2022-10-27 15:58:36.406 - Thread: 1 -> Log Started 2022-10-27 15:58:36.406 - Thread: 1 -> Timezone (local - UTC): -5h 2022-10-27 15:58:36.406 - Thread: 1 -> App Version: 01_201_013 2022-10-27 15:58:36.414 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-10-27 15:58:36.414 - Thread: 1 -> Branch / Sandbox: SVN 2022-10-27 15:58:36.414 - Thread: 1 -> Environment.ProcessorCount: 12 2022-10-27 15:58:36.467 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2022-10-27 15:58:36.467 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-10-27 15:58:36.467 - Thread: 1 -> Environment.Is64BitProcess: True 2022-10-27 15:58:36.467 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-10-27 15:58:36.467 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2022-10-27 15:58:36.467 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2022-10-27 15:58:36.472 - Thread: 1 -> CPU Info: AMD Ryzen 5 2600 Six-Core Processor 2022-10-27 15:58:36.472 - Thread: 1 -> IntPtr.Size: 8 2022-10-27 15:58:36.472 - Thread: 1 -> Default Culture: 2022-10-27 15:58:36.472 - Thread: 1 -> Default UI Culture: 2022-10-27 15:58:36.472 - Thread: 1 -> MyConfig.Load() - START 2022-10-27 15:58:36.473 - Thread: 1 -> Path: C:\Users\user\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-10-27 15:58:36.618 - Thread: 1 -> NewNewGameScreen: False 2022-10-27 15:58:36.618 - Thread: 1 -> EnableDamageEffects: True 2022-10-27 15:58:36.618 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-10-27 15:58:36.618 - Thread: 1 -> EnableReverb: False 2022-10-27 15:58:36.618 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-10-27 15:58:36.618 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-10-27 15:58:36.618 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-10-27 15:58:36.618 - Thread: 1 -> FirstTimeRun: False 2022-10-27 15:58:36.618 - Thread: 1 -> ExperimentalMode: True 2022-10-27 15:58:36.618 - Thread: 1 -> VideoAdapter: 0 2022-10-27 15:58:36.618 - Thread: 1 -> ScreenWidth: 1920 2022-10-27 15:58:36.618 - Thread: 1 -> ScreenHeight: 1080 2022-10-27 15:58:36.618 - Thread: 1 -> RefreshRate: 60000 2022-10-27 15:58:36.618 - Thread: 1 -> WindowMode: 1 2022-10-27 15:58:36.618 - Thread: 1 -> VerticalSync: 0 2022-10-27 15:58:36.618 - Thread: 1 -> FieldOfView: 70 2022-10-27 15:58:36.618 - Thread: 1 -> PostProcessingEnabled: True 2022-10-27 15:58:36.618 - Thread: 1 -> FlaresIntensity: 1 2022-10-27 15:58:36.618 - Thread: 1 -> TreeViewDistance: 1000 2022-10-27 15:58:36.618 - Thread: 1 -> GrassDensity: 1 2022-10-27 15:58:36.618 - Thread: 1 -> GrassDrawDistance: 160 2022-10-27 15:58:36.618 - Thread: 1 -> AntialiasingMode: 1 2022-10-27 15:58:36.618 - Thread: 1 -> ShadowMapResolution: 1 2022-10-27 15:58:36.618 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-10-27 15:58:36.618 - Thread: 1 -> TextureQuality: 1 2022-10-27 15:58:36.618 - Thread: 1 -> VoxelTextureQuality: 1 2022-10-27 15:58:36.618 - Thread: 1 -> AnisotropicFiltering: 0 2022-10-27 15:58:36.618 - Thread: 1 -> ModelQuality: 1 2022-10-27 15:58:36.618 - Thread: 1 -> VoxelQuality: 1 2022-10-27 15:58:36.618 - Thread: 1 -> ShaderQuality: 1 2022-10-27 15:58:36.618 - Thread: 1 -> LightsQuality: 1 2022-10-27 15:58:36.618 - Thread: 1 -> LowMemSwitchToLow: 0 2022-10-27 15:58:36.618 - Thread: 1 -> FirstVTTimeRun: False 2022-10-27 15:58:36.618 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-10-27 15:58:36.618 - Thread: 1 -> GameVolume: 0.04839575 2022-10-27 15:58:36.618 - Thread: 1 -> Music_Volume: 0 2022-10-27 15:58:36.618 - Thread: 1 -> VoiceChatVolume: 5 2022-10-27 15:58:36.618 - Thread: 1 -> HudWarnings: True 2022-10-27 15:58:36.618 - Thread: 1 -> MicrophoneSensitivity: 0.5 2022-10-27 15:58:36.618 - Thread: 1 -> VoiceChat: True 2022-10-27 15:58:36.618 - Thread: 1 -> VoiceChatVoiceActivation: False 2022-10-27 15:58:36.618 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2022-10-27 15:58:36.618 - Thread: 1 -> EnableDynamicMusic: True 2022-10-27 15:58:36.618 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2022-10-27 15:58:36.618 - Thread: 1 -> EnableDoppler: True 2022-10-27 15:58:36.618 - Thread: 1 -> FirstTimeTutorials: False 2022-10-27 15:58:36.618 - Thread: 1 -> ModIoConsent: True 2022-10-27 15:58:36.618 - Thread: 1 -> EnableTrading: True 2022-10-27 15:58:36.618 - Thread: 1 -> EnableSteamCloud: True 2022-10-27 15:58:36.618 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-10-27 15:58:36.618 - Thread: 1 -> ControlsHints: True 2022-10-27 15:58:36.618 - Thread: 1 -> GoodBotHints: False 2022-10-27 15:58:36.618 - Thread: 1 -> RotationHints: True 2022-10-27 15:58:36.618 - Thread: 1 -> AreaInteraction: True 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-10-27 15:58:36.618 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-10-27 15:58:36.618 - Thread: 1 -> ShowCrosshair2: 0 2022-10-27 15:58:36.618 - Thread: 1 -> IronSightSwitchState: 1 2022-10-27 15:58:36.618 - Thread: 1 -> SpriteMainViewportScale: 1 2022-10-27 15:58:36.618 - Thread: 1 -> UiTransparency: 1 2022-10-27 15:58:36.618 - Thread: 1 -> UiBkTransparency: 0 2022-10-27 15:58:36.618 - Thread: 1 -> HUDBkTransparency: 0.5337785 2022-10-27 15:58:36.618 - Thread: 1 -> HudState: 2 2022-10-27 15:58:36.619 - Thread: 1 -> TutorialsFinished: System.String[] 2022-10-27 15:58:36.619 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-10-27 15:58:36.619 - Thread: 1 -> EnablePerformanceWarningsTempV2: False 2022-10-27 15:58:36.619 - Thread: 1 -> ZoomMultiplier: 0.2 2022-10-27 15:58:36.619 - Thread: 1 -> GamepadScheme: 0 2022-10-27 15:58:36.619 - Thread: 1 -> GamepadSchemeName: Flight 2022-10-27 15:58:36.619 - Thread: 1 -> CubeBuilderUseSymmetry: True 2022-10-27 15:58:36.619 - Thread: 1 -> ControllerDefaultOnStart: False 2022-10-27 15:58:36.619 - Thread: 1 -> GDPRConsent: True 2022-10-27 15:58:36.619 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-10-27 15:58:36.619 - Thread: 1 -> CubeBuilderAlignToDefault: True 2022-10-27 15:58:36.619 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-10-27 15:58:36.619 - Thread: 1 -> MyConfig.Load() - END 2022-10-27 15:58:37.109 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-10-27 15:58:37.485 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-10-27 15:58:37.497 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-10-27 15:58:37.497 - Thread: 1 -> Found processor count: 6 2022-10-27 15:58:37.498 - Thread: 1 -> Using processor count: 6 2022-10-27 15:58:37.632 - Thread: 1 -> Exception occurred: System.TypeInitializationException: The type initializer for 'VRage.Render11.Common.MyManagers' threw an exception. ---> System.TypeInitializationException: The type initializer for 'VRageRender.MyObjectPoolManager' threw an exception. ---> System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRageRender.MyObjectPoolManager.RegisterPoolsFromAssembly(Assembly assembly) --- End of inner exception stack trace --- at VRageRender.MyObjectPoolManager.RegisterPool(Type type, Int32 preallocationSize) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.AllocateInternal() at VRage.Render11.Common.MyManagers..cctor() --- End of inner exception stack trace --- at SpaceEngineers.MyProgram.InitializeRender() at SpaceEngineers.MyProgram.Main(String[] args) 2022-10-27 15:58:37.632 - Thread: 1 -> InnerException: 2022-10-27 15:58:37.632 - Thread: 1 -> Exception occurred: System.TypeInitializationException: The type initializer for 'VRageRender.MyObjectPoolManager' threw an exception. ---> System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRageRender.MyObjectPoolManager.RegisterPoolsFromAssembly(Assembly assembly) --- End of inner exception stack trace --- at VRageRender.MyObjectPoolManager.RegisterPool(Type type, Int32 preallocationSize) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.AllocateInternal() at VRage.Render11.Common.MyManagers..cctor() 2022-10-27 15:58:37.632 - Thread: 1 -> InnerException: 2022-10-27 15:58:37.632 - Thread: 1 -> Exception occurred: System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) at System.Reflection.Assembly.GetTypes() at VRageRender.MyObjectPoolManager.RegisterPoolsFromAssembly(Assembly assembly) 2022-10-27 15:58:37.632 - Thread: 1 -> LoaderExceptions: 2022-10-27 15:58:37.632 - Thread: 1 -> Exception occurred: System.IO.FileNotFoundException: Could not load file or assembly 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2022-10-27 15:58:37.632 - Thread: 1 -> Exception occurred: System.IO.FileNotFoundException: Could not load file or assembly 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.IO, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. 2022-10-27 15:58:37.632 - Thread: 1 -> Showing message 2022-10-27 15:58:38.369 - Thread: 1 -> ================================== CRASH INFO ================================== AppVersion: 01_201_013 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 2 PCUCount: 0 IsHang: False GCMemory: 10 GCMemoryAllocated: 10 HWAvailableMemory: 10984 ProcessPrivateMemory: 106 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-10-27 15:58:38.369 - Thread: 1 -> Log Closed