2022-12-25 23:59:10.647 - Thread: 1 -> Log Started 2022-12-25 23:59:10.647 - Thread: 1 -> Timezone (local - UTC): 1h 2022-12-25 23:59:10.647 - Thread: 1 -> App Version: 01_201_014 2022-12-25 23:59:10.658 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-12-25 23:59:10.658 - Thread: 1 -> Branch / Sandbox: SVN 2022-12-25 23:59:10.658 - Thread: 1 -> Environment.ProcessorCount: 16 2022-12-25 23:59:10.679 - Thread: 1 -> Environment.OSVersion: Microsoft Windows XP Professional x64 Edition (Microsoft Windows NT 5.2.3790 Service Pack 2) 2022-12-25 23:59:10.679 - Thread: 1 -> Environment.CommandLine: "Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-12-25 23:59:10.679 - Thread: 1 -> Environment.Is64BitProcess: True 2022-12-25 23:59:10.679 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-12-25 23:59:10.679 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3761.0 2022-12-25 23:59:10.679 - Thread: 1 -> Environment.CurrentDirectory: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-25 23:59:10.679 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2022-12-25 23:59:10.679 - Thread: 1 -> IntPtr.Size: 8 2022-12-25 23:59:10.679 - Thread: 1 -> Default Culture: 2022-12-25 23:59:10.679 - Thread: 1 -> Default UI Culture: 2022-12-25 23:59:10.683 - Thread: 1 -> MyConfig.Load() - START 2022-12-25 23:59:10.683 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-12-25 23:59:10.852 - Thread: 1 -> NewNewGameScreen: False 2022-12-25 23:59:10.852 - Thread: 1 -> EnableDamageEffects: False 2022-12-25 23:59:10.852 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-12-25 23:59:10.852 - Thread: 1 -> EnableReverb: False 2022-12-25 23:59:10.852 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-12-25 23:59:10.852 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-12-25 23:59:10.852 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-12-25 23:59:10.852 - Thread: 1 -> FirstTimeRun: False 2022-12-25 23:59:10.852 - Thread: 1 -> ExperimentalMode: True 2022-12-25 23:59:10.852 - Thread: 1 -> VideoAdapter: 0 2022-12-25 23:59:10.852 - Thread: 1 -> ScreenWidth: 1680 2022-12-25 23:59:10.852 - Thread: 1 -> ScreenHeight: 1050 2022-12-25 23:59:10.852 - Thread: 1 -> RefreshRate: 60000 2022-12-25 23:59:10.852 - Thread: 1 -> WindowMode: 1 2022-12-25 23:59:10.852 - Thread: 1 -> VerticalSync: 0 2022-12-25 23:59:10.852 - Thread: 1 -> FieldOfView: 89.88055 2022-12-25 23:59:10.852 - Thread: 1 -> PostProcessingEnabled: True 2022-12-25 23:59:10.852 - Thread: 1 -> FlaresIntensity: 0.9752379 2022-12-25 23:59:10.852 - Thread: 1 -> TreeViewDistance: 500 2022-12-25 23:59:10.852 - Thread: 1 -> GrassDensity: 0 2022-12-25 23:59:10.852 - Thread: 1 -> GrassDrawDistance: 49 2022-12-25 23:59:10.852 - Thread: 1 -> AntialiasingMode: 0 2022-12-25 23:59:10.852 - Thread: 1 -> ShadowMapResolution: 0 2022-12-25 23:59:10.852 - Thread: 1 -> AmbientOcclusionEnabled: False 2022-12-25 23:59:10.852 - Thread: 1 -> TextureQuality: 1 2022-12-25 23:59:10.852 - Thread: 1 -> VoxelTextureQuality: 1 2022-12-25 23:59:10.852 - Thread: 1 -> AnisotropicFiltering: 0 2022-12-25 23:59:10.852 - Thread: 1 -> ModelQuality: 1 2022-12-25 23:59:10.852 - Thread: 1 -> VoxelQuality: 0 2022-12-25 23:59:10.852 - Thread: 1 -> ShaderQuality: 0 2022-12-25 23:59:10.852 - Thread: 1 -> LowMemSwitchToLow: 0 2022-12-25 23:59:10.852 - Thread: 1 -> GDPRConsent: True 2022-12-25 23:59:10.852 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-12-25 23:59:10.852 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-12-25 23:59:10.852 - Thread: 1 -> FirstTimeTutorials: False 2022-12-25 23:59:10.852 - Thread: 1 -> HudState: 0 2022-12-25 23:59:10.852 - Thread: 1 -> TutorialsFinished: System.String[] 2022-12-25 23:59:10.852 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-12-25 23:59:10.852 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-12-25 23:59:10.852 - Thread: 1 -> GameVolume: 0.07474511 2022-12-25 23:59:10.852 - Thread: 1 -> Music_Volume: 0 2022-12-25 23:59:10.852 - Thread: 1 -> VoiceChatVolume: 0 2022-12-25 23:59:10.852 - Thread: 1 -> HudWarnings: True 2022-12-25 23:59:10.852 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-12-25 23:59:10.852 - Thread: 1 -> VoiceChat: False 2022-12-25 23:59:10.852 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-12-25 23:59:10.852 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-12-25 23:59:10.852 - Thread: 1 -> EnableDynamicMusic: True 2022-12-25 23:59:10.852 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-12-25 23:59:10.852 - Thread: 1 -> EnableDoppler: True 2022-12-25 23:59:10.852 - Thread: 1 -> EnableTrading: True 2022-12-25 23:59:10.852 - Thread: 1 -> EnableSteamCloud: False 2022-12-25 23:59:10.852 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-12-25 23:59:10.852 - Thread: 1 -> ControlsHints: True 2022-12-25 23:59:10.852 - Thread: 1 -> GoodBotHints: False 2022-12-25 23:59:10.852 - Thread: 1 -> RotationHints: True 2022-12-25 23:59:10.852 - Thread: 1 -> AreaInteraction: True 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-12-25 23:59:10.852 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-12-25 23:59:10.852 - Thread: 1 -> ShowCrosshair2: 0 2022-12-25 23:59:10.852 - Thread: 1 -> IronSightSwitchState: 1 2022-12-25 23:59:10.852 - Thread: 1 -> SpriteMainViewportScale: 1 2022-12-25 23:59:10.852 - Thread: 1 -> UiTransparency: 1 2022-12-25 23:59:10.852 - Thread: 1 -> UiBkTransparency: 0.8 2022-12-25 23:59:10.852 - Thread: 1 -> HUDBkTransparency: 0.6 2022-12-25 23:59:10.852 - Thread: 1 -> ControllerDefaultOnStart: False 2022-12-25 23:59:10.852 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-12-25 23:59:10.852 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-12-25 23:59:10.852 - Thread: 1 -> CubeBuilderUseSymmetry: True 2022-12-25 23:59:10.852 - Thread: 1 -> LightsQuality: 0 2022-12-25 23:59:10.852 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-12-25 23:59:10.852 - Thread: 1 -> ZoomMultiplier: 0.2 2022-12-25 23:59:10.852 - Thread: 1 -> GamepadScheme: 0 2022-12-25 23:59:10.852 - Thread: 1 -> GamepadSchemeName: Flight 2022-12-25 23:59:10.852 - Thread: 1 -> CaptureMouse: False 2022-12-25 23:59:10.852 - Thread: 1 -> MyConfig.Load() - END 2022-12-25 23:59:10.883 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2022-12-25 23:59:10.886 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-12-25 23:59:11.868 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-12-25 23:59:11.878 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-12-25 23:59:12.016 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-12-25 23:59:12.021 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-12-25 23:59:12.022 - Thread: 1 -> Found processor count: 8 2022-12-25 23:59:12.022 - Thread: 1 -> Using processor count: 8 2022-12-25 23:59:12.142 - Thread: 1 -> All detected adapters: 2022-12-25 23:59:12.142 - Thread: 1 -> AMD RADV POLARIS10 (ACO) - VendorID=4098, SubsystemID=0, DeviceID=26591 2022-12-25 23:59:12.192 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.192 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-25 23:59:12.192 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.192 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.192 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.192 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.192 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.192 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.192 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.192 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.192 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.192 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.192 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.192 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-25 23:59:12.192 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.192 - Thread: 1 -> DXGIOutput id = 0 2022-12-25 23:59:12.192 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 720x480@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> } 2022-12-25 23:59:12.192 - Thread: 1 -> } 2022-12-25 23:59:12.192 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.192 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-25 23:59:12.192 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.192 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.192 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.192 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.192 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.192 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.192 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.192 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.192 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.192 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.192 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.192 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-25 23:59:12.192 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.192 - Thread: 1 -> DXGIOutput id = 0 2022-12-25 23:59:12.192 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 720x480@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.192 - Thread: 1 -> } 2022-12-25 23:59:12.192 - Thread: 1 -> } 2022-12-25 23:59:12.192 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.192 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-25 23:59:12.192 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.192 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.192 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.192 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.192 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.192 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.193 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.193 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.193 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.193 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-25 23:59:12.193 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.193 - Thread: 1 -> DXGIOutput id = 1 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.193 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-25 23:59:12.193 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.193 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.193 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.193 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.193 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.193 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.193 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.193 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.193 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.193 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-25 23:59:12.193 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.193 - Thread: 1 -> DXGIOutput id = 1 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.193 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-25 23:59:12.193 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.193 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.193 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.193 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.193 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.193 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.193 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.193 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.193 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.193 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-25 23:59:12.193 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.193 - Thread: 1 -> DXGIOutput id = 2 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.193 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-25 23:59:12.193 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.193 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.193 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.193 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.193 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.193 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.193 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.193 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.193 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.193 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-25 23:59:12.193 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.193 - Thread: 1 -> DXGIOutput id = 2 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.193 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-25 23:59:12.193 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.193 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.193 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.193 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.193 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.193 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.193 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.193 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.193 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.193 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.193 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-25 23:59:12.193 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.193 - Thread: 1 -> DXGIOutput id = 3 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> } 2022-12-25 23:59:12.193 - Thread: 1 -> AdapterInfo = { 2022-12-25 23:59:12.194 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-25 23:59:12.194 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-25 23:59:12.194 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-25 23:59:12.194 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-25 23:59:12.194 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-25 23:59:12.194 - Thread: 1 -> AftermathSupported = False 2022-12-25 23:59:12.194 - Thread: 1 -> Adapter id = 0 2022-12-25 23:59:12.194 - Thread: 1 -> Supported = True 2022-12-25 23:59:12.194 - Thread: 1 -> RAM = 8589934592 2022-12-25 23:59:12.194 - Thread: 1 -> Priority = 2 2022-12-25 23:59:12.194 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-25 23:59:12.194 - Thread: 1 -> Output is attached = True 2022-12-25 23:59:12.194 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-25 23:59:12.194 - Thread: 1 -> Display modes = { 2022-12-25 23:59:12.194 - Thread: 1 -> DXGIOutput id = 3 2022-12-25 23:59:12.194 - Thread: 1 -> 640x480@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 640x480@75Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 720x400@70Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 800x600@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 800x600@75Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 960x540@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1024x768@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1024x768@75Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1280x720@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1280x800@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1280x1024@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1280x1024@75Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1440x900@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1440x960@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1600x900@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1600x1200@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1680x1050@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1920x800@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1920x1080@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> 1920x1200@60Hz 2022-12-25 23:59:12.194 - Thread: 1 -> } 2022-12-25 23:59:12.194 - Thread: 1 -> } 2022-12-25 23:59:12.195 - Thread: 1 -> Service.IsActive: True 2022-12-25 23:59:12.196 - Thread: 1 -> Service.IsOnline: True 2022-12-25 23:59:12.196 - Thread: 1 -> Service.OwnsGame: False 2022-12-25 23:59:12.196 - Thread: 1 -> Service.UserId: 76561198105500001 2022-12-25 23:59:12.196 - Thread: 1 -> Service.UserName: Alec 2022-12-25 23:59:12.196 - Thread: 1 -> Service.Branch: default 2022-12-25 23:59:12.196 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-12-25 23:59:12.196 - Thread: 1 -> Build version: 0.1.1.0 2022-12-25 23:59:12.209 - Thread: 1 -> MyScreenManager() 2022-12-25 23:59:12.226 - Thread: 25 -> CreateDeviceInternal - CheckSettings() 2022-12-25 23:59:12.226 - Thread: 25 -> CreateDeviceInternal - GetAdapter() 2022-12-25 23:59:12.237 - Thread: 25 -> CreateDeviceInternal - FixSettings() 2022-12-25 23:59:12.237 - Thread: 25 -> CreateDeviceInternal - Create device 2022-12-25 23:59:12.249 - Thread: 25 -> CreateDeviceInternal Steam Overlay integration 2022-12-25 23:59:12.274 - Thread: 25 -> CreateDeviceInternal Steam Overlay OK 2022-12-25 23:59:12.274 - Thread: 25 -> CreateDeviceInternal create swapchain 2022-12-25 23:59:13.787 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-12-25 23:59:13.787 - Thread: 1 -> Game dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-25 23:59:13.787 - Thread: 1 -> Content dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content 2022-12-25 23:59:15.197 - Thread: 1 -> Preallocate - START 2022-12-25 23:59:15.201 - Thread: 1 -> MySpaceWorldGenerator - START 2022-12-25 23:59:15.209 - Thread: 1 -> MySpaceWorldGenerator - END 2022-12-25 23:59:15.209 - Thread: 1 -> MySpaceBuildComponent - START 2022-12-25 23:59:15.209 - Thread: 1 -> MySpaceBuildComponent - END 2022-12-25 23:59:15.210 - Thread: 1 -> MyEntities - START 2022-12-25 23:59:15.225 - Thread: 1 -> MyEntities - END 2022-12-25 23:59:15.225 - Thread: 1 -> MyObjectBuilder_Base - START 2022-12-25 23:59:15.225 - Thread: 1 -> MyObjectBuilder_Base - END 2022-12-25 23:59:15.225 - Thread: 1 -> MyTransparentGeometry - START 2022-12-25 23:59:15.225 - Thread: 1 -> MyTransparentGeometry - END 2022-12-25 23:59:15.225 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-12-25 23:59:15.231 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-12-25 23:59:15.231 - Thread: 1 -> MyMath - START 2022-12-25 23:59:15.231 - Thread: 1 -> MyMath - END 2022-12-25 23:59:15.231 - Thread: 1 -> MySimpleObjectDraw - START 2022-12-25 23:59:15.231 - Thread: 1 -> MySimpleObjectDraw - END 2022-12-25 23:59:15.243 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-12-25 23:59:15.243 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-12-25 23:59:15.243 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-12-25 23:59:15.285 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-12-25 23:59:15.285 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-12-25 23:59:15.286 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-12-25 23:59:15.286 - Thread: 1 -> MySyncDestructions - START 2022-12-25 23:59:15.286 - Thread: 1 -> MySyncDestructions - END 2022-12-25 23:59:15.286 - Thread: 1 -> MySyncEntity - START 2022-12-25 23:59:15.286 - Thread: 1 -> MySyncEntity - END 2022-12-25 23:59:15.286 - Thread: 1 -> MyCommandCharacter - START 2022-12-25 23:59:15.286 - Thread: 1 -> MyCommandCharacter - END 2022-12-25 23:59:15.286 - Thread: 1 -> MyCommandConsole - START 2022-12-25 23:59:15.287 - Thread: 1 -> MyCommandConsole - END 2022-12-25 23:59:15.287 - Thread: 1 -> MyCommandEntity - START 2022-12-25 23:59:15.287 - Thread: 1 -> MyCommandEntity - END 2022-12-25 23:59:15.287 - Thread: 1 -> MyAiTargetManager - START 2022-12-25 23:59:15.287 - Thread: 1 -> MyAiTargetManager - END 2022-12-25 23:59:15.287 - Thread: 1 -> MyClientDebugCommands - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyClientDebugCommands - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyDedicatedServer - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyDedicatedServer - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyDedicatedServerBase - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyDedicatedServerBase - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerBase - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerBase - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerClient - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerClient - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerClientBase - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerClientBase - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerLobby - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerLobby - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerServerBase - START 2022-12-25 23:59:15.288 - Thread: 1 -> MyMultiplayerServerBase - END 2022-12-25 23:59:15.288 - Thread: 1 -> MyServerDebugCommands - START 2022-12-25 23:59:15.289 - Thread: 1 -> MyServerDebugCommands - END 2022-12-25 23:59:15.289 - Thread: 1 -> MyCubeGridDefinitions - START 2022-12-25 23:59:15.373 - Thread: 1 -> MyCubeGridDefinitions - END 2022-12-25 23:59:15.373 - Thread: 1 -> MyDefinitionManager - START 2022-12-25 23:59:15.395 - Thread: 1 -> MyDefinitionManager - END 2022-12-25 23:59:15.395 - Thread: 1 -> Preallocate - END 2022-12-25 23:59:15.401 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-12-25 23:59:15.819 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-12-25 23:59:15.819 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-12-25 23:59:15.831 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-12-25 23:59:15.832 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:15.832 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:15.832 - Thread: 1 -> Assembly.Location: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-12-25 23:59:15.832 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-12-25 23:59:15.832 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-12-25 23:59:15.832 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-12-25 23:59:15.832 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: The Wine Project 2022-12-25 23:59:15.832 - Thread: 1 -> Win32_ComputerSystem.Model: Wine 2022-12-25 23:59:15.832 - Thread: 1 -> Virtualized: False 2022-12-25 23:59:15.833 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2022-12-25 23:59:15.833 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,359,219,712 bytes 2022-12-25 23:59:15.833 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-12-25 23:59:15.833 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 37,697,224,704 bytes 2022-12-25 23:59:15.833 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,746,012,672 bytes 2022-12-25 23:59:16.289 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 81,708,298,240 bytes 2022-12-25 23:59:16.289 - Thread: 1 -> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 33,679,511,552 bytes 2022-12-25 23:59:16.289 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-12-25 23:59:16.292 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-12-25 23:59:16.292 - Thread: 1 -> Installed DLCs: 2022-12-25 23:59:16.304 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-12-25 23:59:16.380 - Thread: 1 -> Havok: Physics.Init 2022-12-25 23:59:16.395 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-12-25 23:59:16.396 - Thread: 1 -> HkGameName: SpaceEngineers 2022-12-25 23:59:16.398 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-12-25 23:59:16.399 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-25 23:59:16.401 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-25 23:59:16.709 - Thread: 1 -> Loading scenarios 2022-12-25 23:59:16.753 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-25 23:59:16.754 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-12-25 23:59:17.139 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:17.140 - Thread: 1 -> Loading gamepad controls 2022-12-25 23:59:17.182 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:17.182 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-25 23:59:17.184 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:17.184 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-25 23:59:17.184 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:17.184 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-25 23:59:17.184 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:17.184 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-25 23:59:17.185 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:17.185 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-25 23:59:17.185 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:17.185 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-25 23:59:17.188 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-25 23:59:17.188 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-12-25 23:59:17.188 - Thread: 1 -> Loading shadow textures definitions 2022-12-25 23:59:17.188 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-12-25 23:59:17.192 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-12-25 23:59:17.200 - Thread: 1 -> MyAudio.LoadData - START 2022-12-25 23:59:17.632 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-25 23:59:17.659 - Thread: 1 -> MyAudio.LoadData - END 2022-12-25 23:59:17.671 - Thread: 1 -> MyGuiManager() 2022-12-25 23:59:17.671 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2022-12-25 23:59:17.674 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-25 23:59:17.794 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-25 23:59:17.933 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-25 23:59:17.933 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-25 23:59:17.933 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-25 23:59:17.940 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-12-25 23:59:17.945 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-25 23:59:17.984 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-12-25 23:59:17.986 - Thread: 13 -> ReloadVoxelMaterials 2022-12-25 23:59:18.046 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-12-25 23:59:18.046 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-12-25 23:59:18.046 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-12-25 23:59:18.047 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-12-25 23:59:18.097 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-12-25 23:59:18.097 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-12-25 23:59:18.110 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-12-25 23:59:18.124 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-12-25 23:59:18.132 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-12-25 23:59:18.143 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-12-25 23:59:18.149 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-12-25 23:59:18.151 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-12-25 23:59:18.152 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-12-25 23:59:18.152 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-12-25 23:59:18.165 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-12-25 23:59:18.165 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-12-25 23:59:18.166 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-12-25 23:59:18.171 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-12-25 23:59:18.172 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-12-25 23:59:18.181 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-12-25 23:59:18.215 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-12-25 23:59:18.218 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-12-25 23:59:18.219 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-12-25 23:59:18.223 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-12-25 23:59:18.224 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-12-25 23:59:18.225 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-12-25 23:59:18.227 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-12-25 23:59:18.229 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-12-25 23:59:18.259 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-12-25 23:59:18.293 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-12-25 23:59:18.301 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-12-25 23:59:18.303 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-12-25 23:59:18.307 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-12-25 23:59:18.337 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-12-25 23:59:18.340 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-12-25 23:59:18.340 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-12-25 23:59:18.341 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-12-25 23:59:18.341 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-12-25 23:59:18.342 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-12-25 23:59:18.342 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-12-25 23:59:18.343 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-12-25 23:59:18.348 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-12-25 23:59:18.389 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-12-25 23:59:18.394 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-12-25 23:59:18.407 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-12-25 23:59:18.407 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-12-25 23:59:18.411 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-12-25 23:59:18.412 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-12-25 23:59:18.424 - Thread: 1 -> Timer Frequency: 10000000 2022-12-25 23:59:18.424 - Thread: 1 -> Ticks per frame: 166667 2022-12-25 23:59:18.428 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-12-25 23:59:18.437 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-12-25 23:59:18.561 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-12-25 23:59:19.279 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-12-25 23:59:19.353 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-25 23:59:19.478 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-12-25 23:59:19.478 - Thread: 1 -> Flares Intensity: 0.9752379 2022-12-25 23:59:19.478 - Thread: 1 -> Field of view: 1.568711 2022-12-25 23:59:19.479 - Thread: 1 -> PostProcessingEnabled: True 2022-12-25 23:59:19.479 - Thread: 1 -> Render.GrassDensityFactor: 0 2022-12-25 23:59:19.479 - Thread: 1 -> Render.GrassDrawDistance: 49 2022-12-25 23:59:19.479 - Thread: 1 -> Render.DistanceFade: 500 2022-12-25 23:59:19.479 - Thread: 1 -> Render.AntialiasingMode: NONE 2022-12-25 23:59:19.479 - Thread: 1 -> Render.ShadowQuality: LOW 2022-12-25 23:59:19.479 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2022-12-25 23:59:19.479 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2022-12-25 23:59:19.479 - Thread: 1 -> Render.TextureQuality: MEDIUM 2022-12-25 23:59:19.479 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2022-12-25 23:59:19.479 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2022-12-25 23:59:19.479 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2022-12-25 23:59:19.479 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2022-12-25 23:59:19.479 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2022-12-25 23:59:19.479 - Thread: 1 -> Render.ParticleQuality: LOW 2022-12-25 23:59:19.565 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-12-25 23:59:19.565 - Thread: 1 -> Analytics session started: UserID = (5ffa9772-dfe3-0ca8-5630-584437ac1452) SessionID = (44d4919c-358e-43ff-a536-dab1d04d0a82) 2022-12-25 23:59:19.570 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-25 23:59:19.737 - Thread: 3 -> EOS P2P - Query NAT type failed. 2022-12-25 23:59:20.242 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-12-25 23:59:20.502 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-12-25 23:59:20.503 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-12-25 23:59:20.509 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-12-25 23:59:20.510 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-12-25 23:59:20.511 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-12-25 23:59:20.513 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-12-25 23:59:20.515 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-12-25 23:59:20.517 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-12-25 23:59:20.626 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-12-25 23:59:20.631 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-12-25 23:59:20.755 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-12-25 23:59:20.758 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-12-25 23:59:20.764 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-12-25 23:59:20.982 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-12-25 23:59:20.989 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-12-25 23:59:20.998 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-12-25 23:59:21.008 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-12-25 23:59:21.046 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-12-25 23:59:21.049 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-12-25 23:59:21.452 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-12-25 23:59:21.480 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-12-25 23:59:21.541 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-12-25 23:59:21.550 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-12-25 23:59:21.604 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-12-25 23:59:21.607 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-12-25 23:59:21.628 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-12-25 23:59:21.720 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-12-25 23:59:21.774 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-12-25 23:59:21.775 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-12-25 23:59:21.793 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-12-25 23:59:21.817 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-12-25 23:59:21.818 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-12-25 23:59:21.841 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-12-25 23:59:21.847 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-12-25 23:59:21.851 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-12-25 23:59:21.860 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-12-25 23:59:21.866 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-12-25 23:59:21.874 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-12-25 23:59:22.068 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-12-25 23:59:22.098 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-12-25 23:59:22.104 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-12-25 23:59:22.186 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-12-25 23:59:22.187 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-12-25 23:59:22.235 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-12-25 23:59:22.387 - Thread: 21 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-12-25 23:59:22.390 - Thread: 23 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-12-25 23:59:22.450 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-12-25 23:59:23.231 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-25 23:59:23.330 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-25 23:59:23.330 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-25 23:59:23.347 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-25 23:59:23.347 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-25 23:59:24.955 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-25 23:59:24.993 - Thread: 1 -> Server responded 2022-12-25 23:59:24.995 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-25 23:59:24.995 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-25 23:59:26.216 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-25 23:59:26.632 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-25 23:59:26.632 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-12-25 23:59:26.632 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2022-12-25 23:59:32.391 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2022-12-25 23:59:36.017 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-12-25 23:59:36.018 - Thread: 1 -> World requested 2022-12-25 23:59:36.023 - Thread: 1 -> World requested - connection alive 2022-12-25 23:59:36.133 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2022-12-25 23:59:36.133 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2022-12-25 23:59:36.658 - Thread: 1 -> LoadSession() - Start 2022-12-25 23:59:36.660 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-25 23:59:36.661 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-25 23:59:36.661 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-25 23:59:36.661 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-25 23:59:36.661 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-25 23:59:36.661 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-25 23:59:36.711 - Thread: 1 -> LoadSession() - End 2022-12-25 23:59:36.711 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-12-25 23:59:36.712 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-12-25 23:59:36.712 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-12-25 23:59:36.738 - Thread: 1 -> RunLoadingAction - START 2022-12-25 23:59:39.100 - Thread: 1 -> GC Memory: 1,128,002,744 B 2022-12-25 23:59:39.101 - Thread: 1 -> Process Memory: B 2022-12-25 23:59:39.294 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-12-25 23:59:39.324 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-12-25 23:59:39.330 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-12-25 23:59:39.331 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-25 23:59:39.333 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-25 23:59:39.535 - Thread: 1 -> Loading scenarios 2022-12-25 23:59:39.535 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-25 23:59:39.535 - Thread: 1 -> List of used mods (0) - START 2022-12-25 23:59:39.535 - Thread: 1 -> List of used mods - END 2022-12-25 23:59:39.612 - Thread: 1 -> Loading behaviors 2022-12-25 23:59:39.614 - Thread: 1 -> Loading ammo magazines 2022-12-25 23:59:39.617 - Thread: 1 -> Loading ammo definitions 2022-12-25 23:59:39.619 - Thread: 1 -> Loading animations 2022-12-25 23:59:39.622 - Thread: 1 -> Loading animations 2022-12-25 23:59:39.623 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:39.624 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:39.624 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:39.624 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:39.624 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:39.624 - Thread: 1 -> Loading sound definitions 2022-12-25 23:59:39.624 - Thread: 1 -> Loading category classes 2022-12-25 23:59:39.625 - Thread: 1 -> Loading category classes 2022-12-25 23:59:39.625 - Thread: 1 -> Loading blueprint classes 2022-12-25 23:59:39.627 - Thread: 1 -> Loading blueprint class entries 2022-12-25 23:59:39.627 - Thread: 1 -> Loading blueprint class entries 2022-12-25 23:59:39.627 - Thread: 1 -> Loading blueprints 2022-12-25 23:59:39.630 - Thread: 1 -> Loading blueprints 2022-12-25 23:59:39.630 - Thread: 1 -> Loading agent definitions 2022-12-25 23:59:39.631 - Thread: 1 -> Loading character definitions 2022-12-25 23:59:39.642 - Thread: 1 -> Loading character definitions 2022-12-25 23:59:39.642 - Thread: 1 -> Loading components 2022-12-25 23:59:39.643 - Thread: 1 -> Loading components 2022-12-25 23:59:39.643 - Thread: 1 -> Loading configuration 2022-12-25 23:59:39.644 - Thread: 1 -> Loading container types 2022-12-25 23:59:39.645 - Thread: 1 -> Loading Contract Types 2022-12-25 23:59:39.651 - Thread: 1 -> Loading gamepad controls 2022-12-25 23:59:39.651 - Thread: 1 -> Loading block positions 2022-12-25 23:59:39.655 - Thread: 1 -> Loading block positions 2022-12-25 23:59:39.655 - Thread: 1 -> Loading curve definitions 2022-12-25 23:59:39.657 - Thread: 1 -> Loading debris 2022-12-25 23:59:39.658 - Thread: 1 -> Loading environment items entries 2022-12-25 23:59:39.660 - Thread: 1 -> Loading decal global definitions 2022-12-25 23:59:39.660 - Thread: 1 -> Loading decal definitions 2022-12-25 23:59:39.661 - Thread: 1 -> Loading decal definitions 2022-12-25 23:59:39.661 - Thread: 1 -> Loading drone behaviors 2022-12-25 23:59:39.665 - Thread: 1 -> Loading edges 2022-12-25 23:59:39.667 - Thread: 1 -> Loading emissive color definitions 2022-12-25 23:59:39.674 - Thread: 1 -> Loading emissive color default states 2022-12-25 23:59:39.678 - Thread: 1 -> Loading animations 2022-12-25 23:59:39.679 - Thread: 1 -> Loading entity components 2022-12-25 23:59:39.691 - Thread: 1 -> Loading component containers 2022-12-25 23:59:39.700 - Thread: 1 -> Loading environment items entries 2022-12-25 23:59:39.700 - Thread: 1 -> Loading Faction Names 2022-12-25 23:59:39.701 - Thread: 1 -> Loading factions 2022-12-25 23:59:39.704 - Thread: 1 -> Loading flare definitions 2022-12-25 23:59:39.715 - Thread: 1 -> Loading gas property definitions 2022-12-25 23:59:39.716 - Thread: 1 -> Loading event definitions 2022-12-25 23:59:39.718 - Thread: 1 -> Loading physical items 2022-12-25 23:59:39.761 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:39.761 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-25 23:59:39.764 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:39.764 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-25 23:59:39.764 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:39.764 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-25 23:59:39.764 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:39.764 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-25 23:59:39.764 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:39.764 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-25 23:59:39.764 - Thread: 1 -> GuiTextures.sbc 2022-12-25 23:59:39.764 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-25 23:59:39.771 - Thread: 1 -> Loading LCD texture categories 2022-12-25 23:59:39.772 - Thread: 1 -> Loading LCD texture categories 2022-12-25 23:59:39.772 - Thread: 1 -> Loading LCD texture categories 2022-12-25 23:59:39.772 - Thread: 1 -> Loading LCD texture categories 2022-12-25 23:59:39.772 - Thread: 1 -> Loading LCD texture categories 2022-12-25 23:59:39.772 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-25 23:59:39.772 - Thread: 1 -> Loading planet definition 2022-12-25 23:59:39.780 - Thread: 1 -> Loading physical items 2022-12-25 23:59:39.785 - Thread: 1 -> Loading physical items 2022-12-25 23:59:39.786 - Thread: 1 -> Loading physical material properties 2022-12-25 23:59:39.790 - Thread: 1 -> Loading pirate antennas 2022-12-25 23:59:39.792 - Thread: 1 -> Loading research blocks definitions 2022-12-25 23:59:39.794 - Thread: 1 -> Loading research groups definitions 2022-12-25 23:59:39.795 - Thread: 1 -> Loading resource distribution groups 2022-12-25 23:59:39.796 - Thread: 1 -> Loading shadow textures definitions 2022-12-25 23:59:39.796 - Thread: 1 -> Loading ship sound groups 2022-12-25 23:59:39.808 - Thread: 1 -> Loading ship sound groups 2022-12-25 23:59:39.809 - Thread: 1 -> Loading sound categories 2022-12-25 23:59:39.811 - Thread: 1 -> Loading stat definitions 2022-12-25 23:59:39.812 - Thread: 1 -> Loading gamepad controls 2022-12-25 23:59:39.813 - Thread: 1 -> Loading grid creators 2022-12-25 23:59:39.814 - Thread: 1 -> Loading transparent material properties 2022-12-25 23:59:39.815 - Thread: 1 -> Loading planet definition 2022-12-25 23:59:39.815 - Thread: 1 -> Loading voxel map storage definitions 2022-12-25 23:59:39.816 - Thread: 1 -> Loading voxel material definitions 2022-12-25 23:59:39.817 - Thread: 1 -> Loading voxel material definitions 2022-12-25 23:59:39.817 - Thread: 1 -> Loading voxel material definitions 2022-12-25 23:59:39.817 - Thread: 1 -> Loading voxel material definitions 2022-12-25 23:59:39.817 - Thread: 1 -> Loading Weather Effects 2022-12-25 23:59:39.821 - Thread: 1 -> Audio effects definitions 2022-12-25 23:59:39.824 - Thread: 1 -> Loading environment items definitions 2022-12-25 23:59:39.826 - Thread: 1 -> Loading environment items definitions 2022-12-25 23:59:39.827 - Thread: 1 -> Loading physical material properties 2022-12-25 23:59:39.831 - Thread: 1 -> Loading particle effect definitions 2022-12-25 23:59:39.917 - Thread: 1 -> Loading particle effect definitions 2022-12-25 23:59:39.918 - Thread: 1 -> Loading environment item definitions 2022-12-25 23:59:39.922 - Thread: 1 -> Loading weapon definitions 2022-12-25 23:59:39.935 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:39.972 - Thread: 1 -> Created block definitions 2022-12-25 23:59:39.973 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:39.997 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.005 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.005 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.006 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.006 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.007 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.007 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.008 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.015 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.017 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.018 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.019 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.037 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.039 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.042 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.043 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.047 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.049 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.051 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.052 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.054 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.055 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.061 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.063 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.063 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.064 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.064 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.065 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.067 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.069 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.074 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.076 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.077 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.080 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.081 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.082 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.083 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.084 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.087 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.088 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.090 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.092 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.094 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.096 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.099 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.101 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.103 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.134 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.135 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.137 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.137 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.139 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.140 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.142 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.143 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.146 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.147 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.150 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.151 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.154 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.157 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.160 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.163 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.169 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.170 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.175 - Thread: 1 -> Loading cube blocks 2022-12-25 23:59:40.176 - Thread: 1 -> Created block definitions 2022-12-25 23:59:40.188 - Thread: 1 -> Loading block variant groups 2022-12-25 23:59:40.192 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-12-25 23:59:40.193 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-12-25 23:59:40.193 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2022-12-25 23:59:40.194 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc 2022-12-25 23:59:40.194 - 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Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2022-12-25 23:59:40.202 - 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Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-12-25 23:59:40.202 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-12-25 23:59:40.204 - Thread: 1 -> Loading asteroid generators 2022-12-25 23:59:40.206 - Thread: 1 -> Loading spawn groups 2022-12-25 23:59:40.210 - Thread: 1 -> Loading drop containers 2022-12-25 23:59:40.211 - Thread: 1 -> Loading spawn groups 2022-12-25 23:59:40.211 - Thread: 1 -> Loading spawn groups 2022-12-25 23:59:40.211 - Thread: 1 -> Loading radial menu definitions 2022-12-25 23:59:40.232 - Thread: 1 -> Loading respawn ships 2022-12-25 23:59:40.234 - Thread: 1 -> Loading spawn groups 2022-12-25 23:59:40.234 - Thread: 1 -> Loading wheel speeds 2022-12-25 23:59:40.287 - Thread: 1 -> MyAudio.UnloadData - START 2022-12-25 23:59:40.299 - Thread: 1 -> MyAudio.UnloadData - END 2022-12-25 23:59:40.299 - Thread: 1 -> MyAudio.LoadData - START 2022-12-25 23:59:40.726 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-25 23:59:40.876 - Thread: 1 -> MyAudio.LoadData - END 2022-12-25 23:59:40.936 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-12-25 23:59:40.955 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:41.014 - Thread: 23 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-25 23:59:41.020 - Thread: 23 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-25 23:59:41.028 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:41.028 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:41.028 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:41.037 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-25 23:59:41.043 - Thread: 23 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-25 23:59:41.047 - Thread: 18 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-25 23:59:41.443 - Thread: 46 -> External debugger: listening... 2022-12-25 23:59:41.470 - Thread: 1 -> MyLights.LoadData() - START 2022-12-25 23:59:41.473 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-12-25 23:59:41.473 - Thread: 1 -> MyLights.LoadData() - END 2022-12-25 23:59:41.473 - Thread: 1 -> Info: MyLights initialized. 2022-12-25 23:59:41.473 - Thread: 1 -> MyExplosions.LoadData() - START 2022-12-25 23:59:41.479 - Thread: 1 -> MyExplosions.LoadData() - END 2022-12-25 23:59:41.543 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-12-25 23:59:41.543 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-12-25 23:59:41.569 - Thread: 1 -> Loading Procedural World Generator 2022-12-25 23:59:41.569 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-12-25 23:59:41.649 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-12-25 23:59:43.414 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-12-25 23:59:43.414 - Thread: 1 -> Info: Planet generator name: Mars 2022-12-25 23:59:43.420 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:45.211 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-12-25 23:59:45.211 - Thread: 1 -> Info: Planet generator name: Moon 2022-12-25 23:59:45.211 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:46.930 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-12-25 23:59:46.930 - Thread: 1 -> Info: Planet generator name: Titan 2022-12-25 23:59:46.930 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:48.455 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-12-25 23:59:48.455 - Thread: 1 -> Info: Planet generator name: Triton 2022-12-25 23:59:48.455 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:50.190 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-12-25 23:59:50.190 - Thread: 1 -> Info: Planet generator name: Europa 2022-12-25 23:59:50.191 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:51.954 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-12-25 23:59:51.954 - Thread: 1 -> Info: Planet generator name: Alien 2022-12-25 23:59:51.955 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:53.907 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-12-25 23:59:53.907 - Thread: 1 -> Info: Planet generator name: Pertam 2022-12-25 23:59:53.907 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:55.617 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-12-25 23:59:55.617 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-12-25 23:59:55.618 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-25 23:59:55.711 - Thread: 1 -> Entities loaded & initialized 2022-12-25 23:59:55.817 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-12-25 23:59:55.817 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-12-25 23:59:55.890 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-12-25 23:59:55.891 - Thread: 1 -> RunLoadingAction - END 2022-12-25 23:59:55.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-12-25 23:59:55.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-12-25 23:59:55.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-12-25 23:59:55.893 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-12-25 23:59:55.893 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-12-25 23:59:55.919 - Thread: 1 -> Updating continues. 2022-12-25 23:59:56.143 - Thread: 1 -> GC Memory: 1520.605 / 1520.605 MB 2022-12-25 23:59:56.642 - Thread: 1 -> RequestRespawn 2022-12-25 23:59:56.859 - Thread: 54 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-25 23:59:56.886 - Thread: 1 -> Warning: Server failed to update game inventory items. 2022-12-25 23:59:58.641 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 00:00:06.476 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-12-26 00:00:09.352 - Thread: 54 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 00:00:09.771 - Thread: 54 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 00:00:09.793 - Thread: 54 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 00:00:10.961 - Thread: 54 -> Initialized large grid Static Grid 9417 12203 PCU 2022-12-26 00:00:11.028 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut_Female 2022-12-26 00:00:11.040 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 00:00:13.944 - Thread: 1 -> Loading duration: 37.2325373 2022-12-26 00:00:14.047 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-12-26 00:00:14.047 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-12-26 00:00:14.064 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-12-26 00:00:16.047 - Thread: 1 -> GUI Stats: Update 11.3998588333333, Draw 0.279417222222222 2022-12-26 00:00:26.151 - Thread: 1 -> GC Memory: 3633.28 / 3633.28 MB 2022-12-26 00:00:46.046 - Thread: 1 -> GUI Stats: Update 0.906754888888888, Draw 0.2883115 2022-12-26 00:00:46.060 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:00:46.061 - Thread: 1 -> STATISTICS,0,0.03512573,0.006953239,2.036195,0.01870346,9.234128,0.3381214,34.29518,96.59315,4,46,3644.967,6837.445,42906,10000000,65,53.90462,77.3308,0,0,7.879455,0,16.66667,4.24739,6.093246,100,5429176126,3644.967,0,0 2022-12-26 00:00:46.062 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:00:46.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,115,235,79,849,5177,2331,0,0,92,2566,0,1781,13,0,12,13,384,29,17,1,429,810,456,8,20,0,0,0,0 2022-12-26 00:00:54.677 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 00:00:56.164 - Thread: 1 -> GC Memory: 3652.428 / 3652.428 MB 2022-12-26 00:01:03.877 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 00:01:03.877 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 00:01:16.050 - Thread: 1 -> GUI Stats: Update 0.678892999999999, Draw 0.290395388888889 2022-12-26 00:01:26.183 - Thread: 1 -> GC Memory: 3663.169 / 3663.169 MB 2022-12-26 00:01:40.995 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:01:46.432 - Thread: 1 -> GUI Stats: Update 0.907125555555557, Draw 0.341827388888889 2022-12-26 00:01:46.460 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:01:46.460 - Thread: 1 -> STATISTICS,60.0166667,0.02221298,0.007316589,2.036195,0.01870346,11.23293,0.7588396,33.2348,88.53922,4,48,3669.744,6865.676,43481,10000000,65,53.16868,79.56131,0,0,9.035941,0,16.66667,4.80429,7.189113,100,5465281574,3669.744,0,0 2022-12-26 00:01:46.460 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:01:46.460 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,115,235,79,849,5212,2365,0,0,107,2600,0,1787,26,0,12,13,384,29,17,1,429,810,456,8,20,0,0,0,0 2022-12-26 00:01:56.197 - Thread: 1 -> GC Memory: 1662.386 / 1662.386 MB 2022-12-26 00:02:08.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:02:08.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:02:16.650 - Thread: 1 -> GUI Stats: Update 0.8452225, Draw 0.390678666666667 2022-12-26 00:02:26.212 - Thread: 1 -> GC Memory: 1665.537 / 1665.537 MB 2022-12-26 00:02:30.977 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:02:46.648 - Thread: 1 -> GUI Stats: Update 0.912540166666666, Draw 0.3724685 2022-12-26 00:02:46.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:02:46.693 - Thread: 1 -> STATISTICS,120.0333334,0.02076435,0.0038414,2.036195,0.01870346,12.59257,1.135117,30.48329,125.0538,4,49,1673.679,6337.406,43481,10000000,65,56.44221,86.9773,0,0,8.309022,0,16.66667,4.689796,7.226963,100,5455448814,1673.679,0,0 2022-12-26 00:02:46.693 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:02:46.693 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,115,235,79,849,5202,2355,0,0,92,2590,0,1792,26,0,12,13,384,28,17,1,429,810,456,8,20,0,0,0,0 2022-12-26 00:02:49.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:02:49.410 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:02:56.213 - Thread: 1 -> GC Memory: 1674.463 / 1674.463 MB 2022-12-26 00:03:16.648 - Thread: 1 -> GUI Stats: Update 0.872894777777778, Draw 0.321314777777778 2022-12-26 00:03:26.216 - Thread: 1 -> GC Memory: 1686.369 / 1686.369 MB 2022-12-26 00:03:41.011 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 00:03:46.648 - Thread: 1 -> GUI Stats: Update 0.973712833333331, Draw 0.312859555555556 2022-12-26 00:03:46.710 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:03:46.710 - Thread: 1 -> STATISTICS,180.05,0.03514671,0.006895065,2.036195,0.01870346,14.3933,1.545167,38.90401,102.8729,4,48,1688.077,6345.277,43947,10000000,66,58.68939,80.89223,0,0,8.187384,0,16.66667,4.805126,6.622957,100,5463641410,1688.077,0,0 2022-12-26 00:03:46.710 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:03:46.710 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,115,235,79,849,5210,2358,0,0,92,2594,0,1796,26,0,16,13,384,29,17,0,429,810,456,8,20,0,0,0,0 2022-12-26 00:03:56.231 - Thread: 1 -> GC Memory: 1693.499 / 1693.499 MB 2022-12-26 00:04:16.648 - Thread: 1 -> GUI Stats: Update 0.919894, Draw 0.311288888888888 2022-12-26 00:04:19.583 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:04:26.233 - Thread: 1 -> GC Memory: 1718.346 / 1718.346 MB 2022-12-26 00:04:46.648 - Thread: 1 -> GUI Stats: Update 0.875024222222222, Draw 0.311169 2022-12-26 00:04:46.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:04:46.726 - Thread: 1 -> STATISTICS,240.0666667,0.04011536,0.006866455,2.036195,0.01870346,16.80421,1.963058,39.79424,94.02001,4,49,1720.584,6346.238,43972,10000000,66,43.91413,70.01811,0,0,8.33289,0,16.66667,3.659316,5.834532,100,5456621812,1720.584,0,0 2022-12-26 00:04:46.726 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:04:46.726 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,115,235,79,849,5203,2354,0,0,93,2590,0,1804,13,0,13,13,384,29,17,0,429,810,456,8,20,0,0,0,0 2022-12-26 00:04:56.235 - Thread: 1 -> GC Memory: 1721.697 / 1721.697 MB 2022-12-26 00:05:16.649 - Thread: 1 -> GUI Stats: Update 0.911502666666665, Draw 0.328373222222222 2022-12-26 00:05:26.252 - Thread: 1 -> GC Memory: 1671.66 / 1671.66 MB 2022-12-26 00:05:46.651 - Thread: 1 -> GUI Stats: Update 0.887591222222224, Draw 0.306478888888889 2022-12-26 00:05:46.743 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:05:46.744 - Thread: 1 -> STATISTICS,300.0833334,0.04443645,0.007423401,2.036195,0.01870346,19.52973,2.386691,42.73893,102.8001,4,49,1667.353,6349.727,43947,10000000,66,44.80356,72.89745,0,0,8.333219,0,16.66667,3.733578,6.074704,100,5462207096,1667.353,0,0 2022-12-26 00:05:46.744 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:05:46.744 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,115,235,79,849,5209,2359,0,0,93,2595,0,1809,13,0,14,13,384,29,17,0,429,810,456,8,20,0,0,0,0 2022-12-26 00:05:56.266 - Thread: 1 -> GC Memory: 1668.973 / 1668.973 MB 2022-12-26 00:06:16.651 - Thread: 1 -> GUI Stats: Update 0.919901277777778, Draw 0.314255722222222 2022-12-26 00:06:26.281 - Thread: 1 -> GC Memory: 1696.645 / 1696.645 MB 2022-12-26 00:06:46.648 - Thread: 1 -> GUI Stats: Update 0.894126333333332, Draw 0.287878666666667 2022-12-26 00:06:46.760 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:06:46.760 - Thread: 1 -> STATISTICS,360.1,0.02378368,0.007136345,2.036195,0.01870346,21.22894,2.806129,35.03053,141.1206,4,46,1706.812,6351.648,43997,10000000,66,62.31609,85.66481,0,0,8.333304,0,16.66667,5.192989,7.138709,100,5468029226,1706.812,0,0 2022-12-26 00:06:46.760 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:06:46.760 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,115,240,79,849,5214,2359,0,0,92,2599,0,1810,13,0,15,13,384,33,17,0,429,810,456,8,20,0,0,0,0 2022-12-26 00:06:56.285 - Thread: 1 -> GC Memory: 1671.79 / 1671.79 MB 2022-12-26 00:07:16.650 - Thread: 1 -> GUI Stats: Update 0.92245361111111, Draw 0.329178833333333 2022-12-26 00:07:26.299 - Thread: 1 -> GC Memory: 1688.271 / 1688.271 MB 2022-12-26 00:07:46.649 - Thread: 1 -> GUI Stats: Update 0.887235277777778, Draw 0.331609333333333 2022-12-26 00:07:46.777 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:07:46.777 - Thread: 1 -> STATISTICS,420.1166667,0.01693916,0.005946159,2.036195,0.01870346,22.37819,3.207083,33.20528,92.85553,4,44,1692.504,6350.063,43997,10000000,66,39.66368,81.16941,0,0,8.323232,0,16.66667,3.3013,6.755918,100,5464632662,1692.504,0,0 2022-12-26 00:07:46.777 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:07:46.777 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,115,236,79,849,5211,2360,0,0,92,2596,0,1810,13,0,14,13,384,29,17,1,429,810,456,8,20,0,0,0,0 2022-12-26 00:07:56.314 - Thread: 1 -> GC Memory: 1693.07 / 1693.07 MB 2022-12-26 00:08:16.648 - Thread: 1 -> GUI Stats: Update 0.863687777777778, Draw 0.324183277777778 2022-12-26 00:08:26.316 - Thread: 1 -> GC Memory: 1696.218 / 1696.218 MB 2022-12-26 00:08:46.649 - Thread: 1 -> GUI Stats: Update 0.894039777777778, Draw 0.344654333333333 2022-12-26 00:08:46.794 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:08:46.794 - Thread: 1 -> STATISTICS,480.1333334,0.01909161,0.005942345,2.036195,0.01870346,23.31074,3.564018,40.69927,105.1391,4,44,1672.209,6313.227,43997,10000000,66,45.82912,85.98771,0,0,8.333134,0,16.66667,3.819002,7.165471,100,5467151326,1672.209,0,0 2022-12-26 00:08:46.794 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:08:46.794 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,115,236,79,849,5213,2363,0,0,92,2599,0,1813,13,0,14,13,384,29,17,1,429,810,456,8,20,0,0,0,0 2022-12-26 00:08:54.128 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:08:54.902 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:08:56.316 - Thread: 1 -> GC Memory: 1676.441 / 1676.441 MB 2022-12-26 00:08:56.968 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:09:15.644 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:09:16.652 - Thread: 1 -> GUI Stats: Update 0.881512888888889, Draw 0.336575333333333 2022-12-26 00:09:19.600 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:09:26.333 - Thread: 1 -> GC Memory: 1688.563 / 1688.563 MB 2022-12-26 00:09:34.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:09:34.461 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:09:46.653 - Thread: 1 -> GUI Stats: Update 1.01524705555555, Draw 0.432207833333333 2022-12-26 00:09:46.811 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:09:46.811 - Thread: 1 -> STATISTICS,540.15,0.0595789,0.006351471,2.036195,0.01870346,25.14828,3.894741,60.61764,152.3798,4,49,1690.925,6317.145,44517,10000000,68,72.46924,88.68624,0,0,8.695319,0,16.66667,6.301431,7.711552,100,5480980560,1690.925,0,0 2022-12-26 00:09:46.811 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:09:46.811 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,115,236,79,849,5227,2376,0,0,92,2613,0,1813,26,0,13,13,384,29,17,1,429,811,456,8,20,0,0,0,0 2022-12-26 00:09:56.339 - Thread: 1 -> GC Memory: 1693.261 / 1693.261 MB 2022-12-26 00:10:16.650 - Thread: 1 -> GUI Stats: Update 0.939050333333333, Draw 0.364044666666667 2022-12-26 00:10:26.340 - Thread: 1 -> GC Memory: 1672.008 / 1672.008 MB 2022-12-26 00:10:46.650 - Thread: 1 -> GUI Stats: Update 0.948488777777778, Draw 0.339601555555556 2022-12-26 00:10:46.828 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:10:46.828 - Thread: 1 -> STATISTICS,600.1666667,0.05507278,0.006217003,2.036195,0.01870346,28.52132,4.279146,48.3743,151.2805,4,44,1676.245,6315.465,44517,10000000,68,76.42398,87.8393,0,0,8.311909,0,16.66667,6.352291,7.301123,100,5481075630,1676.245,0,0 2022-12-26 00:10:46.828 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:10:46.828 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,115,236,79,849,5227,2376,0,0,92,2613,0,1813,26,0,14,13,384,29,17,1,429,811,456,8,20,0,0,0,0 2022-12-26 00:10:56.351 - Thread: 1 -> GC Memory: 1678.693 / 1678.693 MB 2022-12-26 00:10:58.475 - Thread: 1 -> Model Models\Environment\Trees\PineTreeSnow_broken.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 00:11:07.011 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:11:12.827 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-12-26 00:11:16.228 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-12-26 00:11:16.228 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-12-26 00:11:16.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:11:16.480 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:11:16.651 - Thread: 1 -> GUI Stats: Update 1.03203083333333, Draw 0.377322777777778 2022-12-26 00:11:26.368 - Thread: 1 -> GC Memory: 1686.585 / 1686.585 MB 2022-12-26 00:11:46.653 - Thread: 1 -> GUI Stats: Update 0.921772777777779, Draw 0.340236166666667 2022-12-26 00:11:46.844 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:11:46.845 - Thread: 1 -> STATISTICS,660.1833334,0.05088139,0.007206917,2.036195,0.01870346,30.63167,4.698153,52.2607,118.6152,4,45,1689.479,6323.164,44536,10000000,68,47.16235,81.01465,0,0,8.351198,0,16.66667,3.938621,6.765694,100,5469582252,1689.479,0,0 2022-12-26 00:11:46.845 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:11:46.845 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,79,849,5216,2364,0,0,93,2601,0,1813,13,0,14,13,384,29,17,1,429,811,456,8,20,0,0,0,0 2022-12-26 00:11:48.511 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:11:56.383 - Thread: 1 -> GC Memory: 1672.765 / 1672.765 MB 2022-12-26 00:11:59.612 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-12-26 00:12:01.728 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:01.728 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-12-26 00:12:02.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:02.546 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:12:03.068 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:12:08.829 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:12:11.802 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:12:16.653 - Thread: 1 -> GUI Stats: Update 1.06393188888889, Draw 0.420041611111111 2022-12-26 00:12:16.911 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-12-26 00:12:18.395 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:18.395 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-12-26 00:12:20.561 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:20.562 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:12:26.386 - Thread: 1 -> GC Memory: 1675.254 / 1675.254 MB 2022-12-26 00:12:35.745 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:12:41.195 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-12-26 00:12:45.012 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:45.012 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-12-26 00:12:46.651 - Thread: 1 -> GUI Stats: Update 1.1165645, Draw 0.396040666666667 2022-12-26 00:12:46.862 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:12:46.862 - Thread: 1 -> STATISTICS,720.2,0.05661392,0.007443428,2.036195,0.01870346,33.0291,5.137924,50.39565,111.0308,4,44,1680.648,6322.422,44536,10000000,68,45.50795,79.67747,0,0,8.33298,0,16.66667,3.792168,6.639507,100,5502812012,1680.648,0,0 2022-12-26 00:12:46.862 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:12:46.862 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,83,849,5247,2391,0,0,107,2628,0,1813,26,0,14,13,384,29,17,1,429,811,456,8,20,0,0,0,0 2022-12-26 00:12:48.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:48.881 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:12:55.996 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:12:56.405 - Thread: 1 -> GC Memory: 1682.223 / 1682.223 MB 2022-12-26 00:12:59.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:12:59.529 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:13:16.418 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 00:13:16.418 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 00:13:16.418 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 00:13:16.536 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 00:13:16.545 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 00:13:16.772 - Thread: 1 -> GUI Stats: Update 0.977688111111111, Draw 0.413162388888888 2022-12-26 00:13:17.746 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 00:13:17.747 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 00:13:18.601 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:13:22.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 00:13:22.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 00:13:22.746 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 00:13:22.758 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 00:13:22.764 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 00:13:23.799 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 00:13:23.799 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 00:13:24.213 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:13:25.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:13:25.761 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:13:26.408 - Thread: 1 -> GC Memory: 1688.814 / 1688.814 MB 2022-12-26 00:13:46.773 - Thread: 1 -> GUI Stats: Update 0.911909222222223, Draw 0.401753444444444 2022-12-26 00:13:46.995 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:13:46.995 - Thread: 1 -> STATISTICS,780.2166667,0.06772804,0.006950378,2.036195,0.01870346,36.88474,5.56337,56.34912,159.4336,4,45,1678.602,6327.219,44536,10000000,68,75.15025,86.86525,0,0,8.588627,0,16.66667,6.454374,7.460532,100,5489115840,1678.602,0,0 2022-12-26 00:13:46.995 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:13:46.995 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,236,85,849,5234,2377,0,0,92,2613,0,1814,26,0,14,13,384,29,17,1,429,811,456,8,20,0,0,0,0 2022-12-26 00:13:56.419 - Thread: 1 -> GC Memory: 1683.365 / 1683.365 MB 2022-12-26 00:14:16.769 - Thread: 1 -> GUI Stats: Update 0.852329500000002, Draw 0.361762666666666 2022-12-26 00:14:19.601 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:14:26.436 - Thread: 1 -> GC Memory: 1684.398 / 1684.398 MB 2022-12-26 00:14:46.767 - Thread: 1 -> GUI Stats: Update 0.882160222222222, Draw 0.361601388888889 2022-12-26 00:14:47.011 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:14:47.011 - Thread: 1 -> STATISTICS,840.2333334,0.05167198,0.006989479,2.036195,0.01870346,40.10082,5.985765,49.91985,129.9675,4,43,1688.752,6332.727,44410,10000000,68,49.00666,80.87554,0,0,8.33294,0,16.66667,4.083695,6.73931,100,5474939374,1688.752,0,0 2022-12-26 00:14:47.011 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:14:47.011 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,86,849,5221,2362,0,0,92,2599,0,1814,13,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:14:50.212 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:14:52.698 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:14:52.699 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:14:56.451 - Thread: 1 -> GC Memory: 1689.406 / 1689.406 MB 2022-12-26 00:15:16.769 - Thread: 1 -> GUI Stats: Update 0.87157738888889, Draw 0.372469999999999 2022-12-26 00:15:26.455 - Thread: 1 -> GC Memory: 1675.082 / 1675.082 MB 2022-12-26 00:15:36.621 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:15:37.905 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:15:41.321 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:15:43.254 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:15:44.471 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:15:45.488 - Thread: 1 -> Player character died. Id : [Null] 2022-12-26 00:15:47.805 - Thread: 1 -> GUI Stats: Update 0.874834666666667, Draw 0.381725944444444 2022-12-26 00:15:48.063 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:15:48.063 - Thread: 1 -> STATISTICS,900.25,0.0591526,0.006901741,2.036195,0.01870346,43.30009,6.409593,56.77661,125.4032,4,44,1684.242,6336.691,44322,10000000,70,53.42884,82.96426,0,0,8.350678,0,16.66667,4.46167,6.928079,100,5476399578,1684.242,0,0 2022-12-26 00:15:48.063 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:15:48.063 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,87,849,5222,2362,0,0,92,2599,0,1814,13,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:15:56.468 - Thread: 1 -> GC Memory: 1684.089 / 1684.089 MB 2022-12-26 00:16:17.804 - Thread: 1 -> GUI Stats: Update 0.880723944444445, Draw 0.351384444444444 2022-12-26 00:16:26.470 - Thread: 1 -> GC Memory: 1693.726 / 1693.726 MB 2022-12-26 00:16:47.803 - Thread: 1 -> GUI Stats: Update 0.893672222222223, Draw 0.344512555555556 2022-12-26 00:16:48.080 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:16:48.080 - Thread: 1 -> STATISTICS,960.2666667,0.0502224,0.007226944,2.036195,0.01870346,46.52808,6.832307,51.37949,117.1569,4,43,1680.037,6344.098,43574,10000000,73,50.05935,80.06207,0,0,8.211088,0,16.66667,4.110417,6.573967,100,5484145606,1680.037,0,0 2022-12-26 00:16:48.080 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:16:48.080 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5230,2365,0,0,93,2602,0,1815,13,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:16:56.487 - Thread: 1 -> GC Memory: 1680.556 / 1680.556 MB 2022-12-26 00:17:14.069 - Thread: 1 -> Player character died. Id : [Null] 2022-12-26 00:17:17.806 - Thread: 1 -> GUI Stats: Update 0.837260666666669, Draw 0.337885055555556 2022-12-26 00:17:26.504 - Thread: 1 -> GC Memory: 1684.807 / 1684.807 MB 2022-12-26 00:17:47.807 - Thread: 1 -> GUI Stats: Update 0.898315388888889, Draw 0.327577722222221 2022-12-26 00:17:48.097 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:17:48.097 - Thread: 1 -> STATISTICS,1020.2833334,0.05474186,0.006869316,2.036195,0.01870346,49.6761,7.251463,48.79514,114.0348,4,42,1691.28,6343.41,43535,10000000,74,44.39223,85.02006,0,0,8.333074,0,16.66667,3.699237,7.084784,100,5484044934,1691.28,0,0 2022-12-26 00:17:48.097 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:17:48.097 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5229,2365,0,0,93,2602,0,1815,13,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:17:52.435 - Thread: 1 -> Player disconnected: niklas.utech ([007...283]) 2022-12-26 00:17:52.436 - Thread: 1 -> Disconnected: [009...099] 2022-12-26 00:17:56.520 - Thread: 1 -> GC Memory: 1695.117 / 1695.117 MB 2022-12-26 00:18:17.803 - Thread: 1 -> GUI Stats: Update 0.879837499999999, Draw 0.319726944444445 2022-12-26 00:18:26.520 - Thread: 1 -> GC Memory: 1696.604 / 1696.604 MB 2022-12-26 00:18:34.175 - Thread: 1 -> Disconnected: [009...099] 2022-12-26 00:18:47.914 - Thread: 1 -> GUI Stats: Update 0.930527055555555, Draw 0.3148305 2022-12-26 00:18:48.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:18:48.225 - Thread: 1 -> STATISTICS,1080.3,0.04877472,0.006867409,2.036195,0.01870346,52.67752,7.672044,42.79914,98.54076,3,49,1685.564,6340.789,43368,10000000,72,36.84472,67.50539,0,0,8.333279,0,16.66667,3.070374,5.625412,100,5484821746,1685.564,0,0 2022-12-26 00:18:48.225 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:18:48.225 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5230,2365,0,0,93,2603,0,1815,13,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:18:56.534 - Thread: 1 -> GC Memory: 1686.575 / 1686.575 MB 2022-12-26 00:19:01.759 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:19:07.175 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-12-26 00:19:09.175 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-12-26 00:19:09.175 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-12-26 00:19:10.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:19:10.042 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:19:17.915 - Thread: 1 -> GUI Stats: Update 0.999957055555556, Draw 0.361115944444445 2022-12-26 00:19:19.613 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:19:26.548 - Thread: 1 -> GC Memory: 1686.333 / 1686.333 MB 2022-12-26 00:19:47.915 - Thread: 1 -> GUI Stats: Update 0.877734388888889, Draw 0.310373055555556 2022-12-26 00:19:48.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:19:48.242 - Thread: 1 -> STATISTICS,1140.3166667,0.04281998,0.006867409,2.036195,0.01870346,55.54108,8.095289,39.44482,94.84,3,48,1688.412,6347.168,43368,10000000,72,37.32445,78.47871,0,0,8.333094,0,16.66667,3.110281,6.539704,100,5484589762,1688.412,0,0 2022-12-26 00:19:48.242 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:19:48.242 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5230,2365,0,0,93,2603,0,1815,13,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:19:56.566 - Thread: 1 -> GC Memory: 1688.047 / 1688.047 MB 2022-12-26 00:20:17.916 - Thread: 1 -> GUI Stats: Update 0.912713500000001, Draw 0.315002055555555 2022-12-26 00:20:24.275 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:20:26.580 - Thread: 1 -> GC Memory: 1684.492 / 1684.492 MB 2022-12-26 00:20:33.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:20:33.474 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:20:35.642 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:20:36.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:20:36.409 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:20:42.325 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:20:47.916 - Thread: 1 -> GUI Stats: Update 1.01948611111111, Draw 0.360243111111111 2022-12-26 00:20:48.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:20:48.259 - Thread: 1 -> STATISTICS,1200.3333334,0.04713535,0.007324219,2.036195,0.01870346,58.41131,8.52564,37.9739,98.41254,3,48,1687.533,6346.914,43368,10000000,72,38.27621,78.47588,0,0,8.33303,0,16.66667,3.189568,6.539418,100,5511348170,1687.533,0,0 2022-12-26 00:20:48.259 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:20:48.259 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5256,2391,0,0,105,2629,0,1815,26,0,14,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:20:50.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:20:50.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:20:56.584 - Thread: 1 -> GC Memory: 1688.223 / 1688.223 MB 2022-12-26 00:21:17.914 - Thread: 1 -> GUI Stats: Update 0.951152166666667, Draw 0.323071611111111 2022-12-26 00:21:26.597 - Thread: 1 -> GC Memory: 1692.067 / 1692.067 MB 2022-12-26 00:21:43.317 - Thread: 1 -> Player character died. Id : [009...099] 2022-12-26 00:21:47.915 - Thread: 1 -> GUI Stats: Update 0.900627499999999, Draw 0.296245444444445 2022-12-26 00:21:48.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:21:48.276 - Thread: 1 -> STATISTICS,1260.35,0.05266571,0.006871223,2.036195,0.01870346,61.29089,8.947573,47.20156,100.6029,3,48,1680.893,6341.875,43368,10000000,72,36.41433,76.15145,0,0,8.333553,0,16.66667,3.034608,6.346122,100,5483575654,1680.893,0,0 2022-12-26 00:21:48.276 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:21:48.276 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5229,2364,0,0,92,2601,0,1815,13,0,15,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:21:56.598 - Thread: 1 -> GC Memory: 1681.668 / 1681.668 MB 2022-12-26 00:22:10.509 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 00:22:12.909 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 00:22:12.909 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 00:22:17.915 - Thread: 1 -> GUI Stats: Update 0.877715111111111, Draw 0.290078611111111 2022-12-26 00:22:26.599 - Thread: 1 -> GC Memory: 1683.629 / 1683.629 MB 2022-12-26 00:22:47.914 - Thread: 1 -> GUI Stats: Update 0.903847944444444, Draw 0.341579666666667 2022-12-26 00:22:48.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:22:48.292 - Thread: 1 -> STATISTICS,1320.3666667,0.04541111,0.006867409,2.036195,0.01870346,64.16113,9.366272,38.09518,107.3054,3,47,1685.154,6345.719,43368,10000000,72,39.67104,74.03458,0,0,8.33311,0,16.66667,3.305831,6.169383,100,5483808878,1685.154,0,0 2022-12-26 00:22:48.292 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:22:48.292 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5229,2364,0,0,92,2602,0,1815,13,0,15,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:22:56.599 - Thread: 1 -> GC Memory: 1685.398 / 1685.398 MB 2022-12-26 00:23:17.920 - Thread: 1 -> GUI Stats: Update 0.869207333333332, Draw 0.338526444444445 2022-12-26 00:23:26.602 - Thread: 1 -> GC Memory: 1689.182 / 1689.182 MB 2022-12-26 00:23:47.916 - Thread: 1 -> GUI Stats: Update 0.858064000000001, Draw 0.337321722222222 2022-12-26 00:23:48.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:23:48.309 - Thread: 1 -> STATISTICS,1380.3833334,0.0532608,0.009536743,2.036195,0.01870346,67.10818,9.810323,40.91849,105.6806,3,45,1682.618,6345.832,43368,10000000,72,40.16382,75.57127,0,0,8.333114,0,16.66667,3.346897,6.29744,100,5483563286,1682.618,0,0 2022-12-26 00:23:48.309 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:23:48.309 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,237,91,849,5229,2364,0,0,92,2601,0,1815,13,0,15,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:23:56.619 - Thread: 1 -> GC Memory: 1682.11 / 1682.11 MB 2022-12-26 00:24:17.918 - Thread: 1 -> GUI Stats: Update 0.968933055555555, Draw 0.305959 2022-12-26 00:24:19.616 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:24:26.634 - Thread: 1 -> GC Memory: 1685.319 / 1685.319 MB 2022-12-26 00:24:47.991 - Thread: 1 -> GUI Stats: Update 0.901101777777776, Draw 0.321827944444444 2022-12-26 00:24:48.402 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:24:48.402 - Thread: 1 -> STATISTICS,1440.4,0.05079651,0.006871223,2.036195,0.01870346,70.25546,10.2477,45.38604,128.3581,3,46,1685.672,6346.758,42848,10000000,70,50.14292,85.53982,0,0,8.333068,0,16.66667,4.178443,7.128091,100,5500221886,1685.672,0,0 2022-12-26 00:24:48.402 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:24:48.402 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,116,237,91,849,5245,2379,0,0,93,2617,0,1815,26,0,15,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:24:56.640 - Thread: 1 -> GC Memory: 1685.486 / 1685.486 MB 2022-12-26 00:25:17.995 - Thread: 1 -> GUI Stats: Update 0.878954111111111, Draw 0.312786833333333 2022-12-26 00:25:26.644 - Thread: 1 -> GC Memory: 1682.245 / 1682.245 MB 2022-12-26 00:25:34.003 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:25:40.337 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.LoadContent 2022-12-26 00:25:43.603 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - START 2022-12-26 00:25:43.603 - Thread: 1 -> MyGuiScreenDialogAmount MyGuiScreenBase.UnloadContent - END 2022-12-26 00:25:44.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:25:44.403 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:25:47.995 - Thread: 1 -> GUI Stats: Update 1.02781466666666, Draw 0.382402555555556 2022-12-26 00:25:48.420 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:25:48.420 - Thread: 1 -> STATISTICS,1500.4166667,0.05146122,0.007081032,2.036195,0.01870346,73.42387,10.67176,49.43857,140.9023,3,74,1684.28,6349.305,42848,10000000,70,61.24959,87.00195,0,0,8.751952,0,16.66667,5.360535,7.614369,100,5498265888,1684.28,0,0 2022-12-26 00:25:48.420 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:25:48.420 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,116,238,91,849,5243,2377,0,0,92,2615,0,1815,26,0,14,13,384,30,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:25:56.661 - Thread: 1 -> GC Memory: 1685.91 / 1685.91 MB 2022-12-26 00:26:17.996 - Thread: 1 -> GUI Stats: Update 0.859275388888889, Draw 0.346762722222222 2022-12-26 00:26:26.675 - Thread: 1 -> GC Memory: 1688.083 / 1688.083 MB 2022-12-26 00:26:47.995 - Thread: 1 -> GUI Stats: Update 0.867418333333333, Draw 0.314217388888889 2022-12-26 00:26:48.437 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:26:48.437 - Thread: 1 -> STATISTICS,1560.4333334,0.04645634,0.006905556,2.036195,0.01870346,76.38663,11.09692,51.40452,153.0674,3,53,1680.339,6346.902,42848,10000000,70,69.59966,86.09912,0,0,8.341043,0,16.66667,5.805337,7.181565,100,5496815300,1680.339,0,0 2022-12-26 00:26:48.437 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:26:48.437 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,116,237,91,849,5242,2377,0,0,92,2615,0,1815,26,0,13,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:26:56.677 - Thread: 1 -> GC Memory: 1681.025 / 1681.025 MB 2022-12-26 00:27:17.994 - Thread: 1 -> GUI Stats: Update 0.918453222222221, Draw 0.336236277777778 2022-12-26 00:27:26.691 - Thread: 1 -> GC Memory: 1682.879 / 1682.879 MB 2022-12-26 00:27:47.993 - Thread: 1 -> GUI Stats: Update 0.937455111111109, Draw 0.33603388888889 2022-12-26 00:27:48.453 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:27:48.453 - Thread: 1 -> STATISTICS,1620.45,0.03748608,0.00688076,2.036195,0.01870346,79.12813,11.51973,50.49374,182.9644,3,45,1690.407,6342.457,42848,10000000,70,76.89504,87.74129,0,0,10.19075,0,16.66667,7.836184,8.941499,100,5501992124,1690.407,0,0 2022-12-26 00:27:48.453 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:27:48.453 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,116,244,91,849,5247,2377,0,0,92,2621,0,1815,26,0,12,13,384,36,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:27:56.692 - Thread: 1 -> GC Memory: 1695.262 / 1695.262 MB 2022-12-26 00:28:07.493 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:28:14.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:28:14.370 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:28:17.995 - Thread: 1 -> GUI Stats: Update 1.12267688888889, Draw 0.408443499999999 2022-12-26 00:28:26.709 - Thread: 1 -> GC Memory: 1717.603 / 1717.603 MB 2022-12-26 00:28:47.992 - Thread: 1 -> GUI Stats: Update 0.94224888888889, Draw 0.334528944444445 2022-12-26 00:28:48.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:28:48.473 - Thread: 1 -> STATISTICS,1680.4666667,0.03363037,0.006866455,2.036195,0.01870346,81.12022,11.9558,38.71473,116.5898,3,42,1687.604,6351.148,42951,10000000,71,53.13033,84.3231,0,0,8.33308,0,16.66667,4.427393,7.026711,100,5532549574,1687.604,0,0 2022-12-26 00:28:48.473 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:28:48.473 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,117,239,91,849,5276,2407,0,0,107,2646,0,1817,26,0,16,13,384,30,17,12,429,811,456,8,20,0,0,0,0 2022-12-26 00:28:56.710 - Thread: 1 -> GC Memory: 1688.41 / 1688.41 MB 2022-12-26 00:29:08.055 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 00:29:17.995 - Thread: 1 -> GUI Stats: Update 0.932908166666667, Draw 0.338394722222222 2022-12-26 00:29:18.037 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 00:29:19.126 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2022-12-26 00:29:19.624 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:29:20.754 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2022-12-26 00:29:20.754 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2022-12-26 00:29:21.404 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.LoadContent 2022-12-26 00:29:22.171 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - START 2022-12-26 00:29:22.171 - Thread: 1 -> MyGuiScreenPlayers MyGuiScreenBase.UnloadContent - END 2022-12-26 00:29:22.721 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 00:29:22.721 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 00:29:26.726 - Thread: 1 -> GC Memory: 1698.286 / 1698.286 MB 2022-12-26 00:29:47.992 - Thread: 1 -> GUI Stats: Update 0.934761222222223, Draw 0.305163722222222 2022-12-26 00:29:48.487 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:29:48.487 - Thread: 1 -> STATISTICS,1740.4833334,0.03305244,0.006958008,2.036195,0.01870346,83.38674,12.3785,37.55079,122.5095,3,41,1704.892,6352.168,42951,10000000,71,52.9937,82.06944,0,0,8.1311,0,16.66667,4.30897,6.673148,100,5529983106,1704.892,0,0 2022-12-26 00:29:48.487 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:29:48.487 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,118,239,91,849,5273,2404,0,0,92,2643,0,1817,26,0,16,13,384,30,17,24,429,811,456,8,20,0,0,0,0 2022-12-26 00:29:56.742 - Thread: 1 -> GC Memory: 1708.37 / 1708.37 MB 2022-12-26 00:30:17.992 - Thread: 1 -> GUI Stats: Update 0.898961777777778, Draw 0.314714888888889 2022-12-26 00:30:26.758 - Thread: 1 -> GC Memory: 1691.643 / 1691.643 MB 2022-12-26 00:30:39.382 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.LoadContent 2022-12-26 00:30:40.520 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - START 2022-12-26 00:30:40.520 - Thread: 1 -> MyGuiScreenMission MyGuiScreenBase.UnloadContent - END 2022-12-26 00:30:40.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:30:47.993 - Thread: 1 -> GUI Stats: Update 0.931879611111109, Draw 0.391205722222222 2022-12-26 00:30:48.504 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:30:48.504 - Thread: 1 -> STATISTICS,1800.5,0.03047943,0.007387161,2.036195,0.01870346,85.35775,12.78752,42.60523,132.0388,3,43,1704.057,6358.727,42951,10000000,71,54.60065,87.07864,0,0,8.333134,0,16.66667,4.549945,7.25638,100,5545107440,1704.057,0,0 2022-12-26 00:30:48.504 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:30:48.504 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,118,239,91,849,5288,2418,0,0,105,2658,0,1817,26,0,16,13,384,30,17,25,429,811,456,8,20,0,0,0,0 2022-12-26 00:30:56.760 - Thread: 1 -> GC Memory: 1699.347 / 1699.347 MB 2022-12-26 00:31:13.654 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:31:13.654 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:31:17.992 - Thread: 1 -> GUI Stats: Update 1.02322238888889, Draw 0.720231111111112 2022-12-26 00:31:26.760 - Thread: 1 -> GC Memory: 1704.229 / 1704.229 MB 2022-12-26 00:31:47.996 - Thread: 1 -> GUI Stats: Update 0.947043166666667, Draw 0.355949666666667 2022-12-26 00:31:48.520 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:31:48.521 - Thread: 1 -> STATISTICS,1860.5166667,0.04189587,0.007263184,2.036195,0.01870346,87.3477,13.21671,41.08604,109.882,3,44,1689.941,6359.566,42848,10000000,70,48.7071,75.20994,0,0,8.361074,0,16.66667,4.072437,6.288359,100,5487761430,1689.941,0,0 2022-12-26 00:31:48.521 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:31:48.521 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,118,239,91,849,5233,2368,0,0,93,2607,0,1817,13,0,13,13,384,29,17,0,429,811,456,8,20,0,0,0,0 2022-12-26 00:31:54.821 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:31:55.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:31:55.460 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:31:56.776 - Thread: 1 -> GC Memory: 1692.209 / 1692.209 MB 2022-12-26 00:31:57.204 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:31:58.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:31:58.187 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:32:05.354 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 00:32:17.992 - Thread: 1 -> GUI Stats: Update 1.03879622222222, Draw 0.406733 2022-12-26 00:32:26.792 - Thread: 1 -> GC Memory: 1695.762 / 1695.762 MB 2022-12-26 00:32:43.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 00:32:43.621 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 00:32:47.993 - Thread: 1 -> GUI Stats: Update 1.15189861111111, Draw 0.402162166666667 2022-12-26 00:32:48.538 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:32:48.538 - Thread: 1 -> STATISTICS,1920.5333334,0.04265308,0.007171631,2.036195,0.01870346,89.75315,13.65606,41.74597,104.1187,3,44,1697.277,6357.563,42848,10000000,70,60.03096,89.00132,0,0,8.493605,0,16.66667,5.098792,7.55942,100,5504772392,1697.277,0,0 2022-12-26 00:32:48.538 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:32:48.538 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,118,239,92,849,5249,2381,0,0,93,2621,0,1817,26,0,13,13,384,29,17,0,429,812,456,8,20,0,0,0,0 2022-12-26 00:32:56.792 - Thread: 1 -> GC Memory: 1697.998 / 1697.998 MB 2022-12-26 00:33:17.993 - Thread: 1 -> GUI Stats: Update 0.877820499999999, Draw 0.356027333333333 2022-12-26 00:33:26.814 - Thread: 1 -> GC Memory: 1702.222 / 1702.222 MB 2022-12-26 00:33:47.995 - Thread: 1 -> GUI Stats: Update 0.931281055555556, Draw 0.350305111111111 2022-12-26 00:33:48.554 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:33:48.554 - Thread: 1 -> STATISTICS,1980.55,0.03704834,0.006867409,2.036195,0.01870346,92.12438,14.06902,36.96601,131.4177,3,44,1691.886,6357.438,42848,10000000,70,67.23765,87.86967,0,0,8.338415,0,16.66667,5.606554,7.326939,100,5503964476,1691.886,0,0 2022-12-26 00:33:48.554 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:33:48.554 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,118,238,92,849,5248,2379,0,0,92,2618,0,1817,26,0,14,13,384,29,17,0,429,812,456,8,20,0,0,0,0 2022-12-26 00:33:56.825 - Thread: 1 -> GC Memory: 1691.142 / 1691.142 MB 2022-12-26 00:34:17.992 - Thread: 1 -> GUI Stats: Update 0.924209000000001, Draw 0.328666833333333 2022-12-26 00:34:19.627 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 00:34:26.843 - Thread: 1 -> GC Memory: 1695.373 / 1695.373 MB 2022-12-26 00:34:47.993 - Thread: 1 -> GUI Stats: Update 0.899219833333332, Draw 0.318748722222223 2022-12-26 00:34:48.571 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:34:48.571 - Thread: 1 -> STATISTICS,2040.5666667,0.04472542,0.006866455,2.036195,0.01870346,94.57608,14.48537,43.15605,126.6365,3,45,1696.858,6362.684,42848,10000000,70,72.66176,89.43275,0,0,8.322061,0,16.66667,6.046956,7.442647,100,5503529204,1696.858,0,0 2022-12-26 00:34:48.571 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:34:48.571 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,118,238,92,849,5248,2379,0,0,92,2618,0,1817,26,0,14,13,384,29,17,0,429,812,456,8,20,0,0,0,0 2022-12-26 00:34:56.859 - Thread: 1 -> GC Memory: 1698.278 / 1698.278 MB 2022-12-26 00:35:17.993 - Thread: 1 -> GUI Stats: Update 0.878533944444444, Draw 0.342406333333333 2022-12-26 00:35:26.862 - Thread: 1 -> GC Memory: 1693.274 / 1693.274 MB 2022-12-26 00:35:47.998 - Thread: 1 -> GUI Stats: Update 0.865723388888889, Draw 0.317678611111111 2022-12-26 00:35:48.588 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 00:35:48.588 - Thread: 1 -> STATISTICS,2100.5833334,0.03415108,0.00675106,2.036195,0.01870346,96.70889,14.90015,42.36898,167.2012,3,46,1697.114,6362.688,42848,10000000,70,61.25249,81.30896,0,0,8.403887,0,16.66667,5.14759,6.833113,100,5495027252,1697.114,0,0 2022-12-26 00:35:48.588 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 00:35:48.588 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,118,243,92,849,5240,2368,0,0,93,2611,0,1817,13,0,14,13,384,34,17,0,429,812,456,8,20,0,0,0,0 2022-12-26 00:35:56.876 - Thread: 1 -> GC Memory: 1701.436 / 1701.436 MB 2022-12-26 00:36:17.995 - Thread: 1 -> GUI Stats: Update 0.976144166666666, Draw 0.422309111111111 2022-12-26 00:36:26.877 - Thread: 1 -> GC Memory: 1721.649 / 1721.649 MB 2022-12-26 00:36:36.655 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 00:36:38.489 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-12-26 00:36:39.794 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 00:36:39.803 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:39.804 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:39.804 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:39.804 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:39.804 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:39.804 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:39.808 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2022-12-26 00:36:39.809 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:39.809 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:40.269 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2022-12-26 00:36:40.270 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2022-12-26 00:36:40.270 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2022-12-26 00:36:40.290 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-12-26 00:36:40.319 - Thread: 1 -> MySession::Unload START 2022-12-26 00:36:40.319 - Thread: 1 -> AutoSaveInMinutes: 0 2022-12-26 00:36:40.319 - Thread: 1 -> MySandboxGame.IsDedicated: False 2022-12-26 00:36:40.319 - Thread: 1 -> IsServer: False 2022-12-26 00:36:40.320 - Thread: 1 -> MyAudio.UnloadData - START 2022-12-26 00:36:40.328 - Thread: 1 -> MyAudio.UnloadData - END 2022-12-26 00:36:40.328 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 00:36:40.757 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 00:36:40.904 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 00:36:40.909 - Thread: 1 -> MyConfig.Save() - START 2022-12-26 00:36:40.909 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-12-26 00:36:40.952 - Thread: 1 -> MyConfig.Save() - END 2022-12-26 00:36:41.161 - Thread: 1 -> Unloading Procedural World Generator 2022-12-26 00:36:41.424 - Thread: 1 -> Info: MyLights Unloading data. 2022-12-26 00:36:41.435 - Thread: 1 -> Network readers disposed 2022-12-26 00:36:41.436 - Thread: 1 -> Network readers disposed 2022-12-26 00:36:41.437 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-12-26 00:36:41.682 - Thread: 1 -> Loading sound definitions 2022-12-26 00:36:41.682 - Thread: 1 -> Loading gamepad controls 2022-12-26 00:36:41.730 - Thread: 1 -> GuiTextures.sbc 2022-12-26 00:36:41.730 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 00:36:41.734 - Thread: 1 -> GuiTextures.sbc 2022-12-26 00:36:41.734 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 00:36:41.734 - Thread: 1 -> GuiTextures.sbc 2022-12-26 00:36:41.734 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 00:36:41.734 - Thread: 1 -> GuiTextures.sbc 2022-12-26 00:36:41.734 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 00:36:41.734 - Thread: 1 -> GuiTextures.sbc 2022-12-26 00:36:41.734 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 00:36:41.734 - Thread: 1 -> GuiTextures.sbc 2022-12-26 00:36:41.734 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 00:36:41.736 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 00:36:41.736 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-12-26 00:36:41.736 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 00:36:41.736 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-12-26 00:36:41.736 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-12-26 00:36:42.196 - Thread: 1 -> MySession::Unload END 2022-12-26 00:36:42.201 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 00:36:42.201 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 00:36:42.255 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:42.255 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:43.531 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.LoadContent 2022-12-26 00:36:44.433 - Thread: 1 -> MyConfig.Save() - START 2022-12-26 00:36:44.433 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-12-26 00:36:44.435 - Thread: 1 -> MyConfig.Save() - END 2022-12-26 00:36:44.435 - Thread: 1 -> Application closed by user 2022-12-26 00:36:44.436 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-12-26 00:36:44.436 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:44.436 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:44.453 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:44.453 - Thread: 1 -> MyGuiScreenMessageBox MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:44.453 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 00:36:44.453 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 00:36:44.454 - Thread: 1 -> Exiting.. 2022-12-26 00:36:44.455 - Thread: 1 -> MySandboxGame.UnloadData() - START 2022-12-26 00:36:44.455 - Thread: 1 -> MyAudio.UnloadData - START 2022-12-26 00:36:44.459 - Thread: 1 -> MyAudio.UnloadData - END 2022-12-26 00:36:44.460 - Thread: 1 -> MySandboxGame.UnloadData() - END 2022-12-26 00:36:44.584 - Thread: 1 -> Havok memory statistics: hkFreeListMemorySystem memory overview: ======================================= Allocation totals: 31808816 allocated by heap 832 allocated by debug 16777216 allocated by solver ------- 48586864 computed total 48586864 reported total Heap usage: 1460096 ( 4%) unused in thread local freelists 23409520 (73%) unused in main heap 6939200 (21%) used in main heap ------- 31808816 allocated by heap Peak usage: 29213312 (23%) peak heap used (versus current) 131072 ( 0%) peak solver used (versus available) 2022-12-26 00:36:45.357 - Thread: 46 -> Exception occurred: System.Net.Sockets.SocketException (0x80004005): I/O operation aborted at System.Net.Sockets.Socket.Accept() at System.Net.Sockets.TcpListener.AcceptTcpClient() at VRage.Game.SessionComponents.MySessionComponentExtDebug.ServerListenerProc() 2022-12-26 00:36:45.358 - Thread: 1 -> Steam closed 2022-12-26 00:36:45.361 - Thread: 46 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRage.Game.SessionComponents.MySessionComponentExtDebug.ServerListenerProc() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() 2022-12-26 00:36:45.362 - Thread: 46 -> Showing message 2022-12-26 00:36:45.431 - Thread: 1 -> Log Closed ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 2257 PCUCount: 0 IsHang: False GCMemory: 554 GCMemoryAllocated: 554 HWAvailableMemory: 0 ProcessPrivateMemory: 4463 AnalyticId: SE ================================== OFNI HSARC ==================================