorTubeCurvedT3 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LWTS_LargeBlockDrillT2 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LWTS_LargeBlockDrillT3 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LWTS_LargeBlockDrillT4 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LWTS_LargeBlockDrillT5 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/LWTS_LargeGravityGeneratorT2 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/LWTS_LargeGravityGeneratorT3 2023-01-31 10:38:54.208 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/LWTS_LargeGravityGeneratorT4 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/LWTS_LargeGravityGeneratorT5 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_LargeShipGrinderT2 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_LargeShipGrinderT3 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_LargeShipGrinderT4 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_LargeShipGrinderT5 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_LargeBlockGyroT2 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_LargeBlockGyroT3 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_LargeBlockGyroT4 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_LargeBlockGyroT5 2023-01-31 10:38:54.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_LargeHydrogenEngineT2 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_LargeHydrogenEngineT3 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_LargeHydrogenEngineT4 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_LargeHydrogenEngineT5 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankT2 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankT3 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankT4 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankSmallT2 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankSmallT3 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankSmallT4 2023-01-31 10:38:54.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustT2 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustT3 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustT4 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeHydrogenThrustT5 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier2 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier3 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier4 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallHydrogenThrustTier5 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeThrustT2 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeThrustT3 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeThrustT4 2023-01-31 10:38:54.211 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeThrustT5 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeThrustT6 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeThrustT7 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier2 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier3 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier4 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier5 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier6 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallIonThrustTier7 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LWTS_LargeJumpDriveT2 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LWTS_LargeJumpDriveT3 2023-01-31 10:38:54.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LWTS_LargeJumpDriveT4 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LWTS_LargeJumpDriveT5 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_LargeBlockLandingGearT2 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_LargeBlockLandingGearT3 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_LargeBlockLandingGearT4 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_LargeBlockLandingGearT5 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeProductivityModuleT2 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeProductivityModuleT3 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeProductivityModuleT4 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeProductivityModuleT5 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeEffectivenessModuleT2 2023-01-31 10:38:54.213 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeEffectivenessModuleT3 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeEffectivenessModuleT4 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LWTS_LargeEffectivenessModuleT5 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_LargeOreDetectorT2 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_LargeOreDetectorT3 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_LargeOreDetectorT4 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_LargeOreDetectorT5 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorTier2 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorTier3 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorTier4 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorTier5 2023-01-31 10:38:54.214 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeGeneratorT2 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeGeneratorT3 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeGeneratorT4 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeGeneratorT5 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier2 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier3 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier4 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockSmallGeneratorTier5 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT2 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT3 2023-01-31 10:38:54.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT4 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT5 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeCompactRefineryT5 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT6 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT7 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT2 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT3 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT4 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/KKTS_LargeMissileLauncherT5 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT2 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT3 2023-01-31 10:38:54.216 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT4 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT5 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT2 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT3 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT4 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT5 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT2 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT3 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT4 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_LargeMissileTurretT5 2023-01-31 10:38:54.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_LargeWarheadT2 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_LargeWarheadT3 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_LargeWarheadT4 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_LargeWarheadT5 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_LargeShipWelderT2 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_LargeShipWelderT3 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_LargeShipWelderT4 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_LargeShipWelderT5 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/LWTS_LargeBlockWindTurbineT2 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/LWTS_LargeBlockWindTurbineT3 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/LWTS_LargeBlockWindTurbineT4 2023-01-31 10:38:54.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_WindTurbine/LWTS_LargeBlockWindTurbineT5 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustT5_GOLD 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustT5_GOLD 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LWTS_LargeBlockOxygenFarmT2 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LWTS_LargeBlockOxygenFarmT3 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LWTS_LargeBlockOxygenFarmT4 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LWTS_LargeBlockOxygenFarmT5 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LWTS_ControlPanelT5 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT2_HeavyInd_DLC 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT3_HeavyInd_DLC 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT4_HeavyInd_DLC 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerSimpleT5_HeavyInd_DLC 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Assembler/LWTS_LargeAssemblerT5_HeavyInd_DLC 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT2_SciFi 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT3_SciFi 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT4_SciFi 2023-01-31 10:38:54.219 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT5_SciFi 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT6_SciFi 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeAtmosphericThrustT7_SciFi 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustSciFi_T2 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustSciFi_T3 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustSciFi_T4 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustSciFi_T5 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustSciFi_T6 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustSciFi_T7 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockLargeThrustT5_MILITARY 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT2_SciFi 2023-01-31 10:38:54.220 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT3_SciFi 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT4_SciFi 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockSmallAtmosphericThrustT5_SciFi 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT6_SciFi 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallAtmosphericThrustT7_SciFi 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustSciFi_T2 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustSciFi_T3 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustSciFi_T4 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustSciFi_T5 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustSciFi_T6 2023-01-31 10:38:54.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustSciFi_T7 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_LargeBlockSmallThrustT5_MILITARY 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_LargeGatlingTurretT5_PHANTOM 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankT2_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankT3_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_LargeHydrogenTankT4_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT2_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT3_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT4_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT5_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT6_HeavyInd_DLC 2023-01-31 10:38:54.222 - Thread: 1 -> Loading cube block: MyObjectBuilder_Refinery/LWTS_LargeRefineryT7_HeavyInd_DLC 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS1 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS10 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS11 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS12 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS13 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS2 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS3 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS4 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS5 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS6 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS7 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS8 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalArmorCenter_SignS9 2023-01-31 10:38:54.223 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LWTS_SmallBlockCockpitMetal 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/LWTS_DBSmallBlockFighterCockpitMetal 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorBlock 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorSlope 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorCorner 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorCornerInv 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorSlope2Base 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorSlope2Tip 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorCorner2Base 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorCorner2Tip 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorInvCorner2Base 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_SmallMetalBlockArmorInvCorner2Tip 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalHalfArmorBlock 2023-01-31 10:38:54.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LWTS_MetalHalfSlopeArmorBlock 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT2 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT3 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT4 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT5 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT6 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT7 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT2 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT3 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT4 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT5 2023-01-31 10:38:54.225 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT6 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT7 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT2 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT3 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT4 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT5 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockSmallBatteryBlockT2 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockSmallBatteryBlockT3 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockSmallBatteryBlockT4 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LWTS_SmallBlockSmallBatteryBlockT5 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockSmallContainerT2 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockSmallContainerT3 2023-01-31 10:38:54.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockSmallContainerT4 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockSmallContainerT5 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockLargeContainerT2 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockLargeContainerT3 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockLargeContainerT4 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockLargeContainerT5 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockMediumContainerT2 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockMediumContainerT3 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockMediumContainerT4 2023-01-31 10:38:54.227 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/LWTS_SmallBlockMediumContainerT5 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrillT2 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrillT3 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/SmallBlockDrillT4 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/LWTS_SmallBlockDrillT5 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT2 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT3 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT4 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallGatlingGun/SmallGatlingGunT5 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_SmallShipGrinderT2 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_SmallShipGrinderT3 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_SmallShipGrinderT4 2023-01-31 10:38:54.228 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/LWTS_SmallShipGrinderT5 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_SmallBlockGyroT2 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_SmallBlockGyroT3 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_SmallBlockGyroT4 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/LWTS_SmallBlockGyroT5 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_SmallHydrogenEngineT2 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_SmallHydrogenEngineT3 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_SmallHydrogenEngineT4 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_HydrogenEngine/LWTS_SmallHydrogenEngineT5 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_SmallHydrogenTankT2 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_SmallHydrogenTankT3 2023-01-31 10:38:54.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_SmallHydrogenTankT4 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_SmallHydrogenTankSmallT2 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_SmallHydrogenTankSmallT3 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenTank/LWTS_SmallHydrogenTankSmallT4 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustT2 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustT3 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustT4 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeHydrogenThrustT5 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT2 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT3 2023-01-31 10:38:54.230 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT4 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallHydrogenThrustT5 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeThrustT2 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeThrustT3 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeThrustT4 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeThrustT5 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustT6 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustT7 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier2 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier3 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier4 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier5 2023-01-31 10:38:54.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier6 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallIonThrustTier7 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_SmallBlockLandingGearTier2 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_SmallBlockLandingGearTier3 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_SmallBlockLandingGearTier4 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LWTS_SmallBlockLandingGearTier5 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_SmallBlockOreDetectorT2 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_SmallBlockOreDetectorT3 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_SmallBlockOreDetectorT4 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/LWTS_SmallBlockOreDetectorT5 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorSmallT2 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorSmallT3 2023-01-31 10:38:54.232 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorSmallT4 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/LWTS_OxygenGeneratorSmallT5 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockLargeGeneratorT2 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockLargeGeneratorT3 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockLargeGeneratorT4 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockLargeGeneratorT5 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT2 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT3 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT4 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LWTS_SmallBlockSmallGeneratorT5 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT2 2023-01-31 10:38:54.233 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT3 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT4 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/smallBlockMissileLauncherT5 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT2 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT3 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT4 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncherReload/LWTS_SmallRocketLauncherReloadT5 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT2 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT3 2023-01-31 10:38:54.234 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT4 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT5 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_AutoCannonTurretT2 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT2 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT3 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT4 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/LWTS_SmallGatlingTurretT5 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT2 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT3 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT4 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/LWTS_SmallMissileTurretT5 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_SmallWarheadT2 2023-01-31 10:38:54.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_SmallWarheadT3 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_SmallWarheadT4 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LWTS_SmallWarheadT5 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_SmallShipWelderT2 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_SmallShipWelderT3 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_SmallShipWelderT4 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/LWTS_SmallShipWelderT5 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustT5_GOLD 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustT5_GOLD 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT2_SciFi 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT3_SciFi 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT4_SciFi 2023-01-31 10:38:54.236 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT5_SciFi 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT6_SciFi 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeAtmosphericThrustT7_SciFi 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustSciFi_T2 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustSciFi_T3 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustSciFi_T4 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustSciFi_T5 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustSciFi_T6 2023-01-31 10:38:54.237 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustSciFi_T7 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockLargeThrustT5_CANDY 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT2_SciFi 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT3_SciFi 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT4_SciFi 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockSmallAtmosphericThrustT5_SciFi 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT6_SciFi 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallAtmosphericThrustT7_SciFi 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustSciFi_T2 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustSciFi_T3 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustSciFi_T4 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustSciFi_T5 2023-01-31 10:38:54.238 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustSciFi_T6 2023-01-31 10:38:54.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustSciFi_T7 2023-01-31 10:38:54.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LWTS_SmallBlockSmallThrustT5_CANDY 2023-01-31 10:38:54.239 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/LWTS_SmallControlPanelT5 2023-01-31 10:38:54.253 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.255 - Thread: 1 -> Created definition for: Capteur 2023-01-31 10:38:54.256 - Thread: 1 -> Created definition for: Capteur 2023-01-31 10:38:54.257 - Thread: 1 -> Created definition for: Ogive 2023-01-31 10:38:54.258 - Thread: 1 -> Created definition for: Ogive 2023-01-31 10:38:54.258 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2023-01-31 10:38:54.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2023-01-31 10:38:54.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2023-01-31 10:38:54.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2023-01-31 10:38:54.258 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.259 - Thread: 1 -> Created definition for: Hidden Emergency Antenna 2023-01-31 10:38:54.261 - Thread: 1 -> Created definition for: Piloted Fighter Cockpit 2023-01-31 10:38:54.262 - Thread: 1 -> Created definition for: Piloted Flight Seat 2023-01-31 10:38:54.263 - Thread: 1 -> Created definition for: Piloted Cockpit 2023-01-31 10:38:54.264 - Thread: 1 -> Created definition for: Piloted Cockpit 2023-01-31 10:38:54.265 - Thread: 1 -> Created definition for: Piloted Passenger Seat 2023-01-31 10:38:54.265 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/LargeBlockSensor 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/LargeWarhead 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/EEMHiddenAntenna 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFlightSeat 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedLargeBlockCockpitSeat 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_SensorBlock/SmallBlockSensor 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_Warhead/SmallWarhead 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedFighterCockpit 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedSmallBlockCockpit 2023-01-31 10:38:54.265 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/EEMPilotedPassengerSeat 2023-01-31 10:38:54.271 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.274 - Thread: 1 -> Created definition for: Window Door Hinged 2023-01-31 10:38:54.275 - Thread: 1 -> Created definition for: Window Door Hinged Inv 2023-01-31 10:38:54.275 - Thread: 1 -> Created definition for: Window Door Hinged Tinted 2023-01-31 10:38:54.276 - Thread: 1 -> Created definition for: Window Door Hinged Clear 2023-01-31 10:38:54.277 - Thread: 1 -> Created definition for: Window Door Hinged 2023-01-31 10:38:54.278 - Thread: 1 -> Created definition for: Window Door Hinged Inv 2023-01-31 10:38:54.278 - Thread: 1 -> Created definition for: Window Door Hinged Tinted 2023-01-31 10:38:54.279 - Thread: 1 -> Created definition for: Window Door Hinged Clear 2023-01-31 10:38:54.279 - Thread: 1 -> Created definition for: Window Door Hinged Centred 2023-01-31 10:38:54.280 - Thread: 1 -> Created definition for: Window Door Hinged Inv Centred 2023-01-31 10:38:54.281 - Thread: 1 -> Created definition for: Window Door Hinged Tinted Centred 2023-01-31 10:38:54.281 - Thread: 1 -> Created definition for: Window Door Hinged Clear Centred 2023-01-31 10:38:54.282 - Thread: 1 -> Created definition for: Window Door Hinged Centred 2023-01-31 10:38:54.282 - Thread: 1 -> Created definition for: Window Door Hinged Inv Centred 2023-01-31 10:38:54.289 - Thread: 1 -> Created definition for: Window Door Hinged Tinted Centred 2023-01-31 10:38:54.289 - Thread: 1 -> Created definition for: Window Door Hinged Clear Centred 2023-01-31 10:38:54.289 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Large 2023-01-31 10:38:54.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Large 2023-01-31 10:38:54.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Large 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Large 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Large 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Large 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Large 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Large 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Small 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Small 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Small 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Small 2023-01-31 10:38:54.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Small 2023-01-31 10:38:54.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Small 2023-01-31 10:38:54.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Small 2023-01-31 10:38:54.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Small 2023-01-31 10:38:54.291 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.293 - Thread: 1 -> Created definition for: Window Door 2023-01-31 10:38:54.294 - Thread: 1 -> Created definition for: Window Door Inv 2023-01-31 10:38:54.295 - Thread: 1 -> Created definition for: Window Door Tinted 2023-01-31 10:38:54.296 - Thread: 1 -> Created definition for: Window Door Clear 2023-01-31 10:38:54.296 - Thread: 1 -> Created definition for: Window Door Centred 2023-01-31 10:38:54.297 - Thread: 1 -> Created definition for: Window Door Inv Centred 2023-01-31 10:38:54.297 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2023-01-31 10:38:54.298 - Thread: 1 -> Created definition for: Window Door Clear Centred 2023-01-31 10:38:54.298 - Thread: 1 -> Created definition for: Window Door 2023-01-31 10:38:54.299 - Thread: 1 -> Created definition for: Window Door Inv 2023-01-31 10:38:54.299 - Thread: 1 -> Created definition for: Window Door Tinted 2023-01-31 10:38:54.300 - Thread: 1 -> Created definition for: Window Door Clear 2023-01-31 10:38:54.300 - Thread: 1 -> Created definition for: Window Door Centred 2023-01-31 10:38:54.301 - Thread: 1 -> Created definition for: Window Door Inv Centred 2023-01-31 10:38:54.301 - Thread: 1 -> Created definition for: Window Door Tinted Centred 2023-01-31 10:38:54.302 - Thread: 1 -> Created definition for: Window Door Clear Centred 2023-01-31 10:38:54.302 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Large 2023-01-31 10:38:54.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Large 2023-01-31 10:38:54.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Large 2023-01-31 10:38:54.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Large 2023-01-31 10:38:54.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Large 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Large 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Large 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Large 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Cent 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv_Cent 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint_Cent 2023-01-31 10:38:54.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear_Cent 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Cent_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Inv_Cent_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Tinted_Cent_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Kham_WindowDoor_Frame_Clear_Cent_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Small 2023-01-31 10:38:54.304 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv_Small 2023-01-31 10:38:54.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint_Small 2023-01-31 10:38:54.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear_Small 2023-01-31 10:38:54.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Cent_Small 2023-01-31 10:38:54.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Inv_Cent_Small 2023-01-31 10:38:54.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Tint_Cent_Small 2023-01-31 10:38:54.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Kham_WindowDoor_NDoor_Clear_Cent_Small 2023-01-31 10:38:54.313 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.314 - Thread: 1 -> Created definition for: Distributeur 2023-01-31 10:38:54.316 - Thread: 1 -> Created definition for: Jukebox 2023-01-31 10:38:54.317 - Thread: 1 -> Created definition for: Équipement scientifique 2023-01-31 10:38:54.319 - Thread: 1 -> Created definition for: Douche 2023-01-31 10:38:54.320 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/WindowWallSmall_3223 2023-01-31 10:38:54.320 - Thread: 1 -> Created definition for: Fenêtre murale 2023-01-31 10:38:54.322 - Thread: 1 -> Created definition for: Fenêtre murale gauche 2023-01-31 10:38:54.323 - Thread: 1 -> Created definition for: Fenêtre murale droite 2023-01-31 10:38:54.324 - Thread: 1 -> Created definition for: Sation médicale 2023-01-31 10:38:54.332 - Thread: 1 -> Created definition for: 5x5 Transparent LCD 2023-01-31 10:38:54.333 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2023-01-31 10:38:54.333 - Thread: 1 -> Created definition for: LCD transparent 2023-01-31 10:38:54.334 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/CatwalkSmall_3223 2023-01-31 10:38:54.334 - Thread: 1 -> Created definition for: Passerelle grillagée 2023-01-31 10:38:54.335 - Thread: 1 -> Created definition for: Passerelle grillagée coin 2023-01-31 10:38:54.336 - Thread: 1 -> Created definition for: Passerelle grillagée droite 2023-01-31 10:38:54.338 - Thread: 1 -> Created definition for: Passerelle grillagée mur 2023-01-31 10:38:54.339 - Thread: 1 -> Created definition for: Passerelle grillagée fin 2023-01-31 10:38:54.340 - Thread: 1 -> Created definition for: Demi-passerelle grillagée droite 2023-01-31 10:38:54.361 - Thread: 1 -> Created definition for: Demi-passerelle grillagée gauche 2023-01-31 10:38:54.363 - Thread: 1 -> Created definition for: Escaliers grillagés 2023-01-31 10:38:54.364 - Thread: 1 -> Created definition for: Demi-escaliers grillagés 2023-01-31 10:38:54.365 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/RailingStraightSmall_3223 2023-01-31 10:38:54.365 - Thread: 1 -> Created definition for: Garde-corps droit 2023-01-31 10:38:54.366 - Thread: 1 -> Created definition for: Garde-corps double 2023-01-31 10:38:54.368 - Thread: 1 -> Created definition for: Garde-corps coin 2023-01-31 10:38:54.369 - Thread: 1 -> Created definition for: Garde-corps diagonal 2023-01-31 10:38:54.370 - Thread: 1 -> Created definition for: Demi-garde-corps droit 2023-01-31 10:38:54.371 - Thread: 1 -> Created definition for: Demi-garde-corps gauche 2023-01-31 10:38:54.373 - Thread: 1 -> Created definition for: Gyrophare 2023-01-31 10:38:54.373 - Thread: 1 -> Created definition for: Fret 1 2023-01-31 10:38:54.374 - Thread: 1 -> Created definition for: Fret 2 2023-01-31 10:38:54.375 - Thread: 1 -> Created definition for: Fret 3 2023-01-31 10:38:54.375 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_VendingMachine/FoodDispenserSmall_3223 2023-01-31 10:38:54.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_Jukebox/JukeboxSmall_3223 2023-01-31 10:38:54.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/LabEquipmentSmall_3223 2023-01-31 10:38:54.375 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ShowerSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallLeftSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/WindowWallRightSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MedicalStationSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDLargeSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/TransparentLCDSmall 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkCornerSmall_3223 2023-01-31 10:38:54.376 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkStraightSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkWallSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingEndSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfRightSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeftSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedStairsSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/GratedHalfStairsSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingStraightSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDoubleSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingCornerSmall_3223 2023-01-31 10:38:54.377 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingDiagonalSmall_3223 2023-01-31 10:38:54.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfRightSmall_3223 2023-01-31 10:38:54.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RailingHalfLeftSmall_3223 2023-01-31 10:38:54.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/RotatingLightSmall 2023-01-31 10:38:54.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight1Small_3223 2023-01-31 10:38:54.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight2Small_3223 2023-01-31 10:38:54.378 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/Freight3Small_3223 2023-01-31 10:38:54.381 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.418 - Thread: 1 -> Created definition for: Armor Block LCD 2023-01-31 10:38:54.419 - Thread: 1 -> Created definition for: Unarmored LCD Panel 2023-01-31 10:38:54.420 - Thread: 1 -> Created definition for: Slope Armor Block LCD 2023-01-31 10:38:54.421 - Thread: 1 -> Created definition for: Half Slope Armor Block Tip LCD 2023-01-31 10:38:54.422 - Thread: 1 -> Created definition for: Half Slope Armor Block Base LCD 2023-01-31 10:38:54.422 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_ArmorBlockLCD_LG 2023-01-31 10:38:54.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_SingleLCDPanel_LG 2023-01-31 10:38:54.422 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_SlopedArmorBlockLCD_LG 2023-01-31 10:38:54.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_HalfSlopeArmorBlockTipLCD_LG 2023-01-31 10:38:54.423 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_HalfSlopeArmorBlockBaseLCD_LG 2023-01-31 10:38:54.423 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.424 - Thread: 1 -> Created definition for: Armor Block LCD 2023-01-31 10:38:54.424 - Thread: 1 -> Created definition for: Unarmored LCD Panel 2023-01-31 10:38:54.425 - Thread: 1 -> Created definition for: Slope Armor Block LCD 2023-01-31 10:38:54.426 - Thread: 1 -> Created definition for: Half Slope Armor Block Tip LCD 2023-01-31 10:38:54.427 - Thread: 1 -> Created definition for: Half Slope Armor Block Base LCD 2023-01-31 10:38:54.427 - Thread: 1 -> Created block definitions 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_ArmorBlockLCD_LG 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_SingleLCDPanel_LG 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_SlopedArmorBlockLCD_LG 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_HalfSlopeArmorBlockTipLCD_LG 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_HalfSlopeArmorBlockBaseLCD_LG 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_ArmorBlockLCD_SG 2023-01-31 10:38:54.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_SingleLCDPanel_SG 2023-01-31 10:38:54.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_SlopedArmorBlockLCD_SG 2023-01-31 10:38:54.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_HalfSlopeArmorBlockTipLCD_SG 2023-01-31 10:38:54.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/ATL_HalfSlopeArmorBlockBaseLCD_SG 2023-01-31 10:38:54.441 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:54.456 - Thread: 1 -> Created definition for: HugeBuilding1 2023-01-31 10:38:54.476 - Thread: 1 -> Created definition for: BusStop 2023-01-31 10:38:54.490 - Thread: 1 -> Created definition for: Lawsun2 2023-01-31 10:38:54.505 - Thread: 1 -> Created definition for: Lawsun1 2023-01-31 10:38:54.525 - Thread: 1 -> Created definition for: BuildingWindowConcrete 2023-01-31 10:38:54.540 - Thread: 1 -> Created definition for: BuildingWindow1 2023-01-31 10:38:54.560 - Thread: 1 -> Created definition for: MetalDoor1x1 2023-01-31 10:38:54.574 - Thread: 1 -> Created definition for: GlassDoor1x1 2023-01-31 10:38:54.594 - Thread: 1 -> Created definition for: GlassWindow1x1L 2023-01-31 10:38:54.608 - Thread: 1 -> Created definition for: GlassWindow1x1 2023-01-31 10:38:54.628 - Thread: 1 -> Created definition for: TinSheet 2023-01-31 10:38:54.643 - Thread: 1 -> Created definition for: Dustbox 2023-01-31 10:38:54.663 - Thread: 1 -> Created definition for: Bench 2023-01-31 10:38:54.678 - Thread: 1 -> Created definition for: CompressorUnit 2023-01-31 10:38:54.698 - Thread: 1 -> Created definition for: Catwalk_Bridge 2023-01-31 10:38:54.718 - Thread: 1 -> Created definition for: Catwalk_L 2023-01-31 10:38:54.734 - Thread: 1 -> Created definition for: Catwalk_Fence 2023-01-31 10:38:54.755 - Thread: 1 -> Created definition for: Catwalk_Floor 2023-01-31 10:38:54.774 - Thread: 1 -> Created definition for: Catwalk_Stair 2023-01-31 10:38:54.789 - Thread: 1 -> Created definition for: Sunshade 2023-01-31 10:38:54.830 - Thread: 1 -> Created definition for: roof1cornerInv 2023-01-31 10:38:54.851 - Thread: 1 -> Created definition for: roof1corner 2023-01-31 10:38:54.859 - Thread: 1 -> Created definition for: roof1cube 2023-01-31 10:38:54.879 - Thread: 1 -> Created definition for: roof1 2023-01-31 10:38:54.893 - Thread: 1 -> Created definition for: Woodenblock 2023-01-31 10:38:54.913 - Thread: 1 -> Created definition for: Polka-dot 2023-01-31 10:38:54.927 - Thread: 1 -> Created definition for: Minibumpwall 2023-01-31 10:38:54.947 - Thread: 1 -> Created definition for: bigtile 2023-01-31 10:38:54.967 - Thread: 1 -> Created definition for: Brick 2023-01-31 10:38:54.975 - Thread: 1 -> Created definition for: concrete 2023-01-31 10:38:54.989 - Thread: 1 -> Created definition for: kabtile 2023-01-31 10:38:55.008 - Thread: 1 -> Created definition for: ElectricCable 2023-01-31 10:38:55.023 - Thread: 1 -> Created definition for: Sidelamp 2023-01-31 10:38:55.043 - Thread: 1 -> Created definition for: Lamppost 2023-01-31 10:38:55.063 - Thread: 1 -> Created definition for: TelegraphPoleTOP2 2023-01-31 10:38:55.077 - Thread: 1 -> Created definition for: TelegraphPoleTOP 2023-01-31 10:38:55.096 - Thread: 1 -> Created definition for: TelegraphPole 2023-01-31 10:38:55.110 - Thread: 1 -> Created definition for: ConcreteBlockWallL 2023-01-31 10:38:55.131 - Thread: 1 -> Created definition for: ConcreteBlockWall 2023-01-31 10:38:55.147 - Thread: 1 -> Created definition for: LowFence 2023-01-31 10:38:55.169 - Thread: 1 -> Created definition for: CurbOBR 2023-01-31 10:38:55.186 - Thread: 1 -> Created definition for: CurbOBL 2023-01-31 10:38:55.207 - Thread: 1 -> Created definition for: CurbL 2023-01-31 10:38:55.222 - Thread: 1 -> Created definition for: Curb 2023-01-31 10:38:55.241 - Thread: 1 -> Created definition for: ShrubberyEnd 2023-01-31 10:38:55.261 - Thread: 1 -> Created definition for: Shrubbery 2023-01-31 10:38:55.302 - Thread: 1 -> Created definition for: Mossblock_CornerInv 2023-01-31 10:38:55.317 - Thread: 1 -> Created definition for: Mossblock_Corner 2023-01-31 10:38:55.337 - Thread: 1 -> Created definition for: Mossblock_Slope 2023-01-31 10:38:55.344 - Thread: 1 -> Created definition for: Mossblock 2023-01-31 10:38:55.364 - Thread: 1 -> Created definition for: Forest_Soil_Bock 2023-01-31 10:38:55.378 - Thread: 1 -> Created definition for: Forest_Soil_Bock 2023-01-31 10:38:55.417 - Thread: 1 -> Created definition for: GrassWBP 2023-01-31 10:38:55.450 - Thread: 1 -> Created definition for: Grass2BP 2023-01-31 10:38:55.483 - Thread: 1 -> Created definition for: Grass1BP 2023-01-31 10:38:55.517 - Thread: 1 -> Created definition for: TreeBP_c 2023-01-31 10:38:55.556 - Thread: 1 -> Created definition for: TreeBP_b 2023-01-31 10:38:55.591 - Thread: 1 -> Created definition for: TreeBP 2023-01-31 10:38:55.605 - Thread: 1 -> Created definition for: Tree2 2023-01-31 10:38:55.625 - Thread: 1 -> Created definition for: Tree1 2023-01-31 10:38:55.645 - Thread: 1 -> Created definition for: SignboardBig4 2023-01-31 10:38:55.659 - Thread: 1 -> Created definition for: SignboardBig3 2023-01-31 10:38:55.679 - Thread: 1 -> Created definition for: SignboardBig2 2023-01-31 10:38:55.694 - Thread: 1 -> Created definition for: SignboardBig 2023-01-31 10:38:55.714 - Thread: 1 -> Created definition for: Signboard6 2023-01-31 10:38:55.729 - Thread: 1 -> Created definition for: Signboard5 2023-01-31 10:38:55.748 - Thread: 1 -> Created definition for: Signboard4 2023-01-31 10:38:55.768 - Thread: 1 -> Created definition for: Signboard3 2023-01-31 10:38:55.784 - Thread: 1 -> Created definition for: Signboard2 2023-01-31 10:38:55.806 - Thread: 1 -> Created definition for: Signboard 2023-01-31 10:38:55.821 - Thread: 1 -> Created definition for: BuildingPipeX 2023-01-31 10:38:55.841 - Thread: 1 -> Created definition for: BuildingPipeT 2023-01-31 10:38:55.855 - Thread: 1 -> Created definition for: BuildingPipeL 2023-01-31 10:38:55.875 - Thread: 1 -> Created definition for: BuildingPipeI 2023-01-31 10:38:55.890 - Thread: 1 -> Created definition for: RoadSign3 2023-01-31 10:38:55.909 - Thread: 1 -> Created definition for: RoadSign2 2023-01-31 10:38:55.924 - Thread: 1 -> Created definition for: RoadSign 2023-01-31 10:38:55.951 - Thread: 1 -> Created definition for: asphalt2 2023-01-31 10:38:56.005 - Thread: 1 -> Created definition for: asphalt 2023-01-31 10:38:56.005 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/hugebuilding1 2023-01-31 10:38:56.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Basutei 2023-01-31 10:38:56.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Lawsun2 2023-01-31 10:38:56.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Lawsun1 2023-01-31 10:38:56.005 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Buildingwindowconcrete 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Buildingwindow1 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Metaldoor1x1 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/Glassdoor1x1 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Glasswindow1x1L 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Glasswindow1x1 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Totan 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Gomibako 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Benchi 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Situgaiki 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkBridge 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/CatwalkL 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalkfence 2023-01-31 10:38:56.006 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalkfloor 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Catwalkstair 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sunshade 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Yane1cninv 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Yane1cn 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Yane1cb 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Yane1 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Woodenblock 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Mizutama 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Minibumpwall 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/dekatairu 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/tairu 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/konkuri 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/kabtile 2023-01-31 10:38:56.007 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Densen 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Sidelamp 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Lamppost 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Denchutop2 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DenchuTOP 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Denchu 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/BlockheiL 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Blockhei 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Saku 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/EnsekiOBR 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/EnsekiOBL 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/EnsekiL 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Enseki 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Uekomiend 2023-01-31 10:38:56.008 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Uekomi 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Kokemosscninv 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Kokemosscn 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Kokemossslope 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Kokemoss 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Forestsoilblock 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Soilblock 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Grasswbp 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Grass2bp 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Grass1bp 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Treebpc 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Treebpb 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Treebp 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Tree2 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Tree1 2023-01-31 10:38:56.009 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban10 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban9 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban8 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban7 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban6 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban5 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban4 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban3 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban2 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Sodekanban 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/buildingpipeX 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/buildingpipeT 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/buildingpipeL 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/buildingpipeI 2023-01-31 10:38:56.010 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/dorohyosiki3 2023-01-31 10:38:56.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/dorohyosiki2 2023-01-31 10:38:56.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/dorohyosiki 2023-01-31 10:38:56.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/jp_asphalt2 2023-01-31 10:38:56.011 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/jp_asphalt 2023-01-31 10:38:56.014 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.018 - Thread: 1 -> Created definition for: Tunnel 1 2023-01-31 10:38:56.020 - Thread: 1 -> Created definition for: Tunnel 2 2023-01-31 10:38:56.021 - Thread: 1 -> Created definition for: Tunnel 3 2023-01-31 10:38:56.029 - Thread: 1 -> Created definition for: Tunnel 4 2023-01-31 10:38:56.031 - Thread: 1 -> Created definition for: Tunnel 5 2023-01-31 10:38:56.032 - Thread: 1 -> Created definition for: Tunnel 6 2023-01-31 10:38:56.034 - Thread: 1 -> Created definition for: Tunnel 7 2023-01-31 10:38:56.036 - Thread: 1 -> Created definition for: Tunnel 8 2023-01-31 10:38:56.037 - Thread: 1 -> Created definition for: Tunnel 9 2023-01-31 10:38:56.039 - Thread: 1 -> Created definition for: Tunnel 10 2023-01-31 10:38:56.043 - Thread: 1 -> Created definition for: Docking block 2023-01-31 10:38:56.043 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel1 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel2 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel3 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel4 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel5 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel6 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel7 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel8 2023-01-31 10:38:56.043 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel9 2023-01-31 10:38:56.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/tunel10 2023-01-31 10:38:56.044 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/dockingblock 2023-01-31 10:38:56.047 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.065 - Thread: 1 -> Created definition for: S - Airtight Door 01 2023-01-31 10:38:56.088 - Thread: 1 -> Created definition for: S - Airtight Door 02 open 2023-01-31 10:38:56.104 - Thread: 1 -> Created definition for: S - Airtight Door 03 2023-01-31 10:38:56.116 - Thread: 1 -> Created definition for: S - Airtight Door 03c 2023-01-31 10:38:56.132 - Thread: 1 -> Created definition for: S - Airtight Door 04 Outer 2023-01-31 10:38:56.154 - Thread: 1 -> Created definition for: S - Airtight Door 05 3x3 2023-01-31 10:38:56.175 - Thread: 1 -> Created definition for: S - Airtight Door 06 2023-01-31 10:38:56.191 - Thread: 1 -> Created definition for: S - Airtight Door 07 2023-01-31 10:38:56.206 - Thread: 1 -> Created definition for: Door 3x2 a 2023-01-31 10:38:56.215 - Thread: 1 -> Created definition for: Door 3x2 b 2023-01-31 10:38:56.225 - Thread: 1 -> Created definition for: MP Door3x1 2023-01-31 10:38:56.239 - Thread: 1 -> Created definition for: MP Door3x1b 2023-01-31 10:38:56.239 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor01 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor02 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor03 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor03c 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor04 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor05 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor06 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor07 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor32xa 2023-01-31 10:38:56.240 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/SDoor32xb 2023-01-31 10:38:56.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/01adssdoor3x1 2023-01-31 10:38:56.241 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/01adssdoor3x1b 2023-01-31 10:38:56.243 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.245 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting 2023-01-31 10:38:56.246 - Thread: 1 -> Created definition for: LandingGear_3x2x1_retracting 2023-01-31 10:38:56.247 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting 2023-01-31 10:38:56.248 - Thread: 1 -> Created definition for: LandingGear_1x2x1_retracting 2023-01-31 10:38:56.250 - Thread: 1 -> Created definition for: landinggear_3x3x1_folding 2023-01-31 10:38:56.250 - Thread: 1 -> Created definition for: landinggear_3x3x1_folding 2023-01-31 10:38:56.250 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Large 2023-01-31 10:38:56.250 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Large 2023-01-31 10:38:56.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x3x1_folding_Large 2023-01-31 10:38:56.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x2x1_retracting_Small 2023-01-31 10:38:56.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_1x2x1_retracting_Small 2023-01-31 10:38:56.251 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/landinggear_3x3x1_folding_Small 2023-01-31 10:38:56.254 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.254 - Thread: 1 -> Created definition for: npc 2023-01-31 10:38:56.255 - Thread: 1 -> Created definition for: npc elite 2023-01-31 10:38:56.256 - Thread: 1 -> Created definition for: NPC Control Station 2023-01-31 10:38:56.257 - Thread: 1 -> Created definition for: NPC Elite Control Station 2023-01-31 10:38:56.257 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/NPC_Control_block 2023-01-31 10:38:56.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/NPC_Control_elite 2023-01-31 10:38:56.257 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/NPC_Basic 2023-01-31 10:38:56.257 - Thread: 1 -> MOD_ERROR: rearth NPC's 2023-01-31 10:38:56.258 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\2141716945\Data\CubeBlocks.sbc 2023-01-31 10:38:56.258 - Thread: 1 -> Could not find component blueprint for MyObjectBuilder_Component/NPC_Component 2023-01-31 10:38:56.258 - Thread: 1 -> Loading cube block: MyObjectBuilder_CargoContainer/NPC_Elite 2023-01-31 10:38:56.258 - Thread: 1 -> MOD_ERROR: rearth NPC's 2023-01-31 10:38:56.258 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\2141716945\Data\CubeBlocks.sbc 2023-01-31 10:38:56.258 - Thread: 1 -> Could not find component blueprint for MyObjectBuilder_Component/NPC_Component_Elite 2023-01-31 10:38:56.266 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.267 - Thread: 1 -> Created definition for: Train Wheel 2023-01-31 10:38:56.267 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.267 - Thread: 1 -> Created definition for: Train Wheel Base Suspension 2023-01-31 10:38:56.268 - Thread: 1 -> Created definition for: Train Wheel Base Suspension (Left Bogie) 2023-01-31 10:38:56.269 - Thread: 1 -> Created definition for: Train Wheel Base Suspension (Right Bogie) 2023-01-31 10:38:56.270 - Thread: 1 -> Created definition for: Train Wheel Base Suspension (Centre Bogie) 2023-01-31 10:38:56.270 - Thread: 1 -> Created definition for: Train Bogie Fill 2023-01-31 10:38:56.270 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/TrainWheel 2023-01-31 10:38:56.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie1 2023-01-31 10:38:56.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie2 2023-01-31 10:38:56.270 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie3 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/TrainBogieCentre 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.271 - Thread: 1 -> Created definition for: Straight Track (1 length) 2023-01-31 10:38:56.271 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 1 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/TrainWheel 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie1 2023-01-31 10:38:56.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie2 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie3 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/TrainBogieCentre 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.272 - Thread: 1 -> Created definition for: Straight Track (10 length) 2023-01-31 10:38:56.272 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 1 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 10 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/TrainWheel 2023-01-31 10:38:56.272 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie1 2023-01-31 10:38:56.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie2 2023-01-31 10:38:56.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie3 2023-01-31 10:38:56.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/TrainBogieCentre 2023-01-31 10:38:56.273 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.273 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Straight Track Test (odd) 2023-01-31 10:38:56.274 - Thread: 1 -> Created definition for: Straight Track (15 length) 2023-01-31 10:38:56.274 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 1 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 10 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track Test (odd) 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/TrainWheel 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie1 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie2 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie3 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/TrainBogieCentre 2023-01-31 10:38:56.274 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.275 - Thread: 1 -> Created definition for: Straight Track (5 length) 2023-01-31 10:38:56.275 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 1 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 10 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track Test (odd) 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 5 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/TrainWheel 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie1 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie2 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie3 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/TrainBogieCentre 2023-01-31 10:38:56.275 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.276 - Thread: 1 -> Created definition for: Train d’atterrissage 2023-01-31 10:38:56.277 - Thread: 1 -> Created definition for: Train d’atterrissage 2023-01-31 10:38:56.279 - Thread: 1 -> Created definition for: Plaque magnétique 2023-01-31 10:38:56.280 - Thread: 1 -> Created definition for: Plaque magnétique 2023-01-31 10:38:56.282 - Thread: 1 -> Created definition for: Moteur de saut 2023-01-31 10:38:56.283 - Thread: 1 -> Created definition for: Caméra 2023-01-31 10:38:56.284 - Thread: 1 -> Created definition for: Caméra 2023-01-31 10:38:56.285 - Thread: 1 -> Created definition for: Bloc de fusion 2023-01-31 10:38:56.286 - Thread: 1 -> Created definition for: Bloc de fusion 2023-01-31 10:38:56.288 - Thread: 1 -> Created definition for: Petit bloc de liaison 2023-01-31 10:38:56.289 - Thread: 1 -> Created definition for: Trappe de parachute 2023-01-31 10:38:56.290 - Thread: 1 -> Created definition for: Trappe de parachute 2023-01-31 10:38:56.290 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 1 2023-01-31 10:38:56.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 10 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track Test (odd) 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Straight Track 5 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LargeBlockLandingGear 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/LargeBlockSmallMagneticPlate 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/LargeJumpDrive 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/LargeCameraBlock 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/LargeShipMergeBlock 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Parachute/LgParachute 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_Wheel/TrainWheel 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBase 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie1 2023-01-31 10:38:56.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie2 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_MotorSuspension/TrainWheelBaseBogie3 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/TrainBogieCentre 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SmallBlockLandingGear 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_LandingGear/SmallBlockSmallMagneticPlate 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_CameraBlock/SmallCameraBlock 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/SmallShipMergeBlock 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_MergeBlock/SmallShipSmallMergeBlock 2023-01-31 10:38:56.292 - Thread: 1 -> Loading cube block: MyObjectBuilder_Parachute/SmParachute 2023-01-31 10:38:56.321 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.323 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2023-01-31 10:38:56.324 - Thread: 1 -> Created definition for: BuildAndRepairSystem 2023-01-31 10:38:56.324 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdLargeNanobotBuildAndRepairSystem 2023-01-31 10:38:56.324 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SELtdSmallNanobotBuildAndRepairSystem 2023-01-31 10:38:56.327 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.329 - Thread: 1 -> Created definition for: EX1 - Beam Cannon 2023-01-31 10:38:56.329 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.329 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.329 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.332 - Thread: 1 -> Created definition for: EX1 - Point Defense 2023-01-31 10:38:56.332 - Thread: 1 -> MOD_ERROR: MWI - Weapon Collection 2 (9) 2023-01-31 10:38:56.332 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Data\MWI\CubeBlocks_XB1_PointDefense.sbc 2023-01-31 10:38:56.332 - Thread: 1 -> Resource not found, setting to null. Resource path: G:\SteamLibrary\steamapps\workshop\content\244850\1727383494\Textures\Icons\XB1PointDefens.dds 2023-01-31 10:38:56.332 - Thread: 1 -> Created definition for: -Classified- Point Defense 2023-01-31 10:38:56.332 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.332 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.333 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2023-01-31 10:38:56.333 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2023-01-31 10:38:56.333 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.334 - Thread: 1 -> Created definition for: XB1 - Beam Battery 2023-01-31 10:38:56.334 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2023-01-31 10:38:56.334 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2023-01-31 10:38:56.335 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2023-01-31 10:38:56.335 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.336 - Thread: 1 -> Created definition for: XB1 - Pulse Battery 2023-01-31 10:38:56.336 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.336 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.336 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2023-01-31 10:38:56.336 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2023-01-31 10:38:56.336 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2023-01-31 10:38:56.336 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2023-01-31 10:38:56.337 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.338 - Thread: 1 -> Created definition for: XB3 - Beam Battery 2023-01-31 10:38:56.338 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2023-01-31 10:38:56.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2023-01-31 10:38:56.338 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2023-01-31 10:38:56.339 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2023-01-31 10:38:56.339 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2023-01-31 10:38:56.339 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.340 - Thread: 1 -> Created definition for: XB3 - Pulse Battery 2023-01-31 10:38:56.340 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.340 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2023-01-31 10:38:56.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2023-01-31 10:38:56.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2023-01-31 10:38:56.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2023-01-31 10:38:56.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2023-01-31 10:38:56.341 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3PulseBattery 2023-01-31 10:38:56.341 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.342 - Thread: 1 -> Created definition for: XP1 - Laser Turret 2023-01-31 10:38:56.342 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_SmallMissileLauncher/EX1BeamCannon 2023-01-31 10:38:56.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EX1PointDefense 2023-01-31 10:38:56.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/EXODPointDefense 2023-01-31 10:38:56.342 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1BeamBattery 2023-01-31 10:38:56.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB1PulseBattery 2023-01-31 10:38:56.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3BeamBattery 2023-01-31 10:38:56.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XB3PulseBattery 2023-01-31 10:38:56.343 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeMissileTurret/XP1LaserTurret 2023-01-31 10:38:56.346 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.349 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase 2023-01-31 10:38:56.349 - Thread: 1 -> Created definition for: 1x1 Piston 2023-01-31 10:38:56.349 - Thread: 1 -> Created definition for: 1x5 Piston 2023-01-31 10:38:56.351 - Thread: 1 -> Created definition for: Tête de piston 2023-01-31 10:38:56.352 - Thread: 1 -> Created definition for: 3x3 Small Piston 2023-01-31 10:38:56.353 - Thread: 1 -> Created definition for: Tête de piston 2023-01-31 10:38:56.353 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase 2023-01-31 10:38:56.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/1x5LargePistonBase 2023-01-31 10:38:56.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/LargePistonTop 2023-01-31 10:38:56.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase 2023-01-31 10:38:56.353 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/PistonTop3x3Small 2023-01-31 10:38:56.365 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.367 - Thread: 1 -> Created definition for: Straight Road 2023-01-31 10:38:56.368 - Thread: 1 -> Created definition for: T Intersection 2023-01-31 10:38:56.369 - Thread: 1 -> Created definition for: Cross Intersection 2023-01-31 10:38:56.371 - Thread: 1 -> Created definition for: Long Road 2023-01-31 10:38:56.372 - Thread: 1 -> Created definition for: RoadSloped 2023-01-31 10:38:56.374 - Thread: 1 -> Created definition for: RoadSlopeBase 2023-01-31 10:38:56.375 - Thread: 1 -> Created definition for: RoadSlopeTip 2023-01-31 10:38:56.376 - Thread: 1 -> Created definition for: RoadCorner 2023-01-31 10:38:56.377 - Thread: 1 -> Created definition for: Turn Road 2023-01-31 10:38:56.378 - Thread: 1 -> Created definition for: RoadSlope2Tip 2023-01-31 10:38:56.379 - Thread: 1 -> Created definition for: RoadSlope2Base 2023-01-31 10:38:56.379 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadStraight 2023-01-31 10:38:56.379 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadT 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadCross 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadLong 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadSlope 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadSlopeStart 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadSlopeEnd 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadCorner 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadTurn 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadSlope2End 2023-01-31 10:38:56.380 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/RoadSlope2Start 2023-01-31 10:38:56.383 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.384 - Thread: 1 -> Created definition for: Disposable Beacon 2023-01-31 10:38:56.385 - Thread: 1 -> Created definition for: Disposable Beacon 2023-01-31 10:38:56.385 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.385 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.385 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.386 - Thread: 1 -> Created definition for: Proprietary Conveyor Junction 2023-01-31 10:38:56.387 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube 2023-01-31 10:38:56.388 - Thread: 1 -> Created definition for: Proprietary Conveyor Tube Corner 2023-01-31 10:38:56.390 - Thread: 1 -> Created definition for: Proprietary Conveyor Sorter 2023-01-31 10:38:56.391 - Thread: 1 -> Created definition for: Proprietary Gyroscope 2023-01-31 10:38:56.391 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.391 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.392 - Thread: 1 -> Created definition for: Suit Upgrade Station 2023-01-31 10:38:56.392 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.392 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.393 - Thread: 1 -> Created definition for: NPC Small Battery 2023-01-31 10:38:56.393 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.393 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.394 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2023-01-31 10:38:56.396 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2023-01-31 10:38:56.397 - Thread: 1 -> Created definition for: NPC Large Atmo Thruster 2023-01-31 10:38:56.398 - Thread: 1 -> Created definition for: NPC Atmo Thruster 2023-01-31 10:38:56.398 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.398 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.399 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2023-01-31 10:38:56.400 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2023-01-31 10:38:56.401 - Thread: 1 -> Created definition for: NPC Large Hydrogen Thruster 2023-01-31 10:38:56.402 - Thread: 1 -> Created definition for: NPC Hydrogen Thruster 2023-01-31 10:38:56.402 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.403 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.404 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2023-01-31 10:38:56.405 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2023-01-31 10:38:56.406 - Thread: 1 -> Created definition for: NPC Large Industrial Hydrogen Thruster 2023-01-31 10:38:56.407 - Thread: 1 -> Created definition for: NPC Industrial Hydrogen Thruster 2023-01-31 10:38:56.407 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.407 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.408 - Thread: 1 -> Created definition for: NPC Ion Thruster 2023-01-31 10:38:56.409 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2023-01-31 10:38:56.410 - Thread: 1 -> Created definition for: NPC Ion Thruster 2023-01-31 10:38:56.412 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2023-01-31 10:38:56.412 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.412 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.419 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2023-01-31 10:38:56.420 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2023-01-31 10:38:56.421 - Thread: 1 -> Created definition for: NPC SciFi Ion Thruster 2023-01-31 10:38:56.423 - Thread: 1 -> Created definition for: NPC Large SciFi Ion Thruster 2023-01-31 10:38:56.424 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2023-01-31 10:38:56.425 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2023-01-31 10:38:56.426 - Thread: 1 -> Created definition for: NPC Large SciFi Atmo Thruster 2023-01-31 10:38:56.427 - Thread: 1 -> Created definition for: NPC SciFi Atmo Thruster 2023-01-31 10:38:56.427 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.428 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.428 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.430 - Thread: 1 -> Created definition for: NPC Ion Thruster 2023-01-31 10:38:56.432 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2023-01-31 10:38:56.433 - Thread: 1 -> Created definition for: NPC Ion Thruster 2023-01-31 10:38:56.434 - Thread: 1 -> Created definition for: NPC Large Ion Thruster 2023-01-31 10:38:56.434 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2023-01-31 10:38:56.434 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.436 - Thread: 1 -> Created definition for: AI Control Module 2023-01-31 10:38:56.436 - Thread: 1 -> Created definition for: AI Control Module 2023-01-31 10:38:56.436 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.436 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2023-01-31 10:38:56.437 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.439 - Thread: 1 -> Created definition for: Energy Suppression Field 2023-01-31 10:38:56.440 - Thread: 1 -> Created definition for: Energy Suppression Field 2023-01-31 10:38:56.440 - Thread: 1 -> Created definition for: Personnel Suppression Field 2023-01-31 10:38:56.441 - Thread: 1 -> Created definition for: Personnel Suppression Field 2023-01-31 10:38:56.442 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2023-01-31 10:38:56.442 - Thread: 1 -> Created definition for: Nanobot Suppression Field 2023-01-31 10:38:56.443 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2023-01-31 10:38:56.444 - Thread: 1 -> Created definition for: Jump Drive Suppression Field 2023-01-31 10:38:56.444 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2023-01-31 10:38:56.445 - Thread: 1 -> Created definition for: Jetpack Suppression Field 2023-01-31 10:38:56.446 - Thread: 1 -> Created definition for: Drill Suppression Field 2023-01-31 10:38:56.447 - Thread: 1 -> Created definition for: Drill Suppression Field 2023-01-31 10:38:56.447 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2023-01-31 10:38:56.447 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.448 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2023-01-31 10:38:56.449 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2023-01-31 10:38:56.451 - Thread: 1 -> Created definition for: Proprietary Small Reactor 2023-01-31 10:38:56.452 - Thread: 1 -> Created definition for: Proprietary Large Reactor 2023-01-31 10:38:56.453 - Thread: 1 -> Created definition for: Proprietary Gravity Generator 2023-01-31 10:38:56.455 - Thread: 1 -> Created definition for: Proprietary Spherical Gravity Generator 2023-01-31 10:38:56.456 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2023-01-31 10:38:56.456 - Thread: 1 -> Created definition for: Proprietary Artificial Mass 2023-01-31 10:38:56.457 - Thread: 1 -> Created definition for: Proprietary Space Ball 2023-01-31 10:38:56.459 - Thread: 1 -> Created definition for: Proprietary Space Ball 2023-01-31 10:38:56.459 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2023-01-31 10:38:56.460 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2023-01-31 10:38:56.461 - Thread: 1 -> Created definition for: Proprietary Ion Thruster 2023-01-31 10:38:56.461 - Thread: 1 -> Created definition for: Proprietary Large Ion Thruster 2023-01-31 10:38:56.463 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2023-01-31 10:38:56.465 - Thread: 1 -> Created definition for: Proprietary Laser Antenna 2023-01-31 10:38:56.466 - Thread: 1 -> Created definition for: Proprietary Jump Drive 2023-01-31 10:38:56.466 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2023-01-31 10:38:56.466 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.467 - Thread: 1 -> Created definition for: Npc Interior Turret 2023-01-31 10:38:56.467 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.467 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2023-01-31 10:38:56.468 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.469 - Thread: 1 -> Created definition for: Npc Turret Control Block 2023-01-31 10:38:56.471 - Thread: 1 -> Created definition for: Npc Turret Control Block 2023-01-31 10:38:56.471 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconLarge 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Conveyor/ProprietaryLargeBlockConveyor 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTube 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorConnector/ProprietaryConveyorTubeCurved 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/ProprietaryLargeBlockConveyorSorter 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Gyro/ProprietaryLargeBlockGyro 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_LCDPanelsBlock/MES-MedicalStation 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-LargeGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlLarge 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockSmallGenerator 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietaryLargeBlockLargeGenerator 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGenerator/ProprietaryGravGen 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_GravityGeneratorSphere/ProprietaryGravGenSphere 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassLarge 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallLarge 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockSmallThrust 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietaryLargeBlockLargeThrust 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietaryLargeBlockLaserAntenna 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_JumpDrive/ProprietaryLargeJumpDrive 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorTurret/NpcLargeInteriorTurret 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcLargeTurretControlBlock 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Beacon/DisposableNpcBeaconSmall 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/MES-NPC-Battery-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Atmo-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Hydro-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IndustryHydro-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-Ion-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-IonSciFi-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-AtmoSciFi-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/MES-NPC-Thrust-WarfareIon-SmallGrid-Large 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RemoteControl/RivalAIRemoteControlSmall 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Energy-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Player-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Nanobots-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-JumpDrive-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Jetpack-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_RadioAntenna/MES-Suppressor-Drill-Small 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockSmallGenerator 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/ProprietarySmallBlockLargeGenerator 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_VirtualMass/ProprietaryVirtualMassSmall 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_SpaceBall/ProprietarySpaceBallSmall 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockSmallThrust 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/ProprietarySmallBlockLargeThrust 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_LaserAntenna/ProprietarySmallBlockLaserAntenna 2023-01-31 10:38:56.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_TurretControlBlock/MES-NpcSmallTurretControlBlock 2023-01-31 10:38:56.474 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.475 - Thread: 1 -> Created definition for: Large IR Ramp 2023-01-31 10:38:56.477 - Thread: 1 -> Created definition for: Large IR Hangar Door 2023-01-31 10:38:56.477 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Large_IR_Ramp 2023-01-31 10:38:56.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Large_IR_Hangar Door_IR 2023-01-31 10:38:56.480 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.492 - Thread: 1 -> Created definition for: Switch (Stand - Inv) 2023-01-31 10:38:56.494 - Thread: 1 -> Created definition for: Switch (Stand) 2023-01-31 10:38:56.499 - Thread: 1 -> Created definition for: Switch (Wall) 2023-01-31 10:38:56.506 - Thread: 1 -> Created definition for: Console (Curve Short) 2023-01-31 10:38:56.514 - Thread: 1 -> Created definition for: Console (Curve Long) 2023-01-31 10:38:56.522 - Thread: 1 -> Created definition for: Console (Cockpit) 2023-01-31 10:38:56.530 - Thread: 1 -> Created definition for: Console (Cockpit with Display) 2023-01-31 10:38:56.538 - Thread: 1 -> Created definition for: Console (Cockpit with HUD) 2023-01-31 10:38:56.546 - Thread: 1 -> Created definition for: Console (Main with Chair) 2023-01-31 10:38:56.554 - Thread: 1 -> Created definition for: Console (Straight) 2023-01-31 10:38:56.561 - Thread: 1 -> Created definition for: Console (Main) 2023-01-31 10:38:56.574 - Thread: 1 -> Created definition for: Ceiling Monitor 2023-01-31 10:38:56.574 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand_inv 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_stand 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_switch_wall 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_short 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_TerminalBlock/Console_Curve_long 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp 2023-01-31 10:38:56.574 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor 2023-01-31 10:38:56.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_cp_monitor_02 2023-01-31 10:38:56.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/MainConsole_c 2023-01-31 10:38:56.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_straight 2023-01-31 10:38:56.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_ButtonPanel/console_main 2023-01-31 10:38:56.575 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Ceiling_monitor_01 2023-01-31 10:38:56.581 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.588 - Thread: 1 -> Created definition for: Large Industrial Thruster 2023-01-31 10:38:56.597 - Thread: 1 -> Created definition for: Large Industrial Thruster 2023-01-31 10:38:56.604 - Thread: 1 -> Created definition for: Large Industrial Thruster Centered 2023-01-31 10:38:56.608 - Thread: 1 -> Created definition for: Large Industrial Thruster Centered 2023-01-31 10:38:56.608 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeIndThrust 2023-01-31 10:38:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockLargeIndThrustCentered 2023-01-31 10:38:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeIndThrust 2023-01-31 10:38:56.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockLargeIndThrustCentered 2023-01-31 10:38:56.616 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.619 - Thread: 1 -> Created definition for: Multispectral Sensor 2023-01-31 10:38:56.620 - Thread: 1 -> Created definition for: Multispectral Sensor 2023-01-31 10:38:56.620 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeMultispectralSensor 2023-01-31 10:38:56.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallMultispectralSensor 2023-01-31 10:38:56.620 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.623 - Thread: 1 -> Created definition for: Half Block Spotlight 2023-01-31 10:38:56.624 - Thread: 1 -> Created definition for: Sloped Spotlight 2023-01-31 10:38:56.625 - Thread: 1 -> Created definition for: 1x2 Sloped Spotlight v1 2023-01-31 10:38:56.626 - Thread: 1 -> Created definition for: 1x2 Sloped Spotlight v2 2023-01-31 10:38:56.627 - Thread: 1 -> Created definition for: Half Block Spotlight 2023-01-31 10:38:56.629 - Thread: 1 -> Created definition for: Sloped Spotlight 2023-01-31 10:38:56.630 - Thread: 1 -> Created definition for: 1x2 Sloped Spotlight v1 2023-01-31 10:38:56.631 - Thread: 1 -> Created definition for: 1x2 Sloped Spotlight v2 2023-01-31 10:38:56.632 - Thread: 1 -> Created definition for: Half Block Spotlight 30° 2023-01-31 10:38:56.633 - Thread: 1 -> Created definition for: Half Block Spotlight 30° 2023-01-31 10:38:56.634 - Thread: 1 -> Created definition for: Half Block Spotlight 45° 2023-01-31 10:38:56.635 - Thread: 1 -> Created definition for: Sloped Spotlight 45° 2023-01-31 10:38:56.636 - Thread: 1 -> Created definition for: Half Block Spotlight 45° 2023-01-31 10:38:56.638 - Thread: 1 -> Created definition for: Sloped Spotlight 45° 2023-01-31 10:38:56.638 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeMultispectralSensor 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightLG 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightLGV1 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightLGV2 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG30d 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG45d 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightLG45d 2023-01-31 10:38:56.638 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallMultispectralSensor 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightSG 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightSGV1 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightSGV2 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG30d 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG45d 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightSG45d 2023-01-31 10:38:56.644 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.646 - Thread: 1 -> Created definition for: Streetlight Base 2023-01-31 10:38:56.647 - Thread: 1 -> Created definition for: Streetlight Beam 2023-01-31 10:38:56.648 - Thread: 1 -> Created definition for: Streetlight Beam v1 2023-01-31 10:38:56.649 - Thread: 1 -> Created definition for: Streetlight Beam v2 2023-01-31 10:38:56.650 - Thread: 1 -> Created definition for: Streetlight Beam v3 2023-01-31 10:38:56.651 - Thread: 1 -> Created definition for: Streetlight Beam Klaxon 2023-01-31 10:38:56.652 - Thread: 1 -> Created definition for: Streetlight Light 2023-01-31 10:38:56.652 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeMultispectralSensor 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightLG 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightLGV1 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightLGV2 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG30d 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG45d 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightLG45d 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBase 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeam 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeamAngle1 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeamAngle2 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeamAngle3 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_SoundBlock/FloodlightBeamKlaxon 2023-01-31 10:38:56.653 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/FloodlightLight 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallMultispectralSensor 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightSG 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightSGV1 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightSGV2 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG30d 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG45d 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightSG45d 2023-01-31 10:38:56.654 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.655 - Thread: 1 -> Created definition for: Light V1 2023-01-31 10:38:56.656 - Thread: 1 -> Created definition for: Light V1 Offset 2023-01-31 10:38:56.657 - Thread: 1 -> Created definition for: Light V2 2023-01-31 10:38:56.658 - Thread: 1 -> Created definition for: Ceiling Light 2023-01-31 10:38:56.659 - Thread: 1 -> Created definition for: Ceiling Light V2 2023-01-31 10:38:56.660 - Thread: 1 -> Created definition for: Condition Light 2023-01-31 10:38:56.661 - Thread: 1 -> Created definition for: Condition Frame 2023-01-31 10:38:56.662 - Thread: 1 -> Created definition for: Condition Speaker 2023-01-31 10:38:56.662 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/LargeMultispectralSensor 2023-01-31 10:38:56.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG 2023-01-31 10:38:56.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightLG 2023-01-31 10:38:56.662 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightLGV1 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightLGV2 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG30d 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightLG45d 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightLG45d 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBase 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeam 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeamAngle1 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeamAngle2 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/FloodlightBeamAngle3 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_SoundBlock/FloodlightBeamKlaxon 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/FloodlightLight 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CeilingLightV1 2023-01-31 10:38:56.663 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/CeilingLightV2 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/ConditionLightV1 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/ConditionFrame 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_SoundBlock/ConditionSpeakerV1 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_Searchlight/SmallMultispectralSensor 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightSG 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightSGV1 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x2SlopedSpotlightSGV2 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG30d 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/HalfBlockSpotlightSG45d 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_ReflectorLight/1x1SlopedSpotlightSG45d 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/EDPLightV1 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/EDPLightV1Offset 2023-01-31 10:38:56.664 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/EDPLightV2 2023-01-31 10:38:56.667 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.669 - Thread: 1 -> Created definition for: Shield Controller Table 2023-01-31 10:38:56.670 - Thread: 1 -> Created definition for: Shield Controller 2023-01-31 10:38:56.671 - Thread: 1 -> Created definition for: Shield Control 2023-01-31 10:38:56.672 - Thread: 1 -> Created definition for: NPC Shield Controller 2023-01-31 10:38:56.673 - Thread: 1 -> Created definition for: NPC Shield Controller 2023-01-31 10:38:56.674 - Thread: 1 -> Created definition for: NPC Shield Emitter 2023-01-31 10:38:56.674 - Thread: 1 -> Created definition for: NPC Shield Emitter 2023-01-31 10:38:56.676 - Thread: 1 -> Created definition for: Shield Air Pressurizer 2023-01-31 10:38:56.677 - Thread: 1 -> Created definition for: Ship Shield Emitter 2023-01-31 10:38:56.677 - Thread: 1 -> Created definition for: Ship Shield Emitter 2023-01-31 10:38:56.678 - Thread: 1 -> Created definition for: Station Shield Emitter 2023-01-31 10:38:56.680 - Thread: 1 -> Created definition for: Shield Modulator 2023-01-31 10:38:56.681 - Thread: 1 -> Created definition for: Shield Modulator 2023-01-31 10:38:56.681 - Thread: 1 -> Created definition for: Shield Enhancer 2023-01-31 10:38:56.682 - Thread: 1 -> Created definition for: Shield Enhancer 2023-01-31 10:38:56.683 - Thread: 1 -> Created definition for: Ship Shield Emitter 2023-01-31 10:38:56.684 - Thread: 1 -> Created definition for: Shield Compact Emitter 2023-01-31 10:38:56.684 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlTable 2023-01-31 10:38:56.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlLarge 2023-01-31 10:38:56.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlLB 2023-01-31 10:38:56.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterLB 2023-01-31 10:38:56.684 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenGenerator/DSSupergen 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterL 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterST 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeShieldModulator 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/LargeEnhancer 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterLA 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/DSControlSmall 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCControlSB 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NPCEmitterSB 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterS 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallShieldModulator 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/SmallEnhancer 2023-01-31 10:38:56.685 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/EmitterSA 2023-01-31 10:38:56.691 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.698 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.698 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.698 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.698 - Thread: 1 -> Created definition for: CurvedWindow1 18r 2023-01-31 10:38:56.699 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.699 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.699 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.699 - Thread: 1 -> Created definition for: CurvedWindow2 18r 2023-01-31 10:38:56.700 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.700 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.700 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.700 - Thread: 1 -> Created definition for: CurvedWindow3 18r 2023-01-31 10:38:56.701 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.701 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.701 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.701 - Thread: 1 -> Created definition for: CurvedWindow4 18r 2023-01-31 10:38:56.702 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.702 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.702 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.702 - Thread: 1 -> Created definition for: CurvedWindow5 18r 2023-01-31 10:38:56.702 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.702 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/curvedWindow1_18r 2023-01-31 10:38:56.703 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.703 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.703 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/curvedWindow2_18r 2023-01-31 10:38:56.703 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.703 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.703 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/curvedWindow3_18r 2023-01-31 10:38:56.703 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.703 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.703 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/curvedWindow4_18r 2023-01-31 10:38:56.703 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.703 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.703 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/curvedWindow5_18r 2023-01-31 10:38:56.703 - Thread: 1 -> mod_warning: CurvedWindows 2023-01-31 10:38:56.703 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\312475221\538500745597429538_legacy.bin\Data\CubeBlocks_CurvedWindows.sbc 2023-01-31 10:38:56.703 - Thread: 1 -> File does not have a proper extension: Textures\GUI\Icons\Cubes\ramp 2023-01-31 10:38:56.706 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.709 - Thread: 1 -> Created definition for: Corner Light - Single 2023-01-31 10:38:56.712 - Thread: 1 -> Created definition for: Corner Light - Double 2023-01-31 10:38:56.715 - Thread: 1 -> Created definition for: Corner Light - Triple 2023-01-31 10:38:56.718 - Thread: 1 -> Created definition for: Corner Light - Quad 2023-01-31 10:38:56.719 - Thread: 1 -> Created definition for: Corner Light - Single 2023-01-31 10:38:56.721 - Thread: 1 -> Created definition for: Corner Light - Double 2023-01-31 10:38:56.724 - Thread: 1 -> Created definition for: Corner Light - Triple 2023-01-31 10:38:56.726 - Thread: 1 -> Created definition for: Corner Light - Quad 2023-01-31 10:38:56.726 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_1corner 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_2corner 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_3corner 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_4corner 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_1corner_small 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_2corner_small 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_3corner_small 2023-01-31 10:38:56.726 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Light_4corner_small 2023-01-31 10:38:56.729 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.730 - Thread: 1 -> Created definition for: Mogwai_LCD_Info_Bottom 2023-01-31 10:38:56.730 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.730 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Bottom 2023-01-31 10:38:56.731 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.731 - Thread: 1 -> Created definition for: Mogwai_LCD_Info_Top 2023-01-31 10:38:56.731 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.731 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Bottom 2023-01-31 10:38:56.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Top 2023-01-31 10:38:56.732 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.732 - Thread: 1 -> Created definition for: Mogwai_LCD_Remote_Bottom 2023-01-31 10:38:56.732 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Bottom 2023-01-31 10:38:56.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Top 2023-01-31 10:38:56.732 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDRemote_Bottom 2023-01-31 10:38:56.732 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.733 - Thread: 1 -> Created definition for: Mogwai_LCD_Remote_Top 2023-01-31 10:38:56.733 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Bottom 2023-01-31 10:38:56.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDInfo_Top 2023-01-31 10:38:56.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDRemote_Bottom 2023-01-31 10:38:56.733 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Mogwai_LargeBlockCorner_LCDRemote_Top 2023-01-31 10:38:56.742 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.745 - Thread: 1 -> Created definition for: Computer Monitor 2023-01-31 10:38:56.746 - Thread: 1 -> Created definition for: Computer Monitor 2023-01-31 10:38:56.746 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/LargeMonitor 2023-01-31 10:38:56.746 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/SmallMonitor 2023-01-31 10:38:56.749 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.758 - Thread: 1 -> Created definition for: Clear LCD Medium 2023-01-31 10:38:56.766 - Thread: 1 -> Created definition for: Clear LCD Small 2023-01-31 10:38:56.775 - Thread: 1 -> Created definition for: Clear LCD Large 2023-01-31 10:38:56.775 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.775 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Clear LCD Med_Large 2023-01-31 10:38:56.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Clear LCD lrg_Large 2023-01-31 10:38:56.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_TextPanel/Clear LCD Med_Small 2023-01-31 10:38:56.787 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.789 - Thread: 1 -> Created definition for: Spawner 2023-01-31 10:38:56.790 - Thread: 1 -> Created definition for: RoboFactory 2023-01-31 10:38:56.790 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/BotSpawner 2023-01-31 10:38:56.790 - Thread: 1 -> Loading cube block: MyObjectBuilder_ConveyorSorter/RoboFactory 2023-01-31 10:38:56.793 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.795 - Thread: 1 -> Created definition for: Bathroom_with_door 2023-01-31 10:38:56.795 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Bathroom_door 2023-01-31 10:38:56.809 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.810 - Thread: 1 -> MOD_ERROR: Armoured_Windows 2023-01-31 10:38:56.810 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\workshop\content\244850\1227896597\932679319376462737_legacy.bin\Data\CubeBlocks_security window2.sbc 2023-01-31 10:38:56.810 - Thread: 1 -> La définition de Armoured_Windows_without contient un ordinateur, mais le TypeId du bloc n'est pas celui d'un terminal. Cela signifie que ce bloc peut être possédé, mais que le propriétaire ne peut pas être changé via le terminal. Astuce : Essayez de régler le TypeId sur n'importe quel bloc qui est dans le terminal - l'exemple le plus simple est celui de TerminalBlock 2023-01-31 10:38:56.814 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_AdvancedDoor/Armoured_Windows 2023-01-31 10:38:56.814 - Thread: 1 -> Created definition for: Armoured_Windows 2023-01-31 10:38:56.817 - Thread: 1 -> Created definition for: Armoured_Windows_2x1 2023-01-31 10:38:56.819 - Thread: 1 -> Created definition for: Armoured_Windows_without 2023-01-31 10:38:56.819 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.819 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Armoured_Windows 2023-01-31 10:38:56.819 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Armoured_Windows_2x1 2023-01-31 10:38:56.819 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Armoured_Windows_without 2023-01-31 10:38:56.822 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.824 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.824 - Thread: 1 -> Created definition for: Light Armor 2x1x1 Corner Split Base 2023-01-31 10:38:56.825 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.825 - Thread: 1 -> Created definition for: Light Armor 2x1x1 Corner Split Base 2023-01-31 10:38:56.826 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.826 - Thread: 1 -> Created definition for: Heavy Armor 2x1x1 Corner Split Base 2023-01-31 10:38:56.827 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.827 - Thread: 1 -> Created definition for: Heavy Armor 2x1x1 Corner Split Base 2023-01-31 10:38:56.827 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.827 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.827 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.829 - Thread: 1 -> Created definition for: Light Armor 2x1x1 Corner Split Tip 2023-01-31 10:38:56.829 - Thread: 1 -> Created definition for: Light Armor 2x1x1 Corner Split Tip 2023-01-31 10:38:56.831 - Thread: 1 -> Created definition for: Heavy Armor 2x1x1 Corner Split Tip 2023-01-31 10:38:56.832 - Thread: 1 -> Created definition for: Heavy Armor 2x1x1 Corner Split Tip 2023-01-31 10:38:56.832 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.832 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.833 - Thread: 1 -> Created definition for: Light Armor Corner Inverted Base 2023-01-31 10:38:56.834 - Thread: 1 -> Created definition for: Light Armor Corner Inverted Base 2023-01-31 10:38:56.835 - Thread: 1 -> Created definition for: Heavy Armor Corner Inverted Base 2023-01-31 10:38:56.836 - Thread: 1 -> Created definition for: Heavy Armor Corner Inverted Base 2023-01-31 10:38:56.836 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.836 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.836 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.836 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.837 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.838 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.838 - Thread: 1 -> Created definition for: Light Armor Corner Split 2023-01-31 10:38:56.839 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.839 - Thread: 1 -> Created definition for: Light Armor Corner Split 2023-01-31 10:38:56.840 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.840 - Thread: 1 -> Created definition for: Heavy Armor Corner Split 2023-01-31 10:38:56.841 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Created definition for: Heavy Armor Corner Split 2023-01-31 10:38:56.841 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.841 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.842 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.842 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.843 - Thread: 1 -> Created definition for: Light Armor Corner Split Inverted 2023-01-31 10:38:56.844 - Thread: 1 -> Created definition for: Light Armor Corner Split Inverted 2023-01-31 10:38:56.851 - Thread: 1 -> Created definition for: Heavy Armor Corner Split Inverted 2023-01-31 10:38:56.852 - Thread: 1 -> Created definition for: Heavy Armor Corner Split Inverted 2023-01-31 10:38:56.852 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.852 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.852 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.853 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.854 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.854 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.855 - Thread: 1 -> Created definition for: Light Armor Half Corner 2023-01-31 10:38:56.855 - Thread: 1 -> Created definition for: Light Armor Half Corner 2023-01-31 10:38:56.856 - Thread: 1 -> Created definition for: Heavy Armor Half Corner 2023-01-31 10:38:56.857 - Thread: 1 -> Created definition for: Heavy Armor Half Corner 2023-01-31 10:38:56.857 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.857 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.859 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.860 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted 2023-01-31 10:38:56.860 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted 2023-01-31 10:38:56.862 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted 2023-01-31 10:38:56.862 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted 2023-01-31 10:38:56.862 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.862 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.863 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.864 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.866 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.866 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted Base 2023-01-31 10:38:56.866 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.866 - Thread: 1 -> Created definition for: Light Armor Half Corner Inverted Base 2023-01-31 10:38:56.868 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.868 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted Base 2023-01-31 10:38:56.869 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Created definition for: Heavy Armor Half Corner Inverted Base 2023-01-31 10:38:56.869 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.869 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.871 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.872 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.872 - Thread: 1 -> Created definition for: Light Armor Slab 1x1 Corner 2023-01-31 10:38:56.873 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.873 - Thread: 1 -> Created definition for: Light Armor Slab 1x1 Corner 2023-01-31 10:38:56.874 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.874 - Thread: 1 -> Created definition for: Heavy Armor Slab 1x1 Corner 2023-01-31 10:38:56.875 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Created definition for: Heavy Armor Slab 1x1 Corner 2023-01-31 10:38:56.875 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.876 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.877 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.878 - Thread: 1 -> Created definition for: Light Armor Slab Corner 2023-01-31 10:38:56.879 - Thread: 1 -> Created definition for: Light Armor Slab Corner 2023-01-31 10:38:56.880 - Thread: 1 -> Created definition for: Heavy Armor Slab Corner 2023-01-31 10:38:56.881 - Thread: 1 -> Created definition for: Heavy Armor Slab Corner 2023-01-31 10:38:56.881 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.881 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Large 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.882 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Small 2023-01-31 10:38:56.883 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.884 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Small 2023-01-31 10:38:56.884 - Thread: 1 -> Created definition for: Light Armor Tapered Slope 2023-01-31 10:38:56.885 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Large 2023-01-31 10:38:56.885 - Thread: 1 -> Created definition for: Light Armor Tapered Slope 2023-01-31 10:38:56.886 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Small 2023-01-31 10:38:56.886 - Thread: 1 -> Created definition for: Heavy Armor Tapered Slope 2023-01-31 10:38:56.887 - Thread: 1 -> Warning: BlockVariants are obsolete. Use block groups instead for block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Created definition for: Heavy Armor Tapered Slope 2023-01-31 10:38:56.887 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.887 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Large 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.888 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Small 2023-01-31 10:38:56.889 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Small 2023-01-31 10:38:56.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Small 2023-01-31 10:38:56.890 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Small 2023-01-31 10:38:56.890 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.891 - Thread: 1 -> Created definition for: Light Armor Tapered Slope Corner Left 2023-01-31 10:38:56.891 - Thread: 1 -> Created definition for: Light Armor Tapered Slope Corner Left 2023-01-31 10:38:56.893 - Thread: 1 -> Created definition for: Heavy Armor Tapered Slope Corner Left 2023-01-31 10:38:56.893 - Thread: 1 -> Created definition for: Heavy Armor Tapered Slope Corner Left 2023-01-31 10:38:56.893 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.893 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.894 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope Corner Left_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope Corner Left_Large 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.895 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Small 2023-01-31 10:38:56.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Small 2023-01-31 10:38:56.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Small 2023-01-31 10:38:56.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Small 2023-01-31 10:38:56.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope Corner Left_Small 2023-01-31 10:38:56.897 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope Corner Left_Small 2023-01-31 10:38:56.897 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.898 - Thread: 1 -> Created definition for: Light Armor Tapered Slope Corner Right 2023-01-31 10:38:56.899 - Thread: 1 -> Created definition for: Light Armor Tapered Slope Corner Right 2023-01-31 10:38:56.900 - Thread: 1 -> Created definition for: Heavy Armor Tapered Slope Corner Right 2023-01-31 10:38:56.901 - Thread: 1 -> Created definition for: Heavy Armor Tapered Slope Corner Right 2023-01-31 10:38:56.901 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Large 2023-01-31 10:38:56.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope Corner Left_Large 2023-01-31 10:38:56.902 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope Corner Left_Large 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope Corner Right_Large 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope Corner Right_Large 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Base_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor 2x1 Corner Split Tip_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Inverted Base_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Inverted Base_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Corner Split Inverted_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Corner Split Inverted_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner_Small 2023-01-31 10:38:56.903 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Half Corner Inverted Base_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab 1x1 Corner_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Slab Corner_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Slab Corner_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope Corner Left_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope Corner Left_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Light Armor Tapered Slope Corner Right_Small 2023-01-31 10:38:56.904 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Heavy Armor Tapered Slope Corner Right_Small 2023-01-31 10:38:56.923 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.928 - Thread: 1 -> Created definition for: Titan Engine 2023-01-31 10:38:56.928 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.928 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/TitanEngine 2023-01-31 10:38:56.931 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.934 - Thread: 1 -> Created definition for: Powerline 2023-01-31 10:38:56.934 - Thread: 1 -> Created definition for: Powerline shifted 2023-01-31 10:38:56.936 - Thread: 1 -> Created definition for: Powerline turn 2023-01-31 10:38:56.937 - Thread: 1 -> Created definition for: Powerline turn shifted 2023-01-31 10:38:56.945 - Thread: 1 -> Created definition for: Powerline branch 2023-01-31 10:38:56.945 - Thread: 1 -> Created definition for: Powerline branch shifted 2023-01-31 10:38:56.945 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline 2023-01-31 10:38:56.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_Powerline_top 2023-01-31 10:38:56.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn 2023-01-31 10:38:56.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineTurn_top 2023-01-31 10:38:56.945 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch 2023-01-31 10:38:56.946 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/DB_PowerlineBranch_top 2023-01-31 10:38:56.949 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.952 - Thread: 1 -> Created definition for: Large Gate 2023-01-31 10:38:56.952 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.952 - Thread: 1 -> Loading cube block: MyObjectBuilder_Door/LargeGate 2023-01-31 10:38:56.955 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.958 - Thread: 1 -> Created definition for: Shutter 1x1 2023-01-31 10:38:56.958 - Thread: 1 -> Created definition for: Shutter 1x1 2023-01-31 10:38:56.958 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_Shutter1x1 2023-01-31 10:38:56.958 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_SB_Shutter1x1 2023-01-31 10:38:56.958 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.960 - Thread: 1 -> Created definition for: Shutter 1x2 2023-01-31 10:38:56.961 - Thread: 1 -> Created definition for: Shutter 1x2 2023-01-31 10:38:56.961 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_Shutter1x1 2023-01-31 10:38:56.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_Shutter1x2 2023-01-31 10:38:56.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_SB_Shutter1x1 2023-01-31 10:38:56.961 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_SB_Shutter1x2 2023-01-31 10:38:56.964 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.969 - Thread: 1 -> Created definition for: Airtight Hangar Door L (15m) 2023-01-31 10:38:56.969 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.969 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge 2023-01-31 10:38:56.969 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.973 - Thread: 1 -> Created definition for: Airtight Hangar Door M (10m) 2023-01-31 10:38:56.973 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorLarge 2023-01-31 10:38:56.973 - Thread: 1 -> Loading cube block: MyObjectBuilder_AirtightHangarDoor/Eikester_AirtightHangarDoorMedium 2023-01-31 10:38:56.983 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.987 - Thread: 1 -> Created definition for: Bunk Bed Red 2023-01-31 10:38:56.988 - Thread: 1 -> Created definition for: Bunk Bed Yellow 2023-01-31 10:38:56.990 - Thread: 1 -> Created definition for: Bunk Bed Green 2023-01-31 10:38:56.991 - Thread: 1 -> Created definition for: Bunk Bed Blue 2023-01-31 10:38:56.993 - Thread: 1 -> Created definition for: Bunk Bed Purple - TVSI 2023-01-31 10:38:56.993 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2023-01-31 10:38:56.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2023-01-31 10:38:56.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2023-01-31 10:38:56.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2023-01-31 10:38:56.993 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2023-01-31 10:38:56.993 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:56.994 - Thread: 1 -> Created definition for: Bunk Bed Red 2023-01-31 10:38:56.994 - Thread: 1 -> Created definition for: Bunk Bed Yellow 2023-01-31 10:38:56.995 - Thread: 1 -> Created definition for: Bunk Bed Green 2023-01-31 10:38:56.996 - Thread: 1 -> Created definition for: Bunk Bed Blue 2023-01-31 10:38:56.996 - Thread: 1 -> Created definition for: Bunk Bed Purple - TVSI 2023-01-31 10:38:56.996 - Thread: 1 -> Created block definitions 2023-01-31 10:38:56.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2023-01-31 10:38:56.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2023-01-31 10:38:56.997 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:57.001 - Thread: 1 -> Created definition for: Ceiling Light 2023-01-31 10:38:57.001 - Thread: 1 -> Created block definitions 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2023-01-31 10:38:57.001 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:57.002 - Thread: 1 -> Created definition for: Ceiling Light 2023-01-31 10:38:57.002 - Thread: 1 -> Created block definitions 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2023-01-31 10:38:57.002 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight_SB 2023-01-31 10:38:57.003 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:57.007 - Thread: 1 -> Created definition for: Weightbench - Var 1 2023-01-31 10:38:57.009 - Thread: 1 -> Created definition for: Weightbench - Var 2 2023-01-31 10:38:57.012 - Thread: 1 -> Created definition for: Weightbench - Var 3 2023-01-31 10:38:57.012 - Thread: 1 -> Created block definitions 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var1 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var2 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var3 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2023-01-31 10:38:57.012 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2023-01-31 10:38:57.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2023-01-31 10:38:57.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2023-01-31 10:38:57.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2023-01-31 10:38:57.013 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight_SB 2023-01-31 10:38:57.013 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:57.013 - Thread: 1 -> Created definition for: Weightbench - Var 1 2023-01-31 10:38:57.014 - Thread: 1 -> Created definition for: Weightbench - Var 2 2023-01-31 10:38:57.014 - Thread: 1 -> Created definition for: Weightbench - Var 3 2023-01-31 10:38:57.014 - Thread: 1 -> Created block definitions 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight 2023-01-31 10:38:57.014 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var1 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var2 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var3 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Red_Small 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Yellow_Small 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Green_Small 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_Blue_Small 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_Cockpit/Eikester_BunkBedEnclosed_TVSI_Small 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_InteriorLight/Eikester_SquareLight_SB 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var1_SB 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var2_SB 2023-01-31 10:38:57.015 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Eikester_Weightbench_Var3_SB 2023-01-31 10:38:57.018 - Thread: 1 -> Loading cube blocks 2023-01-31 10:38:57.029 - Thread: 1 -> Created definition for: Piston 2023-01-31 10:38:57.033 - Thread: 1 -> Created definition for: Piston Top 2023-01-31 10:38:57.037 - Thread: 1 -> Created definition for: Piston 2023-01-31 10:38:57.041 - Thread: 1 -> Created definition for: Piston Top 2023-01-31 10:38:57.041 - Thread: 1 -> Created block definitions 2023-01-31 10:38:57.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/Eikester_PistonBase 2023-01-31 10:38:57.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/Eikester_PistonTop 2023-01-31 10:38:57.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_ExtendedPistonBase/Eikester_PistonBase_Small 2023-01-31 10:38:57.041 - Thread: 1 -> Loading cube block: MyObjectBuilder_PistonTop/Eikester_PistonTop_Small 2023-01-31 10:38:57.044 - Thread: 1 -> Loading block variant groups 2023-01-31 10:38:57.048 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-01-31 10:38:57.049 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buddy Miner.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2023-01-31 10:38:57.050 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2023-01-31 10:38:57.050 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Boss\(NPC-PLX) Thunderhelm.sbc 2023-01-31 10:38:57.239 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Arrowhead.sbc 2023-01-31 10:38:57.239 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Heroes Pride.sbc 2023-01-31 10:38:57.240 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Manta M.sbc 2023-01-31 10:38:57.240 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Manta P.sbc 2023-01-31 10:38:57.240 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Drone\(NPC-PLX) Manta W.sbc 2023-01-31 10:38:57.240 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Lightstar.sbc 2023-01-31 10:38:57.242 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Oban Tide Mk2.sbc 2023-01-31 10:38:57.242 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Phantom.sbc 2023-01-31 10:38:57.242 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Pioneer.sbc 2023-01-31 10:38:57.242 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Shadow.sbc 2023-01-31 10:38:57.243 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Spirit of Lomond.sbc 2023-01-31 10:38:57.243 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Triton.sbc 2023-01-31 10:38:57.243 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Verdis Quo.sbc 2023-01-31 10:38:57.243 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Ship\(NPC-PLX) Ward of Lothian.sbc 2023-01-31 10:38:57.244 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Bunker.sbc 2023-01-31 10:38:57.244 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Expedition Base Pod.sbc 2023-01-31 10:38:57.244 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Frontier Outpost.sbc 2023-01-31 10:38:57.244 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Fueling Station.sbc 2023-01-31 10:38:57.244 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Military Installation.sbc 2023-01-31 10:38:57.245 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1135484957\Data\Spawning\Prefabs\Station\(NPC-PLX) Security Outpost.sbc 2023-01-31 10:38:57.264 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Apis Planetary Freighter\Apis Planetary Freighter.sbc 2023-01-31 10:38:57.264 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Communication Station\Communication Station.sbc 2023-01-31 10:38:57.265 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Cyclops Caravelle\Cyclops Caravelle.sbc 2023-01-31 10:38:57.265 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Defense Station\Defense Station.sbc 2023-01-31 10:38:57.265 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Hydra Corvette\Hydra Corvette.sbc 2023-01-31 10:38:57.265 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Hyena Support Truck\Hyena Support Truck.sbc 2023-01-31 10:38:57.265 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Impetus Light Scout Landship\Impetus Light Scout Landship.sbc 2023-01-31 10:38:57.266 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Inical Battle Tank\Inical Battle Tank.sbc 2023-01-31 10:38:57.266 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Interceptor Forge\Interceptor Forge.sbc 2023-01-31 10:38:57.266 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Kamacit Defense Tank\Kamacit Defense Tank.sbc 2023-01-31 10:38:57.266 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Kariama Sentry Fighter\Kariama Sentry Fighter.sbc 2023-01-31 10:38:57.267 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Light Freighter Port\Light Freighter Port.sbc 2023-01-31 10:38:57.267 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Luna's Flare Carrier\Luna's Flare Carrier.sbc 2023-01-31 10:38:57.267 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Mining Outpost\Mining Outpost.sbc 2023-01-31 10:38:57.267 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Morja Land Speedboat\Morja Land Speedboat.sbc 2023-01-31 10:38:57.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Refueling Station\Refueling Station.sbc 2023-01-31 10:38:57.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Sagita - Blue Edition\Sagita - Blue Edition.sbc 2023-01-31 10:38:57.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Stygian Industria Exploration Frigate\Stygian Industria Exploration Frigate.sbc 2023-01-31 10:38:57.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Survival Emergency Shelter\Survival Emergency Shelter.sbc 2023-01-31 10:38:57.268 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Yasha Light APC\Yasha Light APC.sbc 2023-01-31 10:38:57.269 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\ICore_Prefabs\Icore-Prefabs\Zephyr_Private_Vessel\Zephyr_Private_Vessel.sbc 2023-01-31 10:38:57.269 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\F-85 Eagle - S.sbc 2023-01-31 10:38:57.269 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\F-85 Eagle.sbc 2023-01-31 10:38:57.269 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC F-10 Vulture.sbc 2023-01-31 10:38:57.270 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC F-86 Harrier.sbc 2023-01-31 10:38:57.270 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC Hydra Patrol Craft - D.sbc 2023-01-31 10:38:57.270 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC Hydra Patrol Craft.sbc 2023-01-31 10:38:57.270 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC Protos Corvette Atmo.sbc 2023-01-31 10:38:57.270 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC V-11 Osprey.sbc 2023-01-31 10:38:57.271 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Antennas\IMDC V-55a Condor.sbc 2023-01-31 10:38:57.271 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas Frigate\IMDC Atlas Frigate A.sbc 2023-01-31 10:38:57.271 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas Frigate\IMDC Atlas Frigate.sbc 2023-01-31 10:38:57.271 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas-class Frigate Mk. I\Atlas-class Frigate Mk. I.sbc 2023-01-31 10:38:57.272 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Atlas-class Frigate\IMDC Atlas-class Frigate.sbc 2023-01-31 10:38:57.272 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Callisto-class Carrier Mk.3\IMDC Callisto-class Carrier Mk.3.sbc 2023-01-31 10:38:57.272 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Cerberus Destroyer Mk. III\IMDC Cerberus Destroyer Mk. III.sbc 2023-01-31 10:38:57.272 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Europa Carrier\IMDC Europa Carrier.sbc 2023-01-31 10:38:57.273 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Europa Carrier\IMDC-Europa-Carrier.sbc 2023-01-31 10:38:57.273 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Grinding Rig 'Recycler'\IMDC Grinding Rig 'Recycler'.sbc 2023-01-31 10:38:57.273 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC 'Hyperion'-class Frigate\IMDC 'Hyperion'-class Frigate.sbc 2023-01-31 10:38:57.273 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Mining Rig 'Termite'\IMDC Mining Rig 'Termite'.sbc 2023-01-31 10:38:57.273 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Mobile Refinery\IMDC Mobile Refinery.sbc 2023-01-31 10:38:57.274 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Proteus-class Frigate\IMDC Proteus-class Frigate.sbc 2023-01-31 10:38:57.274 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Protos Corvette\IMDC Protos Corvette A.sbc 2023-01-31 10:38:57.274 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Protos Corvette\IMDC Protos Corvette.sbc 2023-01-31 10:38:57.274 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Protos-class Corvette Mk.2\IMDC Protos-class Corvette Mk.2.sbc 2023-01-31 10:38:57.275 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC S-3 Delta Shuttle\S-3 Delta Shuttle.sbc 2023-01-31 10:38:57.275 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC TF-180p Raven Lite\TF-180p Raven Lite.sbc 2023-01-31 10:38:57.275 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Titan Cruiser\IMDC Titan Cruiser.sbc 2023-01-31 10:38:57.275 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_CargoShiips\IMDC Transport 'Bumblebee'\IMDC Transport 'Bumblebee'.sbc 2023-01-31 10:38:57.275 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Construction Platform.sbc 2023-01-31 10:38:57.276 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Defense Station 9542.sbc 2023-01-31 10:38:57.276 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Ice Processing.sbc 2023-01-31 10:38:57.276 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Small Construction Station.sbc 2023-01-31 10:38:57.276 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Station 4267.sbc 2023-01-31 10:38:57.277 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Station Barracks.sbc 2023-01-31 10:38:57.277 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Station Dry Dock.sbc 2023-01-31 10:38:57.277 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC Supply Station 1781.sbc 2023-01-31 10:38:57.277 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC-Construction-Platform\IMDC-Construction-Platform.sbc 2023-01-31 10:38:57.277 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC-Construction-Platform\IMDC-Construction-Platform-Ground.sbc 2023-01-31 10:38:57.278 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_Encounters\IMDC-Processing-Station\IMDC-Processing-Station.sbc 2023-01-31 10:38:57.278 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_GroundEncounters\IMDC Construction Platform Ground.sbc 2023-01-31 10:38:57.278 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_GroundEncounters\IMDC Ice Processing Ground.sbc 2023-01-31 10:38:57.278 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_GroundEncounters\IMDC M12 Puma.sbc 2023-01-31 10:38:57.279 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_GroundEncounters\IMDC M-5 Ocelot.sbc 2023-01-31 10:38:57.279 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_GroundEncounters\IMDC M-71 Rhino.sbc 2023-01-31 10:38:57.279 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\IMDC_Prefabs\IMDC_GroundEncounters\IMDC Station 4267 Ground.sbc 2023-01-31 10:38:57.279 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Antennas_Prefabs\Ajax.sbc 2023-01-31 10:38:57.279 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Antennas_Prefabs\Junker Drone.sbc 2023-01-31 10:38:57.280 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Antennas_Prefabs\Junker Gunboat Airship Mk 1.sbc 2023-01-31 10:38:57.280 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Antennas_Prefabs\Junker Gunship.sbc 2023-01-31 10:38:57.280 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Antennas_Prefabs\Junker Light Airship Mk1.sbc 2023-01-31 10:38:57.280 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Antennas_Prefabs\Scorpion Gunship SE-H.sbc 2023-01-31 10:38:57.281 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Cargoship_Atmo_Prefabs\Ignotus Agenda Heli Platform Mk 1.sbc 2023-01-31 10:38:57.281 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Junker_Prefabs\Junker_Cargoship_Atmo_Prefabs\Junker Airship Mk 5.sbc 2023-01-31 10:38:57.281 - 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Helideck Station.sbc 2023-01-31 10:38:57.285 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Keen_Prefabs\Atmo_Drones_Prefabs\Burstfire-Bomber\Burstfire-Bomber.sbc 2023-01-31 10:38:57.285 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Keen_Prefabs\Atmo_Drones_Prefabs\Cursor\Cursor-Mk1.sbc 2023-01-31 10:38:57.285 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Keen_Prefabs\Atmo_Drones_Prefabs\Fleeting_Rival_mk_1.sbc 2023-01-31 10:38:57.286 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Keen_Prefabs\Atmo_Drones_Prefabs\Kestral-Class-Assault-Fighter\Kestral-Class-Assault-Fighter.sbc 2023-01-31 10:38:57.286 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Keen_Prefabs\Atmo_Prefabs\Armed Transport Charon A.sbc 2023-01-31 10:38:57.286 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Keen_Prefabs\Atmo_Prefabs\Civic-Hauler.sbc 2023-01-31 10:38:57.286 - 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Outpost.sbc 2023-01-31 10:38:57.333 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Brawler (Campaign).sbc 2023-01-31 10:38:57.333 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Harvester.sbc 2023-01-31 10:38:57.334 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Pioneer pod.sbc 2023-01-31 10:38:57.334 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Rust_Prefabs\RustPrefabs\R.U.S.T. Private Shuttle ( Modless ).sbc 2023-01-31 10:38:57.334 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Rust_Prefabs\RustPrefabs\Rover drone (campaign NPC).sbc 2023-01-31 10:38:57.334 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Rust_Prefabs\RustPrefabs\The Pilgrims Curiosity c.sbc 2023-01-31 10:38:57.334 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\CivilianEncounters\Industrial Power Station.sbc 2023-01-31 10:38:57.335 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\CivilianEncounters\Industrial Station 2.sbc 2023-01-31 10:38:57.335 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\CivilianEncounters\Industrial Station 3.sbc 2023-01-31 10:38:57.335 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\CivilianEncounters\Small Office Building.sbc 2023-01-31 10:38:57.335 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\CivilianEncounters\Storage Module.sbc 2023-01-31 10:38:57.336 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\CivilianEncounters\Vanilla Factory.sbc 2023-01-31 10:38:57.336 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Prefabs\Poilce_prefabs\Police Unit One.sbc 2023-01-31 10:38:57.336 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Stations\Industrial Hangar Bay.sbc 2023-01-31 10:38:57.336 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Stations\Roads Nk1.sbc 2023-01-31 10:38:57.336 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Stations\Small-Office-Building.sbc 2023-01-31 10:38:57.337 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Stations\Storage-Module.sbc 2023-01-31 10:38:57.337 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\Trader_Stations\Vanilla-Factory.sbc 2023-01-31 10:38:57.337 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Atmo_Prefabs\VC Strike Fighter.sbc 2023-01-31 10:38:57.337 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC Cutter.sbc 2023-01-31 10:38:57.338 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC Gunship.sbc 2023-01-31 10:38:57.338 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC Heavy Bomber.sbc 2023-01-31 10:38:57.338 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC IEA Interdictor.sbc 2023-01-31 10:38:57.338 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VC LSV Scavenger.sbc 2023-01-31 10:38:57.338 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VCS_Sunspider.sbc 2023-01-31 10:38:57.339 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_Antenna_Space_Prefabs\VCS_Void_Wolf.sbc 2023-01-31 10:38:57.339 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_AtmoCargoShip_Prefabs\VC Carryall.sbc 2023-01-31 10:38:57.339 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_AtmoCargoShip_Prefabs\VC Sky Fortress.sbc 2023-01-31 10:38:57.339 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_AtmoEncounters_Prefabs\VC ARV Armored Recon Vehicle.sbc 2023-01-31 10:38:57.339 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_AtmoEncounters_Prefabs\VC C.A.M. Base.sbc 2023-01-31 10:38:57.340 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_AtmoEncounters_Prefabs\VC_Light_Armored_Vehicle.sbc 2023-01-31 10:38:57.340 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Accretion Class Frigate.sbc 2023-01-31 10:38:57.340 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Aught Class Frigate.sbc 2023-01-31 10:38:57.340 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Cruiser.sbc 2023-01-31 10:38:57.341 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Mining Barge MKII.sbc 2023-01-31 10:38:57.341 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Operations Support Vessel.sbc 2023-01-31 10:38:57.341 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VC Tribute.sbc 2023-01-31 10:38:57.341 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VCS Beneficiation Mining Barge.sbc 2023-01-31 10:38:57.342 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VCS Hermes Hauler.sbc 2023-01-31 10:38:57.342 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VCS Palanquin Shuttle.sbc 2023-01-31 10:38:57.342 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceCargoShip_Prefabs\VCS Uroboros Salvage Vessel.sbc 2023-01-31 10:38:57.342 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1775277473\Data\VCorp_Prefabs\VCorp_SpaceEncounters_Prefabs\VC FRV Shipwright.sbc 2023-01-31 10:38:57.342 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#01.sbc 2023-01-31 10:38:57.481 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#02.sbc 2023-01-31 10:38:57.481 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ObservationTower#03.sbc 2023-01-31 10:38:57.481 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#01.sbc 2023-01-31 10:38:57.481 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#02.sbc 2023-01-31 10:38:57.482 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Atmospheric Bases\ResearchBase#03.sbc 2023-01-31 10:38:57.482 - 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Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #1.sbc 2023-01-31 10:38:57.485 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Baby Bird's Nest - Lunar Observer #2.sbc 2023-01-31 10:38:57.485 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #1.sbc 2023-01-31 10:38:57.485 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Bird's Nest - Lunar Outpost #2.sbc 2023-01-31 10:38:57.486 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\Daddy Long Legs - Lunar Installation.sbc 2023-01-31 10:38:57.486 - Thread: 1 -> Loading prefab: G:\SteamLibrary\steamapps\workshop\content\244850\1464803311\Data\Prefabs\Vacuum Bases\HeavyLunarObserver#01.sbc 2023-01-31 10:38:57.486 - 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Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.915 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.915 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.916 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.917 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.917 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.918 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.919 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.919 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.920 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.921 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.921 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.922 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.923 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.928 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.929 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.930 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.934 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.935 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.941 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.947 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.953 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.954 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.954 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.961 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.962 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.962 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.962 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.963 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.964 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.964 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.965 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.968 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.968 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.970 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.971 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.972 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.972 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.972 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.975 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.976 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.976 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.977 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.977 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.978 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.978 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.983 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.987 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:57.993 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.001 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.001 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.003 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.004 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.005 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.005 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.006 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.009 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.010 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.011 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.011 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.011 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.012 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.015 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.018 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.021 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.045 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.258 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.259 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.259 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.260 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.260 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.261 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.261 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.262 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.262 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.263 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.264 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.264 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.265 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.265 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.265 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.266 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.266 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.267 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.268 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.268 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.269 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.269 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.269 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.270 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.271 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.279 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.298 - Thread: 1 -> Loading spawn groups 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_LCDPanelsBlock/MedicalStation MyObjectBuilder_LCDPanelsBlock/MedicalStationSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/GratedStairs MyObjectBuilder_CubeBlock/GratedStairsSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/GratedHalfStairs MyObjectBuilder_CubeBlock/GratedHalfStairsSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_LCDPanelsBlock/LabEquipment MyObjectBuilder_LCDPanelsBlock/LabEquipmentSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight1 MyObjectBuilder_CargoContainer/Freight1Small_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight2 MyObjectBuilder_CargoContainer/Freight2Small_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Freight3 MyObjectBuilder_CargoContainer/Freight3Small_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/Shower MyObjectBuilder_CubeBlock/ShowerSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/RailingHalfRight MyObjectBuilder_CubeBlock/RailingHalfRightSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/RailingHalfLeft MyObjectBuilder_CubeBlock/RailingHalfLeftSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingEnd MyObjectBuilder_CubeBlock/CatwalkRailingEndSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingHalfRight MyObjectBuilder_CubeBlock/CatwalkRailingHalfRightSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeft MyObjectBuilder_CubeBlock/CatwalkRailingHalfLeftSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_Jukebox/Jukebox MyObjectBuilder_Jukebox/JukeboxSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_VendingMachine/FoodDispenser MyObjectBuilder_VendingMachine/FoodDispenserSmall_3223 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT2 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT2 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT3 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT3 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT4 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT4 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_SolarPanel/LWTS_LargeBlockSolarPanelT5 MyObjectBuilder_SolarPanel/LWTS_SmallBlockSolarPanelT5 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_ExtendedPistonBase/1x1LargePistonBase MyObjectBuilder_ExtendedPistonBase/3x3SmallPistonBase is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT2 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT2 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT3 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT3 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT4 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT4 is not in the same block-variant group 2023-01-31 10:38:58.522 - Thread: 1 -> Error: Block-pair MyObjectBuilder_BatteryBlock/LWTS_SmallBlockBatteryBlockT5 MyObjectBuilder_BatteryBlock/LWTS_LargeBlockBatteryBlockT5 is not in the same block-variant group 2023-01-31 10:38:58.534 - Thread: 1 -> MOD_ERROR: Unknown 2023-01-31 10:38:58.534 - Thread: 1 -> in file: G:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\WheelModels.sbc 2023-01-31 10:38:58.534 - Thread: 1 -> Following blueprints could not be post-processed: MyObjectBuilder_BlueprintDefinition/Credits, 2023-01-31 10:38:58.580 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-31 10:38:58.590 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-31 10:38:58.590 - Thread: 1 -> MyAudio.LoadData - START 2023-01-31 10:38:58.644 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Casque pour téléphone (HyperX Virtual Surround Sound) - Channel #: 2 - Sample rate: 48000 2023-01-31 10:38:59.820 - Thread: 1 -> MyAudio.LoadData - END 2023-01-31 10:38:59.886 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-01-31 10:38:59.911 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.959 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.959 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.961 - Thread: 1 -> Registered modules from: 691529112.sbm_LWTS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.961 - Thread: 1 -> Registered modules from: 2043543925.sbm_RivalAI, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.961 - Thread: 1 -> Registered modules from: 531659576.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.962 - Thread: 1 -> Registered modules from: 758597413.sbm_HUDApi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.963 - Thread: 1 -> Registered modules from: 2506025638.sbm_PowerGraph, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.963 - Thread: 1 -> Registered modules from: 1114854185.sbm_landing gear animation, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.963 - Thread: 1 -> Registered modules from: 2141716945.sbm_MyScripts, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.963 - Thread: 1 -> Registered modules from: 2194248159.sbm_PistonHeadTools, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.963 - Thread: 1 -> Registered modules from: 1992435623.sbm_PerpetuallyPerturbedPirates, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.963 - Thread: 1 -> Registered modules from: 1400364273.sbm_NPCProgrammingExtender, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.964 - Thread: 1 -> Registered modules from: 857053359.sbm_NanobotBuildAndRepairSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.964 - Thread: 1 -> Registered modules from: 1727383494.sbm_MW2_CustomEnergyWeapons, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.964 - Thread: 1 -> Registered modules from: 1521905890.sbm_ModularEncountersSystems, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.965 - Thread: 1 -> Registered modules from: 2809500674.sbm_InfestationEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.965 - Thread: 1 -> Registered modules from: 2694751775.sbm_Thraxus, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:38:59.968 - Thread: 1 -> Registered modules from: 1365616918.sbm_DefenseShields, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:39:00.055 - Thread: 1 -> Registered modules from: 1947947078.sbm_MOGCornerLCDInfo, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:39:00.055 - Thread: 1 -> Registered modules from: 2227122740.sbm_bathlight.cs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:39:00.055 - Thread: 1 -> Registered modules from: 2596208372.sbm_AiEnabled, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:39:00.174 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:39:00.186 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-31 10:39:00.714 - Thread: 54 -> External debugger: listening... 2023-01-31 10:39:00.733 - Thread: 1 -> MES Spawner / Startup: Active Debug Not Found 2023-01-31 10:39:00.736 - Thread: 1 -> MES / Startup: Active Debug Not Found 2023-01-31 10:39:01.000 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-General.xml. Phase: LoadData 2023-01-31 10:39:01.026 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Grids.xml. Phase: LoadData 2023-01-31 10:39:01.069 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-SpaceCargoShips.xml. Phase: LoadData 2023-01-31 10:39:01.115 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryCargoShips.xml. Phase: LoadData 2023-01-31 10:39:01.147 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-RandomEncounters.xml. Phase: LoadData 2023-01-31 10:39:01.186 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-PlanetaryInstallations.xml. Phase: LoadData 2023-01-31 10:39:01.228 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-BossEncounters.xml. Phase: LoadData 2023-01-31 10:39:01.257 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-ConfigDroneEncounters.xml. Phase: LoadData 2023-01-31 10:39:01.290 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-OtherNPCs.xml. Phase: LoadData 2023-01-31 10:39:01.298 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-CustomBlocks.xml. Phase: LoadData 2023-01-31 10:39:01.314 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Creatures.xml. Phase: LoadData 2023-01-31 10:39:01.333 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From Config-Combat.xml. Phase: LoadData 2023-01-31 10:39:01.581 - Thread: 1 -> MES Spawner / Error: Chat Profile Not Registered in Profile Manager: [IMDC-Station-Planetary-Chat-Trade] 2023-01-31 10:39:01.581 - Thread: 1 -> MES Spawner / Error: Provided Chat Profile Could Not Be Loaded in Trigger: : [IMDC-Station-Planetary-Chat-Trade] 2023-01-31 10:39:01.584 - Thread: 1 -> MES Spawner / Error: Chat Profile Not Registered in Profile Manager: [IMDC-TradeShip-Chat-Trade] 2023-01-31 10:39:01.584 - Thread: 1 -> MES Spawner / Error: Provided Chat Profile Could Not Be Loaded in Trigger: : [IMDC-TradeShip-Chat-Trade] 2023-01-31 10:39:02.637 - Thread: 1 -> :::::: Infestation Enabled (Mod ID 2809500674) :::::: 2023-01-31 10:39:02.638 - Thread: 1 -> [] SESSION > LOAD DATA (OVERRIDE) [BEGIN] 2023-01-31 10:39:02.639 - Thread: 1 -> :::::: Infestation Enabled (Mod ID 2809500674) :::::: 2023-01-31 10:39:02.639 - Thread: 1 -> [] SESSION > INITIALIZE [BEGIN] 2023-01-31 10:39:02.640 - Thread: 1 -> :::::: Infestation Enabled (Mod ID 2809500674) :::::: 2023-01-31 10:39:02.640 - Thread: 1 -> [] SESSION > VERSION [1.2.57.148] 2023-01-31 10:39:02.645 - Thread: 1 -> [SP] SESSION > INITIALIZE [COMPLETE] 2023-01-31 10:39:02.645 - Thread: 1 -> [SP] SESSION > LOAD CONFIG (LOCAL) 2023-01-31 10:39:02.647 - Thread: 1 -> :::::: Infestation Enabled (Mod ID 2809500674) :::::: 2023-01-31 10:39:02.647 - Thread: 1 -> [SP] CONFIG > LOAD CONFIGURATION [BEGIN] 2023-01-31 10:39:02.647 - Thread: 1 -> [SP] CONFIG > LOAD CONFIGURATION [TRY] 2023-01-31 10:39:02.666 - Thread: 1 -> :::::: Infestation Enabled (Mod ID 2809500674) :::::: 2023-01-31 10:39:02.666 - Thread: 1 -> [SP] CONFIG > SANITY CHECK CONFIG DATA [BEGIN] 2023-01-31 10:39:02.668 - Thread: 1 -> [SP] CONFIG > SANITY CHECK CONFIG DATA [COMPLETE] 2023-01-31 10:39:02.668 - Thread: 1 -> [SP] CONFIG > InfestationEnabled.Configuration 2023-01-31 10:39:02.672 - Thread: 1 -> :::::: Infestation Enabled (Mod ID 2809500674) :::::: 2023-01-31 10:39:02.672 - Thread: 1 -> [SP] CONFIG > SAVE SETTINGS [BEGIN] 2023-01-31 10:39:02.672 - Thread: 1 -> [SP] CONFIG > SAVE SETTINGS [TRY] 2023-01-31 10:39:02.677 - Thread: 1 -> [SP] CONFIG > SAVE SETTINGS [COMPLETE] 2023-01-31 10:39:02.677 - Thread: 1 -> [SP] CONFIG > LOAD CONFIGURATION [COMPLETE] 2023-01-31 10:39:02.713 - Thread: 1 -> MyLights.LoadData() - START 2023-01-31 10:39:02.719 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-01-31 10:39:02.719 - Thread: 1 -> MyLights.LoadData() - END 2023-01-31 10:39:02.720 - Thread: 1 -> Info: MyLights initialized. 2023-01-31 10:39:02.720 - Thread: 1 -> MyExplosions.LoadData() - START 2023-01-31 10:39:02.728 - Thread: 1 -> MyExplosions.LoadData() - END 2023-01-31 10:39:02.796 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-01-31 10:39:02.797 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-01-31 10:39:02.831 - Thread: 1 -> Loading Procedural World Generator 2023-01-31 10:39:02.833 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.5 2023-01-31 10:39:02.972 - Thread: 1 -> StaticLogger: Exception log loaded. 2023-01-31 10:39:02.974 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-01-31 10:39:03.743 - Thread: 1 -> Create Log instance Utils=True 2023-01-31 10:39:05.904 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-01-31 10:39:05.904 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-01-31 10:39:05.905 - Thread: 12 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Alien-291759539d120000.vx2' 2023-01-31 10:39:05.905 - Thread: 13 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\EarthLike-1779144428d120000.vx2' 2023-01-31 10:39:06.570 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-01-31 10:39:06.570 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Moon-1353915701d19000.vx2' 2023-01-31 10:39:06.682 - Thread: 14 -> Initialized large grid MbaseEarth 16237 PCU 2023-01-31 10:39:09.895 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-01-31 10:39:09.896 - Thread: 14 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Mars-2044023682d120000.vx2' 2023-01-31 10:39:11.932 - Thread: 12 -> Info: Planet generator name: Alien 2023-01-31 10:39:11.936 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:12.445 - Thread: 13 -> Info: Planet generator name: EarthLike 2023-01-31 10:39:12.446 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:12.446 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-01-31 10:39:12.447 - Thread: 13 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Titan-2124704365d19000.vx2' 2023-01-31 10:39:13.472 - Thread: 1 -> Info: Planet generator name: Moon 2023-01-31 10:39:13.472 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:14.083 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-01-31 10:39:14.083 - Thread: 1 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Triton-12345d80253.vx2' 2023-01-31 10:39:14.988 - Thread: 12 -> Initialized large grid IMDC Atlas Frigate 16646 PCU 2023-01-31 10:39:16.734 - Thread: 14 -> Info: Planet generator name: Mars 2023-01-31 10:39:16.735 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:17.905 - Thread: 13 -> Info: Planet generator name: Titan 2023-01-31 10:39:17.906 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:17.906 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-01-31 10:39:17.907 - Thread: 13 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Europa-595048092d19000.vx2' 2023-01-31 10:39:19.126 - Thread: 12 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-31 10:39:19.278 - Thread: 14 -> Initialized large grid (NPC-PLX) Oban Tide Mk2 24982 PCU 2023-01-31 10:39:19.363 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-01-31 10:39:19.364 - Thread: 12 -> Loading voxel storage from file 'C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\Pertam-12345d60133.vx2' 2023-01-31 10:39:20.009 - Thread: 1 -> Info: Planet generator name: Triton 2023-01-31 10:39:20.009 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:22.410 - Thread: 13 -> Info: Planet generator name: Europa 2023-01-31 10:39:22.410 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:24.221 - Thread: 12 -> Info: Planet generator name: Pertam 2023-01-31 10:39:24.221 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-31 10:39:24.222 - Thread: 1 -> Entities loaded & initialized 2023-01-31 10:39:24.326 - Thread: 1 -> Checkpoint.CameraAttachedTo: 77290300238499433 2023-01-31 10:39:24.346 - Thread: 1 -> MySession.Static.LogSettings - START 2023-01-31 10:39:24.347 - Thread: 1 -> Name = finally 2023-01-31 10:39:24.347 - Thread: 1 -> Description = 2023-01-31 10:39:24.347 - Thread: 1 -> GameDateTime = 01/02/2081 02:23:46 2023-01-31 10:39:24.347 - Thread: 1 -> Password = 2023-01-31 10:39:24.347 - Thread: 1 -> CurrentPath = C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally 2023-01-31 10:39:24.347 - Thread: 1 -> WorkshopId = 2023-01-31 10:39:24.347 - Thread: 1 -> CameraController = Default_Astronaut 2023-01-31 10:39:24.347 - Thread: 1 -> ThumbPath = C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\thumb.jpg 2023-01-31 10:39:24.352 - Thread: 1 -> Settings: 2023-01-31 10:39:24.353 - Thread: 1 -> GameMode = Survival 2023-01-31 10:39:24.353 - Thread: 1 -> MaxPlayers = 4 2023-01-31 10:39:24.353 - Thread: 1 -> OnlineMode = OFFLINE 2023-01-31 10:39:24.353 - Thread: 1 -> TotalPCU = 100000 2023-01-31 10:39:24.353 - Thread: 1 -> PiratePCU = 300000 2023-01-31 10:39:24.353 - Thread: 1 -> AutoHealing = True 2023-01-31 10:39:24.353 - Thread: 1 -> WeaponsEnabled = True 2023-01-31 10:39:24.353 - Thread: 1 -> ThrusterDamage = True 2023-01-31 10:39:24.353 - Thread: 1 -> EnableSpectator = False 2023-01-31 10:39:24.353 - Thread: 1 -> EnableCopyPaste = False 2023-01-31 10:39:24.353 - Thread: 1 -> MaxFloatingObjects = 100 2023-01-31 10:39:24.353 - Thread: 1 -> MaxGridSize = 0 2023-01-31 10:39:24.353 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-01-31 10:39:24.353 - Thread: 1 -> CargoShipsEnabled = False 2023-01-31 10:39:24.353 - Thread: 1 -> EnvironmentHostility = SAFE 2023-01-31 10:39:24.353 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-01-31 10:39:24.353 - Thread: 1 -> InventorySizeMultiplier = 3 2023-01-31 10:39:24.353 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-01-31 10:39:24.353 - Thread: 1 -> RefinerySpeedMultiplier = 3 2023-01-31 10:39:24.353 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2023-01-31 10:39:24.353 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2023-01-31 10:39:24.353 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-01-31 10:39:24.353 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-01-31 10:39:24.353 - Thread: 1 -> ClientCanSave = False 2023-01-31 10:39:24.353 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-01-31 10:39:24.353 - Thread: 1 -> PermanentDeath = False 2023-01-31 10:39:24.353 - Thread: 1 -> DestructibleBlocks = True 2023-01-31 10:39:24.353 - Thread: 1 -> EnableScripts = True 2023-01-31 10:39:24.353 - Thread: 1 -> AutoSaveInMinutes = 5 2023-01-31 10:39:24.353 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-01-31 10:39:24.353 - Thread: 1 -> ProceduralDensity = 0.5 2023-01-31 10:39:24.353 - Thread: 1 -> ProceduralSeed = 0 2023-01-31 10:39:24.353 - Thread: 1 -> DestructibleBlocks = True 2023-01-31 10:39:24.353 - Thread: 1 -> EnableIngameScripts = True 2023-01-31 10:39:24.353 - Thread: 1 -> ViewDistance = 15000 2023-01-31 10:39:24.353 - Thread: 1 -> Voxel destruction = True 2023-01-31 10:39:24.353 - Thread: 1 -> EnableStructuralSimulation = False 2023-01-31 10:39:24.353 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-01-31 10:39:24.353 - Thread: 1 -> EnableContainerDrops = True 2023-01-31 10:39:24.353 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-01-31 10:39:24.353 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-01-31 10:39:24.353 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-01-31 10:39:24.353 - Thread: 1 -> EnableSubgridDamage = True 2023-01-31 10:39:24.353 - Thread: 1 -> SyncDistance = 3000 2023-01-31 10:39:24.353 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-01-31 10:39:24.353 - Thread: 1 -> AFKTimeoutMin = 0 2023-01-31 10:39:24.353 - Thread: 1 -> StopGridsPeriodMin = 15 2023-01-31 10:39:24.353 - Thread: 1 -> MaxPlanets = 99 2023-01-31 10:39:24.353 - Thread: 1 -> MaxBackupSaves = 5 2023-01-31 10:39:24.353 - Thread: 1 -> MaxFactionsCount = 100 2023-01-31 10:39:24.353 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-01-31 10:39:24.354 - Thread: 1 -> RespawnShipDelete = False 2023-01-31 10:39:24.354 - Thread: 1 -> WorldSizeKm = 0 2023-01-31 10:39:24.354 - Thread: 1 -> ResetOwnership = False 2023-01-31 10:39:24.354 - Thread: 1 -> RealisticSound = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableSaving = True 2023-01-31 10:39:24.354 - Thread: 1 -> InfiniteAmmo = False 2023-01-31 10:39:24.354 - Thread: 1 -> EnableToolShake = True 2023-01-31 10:39:24.354 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-01-31 10:39:24.354 - Thread: 1 -> OffensiveWordsFiltering = False 2023-01-31 10:39:24.354 - Thread: 1 -> UseConsolePCU = False 2023-01-31 10:39:24.354 - Thread: 1 -> PredefinedAsteroids = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-01-31 10:39:24.354 - Thread: 1 -> FamilySharing = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnablePcuTrading = True 2023-01-31 10:39:24.354 - Thread: 1 -> SuppressedWarnings = 2023-01-31 10:39:24.354 - Thread: 1 -> SimplifiedSimulation = False 2023-01-31 10:39:24.354 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-01-31 10:39:24.354 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-01-31 10:39:24.354 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-01-31 10:39:24.354 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-01-31 10:39:24.354 - Thread: 1 -> TradeFactionsCount = 15 2023-01-31 10:39:24.354 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-01-31 10:39:24.354 - Thread: 1 -> WeatherSystem = True 2023-01-31 10:39:24.354 - Thread: 1 -> DepositSizeDenominator = 60 2023-01-31 10:39:24.354 - Thread: 1 -> DepositsCountCoefficient = 1 2023-01-31 10:39:24.354 - Thread: 1 -> EnableEconomy = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableBountyContracts = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableSupergridding = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableAutorespawn = True 2023-01-31 10:39:24.354 - Thread: 1 -> OptimalSpawnDistance = 900 2023-01-31 10:39:24.354 - Thread: 1 -> EnableGoodBotHints = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableResearch = True 2023-01-31 10:39:24.354 - Thread: 1 -> VoxelAgeThreshold = 24 2023-01-31 10:39:24.354 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-01-31 10:39:24.354 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-01-31 10:39:24.354 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-01-31 10:39:24.354 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-01-31 10:39:24.354 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-01-31 10:39:24.354 - Thread: 1 -> OptimalGridCount = 0 2023-01-31 10:39:24.354 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-01-31 10:39:24.354 - Thread: 1 -> BlockCountThreshold = 20 2023-01-31 10:39:24.354 - Thread: 1 -> TrashFlagsValue = 7706 2023-01-31 10:39:24.354 - Thread: 1 -> TrashRemovalEnabled = True 2023-01-31 10:39:24.354 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-01-31 10:39:24.354 - Thread: 1 -> EnableVoxelHand = True 2023-01-31 10:39:24.354 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableScripterRole = False 2023-01-31 10:39:24.354 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-01-31 10:39:24.354 - Thread: 1 -> FloraDensityMultiplier = 1 2023-01-31 10:39:24.354 - Thread: 1 -> EnableSpiders = False 2023-01-31 10:39:24.354 - Thread: 1 -> EnableWolfs = False 2023-01-31 10:39:24.354 - Thread: 1 -> TotalBotLimit = 32 2023-01-31 10:39:24.354 - Thread: 1 -> EnableDrones = True 2023-01-31 10:39:24.354 - Thread: 1 -> MaxDrones = 5 2023-01-31 10:39:24.354 - Thread: 1 -> StartInRespawnScreen = False 2023-01-31 10:39:24.354 - Thread: 1 -> SpawnWithTools = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableJetpack = True 2023-01-31 10:39:24.354 - Thread: 1 -> SunRotationIntervalMinutes = 1440 2023-01-31 10:39:24.354 - Thread: 1 -> PhysicsIterations = 8 2023-01-31 10:39:24.354 - Thread: 1 -> CanJoinRunning = False 2023-01-31 10:39:24.354 - Thread: 1 -> Scenario = False 2023-01-31 10:39:24.354 - Thread: 1 -> ScenarioEditMode = False 2023-01-31 10:39:24.354 - Thread: 1 -> EnableRespawnShips = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableSunRotation = True 2023-01-31 10:39:24.354 - Thread: 1 -> StationVoxelSupport = False 2023-01-31 10:39:24.354 - Thread: 1 -> EnableConvertToStation = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableEncounters = False 2023-01-31 10:39:24.354 - Thread: 1 -> Enable3rdPersonView = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableOxygenPressurization = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnableOxygen = True 2023-01-31 10:39:24.354 - Thread: 1 -> ExperimentalMode = True 2023-01-31 10:39:24.354 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, ProceduralDensity, EnableIngameScripts, EnableSubgridDamage, SupergriddingEnabled 2023-01-31 10:39:24.354 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-01-31 10:39:24.354 - Thread: 1 -> EnableRecoil = True 2023-01-31 10:39:24.354 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-01-31 10:39:24.354 - Thread: 1 -> MySession.Static.LogSettings - END 2023-01-31 10:39:24.722 - Thread: 16 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-31 10:39:24.767 - Thread: 16 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-31 10:39:24.773 - Thread: 16 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-31 10:39:24.830 - Thread: 16 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-31 10:39:24.847 - Thread: 1 -> MES Spawner / Startup: Loaded Existing Settings From SavedInternalData.mes. Phase: BeforeStart 2023-01-31 10:39:26.846 - Thread: 1 -> Analytics ids for user ([007...404]): User = (856c54cb-46e8-3d8c-2050-d96ff6648335) Session = (a1ec3b54-d2ef-4f7a-a8a3-8eb907868ee4). 2023-01-31 10:39:26.855 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-01-31 10:39:26.899 - Thread: 1 -> Session loaded 2023-01-31 10:39:26.899 - Thread: 1 -> RunLoadingAction - END 2023-01-31 10:39:26.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-01-31 10:39:26.901 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-01-31 10:39:26.902 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-01-31 10:39:26.902 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-01-31 10:39:26.902 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-01-31 10:39:26.926 - Thread: 1 -> Updating continues. 2023-01-31 10:39:26.990 - Thread: 1 -> GC Memory: 2469.246 / 2469.246 MB 2023-01-31 10:39:27.042 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.384 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.386 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.402 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.418 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.435 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.452 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.468 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.488 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.508 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.584 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.584 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.584 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.585 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.585 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.601 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.623 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.640 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.654 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.671 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.685 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.701 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.718 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.735 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.751 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.768 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.785 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.801 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.818 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.843 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.851 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.873 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.885 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.902 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.918 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.935 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.952 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.969 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:28.985 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.001 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.018 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.035 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.055 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.068 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.085 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.101 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.118 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.135 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.151 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.168 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.185 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.201 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.228 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.235 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.252 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.268 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.285 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.302 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.318 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.337 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.352 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.368 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.389 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.403 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.425 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.435 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.454 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.468 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.485 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.501 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.518 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.535 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.552 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.568 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.585 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.601 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.618 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.635 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.651 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.668 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.685 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.701 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.725 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.736 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.751 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.768 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.785 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.803 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.821 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.836 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.851 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.868 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.885 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.901 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.925 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.935 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.951 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.969 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:29.986 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.003 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.024 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.034 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.051 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.068 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.086 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.102 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.118 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.138 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.151 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.168 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.184 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.201 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.225 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.235 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.251 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.269 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.284 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.301 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.320 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.337 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.357 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.368 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.384 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.401 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.423 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.435 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.451 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.471 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.484 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.501 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.518 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.535 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.551 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.576 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.584 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.601 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.618 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.636 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.652 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.669 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.687 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.702 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.719 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.735 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.752 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.769 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.785 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.802 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.819 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.835 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.852 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.868 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.891 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.902 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.920 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.936 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.952 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.969 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:30.985 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.002 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.019 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.035 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.060 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.068 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.085 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.102 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.119 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.135 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.152 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.169 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.195 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.202 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.219 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.235 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.254 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.269 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.285 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.302 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.319 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.335 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.353 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.371 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.385 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.402 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.419 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.435 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.452 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.469 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.485 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.502 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.518 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.535 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.552 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.569 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.585 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.602 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.618 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.635 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.652 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.669 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.685 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.702 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.718 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.735 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.752 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.768 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.785 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.802 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.819 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.837 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.852 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.869 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.887 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.902 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.918 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.935 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.952 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.968 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:31.985 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.004 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.018 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.035 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.063 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.068 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.085 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.104 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.118 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.135 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.152 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.171 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.196 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.202 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.218 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.237 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.253 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.268 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.285 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.302 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.321 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.335 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.352 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.368 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.385 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.403 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.418 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.436 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.452 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.468 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.485 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.501 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.518 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.535 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.552 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.569 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.588 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.602 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.618 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.646 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.652 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.668 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.685 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.702 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.718 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.737 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.754 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.774 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.785 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.802 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.818 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.835 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.851 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.868 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.885 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.901 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.918 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.935 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.952 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.968 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:32.987 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.002 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.018 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.035 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.051 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.068 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.085 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.102 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.118 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.135 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.152 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.170 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.185 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.202 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.218 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.235 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.252 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.268 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.291 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.308 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.328 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.337 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.351 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.368 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.385 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.402 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.418 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.438 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.452 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.470 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.485 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.501 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.518 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.536 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.553 - Thread: 1 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.569 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.584 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.601 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.619 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.635 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.652 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.668 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.685 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.702 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.718 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.738 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.751 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.768 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.785 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.801 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.820 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.835 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.851 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.868 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.885 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.901 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.919 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.935 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.954 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.968 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:33.986 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.001 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.019 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.034 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.051 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.068 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.084 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.101 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.118 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.136 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.163 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.168 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.185 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.201 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.218 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.234 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.251 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.268 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.285 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.303 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.324 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.334 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.351 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.368 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.385 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.401 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.418 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.434 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.451 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.468 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.488 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.501 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.518 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.534 - Thread: 13 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.551 - Thread: 12 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.568 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.584 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.602 - Thread: 14 -> Entity Grid_D_Small_1 {12CFECD2B7DCE67} is closed. 2023-01-31 10:39:34.779 - Thread: 1 -> Loading duration: 85.062599 2023-01-31 10:39:36.123 - Thread: 13 -> Initialized large grid IMDC Atlas Frigate 23237 PCU 2023-01-31 10:39:36.135 - Thread: 1 -> NPCE: Initializing NPC Programming Extender 2023-01-31 10:39:36.138 - Thread: 1 -> NPCE: Adding Network and Chat Handlers 2023-01-31 10:39:36.139 - Thread: 1 -> NPCE: Creating Programmable Block Controls 2023-01-31 10:39:36.184 - Thread: 1 -> NPCE: Getting Default NPC Factions 2023-01-31 10:39:36.185 - Thread: 1 -> NPCE: Getting Potential Remaining NPC Factions 2023-01-31 10:39:36.185 - Thread: 1 -> NPCE: Getting Script Templates From Prefabs 2023-01-31 10:39:37.207 - Thread: 1 -> LWTSCommands.ShowMessage: Type [/lwts help] in chat for help with the LWTS mod and commands. 2023-01-31 10:39:37.208 - Thread: 1 -> LWTSCommands.ShowMessage: Running LWTS v6.5.10. 2023-01-31 10:39:37.208 - Thread: 1 -> LWTSCommands.ShowMessage: Type [/lwts changelog] or [/lwts cl] in chat to display the mod's changelog. 2023-01-31 10:39:37.353 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-01-31 10:39:37.354 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-01-31 10:39:37.420 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-01-31 10:39:45.493 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:45.493 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:45.493 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:45.493 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:45.493 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:47.293 - Thread: 1 -> MyConfig.Save() - START 2023-01-31 10:39:47.294 - Thread: 1 -> Path: C:\Users\dadna\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-31 10:39:47.367 - Thread: 1 -> MyConfig.Save() - END 2023-01-31 10:39:48.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-31 10:39:48.806 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:48.806 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:48.806 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:48.806 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:48.806 - Thread: 14 -> Entity Police_Bot is closed. 2023-01-31 10:39:49.906 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-31 10:39:49.907 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-31 10:39:54.437 - Thread: 1 -> GUI Stats: Update 43.5700449999999, Draw 0.843721666666665 2023-01-31 10:39:57.003 - Thread: 1 -> GC Memory: 5411.401 / 5411.401 MB 2023-01-31 10:40:16.626 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-31 10:40:19.710 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-31 10:40:19.712 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-31 10:40:24.583 - Thread: 1 -> GUI Stats: Update 0.450302833333333, Draw 0.576584777777778 2023-01-31 10:40:24.593 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-31 10:40:24.619 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,38.0899,117.948,1,0,2796.838,15762.88,174914,60587,53,45.79167,99.07819,0,1027,13.90025,0,16.66667,6.365155,13.77211,100,10272247828,2796.838,0,0 2023-01-31 10:40:24.621 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-31 10:40:24.621 - Thread: 1 -> MEMORY VALUES,2,1,0,1,78,890,140,342,672,93,849,9796,6461,0,0,211,7134,0,4451,56,0,66,28,384,57,0,17,1695,759,456,8,50,0,0,0,0 2023-01-31 10:40:27.014 - Thread: 1 -> GC Memory: 2797.493 / 2797.493 MB 2023-01-31 10:40:36.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-31 10:40:50.465 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-31 10:40:50.466 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-31 10:40:54.687 - Thread: 1 -> GUI Stats: Update 0.503469555555556, Draw 0.518471444444444 2023-01-31 10:40:55.118 - Thread: 1 -> Updating stopped. 2023-01-31 10:40:55.136 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-31 10:40:56.081 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-31 10:40:56.701 - Thread: 1 -> Saving world - START 2023-01-31 10:40:56.702 - Thread: 1 -> Making world state snapshot. 2023-01-31 10:40:56.703 - Thread: 1 -> Before snapshot.: GC Memory: 2,815 B 2023-01-31 10:40:56.920 - Thread: 1 -> After snapshot.: GC Memory: 2,825 B 2023-01-31 10:40:56.938 - Thread: 1 -> Directory cleanup: GC Memory: 2,825 B 2023-01-31 10:40:56.938 - Thread: 1 -> Saving world - END 2023-01-31 10:40:56.955 - Thread: 13 -> Session snapshot save - START 2023-01-31 10:40:56.956 - Thread: 13 -> Checking file access for files in target dir. 2023-01-31 10:40:56.958 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-31 10:40:56.960 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-31 10:40:57.398 - Thread: 1 -> Updating continues. 2023-01-31 10:40:57.403 - Thread: 1 -> GC Memory: 2827.986 / 2827.986 MB 2023-01-31 10:40:57.642 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-31 10:40:57.643 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-31 10:41:00.205 - Thread: 13 -> Saving Sandbox world configuration file C:\Users\dadna\AppData\Roaming\SpaceEngineers\Saves\76561198112449404\finally\.new\Sandbox_config.sbc 2023-01-31 10:41:00.495 - Thread: 13 -> Session snapshot save - END 2023-01-31 10:41:01.886 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-31 10:41:04.282 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-31 10:41:04.283 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-31 10:41:15.665 - Thread: 1 -> MES Spawner / CleanUp: (NPC-PLX) Oban Tide Mk2 Grid is being Closed. 2023-01-31 10:41:15.738 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at MWI2_CustomEnergyWeapons.Config.MWI2_WeaponLogic.OnRemovedFromScene() at VRage.Game.Components.MyComponentContainer.OnRemovedFromScene() at VRage.Game.Entity.MyEntity.OnRemovedFromScene(Object source) at Sandbox.Game.Entities.Cube.MyTerminalBlock.OnRemovedFromScene(Object source) at Sandbox.Game.Entities.Cube.MyFunctionalBlock.OnRemovedFromScene(Object source) at VRage.Game.Entity.MyEntity.OnRemovedFromScene(Object source) at Sandbox.Game.Entities.MyCubeGrid.OnRemovedFromScene(Object source) at Sandbox.Game.Entities.MyEntities.Remove(MyEntity entity) at Sandbox.Game.Entities.MyCubeGrid.BeforeDelete() at VRage.Game.Entity.MyEntity.Delete() at Sandbox.Game.Entities.MyEntities.DeleteRememberedEntities() at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation() at Sandbox.Game.World.MySector.UpdateAfterSimulation() at Sandbox.Game.World.MySession.UpdateComponents() at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime) at Sandbox.MySandboxGame.Update() at Sandbox.Engine.Platform.Game.UpdateInternal() at Sandbox.Engine.Platform.Game.RunSingleFrame() at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.b__0() at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback) at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at SpaceEngineers.MyProgram.Main(String[] args) 2023-01-31 10:41:15.740 - Thread: 1 -> Showing message 2023-01-31 10:41:18.147 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: True ProcessRunTime: 215 PCUCount: 126695 IsHang: False GCMemory: 2861 GCMemoryAllocated: 2861 HWAvailableMemory: 1862 ProcessPrivateMemory: 15791 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-01-31 10:41:18.148 - Thread: 1 -> Log Closed