2022-09-10 19:01:41.605 - Thread: 1 -> Log Started 2022-09-10 19:01:41.606 - Thread: 1 -> Timezone (local - UTC): -4h 2022-09-10 19:01:41.606 - Thread: 1 -> App Version: 01_201_013 2022-09-10 19:01:41.656 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-09-10 19:01:41.658 - Thread: 1 -> Branch / Sandbox: SVN 2022-09-10 19:01:41.658 - Thread: 1 -> Environment.ProcessorCount: 12 2022-09-10 19:01:41.771 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2022-09-10 19:01:41.771 - Thread: 1 -> Environment.CommandLine: "D:\steam librayr temp\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-09-10 19:01:41.772 - Thread: 1 -> Environment.Is64BitProcess: True 2022-09-10 19:01:41.772 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-09-10 19:01:41.773 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2022-09-10 19:01:41.773 - Thread: 1 -> Environment.CurrentDirectory: D:\steam librayr temp\steamapps\common\SpaceEngineers\Bin64 2022-09-10 19:01:41.777 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2022-09-10 19:01:41.777 - Thread: 1 -> IntPtr.Size: 8 2022-09-10 19:01:41.777 - Thread: 1 -> Default Culture: 2022-09-10 19:01:41.777 - Thread: 1 -> Default UI Culture: 2022-09-10 19:01:41.779 - Thread: 1 -> MyConfig.Load() - START 2022-09-10 19:01:41.781 - Thread: 1 -> Path: C:\Users\Wolfh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-09-10 19:01:42.103 - Thread: 1 -> EnableDamageEffects: True 2022-09-10 19:01:42.103 - Thread: 1 -> GraphicsRenderer: DirectX 11 2022-09-10 19:01:42.103 - Thread: 1 -> EnableReverb: False 2022-09-10 19:01:42.104 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2022-09-10 19:01:42.104 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2022-09-10 19:01:42.104 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2022-09-10 19:01:42.104 - Thread: 1 -> FirstTimeRun: True 2022-09-10 19:01:42.104 - Thread: 1 -> ExperimentalMode: True 2022-09-10 19:01:42.104 - Thread: 1 -> VideoAdapter: 0 2022-09-10 19:01:42.104 - Thread: 1 -> ScreenWidth: 1024 2022-09-10 19:01:42.104 - Thread: 1 -> ScreenHeight: 768 2022-09-10 19:01:42.104 - Thread: 1 -> RefreshRate: 60 2022-09-10 19:01:42.104 - Thread: 1 -> WindowMode: 2 2022-09-10 19:01:42.104 - Thread: 1 -> VerticalSync: 0 2022-09-10 19:01:42.104 - Thread: 1 -> FieldOfView: 70 2022-09-10 19:01:42.104 - Thread: 1 -> PostProcessingEnabled: True 2022-09-10 19:01:42.104 - Thread: 1 -> FlaresIntensity: 1 2022-09-10 19:01:42.104 - Thread: 1 -> TreeViewDistance: 3000 2022-09-10 19:01:42.104 - Thread: 1 -> GrassDensity: 4 2022-09-10 19:01:42.104 - Thread: 1 -> GrassDrawDistance: 1000 2022-09-10 19:01:42.104 - Thread: 1 -> AntialiasingMode: 1 2022-09-10 19:01:42.104 - Thread: 1 -> ShadowMapResolution: 4 2022-09-10 19:01:42.104 - Thread: 1 -> AmbientOcclusionEnabled: True 2022-09-10 19:01:42.104 - Thread: 1 -> TextureQuality: 2 2022-09-10 19:01:42.104 - Thread: 1 -> VoxelTextureQuality: 2 2022-09-10 19:01:42.104 - Thread: 1 -> AnisotropicFiltering: 4 2022-09-10 19:01:42.104 - Thread: 1 -> ModelQuality: 3 2022-09-10 19:01:42.104 - Thread: 1 -> VoxelQuality: 2 2022-09-10 19:01:42.104 - Thread: 1 -> ShaderQuality: 2 2022-09-10 19:01:42.104 - Thread: 1 -> LightsQuality: 2 2022-09-10 19:01:42.104 - Thread: 1 -> LowMemSwitchToLow: 0 2022-09-10 19:01:42.104 - Thread: 1 -> FirstVTTimeRun: False 2022-09-10 19:01:42.104 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2022-09-10 19:01:42.104 - Thread: 1 -> GDPRConsent: False 2022-09-10 19:01:42.104 - Thread: 1 -> GDPRConsentSentUpdated: True 2022-09-10 19:01:42.104 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2022-09-10 19:01:42.104 - Thread: 1 -> HudState: 1 2022-09-10 19:01:42.104 - Thread: 1 -> TutorialsFinished: System.String[] 2022-09-10 19:01:42.104 - Thread: 1 -> MutedPlayers: [REDACTED] 2022-09-10 19:01:42.104 - Thread: 1 -> ControllerDefaultOnStart: False 2022-09-10 19:01:42.104 - Thread: 1 -> EnableTrading: True 2022-09-10 19:01:42.104 - Thread: 1 -> EnableSteamCloud: False 2022-09-10 19:01:42.104 - Thread: 1 -> CubeBuilderBuildingMode: 0 2022-09-10 19:01:42.104 - Thread: 1 -> ControlsHints: True 2022-09-10 19:01:42.104 - Thread: 1 -> GoodBotHints: True 2022-09-10 19:01:42.104 - Thread: 1 -> RotationHints: True 2022-09-10 19:01:42.104 - Thread: 1 -> AreaInteraction: True 2022-09-10 19:01:42.104 - Thread: 1 -> HitIndicatorColorCharacter: 4289964437 2022-09-10 19:01:42.104 - Thread: 1 -> HitIndicatorTextureCharacter: Textures\GUI\Indicators\HitIndicator4.png 2022-09-10 19:01:42.104 - Thread: 1 -> HitIndicatorColorFriend: 4284199525 2022-09-10 19:01:42.104 - Thread: 1 -> HitIndicatorTextureFriend: Textures\GUI\Indicators\HitIndicator4.png 2022-09-10 19:01:42.104 - Thread: 1 -> HitIndicatorColorGrid: 4294035829 2022-09-10 19:01:42.104 - Thread: 1 -> HitIndicatorTextureGrid: Textures\GUI\Indicators\HitIndicator4.png 2022-09-10 19:01:42.105 - Thread: 1 -> HitIndicatorColorHeadshot: 4280529896 2022-09-10 19:01:42.105 - Thread: 1 -> HitIndicatorTextureHeadshot: Textures\GUI\Indicators\HitIndicator4.png 2022-09-10 19:01:42.105 - Thread: 1 -> HitIndicatorColorKill: 4282269412 2022-09-10 19:01:42.105 - Thread: 1 -> HitIndicatorTextureKill: Textures\GUI\Indicators\HitIndicator4.png 2022-09-10 19:01:42.105 - Thread: 1 -> ShowCrosshair2: 0 2022-09-10 19:01:42.105 - Thread: 1 -> IronSightSwitchState: 1 2022-09-10 19:01:42.105 - Thread: 1 -> SpriteMainViewportScale: 1 2022-09-10 19:01:42.105 - Thread: 1 -> UiTransparency: 1 2022-09-10 19:01:42.105 - Thread: 1 -> UiBkTransparency: 0.8 2022-09-10 19:01:42.105 - Thread: 1 -> HUDBkTransparency: 0.6 2022-09-10 19:01:42.105 - Thread: 1 -> FirstTimeTutorials: False 2022-09-10 19:01:42.105 - Thread: 1 -> CubeBuilderUseSymmetry: True 2022-09-10 19:01:42.105 - Thread: 1 -> MyConfig.Load() - END 2022-09-10 19:01:46.736 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-09-10 19:01:47.935 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-09-10 19:01:48.001 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-09-10 19:01:48.002 - Thread: 1 -> Found processor count: 6 2022-09-10 19:01:48.002 - Thread: 1 -> Using processor count: 6 2022-09-10 19:01:48.321 - Thread: 1 -> All detected adapters: 2022-09-10 19:01:48.323 - Thread: 1 -> NVIDIA GeForce RTX 2070 - VendorID=4318, SubsystemID=-950266782, DeviceID=7938 2022-09-10 19:01:48.323 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-09-10 19:01:48.758 - Thread: 1 -> Error: Exception in 'CreateAdaptersList()' for device 'NVIDIA GeForce RTX 2070 - VendorID=4318, SubsystemID=-950266782, DeviceID=7938': HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later. 2022-09-10 19:01:48.855 - Thread: 1 -> at SharpDX.Result.CheckError() at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef) at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags) at VRage.Platform.Windows.Render.MyPlatformRender.CreateAdaptersList() 2022-09-10 19:01:48.879 - Thread: 1 -> No valid Output found! 2022-09-10 19:01:48.880 - Thread: 1 -> DirectX 11 renderer not supported. No renderer to revert back to.