2019-01-13 13:34:19.079 - Thread: 1 -> Log Started 2019-01-13 13:34:19.079 - Thread: 1 -> Timezone (local - UTC): 1h 2019-01-13 13:34:19.079 - Thread: 1 -> App Version: 01_188_105 2019-01-13 13:34:19.079 - Thread: 1 -> Steam build: Always true 2019-01-13 13:34:19.079 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-01-13 13:34:19.079 - Thread: 1 -> Environment.ProcessorCount: 16 2019-01-13 13:34:19.172 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0) 2019-01-13 13:34:19.172 - Thread: 1 -> Environment.CommandLine: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-01-13 13:34:19.172 - Thread: 1 -> Environment.Is64BitProcess: True 2019-01-13 13:34:19.172 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-01-13 13:34:19.172 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808) 2019-01-13 13:34:19.172 - Thread: 1 -> Environment.CurrentDirectory: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-01-13 13:34:20.311 - Thread: 1 -> CPU Info: AMD Ryzen 7 2700X Eight-Core Processor 2019-01-13 13:34:20.311 - Thread: 1 -> IntPtr.Size: 8 2019-01-13 13:34:20.311 - Thread: 1 -> Default Culture: en-US 2019-01-13 13:34:20.311 - Thread: 1 -> Default UI Culture: en-US 2019-01-13 13:34:20.311 - Thread: 1 -> IsAdmin: False 2019-01-13 13:34:20.311 - Thread: 1 -> MyConfig.Load() - START 2019-01-13 13:34:20.311 - Thread: 1 -> Path: C:\Users\Dexter\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-01-13 13:34:20.373 - Thread: 1 -> EnableDamageEffects: True 2019-01-13 13:34:20.373 - Thread: 1 -> VegetationViewDistance: 100 2019-01-13 13:34:20.373 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-01-13 13:34:20.373 - Thread: 1 -> EnableReverb: False 2019-01-13 13:34:20.373 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-01-13 13:34:20.373 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-01-13 13:34:20.373 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-01-13 13:34:20.373 - Thread: 1 -> FirstTimeRun: False 2019-01-13 13:34:20.373 - Thread: 1 -> ExperimentalMode: True 2019-01-13 13:34:20.373 - Thread: 1 -> VideoAdapter: 0 2019-01-13 13:34:20.373 - Thread: 1 -> ScreenWidth: 1600 2019-01-13 13:34:20.373 - Thread: 1 -> ScreenHeight: 900 2019-01-13 13:34:20.373 - Thread: 1 -> RefreshRate: 60 2019-01-13 13:34:20.373 - Thread: 1 -> WindowMode: 1 2019-01-13 13:34:20.373 - Thread: 1 -> VerticalSync: False 2019-01-13 13:34:20.373 - Thread: 1 -> FieldOfView: 70 2019-01-13 13:34:20.373 - Thread: 1 -> PostProcessingEnabled: False 2019-01-13 13:34:20.373 - Thread: 1 -> FlaresIntensity: 1 2019-01-13 13:34:20.373 - Thread: 1 -> GrassDensity: 1 2019-01-13 13:34:20.373 - Thread: 1 -> GrassDrawDistance: 49 2019-01-13 13:34:20.373 - Thread: 1 -> AntialiasingMode: 1 2019-01-13 13:34:20.373 - Thread: 1 -> ShadowMapResolution: 2 2019-01-13 13:34:20.373 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-01-13 13:34:20.373 - Thread: 1 -> TextureQuality: 1 2019-01-13 13:34:20.373 - Thread: 1 -> AnisotropicFiltering: 2 2019-01-13 13:34:20.373 - Thread: 1 -> ModelQuality: 1 2019-01-13 13:34:20.373 - Thread: 1 -> VoxelQuality: 1 2019-01-13 13:34:20.373 - Thread: 1 -> ShaderQuality: 1 2019-01-13 13:34:20.373 - Thread: 1 -> LowMemSwitchToLow: 0 2019-01-13 13:34:20.373 - Thread: 1 -> FirstVTTimeRun: False 2019-01-13 13:34:20.373 - Thread: 1 -> GDPRConsent: False 2019-01-13 13:34:20.373 - Thread: 1 -> GDPRConsentSent: True 2019-01-13 13:34:20.373 - Thread: 1 -> ShowCrosshair: True 2019-01-13 13:34:20.373 - Thread: 1 -> EnableSteamCloud: False 2019-01-13 13:34:20.373 - Thread: 1 -> UiTransparency: 1 2019-01-13 13:34:20.373 - Thread: 1 -> UiBkTransparency: 1 2019-01-13 13:34:20.373 - Thread: 1 -> HUDBkTransparency: 0.6 2019-01-13 13:34:20.373 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-01-13 13:34:20.373 - Thread: 1 -> ControlsHints: True 2019-01-13 13:34:20.373 - Thread: 1 -> GoodBotHints: True 2019-01-13 13:34:20.373 - Thread: 1 -> RotationHints: True 2019-01-13 13:34:20.373 - Thread: 1 -> GameVolume: 0.290255 2019-01-13 13:34:20.373 - Thread: 1 -> Music_Volume: 0.1504648 2019-01-13 13:34:20.373 - Thread: 1 -> VoiceChatVolume: 1 2019-01-13 13:34:20.373 - Thread: 1 -> HudWarnings: True 2019-01-13 13:34:20.373 - Thread: 1 -> VoiceChat: False 2019-01-13 13:34:20.373 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-01-13 13:34:20.373 - Thread: 1 -> EnableDynamicMusic: True 2019-01-13 13:34:20.373 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: False 2019-01-13 13:34:20.373 - Thread: 1 -> EnableDoppler: False 2019-01-13 13:34:20.373 - Thread: 1 -> FirstTimeTutorials: False 2019-01-13 13:34:20.373 - Thread: 1 -> HudState: 1 2019-01-13 13:34:20.373 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-01-13 13:34:20.373 - Thread: 1 -> EnablePerformanceWarningsTempV2: True 2019-01-13 13:34:20.373 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-01-13 13:34:20.373 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-01-13 13:34:20.373 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-01-13 13:34:20.373 - Thread: 1 -> MyConfig.Load() - END 2019-01-13 13:34:20.373 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-01-13 13:34:20.879 - Thread: 1 -> AdapterInfo = { 2019-01-13 13:34:20.879 - Thread: 1 -> Name = Radeon RX 580 Series + DISPLAY1 2019-01-13 13:34:20.879 - Thread: 1 -> Description = dev id: 26591, mem: 8534437888, shared mem: 8562214912, Luid: 56635, rev: 231, subsys id: 595072140, vendor id: 4098 2019-01-13 13:34:20.879 - Thread: 1 -> Driver version = 22.19.677.257 2019-01-13 13:34:20.879 - Thread: 1 -> Driver date = 20170922000000.000000-000 2019-01-13 13:34:20.879 - Thread: 1 -> DriverUpdateNecessary = False 2019-01-13 13:34:20.879 - Thread: 1 -> AftermathSupported = False 2019-01-13 13:34:20.879 - Thread: 1 -> Adapter id = 0 2019-01-13 13:34:20.879 - Thread: 1 -> Supported = True 2019-01-13 13:34:20.879 - Thread: 1 -> RAM = 8534437888 2019-01-13 13:34:20.879 - Thread: 1 -> Priority = 2 2019-01-13 13:34:20.879 - Thread: 1 -> Multithreaded rendering supported = False 2019-01-13 13:34:20.879 - Thread: 1 -> Output is attached = True 2019-01-13 13:34:20.879 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1600 Height:900} 2019-01-13 13:34:20.879 - Thread: 1 -> Display modes = { 2019-01-13 13:34:20.879 - Thread: 1 -> DXGIOutput id = 0 2019-01-13 13:34:20.879 - Thread: 1 -> 640x480@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 640x480@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 640x480@59.94006Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x480@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x480@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x480@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x480@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x576@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x576@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x576@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 720x576@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 800x480@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 800x480@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 800x480@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 800x480@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 800x600@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 800x600@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1024x600@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1024x600@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1024x600@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1024x600@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1024x768@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1024x768@75Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1280x720@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1280x720@50Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1280x720@59.94006Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1280x768@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1280x768@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1280x1024@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> 1600x900@60Hz 2019-01-13 13:34:20.879 - Thread: 1 -> } 2019-01-13 13:34:20.879 - Thread: 1 -> } 2019-01-13 13:34:20.879 - Thread: 1 -> Steam.IsActive: True 2019-01-13 13:34:20.879 - Thread: 1 -> Steam.IsOnline: True 2019-01-13 13:34:20.879 - Thread: 1 -> Steam.OwnsGame: False 2019-01-13 13:34:20.879 - Thread: 1 -> Steam.UserId: 76561197992388261 2019-01-13 13:34:20.879 - Thread: 1 -> Steam.UserName: Dexter 2019-01-13 13:34:20.879 - Thread: 1 -> Steam.Branch: default 2019-01-13 13:34:20.879 - Thread: 1 -> Build date: 2018-12-14 02:59 2019-01-13 13:34:20.879 - Thread: 1 -> Build version: 0.1.6922.26990 2019-01-13 13:34:20.910 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-01-13 13:34:20.910 - Thread: 1 -> MyScreenManager() 2019-01-13 13:34:20.910 - Thread: 1 -> Game dir: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-01-13 13:34:20.910 - Thread: 1 -> Content dir: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content 2019-01-13 13:34:20.910 - Thread: 1 -> Found processor count: 16 2019-01-13 13:34:20.910 - Thread: 1 -> Using processor count: 16 2019-01-13 13:34:22.426 - Thread: 1 -> Preallocate - START 2019-01-13 13:34:22.426 - Thread: 1 -> MySpaceBuildComponent - START 2019-01-13 13:34:22.426 - Thread: 1 -> MySpaceBuildComponent - END 2019-01-13 13:34:22.426 - Thread: 1 -> MySpaceWorldGenerator - START 2019-01-13 13:34:22.442 - Thread: 1 -> MySpaceWorldGenerator - END 2019-01-13 13:34:22.442 - Thread: 1 -> MyEntities - START 2019-01-13 13:34:22.457 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2019-01-13 13:34:22.457 - Thread: 8 -> 2809d2f1a1622a2ba6a506cd5e198cc96cca3471 2019-01-13 13:34:22.457 - Thread: 1 -> MyEntities - END 2019-01-13 13:34:22.457 - Thread: 1 -> MyObjectBuilder_Base - START 2019-01-13 13:34:22.457 - Thread: 1 -> MyObjectBuilder_Base - END 2019-01-13 13:34:22.457 - Thread: 1 -> MyTransparentGeometry - START 2019-01-13 13:34:22.473 - Thread: 1 -> MyTransparentGeometry - END 2019-01-13 13:34:22.473 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-01-13 13:34:22.488 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-01-13 13:34:22.488 - Thread: 1 -> MyMath - START 2019-01-13 13:34:22.488 - Thread: 1 -> MyMath - END 2019-01-13 13:34:22.488 - Thread: 1 -> MySimpleObjectDraw - START 2019-01-13 13:34:22.488 - Thread: 1 -> MySimpleObjectDraw - END 2019-01-13 13:34:22.488 - Thread: 1 -> MyDefinitionManager - START 2019-01-13 13:34:22.488 - Thread: 1 -> MyDefinitionManager - END 2019-01-13 13:34:22.488 - Thread: 1 -> MyCubeGridDefinitions - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyCubeGridDefinitions - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyAIActionsParser - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyAIActionsParser - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerBase - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerBase - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerServerBase - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerServerBase - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyDedicatedServerBase - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyDedicatedServerBase - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerClientBase - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerClientBase - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyServerDebugCommands - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyServerDebugCommands - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyClientDebugCommands - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyClientDebugCommands - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerClient - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerClient - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerLobby - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyMultiplayerLobby - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyDedicatedServer - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyDedicatedServer - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyAiTargetManager - START 2019-01-13 13:34:22.520 - Thread: 1 -> MyAiTargetManager - END 2019-01-13 13:34:22.520 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-01-13 13:34:22.535 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-01-13 13:34:22.535 - Thread: 1 -> MyChatHistory - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyChatHistory - END 2019-01-13 13:34:22.535 - Thread: 1 -> MySyncDestructions - START 2019-01-13 13:34:22.535 - Thread: 1 -> MySyncDestructions - END 2019-01-13 13:34:22.535 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-01-13 13:34:22.535 - Thread: 1 -> MyCommandCharacter - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyCommandCharacter - END 2019-01-13 13:34:22.535 - Thread: 1 -> MyCommandConsole - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyCommandConsole - END 2019-01-13 13:34:22.535 - Thread: 1 -> MyCommandEntity - START 2019-01-13 13:34:22.535 - Thread: 1 -> MyCommandEntity - END 2019-01-13 13:34:22.535 - Thread: 1 -> MySyncScenario - START 2019-01-13 13:34:22.535 - Thread: 1 -> MySyncScenario - END 2019-01-13 13:34:22.535 - Thread: 1 -> MySyncEntity - START 2019-01-13 13:34:22.535 - Thread: 1 -> MySyncEntity - END 2019-01-13 13:34:22.535 - Thread: 1 -> Preallocate - END 2019-01-13 13:34:22.551 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-01-13 13:34:22.613 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-01-13 13:34:22.613 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-01-13 13:34:22.629 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-01-13 13:34:22.629 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:22.629 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:22.629 - Thread: 1 -> Assembly.Location: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-01-13 13:34:22.629 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-01-13 13:34:22.629 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-01-13 13:34:22.629 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-01-13 13:34:22.629 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2019-01-13 13:34:22.629 - Thread: 1 -> Win32_ComputerSystem.Model: X470 AORUS ULTRA GAMING 2019-01-13 13:34:22.629 - Thread: 1 -> Virtualized: False 2019-01-13 13:34:22.645 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 7 2700X Eight-Core Processor 2019-01-13 13:34:22.645 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,124,429,824 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,463,717,376 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,732,012,314,624 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> Drive C: | Capacity: 249,534,009,344 bytes | Free space: 162,937,049,088 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> Drive E: | Capacity: 245,055,541,248 bytes | Free space: 85,636,714,496 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> Drive F: | Capacity: 500,104,687,616 bytes | Free space: 37,503,447,040 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> Drive G: | Capacity: 245,055,541,248 bytes | Free space: 153,006,649,344 bytes 2019-01-13 13:34:22.645 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-01-13 13:34:22.645 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-01-13 13:34:22.707 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-01-13 13:34:22.801 - Thread: 1 -> Havok: Physics.Init 2019-01-13 13:34:22.801 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-01-13 13:34:22.801 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-01-13 13:34:22.832 - Thread: 8 -> Loading scenarios 2019-01-13 13:34:22.848 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2019-01-13 13:34:23.176 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-01-13 13:34:23.176 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-01-13 13:34:23.348 - Thread: 1 -> Loading sound definitions 2019-01-13 13:34:23.379 - Thread: 1 -> Loading shadow textures definitions 2019-01-13 13:34:23.379 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-01-13 13:34:23.379 - Thread: 1 -> Loading voxel map storage definitions 2019-01-13 13:34:23.379 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-01-13 13:34:23.379 - Thread: 1 -> MyAudio.LoadData - START 2019-01-13 13:34:23.456 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2019-01-13 13:34:23.506 - Thread: 1 -> MyAudio.LoadData - END 2019-01-13 13:34:23.518 - Thread: 1 -> MyGuiManager() 2019-01-13 13:34:23.704 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-01-13 13:34:25.530 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-01-13 13:34:25.530 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-01-13 13:34:25.530 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-01-13 13:34:25.540 - Thread: 1 -> Loading default controls 2019-01-13 13:34:25.679 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-01-13 13:34:25.691 - Thread: 20 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-01-13 13:34:27.088 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-01-13 13:34:27.113 - Thread: 1 -> Timer Frequency: 3613319 2019-01-13 13:34:27.113 - Thread: 1 -> Ticks per frame: 60222 2019-01-13 13:34:27.507 - Thread: 20 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-01-13 13:34:27.509 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-01-13 13:34:27.510 - Thread: 1 -> Flares Intensity: 1 2019-01-13 13:34:27.510 - Thread: 1 -> Field of view: 1.22173 2019-01-13 13:34:27.510 - Thread: 1 -> PostProcessingEnabled: False 2019-01-13 13:34:27.510 - Thread: 1 -> Render.GrassDensityFactor: 1 2019-01-13 13:34:27.510 - Thread: 1 -> Render.GrassDrawDistance: 49 2019-01-13 13:34:27.510 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-01-13 13:34:27.510 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-01-13 13:34:27.510 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-01-13 13:34:27.510 - Thread: 1 -> Render.TextureQuality: MEDIUM 2019-01-13 13:34:27.510 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2019-01-13 13:34:27.510 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2019-01-13 13:34:27.510 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2019-01-13 13:34:27.510 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2019-01-13 13:34:27.548 - Thread: 1 -> Analytics helper process start reported 2019-01-13 13:34:29.023 - Thread: 20 -> ReloadVoxelMaterials 2019-01-13 13:34:29.049 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-01-13 13:34:29.077 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.078 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-01-13 13:34:29.086 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.086 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-01-13 13:34:29.167 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.167 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-01-13 13:34:29.190 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.190 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-01-13 13:34:29.219 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.219 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-01-13 13:34:29.293 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.293 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-01-13 13:34:29.329 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.329 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-01-13 13:34:29.337 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.337 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-01-13 13:34:29.345 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.345 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-01-13 13:34:29.353 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.353 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-01-13 13:34:29.355 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.355 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-01-13 13:34:29.356 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.356 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-01-13 13:34:29.358 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.358 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-01-13 13:34:29.360 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.360 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-01-13 13:34:29.529 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.529 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-01-13 13:34:29.586 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.586 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-01-13 13:34:29.598 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.598 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-01-13 13:34:29.930 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.930 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-01-13 13:34:29.935 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.935 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-01-13 13:34:29.972 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.972 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-01-13 13:34:29.980 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.980 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-01-13 13:34:29.981 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.981 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-01-13 13:34:29.984 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.984 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-01-13 13:34:29.984 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:29.984 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-01-13 13:34:30.021 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.021 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-01-13 13:34:30.024 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.024 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-01-13 13:34:30.026 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.026 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-01-13 13:34:30.090 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.090 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-01-13 13:34:30.150 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.150 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-01-13 13:34:30.158 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.158 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-01-13 13:34:30.159 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.159 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-01-13 13:34:30.162 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.162 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-01-13 13:34:30.178 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.179 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-01-13 13:34:30.184 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.184 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-01-13 13:34:30.185 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.185 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-01-13 13:34:30.186 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.186 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-01-13 13:34:30.193 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.193 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-01-13 13:34:30.193 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.193 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-01-13 13:34:30.194 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.194 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-01-13 13:34:30.223 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.223 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-01-13 13:34:30.244 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.244 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-01-13 13:34:30.279 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.279 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-01-13 13:34:30.286 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.286 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-01-13 13:34:30.297 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.297 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-01-13 13:34:30.319 - Thread: 20 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-13 13:34:30.320 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-01-13 13:34:30.326 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-01-13 13:34:31.091 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-01-13 13:34:32.027 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-01-13 13:34:32.720 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-01-13 13:34:33.049 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-01-13 13:34:33.429 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-01-13 13:34:34.447 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-01-13 13:34:34.448 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-01-13 13:34:34.453 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-01-13 13:34:34.454 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-01-13 13:34:34.460 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-01-13 13:34:34.461 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-01-13 13:34:34.463 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-01-13 13:34:34.464 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-01-13 13:34:34.466 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-01-13 13:34:34.473 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-01-13 13:34:34.476 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-01-13 13:34:34.481 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-01-13 13:34:34.488 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-01-13 13:34:34.494 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-01-13 13:34:34.500 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-01-13 13:34:34.507 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-01-13 13:34:34.543 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-01-13 13:34:34.575 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-01-13 13:34:34.615 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-01-13 13:34:34.645 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-01-13 13:34:34.683 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-01-13 13:34:34.725 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-01-13 13:34:34.758 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-01-13 13:34:34.791 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-01-13 13:34:34.822 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-01-13 13:34:34.851 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-01-13 13:34:34.889 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-01-13 13:34:34.924 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-01-13 13:34:34.958 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-01-13 13:34:34.990 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-01-13 13:34:35.026 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-01-13 13:34:35.044 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-01-13 13:34:35.059 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-01-13 13:34:35.072 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-01-13 13:34:35.091 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-01-13 13:34:35.100 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-01-13 13:34:35.250 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-01-13 13:34:35.379 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-01-13 13:34:35.523 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-01-13 13:34:35.611 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-01-13 13:34:35.722 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-01-13 13:34:35.799 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-01-13 13:34:35.947 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-01-13 13:34:36.089 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-01-13 13:34:36.239 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-01-13 13:34:36.376 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-01-13 13:34:36.463 - Thread: 19 -> Loading available saves - START 2019-01-13 13:34:36.464 - Thread: 19 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261' 2019-01-13 13:34:36.471 - Thread: 19 -> Loading available saves - END 2019-01-13 13:34:36.534 - Thread: 20 -> Loading voxel storage from file 'G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-01-13 13:34:36.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:36.881 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:38.915 - Thread: 1 -> LoadSandbox() - Start 2019-01-13 13:34:38.916 - Thread: 1 -> LoadSession() - Start 2019-01-13 13:34:38.916 - Thread: 1 -> C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 13:34:38.971 - Thread: 1 -> LoadSession() - End 2019-01-13 13:34:38.971 - Thread: 1 -> LoadSandbox() - End 2019-01-13 13:34:38.973 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:38.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:38.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:38.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:38.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:38.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:38.990 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-01-13 13:34:38.991 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-01-13 13:34:39.210 - Thread: 1 -> RunLoadingAction - START 2019-01-13 13:34:39.213 - Thread: 1 -> Loading session: C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 13:34:39.874 - Thread: 1 -> GC Memory: 1,742,639,568 B 2019-01-13 13:34:39.879 - Thread: 1 -> Process Memory: 3,001,434,112 B 2019-01-13 13:34:39.881 - Thread: 1 -> Experimental mode: Yes 2019-01-13 13:34:39.881 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, EnableDrones, ExperimentalTurnedOnInConfiguration 2019-01-13 13:34:41.000 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-01-13 13:34:41.010 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-01-13 13:34:41.015 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-01-13 13:34:41.015 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-01-13 13:34:41.017 - Thread: 1 -> 2809d2f1a1622a2ba6a506cd5e198cc96cca3471 2019-01-13 13:34:41.146 - Thread: 1 -> Loading scenarios 2019-01-13 13:34:41.146 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-01-13 13:34:41.147 - Thread: 1 -> List of used mods (0) - START 2019-01-13 13:34:41.148 - Thread: 1 -> List of used mods - END 2019-01-13 13:34:41.156 - Thread: 1 -> Loading behaviors 2019-01-13 13:34:41.157 - Thread: 1 -> Loading ammo magazines 2019-01-13 13:34:41.160 - Thread: 1 -> Loading ammo definitions 2019-01-13 13:34:41.162 - Thread: 1 -> Loading animations 2019-01-13 13:34:41.165 - Thread: 1 -> Loading animations 2019-01-13 13:34:41.167 - Thread: 1 -> Loading sound definitions 2019-01-13 13:34:41.168 - Thread: 1 -> Loading sound definitions 2019-01-13 13:34:41.168 - Thread: 1 -> Loading sound definitions 2019-01-13 13:34:41.168 - 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Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-01-13 13:34:41.558 - Thread: 1 -> Loading drop containers 2019-01-13 13:34:41.559 - Thread: 1 -> Loading respawn ships 2019-01-13 13:34:41.560 - Thread: 1 -> Loading spawn groups 2019-01-13 13:34:41.564 - Thread: 1 -> Loading wheel speeds 2019-01-13 13:34:41.597 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-13 13:34:41.615 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-13 13:34:41.615 - Thread: 1 -> MyAudio.LoadData - START 2019-01-13 13:34:41.660 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2019-01-13 13:34:41.688 - Thread: 1 -> MyAudio.LoadData - END 2019-01-13 13:34:41.728 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-01-13 13:34:41.732 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:41.746 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6922.26983, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:41.747 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:41.747 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:41.756 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-13 13:34:41.990 - Thread: 52 -> External debugger: listening... 2019-01-13 13:34:41.992 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-01-13 13:34:42.048 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-01-13 13:34:42.196 - Thread: 1 -> MyLights.LoadData() - START 2019-01-13 13:34:42.198 - Thread: 1 -> MyLights.LoadData() - END 2019-01-13 13:34:42.198 - Thread: 1 -> MyExplosions.LoadData() - START 2019-01-13 13:34:42.205 - Thread: 1 -> MyExplosions.LoadData() - END 2019-01-13 13:34:42.209 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-01-13 13:34:42.209 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-01-13 13:34:42.266 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-01-13 13:34:42.334 - Thread: 23 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_14_1149130389.vx2' 2019-01-13 13:34:42.335 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_12_78136105.vx2' 2019-01-13 13:34:42.363 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-01-13 13:34:42.363 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-01-13 13:34:42.363 - Thread: 26 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-01-13 13:34:42.363 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-01-13 13:34:42.363 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-01-13 13:34:42.363 - Thread: 24 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-01-13 13:34:42.363 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Mars-2044023682d120000.vx2' 2019-01-13 13:34:42.363 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Titan-2124704365d19000.vx2' 2019-01-13 13:34:42.363 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Europa-595048092d19000.vx2' 2019-01-13 13:34:42.363 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Alien-291759539d120000.vx2' 2019-01-13 13:34:42.363 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\EarthLike-1779144428d120000.vx2' 2019-01-13 13:34:42.363 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Moon-1353915701d19000.vx2' 2019-01-13 13:34:42.421 - Thread: 23 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_2_4_8_327439432.vx2' 2019-01-13 13:34:42.421 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_2_4_4_1702013378.vx2' 2019-01-13 13:34:42.423 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_13_265869080.vx2' 2019-01-13 13:34:42.432 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_23_1753499424.vx2' 2019-01-13 13:34:42.436 - Thread: 23 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_2_4_0_1271230223.vx2' 2019-01-13 13:34:42.505 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-3_-6_0_21_768741373.vx2' 2019-01-13 13:34:42.506 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-3_-6_0_22_295711531.vx2' 2019-01-13 13:34:42.511 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-2_-6_1_8_80602589.vx2' 2019-01-13 13:34:42.518 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_20_1017461414.vx2' 2019-01-13 13:34:43.108 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_22_1911433153.vx2' 2019-01-13 13:34:43.309 - Thread: 19 -> Info: Planet generator name: Mars 2019-01-13 13:34:43.309 - Thread: 26 -> Info: Planet generator name: Titan 2019-01-13 13:34:43.317 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:34:43.317 - Thread: 26 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:34:43.335 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_26_1530783981.vx2' 2019-01-13 13:34:43.379 - Thread: 22 -> Info: Planet generator name: Europa 2019-01-13 13:34:43.379 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:34:43.391 - Thread: 21 -> Info: Planet generator name: Moon 2019-01-13 13:34:43.391 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:34:43.529 - Thread: 20 -> Info: Planet generator name: EarthLike 2019-01-13 13:34:43.529 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:34:43.552 - Thread: 24 -> Info: Planet generator name: Alien 2019-01-13 13:34:43.552 - Thread: 24 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:34:45.544 - Thread: 1 -> Checkpoint.CameraAttachedTo: 113848005511836900 2019-01-13 13:34:45.576 - Thread: 1 -> MySession.Static.LogSettings - START 2019-01-13 13:34:45.577 - Thread: 1 -> Name = drg001 2019-01-13 13:34:45.577 - Thread: 1 -> Description = 2019-01-13 13:34:45.577 - Thread: 1 -> GameDateTime = 01/01/2081 16:02:25 2019-01-13 13:34:45.577 - Thread: 1 -> Password = 2019-01-13 13:34:45.577 - Thread: 1 -> CurrentPath = C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 13:34:45.577 - Thread: 1 -> WorkshopId = 2019-01-13 13:34:45.577 - Thread: 1 -> CameraController = Default_Astronaut_Female 2019-01-13 13:34:45.577 - Thread: 1 -> ThumbPath = C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\thumb.jpg 2019-01-13 13:34:45.579 - Thread: 1 -> Settings: 2019-01-13 13:34:45.579 - Thread: 1 -> GameMode = Survival 2019-01-13 13:34:45.579 - Thread: 1 -> MaxPlayers = 4 2019-01-13 13:34:45.579 - Thread: 1 -> OnlineMode = OFFLINE 2019-01-13 13:34:45.579 - Thread: 1 -> AutoHealing = True 2019-01-13 13:34:45.579 - Thread: 1 -> WeaponsEnabled = True 2019-01-13 13:34:45.579 - Thread: 1 -> ThrusterDamage = False 2019-01-13 13:34:45.579 - Thread: 1 -> EnableSpectator = False 2019-01-13 13:34:45.579 - Thread: 1 -> EnableCopyPaste = False 2019-01-13 13:34:45.579 - Thread: 1 -> MaxFloatingObjects = 30 2019-01-13 13:34:45.579 - Thread: 1 -> MaxGridSize = 50000 2019-01-13 13:34:45.579 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-01-13 13:34:45.579 - Thread: 1 -> CargoShipsEnabled = True 2019-01-13 13:34:45.579 - Thread: 1 -> EnvironmentHostility = SAFE 2019-01-13 13:34:45.579 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-01-13 13:34:45.579 - Thread: 1 -> InventorySizeMultiplier = 10 2019-01-13 13:34:45.579 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-01-13 13:34:45.580 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-01-13 13:34:45.580 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-01-13 13:34:45.580 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-01-13 13:34:45.580 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-01-13 13:34:45.580 - Thread: 1 -> ClientCanSave = False 2019-01-13 13:34:45.580 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-01-13 13:34:45.580 - Thread: 1 -> PermanentDeath = False 2019-01-13 13:34:45.580 - Thread: 1 -> DestructibleBlocks = True 2019-01-13 13:34:45.580 - Thread: 1 -> EnableScripts = True 2019-01-13 13:34:45.580 - Thread: 1 -> AutoSaveInMinutes = 5 2019-01-13 13:34:45.580 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-01-13 13:34:45.580 - Thread: 1 -> ProceduralDensity = 0.35 2019-01-13 13:34:45.580 - Thread: 1 -> ProceduralSeed = 0 2019-01-13 13:34:45.580 - Thread: 1 -> DestructibleBlocks = True 2019-01-13 13:34:45.580 - Thread: 1 -> EnableIngameScripts = True 2019-01-13 13:34:45.580 - Thread: 1 -> ViewDistance = 15000 2019-01-13 13:34:45.580 - Thread: 1 -> Voxel destruction = True 2019-01-13 13:34:45.580 - Thread: 1 -> EnableStructuralSimulation = False 2019-01-13 13:34:45.580 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-01-13 13:34:45.580 - Thread: 1 -> EnableContainerDrops = True 2019-01-13 13:34:45.580 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-01-13 13:34:45.580 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-01-13 13:34:45.580 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-01-13 13:34:45.580 - Thread: 1 -> EnableSubgridDamage = False 2019-01-13 13:34:45.580 - Thread: 1 -> SyncDistance = 3000 2019-01-13 13:34:45.580 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-01-13 13:34:45.580 - Thread: 1 -> ExperimentalMode = True 2019-01-13 13:34:45.580 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, EnableDrones 2019-01-13 13:34:45.580 - Thread: 1 -> MySession.Static.LogSettings - END 2019-01-13 13:34:45.669 - Thread: 1 -> Session loaded 2019-01-13 13:34:45.669 - Thread: 1 -> RunLoadingAction - END 2019-01-13 13:34:45.670 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-01-13 13:34:45.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-01-13 13:34:45.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-01-13 13:34:45.759 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-01-13 13:34:45.768 - Thread: 1 -> Updating continues. 2019-01-13 13:34:45.850 - Thread: 1 -> GC Memory: 2,896,794,880 B 2019-01-13 13:34:50.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:50.217 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:54.060 - Thread: 1 -> Updating stopped. 2019-01-13 13:34:56.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:56.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:56.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:56.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:56.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:56.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:56.240 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-01-13 13:34:56.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:56.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:34:56.516 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-01-13 13:34:56.517 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-01-13 13:34:56.517 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-01-13 13:34:56.520 - Thread: 1 -> Used namespaces in scripts: 2019-01-13 13:34:56.523 - Thread: 1 -> MySession::Unload START 2019-01-13 13:34:56.523 - Thread: 1 -> AutoSaveInMinutes: 5 2019-01-13 13:34:56.523 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-01-13 13:34:56.523 - Thread: 1 -> IsServer: True 2019-01-13 13:34:56.524 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-13 13:34:56.532 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-13 13:34:56.532 - Thread: 1 -> MyAudio.LoadData - START 2019-01-13 13:34:56.583 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2019-01-13 13:34:56.607 - Thread: 1 -> MyAudio.LoadData - END 2019-01-13 13:34:56.611 - Thread: 1 -> MyConfig.Save() - START 2019-01-13 13:34:56.611 - Thread: 1 -> Path: C:\Users\Dexter\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-01-13 13:34:56.646 - Thread: 1 -> MyConfig.Save() - END 2019-01-13 13:34:56.768 - Thread: 1 -> Unloading Procedural World Generator 2019-01-13 13:34:56.794 - Thread: 1 -> Network readers disposed 2019-01-13 13:34:56.794 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-01-13 13:34:56.899 - Thread: 1 -> Loading sound definitions 2019-01-13 13:34:56.917 - Thread: 1 -> Loading shadow textures definitions 2019-01-13 13:34:56.917 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-01-13 13:34:56.917 - Thread: 1 -> Loading voxel map storage definitions 2019-01-13 13:34:56.917 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-01-13 13:34:57.182 - Thread: 1 -> MySession::Unload END 2019-01-13 13:34:59.252 - Thread: 19 -> Loading available saves - START 2019-01-13 13:34:59.253 - Thread: 19 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261' 2019-01-13 13:34:59.255 - Thread: 19 -> Loading available saves - END 2019-01-13 13:34:59.669 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:34:59.670 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:01.097 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-01-13 13:35:01.122 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-01-13 13:35:02.253 - Thread: 19 -> MySteamWorkshop.GetSubscribedModsBlocking - START 2019-01-13 13:35:02.920 - Thread: 1 -> Query successful. 2019-01-13 13:35:02.921 - Thread: 19 -> MySteamWorkshop.GetSubscribedModsBlocking - END 2019-01-13 13:35:03.136 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:03.137 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:16.753 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:16.754 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:18.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:18.304 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:18.304 - Thread: 19 -> Loading available saves - START 2019-01-13 13:35:18.305 - Thread: 19 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261' 2019-01-13 13:35:18.309 - Thread: 19 -> Loading available saves - END 2019-01-13 13:35:18.721 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:18.722 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:20.421 - Thread: 1 -> LoadSandbox() - Start 2019-01-13 13:35:20.421 - Thread: 1 -> LoadSession() - Start 2019-01-13 13:35:20.421 - Thread: 1 -> C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 13:35:20.434 - Thread: 1 -> LoadSandbox() - End 2019-01-13 13:35:20.435 - Thread: 19 -> Downloading world mods - START 2019-01-13 13:35:20.754 - Thread: 1 -> Mod dependencies query successful 2019-01-13 13:35:20.762 - Thread: 19 -> MyWorkshop.GetItemsBlocking: getting 1 items 2019-01-13 13:35:21.105 - Thread: 1 -> Mod query successful 2019-01-13 13:35:21.114 - Thread: 19 -> Up to date mod: Id = 1227896597, title = 'Armoured_Windows' 2019-01-13 13:35:21.114 - Thread: 19 -> Mod download time: 0.01 seconds 2019-01-13 13:35:21.116 - Thread: 19 -> Downloading world mods - END 2019-01-13 13:35:21.121 - Thread: 1 -> LoadSession() - End 2019-01-13 13:35:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:21.138 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:21.139 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:21.140 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:21.140 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-01-13 13:35:21.141 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-01-13 13:35:21.354 - Thread: 1 -> RunLoadingAction - START 2019-01-13 13:35:21.354 - Thread: 1 -> Loading session: C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 13:35:21.625 - Thread: 1 -> GC Memory: 1,916,808,488 B 2019-01-13 13:35:21.627 - Thread: 1 -> Process Memory: 5,656,985,600 B 2019-01-13 13:35:21.627 - Thread: 1 -> Experimental mode: Yes 2019-01-13 13:35:21.627 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, EnableDrones, ExperimentalTurnedOnInConfiguration, Mods 2019-01-13 13:35:21.642 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-01-13 13:35:21.691 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-01-13 13:35:21.691 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-01-13 13:35:21.691 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-01-13 13:35:21.692 - Thread: 1 -> 2809d2f1a1622a2ba6a506cd5e198cc96cca3471 2019-01-13 13:35:21.814 - Thread: 1 -> Loading scenarios 2019-01-13 13:35:21.814 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-01-13 13:35:21.815 - Thread: 1 -> List of used mods (1) - START 2019-01-13 13:35:21.815 - Thread: 1 -> Id = 1227896597, Filename = '1227896597.sbm', Name = 'Armoured_Windows' 2019-01-13 13:35:21.815 - Thread: 1 -> List of used mods - END 2019-01-13 13:35:21.864 - Thread: 1 -> Loading behaviors 2019-01-13 13:35:21.864 - Thread: 1 -> Loading ammo magazines 2019-01-13 13:35:21.864 - Thread: 1 -> Loading ammo definitions 2019-01-13 13:35:21.864 - Thread: 1 -> Loading animations 2019-01-13 13:35:21.864 - Thread: 1 -> Loading animations 2019-01-13 13:35:21.864 - Thread: 1 -> Loading sound definitions 2019-01-13 13:35:21.864 - Thread: 1 -> Loading sound definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading sound definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading sound definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading sound definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading category classes 2019-01-13 13:35:21.865 - Thread: 1 -> Loading blueprint classes 2019-01-13 13:35:21.865 - Thread: 1 -> Loading blueprint class entries 2019-01-13 13:35:21.865 - Thread: 1 -> Loading blueprints 2019-01-13 13:35:21.865 - Thread: 1 -> Loading agent definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading character definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading character definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading components 2019-01-13 13:35:21.865 - Thread: 1 -> Loading configuration 2019-01-13 13:35:21.865 - Thread: 1 -> Loading container types 2019-01-13 13:35:21.865 - Thread: 1 -> Loading block positions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading curve definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading debris 2019-01-13 13:35:21.865 - Thread: 1 -> Loading environment items entries 2019-01-13 13:35:21.865 - Thread: 1 -> Loading decal global definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading decal definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading drone behaviors 2019-01-13 13:35:21.865 - Thread: 1 -> Loading edges 2019-01-13 13:35:21.865 - Thread: 1 -> Loading emissive color definitions 2019-01-13 13:35:21.865 - Thread: 1 -> Loading emissive color default states 2019-01-13 13:35:21.865 - Thread: 1 -> Loading entity components 2019-01-13 13:35:21.865 - Thread: 1 -> Loading component containers 2019-01-13 13:35:21.866 - Thread: 1 -> Loading environment items entries 2019-01-13 13:35:21.866 - Thread: 1 -> Loading factions 2019-01-13 13:35:21.866 - Thread: 1 -> Loading flare definitions 2019-01-13 13:35:21.866 - Thread: 1 -> Loading gas property definitions 2019-01-13 13:35:21.866 - Thread: 1 -> Loading event definitions 2019-01-13 13:35:21.866 - Thread: 1 -> Loading physical items 2019-01-13 13:35:21.882 - Thread: 1 -> Loading LCD texture categories 2019-01-13 13:35:21.882 - Thread: 1 -> Loading physical items 2019-01-13 13:35:21.882 - Thread: 1 -> Loading physical material properties 2019-01-13 13:35:21.882 - Thread: 1 -> Loading pirate antennas 2019-01-13 13:35:21.882 - Thread: 1 -> Loading resource distribution groups 2019-01-13 13:35:21.882 - Thread: 1 -> Loading shadow textures definitions 2019-01-13 13:35:21.882 - Thread: 1 -> Loading ship sound groups 2019-01-13 13:35:21.882 - Thread: 1 -> Loading ship sound groups 2019-01-13 13:35:21.882 - Thread: 1 -> Loading sound categories 2019-01-13 13:35:21.882 - Thread: 1 -> Loading stat definitions 2019-01-13 13:35:21.882 - Thread: 1 -> Loading grid creators 2019-01-13 13:35:21.882 - Thread: 1 -> Loading transparent material properties 2019-01-13 13:35:21.882 - Thread: 1 -> Loading voxel map storage definitions 2019-01-13 13:35:21.882 - Thread: 1 -> Loading voxel material definitions 2019-01-13 13:35:21.882 - Thread: 1 -> Loading voxel material definitions 2019-01-13 13:35:21.883 - Thread: 1 -> Loading category classes 2019-01-13 13:35:21.886 - Thread: 1 -> Audio effects definitions 2019-01-13 13:35:21.887 - Thread: 1 -> Loading environment items definitions 2019-01-13 13:35:21.887 - Thread: 1 -> Loading environment items definitions 2019-01-13 13:35:21.887 - Thread: 1 -> Loading physical material properties 2019-01-13 13:35:21.887 - Thread: 1 -> Loading particle effect definitions 2019-01-13 13:35:21.905 - Thread: 1 -> Loading particle effect definitions 2019-01-13 13:35:21.933 - Thread: 1 -> Loading environment item definitions 2019-01-13 13:35:21.933 - Thread: 1 -> Loading weapon definitions 2019-01-13 13:35:21.934 - Thread: 1 -> Loading cube blocks 2019-01-13 13:35:21.945 - Thread: 1 -> Created block definitions 2019-01-13 13:35:21.947 - Thread: 1 -> Loading cube blocks 2019-01-13 13:35:21.948 - Thread: 1 -> MOD_ERROR: Armoured_Windows 2019-01-13 13:35:21.948 - Thread: 1 -> in file: G:\Games\SteamLibrary\steamapps\workshop\content\244850\1227896597\932679319376462737_legacy.bin\Data\CubeBlocks_security window2.sbc 2019-01-13 13:35:21.948 - Thread: 1 -> Definition for Armoured_Windows_without contains computer, but the block's TypeId is not a terminal block. This means that the block can be owned, but the ownership cannot be changed via terminal. Hint: Try setting the TypeId to any block that is in the terminal - the simplest case being just TerminalBlock 2019-01-13 13:35:21.952 - Thread: 1 -> Created definition for: Armoured_Windows 2019-01-13 13:35:21.955 - Thread: 1 -> Created definition for: Armoured_Windows_2x1 2019-01-13 13:35:21.957 - Thread: 1 -> Created definition for: Armoured_Windows_without 2019-01-13 13:35:21.957 - Thread: 1 -> Created block definitions 2019-01-13 13:35:21.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Armoured_Windows 2019-01-13 13:35:21.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Armoured_Windows_2x1 2019-01-13 13:35:21.957 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Armoured_Windows_without 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-01-13 13:35:21.958 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Camera_Creep_mk.1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Cargo_Buddy_mk.1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-1.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-10.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-11.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-12.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-13.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-14.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-15.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-16.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-17.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-18.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-19.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-2.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-3.sbc 2019-01-13 13:35:21.959 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Container_MK-4.sbc 2019-01-13 13:35:21.959 - 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Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-01-13 13:35:21.961 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-01-13 13:35:21.961 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-01-13 13:35:21.961 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-01-13 13:35:21.961 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-01-13 13:35:21.961 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-01-13 13:35:21.961 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-01-13 13:35:21.963 - Thread: 1 -> Loading drop containers 2019-01-13 13:35:21.963 - Thread: 1 -> Loading respawn ships 2019-01-13 13:35:21.963 - Thread: 1 -> Loading spawn groups 2019-01-13 13:35:21.963 - Thread: 1 -> Loading wheel speeds 2019-01-13 13:35:21.966 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-13 13:35:21.976 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-13 13:35:21.976 - Thread: 1 -> MyAudio.LoadData - START 2019-01-13 13:35:22.022 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2019-01-13 13:35:22.061 - Thread: 1 -> MyAudio.LoadData - END 2019-01-13 13:35:22.062 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-01-13 13:35:22.062 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 13:35:22.066 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6922.26983, Culture=neutral, PublicKeyToken=null 2019-01-13 13:35:22.066 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 13:35:22.067 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 13:35:22.067 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-13 13:35:22.149 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-01-13 13:35:22.152 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-01-13 13:35:22.152 - Thread: 1 -> MyLights.LoadData() - START 2019-01-13 13:35:22.153 - Thread: 1 -> MyLights.LoadData() - END 2019-01-13 13:35:22.153 - Thread: 1 -> MyExplosions.LoadData() - START 2019-01-13 13:35:22.154 - Thread: 1 -> MyExplosions.LoadData() - END 2019-01-13 13:35:22.156 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-01-13 13:35:22.156 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-01-13 13:35:22.157 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-01-13 13:35:22.157 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-01-13 13:35:22.157 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-01-13 13:35:22.157 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-01-13 13:35:22.157 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-01-13 13:35:22.157 - Thread: 25 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-01-13 13:35:22.157 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-01-13 13:35:22.157 - Thread: 23 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Mars-2044023682d120000.vx2' 2019-01-13 13:35:22.157 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Alien-291759539d120000.vx2' 2019-01-13 13:35:22.157 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_14_1149130389.vx2' 2019-01-13 13:35:22.157 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_12_78136105.vx2' 2019-01-13 13:35:22.157 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Moon-1353915701d19000.vx2' 2019-01-13 13:35:22.157 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\EarthLike-1779144428d120000.vx2' 2019-01-13 13:35:22.157 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Europa-595048092d19000.vx2' 2019-01-13 13:35:22.157 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Titan-2124704365d19000.vx2' 2019-01-13 13:35:22.160 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_2_4_4_1702013378.vx2' 2019-01-13 13:35:22.160 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_2_4_8_327439432.vx2' 2019-01-13 13:35:22.161 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_23_1753499424.vx2' 2019-01-13 13:35:22.162 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_13_265869080.vx2' 2019-01-13 13:35:22.164 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_2_4_0_1271230223.vx2' 2019-01-13 13:35:22.166 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-3_-6_0_21_768741373.vx2' 2019-01-13 13:35:22.167 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-3_-6_0_22_295711531.vx2' 2019-01-13 13:35:22.169 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-2_-6_1_8_80602589.vx2' 2019-01-13 13:35:22.170 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_20_1017461414.vx2' 2019-01-13 13:35:22.184 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_22_1911433153.vx2' 2019-01-13 13:35:22.241 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_26_1530783981.vx2' 2019-01-13 13:35:22.873 - Thread: 23 -> Info: Planet generator name: Mars 2019-01-13 13:35:22.873 - Thread: 23 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:35:22.933 - Thread: 1 -> Info: Planet generator name: Titan 2019-01-13 13:35:22.933 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:35:22.967 - Thread: 21 -> Info: Planet generator name: Moon 2019-01-13 13:35:22.967 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:35:23.012 - Thread: 25 -> Info: Planet generator name: Europa 2019-01-13 13:35:23.013 - Thread: 25 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:35:23.049 - Thread: 20 -> Info: Planet generator name: Alien 2019-01-13 13:35:23.049 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:35:23.082 - Thread: 19 -> Info: Planet generator name: EarthLike 2019-01-13 13:35:23.083 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 13:35:23.099 - Thread: 1 -> Checkpoint.CameraAttachedTo: 113848005511836900 2019-01-13 13:35:23.101 - Thread: 1 -> MySession.Static.LogSettings - START 2019-01-13 13:35:23.102 - Thread: 1 -> Name = drg001 2019-01-13 13:35:23.102 - Thread: 1 -> Description = 2019-01-13 13:35:23.102 - Thread: 1 -> GameDateTime = 01/01/2081 16:02:25 2019-01-13 13:35:23.102 - Thread: 1 -> Password = 2019-01-13 13:35:23.102 - Thread: 1 -> CurrentPath = C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 13:35:23.102 - Thread: 1 -> WorkshopId = 2019-01-13 13:35:23.102 - Thread: 1 -> CameraController = Default_Astronaut_Female 2019-01-13 13:35:23.102 - Thread: 1 -> ThumbPath = C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\thumb.jpg 2019-01-13 13:35:23.102 - Thread: 1 -> Settings: 2019-01-13 13:35:23.102 - Thread: 1 -> GameMode = Survival 2019-01-13 13:35:23.102 - Thread: 1 -> MaxPlayers = 4 2019-01-13 13:35:23.102 - Thread: 1 -> OnlineMode = OFFLINE 2019-01-13 13:35:23.102 - Thread: 1 -> AutoHealing = True 2019-01-13 13:35:23.102 - Thread: 1 -> WeaponsEnabled = True 2019-01-13 13:35:23.102 - Thread: 1 -> ThrusterDamage = False 2019-01-13 13:35:23.102 - Thread: 1 -> EnableSpectator = False 2019-01-13 13:35:23.102 - Thread: 1 -> EnableCopyPaste = False 2019-01-13 13:35:23.102 - Thread: 1 -> MaxFloatingObjects = 30 2019-01-13 13:35:23.102 - Thread: 1 -> MaxGridSize = 50000 2019-01-13 13:35:23.102 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-01-13 13:35:23.102 - Thread: 1 -> CargoShipsEnabled = True 2019-01-13 13:35:23.102 - Thread: 1 -> EnvironmentHostility = SAFE 2019-01-13 13:35:23.102 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-01-13 13:35:23.102 - Thread: 1 -> InventorySizeMultiplier = 10 2019-01-13 13:35:23.103 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-01-13 13:35:23.103 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-01-13 13:35:23.103 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-01-13 13:35:23.103 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-01-13 13:35:23.103 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-01-13 13:35:23.103 - Thread: 1 -> ClientCanSave = False 2019-01-13 13:35:23.103 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-01-13 13:35:23.103 - Thread: 1 -> PermanentDeath = False 2019-01-13 13:35:23.103 - Thread: 1 -> DestructibleBlocks = True 2019-01-13 13:35:23.103 - Thread: 1 -> EnableScripts = True 2019-01-13 13:35:23.103 - Thread: 1 -> AutoSaveInMinutes = 5 2019-01-13 13:35:23.103 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-01-13 13:35:23.103 - Thread: 1 -> ProceduralDensity = 0.35 2019-01-13 13:35:23.103 - Thread: 1 -> ProceduralSeed = 0 2019-01-13 13:35:23.103 - Thread: 1 -> DestructibleBlocks = True 2019-01-13 13:35:23.103 - Thread: 1 -> EnableIngameScripts = True 2019-01-13 13:35:23.103 - Thread: 1 -> ViewDistance = 15000 2019-01-13 13:35:23.103 - Thread: 1 -> Voxel destruction = True 2019-01-13 13:35:23.103 - Thread: 1 -> EnableStructuralSimulation = False 2019-01-13 13:35:23.103 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-01-13 13:35:23.103 - Thread: 1 -> EnableContainerDrops = True 2019-01-13 13:35:23.103 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-01-13 13:35:23.103 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-01-13 13:35:23.103 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-01-13 13:35:23.103 - Thread: 1 -> EnableSubgridDamage = False 2019-01-13 13:35:23.103 - Thread: 1 -> SyncDistance = 3000 2019-01-13 13:35:23.103 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-01-13 13:35:23.103 - Thread: 1 -> ExperimentalMode = True 2019-01-13 13:35:23.103 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, EnableDrones 2019-01-13 13:35:23.103 - Thread: 1 -> MySession.Static.LogSettings - END 2019-01-13 13:35:23.107 - Thread: 1 -> Session loaded 2019-01-13 13:35:23.107 - Thread: 1 -> RunLoadingAction - END 2019-01-13 13:35:23.107 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-01-13 13:35:23.108 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-01-13 13:35:23.108 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-01-13 13:35:23.108 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-01-13 13:35:23.108 - Thread: 1 -> Updating continues. 2019-01-13 13:35:23.145 - Thread: 1 -> GC Memory: 2,908,700,872 B 2019-01-13 13:35:24.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:24.624 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:38.218 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:35:38.218 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:35:38.218 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:35:38.289 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:35:41.998 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:35:42.010 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,11.55529,21.03455,1,0,2571.244,5934.473,8754,91246,9,27.05888,47.35559,0,9979,8.333207 2019-01-13 13:35:44.110 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:35:44.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:35:53.145 - Thread: 1 -> GC Memory: 2,726,923,616 B 2019-01-13 13:36:23.162 - Thread: 1 -> GC Memory: 2,718,855,656 B 2019-01-13 13:36:42.110 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:36:42.111 - Thread: 1 -> STATISTICS,60.0166666712792,0,0,0,0,0,0,13.70187,43.22416,1,0,2595.838,5934.473,8755,91245,9,38.02979,58.07411,7.191689,9990,8.333234 2019-01-13 13:36:53.179 - Thread: 1 -> GC Memory: 2,722,865,848 B 2019-01-13 13:37:23.195 - Thread: 1 -> GC Memory: 2,680,144,896 B 2019-01-13 13:37:42.361 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:37:42.361 - Thread: 1 -> STATISTICS,120.033333342558,0,0,0,0,0,0,18.82346,36.82605,1,0,2565.46,5934.473,8752,91248,9,24.32642,64.99612,7.997553,9979,8.333261 2019-01-13 13:37:53.195 - Thread: 1 -> GC Memory: 2,687,980,096 B 2019-01-13 13:37:57.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:37:57.015 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:38:23.196 - Thread: 1 -> GC Memory: 2,694,656,200 B 2019-01-13 13:38:40.961 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:38:40.962 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:38:42.377 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:38:42.377 - Thread: 1 -> STATISTICS,180.050000013838,0,0,0,0,0,0,14.84592,52.58841,1,0,2572.331,5934.473,8752,91248,9,36.22705,61.98402,8.585684,9911,8.333262 2019-01-13 13:38:53.196 - Thread: 1 -> GC Memory: 2,685,638,312 B 2019-01-13 13:39:17.979 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:39:18.060 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 13:39:23.196 - Thread: 1 -> GC Memory: 2,687,802,792 B 2019-01-13 13:39:27.994 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:39:27.995 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 13:39:32.144 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:39:32.145 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:39:37.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:39:37.561 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:39:37.995 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:39:37.998 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 13:39:42.394 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:39:42.394 - Thread: 1 -> STATISTICS,240.066666685117,0,0,0,0,0,0,12.20617,27.05671,1,0,2566.974,5934.473,8752,91248,9,30.71417,51.85905,8.174954,9874,8.33322 2019-01-13 13:39:47.995 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:39:47.997 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 13:39:47.997 - Thread: 1 -> Next activation in 00:15:23.8331052 2019-01-13 13:39:53.213 - Thread: 1 -> GC Memory: 2,690,365,888 B 2019-01-13 13:40:04.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:40:04.661 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:40:21.363 - Thread: 1 -> Autosave initiated 2019-01-13 13:40:21.363 - Thread: 1 -> Character state: True 2019-01-13 13:40:21.363 - Thread: 1 -> IsServer: True 2019-01-13 13:40:21.363 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 13:40:21.363 - Thread: 1 -> Autosave 2019-01-13 13:40:21.365 - Thread: 1 -> Saving world - START 2019-01-13 13:40:21.366 - Thread: 1 -> Making world state snapshot. 2019-01-13 13:40:21.366 - Thread: 1 -> Before snapshot.: GC Memory: 2,691,179,624 B 2019-01-13 13:40:21.504 - Thread: 1 -> After snapshot.: GC Memory: 2,693,471,472 B 2019-01-13 13:40:21.505 - Thread: 1 -> Directory cleanup: GC Memory: 2,693,471,472 B 2019-01-13 13:40:21.505 - Thread: 1 -> Saving world - END 2019-01-13 13:40:21.512 - Thread: 19 -> Session snapshot save - START 2019-01-13 13:40:21.512 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 13:40:22.249 - Thread: 19 -> Session snapshot save - END 2019-01-13 13:40:23.226 - Thread: 1 -> GC Memory: 2,694,107,888 B 2019-01-13 13:40:34.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:40:34.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:40:42.541 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:40:42.542 - Thread: 1 -> STATISTICS,300.083333356396,0,0,0,0,0,0,13.41061,45.87704,1,0,2565.392,5934.473,8752,91248,9,37.08758,53.97096,7.161288,9874,8.33317 2019-01-13 13:40:53.226 - Thread: 1 -> GC Memory: 2,689,233,232 B 2019-01-13 13:41:23.227 - Thread: 1 -> GC Memory: 2,692,837,464 B 2019-01-13 13:41:33.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:41:33.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:41:33.358 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:41:33.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:41:42.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:41:42.559 - Thread: 1 -> STATISTICS,360.100000027675,0,0,0,0,0,0,11.95971,28.61744,1,0,2570.032,5934.473,8758,91242,9,26.82507,50.64996,7.85339,9875,8.33316 2019-01-13 13:41:53.243 - Thread: 1 -> GC Memory: 2,694,669,080 B 2019-01-13 13:42:09.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:42:09.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:42:23.259 - Thread: 1 -> GC Memory: 2,689,145,744 B 2019-01-13 13:42:38.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:42:38.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:42:38.492 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:42:38.495 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:42:42.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:42:42.576 - Thread: 1 -> STATISTICS,420.116666698955,0,0,0,0,0,0,13.15705,33.41168,1,0,2565.305,5934.473,8758,91242,9,28.22745,51.50811,7.396385,9875,8.333248 2019-01-13 13:42:52.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:42:52.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:42:53.276 - Thread: 1 -> GC Memory: 2,695,516,432 B 2019-01-13 13:43:23.277 - Thread: 1 -> GC Memory: 2,695,573,392 B 2019-01-13 13:43:29.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:43:29.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:43:31.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:43:31.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:43:34.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:43:34.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:43:42.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:43:42.592 - Thread: 1 -> STATISTICS,480.133333370234,0,0,0,0,0,0,14.531,44.11198,1,0,2573.132,5934.473,8762,91238,9,30.75532,54.60482,9.057809,9827,8.333428 2019-01-13 13:43:53.294 - Thread: 1 -> GC Memory: 2,692,179,904 B 2019-01-13 13:43:54.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:43:54.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:43:54.026 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:43:54.029 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:44:05.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:44:05.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:44:23.310 - Thread: 1 -> GC Memory: 2,692,842,344 B 2019-01-13 13:44:25.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:44:25.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:44:25.575 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 13:44:25.577 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 13:44:38.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:44:38.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:44:42.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:44:42.609 - Thread: 1 -> STATISTICS,540.150000041513,0,0,0,0,0,0,13.93328,45.0839,1,0,2568.573,5934.473,8762,91238,9,38.65393,58.79572,10.04992,9822,8.33323 2019-01-13 13:44:53.326 - Thread: 1 -> GC Memory: 2,693,355,560 B 2019-01-13 13:45:21.377 - Thread: 1 -> Autosave initiated 2019-01-13 13:45:21.377 - Thread: 1 -> Character state: True 2019-01-13 13:45:21.377 - Thread: 1 -> IsServer: True 2019-01-13 13:45:21.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 13:45:21.377 - Thread: 1 -> Autosave 2019-01-13 13:45:21.377 - Thread: 1 -> Saving world - START 2019-01-13 13:45:21.378 - Thread: 1 -> Making world state snapshot. 2019-01-13 13:45:21.378 - Thread: 1 -> Before snapshot.: GC Memory: 2,695,937,528 B 2019-01-13 13:45:21.400 - Thread: 1 -> After snapshot.: GC Memory: 2,696,224,848 B 2019-01-13 13:45:21.401 - Thread: 1 -> Directory cleanup: GC Memory: 2,696,224,848 B 2019-01-13 13:45:21.401 - Thread: 1 -> Saving world - END 2019-01-13 13:45:21.401 - Thread: 19 -> Session snapshot save - START 2019-01-13 13:45:21.402 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 13:45:21.714 - Thread: 19 -> Session snapshot save - END 2019-01-13 13:45:23.327 - Thread: 1 -> GC Memory: 2,701,151,504 B 2019-01-13 13:45:28.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:45:28.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:45:42.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:45:42.627 - Thread: 1 -> STATISTICS,600.166666712792,0,0,0,0,0,0,12.07821,35.11658,1,0,2570.017,5934.473,8766,91234,9,27.16504,51.93488,9.167782,9753,8.333151 2019-01-13 13:45:53.343 - Thread: 1 -> GC Memory: 2,694,365,776 B 2019-01-13 13:46:23.360 - Thread: 1 -> GC Memory: 2,694,452,216 B 2019-01-13 13:46:42.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:46:42.642 - Thread: 1 -> STATISTICS,660.183333384071,0,0,0,0,0,0,14.59714,36.4599,1,0,2570.572,5934.473,8766,91234,9,34.36715,54.8973,8.22178,9754,8.333207 2019-01-13 13:46:53.360 - Thread: 1 -> GC Memory: 2,694,916,960 B 2019-01-13 13:47:23.360 - Thread: 1 -> GC Memory: 2,692,226,520 B 2019-01-13 13:47:42.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:47:42.659 - Thread: 1 -> STATISTICS,720.200000055351,0,0,0,0,0,0,13.4875,69.16582,1,0,2568.147,5934.473,8770,91230,9,51.5569,68.3504,9.237424,9734,8.33316 2019-01-13 13:47:53.360 - Thread: 1 -> GC Memory: 2,694,778,328 B 2019-01-13 13:47:54.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:47:54.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:48:23.376 - Thread: 1 -> GC Memory: 2,697,088,776 B 2019-01-13 13:48:42.675 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:48:42.676 - Thread: 1 -> STATISTICS,780.21666672663,0,0,0,0,0,0,14.24368,35.02252,1,0,2574.969,5934.473,8770,91230,9,27.4368,54.44193,8.344709,9679,8.333359 2019-01-13 13:48:53.376 - Thread: 1 -> GC Memory: 2,692,498,136 B 2019-01-13 13:49:23.377 - Thread: 1 -> GC Memory: 2,698,591,672 B 2019-01-13 13:49:42.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:49:42.692 - Thread: 1 -> STATISTICS,840.233333397909,0,0,0,0,0,0,10.91396,22.08344,1,0,2574.385,5934.473,8771,91229,9,24.40854,49.74063,7.192003,9679,8.333281 2019-01-13 13:49:53.393 - Thread: 1 -> GC Memory: 2,699,161,416 B 2019-01-13 13:50:21.376 - Thread: 1 -> Autosave initiated 2019-01-13 13:50:21.376 - Thread: 1 -> Character state: True 2019-01-13 13:50:21.376 - Thread: 1 -> IsServer: True 2019-01-13 13:50:21.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 13:50:21.376 - Thread: 1 -> Autosave 2019-01-13 13:50:21.376 - Thread: 1 -> Saving world - START 2019-01-13 13:50:21.377 - Thread: 1 -> Making world state snapshot. 2019-01-13 13:50:21.377 - Thread: 1 -> Before snapshot.: GC Memory: 2,700,785,176 B 2019-01-13 13:50:21.395 - Thread: 1 -> After snapshot.: GC Memory: 2,699,903,656 B 2019-01-13 13:50:21.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,699,903,656 B 2019-01-13 13:50:21.395 - Thread: 1 -> Saving world - END 2019-01-13 13:50:21.396 - Thread: 19 -> Session snapshot save - START 2019-01-13 13:50:21.396 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 13:50:21.687 - Thread: 19 -> Session snapshot save - END 2019-01-13 13:50:23.393 - Thread: 1 -> GC Memory: 2,702,904,456 B 2019-01-13 13:50:42.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:50:42.708 - Thread: 1 -> STATISTICS,900.250000069188,0,0,0,0,0,0,13.10712,31.61978,1,0,2568.444,5934.473,8775,91225,8,28.77951,51.72775,7.190906,9677,8.333281 2019-01-13 13:50:53.410 - Thread: 1 -> GC Memory: 2,693,091,384 B 2019-01-13 13:51:23.427 - Thread: 1 -> GC Memory: 2,694,611,744 B 2019-01-13 13:51:37.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:51:37.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:51:42.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:51:42.725 - Thread: 1 -> STATISTICS,960.266666740468,0,0,0,0,0,0,10.88786,61.47921,1,0,2572.876,5934.473,8783,91217,8,38.3626,68.1978,8.297684,9628,8.333183 2019-01-13 13:51:53.443 - Thread: 1 -> GC Memory: 2,698,004,272 B 2019-01-13 13:52:23.460 - Thread: 1 -> GC Memory: 2,694,048,192 B 2019-01-13 13:52:42.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:52:42.742 - Thread: 1 -> STATISTICS,1020.28333341175,0,0,0,0,0,0,10.47418,29.12944,1,0,2570.453,5934.473,8789,91211,8,24.38659,50.44498,7.351611,9614,8.333174 2019-01-13 13:52:53.477 - Thread: 1 -> GC Memory: 2,695,835,472 B 2019-01-13 13:53:23.493 - Thread: 1 -> GC Memory: 2,698,604,600 B 2019-01-13 13:53:42.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:53:42.759 - Thread: 1 -> STATISTICS,1080.30000008303,0,0,0,0,0,0,10.71214,39.79561,1,0,2572.909,5934.473,8790,91210,8,31.83867,52.4576,6.818111,9598,8.333202 2019-01-13 13:53:53.493 - Thread: 1 -> GC Memory: 2,695,558,976 B 2019-01-13 13:54:23.493 - Thread: 1 -> GC Memory: 2,696,859,464 B 2019-01-13 13:54:42.775 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:54:42.776 - Thread: 1 -> STATISTICS,1140.31666675431,0,0,0,0,0,0,12.80387,25.00918,1,0,2575.166,5934.473,8807,91193,8,24.5901,70.32368,6.32191,9605,8.333211 2019-01-13 13:54:53.493 - Thread: 1 -> GC Memory: 2,699,570,880 B 2019-01-13 13:55:12.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:55:12.509 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 13:55:21.377 - Thread: 1 -> Autosave initiated 2019-01-13 13:55:21.377 - Thread: 1 -> Character state: True 2019-01-13 13:55:21.377 - Thread: 1 -> IsServer: True 2019-01-13 13:55:21.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 13:55:21.377 - Thread: 1 -> Autosave 2019-01-13 13:55:21.377 - Thread: 1 -> Saving world - START 2019-01-13 13:55:21.377 - Thread: 1 -> Making world state snapshot. 2019-01-13 13:55:21.377 - Thread: 1 -> Before snapshot.: GC Memory: 2,701,648,696 B 2019-01-13 13:55:21.395 - Thread: 1 -> After snapshot.: GC Memory: 2,701,920,272 B 2019-01-13 13:55:21.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,701,920,272 B 2019-01-13 13:55:21.395 - Thread: 1 -> Saving world - END 2019-01-13 13:55:21.395 - Thread: 19 -> Session snapshot save - START 2019-01-13 13:55:21.396 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 13:55:21.677 - Thread: 19 -> Session snapshot save - END 2019-01-13 13:55:22.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:55:22.509 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 13:55:23.510 - Thread: 1 -> GC Memory: 2,703,707,536 B 2019-01-13 13:55:32.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:55:32.509 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 13:55:42.509 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 13:55:42.509 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 13:55:42.509 - Thread: 1 -> Next activation in 00:14:09.3686654 2019-01-13 13:55:42.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:55:42.792 - Thread: 1 -> STATISTICS,1200.33333342558,0,0,0,0,0,0,11.50661,30.89749,1,0,2571.451,5934.473,8809,91191,8,27.12875,50.69875,7.142758,9605,8.333248 2019-01-13 13:55:53.510 - Thread: 1 -> GC Memory: 2,697,043,536 B 2019-01-13 13:56:23.526 - Thread: 1 -> GC Memory: 2,697,773,304 B 2019-01-13 13:56:42.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:56:42.809 - Thread: 1 -> STATISTICS,1260.35000009686,0,0,0,0,0,0,11.95435,31.98373,1,0,2573.929,5934.473,8819,91181,8,29.86095,61.43092,7.182755,9604,8.33322 2019-01-13 13:56:53.543 - Thread: 1 -> GC Memory: 2,699,660,912 B 2019-01-13 13:57:04.909 - Thread: 1 -> Updating stopped. 2019-01-13 13:57:06.609 - Thread: 1 -> Saving world - START 2019-01-13 13:57:06.610 - Thread: 1 -> Making world state snapshot. 2019-01-13 13:57:06.610 - Thread: 1 -> Before snapshot.: GC Memory: 2,696,863,048 B 2019-01-13 13:57:06.627 - Thread: 1 -> After snapshot.: GC Memory: 2,697,266,008 B 2019-01-13 13:57:06.627 - Thread: 1 -> Directory cleanup: GC Memory: 2,697,266,008 B 2019-01-13 13:57:06.627 - Thread: 1 -> Saving world - END 2019-01-13 13:57:06.628 - Thread: 19 -> Session snapshot save - START 2019-01-13 13:57:06.628 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 13:57:06.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:57:06.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:57:06.903 - Thread: 19 -> Session snapshot save - END 2019-01-13 13:57:08.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:57:08.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:57:10.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:57:10.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:57:10.376 - Thread: 1 -> Updating continues. 2019-01-13 13:57:10.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:57:10.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:57:23.559 - Thread: 1 -> GC Memory: 2,698,419,104 B 2019-01-13 13:57:42.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:57:42.825 - Thread: 1 -> STATISTICS,1320.36666676814,0,0,0,0,0,0,10.64735,32.71107,1,0,2574.905,5934.473,8819,91181,8,26.63587,53.20401,6.454482,9597,8.333193 2019-01-13 13:57:53.559 - Thread: 1 -> GC Memory: 2,699,107,888 B 2019-01-13 13:58:23.576 - Thread: 1 -> GC Memory: 2,701,621,112 B 2019-01-13 13:58:42.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:58:42.842 - Thread: 1 -> STATISTICS,1380.38333343942,0,0,0,0,0,0,11.70969,30.79123,1,0,2575.504,5934.473,8819,91181,9,24.87651,51.42682,7.615709,9550,8.333308 2019-01-13 13:58:53.577 - Thread: 1 -> GC Memory: 2,697,290,936 B 2019-01-13 13:59:11.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 13:59:11.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 13:59:23.593 - Thread: 1 -> GC Memory: 2,703,972,256 B 2019-01-13 13:59:42.859 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 13:59:42.859 - Thread: 1 -> STATISTICS,1440.4000001107,0,0,0,0,0,0,10.81889,33.69758,1,0,2578.654,5934.473,8823,91177,9,26.96792,54.41224,8.255649,9492,8.333326 2019-01-13 13:59:53.610 - Thread: 1 -> GC Memory: 2,704,824,104 B 2019-01-13 14:00:14.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:00:14.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:00:21.376 - Thread: 1 -> Autosave initiated 2019-01-13 14:00:21.376 - Thread: 1 -> Character state: True 2019-01-13 14:00:21.376 - Thread: 1 -> IsServer: True 2019-01-13 14:00:21.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:00:21.376 - Thread: 1 -> Autosave 2019-01-13 14:00:21.376 - Thread: 1 -> Saving world - START 2019-01-13 14:00:21.377 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:00:21.377 - Thread: 1 -> Before snapshot.: GC Memory: 2,710,224,512 B 2019-01-13 14:00:21.395 - Thread: 1 -> After snapshot.: GC Memory: 2,709,907,376 B 2019-01-13 14:00:21.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,709,907,376 B 2019-01-13 14:00:21.395 - Thread: 1 -> Saving world - END 2019-01-13 14:00:21.395 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:00:21.396 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:00:21.681 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:00:23.610 - Thread: 1 -> GC Memory: 2,712,394,992 B 2019-01-13 14:00:42.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:00:42.876 - Thread: 1 -> STATISTICS,1500.41666678198,0,0,0,0,0,0,12.27317,29.66257,1,0,2574.91,5934.473,8827,91173,9,27.07187,50.67997,7.663237,9439,8.333285 2019-01-13 14:00:53.610 - Thread: 1 -> GC Memory: 2,700,464,512 B 2019-01-13 14:01:22.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:01:22.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:01:22.309 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:01:22.311 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:01:23.627 - Thread: 1 -> GC Memory: 2,701,593,104 B 2019-01-13 14:01:31.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:01:31.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:01:42.892 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:01:42.893 - Thread: 1 -> STATISTICS,1560.43333345326,0,0,0,0,0,0,12.35445,68.89465,1,0,2576.498,5934.473,8833,91167,9,51.12598,62.63015,6.23398,9438,8.333368 2019-01-13 14:01:53.627 - Thread: 1 -> GC Memory: 2,702,934,312 B 2019-01-13 14:01:53.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:01:53.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:01:57.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:01:57.193 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:02:23.643 - Thread: 1 -> GC Memory: 2,705,731,936 B 2019-01-13 14:02:41.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:02:41.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:02:42.909 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:02:42.909 - Thread: 1 -> STATISTICS,1620.45000012454,0,0,0,0,0,0,11.05593,61.71737,1,0,2579.059,5934.473,8833,91167,9,37.2449,59.39853,8.208568,9368,8.333386 2019-01-13 14:02:53.660 - Thread: 1 -> GC Memory: 2,705,591,624 B 2019-01-13 14:03:23.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:03:23.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:03:23.677 - Thread: 1 -> GC Memory: 2,706,796,136 B 2019-01-13 14:03:25.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:03:25.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:03:28.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:03:28.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:03:42.926 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:03:42.926 - Thread: 1 -> STATISTICS,1680.46666679582,0,0,0,0,0,0,10.07486,37.93076,1,0,2583.143,5934.473,8833,91167,9,27.55871,62.61629,7.946854,9296,8.333484 2019-01-13 14:03:44.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:03:44.176 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:03:53.693 - Thread: 1 -> GC Memory: 2,701,381,360 B 2019-01-13 14:03:56.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:03:56.993 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:04:04.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:04:04.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:04:16.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:04:16.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:04:19.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:04:19.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:04:23.694 - Thread: 1 -> GC Memory: 2,703,609,224 B 2019-01-13 14:04:42.942 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:04:42.942 - Thread: 1 -> STATISTICS,1740.4833334671,0,0,0,0,0,0,11.22944,31.97535,1,0,2580.05,5934.473,8833,91167,9,26.54102,51.15919,7.989208,9265,8.333289 2019-01-13 14:04:53.710 - Thread: 1 -> GC Memory: 2,705,283,688 B 2019-01-13 14:05:21.376 - Thread: 1 -> Autosave initiated 2019-01-13 14:05:21.376 - Thread: 1 -> Character state: True 2019-01-13 14:05:21.376 - Thread: 1 -> IsServer: True 2019-01-13 14:05:21.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:05:21.376 - Thread: 1 -> Autosave 2019-01-13 14:05:21.376 - Thread: 1 -> Saving world - START 2019-01-13 14:05:21.377 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:05:21.377 - Thread: 1 -> Before snapshot.: GC Memory: 2,705,706,736 B 2019-01-13 14:05:21.395 - Thread: 1 -> After snapshot.: GC Memory: 2,705,299,096 B 2019-01-13 14:05:21.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,705,299,096 B 2019-01-13 14:05:21.395 - Thread: 1 -> Saving world - END 2019-01-13 14:05:21.395 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:05:21.396 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:05:21.676 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:05:23.727 - Thread: 1 -> GC Memory: 2,708,137,424 B 2019-01-13 14:05:27.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:05:27.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:05:42.959 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:05:42.970 - Thread: 1 -> STATISTICS,1800.50000013838,0,0,0,0,0,0,11.99748,35.86548,1,0,2577.216,5934.473,8833,91167,9,32.13526,52.64816,7.060093,9246,8.333308 2019-01-13 14:05:53.743 - Thread: 1 -> GC Memory: 2,701,415,528 B 2019-01-13 14:06:14.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:06:14.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:06:14.759 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:06:14.762 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:06:23.743 - Thread: 1 -> GC Memory: 2,706,442,184 B 2019-01-13 14:06:24.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:06:24.393 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:06:27.925 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:06:27.926 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:06:31.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:06:31.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:06:42.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:06:42.976 - Thread: 1 -> STATISTICS,1860.51666680966,0,0,0,0,0,0,11.6768,44.19202,1,0,2580.568,5934.473,8833,91167,9,36.64416,53.54332,7.582489,9251,8.333364 2019-01-13 14:06:53.744 - Thread: 1 -> GC Memory: 2,706,615,352 B 2019-01-13 14:07:11.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:07:11.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:07:23.760 - Thread: 1 -> GC Memory: 2,703,486,920 B 2019-01-13 14:07:42.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:07:42.992 - Thread: 1 -> STATISTICS,1920.53333348094,0,0,0,0,0,0,12.87622,43.72715,1,0,2579.438,5934.473,8833,91167,9,36.28259,55.03309,8.58354,9195,8.333299 2019-01-13 14:07:53.776 - Thread: 1 -> GC Memory: 2,705,634,136 B 2019-01-13 14:08:23.793 - Thread: 1 -> GC Memory: 2,706,576,136 B 2019-01-13 14:08:30.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:08:30.326 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:08:43.009 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:08:43.009 - Thread: 1 -> STATISTICS,1980.55000015221,0,0,0,0,0,0,12.68011,34.05648,1,0,2586.924,5934.473,8833,91167,9,28.3103,65.5902,7.730757,9163,8.333368 2019-01-13 14:08:53.794 - Thread: 1 -> GC Memory: 2,703,135,688 B 2019-01-13 14:09:23.810 - Thread: 1 -> GC Memory: 2,703,204,448 B 2019-01-13 14:09:43.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:09:43.026 - Thread: 1 -> STATISTICS,2040.56666682349,0,0,0,0,0,0,12.89786,34.46936,1,0,2578.107,5934.473,8833,91167,9,28.69207,48.78008,6.414032,9159,8.333424 2019-01-13 14:09:53.810 - Thread: 1 -> GC Memory: 2,703,584,320 B 2019-01-13 14:09:58.342 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:09:58.342 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 14:10:01.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:10:01.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:10:01.209 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:10:01.212 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:10:08.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:10:08.343 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 14:10:18.343 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:10:18.345 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 14:10:21.376 - Thread: 1 -> Autosave initiated 2019-01-13 14:10:21.376 - Thread: 1 -> Character state: True 2019-01-13 14:10:21.376 - Thread: 1 -> IsServer: True 2019-01-13 14:10:21.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:10:21.376 - Thread: 1 -> Autosave 2019-01-13 14:10:21.377 - Thread: 1 -> Saving world - START 2019-01-13 14:10:21.377 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:10:21.377 - Thread: 1 -> Before snapshot.: GC Memory: 2,708,681,520 B 2019-01-13 14:10:21.396 - Thread: 1 -> After snapshot.: GC Memory: 2,708,298,312 B 2019-01-13 14:10:21.396 - Thread: 1 -> Directory cleanup: GC Memory: 2,708,298,312 B 2019-01-13 14:10:21.396 - Thread: 1 -> Saving world - END 2019-01-13 14:10:21.397 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:10:21.397 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:10:21.695 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:10:23.810 - Thread: 1 -> GC Memory: 2,709,717,520 B 2019-01-13 14:10:26.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:10:26.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:10:28.359 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:10:28.359 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 14:10:28.359 - Thread: 1 -> Next activation in 00:16:26.2214433 2019-01-13 14:10:43.042 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:10:43.042 - Thread: 1 -> STATISTICS,2100.58333349477,0,0,0,0,0,0,13.49883,32.96759,1,0,2581.159,5934.473,8833,91167,9,29.72001,49.99602,7.46248,9156,8.333138 2019-01-13 14:10:53.827 - Thread: 1 -> GC Memory: 2,706,128,872 B 2019-01-13 14:11:23.827 - Thread: 1 -> GC Memory: 2,735,736,584 B 2019-01-13 14:11:43.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:11:43.059 - Thread: 1 -> STATISTICS,2160.60000016605,0,0,0,0,0,0,14.08573,43.50646,1,0,2611.341,5934.473,8842,91158,9,40.57061,67.09931,8.39724,9134,8.333138 2019-01-13 14:11:50.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:11:50.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:11:53.844 - Thread: 1 -> GC Memory: 2,740,898,280 B 2019-01-13 14:12:08.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:12:08.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:12:08.609 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:12:08.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:12:17.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:12:17.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:12:23.860 - Thread: 1 -> GC Memory: 2,731,360,776 B 2019-01-13 14:12:43.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:12:43.075 - Thread: 1 -> STATISTICS,2220.61666683733,0,0,0,0,0,0,12.35011,51.10456,1,0,2602.88,5934.473,8852,91148,9,38.8424,64.58607,8.424827,9102,8.333262 2019-01-13 14:12:53.877 - Thread: 1 -> GC Memory: 2,738,123,624 B 2019-01-13 14:13:20.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:13:20.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:13:23.894 - Thread: 1 -> GC Memory: 2,742,100,608 B 2019-01-13 14:13:43.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:13:43.092 - Thread: 1 -> STATISTICS,2280.63333350861,0,0,0,0,0,0,11.65062,40.57225,1,0,2616.258,5934.473,8877,91123,8,30.32065,65.14967,8.415715,9088,8.329599 2019-01-13 14:13:53.910 - Thread: 1 -> GC Memory: 2,724,013,584 B 2019-01-13 14:13:54.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:13:54.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:14:23.910 - Thread: 1 -> GC Memory: 2,729,516,120 B 2019-01-13 14:14:43.109 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:14:43.109 - Thread: 1 -> STATISTICS,2340.65000017989,0,0,0,0,0,0,12.21855,34.03866,1,0,2603.127,5934.473,8877,91123,8,27.25106,63.99339,8.57979,9033,8.333258 2019-01-13 14:14:49.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:14:49.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:14:53.927 - Thread: 1 -> GC Memory: 2,728,788,592 B 2019-01-13 14:15:21.377 - Thread: 1 -> Autosave initiated 2019-01-13 14:15:21.377 - Thread: 1 -> Character state: True 2019-01-13 14:15:21.377 - Thread: 1 -> IsServer: True 2019-01-13 14:15:21.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:15:21.377 - Thread: 1 -> Autosave 2019-01-13 14:15:21.377 - Thread: 1 -> Saving world - START 2019-01-13 14:15:21.378 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:15:21.378 - Thread: 1 -> Before snapshot.: GC Memory: 2,729,745,224 B 2019-01-13 14:15:21.397 - Thread: 1 -> After snapshot.: GC Memory: 2,730,140,184 B 2019-01-13 14:15:21.397 - Thread: 1 -> Directory cleanup: GC Memory: 2,730,140,184 B 2019-01-13 14:15:21.397 - Thread: 1 -> Saving world - END 2019-01-13 14:15:21.397 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:15:21.398 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:15:21.717 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:15:23.927 - Thread: 1 -> GC Memory: 2,732,018,960 B 2019-01-13 14:15:35.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:15:35.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:15:43.126 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:15:43.126 - Thread: 1 -> STATISTICS,2400.66666685117,0,0,0,0,0,0,11.26812,51.08892,1,0,2600.548,5934.473,8877,91123,8,27.70411,58.74876,8.519277,8984,8.333156 2019-01-13 14:15:49.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:15:49.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:15:53.927 - Thread: 1 -> GC Memory: 2,728,407,640 B 2019-01-13 14:16:23.943 - Thread: 1 -> GC Memory: 2,743,387,440 B 2019-01-13 14:16:43.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:16:43.142 - Thread: 1 -> STATISTICS,2460.68333352245,0,0,0,0,0,0,12.24475,41.95014,1,0,2615.857,5934.473,8877,91123,8,35.98258,57.36513,8.044418,8957,8.333179 2019-01-13 14:16:53.960 - Thread: 1 -> GC Memory: 2,743,332,384 B 2019-01-13 14:17:04.342 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:17:04.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:17:04.343 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:17:04.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:17:23.960 - Thread: 1 -> GC Memory: 2,725,915,912 B 2019-01-13 14:17:28.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:17:28.727 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:17:43.159 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:17:43.159 - Thread: 1 -> STATISTICS,2520.70000019373,0,0,0,0,0,0,11.23393,45.86869,1,0,2615.011,5934.473,8902,91098,8,34.23043,56.34212,8.335516,8950,8.333303 2019-01-13 14:17:53.960 - Thread: 1 -> GC Memory: 2,742,466,408 B 2019-01-13 14:18:23.977 - Thread: 1 -> GC Memory: 2,741,950,280 B 2019-01-13 14:18:43.175 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:18:43.176 - Thread: 1 -> STATISTICS,2580.71666686501,0,0,0,0,0,0,11.38011,49.19929,1,0,2615.346,5934.473,8902,91098,8,37.27272,61.22943,9.228965,8944,8.333276 2019-01-13 14:18:53.994 - Thread: 1 -> GC Memory: 2,726,994,232 B 2019-01-13 14:18:57.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:18:57.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:19:17.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:19:17.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:19:17.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:19:17.329 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:19:24.010 - Thread: 1 -> GC Memory: 2,728,184,472 B 2019-01-13 14:19:42.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:19:42.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:19:43.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:19:43.192 - Thread: 1 -> STATISTICS,2640.73333353629,0,0,0,0,0,0,11.23972,20.83187,1,0,2601.311,5934.473,8877,91123,8,23.58672,47.74216,7.471249,8949,8.333271 2019-01-13 14:19:54.027 - Thread: 1 -> GC Memory: 2,728,706,384 B 2019-01-13 14:19:57.875 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:19:57.875 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:19:57.875 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:19:57.878 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:20:06.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:20:06.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:20:21.376 - Thread: 1 -> Autosave initiated 2019-01-13 14:20:21.376 - Thread: 1 -> Character state: True 2019-01-13 14:20:21.376 - Thread: 1 -> IsServer: True 2019-01-13 14:20:21.376 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:20:21.376 - Thread: 1 -> Autosave 2019-01-13 14:20:21.376 - Thread: 1 -> Saving world - START 2019-01-13 14:20:21.378 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:20:21.378 - Thread: 1 -> Before snapshot.: GC Memory: 2,753,363,672 B 2019-01-13 14:20:21.396 - Thread: 1 -> After snapshot.: GC Memory: 2,753,605,880 B 2019-01-13 14:20:21.396 - Thread: 1 -> Directory cleanup: GC Memory: 2,753,605,880 B 2019-01-13 14:20:21.396 - Thread: 1 -> Saving world - END 2019-01-13 14:20:21.397 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:20:21.397 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:20:21.688 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:20:24.028 - Thread: 1 -> GC Memory: 2,752,466,840 B 2019-01-13 14:20:37.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:20:37.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:20:37.776 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:20:37.778 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:20:43.210 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:20:43.210 - Thread: 1 -> STATISTICS,2700.75000020757,0,0,0,0,0,0,11.54751,40.87679,1,0,2600.046,5934.473,8880,91120,8,41.13975,57.26305,7.082281,8950,8.333299 2019-01-13 14:20:52.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:20:52.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:20:54.044 - Thread: 1 -> GC Memory: 2,727,603,552 B 2019-01-13 14:21:12.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:21:12.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:21:24.044 - Thread: 1 -> GC Memory: 2,747,763,192 B 2019-01-13 14:21:43.226 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:21:43.227 - Thread: 1 -> STATISTICS,2760.76666687884,0,0,0,0,0,0,11.5179,33.97189,1,0,2621.575,5934.473,8995,91005,8,31.53069,52.41821,8.906623,8884,8.333294 2019-01-13 14:21:54.047 - Thread: 1 -> GC Memory: 2,749,208,824 B 2019-01-13 14:21:55.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:21:55.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:22:04.376 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:22:04.376 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:22:04.376 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:22:04.379 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:22:15.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:22:15.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:22:24.060 - Thread: 1 -> GC Memory: 2,736,512,136 B 2019-01-13 14:22:43.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:22:43.243 - Thread: 1 -> STATISTICS,2820.78333355012,0,0,0,0,0,0,11.96167,37.11517,1,0,2623.717,5934.473,8994,91006,8,28.01349,52.94231,6.75506,8883,8.333294 2019-01-13 14:22:54.061 - Thread: 1 -> GC Memory: 2,766,162,464 B 2019-01-13 14:23:09.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:23:09.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:23:13.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:23:13.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:23:18.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:23:18.160 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:23:24.077 - Thread: 1 -> GC Memory: 2,768,597,944 B 2019-01-13 14:23:43.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:23:43.260 - Thread: 1 -> STATISTICS,2880.8000002214,0,0,0,0,0,0,13.24895,43.47013,1,0,2641.426,5934.473,8995,91005,8,40.18059,67.69326,8.419477,8852,8.333317 2019-01-13 14:23:54.077 - Thread: 1 -> GC Memory: 2,732,700,752 B 2019-01-13 14:23:55.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:23:55.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:24:24.094 - Thread: 1 -> GC Memory: 2,759,442,928 B 2019-01-13 14:24:43.276 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:24:43.276 - Thread: 1 -> STATISTICS,2940.81666689268,0,0,0,0,0,0,12.44636,39.96425,1,0,2649.919,5934.473,8998,91002,9,28.68781,55.77384,8.653749,8966,8.333253 2019-01-13 14:24:54.111 - Thread: 1 -> GC Memory: 2,778,940,096 B 2019-01-13 14:24:57.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:24:57.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:25:00.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:25:00.443 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:25:06.059 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:25:06.060 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:25:12.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:25:12.893 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:25:21.377 - Thread: 1 -> Autosave initiated 2019-01-13 14:25:21.377 - Thread: 1 -> Character state: True 2019-01-13 14:25:21.377 - Thread: 1 -> IsServer: True 2019-01-13 14:25:21.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:25:21.377 - Thread: 1 -> Autosave 2019-01-13 14:25:21.377 - Thread: 1 -> Saving world - START 2019-01-13 14:25:21.378 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:25:21.378 - Thread: 1 -> Before snapshot.: GC Memory: 2,786,522,888 B 2019-01-13 14:25:21.395 - Thread: 1 -> After snapshot.: GC Memory: 2,787,702,864 B 2019-01-13 14:25:21.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,787,702,864 B 2019-01-13 14:25:21.395 - Thread: 1 -> Saving world - END 2019-01-13 14:25:21.395 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:25:21.396 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:25:21.698 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:25:24.111 - Thread: 1 -> GC Memory: 2,785,389,984 B 2019-01-13 14:25:32.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:25:32.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:25:43.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:25:43.292 - Thread: 1 -> STATISTICS,3000.83333356396,0,0,0,0,0,0,13.32613,88.35008,1,0,2606.833,5934.473,8998,91002,9,61.41847,87.44363,9.157273,8889,8.333323 2019-01-13 14:25:54.127 - Thread: 1 -> GC Memory: 2,741,199,344 B 2019-01-13 14:26:24.144 - Thread: 1 -> GC Memory: 2,756,227,208 B 2019-01-13 14:26:38.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:26:38.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:26:38.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:26:38.628 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:26:40.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:26:40.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:26:43.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:26:43.310 - Thread: 1 -> STATISTICS,3060.85000023524,0,0,0,0,0,0,11.98818,31.65723,1,0,2629.599,5934.473,8999,91001,9,25.61654,49.02364,7.870302,8879,8.333294 2019-01-13 14:26:45.076 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:26:45.076 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:26:45.076 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:26:45.079 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:26:53.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:26:53.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:26:54.160 - Thread: 1 -> GC Memory: 2,757,804,440 B 2019-01-13 14:26:54.760 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:26:54.766 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 14:26:57.892 - Thread: 1 -> Updating stopped. 2019-01-13 14:26:58.792 - Thread: 1 -> Updating continues. 2019-01-13 14:26:59.025 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:26:59.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:27:05.660 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:27:05.660 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 14:27:12.525 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:27:12.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:27:12.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:27:12.529 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:27:15.660 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:27:15.660 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 14:27:24.177 - Thread: 1 -> GC Memory: 2,746,837,184 B 2019-01-13 14:27:25.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:27:25.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:27:25.676 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:27:25.677 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 14:27:25.677 - Thread: 1 -> Next activation in 00:13:05.8613396 2019-01-13 14:27:43.326 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:27:43.326 - Thread: 1 -> STATISTICS,3120.86666690652,0,0,0,0,0,0,11.22905,21.49155,1,0,2638.844,5934.473,9006,90994,9,21.65558,46.889,6.389454,8901,8.33322 2019-01-13 14:27:54.177 - Thread: 1 -> GC Memory: 2,764,918,808 B 2019-01-13 14:28:24.194 - Thread: 1 -> GC Memory: 2,800,517,008 B 2019-01-13 14:28:43.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:28:43.342 - Thread: 1 -> STATISTICS,3180.8833335778,0,0,0,0,0,0,13.22384,47.74141,1,0,2698.743,5934.473,9011,90989,9,36.53963,55.65073,8.010037,8900,8.333345 2019-01-13 14:28:54.210 - Thread: 1 -> GC Memory: 2,762,181,216 B 2019-01-13 14:29:24.227 - Thread: 1 -> GC Memory: 2,805,051,808 B 2019-01-13 14:29:43.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:29:43.359 - Thread: 1 -> STATISTICS,3240.90000024908,0,0,0,0,0,0,13.07919,52.8843,1,0,2688.537,5934.473,9017,90983,9,38.42588,58.02741,8.682816,8900,8.33322 2019-01-13 14:29:54.227 - Thread: 1 -> GC Memory: 2,846,951,624 B 2019-01-13 14:30:21.377 - Thread: 1 -> Autosave initiated 2019-01-13 14:30:21.377 - Thread: 1 -> Character state: True 2019-01-13 14:30:21.377 - Thread: 1 -> IsServer: True 2019-01-13 14:30:21.377 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:30:21.377 - Thread: 1 -> Autosave 2019-01-13 14:30:21.377 - Thread: 1 -> Saving world - START 2019-01-13 14:30:21.378 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:30:21.378 - Thread: 1 -> Before snapshot.: GC Memory: 2,848,713,176 B 2019-01-13 14:30:21.396 - Thread: 1 -> After snapshot.: GC Memory: 2,849,022,800 B 2019-01-13 14:30:21.396 - Thread: 1 -> Directory cleanup: GC Memory: 2,849,022,800 B 2019-01-13 14:30:21.396 - Thread: 1 -> Saving world - END 2019-01-13 14:30:21.396 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:30:21.397 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:30:21.693 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:30:24.227 - Thread: 1 -> GC Memory: 2,848,962,208 B 2019-01-13 14:30:43.376 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:30:43.376 - Thread: 1 -> STATISTICS,3300.91666692036,0,0,0,0,0,0,12.25974,36.57635,1,0,2607.483,5934.473,9018,90982,9,25.31126,49.07934,8.62071,8900,8.33365 2019-01-13 14:30:54.244 - Thread: 1 -> GC Memory: 2,735,045,952 B 2019-01-13 14:31:24.260 - Thread: 1 -> GC Memory: 2,735,358,112 B 2019-01-13 14:31:38.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:31:38.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:31:43.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:31:43.392 - Thread: 1 -> STATISTICS,3360.93333359164,0,0,0,0,0,0,14.59503,33.60517,1,0,2609.957,5934.473,9018,90982,9,27.51082,51.42316,7.546565,8889,8.333266 2019-01-13 14:31:54.277 - Thread: 1 -> GC Memory: 2,736,126,304 B 2019-01-13 14:32:00.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:32:00.209 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:32:24.294 - Thread: 1 -> GC Memory: 2,735,006,392 B 2019-01-13 14:32:25.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:32:25.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:32:35.209 - Thread: 1 -> Updating stopped. 2019-01-13 14:32:43.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:32:43.509 - Thread: 1 -> STATISTICS,3420.95000026292,0,0,0,0,0,0,3.425779,40.82368,1,0,2609.979,5934.473,9018,90982,9,27.78877,52.78893,7.140366,8885,8.333266 2019-01-13 14:33:19.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:33:19.093 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:33:20.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:33:20.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:33:21.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:33:21.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:33:22.592 - Thread: 1 -> Updating continues. 2019-01-13 14:33:22.593 - Thread: 1 -> GC Memory: 2,736,910,080 B 2019-01-13 14:33:22.826 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:33:22.827 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:33:37.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:33:37.143 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:33:43.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:33:43.526 - Thread: 1 -> STATISTICS,3480.9666669342,0,0,0,0,0,0,11.78701,38.26169,1,0,2610.986,5934.473,9018,90982,9,29.05075,49.46772,5.846942,8886,8.333364 2019-01-13 14:33:52.610 - Thread: 1 -> GC Memory: 2,735,030,040 B 2019-01-13 14:34:06.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:34:06.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:34:12.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:34:12.243 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:34:22.627 - Thread: 1 -> GC Memory: 2,736,398,128 B 2019-01-13 14:34:43.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:34:43.542 - Thread: 1 -> STATISTICS,3540.98333360547,0,0,0,0,0,0,10.79729,38.62249,1,0,2608.781,5934.473,9018,90982,9,29.85756,52.52357,7.054812,8886,8.333336 2019-01-13 14:34:46.775 - Thread: 1 -> Updating stopped. 2019-01-13 14:34:48.442 - Thread: 1 -> Saving world - START 2019-01-13 14:34:48.443 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:34:48.443 - Thread: 1 -> Before snapshot.: GC Memory: 2,735,912,032 B 2019-01-13 14:34:48.461 - Thread: 1 -> After snapshot.: GC Memory: 2,736,381,144 B 2019-01-13 14:34:48.461 - Thread: 1 -> Directory cleanup: GC Memory: 2,736,381,144 B 2019-01-13 14:34:48.461 - Thread: 1 -> Saving world - END 2019-01-13 14:34:48.462 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:34:48.462 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:34:48.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:34:48.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:34:48.745 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:35:39.142 - Thread: 1 -> Updating continues. 2019-01-13 14:35:39.143 - Thread: 1 -> GC Memory: 2,734,902,616 B 2019-01-13 14:35:39.143 - Thread: 1 -> Autosave initiated 2019-01-13 14:35:39.143 - Thread: 1 -> Character state: True 2019-01-13 14:35:39.143 - Thread: 1 -> IsServer: True 2019-01-13 14:35:39.143 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:35:39.143 - Thread: 1 -> Autosave 2019-01-13 14:35:39.143 - Thread: 1 -> Saving world - START 2019-01-13 14:35:39.144 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:35:39.144 - Thread: 1 -> Before snapshot.: GC Memory: 2,734,910,808 B 2019-01-13 14:35:39.162 - Thread: 1 -> After snapshot.: GC Memory: 2,735,326,664 B 2019-01-13 14:35:39.162 - Thread: 1 -> Directory cleanup: GC Memory: 2,735,326,664 B 2019-01-13 14:35:39.162 - Thread: 1 -> Saving world - END 2019-01-13 14:35:39.162 - Thread: 20 -> Session snapshot save - START 2019-01-13 14:35:39.163 - Thread: 20 -> Checking file access for files in target dir. 2019-01-13 14:35:39.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:35:39.377 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:35:39.457 - Thread: 20 -> Session snapshot save - END 2019-01-13 14:35:43.559 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:35:43.568 - Thread: 1 -> STATISTICS,3601,0,0,0,0,0,0,10.96225,37.70031,1,0,2609.441,5934.473,9018,90982,9,26.45952,53.46432,11.527,8179,8.333123 2019-01-13 14:36:09.160 - Thread: 1 -> GC Memory: 2,750,646,632 B 2019-01-13 14:36:22.209 - Thread: 1 -> Updating stopped. 2019-01-13 14:36:24.376 - Thread: 1 -> Saving world - START 2019-01-13 14:36:24.377 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:36:24.377 - Thread: 1 -> Before snapshot.: GC Memory: 2,751,413,384 B 2019-01-13 14:36:24.395 - Thread: 1 -> After snapshot.: GC Memory: 2,751,274,760 B 2019-01-13 14:36:24.395 - Thread: 1 -> Directory cleanup: GC Memory: 2,751,274,760 B 2019-01-13 14:36:24.395 - Thread: 1 -> Saving world - END 2019-01-13 14:36:24.396 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:36:24.397 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:36:24.409 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:36:24.410 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:36:24.676 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:36:26.093 - Thread: 1 -> Updating continues. 2019-01-13 14:36:26.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:36:26.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:36:28.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:36:28.227 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:36:36.126 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:36:36.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:36:39.177 - Thread: 1 -> GC Memory: 2,752,247,920 B 2019-01-13 14:36:43.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:36:43.576 - Thread: 1 -> STATISTICS,3661.01666667128,0,0,0,0,0,0,10.78089,37.55899,1,0,2625.036,5934.473,9018,90982,9,26.13977,51.62957,7.792579,8183,8.333368 2019-01-13 14:37:09.194 - Thread: 1 -> GC Memory: 2,736,604,944 B 2019-01-13 14:37:27.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:37:27.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:37:39.194 - Thread: 1 -> GC Memory: 2,757,125,416 B 2019-01-13 14:37:43.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:37:43.593 - Thread: 1 -> STATISTICS,3721.03333334256,0,0,0,0,0,0,13.87278,40.10888,1,0,2629.14,5934.473,9018,90982,9,27.9189,49.18498,8.347327,8198,8.333401 2019-01-13 14:38:09.210 - Thread: 1 -> GC Memory: 2,765,209,784 B 2019-01-13 14:38:39.226 - Thread: 1 -> GC Memory: 2,764,938,944 B 2019-01-13 14:38:43.609 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:38:43.609 - Thread: 1 -> STATISTICS,3781.05000001384,0,0,0,0,0,0,12.78521,34.1023,1,0,2636.797,5934.473,9068,90932,9,27.40302,47.98249,7.329545,8191,8.333013 2019-01-13 14:39:09.227 - Thread: 1 -> GC Memory: 2,738,329,520 B 2019-01-13 14:39:10.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:39:10.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:39:39.228 - Thread: 1 -> GC Memory: 2,741,636,488 B 2019-01-13 14:39:43.626 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:39:43.626 - Thread: 1 -> STATISTICS,3841.06666668512,0,0,0,0,0,0,15.34774,82.87866,1,0,2616.859,5934.473,9068,90932,9,55.07316,70.95482,9.221713,8132,8.333341 2019-01-13 14:39:52.592 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:39:52.593 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:40:09.243 - Thread: 1 -> GC Memory: 2,745,638,816 B 2019-01-13 14:40:11.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:40:11.960 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:40:39.144 - Thread: 1 -> Autosave initiated 2019-01-13 14:40:39.144 - Thread: 1 -> Character state: True 2019-01-13 14:40:39.144 - Thread: 1 -> IsServer: True 2019-01-13 14:40:39.144 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:40:39.144 - Thread: 1 -> Autosave 2019-01-13 14:40:39.144 - Thread: 1 -> Saving world - START 2019-01-13 14:40:39.144 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:40:39.144 - Thread: 1 -> Before snapshot.: GC Memory: 2,744,870,656 B 2019-01-13 14:40:39.162 - Thread: 1 -> After snapshot.: GC Memory: 2,745,277,224 B 2019-01-13 14:40:39.162 - Thread: 1 -> Directory cleanup: GC Memory: 2,745,277,224 B 2019-01-13 14:40:39.162 - Thread: 1 -> Saving world - END 2019-01-13 14:40:39.163 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:40:39.163 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:40:39.260 - Thread: 1 -> GC Memory: 2,745,432,720 B 2019-01-13 14:40:39.447 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:40:43.643 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:40:43.643 - Thread: 1 -> STATISTICS,3901.0833333564,0,0,0,0,0,0,11.24936,34.71443,1,0,2622.203,5934.473,9068,90932,9,24.404,46.78802,10.90399,9056,8.333253 2019-01-13 14:41:09.261 - Thread: 1 -> GC Memory: 2,746,815,968 B 2019-01-13 14:41:39.277 - Thread: 1 -> GC Memory: 2,754,758,008 B 2019-01-13 14:41:43.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:41:43.659 - Thread: 1 -> STATISTICS,3961.10000002768,0,0,0,0,0,0,11.39773,39.94727,1,0,2626.219,5934.473,9093,90907,8,28.37791,51.52228,6.533203,9050,8.333294 2019-01-13 14:42:09.277 - Thread: 1 -> GC Memory: 2,740,228,832 B 2019-01-13 14:42:14.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:42:14.527 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:42:15.626 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:42:15.627 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 14:42:21.076 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:42:21.077 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:42:25.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:42:25.644 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 14:42:35.642 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:42:35.643 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 14:42:39.294 - Thread: 1 -> GC Memory: 2,741,390,160 B 2019-01-13 14:42:43.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:42:43.676 - Thread: 1 -> STATISTICS,4021.11666669895,0,0,0,0,0,0,11.44859,34.35381,1,0,2614.254,5934.473,9103,90897,8,24.97128,63.30472,8.696448,9030,8.333239 2019-01-13 14:42:45.643 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 14:42:45.644 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 14:42:45.644 - Thread: 1 -> Next activation in 00:11:13.2871513 2019-01-13 14:42:53.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:42:53.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:43:09.310 - Thread: 1 -> GC Memory: 2,745,175,232 B 2019-01-13 14:43:39.327 - Thread: 1 -> GC Memory: 2,771,606,368 B 2019-01-13 14:43:43.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:43:43.693 - Thread: 1 -> STATISTICS,4081.13333337023,0,0,0,0,0,0,14.41821,32.99094,1,0,2650.159,5934.473,9123,90877,8,26.8359,53.38027,8.034164,8987,8.333285 2019-01-13 14:43:52.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:43:52.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:43:52.626 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:43:52.629 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:44:09.344 - Thread: 1 -> GC Memory: 2,738,036,840 B 2019-01-13 14:44:39.344 - Thread: 1 -> GC Memory: 2,738,903,288 B 2019-01-13 14:44:41.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:44:41.510 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:44:43.709 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:44:43.710 - Thread: 1 -> STATISTICS,4141.15000004151,0,0,0,0,0,0,15.2946,36.13638,1,0,2611.445,5934.473,9123,90877,8,28.98667,54.15874,7.171413,8987,8.333179 2019-01-13 14:45:09.360 - Thread: 1 -> GC Memory: 2,752,686,568 B 2019-01-13 14:45:32.709 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:45:32.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:45:39.144 - Thread: 1 -> Autosave initiated 2019-01-13 14:45:39.144 - Thread: 1 -> Character state: True 2019-01-13 14:45:39.144 - Thread: 1 -> IsServer: True 2019-01-13 14:45:39.144 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:45:39.144 - Thread: 1 -> Autosave 2019-01-13 14:45:39.144 - Thread: 1 -> Saving world - START 2019-01-13 14:45:39.144 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:45:39.145 - Thread: 1 -> Before snapshot.: GC Memory: 2,741,848,112 B 2019-01-13 14:45:39.162 - Thread: 1 -> After snapshot.: GC Memory: 2,740,582,864 B 2019-01-13 14:45:39.162 - Thread: 1 -> Directory cleanup: GC Memory: 2,740,582,864 B 2019-01-13 14:45:39.162 - Thread: 1 -> Saving world - END 2019-01-13 14:45:39.163 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:45:39.163 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:45:39.360 - Thread: 1 -> GC Memory: 2,741,372,200 B 2019-01-13 14:45:39.452 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:45:43.726 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:45:43.726 - Thread: 1 -> STATISTICS,4201.16666671279,0,0,0,0,0,0,11.67832,39.60215,1,0,2615.936,5934.473,9133,90867,8,29.61892,50.00261,9.353607,8917,8.333391 2019-01-13 14:46:09.361 - Thread: 1 -> GC Memory: 2,749,262,864 B 2019-01-13 14:46:39.377 - Thread: 1 -> GC Memory: 2,749,463,992 B 2019-01-13 14:46:43.742 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:46:43.744 - Thread: 1 -> STATISTICS,4261.18333338407,0,0,0,0,0,0,12.71796,40.33796,1,0,2623.35,5934.473,9133,90867,8,27.9451,53.28101,8.330222,8906,8.333174 2019-01-13 14:47:09.377 - Thread: 1 -> GC Memory: 2,738,744,440 B 2019-01-13 14:47:39.394 - Thread: 1 -> GC Memory: 2,738,961,768 B 2019-01-13 14:47:43.759 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:47:43.760 - Thread: 1 -> STATISTICS,4321.20000005535,0,0,0,0,0,0,12.61611,35.62352,1,0,2612.232,5934.473,9133,90867,8,30.42157,50.48413,8.50536,8880,8.33317 2019-01-13 14:48:09.394 - Thread: 1 -> GC Memory: 2,741,921,528 B 2019-01-13 14:48:39.410 - Thread: 1 -> GC Memory: 2,742,674,312 B 2019-01-13 14:48:39.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:48:39.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:48:43.776 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:48:43.776 - Thread: 1 -> STATISTICS,4381.21666672663,0,0,0,0,0,0,13.38651,49.14708,1,0,2615.834,5934.473,9133,90867,8,37.09308,60.76675,8.799612,8831,8.333258 2019-01-13 14:49:05.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:49:05.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:49:09.411 - Thread: 1 -> GC Memory: 2,762,986,952 B 2019-01-13 14:49:12.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:49:12.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:49:39.427 - Thread: 1 -> GC Memory: 2,759,124,832 B 2019-01-13 14:49:42.676 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:49:42.677 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:49:43.793 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:49:43.793 - Thread: 1 -> STATISTICS,4441.23333339791,0,0,0,0,0,0,12.83564,28.88784,1,0,2631.416,5934.473,9133,90867,8,26.4155,54.77832,7.520432,8911,8.333395 2019-01-13 14:50:06.493 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:50:06.494 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:50:09.444 - Thread: 1 -> GC Memory: 2,759,539,760 B 2019-01-13 14:50:34.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:50:34.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:50:39.144 - Thread: 1 -> Autosave initiated 2019-01-13 14:50:39.144 - Thread: 1 -> Character state: True 2019-01-13 14:50:39.144 - Thread: 1 -> IsServer: True 2019-01-13 14:50:39.144 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 14:50:39.144 - Thread: 1 -> Autosave 2019-01-13 14:50:39.144 - Thread: 1 -> Saving world - START 2019-01-13 14:50:39.145 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:50:39.145 - Thread: 1 -> Before snapshot.: GC Memory: 2,742,043,088 B 2019-01-13 14:50:39.162 - Thread: 1 -> After snapshot.: GC Memory: 2,743,115,168 B 2019-01-13 14:50:39.162 - Thread: 1 -> Directory cleanup: GC Memory: 2,743,115,168 B 2019-01-13 14:50:39.162 - Thread: 1 -> Saving world - END 2019-01-13 14:50:39.162 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:50:39.163 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:50:39.461 - Thread: 1 -> GC Memory: 2,742,752,728 B 2019-01-13 14:50:39.466 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:50:43.809 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:50:43.809 - Thread: 1 -> STATISTICS,4501.25000006919,0,0,0,0,0,0,12.54925,39.89745,1,0,2617.612,5934.473,9133,90867,8,30.66165,59.20674,7.377347,8910,8.333253 2019-01-13 14:50:50.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:50:50.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:50:50.611 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 14:50:50.623 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 14:50:52.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:50:52.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:51:03.942 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:51:03.943 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:51:09.477 - Thread: 1 -> GC Memory: 2,743,535,792 B 2019-01-13 14:51:39.478 - Thread: 1 -> GC Memory: 2,750,406,200 B 2019-01-13 14:51:43.826 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:51:43.827 - Thread: 1 -> STATISTICS,4561.26666674047,0,0,0,0,0,0,12.44948,38.67991,1,0,2618.748,5934.473,9133,90867,8,29.46564,57.66923,7.87353,8876,8.333202 2019-01-13 14:51:47.026 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:51:47.027 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:09.494 - Thread: 1 -> GC Memory: 2,741,834,768 B 2019-01-13 14:52:21.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:21.744 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:29.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:29.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:39.495 - Thread: 1 -> GC Memory: 2,742,219,920 B 2019-01-13 14:52:43.843 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 14:52:43.843 - Thread: 1 -> STATISTICS,4621.28333341175,0,0,0,0,0,0,12.23316,37.88712,1,0,2614.99,5934.473,9133,90867,9,29.64643,57.33397,7.274194,8884,8.333243 2019-01-13 14:52:43.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:43.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:54.610 - Thread: 1 -> Updating stopped. 2019-01-13 14:52:56.576 - Thread: 1 -> Saving world - START 2019-01-13 14:52:56.577 - Thread: 1 -> Making world state snapshot. 2019-01-13 14:52:56.577 - Thread: 1 -> Before snapshot.: GC Memory: 2,743,284,184 B 2019-01-13 14:52:56.594 - Thread: 1 -> After snapshot.: GC Memory: 2,743,692,688 B 2019-01-13 14:52:56.594 - Thread: 1 -> Directory cleanup: GC Memory: 2,743,692,688 B 2019-01-13 14:52:56.594 - Thread: 1 -> Saving world - END 2019-01-13 14:52:56.595 - Thread: 19 -> Session snapshot save - START 2019-01-13 14:52:56.596 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 14:52:56.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:56.610 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:56.897 - Thread: 19 -> Session snapshot save - END 2019-01-13 14:52:59.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:59.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:59.210 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:59.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:59.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:59.211 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:59.211 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-01-13 14:52:59.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:52:59.212 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:52:59.530 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-01-13 14:52:59.531 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-01-13 14:52:59.531 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-01-13 14:52:59.531 - Thread: 1 -> Used namespaces in scripts: 2019-01-13 14:52:59.532 - Thread: 1 -> MySession::Unload START 2019-01-13 14:52:59.532 - Thread: 1 -> AutoSaveInMinutes: 5 2019-01-13 14:52:59.532 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-01-13 14:52:59.532 - Thread: 1 -> IsServer: True 2019-01-13 14:52:59.532 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-13 14:52:59.550 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-13 14:52:59.550 - Thread: 1 -> MyAudio.LoadData - START 2019-01-13 14:52:59.610 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2019-01-13 14:52:59.638 - Thread: 1 -> MyAudio.LoadData - END 2019-01-13 14:52:59.638 - Thread: 1 -> MyConfig.Save() - START 2019-01-13 14:52:59.639 - Thread: 1 -> Path: C:\Users\Dexter\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-01-13 14:52:59.672 - Thread: 1 -> MyConfig.Save() - END 2019-01-13 14:52:59.702 - Thread: 1 -> Unloading Procedural World Generator 2019-01-13 14:52:59.704 - Thread: 1 -> Network readers disposed 2019-01-13 14:52:59.704 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-01-13 14:52:59.809 - Thread: 1 -> Loading sound definitions 2019-01-13 14:52:59.828 - Thread: 1 -> Loading shadow textures definitions 2019-01-13 14:52:59.828 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-01-13 14:52:59.828 - Thread: 1 -> Loading voxel map storage definitions 2019-01-13 14:52:59.828 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-01-13 14:53:00.128 - Thread: 1 -> MySession::Unload END 2019-01-13 14:53:02.547 - Thread: 19 -> Loading available saves - START 2019-01-13 14:53:02.548 - Thread: 19 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261' 2019-01-13 14:53:02.550 - Thread: 19 -> Loading available saves - END 2019-01-13 14:53:02.963 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:53:02.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:53:05.025 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START 2019-01-13 14:53:05.025 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END 2019-01-13 14:53:06.698 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor START 2019-01-13 14:53:06.731 - Thread: 1 -> MyGuiScreenAdvancedWorldSettings.ctor END 2019-01-13 14:53:32.013 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:53:32.014 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:53:33.797 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:53:33.798 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:53:33.798 - Thread: 19 -> Loading available saves - START 2019-01-13 14:53:33.799 - Thread: 19 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261' 2019-01-13 14:53:33.801 - Thread: 19 -> Loading available saves - END 2019-01-13 14:53:34.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:53:34.215 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 14:53:37.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 14:53:37.181 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:17.924 - Thread: 19 -> Loading available saves - START 2019-01-13 15:04:17.924 - Thread: 19 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261' 2019-01-13 15:04:17.927 - Thread: 19 -> Loading available saves - END 2019-01-13 15:04:18.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:04:18.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:19.241 - Thread: 1 -> LoadSandbox() - Start 2019-01-13 15:04:19.241 - Thread: 1 -> LoadSession() - Start 2019-01-13 15:04:19.241 - Thread: 1 -> C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 15:04:19.253 - Thread: 1 -> LoadSandbox() - End 2019-01-13 15:04:19.253 - Thread: 19 -> Downloading world mods - START 2019-01-13 15:04:19.524 - Thread: 1 -> Mod dependencies query successful 2019-01-13 15:04:19.524 - Thread: 19 -> MyWorkshop.GetItemsBlocking: getting 1 items 2019-01-13 15:04:19.824 - Thread: 1 -> Mod query successful 2019-01-13 15:04:19.825 - Thread: 22 -> Up to date mod: Id = 1227896597, title = 'Armoured_Windows' 2019-01-13 15:04:19.825 - Thread: 19 -> Mod download time: 0.00 seconds 2019-01-13 15:04:19.825 - Thread: 19 -> Downloading world mods - END 2019-01-13 15:04:19.841 - Thread: 1 -> LoadSession() - End 2019-01-13 15:04:19.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:04:19.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:19.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:04:19.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:19.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:04:19.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:19.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:04:19.859 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:19.860 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-01-13 15:04:19.860 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-01-13 15:04:20.074 - Thread: 1 -> RunLoadingAction - START 2019-01-13 15:04:20.074 - Thread: 1 -> Loading session: C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 15:04:20.380 - Thread: 1 -> GC Memory: 1,997,439,112 B 2019-01-13 15:04:20.384 - Thread: 1 -> Process Memory: 7,673,573,376 B 2019-01-13 15:04:20.384 - Thread: 1 -> Experimental mode: Yes 2019-01-13 15:04:20.384 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableIngameScripts, EnableDrones, ExperimentalTurnedOnInConfiguration, Mods 2019-01-13 15:04:20.410 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-01-13 15:04:20.417 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-01-13 15:04:20.417 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-01-13 15:04:20.417 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-01-13 15:04:20.418 - Thread: 1 -> 2809d2f1a1622a2ba6a506cd5e198cc96cca3471 2019-01-13 15:04:20.539 - Thread: 1 -> Loading scenarios 2019-01-13 15:04:20.540 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-01-13 15:04:20.540 - Thread: 1 -> List of used mods (1) - START 2019-01-13 15:04:20.541 - Thread: 1 -> Id = 1227896597, Filename = '1227896597.sbm', Name = 'Armoured_Windows' 2019-01-13 15:04:20.541 - Thread: 1 -> List of used mods - END 2019-01-13 15:04:20.553 - Thread: 1 -> Loading behaviors 2019-01-13 15:04:20.553 - Thread: 1 -> Loading ammo magazines 2019-01-13 15:04:20.553 - Thread: 1 -> Loading ammo definitions 2019-01-13 15:04:20.553 - Thread: 1 -> Loading animations 2019-01-13 15:04:20.553 - Thread: 1 -> Loading animations 2019-01-13 15:04:20.553 - Thread: 1 -> Loading sound definitions 2019-01-13 15:04:20.553 - Thread: 1 -> Loading sound definitions 2019-01-13 15:04:20.553 - Thread: 1 -> Loading sound definitions 2019-01-13 15:04:20.553 - Thread: 1 -> Loading sound definitions 2019-01-13 15:04:20.553 - Thread: 1 -> Loading sound definitions 2019-01-13 15:04:20.553 - Thread: 1 -> Loading category classes 2019-01-13 15:04:20.554 - Thread: 1 -> Loading blueprint classes 2019-01-13 15:04:20.554 - Thread: 1 -> Loading blueprint class entries 2019-01-13 15:04:20.554 - Thread: 1 -> Loading blueprints 2019-01-13 15:04:20.554 - Thread: 1 -> Loading agent definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading character definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading character definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading components 2019-01-13 15:04:20.554 - Thread: 1 -> Loading configuration 2019-01-13 15:04:20.554 - Thread: 1 -> Loading container types 2019-01-13 15:04:20.554 - Thread: 1 -> Loading block positions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading curve definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading debris 2019-01-13 15:04:20.554 - Thread: 1 -> Loading environment items entries 2019-01-13 15:04:20.554 - Thread: 1 -> Loading decal global definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading decal definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading drone behaviors 2019-01-13 15:04:20.554 - Thread: 1 -> Loading edges 2019-01-13 15:04:20.554 - Thread: 1 -> Loading emissive color definitions 2019-01-13 15:04:20.554 - Thread: 1 -> Loading emissive color default states 2019-01-13 15:04:20.554 - Thread: 1 -> Loading entity components 2019-01-13 15:04:20.554 - Thread: 1 -> Loading component containers 2019-01-13 15:04:20.555 - Thread: 1 -> Loading environment items entries 2019-01-13 15:04:20.555 - Thread: 1 -> Loading factions 2019-01-13 15:04:20.555 - Thread: 1 -> Loading flare definitions 2019-01-13 15:04:20.555 - Thread: 1 -> Loading gas property definitions 2019-01-13 15:04:20.555 - Thread: 1 -> Loading event definitions 2019-01-13 15:04:20.555 - Thread: 1 -> Loading physical items 2019-01-13 15:04:20.572 - Thread: 1 -> Loading LCD texture categories 2019-01-13 15:04:20.572 - Thread: 1 -> Loading physical items 2019-01-13 15:04:20.572 - Thread: 1 -> Loading physical material properties 2019-01-13 15:04:20.572 - Thread: 1 -> Loading pirate antennas 2019-01-13 15:04:20.572 - Thread: 1 -> Loading resource distribution groups 2019-01-13 15:04:20.572 - Thread: 1 -> Loading shadow textures definitions 2019-01-13 15:04:20.572 - Thread: 1 -> Loading ship sound groups 2019-01-13 15:04:20.572 - Thread: 1 -> Loading ship sound groups 2019-01-13 15:04:20.572 - Thread: 1 -> Loading sound categories 2019-01-13 15:04:20.572 - Thread: 1 -> Loading stat definitions 2019-01-13 15:04:20.572 - Thread: 1 -> Loading grid creators 2019-01-13 15:04:20.572 - Thread: 1 -> Loading transparent material properties 2019-01-13 15:04:20.572 - Thread: 1 -> Loading voxel map storage definitions 2019-01-13 15:04:20.572 - Thread: 1 -> Loading voxel material definitions 2019-01-13 15:04:20.572 - Thread: 1 -> Loading voxel material definitions 2019-01-13 15:04:20.573 - Thread: 1 -> Loading category classes 2019-01-13 15:04:20.573 - Thread: 1 -> Audio effects definitions 2019-01-13 15:04:20.573 - Thread: 1 -> Loading environment items definitions 2019-01-13 15:04:20.574 - Thread: 1 -> Loading environment items definitions 2019-01-13 15:04:20.574 - Thread: 1 -> Loading physical material properties 2019-01-13 15:04:20.574 - Thread: 1 -> Loading particle effect definitions 2019-01-13 15:04:20.587 - Thread: 1 -> Loading particle effect definitions 2019-01-13 15:04:20.621 - Thread: 1 -> Loading environment item definitions 2019-01-13 15:04:20.621 - Thread: 1 -> Loading weapon definitions 2019-01-13 15:04:20.622 - Thread: 1 -> Loading cube blocks 2019-01-13 15:04:20.633 - Thread: 1 -> Created block definitions 2019-01-13 15:04:20.635 - Thread: 1 -> Loading cube blocks 2019-01-13 15:04:20.635 - Thread: 1 -> MOD_ERROR: Armoured_Windows 2019-01-13 15:04:20.635 - Thread: 1 -> in file: G:\Games\SteamLibrary\steamapps\workshop\content\244850\1227896597\932679319376462737_legacy.bin\Data\CubeBlocks_security window2.sbc 2019-01-13 15:04:20.635 - Thread: 1 -> Definition for Armoured_Windows_without contains computer, but the block's TypeId is not a terminal block. This means that the block can be owned, but the ownership cannot be changed via terminal. Hint: Try setting the TypeId to any block that is in the terminal - the simplest case being just TerminalBlock 2019-01-13 15:04:20.638 - Thread: 1 -> Created definition for: Armoured_Windows 2019-01-13 15:04:20.641 - Thread: 1 -> Created definition for: Armoured_Windows_2x1 2019-01-13 15:04:20.643 - Thread: 1 -> Created definition for: Armoured_Windows_without 2019-01-13 15:04:20.643 - Thread: 1 -> Created block definitions 2019-01-13 15:04:20.643 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Armoured_Windows 2019-01-13 15:04:20.643 - Thread: 1 -> Loading cube block: MyObjectBuilder_AdvancedDoor/Armoured_Windows_2x1 2019-01-13 15:04:20.643 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/Armoured_Windows_without 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-01-13 15:04:20.644 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-01-13 15:04:20.644 - 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Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-01-13 15:04:20.646 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-01-13 15:04:20.646 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-01-13 15:04:20.646 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-01-13 15:04:20.646 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-01-13 15:04:20.646 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2019-01-13 15:04:20.646 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-01-13 15:04:20.647 - Thread: 1 -> Loading prefab: G:\Games\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-01-13 15:04:20.648 - Thread: 1 -> Loading drop containers 2019-01-13 15:04:20.648 - Thread: 1 -> Loading respawn ships 2019-01-13 15:04:20.648 - Thread: 1 -> Loading spawn groups 2019-01-13 15:04:20.648 - Thread: 1 -> Loading wheel speeds 2019-01-13 15:04:20.651 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-13 15:04:20.663 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-13 15:04:20.663 - Thread: 1 -> MyAudio.LoadData - START 2019-01-13 15:04:20.710 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek(R) Audio) - Channel #: 2 - Sample rate: 48000 2019-01-13 15:04:20.748 - Thread: 1 -> MyAudio.LoadData - END 2019-01-13 15:04:20.749 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-01-13 15:04:20.750 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 15:04:20.754 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6922.26983, Culture=neutral, PublicKeyToken=null 2019-01-13 15:04:20.754 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 15:04:20.754 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-13 15:04:20.755 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-13 15:04:20.839 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-01-13 15:04:20.841 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-01-13 15:04:20.842 - Thread: 1 -> MyLights.LoadData() - START 2019-01-13 15:04:20.843 - Thread: 1 -> MyLights.LoadData() - END 2019-01-13 15:04:20.843 - Thread: 1 -> MyExplosions.LoadData() - START 2019-01-13 15:04:20.844 - Thread: 1 -> MyExplosions.LoadData() - END 2019-01-13 15:04:20.844 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-01-13 15:04:20.844 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-01-13 15:04:20.845 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-01-13 15:04:20.847 - Thread: 22 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2019-01-13 15:04:20.847 - Thread: 21 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2019-01-13 15:04:20.847 - Thread: 23 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2019-01-13 15:04:20.847 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2019-01-13 15:04:20.847 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2019-01-13 15:04:20.847 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2019-01-13 15:04:20.847 - Thread: 22 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Titan-2124704365d19000.vx2' 2019-01-13 15:04:20.847 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Mars-2044023682d120000.vx2' 2019-01-13 15:04:20.847 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_12_78136105.vx2' 2019-01-13 15:04:20.848 - Thread: 23 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Europa-595048092d19000.vx2' 2019-01-13 15:04:20.848 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_14_1149130389.vx2' 2019-01-13 15:04:20.848 - Thread: 19 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Alien-291759539d120000.vx2' 2019-01-13 15:04:20.848 - Thread: 20 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\EarthLike-1779144428d120000.vx2' 2019-01-13 15:04:20.848 - Thread: 21 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Moon-1353915701d19000.vx2' 2019-01-13 15:04:20.850 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_2_4_4_1702013378.vx2' 2019-01-13 15:04:20.851 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_2_4_8_327439432.vx2' 2019-01-13 15:04:20.852 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_2_1_4_13_265869080.vx2' 2019-01-13 15:04:20.852 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_23_1753499424.vx2' 2019-01-13 15:04:20.854 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_2_4_0_1271230223.vx2' 2019-01-13 15:04:20.856 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-3_-6_0_21_768741373.vx2' 2019-01-13 15:04:20.857 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-3_-6_0_22_295711531.vx2' 2019-01-13 15:04:20.860 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_-2_-6_1_8_80602589.vx2' 2019-01-13 15:04:20.860 - Thread: 26 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_20_1017461414.vx2' 2019-01-13 15:04:20.875 - Thread: 25 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_22_1911433153.vx2' 2019-01-13 15:04:20.917 - Thread: 24 -> Loading voxel storage from file 'C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\Asteroid_3_3_4_26_1530783981.vx2' 2019-01-13 15:04:21.717 - Thread: 1 -> Info: Planet generator name: Mars 2019-01-13 15:04:21.717 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 15:04:21.745 - Thread: 22 -> Info: Planet generator name: Titan 2019-01-13 15:04:21.745 - Thread: 22 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 15:04:21.815 - Thread: 23 -> Info: Planet generator name: Europa 2019-01-13 15:04:21.815 - Thread: 23 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 15:04:21.817 - Thread: 21 -> Info: Planet generator name: Moon 2019-01-13 15:04:21.817 - Thread: 21 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 15:04:21.894 - Thread: 19 -> Info: Planet generator name: Alien 2019-01-13 15:04:21.894 - Thread: 19 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 15:04:21.931 - Thread: 20 -> Info: Planet generator name: EarthLike 2019-01-13 15:04:21.931 - Thread: 20 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2019-01-13 15:04:21.946 - Thread: 1 -> Checkpoint.CameraAttachedTo: 113848005511836900 2019-01-13 15:04:21.948 - Thread: 1 -> MySession.Static.LogSettings - START 2019-01-13 15:04:21.949 - Thread: 1 -> Name = drg001 2019-01-13 15:04:21.949 - Thread: 1 -> Description = 2019-01-13 15:04:21.949 - Thread: 1 -> GameDateTime = 01/01/2081 17:15:04 2019-01-13 15:04:21.949 - Thread: 1 -> Password = 2019-01-13 15:04:21.949 - Thread: 1 -> CurrentPath = C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001 2019-01-13 15:04:21.949 - Thread: 1 -> WorkshopId = 2019-01-13 15:04:21.949 - Thread: 1 -> CameraController = Default_Astronaut_Female 2019-01-13 15:04:21.949 - Thread: 1 -> ThumbPath = C:\Users\Dexter\AppData\Roaming\SpaceEngineers\Saves\76561197992388261\drg001\thumb.jpg 2019-01-13 15:04:21.949 - Thread: 1 -> Settings: 2019-01-13 15:04:21.949 - Thread: 1 -> GameMode = Survival 2019-01-13 15:04:21.949 - Thread: 1 -> MaxPlayers = 4 2019-01-13 15:04:21.949 - Thread: 1 -> OnlineMode = OFFLINE 2019-01-13 15:04:21.949 - Thread: 1 -> AutoHealing = True 2019-01-13 15:04:21.949 - Thread: 1 -> WeaponsEnabled = True 2019-01-13 15:04:21.949 - Thread: 1 -> ThrusterDamage = False 2019-01-13 15:04:21.949 - Thread: 1 -> EnableSpectator = False 2019-01-13 15:04:21.949 - Thread: 1 -> EnableCopyPaste = False 2019-01-13 15:04:21.949 - Thread: 1 -> MaxFloatingObjects = 30 2019-01-13 15:04:21.949 - Thread: 1 -> MaxGridSize = 50000 2019-01-13 15:04:21.949 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-01-13 15:04:21.949 - Thread: 1 -> CargoShipsEnabled = True 2019-01-13 15:04:21.949 - Thread: 1 -> EnvironmentHostility = SAFE 2019-01-13 15:04:21.949 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-01-13 15:04:21.949 - Thread: 1 -> InventorySizeMultiplier = 10 2019-01-13 15:04:21.949 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-01-13 15:04:21.949 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-01-13 15:04:21.949 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-01-13 15:04:21.949 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-01-13 15:04:21.949 - Thread: 1 -> GrinderSpeedMultiplier = 2 2019-01-13 15:04:21.949 - Thread: 1 -> ClientCanSave = False 2019-01-13 15:04:21.949 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-01-13 15:04:21.949 - Thread: 1 -> PermanentDeath = False 2019-01-13 15:04:21.949 - Thread: 1 -> DestructibleBlocks = True 2019-01-13 15:04:21.949 - Thread: 1 -> EnableScripts = True 2019-01-13 15:04:21.949 - Thread: 1 -> AutoSaveInMinutes = 5 2019-01-13 15:04:21.949 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2019-01-13 15:04:21.949 - Thread: 1 -> ProceduralDensity = 0.35 2019-01-13 15:04:21.949 - Thread: 1 -> ProceduralSeed = 0 2019-01-13 15:04:21.949 - Thread: 1 -> DestructibleBlocks = True 2019-01-13 15:04:21.949 - Thread: 1 -> EnableIngameScripts = True 2019-01-13 15:04:21.949 - Thread: 1 -> ViewDistance = 15000 2019-01-13 15:04:21.949 - Thread: 1 -> Voxel destruction = True 2019-01-13 15:04:21.949 - Thread: 1 -> EnableStructuralSimulation = False 2019-01-13 15:04:21.949 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-01-13 15:04:21.949 - Thread: 1 -> EnableContainerDrops = True 2019-01-13 15:04:21.949 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-01-13 15:04:21.949 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-01-13 15:04:21.949 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-01-13 15:04:21.949 - Thread: 1 -> EnableSubgridDamage = False 2019-01-13 15:04:21.949 - Thread: 1 -> SyncDistance = 3000 2019-01-13 15:04:21.949 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-01-13 15:04:21.949 - Thread: 1 -> ExperimentalMode = True 2019-01-13 15:04:21.949 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableIngameScripts, EnableDrones 2019-01-13 15:04:21.949 - Thread: 1 -> MySession.Static.LogSettings - END 2019-01-13 15:04:21.955 - Thread: 1 -> Session loaded 2019-01-13 15:04:21.955 - Thread: 1 -> RunLoadingAction - END 2019-01-13 15:04:21.955 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-01-13 15:04:21.963 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-01-13 15:04:21.963 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-01-13 15:04:21.969 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-01-13 15:04:21.969 - Thread: 1 -> Updating continues. 2019-01-13 15:04:22.002 - Thread: 1 -> GC Memory: 2,991,910,136 B 2019-01-13 15:04:22.030 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:04:22.030 - Thread: 1 -> STATISTICS,5319.55000015222,0,0,0,0,0,0,580.7349,1705.438,1,0,2848.522,5934.473,9133,90867,8,2.454567,10.46253,7.40666,8039,8.73509 2019-01-13 15:04:23.646 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:04:23.647 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:04:35.741 - Thread: 1 -> Updating stopped. 2019-01-13 15:05:22.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:05:22.557 - Thread: 1 -> STATISTICS,5379.56666682349,0,0,0,0,0,0,3.129673,38.62172,1,0,2691.934,5934.473,9133,90867,9,29.9275,53.75682,10.14963,8040,8.333243 2019-01-13 15:06:22.574 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:06:22.586 - Thread: 1 -> STATISTICS,5439.58333349477,0,0,0,0,0,0,2.906644,39.3632,1,0,2642.598,5934.473,9133,90867,9,29.39209,53.46828,8.247176,8056,8.333322 2019-01-13 15:06:53.240 - Thread: 1 -> Updating continues. 2019-01-13 15:06:53.243 - Thread: 1 -> GC Memory: 2,770,289,200 B 2019-01-13 15:06:53.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:06:53.474 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:07:02.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:07:02.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:07:22.590 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:07:22.591 - Thread: 1 -> STATISTICS,5499.60000016605,0,0,0,0,0,0,10.83632,28.83461,1,0,2644.333,5934.473,9133,90867,9,25.23606,55.12701,8.141492,8079,8.333248 2019-01-13 15:07:23.258 - Thread: 1 -> GC Memory: 2,772,696,656 B 2019-01-13 15:07:28.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:07:28.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:07:46.041 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:07:46.042 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 15:07:48.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:07:48.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:07:53.259 - Thread: 1 -> GC Memory: 2,771,225,208 B 2019-01-13 15:07:56.040 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:07:56.041 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 15:08:06.057 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:08:06.058 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 15:08:16.057 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:08:16.058 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 15:08:16.058 - Thread: 1 -> Next activation in 00:10:01.5041674 2019-01-13 15:08:22.607 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:08:22.607 - Thread: 1 -> STATISTICS,5559.61666683733,0,0,0,0,0,0,10.77053,71.45474,1,0,2652.335,5934.473,9133,90867,9,41.96694,67.72849,10.13941,8063,10.15078 2019-01-13 15:08:23.276 - Thread: 1 -> GC Memory: 2,780,945,312 B 2019-01-13 15:08:53.291 - Thread: 1 -> GC Memory: 2,782,527,240 B 2019-01-13 15:09:20.075 - Thread: 1 -> Autosave initiated 2019-01-13 15:09:20.075 - Thread: 1 -> Character state: True 2019-01-13 15:09:20.075 - Thread: 1 -> IsServer: True 2019-01-13 15:09:20.075 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:09:20.075 - Thread: 1 -> Autosave 2019-01-13 15:09:20.075 - Thread: 1 -> Saving world - START 2019-01-13 15:09:20.075 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:09:20.075 - Thread: 1 -> Before snapshot.: GC Memory: 2,783,864,024 B 2019-01-13 15:09:20.096 - Thread: 1 -> After snapshot.: GC Memory: 2,784,857,640 B 2019-01-13 15:09:20.096 - Thread: 1 -> Directory cleanup: GC Memory: 2,784,857,640 B 2019-01-13 15:09:20.096 - Thread: 1 -> Saving world - END 2019-01-13 15:09:20.097 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:09:20.098 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:09:20.446 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:09:22.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:09:22.625 - Thread: 1 -> STATISTICS,5619.63333350861,0,0,0,0,0,0,12.16809,45.10138,1,0,2657.145,5934.473,9133,90867,9,32.29241,48.03793,9.953119,8042,8.333193 2019-01-13 15:09:23.292 - Thread: 1 -> GC Memory: 2,772,146,640 B 2019-01-13 15:09:53.309 - Thread: 1 -> GC Memory: 2,774,679,440 B 2019-01-13 15:10:22.640 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:10:22.640 - Thread: 1 -> STATISTICS,5679.65000017989,0,0,0,0,0,0,11.44125,45.27815,1,0,2647.487,5934.473,9133,90867,9,29.7844,52.19802,8.983856,8320,8.333345 2019-01-13 15:10:23.325 - Thread: 1 -> GC Memory: 2,776,438,656 B 2019-01-13 15:10:29.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:10:29.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:10:53.325 - Thread: 1 -> GC Memory: 2,777,799,832 B 2019-01-13 15:10:54.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:10:54.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:11:22.657 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:11:22.658 - Thread: 1 -> STATISTICS,5739.66666685117,0,0,0,0,0,0,13.74018,51.20155,1,0,2646.813,5934.473,9133,90867,9,33.80842,60.91482,7.971104,8310,8.333253 2019-01-13 15:11:23.342 - Thread: 1 -> GC Memory: 2,777,403,344 B 2019-01-13 15:11:53.359 - Thread: 1 -> GC Memory: 2,780,019,928 B 2019-01-13 15:12:22.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:12:22.674 - Thread: 1 -> STATISTICS,5799.68333352245,0,0,0,0,0,0,12.78898,42.9941,1,0,2652.127,5934.473,9133,90867,9,29.52727,61.37982,8.112462,8220,8.333308 2019-01-13 15:12:23.359 - Thread: 1 -> GC Memory: 2,780,837,488 B 2019-01-13 15:12:53.359 - Thread: 1 -> GC Memory: 2,776,091,416 B 2019-01-13 15:13:22.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:13:22.691 - Thread: 1 -> STATISTICS,5859.70000019373,0,0,0,0,0,0,12.59181,49.55301,1,0,2648.19,5934.473,9133,90867,9,33.32242,61.28799,7.297963,8188,8.333354 2019-01-13 15:13:23.359 - Thread: 1 -> GC Memory: 2,776,621,920 B 2019-01-13 15:13:53.359 - Thread: 1 -> GC Memory: 2,777,926,728 B 2019-01-13 15:14:19.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:14:19.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:14:20.075 - Thread: 1 -> Autosave initiated 2019-01-13 15:14:20.075 - Thread: 1 -> Character state: True 2019-01-13 15:14:20.075 - Thread: 1 -> IsServer: True 2019-01-13 15:14:20.075 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:14:20.075 - Thread: 1 -> Autosave 2019-01-13 15:14:20.075 - Thread: 1 -> Saving world - START 2019-01-13 15:14:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:14:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,779,554,952 B 2019-01-13 15:14:20.095 - Thread: 1 -> After snapshot.: GC Memory: 2,779,349,280 B 2019-01-13 15:14:20.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,779,349,280 B 2019-01-13 15:14:20.095 - Thread: 1 -> Saving world - END 2019-01-13 15:14:20.096 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:14:20.097 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:14:20.412 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:14:22.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:14:22.708 - Thread: 1 -> STATISTICS,5919.71666686501,0,0,0,0,0,0,12.1762,35.61346,1,0,2654.702,5934.473,9133,90867,9,28.13969,49.09143,7.003619,8172,8.333285 2019-01-13 15:14:23.375 - Thread: 1 -> GC Memory: 2,775,630,032 B 2019-01-13 15:14:44.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:14:44.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:14:53.376 - Thread: 1 -> GC Memory: 2,785,088,840 B 2019-01-13 15:15:01.607 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:15:01.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:15:13.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:15:13.591 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:15:22.724 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:15:22.725 - Thread: 1 -> STATISTICS,5979.73333353629,0,0,0,0,0,0,14.15765,27.87419,1,0,2677.101,5934.473,9133,90867,9,22.59216,60.07948,7.046903,8139,8.333349 2019-01-13 15:15:23.392 - Thread: 1 -> GC Memory: 2,810,151,288 B 2019-01-13 15:15:53.392 - Thread: 1 -> GC Memory: 2,952,566,944 B 2019-01-13 15:15:56.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:15:56.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:16:22.740 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:16:22.741 - Thread: 1 -> STATISTICS,6039.75000020757,0,0,0,0,0,0,12.41204,48.46845,1,0,2756.903,5934.473,9133,90867,9,33.29515,64.09969,9.044625,8085,8.333285 2019-01-13 15:16:23.392 - Thread: 1 -> GC Memory: 2,895,997,384 B 2019-01-13 15:16:53.408 - Thread: 1 -> GC Memory: 3,080,213,208 B 2019-01-13 15:17:22.757 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:17:22.757 - Thread: 1 -> STATISTICS,6099.76666687884,0,0,0,0,0,0,13.00005,61.36647,1,0,3091.74,5934.473,9133,90867,9,39.03129,74.07151,10.73692,8010,8.333261 2019-01-13 15:17:23.425 - Thread: 1 -> GC Memory: 3,242,522,336 B 2019-01-13 15:17:38.240 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:17:38.241 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:17:52.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:17:52.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:17:53.425 - Thread: 1 -> GC Memory: 2,779,361,048 B 2019-01-13 15:18:05.057 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:18:05.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:18:16.840 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:18:16.841 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:18:18.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:18:18.309 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 15:18:22.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:18:22.774 - Thread: 1 -> STATISTICS,6159.78333355012,0,0,0,0,0,0,12.65281,78.27272,1,0,2653.141,5934.473,9133,90867,9,50.73729,75.5474,9.964458,7923,8.333253 2019-01-13 15:18:23.441 - Thread: 1 -> GC Memory: 2,782,027,840 B 2019-01-13 15:18:28.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:18:28.308 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 15:18:33.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:18:33.557 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:18:38.307 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:18:38.308 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 15:18:43.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:18:43.641 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:18:48.308 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:18:48.308 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 15:18:48.308 - Thread: 1 -> Next activation in 00:13:41.7541012 2019-01-13 15:18:53.441 - Thread: 1 -> GC Memory: 2,791,540,248 B 2019-01-13 15:19:15.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:19:15.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:19:20.075 - Thread: 1 -> Autosave initiated 2019-01-13 15:19:20.075 - Thread: 1 -> Character state: True 2019-01-13 15:19:20.075 - Thread: 1 -> IsServer: True 2019-01-13 15:19:20.075 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:19:20.075 - Thread: 1 -> Autosave 2019-01-13 15:19:20.075 - Thread: 1 -> Saving world - START 2019-01-13 15:19:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:19:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,794,161,328 B 2019-01-13 15:19:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,794,079,488 B 2019-01-13 15:19:20.094 - Thread: 1 -> Directory cleanup: GC Memory: 2,794,079,488 B 2019-01-13 15:19:20.094 - Thread: 1 -> Saving world - END 2019-01-13 15:19:20.095 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:19:20.095 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:19:20.391 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:19:22.790 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:19:22.791 - Thread: 1 -> STATISTICS,6219.8000002214,0,0,0,0,0,0,11.93215,48.93589,1,0,2666.047,5934.473,9133,90867,9,34.70286,58.81842,8.992716,7898,8.333211 2019-01-13 15:19:23.442 - Thread: 1 -> GC Memory: 3,271,211,072 B 2019-01-13 15:19:45.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:19:45.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:19:53.458 - Thread: 1 -> GC Memory: 2,780,196,040 B 2019-01-13 15:20:09.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:20:09.608 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:20:22.807 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:20:22.807 - Thread: 1 -> STATISTICS,6279.81666689268,0,0,0,0,0,0,14.43707,38.93352,1,0,2652.612,5934.473,9133,90867,9,29.92927,54.59785,8.406816,7891,8.33322 2019-01-13 15:20:23.459 - Thread: 1 -> GC Memory: 2,781,544,232 B 2019-01-13 15:20:25.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:20:25.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:20:25.226 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:20:25.229 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:20:53.476 - Thread: 1 -> GC Memory: 2,781,708,768 B 2019-01-13 15:20:56.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:20:56.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:21:07.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:21:07.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:21:22.824 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:21:22.824 - Thread: 1 -> STATISTICS,6339.83333356396,0,0,0,0,0,0,14.88877,37.73735,1,0,2650.227,5934.473,9133,90867,8,29.32629,55.18225,6.569491,7866,8.333183 2019-01-13 15:21:23.492 - Thread: 1 -> GC Memory: 2,779,298,304 B 2019-01-13 15:21:53.509 - Thread: 1 -> GC Memory: 2,779,974,496 B 2019-01-13 15:22:00.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:22:00.708 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:22:03.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:22:03.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:22:22.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:22:22.841 - Thread: 1 -> STATISTICS,6399.85000023524,0,0,0,0,0,0,13.20166,38.10505,1,0,2658.232,5934.473,9133,90867,8,27.64817,51.21572,6.905809,7877,8.33317 2019-01-13 15:22:23.509 - Thread: 1 -> GC Memory: 2,787,115,456 B 2019-01-13 15:22:53.509 - Thread: 1 -> GC Memory: 2,778,878,832 B 2019-01-13 15:23:17.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:23:17.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:23:22.857 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:23:22.858 - Thread: 1 -> STATISTICS,6459.86666690652,0,0,0,0,0,0,12.78798,37.26188,1,0,2650.586,5934.473,9133,90867,8,24.95408,55.40012,8.196681,7999,8.333395 2019-01-13 15:23:23.526 - Thread: 1 -> GC Memory: 2,778,700,248 B 2019-01-13 15:23:53.542 - Thread: 1 -> GC Memory: 2,779,996,928 B 2019-01-13 15:24:20.075 - Thread: 1 -> Autosave initiated 2019-01-13 15:24:20.075 - Thread: 1 -> Character state: True 2019-01-13 15:24:20.075 - Thread: 1 -> IsServer: True 2019-01-13 15:24:20.075 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:24:20.075 - Thread: 1 -> Autosave 2019-01-13 15:24:20.075 - Thread: 1 -> Saving world - START 2019-01-13 15:24:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:24:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,779,425,984 B 2019-01-13 15:24:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,779,853,080 B 2019-01-13 15:24:20.094 - Thread: 1 -> Directory cleanup: GC Memory: 2,779,853,080 B 2019-01-13 15:24:20.094 - Thread: 1 -> Saving world - END 2019-01-13 15:24:20.095 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:24:20.095 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:24:20.392 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:24:22.874 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:24:22.874 - Thread: 1 -> STATISTICS,6519.8833335778,0,0,0,0,0,0,10.32866,52.16407,1,0,2651.66,5934.473,9133,90867,8,36.81884,54.81101,7.871188,7997,8.333266 2019-01-13 15:24:23.542 - Thread: 1 -> GC Memory: 3,185,958,832 B 2019-01-13 15:24:53.559 - Thread: 1 -> GC Memory: 2,778,105,768 B 2019-01-13 15:25:22.890 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:25:22.891 - Thread: 1 -> STATISTICS,6579.90000024908,0,0,0,0,0,0,9.883379,33.13038,1,0,2648.979,5934.473,9133,90867,8,25.53435,54.3778,8.328961,8001,8.333396 2019-01-13 15:25:23.559 - Thread: 1 -> GC Memory: 2,778,027,352 B 2019-01-13 15:25:41.657 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:25:41.658 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:25:53.575 - Thread: 1 -> GC Memory: 2,779,218,360 B 2019-01-13 15:26:13.274 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:26:13.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:26:22.907 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:26:22.907 - Thread: 1 -> STATISTICS,6639.91666692036,0,0,0,0,0,0,10.53362,38.98281,1,0,2649.502,5934.473,9133,90867,8,27.94628,56.02788,9.002175,8003,8.333289 2019-01-13 15:26:23.592 - Thread: 1 -> GC Memory: 2,778,629,712 B 2019-01-13 15:26:53.609 - Thread: 1 -> GC Memory: 2,778,394,288 B 2019-01-13 15:27:22.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:27:22.926 - Thread: 1 -> STATISTICS,6699.93333359164,0,0,0,0,0,0,10.1503,53.68708,1,0,2656.787,5934.473,9133,90867,8,36.63638,62.69023,8.641171,8003,8.333281 2019-01-13 15:27:23.625 - Thread: 1 -> GC Memory: 2,790,931,912 B 2019-01-13 15:27:24.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:27:24.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:27:46.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:27:46.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:27:46.857 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:27:46.861 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:27:53.625 - Thread: 1 -> GC Memory: 2,778,115,512 B 2019-01-13 15:27:56.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:27:56.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:28:22.940 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:28:22.940 - Thread: 1 -> STATISTICS,6759.95000026292,0,0,0,0,0,0,12.16871,54.00291,1,0,2653.996,5934.473,9208,90792,8,38.44203,57.76499,8.409544,7992,8.33317 2019-01-13 15:28:23.642 - Thread: 1 -> GC Memory: 2,781,605,936 B 2019-01-13 15:28:53.659 - Thread: 1 -> GC Memory: 2,782,999,640 B 2019-01-13 15:29:08.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:29:08.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:29:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 15:29:20.076 - Thread: 1 -> Character state: True 2019-01-13 15:29:20.076 - Thread: 1 -> IsServer: True 2019-01-13 15:29:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:29:20.076 - Thread: 1 -> Autosave 2019-01-13 15:29:20.076 - Thread: 1 -> Saving world - START 2019-01-13 15:29:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:29:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,782,614,680 B 2019-01-13 15:29:20.093 - Thread: 1 -> After snapshot.: GC Memory: 2,783,700,560 B 2019-01-13 15:29:20.093 - Thread: 1 -> Directory cleanup: GC Memory: 2,783,700,560 B 2019-01-13 15:29:20.093 - Thread: 1 -> Saving world - END 2019-01-13 15:29:20.094 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:29:20.095 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:29:20.387 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:29:22.957 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:29:22.958 - Thread: 1 -> STATISTICS,6819.9666669342,0,0,0,0,0,0,11.38861,51.4375,1,0,2657.266,5934.473,9208,90792,8,35.07074,56.67407,7.263196,7992,8.333686 2019-01-13 15:29:23.675 - Thread: 1 -> GC Memory: 2,779,084,864 B 2019-01-13 15:29:35.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:29:35.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:29:35.091 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:29:35.094 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:29:53.691 - Thread: 1 -> GC Memory: 2,778,847,576 B 2019-01-13 15:29:55.357 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:29:55.358 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:30:22.974 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:30:22.974 - Thread: 1 -> STATISTICS,6879.98333360547,0,0,0,0,0,0,12.15724,44.98515,1,0,2651.408,5934.473,9393,90607,8,36.2914,51.61786,6.976474,8057,8.333395 2019-01-13 15:30:23.692 - Thread: 1 -> GC Memory: 2,780,174,104 B 2019-01-13 15:30:53.692 - Thread: 1 -> GC Memory: 2,788,097,240 B 2019-01-13 15:31:13.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:31:13.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:31:16.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:31:16.941 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:31:21.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:31:21.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:31:22.990 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:31:22.991 - Thread: 1 -> STATISTICS,6940,0,0,0,0,0,0,14.06563,48.01453,1,0,2653.873,5934.473,9393,90607,8,30.75859,56.7919,8.075049,8043,8.333151 2019-01-13 15:31:23.709 - Thread: 1 -> GC Memory: 2,780,526,888 B 2019-01-13 15:31:39.207 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:31:39.208 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:31:53.725 - Thread: 1 -> GC Memory: 2,782,614,512 B 2019-01-13 15:32:23.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:32:23.008 - Thread: 1 -> STATISTICS,7000.01666667128,0,0,0,0,0,0,14.02592,42.04072,1,0,2653.286,5934.473,9393,90607,8,31.70478,59.2661,8.297366,8016,8.333151 2019-01-13 15:32:23.742 - Thread: 1 -> GC Memory: 2,782,433,560 B 2019-01-13 15:32:30.658 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:32:30.658 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 15:32:40.658 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:32:40.658 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 15:32:50.658 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:32:50.658 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 15:32:53.742 - Thread: 1 -> GC Memory: 2,778,743,456 B 2019-01-13 15:33:00.658 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:33:00.658 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 15:33:00.658 - Thread: 1 -> Next activation in 00:16:59.6238871 2019-01-13 15:33:23.024 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:33:23.024 - Thread: 1 -> STATISTICS,7060.03333334256,0,0,0,0,0,0,11.97442,62.74429,1,0,2659.728,5934.473,9393,90607,8,37.83613,53.57532,9.333644,7990,8.333188 2019-01-13 15:33:23.759 - Thread: 1 -> GC Memory: 2,788,740,224 B 2019-01-13 15:33:44.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:33:44.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:33:53.775 - Thread: 1 -> GC Memory: 2,789,950,944 B 2019-01-13 15:34:02.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:34:02.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:34:05.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:34:05.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:34:08.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:34:08.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:34:18.907 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:34:18.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:34:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 15:34:20.076 - Thread: 1 -> Character state: True 2019-01-13 15:34:20.076 - Thread: 1 -> IsServer: True 2019-01-13 15:34:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:34:20.076 - Thread: 1 -> Autosave 2019-01-13 15:34:20.076 - Thread: 1 -> Saving world - START 2019-01-13 15:34:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:34:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,793,283,432 B 2019-01-13 15:34:20.095 - Thread: 1 -> After snapshot.: GC Memory: 2,793,220,504 B 2019-01-13 15:34:20.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,793,220,504 B 2019-01-13 15:34:20.095 - Thread: 1 -> Saving world - END 2019-01-13 15:34:20.096 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:34:20.097 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:34:20.390 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:34:23.040 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:34:23.041 - Thread: 1 -> STATISTICS,7120.05000001384,0,0,0,0,0,0,11.96772,52.9347,1,0,2665.847,5934.473,9393,90607,8,33.15255,48.41216,9.32957,7984,8.333336 2019-01-13 15:34:23.792 - Thread: 1 -> GC Memory: 3,168,770,072 B 2019-01-13 15:34:44.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:34:44.858 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:34:53.792 - Thread: 1 -> GC Memory: 2,782,051,320 B 2019-01-13 15:34:53.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:34:53.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:35:06.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:35:06.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:35:16.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:35:16.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:35:21.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:35:21.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:35:23.057 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:35:23.057 - Thread: 1 -> STATISTICS,7180.06666668512,0,0,0,0,0,0,11.75156,36.72103,1,0,2661.584,5934.473,9393,90607,9,25.74946,61.6545,8.872326,8142,8.333266 2019-01-13 15:35:23.808 - Thread: 1 -> GC Memory: 2,786,303,192 B 2019-01-13 15:35:32.724 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:35:32.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:35:53.809 - Thread: 1 -> GC Memory: 2,787,991,592 B 2019-01-13 15:36:23.074 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:36:23.086 - Thread: 1 -> STATISTICS,7240.0833333564,0,0,0,0,0,0,13.90878,42.11483,1,0,2653.495,5934.473,9393,90607,9,30.15114,58.63828,8.78495,8080,8.333326 2019-01-13 15:36:23.825 - Thread: 1 -> GC Memory: 2,781,538,256 B 2019-01-13 15:36:53.842 - Thread: 1 -> GC Memory: 2,781,008,600 B 2019-01-13 15:37:23.091 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:37:23.092 - Thread: 1 -> STATISTICS,7300.10000002768,0,0,0,0,0,0,13.91527,42.90558,1,0,2652.511,5934.473,9393,90607,9,30.87463,58.08607,7.68637,8090,8.333308 2019-01-13 15:37:23.859 - Thread: 1 -> GC Memory: 2,781,078,336 B 2019-01-13 15:37:53.875 - Thread: 1 -> GC Memory: 2,781,140,712 B 2019-01-13 15:38:23.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:38:23.108 - Thread: 1 -> STATISTICS,7360.11666669895,0,0,0,0,0,0,13.989,41.61688,1,0,2652.332,5934.473,9393,90607,9,30.23239,58.73301,7.22557,8090,8.333303 2019-01-13 15:38:23.876 - Thread: 1 -> GC Memory: 2,781,445,536 B 2019-01-13 15:38:53.892 - Thread: 1 -> GC Memory: 2,781,153,328 B 2019-01-13 15:39:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 15:39:20.076 - Thread: 1 -> Character state: True 2019-01-13 15:39:20.076 - Thread: 1 -> IsServer: True 2019-01-13 15:39:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:39:20.076 - Thread: 1 -> Autosave 2019-01-13 15:39:20.076 - Thread: 1 -> Saving world - START 2019-01-13 15:39:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:39:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,781,118,440 B 2019-01-13 15:39:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,782,376,488 B 2019-01-13 15:39:20.094 - Thread: 1 -> Directory cleanup: GC Memory: 2,782,376,488 B 2019-01-13 15:39:20.094 - Thread: 1 -> Saving world - END 2019-01-13 15:39:20.094 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:39:20.096 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:39:20.385 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:39:23.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:39:23.125 - Thread: 1 -> STATISTICS,7420.13333337023,0,0,0,0,0,0,13.85846,43.03045,1,0,2656.316,5934.473,9393,90607,9,30.29136,58.91428,8.820966,8089,8.333262 2019-01-13 15:39:23.909 - Thread: 1 -> GC Memory: 3,225,871,464 B 2019-01-13 15:39:53.925 - Thread: 1 -> GC Memory: 2,780,591,672 B 2019-01-13 15:40:23.141 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:40:23.142 - Thread: 1 -> STATISTICS,7480.15000004151,0,0,0,0,0,0,13.9637,44.38675,1,0,2651.915,5934.473,9393,90607,9,31.12881,58.83612,9.524461,8571,8.333271 2019-01-13 15:40:23.942 - Thread: 1 -> GC Memory: 2,781,242,608 B 2019-01-13 15:40:53.959 - Thread: 1 -> GC Memory: 2,781,889,280 B 2019-01-13 15:41:23.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:41:23.158 - Thread: 1 -> STATISTICS,7540.16666671279,0,0,0,0,0,0,13.70543,44.92733,1,0,2651.947,5934.473,9393,90607,9,32.07425,59.29053,8.432551,8837,8.333331 2019-01-13 15:41:23.976 - Thread: 1 -> GC Memory: 2,781,111,416 B 2019-01-13 15:41:53.976 - Thread: 1 -> GC Memory: 2,781,510,536 B 2019-01-13 15:42:23.174 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:42:23.174 - Thread: 1 -> STATISTICS,7600.18333338407,0,0,0,0,0,0,14.15217,42.86986,1,0,2652.677,5934.473,9393,90607,9,31.71607,59.17634,7.94699,8837,8.333285 2019-01-13 15:42:23.992 - Thread: 1 -> GC Memory: 2,782,447,440 B 2019-01-13 15:42:53.992 - Thread: 1 -> GC Memory: 2,780,786,696 B 2019-01-13 15:43:23.191 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:43:23.191 - Thread: 1 -> STATISTICS,7660.20000005535,0,0,0,0,0,0,13.91163,42.66999,1,0,2652.527,5934.473,9393,90607,9,30.23146,59.18106,8.243257,8839,8.333118 2019-01-13 15:43:23.993 - Thread: 1 -> GC Memory: 2,782,147,872 B 2019-01-13 15:43:54.009 - Thread: 1 -> GC Memory: 2,781,587,352 B 2019-01-13 15:44:20.075 - Thread: 1 -> Autosave initiated 2019-01-13 15:44:20.075 - Thread: 1 -> Character state: True 2019-01-13 15:44:20.075 - Thread: 1 -> IsServer: True 2019-01-13 15:44:20.075 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:44:20.075 - Thread: 1 -> Autosave 2019-01-13 15:44:20.075 - Thread: 1 -> Saving world - START 2019-01-13 15:44:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:44:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,782,222,240 B 2019-01-13 15:44:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,781,973,152 B 2019-01-13 15:44:20.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,781,973,152 B 2019-01-13 15:44:20.095 - Thread: 1 -> Saving world - END 2019-01-13 15:44:20.095 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:44:20.096 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:44:20.391 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:44:23.208 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:44:23.208 - Thread: 1 -> STATISTICS,7720.21666672663,0,0,0,0,0,0,13.84201,42.5013,1,0,2656.473,5934.473,9393,90607,9,30.14726,58.82677,8.025552,8836,8.333308 2019-01-13 15:44:24.026 - Thread: 1 -> GC Memory: 3,167,972,368 B 2019-01-13 15:44:54.042 - Thread: 1 -> GC Memory: 2,781,540,984 B 2019-01-13 15:45:23.224 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:45:23.225 - Thread: 1 -> STATISTICS,7780.23333339791,0,0,0,0,0,0,13.9516,43.28767,1,0,2652.481,5934.473,9393,90607,9,30.41746,59.24958,8.13844,8838,8.333271 2019-01-13 15:45:24.059 - Thread: 1 -> GC Memory: 2,781,313,360 B 2019-01-13 15:45:54.059 - Thread: 1 -> GC Memory: 2,781,476,768 B 2019-01-13 15:46:23.241 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:46:23.242 - Thread: 1 -> STATISTICS,7840.25000006919,0,0,0,0,0,0,13.68266,42.66857,1,0,2653.03,5934.473,9393,90607,9,29.97841,59.07359,7.874697,8838,8.333364 2019-01-13 15:46:24.076 - Thread: 1 -> GC Memory: 2,781,041,552 B 2019-01-13 15:46:54.092 - Thread: 1 -> GC Memory: 2,782,205,440 B 2019-01-13 15:47:23.258 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:47:23.258 - Thread: 1 -> STATISTICS,7900.26666674047,0,0,0,0,0,0,13.95623,43.16566,1,0,2652.348,5934.473,9393,90607,9,30.2258,59.25942,6.442733,8838,8.33322 2019-01-13 15:47:24.092 - Thread: 1 -> GC Memory: 2,782,285,424 B 2019-01-13 15:47:54.092 - Thread: 1 -> GC Memory: 2,780,774,656 B 2019-01-13 15:48:23.274 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:48:23.274 - Thread: 1 -> STATISTICS,7960.28333341175,0,0,0,0,0,0,13.54594,45.43541,1,0,2652.353,5934.473,9393,90607,9,30.7642,58.84995,7.474546,8836,8.33323 2019-01-13 15:48:24.092 - Thread: 1 -> GC Memory: 2,781,813,792 B 2019-01-13 15:48:54.093 - Thread: 1 -> GC Memory: 2,781,241,896 B 2019-01-13 15:49:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 15:49:20.076 - Thread: 1 -> Character state: True 2019-01-13 15:49:20.076 - Thread: 1 -> IsServer: True 2019-01-13 15:49:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:49:20.076 - Thread: 1 -> Autosave 2019-01-13 15:49:20.076 - Thread: 1 -> Saving world - START 2019-01-13 15:49:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:49:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,781,458,856 B 2019-01-13 15:49:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,781,719,040 B 2019-01-13 15:49:20.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,781,719,040 B 2019-01-13 15:49:20.095 - Thread: 1 -> Saving world - END 2019-01-13 15:49:20.095 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:49:20.096 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:49:20.391 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:49:23.291 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:49:23.291 - Thread: 1 -> STATISTICS,8020.30000008303,0,0,0,0,0,0,12.84956,55.37249,1,0,2654.286,5934.473,9393,90607,9,38.13947,57.81995,8.058002,8818,8.333253 2019-01-13 15:49:24.109 - Thread: 1 -> GC Memory: 2,780,664,144 B 2019-01-13 15:49:30.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:49:30.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:49:54.110 - Thread: 1 -> GC Memory: 2,782,048,904 B 2019-01-13 15:50:01.075 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:50:01.075 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 15:50:11.075 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:50:11.076 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 15:50:14.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:50:14.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:50:21.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:50:21.092 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 15:50:23.308 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:50:23.308 - Thread: 1 -> STATISTICS,8080.31666675431,0,0,0,0,0,0,13.91915,46.01078,1,0,2661.264,5934.473,9393,90607,8,28.57789,55.17399,8.86112,8820,8.333266 2019-01-13 15:50:24.126 - Thread: 1 -> GC Memory: 2,790,347,624 B 2019-01-13 15:50:31.092 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 15:50:31.092 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 15:50:31.092 - Thread: 1 -> Next activation in 00:13:45.4336315 2019-01-13 15:50:51.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:50:51.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:50:54.142 - Thread: 1 -> GC Memory: 2,798,093,440 B 2019-01-13 15:51:07.758 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:51:07.758 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:51:07.758 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:51:07.760 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:51:20.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:51:20.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:51:23.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:51:23.325 - Thread: 1 -> STATISTICS,8140.33333342558,0,0,0,0,0,0,15.43848,42.00053,1,0,2656.817,5934.473,9218,90782,8,31.43501,60.39058,8.702596,8889,8.333299 2019-01-13 15:51:24.159 - Thread: 1 -> GC Memory: 2,786,869,088 B 2019-01-13 15:51:54.160 - Thread: 1 -> GC Memory: 2,785,248,704 B 2019-01-13 15:52:05.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:52:05.408 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:52:17.824 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:52:17.825 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:52:20.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:52:20.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:52:22.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:52:22.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:52:23.341 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:52:23.341 - Thread: 1 -> STATISTICS,8200.35000009686,0,0,0,0,0,0,14.49197,37.35009,1,0,2658.979,5934.473,9218,90782,8,28.3703,58.30717,7.906353,8857,8.333409 2019-01-13 15:52:24.176 - Thread: 1 -> GC Memory: 2,789,304,600 B 2019-01-13 15:52:42.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:52:42.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:52:54.192 - Thread: 1 -> GC Memory: 2,784,287,312 B 2019-01-13 15:53:16.324 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:53:16.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:53:23.358 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:53:23.359 - Thread: 1 -> STATISTICS,8260.36666676814,0,0,0,0,0,0,11.01603,38.31142,1,0,2663.912,5934.473,9218,90782,8,26.88823,56.1414,8.96759,8831,8.333266 2019-01-13 15:53:24.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:53:24.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:53:24.209 - Thread: 1 -> GC Memory: 2,792,872,552 B 2019-01-13 15:53:38.558 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:53:38.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:53:54.209 - Thread: 1 -> GC Memory: 2,794,674,032 B 2019-01-13 15:54:20.075 - Thread: 1 -> Autosave initiated 2019-01-13 15:54:20.075 - Thread: 1 -> Character state: True 2019-01-13 15:54:20.075 - Thread: 1 -> IsServer: True 2019-01-13 15:54:20.075 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:54:20.075 - Thread: 1 -> Autosave 2019-01-13 15:54:20.075 - Thread: 1 -> Saving world - START 2019-01-13 15:54:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:54:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,836,532,464 B 2019-01-13 15:54:20.096 - Thread: 1 -> After snapshot.: GC Memory: 2,837,161,064 B 2019-01-13 15:54:20.096 - Thread: 1 -> Directory cleanup: GC Memory: 2,837,161,064 B 2019-01-13 15:54:20.096 - Thread: 1 -> Saving world - END 2019-01-13 15:54:20.096 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:54:20.097 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:54:20.461 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:54:23.374 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:54:23.375 - Thread: 1 -> STATISTICS,8320.38333343942,0,0,0,0,0,0,14.75246,58.98042,1,0,2730.265,5934.473,9218,90782,8,39.62432,68.75707,8.531942,8775,8.333257 2019-01-13 15:54:24.226 - Thread: 1 -> GC Memory: 2,785,906,000 B 2019-01-13 15:54:54.243 - Thread: 1 -> GC Memory: 2,846,851,488 B 2019-01-13 15:55:23.391 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:55:23.392 - Thread: 1 -> STATISTICS,8380.4000001107,0,0,0,0,0,0,10.95768,38.08506,1,0,2730.226,5934.473,9217,90783,8,25.57943,60.14603,8.776971,8747,8.333239 2019-01-13 15:55:24.259 - Thread: 1 -> GC Memory: 2,863,049,344 B 2019-01-13 15:55:35.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:55:35.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:55:54.259 - Thread: 1 -> GC Memory: 2,871,630,544 B 2019-01-13 15:56:10.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:56:10.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:56:23.408 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:56:23.408 - Thread: 1 -> STATISTICS,8440.41666678198,0,0,0,0,0,0,13.48274,44.87955,1,0,2656.739,5934.473,9227,90773,8,29.59103,54.92935,8.70255,8700,8.333179 2019-01-13 15:56:24.259 - Thread: 1 -> GC Memory: 2,785,581,944 B 2019-01-13 15:56:39.325 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:56:39.329 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:56:54.259 - Thread: 1 -> GC Memory: 2,789,076,488 B 2019-01-13 15:57:23.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:57:23.425 - Thread: 1 -> STATISTICS,8500.43333345326,0,0,0,0,0,0,12.22415,33.72504,1,0,2666.036,5934.473,9227,90773,8,25.18655,52.43874,8.582314,8671,8.333262 2019-01-13 15:57:24.260 - Thread: 1 -> GC Memory: 2,795,576,248 B 2019-01-13 15:57:54.276 - Thread: 1 -> GC Memory: 2,784,085,432 B 2019-01-13 15:58:03.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:58:03.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:58:03.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:58:03.145 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:58:09.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:58:09.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:58:23.441 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:58:23.442 - Thread: 1 -> STATISTICS,8560.45000012454,0,0,0,0,0,0,13.39363,47.39227,1,0,2669.641,5934.473,9252,90748,8,34.31609,55.00596,9.358541,8654,8.333239 2019-01-13 15:58:24.293 - Thread: 1 -> GC Memory: 2,798,975,224 B 2019-01-13 15:58:42.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:58:42.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:58:54.309 - Thread: 1 -> GC Memory: 2,801,048,568 B 2019-01-13 15:58:54.458 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:58:54.458 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:58:54.458 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 15:58:54.461 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 15:59:02.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:59:02.058 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:59:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 15:59:20.076 - Thread: 1 -> Character state: True 2019-01-13 15:59:20.076 - Thread: 1 -> IsServer: True 2019-01-13 15:59:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 15:59:20.076 - Thread: 1 -> Autosave 2019-01-13 15:59:20.076 - Thread: 1 -> Saving world - START 2019-01-13 15:59:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 15:59:20.076 - Thread: 1 -> Before snapshot.: GC Memory: 2,808,585,088 B 2019-01-13 15:59:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,808,372,024 B 2019-01-13 15:59:20.094 - Thread: 1 -> Directory cleanup: GC Memory: 2,808,380,176 B 2019-01-13 15:59:20.094 - Thread: 1 -> Saving world - END 2019-01-13 15:59:20.095 - Thread: 19 -> Session snapshot save - START 2019-01-13 15:59:20.095 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 15:59:20.381 - Thread: 19 -> Session snapshot save - END 2019-01-13 15:59:23.457 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 15:59:23.458 - Thread: 1 -> STATISTICS,8620.46666679582,0,0,0,0,0,0,12.70841,33.85774,1,0,2681.545,5934.473,9252,90748,8,27.64453,55.0429,8.573281,8636,8.333253 2019-01-13 15:59:23.808 - Thread: 1 -> Updating stopped. 2019-01-13 15:59:24.725 - Thread: 1 -> Updating continues. 2019-01-13 15:59:24.726 - Thread: 1 -> GC Memory: 2,787,466,520 B 2019-01-13 15:59:24.958 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 15:59:24.959 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 15:59:54.743 - Thread: 1 -> GC Memory: 2,801,290,352 B 2019-01-13 16:00:23.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:00:23.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:00:23.474 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:00:23.475 - Thread: 1 -> STATISTICS,8680.4833334671,0,0,0,0,0,0,11.17149,46.58278,1,0,2694.82,5934.473,9282,90718,8,30.99427,62.28454,8.082408,8576,8.333248 2019-01-13 16:00:24.759 - Thread: 1 -> GC Memory: 2,825,878,712 B 2019-01-13 16:00:54.760 - Thread: 1 -> GC Memory: 2,844,257,736 B 2019-01-13 16:01:14.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:01:14.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:01:23.491 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:01:23.491 - Thread: 1 -> STATISTICS,8740.50000013838,0,0,0,0,0,0,11.94526,37.26747,1,0,2661.346,5934.473,9292,90708,8,28.60193,59.74437,8.852882,8520,8.333276 2019-01-13 16:01:24.776 - Thread: 1 -> GC Memory: 2,795,291,472 B 2019-01-13 16:01:35.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:01:35.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:01:54.776 - Thread: 1 -> GC Memory: 2,798,352,032 B 2019-01-13 16:02:06.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:02:06.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:02:09.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:02:09.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:02:23.508 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:02:23.508 - Thread: 1 -> STATISTICS,8800.51666680966,0,0,0,0,0,0,11.52079,50.14511,1,0,2680.425,5934.473,9292,90708,9,37.22001,51.20337,8.324619,8473,8.333294 2019-01-13 16:02:24.792 - Thread: 1 -> GC Memory: 2,809,630,336 B 2019-01-13 16:02:41.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:02:41.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:02:54.809 - Thread: 1 -> GC Memory: 2,793,871,792 B 2019-01-13 16:03:23.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:03:23.525 - Thread: 1 -> STATISTICS,8860.53333348093,0,0,0,0,0,0,13.26725,34.26288,1,0,2665.788,5934.473,9292,90708,9,26.99931,51.53521,9.132886,8392,8.333216 2019-01-13 16:03:24.826 - Thread: 1 -> GC Memory: 2,794,378,672 B 2019-01-13 16:03:54.843 - Thread: 1 -> GC Memory: 2,822,345,208 B 2019-01-13 16:04:18.325 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:04:18.331 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 16:04:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 16:04:20.076 - Thread: 1 -> Character state: True 2019-01-13 16:04:20.076 - Thread: 1 -> IsServer: True 2019-01-13 16:04:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:04:20.076 - Thread: 1 -> Autosave 2019-01-13 16:04:20.076 - Thread: 1 -> Saving world - START 2019-01-13 16:04:20.077 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:04:20.077 - Thread: 1 -> Before snapshot.: GC Memory: 2,830,885,440 B 2019-01-13 16:04:20.097 - Thread: 1 -> After snapshot.: GC Memory: 2,830,806,720 B 2019-01-13 16:04:20.097 - Thread: 1 -> Directory cleanup: GC Memory: 2,830,806,720 B 2019-01-13 16:04:20.097 - Thread: 1 -> Saving world - END 2019-01-13 16:04:20.098 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:04:20.098 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:04:20.391 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:04:23.542 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:04:23.542 - Thread: 1 -> STATISTICS,8920.55000015221,0,0,0,0,0,0,12.88682,33.37174,1,0,2701.647,5934.473,9297,90703,9,25.88378,53.67945,7.112874,8392,8.333271 2019-01-13 16:04:24.859 - Thread: 1 -> GC Memory: 2,793,822,008 B 2019-01-13 16:04:28.325 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:04:28.327 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 16:04:30.375 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:04:30.375 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:04:30.375 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:04:30.377 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:04:38.342 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:04:38.342 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 16:04:46.674 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:04:46.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:04:48.342 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:04:48.342 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 16:04:48.342 - Thread: 1 -> Next activation in 00:15:47.3637925 2019-01-13 16:04:54.859 - Thread: 1 -> GC Memory: 2,815,054,752 B 2019-01-13 16:05:15.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:05:15.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:05:23.558 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:05:23.558 - Thread: 1 -> STATISTICS,8980.56666682349,0,0,0,0,0,0,13.86884,38.24522,1,0,2687.825,5934.473,9442,90558,9,29.15957,59.04968,7.60181,8375,8.333335 2019-01-13 16:05:24.859 - Thread: 1 -> GC Memory: 2,820,107,024 B 2019-01-13 16:05:51.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:05:51.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:05:54.876 - Thread: 1 -> GC Memory: 2,822,431,712 B 2019-01-13 16:06:23.575 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:06:23.587 - Thread: 1 -> STATISTICS,9040.58333349477,0,0,0,0,0,0,13.6091,35.27514,1,0,2666.856,5934.473,9442,90558,9,34.1184,61.55198,9.131883,8285,8.333317 2019-01-13 16:06:24.876 - Thread: 1 -> GC Memory: 2,796,824,352 B 2019-01-13 16:06:25.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:06:25.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:06:44.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:06:44.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:06:47.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:06:47.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:06:50.508 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:06:50.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:06:54.893 - Thread: 1 -> GC Memory: 2,798,934,776 B 2019-01-13 16:07:02.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:07:02.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:07:16.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:07:16.242 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:07:23.591 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:07:23.591 - Thread: 1 -> STATISTICS,9100.60000016605,0,0,0,0,0,0,11.60557,39.87046,1,0,2673.747,5934.473,9442,90558,9,29.80899,56.69603,9.077671,8241,8.332902 2019-01-13 16:07:24.909 - Thread: 1 -> GC Memory: 2,802,325,824 B 2019-01-13 16:07:43.875 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:07:43.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:07:54.910 - Thread: 1 -> GC Memory: 2,795,048,240 B 2019-01-13 16:07:55.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:07:55.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:07:55.192 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:07:55.195 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:08:07.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:08:07.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:08:23.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:08:23.609 - Thread: 1 -> STATISTICS,9160.61666683733,0,0,0,0,0,0,12.63465,31.04335,1,0,2673.537,5934.473,9322,90678,9,23.33139,49.93068,6.596178,8236,8.333239 2019-01-13 16:08:24.926 - Thread: 1 -> GC Memory: 2,802,458,592 B 2019-01-13 16:08:45.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:08:45.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:08:54.943 - Thread: 1 -> GC Memory: 2,807,007,192 B 2019-01-13 16:09:08.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:09:08.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:09:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 16:09:20.076 - Thread: 1 -> Character state: True 2019-01-13 16:09:20.076 - Thread: 1 -> IsServer: True 2019-01-13 16:09:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:09:20.076 - Thread: 1 -> Autosave 2019-01-13 16:09:20.076 - Thread: 1 -> Saving world - START 2019-01-13 16:09:20.076 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:09:20.077 - Thread: 1 -> Before snapshot.: GC Memory: 2,816,053,040 B 2019-01-13 16:09:20.094 - Thread: 1 -> After snapshot.: GC Memory: 2,815,657,080 B 2019-01-13 16:09:20.095 - Thread: 1 -> Directory cleanup: GC Memory: 2,815,665,272 B 2019-01-13 16:09:20.095 - Thread: 1 -> Saving world - END 2019-01-13 16:09:20.095 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:09:20.096 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:09:20.382 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:09:23.624 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:09:23.625 - Thread: 1 -> STATISTICS,9220.63333350861,0,0,0,0,0,0,13.14195,30.66351,1,0,2694.46,5934.473,9332,90668,9,25.0695,52.66503,8.601191,8158,8.333308 2019-01-13 16:09:24.959 - Thread: 1 -> GC Memory: 2,794,960,992 B 2019-01-13 16:09:54.959 - Thread: 1 -> GC Memory: 2,826,023,928 B 2019-01-13 16:10:01.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:10:01.158 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:10:16.774 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:10:16.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:10:23.641 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:10:23.642 - Thread: 1 -> STATISTICS,9280.65000017989,0,0,0,0,0,0,11.78979,38.21442,1,0,2695.357,5934.473,9467,90533,9,28.60668,53.2503,7.866435,8447,8.333276 2019-01-13 16:10:24.959 - Thread: 1 -> GC Memory: 2,827,147,320 B 2019-01-13 16:10:36.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:10:36.442 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:10:54.959 - Thread: 1 -> GC Memory: 2,827,766,632 B 2019-01-13 16:11:12.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:11:12.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:11:23.658 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:11:23.659 - Thread: 1 -> STATISTICS,9340.66666685117,0,0,0,0,0,0,14.23978,52.71198,1,0,2673.377,5934.473,9467,90533,9,37.08151,66.06373,9.999688,8430,8.333225 2019-01-13 16:11:24.960 - Thread: 1 -> GC Memory: 2,812,123,640 B 2019-01-13 16:11:54.976 - Thread: 1 -> GC Memory: 2,845,562,904 B 2019-01-13 16:12:07.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:12:07.226 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:12:23.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:12:23.675 - Thread: 1 -> STATISTICS,9400.68333352245,0,0,0,0,0,0,13.12422,55.3345,1,0,2780.071,5934.473,9467,90533,9,38.74049,66.64075,7.73923,8384,8.333377 2019-01-13 16:12:24.993 - Thread: 1 -> GC Memory: 2,924,789,944 B 2019-01-13 16:12:54.993 - Thread: 1 -> GC Memory: 2,876,508,248 B 2019-01-13 16:13:23.691 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:13:23.691 - Thread: 1 -> STATISTICS,9460.70000019373,0,0,0,0,0,0,12.84394,48.47331,1,0,2958.008,5934.473,9467,90533,9,36.25647,64.29149,9.276744,8178,8.333193 2019-01-13 16:13:25.009 - Thread: 1 -> GC Memory: 3,112,294,072 B 2019-01-13 16:13:55.010 - Thread: 1 -> GC Memory: 3,347,325,944 B 2019-01-13 16:14:02.374 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:14:02.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:14:20.076 - Thread: 1 -> Autosave initiated 2019-01-13 16:14:20.076 - Thread: 1 -> Character state: True 2019-01-13 16:14:20.076 - Thread: 1 -> IsServer: True 2019-01-13 16:14:20.076 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:14:20.076 - Thread: 1 -> Autosave 2019-01-13 16:14:20.076 - Thread: 1 -> Saving world - START 2019-01-13 16:14:20.077 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:14:20.077 - Thread: 1 -> Before snapshot.: GC Memory: 3,461,050,968 B 2019-01-13 16:14:20.096 - Thread: 1 -> After snapshot.: GC Memory: 3,461,653,440 B 2019-01-13 16:14:20.096 - Thread: 1 -> Directory cleanup: GC Memory: 3,461,653,440 B 2019-01-13 16:14:20.096 - Thread: 1 -> Saving world - END 2019-01-13 16:14:20.097 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:14:20.097 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:14:20.424 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:14:23.708 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:14:23.708 - Thread: 1 -> STATISTICS,9520.71666686501,0,0,0,0,0,0,12.42317,47.345,1,0,3334.028,5934.473,9467,90533,9,36.68392,53.50946,8.399531,8101,8.333239 2019-01-13 16:14:25.026 - Thread: 1 -> GC Memory: 2,800,306,008 B 2019-01-13 16:14:49.808 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:14:49.809 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:14:55.026 - Thread: 1 -> GC Memory: 2,872,668,392 B 2019-01-13 16:15:03.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:03.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:09.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:09.675 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:14.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:14.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:18.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:18.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:23.725 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:15:23.725 - Thread: 1 -> STATISTICS,9580.73333353629,0,0,0,0,0,0,12.42844,32.06177,1,0,2743.484,5934.473,9467,90533,9,26.78971,52.9777,8.043312,8083,8.333396 2019-01-13 16:15:25.043 - Thread: 1 -> GC Memory: 2,873,997,808 B 2019-01-13 16:15:35.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:35.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:38.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:38.609 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:42.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:15:42.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:15:55.059 - Thread: 1 -> GC Memory: 2,876,119,008 B 2019-01-13 16:16:15.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:16:15.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:16:22.191 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:16:22.192 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:16:23.741 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:16:23.741 - Thread: 1 -> STATISTICS,9640.75000020756,0,0,0,0,0,0,12.31617,34.00253,1,0,2668.099,5934.473,9467,90533,9,27.32279,54.05624,7.309431,8072,8.333419 2019-01-13 16:16:25.060 - Thread: 1 -> GC Memory: 2,796,219,008 B 2019-01-13 16:16:34.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:16:34.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:16:41.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:16:41.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:16:53.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:16:53.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:16:55.076 - Thread: 1 -> GC Memory: 2,798,327,816 B 2019-01-13 16:17:23.758 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:17:23.759 - Thread: 1 -> STATISTICS,9700.76666687884,0,0,0,0,0,0,12.15036,35.27557,1,0,2677.362,5934.473,9467,90533,8,33.60895,58.19513,7.728253,8064,8.333308 2019-01-13 16:17:25.093 - Thread: 1 -> GC Memory: 2,802,065,896 B 2019-01-13 16:17:29.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:17:29.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:17:45.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:17:45.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:17:45.775 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:17:45.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:17:47.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:17:47.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:17:55.109 - Thread: 1 -> GC Memory: 2,796,636,632 B 2019-01-13 16:18:18.259 - Thread: 1 -> Updating stopped. 2019-01-13 16:18:20.059 - Thread: 1 -> Saving world - START 2019-01-13 16:18:20.059 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:18:20.059 - Thread: 1 -> Before snapshot.: GC Memory: 2,796,712,128 B 2019-01-13 16:18:20.079 - Thread: 1 -> After snapshot.: GC Memory: 2,796,949,688 B 2019-01-13 16:18:20.079 - Thread: 1 -> Directory cleanup: GC Memory: 2,796,949,688 B 2019-01-13 16:18:20.079 - Thread: 1 -> Saving world - END 2019-01-13 16:18:20.079 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:18:20.080 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:18:20.091 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:18:20.092 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:18:20.364 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:18:20.941 - Thread: 1 -> Updating continues. 2019-01-13 16:18:21.174 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:18:21.175 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:18:21.508 - Thread: 1 -> Updating stopped. 2019-01-13 16:18:23.774 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:18:23.775 - Thread: 1 -> STATISTICS,9760.78333355012,0,0,0,0,0,0,5.38024,32.46404,1,0,2669.915,5934.473,9467,90533,8,24.7938,50.90929,8.193094,8023,8.333261 2019-01-13 16:19:23.791 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:19:23.792 - Thread: 1 -> STATISTICS,9820.8000002214,0,0,0,0,0,0,5.557055,31.86425,1,0,2669.367,5934.473,9467,90533,8,25.69989,51.03674,7.574756,8114,8.333322 2019-01-13 16:20:23.808 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:20:23.809 - Thread: 1 -> STATISTICS,9880.81666689268,0,0,0,0,0,0,5.77983,30.85851,1,0,2666.003,5934.473,9467,90533,8,24.6018,51.30663,5.977873,8114,8.333243 2019-01-13 16:21:23.825 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:21:23.825 - Thread: 1 -> STATISTICS,9940.83333356396,0,0,0,0,0,0,5.350394,31.91609,1,0,2665.593,5934.473,9467,90533,8,25.51859,51.51657,5.562442,8113,8.333349 2019-01-13 16:22:23.841 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:22:23.842 - Thread: 1 -> STATISTICS,10000.8500002352,0,0,0,0,0,0,5.523984,31.30893,1,0,2666.027,5934.473,9467,90533,8,24.62781,50.79634,5.617836,8104,8.333266 2019-01-13 16:23:23.858 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:23:23.858 - Thread: 1 -> STATISTICS,10060.8666669065,0,0,0,0,0,0,5.631031,30.93313,1,0,2665.945,5934.473,9467,90533,8,24.74524,51.50182,5.483265,8480,8.333368 2019-01-13 16:24:23.875 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:24:23.876 - Thread: 1 -> STATISTICS,10120.8833335778,0,0,0,0,0,0,5.463783,30.59042,1,0,2666.364,5934.473,9467,90533,8,24.70818,50.86904,5.650951,8480,8.333276 2019-01-13 16:25:23.891 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:25:23.892 - Thread: 1 -> STATISTICS,10180.9000002491,0,0,0,0,0,0,5.570335,31.66027,1,0,2665.808,5934.473,9467,90533,8,24.80236,51.32832,5.442469,8449,8.333225 2019-01-13 16:25:48.242 - Thread: 1 -> Updating continues. 2019-01-13 16:25:48.243 - Thread: 1 -> GC Memory: 2,795,698,840 B 2019-01-13 16:25:48.243 - Thread: 1 -> Autosave initiated 2019-01-13 16:25:48.243 - Thread: 1 -> Character state: True 2019-01-13 16:25:48.243 - Thread: 1 -> IsServer: True 2019-01-13 16:25:48.243 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:25:48.243 - Thread: 1 -> Autosave 2019-01-13 16:25:48.243 - Thread: 1 -> Saving world - START 2019-01-13 16:25:48.244 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:25:48.244 - Thread: 1 -> Before snapshot.: GC Memory: 2,795,698,840 B 2019-01-13 16:25:48.263 - Thread: 1 -> After snapshot.: GC Memory: 2,796,373,632 B 2019-01-13 16:25:48.263 - Thread: 1 -> Directory cleanup: GC Memory: 2,796,373,632 B 2019-01-13 16:25:48.263 - Thread: 1 -> Saving world - END 2019-01-13 16:25:48.264 - Thread: 20 -> Session snapshot save - START 2019-01-13 16:25:48.264 - Thread: 20 -> Checking file access for files in target dir. 2019-01-13 16:25:48.551 - Thread: 20 -> Session snapshot save - END 2019-01-13 16:25:49.792 - Thread: 1 -> Updating stopped. 2019-01-13 16:25:50.775 - Thread: 1 -> Updating continues. 2019-01-13 16:25:51.008 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:25:51.009 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:26:18.260 - Thread: 1 -> GC Memory: 2,796,427,704 B 2019-01-13 16:26:23.908 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:26:23.909 - Thread: 1 -> STATISTICS,10240.9166669204,0,0,0,0,0,0,11.39279,48.28297,1,0,2667.343,5934.473,9467,90533,8,30.14581,48.53515,7.640197,8421,8.333294 2019-01-13 16:26:42.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:26:42.509 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:26:48.276 - Thread: 1 -> GC Memory: 2,798,670,736 B 2019-01-13 16:27:18.277 - Thread: 1 -> GC Memory: 2,802,541,040 B 2019-01-13 16:27:23.924 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:27:23.926 - Thread: 1 -> STATISTICS,10300.9333335916,0,0,0,0,0,0,11.63582,30.10667,1,0,2672.532,5934.473,9467,90533,8,22.79666,44.37621,9.815619,8307,8.333322 2019-01-13 16:27:30.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:27:30.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:27:30.476 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:27:30.479 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:27:39.342 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:27:39.343 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:27:48.293 - Thread: 1 -> GC Memory: 2,796,611,272 B 2019-01-13 16:27:57.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:27:57.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:28:07.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:28:07.159 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 16:28:17.159 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:28:17.159 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 16:28:18.293 - Thread: 1 -> GC Memory: 2,795,626,256 B 2019-01-13 16:28:23.941 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:28:23.941 - Thread: 1 -> STATISTICS,10360.9500002629,0,0,0,0,0,0,13.51403,32.61248,1,0,2667.306,5934.473,9467,90533,8,28.31763,49.0633,8.554779,8308,8.333174 2019-01-13 16:28:27.175 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:28:27.177 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 16:28:37.176 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:28:37.176 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 16:28:37.176 - Thread: 1 -> Next activation in 00:11:03.8514879 2019-01-13 16:28:48.293 - Thread: 1 -> GC Memory: 2,795,858,656 B 2019-01-13 16:29:12.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:29:12.576 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:29:18.310 - Thread: 1 -> GC Memory: 2,823,140,488 B 2019-01-13 16:29:19.642 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:29:19.643 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:29:23.958 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:29:23.959 - Thread: 1 -> STATISTICS,10420.9666669342,0,0,0,0,0,0,13.0913,31.40055,1,0,2692.014,5934.473,9497,90503,8,27.51831,48.00771,7.497483,8291,8.333225 2019-01-13 16:29:30.458 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:29:30.459 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:29:37.908 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:29:37.909 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:29:47.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:29:47.843 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:29:48.326 - Thread: 1 -> GC Memory: 2,811,120,264 B 2019-01-13 16:30:18.343 - Thread: 1 -> GC Memory: 2,812,652,272 B 2019-01-13 16:30:20.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:30:20.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:30:23.975 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:30:23.976 - Thread: 1 -> STATISTICS,10480.9833336055,0,0,0,0,0,0,12.44449,52.2879,1,0,2685.45,5934.473,9497,90503,8,35.41276,53.41331,7.121257,8263,8.333174 2019-01-13 16:30:44.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:30:44.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:30:48.243 - Thread: 1 -> Autosave initiated 2019-01-13 16:30:48.243 - Thread: 1 -> Character state: True 2019-01-13 16:30:48.243 - Thread: 1 -> IsServer: True 2019-01-13 16:30:48.243 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:30:48.243 - Thread: 1 -> Autosave 2019-01-13 16:30:48.243 - Thread: 1 -> Saving world - START 2019-01-13 16:30:48.244 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:30:48.244 - Thread: 1 -> Before snapshot.: GC Memory: 2,821,346,752 B 2019-01-13 16:30:48.263 - Thread: 1 -> After snapshot.: GC Memory: 2,821,847,632 B 2019-01-13 16:30:48.263 - Thread: 1 -> Directory cleanup: GC Memory: 2,821,862,904 B 2019-01-13 16:30:48.263 - Thread: 1 -> Saving world - END 2019-01-13 16:30:48.264 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:30:48.264 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:30:48.343 - Thread: 1 -> GC Memory: 2,821,904,488 B 2019-01-13 16:30:48.548 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:31:05.758 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:31:05.759 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:31:18.343 - Thread: 1 -> GC Memory: 2,809,692,408 B 2019-01-13 16:31:23.992 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:31:23.992 - Thread: 1 -> STATISTICS,10541,0,0,0,0,0,0,13.30839,33.28563,1,0,2686.317,5934.473,9497,90503,8,28.47655,49.09731,6.892926,8221,8.333234 2019-01-13 16:31:37.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:31:37.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:31:42.475 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:31:42.476 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:31:48.359 - Thread: 1 -> GC Memory: 2,818,881,520 B 2019-01-13 16:31:49.391 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:31:49.392 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:31:54.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:31:54.159 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:32:00.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:32:00.376 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:32:14.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:32:14.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:32:18.376 - Thread: 1 -> GC Memory: 2,831,776,784 B 2019-01-13 16:32:24.008 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:32:24.008 - Thread: 1 -> STATISTICS,10601.0166666713,0,0,0,0,0,0,12.93504,33.44018,1,0,2698.289,5934.473,9497,90503,8,28.18066,51.09843,6.511762,8215,8.333354 2019-01-13 16:32:32.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:32:32.842 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:32:48.393 - Thread: 1 -> GC Memory: 2,809,349,784 B 2019-01-13 16:32:57.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:32:57.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:33:18.410 - Thread: 1 -> GC Memory: 2,825,778,880 B 2019-01-13 16:33:24.025 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:33:24.025 - Thread: 1 -> STATISTICS,10661.0333333426,0,0,0,0,0,0,11.40481,33.28462,1,0,2694.732,5934.473,9517,90483,8,25.08797,49.00094,7.859991,8151,8.333336 2019-01-13 16:33:43.209 - Thread: 1 -> Updating stopped. 2019-01-13 16:33:45.459 - Thread: 1 -> Saving world - START 2019-01-13 16:33:45.459 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:33:45.459 - Thread: 1 -> Before snapshot.: GC Memory: 2,826,800,808 B 2019-01-13 16:33:45.479 - Thread: 1 -> After snapshot.: GC Memory: 2,827,081,240 B 2019-01-13 16:33:45.479 - Thread: 1 -> Directory cleanup: GC Memory: 2,827,146,776 B 2019-01-13 16:33:45.479 - Thread: 1 -> Saving world - END 2019-01-13 16:33:45.480 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:33:45.480 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:33:45.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:33:45.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:33:45.764 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:33:46.042 - Thread: 1 -> Updating continues. 2019-01-13 16:33:46.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:33:46.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:33:48.426 - Thread: 1 -> GC Memory: 2,829,577,744 B 2019-01-13 16:33:52.858 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:33:52.858 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:33:52.858 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:33:52.861 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:33:58.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:33:58.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:34:01.058 - Thread: 1 -> Updating stopped. 2019-01-13 16:34:01.908 - Thread: 1 -> Updating continues. 2019-01-13 16:34:02.141 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:34:02.142 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:34:18.426 - Thread: 1 -> GC Memory: 2,843,716,800 B 2019-01-13 16:34:24.041 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:34:24.042 - Thread: 1 -> STATISTICS,10721.0500000138,0,0,0,0,0,0,11.05017,31.28424,1,0,2712.158,5934.473,9517,90483,8,24.35503,47.11433,6.694809,8146,8.333253 2019-01-13 16:34:26.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:34:26.375 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:34:48.427 - Thread: 1 -> GC Memory: 2,824,804,872 B 2019-01-13 16:35:02.991 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:35:02.992 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:35:18.427 - Thread: 1 -> GC Memory: 2,825,177,272 B 2019-01-13 16:35:24.059 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:35:24.059 - Thread: 1 -> STATISTICS,10781.0666666851,0,0,0,0,0,0,11.58424,37.88898,1,0,2693.898,5934.473,9542,90458,8,30.02953,52.20786,7.432153,8142,8.333294 2019-01-13 16:35:25.042 - Thread: 1 -> Updating stopped. 2019-01-13 16:35:26.942 - Thread: 1 -> Saving world - START 2019-01-13 16:35:26.943 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:35:26.943 - Thread: 1 -> Before snapshot.: GC Memory: 2,827,860,832 B 2019-01-13 16:35:26.964 - Thread: 1 -> After snapshot.: GC Memory: 2,827,786,304 B 2019-01-13 16:35:26.964 - Thread: 1 -> Directory cleanup: GC Memory: 2,827,786,304 B 2019-01-13 16:35:26.964 - Thread: 1 -> Saving world - END 2019-01-13 16:35:26.964 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:35:26.965 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:35:26.975 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:35:26.976 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:35:27.248 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:35:27.558 - Thread: 1 -> Updating continues. 2019-01-13 16:35:27.791 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:35:27.792 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:35:48.243 - Thread: 1 -> Autosave initiated 2019-01-13 16:35:48.244 - Thread: 1 -> Character state: True 2019-01-13 16:35:48.244 - Thread: 1 -> IsServer: True 2019-01-13 16:35:48.244 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:35:48.244 - Thread: 1 -> Autosave 2019-01-13 16:35:48.244 - Thread: 1 -> Saving world - START 2019-01-13 16:35:48.244 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:35:48.244 - Thread: 1 -> Before snapshot.: GC Memory: 2,829,926,312 B 2019-01-13 16:35:48.262 - Thread: 1 -> After snapshot.: GC Memory: 2,830,144,136 B 2019-01-13 16:35:48.263 - Thread: 1 -> Directory cleanup: GC Memory: 2,830,144,136 B 2019-01-13 16:35:48.263 - Thread: 1 -> Saving world - END 2019-01-13 16:35:48.263 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:35:48.264 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:35:48.427 - Thread: 1 -> GC Memory: 2,831,111,376 B 2019-01-13 16:35:48.558 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:36:18.443 - Thread: 1 -> GC Memory: 2,809,716,024 B 2019-01-13 16:36:24.075 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:36:24.087 - Thread: 1 -> STATISTICS,10841.0833333564,0,0,0,0,0,0,12.42518,31.44197,1,0,2679.99,5934.473,9542,90458,8,23.84986,43.70555,7.20096,8129,8.333345 2019-01-13 16:36:48.459 - Thread: 1 -> GC Memory: 2,810,102,720 B 2019-01-13 16:37:16.809 - Thread: 1 -> Updating stopped. 2019-01-13 16:37:24.092 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:37:24.092 - Thread: 1 -> STATISTICS,10901.1000000277,0,0,0,0,0,0,5.9471,33.74792,1,0,2680.504,5934.473,9542,90458,8,26.21678,50.23279,8.436327,8111,8.333257 2019-01-13 16:38:24.108 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:38:24.109 - Thread: 1 -> STATISTICS,10961.116666699,0,0,0,0,0,0,5.785877,33.21076,1,0,2679.458,5934.473,9542,90458,8,26.47002,49.67092,8.214639,8111,8.333409 2019-01-13 16:39:24.125 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:39:24.125 - Thread: 1 -> STATISTICS,11021.1333333702,0,0,0,0,0,0,5.946576,33.3866,1,0,2679.984,5934.473,9542,90458,8,25.68557,50.13085,7.254688,8112,8.333289 2019-01-13 16:40:24.142 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:40:24.142 - Thread: 1 -> STATISTICS,11081.1500000415,0,0,0,0,0,0,6.101445,34.55219,1,0,2679.26,5934.473,9542,90458,8,26.31418,49.38948,6.642795,8249,8.333239 2019-01-13 16:41:24.158 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:41:24.159 - Thread: 1 -> STATISTICS,11141.1666667128,0,0,0,0,0,0,5.624792,33.5309,1,0,2679.421,5934.473,9542,90458,8,26.09491,50.37121,5.767533,8248,8.33322 2019-01-13 16:41:37.759 - Thread: 1 -> Updating continues. 2019-01-13 16:41:37.760 - Thread: 1 -> GC Memory: 2,809,809,656 B 2019-01-13 16:41:37.760 - Thread: 1 -> Autosave initiated 2019-01-13 16:41:37.761 - Thread: 1 -> Character state: True 2019-01-13 16:41:37.761 - Thread: 1 -> IsServer: True 2019-01-13 16:41:37.761 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:41:37.761 - Thread: 1 -> Autosave 2019-01-13 16:41:37.761 - Thread: 1 -> Saving world - START 2019-01-13 16:41:37.761 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:41:37.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,809,842,424 B 2019-01-13 16:41:37.782 - Thread: 1 -> After snapshot.: GC Memory: 2,809,165,120 B 2019-01-13 16:41:37.782 - Thread: 1 -> Directory cleanup: GC Memory: 2,809,165,120 B 2019-01-13 16:41:37.782 - Thread: 1 -> Saving world - END 2019-01-13 16:41:37.782 - Thread: 21 -> Session snapshot save - START 2019-01-13 16:41:37.783 - Thread: 21 -> Checking file access for files in target dir. 2019-01-13 16:41:38.078 - Thread: 21 -> Session snapshot save - END 2019-01-13 16:42:07.760 - Thread: 1 -> GC Memory: 2,810,643,368 B 2019-01-13 16:42:24.176 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:42:24.176 - Thread: 1 -> STATISTICS,11201.1833333841,0,0,0,0,0,0,13.08134,35.85765,1,0,2681.154,5934.473,9542,90458,8,26.65161,51.12816,7.079082,8241,8.333303 2019-01-13 16:42:37.777 - Thread: 1 -> GC Memory: 2,811,145,512 B 2019-01-13 16:43:07.793 - Thread: 1 -> GC Memory: 2,810,444,400 B 2019-01-13 16:43:24.192 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:43:24.192 - Thread: 1 -> STATISTICS,11261.2000000554,0,0,0,0,0,0,13.16555,49.54463,1,0,2681.638,5934.473,9542,90458,8,37.2477,66.68799,9.134353,8189,8.333266 2019-01-13 16:43:37.810 - Thread: 1 -> GC Memory: 2,812,193,608 B 2019-01-13 16:44:07.827 - Thread: 1 -> GC Memory: 2,814,021,072 B 2019-01-13 16:44:08.559 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:44:08.560 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 16:44:18.559 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:44:18.559 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 16:44:24.209 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:44:24.210 - Thread: 1 -> STATISTICS,11321.2166667266,0,0,0,0,0,0,12.23578,21.47387,1,0,2684.437,5934.473,9542,90458,9,24.57437,43.13192,7.723001,8155,8.333349 2019-01-13 16:44:28.559 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:44:28.560 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 16:44:37.827 - Thread: 1 -> GC Memory: 2,811,383,088 B 2019-01-13 16:44:38.576 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 16:44:38.576 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 16:44:38.576 - Thread: 1 -> Next activation in 00:16:00.2905182 2019-01-13 16:45:07.844 - Thread: 1 -> GC Memory: 2,810,779,880 B 2019-01-13 16:45:24.225 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:45:24.227 - Thread: 1 -> STATISTICS,11381.2333333979,0,0,0,0,0,0,12.6441,30.08179,1,0,2682.289,5934.473,9542,90458,9,24.9983,49.02935,8.152741,8325,8.3418 2019-01-13 16:45:37.859 - Thread: 1 -> GC Memory: 2,815,670,320 B 2019-01-13 16:46:07.877 - Thread: 1 -> GC Memory: 2,813,431,912 B 2019-01-13 16:46:14.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:46:14.492 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:46:24.242 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:46:24.242 - Thread: 1 -> STATISTICS,11441.2500000692,0,0,0,0,0,0,12.54534,35.15203,1,0,2685.91,5934.473,9542,90458,9,27.45983,58.93758,10.58693,8117,8.333271 2019-01-13 16:46:34.559 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:46:34.560 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:46:37.760 - Thread: 1 -> Autosave initiated 2019-01-13 16:46:37.760 - Thread: 1 -> Character state: True 2019-01-13 16:46:37.760 - Thread: 1 -> IsServer: True 2019-01-13 16:46:37.760 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:46:37.760 - Thread: 1 -> Autosave 2019-01-13 16:46:37.760 - Thread: 1 -> Saving world - START 2019-01-13 16:46:37.761 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:46:37.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,816,462,080 B 2019-01-13 16:46:37.782 - Thread: 1 -> After snapshot.: GC Memory: 2,817,008,032 B 2019-01-13 16:46:37.782 - Thread: 1 -> Directory cleanup: GC Memory: 2,817,008,032 B 2019-01-13 16:46:37.782 - Thread: 1 -> Saving world - END 2019-01-13 16:46:37.782 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:46:37.783 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:46:37.894 - Thread: 1 -> GC Memory: 2,816,007,488 B 2019-01-13 16:46:38.081 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:47:07.910 - Thread: 1 -> GC Memory: 2,816,547,672 B 2019-01-13 16:47:24.259 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:47:24.259 - Thread: 1 -> STATISTICS,11501.2666667405,0,0,0,0,0,0,13.08236,32.8116,1,0,2685.673,5934.473,9542,90458,9,27.8176,52.65808,7.666253,8114,8.333303 2019-01-13 16:47:37.910 - Thread: 1 -> GC Memory: 2,816,196,848 B 2019-01-13 16:48:07.910 - Thread: 1 -> GC Memory: 2,812,560,904 B 2019-01-13 16:48:24.275 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:48:24.276 - Thread: 1 -> STATISTICS,11561.2833334117,0,0,0,0,0,0,13.06592,36.65778,1,0,2702.406,5934.473,9544,90456,9,27.78824,53.28595,7.098254,8097,8.33317 2019-01-13 16:48:37.927 - Thread: 1 -> GC Memory: 2,841,255,320 B 2019-01-13 16:49:07.943 - Thread: 1 -> GC Memory: 2,843,115,872 B 2019-01-13 16:49:24.292 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:49:24.292 - Thread: 1 -> STATISTICS,11621.300000083,0,0,0,0,0,0,17.40837,45.41187,1,0,2751.224,5934.473,9550,90450,9,29.71241,56.25074,7.478308,8054,8.333289 2019-01-13 16:49:37.960 - Thread: 1 -> GC Memory: 2,848,068,744 B 2019-01-13 16:50:00.108 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:50:00.109 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:50:07.960 - Thread: 1 -> GC Memory: 2,851,720,560 B 2019-01-13 16:50:24.309 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:50:24.309 - Thread: 1 -> STATISTICS,11681.3166667543,0,0,0,0,0,0,13.79267,36.25763,1,0,2746.711,5934.473,9551,90449,9,25.76422,49.67062,8.228608,7990,8.333253 2019-01-13 16:50:37.977 - Thread: 1 -> GC Memory: 2,902,251,056 B 2019-01-13 16:51:07.977 - Thread: 1 -> GC Memory: 2,825,860,216 B 2019-01-13 16:51:24.325 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:51:24.325 - Thread: 1 -> STATISTICS,11741.3333334256,0,0,0,0,0,0,14.15181,39.53962,1,0,2715.392,5934.473,9558,90442,9,26.96232,52.87234,7.118039,7937,8.333257 2019-01-13 16:51:37.760 - Thread: 1 -> Autosave initiated 2019-01-13 16:51:37.761 - Thread: 1 -> Character state: True 2019-01-13 16:51:37.761 - Thread: 1 -> IsServer: True 2019-01-13 16:51:37.761 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:51:37.761 - Thread: 1 -> Autosave 2019-01-13 16:51:37.761 - Thread: 1 -> Saving world - START 2019-01-13 16:51:37.761 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:51:37.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,890,071,872 B 2019-01-13 16:51:37.780 - Thread: 1 -> After snapshot.: GC Memory: 2,890,154,312 B 2019-01-13 16:51:37.780 - Thread: 1 -> Directory cleanup: GC Memory: 2,890,154,312 B 2019-01-13 16:51:37.780 - Thread: 1 -> Saving world - END 2019-01-13 16:51:37.780 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:51:37.781 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:51:37.994 - Thread: 1 -> GC Memory: 2,891,404,240 B 2019-01-13 16:51:38.087 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:52:08.010 - Thread: 1 -> GC Memory: 2,907,436,096 B 2019-01-13 16:52:24.342 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:52:24.343 - Thread: 1 -> STATISTICS,11801.3500000969,0,0,0,0,0,0,16.63245,34.19456,1,0,2772.723,5934.473,9562,90438,9,27.49902,54.575,7.837777,7927,8.333261 2019-01-13 16:52:38.027 - Thread: 1 -> GC Memory: 2,909,728,776 B 2019-01-13 16:53:00.676 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:53:00.676 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:53:00.676 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:53:00.678 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:53:07.275 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:53:07.276 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:53:08.027 - Thread: 1 -> GC Memory: 2,818,064,712 B 2019-01-13 16:53:20.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:53:20.310 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:53:24.359 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:53:24.359 - Thread: 1 -> STATISTICS,11861.3666667681,0,0,0,0,0,0,12.63646,40.74074,1,0,2684.209,5934.473,9562,90438,9,27.6253,56.06553,8.164808,8043,8.333193 2019-01-13 16:53:35.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:53:35.043 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:53:38.044 - Thread: 1 -> GC Memory: 2,815,871,392 B 2019-01-13 16:54:08.060 - Thread: 1 -> GC Memory: 2,816,322,200 B 2019-01-13 16:54:24.375 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:54:24.376 - Thread: 1 -> STATISTICS,11921.3833334394,0,0,0,0,0,0,13.36214,37.20726,1,0,2694.755,5934.473,9563,90437,9,26.57521,53.9493,7.400978,8032,8.333266 2019-01-13 16:54:38.061 - Thread: 1 -> GC Memory: 2,813,071,664 B 2019-01-13 16:55:08.076 - Thread: 1 -> GC Memory: 2,814,942,336 B 2019-01-13 16:55:24.392 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:55:24.393 - Thread: 1 -> STATISTICS,11981.4000001107,0,0,0,0,0,0,15.42995,35.95044,1,0,2685.168,5934.473,9563,90437,9,27.03042,50.66512,8.099955,8019,8.333285 2019-01-13 16:55:38.094 - Thread: 1 -> GC Memory: 2,817,691,928 B 2019-01-13 16:56:08.094 - Thread: 1 -> GC Memory: 2,813,022,560 B 2019-01-13 16:56:24.409 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:56:24.409 - Thread: 1 -> STATISTICS,12041.416666782,0,0,0,0,0,0,16.5989,34.14642,1,0,2683.186,5934.473,9565,90435,9,27.6284,56.1237,7.571693,8016,8.333317 2019-01-13 16:56:37.760 - Thread: 1 -> Autosave initiated 2019-01-13 16:56:37.760 - Thread: 1 -> Character state: True 2019-01-13 16:56:37.760 - Thread: 1 -> IsServer: True 2019-01-13 16:56:37.760 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 16:56:37.760 - Thread: 1 -> Autosave 2019-01-13 16:56:37.760 - Thread: 1 -> Saving world - START 2019-01-13 16:56:37.761 - Thread: 1 -> Making world state snapshot. 2019-01-13 16:56:37.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,814,621,752 B 2019-01-13 16:56:37.780 - Thread: 1 -> After snapshot.: GC Memory: 2,814,585,144 B 2019-01-13 16:56:37.780 - Thread: 1 -> Directory cleanup: GC Memory: 2,814,585,144 B 2019-01-13 16:56:37.780 - Thread: 1 -> Saving world - END 2019-01-13 16:56:37.781 - Thread: 19 -> Session snapshot save - START 2019-01-13 16:56:37.781 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 16:56:38.088 - Thread: 19 -> Session snapshot save - END 2019-01-13 16:56:38.094 - Thread: 1 -> GC Memory: 2,815,853,160 B 2019-01-13 16:56:51.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:56:51.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:56:51.092 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 16:56:51.095 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 16:56:57.775 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 16:56:57.776 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 16:57:08.111 - Thread: 1 -> GC Memory: 2,816,384,360 B 2019-01-13 16:57:24.425 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:57:24.426 - Thread: 1 -> STATISTICS,12101.4333334533,0,0,0,0,0,0,16.2913,34.24179,1,0,2695.296,5934.473,9655,90345,9,25.83038,54.35365,7.12327,8007,8.333248 2019-01-13 16:57:38.111 - Thread: 1 -> GC Memory: 2,825,447,264 B 2019-01-13 16:58:08.128 - Thread: 1 -> GC Memory: 2,835,982,824 B 2019-01-13 16:58:24.442 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:58:24.443 - Thread: 1 -> STATISTICS,12161.4500001245,0,0,0,0,0,0,15.65611,40.42776,1,0,2704.5,5934.473,9657,90343,9,26.8562,57.08275,7.404881,7999,8.333345 2019-01-13 16:58:38.144 - Thread: 1 -> GC Memory: 2,836,038,840 B 2019-01-13 16:59:08.161 - Thread: 1 -> GC Memory: 2,857,785,144 B 2019-01-13 16:59:24.459 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 16:59:24.459 - Thread: 1 -> STATISTICS,12221.4666667958,0,0,0,0,0,0,15.81391,36.44275,1,0,2807.262,5934.473,9576,90424,8,27.62181,51.9231,7.56975,7997,8.333262 2019-01-13 16:59:38.177 - Thread: 1 -> GC Memory: 2,835,303,688 B 2019-01-13 17:00:08.194 - Thread: 1 -> GC Memory: 2,835,013,256 B 2019-01-13 17:00:24.475 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:00:24.475 - Thread: 1 -> STATISTICS,12281.4833334671,0,0,0,0,0,0,13.78522,30.55547,1,0,2703.803,5934.473,9576,90424,8,24.11842,52.16661,8.497846,7997,8.333253 2019-01-13 17:00:38.194 - Thread: 1 -> GC Memory: 2,837,017,128 B 2019-01-13 17:00:38.960 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 17:00:38.960 - Thread: 1 -> Could not spawn event. Try 1 of 3 2019-01-13 17:00:48.960 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 17:00:48.960 - Thread: 1 -> Could not spawn event. Try 2 of 3 2019-01-13 17:00:58.976 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 17:00:58.976 - Thread: 1 -> Could not spawn event. Try 3 of 3 2019-01-13 17:01:08.195 - Thread: 1 -> GC Memory: 2,820,687,808 B 2019-01-13 17:01:08.976 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-13 17:01:08.976 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-13 17:01:08.976 - Thread: 1 -> Next activation in 00:14:50.5361196 2019-01-13 17:01:24.492 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:01:24.492 - Thread: 1 -> STATISTICS,12341.5000001384,0,0,0,0,0,0,13.93519,41.25192,1,0,2704.063,5934.473,9576,90424,8,30.68203,57.75421,8.645467,8057,8.333323 2019-01-13 17:01:37.760 - Thread: 1 -> Autosave initiated 2019-01-13 17:01:37.760 - Thread: 1 -> Character state: True 2019-01-13 17:01:37.760 - Thread: 1 -> IsServer: True 2019-01-13 17:01:37.760 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-13 17:01:37.760 - Thread: 1 -> Autosave 2019-01-13 17:01:37.760 - Thread: 1 -> Saving world - START 2019-01-13 17:01:37.761 - Thread: 1 -> Making world state snapshot. 2019-01-13 17:01:37.761 - Thread: 1 -> Before snapshot.: GC Memory: 2,835,136,112 B 2019-01-13 17:01:37.781 - Thread: 1 -> After snapshot.: GC Memory: 2,835,781,232 B 2019-01-13 17:01:37.781 - Thread: 1 -> Directory cleanup: GC Memory: 2,835,781,232 B 2019-01-13 17:01:37.781 - Thread: 1 -> Saving world - END 2019-01-13 17:01:37.782 - Thread: 19 -> Session snapshot save - START 2019-01-13 17:01:37.782 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 17:01:38.083 - Thread: 19 -> Session snapshot save - END 2019-01-13 17:01:38.210 - Thread: 1 -> GC Memory: 2,836,890,320 B 2019-01-13 17:02:08.211 - Thread: 1 -> GC Memory: 2,953,787,248 B 2019-01-13 17:02:16.509 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 17:02:16.509 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 17:02:16.509 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-13 17:02:16.515 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-13 17:02:24.509 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:02:24.510 - Thread: 1 -> STATISTICS,12401.5166668097,0,0,0,0,0,0,13.56743,65.40727,1,0,2886.319,5934.473,9576,90424,8,42.1383,59.54202,10.99115,7941,8.333276 2019-01-13 17:02:31.725 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 17:02:31.726 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 17:02:38.211 - Thread: 1 -> GC Memory: 3,086,171,456 B 2019-01-13 17:02:47.292 - Thread: 1 -> Updating stopped. 2019-01-13 17:02:50.226 - Thread: 1 -> Saving world - START 2019-01-13 17:02:50.226 - Thread: 1 -> Making world state snapshot. 2019-01-13 17:02:50.226 - Thread: 1 -> Before snapshot.: GC Memory: 2,830,622,224 B 2019-01-13 17:02:50.245 - Thread: 1 -> After snapshot.: GC Memory: 2,831,216,736 B 2019-01-13 17:02:50.245 - Thread: 1 -> Directory cleanup: GC Memory: 2,831,216,736 B 2019-01-13 17:02:50.245 - Thread: 1 -> Saving world - END 2019-01-13 17:02:50.245 - Thread: 20 -> Session snapshot save - START 2019-01-13 17:02:50.247 - Thread: 20 -> Checking file access for files in target dir. 2019-01-13 17:02:50.259 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 17:02:50.260 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 17:02:50.575 - Thread: 20 -> Session snapshot save - END 2019-01-13 17:02:54.463 - Thread: 1 -> Saving world - START 2019-01-13 17:02:54.464 - Thread: 1 -> Making world state snapshot. 2019-01-13 17:02:54.464 - Thread: 1 -> Before snapshot.: GC Memory: 2,831,706,264 B 2019-01-13 17:02:54.482 - Thread: 1 -> After snapshot.: GC Memory: 2,832,300,400 B 2019-01-13 17:02:54.482 - Thread: 1 -> Directory cleanup: GC Memory: 2,832,300,400 B 2019-01-13 17:02:54.482 - Thread: 1 -> Saving world - END 2019-01-13 17:02:54.482 - Thread: 19 -> Session snapshot save - START 2019-01-13 17:02:54.484 - Thread: 19 -> Checking file access for files in target dir. 2019-01-13 17:02:54.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 17:02:54.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 17:02:54.802 - Thread: 19 -> Session snapshot save - END 2019-01-13 17:02:55.392 - Thread: 1 -> Updating continues. 2019-01-13 17:02:55.625 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-13 17:02:55.626 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-13 17:03:08.211 - Thread: 1 -> GC Memory: 2,953,279,016 B 2019-01-13 17:03:24.525 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:03:24.526 - Thread: 1 -> STATISTICS,12461.5333334809,0,0,0,0,0,0,18.28862,47.86341,1,0,2966.171,5934.473,9576,90424,8,34.86596,66.12323,11.11182,7790,8.333336 2019-01-13 17:03:38.228 - Thread: 1 -> GC Memory: 3,250,470,448 B 2019-01-13 17:04:08.239 - Thread: 1 -> GC Memory: 2,905,704,968 B 2019-01-13 17:04:25.553 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:04:25.554 - Thread: 1 -> STATISTICS,12521.5500001522,0,0,0,0,0,0,17.8415,41.63974,1,0,2948.177,5934.473,9576,90424,8,30.35241,72.69257,8.915894,7657,8.333271 2019-01-13 17:04:38.255 - Thread: 1 -> GC Memory: 3,227,012,448 B 2019-01-13 17:05:08.260 - Thread: 1 -> GC Memory: 2,886,390,328 B 2019-01-13 17:05:26.090 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:05:26.091 - Thread: 1 -> STATISTICS,12581.5666668235,0,0,0,0,0,0,21.05788,56.1316,1,0,2948.918,5934.473,9576,90424,8,35.32273,80.81076,9.878365,7440,8.33305 2019-01-13 17:05:38.276 - Thread: 1 -> GC Memory: 3,236,999,248 B 2019-01-13 17:06:08.290 - Thread: 1 -> GC Memory: 3,109,922,696 B 2019-01-13 17:06:27.119 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-13 17:06:27.128 - Thread: 1 -> STATISTICS,12641.5833334948,0,0,0,0,0,0,20.35736,46.68907,1,0,2777.737,5934.473,9576,90424,8,30.45958,73.28773,9.652969,7360,8.333276 2019-01-13 17:06:32.275 - Thread: 62 -> Exception occured: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at hkpBvCompressedMeshShape.{ctor}(hkpBvCompressedMeshShape* , hkpBvCompressedMeshShapeCinfo* ) at Havok.HkBvCompressedMeshShape.initShape(Vector3* vertices, Int32 verticesCount, Int32* indices, Int32 indicesCount, Byte* materials, Int32 materialsCount, HkWeldingType weldingType, Single convexRadius) at Sandbox.Engine.Voxels.MyVoxelPhysicsBody.CreateShape(VrVoxelMesh mesh, Int32 lod) at Sandbox.Engine.Voxels.MyVoxelPhysicsBody.<>c__DisplayClass3.b__2(Int32 i) at ParallelTasks.ForLoopWork.DoWork(WorkData workData) at ParallelTasks.WorkItem.DoWork(Int32 expectedID) at ParallelTasks.Task.WaitOrExecute(Boolean blocking) at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking) at Sandbox.Engine.Voxels.MyVoxelPhysicsBody.RequestShapeBatchBlockingInternal(HkShapeBatch info, Boolean lod1physics) at Sandbox.Engine.Voxels.MyVoxelPhysicsBody.RequestShapeBlocking(HkShapeBatch batch) at Havok.BatchShapeProvider.ExecuteBatchBlocking(BatchShapeProvider* , Int32 batchId)