2023-01-12 20:48:40.307 - Thread: 1 -> Log Started 2023-01-12 20:48:40.307 - Thread: 1 -> Timezone (local - UTC): 3h 2023-01-12 20:48:40.307 - Thread: 1 -> App Version: 01_201_014 2023-01-12 20:48:40.343 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2023-01-12 20:48:40.343 - Thread: 1 -> Branch / Sandbox: SVN 2023-01-12 20:48:40.343 - Thread: 1 -> Environment.ProcessorCount: 4 2023-01-12 20:48:40.423 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Pro (Microsoft Windows NT 10.0.19045.0) 2023-01-12 20:48:40.423 - Thread: 1 -> Environment.CommandLine: "E:\SteamWin\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2023-01-12 20:48:40.423 - Thread: 1 -> Environment.Is64BitProcess: True 2023-01-12 20:48:40.423 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2023-01-12 20:48:40.424 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2023-01-12 20:48:40.424 - Thread: 1 -> Environment.CurrentDirectory: E:\SteamWin\steamapps\common\SpaceEngineers\Bin64 2023-01-12 20:48:40.430 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz 2023-01-12 20:48:40.430 - Thread: 1 -> IntPtr.Size: 8 2023-01-12 20:48:40.430 - Thread: 1 -> Default Culture: 2023-01-12 20:48:40.430 - Thread: 1 -> Default UI Culture: 2023-01-12 20:48:40.430 - Thread: 1 -> MyConfig.Load() - START 2023-01-12 20:48:40.430 - Thread: 1 -> Path: C:\Users\anabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-12 20:48:40.990 - Thread: 1 -> NewNewGameScreen: False 2023-01-12 20:48:40.990 - Thread: 1 -> EnableDamageEffects: True 2023-01-12 20:48:40.990 - Thread: 1 -> GraphicsRenderer: DirectX 11 2023-01-12 20:48:40.990 - Thread: 1 -> EnableReverb: False 2023-01-12 20:48:40.990 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2023-01-12 20:48:40.990 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2023-01-12 20:48:40.990 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2023-01-12 20:48:40.990 - Thread: 1 -> FirstTimeRun: False 2023-01-12 20:48:40.990 - Thread: 1 -> ExperimentalMode: False 2023-01-12 20:48:40.990 - Thread: 1 -> VideoAdapter: 0 2023-01-12 20:48:40.990 - Thread: 1 -> ScreenWidth: 1920 2023-01-12 20:48:40.990 - Thread: 1 -> ScreenHeight: 1080 2023-01-12 20:48:40.990 - Thread: 1 -> RefreshRate: 60000 2023-01-12 20:48:40.990 - Thread: 1 -> WindowMode: 2 2023-01-12 20:48:40.990 - Thread: 1 -> VerticalSync: 1 2023-01-12 20:48:40.990 - Thread: 1 -> FieldOfView: 80.17853 2023-01-12 20:48:40.990 - Thread: 1 -> PostProcessingEnabled: True 2023-01-12 20:48:40.990 - Thread: 1 -> FlaresIntensity: 1 2023-01-12 20:48:40.990 - Thread: 1 -> TreeViewDistance: 1000 2023-01-12 20:48:40.990 - Thread: 1 -> GrassDensity: 1 2023-01-12 20:48:40.990 - Thread: 1 -> GrassDrawDistance: 301 2023-01-12 20:48:40.990 - Thread: 1 -> AntialiasingMode: 1 2023-01-12 20:48:40.990 - Thread: 1 -> ShadowMapResolution: 0 2023-01-12 20:48:40.990 - Thread: 1 -> AmbientOcclusionEnabled: True 2023-01-12 20:48:40.990 - Thread: 1 -> TextureQuality: 2 2023-01-12 20:48:40.990 - Thread: 1 -> VoxelTextureQuality: 2 2023-01-12 20:48:40.990 - Thread: 1 -> AnisotropicFiltering: 4 2023-01-12 20:48:40.990 - Thread: 1 -> ModelQuality: 1 2023-01-12 20:48:40.990 - Thread: 1 -> VoxelQuality: 1 2023-01-12 20:48:40.990 - Thread: 1 -> ShaderQuality: 1 2023-01-12 20:48:40.990 - Thread: 1 -> LightsQuality: 0 2023-01-12 20:48:40.990 - Thread: 1 -> LowMemSwitchToLow: 0 2023-01-12 20:48:40.990 - Thread: 1 -> FirstVTTimeRun: False 2023-01-12 20:48:40.990 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2023-01-12 20:48:40.990 - Thread: 1 -> GDPRConsent: True 2023-01-12 20:48:40.990 - Thread: 1 -> GDPRConsentSentUpdated: True 2023-01-12 20:48:40.990 - Thread: 1 -> EnableTrading: True 2023-01-12 20:48:40.990 - Thread: 1 -> EnableSteamCloud: False 2023-01-12 20:48:40.990 - Thread: 1 -> CubeBuilderBuildingMode: 0 2023-01-12 20:48:40.990 - Thread: 1 -> ControlsHints: True 2023-01-12 20:48:40.990 - Thread: 1 -> GoodBotHints: False 2023-01-12 20:48:40.990 - Thread: 1 -> RotationHints: True 2023-01-12 20:48:40.990 - Thread: 1 -> AreaInteraction: True 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2023-01-12 20:48:40.990 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2023-01-12 20:48:40.990 - Thread: 1 -> ShowCrosshair2: 0 2023-01-12 20:48:40.990 - Thread: 1 -> IronSightSwitchState: 1 2023-01-12 20:48:40.990 - Thread: 1 -> SpriteMainViewportScale: 1 2023-01-12 20:48:40.990 - Thread: 1 -> UiTransparency: 1 2023-01-12 20:48:40.990 - Thread: 1 -> UiBkTransparency: 0.8 2023-01-12 20:48:40.990 - Thread: 1 -> HUDBkTransparency: 0.6 2023-01-12 20:48:40.990 - Thread: 1 -> ScreenshotSizeMultiplier: 2 2023-01-12 20:48:40.990 - Thread: 1 -> FirstTimeTutorials: False 2023-01-12 20:48:40.990 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2023-01-12 20:48:40.990 - Thread: 1 -> HudState: 2 2023-01-12 20:48:40.990 - Thread: 1 -> TutorialsFinished: System.String[] 2023-01-12 20:48:40.990 - Thread: 1 -> MutedPlayers: [REDACTED] 2023-01-12 20:48:40.990 - Thread: 1 -> ControllerDefaultOnStart: False 2023-01-12 20:48:40.990 - Thread: 1 -> CubeBuilderAlignToDefault: True 2023-01-12 20:48:40.990 - Thread: 1 -> CubeBuilderUseSymmetry: False 2023-01-12 20:48:40.990 - Thread: 1 -> MyConfig.Load() - END 2023-01-12 20:48:46.059 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2023-01-12 20:48:46.420 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2023-01-12 20:48:46.611 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2023-01-12 20:48:46.611 - Thread: 1 -> Found processor count: 4 2023-01-12 20:48:46.611 - Thread: 1 -> Using processor count: 4 2023-01-12 20:48:46.832 - Thread: 1 -> All detected adapters: 2023-01-12 20:48:46.833 - Thread: 1 -> NVIDIA GeForce GTX 970 - VendorID=4318, SubsystemID=-2063003581, DeviceID=5058 2023-01-12 20:48:46.833 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2023-01-12 20:48:47.195 - Thread: 1 -> AdapterInfo = { 2023-01-12 20:48:47.196 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2023-01-12 20:48:47.196 - Thread: 1 -> Description = dev id: 5058, mem: 4233756672, shared mem: 8551800832, Luid: 47913, rev: 161, subsys id: -2063003581, vendor id: 4318, feature_level 11.1: True 2023-01-12 20:48:47.196 - Thread: 1 -> Driver version = 31.0.15.2802 2023-01-12 20:48:47.196 - Thread: 1 -> Driver date = 20221222000000.000000-000 2023-01-12 20:48:47.196 - Thread: 1 -> DriverUpdateNecessary = False 2023-01-12 20:48:47.196 - Thread: 1 -> AftermathSupported = False 2023-01-12 20:48:47.196 - Thread: 1 -> Adapter id = 0 2023-01-12 20:48:47.196 - Thread: 1 -> Supported = True 2023-01-12 20:48:47.196 - Thread: 1 -> RAM = 4233756672 2023-01-12 20:48:47.196 - Thread: 1 -> Priority = 2 2023-01-12 20:48:47.196 - Thread: 1 -> Multithreaded rendering supported = True 2023-01-12 20:48:47.196 - Thread: 1 -> Output is attached = True 2023-01-12 20:48:47.196 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-01-12 20:48:47.196 - Thread: 1 -> Display modes = { 2023-01-12 20:48:47.197 - Thread: 1 -> DXGIOutput id = 0 2023-01-12 20:48:47.197 - Thread: 1 -> 640x480@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 640x480@75Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x480@75Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x480@75Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x480@60.317Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x480@60.317Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x576@75Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x576@75Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x576@60.317Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 720x576@60.317Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 800x600@75Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 800x600@60.317Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1024x768@60.004Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1024x768@75.029Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1152x864@60.02Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1152x864@60.02Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1152x864@75.025Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1152x864@75.025Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x720@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x768@59.81Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x768@59.81Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x800@59.81Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x960@60.02Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x960@60.02Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x960@75.025Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x960@75.025Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x1024@60.02Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1280x1024@75.025Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1360x768@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1360x768@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1366x768@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1366x768@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1600x900@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1680x1050@59.954Hz 2023-01-12 20:48:47.197 - Thread: 1 -> 1920x1080@60Hz 2023-01-12 20:48:47.197 - Thread: 1 -> } 2023-01-12 20:48:47.197 - Thread: 1 -> } 2023-01-12 20:48:47.197 - Thread: 1 -> AdapterInfo = { 2023-01-12 20:48:47.197 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1 2023-01-12 20:48:47.197 - Thread: 1 -> Description = dev id: 5058, mem: 4233756672, shared mem: 8551800832, Luid: 47913, rev: 161, subsys id: -2063003581, vendor id: 4318, feature_level 11.1: True 2023-01-12 20:48:47.197 - Thread: 1 -> Driver version = 31.0.15.2802 2023-01-12 20:48:47.197 - Thread: 1 -> Driver date = 20221222000000.000000-000 2023-01-12 20:48:47.197 - Thread: 1 -> DriverUpdateNecessary = False 2023-01-12 20:48:47.197 - Thread: 1 -> AftermathSupported = False 2023-01-12 20:48:47.197 - Thread: 1 -> Adapter id = 0 2023-01-12 20:48:47.197 - Thread: 1 -> Supported = True 2023-01-12 20:48:47.197 - Thread: 1 -> RAM = 4233756672 2023-01-12 20:48:47.197 - Thread: 1 -> Priority = 2 2023-01-12 20:48:47.197 - Thread: 1 -> Multithreaded rendering supported = True 2023-01-12 20:48:47.197 - Thread: 1 -> Output is attached = True 2023-01-12 20:48:47.197 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2023-01-12 20:48:47.197 - Thread: 1 -> Display modes = { 2023-01-12 20:48:47.198 - Thread: 1 -> DXGIOutput id = 0 2023-01-12 20:48:47.198 - Thread: 1 -> 640x480@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 640x480@75Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x480@75Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x480@75Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x480@60.317Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x480@60.317Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x576@75Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x576@75Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x576@60.317Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 720x576@60.317Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 800x600@75Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 800x600@60.317Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1024x768@60.004Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1024x768@75.029Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1152x864@60.02Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1152x864@60.02Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1152x864@75.025Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1152x864@75.025Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x720@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x768@59.81Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x768@59.81Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x800@59.81Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x960@60.02Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x960@60.02Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x960@75.025Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x960@75.025Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x1024@60.02Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1280x1024@75.025Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1360x768@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1360x768@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1366x768@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1366x768@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1600x900@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1600x1024@59.954Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1680x1050@59.954Hz 2023-01-12 20:48:47.198 - Thread: 1 -> 1920x1080@60Hz 2023-01-12 20:48:47.198 - Thread: 1 -> } 2023-01-12 20:48:47.198 - Thread: 1 -> } 2023-01-12 20:48:47.199 - Thread: 1 -> Service.IsActive: True 2023-01-12 20:48:47.199 - Thread: 1 -> Service.IsOnline: True 2023-01-12 20:48:47.199 - Thread: 1 -> Service.OwnsGame: False 2023-01-12 20:48:47.199 - Thread: 1 -> Service.UserId: 76561198072850452 2023-01-12 20:48:47.199 - Thread: 1 -> Service.UserName: ярик. спящий. 2023-01-12 20:48:47.199 - Thread: 1 -> Service.Branch: default 2023-01-12 20:48:47.199 - Thread: 1 -> Build date: 2000-01-02 12:00 2023-01-12 20:48:47.199 - Thread: 1 -> Build version: 0.1.1.0 2023-01-12 20:48:47.208 - Thread: 1 -> MyScreenManager() 2023-01-12 20:48:47.231 - Thread: 15 -> CreateDeviceInternal - CheckSettings() 2023-01-12 20:48:47.231 - Thread: 15 -> CreateDeviceInternal - GetAdapter() 2023-01-12 20:48:47.233 - Thread: 15 -> CreateDeviceInternal - FixSettings() 2023-01-12 20:48:47.233 - Thread: 15 -> CreateDeviceInternal - Create device 2023-01-12 20:48:47.361 - Thread: 15 -> CreateDeviceInternal Steam Overlay integration 2023-01-12 20:48:47.445 - Thread: 15 -> CreateDeviceInternal Steam Overlay OK 2023-01-12 20:48:47.445 - Thread: 15 -> CreateDeviceInternal create swapchain 2023-01-12 20:48:47.445 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 20:48:51.341 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 20:48:51.428 - Thread: 1 -> MySandboxGame.Constructor() - START 2023-01-12 20:48:51.428 - Thread: 1 -> Game dir: E:\SteamWin\steamapps\common\SpaceEngineers\Bin64 2023-01-12 20:48:51.429 - Thread: 1 -> Content dir: E:\SteamWin\steamapps\common\SpaceEngineers\Content 2023-01-12 20:48:51.499 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 20:48:52.597 - Thread: 1 -> Preallocate - START 2023-01-12 20:48:52.601 - Thread: 1 -> MySpaceWorldGenerator - START 2023-01-12 20:48:52.602 - Thread: 1 -> MySpaceWorldGenerator - END 2023-01-12 20:48:52.602 - Thread: 1 -> MySpaceBuildComponent - START 2023-01-12 20:48:52.602 - Thread: 1 -> MySpaceBuildComponent - END 2023-01-12 20:48:52.602 - Thread: 1 -> MyEntities - START 2023-01-12 20:48:52.614 - Thread: 1 -> MyEntities - END 2023-01-12 20:48:52.614 - Thread: 1 -> MyObjectBuilder_Base - START 2023-01-12 20:48:52.614 - Thread: 1 -> MyObjectBuilder_Base - END 2023-01-12 20:48:52.614 - Thread: 1 -> MyTransparentGeometry - START 2023-01-12 20:48:52.614 - Thread: 1 -> MyTransparentGeometry - END 2023-01-12 20:48:52.614 - Thread: 1 -> MyCubeGridDeformationTables - START 2023-01-12 20:48:52.615 - Thread: 1 -> MyCubeGridDeformationTables - END 2023-01-12 20:48:52.615 - Thread: 1 -> MyMath - START 2023-01-12 20:48:52.615 - Thread: 1 -> MyMath - END 2023-01-12 20:48:52.615 - Thread: 1 -> MySimpleObjectDraw - START 2023-01-12 20:48:52.615 - Thread: 1 -> MySimpleObjectDraw - END 2023-01-12 20:48:52.633 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2023-01-12 20:48:52.634 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2023-01-12 20:48:52.634 - Thread: 1 -> MyGuiIngameScriptsPage - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyGuiIngameScriptsPage - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyGuiScreenAdminMenu - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyGuiScreenAdminMenu - END 2023-01-12 20:48:52.641 - Thread: 1 -> MySyncDestructions - START 2023-01-12 20:48:52.641 - Thread: 1 -> MySyncDestructions - END 2023-01-12 20:48:52.641 - Thread: 1 -> MySyncEntity - START 2023-01-12 20:48:52.641 - Thread: 1 -> MySyncEntity - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyCommandCharacter - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyCommandCharacter - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyCommandConsole - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyCommandConsole - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyCommandEntity - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyCommandEntity - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyAiTargetManager - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyAiTargetManager - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyClientDebugCommands - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyClientDebugCommands - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyDedicatedServer - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyDedicatedServer - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyDedicatedServerBase - START 2023-01-12 20:48:52.641 - Thread: 1 -> MyDedicatedServerBase - END 2023-01-12 20:48:52.641 - Thread: 1 -> MyMultiplayerBase - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerBase - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerClient - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerClient - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerClientBase - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerClientBase - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerLobby - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerLobby - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerLobbyClient - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerLobbyClient - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerServerBase - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyMultiplayerServerBase - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyServerDebugCommands - START 2023-01-12 20:48:52.642 - Thread: 1 -> MyServerDebugCommands - END 2023-01-12 20:48:52.642 - Thread: 1 -> MyCubeGridDefinitions - START 2023-01-12 20:48:52.643 - Thread: 1 -> MyCubeGridDefinitions - END 2023-01-12 20:48:52.643 - Thread: 1 -> MyDefinitionManager - START 2023-01-12 20:48:52.648 - Thread: 1 -> MyDefinitionManager - END 2023-01-12 20:48:52.648 - Thread: 1 -> Preallocate - END 2023-01-12 20:48:52.649 - Thread: 1 -> MyCampaignManager.Constructor() - START 2023-01-12 20:48:53.080 - Thread: 1 -> MyCampaignManager.Constructor() - END 2023-01-12 20:48:53.080 - Thread: 1 -> MySandboxGame.Constructor() - END 2023-01-12 20:48:53.081 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2023-01-12 20:48:53.082 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:48:53.082 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:48:53.082 - Thread: 1 -> Assembly.Location: E:\SteamWin\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2023-01-12 20:48:53.082 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2023-01-12 20:48:53.082 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2023-01-12 20:48:53.082 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2023-01-12 20:48:53.111 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2023-01-12 20:48:53.111 - Thread: 1 -> Win32_ComputerSystem.Model: Z97X-SLI 2023-01-12 20:48:53.111 - Thread: 1 -> Virtualized: False 2023-01-12 20:48:53.118 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz 2023-01-12 20:48:53.118 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,103,601,664 bytes 2023-01-12 20:48:53.118 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2023-01-12 20:48:53.118 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 10,895,757,312 bytes 2023-01-12 20:48:53.118 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,529,445,376 bytes 2023-01-12 20:48:53.125 - Thread: 1 -> Drive C: | Capacity: 136,313,204,736 bytes | Free space: 58,421,772,288 bytes 2023-01-12 20:48:53.125 - Thread: 1 -> Drive D: | Capacity: 998,950,039,552 bytes | Free space: 998,812,065,792 bytes 2023-01-12 20:48:53.125 - Thread: 1 -> Drive E: | Capacity: 263,775,997,952 bytes | Free space: 124,875,247,616 bytes 2023-01-12 20:48:53.125 - Thread: 1 -> Drive F: | Capacity: 1,000,068,866,048 bytes | Free space: 722,614,452,224 bytes 2023-01-12 20:48:53.126 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2023-01-12 20:48:53.126 - Thread: 1 -> MySandboxGame.Initialize() - START 2023-01-12 20:48:53.127 - Thread: 1 -> Installed DLCs: 2023-01-12 20:48:53.128 - Thread: 1 -> Heavy Industry (1676100) 2023-01-12 20:48:53.129 - Thread: 1 -> MyGuiGameControlsHelpers() 2023-01-12 20:48:53.286 - Thread: 1 -> Havok: Physics.Init 2023-01-12 20:48:53.657 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2023-01-12 20:48:53.661 - Thread: 1 -> HkGameName: SpaceEngineers 2023-01-12 20:48:53.663 - Thread: 1 -> MySandboxGame.LoadData() - START 2023-01-12 20:48:53.663 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-01-12 20:48:53.675 - Thread: 1 -> 08488f0a006376f0a404f82661b29793c9a2e563 2023-01-12 20:48:54.007 - Thread: 1 -> Loading scenarios 2023-01-12 20:48:54.035 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-01-12 20:48:54.035 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-01-12 20:48:54.373 - Thread: 1 -> Loading sound definitions 2023-01-12 20:48:54.373 - Thread: 1 -> Loading gamepad controls 2023-01-12 20:48:54.387 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:48:54.387 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 20:48:54.390 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:48:54.390 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 20:48:54.390 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:48:54.390 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 20:48:54.390 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:48:54.390 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 20:48:54.390 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:48:54.390 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 20:48:54.390 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:48:54.390 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 20:48:54.392 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 20:48:54.392 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-01-12 20:48:54.393 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 20:48:54.393 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-01-12 20:48:54.393 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-01-12 20:48:54.427 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 20:48:54.455 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 20:48:55.174 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 20:48:55.176 - Thread: 9 -> MySandboxGame.PerformPreload() - START 2023-01-12 20:48:55.176 - Thread: 1 -> MyGuiManager() 2023-01-12 20:48:55.178 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-01-12 20:48:55.401 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-01-12 20:48:55.526 - Thread: 1 -> MyGuiManager.LoadContent() - START 2023-01-12 20:48:55.527 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-01-12 20:48:55.527 - Thread: 1 -> MyGuiManager.LoadContent() - END 2023-01-12 20:48:55.527 - Thread: 1 -> Loading default controls 2023-01-12 20:48:55.585 - Thread: 1 -> MySandboxGame.LoadData() - END 2023-01-12 20:48:55.609 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-01-12 20:48:55.620 - Thread: 9 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2023-01-12 20:48:55.620 - Thread: 9 -> ReloadVoxelMaterials 2023-01-12 20:48:55.686 - Thread: 11 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2023-01-12 20:48:55.686 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2023-01-12 20:48:55.687 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2023-01-12 20:48:55.687 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2023-01-12 20:48:55.716 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2023-01-12 20:48:55.720 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2023-01-12 20:48:55.750 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2023-01-12 20:48:55.782 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2023-01-12 20:48:55.794 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2023-01-12 20:48:55.799 - Thread: 11 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2023-01-12 20:48:55.810 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2023-01-12 20:48:55.818 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2023-01-12 20:48:55.826 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2023-01-12 20:48:55.831 - Thread: 11 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2023-01-12 20:48:55.839 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2023-01-12 20:48:55.853 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2023-01-12 20:48:55.888 - Thread: 11 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2023-01-12 20:48:55.907 - Thread: 11 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2023-01-12 20:48:55.919 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2023-01-12 20:48:55.935 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2023-01-12 20:48:55.988 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2023-01-12 20:48:55.994 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2023-01-12 20:48:56.000 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2023-01-12 20:48:56.011 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2023-01-12 20:48:56.012 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2023-01-12 20:48:56.015 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2023-01-12 20:48:56.022 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2023-01-12 20:48:56.032 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2023-01-12 20:48:56.036 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2023-01-12 20:48:56.055 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2023-01-12 20:48:56.127 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2023-01-12 20:48:56.136 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2023-01-12 20:48:56.143 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2023-01-12 20:48:56.145 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2023-01-12 20:48:56.163 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2023-01-12 20:48:56.166 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2023-01-12 20:48:56.170 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2023-01-12 20:48:56.187 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2023-01-12 20:48:56.191 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2023-01-12 20:48:56.199 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2023-01-12 20:48:56.200 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2023-01-12 20:48:56.209 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2023-01-12 20:48:56.240 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2023-01-12 20:48:56.251 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2023-01-12 20:48:56.252 - Thread: 1 -> MySandboxGame.Initialize() - END 2023-01-12 20:48:56.256 - Thread: 1 -> Timer Frequency: 10000000 2023-01-12 20:48:56.256 - Thread: 1 -> Ticks per frame: 166667 2023-01-12 20:48:56.266 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2023-01-12 20:48:56.330 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2023-01-12 20:48:56.340 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2023-01-12 20:48:56.392 - Thread: 13 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2023-01-12 20:48:56.669 - Thread: 12 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2023-01-12 20:48:56.719 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-12 20:48:56.760 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2023-01-12 20:48:56.761 - Thread: 1 -> Flares Intensity: 1 2023-01-12 20:48:56.761 - Thread: 1 -> Field of view: 1.399379 2023-01-12 20:48:56.761 - Thread: 1 -> PostProcessingEnabled: True 2023-01-12 20:48:56.761 - Thread: 1 -> Render.GrassDensityFactor: 1 2023-01-12 20:48:56.761 - Thread: 1 -> Render.GrassDrawDistance: 301 2023-01-12 20:48:56.761 - Thread: 1 -> Render.DistanceFade: 1000 2023-01-12 20:48:56.761 - Thread: 1 -> Render.AntialiasingMode: FXAA 2023-01-12 20:48:56.761 - Thread: 1 -> Render.ShadowQuality: LOW 2023-01-12 20:48:56.761 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2023-01-12 20:48:56.761 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2023-01-12 20:48:56.761 - Thread: 1 -> Render.TextureQuality: HIGH 2023-01-12 20:48:56.761 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2023-01-12 20:48:56.761 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2023-01-12 20:48:56.761 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2023-01-12 20:48:56.761 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2023-01-12 20:48:56.761 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2023-01-12 20:48:56.761 - Thread: 1 -> Render.ParticleQuality: NORMAL 2023-01-12 20:48:56.814 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2023-01-12 20:48:56.939 - Thread: 1 -> Analytics session started: UserID = (b8fc1ecc-6056-8404-5c63-b45df95123d0) SessionID = (9fb147a9-3eaf-44f3-b331-6809fb1f1cd5) 2023-01-12 20:48:56.940 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 20:48:57.476 - Thread: 19 -> EOS P2P - Query NAT type failed. 2023-01-12 20:48:57.688 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2023-01-12 20:48:58.343 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2023-01-12 20:48:58.909 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2023-01-12 20:49:00.973 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2023-01-12 20:49:00.996 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2023-01-12 20:49:01.019 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2023-01-12 20:49:01.028 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2023-01-12 20:49:01.041 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2023-01-12 20:49:01.052 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2023-01-12 20:49:01.065 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2023-01-12 20:49:01.077 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2023-01-12 20:49:01.085 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2023-01-12 20:49:01.098 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2023-01-12 20:49:01.115 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2023-01-12 20:49:01.131 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2023-01-12 20:49:01.166 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2023-01-12 20:49:01.209 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2023-01-12 20:49:01.223 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2023-01-12 20:49:01.268 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2023-01-12 20:49:01.343 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2023-01-12 20:49:01.419 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2023-01-12 20:49:01.465 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2023-01-12 20:49:01.499 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2023-01-12 20:49:01.550 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2023-01-12 20:49:01.685 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2023-01-12 20:49:01.729 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2023-01-12 20:49:01.758 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2023-01-12 20:49:01.793 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2023-01-12 20:49:01.856 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2023-01-12 20:49:01.962 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2023-01-12 20:49:02.006 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2023-01-12 20:49:02.041 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2023-01-12 20:49:02.080 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2023-01-12 20:49:02.128 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2023-01-12 20:49:02.148 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2023-01-12 20:49:02.168 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2023-01-12 20:49:02.187 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2023-01-12 20:49:02.218 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2023-01-12 20:49:02.243 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2023-01-12 20:49:02.866 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2023-01-12 20:49:02.997 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2023-01-12 20:49:03.144 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2023-01-12 20:49:03.254 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2023-01-12 20:49:03.398 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2023-01-12 20:49:03.483 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2023-01-12 20:49:03.859 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2023-01-12 20:49:04.158 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2023-01-12 20:49:04.302 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2023-01-12 20:49:04.465 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2023-01-12 20:49:04.677 - Thread: 9 -> Loading voxel storage from file 'E:\SteamWin\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2023-01-12 20:49:16.431 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2023-01-12 20:49:17.865 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-12 20:49:17.866 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-12 20:49:17.882 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-01-12 20:49:19.515 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-01-12 20:49:19.516 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-01-12 20:49:19.516 - Thread: 1 -> Logo screen MyGuiScreenBase.LoadContent 2023-01-12 20:49:21.165 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - START 2023-01-12 20:49:21.166 - Thread: 1 -> Logo screen MyGuiScreenBase.UnloadContent - END 2023-01-12 20:49:21.166 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-12 20:49:21.166 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 20:49:28.268 - Thread: 1 -> GUI Stats: Update 1.22053411111111, Draw 0.068764 2023-01-12 20:49:29.778 - Thread: 9 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2023-01-12 20:49:29.778 - Thread: 9 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2023-01-12 20:49:31.047 - Thread: 9 -> MySandboxGame.PerformPreload() - END 2023-01-12 20:49:48.563 - Thread: 27 -> LoadSession() - Start 2023-01-12 20:49:48.563 - Thread: 27 -> C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 20:49:48.563 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Sandbox_config.sbc 2023-01-12 20:49:48.568 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-12 20:49:50.820 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Sandbox_config.sbc 2023-01-12 20:49:50.826 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-01-12 20:49:50.835 - Thread: 1 -> CheckPoint Experimental mode: No 2023-01-12 20:49:50.835 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2023-01-12 20:49:50.835 - Thread: 1 -> LoadSession() - End 2023-01-12 20:49:50.851 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-12 20:49:50.852 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-12 20:49:50.852 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-12 20:49:50.852 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-12 20:49:50.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 20:49:50.853 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 20:49:50.858 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-01-12 20:49:50.859 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-01-12 20:49:50.859 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-01-12 20:49:51.070 - Thread: 1 -> RunLoadingAction - START 2023-01-12 20:49:51.070 - Thread: 1 -> Loading session: C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 20:49:51.177 - Thread: 1 -> GC Memory: 1,006,250,680 B 2023-01-12 20:49:51.183 - Thread: 1 -> Process Memory: 3,108,782,080 B 2023-01-12 20:49:51.183 - Thread: 1 -> Experimental mode: No 2023-01-12 20:49:51.183 - Thread: 1 -> Experimental mode reason: 0 2023-01-12 20:49:51.183 - Thread: 1 -> Console compatibility: No 2023-01-12 20:49:52.414 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-01-12 20:49:52.440 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-01-12 20:49:52.440 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-01-12 20:49:52.440 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-01-12 20:49:52.442 - Thread: 1 -> 08488f0a006376f0a404f82661b29793c9a2e563 2023-01-12 20:49:52.640 - Thread: 1 -> Loading scenarios 2023-01-12 20:49:52.641 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-01-12 20:49:52.641 - Thread: 1 -> List of used mods (0) - START 2023-01-12 20:49:52.642 - Thread: 1 -> List of used mods - END 2023-01-12 20:49:52.708 - Thread: 1 -> Loading behaviors 2023-01-12 20:49:52.708 - Thread: 1 -> Loading ammo magazines 2023-01-12 20:49:52.709 - Thread: 1 -> Loading ammo definitions 2023-01-12 20:49:52.709 - Thread: 1 -> Loading animations 2023-01-12 20:49:52.710 - Thread: 1 -> Loading animations 2023-01-12 20:49:52.710 - Thread: 1 -> Loading sound definitions 2023-01-12 20:49:52.711 - Thread: 1 -> Loading sound definitions 2023-01-12 20:49:52.711 - Thread: 1 -> Loading sound definitions 2023-01-12 20:49:52.711 - Thread: 1 -> Loading sound definitions 2023-01-12 20:49:52.711 - Thread: 1 -> Loading sound definitions 2023-01-12 20:49:52.711 - Thread: 1 -> Loading sound definitions 2023-01-12 20:49:52.711 - Thread: 1 -> Loading category classes 2023-01-12 20:49:52.711 - Thread: 1 -> Loading category classes 2023-01-12 20:49:52.711 - Thread: 1 -> Loading blueprint classes 2023-01-12 20:49:52.712 - Thread: 1 -> Loading blueprint class entries 2023-01-12 20:49:52.712 - Thread: 1 -> Loading blueprint class entries 2023-01-12 20:49:52.712 - Thread: 1 -> Loading blueprints 2023-01-12 20:49:52.712 - Thread: 1 -> Loading blueprints 2023-01-12 20:49:52.712 - Thread: 1 -> Loading agent definitions 2023-01-12 20:49:52.712 - Thread: 1 -> Loading character definitions 2023-01-12 20:49:52.717 - Thread: 1 -> Loading character definitions 2023-01-12 20:49:52.717 - Thread: 1 -> Loading components 2023-01-12 20:49:52.717 - Thread: 1 -> Loading components 2023-01-12 20:49:52.717 - Thread: 1 -> Loading configuration 2023-01-12 20:49:52.717 - Thread: 1 -> Loading container types 2023-01-12 20:49:52.718 - Thread: 1 -> Loading Contract Types 2023-01-12 20:49:52.719 - Thread: 1 -> Loading gamepad controls 2023-01-12 20:49:52.719 - Thread: 1 -> Loading block positions 2023-01-12 20:49:52.719 - Thread: 1 -> Loading block positions 2023-01-12 20:49:52.719 - Thread: 1 -> Loading curve definitions 2023-01-12 20:49:52.720 - Thread: 1 -> Loading debris 2023-01-12 20:49:52.720 - Thread: 1 -> Loading environment items entries 2023-01-12 20:49:52.720 - Thread: 1 -> Loading decal global definitions 2023-01-12 20:49:52.720 - Thread: 1 -> Loading decal definitions 2023-01-12 20:49:52.720 - Thread: 1 -> Loading decal definitions 2023-01-12 20:49:52.720 - Thread: 1 -> Loading drone behaviors 2023-01-12 20:49:52.720 - Thread: 1 -> Loading edges 2023-01-12 20:49:52.721 - Thread: 1 -> Loading emissive color definitions 2023-01-12 20:49:52.721 - Thread: 1 -> Loading emissive color default states 2023-01-12 20:49:52.722 - Thread: 1 -> Loading animations 2023-01-12 20:49:52.722 - Thread: 1 -> Loading entity components 2023-01-12 20:49:52.724 - Thread: 1 -> Loading component containers 2023-01-12 20:49:52.725 - Thread: 1 -> Loading environment items entries 2023-01-12 20:49:52.726 - Thread: 1 -> Loading Faction Names 2023-01-12 20:49:52.726 - Thread: 1 -> Loading factions 2023-01-12 20:49:52.726 - Thread: 1 -> Loading flare definitions 2023-01-12 20:49:52.728 - Thread: 1 -> Loading gas property definitions 2023-01-12 20:49:52.728 - Thread: 1 -> Loading event definitions 2023-01-12 20:49:52.729 - Thread: 1 -> Loading physical items 2023-01-12 20:49:52.742 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:49:52.742 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 20:49:52.744 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:49:52.744 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 20:49:52.745 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:49:52.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 20:49:52.745 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:49:52.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 20:49:52.745 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:49:52.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 20:49:52.745 - Thread: 1 -> GuiTextures.sbc 2023-01-12 20:49:52.745 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 20:49:52.748 - Thread: 1 -> Loading LCD texture categories 2023-01-12 20:49:52.748 - Thread: 1 -> Loading LCD texture categories 2023-01-12 20:49:52.748 - Thread: 1 -> Loading LCD texture categories 2023-01-12 20:49:52.748 - Thread: 1 -> Loading LCD texture categories 2023-01-12 20:49:52.748 - Thread: 1 -> Loading LCD texture categories 2023-01-12 20:49:52.748 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 20:49:52.748 - Thread: 1 -> Loading planet definition 2023-01-12 20:49:52.748 - Thread: 1 -> Loading physical items 2023-01-12 20:49:52.749 - Thread: 1 -> Loading physical items 2023-01-12 20:49:52.749 - Thread: 1 -> Loading physical material properties 2023-01-12 20:49:52.750 - Thread: 1 -> Loading pirate antennas 2023-01-12 20:49:52.750 - Thread: 1 -> Loading research blocks definitions 2023-01-12 20:49:52.751 - Thread: 1 -> Loading research groups definitions 2023-01-12 20:49:52.751 - Thread: 1 -> Loading resource distribution groups 2023-01-12 20:49:52.752 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 20:49:52.752 - Thread: 1 -> Loading ship sound groups 2023-01-12 20:49:52.753 - Thread: 1 -> Loading ship sound groups 2023-01-12 20:49:52.753 - Thread: 1 -> Loading sound categories 2023-01-12 20:49:52.753 - Thread: 1 -> Loading stat definitions 2023-01-12 20:49:52.754 - Thread: 1 -> Loading gamepad controls 2023-01-12 20:49:52.754 - Thread: 1 -> Loading grid creators 2023-01-12 20:49:52.754 - Thread: 1 -> Loading transparent material properties 2023-01-12 20:49:52.763 - Thread: 1 -> Loading planet definition 2023-01-12 20:49:52.763 - Thread: 1 -> Loading voxel map storage definitions 2023-01-12 20:49:52.764 - Thread: 1 -> Loading voxel material definitions 2023-01-12 20:49:52.764 - Thread: 1 -> Loading voxel material definitions 2023-01-12 20:49:52.764 - Thread: 1 -> Loading voxel material definitions 2023-01-12 20:49:52.764 - Thread: 1 -> Loading voxel material definitions 2023-01-12 20:49:52.764 - Thread: 1 -> Loading Weather Effects 2023-01-12 20:49:52.765 - Thread: 1 -> Audio effects definitions 2023-01-12 20:49:52.766 - Thread: 1 -> Loading environment items definitions 2023-01-12 20:49:52.766 - Thread: 1 -> Loading environment items definitions 2023-01-12 20:49:52.766 - Thread: 1 -> Loading physical material properties 2023-01-12 20:49:52.767 - Thread: 1 -> Loading particle effect definitions 2023-01-12 20:49:52.835 - Thread: 1 -> Loading particle effect definitions 2023-01-12 20:49:52.836 - Thread: 1 -> Loading environment item definitions 2023-01-12 20:49:52.837 - Thread: 1 -> Loading weapon definitions 2023-01-12 20:49:52.840 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.855 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.855 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.858 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.859 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.860 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.860 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.861 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.861 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.862 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.863 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.864 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.865 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.866 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.867 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.868 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.868 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.869 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.870 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.872 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.874 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.875 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.876 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.877 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.878 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.880 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.885 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.885 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.886 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.886 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.887 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.888 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.890 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.892 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.893 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.894 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.896 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.896 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.897 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.898 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.899 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.901 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.904 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.905 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.911 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.912 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.914 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.915 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.917 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.918 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.921 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.922 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.925 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.926 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.929 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.932 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.934 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.936 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.940 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.941 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.943 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.944 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.947 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.948 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.951 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.970 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.975 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.976 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.979 - Thread: 1 -> Loading cube blocks 2023-01-12 20:49:52.980 - Thread: 1 -> Created block definitions 2023-01-12 20:49:52.985 - Thread: 1 -> Loading block variant groups 2023-01-12 20:49:52.988 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-01-12 20:49:52.989 - 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Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-01-12 20:49:52.998 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-01-12 20:49:52.998 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-01-12 20:49:52.998 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-01-12 20:49:52.998 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-01-12 20:49:52.998 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-01-12 20:49:52.998 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-01-12 20:49:52.999 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-01-12 20:49:53.002 - Thread: 1 -> Loading asteroid generators 2023-01-12 20:49:53.003 - Thread: 1 -> Loading spawn groups 2023-01-12 20:49:53.003 - Thread: 1 -> Loading drop containers 2023-01-12 20:49:53.006 - Thread: 1 -> Loading spawn groups 2023-01-12 20:49:53.006 - Thread: 1 -> Loading spawn groups 2023-01-12 20:49:53.007 - Thread: 1 -> Loading radial menu definitions 2023-01-12 20:49:53.017 - Thread: 1 -> Loading respawn ships 2023-01-12 20:49:53.018 - Thread: 1 -> Loading spawn groups 2023-01-12 20:49:53.018 - Thread: 1 -> Loading wheel speeds 2023-01-12 20:49:53.030 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 20:49:53.034 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 20:49:53.034 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 20:49:53.050 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 20:49:53.155 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 20:49:53.165 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-01-12 20:49:53.168 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:49:53.203 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:49:53.206 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:49:53.206 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:49:53.210 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 20:49:53.494 - Thread: 29 -> External debugger: listening... 2023-01-12 20:49:53.512 - Thread: 1 -> MyLights.LoadData() - START 2023-01-12 20:49:53.513 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-01-12 20:49:53.513 - Thread: 1 -> MyLights.LoadData() - END 2023-01-12 20:49:53.513 - Thread: 1 -> Info: MyLights initialized. 2023-01-12 20:49:53.513 - Thread: 1 -> MyExplosions.LoadData() - START 2023-01-12 20:49:53.516 - Thread: 1 -> MyExplosions.LoadData() - END 2023-01-12 20:49:53.536 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-01-12 20:49:53.537 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-01-12 20:49:53.559 - Thread: 1 -> Loading Procedural World Generator 2023-01-12 20:49:53.560 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-01-12 20:49:53.615 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-01-12 20:49:53.652 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_21_368698012.vx2' 2023-01-12 20:49:53.663 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_2_-7_1_19572352.vx2' 2023-01-12 20:49:53.669 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_6_1408431907.vx2' 2023-01-12 20:49:53.751 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_1_-7_6_1735597148.vx2' 2023-01-12 20:49:53.785 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_3_1332249076.vx2' 2023-01-12 20:49:53.832 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_19_1770308794.vx2' 2023-01-12 20:49:53.853 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_17_1371653982.vx2' 2023-01-12 20:49:53.858 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_14_1774261349.vx2' 2023-01-12 20:49:53.862 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_18_645319078.vx2' 2023-01-12 20:49:53.865 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_18_538579158.vx2' 2023-01-12 20:49:53.881 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_2_-7_31_1377885196.vx2' 2023-01-12 20:49:53.882 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_1_-8_32_82114505.vx2' 2023-01-12 20:49:53.882 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_0_1529676657.vx2' 2023-01-12 20:49:53.889 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_5_1155925109.vx2' 2023-01-12 20:49:53.901 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_1_1651655806.vx2' 2023-01-12 20:49:53.975 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_17_1030492246.vx2' 2023-01-12 20:49:53.986 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_4_1510173382.vx2' 2023-01-12 20:49:53.997 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_9_76892410.vx2' 2023-01-12 20:49:54.014 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_10_1753393541.vx2' 2023-01-12 20:49:54.074 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_13_1561215780.vx2' 2023-01-12 20:49:54.092 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_39_673760884.vx2' 2023-01-12 20:49:54.101 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_23_1576894848.vx2' 2023-01-12 20:49:54.244 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_35_359464361.vx2' 2023-01-12 20:49:54.253 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_11_577176201.vx2' 2023-01-12 20:49:54.255 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_45_149175376.vx2' 2023-01-12 20:49:54.275 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-01-12 20:49:54.275 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\EarthLike-1779144428d120000.vx2' 2023-01-12 20:49:54.303 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-01-12 20:49:54.303 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Alien-291759539d120000.vx2' 2023-01-12 20:49:54.324 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-01-12 20:49:54.324 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Moon-1353915701d19000.vx2' 2023-01-12 20:49:57.169 - Thread: 9 -> Info: Planet generator name: EarthLike 2023-01-12 20:49:57.169 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:49:57.172 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_18_500526538.vx2' 2023-01-12 20:49:57.322 - Thread: 8 -> Info: Planet generator name: Alien 2023-01-12 20:49:57.322 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:49:57.323 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_17_600629920.vx2' 2023-01-12 20:49:57.325 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_2_694310841.vx2' 2023-01-12 20:49:57.333 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_8_1949289611.vx2' 2023-01-12 20:49:57.340 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-01-12 20:49:57.340 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Mars-2044023682d120000.vx2' 2023-01-12 20:49:57.343 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_27_341897731.vx2' 2023-01-12 20:49:57.349 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_24_1940772437.vx2' 2023-01-12 20:49:57.359 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_1_-7_3_542831369.vx2' 2023-01-12 20:49:57.371 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_1_-7_0_1849286719.vx2' 2023-01-12 20:49:57.373 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-01-12 20:49:57.373 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Titan-2124704365d19000.vx2' 2023-01-12 20:49:57.721 - Thread: 1 -> Info: Planet generator name: Moon 2023-01-12 20:49:57.721 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:49:57.746 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-01-12 20:49:57.747 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Europa-595048092d19000.vx2' 2023-01-12 20:50:00.112 - Thread: 8 -> Info: Planet generator name: Mars 2023-01-12 20:50:00.113 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:50:00.113 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_4_0_-7_3_1472636915.vx2' 2023-01-12 20:50:00.119 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_6_1150302826.vx2' 2023-01-12 20:50:00.124 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_5_302593033.vx2' 2023-01-12 20:50:00.132 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_4_1_-7_10_1067203517.vx2' 2023-01-12 20:50:00.134 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_4_-6_2_191980765.vx2' 2023-01-12 20:50:00.146 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-01-12 20:50:00.146 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Triton-12345d80253.vx2' 2023-01-12 20:50:00.408 - Thread: 9 -> Info: Planet generator name: Titan 2023-01-12 20:50:00.409 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:50:00.409 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-01-12 20:50:00.409 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Pertam-12345d60133.vx2' 2023-01-12 20:50:01.049 - Thread: 1 -> Info: Planet generator name: Europa 2023-01-12 20:50:01.049 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:50:01.055 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-7_20_898955144.vx2' 2023-01-12 20:50:02.176 - Thread: 8 -> Info: Planet generator name: Triton 2023-01-12 20:50:02.176 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:50:02.177 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_0_-7_4_730562578.vx2' 2023-01-12 20:50:02.183 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_0_-7_37_868448277.vx2' 2023-01-12 20:50:02.194 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_0_-7_32_602165337.vx2' 2023-01-12 20:50:03.376 - Thread: 9 -> Info: Planet generator name: Pertam 2023-01-12 20:50:03.376 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 20:50:04.012 - Thread: 1 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-12 20:50:04.042 - Thread: 1 -> Entities loaded & initialized 2023-01-12 20:50:04.132 - Thread: 1 -> Checkpoint.CameraAttachedTo: 101144558069702813 2023-01-12 20:50:04.153 - Thread: 1 -> MySession.Static.LogSettings - START 2023-01-12 20:50:04.153 - Thread: 1 -> Name = Кусок гавна 1 детектед 1 золото 2023-01-12 20:50:04.153 - Thread: 1 -> Description = Гавнина 2023-01-12 20:50:04.153 - Thread: 1 -> GameDateTime = 01/01/2081 13:01:07 2023-01-12 20:50:04.153 - Thread: 1 -> Password = 2023-01-12 20:50:04.153 - Thread: 1 -> CurrentPath = C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 20:50:04.153 - Thread: 1 -> WorkshopId = 2023-01-12 20:50:04.153 - Thread: 1 -> CameraController = Default_Astronaut 2023-01-12 20:50:04.153 - Thread: 1 -> ThumbPath = C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\thumb.jpg 2023-01-12 20:50:04.153 - Thread: 1 -> Settings: 2023-01-12 20:50:04.157 - Thread: 1 -> GameMode = Survival 2023-01-12 20:50:04.157 - Thread: 1 -> MaxPlayers = 2 2023-01-12 20:50:04.157 - Thread: 1 -> OnlineMode = FRIENDS 2023-01-12 20:50:04.157 - Thread: 1 -> TotalPCU = 100000 2023-01-12 20:50:04.157 - Thread: 1 -> PiratePCU = 50000 2023-01-12 20:50:04.157 - Thread: 1 -> AutoHealing = True 2023-01-12 20:50:04.157 - Thread: 1 -> WeaponsEnabled = True 2023-01-12 20:50:04.157 - Thread: 1 -> ThrusterDamage = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSpectator = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableCopyPaste = False 2023-01-12 20:50:04.157 - Thread: 1 -> MaxFloatingObjects = 56 2023-01-12 20:50:04.157 - Thread: 1 -> MaxGridSize = 0 2023-01-12 20:50:04.157 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-01-12 20:50:04.157 - Thread: 1 -> CargoShipsEnabled = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-01-12 20:50:04.157 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-01-12 20:50:04.157 - Thread: 1 -> InventorySizeMultiplier = 3 2023-01-12 20:50:04.157 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-01-12 20:50:04.157 - Thread: 1 -> RefinerySpeedMultiplier = 10 2023-01-12 20:50:04.157 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2023-01-12 20:50:04.157 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2023-01-12 20:50:04.157 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-01-12 20:50:04.157 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-01-12 20:50:04.157 - Thread: 1 -> ClientCanSave = False 2023-01-12 20:50:04.157 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-01-12 20:50:04.157 - Thread: 1 -> PermanentDeath = False 2023-01-12 20:50:04.157 - Thread: 1 -> DestructibleBlocks = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableScripts = False 2023-01-12 20:50:04.157 - Thread: 1 -> AutoSaveInMinutes = 5 2023-01-12 20:50:04.157 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-01-12 20:50:04.157 - Thread: 1 -> ProceduralDensity = 0.35 2023-01-12 20:50:04.157 - Thread: 1 -> ProceduralSeed = 0 2023-01-12 20:50:04.157 - Thread: 1 -> DestructibleBlocks = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableIngameScripts = False 2023-01-12 20:50:04.157 - Thread: 1 -> ViewDistance = 15000 2023-01-12 20:50:04.157 - Thread: 1 -> Voxel destruction = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableStructuralSimulation = False 2023-01-12 20:50:04.157 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-01-12 20:50:04.157 - Thread: 1 -> EnableContainerDrops = True 2023-01-12 20:50:04.157 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-01-12 20:50:04.157 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-01-12 20:50:04.157 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSubgridDamage = False 2023-01-12 20:50:04.157 - Thread: 1 -> SyncDistance = 3000 2023-01-12 20:50:04.157 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-01-12 20:50:04.157 - Thread: 1 -> AFKTimeoutMin = 0 2023-01-12 20:50:04.157 - Thread: 1 -> StopGridsPeriodMin = 15 2023-01-12 20:50:04.157 - Thread: 1 -> MaxPlanets = 99 2023-01-12 20:50:04.157 - Thread: 1 -> MaxBackupSaves = 5 2023-01-12 20:50:04.157 - Thread: 1 -> MaxFactionsCount = 0 2023-01-12 20:50:04.157 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-01-12 20:50:04.157 - Thread: 1 -> RespawnShipDelete = True 2023-01-12 20:50:04.157 - Thread: 1 -> WorldSizeKm = 0 2023-01-12 20:50:04.157 - Thread: 1 -> ResetOwnership = False 2023-01-12 20:50:04.157 - Thread: 1 -> RealisticSound = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSaving = True 2023-01-12 20:50:04.157 - Thread: 1 -> InfiniteAmmo = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableToolShake = True 2023-01-12 20:50:04.157 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-01-12 20:50:04.157 - Thread: 1 -> OffensiveWordsFiltering = False 2023-01-12 20:50:04.157 - Thread: 1 -> UseConsolePCU = False 2023-01-12 20:50:04.157 - Thread: 1 -> PredefinedAsteroids = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-01-12 20:50:04.157 - Thread: 1 -> FamilySharing = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnablePcuTrading = True 2023-01-12 20:50:04.157 - Thread: 1 -> SuppressedWarnings = 2023-01-12 20:50:04.157 - Thread: 1 -> SimplifiedSimulation = False 2023-01-12 20:50:04.157 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-01-12 20:50:04.157 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-01-12 20:50:04.157 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-01-12 20:50:04.157 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-01-12 20:50:04.157 - Thread: 1 -> TradeFactionsCount = 15 2023-01-12 20:50:04.157 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-01-12 20:50:04.157 - Thread: 1 -> WeatherSystem = True 2023-01-12 20:50:04.157 - Thread: 1 -> DepositSizeDenominator = 60 2023-01-12 20:50:04.157 - Thread: 1 -> DepositsCountCoefficient = 1 2023-01-12 20:50:04.157 - Thread: 1 -> EnableEconomy = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableBountyContracts = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSupergridding = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableAutorespawn = True 2023-01-12 20:50:04.157 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-01-12 20:50:04.157 - Thread: 1 -> EnableGoodBotHints = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableResearch = True 2023-01-12 20:50:04.157 - Thread: 1 -> VoxelAgeThreshold = 24 2023-01-12 20:50:04.157 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-01-12 20:50:04.157 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-01-12 20:50:04.157 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-01-12 20:50:04.157 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-01-12 20:50:04.157 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-01-12 20:50:04.157 - Thread: 1 -> OptimalGridCount = 0 2023-01-12 20:50:04.157 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-01-12 20:50:04.157 - Thread: 1 -> BlockCountThreshold = 20 2023-01-12 20:50:04.157 - Thread: 1 -> TrashFlagsValue = 7706 2023-01-12 20:50:04.157 - Thread: 1 -> TrashRemovalEnabled = True 2023-01-12 20:50:04.157 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-01-12 20:50:04.157 - Thread: 1 -> EnableVoxelHand = True 2023-01-12 20:50:04.157 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableScripterRole = False 2023-01-12 20:50:04.157 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-01-12 20:50:04.157 - Thread: 1 -> FloraDensityMultiplier = 1 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSpiders = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableWolfs = False 2023-01-12 20:50:04.157 - Thread: 1 -> TotalBotLimit = 32 2023-01-12 20:50:04.157 - Thread: 1 -> EnableDrones = True 2023-01-12 20:50:04.157 - Thread: 1 -> MaxDrones = 5 2023-01-12 20:50:04.157 - Thread: 1 -> StartInRespawnScreen = False 2023-01-12 20:50:04.157 - Thread: 1 -> SpawnWithTools = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableJetpack = True 2023-01-12 20:50:04.157 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-01-12 20:50:04.157 - Thread: 1 -> PhysicsIterations = 8 2023-01-12 20:50:04.157 - Thread: 1 -> CanJoinRunning = False 2023-01-12 20:50:04.157 - Thread: 1 -> Scenario = False 2023-01-12 20:50:04.157 - Thread: 1 -> ScenarioEditMode = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableRespawnShips = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableSunRotation = True 2023-01-12 20:50:04.157 - Thread: 1 -> StationVoxelSupport = False 2023-01-12 20:50:04.157 - Thread: 1 -> EnableConvertToStation = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableEncounters = True 2023-01-12 20:50:04.157 - Thread: 1 -> Enable3rdPersonView = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableOxygenPressurization = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnableOxygen = True 2023-01-12 20:50:04.157 - Thread: 1 -> ExperimentalMode = False 2023-01-12 20:50:04.157 - Thread: 1 -> ExperimentalModeReason = 0 2023-01-12 20:50:04.157 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-01-12 20:50:04.157 - Thread: 1 -> EnableRecoil = True 2023-01-12 20:50:04.157 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-01-12 20:50:04.157 - Thread: 1 -> MySession.Static.LogSettings - END 2023-01-12 20:50:04.162 - Thread: 1 -> Analytics ids for user ([007...452]): User = (b8fc1ecc-6056-8404-5c63-b45df95123d0) Session = (9fb147a9-3eaf-44f3-b331-6809fb1f1cd5). 2023-01-12 20:50:04.164 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-01-12 20:50:04.203 - Thread: 1 -> Session loaded 2023-01-12 20:50:04.203 - Thread: 1 -> RunLoadingAction - END 2023-01-12 20:50:04.203 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-01-12 20:50:04.203 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-01-12 20:50:04.203 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-01-12 20:50:04.204 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-01-12 20:50:04.204 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-01-12 20:50:04.204 - Thread: 1 -> Updating continues. 2023-01-12 20:50:04.510 - Thread: 1 -> GC Memory: 1372.869 / 1372.869 MB 2023-01-12 20:50:05.780 - Thread: 12 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-12 20:50:05.911 - Thread: 12 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-12 20:50:05.933 - Thread: 12 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-12 20:50:06.061 - Thread: 12 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2023-01-12 20:50:06.905 - Thread: 1 -> Loading duration: 16.0474782 2023-01-12 20:50:06.926 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-01-12 20:50:06.926 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-01-12 20:50:06.942 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-01-12 20:50:12.573 - Thread: 1 -> GUI Stats: Update 8.34412794444445, Draw 0.397409277777778 2023-01-12 20:50:12.584 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:50:12.604 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,41.96769,111.5922,1,0,2821.548,7095.973,5902,96362,15,29.43825,96.67925,0,5490,16.95203,0,16.66667,4.990381,16.3891,100,4653931263,2821.548,0,0 2023-01-12 20:50:12.604 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:50:12.604 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,840,36,19,123,128,849,4438,1701,0,0,125,1825,0,1218,31,0,32,15,384,20,0,1,309,759,456,8,30,0,0,0,0 2023-01-12 20:50:21.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:50:22.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:50:22.530 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:50:23.018 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:50:29.462 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:50:29.463 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:50:31.330 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:50:34.515 - Thread: 1 -> GC Memory: 1699.076 / 1699.076 MB 2023-01-12 20:50:35.729 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:50:35.730 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:50:39.345 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:50:41.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:50:41.780 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:50:42.882 - Thread: 1 -> GUI Stats: Update 1.34789122222222, Draw 0.513090111111111 2023-01-12 20:50:59.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:51:04.516 - Thread: 1 -> GC Memory: 1701.216 / 1701.216 MB 2023-01-12 20:51:12.884 - Thread: 1 -> GUI Stats: Update 0.676662722222221, Draw 0.400803000000001 2023-01-12 20:51:12.913 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:51:12.914 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,20.96915,48.04163,1,0,1703.189,8350.156,5902,96362,15,15.29339,97.85496,0.6860793,4699,16.66433,0,16.66667,2.548541,16.30687,100,7031646494,1703.189,0,0 2023-01-12 20:51:12.914 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:51:12.914 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,840,36,19,121,128,849,6705,3975,0,0,109,4096,0,2195,15,0,28,15,384,19,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:51:13.962 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:51:13.964 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:51:34.521 - Thread: 1 -> GC Memory: 1701.711 / 1701.711 MB 2023-01-12 20:51:42.892 - Thread: 1 -> GUI Stats: Update 1.04574372222222, Draw 0.730591611111112 2023-01-12 20:52:04.542 - Thread: 1 -> GC Memory: 1385.562 / 1385.562 MB 2023-01-12 20:52:09.880 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:52:12.882 - Thread: 1 -> GUI Stats: Update 1.33899483333333, Draw 0.969294777777775 2023-01-12 20:52:12.929 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:52:12.930 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,25.74336,28.0325,1,0,1392.504,8295.305,5902,96362,15,15.36723,99.29885,0.6894115,4859,16.66842,0,16.66667,2.561474,16.55154,100,7081660284,1392.504,0,0 2023-01-12 20:52:12.930 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:52:12.930 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,840,36,20,123,128,849,6753,4016,0,0,125,4140,0,2205,31,0,32,15,384,21,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:52:15.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:52:15.296 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:52:34.548 - Thread: 1 -> GC Memory: 1402.699 / 1402.699 MB 2023-01-12 20:52:42.882 - Thread: 1 -> GUI Stats: Update 1.33217477777778, Draw 0.556691388888889 2023-01-12 20:53:04.548 - Thread: 1 -> GC Memory: 1405.969 / 1405.969 MB 2023-01-12 20:53:12.882 - Thread: 1 -> GUI Stats: Update 1.04934994444444, Draw 0.608891000000001 2023-01-12 20:53:12.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:53:12.946 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,20.9041,20.18342,1,0,1407.852,8252.363,5902,96362,15,11.96383,97.80004,0.631349,5002,16.66691,0,16.66667,1.994001,16.30025,100,7032219220,1407.852,0,0 2023-01-12 20:53:12.946 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:53:12.946 - Thread: 1 -> MEMORY VALUES,1,1,0,1,12,840,36,20,115,138,849,6706,3985,0,0,109,4101,0,2206,15,0,15,15,384,13,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:53:34.548 - Thread: 1 -> GC Memory: 1523.236 / 1523.236 MB 2023-01-12 20:53:42.882 - Thread: 1 -> GUI Stats: Update 0.893516833333332, Draw 0.609961944444444 2023-01-12 20:53:56.951 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 20:54:04.561 - Thread: 1 -> GC Memory: 1405.454 / 1405.454 MB 2023-01-12 20:54:13.012 - Thread: 1 -> GUI Stats: Update 0.954685499999999, Draw 0.713133888888889 2023-01-12 20:54:13.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:54:13.092 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,23.24045,16.76162,1,0,1406.391,8341.563,12557,91498,28,11.0813,97.81004,0.6565008,5333,16.66375,0,16.66667,1.84656,16.29882,100,7107965008,1406.391,0,13 2023-01-12 20:54:13.092 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:54:13.092 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,27,125,147,849,6778,4038,0,0,109,4163,0,2259,15,0,16,15,384,13,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:54:34.561 - Thread: 1 -> GC Memory: 1408.371 / 1408.371 MB 2023-01-12 20:54:43.011 - Thread: 1 -> GUI Stats: Update 1.23721816666666, Draw 0.569692111111112 2023-01-12 20:54:51.079 - Thread: 1 -> Autosave initiated 2023-01-12 20:54:51.079 - Thread: 1 -> Character state: True 2023-01-12 20:54:51.079 - Thread: 1 -> IsServer: True 2023-01-12 20:54:51.079 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 20:54:51.079 - Thread: 1 -> Autosave 2023-01-12 20:54:51.080 - Thread: 1 -> Saving world - START 2023-01-12 20:54:51.081 - Thread: 1 -> Making world state snapshot. 2023-01-12 20:54:51.081 - Thread: 1 -> Before snapshot.: GC Memory: 1,409 B 2023-01-12 20:54:51.161 - Thread: 1 -> After snapshot.: GC Memory: 1,409 B 2023-01-12 20:54:51.161 - Thread: 1 -> Directory cleanup: GC Memory: 1,409 B 2023-01-12 20:54:51.161 - Thread: 1 -> Saving world - END 2023-01-12 20:54:51.161 - Thread: 9 -> Session snapshot save - START 2023-01-12 20:54:51.162 - Thread: 9 -> Checking file access for files in target dir. 2023-01-12 20:54:51.881 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 20:54:52.439 - Thread: 9 -> Session snapshot save - END 2023-01-12 20:55:04.575 - Thread: 1 -> GC Memory: 1413.037 / 1413.037 MB 2023-01-12 20:55:13.109 - Thread: 1 -> GUI Stats: Update 1.22062683333334, Draw 0.640282444444445 2023-01-12 20:55:13.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:55:13.206 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,20.73882,40.61612,1,0,1411.865,8342.727,12557,91498,28,11.5223,97.80976,0.6205137,5755,16.67357,0,16.66667,1.921178,16.30838,100,7114240688,1411.865,0,13 2023-01-12 20:55:13.206 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:55:13.206 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,27,125,152,849,6784,4038,0,0,109,4164,0,2259,15,0,17,15,384,14,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:55:34.593 - Thread: 1 -> GC Memory: 1408.391 / 1408.391 MB 2023-01-12 20:55:43.110 - Thread: 1 -> GUI Stats: Update 0.694041944444446, Draw 0.639591277777778 2023-01-12 20:56:04.595 - Thread: 1 -> GC Memory: 1414.766 / 1414.766 MB 2023-01-12 20:56:13.110 - Thread: 1 -> GUI Stats: Update 0.894185222222221, Draw 0.718615444444444 2023-01-12 20:56:13.223 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:56:13.223 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,27.1889,23.03249,1,0,1415.386,8360.484,12557,91498,28,12.86883,99.28893,0.6579716,5795,16.66986,0,16.66667,2.145216,16.55133,100,7132164170,1415.386,0,13 2023-01-12 20:56:13.224 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:56:13.224 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,135,152,849,6801,4038,0,0,109,4174,0,2259,15,0,24,15,384,17,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:56:34.609 - Thread: 1 -> GC Memory: 1417.009 / 1417.009 MB 2023-01-12 20:56:43.110 - Thread: 1 -> GUI Stats: Update 1.04276877777778, Draw 0.581667833333333 2023-01-12 20:57:04.625 - Thread: 1 -> GC Memory: 1406.276 / 1406.276 MB 2023-01-12 20:57:07.023 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:57:13.110 - Thread: 1 -> GUI Stats: Update 1.20132244444444, Draw 0.438719444444444 2023-01-12 20:57:13.239 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:57:13.239 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,19.15029,19.11469,1,0,1406.506,8360.426,12557,91498,28,11.59218,99.28481,0.6220459,5798,16.66385,0,16.66667,1.931703,16.54467,100,7132529206,1406.506,0,13 2023-01-12 20:57:13.240 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:57:13.240 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,135,152,849,6802,4038,0,0,109,4174,0,2259,15,0,24,15,384,17,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:57:18.089 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:57:18.090 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:57:22.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:57:34.627 - Thread: 1 -> GC Memory: 1410.616 / 1410.616 MB 2023-01-12 20:57:36.206 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:57:36.207 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:57:43.382 - Thread: 1 -> GUI Stats: Update 1.41383116666667, Draw 0.442987000000001 2023-01-12 20:57:58.896 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:58:04.632 - Thread: 1 -> GC Memory: 1410.451 / 1410.451 MB 2023-01-12 20:58:05.446 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:58:05.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:58:13.382 - Thread: 1 -> GUI Stats: Update 1.39912505555555, Draw 0.438326277777778 2023-01-12 20:58:13.529 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:58:13.529 - Thread: 1 -> STATISTICS,480.1333334,0,0,0,0,0,0,20.11665,24.46589,1,0,1414.421,8363.855,12557,91498,28,13.32917,99.29295,0.6514875,5764,16.67135,0,16.66667,2.222153,16.55348,100,7132712222,1414.421,0,13 2023-01-12 20:58:13.529 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:58:13.529 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,135,152,849,6802,4039,0,0,109,4174,0,2259,15,0,24,15,384,17,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:58:26.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 20:58:26.261 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 20:58:26.261 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 20:58:26.261 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 20:58:26.261 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 20:58:32.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 20:58:34.633 - Thread: 1 -> GC Memory: 1416.018 / 1416.018 MB 2023-01-12 20:58:36.248 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 20:58:40.863 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:58:43.386 - Thread: 1 -> GUI Stats: Update 1.35602138888889, Draw 0.465665333333333 2023-01-12 20:58:48.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:58:48.947 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:58:52.396 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:58:56.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:58:56.196 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:58:56.965 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 20:59:04.640 - Thread: 1 -> GC Memory: 1409.038 / 1409.038 MB 2023-01-12 20:59:05.304 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:59:07.503 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:59:07.504 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:59:10.203 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 20:59:12.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 20:59:12.737 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 20:59:13.489 - Thread: 1 -> GUI Stats: Update 1.49514705555556, Draw 0.451570277777777 2023-01-12 20:59:13.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 20:59:13.653 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,20.89391,22.08979,1,0,1409.096,8368.527,12557,91498,28,13.08178,99.2918,0.6387029,5648,16.67346,0,16.66667,2.181185,16.55538,100,7132935098,1409.096,0,13 2023-01-12 20:59:13.653 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 20:59:13.653 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,135,152,849,6802,4039,0,0,109,4175,0,2259,15,0,24,15,384,17,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 20:59:34.640 - Thread: 1 -> GC Memory: 1412.806 / 1412.806 MB 2023-01-12 20:59:43.491 - Thread: 1 -> GUI Stats: Update 1.21857716666666, Draw 0.5038345 2023-01-12 20:59:51.089 - Thread: 1 -> Autosave initiated 2023-01-12 20:59:51.089 - Thread: 1 -> Character state: True 2023-01-12 20:59:51.089 - Thread: 1 -> IsServer: True 2023-01-12 20:59:51.089 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 20:59:51.089 - Thread: 1 -> Autosave 2023-01-12 20:59:51.090 - Thread: 1 -> Saving world - START 2023-01-12 20:59:51.090 - Thread: 1 -> Making world state snapshot. 2023-01-12 20:59:51.090 - Thread: 1 -> Before snapshot.: GC Memory: 1,414 B 2023-01-12 20:59:51.099 - Thread: 1 -> After snapshot.: GC Memory: 1,412 B 2023-01-12 20:59:51.099 - Thread: 1 -> Directory cleanup: GC Memory: 1,412 B 2023-01-12 20:59:51.099 - Thread: 1 -> Saving world - END 2023-01-12 20:59:51.100 - Thread: 9 -> Session snapshot save - START 2023-01-12 20:59:51.101 - Thread: 9 -> Checking file access for files in target dir. 2023-01-12 20:59:51.309 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 20:59:51.689 - Thread: 9 -> Session snapshot save - END 2023-01-12 21:00:04.643 - Thread: 1 -> GC Memory: 1417.602 / 1417.602 MB 2023-01-12 21:00:13.595 - Thread: 1 -> GUI Stats: Update 1.19877794444444, Draw 0.492299388888889 2023-01-12 21:00:13.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:00:13.774 - Thread: 1 -> STATISTICS,600.1666667,0,0,0,0,0,0,18.80304,17.37424,1,0,1418.425,8363.285,12557,91498,28,11.26706,97.8037,0.6545345,5781,16.66772,0,16.66667,1.877962,16.30164,100,7122139682,1418.425,0,13 2023-01-12 21:00:13.774 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:00:13.774 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,132,152,849,6792,4039,0,0,109,4171,0,2259,15,0,17,15,384,14,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:00:34.660 - Thread: 1 -> GC Memory: 1407.224 / 1407.224 MB 2023-01-12 21:00:43.594 - Thread: 1 -> GUI Stats: Update 1.3297735, Draw 0.475852 2023-01-12 21:01:04.676 - Thread: 1 -> GC Memory: 1407.986 / 1407.986 MB 2023-01-12 21:01:13.594 - Thread: 1 -> GUI Stats: Update 1.03241783333333, Draw 0.476454277777778 2023-01-12 21:01:13.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:01:13.791 - Thread: 1 -> STATISTICS,660.1833334,0,0,0,0,0,0,18.00022,34.28567,1,0,1407.58,8363.004,12557,91498,28,12.69009,97.80188,0.6076626,5884,16.6617,0,16.66667,2.114386,16.29546,100,7121087302,1407.58,0,13 2023-01-12 21:01:13.791 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:01:13.791 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,132,152,849,6791,4039,0,0,109,4171,0,2259,15,0,16,15,384,14,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:01:34.677 - Thread: 1 -> GC Memory: 1410.021 / 1410.021 MB 2023-01-12 21:01:43.602 - Thread: 1 -> GUI Stats: Update 0.729058611111112, Draw 0.665592333333334 2023-01-12 21:02:04.694 - Thread: 1 -> GC Memory: 1404.22 / 1404.22 MB 2023-01-12 21:02:13.594 - Thread: 1 -> GUI Stats: Update 1.196738, Draw 0.887530444444446 2023-01-12 21:02:13.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:02:13.807 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,23.503,22.47999,1,0,1407.136,8380.613,12557,91498,28,13.08238,97.79102,0.6503586,5816,16.6729,0,16.66667,2.181213,16.3046,100,7138243128,1407.136,0,13 2023-01-12 21:02:13.807 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:02:13.807 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,132,152,849,6807,4054,0,0,109,4187,0,2259,31,0,16,15,384,14,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:02:34.710 - Thread: 1 -> GC Memory: 1410.294 / 1410.294 MB 2023-01-12 21:02:43.593 - Thread: 1 -> GUI Stats: Update 0.944583388888888, Draw 0.529449444444444 2023-01-12 21:03:04.710 - Thread: 1 -> GC Memory: 1414.706 / 1414.706 MB 2023-01-12 21:03:07.112 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:07.112 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:07.112 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:07.164 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:07.166 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:03:08.741 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:08.741 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:09.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:09.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:09.258 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:09.270 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:09.274 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:03:10.240 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:10.241 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:11.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:11.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:11.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:11.599 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:11.608 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:03:12.440 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:12.441 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:13.594 - Thread: 1 -> GUI Stats: Update 1.06981044444445, Draw 0.436537 2023-01-12 21:03:13.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:03:13.825 - Thread: 1 -> STATISTICS,780.2166667,0,0,0,0,0,0,22.28425,23.80339,1,0,1416.74,8399.648,12557,91498,28,11.48108,97.83775,0.6157995,5716,16.66707,0,16.66667,1.913561,16.30669,100,7121774774,1416.74,0,13 2023-01-12 21:03:13.825 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:03:13.825 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,132,152,849,6791,4038,0,0,109,4171,0,2260,15,0,17,15,384,14,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:03:17.008 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:03:22.724 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:22.725 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:23.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:23.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:23.643 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:23.649 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:23.658 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:03:24.374 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:24.374 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:25.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:25.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:25.126 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:25.132 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:25.141 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:03:33.224 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:33.225 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:34.727 - Thread: 1 -> GC Memory: 1435.419 / 1435.419 MB 2023-01-12 21:03:42.208 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:42.208 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:42.208 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:03:42.218 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:03:42.224 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:03:43.594 - Thread: 1 -> GUI Stats: Update 1.27048944444444, Draw 0.398460666666667 2023-01-12 21:03:53.391 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:03:53.392 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:03:56.977 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:04:04.743 - Thread: 1 -> GC Memory: 1414.839 / 1414.839 MB 2023-01-12 21:04:13.595 - Thread: 1 -> GUI Stats: Update 0.734072388888888, Draw 0.395696833333333 2023-01-12 21:04:13.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:04:13.841 - Thread: 1 -> STATISTICS,840.2333334,0,0,0,0,0,0,20.51991,28.30555,1,0,1413.868,8397.059,12305,91498,27,12.20527,97.84401,0.6488601,5890,16.66572,0,16.66667,2.034097,16.30641,100,7155445824,1413.868,0,13 2023-01-12 21:04:13.841 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:04:13.841 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,132,152,849,6823,4070,0,0,109,4203,0,2276,31,0,17,15,384,14,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:04:34.746 - Thread: 1 -> GC Memory: 1413.823 / 1413.823 MB 2023-01-12 21:04:43.597 - Thread: 1 -> GUI Stats: Update 0.907237722222222, Draw 0.489632777777778 2023-01-12 21:04:51.093 - Thread: 1 -> Autosave initiated 2023-01-12 21:04:51.093 - Thread: 1 -> Character state: True 2023-01-12 21:04:51.093 - Thread: 1 -> IsServer: True 2023-01-12 21:04:51.093 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:04:51.093 - Thread: 1 -> Autosave 2023-01-12 21:04:51.093 - Thread: 1 -> Saving world - START 2023-01-12 21:04:51.094 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:04:51.094 - Thread: 1 -> Before snapshot.: GC Memory: 1,417 B 2023-01-12 21:04:51.103 - Thread: 1 -> After snapshot.: GC Memory: 1,416 B 2023-01-12 21:04:51.103 - Thread: 1 -> Directory cleanup: GC Memory: 1,416 B 2023-01-12 21:04:51.103 - Thread: 1 -> Saving world - END 2023-01-12 21:04:51.104 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:04:51.105 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:04:51.307 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:04:51.837 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:05:04.749 - Thread: 1 -> GC Memory: 1423.282 / 1423.282 MB 2023-01-12 21:05:13.782 - Thread: 1 -> GUI Stats: Update 1.16227988888889, Draw 0.804409611111112 2023-01-12 21:05:14.043 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:05:14.043 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,33.52737,32.89296,1,0,1428.848,8405.098,12305,91498,27,16.14203,97.78033,0.64021,5896,16.67202,0,16.66667,2.691204,16.30196,100,7169067486,1428.848,0,13 2023-01-12 21:05:14.043 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:05:14.043 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,136,152,849,6836,4071,0,0,109,4207,0,2276,31,0,25,15,384,18,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:05:34.763 - Thread: 1 -> GC Memory: 1408.909 / 1408.909 MB 2023-01-12 21:05:43.780 - Thread: 1 -> GUI Stats: Update 1.31461555555556, Draw 0.729473055555556 2023-01-12 21:06:04.764 - Thread: 1 -> GC Memory: 1415.8 / 1415.8 MB 2023-01-12 21:06:06.677 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:06:12.143 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:06:12.144 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:06:13.543 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:06:13.780 - Thread: 1 -> GUI Stats: Update 1.42178111111111, Draw 0.455754555555555 2023-01-12 21:06:14.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:06:14.061 - Thread: 1 -> STATISTICS,960.2666667,0,0,0,0,0,0,23.38675,25.76054,1,0,1422.721,8446.77,12305,91498,27,15.79624,99.28912,0.6885635,6021,16.66788,0,16.66667,2.632898,16.54939,100,7203407764,1422.721,0,13 2023-01-12 21:06:14.061 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:06:14.061 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,141,152,849,6869,4087,0,0,125,4228,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:06:16.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:06:16.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:06:18.394 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:06:20.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:06:20.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:06:25.710 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:06:31.660 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:06:31.661 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:06:34.780 - Thread: 1 -> GC Memory: 1421.098 / 1421.098 MB 2023-01-12 21:06:35.210 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:06:40.727 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:06:40.728 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:06:43.494 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:06:43.784 - Thread: 1 -> GUI Stats: Update 1.57413, Draw 0.404798722222222 2023-01-12 21:06:45.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:06:45.311 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:06:49.077 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:07:04.781 - Thread: 1 -> GC Memory: 1409.603 / 1409.603 MB 2023-01-12 21:07:06.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:07:07.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:07:07.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:07:10.696 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:07:10.696 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:07:10.696 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:07:10.696 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:07:10.696 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:07:11.127 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:07:13.782 - Thread: 1 -> GUI Stats: Update 1.45977144444444, Draw 0.404497055555556 2023-01-12 21:07:14.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:07:14.081 - Thread: 1 -> STATISTICS,1020.2833334,0,0,0,0,0,0,27.61889,32.65443,1,0,1410.296,8449.848,12305,91498,27,15.58439,99.29797,0.6604056,6012,16.6692,0,16.66667,2.597793,16.55218,100,7203512574,1410.296,0,13 2023-01-12 21:07:14.081 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:07:14.081 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,141,152,849,6869,4087,0,0,125,4228,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:07:14.695 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:07:17.944 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:07:17.945 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:07:19.611 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:07:34.784 - Thread: 1 -> GC Memory: 1412.044 / 1412.044 MB 2023-01-12 21:07:36.027 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:07:36.028 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:07:40.760 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:07:43.781 - Thread: 1 -> GUI Stats: Update 1.29838611111111, Draw 0.443691444444444 2023-01-12 21:07:50.062 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:07:50.063 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:07:53.827 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:07:57.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:07:57.963 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:00.628 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:04.800 - Thread: 1 -> GC Memory: 1418.551 / 1418.551 MB 2023-01-12 21:08:06.096 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:06.097 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:09.477 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:11.897 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:11.898 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:13.193 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:13.784 - Thread: 1 -> GUI Stats: Update 1.27736788888889, Draw 0.573408944444445 2023-01-12 21:08:14.094 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:08:14.095 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,30.71162,28.0273,1,0,1421.919,8452.859,12305,91498,27,15.35796,99.29597,0.6719431,6010,16.66842,0,16.66667,2.55993,16.55107,100,7203513598,1421.919,0,13 2023-01-12 21:08:14.095 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:08:14.095 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,141,152,849,6869,4087,0,0,125,4228,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:08:23.244 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:23.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:24.744 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:26.894 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:26.895 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:28.177 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:29.260 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:29.261 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:31.810 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:34.362 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2023-01-12 21:08:34.814 - Thread: 1 -> GC Memory: 1425.872 / 1425.872 MB 2023-01-12 21:08:38.894 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:38.895 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:39.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:39.578 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:40.577 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:43.780 - Thread: 1 -> GUI Stats: Update 1.35270788888889, Draw 0.406153777777778 2023-01-12 21:08:48.160 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:08:48.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:08:49.078 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:08:56.982 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:09:03.836 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:09:03.837 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:09:04.822 - Thread: 1 -> GC Memory: 1413.806 / 1413.806 MB 2023-01-12 21:09:08.066 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:09:09.253 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:09:09.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:09:11.316 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:09:13.216 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:09:13.217 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:09:13.886 - Thread: 1 -> GUI Stats: Update 1.45930127777778, Draw 0.532663444444444 2023-01-12 21:09:14.216 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:09:14.216 - Thread: 1 -> STATISTICS,1140.3166667,0,0,0,0,0,0,24.02858,26.82244,1,0,1417.533,8456.016,12305,91498,27,15.03874,99.29675,0.6648755,6150,16.66356,0,16.66667,2.50599,16.54638,100,7186993818,1417.533,0,13 2023-01-12 21:09:14.217 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:09:14.217 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,141,152,849,6854,4071,0,0,109,4213,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:09:22.802 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:09:26.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:09:30.801 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:09:34.836 - Thread: 1 -> GC Memory: 1418.182 / 1418.182 MB 2023-01-12 21:09:41.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:09:43.886 - Thread: 1 -> GUI Stats: Update 1.36178138888889, Draw 0.493868277777779 2023-01-12 21:09:47.166 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:09:47.166 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:09:51.102 - Thread: 1 -> Autosave initiated 2023-01-12 21:09:51.102 - Thread: 1 -> Character state: True 2023-01-12 21:09:51.102 - Thread: 1 -> IsServer: True 2023-01-12 21:09:51.102 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:09:51.103 - Thread: 1 -> Autosave 2023-01-12 21:09:51.103 - Thread: 1 -> Saving world - START 2023-01-12 21:09:51.103 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:09:51.103 - Thread: 1 -> Before snapshot.: GC Memory: 1,418 B 2023-01-12 21:09:51.106 - Thread: 1 -> After snapshot.: GC Memory: 1,419 B 2023-01-12 21:09:51.106 - Thread: 1 -> Directory cleanup: GC Memory: 1,419 B 2023-01-12 21:09:51.106 - Thread: 1 -> Saving world - END 2023-01-12 21:09:51.113 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:09:51.114 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:09:51.417 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:09:51.903 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:09:52.920 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:10:04.841 - Thread: 1 -> GC Memory: 1424.636 / 1424.636 MB 2023-01-12 21:10:12.353 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:10:12.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:10:14.391 - Thread: 1 -> GUI Stats: Update 1.41219105555556, Draw 0.661404611111113 2023-01-12 21:10:14.737 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:10:14.737 - Thread: 1 -> STATISTICS,1200.3333334,0,0,0,0,0,0,25.94046,29.29571,1,0,1430.869,8460.398,12305,91498,27,16.90947,99.30098,0.6917387,6116,16.66633,0,16.66667,2.818188,16.54983,100,7187076798,1430.869,0,13 2023-01-12 21:10:14.737 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:10:14.737 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,141,152,849,6854,4071,0,0,109,4213,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:10:34.857 - Thread: 1 -> GC Memory: 1412.969 / 1412.969 MB 2023-01-12 21:10:44.390 - Thread: 1 -> GUI Stats: Update 1.27492705555556, Draw 0.542185333333334 2023-01-12 21:10:49.286 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:10:52.386 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:10:52.386 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:10:54.086 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:10:55.486 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:10:55.487 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:10:56.487 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:10:58.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:10:58.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:11:04.858 - Thread: 1 -> GC Memory: 1412.135 / 1412.135 MB 2023-01-12 21:11:05.053 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:11:14.390 - Thread: 1 -> GUI Stats: Update 1.149663, Draw 0.455362722222223 2023-01-12 21:11:14.753 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:11:14.753 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,22.39896,33.82336,1,0,1414.86,8459.34,12305,91498,27,16.46111,99.30286,0.6725522,6127,16.66721,0,16.66667,2.743608,16.55102,100,7203665598,1414.86,0,13 2023-01-12 21:11:14.753 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:11:14.753 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,141,152,849,6869,4087,0,0,125,4229,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:11:25.969 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:11:25.970 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:11:34.875 - Thread: 1 -> GC Memory: 1415.804 / 1415.804 MB 2023-01-12 21:11:44.394 - Thread: 1 -> GUI Stats: Update 0.695932499999999, Draw 0.536865333333333 2023-01-12 21:12:04.890 - Thread: 1 -> GC Memory: 1414.052 / 1414.052 MB 2023-01-12 21:12:14.393 - Thread: 1 -> GUI Stats: Update 0.720953277777778, Draw 0.647804611111111 2023-01-12 21:12:14.770 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:12:14.771 - Thread: 1 -> STATISTICS,1320.3666667,0,0,0,0,0,0,42.16833,44.16815,1,0,1426.17,8433.277,12305,91498,27,18.41233,99.30528,0.670336,6176,16.67181,0,16.66667,3.069668,16.55599,100,7166708388,1426.17,0,13 2023-01-12 21:12:14.771 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:12:14.771 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,840,36,34,142,152,849,6834,4054,0,0,109,4196,0,2276,15,0,34,15,384,23,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:12:34.893 - Thread: 1 -> GC Memory: 1443.015 / 1443.015 MB 2023-01-12 21:12:44.390 - Thread: 1 -> GUI Stats: Update 1.31724661111111, Draw 0.977840277777779 2023-01-12 21:13:04.254 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:13:04.906 - Thread: 1 -> GC Memory: 1472.956 / 1472.956 MB 2023-01-12 21:13:05.387 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:13:05.388 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:13:06.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:13:09.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:13:09.720 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:13:14.389 - Thread: 1 -> GUI Stats: Update 1.36523872222222, Draw 0.459045611111111 2023-01-12 21:13:14.786 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:13:14.787 - Thread: 1 -> STATISTICS,1380.3833334,0,0,0,0,0,0,19.56418,27.4685,1,0,1470.218,8467.465,12305,91498,27,16.16007,99.29395,0.6765224,6145,16.66633,0,16.66667,2.693291,16.54866,100,7203292778,1470.218,0,13 2023-01-12 21:13:14.787 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:13:14.787 - Thread: 1 -> MEMORY VALUES,1,1,0,1,13,839,36,34,141,152,849,6869,4087,0,0,125,4229,0,2276,31,0,37,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:13:29.338 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-01-12 21:13:29.351 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-01-12 21:13:29.351 - Thread: 1 -> Next activation in 00:21:39.4401074 2023-01-12 21:13:34.907 - Thread: 1 -> GC Memory: 1696.685 / 1696.685 MB 2023-01-12 21:13:44.391 - Thread: 1 -> GUI Stats: Update 1.12445572222222, Draw 0.489275388888889 2023-01-12 21:13:56.990 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:14:04.922 - Thread: 1 -> GC Memory: 1422.36 / 1422.36 MB 2023-01-12 21:14:14.393 - Thread: 1 -> GUI Stats: Update 1.07593955555556, Draw 0.458267055555555 2023-01-12 21:14:14.803 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:14:14.803 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,21.222,58.96053,1,0,1422.388,8656.016,15370,88433,28,17.47932,99.29711,0.7051623,5935,16.67327,0,16.66667,2.914375,16.55608,100,7397074352,1422.388,0,13 2023-01-12 21:14:14.803 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:14:14.803 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,839,36,38,147,152,849,7054,4266,0,0,125,4413,0,2455,31,0,37,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:14:34.924 - Thread: 1 -> GC Memory: 1421.919 / 1421.919 MB 2023-01-12 21:14:44.392 - Thread: 1 -> GUI Stats: Update 0.56750561111111, Draw 0.52352538888889 2023-01-12 21:14:45.021 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:14:46.937 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:14:46.938 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:14:48.521 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:14:49.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:14:49.721 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:14:51.108 - Thread: 1 -> Autosave initiated 2023-01-12 21:14:51.108 - Thread: 1 -> Character state: True 2023-01-12 21:14:51.108 - Thread: 1 -> IsServer: True 2023-01-12 21:14:51.108 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:14:51.108 - Thread: 1 -> Autosave 2023-01-12 21:14:51.108 - Thread: 1 -> Saving world - START 2023-01-12 21:14:51.109 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:14:51.109 - Thread: 1 -> Before snapshot.: GC Memory: 1,425 B 2023-01-12 21:14:51.123 - Thread: 1 -> After snapshot.: GC Memory: 1,424 B 2023-01-12 21:14:51.123 - Thread: 1 -> Directory cleanup: GC Memory: 1,424 B 2023-01-12 21:14:51.123 - Thread: 1 -> Saving world - END 2023-01-12 21:14:51.125 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:14:51.126 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:14:51.457 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:14:52.084 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:14:53.163 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:14:54.764 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:14:54.765 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:15:00.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:15:04.934 - Thread: 1 -> GC Memory: 1429.003 / 1429.003 MB 2023-01-12 21:15:14.784 - Thread: 1 -> GUI Stats: Update 1.33947983333333, Draw 0.432112944444444 2023-01-12 21:15:15.214 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:15:15.214 - Thread: 1 -> STATISTICS,1500.4166667,0,0,0,0,0,0,23.58034,27.6316,1,0,1429.097,8656.109,15370,88433,28,16.42556,99.30386,0.6631764,5916,16.66521,0,16.66667,2.737355,16.5492,100,7397047592,1429.097,0,13 2023-01-12 21:15:15.214 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:15:15.214 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,839,36,38,147,152,849,7054,4266,0,0,125,4413,0,2455,31,0,37,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:15:25.380 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:15:25.381 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:15:29.750 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:15:29.763 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:15:29.763 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:15:29.763 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:15:32.681 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 21:15:34.494 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-01-12 21:15:34.948 - Thread: 1 -> GC Memory: 1427.66 / 1427.66 MB 2023-01-12 21:15:35.296 - Thread: 1 -> Saving world - START 2023-01-12 21:15:35.297 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:15:35.297 - Thread: 1 -> Before snapshot.: GC Memory: 1,427 B 2023-01-12 21:15:35.305 - Thread: 1 -> After snapshot.: GC Memory: 1,426 B 2023-01-12 21:15:35.305 - Thread: 1 -> Directory cleanup: GC Memory: 1,426 B 2023-01-12 21:15:35.305 - Thread: 1 -> Saving world - END 2023-01-12 21:15:35.306 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:15:35.307 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:15:35.531 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:15:35.581 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-01-12 21:15:35.582 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-01-12 21:15:36.152 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:15:36.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:15:36.587 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:15:37.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:15:37.055 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:15:37.055 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:15:41.055 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:15:46.090 - Thread: 1 -> GUI Stats: Update 1.96578394444444, Draw 0.434375555555555 2023-01-12 21:16:04.956 - Thread: 1 -> GC Memory: 1432.431 / 1432.431 MB 2023-01-12 21:16:16.089 - Thread: 1 -> GUI Stats: Update 1.32379016666667, Draw 0.492202277777778 2023-01-12 21:16:16.536 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:16:16.537 - Thread: 1 -> STATISTICS,1560.4333334,0,0,0,0,0,0,23.79961,26.64407,1,0,1433.685,8667.434,15571,88433,29,16.32498,97.78375,0.6944932,5931,16.6668,0,16.66667,2.72085,16.29742,100,7394753002,1433.685,0,13 2023-01-12 21:16:16.537 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:16:16.537 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,841,36,38,146,152,849,7052,4266,0,0,125,4412,0,2455,31,0,34,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:16:34.956 - Thread: 1 -> GC Memory: 1443.802 / 1443.802 MB 2023-01-12 21:16:46.090 - Thread: 1 -> GUI Stats: Update 1.29896516666667, Draw 0.556702611111111 2023-01-12 21:16:59.820 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2023-01-12 21:17:01.422 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2023-01-12 21:17:01.501 - Thread: 1 -> Steam TriggerItemDrop: 2 2023-01-12 21:17:01.653 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2023-01-12 21:17:01.654 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2023-01-12 21:17:01.903 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.LoadContent 2023-01-12 21:17:02.987 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - START 2023-01-12 21:17:02.987 - Thread: 1 -> MyGuiScreenNoGameItemDrop MyGuiScreenBase.UnloadContent - END 2023-01-12 21:17:04.958 - Thread: 1 -> GC Memory: 1429.65 / 1429.65 MB 2023-01-12 21:17:07.070 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:17:12.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:17:12.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:17:16.090 - Thread: 1 -> GUI Stats: Update 1.21062227777778, Draw 0.556410722222222 2023-01-12 21:17:16.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:17:16.554 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,21.15629,38.86257,1,0,1427.74,8611.508,15571,88433,29,13.02319,97.81509,0.638191,5982,16.66856,0,16.66667,2.170778,16.30436,100,7336625616,1427.74,0,13 2023-01-12 21:17:16.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:17:16.554 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,841,36,38,139,154,849,6996,4233,0,0,109,4372,0,2455,15,0,17,15,384,15,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:17:34.976 - Thread: 1 -> GC Memory: 1428.836 / 1428.836 MB 2023-01-12 21:17:46.092 - Thread: 1 -> GUI Stats: Update 0.705170833333334, Draw 0.569753888888888 2023-01-12 21:18:04.996 - Thread: 1 -> GC Memory: 1447.98 / 1447.98 MB 2023-01-12 21:18:10.453 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:18:13.307 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:18:13.308 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:18:14.956 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:18:16.091 - Thread: 1 -> GUI Stats: Update 1.07586533333333, Draw 0.854142166666667 2023-01-12 21:18:16.569 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:18:16.570 - Thread: 1 -> STATISTICS,1680.4666667,0,0,0,0,0,0,28.18829,27.55981,1,0,1453.024,8672.09,15571,88433,29,16.9733,99.30141,0.6706655,5978,16.6598,0,16.66667,2.827718,16.54342,100,7401887040,1453.024,0,13 2023-01-12 21:18:16.570 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:18:16.570 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,841,36,38,147,154,849,7058,4266,0,0,125,4414,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:18:18.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:18:18.120 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:18:33.236 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:18:35.006 - Thread: 1 -> GC Memory: 1453.493 / 1453.493 MB 2023-01-12 21:18:41.153 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:18:41.154 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:18:46.090 - Thread: 1 -> GUI Stats: Update 1.236968, Draw 0.448899111111111 2023-01-12 21:18:50.690 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:18:51.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:18:51.687 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:18:56.553 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:18:56.998 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:18:59.886 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:18:59.887 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:19:01.091 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:19:04.129 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:19:04.131 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:19:05.013 - Thread: 1 -> GC Memory: 1433.582 / 1433.582 MB 2023-01-12 21:19:16.185 - Thread: 1 -> GUI Stats: Update 1.30088761111111, Draw 0.70457061111111 2023-01-12 21:19:16.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:19:16.676 - Thread: 1 -> STATISTICS,1740.4833334,0,0,0,0,0,0,26.997,39.72382,1,0,1435.653,8629.535,15571,88433,29,17.70827,97.84148,0.6908432,6407,16.67115,0,16.66667,2.952172,16.3113,100,7363896394,1435.653,0,13 2023-01-12 21:19:16.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:19:16.676 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,841,36,38,147,155,849,7022,4234,0,0,109,4381,0,2455,15,0,33,15,384,23,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:19:35.029 - Thread: 1 -> GC Memory: 1453.422 / 1453.422 MB 2023-01-12 21:19:46.179 - Thread: 1 -> GUI Stats: Update 1.28715277777778, Draw 0.516808333333334 2023-01-12 21:19:51.113 - Thread: 1 -> Autosave initiated 2023-01-12 21:19:51.113 - Thread: 1 -> Character state: True 2023-01-12 21:19:51.113 - Thread: 1 -> IsServer: True 2023-01-12 21:19:51.113 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:19:51.113 - Thread: 1 -> Autosave 2023-01-12 21:19:51.113 - Thread: 1 -> Saving world - START 2023-01-12 21:19:51.113 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:19:51.113 - Thread: 1 -> Before snapshot.: GC Memory: 1,464 B 2023-01-12 21:19:51.123 - Thread: 1 -> After snapshot.: GC Memory: 1,464 B 2023-01-12 21:19:51.123 - Thread: 1 -> Directory cleanup: GC Memory: 1,464 B 2023-01-12 21:19:51.123 - Thread: 1 -> Saving world - END 2023-01-12 21:19:51.140 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:19:51.140 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:19:51.413 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:19:52.001 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:20:05.030 - Thread: 1 -> GC Memory: 1475.311 / 1475.311 MB 2023-01-12 21:20:16.380 - Thread: 1 -> GUI Stats: Update 1.27251055555555, Draw 0.546592111111111 2023-01-12 21:20:16.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:20:16.902 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,23.31981,29.89338,1,0,1475.856,8656.832,15571,88433,29,17.47528,99.3019,0.7202584,6325,16.67419,0,16.66667,2.913862,16.55779,100,7389496430,1475.856,0,13 2023-01-12 21:20:16.902 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:20:16.902 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,841,36,38,147,158,849,7047,4250,0,0,109,4398,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:20:35.046 - Thread: 1 -> GC Memory: 1427.274 / 1427.274 MB 2023-01-12 21:20:46.380 - Thread: 1 -> GUI Stats: Update 1.16009738888889, Draw 0.528008166666665 2023-01-12 21:20:46.813 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:20:48.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:20:48.960 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:21:05.046 - Thread: 1 -> GC Memory: 1433.979 / 1433.979 MB 2023-01-12 21:21:16.382 - Thread: 1 -> GUI Stats: Update 0.634291388888887, Draw 0.657407777777777 2023-01-12 21:21:16.910 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:21:16.911 - Thread: 1 -> STATISTICS,1860.5166667,0,0,0,0,0,0,26.43646,51.8954,1,0,1431.294,8655.055,12506,91498,28,18.1535,99.3038,0.6805124,6353,16.66842,0,16.66667,3.025901,16.55237,100,7388244100,1431.294,0,13 2023-01-12 21:21:16.911 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:21:16.911 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,7045,4250,0,0,109,4398,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:21:35.047 - Thread: 1 -> GC Memory: 1433.656 / 1433.656 MB 2023-01-12 21:21:46.385 - Thread: 1 -> GUI Stats: Update 0.789261888888887, Draw 0.679933999999999 2023-01-12 21:21:46.760 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:21:48.930 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:21:48.930 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:21:50.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:21:51.612 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:21:51.615 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:22:05.052 - Thread: 1 -> GC Memory: 1423.815 / 1423.815 MB 2023-01-12 21:22:16.380 - Thread: 1 -> GUI Stats: Update 1.07644738888889, Draw 0.960579555555556 2023-01-12 21:22:16.927 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:22:16.927 - Thread: 1 -> STATISTICS,1920.5333334,0,0,0,0,0,0,22.68631,31.92298,1,0,1425.478,8655.246,12506,91498,28,17.78919,99.30099,0.6924694,6361,16.66898,0,16.66667,2.965277,16.55246,100,7388244100,1425.478,0,13 2023-01-12 21:22:16.927 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:22:16.927 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,7045,4250,0,0,109,4398,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:22:35.063 - Thread: 1 -> GC Memory: 1426.61 / 1426.61 MB 2023-01-12 21:22:46.381 - Thread: 1 -> GUI Stats: Update 1.02012544444444, Draw 0.491971888888888 2023-01-12 21:23:05.081 - Thread: 1 -> GC Memory: 1425.45 / 1425.45 MB 2023-01-12 21:23:16.379 - Thread: 1 -> GUI Stats: Update 1.09857622222222, Draw 0.516880611111111 2023-01-12 21:23:16.943 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:23:16.944 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,37.98687,80.42326,1,0,1442.079,8663.016,12506,91498,28,30.11798,97.75595,0.6890172,6339,16.66324,0,16.66667,5.018632,16.28931,100,7382572690,1442.079,0,13 2023-01-12 21:23:16.944 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:23:16.944 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,839,36,38,149,158,849,7040,4249,0,0,109,4398,0,2455,31,0,32,15,384,25,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:23:35.096 - Thread: 1 -> GC Memory: 1445.574 / 1445.574 MB 2023-01-12 21:23:46.382 - Thread: 1 -> GUI Stats: Update 0.766952888888888, Draw 0.546695111111112 2023-01-12 21:23:57.004 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:24:05.102 - Thread: 1 -> GC Memory: 1424.122 / 1424.122 MB 2023-01-12 21:24:16.853 - Thread: 1 -> GUI Stats: Update 0.222243777777778, Draw 0.622972888888889 2023-01-12 21:24:17.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:24:17.434 - Thread: 1 -> STATISTICS,2040.5666667,0,0,0,0,0,0,13.6248,4.972353,1,0,1426.041,8663.445,12506,91498,28,4.722813,1.261169E-44,0.7472503,7426,8.332982,0,16.66667,0.3935512,0,100,7310193044,1426.041,0,13 2023-01-12 21:24:17.434 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:24:17.434 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6971,4175,0,0,66,4323,0,2455,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:24:35.103 - Thread: 1 -> GC Memory: 1424.205 / 1424.205 MB 2023-01-12 21:24:46.853 - Thread: 1 -> GUI Stats: Update 0.0385587777777778, Draw 0.421076833333333 2023-01-12 21:24:51.119 - Thread: 1 -> Autosave initiated 2023-01-12 21:24:51.119 - Thread: 1 -> Character state: True 2023-01-12 21:24:51.119 - Thread: 1 -> IsServer: True 2023-01-12 21:24:51.119 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:24:51.119 - Thread: 1 -> Autosave 2023-01-12 21:24:51.119 - Thread: 1 -> Saving world - START 2023-01-12 21:24:51.121 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:24:51.122 - Thread: 1 -> Before snapshot.: GC Memory: 1,424 B 2023-01-12 21:24:51.125 - Thread: 1 -> After snapshot.: GC Memory: 1,425 B 2023-01-12 21:24:51.125 - Thread: 1 -> Directory cleanup: GC Memory: 1,425 B 2023-01-12 21:24:51.125 - Thread: 1 -> Saving world - END 2023-01-12 21:24:51.127 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:24:51.127 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:24:51.398 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:25:05.122 - Thread: 1 -> GC Memory: 1427.179 / 1427.179 MB 2023-01-12 21:25:05.869 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:25:05.869 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:25:11.868 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:25:11.869 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:25:11.869 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:25:16.855 - Thread: 1 -> GUI Stats: Update 0.0375636666666667, Draw 0.732465055555556 2023-01-12 21:25:17.451 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:25:17.451 - Thread: 1 -> STATISTICS,2100.5833334,0,0,0,0,0,0,21.29073,5.913645,1,0,1424.962,8663.602,12506,91498,28,5.856727,1.261169E-44,0.6053212,7458,8.332763,0,16.66667,0.4880272,0,100,7310193044,1424.962,0,13 2023-01-12 21:25:17.451 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:25:17.451 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6971,4175,0,0,66,4323,0,2455,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:25:17.868 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:25:35.128 - Thread: 1 -> GC Memory: 1426.679 / 1426.679 MB 2023-01-12 21:25:47.027 - Thread: 1 -> GUI Stats: Update 0.0347736111111111, Draw 0.571600555555555 2023-01-12 21:26:05.143 - Thread: 1 -> GC Memory: 1425.566 / 1425.566 MB 2023-01-12 21:26:17.028 - Thread: 1 -> GUI Stats: Update 0.0347065, Draw 0.417552277777779 2023-01-12 21:26:17.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:26:17.642 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,16.21561,5.052541,1,0,1425.15,8663.742,12506,91498,28,5.533927,1.261169E-44,0.5920517,7442,8.332933,0,16.66667,0.4611385,0,100,7310193044,1425.15,0,13 2023-01-12 21:26:17.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:26:17.642 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6971,4175,0,0,66,4323,0,2455,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:26:35.144 - Thread: 1 -> GC Memory: 1425.755 / 1425.755 MB 2023-01-12 21:26:47.028 - Thread: 1 -> GUI Stats: Update 0.0342794999999999, Draw 0.401725666666667 2023-01-12 21:27:05.161 - Thread: 1 -> GC Memory: 1426.794 / 1426.794 MB 2023-01-12 21:27:17.028 - Thread: 1 -> GUI Stats: Update 0.0357083888888889, Draw 0.40914938888889 2023-01-12 21:27:17.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:27:17.659 - Thread: 1 -> STATISTICS,2220.6166667,0,0,0,0,0,0,14.56259,4.934472,1,0,1426.301,8663.742,12506,91498,28,5.121993,1.261169E-44,0.58892,7454,8.333076,0,16.66667,0.4268196,0,100,7310581064,1426.301,0,13 2023-01-12 21:27:17.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:27:17.659 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6971,4175,0,0,66,4323,0,2455,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:27:35.170 - Thread: 1 -> GC Memory: 1427.374 / 1427.374 MB 2023-01-12 21:27:38.547 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 21:27:39.086 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 21:27:39.282 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:27:47.586 - Thread: 1 -> GUI Stats: Update 0.205480444444444, Draw 0.576229111111112 2023-01-12 21:28:05.171 - Thread: 1 -> GC Memory: 1428.329 / 1428.329 MB 2023-01-12 21:28:17.589 - Thread: 1 -> GUI Stats: Update 0.717432666666665, Draw 0.653513999999999 2023-01-12 21:28:18.233 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:28:18.233 - Thread: 1 -> STATISTICS,2280.6333334,0,0,0,0,0,0,41.97446,38.42226,1,0,1431.57,8655.766,12506,91498,28,18.04761,99.3016,0.6850441,6871,16.66302,0,16.66667,3.007277,16.54665,100,7388685288,1431.57,0,13 2023-01-12 21:28:18.233 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:28:18.233 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,7046,4250,0,0,109,4398,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:28:35.186 - Thread: 1 -> GC Memory: 1433.755 / 1433.755 MB 2023-01-12 21:28:47.587 - Thread: 1 -> GUI Stats: Update 1.31225444444444, Draw 0.889834666666667 2023-01-12 21:28:57.019 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:29:05.203 - Thread: 1 -> GC Memory: 1431.426 / 1431.426 MB 2023-01-12 21:29:17.586 - Thread: 1 -> GUI Stats: Update 1.33827627777778, Draw 0.463745277777778 2023-01-12 21:29:18.250 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:29:18.254 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,19.13448,32.40317,1,0,1432.321,8637.801,12506,91498,28,16.46538,97.81357,0.693772,7253,16.6671,0,16.66667,2.744301,16.30268,100,7371338596,1432.321,0,13 2023-01-12 21:29:18.254 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:29:18.254 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,148,158,849,7029,4234,0,0,109,4382,0,2455,15,0,37,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:29:35.205 - Thread: 1 -> GC Memory: 1429.781 / 1429.781 MB 2023-01-12 21:29:49.022 - Thread: 1 -> GUI Stats: Update 0.492115, Draw 0.764769333333334 2023-01-12 21:29:51.135 - Thread: 1 -> Autosave initiated 2023-01-12 21:29:51.135 - Thread: 1 -> Character state: True 2023-01-12 21:29:51.135 - Thread: 1 -> IsServer: True 2023-01-12 21:29:51.135 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:29:51.135 - Thread: 1 -> Autosave 2023-01-12 21:29:51.135 - Thread: 1 -> Saving world - START 2023-01-12 21:29:51.135 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:29:51.135 - Thread: 1 -> Before snapshot.: GC Memory: 1,431 B 2023-01-12 21:29:51.146 - Thread: 1 -> After snapshot.: GC Memory: 1,430 B 2023-01-12 21:29:51.151 - Thread: 1 -> Directory cleanup: GC Memory: 1,430 B 2023-01-12 21:29:51.151 - Thread: 1 -> Saving world - END 2023-01-12 21:29:51.153 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:29:51.153 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:29:51.558 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:30:05.206 - Thread: 1 -> GC Memory: 1431.651 / 1431.651 MB 2023-01-12 21:30:21.346 - Thread: 1 -> GUI Stats: Update 0.0396773333333333, Draw 1.05107144444444 2023-01-12 21:30:22.028 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:30:22.028 - Thread: 1 -> STATISTICS,2400.6666667,0,0,0,0,0,0,41.20486,6.867276,1,0,1425.255,8667.676,12506,91498,28,7.880958,8.25533E-41,0.7945744,6677,8.33299,0,16.66667,0.6567194,0,100,7308754904,1425.255,0,13 2023-01-12 21:30:22.028 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:30:22.028 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6970,4175,0,0,66,4323,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:30:35.229 - Thread: 1 -> GC Memory: 1424.306 / 1424.306 MB 2023-01-12 21:30:54.832 - Thread: 1 -> GUI Stats: Update 0.0610986666666667, Draw 1.74133755555556 2023-01-12 21:31:05.232 - Thread: 1 -> GC Memory: 1425.583 / 1425.583 MB 2023-01-12 21:31:25.217 - Thread: 1 -> GUI Stats: Update 0.0711937222222222, Draw 0.692888944444444 2023-01-12 21:31:25.915 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:31:25.916 - Thread: 1 -> STATISTICS,2460.6833334,0,0,0,0,0,0,18.04061,5.180278,1,0,1426.606,8662.293,12506,91498,28,13.70739,1.261169E-44,0.8976486,6469,8.3329,0,16.66667,1.142223,0,100,7308705844,1426.606,0,13 2023-01-12 21:31:25.916 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:31:25.916 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6970,4175,0,0,66,4323,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:31:35.243 - Thread: 1 -> GC Memory: 1425.577 / 1425.577 MB 2023-01-12 21:31:55.437 - Thread: 1 -> GUI Stats: Update 0.0752100555555556, Draw 0.978965000000001 2023-01-12 21:32:05.245 - Thread: 1 -> GC Memory: 1424.607 / 1424.607 MB 2023-01-12 21:32:25.904 - Thread: 1 -> GUI Stats: Update 0.0368663333333333, Draw 0.8439115 2023-01-12 21:32:26.617 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:32:26.617 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,17.94236,5.410038,1,0,1424.502,8662.285,12506,91498,28,4.815913,1.261169E-44,0.8099684,6588,8.332831,0,16.66667,0.4013019,0,100,7308705844,1424.502,0,13 2023-01-12 21:32:26.618 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:32:26.618 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,840,36,38,147,158,849,6970,4175,0,0,66,4323,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:32:35.252 - Thread: 1 -> GC Memory: 1425.734 / 1425.734 MB 2023-01-12 21:32:55.995 - Thread: 1 -> GUI Stats: Update 0.0426705, Draw 0.735196 2023-01-12 21:33:05.266 - Thread: 1 -> GC Memory: 1426.38 / 1426.38 MB 2023-01-12 21:33:26.313 - Thread: 1 -> GUI Stats: Update 0.0373938333333333, Draw 1.18005288888889 2023-01-12 21:33:27.045 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:33:27.045 - Thread: 1 -> STATISTICS,2580.7166667,0,0,0,0,0,0,12.87416,5.398214,1,0,1426.711,8662.309,12506,91498,28,7.555875,1.261169E-44,0.7772393,6583,8.336184,0,16.66667,0.6298716,0,100,7308583194,1426.711,0,13 2023-01-12 21:33:27.045 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:33:27.045 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,839,36,38,147,158,849,6970,4175,0,0,66,4323,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:33:35.280 - Thread: 1 -> GC Memory: 1425.193 / 1425.193 MB 2023-01-12 21:33:56.320 - Thread: 1 -> GUI Stats: Update 0.0375466111111111, Draw 0.607533833333334 2023-01-12 21:33:57.030 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:34:05.297 - Thread: 1 -> GC Memory: 1425.32 / 1425.32 MB 2023-01-12 21:34:28.247 - Thread: 1 -> GUI Stats: Update 0.0449999999999999, Draw 0.796067444444444 2023-01-12 21:34:28.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:34:28.996 - Thread: 1 -> STATISTICS,2640.7333334,0,0,0,0,0,0,29.27093,5.490414,1,0,1425.343,8662.367,12506,91498,28,6.440279,1.261169E-44,0.807982,6848,8.332983,0,16.66667,0.5366673,0,100,7308601034,1425.343,0,13 2023-01-12 21:34:28.996 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:34:28.996 - Thread: 1 -> MEMORY VALUES,1,1,0,1,14,839,36,38,147,158,849,6970,4175,0,0,66,4323,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:34:35.305 - Thread: 1 -> GC Memory: 1426.352 / 1426.352 MB 2023-01-12 21:34:51.131 - Thread: 1 -> Autosave initiated 2023-01-12 21:34:51.131 - Thread: 1 -> Character state: True 2023-01-12 21:34:51.131 - Thread: 1 -> IsServer: True 2023-01-12 21:34:51.131 - Thread: 1 -> MyAsyncSaving.InProgress: True 2023-01-12 21:34:58.821 - Thread: 1 -> GUI Stats: Update 0.0577350555555556, Draw 0.799835944444445 2023-01-12 21:35:05.321 - Thread: 1 -> GC Memory: 1426.841 / 1426.841 MB 2023-01-12 21:35:23.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-01-12 21:35:23.904 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-01-12 21:35:23.904 - Thread: 1 -> Next activation in -00:26:49.5331907 2023-01-12 21:35:23.904 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-01-12 21:35:23.922 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-01-12 21:35:23.922 - Thread: 1 -> Next activation in 00:26:29.0523667 2023-01-12 21:35:28.825 - Thread: 1 -> GUI Stats: Update 0.0411447777777778, Draw 0.574960388888889 2023-01-12 21:35:29.586 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:35:29.587 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,18.15745,6.490924,1,0,1457.387,8668.695,20907,83097,30,5.83601,2.869167E-14,0.8020978,6759,8.327997,0,16.66667,0.4860227,2.389442E-15,100,7312625607,1457.387,0,13 2023-01-12 21:35:29.587 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:35:29.587 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,158,849,6973,4175,0,0,66,4326,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:35:35.355 - Thread: 1 -> GC Memory: 1457.695 / 1457.695 MB 2023-01-12 21:35:58.925 - Thread: 1 -> GUI Stats: Update 0.0433559444444443, Draw 0.658507277777777 2023-01-12 21:36:05.360 - Thread: 1 -> GC Memory: 1456.898 / 1456.898 MB 2023-01-12 21:36:28.912 - Thread: 1 -> GUI Stats: Update 0.0426829444444444, Draw 0.695072722222221 2023-01-12 21:36:29.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:36:29.690 - Thread: 1 -> STATISTICS,2760.7666667,0,0,0,0,0,0,26.28156,6.946263,1,0,1457.072,8666.922,21108,83097,31,13.5891,1.261169E-44,0.7835754,6790,8.332945,0,16.66667,1.132373,0,100,7312645751,1457.072,0,13 2023-01-12 21:36:29.690 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:36:29.690 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,158,849,6973,4175,0,0,66,4326,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:36:35.366 - Thread: 1 -> GC Memory: 1457.778 / 1457.778 MB 2023-01-12 21:36:59.111 - Thread: 1 -> GUI Stats: Update 0.0481234444444444, Draw 0.615566444444444 2023-01-12 21:37:05.382 - Thread: 1 -> GC Memory: 1438.021 / 1438.021 MB 2023-01-12 21:37:06.192 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:37:06.193 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:37:06.194 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:37:06.194 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:37:12.283 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:37:12.285 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:37:12.285 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:37:12.285 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:37:18.282 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:37:29.202 - Thread: 1 -> GUI Stats: Update 0.0517472777777777, Draw 0.527945611111111 2023-01-12 21:37:29.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:37:29.999 - Thread: 1 -> STATISTICS,2820.7833334,0,0,0,0,0,0,17.23693,6.261646,1,0,1439.24,8666.848,21108,83097,31,7.077141,1.261169E-44,0.7831445,6742,8.362879,0,16.66667,0.5918527,0,100,7312775031,1439.24,0,13 2023-01-12 21:37:29.999 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:37:29.999 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,158,849,6974,4175,0,0,66,4326,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:37:35.386 - Thread: 1 -> GC Memory: 1439.254 / 1439.254 MB 2023-01-12 21:37:59.567 - Thread: 1 -> GUI Stats: Update 0.0463749999999999, Draw 0.783632833333333 2023-01-12 21:38:05.399 - Thread: 1 -> GC Memory: 1437.939 / 1437.939 MB 2023-01-12 21:38:29.867 - Thread: 1 -> GUI Stats: Update 0.0393326111111111, Draw 0.748154 2023-01-12 21:38:30.678 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:38:30.678 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,39.80724,8.599177,1,0,1438.938,8666.848,21108,83097,31,6.995876,1.261169E-44,0.7967699,6943,8.333098,0,16.66667,0.5829732,0,100,7312732661,1438.938,0,13 2023-01-12 21:38:30.678 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:38:30.678 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,158,849,6973,4175,0,0,66,4326,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:38:35.411 - Thread: 1 -> GC Memory: 1439.59 / 1439.59 MB 2023-01-12 21:38:57.042 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:39:00.442 - Thread: 1 -> GUI Stats: Update 0.0557366111111111, Draw 0.829638833333333 2023-01-12 21:39:05.425 - Thread: 1 -> GC Memory: 1439.363 / 1439.363 MB 2023-01-12 21:39:30.932 - Thread: 1 -> GUI Stats: Update 0.0392274444444445, Draw 0.71236488888889 2023-01-12 21:39:31.751 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:39:31.752 - Thread: 1 -> STATISTICS,2940.8166667,0,0,0,0,0,0,59.49435,8.076352,1,0,1438.176,8667.328,21108,83097,31,9.512987,1.261169E-44,0.8171369,7047,8.329827,0,16.66667,0.7924154,0,100,7312766805,1438.176,0,13 2023-01-12 21:39:31.752 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:39:31.752 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,158,849,6973,4175,0,0,66,4326,0,2455,15,0,37,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:39:35.429 - Thread: 1 -> GC Memory: 1437.415 / 1437.415 MB 2023-01-12 21:39:42.875 - Thread: 1 -> Player character died. Id : [007...452] 2023-01-12 21:39:47.933 - Thread: 1 -> RequestRespawn 2023-01-12 21:39:51.136 - Thread: 1 -> Autosave initiated 2023-01-12 21:39:51.136 - Thread: 1 -> Character state: True 2023-01-12 21:39:51.136 - Thread: 1 -> IsServer: True 2023-01-12 21:39:51.136 - Thread: 1 -> MyAsyncSaving.InProgress: True 2023-01-12 21:39:58.299 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:39:58.300 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:39:58.300 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:39:58.300 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:39:58.301 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:40:01.204 - Thread: 1 -> GUI Stats: Update 0.0468496666666668, Draw 0.836222388888889 2023-01-12 21:40:02.300 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:40:02.300 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:40:02.300 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:40:05.436 - Thread: 1 -> GC Memory: 1441.885 / 1441.885 MB 2023-01-12 21:40:08.300 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:40:31.201 - Thread: 1 -> GUI Stats: Update 0.0461923888888889, Draw 0.70529661111111 2023-01-12 21:40:32.048 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:40:32.049 - Thread: 1 -> STATISTICS,3000.8333334,0,0,0,0,0,0,27.16697,6.496403,1,0,1438.51,8668.266,21108,83097,31,10.60672,1.261169E-44,0.7930191,7010,8.314342,0,16.66667,0.8818787,0,100,7306367371,1438.51,0,13 2023-01-12 21:40:32.049 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:40:32.049 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,159,849,6967,4167,0,0,66,4319,0,2447,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:40:35.451 - Thread: 1 -> GC Memory: 1441.315 / 1441.315 MB 2023-01-12 21:41:01.289 - Thread: 1 -> GUI Stats: Update 0.0556902222222221, Draw 0.582634999999999 2023-01-12 21:41:05.459 - Thread: 1 -> GC Memory: 1438.424 / 1438.424 MB 2023-01-12 21:41:31.395 - Thread: 1 -> GUI Stats: Update 0.0600922777777778, Draw 0.547689444444444 2023-01-12 21:41:32.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:41:32.355 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,66.06474,6.663386,1,0,1441.251,8667.109,21108,83097,31,10.42461,1.261169E-44,0.7978104,6994,8.373081,0,16.66667,0.8728608,0,100,7306367371,1441.251,0,13 2023-01-12 21:41:32.355 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:41:32.355 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,159,849,6967,4167,0,0,66,4319,0,2447,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:41:35.464 - Thread: 1 -> GC Memory: 1439.259 / 1439.259 MB 2023-01-12 21:42:02.207 - Thread: 1 -> GUI Stats: Update 0.0413859444444444, Draw 0.90416388888889 2023-01-12 21:42:05.472 - Thread: 1 -> GC Memory: 1438.444 / 1438.444 MB 2023-01-12 21:42:32.207 - Thread: 1 -> GUI Stats: Update 0.0369015555555556, Draw 0.449290444444445 2023-01-12 21:42:33.088 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:42:33.088 - Thread: 1 -> STATISTICS,3120.8666667,0,0,0,0,0,0,14.53601,5.115992,1,0,1439.911,8667.195,18043,86162,30,6.82407,1.261169E-44,0.6787788,6994,8.333201,0,16.66667,0.5686635,0,100,7306036031,1439.911,0,13 2023-01-12 21:42:33.088 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:42:33.088 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,159,849,6967,4167,0,0,66,4319,0,2447,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:42:35.473 - Thread: 1 -> GC Memory: 1439.165 / 1439.165 MB 2023-01-12 21:43:02.206 - Thread: 1 -> GUI Stats: Update 0.0348006666666666, Draw 0.443274722222222 2023-01-12 21:43:05.489 - Thread: 1 -> GC Memory: 1441.162 / 1441.162 MB 2023-01-12 21:43:32.207 - Thread: 1 -> GUI Stats: Update 0.0343883333333333, Draw 0.441123055555556 2023-01-12 21:43:33.104 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:43:33.104 - Thread: 1 -> STATISTICS,3180.8833334,0,0,0,0,0,0,14.34098,5.762175,1,0,1439.116,8667.113,18043,86162,30,6.019349,1.261169E-44,0.5974436,7012,8.348557,0,16.66667,0.5025287,0,100,7306214431,1439.116,0,13 2023-01-12 21:43:33.104 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:43:33.104 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,159,849,6967,4167,0,0,66,4319,0,2447,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:43:35.489 - Thread: 1 -> GC Memory: 1441.269 / 1441.269 MB 2023-01-12 21:43:57.056 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:44:02.315 - Thread: 1 -> GUI Stats: Update 0.0395031666666666, Draw 0.45462238888889 2023-01-12 21:44:05.497 - Thread: 1 -> GC Memory: 1439.225 / 1439.225 MB 2023-01-12 21:44:19.639 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 21:44:20.165 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 21:44:20.354 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:44:32.316 - Thread: 1 -> GUI Stats: Update 0.574412388888889, Draw 0.670682888888889 2023-01-12 21:44:33.230 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:44:33.230 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,30.18847,33.91209,1,0,1446.692,8659.945,18043,86162,30,18.56498,99.28271,0.6488441,6450,16.66686,0,16.66667,3.094199,16.54731,100,7390207778,1446.692,0,13 2023-01-12 21:44:33.230 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:44:33.230 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,159,849,7047,4248,0,0,109,4399,0,2453,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:44:35.499 - Thread: 1 -> GC Memory: 1447.92 / 1447.92 MB 2023-01-12 21:44:44.099 - Thread: 1 -> Info: MyTimerComponent removed entity '119774468815009976:Рюкзак' with entity id '119774468815009976' 2023-01-12 21:44:44.099 - Thread: 9 -> Entity MyInventoryBagEntity {1A9863EAAE138B8} is closed. 2023-01-12 21:44:51.149 - Thread: 1 -> Autosave initiated 2023-01-12 21:44:51.149 - Thread: 1 -> Character state: True 2023-01-12 21:44:51.149 - Thread: 1 -> IsServer: True 2023-01-12 21:44:51.149 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:44:51.149 - Thread: 1 -> Autosave 2023-01-12 21:44:51.149 - Thread: 1 -> Saving world - START 2023-01-12 21:44:51.150 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:44:51.150 - Thread: 1 -> Before snapshot.: GC Memory: 1,447 B 2023-01-12 21:44:51.158 - Thread: 1 -> After snapshot.: GC Memory: 1,449 B 2023-01-12 21:44:51.158 - Thread: 1 -> Directory cleanup: GC Memory: 1,449 B 2023-01-12 21:44:51.158 - Thread: 1 -> Saving world - END 2023-01-12 21:44:51.159 - Thread: 9 -> Session snapshot save - START 2023-01-12 21:44:51.160 - Thread: 9 -> Checking file access for files in target dir. 2023-01-12 21:44:51.500 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:44:52.190 - Thread: 9 -> Session snapshot save - END 2023-01-12 21:45:02.662 - Thread: 1 -> GUI Stats: Update 1.20126488888889, Draw 0.591462722222222 2023-01-12 21:45:05.512 - Thread: 1 -> GC Memory: 1455.638 / 1455.638 MB 2023-01-12 21:45:13.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:45:13.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:45:13.593 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:45:13.742 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:45:13.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:45:14.813 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:45:14.813 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:45:15.113 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:45:16.129 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:45:16.130 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:45:32.800 - Thread: 1 -> GUI Stats: Update 0.985341055555556, Draw 0.479155722222223 2023-01-12 21:45:33.730 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:45:33.730 - Thread: 1 -> STATISTICS,3300.9166667,0,0,0,0,0,0,19.76077,39.662,1,0,1439.454,8666.648,12707,91498,29,19.68423,99.283,0.7508408,6703,16.66832,0,16.66667,3.281031,16.54881,100,7393095242,1439.454,0,13 2023-01-12 21:45:33.730 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:45:33.730 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,159,849,7050,4250,0,0,109,4401,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:45:35.515 - Thread: 1 -> GC Memory: 1439.307 / 1439.307 MB 2023-01-12 21:45:50.164 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 21:45:52.591 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:45:52.593 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:46:03.778 - Thread: 1 -> GUI Stats: Update 1.59065938888889, Draw 0.471115388888889 2023-01-12 21:46:05.530 - Thread: 1 -> GC Memory: 1442.599 / 1442.599 MB 2023-01-12 21:46:33.918 - Thread: 1 -> GUI Stats: Update 1.25067844444444, Draw 0.766366166666666 2023-01-12 21:46:34.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:46:34.863 - Thread: 1 -> STATISTICS,3360.9333334,0,0,0,0,0,0,31.80003,54.67725,1,0,1446.501,8668.293,12707,91498,29,20.57846,99.2886,0.6984612,6821,16.66527,0,16.66667,3.429457,16.54672,100,7393694886,1446.501,0,13 2023-01-12 21:46:34.863 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:46:34.863 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7051,4250,0,0,109,4401,0,2455,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:46:35.531 - Thread: 1 -> GC Memory: 1446.679 / 1446.679 MB 2023-01-12 21:47:02.179 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:47:03.919 - Thread: 1 -> GUI Stats: Update 1.0442655, Draw 0.810454777777777 2023-01-12 21:47:04.348 - Thread: 1 -> Player entered: Айвар (76561198129302065) 2023-01-12 21:47:05.540 - Thread: 1 -> GC Memory: 1435.728 / 1435.728 MB 2023-01-12 21:47:08.897 - Thread: 1 -> World request received: Айвар 2023-01-12 21:47:08.898 - Thread: 1 -> ...responding 2023-01-12 21:47:08.899 - Thread: 1 -> World snapshot - START 2023-01-12 21:47:08.901 - Thread: 1 -> World snapshot - END 2023-01-12 21:47:11.632 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:47:11.634 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:47:34.032 - Thread: 1 -> GUI Stats: Update 1.37452183333334, Draw 0.598180944444444 2023-01-12 21:47:34.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:47:34.995 - Thread: 1 -> STATISTICS,3420.95,0,0.001647949,2.002716E-05,0.02727127,2.002716E-05,0.07474041,22.24856,18.48442,2,0,1450.726,8644.332,12707,91498,29,12.33925,97.83384,0.731068,6912,16.66263,0,16.66667,2.056042,16.30169,100,7351417896,1450.726,0,13 2023-01-12 21:47:34.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:47:34.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,144,160,849,7010,4234,0,0,109,4378,0,2455,15,0,21,15,384,17,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:47:35.541 - Thread: 1 -> GC Memory: 1450.599 / 1450.599 MB 2023-01-12 21:47:51.702 - Thread: 1 -> Analytics ids for user ([007...065]): User = (0dd728d3-ea07-01ba-cefe-849ba9c9eb08) Session = (8ff6e0be-9647-49ac-ae1e-d2cebe729673). 2023-01-12 21:47:54.357 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.LoadContent 2023-01-12 21:47:55.309 - Thread: 1 -> Sending event to ElasticSearch: DropContainer 2023-01-12 21:47:55.387 - Thread: 1 -> Steam TriggerItemDrop: 1 2023-01-12 21:47:55.540 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - START 2023-01-12 21:47:55.541 - Thread: 1 -> MyGuiScreenClaimGameItem MyGuiScreenBase.UnloadContent - END 2023-01-12 21:47:55.941 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.LoadContent 2023-01-12 21:47:57.307 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - START 2023-01-12 21:47:57.308 - Thread: 1 -> MyGuiScreenNewGameItems MyGuiScreenBase.UnloadContent - END 2023-01-12 21:47:59.473 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:48:03.874 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:48:03.874 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:48:04.127 - Thread: 1 -> GUI Stats: Update 1.33064794444445, Draw 0.481572777777777 2023-01-12 21:48:05.542 - Thread: 1 -> GC Memory: 1459.542 / 1459.542 MB 2023-01-12 21:48:34.127 - Thread: 1 -> GUI Stats: Update 0.622556277777778, Draw 0.461940333333334 2023-01-12 21:48:35.107 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:48:35.107 - Thread: 1 -> STATISTICS,3480.9666667,0,0.001838684,0.007441521,0.2512951,0.0383482,0.5760098,26.3414,33.91745,2,0,1469.124,8662.133,12707,91498,29,13.20507,97.83839,0.6520794,6861,16.66731,0,16.66667,2.200931,16.30703,100,7366263892,1469.124,0,13 2023-01-12 21:48:35.107 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:48:35.107 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,143,160,849,7025,4249,0,0,109,4393,0,2455,31,0,20,15,384,16,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 21:48:35.543 - Thread: 1 -> GC Memory: 1467.822 / 1467.822 MB 2023-01-12 21:48:47.957 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:48:52.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:48:52.093 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:48:55.341 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:48:57.061 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:48:58.443 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:48:58.447 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:49:00.658 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2023-01-12 21:49:00.685 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-01-12 21:49:00.940 - Thread: 1 -> Query successful. 2023-01-12 21:49:00.940 - Thread: 8 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2023-01-12 21:49:01.856 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-01-12 21:49:01.857 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-01-12 21:49:04.131 - Thread: 1 -> GUI Stats: Update 1.29564105555556, Draw 0.840176611111111 2023-01-12 21:49:05.560 - Thread: 1 -> GC Memory: 1460.526 / 1460.526 MB 2023-01-12 21:49:09.007 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-01-12 21:49:10.507 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-01-12 21:49:10.508 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-01-12 21:49:13.374 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 21:49:21.974 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:49:21.974 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:49:22.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:49:22.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:49:22.459 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:49:22.478 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:49:22.486 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:49:34.275 - Thread: 1 -> GUI Stats: Update 1.27386333333333, Draw 0.432289999999999 2023-01-12 21:49:35.272 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:49:35.272 - Thread: 1 -> STATISTICS,3540.9833334,0,0.001838684,0.007441521,0.2512951,0.0383482,0.6807823,19.96878,31.22205,2,0,1470.03,8676.992,12707,91498,29,18.68601,99.2907,0.7784086,7013,16.66806,0,16.66667,3.114594,16.54983,100,7398656230,1470.03,0,13 2023-01-12 21:49:35.272 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:49:35.272 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,160,849,7055,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:49:35.574 - Thread: 1 -> GC Memory: 1469.594 / 1469.594 MB 2023-01-12 21:49:38.322 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:49:38.322 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:49:39.539 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 21:49:41.441 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:49:47.441 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:49:47.441 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:49:47.441 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:49:47.441 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:49:51.158 - Thread: 1 -> Autosave initiated 2023-01-12 21:49:51.158 - Thread: 1 -> Character state: True 2023-01-12 21:49:51.158 - Thread: 1 -> IsServer: True 2023-01-12 21:49:51.158 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:49:51.158 - Thread: 1 -> Autosave 2023-01-12 21:49:51.158 - Thread: 1 -> Saving world - START 2023-01-12 21:49:51.159 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:49:51.159 - Thread: 1 -> Before snapshot.: GC Memory: 1,471 B 2023-01-12 21:49:51.168 - Thread: 1 -> After snapshot.: GC Memory: 1,470 B 2023-01-12 21:49:51.168 - Thread: 1 -> Directory cleanup: GC Memory: 1,470 B 2023-01-12 21:49:51.168 - Thread: 1 -> Saving world - END 2023-01-12 21:49:51.170 - Thread: 8 -> Session snapshot save - START 2023-01-12 21:49:51.171 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 21:49:51.403 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:49:52.144 - Thread: 8 -> Session snapshot save - END 2023-01-12 21:49:53.776 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:50:04.613 - Thread: 1 -> GUI Stats: Update 1.33845683333333, Draw 0.236321611111112 2023-01-12 21:50:05.579 - Thread: 1 -> GC Memory: 1474.786 / 1474.786 MB 2023-01-12 21:50:34.711 - Thread: 1 -> GUI Stats: Update 1.02647294444445, Draw 0.199970444444445 2023-01-12 21:50:35.595 - Thread: 1 -> GC Memory: 1444.769 / 1444.769 MB 2023-01-12 21:50:35.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:50:35.735 - Thread: 1 -> STATISTICS,3601,0,0.001838684,0.007441521,0.2512951,0.0383482,0.7857361,23.22144,29.43897,2,0,1442.812,8681.145,12707,91498,29,16.7781,99.29589,0.7110151,6915,16.67892,0,16.66667,2.798405,16.56148,100,7398666474,1442.812,0,13 2023-01-12 21:50:35.735 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:50:35.735 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,160,849,7055,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:51:04.712 - Thread: 1 -> GUI Stats: Update 0.642813, Draw 0.196033555555555 2023-01-12 21:51:05.613 - Thread: 1 -> GC Memory: 1445.035 / 1445.035 MB 2023-01-12 21:51:10.158 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:51:10.159 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:51:11.992 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2023-01-12 21:51:34.715 - Thread: 1 -> GUI Stats: Update 0.657783166666667, Draw 0.668133277777778 2023-01-12 21:51:35.632 - Thread: 1 -> GC Memory: 1448.922 / 1448.922 MB 2023-01-12 21:51:35.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:51:35.743 - Thread: 1 -> STATISTICS,3661.0166667,0,0.001838684,0.007441521,0.2512951,0.0383482,0.8903399,38.80462,44.09777,2,0,1446.386,8680.043,12707,91498,29,19.78012,99.29565,0.7131218,7061,16.67042,0,16.66667,3.297431,16.55301,100,7399082042,1446.386,0,13 2023-01-12 21:51:35.743 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:51:35.743 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:51:38.309 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:51:38.309 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:51:42.492 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2023-01-12 21:51:46.577 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:51:46.577 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:51:48.892 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.LoadContent 2023-01-12 21:51:53.460 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:51:53.461 - Thread: 1 -> MyGuiScreenDebugSpawnMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:51:55.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:51:55.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:51:55.843 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2023-01-12 21:51:55.865 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2023-01-12 21:51:55.867 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2023-01-12 21:51:57.895 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2023-01-12 21:51:57.896 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2023-01-12 21:51:58.741 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 21:52:00.578 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:52:00.581 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:52:04.711 - Thread: 1 -> GUI Stats: Update 1.07686488888889, Draw 0.847132 2023-01-12 21:52:05.644 - Thread: 1 -> GC Memory: 1438.911 / 1438.911 MB 2023-01-12 21:52:14.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:52:19.908 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:52:19.909 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:52:34.712 - Thread: 1 -> GUI Stats: Update 1.36681788888889, Draw 0.524530444444444 2023-01-12 21:52:35.645 - Thread: 1 -> GC Memory: 1439.295 / 1439.295 MB 2023-01-12 21:52:35.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:52:35.759 - Thread: 1 -> STATISTICS,3721.0333334,0,0.003555298,0.007441521,0.2512951,0.0383482,1.023321,22.71803,33.03051,2,0,1440.495,8698.566,12707,91498,29,17.82458,99.27138,0.7220811,7122,16.66846,0,16.66667,2.971084,16.54701,100,7399591010,1440.495,0,13 2023-01-12 21:52:35.759 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:52:35.759 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:53:05.282 - Thread: 1 -> GUI Stats: Update 0.266620055555554, Draw 0.625008055555554 2023-01-12 21:53:05.648 - Thread: 1 -> GC Memory: 1441.265 / 1441.265 MB 2023-01-12 21:53:35.579 - Thread: 1 -> GUI Stats: Update 0.0368028888888888, Draw 0.656152499999999 2023-01-12 21:53:35.662 - Thread: 1 -> GC Memory: 1440.392 / 1440.392 MB 2023-01-12 21:53:36.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:53:36.643 - Thread: 1 -> STATISTICS,3781.05,0,0.003968239,0.007441521,0.2512951,0.0383482,1.231627,20.7355,8.806952,2,0,1441.821,8688.531,12844,91498,30,5.844222,1.261169E-44,0.7103942,7494,8.335367,0,16.66667,0.4871373,0,100,7321505858,1441.821,0,13 2023-01-12 21:53:36.643 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:53:36.643 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,6982,4181,0,0,66,4332,0,2460,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:53:57.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:54:05.667 - Thread: 1 -> GC Memory: 1438.934 / 1438.934 MB 2023-01-12 21:54:06.805 - Thread: 1 -> GUI Stats: Update 0.0372028333333333, Draw 0.794157277777778 2023-01-12 21:54:35.068 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 21:54:35.174 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 21:54:35.670 - Thread: 1 -> GC Memory: 1440.791 / 1440.791 MB 2023-01-12 21:54:37.069 - Thread: 1 -> GUI Stats: Update 0.0974789444444444, Draw 0.618860277777778 2023-01-12 21:54:38.147 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:54:38.148 - Thread: 1 -> STATISTICS,3841.0666667,0,0.003602028,0.007441521,0.2512951,0.0383482,1.440961,41.07385,45.56906,2,0,1440.417,8698.996,12844,91498,30,18.73409,99.21234,0.713053,6692,16.6717,0,16.66667,3.12329,16.54038,100,7399607138,1440.417,0,13 2023-01-12 21:54:38.148 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:54:38.148 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:54:51.162 - Thread: 1 -> Autosave initiated 2023-01-12 21:54:51.162 - Thread: 1 -> Character state: True 2023-01-12 21:54:51.162 - Thread: 1 -> IsServer: True 2023-01-12 21:54:51.162 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:54:51.162 - Thread: 1 -> Autosave 2023-01-12 21:54:51.162 - Thread: 1 -> Saving world - START 2023-01-12 21:54:51.163 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:54:51.163 - Thread: 1 -> Before snapshot.: GC Memory: 1,438 B 2023-01-12 21:54:51.168 - Thread: 1 -> After snapshot.: GC Memory: 1,439 B 2023-01-12 21:54:51.168 - Thread: 1 -> Directory cleanup: GC Memory: 1,439 B 2023-01-12 21:54:51.168 - Thread: 1 -> Saving world - END 2023-01-12 21:54:51.169 - Thread: 9 -> Session snapshot save - START 2023-01-12 21:54:51.170 - Thread: 9 -> Checking file access for files in target dir. 2023-01-12 21:54:51.410 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:54:52.245 - Thread: 9 -> Session snapshot save - END 2023-01-12 21:55:05.678 - Thread: 1 -> GC Memory: 1447.214 / 1447.214 MB 2023-01-12 21:55:08.058 - Thread: 1 -> GUI Stats: Update 1.113578, Draw 0.762684055555555 2023-01-12 21:55:35.696 - Thread: 1 -> GC Memory: 1440.158 / 1440.158 MB 2023-01-12 21:55:38.058 - Thread: 1 -> GUI Stats: Update 1.02009188888889, Draw 0.457436222222222 2023-01-12 21:55:39.155 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:55:39.155 - Thread: 1 -> STATISTICS,3901.0833334,0,0.003482819,0.007441521,0.2512951,0.0383482,1.650779,29.01936,36.13307,2,0,1439.481,8681.031,12844,91498,30,18.67028,99.28423,0.7683425,6737,16.66496,0,16.66667,3.111395,16.54567,100,7398964898,1439.481,0,13 2023-01-12 21:55:39.155 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:55:39.155 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:56:05.710 - Thread: 1 -> GC Memory: 1440.672 / 1440.672 MB 2023-01-12 21:56:08.160 - Thread: 1 -> GUI Stats: Update 1.19589738888889, Draw 0.444202055555555 2023-01-12 21:56:35.712 - Thread: 1 -> GC Memory: 1439.467 / 1439.467 MB 2023-01-12 21:56:38.160 - Thread: 1 -> GUI Stats: Update 0.781602777777778, Draw 0.594182388888889 2023-01-12 21:56:39.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:56:39.275 - Thread: 1 -> STATISTICS,3961.1,0,0.003529549,0.007441521,0.2512951,0.0383482,1.860088,28.37907,48.9248,2,0,1441.633,8680.789,12844,91498,30,18.26421,99.2842,0.6917596,6811,16.66492,0,16.66667,3.043717,16.54564,100,7399272638,1441.633,0,13 2023-01-12 21:56:39.275 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:56:39.275 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:56:43.360 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:56:47.358 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:56:47.359 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:56:47.359 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:56:47.359 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:56:47.360 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 21:56:51.359 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 21:57:05.713 - Thread: 1 -> GC Memory: 1438.177 / 1438.177 MB 2023-01-12 21:57:08.166 - Thread: 1 -> GUI Stats: Update 0.585818333333334, Draw 0.771294666666668 2023-01-12 21:57:35.732 - Thread: 1 -> GC Memory: 1438.754 / 1438.754 MB 2023-01-12 21:57:38.161 - Thread: 1 -> GUI Stats: Update 1.10104627777778, Draw 0.810854333333334 2023-01-12 21:57:39.290 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:57:39.291 - Thread: 1 -> STATISTICS,4021.1166667,0,0.001812935,0.007441521,0.2512951,0.0383482,2.054631,39.31669,32.75436,2,0,1440.37,8681.691,12844,91498,30,18.11558,99.28792,0.7458396,7144,16.67005,0,16.66667,3.019877,16.55135,100,7399272638,1440.37,0,13 2023-01-12 21:57:39.291 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:57:39.291 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:57:58.040 - Thread: 1 -> Player character died. Id : [007...065] 2023-01-12 21:58:00.337 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 21:58:02.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 21:58:02.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 21:58:05.740 - Thread: 1 -> GC Memory: 1442.295 / 1442.295 MB 2023-01-12 21:58:08.257 - Thread: 1 -> GUI Stats: Update 1.28316977777778, Draw 0.577359833333333 2023-01-12 21:58:35.762 - Thread: 1 -> GC Memory: 1441.213 / 1441.213 MB 2023-01-12 21:58:38.258 - Thread: 1 -> GUI Stats: Update 0.907466666666667, Draw 0.690958944444445 2023-01-12 21:58:38.620 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.LoadContent 2023-01-12 21:58:39.403 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:58:39.404 - Thread: 1 -> STATISTICS,4081.1333334,0,0.00157547,0.007441521,0.2512951,0.0383482,2.235931,28.00307,39.93633,2,0,1446.009,8724.852,12844,91498,30,18.27354,99.32622,0.716615,7374,16.66804,0,16.66667,3.045841,16.55573,100,7399789998,1446.009,0,13 2023-01-12 21:58:39.404 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:58:39.404 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:58:41.004 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START 2023-01-12 21:58:41.004 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END 2023-01-12 21:58:41.821 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 21:58:57.066 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 21:59:05.765 - Thread: 1 -> GC Memory: 1441.359 / 1441.359 MB 2023-01-12 21:59:08.598 - Thread: 1 -> GUI Stats: Update 1.24181611111111, Draw 0.323008777777777 2023-01-12 21:59:35.766 - Thread: 1 -> GC Memory: 1444.876 / 1444.876 MB 2023-01-12 21:59:38.600 - Thread: 1 -> GUI Stats: Update 1.1136355, Draw 0.165100833333333 2023-01-12 21:59:39.763 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 21:59:39.763 - Thread: 1 -> STATISTICS,4141.15,0,0.0016222,0.007441521,0.2512951,0.0383482,2.33423,21.08047,27.51298,2,0,1445.169,8679.879,12844,91498,30,16.1716,99.3019,0.7465022,7635,16.66759,0,16.66667,2.695416,16.55123,100,7399765900,1445.169,0,13 2023-01-12 21:59:39.763 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 21:59:39.763 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7056,4255,0,0,109,4406,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 21:59:48.046 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 21:59:48.047 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 21:59:51.165 - Thread: 1 -> Autosave initiated 2023-01-12 21:59:51.165 - Thread: 1 -> Character state: True 2023-01-12 21:59:51.165 - Thread: 1 -> IsServer: True 2023-01-12 21:59:51.165 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 21:59:51.165 - Thread: 1 -> Autosave 2023-01-12 21:59:51.165 - Thread: 1 -> Saving world - START 2023-01-12 21:59:51.166 - Thread: 1 -> Making world state snapshot. 2023-01-12 21:59:51.166 - Thread: 1 -> Before snapshot.: GC Memory: 1,446 B 2023-01-12 21:59:51.169 - Thread: 1 -> After snapshot.: GC Memory: 1,447 B 2023-01-12 21:59:51.169 - Thread: 1 -> Directory cleanup: GC Memory: 1,447 B 2023-01-12 21:59:51.169 - Thread: 1 -> Saving world - END 2023-01-12 21:59:51.171 - Thread: 9 -> Session snapshot save - START 2023-01-12 21:59:51.172 - Thread: 9 -> Checking file access for files in target dir. 2023-01-12 21:59:51.454 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 21:59:52.144 - Thread: 9 -> Session snapshot save - END 2023-01-12 22:00:05.768 - Thread: 1 -> GC Memory: 1449.544 / 1449.544 MB 2023-01-12 22:00:08.917 - Thread: 1 -> GUI Stats: Update 1.20551955555555, Draw 0.532706944444444 2023-01-12 22:00:14.597 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2023-01-12 22:00:20.831 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2023-01-12 22:00:20.832 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2023-01-12 22:00:25.381 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.LoadContent 2023-01-12 22:00:35.768 - Thread: 1 -> GC Memory: 1441.72 / 1441.72 MB 2023-01-12 22:00:38.917 - Thread: 1 -> GUI Stats: Update 0.650192888888889, Draw 0.3307185 2023-01-12 22:00:40.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:00:40.098 - Thread: 1 -> STATISTICS,4201.1666667,0,0.0016222,0.007441521,0.2512951,0.0383482,2.434495,21.53224,49.10834,2,0,1441.396,8681.664,12844,91498,30,18.73956,99.33266,0.7108589,7624,16.66768,0,16.66667,3.123448,16.55645,100,7398515672,1441.396,0,13 2023-01-12 22:00:40.098 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:00:40.098 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,150,160,849,7055,4255,0,0,109,4406,0,2460,31,0,37,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:00:44.681 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 22:00:51.547 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:00:51.550 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:00:59.532 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - START 2023-01-12 22:00:59.532 - Thread: 1 -> MyGuiScreenPerformanceWarnings MyGuiScreenBase.UnloadContent - END 2023-01-12 22:01:05.774 - Thread: 1 -> GC Memory: 1441.148 / 1441.148 MB 2023-01-12 22:01:08.924 - Thread: 1 -> GUI Stats: Update 0.849842555555556, Draw 0.497913 2023-01-12 22:01:15.921 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:01:15.992 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:01:33.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 22:01:33.911 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 22:01:33.912 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 22:01:35.780 - Thread: 1 -> GC Memory: 1444.469 / 1444.469 MB 2023-01-12 22:01:39.148 - Thread: 1 -> GUI Stats: Update 1.100312, Draw 0.589236555555555 2023-01-12 22:01:40.345 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:01:40.345 - Thread: 1 -> STATISTICS,4261.1833334,0,0.00157547,0.007441521,0.2512951,0.0383482,2.532654,23.00572,29.84033,2,0,1446.209,8717.758,12844,91498,30,17.55797,99.27807,0.7392893,7436,16.66583,0,16.66667,2.926182,16.54551,100,7416407296,1446.209,0,13 2023-01-12 22:01:40.345 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:01:40.345 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,41,151,160,849,7072,4271,0,0,125,4422,0,2460,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:01:51.078 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 22:01:52.695 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:01:52.696 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:02:04.378 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-01-12 22:02:04.386 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-01-12 22:02:04.386 - Thread: 1 -> Next activation in 00:04:02.9231119 2023-01-12 22:02:05.791 - Thread: 1 -> GC Memory: 1452.012 / 1452.012 MB 2023-01-12 22:02:09.244 - Thread: 1 -> GUI Stats: Update 0.913395555555557, Draw 0.599685111111112 2023-01-12 22:02:23.893 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:02:24.040 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:02:35.806 - Thread: 1 -> GC Memory: 1450.717 / 1450.717 MB 2023-01-12 22:02:39.407 - Thread: 1 -> GUI Stats: Update 0.720610333333333, Draw 0.651614888888888 2023-01-12 22:02:40.620 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:02:40.621 - Thread: 1 -> STATISTICS,4321.2,0,0.0016222,0.007441521,0.2512951,0.0383482,2.630859,22.46313,31.34659,2,0,1451.464,8704.316,15495,89001,31,17.95163,99.245,0.7045423,6811,16.67124,0,16.66667,2.99276,16.54538,100,7401547588,1451.464,0,13 2023-01-12 22:02:40.621 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:02:40.621 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,42,152,160,849,7058,4256,0,0,109,4408,0,2461,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:02:55.653 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2023-01-12 22:02:59.023 - Thread: 1 -> Info: MyTimerComponent removed entity '128248121513695280:Рюкзак' with entity id '128248121513695280' 2023-01-12 22:02:59.023 - Thread: 9 -> Entity MyInventoryBagEntity {1C7A0FCADEF5830} is closed. 2023-01-12 22:02:59.270 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2023-01-12 22:02:59.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2023-01-12 22:03:05.822 - Thread: 1 -> GC Memory: 1455.086 / 1455.086 MB 2023-01-12 22:03:09.406 - Thread: 1 -> GUI Stats: Update 1.23112683333334, Draw 0.470795444444445 2023-01-12 22:03:35.823 - Thread: 1 -> GC Memory: 1454.668 / 1454.668 MB 2023-01-12 22:03:39.406 - Thread: 1 -> GUI Stats: Update 1.12208161111111, Draw 0.404549111111111 2023-01-12 22:03:40.637 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:03:40.637 - Thread: 1 -> STATISTICS,4381.2166667,0,0.00157547,0.007441521,0.2512951,0.0383482,2.729026,22.21298,33.01009,2,0,1454.606,8686.375,15495,89001,31,17.13956,99.28333,0.7434968,6850,16.67004,0,16.66667,2.857172,16.55057,100,7401591316,1454.606,0,13 2023-01-12 22:03:40.637 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:03:40.637 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,42,152,160,849,7058,4256,0,0,109,4408,0,2461,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:03:57.074 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 22:04:05.837 - Thread: 1 -> GC Memory: 1444.667 / 1444.667 MB 2023-01-12 22:04:09.601 - Thread: 1 -> GUI Stats: Update 1.25160855555555, Draw 0.532884611111112 2023-01-12 22:04:35.852 - Thread: 1 -> GC Memory: 1447.286 / 1447.286 MB 2023-01-12 22:04:39.602 - Thread: 1 -> GUI Stats: Update 1.37059961111111, Draw 0.724537055555556 2023-01-12 22:04:40.848 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:04:40.849 - Thread: 1 -> STATISTICS,4441.2333334,0,0.00157547,0.007441521,0.2512951,0.0383482,2.827241,23.22583,29.99903,2,0,1444.642,8686.867,15714,89001,32,16.95248,99.27931,0.7280423,7361,16.66806,0,16.66667,2.82565,16.54794,100,7401601374,1444.642,0,13 2023-01-12 22:04:40.849 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:04:40.849 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,42,152,160,849,7058,4256,0,0,109,4408,0,2461,31,0,38,15,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:04:51.168 - Thread: 1 -> Autosave initiated 2023-01-12 22:04:51.168 - Thread: 1 -> Character state: True 2023-01-12 22:04:51.168 - Thread: 1 -> IsServer: True 2023-01-12 22:04:51.168 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 22:04:51.168 - Thread: 1 -> Autosave 2023-01-12 22:04:51.168 - Thread: 1 -> Saving world - START 2023-01-12 22:04:51.169 - Thread: 1 -> Making world state snapshot. 2023-01-12 22:04:51.169 - Thread: 1 -> Before snapshot.: GC Memory: 1,445 B 2023-01-12 22:04:51.178 - Thread: 1 -> After snapshot.: GC Memory: 1,444 B 2023-01-12 22:04:51.178 - Thread: 1 -> Directory cleanup: GC Memory: 1,444 B 2023-01-12 22:04:51.178 - Thread: 1 -> Saving world - END 2023-01-12 22:04:51.179 - Thread: 8 -> Session snapshot save - START 2023-01-12 22:04:51.180 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 22:04:51.396 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 22:04:52.053 - Thread: 8 -> Session snapshot save - END 2023-01-12 22:05:05.854 - Thread: 1 -> GC Memory: 1448.712 / 1448.712 MB 2023-01-12 22:05:09.921 - Thread: 1 -> GUI Stats: Update 1.34467694444445, Draw 0.575445611111111 2023-01-12 22:05:35.869 - Thread: 1 -> GC Memory: 1444.268 / 1444.268 MB 2023-01-12 22:05:40.264 - Thread: 1 -> GUI Stats: Update 0.467836333333333, Draw 0.636706 2023-01-12 22:05:41.524 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:05:41.525 - Thread: 1 -> STATISTICS,4501.25,0,0.0016222,0.007441521,0.2512951,0.0383482,2.925512,30.12449,7.435188,2,0,1445.076,8694.578,15714,89001,32,6.87245,1.261169E-44,0.7399137,7278,8.333117,0,16.66667,0.5726892,0,100,7323500094,1445.076,0,13 2023-01-12 22:05:41.525 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:05:41.525 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,42,152,160,849,6984,4182,0,0,66,4334,0,2461,15,0,38,0,384,24,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:06:00.762 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:06:00.864 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:06:02.385 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:06:03.869 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-12 22:06:05.873 - Thread: 1 -> GC Memory: 1448.479 / 1448.479 MB 2023-01-12 22:06:06.452 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:06.453 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:07.386 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.LoadContent 2023-01-12 22:06:08.554 - Thread: 1 -> Saving world - START 2023-01-12 22:06:08.555 - Thread: 1 -> Making world state snapshot. 2023-01-12 22:06:08.555 - Thread: 1 -> Before snapshot.: GC Memory: 1,447 B 2023-01-12 22:06:08.559 - Thread: 1 -> After snapshot.: GC Memory: 1,449 B 2023-01-12 22:06:08.560 - Thread: 1 -> Directory cleanup: GC Memory: 1,449 B 2023-01-12 22:06:08.560 - Thread: 1 -> Saving world - END 2023-01-12 22:06:08.561 - Thread: 8 -> Session snapshot save - START 2023-01-12 22:06:08.562 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 22:06:08.843 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 22:06:09.027 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:09.028 - Thread: 1 -> MyGuiScreenSaveAs MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:09.824 - Thread: 8 -> Session snapshot save - END 2023-01-12 22:06:09.843 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-12 22:06:10.579 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-01-12 22:06:10.591 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-01-12 22:06:10.591 - Thread: 1 -> Next activation in -00:32:13.5358916 2023-01-12 22:06:10.591 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2023-01-12 22:06:10.597 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2023-01-12 22:06:10.597 - Thread: 1 -> Next activation in 00:32:06.2390684 2023-01-12 22:06:11.161 - Thread: 1 -> Saving world - START 2023-01-12 22:06:11.162 - Thread: 1 -> Making world state snapshot. 2023-01-12 22:06:11.162 - Thread: 1 -> Before snapshot.: GC Memory: 1,478 B 2023-01-12 22:06:11.174 - Thread: 1 -> After snapshot.: GC Memory: 1,479 B 2023-01-12 22:06:11.174 - Thread: 1 -> Directory cleanup: GC Memory: 1,479 B 2023-01-12 22:06:11.174 - Thread: 1 -> Saving world - END 2023-01-12 22:06:11.175 - Thread: 8 -> Session snapshot save - START 2023-01-12 22:06:11.176 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 22:06:11.207 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:11.210 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:11.426 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-12 22:06:11.540 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 22:06:12.037 - Thread: 8 -> Session snapshot save - END 2023-01-12 22:06:12.135 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:12.135 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:12.135 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:12.136 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:12.136 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-01-12 22:06:12.136 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:12.137 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:12.342 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-01-12 22:06:12.342 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-01-12 22:06:12.343 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-01-12 22:06:12.354 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-01-12 22:06:12.433 - Thread: 1 -> MySession::Unload START 2023-01-12 22:06:12.433 - Thread: 1 -> AutoSaveInMinutes: 5 2023-01-12 22:06:12.433 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-01-12 22:06:12.433 - Thread: 1 -> IsServer: True 2023-01-12 22:06:12.434 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 22:06:12.439 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 22:06:12.439 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 22:06:12.462 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 22:06:13.056 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 22:06:13.056 - Thread: 1 -> MyConfig.Save() - START 2023-01-12 22:06:13.057 - Thread: 1 -> Path: C:\Users\anabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-12 22:06:13.136 - Thread: 1 -> MyConfig.Save() - END 2023-01-12 22:06:13.138 - Thread: 1 -> Unloading Procedural World Generator 2023-01-12 22:06:13.369 - Thread: 1 -> Info: MyLights Unloading data. 2023-01-12 22:06:13.373 - Thread: 1 -> Network readers disposed 2023-01-12 22:06:13.374 - Thread: 1 -> Network readers disposed 2023-01-12 22:06:13.374 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-01-12 22:06:13.774 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:13.774 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:06:13.970 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:13.970 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 22:06:14.027 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:14.027 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 22:06:14.027 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:14.027 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 22:06:14.027 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:14.027 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 22:06:14.027 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:14.027 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 22:06:14.027 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:14.027 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 22:06:14.050 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 22:06:14.050 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-01-12 22:06:14.050 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 22:06:14.050 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-01-12 22:06:14.050 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-01-12 22:06:14.318 - Thread: 1 -> MySession::Unload END 2023-01-12 22:06:14.323 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-12 22:06:14.323 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:06:14.332 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:14.333 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:14.335 - Thread: 1 -> GUI Stats: Update 0.639426166666667, Draw 0.83784161111111 2023-01-12 22:06:44.331 - Thread: 1 -> GUI Stats: Update 1.23444766666667, Draw 0.252933333333333 2023-01-12 22:06:49.707 - Thread: 27 -> LoadSession() - Start 2023-01-12 22:06:49.707 - Thread: 27 -> C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 22:06:49.707 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Sandbox_config.sbc 2023-01-12 22:06:49.713 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-12 22:06:51.594 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Sandbox_config.sbc 2023-01-12 22:06:51.596 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-01-12 22:06:51.596 - Thread: 1 -> CheckPoint Experimental mode: No 2023-01-12 22:06:51.596 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2023-01-12 22:06:51.596 - Thread: 1 -> LoadSession() - End 2023-01-12 22:06:51.613 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:51.614 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:51.614 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:51.614 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:51.614 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:06:51.615 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:06:51.616 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-01-12 22:06:51.617 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-01-12 22:06:51.617 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-01-12 22:06:51.830 - Thread: 1 -> RunLoadingAction - START 2023-01-12 22:06:51.830 - Thread: 1 -> Loading session: C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 22:06:52.010 - Thread: 1 -> GC Memory: 1,437,439,240 B 2023-01-12 22:06:52.013 - Thread: 1 -> Process Memory: 7,995,441,152 B 2023-01-12 22:06:52.013 - Thread: 1 -> Experimental mode: No 2023-01-12 22:06:52.013 - Thread: 1 -> Experimental mode reason: 0 2023-01-12 22:06:52.013 - Thread: 1 -> Console compatibility: No 2023-01-12 22:06:52.290 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-01-12 22:06:52.309 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-01-12 22:06:52.309 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-01-12 22:06:52.309 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-01-12 22:06:52.312 - Thread: 1 -> 08488f0a006376f0a404f82661b29793c9a2e563 2023-01-12 22:06:52.521 - Thread: 1 -> Loading scenarios 2023-01-12 22:06:52.521 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-01-12 22:06:52.521 - Thread: 1 -> List of used mods (0) - START 2023-01-12 22:06:52.522 - Thread: 1 -> List of used mods - END 2023-01-12 22:06:52.597 - Thread: 1 -> Loading behaviors 2023-01-12 22:06:52.597 - Thread: 1 -> Loading ammo magazines 2023-01-12 22:06:52.597 - Thread: 1 -> Loading ammo definitions 2023-01-12 22:06:52.597 - Thread: 1 -> Loading animations 2023-01-12 22:06:52.597 - Thread: 1 -> Loading animations 2023-01-12 22:06:52.597 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:52.598 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:52.598 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:52.598 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:52.598 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:52.598 - Thread: 1 -> Loading sound definitions 2023-01-12 22:06:52.598 - Thread: 1 -> Loading category classes 2023-01-12 22:06:52.598 - Thread: 1 -> Loading category classes 2023-01-12 22:06:52.598 - Thread: 1 -> Loading blueprint classes 2023-01-12 22:06:52.598 - Thread: 1 -> Loading blueprint class entries 2023-01-12 22:06:52.598 - Thread: 1 -> Loading blueprint class entries 2023-01-12 22:06:52.598 - Thread: 1 -> Loading blueprints 2023-01-12 22:06:52.599 - Thread: 1 -> Loading blueprints 2023-01-12 22:06:52.599 - Thread: 1 -> Loading agent definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading character definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading character definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading components 2023-01-12 22:06:52.599 - Thread: 1 -> Loading components 2023-01-12 22:06:52.599 - Thread: 1 -> Loading configuration 2023-01-12 22:06:52.599 - Thread: 1 -> Loading container types 2023-01-12 22:06:52.599 - Thread: 1 -> Loading Contract Types 2023-01-12 22:06:52.599 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:06:52.599 - Thread: 1 -> Loading block positions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading block positions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading curve definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading debris 2023-01-12 22:06:52.599 - Thread: 1 -> Loading environment items entries 2023-01-12 22:06:52.599 - Thread: 1 -> Loading decal global definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading decal definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading decal definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading drone behaviors 2023-01-12 22:06:52.599 - Thread: 1 -> Loading edges 2023-01-12 22:06:52.599 - Thread: 1 -> Loading emissive color definitions 2023-01-12 22:06:52.599 - Thread: 1 -> Loading emissive color default states 2023-01-12 22:06:52.599 - Thread: 1 -> Loading animations 2023-01-12 22:06:52.599 - Thread: 1 -> Loading entity components 2023-01-12 22:06:52.600 - Thread: 1 -> Loading component containers 2023-01-12 22:06:52.600 - Thread: 1 -> Loading environment items entries 2023-01-12 22:06:52.601 - Thread: 1 -> Loading Faction Names 2023-01-12 22:06:52.601 - Thread: 1 -> Loading factions 2023-01-12 22:06:52.601 - Thread: 1 -> Loading flare definitions 2023-01-12 22:06:52.601 - Thread: 1 -> Loading gas property definitions 2023-01-12 22:06:52.601 - Thread: 1 -> Loading event definitions 2023-01-12 22:06:52.601 - Thread: 1 -> Loading physical items 2023-01-12 22:06:52.612 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:52.612 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 22:06:52.614 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:52.614 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 22:06:52.614 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:52.614 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 22:06:52.615 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:52.615 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 22:06:52.615 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:52.615 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 22:06:52.615 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:06:52.615 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 22:06:52.616 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:06:52.616 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:06:52.616 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:06:52.616 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:06:52.616 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:06:52.616 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 22:06:52.616 - Thread: 1 -> Loading planet definition 2023-01-12 22:06:52.616 - Thread: 1 -> Loading physical items 2023-01-12 22:06:52.617 - Thread: 1 -> Loading physical items 2023-01-12 22:06:52.617 - Thread: 1 -> Loading physical material properties 2023-01-12 22:06:52.617 - Thread: 1 -> Loading pirate antennas 2023-01-12 22:06:52.617 - Thread: 1 -> Loading research blocks definitions 2023-01-12 22:06:52.617 - Thread: 1 -> Loading research groups definitions 2023-01-12 22:06:52.617 - Thread: 1 -> Loading resource distribution groups 2023-01-12 22:06:52.618 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading ship sound groups 2023-01-12 22:06:52.618 - Thread: 1 -> Loading ship sound groups 2023-01-12 22:06:52.618 - Thread: 1 -> Loading sound categories 2023-01-12 22:06:52.618 - Thread: 1 -> Loading stat definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:06:52.618 - Thread: 1 -> Loading grid creators 2023-01-12 22:06:52.618 - Thread: 1 -> Loading transparent material properties 2023-01-12 22:06:52.618 - Thread: 1 -> Loading planet definition 2023-01-12 22:06:52.618 - Thread: 1 -> Loading voxel map storage definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:06:52.618 - Thread: 1 -> Loading Weather Effects 2023-01-12 22:06:52.619 - Thread: 1 -> Audio effects definitions 2023-01-12 22:06:52.619 - Thread: 1 -> Loading environment items definitions 2023-01-12 22:06:52.619 - Thread: 1 -> Loading environment items definitions 2023-01-12 22:06:52.620 - Thread: 1 -> Loading physical material properties 2023-01-12 22:06:52.620 - Thread: 1 -> Loading particle effect definitions 2023-01-12 22:06:52.702 - Thread: 1 -> Loading particle effect definitions 2023-01-12 22:06:52.703 - Thread: 1 -> Loading environment item definitions 2023-01-12 22:06:52.703 - Thread: 1 -> Loading weapon definitions 2023-01-12 22:06:52.704 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.704 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.704 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.706 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.706 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.706 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.707 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.708 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.708 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.709 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.713 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.714 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.715 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.715 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.716 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.716 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.717 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.718 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.719 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.720 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.721 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.721 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.722 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.723 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.724 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.725 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.727 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.727 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.728 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.729 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.732 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.732 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.734 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.735 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.740 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.741 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.743 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.744 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.746 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.746 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.748 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.750 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.752 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.753 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.755 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.755 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.757 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.758 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.762 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.765 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.768 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.768 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.771 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.772 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.775 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.776 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.779 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.780 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.783 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.784 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.789 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.789 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.793 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.793 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.797 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.798 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.801 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.802 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.825 - Thread: 1 -> Loading cube blocks 2023-01-12 22:06:52.827 - Thread: 1 -> Created block definitions 2023-01-12 22:06:52.833 - Thread: 1 -> Loading block variant groups 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-01-12 22:06:52.836 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-01-12 22:06:52.836 - 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Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-01-12 22:06:52.846 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-01-12 22:06:52.848 - Thread: 1 -> Loading asteroid generators 2023-01-12 22:06:52.848 - Thread: 1 -> Loading spawn groups 2023-01-12 22:06:52.848 - Thread: 1 -> Loading drop containers 2023-01-12 22:06:52.848 - Thread: 1 -> Loading spawn groups 2023-01-12 22:06:52.848 - Thread: 1 -> Loading spawn groups 2023-01-12 22:06:52.848 - Thread: 1 -> Loading radial menu definitions 2023-01-12 22:06:52.848 - Thread: 1 -> Loading respawn ships 2023-01-12 22:06:52.849 - Thread: 1 -> Loading spawn groups 2023-01-12 22:06:52.849 - Thread: 1 -> Loading wheel speeds 2023-01-12 22:06:52.860 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 22:06:52.863 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 22:06:52.863 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 22:06:52.880 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 22:06:53.108 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 22:06:53.111 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-01-12 22:06:53.115 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:06:53.172 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:06:53.173 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:06:53.173 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:06:53.175 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:06:53.325 - Thread: 1 -> MyLights.LoadData() - START 2023-01-12 22:06:53.326 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-01-12 22:06:53.326 - Thread: 1 -> MyLights.LoadData() - END 2023-01-12 22:06:53.326 - Thread: 1 -> Info: MyLights initialized. 2023-01-12 22:06:53.326 - Thread: 1 -> MyExplosions.LoadData() - START 2023-01-12 22:06:53.326 - Thread: 1 -> MyExplosions.LoadData() - END 2023-01-12 22:06:53.329 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-01-12 22:06:53.329 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-01-12 22:06:53.330 - Thread: 1 -> Loading Procedural World Generator 2023-01-12 22:06:53.330 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-01-12 22:06:53.334 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-01-12 22:06:53.348 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_2_-7_1_19572352.vx2' 2023-01-12 22:06:53.348 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_21_368698012.vx2' 2023-01-12 22:06:53.348 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_6_1408431907.vx2' 2023-01-12 22:06:53.350 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_1_-7_6_1735597148.vx2' 2023-01-12 22:06:53.350 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_3_1332249076.vx2' 2023-01-12 22:06:53.350 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_19_1770308794.vx2' 2023-01-12 22:06:53.351 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_17_1371653982.vx2' 2023-01-12 22:06:53.353 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_14_1774261349.vx2' 2023-01-12 22:06:53.359 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_18_538579158.vx2' 2023-01-12 22:06:53.360 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_18_645319078.vx2' 2023-01-12 22:06:53.362 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_2_-7_31_1377885196.vx2' 2023-01-12 22:06:53.363 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_0_1529676657.vx2' 2023-01-12 22:06:53.365 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_5_1155925109.vx2' 2023-01-12 22:06:53.368 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_1_-8_32_82114505.vx2' 2023-01-12 22:06:53.370 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_1_1651655806.vx2' 2023-01-12 22:06:53.379 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_17_1030492246.vx2' 2023-01-12 22:06:53.380 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_4_1510173382.vx2' 2023-01-12 22:06:53.381 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_9_76892410.vx2' 2023-01-12 22:06:53.393 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_10_1753393541.vx2' 2023-01-12 22:06:53.424 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_13_1561215780.vx2' 2023-01-12 22:06:53.430 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_39_673760884.vx2' 2023-01-12 22:06:53.432 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_23_1576894848.vx2' 2023-01-12 22:06:53.435 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_35_359464361.vx2' 2023-01-12 22:06:53.450 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_11_577176201.vx2' 2023-01-12 22:06:53.451 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_45_149175376.vx2' 2023-01-12 22:06:53.488 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-01-12 22:06:53.488 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\EarthLike-1779144428d120000.vx2' 2023-01-12 22:06:53.488 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-01-12 22:06:53.488 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Alien-291759539d120000.vx2' 2023-01-12 22:06:53.498 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_18_500526538.vx2' 2023-01-12 22:06:53.499 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_2_694310841.vx2' 2023-01-12 22:06:53.525 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_8_1949289611.vx2' 2023-01-12 22:06:53.527 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_17_600629920.vx2' 2023-01-12 22:06:53.743 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_27_341897731.vx2' 2023-01-12 22:06:53.744 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_24_1940772437.vx2' 2023-01-12 22:06:53.746 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_1_-7_3_542831369.vx2' 2023-01-12 22:06:53.747 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_1_-7_0_1849286719.vx2' 2023-01-12 22:06:53.749 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-01-12 22:06:53.749 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Moon-1353915701d19000.vx2' 2023-01-12 22:06:56.313 - Thread: 1 -> Info: Planet generator name: EarthLike 2023-01-12 22:06:56.313 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:06:56.333 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-01-12 22:06:56.333 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Mars-2044023682d120000.vx2' 2023-01-12 22:06:56.840 - Thread: 8 -> Info: Planet generator name: Alien 2023-01-12 22:06:56.841 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:06:56.841 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_4_0_-7_3_1472636915.vx2' 2023-01-12 22:06:56.843 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_6_1150302826.vx2' 2023-01-12 22:06:56.853 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_5_302593033.vx2' 2023-01-12 22:06:56.856 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_4_1_-7_10_1067203517.vx2' 2023-01-12 22:06:56.858 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_4_-6_2_191980765.vx2' 2023-01-12 22:06:56.867 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-01-12 22:06:56.867 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Titan-2124704365d19000.vx2' 2023-01-12 22:06:57.240 - Thread: 9 -> Info: Planet generator name: Moon 2023-01-12 22:06:57.240 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:06:57.241 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-01-12 22:06:57.241 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Europa-595048092d19000.vx2' 2023-01-12 22:06:59.009 - Thread: 1 -> Info: Planet generator name: Mars 2023-01-12 22:06:59.009 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:06:59.015 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-7_20_898955144.vx2' 2023-01-12 22:06:59.021 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-01-12 22:06:59.021 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Triton-12345d80253.vx2' 2023-01-12 22:07:00.235 - Thread: 8 -> Info: Planet generator name: Titan 2023-01-12 22:07:00.236 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:07:00.238 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_0_-7_4_730562578.vx2' 2023-01-12 22:07:00.239 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_0_-7_37_868448277.vx2' 2023-01-12 22:07:00.241 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_0_-7_32_602165337.vx2' 2023-01-12 22:07:00.243 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-01-12 22:07:00.243 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Pertam-12345d60133.vx2' 2023-01-12 22:07:00.742 - Thread: 9 -> Info: Planet generator name: Europa 2023-01-12 22:07:00.743 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:07:00.743 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_42_504369737.vx2' 2023-01-12 22:07:01.791 - Thread: 1 -> Info: Planet generator name: Triton 2023-01-12 22:07:01.792 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:07:03.449 - Thread: 8 -> Info: Planet generator name: Pertam 2023-01-12 22:07:03.449 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:07:03.450 - Thread: 1 -> Entities loaded & initialized 2023-01-12 22:07:03.451 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80769860146798452 2023-01-12 22:07:03.452 - Thread: 1 -> MySession.Static.LogSettings - START 2023-01-12 22:07:03.452 - Thread: 1 -> Name = Кусок гавна 1 детектед 1 золото 2023-01-12 22:07:03.452 - Thread: 1 -> Description = Гавнина 2023-01-12 22:07:03.452 - Thread: 1 -> GameDateTime = 01/01/2081 14:13:42 2023-01-12 22:07:03.452 - Thread: 1 -> Password = 2023-01-12 22:07:03.452 - Thread: 1 -> CurrentPath = C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 22:07:03.452 - Thread: 1 -> WorkshopId = 2023-01-12 22:07:03.452 - Thread: 1 -> CameraController = Default_Astronaut 2023-01-12 22:07:03.452 - Thread: 1 -> ThumbPath = C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\thumb.jpg 2023-01-12 22:07:03.452 - Thread: 1 -> Settings: 2023-01-12 22:07:03.453 - Thread: 1 -> GameMode = Survival 2023-01-12 22:07:03.453 - Thread: 1 -> MaxPlayers = 2 2023-01-12 22:07:03.453 - Thread: 1 -> OnlineMode = FRIENDS 2023-01-12 22:07:03.453 - Thread: 1 -> TotalPCU = 100000 2023-01-12 22:07:03.453 - Thread: 1 -> PiratePCU = 50000 2023-01-12 22:07:03.453 - Thread: 1 -> AutoHealing = True 2023-01-12 22:07:03.453 - Thread: 1 -> WeaponsEnabled = True 2023-01-12 22:07:03.453 - Thread: 1 -> ThrusterDamage = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSpectator = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableCopyPaste = False 2023-01-12 22:07:03.453 - Thread: 1 -> MaxFloatingObjects = 56 2023-01-12 22:07:03.453 - Thread: 1 -> MaxGridSize = 0 2023-01-12 22:07:03.453 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-01-12 22:07:03.453 - Thread: 1 -> CargoShipsEnabled = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-01-12 22:07:03.453 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-01-12 22:07:03.453 - Thread: 1 -> InventorySizeMultiplier = 3 2023-01-12 22:07:03.453 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-01-12 22:07:03.453 - Thread: 1 -> RefinerySpeedMultiplier = 10 2023-01-12 22:07:03.453 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2023-01-12 22:07:03.453 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2023-01-12 22:07:03.453 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-01-12 22:07:03.453 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-01-12 22:07:03.453 - Thread: 1 -> ClientCanSave = False 2023-01-12 22:07:03.453 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-01-12 22:07:03.453 - Thread: 1 -> PermanentDeath = False 2023-01-12 22:07:03.453 - Thread: 1 -> DestructibleBlocks = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableScripts = False 2023-01-12 22:07:03.453 - Thread: 1 -> AutoSaveInMinutes = 5 2023-01-12 22:07:03.453 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-01-12 22:07:03.453 - Thread: 1 -> ProceduralDensity = 0.35 2023-01-12 22:07:03.453 - Thread: 1 -> ProceduralSeed = 0 2023-01-12 22:07:03.453 - Thread: 1 -> DestructibleBlocks = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableIngameScripts = False 2023-01-12 22:07:03.453 - Thread: 1 -> ViewDistance = 15000 2023-01-12 22:07:03.453 - Thread: 1 -> Voxel destruction = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableStructuralSimulation = False 2023-01-12 22:07:03.453 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-01-12 22:07:03.453 - Thread: 1 -> EnableContainerDrops = True 2023-01-12 22:07:03.453 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-01-12 22:07:03.453 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-01-12 22:07:03.453 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSubgridDamage = False 2023-01-12 22:07:03.453 - Thread: 1 -> SyncDistance = 3000 2023-01-12 22:07:03.453 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-01-12 22:07:03.453 - Thread: 1 -> AFKTimeoutMin = 0 2023-01-12 22:07:03.453 - Thread: 1 -> StopGridsPeriodMin = 15 2023-01-12 22:07:03.453 - Thread: 1 -> MaxPlanets = 99 2023-01-12 22:07:03.453 - Thread: 1 -> MaxBackupSaves = 5 2023-01-12 22:07:03.453 - Thread: 1 -> MaxFactionsCount = 0 2023-01-12 22:07:03.453 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-01-12 22:07:03.453 - Thread: 1 -> RespawnShipDelete = True 2023-01-12 22:07:03.453 - Thread: 1 -> WorldSizeKm = 0 2023-01-12 22:07:03.453 - Thread: 1 -> ResetOwnership = False 2023-01-12 22:07:03.453 - Thread: 1 -> RealisticSound = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSaving = True 2023-01-12 22:07:03.453 - Thread: 1 -> InfiniteAmmo = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableToolShake = True 2023-01-12 22:07:03.453 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-01-12 22:07:03.453 - Thread: 1 -> OffensiveWordsFiltering = False 2023-01-12 22:07:03.453 - Thread: 1 -> UseConsolePCU = False 2023-01-12 22:07:03.453 - Thread: 1 -> PredefinedAsteroids = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-01-12 22:07:03.453 - Thread: 1 -> FamilySharing = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnablePcuTrading = True 2023-01-12 22:07:03.453 - Thread: 1 -> SuppressedWarnings = 2023-01-12 22:07:03.453 - Thread: 1 -> SimplifiedSimulation = False 2023-01-12 22:07:03.453 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-01-12 22:07:03.453 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-01-12 22:07:03.453 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-01-12 22:07:03.453 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-01-12 22:07:03.453 - Thread: 1 -> TradeFactionsCount = 15 2023-01-12 22:07:03.453 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-01-12 22:07:03.453 - Thread: 1 -> WeatherSystem = True 2023-01-12 22:07:03.453 - Thread: 1 -> DepositSizeDenominator = 60 2023-01-12 22:07:03.453 - Thread: 1 -> DepositsCountCoefficient = 1 2023-01-12 22:07:03.453 - Thread: 1 -> EnableEconomy = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableBountyContracts = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSupergridding = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableAutorespawn = True 2023-01-12 22:07:03.453 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-01-12 22:07:03.453 - Thread: 1 -> EnableGoodBotHints = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableResearch = True 2023-01-12 22:07:03.453 - Thread: 1 -> VoxelAgeThreshold = 24 2023-01-12 22:07:03.453 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-01-12 22:07:03.453 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-01-12 22:07:03.453 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-01-12 22:07:03.453 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-01-12 22:07:03.453 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-01-12 22:07:03.453 - Thread: 1 -> OptimalGridCount = 0 2023-01-12 22:07:03.453 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-01-12 22:07:03.453 - Thread: 1 -> BlockCountThreshold = 20 2023-01-12 22:07:03.453 - Thread: 1 -> TrashFlagsValue = 7706 2023-01-12 22:07:03.453 - Thread: 1 -> TrashRemovalEnabled = True 2023-01-12 22:07:03.453 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-01-12 22:07:03.453 - Thread: 1 -> EnableVoxelHand = True 2023-01-12 22:07:03.453 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableScripterRole = False 2023-01-12 22:07:03.453 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-01-12 22:07:03.453 - Thread: 1 -> FloraDensityMultiplier = 1 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSpiders = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableWolfs = False 2023-01-12 22:07:03.453 - Thread: 1 -> TotalBotLimit = 32 2023-01-12 22:07:03.453 - Thread: 1 -> EnableDrones = True 2023-01-12 22:07:03.453 - Thread: 1 -> MaxDrones = 5 2023-01-12 22:07:03.453 - Thread: 1 -> StartInRespawnScreen = False 2023-01-12 22:07:03.453 - Thread: 1 -> SpawnWithTools = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableJetpack = True 2023-01-12 22:07:03.453 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-01-12 22:07:03.453 - Thread: 1 -> PhysicsIterations = 8 2023-01-12 22:07:03.453 - Thread: 1 -> CanJoinRunning = False 2023-01-12 22:07:03.453 - Thread: 1 -> Scenario = False 2023-01-12 22:07:03.453 - Thread: 1 -> ScenarioEditMode = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableRespawnShips = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableSunRotation = True 2023-01-12 22:07:03.453 - Thread: 1 -> StationVoxelSupport = False 2023-01-12 22:07:03.453 - Thread: 1 -> EnableConvertToStation = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableEncounters = True 2023-01-12 22:07:03.453 - Thread: 1 -> Enable3rdPersonView = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableOxygenPressurization = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnableOxygen = True 2023-01-12 22:07:03.453 - Thread: 1 -> ExperimentalMode = False 2023-01-12 22:07:03.453 - Thread: 1 -> ExperimentalModeReason = 0 2023-01-12 22:07:03.453 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-01-12 22:07:03.453 - Thread: 1 -> EnableRecoil = True 2023-01-12 22:07:03.453 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-01-12 22:07:03.453 - Thread: 1 -> MySession.Static.LogSettings - END 2023-01-12 22:07:03.454 - Thread: 1 -> Analytics ids for user ([007...452]): User = (b8fc1ecc-6056-8404-5c63-b45df95123d0) Session = (9fb147a9-3eaf-44f3-b331-6809fb1f1cd5). 2023-01-12 22:07:03.456 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-01-12 22:07:03.459 - Thread: 1 -> Session loaded 2023-01-12 22:07:03.459 - Thread: 1 -> RunLoadingAction - END 2023-01-12 22:07:03.459 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-01-12 22:07:03.460 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-01-12 22:07:03.460 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-01-12 22:07:03.461 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-01-12 22:07:03.461 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-01-12 22:07:03.461 - Thread: 1 -> Updating continues. 2023-01-12 22:07:03.962 - Thread: 1 -> GC Memory: 1614.07 / 1614.07 MB 2023-01-12 22:07:04.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:07:04.210 - Thread: 1 -> STATISTICS,4567.4833334,0,0,0.007441521,0.2512951,0.0383482,2.972561,3721.106,6265.521,1,0,1463.129,8577.301,16782,86142,21,15.41582,7.237176,0.7840522,6477,22.51106,0,16.66667,3.470265,1.629165,100,7282745492,1463.129,0,0 2023-01-12 22:07:04.210 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:07:04.210 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,839,36,36,129,165,849,6945,4198,0,0,66,4328,0,2478,15,0,0,0,384,7,0,0,1637,759,456,8,30,0,0,0,0 2023-01-12 22:07:05.626 - Thread: 1 -> Loading duration: 14.0103752 2023-01-12 22:07:05.643 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-01-12 22:07:05.644 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-01-12 22:07:05.645 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-01-12 22:07:19.141 - Thread: 1 -> Player entered: Айвар (76561198129302065) 2023-01-12 22:07:26.699 - Thread: 1 -> GUI Stats: Update 7.3117483888889, Draw 0.371539388888888 2023-01-12 22:07:28.617 - Thread: 1 -> World request received: Айвар 2023-01-12 22:07:28.617 - Thread: 1 -> ...responding 2023-01-12 22:07:28.617 - Thread: 1 -> World snapshot - START 2023-01-12 22:07:28.618 - Thread: 1 -> World snapshot - END 2023-01-12 22:07:33.976 - Thread: 1 -> GC Memory: 1477.53 / 1477.53 MB 2023-01-12 22:07:48.430 - Thread: 1 -> Analytics ids for user ([007...065]): User = (0dd728d3-ea07-01ba-cefe-849ba9c9eb08) Session = (ace39c04-31ac-41eb-b79d-1f2e6a931848). 2023-01-12 22:07:57.017 - Thread: 1 -> GUI Stats: Update 1.27729355555556, Draw 0.784768833333332 2023-01-12 22:08:03.983 - Thread: 1 -> GC Memory: 1483.362 / 1483.362 MB 2023-01-12 22:08:04.546 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:08:04.547 - Thread: 1 -> STATISTICS,4627.5,0,0.001779556,0.00829792,0.2512951,0.07952309,3.525661,29.96749,35.14631,2,0,1483.163,8690.211,16782,86142,21,17.35746,99.28711,0.7321083,6058,16.66322,0,16.66667,2.892312,16.54443,100,7410955784,1483.163,0,0 2023-01-12 22:08:04.547 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:08:04.547 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,37,145,165,849,7067,4271,0,0,109,4417,0,2476,31,0,32,15,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:08:27.019 - Thread: 1 -> GUI Stats: Update 1.13432033333333, Draw 0.679932333333334 2023-01-12 22:08:33.985 - Thread: 1 -> GC Memory: 1485.255 / 1485.255 MB 2023-01-12 22:08:42.519 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 22:08:42.520 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:08:42.520 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:08:46.516 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 22:08:46.517 - Thread: 8 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:08:46.517 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:08:50.515 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 22:08:57.019 - Thread: 1 -> GUI Stats: Update 0.608713277777777, Draw 0.618629611111112 2023-01-12 22:08:57.086 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 22:09:03.989 - Thread: 1 -> GC Memory: 1458.319 / 1458.319 MB 2023-01-12 22:09:04.653 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:09:04.653 - Thread: 1 -> STATISTICS,4687.5166667,0,0.001826286,0.00829792,0.2512951,0.07952309,3.636599,34.99227,56.12046,2,0,1456.109,8690.055,16782,86142,21,25.32659,99.28348,0.7359463,6248,16.66821,0,16.66667,4.221489,16.54878,100,7410956024,1456.109,0,0 2023-01-12 22:09:04.653 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:09:04.653 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,37,145,165,849,7067,4271,0,0,109,4417,0,2476,31,0,32,15,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:09:27.106 - Thread: 1 -> GUI Stats: Update 0.698136055555555, Draw 0.538469277777778 2023-01-12 22:09:34.006 - Thread: 1 -> GC Memory: 1460.469 / 1460.469 MB 2023-01-12 22:09:57.106 - Thread: 1 -> GUI Stats: Update 0.533711388888889, Draw 0.511141722222223 2023-01-12 22:10:04.008 - Thread: 1 -> GC Memory: 1461.982 / 1461.982 MB 2023-01-12 22:10:04.669 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:10:04.670 - Thread: 1 -> STATISTICS,4747.5333334,0,0.001722336,0.00829792,0.2512951,0.07952309,3.744754,33.15009,50.61109,2,0,1460.218,8689.871,16645,86142,20,20.04228,99.28456,0.7138148,6275,16.66935,0,16.66667,3.340918,16.55009,100,7410964426,1460.218,0,0 2023-01-12 22:10:04.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:10:04.670 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,36,145,165,849,7067,4271,0,0,109,4417,0,2476,31,0,32,15,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:10:27.220 - Thread: 1 -> GUI Stats: Update 1.060906, Draw 0.810052555555555 2023-01-12 22:10:34.018 - Thread: 1 -> GC Memory: 1454.691 / 1454.691 MB 2023-01-12 22:10:57.219 - Thread: 1 -> GUI Stats: Update 0.0491975000000001, Draw 0.748110777777777 2023-01-12 22:11:04.035 - Thread: 1 -> GC Memory: 1454.929 / 1454.929 MB 2023-01-12 22:11:04.800 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:11:04.801 - Thread: 1 -> STATISTICS,4807.55,0,0.001722336,0.00829792,0.2512951,0.07952309,3.851084,21.35169,7.669792,2,0,1456.577,8704.984,16645,86142,20,4.930183,1.261169E-44,0.7176059,6274,8.332961,0,16.66667,0.4108302,0,100,7332868010,1456.577,0,0 2023-01-12 22:11:04.801 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:11:04.801 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,36,145,165,849,6993,4197,0,0,66,4342,0,2476,15,0,32,0,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:11:27.334 - Thread: 1 -> GUI Stats: Update 0.0326115555555555, Draw 0.666113722222223 2023-01-12 22:11:34.050 - Thread: 1 -> GC Memory: 1457.071 / 1457.071 MB 2023-01-12 22:11:51.833 - Thread: 1 -> Autosave initiated 2023-01-12 22:11:51.833 - Thread: 1 -> Character state: True 2023-01-12 22:11:51.833 - Thread: 1 -> IsServer: True 2023-01-12 22:11:51.833 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 22:11:51.833 - Thread: 1 -> Autosave 2023-01-12 22:11:51.833 - Thread: 1 -> Saving world - START 2023-01-12 22:11:51.834 - Thread: 1 -> Making world state snapshot. 2023-01-12 22:11:51.834 - Thread: 1 -> Before snapshot.: GC Memory: 1,456 B 2023-01-12 22:11:51.840 - Thread: 1 -> After snapshot.: GC Memory: 1,458 B 2023-01-12 22:11:51.840 - Thread: 1 -> Directory cleanup: GC Memory: 1,458 B 2023-01-12 22:11:51.840 - Thread: 1 -> Saving world - END 2023-01-12 22:11:51.842 - Thread: 8 -> Session snapshot save - START 2023-01-12 22:11:51.843 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 22:11:52.132 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 22:11:57.630 - Thread: 1 -> GUI Stats: Update 0.0400606666666667, Draw 0.669495833333334 2023-01-12 22:12:04.055 - Thread: 1 -> GC Memory: 1456.591 / 1456.591 MB 2023-01-12 22:12:06.706 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:12:06.706 - Thread: 1 -> STATISTICS,4867.5666667,0,0.001769066,0.00829792,0.2512951,0.07952309,3.957425,21.29131,8.691416,2,0,1457.613,8704.926,16645,86142,20,5.576323,1.261169E-44,0.6865224,6030,8.332933,0,16.66667,0.4646713,0,100,7332888080,1457.613,0,0 2023-01-12 22:12:06.706 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:12:06.706 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,36,145,165,849,6993,4197,0,0,66,4342,0,2476,15,0,32,0,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:12:29.108 - Thread: 1 -> GUI Stats: Update 0.0370814999999999, Draw 0.668538944444444 2023-01-12 22:12:34.058 - Thread: 1 -> GC Memory: 1456.833 / 1456.833 MB 2023-01-12 22:13:00.599 - Thread: 1 -> GUI Stats: Update 0.0403930555555556, Draw 0.698825166666666 2023-01-12 22:13:04.065 - Thread: 1 -> GC Memory: 1456.388 / 1456.388 MB 2023-01-12 22:13:05.008 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:13:05.580 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:13:05.690 - Thread: 8 -> Session snapshot save - END 2023-01-12 22:13:08.213 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:13:08.213 - Thread: 1 -> STATISTICS,4927.5833334,0,0.001722336,0.00829792,0.2512951,0.07952309,4.063697,23.96477,33.537,2,0,1459.887,8709.586,13994,88639,19,18.53646,99.34075,0.7299606,5909,16.66191,0,16.66667,3.088529,16.55206,100,7410900016,1459.887,0,0 2023-01-12 22:13:08.213 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:13:08.213 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,840,36,36,145,165,849,7067,4271,0,0,109,4417,0,2476,31,0,32,15,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:13:21.304 - Thread: 1 -> Player left: Айвар (76561198129302065) 2023-01-12 22:13:21.843 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:13:21.895 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:13:28.735 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.LoadContent 2023-01-12 22:13:30.688 - Thread: 1 -> GUI Stats: Update 0.98468761111111, Draw 0.486162666666667 2023-01-12 22:13:32.569 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:32.570 - Thread: 1 -> MyGuiScreenAdminMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:32.702 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:13:34.080 - Thread: 1 -> GC Memory: 1462.897 / 1462.897 MB 2023-01-12 22:13:34.341 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:34.341 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:53.141 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:13:53.759 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:53.760 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:54.007 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:13:55.341 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-12 22:13:56.892 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-12 22:13:56.893 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:56.894 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:56.894 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:56.894 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:56.894 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:56.895 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:56.895 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-01-12 22:13:56.895 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:56.895 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-01-12 22:13:57.098 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-01-12 22:13:57.098 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-01-12 22:13:57.098 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-01-12 22:13:57.100 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-01-12 22:13:57.263 - Thread: 1 -> MySession::Unload START 2023-01-12 22:13:57.263 - Thread: 1 -> AutoSaveInMinutes: 5 2023-01-12 22:13:57.263 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-01-12 22:13:57.263 - Thread: 1 -> IsServer: True 2023-01-12 22:13:57.264 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 22:13:57.267 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 22:13:57.267 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 22:13:57.289 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 22:13:58.096 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 22:13:58.096 - Thread: 1 -> MyConfig.Save() - START 2023-01-12 22:13:58.097 - Thread: 1 -> Path: C:\Users\anabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-12 22:13:58.098 - Thread: 1 -> MyConfig.Save() - END 2023-01-12 22:13:58.098 - Thread: 1 -> Unloading Procedural World Generator 2023-01-12 22:13:58.224 - Thread: 1 -> Info: MyLights Unloading data. 2023-01-12 22:13:58.224 - Thread: 1 -> Network readers disposed 2023-01-12 22:13:58.224 - Thread: 1 -> Network readers disposed 2023-01-12 22:13:58.224 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-01-12 22:13:58.514 - Thread: 1 -> Loading sound definitions 2023-01-12 22:13:58.514 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:13:58.679 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:13:58.679 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 22:13:58.726 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:13:58.726 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 22:13:58.726 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:13:58.726 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 22:13:58.726 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:13:58.726 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 22:13:58.726 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:13:58.726 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 22:13:58.726 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:13:58.726 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 22:13:58.745 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 22:13:58.745 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-01-12 22:13:58.745 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 22:13:58.745 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-01-12 22:13:58.745 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-01-12 22:13:59.004 - Thread: 1 -> MySession::Unload END 2023-01-12 22:13:59.007 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 22:13:59.008 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-12 22:13:59.008 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:13:59.036 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-12 22:13:59.036 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-12 22:14:00.228 - Thread: 27 -> LoadSession() - Start 2023-01-12 22:14:00.228 - Thread: 27 -> C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 22:14:00.228 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Sandbox_config.sbc 2023-01-12 22:14:00.241 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-12 22:14:02.135 - Thread: 27 -> Loading Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Sandbox_config.sbc 2023-01-12 22:14:02.137 - Thread: 27 -> Sandbox world configuration file found, overriding checkpoint settings. 2023-01-12 22:14:02.141 - Thread: 1 -> CheckPoint Experimental mode: No 2023-01-12 22:14:02.141 - Thread: 1 -> CheckPoint Experimental mode reason: 0 2023-01-12 22:14:02.141 - Thread: 1 -> LoadSession() - End 2023-01-12 22:14:02.158 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-12 22:14:02.159 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-12 22:14:02.159 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-12 22:14:02.162 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-12 22:14:02.162 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:14:02.163 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:14:02.165 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2023-01-12 22:14:02.166 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2023-01-12 22:14:02.166 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2023-01-12 22:14:02.375 - Thread: 1 -> RunLoadingAction - START 2023-01-12 22:14:02.375 - Thread: 1 -> Loading session: C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 22:14:02.813 - Thread: 1 -> GC Memory: 1,450,746,496 B 2023-01-12 22:14:02.815 - Thread: 1 -> Process Memory: 8,053,014,528 B 2023-01-12 22:14:02.815 - Thread: 1 -> Experimental mode: No 2023-01-12 22:14:02.816 - Thread: 1 -> Experimental mode reason: 0 2023-01-12 22:14:02.816 - Thread: 1 -> Console compatibility: No 2023-01-12 22:14:03.076 - Thread: 1 -> MyScriptManager.LoadData() - START 2023-01-12 22:14:03.100 - Thread: 1 -> MyScriptManager.LoadData() - END 2023-01-12 22:14:03.100 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2023-01-12 22:14:03.100 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2023-01-12 22:14:03.103 - Thread: 1 -> 08488f0a006376f0a404f82661b29793c9a2e563 2023-01-12 22:14:03.282 - Thread: 1 -> Loading scenarios 2023-01-12 22:14:03.282 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2023-01-12 22:14:03.283 - Thread: 1 -> List of used mods (0) - START 2023-01-12 22:14:03.283 - Thread: 1 -> List of used mods - END 2023-01-12 22:14:03.358 - Thread: 1 -> Loading behaviors 2023-01-12 22:14:03.359 - Thread: 1 -> Loading ammo magazines 2023-01-12 22:14:03.359 - Thread: 1 -> Loading ammo definitions 2023-01-12 22:14:03.359 - Thread: 1 -> Loading animations 2023-01-12 22:14:03.359 - Thread: 1 -> Loading animations 2023-01-12 22:14:03.359 - Thread: 1 -> Loading sound definitions 2023-01-12 22:14:03.361 - Thread: 1 -> Loading sound definitions 2023-01-12 22:14:03.361 - Thread: 1 -> Loading sound definitions 2023-01-12 22:14:03.361 - Thread: 1 -> Loading sound definitions 2023-01-12 22:14:03.361 - Thread: 1 -> Loading sound definitions 2023-01-12 22:14:03.361 - Thread: 1 -> Loading sound definitions 2023-01-12 22:14:03.361 - Thread: 1 -> Loading category classes 2023-01-12 22:14:03.361 - Thread: 1 -> Loading category classes 2023-01-12 22:14:03.361 - Thread: 1 -> Loading blueprint classes 2023-01-12 22:14:03.362 - Thread: 1 -> Loading blueprint class entries 2023-01-12 22:14:03.362 - Thread: 1 -> Loading blueprint class entries 2023-01-12 22:14:03.362 - Thread: 1 -> Loading blueprints 2023-01-12 22:14:03.362 - Thread: 1 -> Loading blueprints 2023-01-12 22:14:03.362 - Thread: 1 -> Loading agent definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading character definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading character definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading components 2023-01-12 22:14:03.362 - Thread: 1 -> Loading components 2023-01-12 22:14:03.362 - Thread: 1 -> Loading configuration 2023-01-12 22:14:03.362 - Thread: 1 -> Loading container types 2023-01-12 22:14:03.362 - Thread: 1 -> Loading Contract Types 2023-01-12 22:14:03.362 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:14:03.362 - Thread: 1 -> Loading block positions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading block positions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading curve definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading debris 2023-01-12 22:14:03.362 - Thread: 1 -> Loading environment items entries 2023-01-12 22:14:03.362 - Thread: 1 -> Loading decal global definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading decal definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading decal definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading drone behaviors 2023-01-12 22:14:03.362 - Thread: 1 -> Loading edges 2023-01-12 22:14:03.362 - Thread: 1 -> Loading emissive color definitions 2023-01-12 22:14:03.362 - Thread: 1 -> Loading emissive color default states 2023-01-12 22:14:03.362 - Thread: 1 -> Loading animations 2023-01-12 22:14:03.362 - Thread: 1 -> Loading entity components 2023-01-12 22:14:03.363 - Thread: 1 -> Loading component containers 2023-01-12 22:14:03.363 - Thread: 1 -> Loading environment items entries 2023-01-12 22:14:03.363 - Thread: 1 -> Loading Faction Names 2023-01-12 22:14:03.363 - Thread: 1 -> Loading factions 2023-01-12 22:14:03.363 - Thread: 1 -> Loading flare definitions 2023-01-12 22:14:03.363 - Thread: 1 -> Loading gas property definitions 2023-01-12 22:14:03.363 - Thread: 1 -> Loading event definitions 2023-01-12 22:14:03.363 - Thread: 1 -> Loading physical items 2023-01-12 22:14:03.373 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:14:03.373 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 22:14:03.375 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:14:03.375 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 22:14:03.375 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:14:03.375 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 22:14:03.375 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:14:03.375 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 22:14:03.375 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:14:03.375 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 22:14:03.375 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:14:03.375 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 22:14:03.377 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:14:03.377 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:14:03.377 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:14:03.377 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:14:03.377 - Thread: 1 -> Loading LCD texture categories 2023-01-12 22:14:03.377 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 22:14:03.377 - Thread: 1 -> Loading planet definition 2023-01-12 22:14:03.377 - Thread: 1 -> Loading physical items 2023-01-12 22:14:03.378 - Thread: 1 -> Loading physical items 2023-01-12 22:14:03.378 - Thread: 1 -> Loading physical material properties 2023-01-12 22:14:03.378 - Thread: 1 -> Loading pirate antennas 2023-01-12 22:14:03.378 - Thread: 1 -> Loading research blocks definitions 2023-01-12 22:14:03.378 - Thread: 1 -> Loading research groups definitions 2023-01-12 22:14:03.378 - Thread: 1 -> Loading resource distribution groups 2023-01-12 22:14:03.378 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 22:14:03.378 - Thread: 1 -> Loading ship sound groups 2023-01-12 22:14:03.378 - Thread: 1 -> Loading ship sound groups 2023-01-12 22:14:03.378 - Thread: 1 -> Loading sound categories 2023-01-12 22:14:03.378 - Thread: 1 -> Loading stat definitions 2023-01-12 22:14:03.378 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:14:03.378 - Thread: 1 -> Loading grid creators 2023-01-12 22:14:03.378 - Thread: 1 -> Loading transparent material properties 2023-01-12 22:14:03.378 - Thread: 1 -> Loading planet definition 2023-01-12 22:14:03.378 - Thread: 1 -> Loading voxel map storage definitions 2023-01-12 22:14:03.379 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:14:03.379 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:14:03.379 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:14:03.379 - Thread: 1 -> Loading voxel material definitions 2023-01-12 22:14:03.379 - Thread: 1 -> Loading Weather Effects 2023-01-12 22:14:03.382 - Thread: 1 -> Audio effects definitions 2023-01-12 22:14:03.382 - Thread: 1 -> Loading environment items definitions 2023-01-12 22:14:03.382 - Thread: 1 -> Loading environment items definitions 2023-01-12 22:14:03.383 - Thread: 1 -> Loading physical material properties 2023-01-12 22:14:03.383 - Thread: 1 -> Loading particle effect definitions 2023-01-12 22:14:03.455 - Thread: 1 -> Loading particle effect definitions 2023-01-12 22:14:03.456 - Thread: 1 -> Loading environment item definitions 2023-01-12 22:14:03.456 - Thread: 1 -> Loading weapon definitions 2023-01-12 22:14:03.457 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.457 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.457 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.458 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.458 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.459 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.460 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.466 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.466 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.467 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.467 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.467 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.468 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.468 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.469 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.469 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.470 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.471 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.471 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.472 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.473 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.473 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.487 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.487 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.489 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.489 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.491 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.491 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.492 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.492 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.496 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.496 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.497 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.500 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.502 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.502 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.504 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.504 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.506 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.506 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.507 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.511 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.513 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.514 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.516 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.516 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.518 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.518 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.524 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.525 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.528 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.528 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.531 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.531 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.536 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.536 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.539 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.539 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.543 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.545 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.548 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.548 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.551 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.552 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.557 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.558 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.562 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.562 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.568 - Thread: 1 -> Loading cube blocks 2023-01-12 22:14:03.568 - Thread: 1 -> Created block definitions 2023-01-12 22:14:03.574 - Thread: 1 -> Loading block variant groups 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2023-01-12 22:14:03.576 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2023-01-12 22:14:03.576 - 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Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2023-01-12 22:14:03.588 - Thread: 1 -> Loading prefab: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2023-01-12 22:14:03.589 - Thread: 1 -> Loading asteroid generators 2023-01-12 22:14:03.590 - Thread: 1 -> Loading spawn groups 2023-01-12 22:14:03.590 - Thread: 1 -> Loading drop containers 2023-01-12 22:14:03.590 - Thread: 1 -> Loading spawn groups 2023-01-12 22:14:03.590 - Thread: 1 -> Loading spawn groups 2023-01-12 22:14:03.590 - Thread: 1 -> Loading radial menu definitions 2023-01-12 22:14:03.590 - Thread: 1 -> Loading respawn ships 2023-01-12 22:14:03.590 - Thread: 1 -> Loading spawn groups 2023-01-12 22:14:03.590 - Thread: 1 -> Loading wheel speeds 2023-01-12 22:14:03.600 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 22:14:03.603 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 22:14:03.603 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 22:14:03.620 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 22:14:03.729 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 22:14:03.742 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2023-01-12 22:14:03.744 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:14:03.770 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:14:03.770 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:14:03.770 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:14:03.773 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2023-01-12 22:14:03.919 - Thread: 1 -> MyLights.LoadData() - START 2023-01-12 22:14:03.920 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2023-01-12 22:14:03.920 - Thread: 1 -> MyLights.LoadData() - END 2023-01-12 22:14:03.920 - Thread: 1 -> Info: MyLights initialized. 2023-01-12 22:14:03.920 - Thread: 1 -> MyExplosions.LoadData() - START 2023-01-12 22:14:03.920 - Thread: 1 -> MyExplosions.LoadData() - END 2023-01-12 22:14:03.923 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2023-01-12 22:14:03.923 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2023-01-12 22:14:03.923 - Thread: 1 -> Loading Procedural World Generator 2023-01-12 22:14:03.924 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2023-01-12 22:14:03.932 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2023-01-12 22:14:03.944 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_21_368698012.vx2' 2023-01-12 22:14:03.945 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_2_-7_1_19572352.vx2' 2023-01-12 22:14:03.945 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_6_1408431907.vx2' 2023-01-12 22:14:03.946 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_1_-7_6_1735597148.vx2' 2023-01-12 22:14:03.947 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_17_1371653982.vx2' 2023-01-12 22:14:03.948 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_14_1774261349.vx2' 2023-01-12 22:14:03.949 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_3_1332249076.vx2' 2023-01-12 22:14:03.950 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_19_1770308794.vx2' 2023-01-12 22:14:03.953 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_18_538579158.vx2' 2023-01-12 22:14:03.954 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_2_-7_31_1377885196.vx2' 2023-01-12 22:14:03.966 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_1_-8_32_82114505.vx2' 2023-01-12 22:14:03.966 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_5_1155925109.vx2' 2023-01-12 22:14:03.968 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_1_1651655806.vx2' 2023-01-12 22:14:03.969 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_18_645319078.vx2' 2023-01-12 22:14:03.973 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_0_1529676657.vx2' 2023-01-12 22:14:03.987 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_4_1510173382.vx2' 2023-01-12 22:14:03.987 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_9_76892410.vx2' 2023-01-12 22:14:03.988 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-7_17_1030492246.vx2' 2023-01-12 22:14:04.012 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_10_1753393541.vx2' 2023-01-12 22:14:04.024 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_39_673760884.vx2' 2023-01-12 22:14:04.025 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_23_1576894848.vx2' 2023-01-12 22:14:04.029 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-8_13_1561215780.vx2' 2023-01-12 22:14:04.029 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_35_359464361.vx2' 2023-01-12 22:14:04.035 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_11_577176201.vx2' 2023-01-12 22:14:04.036 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_45_149175376.vx2' 2023-01-12 22:14:04.096 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_18_500526538.vx2' 2023-01-12 22:14:04.098 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_2_694310841.vx2' 2023-01-12 22:14:04.099 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_8_1949289611.vx2' 2023-01-12 22:14:04.101 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-8_17_600629920.vx2' 2023-01-12 22:14:04.197 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_27_341897731.vx2' 2023-01-12 22:14:04.199 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_24_1940772437.vx2' 2023-01-12 22:14:04.200 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_1_-7_3_542831369.vx2' 2023-01-12 22:14:04.201 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_1_-7_0_1849286719.vx2' 2023-01-12 22:14:04.203 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2023-01-12 22:14:04.203 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\EarthLike-1779144428d120000.vx2' 2023-01-12 22:14:04.221 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2023-01-12 22:14:04.221 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Alien-291759539d120000.vx2' 2023-01-12 22:14:04.293 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_4_0_-7_3_1472636915.vx2' 2023-01-12 22:14:04.306 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_6_1150302826.vx2' 2023-01-12 22:14:04.323 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_3_2_-7_5_302593033.vx2' 2023-01-12 22:14:04.325 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_4_1_-7_10_1067203517.vx2' 2023-01-12 22:14:04.347 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_4_-6_2_191980765.vx2' 2023-01-12 22:14:04.359 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2023-01-12 22:14:04.359 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Moon-1353915701d19000.vx2' 2023-01-12 22:14:07.003 - Thread: 8 -> Info: Planet generator name: EarthLike 2023-01-12 22:14:07.003 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:07.003 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2023-01-12 22:14:07.004 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Mars-2044023682d120000.vx2' 2023-01-12 22:14:07.294 - Thread: 1 -> Info: Planet generator name: Alien 2023-01-12 22:14:07.294 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:07.317 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_1_-7_20_898955144.vx2' 2023-01-12 22:14:07.320 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2023-01-12 22:14:07.320 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Titan-2124704365d19000.vx2' 2023-01-12 22:14:07.698 - Thread: 9 -> Info: Planet generator name: Moon 2023-01-12 22:14:07.698 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:07.699 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_1_0_-7_4_730562578.vx2' 2023-01-12 22:14:07.702 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_0_-7_37_868448277.vx2' 2023-01-12 22:14:07.704 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_0_-7_32_602165337.vx2' 2023-01-12 22:14:07.706 - Thread: 9 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2023-01-12 22:14:07.706 - Thread: 9 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Europa-595048092d19000.vx2' 2023-01-12 22:14:09.978 - Thread: 8 -> Info: Planet generator name: Mars 2023-01-12 22:14:09.979 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:09.979 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Asteroid_2_2_-8_42_504369737.vx2' 2023-01-12 22:14:10.067 - Thread: 8 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2023-01-12 22:14:10.067 - Thread: 8 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Triton-12345d80253.vx2' 2023-01-12 22:14:10.478 - Thread: 1 -> Info: Planet generator name: Titan 2023-01-12 22:14:10.479 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:10.493 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2023-01-12 22:14:10.493 - Thread: 1 -> Loading voxel storage from file 'C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\Pertam-12345d60133.vx2' 2023-01-12 22:14:11.182 - Thread: 9 -> Info: Planet generator name: Europa 2023-01-12 22:14:11.182 - Thread: 9 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:12.429 - Thread: 8 -> Info: Planet generator name: Triton 2023-01-12 22:14:12.429 - Thread: 8 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:13.724 - Thread: 1 -> Info: Planet generator name: Pertam 2023-01-12 22:14:13.725 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2023-01-12 22:14:13.726 - Thread: 1 -> Entities loaded & initialized 2023-01-12 22:14:13.726 - Thread: 1 -> Checkpoint.CameraAttachedTo: 80769860146798452 2023-01-12 22:14:13.734 - Thread: 1 -> MySession.Static.LogSettings - START 2023-01-12 22:14:13.735 - Thread: 1 -> Name = Кусок гавна 1 детектед 1 золото 2023-01-12 22:14:13.735 - Thread: 1 -> Description = Гавнина 2023-01-12 22:14:13.735 - Thread: 1 -> GameDateTime = 01/01/2081 14:18:18 2023-01-12 22:14:13.735 - Thread: 1 -> Password = 2023-01-12 22:14:13.735 - Thread: 1 -> CurrentPath = C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото 2023-01-12 22:14:13.735 - Thread: 1 -> WorkshopId = 2023-01-12 22:14:13.735 - Thread: 1 -> CameraController = Default_Astronaut 2023-01-12 22:14:13.735 - Thread: 1 -> ThumbPath = C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\thumb.jpg 2023-01-12 22:14:13.735 - Thread: 1 -> Settings: 2023-01-12 22:14:13.736 - Thread: 1 -> GameMode = Survival 2023-01-12 22:14:13.736 - Thread: 1 -> MaxPlayers = 2 2023-01-12 22:14:13.736 - Thread: 1 -> OnlineMode = FRIENDS 2023-01-12 22:14:13.736 - Thread: 1 -> TotalPCU = 100000 2023-01-12 22:14:13.736 - Thread: 1 -> PiratePCU = 50000 2023-01-12 22:14:13.736 - Thread: 1 -> AutoHealing = True 2023-01-12 22:14:13.736 - Thread: 1 -> WeaponsEnabled = True 2023-01-12 22:14:13.736 - Thread: 1 -> ThrusterDamage = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSpectator = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableCopyPaste = False 2023-01-12 22:14:13.736 - Thread: 1 -> MaxFloatingObjects = 56 2023-01-12 22:14:13.736 - Thread: 1 -> MaxGridSize = 0 2023-01-12 22:14:13.736 - Thread: 1 -> MaxBlocksPerPlayer = 0 2023-01-12 22:14:13.736 - Thread: 1 -> CargoShipsEnabled = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnvironmentHostility = NORMAL 2023-01-12 22:14:13.736 - Thread: 1 -> ShowPlayerNamesOnHud = True 2023-01-12 22:14:13.736 - Thread: 1 -> InventorySizeMultiplier = 3 2023-01-12 22:14:13.736 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2023-01-12 22:14:13.736 - Thread: 1 -> RefinerySpeedMultiplier = 10 2023-01-12 22:14:13.736 - Thread: 1 -> AssemblerSpeedMultiplier = 10 2023-01-12 22:14:13.736 - Thread: 1 -> AssemblerEfficiencyMultiplier = 10 2023-01-12 22:14:13.736 - Thread: 1 -> WelderSpeedMultiplier = 2 2023-01-12 22:14:13.736 - Thread: 1 -> GrinderSpeedMultiplier = 2 2023-01-12 22:14:13.736 - Thread: 1 -> ClientCanSave = False 2023-01-12 22:14:13.736 - Thread: 1 -> HackSpeedMultiplier = 0.33 2023-01-12 22:14:13.736 - Thread: 1 -> PermanentDeath = False 2023-01-12 22:14:13.736 - Thread: 1 -> DestructibleBlocks = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableScripts = False 2023-01-12 22:14:13.736 - Thread: 1 -> AutoSaveInMinutes = 5 2023-01-12 22:14:13.736 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2023-01-12 22:14:13.736 - Thread: 1 -> ProceduralDensity = 0.35 2023-01-12 22:14:13.736 - Thread: 1 -> ProceduralSeed = 0 2023-01-12 22:14:13.736 - Thread: 1 -> DestructibleBlocks = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableIngameScripts = False 2023-01-12 22:14:13.736 - Thread: 1 -> ViewDistance = 15000 2023-01-12 22:14:13.736 - Thread: 1 -> Voxel destruction = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableStructuralSimulation = False 2023-01-12 22:14:13.736 - Thread: 1 -> MaxActiveFracturePieces = 50 2023-01-12 22:14:13.736 - Thread: 1 -> EnableContainerDrops = True 2023-01-12 22:14:13.736 - Thread: 1 -> MinDropContainerRespawnTime = 5 2023-01-12 22:14:13.736 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2023-01-12 22:14:13.736 - Thread: 1 -> EnableTurretsFriendlyFire = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSubgridDamage = False 2023-01-12 22:14:13.736 - Thread: 1 -> SyncDistance = 3000 2023-01-12 22:14:13.736 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2023-01-12 22:14:13.736 - Thread: 1 -> AFKTimeoutMin = 0 2023-01-12 22:14:13.736 - Thread: 1 -> StopGridsPeriodMin = 15 2023-01-12 22:14:13.736 - Thread: 1 -> MaxPlanets = 99 2023-01-12 22:14:13.736 - Thread: 1 -> MaxBackupSaves = 5 2023-01-12 22:14:13.736 - Thread: 1 -> MaxFactionsCount = 0 2023-01-12 22:14:13.736 - Thread: 1 -> EnableRemoteBlockRemoval = True 2023-01-12 22:14:13.736 - Thread: 1 -> RespawnShipDelete = True 2023-01-12 22:14:13.736 - Thread: 1 -> WorldSizeKm = 0 2023-01-12 22:14:13.736 - Thread: 1 -> ResetOwnership = False 2023-01-12 22:14:13.736 - Thread: 1 -> RealisticSound = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSaving = True 2023-01-12 22:14:13.736 - Thread: 1 -> InfiniteAmmo = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableToolShake = True 2023-01-12 22:14:13.736 - Thread: 1 -> VoxelGeneratorVersion = 4 2023-01-12 22:14:13.736 - Thread: 1 -> OffensiveWordsFiltering = False 2023-01-12 22:14:13.736 - Thread: 1 -> UseConsolePCU = False 2023-01-12 22:14:13.736 - Thread: 1 -> PredefinedAsteroids = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2023-01-12 22:14:13.736 - Thread: 1 -> FamilySharing = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnablePcuTrading = True 2023-01-12 22:14:13.736 - Thread: 1 -> SuppressedWarnings = 2023-01-12 22:14:13.736 - Thread: 1 -> SimplifiedSimulation = False 2023-01-12 22:14:13.736 - Thread: 1 -> EconomyTickInSeconds = 1200 2023-01-12 22:14:13.736 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2023-01-12 22:14:13.736 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2023-01-12 22:14:13.736 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2023-01-12 22:14:13.736 - Thread: 1 -> TradeFactionsCount = 15 2023-01-12 22:14:13.736 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2023-01-12 22:14:13.736 - Thread: 1 -> WeatherSystem = True 2023-01-12 22:14:13.736 - Thread: 1 -> DepositSizeDenominator = 60 2023-01-12 22:14:13.736 - Thread: 1 -> DepositsCountCoefficient = 1 2023-01-12 22:14:13.736 - Thread: 1 -> EnableEconomy = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableBountyContracts = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSupergridding = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableAutorespawn = True 2023-01-12 22:14:13.736 - Thread: 1 -> OptimalSpawnDistance = 16000 2023-01-12 22:14:13.736 - Thread: 1 -> EnableGoodBotHints = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableResearch = True 2023-01-12 22:14:13.736 - Thread: 1 -> VoxelAgeThreshold = 24 2023-01-12 22:14:13.736 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2023-01-12 22:14:13.736 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2023-01-12 22:14:13.736 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2023-01-12 22:14:13.736 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2023-01-12 22:14:13.736 - Thread: 1 -> PlayerInactivityThreshold = 0 2023-01-12 22:14:13.736 - Thread: 1 -> OptimalGridCount = 0 2023-01-12 22:14:13.736 - Thread: 1 -> PlayerDistanceThreshold = 500 2023-01-12 22:14:13.736 - Thread: 1 -> BlockCountThreshold = 20 2023-01-12 22:14:13.736 - Thread: 1 -> TrashFlagsValue = 7706 2023-01-12 22:14:13.736 - Thread: 1 -> TrashRemovalEnabled = True 2023-01-12 22:14:13.736 - Thread: 1 -> RemoveOldIdentitiesH = 0 2023-01-12 22:14:13.736 - Thread: 1 -> EnableVoxelHand = True 2023-01-12 22:14:13.736 - Thread: 1 -> AdaptiveSimulationQuality = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableScripterRole = False 2023-01-12 22:14:13.736 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2023-01-12 22:14:13.736 - Thread: 1 -> FloraDensityMultiplier = 1 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSpiders = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableWolfs = False 2023-01-12 22:14:13.736 - Thread: 1 -> TotalBotLimit = 32 2023-01-12 22:14:13.736 - Thread: 1 -> EnableDrones = True 2023-01-12 22:14:13.736 - Thread: 1 -> MaxDrones = 5 2023-01-12 22:14:13.736 - Thread: 1 -> StartInRespawnScreen = False 2023-01-12 22:14:13.736 - Thread: 1 -> SpawnWithTools = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableJetpack = True 2023-01-12 22:14:13.736 - Thread: 1 -> SunRotationIntervalMinutes = 120 2023-01-12 22:14:13.736 - Thread: 1 -> PhysicsIterations = 8 2023-01-12 22:14:13.736 - Thread: 1 -> CanJoinRunning = False 2023-01-12 22:14:13.736 - Thread: 1 -> Scenario = False 2023-01-12 22:14:13.736 - Thread: 1 -> ScenarioEditMode = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableRespawnShips = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableSunRotation = True 2023-01-12 22:14:13.736 - Thread: 1 -> StationVoxelSupport = False 2023-01-12 22:14:13.736 - Thread: 1 -> EnableConvertToStation = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableEncounters = True 2023-01-12 22:14:13.736 - Thread: 1 -> Enable3rdPersonView = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableOxygenPressurization = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnableOxygen = True 2023-01-12 22:14:13.736 - Thread: 1 -> ExperimentalMode = False 2023-01-12 22:14:13.736 - Thread: 1 -> ExperimentalModeReason = 0 2023-01-12 22:14:13.736 - Thread: 1 -> MovementSpeedMultiplier = 1 2023-01-12 22:14:13.736 - Thread: 1 -> EnableRecoil = True 2023-01-12 22:14:13.736 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2023-01-12 22:14:13.736 - Thread: 1 -> MySession.Static.LogSettings - END 2023-01-12 22:14:13.737 - Thread: 1 -> Analytics ids for user ([007...452]): User = (b8fc1ecc-6056-8404-5c63-b45df95123d0) Session = (9fb147a9-3eaf-44f3-b331-6809fb1f1cd5). 2023-01-12 22:14:13.738 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2023-01-12 22:14:13.740 - Thread: 1 -> Session loaded 2023-01-12 22:14:13.740 - Thread: 1 -> RunLoadingAction - END 2023-01-12 22:14:13.740 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2023-01-12 22:14:13.741 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2023-01-12 22:14:13.741 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2023-01-12 22:14:13.741 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2023-01-12 22:14:13.741 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2023-01-12 22:14:13.742 - Thread: 1 -> Updating continues. 2023-01-12 22:14:14.280 - Thread: 1 -> GC Memory: 1614.831 / 1614.831 MB 2023-01-12 22:14:15.750 - Thread: 1 -> Loading duration: 13.5849489 2023-01-12 22:14:15.776 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2023-01-12 22:14:15.777 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2023-01-12 22:14:15.778 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2023-01-12 22:14:15.809 - Thread: 1 -> GUI Stats: Update 7.70867088888889, Draw 0.403124111111112 2023-01-12 22:14:23.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:14:23.539 - Thread: 1 -> STATISTICS,4987.6,0,0,0.00829792,0.2512951,0.07952309,4.086884,55.7179,33.70618,1,0,1481.534,8715.332,16645,86142,20,18.08785,96.45174,0.7243764,5827,16.66517,0,16.66667,3.014371,16.07385,100,7414677368,1481.534,0,0 2023-01-12 22:14:23.539 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:14:23.539 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,841,36,36,145,165,849,7071,4273,0,0,109,4419,0,2478,31,0,32,15,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:14:27.489 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:14:28.623 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:14:28.623 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:14:40.606 - Thread: 1 -> Player entered: Айвар (76561198129302065) 2023-01-12 22:14:44.283 - Thread: 1 -> GC Memory: 1485.264 / 1485.264 MB 2023-01-12 22:14:46.001 - Thread: 1 -> GUI Stats: Update 0.75072, Draw 0.437351333333334 2023-01-12 22:14:49.447 - Thread: 1 -> World request received: Айвар 2023-01-12 22:14:49.447 - Thread: 1 -> ...responding 2023-01-12 22:14:49.447 - Thread: 1 -> World snapshot - START 2023-01-12 22:14:49.448 - Thread: 1 -> World snapshot - END 2023-01-12 22:15:09.064 - Thread: 1 -> Analytics ids for user ([007...065]): User = (0dd728d3-ea07-01ba-cefe-849ba9c9eb08) Session = (478be34f-3a47-4ba6-aaca-3a88004c7bed). 2023-01-12 22:15:14.299 - Thread: 1 -> GC Memory: 1484.086 / 1484.086 MB 2023-01-12 22:15:15.999 - Thread: 1 -> GUI Stats: Update 0.0334224444444444, Draw 0.84455811111111 2023-01-12 22:15:23.663 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:15:23.663 - Thread: 1 -> STATISTICS,5047.6166667,0,0.00170517,0.00829792,0.2512951,0.124506,4.624063,18.68661,7.704103,2,0,1487.352,8740.18,13994,88639,19,4.754318,1.261169E-44,0.6644943,5850,8.333009,0,16.66667,0.3961777,0,100,7336683208,1487.352,0,0 2023-01-12 22:15:23.663 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:15:23.663 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,841,36,36,145,165,849,6996,4199,0,0,66,4344,0,2478,15,0,32,0,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:15:27.420 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:15:27.829 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:15:44.301 - Thread: 1 -> GC Memory: 1484.86 / 1484.86 MB 2023-01-12 22:15:46.401 - Thread: 1 -> GUI Stats: Update 0.226547833333334, Draw 0.539313222222223 2023-01-12 22:15:58.086 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:15:58.145 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:16:14.301 - Thread: 1 -> GC Memory: 1459.539 / 1459.539 MB 2023-01-12 22:16:16.402 - Thread: 1 -> GUI Stats: Update 0.819031111111112, Draw 0.435169277777778 2023-01-12 22:16:24.082 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:16:24.082 - Thread: 1 -> STATISTICS,5107.6333334,0,0.00170517,0.00829792,0.2512951,0.124506,4.729015,23.07121,33.10319,2,0,1461.089,8729.598,13994,88639,19,19.01525,99.28469,0.6655514,5795,16.66403,0,16.66667,3.168706,16.54483,100,7432026678,1461.089,0,0 2023-01-12 22:16:24.082 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:16:24.082 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,842,36,36,145,165,849,7087,4289,0,0,125,4434,0,2478,31,0,32,15,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:16:44.318 - Thread: 1 -> GC Memory: 1463.122 / 1463.122 MB 2023-01-12 22:16:46.401 - Thread: 1 -> GUI Stats: Update 1.09355883333333, Draw 0.425492888888889 2023-01-12 22:17:14.334 - Thread: 1 -> GC Memory: 1462.184 / 1462.184 MB 2023-01-12 22:17:16.407 - Thread: 1 -> GUI Stats: Update 0.0376216666666666, Draw 0.445775833333333 2023-01-12 22:17:24.098 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:17:24.099 - Thread: 1 -> STATISTICS,5167.65,0,0.00170517,0.00829792,0.2512951,0.124506,4.833642,15.24687,7.152437,2,0,1462.347,8719.758,13994,88639,19,4.390632,1.261169E-44,0.6349988,6076,8.332802,0,16.66667,0.3658627,0,100,7337336598,1462.347,0,0 2023-01-12 22:17:24.099 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:17:24.099 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,842,36,36,145,165,849,6997,4199,0,0,66,4344,0,2478,15,0,32,0,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:17:44.337 - Thread: 1 -> GC Memory: 1458.422 / 1458.422 MB 2023-01-12 22:17:46.506 - Thread: 1 -> GUI Stats: Update 0.058588777777778, Draw 0.714168555555554 2023-01-12 22:18:14.354 - Thread: 1 -> GC Memory: 1457.438 / 1457.438 MB 2023-01-12 22:18:16.507 - Thread: 1 -> GUI Stats: Update 0.0360540555555556, Draw 0.580935555555556 2023-01-12 22:18:24.218 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:18:24.219 - Thread: 1 -> STATISTICS,5227.6666667,0,0.00170517,0.00829792,0.2512951,0.124506,4.938278,16.43302,7.276829,2,0,1457.71,8719.875,8669,93964,18,4.255653,1.261169E-44,0.6864359,6129,8.333028,0,16.66667,0.3546247,0,100,7337148246,1457.71,0,0 2023-01-12 22:18:24.219 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:18:24.219 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,842,36,36,144,165,849,6997,4199,0,0,66,4344,0,2478,15,0,32,0,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:18:44.355 - Thread: 1 -> GC Memory: 1459.49 / 1459.49 MB 2023-01-12 22:18:46.504 - Thread: 1 -> GUI Stats: Update 0.0387536111111111, Draw 0.631747333333334 2023-01-12 22:18:59.022 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2023-01-12 22:19:02.381 - Thread: 1 -> Autosave initiated 2023-01-12 22:19:02.381 - Thread: 1 -> Character state: True 2023-01-12 22:19:02.381 - Thread: 1 -> IsServer: True 2023-01-12 22:19:02.381 - Thread: 1 -> MyAsyncSaving.InProgress: False 2023-01-12 22:19:02.381 - Thread: 1 -> Autosave 2023-01-12 22:19:02.381 - Thread: 1 -> Saving world - START 2023-01-12 22:19:02.382 - Thread: 1 -> Making world state snapshot. 2023-01-12 22:19:02.382 - Thread: 1 -> Before snapshot.: GC Memory: 1,458 B 2023-01-12 22:19:02.390 - Thread: 1 -> After snapshot.: GC Memory: 1,459 B 2023-01-12 22:19:02.391 - Thread: 1 -> Directory cleanup: GC Memory: 1,459 B 2023-01-12 22:19:02.391 - Thread: 1 -> Saving world - END 2023-01-12 22:19:02.395 - Thread: 8 -> Session snapshot save - START 2023-01-12 22:19:02.396 - Thread: 8 -> Checking file access for files in target dir. 2023-01-12 22:19:02.971 - Thread: 8 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 22:19:05.429 - Thread: 1 -> Player left: Айвар (76561198129302065) 2023-01-12 22:19:14.370 - Thread: 1 -> GC Memory: 1462.045 / 1462.045 MB 2023-01-12 22:19:17.419 - Thread: 1 -> GUI Stats: Update 0.0411664444444444, Draw 0.935160000000001 2023-01-12 22:19:18.100 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 22:19:18.101 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:18.101 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:18.101 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:22.117 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 22:19:22.117 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:22.118 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:22.118 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:22.118 - Thread: 9 -> Warning: Sound on different thread ArcMeteorFly, PlaySingleSound 2023-01-12 22:19:25.150 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2023-01-12 22:19:25.154 - Thread: 1 -> STATISTICS,5287.6833334,0,0,0.00829792,0.2512951,0.124506,5.009517,16.91983,7.732889,1,0,1456.101,8721.352,6271,96362,17,6.683704,1.261169E-44,0.7095811,5793,8.38862,0,16.66667,0.5606706,0,100,7336736022,1456.101,0,0 2023-01-12 22:19:25.154 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2023-01-12 22:19:25.154 - Thread: 1 -> MEMORY VALUES,1,1,0,1,15,842,36,36,144,165,849,6996,4199,0,0,66,4344,0,2478,15,0,32,0,384,22,0,1,1637,759,456,8,30,0,0,0,0 2023-01-12 22:19:26.117 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/MeteorWave 2023-01-12 22:19:41.307 - Thread: 15 -> Mode not found: 1920x1080 @ 60000 2023-01-12 22:19:41.928 - Thread: 15 -> DXGI SetFullscreenState succeded 2023-01-12 22:19:42.032 - Thread: 8 -> Session snapshot save - END 2023-01-12 22:19:43.399 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:19:44.310 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-12 22:19:44.380 - Thread: 1 -> GC Memory: 1458.706 / 1458.706 MB 2023-01-12 22:19:45.713 - Thread: 1 -> Saving world - START 2023-01-12 22:19:45.714 - Thread: 1 -> Making world state snapshot. 2023-01-12 22:19:45.714 - Thread: 1 -> Before snapshot.: GC Memory: 1,456 B 2023-01-12 22:19:45.717 - Thread: 1 -> After snapshot.: GC Memory: 1,457 B 2023-01-12 22:19:45.717 - Thread: 1 -> Directory cleanup: GC Memory: 1,457 B 2023-01-12 22:19:45.717 - Thread: 1 -> Saving world - END 2023-01-12 22:19:45.719 - Thread: 9 -> Session snapshot save - START 2023-01-12 22:19:45.719 - Thread: 9 -> Checking file access for files in target dir. 2023-01-12 22:19:45.745 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:45.745 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:45.850 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2023-01-12 22:19:45.935 - Thread: 9 -> Saving Sandbox world configuration file C:\Users\anabi\AppData\Roaming\SpaceEngineers\Saves\76561198072850452\Кусок гавна 1 детектед 1 золото\.new\Sandbox_config.sbc 2023-01-12 22:19:46.462 - Thread: 9 -> Session snapshot save - END 2023-01-12 22:19:46.463 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:46.464 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:46.464 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:46.464 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:46.464 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2023-01-12 22:19:46.464 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:46.465 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:46.662 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2023-01-12 22:19:46.662 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2023-01-12 22:19:46.662 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2023-01-12 22:19:46.665 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2023-01-12 22:19:46.665 - Thread: 1 -> MySession::Unload START 2023-01-12 22:19:46.665 - Thread: 1 -> AutoSaveInMinutes: 5 2023-01-12 22:19:46.665 - Thread: 1 -> MySandboxGame.IsDedicated: False 2023-01-12 22:19:46.666 - Thread: 1 -> IsServer: True 2023-01-12 22:19:46.666 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 22:19:46.670 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 22:19:46.670 - Thread: 1 -> MyAudio.LoadData - START 2023-01-12 22:19:46.734 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Out 1-2 (MOTU M Series) - Channel #: 2 - Sample rate: 48000 2023-01-12 22:19:46.892 - Thread: 1 -> MyAudio.LoadData - END 2023-01-12 22:19:46.892 - Thread: 1 -> MyConfig.Save() - START 2023-01-12 22:19:46.892 - Thread: 1 -> Path: C:\Users\anabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-12 22:19:46.893 - Thread: 1 -> MyConfig.Save() - END 2023-01-12 22:19:46.893 - Thread: 1 -> Unloading Procedural World Generator 2023-01-12 22:19:46.969 - Thread: 1 -> Info: MyLights Unloading data. 2023-01-12 22:19:46.969 - Thread: 1 -> Network readers disposed 2023-01-12 22:19:46.969 - Thread: 1 -> Network readers disposed 2023-01-12 22:19:46.970 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2023-01-12 22:19:47.232 - Thread: 1 -> Loading sound definitions 2023-01-12 22:19:47.232 - Thread: 1 -> Loading gamepad controls 2023-01-12 22:19:47.242 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:19:47.242 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2023-01-12 22:19:47.247 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:19:47.247 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2023-01-12 22:19:47.248 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:19:47.248 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2023-01-12 22:19:47.248 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:19:47.248 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2023-01-12 22:19:47.248 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:19:47.248 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2023-01-12 22:19:47.248 - Thread: 1 -> GuiTextures.sbc 2023-01-12 22:19:47.248 - Thread: 1 -> Failed to parse texture header! Texture: E:\SteamWin\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2023-01-12 22:19:47.249 - Thread: 1 -> Loading OffensiveWords definitions 2023-01-12 22:19:47.249 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2023-01-12 22:19:47.249 - Thread: 1 -> Loading shadow textures definitions 2023-01-12 22:19:47.249 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2023-01-12 22:19:47.249 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2023-01-12 22:19:47.626 - Thread: 1 -> MySession::Unload END 2023-01-12 22:19:47.627 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2023-01-12 22:19:47.627 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2023-01-12 22:19:47.641 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:47.642 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:48.642 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2023-01-12 22:19:49.259 - Thread: 1 -> MyConfig.Save() - START 2023-01-12 22:19:49.260 - Thread: 1 -> Path: C:\Users\anabi\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2023-01-12 22:19:49.261 - Thread: 1 -> MyConfig.Save() - END 2023-01-12 22:19:49.261 - Thread: 1 -> Application closed by user 2023-01-12 22:19:49.262 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2023-01-12 22:19:49.262 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:49.263 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:49.292 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:49.293 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:49.293 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2023-01-12 22:19:49.298 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2023-01-12 22:19:49.298 - Thread: 1 -> Exiting.. 2023-01-12 22:19:49.298 - Thread: 1 -> MySandboxGame.UnloadData() - START 2023-01-12 22:19:49.300 - Thread: 1 -> MyAudio.UnloadData - START 2023-01-12 22:19:49.326 - Thread: 1 -> MyAudio.UnloadData - END 2023-01-12 22:19:49.329 - Thread: 1 -> MySandboxGame.UnloadData() - END 2023-01-12 22:19:49.515 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 70253288 allocated by heap 576 allocated by debug 16777216 allocated by solver ------- 87031080 computed total 87031080 reported total Heap usage: 639376 ( 0%) unused in thread local freelists 67099896 (95%) unused in main heap 2514016 ( 3%) used in main heap ------- 70253288 allocated by heap Peak usage: 67391072 ( 3%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2023-01-12 22:19:49.898 - Thread: 29 -> External debugger: interrupted. 2023-01-12 22:19:49.907 - Thread: 1 -> Steam closed 2023-01-12 22:19:49.977 - Thread: 1 -> Log Closed