2023-01-26 10:29:02.446 - Thread: 1 -> Log Started 2023-01-26 10:29:02.446 - Thread: 1 -> Timezone (local - UTC): 0h 2023-01-26 10:29:02.446 - Thread: 1 -> App Version: 01_201_014 2023-01-26 10:29:02.461 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-01-26 10:29:02.461 - Thread: 1 -> Branch / Sandbox: SVN 2023-01-26 10:29:02.461 - Thread: 1 -> Environment.ProcessorCount: 16 2023-01-26 10:29:02.524 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-01-26 10:29:02.524 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-01-26 10:29:02.524 - Thread: 1 -> Environment.Is64BitProcess: True 2023-01-26 10:29:02.524 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-01-26 10:29:02.524 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2023-01-26 10:29:02.524 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-01-26 10:29:02.528 - Thread: 1 -> CPU Info: AMD Ryzen 7 3800X 8-Core Processor 2023-01-26 10:29:02.528 - Thread: 1 -> IntPtr.Size: 8 2023-01-26 10:29:02.528 - Thread: 1 -> Default Culture: 2023-01-26 10:29:02.528 - Thread: 1 -> Default UI Culture: 2023-01-26 10:29:02.528 - Thread: 1 -> MyConfig.Load() - START 2023-01-26 10:29:02.528 - Thread: 1 -> Path: C:\Users\Norm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-26 10:29:02.528 - Thread: 1 -> Config file not found! C:\Users\Norm\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-26 10:29:02.529 - Thread: 1 -> NewNewGameScreen: False 2023-01-26 10:29:02.529 - Thread: 1 -> MyConfig.Load() - END 2023-01-26 10:29:07.027 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-01-26 10:29:07.180 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-01-26 10:29:07.334 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-01-26 10:29:07.335 - Thread: 1 -> Found processor count: 8 2023-01-26 10:29:07.335 - Thread: 1 -> Using processor count: 8 2023-01-26 10:29:07.491 - Thread: 1 -> All detected adapters: 2023-01-26 10:29:07.493 - Thread: 1 -> NVIDIA GeForce RTX 3060 - VendorID=4318, SubsystemID=1081807960, DeviceID=9351 2023-01-26 10:29:07.493 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-01-26 10:29:07.956 - Thread: 1 -> AdapterInfo = { 2023-01-26 10:29:07.957 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2023-01-26 10:29:07.957 - Thread: 1 -> Description = dev id: 9351, mem: 12712935424, shared mem: 17132724224, Luid: 61129, rev: 161, subsys id: 1081807960, vendor id: 4318, feature_level 11.1: True 2023-01-26 10:29:07.957 - Thread: 1 -> Driver version = 31.0.15.2756 2023-01-26 10:29:07.957 - Thread: 1 -> Driver date = 20221205000000.000000-000 2023-01-26 10:29:07.957 - Thread: 1 -> DriverUpdateNecessary = False 2023-01-26 10:29:07.957 - Thread: 1 -> AftermathSupported = False 2023-01-26 10:29:07.957 - Thread: 1 -> Adapter id = 0 2023-01-26 10:29:07.957 - Thread: 1 -> Supported = True 2023-01-26 10:29:07.957 - Thread: 1 -> RAM = 12712935424 2023-01-26 10:29:07.957 - Thread: 1 -> Priority = 2 2023-01-26 10:29:07.957 - Thread: 1 -> Multithreaded rendering supported = True 2023-01-26 10:29:07.957 - Thread: 1 -> Output is attached = True 2023-01-26 10:29:07.957 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-01-26 10:29:07.957 - Thread: 1 -> Display modes = { 2023-01-26 10:29:07.957 - Thread: 1 -> DXGIOutput id = 0 2023-01-26 10:29:07.957 - Thread: 1 -> 640x480@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 640x480@59.94Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 720x480@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 720x480@59.94Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 720x576@50Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 800x600@60.317Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1024x768@60.004Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1152x864@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1152x864@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1176x664@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1176x664@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1176x664@50Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1176x664@50Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1176x664@59.94Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1176x664@59.94Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x720@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x720@50Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x720@59.94Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x768@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x768@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x800@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x800@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x960@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x960@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1280x1024@60.02Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1360x768@59.887Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1360x768@59.887Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1366x768@59.887Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1366x768@59.887Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1440x900@59.887Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1600x900@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1600x1200@60Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1680x1050@59.954Hz 2023-01-26 10:29:07.957 - Thread: 1 -> 1920x1080@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1080@50Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1080@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1200@59.885Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@69.928Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@69.928Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 2560x1440@59.951Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 2560x1440@69.928Hz 2023-01-26 10:29:07.958 - Thread: 1 -> } 2023-01-26 10:29:07.958 - Thread: 1 -> } 2023-01-26 10:29:07.958 - Thread: 1 -> AdapterInfo = { 2023-01-26 10:29:07.958 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 + DISPLAY1 2023-01-26 10:29:07.958 - Thread: 1 -> Description = dev id: 9351, mem: 12712935424, shared mem: 17132724224, Luid: 61129, rev: 161, subsys id: 1081807960, vendor id: 4318, feature_level 11.1: True 2023-01-26 10:29:07.958 - Thread: 1 -> Driver version = 31.0.15.2756 2023-01-26 10:29:07.958 - Thread: 1 -> Driver date = 20221205000000.000000-000 2023-01-26 10:29:07.958 - Thread: 1 -> DriverUpdateNecessary = False 2023-01-26 10:29:07.958 - Thread: 1 -> AftermathSupported = False 2023-01-26 10:29:07.958 - Thread: 1 -> Adapter id = 0 2023-01-26 10:29:07.958 - Thread: 1 -> Supported = True 2023-01-26 10:29:07.958 - Thread: 1 -> RAM = 12712935424 2023-01-26 10:29:07.958 - Thread: 1 -> Priority = 2 2023-01-26 10:29:07.958 - Thread: 1 -> Multithreaded rendering supported = True 2023-01-26 10:29:07.958 - Thread: 1 -> Output is attached = True 2023-01-26 10:29:07.958 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2023-01-26 10:29:07.958 - Thread: 1 -> Display modes = { 2023-01-26 10:29:07.958 - Thread: 1 -> DXGIOutput id = 0 2023-01-26 10:29:07.958 - Thread: 1 -> 640x480@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 640x480@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 720x480@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 720x480@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 720x576@50Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 800x600@60.317Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1024x768@60.004Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1152x864@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1152x864@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1176x664@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1176x664@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1176x664@50Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1176x664@50Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1176x664@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1176x664@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x720@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x720@50Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x720@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x768@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x768@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x800@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x800@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x960@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x960@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1280x1024@60.02Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1360x768@59.887Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1360x768@59.887Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1366x768@59.887Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1366x768@59.887Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1440x900@59.887Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1600x900@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1600x1200@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1680x1050@59.954Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1080@60Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1080@50Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1080@59.94Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1200@59.885Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@59.951Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@69.928Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 1920x1440@69.928Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 2560x1440@59.951Hz 2023-01-26 10:29:07.958 - Thread: 1 -> 2560x1440@69.928Hz 2023-01-26 10:29:07.958 - Thread: 1 -> } 2023-01-26 10:29:07.958 - Thread: 1 -> } 2023-01-26 10:29:07.959 - Thread: 1 -> Service.IsActive: True 2023-01-26 10:29:07.959 - Thread: 1 -> Service.IsOnline: True 2023-01-26 10:29:07.959 - Thread: 1 -> Service.OwnsGame: False 2023-01-26 10:29:07.959 - Thread: 1 -> Service.UserId: 76561198011205975 2023-01-26 10:29:07.959 - Thread: 1 -> Service.UserName: normt 2023-01-26 10:29:07.959 - Thread: 1 -> Service.Branch: default 2023-01-26 10:29:07.959 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-01-26 10:29:07.959 - Thread: 1 -> Build version: 0.1.1.0 2023-01-26 10:29:07.960 - Thread: 1 -> MyScreenManager() 2023-01-26 10:29:07.980 - Thread: 18 -> CreateDeviceInternal - CheckSettings() 2023-01-26 10:29:07.980 - Thread: 18 -> CreateDeviceInternal - GetAdapter() 2023-01-26 10:29:07.983 - Thread: 18 -> CreateDeviceInternal - FixSettings() 2023-01-26 10:29:07.983 - Thread: 18 -> CreateDeviceInternal - Create device 2023-01-26 10:29:08.134 - Thread: 18 -> CreateDeviceInternal Steam Overlay integration 2023-01-26 10:29:08.246 - Thread: 18 -> CreateDeviceInternal Steam Overlay OK 2023-01-26 10:29:08.246 - Thread: 18 -> CreateDeviceInternal create swapchain 2023-01-26 10:29:11.165 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-01-26 10:29:11.165 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2023-01-26 10:29:11.165 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRage.ObjectBuilders.MyObjectFactory`2.RegisterFromAssembly(Assembly assembly) at VRage.Game.ObjectBuilder.MyGlobalTypeMetadata.RegisterAssembly(Assembly assembly) at VRage.Game.ObjectBuilder.MyGlobalTypeMetadata.Init(Boolean loadSerializersAsync) at Sandbox.MySandboxGame..ctor(String[] commandlineArgs, IntPtr windowHandle) at SpaceEngineers.Game.SpaceEngineersGame..ctor(String[] commandlineArgs) at SpaceEngineers.MyProgram.Main(String[] args) 2023-01-26 10:29:12.133 - Thread: 1 -> LoaderExceptions: 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_MotorSuspensionDefinition<>DepressurizationEffectOffset<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OreDetectorDefinition<>PCU<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OreDetectorDefinition<>PlaceDecals<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OreDetectorDefinition<>DestroyEffectScale<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OxygenGeneratorDefinition<>PrimarySound<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OxygenGeneratorDefinition<>DamageEffectOffset<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OxygenTankDefinition<>AmmoExplosionEffect<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ParachuteDefinition<>AimingOffset<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ParachuteDefinition<>DestroyEffectScale<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_PlanterDefinition<>SubtypeName<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ProgrammableBlockDefinition<>MountPoints<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ProgrammableBlockDefinition<>EntityComponents<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_MotorSuspensionDefinition<>DepressurizationEffectOffset<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OreDetectorDefinition<>PCU<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OreDetectorDefinition<>PlaceDecals<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OreDetectorDefinition<>DestroyEffectScale<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OxygenGeneratorDefinition<>PrimarySound<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OxygenGeneratorDefinition<>DamageEffectOffset<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_OxygenTankDefinition<>AmmoExplosionEffect<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ParachuteDefinition<>AimingOffset<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ParachuteDefinition<>DestroyEffectScale<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_PlanterDefinition<>SubtypeName<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ProgrammableBlockDefinition<>MountPoints<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Exception occurred: System.TypeLoadException: Could not load type 'Sandbox_Common_ObjectBuilders_Definitions_MyObjectBuilder_ProgrammableBlockDefinition<>EntityComponents<>Accessor' from assembly 'SpaceEngineers.ObjectBuilders, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' because the format is invalid. 2023-01-26 10:29:12.133 - Thread: 1 -> Showing message 2023-01-26 10:29:12.471 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 12 PCUCount: 0 IsHang: False GCMemory: 45 GCMemoryAllocated: 45 HWAvailableMemory: 26348 ProcessPrivateMemory: 655 AnalyticId: SE ================================== OFNI HSARC ================================== 2023-01-26 10:29:12.471 - Thread: 1 -> Log Closed