2019-01-11 22:36:58.858 - Thread: 1 -> Log Started 2019-01-11 22:36:58.859 - Thread: 1 -> Timezone (local - UTC): -8h 2019-01-11 22:36:58.859 - Thread: 1 -> App Version: 01_188_105 2019-01-11 22:36:58.859 - Thread: 1 -> Steam build: Always true 2019-01-11 22:36:58.859 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2019-01-11 22:36:58.859 - Thread: 1 -> Environment.ProcessorCount: 8 2019-01-11 22:36:58.915 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0) 2019-01-11 22:36:58.915 - Thread: 1 -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2019-01-11 22:36:58.915 - Thread: 1 -> Environment.Is64BitProcess: True 2019-01-11 22:36:58.915 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2019-01-11 22:36:58.915 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808) 2019-01-11 22:36:58.915 - Thread: 1 -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-01-11 22:36:59.982 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2019-01-11 22:36:59.982 - Thread: 1 -> IntPtr.Size: 8 2019-01-11 22:36:59.982 - Thread: 1 -> Default Culture: en-US 2019-01-11 22:36:59.982 - Thread: 1 -> Default UI Culture: en-US 2019-01-11 22:36:59.982 - Thread: 1 -> IsAdmin: False 2019-01-11 22:36:59.984 - Thread: 1 -> MyConfig.Load() - START 2019-01-11 22:36:59.986 - Thread: 1 -> Path: C:\Users\Quinn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-01-11 22:37:00.065 - Thread: 1 -> EnableDamageEffects: True 2019-01-11 22:37:00.065 - Thread: 1 -> VegetationViewDistance: 1000 2019-01-11 22:37:00.065 - Thread: 1 -> GraphicsRenderer: DirectX 11 2019-01-11 22:37:00.065 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2019-01-11 22:37:00.065 - Thread: 1 -> Language: 0 2019-01-11 22:37:00.065 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-01-11 22:37:00.065 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2019-01-11 22:37:00.065 - Thread: 1 -> FirstTimeRun: False 2019-01-11 22:37:00.065 - Thread: 1 -> GameVolume: 0.1205098 2019-01-11 22:37:00.065 - Thread: 1 -> VideoAdapter: 0 2019-01-11 22:37:00.065 - Thread: 1 -> VoiceChatVolume: 1 2019-01-11 22:37:00.065 - Thread: 1 -> HudWarnings: True 2019-01-11 22:37:00.065 - Thread: 1 -> VoiceChat: True 2019-01-11 22:37:00.066 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2019-01-11 22:37:00.066 - Thread: 1 -> EnableReverb: False 2019-01-11 22:37:00.066 - Thread: 1 -> EnableDynamicMusic: True 2019-01-11 22:37:00.066 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2019-01-11 22:37:00.066 - Thread: 1 -> MinimalHud: False 2019-01-11 22:37:00.066 - Thread: 1 -> ShowCrosshair: True 2019-01-11 22:37:00.066 - Thread: 1 -> UiTransparency: 1 2019-01-11 22:37:00.066 - Thread: 1 -> UiBkTransparency: 1 2019-01-11 22:37:00.066 - Thread: 1 -> HUDBkTransparency: 0.6 2019-01-11 22:37:00.066 - Thread: 1 -> CubeBuilderBuildingMode: 0 2019-01-11 22:37:00.066 - Thread: 1 -> ControlsHints: False 2019-01-11 22:37:00.066 - Thread: 1 -> RotationHints: True 2019-01-11 22:37:00.066 - Thread: 1 -> Music_Volume: 0 2019-01-11 22:37:00.066 - Thread: 1 -> ScreenWidth: 1920 2019-01-11 22:37:00.066 - Thread: 1 -> ScreenHeight: 1080 2019-01-11 22:37:00.066 - Thread: 1 -> RefreshRate: 143998 2019-01-11 22:37:00.066 - Thread: 1 -> WindowMode: 0 2019-01-11 22:37:00.066 - Thread: 1 -> VerticalSync: False 2019-01-11 22:37:00.066 - Thread: 1 -> FieldOfView: 80.17821 2019-01-11 22:37:00.066 - Thread: 1 -> PostProcessingEnabled: True 2019-01-11 22:37:00.066 - Thread: 1 -> FlaresIntensity: 0.6317908 2019-01-11 22:37:00.066 - Thread: 1 -> GrassDensity: 0 2019-01-11 22:37:00.066 - Thread: 1 -> GrassDrawDistance: 1000 2019-01-11 22:37:00.066 - Thread: 1 -> AntialiasingMode: 1 2019-01-11 22:37:00.066 - Thread: 1 -> ShadowMapResolution: 2 2019-01-11 22:37:00.066 - Thread: 1 -> AmbientOcclusionEnabled: True 2019-01-11 22:37:00.066 - Thread: 1 -> TextureQuality: 2 2019-01-11 22:37:00.066 - Thread: 1 -> AnisotropicFiltering: 2 2019-01-11 22:37:00.066 - Thread: 1 -> ModelQuality: 2 2019-01-11 22:37:00.066 - Thread: 1 -> VoxelQuality: 2 2019-01-11 22:37:00.066 - Thread: 1 -> ShaderQuality: 2 2019-01-11 22:37:00.066 - Thread: 1 -> LowMemSwitchToLow: 0 2019-01-11 22:37:00.066 - Thread: 1 -> FirstVTTimeRun: False 2019-01-11 22:37:00.066 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2019-01-11 22:37:00.066 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2019-01-11 22:37:00.066 - Thread: 1 -> CubeBuilderAlignToDefault: False 2019-01-11 22:37:00.066 - Thread: 1 -> EnableDoppler: True 2019-01-11 22:37:00.066 - Thread: 1 -> GDPRConsent: True 2019-01-11 22:37:00.066 - Thread: 1 -> GDPRConsentSent: True 2019-01-11 22:37:00.066 - Thread: 1 -> ExperimentalMode: True 2019-01-11 22:37:00.066 - Thread: 1 -> EnableSteamCloud: True 2019-01-11 22:37:00.066 - Thread: 1 -> ServerSearchSettings: VRage.Game.ObjectBuilders.Gui.MyObjectBuilder_ServerFilterOptions 2019-01-11 22:37:00.066 - Thread: 1 -> LastCheckedVersion: 1187088 2019-01-11 22:37:00.066 - Thread: 1 -> FirstTimeTutorials: False 2019-01-11 22:37:00.066 - Thread: 1 -> HudState: 2 2019-01-11 22:37:00.066 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2019-01-11 22:37:00.066 - Thread: 1 -> GoodBotHints: False 2019-01-11 22:37:00.068 - Thread: 1 -> MyConfig.Load() - END 2019-01-11 22:37:00.068 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2019-01-11 22:37:01.446 - Thread: 1 -> AdapterInfo = { 2019-01-11 22:37:01.447 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY1 2019-01-11 22:37:01.447 - Thread: 1 -> Description = dev id: 7040, mem: 8376025088, shared mem: 17152927744, Luid: 67520, rev: 161, subsys id: 1635989570, vendor id: 4318 2019-01-11 22:37:01.447 - Thread: 1 -> Driver version = 25.21.14.1735 2019-01-11 22:37:01.447 - Thread: 1 -> Driver date = 20181211000000.000000-000 2019-01-11 22:37:01.447 - Thread: 1 -> DriverUpdateNecessary = False 2019-01-11 22:37:01.447 - Thread: 1 -> AftermathSupported = False 2019-01-11 22:37:01.447 - Thread: 1 -> Adapter id = 0 2019-01-11 22:37:01.447 - Thread: 1 -> Supported = True 2019-01-11 22:37:01.447 - Thread: 1 -> RAM = 8376025088 2019-01-11 22:37:01.447 - Thread: 1 -> Priority = 2 2019-01-11 22:37:01.447 - Thread: 1 -> Multithreaded rendering supported = True 2019-01-11 22:37:01.447 - Thread: 1 -> Output is attached = True 2019-01-11 22:37:01.447 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2019-01-11 22:37:01.447 - Thread: 1 -> Display modes = { 2019-01-11 22:37:01.448 - Thread: 1 -> DXGIOutput id = 0 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 640x480@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x480@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 720x576@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 800x600@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@99.946Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@119.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1024x768@143.998Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@23.971Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@59.951Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@84.983Hz 2019-01-11 22:37:01.448 - Thread: 1 -> 1152x864@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1152x864@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1152x864@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1152x864@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1152x864@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1152x864@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x720@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x768@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x800@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x960@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1280x1024@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@23.971Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@59.951Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@84.983Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@99.946Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@119.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1360x768@143.998Hz 2019-01-11 22:37:01.449 - Thread: 1 -> 1366x768@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1366x768@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1400x1050@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1440x900@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x900@143.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@23.971Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@59.951Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@84.983Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@99.946Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@119.998Hz 2019-01-11 22:37:01.450 - Thread: 1 -> 1600x1024@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1024@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1024@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1600x1200@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1680x1050@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1080@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1200@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 1920x1440@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 2560x1440@23.971Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 2560x1440@59.951Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 2560x1440@84.983Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 2560x1440@99.946Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 2560x1440@119.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> 2560x1440@143.998Hz 2019-01-11 22:37:01.451 - Thread: 1 -> } 2019-01-11 22:37:01.451 - Thread: 1 -> } 2019-01-11 22:37:01.454 - Thread: 1 -> AdapterInfo = { 2019-01-11 22:37:01.455 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY2 2019-01-11 22:37:01.455 - Thread: 1 -> Description = dev id: 7040, mem: 8376025088, shared mem: 17152927744, Luid: 67520, rev: 161, subsys id: 1635989570, vendor id: 4318 2019-01-11 22:37:01.455 - Thread: 1 -> Driver version = 25.21.14.1735 2019-01-11 22:37:01.455 - Thread: 1 -> Driver date = 20181211000000.000000-000 2019-01-11 22:37:01.455 - Thread: 1 -> DriverUpdateNecessary = False 2019-01-11 22:37:01.455 - Thread: 1 -> AftermathSupported = False 2019-01-11 22:37:01.455 - Thread: 1 -> Adapter id = 0 2019-01-11 22:37:01.455 - Thread: 1 -> Supported = True 2019-01-11 22:37:01.455 - Thread: 1 -> RAM = 8376025088 2019-01-11 22:37:01.455 - Thread: 1 -> Priority = 2 2019-01-11 22:37:01.455 - Thread: 1 -> Multithreaded rendering supported = True 2019-01-11 22:37:01.455 - Thread: 1 -> Output is attached = True 2019-01-11 22:37:01.455 - Thread: 1 -> DesktopBounds = {X:2560 Y:348 Width:1920 Height:1080} 2019-01-11 22:37:01.455 - Thread: 1 -> Display modes = { 2019-01-11 22:37:01.455 - Thread: 1 -> DXGIOutput id = 1 2019-01-11 22:37:01.456 - Thread: 1 -> 640x480@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 640x480@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 720x480@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 720x480@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 720x576@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 800x600@60.317Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1024x768@60.004Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1152x864@59.997Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1176x664@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1176x664@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1176x664@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1176x664@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1176x664@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1176x664@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x720@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x720@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x720@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x768@59.81Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x768@59.81Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x800@59.81Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x960@60.02Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x960@60.02Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1280x1024@60.02Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1360x768@59.887Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1360x768@59.887Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1366x768@59.887Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1366x768@59.887Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1400x1050@59.978Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1440x900@59.887Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1600x900@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1600x1024@59.954Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1600x1024@59.954Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1680x1050@59.954Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1768x992@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1768x992@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1768x992@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1768x992@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1768x992@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1768x992@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1920x1080@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1920x1080@60Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1920x1080@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1920x1080@50Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1920x1080@59.94Hz 2019-01-11 22:37:01.456 - Thread: 1 -> 1920x1080@59.94006Hz 2019-01-11 22:37:01.456 - Thread: 1 -> } 2019-01-11 22:37:01.456 - Thread: 1 -> } 2019-01-11 22:37:01.458 - Thread: 1 -> AdapterInfo = { 2019-01-11 22:37:01.459 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY3 2019-01-11 22:37:01.459 - Thread: 1 -> Description = dev id: 7040, mem: 8376025088, shared mem: 17152927744, Luid: 67520, rev: 161, subsys id: 1635989570, vendor id: 4318 2019-01-11 22:37:01.459 - Thread: 1 -> Driver version = 25.21.14.1735 2019-01-11 22:37:01.459 - Thread: 1 -> Driver date = 20181211000000.000000-000 2019-01-11 22:37:01.459 - Thread: 1 -> DriverUpdateNecessary = False 2019-01-11 22:37:01.459 - Thread: 1 -> AftermathSupported = False 2019-01-11 22:37:01.459 - Thread: 1 -> Adapter id = 0 2019-01-11 22:37:01.459 - Thread: 1 -> Supported = True 2019-01-11 22:37:01.459 - Thread: 1 -> RAM = 8376025088 2019-01-11 22:37:01.459 - Thread: 1 -> Priority = 2 2019-01-11 22:37:01.459 - Thread: 1 -> Multithreaded rendering supported = True 2019-01-11 22:37:01.459 - Thread: 1 -> Output is attached = True 2019-01-11 22:37:01.459 - Thread: 1 -> DesktopBounds = {X:0 Y:-1440 Width:2560 Height:1440} 2019-01-11 22:37:01.459 - Thread: 1 -> Display modes = { 2019-01-11 22:37:01.460 - Thread: 1 -> DXGIOutput id = 2 2019-01-11 22:37:01.460 - Thread: 1 -> 640x480@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 640x480@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 720x480@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 720x480@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 720x576@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 720x576@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 800x600@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 800x600@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1024x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1024x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1152x864@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1152x864@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x720@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x720@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x800@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x800@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x960@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x960@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x1024@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1280x1024@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1360x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1360x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1366x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1366x768@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1400x1050@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1400x1050@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1440x900@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1440x900@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1600x900@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1600x900@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1600x1024@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1600x1024@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1600x1200@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1600x1200@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1680x1050@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1680x1050@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1920x1080@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1920x1080@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1920x1200@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1920x1200@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1920x1440@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 1920x1440@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> 2560x1440@59.951Hz 2019-01-11 22:37:01.460 - Thread: 1 -> } 2019-01-11 22:37:01.460 - Thread: 1 -> } 2019-01-11 22:37:01.462 - Thread: 1 -> AdapterInfo = { 2019-01-11 22:37:01.463 - Thread: 1 -> Name = NVIDIA GeForce GTX 1080 + DISPLAY4 2019-01-11 22:37:01.463 - Thread: 1 -> Description = dev id: 7040, mem: 8376025088, shared mem: 17152927744, Luid: 67520, rev: 161, subsys id: 1635989570, vendor id: 4318 2019-01-11 22:37:01.463 - Thread: 1 -> Driver version = 25.21.14.1735 2019-01-11 22:37:01.463 - Thread: 1 -> Driver date = 20181211000000.000000-000 2019-01-11 22:37:01.463 - Thread: 1 -> DriverUpdateNecessary = False 2019-01-11 22:37:01.463 - Thread: 1 -> AftermathSupported = False 2019-01-11 22:37:01.463 - Thread: 1 -> Adapter id = 0 2019-01-11 22:37:01.463 - Thread: 1 -> Supported = True 2019-01-11 22:37:01.463 - Thread: 1 -> RAM = 8376025088 2019-01-11 22:37:01.463 - Thread: 1 -> Priority = 2 2019-01-11 22:37:01.463 - Thread: 1 -> Multithreaded rendering supported = True 2019-01-11 22:37:01.463 - Thread: 1 -> Output is attached = True 2019-01-11 22:37:01.463 - Thread: 1 -> DesktopBounds = {X:-1920 Y:348 Width:1920 Height:1080} 2019-01-11 22:37:01.463 - Thread: 1 -> Display modes = { 2019-01-11 22:37:01.464 - Thread: 1 -> DXGIOutput id = 3 2019-01-11 22:37:01.464 - Thread: 1 -> 640x480@60Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 640x480@59.94Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 720x480@60Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 720x480@59.94Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 720x576@50Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 800x600@60.317Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1024x768@60.004Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1152x864@59.997Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1176x664@60Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1176x664@60Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1176x664@50Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1176x664@50Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1176x664@59.94Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1176x664@59.94Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x720@60Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x720@50Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x720@59.94Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x768@59.81Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x768@59.81Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x800@59.81Hz 2019-01-11 22:37:01.464 - Thread: 1 -> 1280x960@60.02Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1280x960@60.02Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1280x1024@60.02Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1360x768@59.887Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1360x768@59.887Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1366x768@59.887Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1366x768@59.887Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1400x1050@59.978Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1440x900@59.887Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1600x900@60Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1600x1024@59.954Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1600x1024@59.954Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1680x1050@59.954Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1768x992@60Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1768x992@60Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1768x992@50Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1768x992@50Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1768x992@59.94Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1768x992@59.94Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1920x1080@60Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1920x1080@60Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1920x1080@50Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1920x1080@50Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1920x1080@59.94Hz 2019-01-11 22:37:01.465 - Thread: 1 -> 1920x1080@59.94006Hz 2019-01-11 22:37:01.465 - Thread: 1 -> } 2019-01-11 22:37:01.465 - Thread: 1 -> } 2019-01-11 22:37:01.469 - Thread: 1 -> Steam.IsActive: True 2019-01-11 22:37:01.469 - Thread: 1 -> Steam.IsOnline: True 2019-01-11 22:37:01.469 - Thread: 1 -> Steam.OwnsGame: False 2019-01-11 22:37:01.469 - Thread: 1 -> Steam.UserId: 76561198135275423 2019-01-11 22:37:01.469 - Thread: 1 -> Steam.UserName: orangedude27 2019-01-11 22:37:01.469 - Thread: 1 -> Steam.Branch: default 2019-01-11 22:37:01.469 - Thread: 1 -> Build date: 2018-12-14 02:59 2019-01-11 22:37:01.469 - Thread: 1 -> Build version: 0.1.6922.26990 2019-01-11 22:37:01.517 - Thread: 1 -> MySandboxGame.Constructor() - START 2019-01-11 22:37:01.518 - Thread: 1 -> MyScreenManager() 2019-01-11 22:37:01.519 - Thread: 1 -> Game dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64 2019-01-11 22:37:01.519 - Thread: 1 -> Content dir: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content 2019-01-11 22:37:01.519 - Thread: 1 -> Found processor count: 8 2019-01-11 22:37:01.519 - Thread: 1 -> Using processor count: 8 2019-01-11 22:37:03.475 - Thread: 1 -> Preallocate - START 2019-01-11 22:37:03.477 - Thread: 1 -> MySpaceBuildComponent - START 2019-01-11 22:37:03.477 - Thread: 1 -> MySpaceBuildComponent - END 2019-01-11 22:37:03.477 - Thread: 1 -> MySpaceWorldGenerator - START 2019-01-11 22:37:03.481 - Thread: 1 -> MySpaceWorldGenerator - END 2019-01-11 22:37:03.481 - Thread: 1 -> MyEntities - START 2019-01-11 22:37:03.502 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2019-01-11 22:37:03.509 - Thread: 8 -> 611f55e38755974c03e20ac3e007f7d88a65d63a 2019-01-11 22:37:03.524 - Thread: 1 -> MyEntities - END 2019-01-11 22:37:03.524 - Thread: 1 -> MyObjectBuilder_Base - START 2019-01-11 22:37:03.524 - Thread: 1 -> MyObjectBuilder_Base - END 2019-01-11 22:37:03.524 - Thread: 1 -> MyTransparentGeometry - START 2019-01-11 22:37:03.537 - Thread: 1 -> MyTransparentGeometry - END 2019-01-11 22:37:03.537 - Thread: 1 -> MyCubeGridDeformationTables - START 2019-01-11 22:37:03.564 - Thread: 1 -> MyCubeGridDeformationTables - END 2019-01-11 22:37:03.565 - Thread: 1 -> MyMath - START 2019-01-11 22:37:03.565 - Thread: 1 -> MyMath - END 2019-01-11 22:37:03.565 - Thread: 1 -> MySimpleObjectDraw - START 2019-01-11 22:37:03.566 - Thread: 1 -> MySimpleObjectDraw - END 2019-01-11 22:37:03.579 - Thread: 1 -> MyDefinitionManager - START 2019-01-11 22:37:03.579 - Thread: 1 -> MyDefinitionManager - END 2019-01-11 22:37:03.579 - Thread: 1 -> MyCubeGridDefinitions - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyCubeGridDefinitions - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyAIActionsParser - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyAIActionsParser - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerBase - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerBase - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerServerBase - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerServerBase - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyDedicatedServerBase - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyDedicatedServerBase - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerClientBase - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerClientBase - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerLobbyClient - START 2019-01-11 22:37:03.640 - Thread: 1 -> MyMultiplayerLobbyClient - END 2019-01-11 22:37:03.640 - Thread: 1 -> MyServerDebugCommands - START 2019-01-11 22:37:03.644 - Thread: 1 -> MyServerDebugCommands - END 2019-01-11 22:37:03.644 - Thread: 1 -> MyClientDebugCommands - START 2019-01-11 22:37:03.644 - Thread: 1 -> MyClientDebugCommands - END 2019-01-11 22:37:03.644 - Thread: 1 -> MyMultiplayerClient - START 2019-01-11 22:37:03.644 - Thread: 1 -> MyMultiplayerClient - END 2019-01-11 22:37:03.644 - Thread: 1 -> MyMultiplayerLobby - START 2019-01-11 22:37:03.644 - Thread: 1 -> MyMultiplayerLobby - END 2019-01-11 22:37:03.644 - Thread: 1 -> MyDedicatedServer - START 2019-01-11 22:37:03.644 - Thread: 1 -> MyDedicatedServer - END 2019-01-11 22:37:03.644 - Thread: 1 -> MyAiTargetManager - START 2019-01-11 22:37:03.644 - Thread: 1 -> MyAiTargetManager - END 2019-01-11 22:37:03.644 - Thread: 1 -> MyGuiScreenAdminMenu - START 2019-01-11 22:37:03.645 - Thread: 1 -> MyGuiScreenAdminMenu - END 2019-01-11 22:37:03.645 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2019-01-11 22:37:03.645 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2019-01-11 22:37:03.645 - Thread: 1 -> MyChatHistory - START 2019-01-11 22:37:03.645 - Thread: 1 -> MyChatHistory - END 2019-01-11 22:37:03.645 - Thread: 1 -> MySyncDestructions - START 2019-01-11 22:37:03.645 - Thread: 1 -> MySyncDestructions - END 2019-01-11 22:37:03.645 - Thread: 1 -> MyGuiIngameScriptsPage - START 2019-01-11 22:37:03.654 - Thread: 1 -> MyGuiIngameScriptsPage - END 2019-01-11 22:37:03.654 - Thread: 1 -> MyCommandCharacter - START 2019-01-11 22:37:03.656 - Thread: 1 -> MyCommandCharacter - END 2019-01-11 22:37:03.656 - Thread: 1 -> MyCommandConsole - START 2019-01-11 22:37:03.657 - Thread: 1 -> MyCommandConsole - END 2019-01-11 22:37:03.657 - Thread: 1 -> MyCommandEntity - START 2019-01-11 22:37:03.660 - Thread: 1 -> MyCommandEntity - END 2019-01-11 22:37:03.660 - Thread: 1 -> MySyncScenario - START 2019-01-11 22:37:03.660 - Thread: 1 -> MySyncScenario - END 2019-01-11 22:37:03.660 - Thread: 1 -> MySyncEntity - START 2019-01-11 22:37:03.660 - Thread: 1 -> MySyncEntity - END 2019-01-11 22:37:03.660 - Thread: 1 -> Preallocate - END 2019-01-11 22:37:03.687 - Thread: 1 -> MyCampaignManager.Constructor() - START 2019-01-11 22:37:03.819 - Thread: 1 -> MyCampaignManager.Constructor() - END 2019-01-11 22:37:03.819 - Thread: 1 -> MySandboxGame.Constructor() - END 2019-01-11 22:37:03.821 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2019-01-11 22:37:03.822 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-11 22:37:03.822 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-11 22:37:03.822 - Thread: 1 -> Assembly.Location: D:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2019-01-11 22:37:03.822 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2019-01-11 22:37:03.822 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2019-01-11 22:37:03.826 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2019-01-11 22:37:03.836 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI 2019-01-11 22:37:03.836 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7917 2019-01-11 22:37:03.837 - Thread: 1 -> Virtualized: False 2019-01-11 22:37:03.841 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz 2019-01-11 22:37:03.844 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,305,855,488 bytes 2019-01-11 22:37:03.844 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2019-01-11 22:37:03.844 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 24,010,027,008 bytes 2019-01-11 22:37:03.844 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,671,648,886,784 bytes 2019-01-11 22:37:03.850 - Thread: 1 -> Drive C: | Capacity: 249,953,439,744 bytes | Free space: 50,978,353,152 bytes 2019-01-11 22:37:03.850 - Thread: 1 -> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 632,357,212,160 bytes 2019-01-11 22:37:03.850 - Thread: 1 -> Drive E: | Capacity: 128,033,222,656 bytes | Free space: 6,662,586,368 bytes 2019-01-11 22:37:03.850 - Thread: 1 -> Drive F: | Capacity: 480,101,003,264 bytes | Free space: 287,455,629,312 bytes 2019-01-11 22:37:03.850 - Thread: 1 -> Drive G: | Capacity: 2,000,263,573,504 bytes | Free space: 769,953,255,424 bytes 2019-01-11 22:37:03.851 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2019-01-11 22:37:03.851 - Thread: 1 -> MySandboxGame.Initialize() - START 2019-01-11 22:37:03.942 - Thread: 1 -> MyGuiGameControlsHelpers() 2019-01-11 22:37:04.149 - Thread: 1 -> Havok: Physics.Init 2019-01-11 22:37:04.149 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2019-01-11 22:37:04.158 - Thread: 1 -> HkGameName: SpaceEngineers Release 2019-01-11 22:37:04.187 - Thread: 8 -> Loading scenarios 2019-01-11 22:37:04.216 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2019-01-11 22:37:04.231 - Thread: 1 -> MySandboxGame.LoadData() - START 2019-01-11 22:37:04.232 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-01-11 22:37:04.695 - Thread: 1 -> Loading sound definitions 2019-01-11 22:37:04.759 - Thread: 1 -> Loading shadow textures definitions 2019-01-11 22:37:04.760 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-01-11 22:37:04.768 - Thread: 1 -> Loading voxel map storage definitions 2019-01-11 22:37:04.776 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-01-11 22:37:04.788 - Thread: 1 -> MyAudio.LoadData - START 2019-01-11 22:37:05.128 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Razer Kraken 7.1 V2) - Channel #: 2 - Sample rate: 48000 2019-01-11 22:37:05.236 - Thread: 1 -> MyAudio.LoadData - END 2019-01-11 22:37:05.254 - Thread: 1 -> MyGuiManager() 2019-01-11 22:37:05.566 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-01-11 22:37:08.259 - Thread: 1 -> MyGuiManager.LoadContent() - START 2019-01-11 22:37:08.260 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-01-11 22:37:08.260 - Thread: 1 -> MyGuiManager.LoadContent() - END 2019-01-11 22:37:08.276 - Thread: 1 -> Loading default controls 2019-01-11 22:37:08.541 - Thread: 1 -> MySandboxGame.LoadData() - END 2019-01-11 22:37:08.947 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2019-01-11 22:37:11.607 - Thread: 1 -> MySandboxGame.Initialize() - END 2019-01-11 22:37:11.641 - Thread: 1 -> Timer Frequency: 3906240 2019-01-11 22:37:11.641 - Thread: 1 -> Ticks per frame: 65104 2019-01-11 22:37:12.822 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2019-01-11 22:37:12.823 - Thread: 1 -> Flares Intensity: 0.6317908 2019-01-11 22:37:12.823 - Thread: 1 -> Field of view: 1.399374 2019-01-11 22:37:12.823 - Thread: 1 -> PostProcessingEnabled: True 2019-01-11 22:37:12.823 - Thread: 1 -> Render.GrassDensityFactor: 0 2019-01-11 22:37:12.823 - Thread: 1 -> Render.GrassDrawDistance: 1000 2019-01-11 22:37:12.823 - Thread: 1 -> Render.AntialiasingMode: FXAA 2019-01-11 22:37:12.823 - Thread: 1 -> Render.ShadowQuality: HIGH 2019-01-11 22:37:12.823 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2019-01-11 22:37:12.823 - Thread: 1 -> Render.TextureQuality: HIGH 2019-01-11 22:37:12.823 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_4 2019-01-11 22:37:12.823 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2019-01-11 22:37:12.823 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2019-01-11 22:37:12.823 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2019-01-11 22:37:13.188 - Thread: 1 -> Analytics helper process start reported 2019-01-11 22:37:13.695 - Thread: 15 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2019-01-11 22:37:15.801 - Thread: 15 -> ReloadVoxelMaterials 2019-01-11 22:37:15.832 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2019-01-11 22:37:15.860 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:15.861 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2019-01-11 22:37:15.940 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:15.940 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2019-01-11 22:37:16.100 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.100 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2019-01-11 22:37:16.148 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.148 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2019-01-11 22:37:16.193 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.193 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2019-01-11 22:37:16.396 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.396 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2019-01-11 22:37:16.493 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.493 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2019-01-11 22:37:16.510 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.510 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2019-01-11 22:37:16.527 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.527 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2019-01-11 22:37:16.545 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.545 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2019-01-11 22:37:16.547 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.547 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2019-01-11 22:37:16.549 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.550 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2019-01-11 22:37:16.554 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.554 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2019-01-11 22:37:16.558 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:16.558 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2019-01-11 22:37:17.116 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:17.116 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2019-01-11 22:37:17.259 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:17.259 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2019-01-11 22:37:17.339 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:17.339 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2019-01-11 22:37:18.017 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.017 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2019-01-11 22:37:18.027 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.027 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2019-01-11 22:37:18.097 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.097 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2019-01-11 22:37:18.110 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.111 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2019-01-11 22:37:18.111 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.112 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2019-01-11 22:37:18.120 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.120 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2019-01-11 22:37:18.121 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.121 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2019-01-11 22:37:18.206 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.206 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2019-01-11 22:37:18.211 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.211 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2019-01-11 22:37:18.216 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.216 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2019-01-11 22:37:18.327 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.327 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2019-01-11 22:37:18.416 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.416 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2019-01-11 22:37:18.429 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.429 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2019-01-11 22:37:18.431 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.431 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2019-01-11 22:37:18.437 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.437 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2019-01-11 22:37:18.465 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.465 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2019-01-11 22:37:18.476 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.476 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2019-01-11 22:37:18.479 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.480 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2019-01-11 22:37:18.482 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.482 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2019-01-11 22:37:18.499 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.500 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2019-01-11 22:37:18.500 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.500 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2019-01-11 22:37:18.500 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.500 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2019-01-11 22:37:18.563 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.563 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2019-01-11 22:37:18.592 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.592 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2019-01-11 22:37:18.647 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.647 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2019-01-11 22:37:18.658 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.658 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2019-01-11 22:37:18.680 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.680 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2019-01-11 22:37:18.709 - Thread: 15 -> Voxel storage was in old format. It is updated but needs to be saved. 2019-01-11 22:37:18.710 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2019-01-11 22:37:18.721 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2019-01-11 22:37:19.980 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2019-01-11 22:37:21.557 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2019-01-11 22:37:22.852 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2019-01-11 22:37:23.360 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2019-01-11 22:37:23.996 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2019-01-11 22:37:25.653 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2019-01-11 22:37:25.654 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2019-01-11 22:37:25.663 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2019-01-11 22:37:25.663 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2019-01-11 22:37:25.668 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2019-01-11 22:37:25.671 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2019-01-11 22:37:25.674 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2019-01-11 22:37:25.676 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2019-01-11 22:37:25.678 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2019-01-11 22:37:25.692 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2019-01-11 22:37:25.699 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2019-01-11 22:37:25.707 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2019-01-11 22:37:25.717 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2019-01-11 22:37:25.724 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2019-01-11 22:37:25.735 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2019-01-11 22:37:25.751 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2019-01-11 22:37:25.794 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2019-01-11 22:37:25.848 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2019-01-11 22:37:25.940 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2019-01-11 22:37:25.984 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2019-01-11 22:37:26.042 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2019-01-11 22:37:26.122 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2019-01-11 22:37:26.177 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2019-01-11 22:37:26.223 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2019-01-11 22:37:26.269 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2019-01-11 22:37:26.315 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2019-01-11 22:37:26.389 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2019-01-11 22:37:26.446 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2019-01-11 22:37:26.500 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2019-01-11 22:37:26.573 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2019-01-11 22:37:26.629 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2019-01-11 22:37:26.657 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2019-01-11 22:37:26.693 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2019-01-11 22:37:26.718 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2019-01-11 22:37:26.757 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2019-01-11 22:37:26.777 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2019-01-11 22:37:27.043 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2019-01-11 22:37:27.282 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2019-01-11 22:37:27.509 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2019-01-11 22:37:27.660 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2019-01-11 22:37:27.836 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2019-01-11 22:37:27.942 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2019-01-11 22:37:28.192 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2019-01-11 22:37:28.399 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2019-01-11 22:37:28.656 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2019-01-11 22:37:28.866 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2019-01-11 22:37:29.087 - Thread: 15 -> Loading voxel storage from file 'D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2019-01-11 22:40:26.975 - Thread: 1 -> LoadSession() - Start 2019-01-11 22:40:26.975 - Thread: 1 -> C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11 2019-01-11 22:40:27.354 - Thread: 1 -> LoadSession() - End 2019-01-11 22:40:27.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:40:27.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:40:27.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:40:27.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:40:27.376 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-01-11 22:40:27.377 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-01-11 22:40:27.574 - Thread: 1 -> RunLoadingAction - START 2019-01-11 22:40:27.578 - Thread: 1 -> Loading session: C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11 2019-01-11 22:40:28.477 - Thread: 1 -> GC Memory: 1,742,733,136 B 2019-01-11 22:40:28.483 - Thread: 1 -> Process Memory: 3,829,764,096 B 2019-01-11 22:40:28.486 - Thread: 1 -> Experimental mode: Yes 2019-01-11 22:40:28.486 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2019-01-11 22:40:30.059 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-01-11 22:40:30.075 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-01-11 22:40:30.083 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-01-11 22:40:30.083 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-01-11 22:40:30.086 - Thread: 1 -> 611f55e38755974c03e20ac3e007f7d88a65d63a 2019-01-11 22:40:30.248 - Thread: 1 -> Loading scenarios 2019-01-11 22:40:30.249 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-01-11 22:40:30.249 - Thread: 1 -> List of used mods (0) - START 2019-01-11 22:40:30.250 - Thread: 1 -> List of used mods - END 2019-01-11 22:40:30.260 - Thread: 1 -> Loading behaviors 2019-01-11 22:40:30.262 - Thread: 1 -> Loading ammo magazines 2019-01-11 22:40:30.266 - Thread: 1 -> Loading ammo definitions 2019-01-11 22:40:30.269 - Thread: 1 -> Loading animations 2019-01-11 22:40:30.273 - Thread: 1 -> Loading animations 2019-01-11 22:40:30.275 - Thread: 1 -> Loading sound definitions 2019-01-11 22:40:30.275 - Thread: 1 -> Loading sound definitions 2019-01-11 22:40:30.276 - Thread: 1 -> Loading sound definitions 2019-01-11 22:40:30.276 - Thread: 1 -> Loading sound definitions 2019-01-11 22:40:30.276 - Thread: 1 -> Loading sound definitions 2019-01-11 22:40:30.276 - Thread: 1 -> Loading category classes 2019-01-11 22:40:30.277 - Thread: 1 -> Loading blueprint classes 2019-01-11 22:40:30.280 - Thread: 1 -> Loading blueprint class entries 2019-01-11 22:40:30.281 - Thread: 1 -> Loading blueprints 2019-01-11 22:40:30.284 - Thread: 1 -> Loading agent definitions 2019-01-11 22:40:30.286 - Thread: 1 -> Loading character definitions 2019-01-11 22:40:30.313 - Thread: 1 -> Loading character definitions 2019-01-11 22:40:30.315 - Thread: 1 -> Loading components 2019-01-11 22:40:30.318 - Thread: 1 -> Loading configuration 2019-01-11 22:40:30.319 - Thread: 1 -> Loading container types 2019-01-11 22:40:30.322 - Thread: 1 -> Loading block positions 2019-01-11 22:40:30.327 - Thread: 1 -> Loading curve definitions 2019-01-11 22:40:30.331 - Thread: 1 -> Loading debris 2019-01-11 22:40:30.333 - Thread: 1 -> Loading environment items entries 2019-01-11 22:40:30.333 - Thread: 1 -> Loading decal global definitions 2019-01-11 22:40:30.334 - Thread: 1 -> Loading decal definitions 2019-01-11 22:40:30.338 - Thread: 1 -> Loading drone behaviors 2019-01-11 22:40:30.342 - Thread: 1 -> Loading edges 2019-01-11 22:40:30.344 - Thread: 1 -> Loading emissive color definitions 2019-01-11 22:40:30.349 - Thread: 1 -> Loading emissive color default states 2019-01-11 22:40:30.352 - Thread: 1 -> Loading entity components 2019-01-11 22:40:30.361 - Thread: 1 -> Loading component containers 2019-01-11 22:40:30.381 - Thread: 1 -> Loading environment items entries 2019-01-11 22:40:30.381 - Thread: 1 -> Loading factions 2019-01-11 22:40:30.383 - Thread: 1 -> Loading flare definitions 2019-01-11 22:40:30.397 - Thread: 1 -> Loading gas property definitions 2019-01-11 22:40:30.398 - Thread: 1 -> Loading event definitions 2019-01-11 22:40:30.400 - Thread: 1 -> Loading physical items 2019-01-11 22:40:30.434 - Thread: 1 -> Loading LCD texture categories 2019-01-11 22:40:30.435 - Thread: 1 -> Loading physical items 2019-01-11 22:40:30.437 - Thread: 1 -> Loading physical material properties 2019-01-11 22:40:30.442 - Thread: 1 -> Loading pirate antennas 2019-01-11 22:40:30.452 - Thread: 1 -> Loading resource distribution groups 2019-01-11 22:40:30.453 - Thread: 1 -> Loading shadow textures definitions 2019-01-11 22:40:30.453 - Thread: 1 -> Loading ship sound groups 2019-01-11 22:40:30.472 - Thread: 1 -> Loading ship sound groups 2019-01-11 22:40:30.472 - Thread: 1 -> Loading sound categories 2019-01-11 22:40:30.475 - Thread: 1 -> Loading stat definitions 2019-01-11 22:40:30.476 - Thread: 1 -> Loading grid creators 2019-01-11 22:40:30.479 - Thread: 1 -> Loading transparent material properties 2019-01-11 22:40:30.480 - Thread: 1 -> Loading voxel map storage definitions 2019-01-11 22:40:30.481 - Thread: 1 -> Loading voxel material definitions 2019-01-11 22:40:30.482 - Thread: 1 -> Loading voxel material definitions 2019-01-11 22:40:30.486 - Thread: 1 -> Audio effects definitions 2019-01-11 22:40:30.492 - Thread: 1 -> Loading environment items definitions 2019-01-11 22:40:30.494 - Thread: 1 -> Loading environment items definitions 2019-01-11 22:40:30.495 - Thread: 1 -> Loading physical material properties 2019-01-11 22:40:30.503 - Thread: 1 -> Loading particle effect definitions 2019-01-11 22:40:30.601 - Thread: 1 -> Loading particle effect definitions 2019-01-11 22:40:30.638 - Thread: 1 -> Loading environment item definitions 2019-01-11 22:40:30.642 - Thread: 1 -> Loading weapon definitions 2019-01-11 22:40:30.649 - Thread: 1 -> Loading cube blocks 2019-01-11 22:40:30.811 - Thread: 1 -> Created block definitions 2019-01-11 22:40:30.830 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc 2019-01-11 22:40:30.831 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc 2019-01-11 22:40:30.831 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-01-11 22:40:30.835 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-01-11 22:40:30.836 - Thread: 1 -> Loading drop containers 2019-01-11 22:40:30.837 - Thread: 1 -> Loading respawn ships 2019-01-11 22:40:30.839 - Thread: 1 -> Loading spawn groups 2019-01-11 22:40:30.845 - Thread: 1 -> Loading wheel speeds 2019-01-11 22:40:30.895 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-11 22:40:30.899 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-11 22:40:30.899 - Thread: 1 -> MyAudio.LoadData - START 2019-01-11 22:40:31.112 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Razer Kraken 7.1 V2) - Channel #: 2 - Sample rate: 48000 2019-01-11 22:40:31.158 - Thread: 1 -> MyAudio.LoadData - END 2019-01-11 22:40:31.209 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-01-11 22:40:31.214 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-11 22:40:31.234 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6922.26983, Culture=neutral, PublicKeyToken=null 2019-01-11 22:40:31.235 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-11 22:40:31.235 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-11 22:40:31.245 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-11 22:40:31.598 - Thread: 8 -> External debugger: listening... 2019-01-11 22:40:31.601 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-01-11 22:40:31.680 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-01-11 22:40:31.927 - Thread: 1 -> MyLights.LoadData() - START 2019-01-11 22:40:31.930 - Thread: 1 -> MyLights.LoadData() - END 2019-01-11 22:40:31.930 - Thread: 1 -> MyExplosions.LoadData() - START 2019-01-11 22:40:31.942 - Thread: 1 -> MyExplosions.LoadData() - END 2019-01-11 22:40:31.948 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-01-11 22:40:31.949 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-01-11 22:40:32.041 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-01-11 22:40:32.164 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_-1_-1_61_1884478090.vx2' 2019-01-11 22:40:32.164 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_-1_1_847713972.vx2' 2019-01-11 22:40:32.166 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_-1_5_335936547.vx2' 2019-01-11 22:40:32.168 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\RedShipCrashed-1.vx2' 2019-01-11 22:40:32.663 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_0_-1_2_2112022140.vx2' 2019-01-11 22:40:32.664 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_-1_0_1_66806555.vx2' 2019-01-11 22:40:32.668 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_-1_4_417956030.vx2' 2019-01-11 22:40:32.668 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_-1_0_5_444003984.vx2' 2019-01-11 22:40:32.670 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_-1_0_3_1257471432.vx2' 2019-01-11 22:40:32.671 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_-1_0_2_1347603832.vx2' 2019-01-11 22:40:32.674 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_1_12_1132635212.vx2' 2019-01-11 22:40:34.725 - Thread: 1 -> Clusters reordered 2019-01-11 22:40:34.735 - Thread: 1 -> Clusters reordered 2019-01-11 22:40:34.741 - Thread: 1 -> Clusters reordered 2019-01-11 22:40:34.969 - Thread: 1 -> Checkpoint.CameraAttachedTo: 72901595082345194 2019-01-11 22:40:35.008 - Thread: 1 -> MySession.Static.LogSettings - START 2019-01-11 22:40:35.009 - Thread: 1 -> Name = Crashed Red Ship 2019-01-06 09:11 2019-01-11 22:40:35.009 - Thread: 1 -> Description = 2019-01-11 22:40:35.009 - Thread: 1 -> GameDateTime = 01/02/2081 19:56:17 2019-01-11 22:40:35.009 - Thread: 1 -> Password = 2019-01-11 22:40:35.009 - Thread: 1 -> CurrentPath = C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11 2019-01-11 22:40:35.009 - Thread: 1 -> WorkshopId = 2019-01-11 22:40:35.009 - Thread: 1 -> CameraController = Default_Astronaut 2019-01-11 22:40:35.009 - Thread: 1 -> ThumbPath = C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\thumb.jpg 2019-01-11 22:40:35.011 - Thread: 1 -> Settings: 2019-01-11 22:40:35.011 - Thread: 1 -> GameMode = Survival 2019-01-11 22:40:35.011 - Thread: 1 -> MaxPlayers = 4 2019-01-11 22:40:35.011 - Thread: 1 -> OnlineMode = OFFLINE 2019-01-11 22:40:35.011 - Thread: 1 -> AutoHealing = True 2019-01-11 22:40:35.011 - Thread: 1 -> WeaponsEnabled = True 2019-01-11 22:40:35.011 - Thread: 1 -> ThrusterDamage = False 2019-01-11 22:40:35.011 - Thread: 1 -> EnableSpectator = False 2019-01-11 22:40:35.011 - Thread: 1 -> EnableCopyPaste = False 2019-01-11 22:40:35.011 - Thread: 1 -> MaxFloatingObjects = 56 2019-01-11 22:40:35.011 - Thread: 1 -> MaxGridSize = 50000 2019-01-11 22:40:35.011 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-01-11 22:40:35.011 - Thread: 1 -> CargoShipsEnabled = True 2019-01-11 22:40:35.011 - Thread: 1 -> EnvironmentHostility = SAFE 2019-01-11 22:40:35.011 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-01-11 22:40:35.011 - Thread: 1 -> InventorySizeMultiplier = 10 2019-01-11 22:40:35.011 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-01-11 22:40:35.011 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-01-11 22:40:35.011 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-01-11 22:40:35.011 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-01-11 22:40:35.011 - Thread: 1 -> GrinderSpeedMultiplier = 5 2019-01-11 22:40:35.011 - Thread: 1 -> ClientCanSave = False 2019-01-11 22:40:35.011 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-01-11 22:40:35.011 - Thread: 1 -> PermanentDeath = False 2019-01-11 22:40:35.011 - Thread: 1 -> DestructibleBlocks = True 2019-01-11 22:40:35.011 - Thread: 1 -> EnableScripts = False 2019-01-11 22:40:35.011 - Thread: 1 -> AutoSaveInMinutes = 5 2019-01-11 22:40:35.011 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2019-01-11 22:40:35.011 - Thread: 1 -> ProceduralDensity = 0.35 2019-01-11 22:40:35.011 - Thread: 1 -> ProceduralSeed = 0 2019-01-11 22:40:35.011 - Thread: 1 -> DestructibleBlocks = True 2019-01-11 22:40:35.011 - Thread: 1 -> EnableIngameScripts = False 2019-01-11 22:40:35.011 - Thread: 1 -> ViewDistance = 20000 2019-01-11 22:40:35.011 - Thread: 1 -> Voxel destruction = True 2019-01-11 22:40:35.012 - Thread: 1 -> EnableStructuralSimulation = False 2019-01-11 22:40:35.012 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-01-11 22:40:35.012 - Thread: 1 -> EnableContainerDrops = True 2019-01-11 22:40:35.012 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-01-11 22:40:35.012 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-01-11 22:40:35.012 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-01-11 22:40:35.012 - Thread: 1 -> EnableSubgridDamage = False 2019-01-11 22:40:35.012 - Thread: 1 -> SyncDistance = 3000 2019-01-11 22:40:35.012 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-01-11 22:40:35.012 - Thread: 1 -> ExperimentalMode = True 2019-01-11 22:40:35.012 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2019-01-11 22:40:35.012 - Thread: 1 -> MySession.Static.LogSettings - END 2019-01-11 22:40:35.133 - Thread: 1 -> Session loaded 2019-01-11 22:40:35.133 - Thread: 1 -> RunLoadingAction - END 2019-01-11 22:40:35.134 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-01-11 22:40:35.164 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-01-11 22:40:35.166 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-01-11 22:40:35.166 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-01-11 22:40:35.179 - Thread: 1 -> Updating continues. 2019-01-11 22:40:35.516 - Thread: 1 -> GC Memory: 1,966,113,856 B 2019-01-11 22:40:39.134 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:40:39.159 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,2486.899,2166.854,1,0,1878.986,6616,17253,82747,8,4.661963,0.006303894,0,20185,8.333735 2019-01-11 22:40:39.244 - Thread: 1 -> Clusters reordered 2019-01-11 22:40:41.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:40:41.441 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:41:05.517 - Thread: 1 -> GC Memory: 2,078,111,152 B 2019-01-11 22:41:35.533 - Thread: 1 -> GC Memory: 2,076,984,592 B 2019-01-11 22:41:41.298 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:41:41.298 - Thread: 1 -> STATISTICS,60.0166666666667,0,0,0,0,0,0,21.58049,38.71557,1,0,1980.051,6616,17253,82747,8,37.7284,0.440863,85.38529,19871,8.024755 2019-01-11 22:42:05.534 - Thread: 1 -> GC Memory: 2,083,734,024 B 2019-01-11 22:42:35.537 - Thread: 1 -> GC Memory: 1,956,817,608 B 2019-01-11 22:42:41.436 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:42:41.436 - Thread: 1 -> STATISTICS,120.033333333333,0,0,0,0,0,0,22.79135,17.53759,1,0,1864.948,6616,17253,82747,8,26.49192,0.3008856,83.17651,19867,8.33242 2019-01-11 22:42:41.706 - Thread: 1 -> Clusters reordered 2019-01-11 22:43:05.538 - Thread: 1 -> GC Memory: 1,956,587,784 B 2019-01-11 22:43:35.554 - Thread: 1 -> GC Memory: 1,958,924,760 B 2019-01-11 22:43:41.452 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:43:41.452 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,21.37352,28.11577,1,0,1867.484,6616,17253,82747,7,33.26392,0.4414116,81.52527,19848,8.33303 2019-01-11 22:44:05.555 - Thread: 1 -> GC Memory: 1,957,665,272 B 2019-01-11 22:44:18.223 - Thread: 1 -> Player character died. Id : 76561198135275423 2019-01-11 22:44:23.191 - Thread: 1 -> RequestRespawn 2019-01-11 22:44:23.272 - Thread: 1 -> Updating stopped. 2019-01-11 22:44:25.087 - Thread: 1 -> Updating continues. 2019-01-11 22:44:25.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:44:25.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:44:35.555 - Thread: 1 -> GC Memory: 1,962,980,000 B 2019-01-11 22:44:41.792 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:44:41.792 - Thread: 1 -> STATISTICS,240.066666666667,0,0,0,0,0,0,27.18481,22.15444,1,0,1877.22,6616,17253,82747,7,34.31686,0.3589633,84.60222,19792,8.33399 2019-01-11 22:44:43.767 - Thread: 1 -> Clusters reordered 2019-01-11 22:44:50.659 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:44:50.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:44:57.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:44:57.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:44:59.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:44:59.892 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:45:05.561 - Thread: 1 -> GC Memory: 1,968,556,944 B 2019-01-11 22:45:27.577 - Thread: 1 -> Autosave initiated 2019-01-11 22:45:27.577 - Thread: 1 -> Character state: True 2019-01-11 22:45:27.577 - Thread: 1 -> IsServer: True 2019-01-11 22:45:27.577 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 22:45:27.577 - Thread: 1 -> Autosave 2019-01-11 22:45:27.580 - Thread: 1 -> Saving world - START 2019-01-11 22:45:27.581 - Thread: 1 -> Making world state snapshot. 2019-01-11 22:45:27.582 - Thread: 1 -> Before snapshot.: GC Memory: 1,968,744,128 B 2019-01-11 22:45:27.831 - Thread: 1 -> After snapshot.: GC Memory: 1,971,691,816 B 2019-01-11 22:45:27.833 - Thread: 1 -> Directory cleanup: GC Memory: 1,971,700,008 B 2019-01-11 22:45:27.833 - Thread: 1 -> Saving world - END 2019-01-11 22:45:27.840 - Thread: 15 -> Session snapshot save - START 2019-01-11 22:45:27.841 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 22:45:29.056 - Thread: 15 -> Session snapshot save - END 2019-01-11 22:45:35.573 - Thread: 1 -> GC Memory: 1,975,437,312 B 2019-01-11 22:45:42.054 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:45:42.054 - Thread: 1 -> STATISTICS,300.083333333333,0,0,0,0,0,0,21.1665,43.61782,1,0,1874.063,6616,17253,82747,7,43.24574,0.5090746,85.47672,19770,8.339968 2019-01-11 22:46:05.589 - Thread: 1 -> GC Memory: 1,968,327,168 B 2019-01-11 22:46:35.606 - Thread: 1 -> GC Memory: 1,970,463,360 B 2019-01-11 22:46:42.071 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:46:42.071 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,20.1441,32.72914,1,0,1878.978,6616,17253,82747,7,36.11001,0.5276199,84.55855,19730,8.335633 2019-01-11 22:46:43.856 - Thread: 1 -> Clusters reordered 2019-01-11 22:47:05.608 - Thread: 1 -> GC Memory: 1,972,470,296 B 2019-01-11 22:47:35.622 - Thread: 1 -> GC Memory: 1,969,401,920 B 2019-01-11 22:47:42.087 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:47:42.088 - Thread: 1 -> STATISTICS,420.116666666667,0,0,0,0,0,0,20.47181,39.46992,1,0,1877.973,6616,17253,82747,4,35.74292,0.4550586,83.1782,19754,8.334626 2019-01-11 22:48:05.639 - Thread: 1 -> GC Memory: 1,971,070,800 B 2019-01-11 22:48:35.822 - Thread: 1 -> GC Memory: 2,025,751,064 B 2019-01-11 22:48:42.283 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:48:42.283 - Thread: 1 -> STATISTICS,480.133333333333,0,0,0,0,0,0,20.64415,41.43295,1,0,1961.441,6616,17253,82747,5,43.84323,0.4582092,85.3214,19660,8.389845 2019-01-11 22:48:43.881 - Thread: 1 -> Clusters reordered 2019-01-11 22:49:05.831 - Thread: 1 -> GC Memory: 2,009,646,408 B 2019-01-11 22:49:35.833 - Thread: 1 -> GC Memory: 2,188,837,936 B 2019-01-11 22:49:42.295 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:49:42.298 - Thread: 1 -> STATISTICS,540.15,0,0,0,0,0,0,22.9818,48.72206,1,0,2126.775,6616,17253,82747,5,42.31106,0.6139503,85.09104,19608,8.567189 2019-01-11 22:50:05.848 - Thread: 1 -> GC Memory: 2,375,981,728 B 2019-01-11 22:50:27.587 - Thread: 1 -> Autosave initiated 2019-01-11 22:50:27.587 - Thread: 1 -> Character state: True 2019-01-11 22:50:27.587 - Thread: 1 -> IsServer: True 2019-01-11 22:50:27.587 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 22:50:27.587 - Thread: 1 -> Autosave 2019-01-11 22:50:27.587 - Thread: 1 -> Saving world - START 2019-01-11 22:50:27.587 - Thread: 1 -> Making world state snapshot. 2019-01-11 22:50:27.587 - Thread: 1 -> Before snapshot.: GC Memory: 2,521,231,200 B 2019-01-11 22:50:27.600 - Thread: 1 -> After snapshot.: GC Memory: 2,523,039,440 B 2019-01-11 22:50:27.600 - Thread: 1 -> Directory cleanup: GC Memory: 2,523,039,440 B 2019-01-11 22:50:27.600 - Thread: 1 -> Saving world - END 2019-01-11 22:50:27.600 - Thread: 15 -> Session snapshot save - START 2019-01-11 22:50:27.601 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 22:50:27.837 - Thread: 15 -> Session snapshot save - END 2019-01-11 22:50:32.434 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:50:32.435 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:50:35.853 - Thread: 1 -> GC Memory: 2,552,635,456 B 2019-01-11 22:50:42.401 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:50:42.401 - Thread: 1 -> STATISTICS,600.166666666667,0,0,0,0,0,0,22.28559,43.58301,1,0,2476.392,6616,17253,82747,5,45.76077,0.5499921,86.68353,19527,8.45117 2019-01-11 22:50:43.820 - Thread: 1 -> Clusters reordered 2019-01-11 22:51:05.870 - Thread: 1 -> GC Memory: 2,129,124,864 B 2019-01-11 22:51:35.887 - Thread: 1 -> GC Memory: 2,351,632,096 B 2019-01-11 22:51:42.417 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:51:42.417 - Thread: 1 -> STATISTICS,660.183333333333,0,0,0,0,0,0,23.3511,49.044,1,0,2289.971,6616,17253,82747,5,48.67829,0.5967177,86.37749,19428,8.284847 2019-01-11 22:51:48.119 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-11 22:51:48.166 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-11 22:51:48.166 - Thread: 1 -> Next activation in 00:11:46.3367389 2019-01-11 22:52:05.903 - Thread: 1 -> GC Memory: 2,596,435,200 B 2019-01-11 22:52:26.218 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:52:26.219 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:52:35.904 - Thread: 1 -> GC Memory: 2,044,078,728 B 2019-01-11 22:52:42.434 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:52:42.434 - Thread: 1 -> STATISTICS,720.2,0,0,0,0,0,0,20.69525,33.18692,1,0,2003.053,6616,17253,82747,6,41.54442,0.4169247,85.7462,19454,8.257357 2019-01-11 22:52:43.669 - Thread: 1 -> Clusters reordered 2019-01-11 22:53:05.920 - Thread: 1 -> GC Memory: 2,306,130,464 B 2019-01-11 22:53:35.936 - Thread: 1 -> GC Memory: 2,317,649,232 B 2019-01-11 22:53:42.450 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:53:42.450 - Thread: 1 -> STATISTICS,780.216666666667,0,0,0,0,0,0,18.55789,38.21609,1,0,2208.309,6616,17253,82747,6,53.77947,0.4759053,88.74327,19207,8.506812 2019-01-11 22:53:59.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:53:59.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:54:05.937 - Thread: 1 -> GC Memory: 2,375,494,432 B 2019-01-11 22:54:35.952 - Thread: 1 -> GC Memory: 2,230,726,552 B 2019-01-11 22:54:42.467 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:54:42.467 - Thread: 1 -> STATISTICS,840.233333333333,0,0,0,0,0,0,19.81929,31.60056,1,0,2183.982,6616,17253,82747,6,36.11744,0.381287,86.8689,19234,8.336708 2019-01-11 22:54:43.519 - Thread: 1 -> Clusters reordered 2019-01-11 22:55:05.958 - Thread: 1 -> GC Memory: 2,522,368,328 B 2019-01-11 22:55:27.603 - Thread: 1 -> Autosave initiated 2019-01-11 22:55:27.603 - Thread: 1 -> Character state: True 2019-01-11 22:55:27.603 - Thread: 1 -> IsServer: True 2019-01-11 22:55:27.603 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 22:55:27.603 - Thread: 1 -> Autosave 2019-01-11 22:55:27.603 - Thread: 1 -> Saving world - START 2019-01-11 22:55:27.604 - Thread: 1 -> Making world state snapshot. 2019-01-11 22:55:27.604 - Thread: 1 -> Before snapshot.: GC Memory: 2,741,200,312 B 2019-01-11 22:55:27.621 - Thread: 1 -> After snapshot.: GC Memory: 2,739,014,992 B 2019-01-11 22:55:27.621 - Thread: 1 -> Directory cleanup: GC Memory: 2,739,014,992 B 2019-01-11 22:55:27.621 - Thread: 1 -> Saving world - END 2019-01-11 22:55:27.622 - Thread: 15 -> Session snapshot save - START 2019-01-11 22:55:27.623 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 22:55:27.946 - Thread: 15 -> Session snapshot save - END 2019-01-11 22:55:35.971 - Thread: 1 -> GC Memory: 2,830,084,736 B 2019-01-11 22:55:42.484 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:55:42.484 - Thread: 1 -> STATISTICS,900.25,0,0,0,0,0,0,27.2733,51.17926,1,0,2761.47,6616,17253,82747,6,57.23415,0.4944929,86.27015,19150,8.333214 2019-01-11 22:56:05.971 - Thread: 1 -> GC Memory: 2,160,266,000 B 2019-01-11 22:56:35.989 - Thread: 1 -> GC Memory: 2,493,609,472 B 2019-01-11 22:56:42.501 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:56:42.501 - Thread: 1 -> STATISTICS,960.266666666667,0,0,0,0,0,0,29.39521,53.88518,1,0,2447.006,6616,17253,82747,6,50.43615,0.4083861,86.71926,18939,8.333218 2019-01-11 22:56:43.370 - Thread: 1 -> Clusters reordered 2019-01-11 22:57:06.003 - Thread: 1 -> GC Memory: 2,837,819,536 B 2019-01-11 22:57:36.004 - Thread: 1 -> GC Memory: 2,297,123,312 B 2019-01-11 22:57:42.518 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:57:42.518 - Thread: 1 -> STATISTICS,1020.28333333333,0,0,0,0,0,0,27.13398,29.25598,1,0,2269.172,6616,17253,82747,6,39.22345,0.4276331,85.92507,18828,8.33309 2019-01-11 22:58:06.004 - Thread: 1 -> GC Memory: 2,672,737,416 B 2019-01-11 22:58:36.005 - Thread: 1 -> GC Memory: 2,254,907,008 B 2019-01-11 22:58:42.535 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:58:42.535 - Thread: 1 -> STATISTICS,1080.3,0,0,0,0,0,0,29.11265,68.58867,1,0,2231.884,6616,17253,82747,5,58.20316,0.4280421,87.56874,18706,8.339631 2019-01-11 22:58:43.220 - Thread: 1 -> Clusters reordered 2019-01-11 22:59:06.020 - Thread: 1 -> GC Memory: 2,648,603,296 B 2019-01-11 22:59:12.484 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 22:59:12.485 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 22:59:36.020 - Thread: 1 -> GC Memory: 2,163,827,896 B 2019-01-11 22:59:42.551 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 22:59:42.551 - Thread: 1 -> STATISTICS,1140.31666666667,0,0,0,0,0,0,24.23855,40.83438,1,0,2149.753,6616,17253,82747,5,51.91395,0.5226626,88.13136,18703,8.332996 2019-01-11 23:00:06.021 - Thread: 1 -> GC Memory: 2,576,750,864 B 2019-01-11 23:00:27.602 - Thread: 1 -> Autosave initiated 2019-01-11 23:00:27.602 - Thread: 1 -> Character state: True 2019-01-11 23:00:27.602 - Thread: 1 -> IsServer: True 2019-01-11 23:00:27.602 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:00:27.602 - Thread: 1 -> Autosave 2019-01-11 23:00:27.603 - Thread: 1 -> Saving world - START 2019-01-11 23:00:27.603 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:00:27.603 - Thread: 1 -> Before snapshot.: GC Memory: 2,079,873,640 B 2019-01-11 23:00:27.615 - Thread: 1 -> After snapshot.: GC Memory: 2,082,005,640 B 2019-01-11 23:00:27.615 - Thread: 1 -> Directory cleanup: GC Memory: 2,082,005,640 B 2019-01-11 23:00:27.615 - Thread: 1 -> Saving world - END 2019-01-11 23:00:27.615 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:00:27.616 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:00:27.858 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:00:36.036 - Thread: 1 -> GC Memory: 2,205,637,688 B 2019-01-11 23:00:37.035 - Thread: 1 -> Updating stopped. 2019-01-11 23:00:37.568 - Thread: 1 -> Updating continues. 2019-01-11 23:00:37.801 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:00:37.804 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:00:42.568 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:00:42.570 - Thread: 1 -> STATISTICS,1200.33333333333,0,0,0,0,0,0,19.96328,41.92238,1,0,2187.765,6616,17253,82747,4,42.45774,0.607906,85.30044,18666,8.606144 2019-01-11 23:00:43.603 - Thread: 1 -> Clusters reordered 2019-01-11 23:01:04.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:01:04.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:01:04.822 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:01:04.915 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:01:06.037 - Thread: 1 -> GC Memory: 2,635,657,192 B 2019-01-11 23:01:09.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:09.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:11.702 - Thread: 1 -> Updating stopped. 2019-01-11 23:01:14.402 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:14.403 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:17.518 - Thread: 1 -> Saving world - START 2019-01-11 23:01:17.519 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:01:17.519 - Thread: 1 -> Before snapshot.: GC Memory: 2,658,193,736 B 2019-01-11 23:01:17.530 - Thread: 1 -> After snapshot.: GC Memory: 2,660,231,784 B 2019-01-11 23:01:17.530 - Thread: 1 -> Directory cleanup: GC Memory: 2,660,231,784 B 2019-01-11 23:01:17.530 - Thread: 1 -> Saving world - END 2019-01-11 23:01:17.531 - Thread: 1 -> Session snapshot save - START 2019-01-11 23:01:17.531 - Thread: 1 -> Checking file access for files in target dir. 2019-01-11 23:01:17.761 - Thread: 1 -> Session snapshot save - END 2019-01-11 23:01:17.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:17.779 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:17.830 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:17.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:17.831 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:17.832 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:17.832 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2019-01-11 23:01:17.833 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:17.834 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:18.166 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2019-01-11 23:01:18.166 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START 2019-01-11 23:01:18.167 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END 2019-01-11 23:01:18.172 - Thread: 1 -> Used namespaces in scripts: 2019-01-11 23:01:18.175 - Thread: 1 -> MySession::Unload START 2019-01-11 23:01:18.176 - Thread: 1 -> AutoSaveInMinutes: 5 2019-01-11 23:01:18.176 - Thread: 1 -> MySandboxGame.IsDedicated: False 2019-01-11 23:01:18.176 - Thread: 1 -> IsServer: True 2019-01-11 23:01:18.177 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-11 23:01:18.182 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-11 23:01:18.182 - Thread: 1 -> MyAudio.LoadData - START 2019-01-11 23:01:18.422 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Razer Kraken 7.1 V2) - Channel #: 2 - Sample rate: 48000 2019-01-11 23:01:18.468 - Thread: 1 -> MyAudio.LoadData - END 2019-01-11 23:01:18.472 - Thread: 1 -> MyConfig.Save() - START 2019-01-11 23:01:18.473 - Thread: 1 -> Path: C:\Users\Quinn\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2019-01-11 23:01:18.513 - Thread: 1 -> MyConfig.Save() - END 2019-01-11 23:01:18.606 - Thread: 1 -> Unloading Procedural World Generator 2019-01-11 23:01:18.650 - Thread: 1 -> Network readers disposed 2019-01-11 23:01:18.650 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2019-01-11 23:01:18.791 - Thread: 1 -> Loading sound definitions 2019-01-11 23:01:18.815 - Thread: 1 -> Loading shadow textures definitions 2019-01-11 23:01:18.816 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2019-01-11 23:01:18.816 - Thread: 1 -> Loading voxel map storage definitions 2019-01-11 23:01:18.816 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2019-01-11 23:01:19.109 - Thread: 1 -> MySession::Unload END 2019-01-11 23:01:20.596 - Thread: 15 -> Loading available saves - START 2019-01-11 23:01:20.598 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423' 2019-01-11 23:01:20.605 - Thread: 15 -> Loading available saves - END 2019-01-11 23:01:21.022 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:21.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:29.706 - Thread: 15 -> Loading available saves - START 2019-01-11 23:01:29.706 - Thread: 15 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Backup' 2019-01-11 23:01:29.711 - Thread: 15 -> Loading available saves - END 2019-01-11 23:01:30.122 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:30.123 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:35.273 - Thread: 1 -> LoadSandbox() - Start 2019-01-11 23:01:35.289 - Thread: 1 -> LoadSession() - Start 2019-01-11 23:01:35.289 - Thread: 1 -> C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11 2019-01-11 23:01:35.306 - Thread: 1 -> LoadSession() - End 2019-01-11 23:01:35.306 - Thread: 1 -> LoadSandbox() - End 2019-01-11 23:01:35.306 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:35.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:35.307 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:35.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:35.308 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:35.309 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:35.309 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2019-01-11 23:01:35.310 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2019-01-11 23:01:35.540 - Thread: 1 -> RunLoadingAction - START 2019-01-11 23:01:35.540 - Thread: 1 -> Loading session: C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11 2019-01-11 23:01:35.829 - Thread: 1 -> GC Memory: 1,922,708,584 B 2019-01-11 23:01:35.836 - Thread: 1 -> Process Memory: 6,616,739,840 B 2019-01-11 23:01:35.836 - Thread: 1 -> Experimental mode: Yes 2019-01-11 23:01:35.836 - Thread: 1 -> Experimental mode reason: ExperimentalMode, ExperimentalTurnedOnInConfiguration 2019-01-11 23:01:35.859 - Thread: 1 -> MyScriptManager.LoadData() - START 2019-01-11 23:01:35.867 - Thread: 1 -> MyScriptManager.LoadData() - END 2019-01-11 23:01:35.867 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2019-01-11 23:01:35.867 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2019-01-11 23:01:35.869 - Thread: 1 -> 611f55e38755974c03e20ac3e007f7d88a65d63a 2019-01-11 23:01:36.016 - Thread: 1 -> Loading scenarios 2019-01-11 23:01:36.016 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2019-01-11 23:01:36.022 - Thread: 1 -> List of used mods (0) - START 2019-01-11 23:01:36.023 - Thread: 1 -> List of used mods - END 2019-01-11 23:01:36.031 - Thread: 1 -> Loading behaviors 2019-01-11 23:01:36.031 - Thread: 1 -> Loading ammo magazines 2019-01-11 23:01:36.031 - Thread: 1 -> Loading ammo definitions 2019-01-11 23:01:36.031 - Thread: 1 -> Loading animations 2019-01-11 23:01:36.031 - Thread: 1 -> Loading animations 2019-01-11 23:01:36.031 - Thread: 1 -> Loading sound definitions 2019-01-11 23:01:36.031 - Thread: 1 -> Loading sound definitions 2019-01-11 23:01:36.031 - Thread: 1 -> Loading sound definitions 2019-01-11 23:01:36.031 - Thread: 1 -> Loading sound definitions 2019-01-11 23:01:36.032 - Thread: 1 -> Loading sound definitions 2019-01-11 23:01:36.032 - Thread: 1 -> Loading category classes 2019-01-11 23:01:36.032 - Thread: 1 -> Loading blueprint classes 2019-01-11 23:01:36.032 - Thread: 1 -> Loading blueprint class entries 2019-01-11 23:01:36.032 - Thread: 1 -> Loading blueprints 2019-01-11 23:01:36.032 - Thread: 1 -> Loading agent definitions 2019-01-11 23:01:36.032 - Thread: 1 -> Loading character definitions 2019-01-11 23:01:36.032 - Thread: 1 -> Loading character definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading components 2019-01-11 23:01:36.033 - Thread: 1 -> Loading configuration 2019-01-11 23:01:36.033 - Thread: 1 -> Loading container types 2019-01-11 23:01:36.033 - Thread: 1 -> Loading block positions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading curve definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading debris 2019-01-11 23:01:36.033 - Thread: 1 -> Loading environment items entries 2019-01-11 23:01:36.033 - Thread: 1 -> Loading decal global definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading decal definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading drone behaviors 2019-01-11 23:01:36.033 - Thread: 1 -> Loading edges 2019-01-11 23:01:36.033 - Thread: 1 -> Loading emissive color definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading emissive color default states 2019-01-11 23:01:36.033 - Thread: 1 -> Loading entity components 2019-01-11 23:01:36.033 - Thread: 1 -> Loading component containers 2019-01-11 23:01:36.033 - Thread: 1 -> Loading environment items entries 2019-01-11 23:01:36.033 - Thread: 1 -> Loading factions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading flare definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading gas property definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading event definitions 2019-01-11 23:01:36.033 - Thread: 1 -> Loading physical items 2019-01-11 23:01:36.054 - Thread: 1 -> Loading LCD texture categories 2019-01-11 23:01:36.054 - Thread: 1 -> Loading physical items 2019-01-11 23:01:36.054 - Thread: 1 -> Loading physical material properties 2019-01-11 23:01:36.054 - Thread: 1 -> Loading pirate antennas 2019-01-11 23:01:36.054 - Thread: 1 -> Loading resource distribution groups 2019-01-11 23:01:36.054 - Thread: 1 -> Loading shadow textures definitions 2019-01-11 23:01:36.054 - Thread: 1 -> Loading ship sound groups 2019-01-11 23:01:36.054 - Thread: 1 -> Loading ship sound groups 2019-01-11 23:01:36.054 - Thread: 1 -> Loading sound categories 2019-01-11 23:01:36.054 - Thread: 1 -> Loading stat definitions 2019-01-11 23:01:36.054 - Thread: 1 -> Loading grid creators 2019-01-11 23:01:36.054 - Thread: 1 -> Loading transparent material properties 2019-01-11 23:01:36.054 - 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Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2019-01-11 23:01:36.130 - Thread: 1 -> Loading prefab: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2019-01-11 23:01:36.131 - Thread: 1 -> Loading drop containers 2019-01-11 23:01:36.131 - Thread: 1 -> Loading respawn ships 2019-01-11 23:01:36.131 - Thread: 1 -> Loading spawn groups 2019-01-11 23:01:36.131 - Thread: 1 -> Loading wheel speeds 2019-01-11 23:01:36.134 - Thread: 1 -> MyAudio.UnloadData - START 2019-01-11 23:01:36.137 - Thread: 1 -> MyAudio.UnloadData - END 2019-01-11 23:01:36.137 - Thread: 1 -> MyAudio.LoadData - START 2019-01-11 23:01:36.347 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Headset Earphone (Razer Kraken 7.1 V2) - Channel #: 2 - Sample rate: 48000 2019-01-11 23:01:36.425 - Thread: 1 -> MyAudio.LoadData - END 2019-01-11 23:01:36.428 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2019-01-11 23:01:36.428 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-11 23:01:36.436 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6922.26983, Culture=neutral, PublicKeyToken=null 2019-01-11 23:01:36.436 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-11 23:01:36.437 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2019-01-11 23:01:36.437 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6922.26990, Culture=neutral, PublicKeyToken=null 2019-01-11 23:01:36.551 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2019-01-11 23:01:36.554 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2019-01-11 23:01:36.555 - Thread: 1 -> MyLights.LoadData() - START 2019-01-11 23:01:36.556 - Thread: 1 -> MyLights.LoadData() - END 2019-01-11 23:01:36.556 - Thread: 1 -> MyExplosions.LoadData() - START 2019-01-11 23:01:36.557 - Thread: 1 -> MyExplosions.LoadData() - END 2019-01-11 23:01:36.559 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2019-01-11 23:01:36.559 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2019-01-11 23:01:36.560 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2019-01-11 23:01:36.560 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\RedShipCrashed-1.vx2' 2019-01-11 23:01:36.561 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_-1_1_847713972.vx2' 2019-01-11 23:01:36.561 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_-1_5_335936547.vx2' 2019-01-11 23:01:36.561 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_-1_-1_61_1884478090.vx2' 2019-01-11 23:01:36.561 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_0_-1_2_2112022140.vx2' 2019-01-11 23:01:36.570 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_-1_0_1_66806555.vx2' 2019-01-11 23:01:36.571 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_-1_4_417956030.vx2' 2019-01-11 23:01:36.574 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_-1_0_5_444003984.vx2' 2019-01-11 23:01:36.574 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_-1_0_3_1257471432.vx2' 2019-01-11 23:01:36.576 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_0_-1_0_2_1347603832.vx2' 2019-01-11 23:01:36.597 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_1_12_1132635212.vx2' 2019-01-11 23:01:36.601 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\Asteroid_-1_0_1_16_2027522219.vx2' 2019-01-11 23:01:37.222 - Thread: 1 -> Clusters reordered 2019-01-11 23:01:37.224 - Thread: 1 -> Clusters reordered 2019-01-11 23:01:37.225 - Thread: 1 -> Clusters reordered 2019-01-11 23:01:37.229 - Thread: 1 -> Checkpoint.CameraAttachedTo: 120222103617986750 2019-01-11 23:01:37.229 - Thread: 1 -> MySession.Static.LogSettings - START 2019-01-11 23:01:37.230 - Thread: 1 -> Name = Crashed Red Ship 2019-01-06 09:11 2019-01-11 23:01:37.230 - Thread: 1 -> Description = 2019-01-11 23:01:37.230 - Thread: 1 -> GameDateTime = 01/02/2081 20:15:13 2019-01-11 23:01:37.230 - Thread: 1 -> Password = 2019-01-11 23:01:37.230 - Thread: 1 -> CurrentPath = C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11 2019-01-11 23:01:37.230 - Thread: 1 -> WorkshopId = 2019-01-11 23:01:37.231 - Thread: 1 -> CameraController = MyCockpit {1AB1D5DC44CE0BE} Cockpit 2019-01-11 23:01:37.231 - Thread: 1 -> ThumbPath = C:\Users\Quinn\AppData\Roaming\SpaceEngineers\Saves\76561198135275423\Crashed Red Ship 2019-01-06 09-11\thumb.jpg 2019-01-11 23:01:37.231 - Thread: 1 -> Settings: 2019-01-11 23:01:37.231 - Thread: 1 -> GameMode = Survival 2019-01-11 23:01:37.232 - Thread: 1 -> MaxPlayers = 4 2019-01-11 23:01:37.232 - Thread: 1 -> OnlineMode = OFFLINE 2019-01-11 23:01:37.232 - Thread: 1 -> AutoHealing = True 2019-01-11 23:01:37.232 - Thread: 1 -> WeaponsEnabled = True 2019-01-11 23:01:37.232 - Thread: 1 -> ThrusterDamage = False 2019-01-11 23:01:37.232 - Thread: 1 -> EnableSpectator = False 2019-01-11 23:01:37.232 - Thread: 1 -> EnableCopyPaste = False 2019-01-11 23:01:37.232 - Thread: 1 -> MaxFloatingObjects = 56 2019-01-11 23:01:37.232 - Thread: 1 -> MaxGridSize = 50000 2019-01-11 23:01:37.232 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2019-01-11 23:01:37.232 - Thread: 1 -> CargoShipsEnabled = True 2019-01-11 23:01:37.232 - Thread: 1 -> EnvironmentHostility = SAFE 2019-01-11 23:01:37.232 - Thread: 1 -> ShowPlayerNamesOnHud = True 2019-01-11 23:01:37.232 - Thread: 1 -> InventorySizeMultiplier = 10 2019-01-11 23:01:37.232 - Thread: 1 -> RefinerySpeedMultiplier = 3 2019-01-11 23:01:37.232 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2019-01-11 23:01:37.232 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2019-01-11 23:01:37.232 - Thread: 1 -> WelderSpeedMultiplier = 2 2019-01-11 23:01:37.232 - Thread: 1 -> GrinderSpeedMultiplier = 5 2019-01-11 23:01:37.232 - Thread: 1 -> ClientCanSave = False 2019-01-11 23:01:37.232 - Thread: 1 -> HackSpeedMultiplier = 0.33 2019-01-11 23:01:37.232 - Thread: 1 -> PermanentDeath = False 2019-01-11 23:01:37.232 - Thread: 1 -> DestructibleBlocks = True 2019-01-11 23:01:37.232 - Thread: 1 -> EnableScripts = False 2019-01-11 23:01:37.232 - Thread: 1 -> AutoSaveInMinutes = 5 2019-01-11 23:01:37.232 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2019-01-11 23:01:37.232 - Thread: 1 -> ProceduralDensity = 0.35 2019-01-11 23:01:37.232 - Thread: 1 -> ProceduralSeed = 0 2019-01-11 23:01:37.232 - Thread: 1 -> DestructibleBlocks = True 2019-01-11 23:01:37.232 - Thread: 1 -> EnableIngameScripts = False 2019-01-11 23:01:37.232 - Thread: 1 -> ViewDistance = 20000 2019-01-11 23:01:37.232 - Thread: 1 -> Voxel destruction = True 2019-01-11 23:01:37.232 - Thread: 1 -> EnableStructuralSimulation = False 2019-01-11 23:01:37.232 - Thread: 1 -> MaxActiveFracturePieces = 50 2019-01-11 23:01:37.232 - Thread: 1 -> EnableContainerDrops = True 2019-01-11 23:01:37.232 - Thread: 1 -> MinDropContainerRespawnTime = 5 2019-01-11 23:01:37.232 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2019-01-11 23:01:37.232 - Thread: 1 -> EnableTurretsFriendlyFire = False 2019-01-11 23:01:37.232 - Thread: 1 -> EnableSubgridDamage = False 2019-01-11 23:01:37.232 - Thread: 1 -> SyncDistance = 3000 2019-01-11 23:01:37.232 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2019-01-11 23:01:37.232 - Thread: 1 -> ExperimentalMode = True 2019-01-11 23:01:37.232 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode 2019-01-11 23:01:37.232 - Thread: 1 -> MySession.Static.LogSettings - END 2019-01-11 23:01:37.233 - Thread: 1 -> Session loaded 2019-01-11 23:01:37.233 - Thread: 1 -> RunLoadingAction - END 2019-01-11 23:01:37.233 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2019-01-11 23:01:37.235 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2019-01-11 23:01:37.235 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2019-01-11 23:01:37.235 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2019-01-11 23:01:37.236 - Thread: 1 -> Updating continues. 2019-01-11 23:01:37.336 - Thread: 1 -> GC Memory: 1,970,398,912 B 2019-01-11 23:01:37.348 - Thread: 1 -> Clusters reordered 2019-01-11 23:01:38.876 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:38.877 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:01:39.342 - Thread: 1 -> Clusters reordered 2019-01-11 23:01:46.456 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:01:46.456 - Thread: 1 -> STATISTICS,1260.35,0,0,0,0,0,0,22.48986,48.00246,1,0,1997.913,6616,17253,82747,4,46.47813,0.5220538,83.87689,18549,8.617947 2019-01-11 23:01:49.540 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:01:49.541 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:02:07.342 - Thread: 1 -> GC Memory: 2,093,108,064 B 2019-01-11 23:02:37.360 - Thread: 1 -> GC Memory: 2,094,141,384 B 2019-01-11 23:02:46.473 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:02:46.473 - Thread: 1 -> STATISTICS,1320.36666666667,0,0,0,0,0,0,24.46527,41.01463,1,0,1998.253,6616,17253,82747,4,45.98868,0.5135215,88.21282,18511,8.270938 2019-01-11 23:03:07.376 - Thread: 1 -> GC Memory: 2,093,310,608 B 2019-01-11 23:03:37.392 - Thread: 1 -> GC Memory: 1,999,738,408 B 2019-01-11 23:03:38.775 - Thread: 1 -> Clusters reordered 2019-01-11 23:03:46.490 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:03:46.490 - Thread: 1 -> STATISTICS,1380.38333333333,0,0,0,0,0,0,23.13339,37.02691,1,0,1906.307,6616,17253,82747,4,40.2257,0.6174524,87.06754,18504,8.810305 2019-01-11 23:04:07.409 - Thread: 1 -> GC Memory: 2,005,486,320 B 2019-01-11 23:04:23.639 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:04:23.640 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:04:37.426 - Thread: 1 -> GC Memory: 2,006,632,152 B 2019-01-11 23:04:46.506 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:04:46.506 - Thread: 1 -> STATISTICS,1440.4,0,0,0,0,0,0,22.06381,32.75089,1,0,1912.625,6616,17253,82747,5,42.08285,0.415808,83.95296,18551,8.330534 2019-01-11 23:04:47.824 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-11 23:04:47.839 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-11 23:04:47.839 - Thread: 1 -> Next activation in 00:12:39.0553087 2019-01-11 23:05:07.443 - Thread: 1 -> GC Memory: 2,012,367,016 B 2019-01-11 23:05:37.443 - Thread: 1 -> GC Memory: 2,015,623,760 B 2019-01-11 23:05:38.625 - Thread: 1 -> Clusters reordered 2019-01-11 23:05:46.523 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:05:46.523 - Thread: 1 -> STATISTICS,1500.41666666667,0,0,0,0,0,0,26.15203,29.12168,1,0,1921.451,6616,17253,82747,8,40.72578,0.3532749,83.04188,18534,8.333282 2019-01-11 23:06:07.460 - Thread: 1 -> GC Memory: 2,015,540,152 B 2019-01-11 23:06:35.543 - Thread: 1 -> Autosave initiated 2019-01-11 23:06:35.543 - Thread: 1 -> Character state: True 2019-01-11 23:06:35.543 - Thread: 1 -> IsServer: True 2019-01-11 23:06:35.543 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:06:35.543 - Thread: 1 -> Autosave 2019-01-11 23:06:35.543 - Thread: 1 -> Saving world - START 2019-01-11 23:06:35.544 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:06:35.544 - Thread: 1 -> Before snapshot.: GC Memory: 2,012,688,240 B 2019-01-11 23:06:35.578 - Thread: 1 -> After snapshot.: GC Memory: 2,016,340,240 B 2019-01-11 23:06:35.578 - Thread: 1 -> Directory cleanup: GC Memory: 2,016,340,240 B 2019-01-11 23:06:35.578 - Thread: 1 -> Saving world - END 2019-01-11 23:06:35.578 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:06:35.579 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:06:36.090 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:06:37.476 - Thread: 1 -> GC Memory: 2,019,793,144 B 2019-01-11 23:06:46.539 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:06:46.539 - Thread: 1 -> STATISTICS,1560.43333333333,0,0,0,0,0,0,24.35587,27.58847,1,0,1921.265,6616,17253,82747,8,38.68073,0.4044993,83.25642,18567,8.333176 2019-01-11 23:07:07.492 - Thread: 1 -> GC Memory: 2,013,427,936 B 2019-01-11 23:07:21.707 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:07:21.707 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:07:21.707 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:07:21.732 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:07:22.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:07:22.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:07:24.622 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:07:24.623 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:07:32.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:07:32.806 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:07:34.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:07:34.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:07:34.256 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:07:34.260 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:07:37.492 - Thread: 1 -> GC Memory: 2,019,101,016 B 2019-01-11 23:07:38.476 - Thread: 1 -> Clusters reordered 2019-01-11 23:07:40.873 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:07:40.874 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:07:46.557 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:07:46.557 - Thread: 1 -> STATISTICS,1620.45,0,0,0,0,0,0,27.52095,29.88285,1,0,1925.379,6616,17253,82747,8,40.40614,0.3648565,83.70266,18639,8.333423 2019-01-11 23:08:07.493 - Thread: 1 -> GC Memory: 2,019,659,688 B 2019-01-11 23:08:37.509 - Thread: 1 -> GC Memory: 2,012,776,096 B 2019-01-11 23:08:46.573 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:08:46.573 - Thread: 1 -> STATISTICS,1680.46666666667,0,0,0,0,0,0,30.03941,24.37779,1,0,1920.627,6616,17253,82747,8,34.84457,0.3912233,82.50488,18621,8.337046 2019-01-11 23:08:59.808 - Thread: 1 -> Player character died. Id : 76561198135275423 2019-01-11 23:09:04.792 - Thread: 1 -> RequestRespawn 2019-01-11 23:09:04.806 - Thread: 1 -> Updating stopped. 2019-01-11 23:09:08.156 - Thread: 1 -> Updating continues. 2019-01-11 23:09:08.166 - Thread: 1 -> GC Memory: 2,019,505,008 B 2019-01-11 23:09:08.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:09:08.173 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:09:38.176 - Thread: 1 -> GC Memory: 2,023,894,952 B 2019-01-11 23:09:41.674 - Thread: 1 -> Clusters reordered 2019-01-11 23:09:46.589 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:09:46.589 - Thread: 1 -> STATISTICS,1740.48333333333,0,0,0,0,0,0,26.85048,28.08381,1,0,1931.439,6616,17253,82747,8,35.81476,0.5009744,84.32378,18581,8.338863 2019-01-11 23:09:50.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:09:50.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:10:08.192 - Thread: 1 -> GC Memory: 2,023,636,920 B 2019-01-11 23:10:17.339 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:10:17.340 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:10:20.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:10:20.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:10:20.056 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:10:20.058 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:10:23.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:10:23.891 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:10:38.193 - Thread: 1 -> GC Memory: 2,026,068,800 B 2019-01-11 23:10:46.606 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:10:46.630 - Thread: 1 -> STATISTICS,1800.5,0,0,0,0,0,0,29.65857,28.59266,1,0,1931.837,6616,17253,82747,8,39.14493,0.4540879,84.72407,18587,8.33338 2019-01-11 23:11:08.209 - Thread: 1 -> GC Memory: 2,023,958,032 B 2019-01-11 23:11:08.348 - Thread: 1 -> Clusters reordered 2019-01-11 23:11:10.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:11:10.857 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:11:35.558 - Thread: 1 -> Autosave initiated 2019-01-11 23:11:35.558 - Thread: 1 -> Character state: True 2019-01-11 23:11:35.558 - Thread: 1 -> IsServer: True 2019-01-11 23:11:35.558 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:11:35.558 - Thread: 1 -> Autosave 2019-01-11 23:11:35.558 - Thread: 1 -> Saving world - START 2019-01-11 23:11:35.559 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:11:35.559 - Thread: 1 -> Before snapshot.: GC Memory: 2,025,804,752 B 2019-01-11 23:11:35.566 - Thread: 1 -> After snapshot.: GC Memory: 2,027,671,888 B 2019-01-11 23:11:35.567 - Thread: 1 -> Directory cleanup: GC Memory: 2,027,671,888 B 2019-01-11 23:11:35.567 - Thread: 1 -> Saving world - END 2019-01-11 23:11:35.567 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:11:35.568 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:11:35.887 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:11:38.209 - Thread: 1 -> GC Memory: 2,029,757,744 B 2019-01-11 23:11:41.527 - Thread: 1 -> Clusters reordered 2019-01-11 23:11:46.623 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:11:46.623 - Thread: 1 -> STATISTICS,1860.51666666667,0,0,0,0,0,0,27.47181,22.49336,1,0,1926.431,6616,17253,82747,8,31.18849,0.3452809,84.42199,18542,8.33364 2019-01-11 23:12:08.226 - Thread: 1 -> GC Memory: 2,021,154,176 B 2019-01-11 23:12:38.243 - Thread: 1 -> GC Memory: 2,020,521,160 B 2019-01-11 23:12:43.766 - Thread: 1 -> Clusters reordered 2019-01-11 23:12:46.639 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:12:46.639 - Thread: 1 -> STATISTICS,1920.53333333333,0,0,0,0,0,0,27.88918,24.22144,1,0,1928.329,6616,17253,82747,8,31.53687,0.409041,82.51444,18550,8.342699 2019-01-11 23:13:08.244 - Thread: 1 -> GC Memory: 2,021,738,088 B 2019-01-11 23:13:22.011 - Thread: 1 -> Player character died. Id : 76561198135275423 2019-01-11 23:13:26.992 - Thread: 1 -> RequestRespawn 2019-01-11 23:13:27.006 - Thread: 1 -> Updating stopped. 2019-01-11 23:13:30.556 - Thread: 1 -> Updating continues. 2019-01-11 23:13:30.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:13:30.575 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:13:38.244 - Thread: 1 -> GC Memory: 2,024,494,168 B 2019-01-11 23:13:44.926 - Thread: 1 -> Clusters reordered 2019-01-11 23:13:46.656 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:13:46.656 - Thread: 1 -> STATISTICS,1980.55,0,0,0,0,0,0,26.85565,30.31121,1,0,1932.253,6616,17253,82747,8,35.65342,0.4270799,83.75449,18524,8.324318 2019-01-11 23:14:08.259 - Thread: 1 -> GC Memory: 2,024,713,440 B 2019-01-11 23:14:22.782 - Thread: 1 -> Clusters reordered 2019-01-11 23:14:38.260 - Thread: 1 -> GC Memory: 2,025,723,088 B 2019-01-11 23:14:46.674 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:14:46.674 - Thread: 1 -> STATISTICS,2040.56666666667,0,0,0,0,0,0,27.98593,30.29245,1,0,1934.072,6616,17253,82747,8,44.50159,0.470273,84.82873,18508,8.333367 2019-01-11 23:15:08.276 - Thread: 1 -> GC Memory: 2,024,981,080 B 2019-01-11 23:15:38.292 - Thread: 1 -> GC Memory: 2,024,065,712 B 2019-01-11 23:15:44.776 - Thread: 1 -> Clusters reordered 2019-01-11 23:15:45.706 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:15:45.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:15:46.690 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:15:46.690 - Thread: 1 -> STATISTICS,2100.58333333333,0,0,0,0,0,0,27.87004,29.62933,1,0,1931.546,6616,17253,82747,8,34.04059,0.4507798,83.65013,18524,8.332847 2019-01-11 23:16:08.309 - Thread: 1 -> GC Memory: 2,031,233,744 B 2019-01-11 23:16:35.560 - Thread: 1 -> Autosave initiated 2019-01-11 23:16:35.560 - Thread: 1 -> Character state: True 2019-01-11 23:16:35.560 - Thread: 1 -> IsServer: True 2019-01-11 23:16:35.560 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:16:35.560 - Thread: 1 -> Autosave 2019-01-11 23:16:35.560 - Thread: 1 -> Saving world - START 2019-01-11 23:16:35.561 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:16:35.561 - Thread: 1 -> Before snapshot.: GC Memory: 2,030,092,208 B 2019-01-11 23:16:35.581 - Thread: 1 -> After snapshot.: GC Memory: 2,030,232,856 B 2019-01-11 23:16:35.581 - Thread: 1 -> Directory cleanup: GC Memory: 2,030,232,856 B 2019-01-11 23:16:35.581 - Thread: 1 -> Saving world - END 2019-01-11 23:16:35.581 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:16:35.582 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:16:35.900 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:16:38.325 - Thread: 1 -> GC Memory: 2,035,577,224 B 2019-01-11 23:16:46.707 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:16:46.707 - Thread: 1 -> STATISTICS,2160.6,0,0,0,0,0,0,25.2008,42.57164,1,0,1931.675,6616,17253,82747,9,47.57758,0.5175504,88.25854,18442,8.036841 2019-01-11 23:16:53.489 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:16:53.490 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:17:08.327 - Thread: 1 -> GC Memory: 2,029,675,944 B 2019-01-11 23:17:34.023 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:17:34.024 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:17:34.774 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-11 23:17:34.775 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-11 23:17:34.775 - Thread: 1 -> Next activation in 00:13:59.9873098 2019-01-11 23:17:38.343 - Thread: 1 -> GC Memory: 2,030,865,344 B 2019-01-11 23:17:44.625 - Thread: 1 -> Clusters reordered 2019-01-11 23:17:46.722 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:17:46.722 - Thread: 1 -> STATISTICS,2220.61666666667,0,0,0,0,0,0,32.29596,35.46276,1,0,1942.613,6616,17063,82937,10,40.8856,0.4698518,86.44235,18484,8.339938 2019-01-11 23:18:08.359 - Thread: 1 -> GC Memory: 2,036,876,784 B 2019-01-11 23:18:38.376 - Thread: 1 -> GC Memory: 2,028,999,376 B 2019-01-11 23:18:46.506 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:18:46.507 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:18:46.739 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:18:46.739 - Thread: 1 -> STATISTICS,2280.63333333333,0,0,0,0,0,0,29.53037,29.44022,1,0,1938.552,6616,16418,83582,10,31.06206,0.4089059,87.2594,18477,8.333462 2019-01-11 23:18:54.990 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:18:54.990 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:18:54.990 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:18:54.992 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:19:01.030 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:19:01.031 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:19:02.863 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:19:02.863 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:19:02.863 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:19:02.866 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:19:05.579 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:19:05.580 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:19:08.005 - Thread: 1 -> Clusters reordered 2019-01-11 23:19:08.382 - Thread: 1 -> GC Memory: 2,035,981,120 B 2019-01-11 23:19:38.382 - Thread: 1 -> GC Memory: 2,035,321,256 B 2019-01-11 23:19:44.649 - Thread: 1 -> Clusters reordered 2019-01-11 23:19:46.930 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:19:46.930 - Thread: 1 -> STATISTICS,2340.65,0,0,0,0,0,0,35.84999,37.76659,1,0,1943.336,6616,16419,83581,9,49.90614,0.4465672,86.76729,18480,8.271406 2019-01-11 23:19:56.213 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:19:56.214 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:20:06.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:20:06.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:20:06.847 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:20:06.850 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:20:08.384 - Thread: 1 -> GC Memory: 2,031,115,456 B 2019-01-11 23:20:12.662 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:20:12.663 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:20:27.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:20:27.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:20:27.646 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:20:27.657 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:20:33.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:20:33.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:20:38.403 - Thread: 1 -> GC Memory: 2,028,089,848 B 2019-01-11 23:20:46.946 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:20:46.947 - Thread: 1 -> STATISTICS,2400.66666666667,0,0,0,0,0,0,32.53323,32.86025,1,0,1936.387,6616,16549,83451,9,39.56908,0.5003161,86.61489,18487,8.40568 2019-01-11 23:21:08.416 - Thread: 1 -> GC Memory: 2,031,371,264 B 2019-01-11 23:21:35.565 - Thread: 1 -> Autosave initiated 2019-01-11 23:21:35.565 - Thread: 1 -> Character state: True 2019-01-11 23:21:35.565 - Thread: 1 -> IsServer: True 2019-01-11 23:21:35.565 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:21:35.565 - Thread: 1 -> Autosave 2019-01-11 23:21:35.565 - Thread: 1 -> Saving world - START 2019-01-11 23:21:35.566 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:21:35.566 - Thread: 1 -> Before snapshot.: GC Memory: 2,031,210,576 B 2019-01-11 23:21:35.587 - Thread: 1 -> After snapshot.: GC Memory: 2,030,644,008 B 2019-01-11 23:21:35.587 - Thread: 1 -> Directory cleanup: GC Memory: 2,030,644,008 B 2019-01-11 23:21:35.587 - Thread: 1 -> Saving world - END 2019-01-11 23:21:35.587 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:21:35.588 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:21:35.869 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:21:38.417 - Thread: 1 -> GC Memory: 2,034,186,672 B 2019-01-11 23:21:44.499 - Thread: 1 -> Clusters reordered 2019-01-11 23:21:46.963 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:21:46.963 - Thread: 1 -> STATISTICS,2460.68333333333,0,0,0,0,0,0,26.83974,32.87744,1,0,1929.308,6616,16425,83575,6,47.04611,0.5399425,86.78436,18466,8.338526 2019-01-11 23:22:03.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:22:03.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:22:08.434 - Thread: 1 -> GC Memory: 2,028,976,280 B 2019-01-11 23:22:13.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:22:13.896 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:22:38.449 - Thread: 1 -> GC Memory: 2,031,615,208 B 2019-01-11 23:22:46.980 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:22:46.980 - Thread: 1 -> STATISTICS,2520.7,0,0,0,0,0,0,24.68608,27.90885,1,0,1936.396,6616,16550,83450,6,37.10284,0.4277847,85.77876,18467,8.342609 2019-01-11 23:23:08.450 - Thread: 1 -> GC Memory: 2,032,207,936 B 2019-01-11 23:23:38.466 - Thread: 1 -> GC Memory: 2,027,161,496 B 2019-01-11 23:23:44.348 - Thread: 1 -> Clusters reordered 2019-01-11 23:23:46.996 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:23:46.999 - Thread: 1 -> STATISTICS,2580.71666666667,0,0,0,0,0,0,25.31292,26.60163,1,0,1934.406,6616,16550,83450,6,36.86633,0.4541045,84.46405,18484,8.331174 2019-01-11 23:24:08.482 - Thread: 1 -> GC Memory: 2,028,681,240 B 2019-01-11 23:24:38.482 - Thread: 1 -> GC Memory: 2,027,311,112 B 2019-01-11 23:24:47.013 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:24:47.013 - Thread: 1 -> STATISTICS,2640.73333333333,0,0,0,0,0,0,25.83545,28.10871,1,0,1934.538,6616,16550,83450,6,39.54835,0.5177093,85.06923,18461,8.335608 2019-01-11 23:25:08.500 - Thread: 1 -> GC Memory: 2,031,885,656 B 2019-01-11 23:25:37.080 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:25:37.081 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:25:37.630 - Thread: 1 -> Updating stopped. 2019-01-11 23:25:38.296 - Thread: 1 -> Updating continues. 2019-01-11 23:25:38.516 - Thread: 1 -> GC Memory: 2,026,594,136 B 2019-01-11 23:25:38.529 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:25:38.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:25:44.865 - Thread: 1 -> Clusters reordered 2019-01-11 23:25:47.029 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:25:47.030 - Thread: 1 -> STATISTICS,2700.75,0,0,0,0,0,0,23.56238,26.62495,1,0,1933.729,6616,16550,83450,6,34.93422,0.4179069,84.83801,18491,8.331225 2019-01-11 23:26:08.516 - Thread: 1 -> GC Memory: 2,029,298,208 B 2019-01-11 23:26:35.565 - Thread: 1 -> Autosave initiated 2019-01-11 23:26:35.565 - Thread: 1 -> Character state: True 2019-01-11 23:26:35.565 - Thread: 1 -> IsServer: True 2019-01-11 23:26:35.565 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:26:35.565 - Thread: 1 -> Autosave 2019-01-11 23:26:35.565 - Thread: 1 -> Saving world - START 2019-01-11 23:26:35.566 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:26:35.566 - Thread: 1 -> Before snapshot.: GC Memory: 2,028,088,112 B 2019-01-11 23:26:35.584 - Thread: 1 -> After snapshot.: GC Memory: 2,027,344,680 B 2019-01-11 23:26:35.585 - Thread: 1 -> Directory cleanup: GC Memory: 2,027,344,680 B 2019-01-11 23:26:35.585 - Thread: 1 -> Saving world - END 2019-01-11 23:26:35.585 - Thread: 16 -> Session snapshot save - START 2019-01-11 23:26:35.588 - Thread: 16 -> Checking file access for files in target dir. 2019-01-11 23:26:35.904 - Thread: 16 -> Session snapshot save - END 2019-01-11 23:26:38.532 - Thread: 1 -> GC Memory: 2,032,389,000 B 2019-01-11 23:26:47.047 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:26:47.047 - Thread: 1 -> STATISTICS,2760.76666666667,0,0,0,0,0,0,25.15742,29.48994,1,0,1929.165,6616,16550,83450,6,34.98012,0.4418701,83.87841,18456,8.32305 2019-01-11 23:27:08.549 - Thread: 1 -> GC Memory: 2,028,450,536 B 2019-01-11 23:27:22.913 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:27:22.914 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:27:38.565 - Thread: 1 -> GC Memory: 2,030,152,984 B 2019-01-11 23:27:44.715 - Thread: 1 -> Clusters reordered 2019-01-11 23:27:47.062 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:27:47.063 - Thread: 1 -> STATISTICS,2820.78333333333,0,0,0,0,0,0,37.64201,27.8338,1,0,1937.368,6616,16550,83450,5,81.14632,0.5249804,84.48969,18452,8.101157 2019-01-11 23:28:08.565 - Thread: 1 -> GC Memory: 2,033,461,080 B 2019-01-11 23:28:38.582 - Thread: 1 -> GC Memory: 2,024,825,304 B 2019-01-11 23:28:47.079 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:28:47.080 - Thread: 1 -> STATISTICS,2880.8,0,0,0,0,0,0,22.27353,28.79916,1,0,1931.516,6616,16550,83450,5,33.82635,0.4426306,85.67152,18459,8.332326 2019-01-11 23:28:59.179 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:28:59.180 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:29:08.599 - Thread: 1 -> GC Memory: 2,031,508,120 B 2019-01-11 23:29:38.616 - Thread: 1 -> GC Memory: 2,031,793,960 B 2019-01-11 23:29:40.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:29:40.813 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:29:44.565 - Thread: 1 -> Clusters reordered 2019-01-11 23:29:47.096 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:29:47.096 - Thread: 1 -> STATISTICS,2940.81666666667,0,0,0,0,0,0,23.4366,39.94672,1,0,1936.787,6616,16550,83450,5,46.03909,0.5988206,84.99764,18452,8.334861 2019-01-11 23:30:08.632 - Thread: 1 -> GC Memory: 2,026,068,648 B 2019-01-11 23:30:09.164 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:30:09.165 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:30:38.649 - Thread: 1 -> GC Memory: 2,025,997,192 B 2019-01-11 23:30:47.112 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:30:47.113 - Thread: 1 -> STATISTICS,3000.83333333333,0,0,0,0,0,0,21.10788,29.4355,1,0,1928.974,6616,16675,83325,5,31.51743,0.4125544,85.13742,18435,8.333162 2019-01-11 23:30:51.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:30:51.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:30:51.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:30:51.061 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:30:55.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:30:55.480 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:30:58.363 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:30:58.363 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:30:58.363 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:30:58.373 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:31:03.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:31:03.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:31:08.665 - Thread: 1 -> GC Memory: 2,028,046,784 B 2019-01-11 23:31:35.567 - Thread: 1 -> Autosave initiated 2019-01-11 23:31:35.567 - Thread: 1 -> Character state: True 2019-01-11 23:31:35.567 - Thread: 1 -> IsServer: True 2019-01-11 23:31:35.567 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:31:35.567 - Thread: 1 -> Autosave 2019-01-11 23:31:35.567 - Thread: 1 -> Saving world - START 2019-01-11 23:31:35.567 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:31:35.567 - Thread: 1 -> Before snapshot.: GC Memory: 2,028,097,880 B 2019-01-11 23:31:35.588 - Thread: 1 -> After snapshot.: GC Memory: 2,028,279,248 B 2019-01-11 23:31:35.589 - Thread: 1 -> Directory cleanup: GC Memory: 2,028,287,440 B 2019-01-11 23:31:35.589 - Thread: 1 -> Saving world - END 2019-01-11 23:31:35.589 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:31:35.591 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:31:35.630 - Thread: 1 -> MyGlobalEvents.StartGlobalEvent: MyObjectBuilder_GlobalEventBase/SpawnCargoShip 2019-01-11 23:31:35.631 - Thread: 1 -> MyGlobalEvent.RecalculateActivationTime: 2019-01-11 23:31:35.631 - Thread: 1 -> Next activation in 00:12:02.7167720 2019-01-11 23:31:35.956 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:31:38.666 - Thread: 1 -> GC Memory: 2,031,573,208 B 2019-01-11 23:31:44.415 - Thread: 1 -> Clusters reordered 2019-01-11 23:31:47.130 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:31:47.132 - Thread: 1 -> STATISTICS,3060.85,0,0,0,0,0,0,25.02924,30.10357,1,0,1934.551,6616,16675,83325,6,34.14267,0.4740128,84.82859,18395,8.346108 2019-01-11 23:31:47.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:31:47.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:32:08.683 - Thread: 1 -> GC Memory: 2,029,268,192 B 2019-01-11 23:32:38.699 - Thread: 1 -> GC Memory: 2,027,884,632 B 2019-01-11 23:32:47.146 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:32:47.146 - Thread: 1 -> STATISTICS,3120.86666666667,0,0,0,0,0,0,23.9637,37.89428,1,0,1935.738,6616,16695,83305,6,39.53204,0.4859141,85.87629,18425,8.368597 2019-01-11 23:33:08.715 - Thread: 1 -> GC Memory: 2,030,366,520 B 2019-01-11 23:33:38.716 - Thread: 1 -> GC Memory: 2,025,227,904 B 2019-01-11 23:33:41.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:33:41.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:33:41.330 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:33:41.345 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:33:44.266 - Thread: 1 -> Clusters reordered 2019-01-11 23:33:47.163 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:33:47.163 - Thread: 1 -> STATISTICS,3180.88333333333,0,0,0,0,0,0,25.10271,30.21607,1,0,1932.161,6616,16695,83305,6,39.9301,0.452791,84.87738,18454,8.32544 2019-01-11 23:34:08.732 - Thread: 1 -> GC Memory: 2,024,823,616 B 2019-01-11 23:34:38.733 - Thread: 1 -> GC Memory: 2,026,907,456 B 2019-01-11 23:34:47.179 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:34:47.179 - Thread: 1 -> STATISTICS,3240.9,0,0,0,0,0,0,25.51414,30.81553,1,0,1933.454,6616,16695,83305,6,43.48017,0.5194176,84.84452,18451,8.32334 2019-01-11 23:35:08.749 - Thread: 1 -> GC Memory: 2,027,647,120 B 2019-01-11 23:35:38.750 - Thread: 1 -> GC Memory: 2,025,286,144 B 2019-01-11 23:35:44.116 - Thread: 1 -> Clusters reordered 2019-01-11 23:35:47.196 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemory,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime 2019-01-11 23:35:47.197 - Thread: 1 -> STATISTICS,3300.91666666667,0,0,0,0,0,0,24.5462,29.83909,1,0,1931.589,6616,16695,83305,6,38.26513,0.4386463,85.14401,18439,8.333286 2019-01-11 23:35:55.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:35:55.363 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:36:02.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:36:02.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:36:02.030 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:36:02.046 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:36:06.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:36:06.064 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:36:08.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:36:08.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:36:08.513 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:36:08.526 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:36:08.766 - Thread: 1 -> GC Memory: 2,028,436,072 B 2019-01-11 23:36:11.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:36:11.530 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:36:19.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:36:19.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:36:19.346 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START 2019-01-11 23:36:19.360 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END 2019-01-11 23:36:32.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2019-01-11 23:36:32.413 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2019-01-11 23:36:36.641 - Thread: 1 -> Autosave initiated 2019-01-11 23:36:36.642 - Thread: 1 -> Character state: True 2019-01-11 23:36:36.642 - Thread: 1 -> IsServer: True 2019-01-11 23:36:36.642 - Thread: 1 -> MyAsyncSaving.InProgress: False 2019-01-11 23:36:36.642 - Thread: 1 -> Autosave 2019-01-11 23:36:36.642 - Thread: 1 -> Saving world - START 2019-01-11 23:36:36.643 - Thread: 1 -> Making world state snapshot. 2019-01-11 23:36:36.643 - Thread: 1 -> Before snapshot.: GC Memory: 2,027,790,312 B 2019-01-11 23:36:37.433 - Thread: 1 -> After snapshot.: GC Memory: 2,031,360,352 B 2019-01-11 23:36:37.433 - Thread: 1 -> Directory cleanup: GC Memory: 2,031,360,352 B 2019-01-11 23:36:37.433 - Thread: 1 -> Saving world - END 2019-01-11 23:36:37.433 - Thread: 15 -> Session snapshot save - START 2019-01-11 23:36:37.434 - Thread: 15 -> Checking file access for files in target dir. 2019-01-11 23:36:37.483 - Thread: 23 -> Exception in render! Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted* CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted CascadeDepth4@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth0@|FAIL_NotInitialized|Unknown|NotStarted NGBuffer@|FAIL_NotInitialized|Unknown|NotStarted GBuffer@|FAIL_NotInitialized|Unknown|NotStarted NCascadeDepth1@|FAIL_NotInitialized|Unknown|NotStarted ) Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) Statistics: Resources: GPU Total memory (MBs): -204 Resources count Array textures: 11 DepthStencils: 2 Custom textures: 2 Blend states: 20 Depth stencil states: 33 Rasterizer states: 9 Sampler states: 10 Deferred RCs: 38 Hardware Buffers Srv TotalBuffers: 3 Srv TotalBytes: 2,027,520 Srv TotalBuffersPeak: 3 Srv TotalBytesPeak: 2,027,520 Uav TotalBuffers: 1 Uav TotalBytes: 1,638,400 Uav TotalBuffersPeak: 1 Uav TotalBytesPeak: 1,638,400 SrvUav TotalBuffers: 7 SrvUav TotalBytes: 37,879,972 SrvUav TotalBuffersPeak: 7 SrvUav TotalBytesPeak: 37,879,972 Indirect TotalBuffers: 2 Indirect TotalBytes: 36 Indirect TotalBuffersPeak: 2 Indirect TotalBytesPeak: 36 Read TotalBuffers: 3 Read TotalBytes: 48 Read TotalBuffersPeak: 3 Read TotalBytesPeak: 48 Index TotalBuffers: 878 Index TotalBytes: 21,746,700 Index TotalBuffersPeak: 878 Index TotalBytesPeak: 21,746,700 Vertex TotalBuffers: 1,792 Vertex TotalBytes: 74,208,148 Vertex TotalBuffersPeak: 1,792 Vertex TotalBytesPeak: 74,208,148 Constant TotalBuffers: 69 Constant TotalBytes: 143,600 Constant TotalBuffersPeak: 69 Constant TotalBytesPeak: 143,600 Total TotalBuffers: 2,755 Total TotalBytes: 137,644,424 Total TotalBuffersPeak: 0 Total TotalBytesPeak: 0 FoliagePool # used: 0 FoliagePool bytes used: 0 FoliagePool # allocated: 0 FoliagePool bytes allocated: 0 Mesh buffers MyMeshBufferPool # used: 871 MyMeshBufferPool bytes used: 16,671,864 MyMeshBufferPool # allocated: 1,917 MyMeshBufferPool bytes allocated: 41,634,008 Mesh HW buffers MyMeshHWBufferPool # used: 871 MyMeshHWBufferPool bytes used: 16,671,864 MyMeshHWBufferPool # allocated: 1,917 MyMeshHWBufferPool bytes allocated: 41,634,008 File Textures Total: 1,619 Loaded: 1,360 Memory KB: 1,950,058 Total (peak): 1,619 Loaded (peak): 1,360 Memory (peak) KB: 1,950,058 Loaded File Textures: COLOR_METAL Compressed Count: 140 Compressed Memory KB: 598,142 Loaded File Textures: NORMALMAP_GLOSS Compressed Count: 130 Compressed Memory KB: 522,622 Loaded File Textures: EXTENSIONS Compressed Count: 119 Compressed Memory KB: 373,118 Loaded File Textures: ALPHAMASK Compressed Count: 16 Compressed Memory KB: 9,386 Loaded File Textures: GUI Compressed Count: 458 Compressed Memory KB: 33,826 NonCompressed Count: 467 NonCompressed Memory KB: 48,139 Loaded File Textures: CUBEMAP Compressed Count: 2 Compressed Memory KB: 133,120 Loaded File Textures: SYSTEM Loaded File Textures: CUSTOM Compressed Count: 1 Compressed Memory KB: 1,365 NonCompressed Count: 25 NonCompressed Memory KB: 55,574 Loaded File Textures: GPUPARTICLES Compressed Count: 2 Compressed Memory KB: 174,762 Texture Arrays Total: 22 Memory KB: 1,347,584 Total (peak): 22 Memory (peak) KB: 1,347,584 RW Textures Total: 29 Memory KB: 109,694 Total (peak): 39 Memory (peak) KB: 139,563 Generated Textures Total: 0 Memory KB: 0 Total (peak): 1 Memory (peak) KB: 0 Rtv pooling 1920x1080-R10G10B10A2_UNorm: 1 1920x1080-R8_UNorm: 1 960x540-R11G11B10_Float: 2 1920x1080-R11G11B10_Float: 1 480x270-R11G11B10_Float: 2 240x135-R11G11B10_Float: 2 120x67-R11G11B10_Float: 2 60x33-R11G11B10_Float: 2 30x16-R11G11B10_Float: 1 Uav pooling 1920x1080-R8_UNorm: 2 1920x1080-R16G16B16A16_Float: 1 Custom pooling 1920x1080-Unknown: 2 960x540-Unknown: 0 DepthStencil pooling 1920x1080-Unknown: 1 960x540-Unknown: 0 2019-01-11 23:36:37.719 - Thread: 15 -> Session snapshot save - END 2019-01-11 23:36:38.780 - Thread: 1 -> GC Memory: 2,036,728,296 B 2019-01-11 23:36:39.608 - Thread: 23 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task. at ParallelTasks.DependencyBatch.Execute() at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion) at VRageRender.MyRender11.DrawScene() at VRageRender.MyRender11.Draw(Boolean draw) at VRageRender.ExternalApp.MyRenderThread.Draw() at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) Task exception, inner exception 0: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 1: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 2: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 3: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 4: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 5: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 6: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 7: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 8: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 9: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.PreparePass.MyPreparePass`2.End() at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Prepare2(MyCullQuery query) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Preprocess(MyCullQuery cullQuery) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 10: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRage.Render11.GeometryStage2.RenderPass.MyRenderPass.DoWork(WorkData workData) at VRage.Render11.GeometryStage2.Rendering.MyGeometryRenderer.Render(MyCullQuery query) at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e)Task exception, inner exception 11: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.DeviceContext.FinishCommandListInternal(RawBool restoreDeferredContextState, CommandList& commandListOut) at VRage.Render11.RenderContext.MyRenderContext.FinishDeferredContext() at VRageRender.MyRenderingPass.End() at VRageRender.MyRenderingWork.Render(MyRenderingPass pass) at VRageRender.MyRenderingWork.DoWork() at ParallelTasks.DependencyBatch.ExecuteSingleJob(Exception& e) 2019-01-11 23:36:39.610 - Thread: 23 -> Hiding window 2019-01-11 23:36:39.610 - Thread: 23 -> Hiding window done 2019-01-11 23:36:39.610 - Thread: 23 -> Showing message