2022-12-26 17:12:34.090 - Thread: 1 -> Log Started 2022-12-26 17:12:34.090 - Thread: 1 -> Timezone (local - UTC): 1h 2022-12-26 17:12:34.090 - Thread: 1 -> App Version: 01_201_014 2022-12-26 17:12:34.098 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-12-26 17:12:34.099 - Thread: 1 -> Branch / Sandbox: SVN 2022-12-26 17:12:34.099 - Thread: 1 -> Environment.ProcessorCount: 16 2022-12-26 17:12:34.118 - Thread: 1 -> Environment.OSVersion: Microsoft Windows XP Professional x64 Edition (Microsoft Windows NT 5.2.3790 Service Pack 2) 2022-12-26 17:12:34.118 - Thread: 1 -> Environment.CommandLine: "Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-12-26 17:12:34.118 - Thread: 1 -> Environment.Is64BitProcess: True 2022-12-26 17:12:34.118 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-12-26 17:12:34.119 - Thread: 1 -> Environment.Version: .NET Framework 4.8.3761.0 2022-12-26 17:12:34.119 - Thread: 1 -> Environment.CurrentDirectory: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-26 17:12:34.119 - Thread: 1 -> CPU Info: AMD Ryzen 7 3700X 8-Core Processor 2022-12-26 17:12:34.119 - Thread: 1 -> IntPtr.Size: 8 2022-12-26 17:12:34.119 - Thread: 1 -> Default Culture: 2022-12-26 17:12:34.119 - Thread: 1 -> Default UI Culture: 2022-12-26 17:12:34.123 - Thread: 1 -> MyConfig.Load() - START 2022-12-26 17:12:34.123 - Thread: 1 -> Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-12-26 17:12:34.269 - Thread: 1 -> NewNewGameScreen: False 2022-12-26 17:12:34.269 - Thread: 1 -> EnableDamageEffects: False 2022-12-26 17:12:34.269 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-12-26 17:12:34.269 - Thread: 1 -> EnableReverb: False 2022-12-26 17:12:34.269 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-12-26 17:12:34.269 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-12-26 17:12:34.269 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-12-26 17:12:34.269 - Thread: 1 -> FirstTimeRun: False 2022-12-26 17:12:34.269 - Thread: 1 -> ExperimentalMode: True 2022-12-26 17:12:34.269 - Thread: 1 -> VideoAdapter: 0 2022-12-26 17:12:34.269 - Thread: 1 -> ScreenWidth: 1680 2022-12-26 17:12:34.269 - Thread: 1 -> ScreenHeight: 1050 2022-12-26 17:12:34.269 - Thread: 1 -> RefreshRate: 60000 2022-12-26 17:12:34.269 - Thread: 1 -> WindowMode: 1 2022-12-26 17:12:34.269 - Thread: 1 -> VerticalSync: 0 2022-12-26 17:12:34.269 - Thread: 1 -> FieldOfView: 89.88055 2022-12-26 17:12:34.269 - Thread: 1 -> PostProcessingEnabled: True 2022-12-26 17:12:34.269 - Thread: 1 -> FlaresIntensity: 0.9752379 2022-12-26 17:12:34.269 - Thread: 1 -> TreeViewDistance: 500 2022-12-26 17:12:34.269 - Thread: 1 -> GrassDensity: 0 2022-12-26 17:12:34.269 - Thread: 1 -> GrassDrawDistance: 49 2022-12-26 17:12:34.269 - Thread: 1 -> AntialiasingMode: 0 2022-12-26 17:12:34.269 - Thread: 1 -> ShadowMapResolution: 0 2022-12-26 17:12:34.269 - Thread: 1 -> AmbientOcclusionEnabled: False 2022-12-26 17:12:34.269 - Thread: 1 -> TextureQuality: 1 2022-12-26 17:12:34.269 - Thread: 1 -> VoxelTextureQuality: 1 2022-12-26 17:12:34.269 - Thread: 1 -> AnisotropicFiltering: 0 2022-12-26 17:12:34.269 - Thread: 1 -> ModelQuality: 1 2022-12-26 17:12:34.269 - Thread: 1 -> VoxelQuality: 0 2022-12-26 17:12:34.269 - Thread: 1 -> ShaderQuality: 0 2022-12-26 17:12:34.269 - Thread: 1 -> LowMemSwitchToLow: 0 2022-12-26 17:12:34.269 - Thread: 1 -> GDPRConsent: True 2022-12-26 17:12:34.269 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-12-26 17:12:34.269 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-12-26 17:12:34.269 - Thread: 1 -> FirstTimeTutorials: False 2022-12-26 17:12:34.269 - Thread: 1 -> HudState: 2 2022-12-26 17:12:34.269 - Thread: 1 -> TutorialsFinished: System.String[] 2022-12-26 17:12:34.269 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-12-26 17:12:34.269 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-12-26 17:12:34.269 - Thread: 1 -> GameVolume: 0.07474511 2022-12-26 17:12:34.270 - Thread: 1 -> Music_Volume: 0 2022-12-26 17:12:34.270 - Thread: 1 -> VoiceChatVolume: 0 2022-12-26 17:12:34.270 - Thread: 1 -> HudWarnings: True 2022-12-26 17:12:34.270 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-12-26 17:12:34.270 - Thread: 1 -> VoiceChat: False 2022-12-26 17:12:34.270 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-12-26 17:12:34.270 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-12-26 17:12:34.270 - Thread: 1 -> EnableDynamicMusic: True 2022-12-26 17:12:34.270 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-12-26 17:12:34.270 - Thread: 1 -> EnableDoppler: True 2022-12-26 17:12:34.270 - Thread: 1 -> EnableTrading: True 2022-12-26 17:12:34.270 - Thread: 1 -> EnableSteamCloud: False 2022-12-26 17:12:34.270 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-12-26 17:12:34.270 - Thread: 1 -> ControlsHints: True 2022-12-26 17:12:34.270 - Thread: 1 -> GoodBotHints: False 2022-12-26 17:12:34.270 - Thread: 1 -> RotationHints: True 2022-12-26 17:12:34.270 - Thread: 1 -> AreaInteraction: True 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-12-26 17:12:34.270 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-12-26 17:12:34.270 - Thread: 1 -> ShowCrosshair2: 0 2022-12-26 17:12:34.270 - Thread: 1 -> IronSightSwitchState: 1 2022-12-26 17:12:34.270 - Thread: 1 -> SpriteMainViewportScale: 1 2022-12-26 17:12:34.270 - Thread: 1 -> UiTransparency: 1 2022-12-26 17:12:34.270 - Thread: 1 -> UiBkTransparency: 0.8 2022-12-26 17:12:34.270 - Thread: 1 -> HUDBkTransparency: 0.6 2022-12-26 17:12:34.270 - Thread: 1 -> ControllerDefaultOnStart: False 2022-12-26 17:12:34.270 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2022-12-26 17:12:34.270 - Thread: 1 -> CubeBuilderAlignToDefault: False 2022-12-26 17:12:34.270 - Thread: 1 -> CubeBuilderUseSymmetry: True 2022-12-26 17:12:34.270 - Thread: 1 -> LightsQuality: 0 2022-12-26 17:12:34.270 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-12-26 17:12:34.270 - Thread: 1 -> ZoomMultiplier: 0.2 2022-12-26 17:12:34.270 - Thread: 1 -> GamepadScheme: 0 2022-12-26 17:12:34.270 - Thread: 1 -> GamepadSchemeName: Flight 2022-12-26 17:12:34.270 - Thread: 1 -> CaptureMouse: False 2022-12-26 17:12:34.270 - Thread: 1 -> MyConfig.Load() - END 2022-12-26 17:12:34.300 - Thread: 1 -> Error initializing PerformanceCounters. CPU and Memory statistics logging will be suspended. Try running "lodctr /r" in admin command line to fix it. 2022-12-26 17:12:34.303 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-12-26 17:12:34.537 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-12-26 17:12:34.547 - Thread: 1 -> Sending event to ElasticSearch: WorldEnd 2022-12-26 17:12:34.664 - Thread: 1 -> Sending event to ElasticSearch: SessionEnd 2022-12-26 17:12:34.670 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-12-26 17:12:34.671 - Thread: 1 -> Found processor count: 8 2022-12-26 17:12:34.671 - Thread: 1 -> Using processor count: 8 2022-12-26 17:12:34.790 - Thread: 1 -> All detected adapters: 2022-12-26 17:12:34.790 - Thread: 1 -> AMD RADV POLARIS10 (ACO) - VendorID=4098, SubsystemID=0, DeviceID=26591 2022-12-26 17:12:34.830 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.830 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-26 17:12:34.830 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.830 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.830 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.830 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.830 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.830 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.830 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.830 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.830 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.830 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-26 17:12:34.830 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.830 - Thread: 1 -> DXGIOutput id = 0 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 720x480@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.830 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.830 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY1 2022-12-26 17:12:34.830 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.830 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.830 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.830 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.830 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.830 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.830 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.830 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.830 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.830 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1200} 2022-12-26 17:12:34.830 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.830 - Thread: 1 -> DXGIOutput id = 0 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 720x480@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.830 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.830 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-26 17:12:34.830 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.830 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.830 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.830 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.830 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.830 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.830 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.830 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.830 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.830 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:12:34.830 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.830 - Thread: 1 -> DXGIOutput id = 1 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.830 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.830 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY2 2022-12-26 17:12:34.830 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.830 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.830 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.830 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.830 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.830 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.830 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.830 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.830 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.830 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.830 - Thread: 1 -> DesktopBounds = {X:1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:12:34.830 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.830 - Thread: 1 -> DXGIOutput id = 1 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.830 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.831 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-26 17:12:34.831 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.831 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.831 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.831 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.831 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.831 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.831 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.831 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.831 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.831 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:12:34.831 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.831 - Thread: 1 -> DXGIOutput id = 2 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.831 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY3 2022-12-26 17:12:34.831 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.831 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.831 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.831 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.831 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.831 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.831 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.831 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.831 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.831 - Thread: 1 -> DesktopBounds = {X:-1920 Y:1200 Width:1920 Height:1200} 2022-12-26 17:12:34.831 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.831 - Thread: 1 -> DXGIOutput id = 2 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.831 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-26 17:12:34.831 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.831 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.831 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.831 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.831 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.831 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.831 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.831 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.831 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.831 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-26 17:12:34.831 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.831 - Thread: 1 -> DXGIOutput id = 3 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> AdapterInfo = { 2022-12-26 17:12:34.831 - Thread: 1 -> Name = AMD RADV POLARIS10 (ACO) + DISPLAY4 2022-12-26 17:12:34.831 - Thread: 1 -> Description = dev id: 26591, mem: 8589934592, shared mem: 8589934592, Luid: 1011, rev: 0, subsys id: 0, vendor id: 4098, feature_level 11.1: True 2022-12-26 17:12:34.831 - Thread: 1 -> Driver version = 30.0.14023.3004 2022-12-26 17:12:34.831 - Thread: 1 -> Driver date = 20220118000000.000000-000 2022-12-26 17:12:34.831 - Thread: 1 -> DriverUpdateNecessary = False 2022-12-26 17:12:34.831 - Thread: 1 -> AftermathSupported = False 2022-12-26 17:12:34.831 - Thread: 1 -> Adapter id = 0 2022-12-26 17:12:34.831 - Thread: 1 -> Supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> RAM = 8589934592 2022-12-26 17:12:34.831 - Thread: 1 -> Priority = 2 2022-12-26 17:12:34.831 - Thread: 1 -> Multithreaded rendering supported = True 2022-12-26 17:12:34.831 - Thread: 1 -> Output is attached = True 2022-12-26 17:12:34.831 - Thread: 1 -> DesktopBounds = {X:0 Y:1200 Width:1920 Height:1200} 2022-12-26 17:12:34.831 - Thread: 1 -> Display modes = { 2022-12-26 17:12:34.831 - Thread: 1 -> DXGIOutput id = 3 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 640x480@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 720x400@70Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 800x600@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 960x540@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1024x768@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x720@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1280x1024@75Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1440x960@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x900@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1600x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1680x1050@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x800@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1080@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> 1920x1200@60Hz 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.831 - Thread: 1 -> } 2022-12-26 17:12:34.833 - Thread: 1 -> Service.IsActive: True 2022-12-26 17:12:34.833 - Thread: 1 -> Service.IsOnline: True 2022-12-26 17:12:34.833 - Thread: 1 -> Service.OwnsGame: False 2022-12-26 17:12:34.833 - Thread: 1 -> Service.UserId: 76561198105500001 2022-12-26 17:12:34.833 - Thread: 1 -> Service.UserName: Alec 2022-12-26 17:12:34.833 - Thread: 1 -> Service.Branch: default 2022-12-26 17:12:34.833 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-12-26 17:12:34.833 - Thread: 1 -> Build version: 0.1.1.0 2022-12-26 17:12:34.845 - Thread: 1 -> MyScreenManager() 2022-12-26 17:12:34.857 - Thread: 29 -> CreateDeviceInternal - CheckSettings() 2022-12-26 17:12:34.857 - Thread: 29 -> CreateDeviceInternal - GetAdapter() 2022-12-26 17:12:34.867 - Thread: 29 -> CreateDeviceInternal - FixSettings() 2022-12-26 17:12:34.867 - Thread: 29 -> CreateDeviceInternal - Create device 2022-12-26 17:12:34.878 - Thread: 29 -> CreateDeviceInternal Steam Overlay integration 2022-12-26 17:12:34.900 - Thread: 29 -> CreateDeviceInternal Steam Overlay OK 2022-12-26 17:12:34.900 - Thread: 29 -> CreateDeviceInternal create swapchain 2022-12-26 17:12:36.316 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-12-26 17:12:36.316 - Thread: 1 -> Game dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64 2022-12-26 17:12:36.316 - Thread: 1 -> Content dir: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content 2022-12-26 17:12:37.546 - Thread: 1 -> Preallocate - START 2022-12-26 17:12:37.549 - Thread: 1 -> MySpaceWorldGenerator - START 2022-12-26 17:12:37.555 - Thread: 1 -> MySpaceWorldGenerator - END 2022-12-26 17:12:37.556 - Thread: 1 -> MySpaceBuildComponent - START 2022-12-26 17:12:37.556 - Thread: 1 -> MySpaceBuildComponent - END 2022-12-26 17:12:37.556 - Thread: 1 -> MyEntities - START 2022-12-26 17:12:37.573 - Thread: 1 -> MyEntities - END 2022-12-26 17:12:37.573 - Thread: 1 -> MyObjectBuilder_Base - START 2022-12-26 17:12:37.573 - Thread: 1 -> MyObjectBuilder_Base - END 2022-12-26 17:12:37.573 - Thread: 1 -> MyTransparentGeometry - START 2022-12-26 17:12:37.573 - Thread: 1 -> MyTransparentGeometry - END 2022-12-26 17:12:37.573 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-12-26 17:12:37.578 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-12-26 17:12:37.578 - Thread: 1 -> MyMath - START 2022-12-26 17:12:37.578 - Thread: 1 -> MyMath - END 2022-12-26 17:12:37.578 - Thread: 1 -> MySimpleObjectDraw - START 2022-12-26 17:12:37.578 - Thread: 1 -> MySimpleObjectDraw - END 2022-12-26 17:12:37.590 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-12-26 17:12:37.591 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-12-26 17:12:37.591 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-12-26 17:12:37.632 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-12-26 17:12:37.632 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-12-26 17:12:37.633 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-12-26 17:12:37.633 - Thread: 1 -> MySyncDestructions - START 2022-12-26 17:12:37.633 - Thread: 1 -> MySyncDestructions - END 2022-12-26 17:12:37.633 - Thread: 1 -> MySyncEntity - START 2022-12-26 17:12:37.633 - Thread: 1 -> MySyncEntity - END 2022-12-26 17:12:37.633 - Thread: 1 -> MyCommandCharacter - START 2022-12-26 17:12:37.633 - Thread: 1 -> MyCommandCharacter - END 2022-12-26 17:12:37.633 - Thread: 1 -> MyCommandConsole - START 2022-12-26 17:12:37.634 - Thread: 1 -> MyCommandConsole - END 2022-12-26 17:12:37.634 - Thread: 1 -> MyCommandEntity - START 2022-12-26 17:12:37.635 - Thread: 1 -> MyCommandEntity - END 2022-12-26 17:12:37.635 - Thread: 1 -> MyAiTargetManager - START 2022-12-26 17:12:37.635 - Thread: 1 -> MyAiTargetManager - END 2022-12-26 17:12:37.635 - Thread: 1 -> MyClientDebugCommands - START 2022-12-26 17:12:37.635 - Thread: 1 -> MyClientDebugCommands - END 2022-12-26 17:12:37.635 - Thread: 1 -> MyDedicatedServer - START 2022-12-26 17:12:37.635 - Thread: 1 -> MyDedicatedServer - END 2022-12-26 17:12:37.635 - Thread: 1 -> MyDedicatedServerBase - START 2022-12-26 17:12:37.635 - Thread: 1 -> MyDedicatedServerBase - END 2022-12-26 17:12:37.635 - Thread: 1 -> MyMultiplayerBase - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerBase - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerClient - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerClient - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerClientBase - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerClientBase - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerLobby - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerLobby - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerServerBase - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyMultiplayerServerBase - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyServerDebugCommands - START 2022-12-26 17:12:37.636 - Thread: 1 -> MyServerDebugCommands - END 2022-12-26 17:12:37.636 - Thread: 1 -> MyCubeGridDefinitions - START 2022-12-26 17:12:37.707 - Thread: 1 -> MyCubeGridDefinitions - END 2022-12-26 17:12:37.707 - Thread: 1 -> MyDefinitionManager - START 2022-12-26 17:12:37.728 - Thread: 1 -> MyDefinitionManager - END 2022-12-26 17:12:37.728 - Thread: 1 -> Preallocate - END 2022-12-26 17:12:37.733 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-12-26 17:12:38.060 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-12-26 17:12:38.060 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-12-26 17:12:38.073 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-12-26 17:12:38.073 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:12:38.073 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:12:38.073 - Thread: 1 -> Assembly.Location: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-12-26 17:12:38.073 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-12-26 17:12:38.073 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-12-26 17:12:38.073 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-12-26 17:12:38.074 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: The Wine Project 2022-12-26 17:12:38.074 - Thread: 1 -> Win32_ComputerSystem.Model: Wine 2022-12-26 17:12:38.074 - Thread: 1 -> Virtualized: False 2022-12-26 17:12:38.075 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 3700X 8-Core Processor 2022-12-26 17:12:38.075 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 67,359,219,712 bytes 2022-12-26 17:12:38.075 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-12-26 17:12:38.075 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 41,696,968,704 bytes 2022-12-26 17:12:38.075 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,725,311,488 bytes 2022-12-26 17:12:38.527 - Thread: 1 -> Drive C: | Capacity: 82,252,800,000 bytes | Free space: 67,698,577,408 bytes 2022-12-26 17:12:38.527 - Thread: 1 -> Drive Z: | Capacity: 82,252,800,000 bytes | Free space: 33,679,511,552 bytes 2022-12-26 17:12:38.527 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-12-26 17:12:38.530 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-12-26 17:12:38.530 - Thread: 1 -> Installed DLCs: 2022-12-26 17:12:38.563 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-12-26 17:12:38.610 - Thread: 1 -> Havok: Physics.Init 2022-12-26 17:12:38.621 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-12-26 17:12:38.623 - Thread: 1 -> HkGameName: SpaceEngineers 2022-12-26 17:12:38.625 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-12-26 17:12:38.626 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-26 17:12:38.629 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-26 17:12:38.935 - Thread: 1 -> Loading scenarios 2022-12-26 17:12:38.973 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-26 17:12:38.974 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-12-26 17:12:39.317 - Thread: 1 -> Loading sound definitions 2022-12-26 17:12:39.318 - Thread: 1 -> Loading gamepad controls 2022-12-26 17:12:39.365 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:12:39.365 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 17:12:39.369 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:12:39.369 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 17:12:39.369 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:12:39.369 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 17:12:39.369 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:12:39.369 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 17:12:39.369 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:12:39.369 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 17:12:39.369 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:12:39.369 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 17:12:39.373 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 17:12:39.373 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-12-26 17:12:39.373 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 17:12:39.373 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-12-26 17:12:39.377 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-12-26 17:12:39.383 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 17:12:39.806 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 17:12:39.827 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 17:12:39.836 - Thread: 1 -> MyGuiManager() 2022-12-26 17:12:39.837 - Thread: 13 -> MySandboxGame.PerformPreload() - START 2022-12-26 17:12:39.839 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-26 17:12:39.963 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-26 17:12:40.097 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-12-26 17:12:40.098 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-26 17:12:40.098 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-12-26 17:12:40.102 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-26 17:12:40.105 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-12-26 17:12:40.142 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-12-26 17:12:40.145 - Thread: 13 -> ReloadVoxelMaterials 2022-12-26 17:12:40.221 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-12-26 17:12:40.221 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-12-26 17:12:40.221 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-12-26 17:12:40.221 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-12-26 17:12:40.271 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-12-26 17:12:40.272 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-12-26 17:12:40.279 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-12-26 17:12:40.294 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-12-26 17:12:40.303 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-12-26 17:12:40.318 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-12-26 17:12:40.320 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-12-26 17:12:40.322 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-12-26 17:12:40.323 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-12-26 17:12:40.324 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-12-26 17:12:40.325 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-12-26 17:12:40.326 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-12-26 17:12:40.330 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-12-26 17:12:40.334 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-12-26 17:12:40.338 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-12-26 17:12:40.351 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-12-26 17:12:40.388 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-12-26 17:12:40.397 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-12-26 17:12:40.398 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-12-26 17:12:40.401 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-12-26 17:12:40.402 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-12-26 17:12:40.402 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-12-26 17:12:40.405 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-12-26 17:12:40.408 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-12-26 17:12:40.446 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-12-26 17:12:40.497 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-12-26 17:12:40.498 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-12-26 17:12:40.520 - Thread: 1 -> Timer Frequency: 10000000 2022-12-26 17:12:40.520 - Thread: 1 -> Ticks per frame: 166667 2022-12-26 17:12:40.521 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-12-26 17:12:40.523 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-12-26 17:12:40.528 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-12-26 17:12:40.533 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-12-26 17:12:40.542 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-12-26 17:12:40.544 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-12-26 17:12:40.545 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-12-26 17:12:40.548 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-12-26 17:12:40.548 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-12-26 17:12:40.549 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-12-26 17:12:40.550 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-12-26 17:12:40.552 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-12-26 17:12:40.569 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-12-26 17:12:40.577 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-12-26 17:12:40.582 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-12-26 17:12:40.592 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-12-26 17:12:40.593 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-12-26 17:12:40.598 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-12-26 17:12:40.599 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-12-26 17:12:40.682 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-12-26 17:12:41.185 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 17:12:41.314 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-12-26 17:12:41.319 - Thread: 1 -> Flares Intensity: 0.9752379 2022-12-26 17:12:41.319 - Thread: 1 -> Field of view: 1.568711 2022-12-26 17:12:41.319 - Thread: 1 -> PostProcessingEnabled: True 2022-12-26 17:12:41.319 - Thread: 1 -> Render.GrassDensityFactor: 0 2022-12-26 17:12:41.319 - Thread: 1 -> Render.GrassDrawDistance: 49 2022-12-26 17:12:41.319 - Thread: 1 -> Render.DistanceFade: 500 2022-12-26 17:12:41.319 - Thread: 1 -> Render.AntialiasingMode: NONE 2022-12-26 17:12:41.319 - Thread: 1 -> Render.ShadowQuality: LOW 2022-12-26 17:12:41.319 - Thread: 1 -> Render.ShadowGPUQuality: LOW 2022-12-26 17:12:41.319 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2022-12-26 17:12:41.319 - Thread: 1 -> Render.TextureQuality: MEDIUM 2022-12-26 17:12:41.319 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM 2022-12-26 17:12:41.319 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2022-12-26 17:12:41.319 - Thread: 1 -> Render.VoxelShaderQuality: LOW 2022-12-26 17:12:41.319 - Thread: 1 -> Render.AlphaMaskedShaderQuality: LOW 2022-12-26 17:12:41.320 - Thread: 1 -> Render.AtmosphereShaderQuality: LOW 2022-12-26 17:12:41.320 - Thread: 1 -> Render.ParticleQuality: LOW 2022-12-26 17:12:41.344 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-12-26 17:12:41.433 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-12-26 17:12:41.433 - Thread: 1 -> Analytics session started: UserID = (5ffa9772-dfe3-0ca8-5630-584437ac1452) SessionID = (842c41d2-d465-4f6a-8f8d-482563bec2ac) 2022-12-26 17:12:41.437 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:12:41.502 - Thread: 3 -> EOS P2P - Query NAT type failed. 2022-12-26 17:12:42.307 - Thread: 20 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-12-26 17:12:43.251 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-12-26 17:12:43.253 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-12-26 17:12:43.258 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-12-26 17:12:43.263 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-12-26 17:12:43.265 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-12-26 17:12:43.266 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-12-26 17:12:43.269 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-12-26 17:12:43.270 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-12-26 17:12:43.272 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-12-26 17:12:43.281 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-12-26 17:12:43.284 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-12-26 17:12:43.287 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-12-26 17:12:43.288 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-12-26 17:12:43.292 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-12-26 17:12:43.293 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-12-26 17:12:43.297 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-12-26 17:12:43.301 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-12-26 17:12:43.336 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-12-26 17:12:43.342 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-12-26 17:12:43.368 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-12-26 17:12:43.374 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-12-26 17:12:43.408 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-12-26 17:12:43.434 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-12-26 17:12:43.458 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-12-26 17:12:43.474 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-12-26 17:12:43.487 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-12-26 17:12:43.508 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-12-26 17:12:43.528 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-12-26 17:12:43.531 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-12-26 17:12:43.556 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-12-26 17:12:43.561 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-12-26 17:12:43.562 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-12-26 17:12:43.587 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-12-26 17:12:43.595 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-12-26 17:12:43.608 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-12-26 17:12:43.608 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-12-26 17:12:43.615 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-12-26 17:12:43.622 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-12-26 17:12:43.777 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-12-26 17:12:43.784 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-12-26 17:12:43.796 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-12-26 17:12:43.878 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-12-26 17:12:43.898 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-12-26 17:12:43.927 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-12-26 17:12:44.080 - Thread: 13 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-12-26 17:12:44.094 - Thread: 18 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-12-26 17:12:44.124 - Thread: 19 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-12-26 17:12:44.362 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 17:12:44.362 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 17:12:44.384 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-12-26 17:12:44.384 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:12:44.833 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-12-26 17:12:46.216 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 17:12:46.252 - Thread: 1 -> Server responded 2022-12-26 17:12:46.261 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 17:12:46.261 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 17:12:47.378 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-12-26 17:12:47.812 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-12-26 17:12:47.812 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-12-26 17:12:47.812 - Thread: 13 -> MySandboxGame.PerformPreload() - END 2022-12-26 17:12:54.120 - Thread: 1 -> ServerPassword MyGuiScreenBase.LoadContent 2022-12-26 17:12:57.063 - Thread: 1 -> Lobby join response: True, enter state: Success 2022-12-26 17:12:57.064 - Thread: 1 -> World requested 2022-12-26 17:12:57.074 - Thread: 1 -> World requested - connection alive 2022-12-26 17:12:57.195 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - START 2022-12-26 17:12:57.196 - Thread: 1 -> ServerPassword MyGuiScreenBase.UnloadContent - END 2022-12-26 17:12:57.867 - Thread: 1 -> LoadSession() - Start 2022-12-26 17:12:57.869 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-12-26 17:12:57.869 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-12-26 17:12:57.869 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-12-26 17:12:57.869 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-12-26 17:12:57.869 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:12:57.869 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:12:57.890 - Thread: 1 -> LoadSession() - End 2022-12-26 17:12:57.890 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-12-26 17:12:57.891 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-12-26 17:12:57.891 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-12-26 17:12:57.917 - Thread: 1 -> RunLoadingAction - START 2022-12-26 17:12:59.948 - Thread: 1 -> GC Memory: 1,129,697,376 B 2022-12-26 17:12:59.951 - Thread: 1 -> Process Memory: B 2022-12-26 17:13:00.123 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-12-26 17:13:00.156 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-12-26 17:13:00.161 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-12-26 17:13:00.162 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-12-26 17:13:00.163 - Thread: 1 -> 1f0586299833b542bb0802805c3907b1bb81e547 2022-12-26 17:13:00.353 - Thread: 1 -> Loading scenarios 2022-12-26 17:13:00.354 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-12-26 17:13:00.354 - Thread: 1 -> List of used mods (0) - START 2022-12-26 17:13:00.354 - Thread: 1 -> List of used mods - END 2022-12-26 17:13:00.414 - Thread: 1 -> Loading behaviors 2022-12-26 17:13:00.417 - Thread: 1 -> Loading ammo magazines 2022-12-26 17:13:00.420 - Thread: 1 -> Loading ammo definitions 2022-12-26 17:13:00.422 - Thread: 1 -> Loading animations 2022-12-26 17:13:00.425 - Thread: 1 -> Loading animations 2022-12-26 17:13:00.426 - Thread: 1 -> Loading sound definitions 2022-12-26 17:13:00.427 - Thread: 1 -> Loading sound definitions 2022-12-26 17:13:00.427 - Thread: 1 -> Loading sound definitions 2022-12-26 17:13:00.427 - Thread: 1 -> Loading sound definitions 2022-12-26 17:13:00.427 - Thread: 1 -> Loading sound definitions 2022-12-26 17:13:00.427 - Thread: 1 -> Loading sound definitions 2022-12-26 17:13:00.427 - Thread: 1 -> Loading category classes 2022-12-26 17:13:00.428 - Thread: 1 -> Loading category classes 2022-12-26 17:13:00.429 - Thread: 1 -> Loading blueprint classes 2022-12-26 17:13:00.430 - Thread: 1 -> Loading blueprint class entries 2022-12-26 17:13:00.430 - Thread: 1 -> Loading blueprint class entries 2022-12-26 17:13:00.430 - Thread: 1 -> Loading blueprints 2022-12-26 17:13:00.433 - Thread: 1 -> Loading blueprints 2022-12-26 17:13:00.433 - Thread: 1 -> Loading agent definitions 2022-12-26 17:13:00.434 - Thread: 1 -> Loading character definitions 2022-12-26 17:13:00.448 - Thread: 1 -> Loading character definitions 2022-12-26 17:13:00.448 - Thread: 1 -> Loading components 2022-12-26 17:13:00.449 - Thread: 1 -> Loading components 2022-12-26 17:13:00.449 - Thread: 1 -> Loading configuration 2022-12-26 17:13:00.450 - Thread: 1 -> Loading container types 2022-12-26 17:13:00.452 - Thread: 1 -> Loading Contract Types 2022-12-26 17:13:00.458 - Thread: 1 -> Loading gamepad controls 2022-12-26 17:13:00.458 - Thread: 1 -> Loading block positions 2022-12-26 17:13:00.461 - Thread: 1 -> Loading block positions 2022-12-26 17:13:00.461 - Thread: 1 -> Loading curve definitions 2022-12-26 17:13:00.463 - Thread: 1 -> Loading debris 2022-12-26 17:13:00.464 - Thread: 1 -> Loading environment items entries 2022-12-26 17:13:00.465 - Thread: 1 -> Loading decal global definitions 2022-12-26 17:13:00.465 - Thread: 1 -> Loading decal definitions 2022-12-26 17:13:00.465 - Thread: 1 -> Loading decal definitions 2022-12-26 17:13:00.465 - Thread: 1 -> Loading drone behaviors 2022-12-26 17:13:00.468 - Thread: 1 -> Loading edges 2022-12-26 17:13:00.469 - Thread: 1 -> Loading emissive color definitions 2022-12-26 17:13:00.472 - Thread: 1 -> Loading emissive color default states 2022-12-26 17:13:00.477 - Thread: 1 -> Loading animations 2022-12-26 17:13:00.477 - Thread: 1 -> Loading entity components 2022-12-26 17:13:00.496 - Thread: 1 -> Loading component containers 2022-12-26 17:13:00.503 - Thread: 1 -> Loading environment items entries 2022-12-26 17:13:00.503 - Thread: 1 -> Loading Faction Names 2022-12-26 17:13:00.504 - Thread: 1 -> Loading factions 2022-12-26 17:13:00.507 - Thread: 1 -> Loading flare definitions 2022-12-26 17:13:00.515 - Thread: 1 -> Loading gas property definitions 2022-12-26 17:13:00.516 - Thread: 1 -> Loading event definitions 2022-12-26 17:13:00.517 - Thread: 1 -> Loading physical items 2022-12-26 17:13:00.559 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:13:00.559 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-12-26 17:13:00.562 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:13:00.562 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-12-26 17:13:00.562 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:13:00.562 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-12-26 17:13:00.562 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:13:00.562 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-12-26 17:13:00.562 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:13:00.562 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-12-26 17:13:00.562 - Thread: 1 -> GuiTextures.sbc 2022-12-26 17:13:00.562 - Thread: 1 -> Failed to parse texture header! Texture: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-12-26 17:13:00.568 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:13:00.569 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:13:00.569 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:13:00.569 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:13:00.569 - Thread: 1 -> Loading LCD texture categories 2022-12-26 17:13:00.569 - Thread: 1 -> Loading OffensiveWords definitions 2022-12-26 17:13:00.569 - Thread: 1 -> Loading planet definition 2022-12-26 17:13:00.576 - Thread: 1 -> Loading physical items 2022-12-26 17:13:00.578 - Thread: 1 -> Loading physical items 2022-12-26 17:13:00.579 - Thread: 1 -> Loading physical material properties 2022-12-26 17:13:00.582 - Thread: 1 -> Loading pirate antennas 2022-12-26 17:13:00.583 - Thread: 1 -> Loading research blocks definitions 2022-12-26 17:13:00.584 - Thread: 1 -> Loading research groups definitions 2022-12-26 17:13:00.585 - Thread: 1 -> Loading resource distribution groups 2022-12-26 17:13:00.586 - Thread: 1 -> Loading shadow textures definitions 2022-12-26 17:13:00.586 - Thread: 1 -> Loading ship sound groups 2022-12-26 17:13:00.599 - Thread: 1 -> Loading ship sound groups 2022-12-26 17:13:00.599 - Thread: 1 -> Loading sound categories 2022-12-26 17:13:00.601 - Thread: 1 -> Loading stat definitions 2022-12-26 17:13:00.602 - Thread: 1 -> Loading gamepad controls 2022-12-26 17:13:00.603 - Thread: 1 -> Loading grid creators 2022-12-26 17:13:00.604 - Thread: 1 -> Loading transparent material properties 2022-12-26 17:13:00.605 - Thread: 1 -> Loading planet definition 2022-12-26 17:13:00.605 - Thread: 1 -> Loading voxel map storage definitions 2022-12-26 17:13:00.606 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:13:00.607 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:13:00.607 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:13:00.608 - Thread: 1 -> Loading voxel material definitions 2022-12-26 17:13:00.608 - Thread: 1 -> Loading Weather Effects 2022-12-26 17:13:00.611 - Thread: 1 -> Audio effects definitions 2022-12-26 17:13:00.613 - Thread: 1 -> Loading environment items definitions 2022-12-26 17:13:00.614 - Thread: 1 -> Loading environment items definitions 2022-12-26 17:13:00.615 - Thread: 1 -> Loading physical material properties 2022-12-26 17:13:00.619 - Thread: 1 -> Loading particle effect definitions 2022-12-26 17:13:00.690 - Thread: 1 -> Loading particle effect definitions 2022-12-26 17:13:00.695 - Thread: 1 -> Loading environment item definitions 2022-12-26 17:13:00.698 - Thread: 1 -> Loading weapon definitions 2022-12-26 17:13:00.707 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.738 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.739 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.758 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.764 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.766 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.766 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.767 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.767 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.768 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.769 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.778 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.780 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.782 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.783 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.785 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.786 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.787 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.788 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.791 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.792 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.792 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.812 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.813 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.814 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.820 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.821 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.821 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.822 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.822 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.823 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.825 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.826 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.831 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.832 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.833 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.834 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.834 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.835 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.836 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.837 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.840 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.842 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.843 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.845 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.845 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.847 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.850 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.852 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.853 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.855 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.855 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.857 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.858 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.863 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.864 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.866 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.867 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.869 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.871 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.873 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.873 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.875 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.878 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.882 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.883 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.887 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.887 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.890 - Thread: 1 -> Loading cube blocks 2022-12-26 17:13:00.891 - Thread: 1 -> Created block definitions 2022-12-26 17:13:00.897 - Thread: 1 -> Loading block variant groups 2022-12-26 17:13:00.903 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2022-12-26 17:13:00.904 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2022-12-26 17:13:00.905 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2022-12-26 17:13:00.905 - 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Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-12-26 17:13:00.912 - Thread: 1 -> Loading prefab: Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-12-26 17:13:00.913 - Thread: 1 -> Loading asteroid generators 2022-12-26 17:13:00.915 - Thread: 1 -> Loading spawn groups 2022-12-26 17:13:00.918 - Thread: 1 -> Loading drop containers 2022-12-26 17:13:00.919 - Thread: 1 -> Loading spawn groups 2022-12-26 17:13:00.919 - Thread: 1 -> Loading spawn groups 2022-12-26 17:13:00.919 - Thread: 1 -> Loading radial menu definitions 2022-12-26 17:13:00.935 - Thread: 1 -> Loading respawn ships 2022-12-26 17:13:00.937 - Thread: 1 -> Loading spawn groups 2022-12-26 17:13:00.937 - Thread: 1 -> Loading wheel speeds 2022-12-26 17:13:00.985 - Thread: 1 -> MyAudio.UnloadData - START 2022-12-26 17:13:00.997 - Thread: 1 -> MyAudio.UnloadData - END 2022-12-26 17:13:00.997 - Thread: 1 -> MyAudio.LoadData - START 2022-12-26 17:13:01.395 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: PulseAudio - Channel #: 2 - Sample rate: 44100 2022-12-26 17:13:01.588 - Thread: 1 -> MyAudio.LoadData - END 2022-12-26 17:13:01.747 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-12-26 17:13:01.762 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:13:01.833 - Thread: 20 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:01.835 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:13:01.836 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:13:01.838 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:13:01.838 - Thread: 20 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:01.850 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-12-26 17:13:01.858 - Thread: 20 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:01.860 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:02.176 - Thread: 49 -> External debugger: listening... 2022-12-26 17:13:02.196 - Thread: 1 -> MyLights.LoadData() - START 2022-12-26 17:13:02.197 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-12-26 17:13:02.197 - Thread: 1 -> MyLights.LoadData() - END 2022-12-26 17:13:02.197 - Thread: 1 -> Info: MyLights initialized. 2022-12-26 17:13:02.198 - Thread: 1 -> MyExplosions.LoadData() - START 2022-12-26 17:13:02.206 - Thread: 1 -> MyExplosions.LoadData() - END 2022-12-26 17:13:02.261 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-12-26 17:13:02.262 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-12-26 17:13:02.284 - Thread: 1 -> Loading Procedural World Generator 2022-12-26 17:13:02.284 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-12-26 17:13:02.363 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-12-26 17:13:03.934 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:True 2022-12-26 17:13:03.934 - Thread: 1 -> Info: Planet generator name: Mars 2022-12-26 17:13:03.965 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:05.591 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:True 2022-12-26 17:13:05.591 - Thread: 1 -> Info: Planet generator name: Titan 2022-12-26 17:13:05.591 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:07.129 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:True 2022-12-26 17:13:07.129 - Thread: 1 -> Info: Planet generator name: Moon 2022-12-26 17:13:07.129 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:08.679 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:True 2022-12-26 17:13:08.679 - Thread: 1 -> Info: Planet generator name: Europa 2022-12-26 17:13:08.679 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:10.289 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:True 2022-12-26 17:13:10.289 - Thread: 1 -> Info: Planet generator name: Alien 2022-12-26 17:13:10.289 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:11.624 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:True 2022-12-26 17:13:11.624 - Thread: 1 -> Info: Planet generator name: Triton 2022-12-26 17:13:11.624 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:13.416 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:True 2022-12-26 17:13:13.416 - Thread: 1 -> Info: Planet generator name: Pertam 2022-12-26 17:13:13.416 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:14.965 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:True 2022-12-26 17:13:14.965 - Thread: 1 -> Info: Planet generator name: EarthLike 2022-12-26 17:13:14.965 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-12-26 17:13:15.054 - Thread: 1 -> Entities loaded & initialized 2022-12-26 17:13:15.141 - Thread: 1 -> Checkpoint.CameraAttachedTo: 0 2022-12-26 17:13:15.142 - Thread: 1 -> ERROR: Camera entity from checkpoint does not exists! 2022-12-26 17:13:15.219 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-12-26 17:13:15.220 - Thread: 1 -> RunLoadingAction - END 2022-12-26 17:13:15.222 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-12-26 17:13:15.222 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-12-26 17:13:15.222 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-12-26 17:13:15.222 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-12-26 17:13:15.222 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-12-26 17:13:15.240 - Thread: 1 -> Updating continues. 2022-12-26 17:13:15.424 - Thread: 1 -> GC Memory: 1521.794 / 1521.794 MB 2022-12-26 17:13:15.858 - Thread: 1 -> RequestRespawn 2022-12-26 17:13:16.098 - Thread: 57 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:16.815 - Thread: 57 -> Warning: Sound on different thread , StopSound 2022-12-26 17:13:16.950 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 17:13:26.923 - Thread: 57 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:27.454 - Thread: 57 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:27.470 - Thread: 1 -> MyVoxelReplicable.OnLoad - isUserCreated:False isFromPrefab:True contentChanged:True data?: True 2022-12-26 17:13:27.475 - Thread: 57 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfLeft.mwm - Found too many collision shapes, only the first 10 will be used 2022-12-26 17:13:28.916 - Thread: 57 -> Initialized large grid Static Grid 9417 13228 PCU 2022-12-26 17:13:28.980 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut_Female 2022-12-26 17:13:28.997 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 17:13:28.998 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 17:13:29.852 - Thread: 1 -> Raising event on object which is not recognized by replication: Default_Astronaut 2022-12-26 17:13:32.246 - Thread: 1 -> Loading duration: 34.3559937 2022-12-26 17:13:32.314 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-12-26 17:13:32.314 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-12-26 17:13:32.332 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-12-26 17:13:37.162 - Thread: 1 -> GUI Stats: Update 10.3123028333333, Draw 0.266776277777778 2022-12-26 17:13:45.427 - Thread: 1 -> GC Memory: 3065.912 / 3065.912 MB 2022-12-26 17:14:07.159 - Thread: 1 -> GUI Stats: Update 0.686677444444445, Draw 0.326323 2022-12-26 17:14:07.172 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:14:07.172 - Thread: 1 -> STATISTICS,0,0.04442024,0.007111549,2.30545,0.02151585,11.44495,0.3569794,31.37803,87.71001,4,51,3080.656,6349.551,40281,10000000,76,49.80073,78.8988,0,0,8.20374,0,16.66667,4.085522,6.472652,100,5381561802,3080.656,0,0 2022-12-26 17:14:07.173 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:14:07.173 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,113,244,79,849,5132,2252,0,0,92,2496,0,1690,26,0,11,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:14:15.443 - Thread: 1 -> GC Memory: 3081.6 / 3081.6 MB 2022-12-26 17:14:37.160 - Thread: 1 -> GUI Stats: Update 0.717534833333334, Draw 0.272936722222222 2022-12-26 17:14:45.451 - Thread: 1 -> GC Memory: 3090.1 / 3090.1 MB 2022-12-26 17:15:02.423 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:15:07.159 - Thread: 1 -> GUI Stats: Update 0.715098055555557, Draw 0.275939222222222 2022-12-26 17:15:07.189 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:15:07.189 - Thread: 1 -> STATISTICS,60.0166667,0.03971195,0.00689888,2.30545,0.02151585,14.01403,0.7780361,29.5368,72.10799,4,50,3093.361,6380.602,40281,10000000,76,34.96074,71.2533,0,0,8.326038,0,16.66667,2.910844,5.932577,100,5373206888,3093.361,0,0 2022-12-26 17:15:07.189 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:15:07.189 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,113,244,79,849,5124,2244,0,0,93,2488,0,1694,13,0,11,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:15:15.460 - Thread: 1 -> GC Memory: 1674.86 / 1674.86 MB 2022-12-26 17:15:34.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:15:34.689 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:15:37.159 - Thread: 1 -> GUI Stats: Update 0.749307055555555, Draw 0.1898825 2022-12-26 17:15:45.478 - Thread: 1 -> GC Memory: 1683.462 / 1683.462 MB 2022-12-26 17:16:07.163 - Thread: 1 -> GUI Stats: Update 0.706502833333331, Draw 0.270235277777778 2022-12-26 17:16:07.206 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:16:07.206 - Thread: 1 -> STATISTICS,120.0333334,0.03962994,0.006899834,2.30545,0.02151585,16.46081,1.192391,33.48675,82.33805,4,48,1685.963,5877.836,40242,10000000,76,41.98486,71.01262,0,0,8.268956,0,16.66667,3.471709,5.872003,100,5411914420,1685.963,0,0 2022-12-26 17:16:07.206 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:16:07.206 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,114,244,79,849,5161,2281,0,0,93,2525,0,1730,13,0,11,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:16:15.478 - Thread: 1 -> GC Memory: 1686.169 / 1686.169 MB 2022-12-26 17:16:37.234 - Thread: 1 -> GUI Stats: Update 0.714099555555557, Draw 0.262194888888889 2022-12-26 17:16:44.779 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:16:45.482 - Thread: 1 -> GC Memory: 1689.403 / 1689.403 MB 2022-12-26 17:16:46.165 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:16:46.165 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:16:49.046 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:16:50.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:16:50.946 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:16:51.161 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:16:55.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:16:55.695 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:17:07.500 - Thread: 1 -> GUI Stats: Update 0.785107666666666, Draw 0.334729499999999 2022-12-26 17:17:07.561 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:17:07.561 - Thread: 1 -> STATISTICS,180.05,0.03109455,0.007157326,2.30545,0.02151585,18.80574,1.619395,31.83684,110.6995,4,50,1691.257,5892.211,40445,10000000,77,59.9252,86.14578,0,0,8.33287,0,16.66667,4.993489,7.178415,100,5431803042,1691.257,0,0 2022-12-26 17:17:07.562 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:17:07.562 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,114,245,79,849,5180,2300,0,0,92,2545,0,1738,26,0,10,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:17:15.482 - Thread: 1 -> GC Memory: 1722.6 / 1722.6 MB 2022-12-26 17:17:20.865 - Thread: 52 -> Warning: Sound on different thread ArcImpPlayerMetal, PlaySound 2022-12-26 17:17:21.481 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:17:23.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:17:23.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:17:37.503 - Thread: 1 -> GUI Stats: Update 0.737371888888888, Draw 0.337767944444445 2022-12-26 17:17:41.437 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:17:45.278 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:17:45.485 - Thread: 1 -> GC Memory: 1755.554 / 1755.554 MB 2022-12-26 17:17:48.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:17:48.445 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:18:07.510 - Thread: 1 -> GUI Stats: Update 0.727769166666666, Draw 0.364225611111111 2022-12-26 17:18:07.578 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:18:07.578 - Thread: 1 -> STATISTICS,240.0666667,0.04074669,0.006933212,2.30545,0.02151585,21.14012,2.046393,36.506,95.99834,4,50,1758.574,5905.617,40552,10000000,78,58.07635,79.60598,0,0,9.081238,0,16.66667,5.274051,7.229208,100,5453874434,1758.574,0,0 2022-12-26 17:18:07.578 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:18:07.578 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,246,79,849,5201,2316,0,0,92,2563,0,1751,13,0,14,13,384,30,33,17,429,818,456,8,30,0,0,0,0 2022-12-26 17:18:15.499 - Thread: 1 -> GC Memory: 1764.551 / 1764.551 MB 2022-12-26 17:18:32.295 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:18:33.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:18:33.545 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:18:36.245 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:18:37.500 - Thread: 1 -> GUI Stats: Update 0.699756388888889, Draw 0.301907111111111 2022-12-26 17:18:45.510 - Thread: 1 -> GC Memory: 1661.583 / 1661.583 MB 2022-12-26 17:19:01.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:19:01.137 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:19:07.574 - Thread: 1 -> GUI Stats: Update 0.765876611111112, Draw 0.440102222222222 2022-12-26 17:19:07.670 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:19:07.670 - Thread: 1 -> STATISTICS,300.0833334,0.03947639,0.007208824,2.30545,0.02151585,23.56749,2.479389,41.58517,119.9021,4,84,1662.569,5904.895,40554,10000000,76,60.81005,81.8036,0,0,8.977832,0,16.66667,5.459424,7.34419,100,5470120198,1662.569,0,0 2022-12-26 17:19:07.670 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:19:07.670 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,247,79,849,5216,2330,0,0,93,2578,0,1753,26,0,15,13,384,31,33,13,429,818,456,8,30,0,0,0,0 2022-12-26 17:19:15.530 - Thread: 1 -> GC Memory: 1667.092 / 1667.092 MB 2022-12-26 17:19:25.472 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 17:19:26.756 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 17:19:37.574 - Thread: 1 -> GUI Stats: Update 0.694777944444444, Draw 0.303765111111111 2022-12-26 17:19:41.537 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:19:42.770 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:19:42.770 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:19:43.037 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-12-26 17:19:44.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-12-26 17:19:44.404 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-12-26 17:19:45.543 - Thread: 1 -> GC Memory: 1672.856 / 1672.856 MB 2022-12-26 17:20:07.576 - Thread: 1 -> GUI Stats: Update 0.700295555555557, Draw 0.272750777777778 2022-12-26 17:20:07.687 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:20:07.687 - Thread: 1 -> STATISTICS,360.1,0.04300117,0.006905556,2.30545,0.02151585,26.0308,2.901277,36.56228,103.8653,4,55,1676.657,5903.094,40780,10000000,77,57.6091,80.25227,0,0,8.940355,0,16.66667,5.150458,7.174838,100,5469710870,1676.657,0,0 2022-12-26 17:20:07.687 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:20:07.687 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,246,79,849,5216,2330,0,0,93,2577,0,1753,26,0,15,13,384,30,33,13,429,818,456,8,30,0,0,0,0 2022-12-26 17:20:15.559 - Thread: 1 -> GC Memory: 1661.29 / 1661.29 MB 2022-12-26 17:20:37.575 - Thread: 1 -> GUI Stats: Update 0.694247111111111, Draw 0.260146055555556 2022-12-26 17:20:45.577 - Thread: 1 -> GC Memory: 1665.075 / 1665.075 MB 2022-12-26 17:21:03.797 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:21:04.705 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:21:04.706 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:21:07.574 - Thread: 1 -> GUI Stats: Update 0.697817611111112, Draw 0.313434888888888 2022-12-26 17:21:07.704 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:21:07.704 - Thread: 1 -> STATISTICS,420.1166667,0.03876972,0.006996155,2.30545,0.02151585,28.42329,3.321753,32.29811,121.5389,4,47,1669.806,5906.754,40647,10000000,76,62.58537,83.22653,0,0,9.495826,0,16.66667,5.942998,7.903046,100,5499607546,1669.806,0,0 2022-12-26 17:21:07.704 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:21:07.704 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,246,79,849,5244,2358,0,0,107,2605,0,1753,26,0,15,13,384,30,33,28,429,818,456,8,30,0,0,0,0 2022-12-26 17:21:08.385 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:21:09.874 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:21:09.875 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:21:14.143 - Thread: 1 -> Player character died. Id : [Null] 2022-12-26 17:21:15.578 - Thread: 1 -> GC Memory: 1680.735 / 1680.735 MB 2022-12-26 17:21:15.891 - Thread: 1 -> Player character died. Id : [Null] 2022-12-26 17:21:37.575 - Thread: 1 -> GUI Stats: Update 0.701576222222223, Draw 0.344513055555556 2022-12-26 17:21:45.593 - Thread: 1 -> GC Memory: 1690.527 / 1690.527 MB 2022-12-26 17:21:55.271 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:22:07.576 - Thread: 1 -> GUI Stats: Update 0.752985944444445, Draw 0.356986833333333 2022-12-26 17:22:07.720 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:22:07.720 - Thread: 1 -> STATISTICS,480.1333334,0.04308033,0.007362366,2.30545,0.02151585,31.04482,3.750895,39.39711,112.8654,4,47,1666.433,5905.566,40716,10000000,76,50.53597,83.7086,0,0,8.33282,0,16.66667,4.211071,6.975286,100,5488808970,1666.433,0,0 2022-12-26 17:22:07.720 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:22:07.720 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,247,79,849,5234,2348,0,0,107,2595,0,1758,26,0,15,13,384,30,33,12,429,818,456,8,30,0,0,0,0 2022-12-26 17:22:08.421 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:22:08.421 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:22:15.593 - Thread: 1 -> GC Memory: 1667.528 / 1667.528 MB 2022-12-26 17:22:29.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:22:29.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:22:29.010 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:22:29.120 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:22:29.126 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 17:22:32.926 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 17:22:32.926 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 17:22:34.364 - Thread: 1 -> Player character died. Id : [007...628] 2022-12-26 17:22:34.418 - Thread: 1 -> Loading voxel storage from file 'Z:\home\alec_ssd\steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-12-26 17:22:37.681 - Thread: 1 -> GUI Stats: Update 0.71440388888889, Draw 0.332707166666666 2022-12-26 17:22:41.439 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:22:45.596 - Thread: 1 -> GC Memory: 1697.812 / 1697.812 MB 2022-12-26 17:23:07.683 - Thread: 1 -> GUI Stats: Update 0.720933944444445, Draw 0.3371035 2022-12-26 17:23:07.842 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:23:07.842 - Thread: 1 -> STATISTICS,540.15,0.03927326,0.006965637,2.30545,0.02151585,33.37775,4.17337,30.78799,84.29766,4,48,1706.603,5917.918,40532,10000000,74,49.08929,73.53239,0,0,8.33275,0,16.66667,4.090487,6.127271,100,5446679090,1706.603,0,0 2022-12-26 17:23:07.843 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:23:07.843 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,841,34,115,247,79,849,5194,2309,0,0,92,2556,0,1760,13,0,14,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:23:15.613 - Thread: 1 -> GC Memory: 1707.634 / 1707.634 MB 2022-12-26 17:23:37.680 - Thread: 1 -> GUI Stats: Update 0.711485777777777, Draw 0.285779222222223 2022-12-26 17:23:45.619 - Thread: 1 -> GC Memory: 1674.524 / 1674.524 MB 2022-12-26 17:24:07.680 - Thread: 1 -> GUI Stats: Update 0.681238611111112, Draw 0.300455111111111 2022-12-26 17:24:07.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:24:07.859 - Thread: 1 -> STATISTICS,600.1666667,0.04103756,0.006965637,2.30545,0.02151585,35.81796,4.594299,32.24837,123.6042,4,46,1677.156,5910.738,40532,10000000,74,60.19712,84.94766,0,0,8.297629,0,16.66667,4.994934,7.048642,100,5461616504,1677.156,0,0 2022-12-26 17:24:07.859 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:24:07.859 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,115,247,79,849,5208,2322,0,0,92,2570,0,1760,26,0,14,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:24:15.630 - Thread: 1 -> GC Memory: 1679.073 / 1679.073 MB 2022-12-26 17:24:37.681 - Thread: 1 -> GUI Stats: Update 0.711375833333334, Draw 0.278392555555555 2022-12-26 17:24:45.632 - Thread: 1 -> GC Memory: 1684.624 / 1684.624 MB 2022-12-26 17:25:07.682 - Thread: 1 -> GUI Stats: Update 0.684881777777777, Draw 0.286460777777778 2022-12-26 17:25:07.876 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:25:07.876 - Thread: 1 -> STATISTICS,660.1833334,0.04072571,0.006904602,2.30545,0.02151585,38.31866,5.014198,33.20075,86.58742,4,46,1687.646,5911.285,40532,10000000,74,46.89476,69.79236,0,0,8.394049,0,16.66667,3.936369,5.858405,100,5449159264,1687.646,0,0 2022-12-26 17:25:07.876 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:25:07.876 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,247,79,849,5196,2311,0,0,93,2558,0,1760,13,0,14,13,384,30,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:25:15.632 - Thread: 1 -> GC Memory: 1671.934 / 1671.934 MB 2022-12-26 17:25:32.910 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:25:37.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:25:37.076 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:25:37.688 - Thread: 1 -> GUI Stats: Update 0.747499, Draw 0.304149666666667 2022-12-26 17:25:45.649 - Thread: 1 -> GC Memory: 1675.445 / 1675.445 MB 2022-12-26 17:26:07.683 - Thread: 1 -> GUI Stats: Update 0.684276555555556, Draw 0.346015 2022-12-26 17:26:07.893 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:26:07.893 - Thread: 1 -> STATISTICS,720.2,0.03627872,0.007148743,2.30545,0.02151585,40.71027,5.437338,40.42824,161.4807,4,47,1690.517,5911.984,40635,10000000,75,74.46967,83.47536,0,0,9.831563,0,16.66667,7.321533,8.206932,100,5462072930,1690.517,0,0 2022-12-26 17:26:07.893 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:26:07.893 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,250,79,849,5209,2322,0,0,92,2573,0,1760,26,0,11,13,384,34,33,0,429,818,456,8,30,0,0,0,0 2022-12-26 17:26:13.393 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:26:15.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:26:15.293 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:26:15.651 - Thread: 1 -> GC Memory: 1694.04 / 1694.04 MB 2022-12-26 17:26:16.726 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent 2022-12-26 17:26:28.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START 2022-12-26 17:26:28.647 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END 2022-12-26 17:26:37.756 - Thread: 1 -> GUI Stats: Update 0.975832111111111, Draw 0.467179777777777 2022-12-26 17:26:45.658 - Thread: 1 -> GC Memory: 1704.703 / 1704.703 MB 2022-12-26 17:27:07.759 - Thread: 1 -> GUI Stats: Update 0.723769722222221, Draw 0.337367166666666 2022-12-26 17:27:07.985 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:27:07.985 - Thread: 1 -> STATISTICS,780.2166667,0.04208279,0.008773804,2.30545,0.02151585,43.27689,5.89941,37.56324,129.6816,4,53,1676.945,5912.32,40631,10000000,75,68.47308,83.57065,0,0,9.211995,0,16.66667,6.307737,7.698524,100,5487008428,1676.945,0,0 2022-12-26 17:27:07.985 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:27:07.985 - Thread: 1 -> MEMORY VALUES,1,1,0,1,31,842,34,116,248,79,849,5232,2343,0,0,93,2592,0,1762,26,0,16,13,384,31,33,17,429,818,456,8,30,0,0,0,0 2022-12-26 17:27:10.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:27:10.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:27:10.636 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2022-12-26 17:27:10.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2022-12-26 17:27:10.652 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent 2022-12-26 17:27:15.673 - Thread: 1 -> GC Memory: 1678.849 / 1678.849 MB 2022-12-26 17:27:25.904 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START 2022-12-26 17:27:25.904 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END 2022-12-26 17:27:37.759 - Thread: 1 -> GUI Stats: Update 0.755122000000001, Draw 0.432637722222221 2022-12-26 17:27:41.441 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-12-26 17:27:45.677 - Thread: 1 -> GC Memory: 1680.315 / 1680.315 MB 2022-12-26 17:28:07.755 - Thread: 1 -> GUI Stats: Update 0.714903555555557, Draw 0.343752277777779 2022-12-26 17:28:08.002 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:28:08.002 - Thread: 1 -> STATISTICS,840.2333334,0.03946114,0.008621216,2.30545,0.02151585,45.75212,6.422272,41.05235,132.2154,4,52,1684.067,5918.922,40632,10000000,75,66.11465,84.06853,0,0,8.422604,0,16.66667,5.568575,7.080759,100,5479724898,1684.067,0,0 2022-12-26 17:28:08.002 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:28:08.002 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,248,79,849,5225,2336,0,0,92,2585,0,1762,26,0,16,13,384,31,33,12,429,818,456,8,30,0,0,0,0 2022-12-26 17:28:15.692 - Thread: 1 -> GC Memory: 1684.91 / 1684.91 MB 2022-12-26 17:28:37.758 - Thread: 1 -> GUI Stats: Update 0.708025944444445, Draw 0.358021444444444 2022-12-26 17:28:45.707 - Thread: 1 -> GC Memory: 1675.042 / 1675.042 MB 2022-12-26 17:29:07.757 - Thread: 1 -> GUI Stats: Update 0.703118777777779, Draw 0.336158777777778 2022-12-26 17:29:08.018 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:29:08.019 - Thread: 1 -> STATISTICS,900.25,0.03820419,0.008621216,2.30545,0.02151585,48.05218,6.90538,38.94916,104.1195,4,52,1677.241,5916.66,40639,10000000,75,47.94725,78.56229,0,0,8.412775,0,16.66667,4.033694,6.609268,100,5483950232,1677.241,0,0 2022-12-26 17:29:08.019 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:29:08.019 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,248,79,849,5229,2342,0,0,92,2591,0,1762,26,0,15,13,384,31,33,17,429,818,456,8,30,0,0,0,0 2022-12-26 17:29:15.707 - Thread: 1 -> GC Memory: 1679.108 / 1679.108 MB 2022-12-26 17:29:37.756 - Thread: 1 -> GUI Stats: Update 0.671724166666667, Draw 0.330570333333333 2022-12-26 17:29:45.722 - Thread: 1 -> GC Memory: 1681.034 / 1681.034 MB 2022-12-26 17:30:07.759 - Thread: 1 -> GUI Stats: Update 0.71302188888889, Draw 0.373232666666667 2022-12-26 17:30:08.036 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:30:08.036 - Thread: 1 -> STATISTICS,960.2666667,0.03918934,0.008621216,2.30545,0.02151585,50.44511,7.36292,43.40231,106.4093,4,52,1685.084,5914.699,40505,10000000,74,57.7002,76.13305,0,0,9.323522,0,16.66667,5.379691,7.098281,100,5467058660,1685.084,0,0 2022-12-26 17:30:08.036 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:30:08.036 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,841,34,116,248,79,849,5213,2326,0,0,93,2574,0,1762,13,0,15,13,384,31,33,13,429,818,456,8,30,0,0,0,0 2022-12-26 17:30:15.723 - Thread: 1 -> GC Memory: 1674.435 / 1674.435 MB 2022-12-26 17:30:37.883 - Thread: 1 -> GUI Stats: Update 0.727910944444444, Draw 0.481082333333333 2022-12-26 17:30:45.733 - Thread: 1 -> GC Memory: 1677.623 / 1677.623 MB 2022-12-26 17:31:07.880 - Thread: 1 -> GUI Stats: Update 0.704379555555554, Draw 0.403270000000001 2022-12-26 17:31:08.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities 2022-12-26 17:31:08.176 - Thread: 1 -> STATISTICS,1020.2833334,0.03630733,0.007580757,2.30545,0.02151585,53.15152,7.882195,36.75198,118.1415,4,47,1682.409,5914.055,40582,10000000,74,63.12054,80.71629,0,0,8.588471,0,16.66667,5.42109,6.932295,100,5482330164,1682.409,0,0 2022-12-26 17:31:08.176 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper 2022-12-26 17:31:08.176 - Thread: 1 -> MEMORY VALUES,1,1,0,1,32,842,34,116,248,79,849,5228,2340,0,0,93,2588,0,1763,26,0,15,13,384,31,33,13,429,818,456,8,30,0,0,0,0 2022-12-26 17:31:15.749 - Thread: 1 -> GC Memory: 1682.894 / 1682.894 MB 2022-12-26 17:31:37.886 - Thread: 1 -> GUI Stats: Update 0.703972833333332, Draw 0.320192888888889 2022-12-26 17:31:43.047 - Thread: 29 -> Exception in render! Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: System.NullReferenceException: Object reference not set to an instance of an object. at VRageRender.MyGeometryRendererOld.Prepare(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-12-26 17:31:43.058 - Thread: 29 -> Additional information -- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred() Statistics: Scene: Entities Actors: 3,700 InstanceBuffers: 300 GPUEmitters: 6 Atmospheres: 7 Clouds: 37 DebugDrawMesh: 0 Videos: 0 Decals: 0 Billboards: 132 Actor Components MyLightComponent: 330 MyRenderVoxelActor: 8 MyInstanceComponent: 2,317 MyResourcePrioritizationComponent: 3,808 MyRenderableComponent: 937 MyRotationAnimator: 118 MyVoxelCellComponent: 446 MyFoliageComponent: 95 MyThrustFlameAnimator: 104 2022-12-26 17:31:53.383 - Thread: 29 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at VRageRender.MyGeometryRendererOld.Prepare(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob() 2022-12-26 17:31:53.385 - Thread: 29 -> Task Exception Stack: at ParallelTasks.DependencyBatch.Execute() at VRage.Render11.Render.MyRenderScheduler.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.FullDraw(Boolean draw) at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2022-12-26 17:31:53.385 - Thread: 29 -> Showing message 2022-12-26 17:31:53.636 - Thread: 29 -> ================================== CRASH INFO ================================== AppVersion: 01_201_014 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: True IsExperimental: True ProcessRunTime: 1159 PCUCount: 40582 IsHang: False GCMemory: 1677 GCMemoryAllocated: 1677 HWAvailableMemory: 0 ProcessPrivateMemory: 5927 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-12-26 17:31:53.636 - Thread: 29 -> Log Closed