2022-10-05 09:00:54.522 - Thread: 1 -> Log Started 2022-10-05 09:00:54.522 - Thread: 1 -> Timezone (local - UTC): 2h 2022-10-05 09:00:54.522 - Thread: 1 -> App Version: Version unknown 2022-10-05 09:00:54.522 - Thread: 1 -> VRage renderer started 2022-10-05 09:00:54.548 - Thread: 1 -> MyRenderSettings1 = { 2022-10-05 09:00:54.549 - Thread: 1 -> AntialiasingMode = FXAA 2022-10-05 09:00:54.549 - Thread: 1 -> ShadowQuality = MEDIUM 2022-10-05 09:00:54.549 - Thread: 1 -> ShadowGPUQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> TextureQuality = MEDIUM 2022-10-05 09:00:54.549 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2022-10-05 09:00:54.549 - Thread: 1 -> AnisotropicFiltering = NONE 2022-10-05 09:00:54.549 - Thread: 1 -> HqDepth = True 2022-10-05 09:00:54.549 - Thread: 1 -> GrassDrawDistance = 160 2022-10-05 09:00:54.549 - Thread: 1 -> GrassDensityFactor = 1 2022-10-05 09:00:54.549 - Thread: 1 -> AmbientOcclusionEnabled = True 2022-10-05 09:00:54.549 - Thread: 1 -> ModelQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> VoxelQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> VoxelShaderQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> DistanceFade = 1000 2022-10-05 09:00:54.549 - Thread: 1 -> ParticleQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> LightsQuality = NORMAL 2022-10-05 09:00:54.549 - Thread: 1 -> } 2022-10-05 09:00:54.782 - Thread: 14 -> CreateDeviceInternal 2022-10-05 09:00:54.948 - Thread: 14 -> MyRenderDeviceSettings = { 2022-10-05 09:00:54.948 - Thread: 14 -> Adapter id = 0 2022-10-05 09:00:54.948 - Thread: 14 -> DXGIAdapter id = 0 2022-10-05 09:00:54.948 - Thread: 14 -> DXGIOutput id = 0 2022-10-05 09:00:54.948 - Thread: 14 -> Resolution = 1920 x 1080 2022-10-05 09:00:54.948 - Thread: 14 -> Window mode = FullscreenWindow 2022-10-05 09:00:54.948 - Thread: 14 -> } 2022-10-05 09:00:54.948 - Thread: 14 -> CreateDeviceInternal InitDebugOutput 2022-10-05 09:00:54.948 - Thread: 14 -> CreateDeviceInternal RC Dispose 2022-10-05 09:00:54.948 - Thread: 14 -> CreateDeviceInternal RC Create 2022-10-05 09:00:54.948 - Thread: 14 -> Device Context change 2022-10-05 09:00:54.948 - Thread: 14 -> CreateDeviceInternal RC Initialize 2022-10-05 09:00:54.949 - Thread: 14 -> CreateDeviceInternal m_initializedOnce (False) 2022-10-05 09:00:54.949 - Thread: 14 -> CreateDeviceInternal m_initialized (False) 2022-10-05 09:00:55.244 - Thread: 14 -> DestroyCascadeTextures 2022-10-05 09:00:55.245 - Thread: 14 -> InitCascadeTextures: 0 2022-10-05 09:00:55.265 - Thread: 14 -> Mesh asset Cone.mwm has inconsistent vertex streams 2022-10-05 09:00:55.266 - Thread: 14 -> Normals length: 0 expected length: 25 2022-10-05 09:00:55.266 - Thread: 14 -> Texcoords length: 0 expected length: 25 2022-10-05 09:00:55.266 - Thread: 14 -> Tangents length: 0 expected length: 25 2022-10-05 09:00:55.266 - Thread: 14 -> Bitangents length: 0 expected length: 25 2022-10-05 09:00:55.266 - Thread: 14 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2022-10-05 09:00:56.132 - Thread: 14 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2022-10-05 09:00:56.132 - Thread: 14 -> Normals length: 0 expected length: 992 2022-10-05 09:00:56.132 - Thread: 14 -> Texcoords length: 0 expected length: 992 2022-10-05 09:00:56.132 - Thread: 14 -> Tangents length: 0 expected length: 992 2022-10-05 09:00:56.132 - Thread: 14 -> Bitangents length: 0 expected length: 992 2022-10-05 09:00:56.132 - Thread: 14 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2022-10-05 09:00:56.250 - Thread: 14 -> CreateDeviceInteral Apply Settings 2022-10-05 09:00:56.251 - Thread: 14 -> ApplySettings 2022-10-05 09:00:56.251 - Thread: 14 -> MyRenderDeviceSettings = { 2022-10-05 09:00:56.251 - Thread: 14 -> Adapter id = 0 2022-10-05 09:00:56.251 - Thread: 14 -> DXGIAdapter id = 0 2022-10-05 09:00:56.251 - Thread: 14 -> DXGIOutput id = 0 2022-10-05 09:00:56.251 - Thread: 14 -> Resolution = 1920 x 1080 2022-10-05 09:00:56.251 - Thread: 14 -> Window mode = FullscreenWindow 2022-10-05 09:00:56.251 - Thread: 14 -> } 2022-10-05 09:00:56.258 - Thread: 14 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2022-10-05 09:00:56.258 - Thread: 14 -> CreateDevice: deviceCreated = True