2022-07-15 23:31:34.288 - Thread: 1 -> Log Started 2022-07-15 23:31:34.288 - Thread: 1 -> Timezone (local - UTC): 3h 2022-07-15 23:31:34.288 - Thread: 1 -> App Version: Version unknown 2022-07-15 23:31:34.288 - Thread: 1 -> VRage renderer started 2022-07-15 23:31:34.456 - Thread: 1 -> MyRenderSettings1 = { 2022-07-15 23:31:34.457 - Thread: 1 -> AntialiasingMode = FXAA 2022-07-15 23:31:34.457 - Thread: 1 -> ShadowQuality = MEDIUM 2022-07-15 23:31:34.457 - Thread: 1 -> ShadowGPUQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> TextureQuality = MEDIUM 2022-07-15 23:31:34.459 - Thread: 1 -> VoxelTextureQuality = MEDIUM 2022-07-15 23:31:34.459 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2022-07-15 23:31:34.459 - Thread: 1 -> HqDepth = True 2022-07-15 23:31:34.459 - Thread: 1 -> GrassDrawDistance = 2012 2022-07-15 23:31:34.459 - Thread: 1 -> GrassDensityFactor = 1 2022-07-15 23:31:34.459 - Thread: 1 -> AmbientOcclusionEnabled = True 2022-07-15 23:31:34.459 - Thread: 1 -> ModelQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> VoxelQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> VoxelShaderQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> AlphaMaskedShaderQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> AtmosphereShaderQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> DistanceFade = 10000 2022-07-15 23:31:34.459 - Thread: 1 -> ParticleQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> LightsQuality = NORMAL 2022-07-15 23:31:34.459 - Thread: 1 -> } 2022-07-15 23:31:34.754 - Thread: 23 -> CreateDeviceInternal 2022-07-15 23:31:34.866 - Thread: 23 -> MyRenderDeviceSettings = { 2022-07-15 23:31:34.866 - Thread: 23 -> Adapter id = 0 2022-07-15 23:31:34.866 - Thread: 23 -> DXGIAdapter id = 0 2022-07-15 23:31:34.866 - Thread: 23 -> DXGIOutput id = 0 2022-07-15 23:31:34.866 - Thread: 23 -> Resolution = 1920 x 1080 2022-07-15 23:31:34.866 - Thread: 23 -> Window mode = FullscreenWindow 2022-07-15 23:31:34.866 - Thread: 23 -> } 2022-07-15 23:31:34.866 - Thread: 23 -> CreateDeviceInternal InitDebugOutput 2022-07-15 23:31:34.866 - Thread: 23 -> CreateDeviceInternal RC Dispose 2022-07-15 23:31:34.866 - Thread: 23 -> CreateDeviceInternal RC Create 2022-07-15 23:31:34.866 - Thread: 23 -> Device Context change 2022-07-15 23:31:34.866 - Thread: 23 -> CreateDeviceInternal RC Initialize 2022-07-15 23:31:34.867 - Thread: 23 -> CreateDeviceInternal m_initializedOnce (False) 2022-07-15 23:31:34.867 - Thread: 23 -> CreateDeviceInternal m_initialized (False) 2022-07-15 23:31:35.301 - Thread: 23 -> DestroyCascadeTextures 2022-07-15 23:31:35.302 - Thread: 23 -> InitCascadeTextures: 0 2022-07-15 23:31:35.324 - Thread: 23 -> Mesh asset Cone.mwm has inconsistent vertex streams 2022-07-15 23:31:35.324 - Thread: 23 -> Normals length: 0 expected length: 25 2022-07-15 23:31:35.324 - Thread: 23 -> Texcoords length: 0 expected length: 25 2022-07-15 23:31:35.324 - Thread: 23 -> Tangents length: 0 expected length: 25 2022-07-15 23:31:35.324 - Thread: 23 -> Bitangents length: 0 expected length: 25 2022-07-15 23:31:35.325 - Thread: 23 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2022-07-15 23:31:36.095 - Thread: 23 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2022-07-15 23:31:36.095 - Thread: 23 -> Normals length: 0 expected length: 992 2022-07-15 23:31:36.095 - Thread: 23 -> Texcoords length: 0 expected length: 992 2022-07-15 23:31:36.095 - Thread: 23 -> Tangents length: 0 expected length: 992 2022-07-15 23:31:36.095 - Thread: 23 -> Bitangents length: 0 expected length: 992 2022-07-15 23:31:36.095 - Thread: 23 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2022-07-15 23:31:36.208 - Thread: 23 -> CreateDeviceInteral Apply Settings 2022-07-15 23:31:36.208 - Thread: 23 -> ApplySettings 2022-07-15 23:31:36.208 - Thread: 23 -> MyRenderDeviceSettings = { 2022-07-15 23:31:36.209 - Thread: 23 -> Adapter id = 0 2022-07-15 23:31:36.209 - Thread: 23 -> DXGIAdapter id = 0 2022-07-15 23:31:36.209 - Thread: 23 -> DXGIOutput id = 0 2022-07-15 23:31:36.209 - Thread: 23 -> Resolution = 1920 x 1080 2022-07-15 23:31:36.209 - Thread: 23 -> Window mode = FullscreenWindow 2022-07-15 23:31:36.209 - Thread: 23 -> } 2022-07-15 23:31:36.212 - Thread: 23 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2022-07-15 23:31:36.212 - Thread: 23 -> CreateDevice: deviceCreated = True 2022-07-15 23:31:38.320 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.320 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.330 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.330 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.330 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.330 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.330 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.330 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.330 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.332 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.332 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.332 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.332 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.332 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.332 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.332 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.333 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.333 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.333 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.333 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.333 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.333 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.333 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.335 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.335 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.335 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.335 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.335 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.335 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.335 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.338 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.338 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.338 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.338 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.338 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.338 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.338 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.340 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.340 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.340 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.340 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.340 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.340 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.340 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.341 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.341 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.341 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.341 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.341 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.341 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.341 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.343 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.343 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.343 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.343 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.343 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.343 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.343 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.344 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.344 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.344 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.344 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.344 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.344 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.344 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.346 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.346 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.346 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.346 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.346 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.346 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.346 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.348 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.348 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.348 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.348 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.348 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.348 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.348 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.351 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.351 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.351 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.351 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.351 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.351 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.351 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.353 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.353 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.353 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.353 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.353 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.353 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.353 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.355 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.355 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.355 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.355 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.355 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.355 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.355 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.356 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.356 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.356 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.356 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.356 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.356 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.356 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.358 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.358 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.358 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.358 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.358 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.358 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.358 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.359 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.359 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.359 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.359 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.359 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.359 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.360 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:38.367 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:38.367 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.367 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.367 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.367 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.801 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.801 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.803 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.803 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.803 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.803 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.803 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.804 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.804 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.805 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.805 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.805 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.805 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.805 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.805 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.806 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.808 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.808 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.808 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.808 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.808 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.808 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.808 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.818 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.818 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.818 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.818 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.818 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.818 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.818 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.820 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.820 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.820 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.820 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.820 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.820 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.820 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.822 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.822 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.822 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.822 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.822 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.822 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.822 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.827 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.827 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.827 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.827 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.827 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.827 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.827 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.829 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.829 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.829 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.829 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.829 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.829 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.829 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.831 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.831 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.831 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.831 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.831 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.831 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.831 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.834 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.834 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.834 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.834 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.834 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.834 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.834 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.836 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.836 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.836 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.836 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.836 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.836 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.836 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.838 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.838 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.838 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.838 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.838 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.838 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.839 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.844 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.844 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.844 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.844 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.844 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.844 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.844 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.846 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.846 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.846 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.846 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.846 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.846 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.846 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.849 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.849 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.849 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.849 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.849 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.849 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.849 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.851 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.851 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.851 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.851 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.851 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.851 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.851 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.854 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.854 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.854 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.854 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.854 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.855 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.855 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:38.863 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:38.863 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.863 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.863 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.863 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.864 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2022-07-15 23:31:38.866 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.866 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.867 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.867 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.867 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.867 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.867 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.867 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.867 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.869 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.869 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.869 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.869 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.869 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.869 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.869 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.875 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.875 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.875 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.875 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.875 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.875 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.875 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.879 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.879 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.879 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.879 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.879 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.879 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.879 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.882 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.882 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.882 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.882 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.882 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.882 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.882 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.885 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.885 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.885 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.885 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.885 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.885 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.885 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.889 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.889 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.889 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.889 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.889 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.889 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.889 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.894 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.894 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.894 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.894 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.894 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.894 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.894 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.896 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.896 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.896 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.896 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.896 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.896 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.896 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.898 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.898 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.898 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.898 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.898 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.898 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.898 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.900 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.900 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.900 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.900 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.900 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.900 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.900 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.903 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.903 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.903 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.903 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.903 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.903 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.903 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.910 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.910 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.910 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.910 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.910 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.910 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.910 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.913 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.913 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.913 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.913 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.913 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.913 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.913 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.916 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:38.916 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.916 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.916 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.916 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.916 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.916 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.919 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.919 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.919 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.919 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.919 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.919 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.919 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.922 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:38.922 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.922 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.922 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.922 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.922 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:38.922 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:38.930 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:38.930 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:38.930 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:38.930 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:38.930 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:38.930 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2022-07-15 23:31:40.464 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.464 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.464 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.464 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.465 - Thread: 6 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.465 - Thread: 7 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.465 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.465 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.473 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.473 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.473 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.474 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.474 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.474 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.474 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.474 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.474 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.474 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.474 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.474 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.474 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.474 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.474 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.474 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.474 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.474 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.474 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.474 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.474 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.475 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.475 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.475 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.475 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.475 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.475 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.475 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.482 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2022-07-15 23:31:40.482 - Thread: 1 -> Adapter DeviceName: 'Radeon RX 580 Series + DISPLAY1', Description: 'dev id: 26591, mem: 8567906304, shared mem: 8556873728, Luid: 47263, rev: 231, subsys id: -481092190, vendor id: 4098, feature_level 11.1: True' 2022-07-15 23:31:40.484 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.484 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.484 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.484 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.484 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.484 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.484 - Thread: 1 -> 640x480@60Hz 2022-07-15 23:31:40.484 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.484 - Thread: 1 -> 640x480@75Hz 2022-07-15 23:31:40.484 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.484 - Thread: 1 -> 640x480@72Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 640x480@67Hz 2022-07-15 23:31:40.484 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.484 - Thread: 1 -> 720x400@60Hz 2022-07-15 23:31:40.484 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.484 - Thread: 1 -> 720x400@60Hz 2022-07-15 23:31:40.484 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.484 - Thread: 1 -> 720x400@70Hz 2022-07-15 23:31:40.484 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.484 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 1 -> 800x600@60Hz 2022-07-15 23:31:40.484 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.484 - Thread: 1 -> 800x600@75Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 800x600@72Hz 2022-07-15 23:31:40.484 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.484 - Thread: 1 -> 800x600@56Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 832x624@60Hz 2022-07-15 23:31:40.484 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.484 - Thread: 1 -> 832x624@60Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 832x624@75Hz 2022-07-15 23:31:40.484 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 1 -> 1024x768@60Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1024x768@75Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1024x768@70Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1152x864@60Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1152x864@60Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1152x864@75Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1152x872@60Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1152x872@60Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1152x872@75Hz 2022-07-15 23:31:40.484 - Thread: 1 -> 1280x720@60Hz 2022-07-15 23:31:40.484 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.484 - Thread: 1 -> 1280x720@60Hz 2022-07-15 23:31:40.484 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.484 - Thread: 1 -> 1280x800@60Hz 2022-07-15 23:31:40.485 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.485 - Thread: 1 -> 1280x960@60Hz 2022-07-15 23:31:40.485 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.485 - Thread: 1 -> 1280x1024@60Hz 2022-07-15 23:31:40.485 - Thread: 1 -> 1280x1024@75Hz 2022-07-15 23:31:40.485 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.485 - Thread: 1 -> 1366x768@60Hz 2022-07-15 23:31:40.485 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.485 - Thread: 1 -> 1366x768@60Hz 2022-07-15 23:31:40.485 - Thread: 1 -> 1440x900@60Hz 2022-07-15 23:31:40.485 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.485 - Thread: 1 -> 1600x900@60Hz 2022-07-15 23:31:40.485 - Thread: 1 -> 1600x900@60Hz 2022-07-15 23:31:40.485 - Thread: 1 -> 1600x1200@60Hz 2022-07-15 23:31:40.485 - Thread: 1 -> 1680x1050@60Hz 2022-07-15 23:31:40.485 - Thread: 1 -> 1920x1080@60Hz 2022-07-15 23:31:40.498 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.498 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.498 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.498 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.498 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.498 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.498 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.498 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.498 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.498 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.498 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.498 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.499 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.499 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.499 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.499 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.499 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.499 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.499 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.499 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.499 - Thread: 9 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.499 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.499 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.499 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.499 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.499 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.499 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.499 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.507 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.507 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.507 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.507 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.507 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.507 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.507 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.507 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.507 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.507 - Thread: 8 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.507 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.507 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.507 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.507 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.507 - Thread: 6 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.507 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.507 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.507 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.507 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.507 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.507 - Thread: 7 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.516 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.516 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.516 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.516 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.516 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.516 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.517 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.517 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.517 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.517 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.517 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.517 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.517 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.517 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.517 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.517 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.517 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.517 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.517 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.517 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.517 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.526 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.526 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.526 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.526 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.526 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.526 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.526 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.526 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.526 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.526 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.526 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.526 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.526 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.526 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.526 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.526 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.526 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.526 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.527 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.527 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.527 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.534 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.534 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.534 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.534 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.534 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.534 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.534 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.534 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.534 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.534 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.534 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.534 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.534 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.534 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.535 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.535 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.535 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.535 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.535 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.535 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.535 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.535 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.535 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.535 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.535 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.535 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.535 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.535 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.538 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.538 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.538 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.538 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.538 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.538 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.538 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.538 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.538 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.538 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.538 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.538 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.538 - Thread: 9 -> MyFont.Ctor - START 2022-07-15 23:31:40.538 - Thread: 9 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.539 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.539 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.539 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.539 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.539 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.543 - Thread: 6 -> MyFont.Ctor - START 2022-07-15 23:31:40.544 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.544 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.544 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.544 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.544 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.544 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.544 - Thread: 8 -> MyFont.Ctor - START 2022-07-15 23:31:40.544 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.546 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.546 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.546 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.546 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.546 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.546 - Thread: 7 -> MyFont.Ctor - START 2022-07-15 23:31:40.546 - Thread: 7 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:40.546 - Thread: 9 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:40.546 - Thread: 9 -> LineHeight: 37 2022-07-15 23:31:40.546 - Thread: 9 -> Baseline: 30 2022-07-15 23:31:40.546 - Thread: 9 -> KernEnabled: True 2022-07-15 23:31:40.546 - Thread: 9 -> MyFont.Ctor - END 2022-07-15 23:31:40.547 - Thread: 6 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.547 - Thread: 6 -> LineHeight: 37 2022-07-15 23:31:40.547 - Thread: 6 -> Baseline: 30 2022-07-15 23:31:40.547 - Thread: 6 -> KernEnabled: True 2022-07-15 23:31:40.547 - Thread: 6 -> MyFont.Ctor - END 2022-07-15 23:31:40.547 - Thread: 8 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:40.547 - Thread: 8 -> LineHeight: 37 2022-07-15 23:31:40.547 - Thread: 8 -> Baseline: 30 2022-07-15 23:31:40.547 - Thread: 8 -> KernEnabled: True 2022-07-15 23:31:40.547 - Thread: 8 -> MyFont.Ctor - END 2022-07-15 23:31:40.558 - Thread: 7 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:40.558 - Thread: 7 -> LineHeight: 37 2022-07-15 23:31:40.558 - Thread: 7 -> Baseline: 30 2022-07-15 23:31:40.558 - Thread: 7 -> KernEnabled: True 2022-07-15 23:31:40.558 - Thread: 7 -> MyFont.Ctor - END 2022-07-15 23:31:40.650 - Thread: 11 -> MyRenderSettings1 = { 2022-07-15 23:31:40.650 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-15 23:31:40.650 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-15 23:31:40.650 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-15 23:31:40.650 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-15 23:31:40.650 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-15 23:31:40.650 - Thread: 11 -> HqDepth = True 2022-07-15 23:31:40.650 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-15 23:31:40.650 - Thread: 11 -> GrassDensityFactor = 1 2022-07-15 23:31:40.650 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-15 23:31:40.650 - Thread: 11 -> ModelQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> DistanceFade = 10000 2022-07-15 23:31:40.650 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> LightsQuality = NORMAL 2022-07-15 23:31:40.650 - Thread: 11 -> } 2022-07-15 23:31:44.006 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2022-07-15 23:31:44.007 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2022-07-15 23:31:44.007 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2022-07-15 23:31:46.343 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2022-07-15 23:31:48.451 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_007.dds 2022-07-15 23:31:50.099 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:50.099 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:50.101 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:50.101 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:50.101 - 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Thread: 1 -> Baseline: 30 2022-07-15 23:31:50.127 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:50.127 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:50.127 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:50.127 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:50.128 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:50.128 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:50.128 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:50.128 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:50.128 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:50.128 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:50.128 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:50.130 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:50.130 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:50.130 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:50.130 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:50.130 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:50.130 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:50.130 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:50.134 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:50.134 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:50.134 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:50.134 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:50.134 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:51.124 - Thread: 23 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2022-07-15 23:31:51.240 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:51.240 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:51.242 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-15 23:31:51.242 - 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Thread: 1 -> LineHeight: 37 2022-07-15 23:31:51.266 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:51.266 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:51.266 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:51.266 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:51.266 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:51.270 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:51.270 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:51.270 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:51.270 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:51.270 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:51.270 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:51.270 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-15 23:31:51.272 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-15 23:31:51.272 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:51.272 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:51.272 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:51.272 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:51.272 - Thread: 1 -> MyFont.Ctor - START 2022-07-15 23:31:51.272 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:51.276 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-15 23:31:51.276 - Thread: 1 -> LineHeight: 37 2022-07-15 23:31:51.276 - Thread: 1 -> Baseline: 30 2022-07-15 23:31:51.276 - Thread: 1 -> KernEnabled: True 2022-07-15 23:31:51.276 - Thread: 1 -> MyFont.Ctor - END 2022-07-15 23:31:58.032 - Thread: 11 -> Texture does not exist: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_ng.dds 2022-07-15 23:31:58.033 - Thread: 12 -> Texture does not exist: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2022-07-15 23:31:58.413 - Thread: 23 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 1024x1024 2022-07-15 23:31:59.943 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2022-07-15 23:31:59.950 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2022-07-15 23:32:00.078 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2022-07-15 23:32:00.081 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2022-07-15 23:32:00.081 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2022-07-15 23:32:00.101 - Thread: 16 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2022-07-15 23:32:00.101 - Thread: 16 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\environment\safezone\safezoneshield_alphamask.dds 2022-07-15 23:32:00.101 - Thread: 16 -> Missing or invalid texture: textures\models\environment\safezone\safezoneshield_alphamask.dds 2022-07-15 23:32:00.130 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_add.dds 2022-07-15 23:32:00.130 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_ng.dds 2022-07-15 23:32:00.130 - Thread: 20 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod3_cm.dds 2022-07-15 23:32:00.131 - Thread: 18 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_ng.dds 2022-07-15 23:32:00.131 - Thread: 19 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_add.dds 2022-07-15 23:32:00.131 - Thread: 21 -> Compressed texture with MipLevels <= 1: textures\models\cubes\lods\largetimerblock_lod2_cm.dds 2022-07-15 23:58:29.649 - Thread: 10 -> Texture does not exist: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2022-07-15 23:58:29.652 - Thread: 11 -> Texture does not exist: c:\program files (x86)\steam\steamapps\common\spaceengineers\content\textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2022-07-15 23:58:29.670 - Thread: 17 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2022-07-15 23:58:29.670 - Thread: 17 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2022-07-15 23:58:29.670 - Thread: 17 -> Missing or invalid texture: textures\models\cubes\armor\skins\frozen\small_light_2x1_triangle_nadd.dds 2022-07-15 23:58:29.897 - Thread: 20 -> Texture does not exist: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2022-07-15 23:58:29.897 - Thread: 20 -> Could not load texture: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2022-07-15 23:58:29.897 - Thread: 20 -> Missing or invalid texture: textures\models\cubes\armor\skins\frozen\decals_atlas_a_01_add.dds 2022-07-16 00:02:16.601 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:02:16.601 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:02:16.601 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:02:16.601 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:16.601 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:02:16.601 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:16.601 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:16.601 - Thread: 10 -> HqDepth = True 2022-07-16 00:02:16.601 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:02:16.601 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:02:16.601 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:16.601 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:02:16.601 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:02:16.601 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:16.601 - 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Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:02:21.085 - Thread: 10 -> } 2022-07-16 00:02:22.651 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:02:22.651 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:02:22.651 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:02:22.651 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:02:22.651 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:22.651 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:22.651 - Thread: 11 -> HqDepth = True 2022-07-16 00:02:22.651 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:02:22.651 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:02:22.651 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:22.651 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:02:22.651 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:02:22.651 - Thread: 11 -> } 2022-07-16 00:02:24.167 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:24.167 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:24.167 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:24.167 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:24.167 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:24.167 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:24.167 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:24.167 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:24.167 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:24.167 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:24.167 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:24.167 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:24.167 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:24.167 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:24.167 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:24.167 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:24.168 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:24.168 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:24.168 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:24.168 - Thread: 12 -> } 2022-07-16 00:02:25.684 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:25.684 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:25.684 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:25.684 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:25.684 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:25.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:25.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:25.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:25.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:25.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:25.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:25.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:25.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:25.685 - Thread: 13 -> } 2022-07-16 00:02:27.217 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:27.217 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:27.217 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:27.217 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:27.217 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:27.217 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:27.217 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:27.217 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:27.217 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:27.217 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:27.217 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:27.217 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:27.217 - Thread: 12 -> } 2022-07-16 00:02:28.767 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:28.767 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:28.767 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:28.768 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:28.768 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:28.768 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:28.768 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:28.768 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:28.768 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:28.768 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:28.768 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:28.768 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:28.768 - Thread: 13 -> } 2022-07-16 00:02:30.251 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:02:30.251 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:02:30.251 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:02:30.251 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:02:30.251 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:30.251 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:30.251 - Thread: 10 -> HqDepth = True 2022-07-16 00:02:30.251 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:02:30.251 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:02:30.251 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:30.251 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:02:30.251 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:02:30.251 - Thread: 10 -> } 2022-07-16 00:02:31.551 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:02:31.551 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:02:31.551 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:02:31.551 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:02:31.551 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:31.551 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:31.551 - Thread: 10 -> HqDepth = True 2022-07-16 00:02:31.551 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:02:31.551 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:02:31.551 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:31.551 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:02:31.551 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:02:31.551 - Thread: 10 -> } 2022-07-16 00:02:33.151 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:33.151 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:33.151 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:33.151 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:33.151 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:33.151 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:33.151 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:33.151 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:33.151 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:33.151 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:33.151 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:33.151 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:33.151 - Thread: 12 -> } 2022-07-16 00:02:35.417 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:35.417 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:35.417 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:35.417 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:35.417 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:35.417 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:35.417 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:35.417 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:35.417 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:35.417 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:35.417 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:35.417 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:35.417 - Thread: 13 -> } 2022-07-16 00:02:37.101 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:37.101 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:37.101 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:37.101 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:37.101 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:37.101 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:37.101 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:37.101 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:37.101 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:37.101 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:37.101 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:37.101 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:37.101 - Thread: 13 -> } 2022-07-16 00:02:38.418 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:02:38.418 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:02:38.418 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:02:38.418 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:02:38.418 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:38.418 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:38.418 - Thread: 11 -> HqDepth = True 2022-07-16 00:02:38.418 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:02:38.418 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:02:38.418 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:38.418 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:02:38.418 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:02:38.418 - Thread: 11 -> } 2022-07-16 00:02:40.017 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:02:40.017 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:02:40.017 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:02:40.017 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:02:40.017 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:40.017 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:40.017 - Thread: 11 -> HqDepth = True 2022-07-16 00:02:40.017 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:02:40.017 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:02:40.017 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:40.017 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:02:40.017 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:02:40.017 - Thread: 11 -> } 2022-07-16 00:02:41.634 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:02:41.634 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:02:41.634 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:02:41.634 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:41.634 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:02:41.634 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:41.634 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:41.634 - Thread: 11 -> HqDepth = True 2022-07-16 00:02:41.634 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:02:41.634 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:02:41.634 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:41.635 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:02:41.635 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:02:41.635 - Thread: 11 -> } 2022-07-16 00:02:43.267 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:43.268 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:43.268 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:43.268 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:43.268 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:43.268 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:43.268 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:43.268 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:43.268 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:43.268 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:43.268 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:43.268 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:43.268 - Thread: 12 -> } 2022-07-16 00:02:44.901 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:02:44.901 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:02:44.901 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:02:44.901 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:02:44.901 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:44.901 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:44.901 - Thread: 10 -> HqDepth = True 2022-07-16 00:02:44.901 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:02:44.901 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:02:44.901 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:44.901 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:02:44.901 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:02:44.901 - Thread: 10 -> } 2022-07-16 00:02:46.551 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:46.551 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:46.551 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:46.551 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:46.551 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:46.551 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:46.551 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:46.551 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:46.551 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:46.551 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:46.551 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:46.551 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:46.551 - Thread: 12 -> } 2022-07-16 00:02:48.218 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:48.218 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:48.218 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:48.218 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:48.218 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:48.218 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:48.218 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:48.218 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:48.218 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:48.218 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:48.218 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:48.218 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:48.218 - Thread: 13 -> } 2022-07-16 00:02:49.901 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:02:49.901 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:02:49.901 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:02:49.901 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:02:49.901 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:49.901 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:49.901 - Thread: 11 -> HqDepth = True 2022-07-16 00:02:49.901 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:02:49.901 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:02:49.901 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:49.901 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:02:49.901 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:02:49.901 - Thread: 11 -> } 2022-07-16 00:02:51.584 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:51.584 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:51.584 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:51.584 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:51.584 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:51.584 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:51.584 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:51.584 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:51.584 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:51.584 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:51.584 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:51.584 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:51.584 - Thread: 12 -> } 2022-07-16 00:02:53.284 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:02:53.284 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:02:53.284 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:02:53.284 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:02:53.284 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:53.284 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:53.284 - Thread: 12 -> HqDepth = True 2022-07-16 00:02:53.284 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:02:53.284 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:02:53.284 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:53.284 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:02:53.284 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:02:53.284 - Thread: 12 -> } 2022-07-16 00:02:54.984 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:54.984 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:54.984 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:54.984 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:54.984 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:54.984 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:54.984 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:54.984 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:54.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:54.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:54.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:54.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:54.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:54.985 - Thread: 13 -> } 2022-07-16 00:02:56.700 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:02:56.700 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:02:56.700 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:02:56.700 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:02:56.700 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:56.700 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:56.700 - Thread: 11 -> HqDepth = True 2022-07-16 00:02:56.700 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:02:56.700 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:02:56.700 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:56.700 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:02:56.700 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:02:56.700 - Thread: 11 -> } 2022-07-16 00:02:58.434 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:02:58.434 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:02:58.434 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:02:58.434 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:02:58.434 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:02:58.434 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:02:58.434 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:02:58.434 - Thread: 13 -> HqDepth = True 2022-07-16 00:02:58.435 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:02:58.435 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:02:58.435 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:02:58.435 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:02:58.435 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:02:58.435 - Thread: 13 -> } 2022-07-16 00:03:00.168 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:00.168 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:00.168 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:00.168 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:00.168 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:00.168 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:00.168 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:00.168 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:00.168 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:00.168 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:00.168 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:00.168 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:00.168 - Thread: 11 -> } 2022-07-16 00:03:01.718 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:03:01.718 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:03:01.718 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:03:01.718 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:03:01.718 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:01.718 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:01.718 - Thread: 12 -> HqDepth = True 2022-07-16 00:03:01.718 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:03:01.718 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:03:01.718 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:01.718 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:03:01.718 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:03:01.718 - Thread: 12 -> } 2022-07-16 00:03:03.534 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:03.534 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:03.534 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:03.534 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:03.534 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:03.534 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:03.534 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:03.534 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:03.534 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:03.534 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:03.534 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:03.534 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:03.534 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:03.534 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:03.534 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:03.534 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:03.535 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:03.535 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:03.535 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:03.535 - Thread: 11 -> } 2022-07-16 00:03:05.317 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:05.317 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:05.317 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:05.317 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:05.317 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:05.317 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:05.317 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:05.317 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:05.317 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:05.317 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:05.317 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:05.317 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:05.317 - Thread: 13 -> } 2022-07-16 00:03:07.151 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:03:07.151 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:03:07.151 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:03:07.151 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:03:07.151 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:07.151 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:07.151 - Thread: 10 -> HqDepth = True 2022-07-16 00:03:07.151 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:03:07.151 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:03:07.151 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:07.151 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:03:07.151 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:03:07.151 - Thread: 10 -> } 2022-07-16 00:03:08.971 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:08.971 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:08.971 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:08.971 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:08.971 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:08.971 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:08.971 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:08.972 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:08.972 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:08.972 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:08.972 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:08.972 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:08.972 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:08.972 - Thread: 13 -> } 2022-07-16 00:03:10.784 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:10.784 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:10.784 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:10.784 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:10.784 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:10.784 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:10.784 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:10.784 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:10.784 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:10.784 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:10.784 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:10.784 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:10.784 - Thread: 11 -> } 2022-07-16 00:03:12.268 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:03:12.268 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:03:12.268 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:03:12.268 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:03:12.268 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:12.268 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:12.268 - Thread: 12 -> HqDepth = True 2022-07-16 00:03:12.268 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:03:12.268 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:03:12.268 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:12.268 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:03:12.268 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:03:12.268 - Thread: 12 -> } 2022-07-16 00:03:13.734 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:13.734 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:13.734 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:13.734 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:13.734 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:13.734 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:13.734 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:13.734 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:13.734 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:13.734 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:13.734 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:13.734 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:13.734 - Thread: 11 -> } 2022-07-16 00:03:15.551 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:03:15.551 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:03:15.551 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:03:15.551 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:03:15.551 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:15.551 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:15.551 - Thread: 12 -> HqDepth = True 2022-07-16 00:03:15.551 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:03:15.551 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:03:15.551 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:15.551 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:03:15.551 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:03:15.551 - Thread: 12 -> } 2022-07-16 00:03:17.434 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:03:17.434 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:03:17.434 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:03:17.434 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:17.434 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:03:17.434 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:17.434 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:17.434 - Thread: 10 -> HqDepth = True 2022-07-16 00:03:17.434 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:03:17.434 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:03:17.434 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:17.434 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:03:17.434 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:03:17.434 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:17.434 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:17.434 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:17.434 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:03:17.435 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:03:17.435 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:03:17.435 - Thread: 10 -> } 2022-07-16 00:03:19.300 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:19.300 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:19.301 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:19.301 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:19.301 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:19.301 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:19.301 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:19.301 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:19.301 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:19.301 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:19.301 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:19.301 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:19.301 - Thread: 13 -> } 2022-07-16 00:03:21.201 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:21.201 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:21.201 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:21.201 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:21.201 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:21.201 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:21.201 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:21.201 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:21.201 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:21.201 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:21.201 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:21.201 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:21.201 - Thread: 13 -> } 2022-07-16 00:03:23.134 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:23.134 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:23.134 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:23.134 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:23.134 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:23.134 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:23.134 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:23.134 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:23.134 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:23.134 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:23.134 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:23.134 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:23.134 - Thread: 11 -> } 2022-07-16 00:03:25.084 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:03:25.084 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:03:25.084 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:03:25.084 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:03:25.084 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:25.084 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:25.084 - Thread: 12 -> HqDepth = True 2022-07-16 00:03:25.084 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:03:25.084 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:03:25.084 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:25.084 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:03:25.084 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:03:25.084 - Thread: 12 -> } 2022-07-16 00:03:27.034 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:27.034 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:27.034 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:27.034 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:27.034 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:27.034 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:27.034 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:27.034 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:27.034 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:27.034 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:27.034 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:27.034 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:27.034 - Thread: 11 -> } 2022-07-16 00:03:28.984 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:28.984 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:28.984 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:28.984 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:28.984 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:28.984 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:28.984 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:28.984 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:28.984 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:28.984 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:28.984 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:28.984 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:28.984 - Thread: 13 -> } 2022-07-16 00:03:30.984 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:30.984 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:30.984 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:30.984 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:30.984 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:30.984 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:30.984 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:30.984 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:30.984 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:30.984 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:30.984 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:30.984 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:30.984 - Thread: 11 -> } 2022-07-16 00:03:33.000 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:33.000 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:33.000 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:33.000 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:33.000 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:33.000 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:33.000 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:33.000 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:33.000 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:33.000 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:33.000 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:33.000 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:33.000 - Thread: 11 -> } 2022-07-16 00:03:35.200 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:03:35.200 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:03:35.200 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:03:35.200 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:03:35.200 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:35.200 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:35.200 - Thread: 10 -> HqDepth = True 2022-07-16 00:03:35.200 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:03:35.200 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:03:35.200 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:35.200 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:03:35.200 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:03:35.200 - Thread: 10 -> } 2022-07-16 00:03:37.917 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:37.917 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:37.917 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:37.917 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:37.917 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:37.917 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:37.917 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:37.917 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:37.917 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:37.917 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:37.917 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:37.917 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:37.917 - Thread: 13 -> } 2022-07-16 00:03:39.984 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:03:39.984 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:03:39.984 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:03:39.984 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:03:39.984 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:39.984 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:39.984 - Thread: 10 -> HqDepth = True 2022-07-16 00:03:39.984 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:03:39.984 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:03:39.984 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:39.984 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:03:39.984 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:03:39.984 - Thread: 10 -> } 2022-07-16 00:03:41.834 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:41.834 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:41.834 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:41.834 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:41.834 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:41.834 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:41.834 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:41.834 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:41.834 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:41.834 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:41.834 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:41.834 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:41.834 - Thread: 13 -> } 2022-07-16 00:03:43.951 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:03:43.951 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:03:43.951 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:03:43.951 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:03:43.951 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:43.951 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:43.951 - Thread: 12 -> HqDepth = True 2022-07-16 00:03:43.951 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:03:43.951 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:03:43.951 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:43.951 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:03:43.951 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:03:43.951 - Thread: 12 -> } 2022-07-16 00:03:46.217 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:03:46.217 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:03:46.217 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:03:46.217 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:03:46.217 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:46.217 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:46.217 - Thread: 10 -> HqDepth = True 2022-07-16 00:03:46.217 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:03:46.217 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:03:46.217 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:46.217 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:03:46.217 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:03:46.217 - Thread: 10 -> } 2022-07-16 00:03:48.367 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:48.367 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:48.367 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:48.367 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:48.367 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:48.367 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:48.367 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:48.367 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:48.367 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:48.367 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:48.367 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:48.367 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:48.367 - Thread: 13 -> } 2022-07-16 00:03:50.450 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:50.450 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:50.450 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:50.450 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:50.450 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:50.450 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:50.450 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:50.450 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:50.450 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:50.450 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:50.450 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:50.450 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:50.450 - Thread: 13 -> } 2022-07-16 00:03:52.701 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:52.701 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:52.701 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:52.701 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:52.701 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:52.701 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:52.701 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:52.701 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:52.701 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:52.701 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:52.701 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:52.701 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:52.701 - Thread: 13 -> } 2022-07-16 00:03:55.051 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:03:55.051 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:03:55.051 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:03:55.051 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:03:55.051 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:55.051 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:55.051 - Thread: 12 -> HqDepth = True 2022-07-16 00:03:55.051 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:03:55.051 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:03:55.051 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:55.051 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:03:55.051 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:03:55.051 - Thread: 12 -> } 2022-07-16 00:03:57.301 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:03:57.301 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:03:57.301 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:03:57.301 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:03:57.301 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:57.301 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:57.301 - Thread: 11 -> HqDepth = True 2022-07-16 00:03:57.301 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:03:57.301 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:03:57.301 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:57.301 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:03:57.301 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:03:57.301 - Thread: 11 -> } 2022-07-16 00:03:59.484 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:03:59.484 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:03:59.484 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:03:59.484 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:03:59.484 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:03:59.484 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:03:59.484 - Thread: 13 -> HqDepth = True 2022-07-16 00:03:59.484 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:03:59.484 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:03:59.484 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:03:59.484 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:03:59.484 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:03:59.484 - Thread: 13 -> } 2022-07-16 00:04:01.634 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:04:01.634 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:04:01.634 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:04:01.634 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:04:01.634 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:01.634 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:01.634 - Thread: 10 -> HqDepth = True 2022-07-16 00:04:01.634 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:04:01.634 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:04:01.634 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:01.634 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:04:01.634 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:04:01.634 - Thread: 10 -> } 2022-07-16 00:04:03.884 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:03.884 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:03.884 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:03.884 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:03.884 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:03.884 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:03.884 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:03.884 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:03.884 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:03.884 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:03.884 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:03.884 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:03.884 - Thread: 13 -> } 2022-07-16 00:04:06.250 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:06.251 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:06.251 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:06.251 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:06.251 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:06.251 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:06.251 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:06.251 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:06.251 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:06.251 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:06.251 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:06.251 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:06.251 - Thread: 13 -> } 2022-07-16 00:04:08.651 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:04:08.651 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:04:08.651 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:04:08.651 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:04:08.651 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:08.651 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:08.651 - Thread: 11 -> HqDepth = True 2022-07-16 00:04:08.651 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:04:08.651 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:04:08.651 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:08.651 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:04:08.651 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:04:08.651 - Thread: 11 -> } 2022-07-16 00:04:11.084 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:04:11.084 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:04:11.084 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:04:11.084 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:04:11.084 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:11.084 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:11.084 - Thread: 12 -> HqDepth = True 2022-07-16 00:04:11.084 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:04:11.084 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:04:11.084 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:11.084 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:04:11.084 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:04:11.084 - Thread: 12 -> } 2022-07-16 00:04:13.583 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:04:13.583 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:04:13.583 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:04:13.583 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:04:13.583 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:13.583 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:13.583 - Thread: 12 -> HqDepth = True 2022-07-16 00:04:13.583 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:04:13.583 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:04:13.583 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:13.583 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:04:13.583 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:04:13.583 - Thread: 12 -> } 2022-07-16 00:04:16.033 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:16.033 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:16.033 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:16.033 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:16.033 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:16.033 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:16.033 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:16.033 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:16.033 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:16.033 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:16.033 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:16.034 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:16.034 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:16.034 - Thread: 13 -> } 2022-07-16 00:04:18.516 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:18.517 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:18.517 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:18.517 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:18.517 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:18.517 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:18.517 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:18.517 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:18.517 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:18.517 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:18.517 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:18.517 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:18.517 - Thread: 13 -> } 2022-07-16 00:04:21.033 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:21.033 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:21.033 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:21.033 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:21.033 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:21.033 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:21.033 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:21.033 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:21.033 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:21.033 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:21.033 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:21.033 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:21.033 - Thread: 13 -> } 2022-07-16 00:04:23.584 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:04:23.584 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:04:23.584 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:04:23.584 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:04:23.584 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:23.584 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:23.584 - Thread: 10 -> HqDepth = True 2022-07-16 00:04:23.584 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:04:23.584 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:04:23.584 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:23.584 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:04:23.584 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:04:23.584 - Thread: 10 -> } 2022-07-16 00:04:26.167 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:26.167 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:26.167 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:26.167 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:26.167 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:26.167 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:26.167 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:26.167 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:26.167 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:26.167 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:26.167 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:26.167 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:26.167 - Thread: 13 -> } 2022-07-16 00:04:28.784 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:04:28.784 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:04:28.784 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:04:28.784 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:04:28.784 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:28.784 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:28.784 - Thread: 11 -> HqDepth = True 2022-07-16 00:04:28.784 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:04:28.784 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:04:28.784 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:28.784 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:04:28.784 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:04:28.784 - Thread: 11 -> } 2022-07-16 00:04:31.433 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:04:31.433 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:04:31.433 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:04:31.433 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:04:31.433 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:31.433 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:31.433 - Thread: 10 -> HqDepth = True 2022-07-16 00:04:31.433 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:04:31.433 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:04:31.433 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:31.433 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:04:31.433 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:04:31.433 - Thread: 10 -> } 2022-07-16 00:04:34.117 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:04:34.117 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:04:34.117 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:04:34.117 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:04:34.117 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:34.117 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:34.117 - Thread: 10 -> HqDepth = True 2022-07-16 00:04:34.117 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:04:34.117 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:04:34.117 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:34.117 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:04:34.117 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:04:34.117 - Thread: 10 -> } 2022-07-16 00:04:36.634 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:36.634 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:36.634 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:36.634 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:36.634 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:36.634 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:36.634 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:36.634 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:36.634 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:36.634 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:36.634 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:36.634 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:36.634 - Thread: 13 -> } 2022-07-16 00:04:39.351 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:04:39.351 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:04:39.351 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:04:39.351 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:04:39.351 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:39.351 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:39.351 - Thread: 12 -> HqDepth = True 2022-07-16 00:04:39.351 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:04:39.351 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:04:39.351 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:39.351 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:04:39.351 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:04:39.351 - Thread: 12 -> } 2022-07-16 00:04:41.950 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:41.950 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:41.950 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:41.950 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:41.950 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:41.950 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:41.950 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:41.950 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:41.950 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:41.950 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:41.950 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:41.950 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:41.950 - Thread: 13 -> } 2022-07-16 00:04:44.905 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:04:44.905 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:04:44.905 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:04:44.905 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:04:44.905 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:44.905 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:44.905 - Thread: 12 -> HqDepth = True 2022-07-16 00:04:44.905 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:04:44.905 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:04:44.905 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:44.905 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:04:44.905 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:04:44.905 - Thread: 12 -> } 2022-07-16 00:04:48.050 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:48.050 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:48.050 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:48.050 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:48.050 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:48.050 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:48.050 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:48.050 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:48.050 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:48.050 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:48.050 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:48.050 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:48.050 - Thread: 13 -> } 2022-07-16 00:04:50.984 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:50.984 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:50.984 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:50.984 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:50.984 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:50.984 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:50.984 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:50.984 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:50.984 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:50.984 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:50.984 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:50.984 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:50.984 - Thread: 13 -> } 2022-07-16 00:04:53.967 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:53.967 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:53.967 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:53.967 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:53.967 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:53.967 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:53.967 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:53.967 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:53.967 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:53.967 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:53.967 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:53.967 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:53.967 - Thread: 13 -> } 2022-07-16 00:04:57.000 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:04:57.000 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:04:57.000 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:04:57.000 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:04:57.000 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:04:57.000 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:04:57.000 - Thread: 13 -> HqDepth = True 2022-07-16 00:04:57.000 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:04:57.000 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:04:57.000 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:04:57.000 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:04:57.000 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:04:57.000 - Thread: 13 -> } 2022-07-16 00:05:00.100 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:00.101 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:00.101 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:00.101 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:00.101 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:00.101 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:00.101 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:00.101 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:00.101 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:00.101 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:00.101 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:00.101 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:00.101 - Thread: 13 -> } 2022-07-16 00:05:03.203 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:05:03.203 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:05:03.203 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:05:03.203 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:05:03.203 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:03.203 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:03.203 - Thread: 11 -> HqDepth = True 2022-07-16 00:05:03.203 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:05:03.203 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:05:03.203 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:03.203 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:05:03.203 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:05:03.203 - Thread: 11 -> } 2022-07-16 00:05:06.467 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:05:06.467 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:05:06.467 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:05:06.467 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:06.467 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:05:06.467 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:06.467 - 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Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:05:09.650 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:09.650 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:05:09.651 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:09.651 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:09.651 - Thread: 11 -> HqDepth = True 2022-07-16 00:05:09.651 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:05:09.651 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:05:09.651 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:09.651 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:05:09.651 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:05:09.651 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:09.651 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:09.651 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:09.651 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:05:09.651 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:05:09.651 - 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Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:12.967 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:12.967 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:12.967 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:12.967 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:12.967 - Thread: 13 -> } 2022-07-16 00:05:16.300 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:16.300 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:16.301 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:16.301 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:16.301 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:16.301 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:16.301 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:16.301 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:16.301 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:16.301 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:16.301 - 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Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:22.633 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:22.633 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:22.633 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:22.633 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:22.633 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:22.633 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:22.633 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:22.633 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:22.633 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:22.633 - Thread: 13 -> } 2022-07-16 00:05:26.685 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:05:26.685 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:05:26.685 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:05:26.685 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:05:26.685 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:26.685 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:26.685 - Thread: 11 -> HqDepth = True 2022-07-16 00:05:26.685 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:05:26.685 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:05:26.685 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:26.685 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:05:26.685 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:05:26.685 - Thread: 11 -> } 2022-07-16 00:05:31.890 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:05:31.890 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:05:31.890 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:05:31.890 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:05:31.890 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:31.890 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:31.890 - Thread: 11 -> HqDepth = True 2022-07-16 00:05:31.890 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:05:31.890 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:05:31.890 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:31.890 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:05:31.890 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:05:31.890 - Thread: 11 -> } 2022-07-16 00:05:35.616 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:35.616 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:35.616 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:35.616 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:35.616 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:35.616 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:35.616 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:35.616 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:35.616 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:35.616 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:35.616 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:35.616 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:35.616 - Thread: 13 -> } 2022-07-16 00:05:38.905 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:38.905 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:38.905 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:38.905 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:38.905 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:38.905 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:38.905 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:38.905 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:38.905 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:38.905 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:38.905 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:38.905 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:38.905 - Thread: 13 -> } 2022-07-16 00:05:41.620 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:41.620 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:41.620 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:41.620 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:41.620 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:41.620 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:41.620 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:41.620 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:41.620 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:41.620 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:41.620 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:41.620 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:41.620 - Thread: 13 -> } 2022-07-16 00:05:46.320 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:46.320 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:46.320 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:46.320 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:46.320 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:46.320 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:46.320 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:46.320 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:46.320 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:46.320 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:46.320 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:46.320 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:46.320 - Thread: 13 -> } 2022-07-16 00:05:50.219 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:05:50.220 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:05:50.220 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:05:50.220 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:05:50.220 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:50.220 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:50.220 - Thread: 13 -> HqDepth = True 2022-07-16 00:05:50.220 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:05:50.220 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:05:50.220 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:50.220 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:05:50.220 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:05:50.220 - Thread: 13 -> } 2022-07-16 00:05:54.283 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:05:54.283 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:05:54.283 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:05:54.283 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:05:54.283 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:54.283 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:54.283 - Thread: 11 -> HqDepth = True 2022-07-16 00:05:54.283 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:05:54.283 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:05:54.283 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:54.283 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:05:54.283 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:05:54.283 - Thread: 11 -> } 2022-07-16 00:05:59.085 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:05:59.085 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:05:59.085 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:05:59.085 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:05:59.085 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:05:59.085 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:05:59.085 - Thread: 10 -> HqDepth = True 2022-07-16 00:05:59.085 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:05:59.085 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:05:59.085 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:05:59.085 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:05:59.085 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:05:59.085 - Thread: 10 -> } 2022-07-16 00:06:03.602 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:03.602 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:03.602 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:03.602 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:03.602 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:03.602 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:03.602 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:03.602 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:03.602 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:03.602 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:03.602 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:03.602 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:03.602 - Thread: 13 -> } 2022-07-16 00:06:07.002 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:07.002 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.002 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.002 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.002 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.002 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.002 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:07.002 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.002 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:07.002 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.002 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:07.002 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:07.002 - Thread: 11 -> } 2022-07-16 00:06:07.202 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:07.202 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.202 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.202 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.202 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.202 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.202 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:07.202 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.202 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:07.202 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.202 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:07.202 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:07.202 - Thread: 11 -> } 2022-07-16 00:06:07.369 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:07.369 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.369 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.369 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.369 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.369 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.369 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:07.369 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.369 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:07.369 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.369 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:07.369 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:07.369 - Thread: 12 -> } 2022-07-16 00:06:07.485 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.485 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.485 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.485 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.485 - Thread: 13 -> } 2022-07-16 00:06:07.585 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.585 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.586 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.586 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.586 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.586 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.586 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.586 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.586 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.586 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.586 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.586 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.586 - Thread: 13 -> } 2022-07-16 00:06:07.668 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.668 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.668 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.668 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.668 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.668 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.668 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.668 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.668 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.668 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.668 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.668 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.668 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.668 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.669 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.669 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.669 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.669 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.669 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.669 - Thread: 13 -> } 2022-07-16 00:06:07.735 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:07.735 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.735 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.735 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.735 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.735 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.735 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:07.735 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.735 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:07.735 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.735 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:07.735 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:07.735 - Thread: 11 -> } 2022-07-16 00:06:07.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.785 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.785 - Thread: 13 -> } 2022-07-16 00:06:07.835 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.835 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.836 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.836 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.836 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.836 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.836 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.836 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.836 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.836 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.836 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.836 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.836 - Thread: 13 -> } 2022-07-16 00:06:07.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.885 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.885 - Thread: 13 -> } 2022-07-16 00:06:07.935 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.935 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.935 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.935 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.935 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.935 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.935 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.935 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.935 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.935 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.935 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.935 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.935 - Thread: 13 -> } 2022-07-16 00:06:07.968 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:07.968 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:07.968 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:07.968 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:07.968 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:07.968 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:07.968 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:07.968 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:07.968 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:07.968 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:07.968 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:07.968 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:07.968 - Thread: 13 -> } 2022-07-16 00:06:08.002 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.002 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.002 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.002 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.002 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.002 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.002 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.002 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.002 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.002 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.002 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.002 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.002 - Thread: 13 -> } 2022-07-16 00:06:08.035 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.035 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.035 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.035 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.035 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.035 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.035 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.035 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.035 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.035 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.035 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.035 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.035 - Thread: 13 -> } 2022-07-16 00:06:08.068 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.068 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.068 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.068 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.068 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.068 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.068 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.068 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.068 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.068 - Thread: 13 -> } 2022-07-16 00:06:08.102 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.102 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.102 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.102 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.102 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.102 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.102 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.102 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.102 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.102 - Thread: 13 -> } 2022-07-16 00:06:08.135 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:08.135 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.135 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.135 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.135 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.135 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.135 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:08.135 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.135 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:08.135 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.135 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:08.135 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:08.135 - Thread: 10 -> } 2022-07-16 00:06:08.168 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.168 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.168 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.168 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.168 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.168 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.168 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.168 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.168 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.168 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.168 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.168 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.168 - Thread: 13 -> } 2022-07-16 00:06:08.201 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.201 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.201 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.201 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.201 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.201 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.201 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.201 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.201 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.201 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.201 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.201 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.201 - Thread: 13 -> } 2022-07-16 00:06:08.235 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.235 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.235 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.235 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.235 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.235 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.235 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.235 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.235 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.235 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.235 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.235 - Thread: 13 -> } 2022-07-16 00:06:08.269 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.269 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.269 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.269 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.269 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.269 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.269 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.269 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.269 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.269 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.269 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.269 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.269 - Thread: 13 -> } 2022-07-16 00:06:08.302 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.302 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.302 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.302 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.302 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.302 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.302 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.302 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.302 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.302 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.302 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.302 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.302 - Thread: 13 -> } 2022-07-16 00:06:08.335 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:08.335 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.335 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.335 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.335 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.335 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.335 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:08.335 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.335 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:08.335 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.335 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:08.335 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:08.335 - Thread: 10 -> } 2022-07-16 00:06:08.368 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.368 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.368 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.368 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.368 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.368 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.368 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.368 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.368 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.368 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.368 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.368 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.368 - Thread: 13 -> } 2022-07-16 00:06:08.402 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:08.402 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.402 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.402 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.402 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.402 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.402 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:08.402 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.402 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:08.402 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.402 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:08.402 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:08.402 - Thread: 10 -> } 2022-07-16 00:06:08.435 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.435 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.435 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.435 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.435 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.435 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.435 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.435 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.435 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.435 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.435 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.435 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.435 - Thread: 13 -> } 2022-07-16 00:06:08.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.468 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.468 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.468 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.468 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.468 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.468 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.468 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.468 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.468 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.468 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.468 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.468 - Thread: 13 -> } 2022-07-16 00:06:08.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.518 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.518 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.518 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.518 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.518 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.518 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.518 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.518 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.518 - Thread: 13 -> } 2022-07-16 00:06:08.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.568 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.568 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.568 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.568 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.568 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.568 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.568 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.568 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.568 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.568 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.568 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.568 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.568 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.568 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.568 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.569 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.569 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.569 - Thread: 13 -> } 2022-07-16 00:06:08.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.618 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.618 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.618 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.618 - Thread: 13 -> } 2022-07-16 00:06:08.669 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.669 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.669 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.669 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.669 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.669 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.669 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.669 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.669 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.669 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.669 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.669 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.669 - Thread: 13 -> } 2022-07-16 00:06:08.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.736 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.736 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.736 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.736 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.736 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.736 - Thread: 13 -> } 2022-07-16 00:06:08.802 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.802 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.802 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.802 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.802 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.802 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.802 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.802 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.802 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.802 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.802 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.802 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.802 - Thread: 13 -> } 2022-07-16 00:06:08.868 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.868 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.868 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.868 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.868 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.868 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.868 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.868 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.868 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.868 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.868 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.868 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.868 - Thread: 13 -> } 2022-07-16 00:06:08.952 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:08.952 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:08.952 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:08.952 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:08.952 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:08.952 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:08.952 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:08.952 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:08.952 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:08.952 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:08.952 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:08.952 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:08.952 - Thread: 13 -> } 2022-07-16 00:06:09.052 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:09.052 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:09.052 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:09.052 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:09.052 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:09.052 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:09.052 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:09.052 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:09.052 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:09.052 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:09.052 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:09.052 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:09.052 - Thread: 13 -> } 2022-07-16 00:06:09.168 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:09.168 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:09.168 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:09.168 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:09.168 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:09.168 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:09.168 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:09.168 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:09.168 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:09.168 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:09.168 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:09.168 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:09.168 - Thread: 13 -> } 2022-07-16 00:06:09.318 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:09.318 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:09.318 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:09.318 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:09.318 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:09.318 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:09.318 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:09.318 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:09.318 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:09.318 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:09.318 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:09.318 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:09.318 - Thread: 13 -> } 2022-07-16 00:06:09.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:09.518 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:09.518 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:09.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:09.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:09.518 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:09.518 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:09.518 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:09.518 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:09.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:09.518 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:09.518 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:09.518 - Thread: 13 -> } 2022-07-16 00:06:09.752 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:09.752 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:09.752 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:09.752 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:09.752 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:09.752 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:09.752 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:09.752 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:09.752 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:09.752 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:09.752 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:09.752 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:09.752 - Thread: 11 -> } 2022-07-16 00:06:09.869 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:09.869 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:09.869 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:09.869 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:09.869 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:09.869 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:09.869 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:09.869 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:09.869 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:09.869 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:09.869 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:09.869 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:09.869 - Thread: 11 -> } 2022-07-16 00:06:10.168 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:10.169 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.169 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.169 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.169 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.169 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.169 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:10.169 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.169 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:10.169 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.169 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:10.169 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:10.169 - Thread: 12 -> } 2022-07-16 00:06:10.235 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:10.237 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.237 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.237 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.237 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.237 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.237 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:10.237 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.237 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:10.237 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.237 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:10.237 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:10.237 - Thread: 12 -> } 2022-07-16 00:06:10.302 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.302 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.302 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.302 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.302 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.302 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.302 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.302 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.302 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.302 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.302 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.302 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.302 - Thread: 13 -> } 2022-07-16 00:06:10.352 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:10.352 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.352 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.352 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.352 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.352 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.352 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:10.352 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.352 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:10.352 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.352 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:10.352 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:10.352 - Thread: 11 -> } 2022-07-16 00:06:10.402 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.402 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.402 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.402 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.402 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.402 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.402 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.402 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.402 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.402 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.402 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.402 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.402 - Thread: 13 -> } 2022-07-16 00:06:10.435 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:10.435 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.435 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.435 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.435 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.435 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.435 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.435 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:10.436 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.436 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:10.436 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.436 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:10.436 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:10.436 - Thread: 11 -> } 2022-07-16 00:06:10.468 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:10.469 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.469 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.469 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.469 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.469 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.469 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:10.469 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.469 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:10.469 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.469 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:10.469 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:10.469 - Thread: 12 -> } 2022-07-16 00:06:10.502 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:10.502 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.502 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.502 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.502 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.502 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.502 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:10.502 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.502 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:10.502 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.502 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:10.502 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:10.502 - Thread: 11 -> } 2022-07-16 00:06:10.535 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.535 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.535 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.535 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.535 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.535 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.535 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.535 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.535 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.535 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.535 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.535 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.535 - Thread: 13 -> } 2022-07-16 00:06:10.569 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.569 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.569 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.569 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.569 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.569 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.569 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.569 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.569 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.569 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.569 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.569 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.569 - Thread: 13 -> } 2022-07-16 00:06:10.602 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:10.602 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.602 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.602 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.602 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:10.602 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.602 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:10.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.602 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:10.602 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:10.602 - Thread: 12 -> } 2022-07-16 00:06:10.635 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.635 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.635 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.635 - Thread: 13 -> } 2022-07-16 00:06:10.668 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.668 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.668 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.668 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.668 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.668 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.668 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.668 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.668 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.668 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.668 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.668 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.668 - Thread: 13 -> } 2022-07-16 00:06:10.702 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:10.702 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.702 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.702 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.702 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.702 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.702 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:10.702 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.702 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:10.702 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.702 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:10.702 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:10.702 - Thread: 10 -> } 2022-07-16 00:06:10.735 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:10.735 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.735 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.735 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.735 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.735 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.735 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:10.735 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.735 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:10.735 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.735 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:10.735 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:10.735 - Thread: 12 -> } 2022-07-16 00:06:10.769 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.769 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.769 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.769 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.769 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.769 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.769 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.769 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.769 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.769 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.769 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.769 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.769 - Thread: 13 -> } 2022-07-16 00:06:10.802 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:10.802 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.802 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.802 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.802 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.802 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.802 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:10.802 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.802 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:10.802 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.802 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:10.802 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:10.802 - Thread: 12 -> } 2022-07-16 00:06:10.819 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:10.819 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.819 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.819 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.819 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.819 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.819 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:10.819 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.819 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:10.819 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.819 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:10.819 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:10.819 - Thread: 11 -> } 2022-07-16 00:06:10.834 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:10.835 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.835 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.835 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.835 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.835 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.835 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:10.835 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.835 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:10.835 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.835 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:10.835 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:10.835 - Thread: 11 -> } 2022-07-16 00:06:10.852 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.852 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.852 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.852 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.852 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.852 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.852 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.852 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.852 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.852 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.852 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.852 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.852 - Thread: 13 -> } 2022-07-16 00:06:10.869 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.869 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.869 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.869 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.869 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.869 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.869 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.869 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.869 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.869 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.869 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.869 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.869 - Thread: 13 -> } 2022-07-16 00:06:10.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.886 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.886 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.886 - Thread: 13 -> } 2022-07-16 00:06:10.902 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.902 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.902 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.902 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.902 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.902 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.902 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.902 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.902 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.902 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.902 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.902 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.902 - Thread: 13 -> } 2022-07-16 00:06:10.919 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.919 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.919 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.919 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.919 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.919 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.919 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.919 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.919 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.919 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.919 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.919 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.919 - Thread: 13 -> } 2022-07-16 00:06:10.935 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.935 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.935 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.935 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.935 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.935 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.935 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.935 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.935 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.935 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.935 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.935 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.935 - Thread: 13 -> } 2022-07-16 00:06:10.952 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.952 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.952 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.952 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.952 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.952 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.952 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.952 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.952 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.952 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.952 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.952 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.952 - Thread: 13 -> } 2022-07-16 00:06:10.968 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:10.968 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.968 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.968 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.968 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.968 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.968 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:10.968 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.968 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:10.968 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.968 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:10.968 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:10.968 - Thread: 10 -> } 2022-07-16 00:06:10.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:10.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:10.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:10.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:10.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:10.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:10.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:10.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:10.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:10.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:10.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:10.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:10.985 - Thread: 13 -> } 2022-07-16 00:06:11.001 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:11.001 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:11.001 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:11.001 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:11.001 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:11.001 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:11.001 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:11.001 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:11.001 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:11.001 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:11.001 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:11.001 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:11.001 - Thread: 12 -> } 2022-07-16 00:06:11.019 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:11.019 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:11.019 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:11.019 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:11.019 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:11.019 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:11.019 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:11.019 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:11.019 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:11.019 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:11.019 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:11.019 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:11.019 - Thread: 11 -> } 2022-07-16 00:06:11.035 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:11.035 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:11.035 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:11.035 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:11.035 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:11.035 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:11.035 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:11.035 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:11.035 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:11.035 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:11.035 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:11.035 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:11.035 - Thread: 11 -> } 2022-07-16 00:06:11.060 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:11.060 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:11.060 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:11.060 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:11.060 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:11.060 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:11.060 - 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Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:11.202 - Thread: 10 -> } 2022-07-16 00:06:14.752 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:14.752 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:14.752 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:14.752 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:14.752 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:14.752 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:14.752 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:14.752 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:14.752 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:14.752 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:14.752 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:14.752 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:14.752 - Thread: 13 -> } 2022-07-16 00:06:16.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:16.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:16.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:16.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:16.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:16.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:16.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:16.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:16.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:16.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:16.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:16.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:16.886 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:16.886 - Thread: 13 -> } 2022-07-16 00:06:16.935 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:16.935 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:16.936 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:16.936 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:16.936 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:16.936 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:16.936 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:16.936 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:16.936 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:16.936 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:16.936 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:16.936 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:16.936 - Thread: 13 -> } 2022-07-16 00:06:16.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:16.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:16.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:16.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:16.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:16.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:16.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:16.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:16.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:16.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:16.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:16.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:16.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:16.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:16.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:16.986 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:16.986 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:16.986 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:16.986 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:16.986 - Thread: 13 -> } 2022-07-16 00:06:17.052 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:17.052 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:17.052 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:17.052 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:17.052 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:17.052 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:17.052 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:17.052 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:17.052 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:17.052 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:17.052 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:17.052 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:17.052 - Thread: 11 -> } 2022-07-16 00:06:17.435 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:17.435 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:17.435 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:17.435 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:17.435 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:17.435 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:17.435 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:17.435 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:17.435 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:17.435 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:17.435 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:17.435 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:17.435 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:17.436 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:17.436 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:17.436 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:17.436 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:17.436 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:17.436 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:17.436 - Thread: 12 -> } 2022-07-16 00:06:17.502 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:17.502 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:17.502 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:17.502 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:17.502 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:17.502 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:17.502 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:17.502 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:17.502 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:17.502 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:17.502 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:17.502 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:17.502 - Thread: 10 -> } 2022-07-16 00:06:17.552 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:17.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:17.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:17.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:17.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:17.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:17.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:17.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:17.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:17.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:17.552 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:17.552 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:17.552 - Thread: 13 -> } 2022-07-16 00:06:17.601 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:17.602 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:17.602 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:17.602 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:17.602 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:17.602 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:17.602 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:17.602 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:17.602 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:17.602 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:17.602 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:17.602 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:17.602 - Thread: 13 -> } 2022-07-16 00:06:23.652 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:23.652 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:23.652 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:23.652 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:23.652 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:23.652 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:23.652 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:23.652 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:23.652 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:23.652 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:23.652 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:23.652 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:23.652 - Thread: 13 -> } 2022-07-16 00:06:23.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:23.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:23.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:23.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:23.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:23.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:23.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:23.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:23.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:23.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:23.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:23.735 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:23.735 - Thread: 13 -> } 2022-07-16 00:06:23.802 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:23.802 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:23.802 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:23.802 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:23.802 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:23.802 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:23.802 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:23.802 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:23.802 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:23.802 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:23.802 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:23.802 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:23.802 - Thread: 13 -> } 2022-07-16 00:06:23.868 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:23.868 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:23.868 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:23.868 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:23.868 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:23.868 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:23.868 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:23.868 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:23.868 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:23.868 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:23.868 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:23.868 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:23.868 - Thread: 12 -> } 2022-07-16 00:06:23.919 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:23.919 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:23.919 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:23.919 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:23.919 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:23.919 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:23.919 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:23.919 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:23.919 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:23.919 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:23.919 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:23.919 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:23.919 - Thread: 13 -> } 2022-07-16 00:06:23.968 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:23.968 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:23.968 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:23.968 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:23.968 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:23.968 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:23.968 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:23.968 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:23.968 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:23.968 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:23.968 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:23.968 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:23.968 - Thread: 13 -> } 2022-07-16 00:06:24.019 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.019 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.019 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.019 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.019 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.019 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.019 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.019 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.019 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.019 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.019 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.019 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.019 - Thread: 13 -> } 2022-07-16 00:06:24.068 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.068 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.068 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.068 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.068 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.068 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.068 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.068 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.068 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.068 - Thread: 13 -> } 2022-07-16 00:06:24.101 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.101 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.101 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.101 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.101 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.101 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.101 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.101 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.101 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.101 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.101 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.101 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.101 - Thread: 10 -> } 2022-07-16 00:06:24.134 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:24.135 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.135 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.135 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.135 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.135 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.135 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:24.135 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.135 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:24.135 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.135 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:24.135 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:24.135 - Thread: 11 -> } 2022-07-16 00:06:24.168 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:24.170 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.170 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.170 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.170 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.170 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.170 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:24.170 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.170 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:24.170 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.170 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:24.170 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:24.170 - Thread: 11 -> } 2022-07-16 00:06:24.202 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:24.202 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.202 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.202 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.202 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:24.202 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.202 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:24.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.202 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:24.202 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:24.202 - Thread: 12 -> } 2022-07-16 00:06:24.235 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.235 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.235 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.235 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.235 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.235 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.235 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.235 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.235 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.235 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.235 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.235 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.235 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.236 - Thread: 10 -> } 2022-07-16 00:06:24.268 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.268 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.268 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.268 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.268 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.268 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.268 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.268 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.268 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.268 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.268 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.268 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.268 - Thread: 13 -> } 2022-07-16 00:06:24.302 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.302 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.302 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.302 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.302 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.302 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.302 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.302 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.302 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.302 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.302 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.302 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.302 - Thread: 13 -> } 2022-07-16 00:06:24.335 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:24.335 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.335 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.335 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.335 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.335 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.335 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.335 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:24.335 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.335 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:24.335 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.335 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:24.335 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.336 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.336 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.336 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.336 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:24.336 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.336 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:24.336 - Thread: 11 -> } 2022-07-16 00:06:24.369 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.369 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.369 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.369 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.369 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.369 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.369 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.369 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.369 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.369 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.369 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.369 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.369 - Thread: 13 -> } 2022-07-16 00:06:24.402 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.402 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.402 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.402 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.402 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.402 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.402 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.402 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.402 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.402 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.402 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.402 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.402 - Thread: 13 -> } 2022-07-16 00:06:24.435 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.435 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.435 - 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Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.435 - Thread: 13 -> } 2022-07-16 00:06:24.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.468 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.468 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.468 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.468 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.468 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.468 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.468 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.468 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.468 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.468 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.468 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.468 - Thread: 13 -> } 2022-07-16 00:06:24.502 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.502 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.502 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.502 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.502 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.502 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.502 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.502 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.502 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.502 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.502 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.502 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.502 - Thread: 13 -> } 2022-07-16 00:06:24.552 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:24.552 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.552 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.552 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.552 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.552 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.552 - 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Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.586 - Thread: 10 -> } 2022-07-16 00:06:24.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.618 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.618 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.618 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.618 - Thread: 13 -> } 2022-07-16 00:06:24.651 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:24.651 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.651 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.651 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.651 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.651 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.651 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.651 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:24.652 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.652 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:24.652 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.652 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:24.652 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:24.652 - Thread: 12 -> } 2022-07-16 00:06:24.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.686 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.686 - Thread: 13 -> } 2022-07-16 00:06:24.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.718 - Thread: 13 -> } 2022-07-16 00:06:24.751 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.751 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.751 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.751 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.751 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.751 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.751 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.751 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.751 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.751 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.751 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.751 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.751 - Thread: 10 -> } 2022-07-16 00:06:24.784 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.785 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.785 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.785 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.785 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.785 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.785 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.785 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.785 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.785 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.785 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.785 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.785 - Thread: 10 -> } 2022-07-16 00:06:24.818 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.818 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.818 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.818 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.818 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.818 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.818 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.818 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.818 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.818 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.818 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.818 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.818 - Thread: 13 -> } 2022-07-16 00:06:24.852 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:24.852 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.852 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.852 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.852 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.852 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.852 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:24.852 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.852 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:24.852 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.852 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:24.852 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:24.852 - Thread: 13 -> } 2022-07-16 00:06:24.885 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:24.885 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.885 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.885 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.885 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.885 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.885 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.885 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:24.885 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.885 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:24.885 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.885 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:24.885 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.885 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.886 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.886 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.886 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:24.886 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.886 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:24.886 - Thread: 11 -> } 2022-07-16 00:06:24.918 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.918 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.918 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.918 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.918 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.918 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.918 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.918 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.918 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.918 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.918 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.918 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.918 - Thread: 10 -> } 2022-07-16 00:06:24.952 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.952 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.952 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.952 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.952 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.952 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.952 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.952 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.952 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.952 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.952 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.952 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.952 - Thread: 10 -> } 2022-07-16 00:06:24.985 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:24.985 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:24.985 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:24.985 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:24.985 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:24.985 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:24.985 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:24.985 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:24.985 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:24.985 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:24.985 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:24.985 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:24.985 - Thread: 10 -> } 2022-07-16 00:06:25.019 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:25.019 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.019 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.019 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.019 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.019 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.019 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:25.019 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.019 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:25.019 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.019 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:25.019 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:25.019 - Thread: 11 -> } 2022-07-16 00:06:25.051 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.051 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.051 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.051 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.051 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.051 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.051 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.051 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.051 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.051 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.051 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.051 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.051 - Thread: 13 -> } 2022-07-16 00:06:25.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.085 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.085 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.085 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.085 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.085 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.085 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.085 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.085 - Thread: 13 -> } 2022-07-16 00:06:25.118 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.118 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.118 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.118 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.118 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.118 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.118 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.118 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.118 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.118 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.118 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.118 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.118 - Thread: 13 -> } 2022-07-16 00:06:25.152 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:25.152 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.152 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.152 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.152 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.152 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.152 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:25.152 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.152 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:25.152 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.152 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:25.152 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:25.152 - Thread: 10 -> } 2022-07-16 00:06:25.185 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:25.185 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.185 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.185 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.185 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.185 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.185 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.185 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:25.185 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.185 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:25.185 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.185 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:25.186 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:25.186 - Thread: 11 -> } 2022-07-16 00:06:25.218 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:25.218 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.218 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.218 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.218 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.218 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.218 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:25.218 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.218 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:25.218 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.218 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:25.218 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:25.218 - Thread: 12 -> } 2022-07-16 00:06:25.252 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.252 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.252 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.252 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.252 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.252 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.252 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.252 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.252 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.252 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.252 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.252 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.252 - Thread: 13 -> } 2022-07-16 00:06:25.285 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:25.285 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.285 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.285 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.285 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.285 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.285 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:25.285 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.285 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:25.285 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.285 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:25.285 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:25.285 - Thread: 10 -> } 2022-07-16 00:06:25.318 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.318 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.318 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.318 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.318 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.318 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.318 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.318 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.318 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.318 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.318 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.318 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.318 - Thread: 13 -> } 2022-07-16 00:06:25.368 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.368 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.368 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.368 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.368 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.368 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.368 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.368 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.368 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.368 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.368 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.368 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.368 - Thread: 13 -> } 2022-07-16 00:06:25.418 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:25.418 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.418 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.418 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.418 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.418 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.418 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:25.418 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.418 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:25.418 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.418 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:25.418 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:25.418 - Thread: 10 -> } 2022-07-16 00:06:25.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.468 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.468 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.468 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.468 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.468 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.468 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.468 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.468 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.468 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.468 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.468 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.468 - Thread: 13 -> } 2022-07-16 00:06:25.519 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:25.519 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.519 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.519 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.519 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.519 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.519 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:25.519 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.519 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:25.519 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.519 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:25.519 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:25.519 - Thread: 11 -> } 2022-07-16 00:06:25.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.568 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.568 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.568 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.568 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.568 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.568 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.568 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.568 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.568 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.568 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.568 - Thread: 13 -> } 2022-07-16 00:06:25.601 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.602 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.602 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.602 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.602 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.602 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.602 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.602 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.602 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.602 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.602 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.602 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.602 - Thread: 13 -> } 2022-07-16 00:06:25.634 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.634 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.635 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.635 - Thread: 13 -> } 2022-07-16 00:06:25.668 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.668 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.668 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.668 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.668 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.668 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.668 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.668 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.668 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.668 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.668 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.668 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.668 - Thread: 13 -> } 2022-07-16 00:06:25.702 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:25.702 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.702 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.702 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.702 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.702 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.702 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:25.702 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.702 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:25.702 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.702 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:25.702 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:25.702 - Thread: 10 -> } 2022-07-16 00:06:25.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.735 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.735 - Thread: 13 -> } 2022-07-16 00:06:25.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.785 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.785 - Thread: 13 -> } 2022-07-16 00:06:25.835 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:25.835 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.835 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.835 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.835 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.835 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.835 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:25.835 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.835 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:25.835 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.835 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:25.835 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:25.835 - Thread: 12 -> } 2022-07-16 00:06:25.884 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:25.885 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.885 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.885 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.885 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.885 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.885 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:25.885 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.885 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:25.885 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.885 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:25.885 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:25.885 - Thread: 11 -> } 2022-07-16 00:06:25.935 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:25.935 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.935 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.935 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.935 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.935 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.935 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.935 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:25.935 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.935 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:25.935 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.935 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:25.935 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.935 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.936 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.936 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.936 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:25.936 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.936 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:25.936 - Thread: 12 -> } 2022-07-16 00:06:25.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:25.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:25.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:25.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:25.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:25.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:25.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:25.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:25.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:25.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:25.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:25.986 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:25.986 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:25.986 - Thread: 13 -> } 2022-07-16 00:06:26.035 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.035 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.035 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.035 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.035 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.035 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.035 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.035 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.035 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.035 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.035 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.036 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.036 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.036 - Thread: 13 -> } 2022-07-16 00:06:26.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.085 - 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Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.135 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.135 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.135 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.135 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:26.135 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.135 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:26.135 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.135 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:26.135 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:26.135 - Thread: 12 -> } 2022-07-16 00:06:26.185 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.185 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.185 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.185 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.185 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.185 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.185 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.185 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.185 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.185 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.185 - Thread: 13 -> } 2022-07-16 00:06:26.235 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.235 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.235 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.235 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.235 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.235 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.235 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.235 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.235 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.235 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.235 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.235 - Thread: 13 -> } 2022-07-16 00:06:26.285 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.285 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.285 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.285 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.285 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.285 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.285 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.285 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.285 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.285 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.285 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.285 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.285 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.285 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.285 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.286 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.286 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.286 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.286 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.286 - Thread: 13 -> } 2022-07-16 00:06:26.335 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:26.335 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.335 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.335 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.335 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.335 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.335 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:26.335 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.335 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:26.335 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.335 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:26.335 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:26.335 - Thread: 10 -> } 2022-07-16 00:06:26.385 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.387 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.387 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.387 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.387 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.387 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.387 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.387 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.387 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.387 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.387 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.387 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.387 - Thread: 13 -> } 2022-07-16 00:06:26.434 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.435 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.435 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.435 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.435 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.435 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.435 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.435 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.435 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.435 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.435 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.435 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.435 - Thread: 13 -> } 2022-07-16 00:06:26.484 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.484 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.484 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.484 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.485 - Thread: 13 -> } 2022-07-16 00:06:26.535 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:26.535 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.535 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.535 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.535 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.535 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.535 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:26.535 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.535 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:26.535 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.535 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:26.535 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:26.535 - Thread: 12 -> } 2022-07-16 00:06:26.602 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.602 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.602 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.602 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.602 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.602 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.602 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.602 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.602 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.602 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.602 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.602 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.602 - Thread: 13 -> } 2022-07-16 00:06:26.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.686 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.686 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.686 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.686 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.686 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.686 - Thread: 13 -> } 2022-07-16 00:06:26.802 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:26.802 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.802 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.802 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.802 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.802 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.802 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:26.802 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.802 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:26.802 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.802 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:26.802 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:26.802 - Thread: 13 -> } 2022-07-16 00:06:26.985 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:26.985 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:26.985 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:26.985 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:26.985 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:26.985 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:26.985 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:26.985 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:26.985 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:26.985 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:26.985 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:26.985 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:26.985 - Thread: 12 -> } 2022-07-16 00:06:27.235 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:27.235 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:27.235 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:27.235 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:27.235 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:27.235 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:27.235 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:27.235 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:27.235 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:27.235 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:27.235 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:27.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:27.235 - Thread: 13 -> } 2022-07-16 00:06:31.202 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:31.202 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:31.202 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:31.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:31.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:31.202 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:31.202 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:31.202 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:31.202 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:31.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:31.202 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:31.202 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:31.202 - Thread: 12 -> } 2022-07-16 00:06:34.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:34.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:34.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:34.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:34.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:34.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:34.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:34.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:34.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:34.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:34.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:34.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:34.985 - Thread: 13 -> } 2022-07-16 00:06:35.084 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:35.084 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.084 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.084 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.084 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.084 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.084 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.084 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:35.085 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.085 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:35.085 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.085 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:35.085 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:35.085 - Thread: 10 -> } 2022-07-16 00:06:35.168 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.168 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.168 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.168 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.168 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.168 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.168 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.168 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.168 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.168 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.168 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.168 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.168 - Thread: 13 -> } 2022-07-16 00:06:35.235 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:35.235 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.235 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.235 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.235 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.235 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.235 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:35.235 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.235 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:35.235 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.235 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:35.235 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:35.235 - Thread: 11 -> } 2022-07-16 00:06:35.285 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.285 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.285 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.285 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.285 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.285 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.285 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.285 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.285 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.285 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.285 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.285 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.285 - Thread: 13 -> } 2022-07-16 00:06:35.335 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:35.335 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.335 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.335 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.335 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.335 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.335 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:35.335 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.335 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:35.335 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.335 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:35.335 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:35.335 - Thread: 10 -> } 2022-07-16 00:06:35.385 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:35.385 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.385 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.385 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.385 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.385 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.385 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:35.385 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.385 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:35.385 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.385 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:35.385 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:35.385 - Thread: 11 -> } 2022-07-16 00:06:35.419 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.420 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.420 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.420 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.420 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.420 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.420 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.420 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.420 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.420 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.420 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.420 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.420 - Thread: 13 -> } 2022-07-16 00:06:35.452 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:35.452 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.452 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.452 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.452 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.452 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.452 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:35.452 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.452 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:35.452 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.452 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:35.452 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:35.452 - Thread: 12 -> } 2022-07-16 00:06:35.485 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.485 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.485 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.485 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.485 - Thread: 13 -> } 2022-07-16 00:06:35.518 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:35.518 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.518 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.518 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.518 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.518 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.518 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:35.518 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.518 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:35.518 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.518 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:35.518 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:35.518 - Thread: 11 -> } 2022-07-16 00:06:35.552 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.552 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.552 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.552 - Thread: 13 -> } 2022-07-16 00:06:35.585 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:35.585 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.585 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.585 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.585 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.585 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.585 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:35.585 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.585 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:35.585 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.585 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:35.585 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:35.585 - Thread: 11 -> } 2022-07-16 00:06:35.618 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:35.618 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.618 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.618 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.618 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.618 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.618 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:35.618 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.618 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:35.618 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.618 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:35.618 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:35.618 - Thread: 10 -> } 2022-07-16 00:06:35.652 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.652 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.652 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.652 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.652 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.652 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.652 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.652 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.652 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.652 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.652 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.652 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.652 - Thread: 13 -> } 2022-07-16 00:06:35.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.685 - Thread: 13 -> } 2022-07-16 00:06:35.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.718 - Thread: 13 -> } 2022-07-16 00:06:35.751 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.751 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.751 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.751 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.751 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.751 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.751 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.751 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.751 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.751 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.751 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.751 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.751 - Thread: 13 -> } 2022-07-16 00:06:35.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.786 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.786 - Thread: 13 -> } 2022-07-16 00:06:35.819 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.819 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.819 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.819 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.819 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.819 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.819 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.819 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.819 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.819 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.819 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.819 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.819 - Thread: 13 -> } 2022-07-16 00:06:35.852 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.852 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.852 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.852 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.852 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.852 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.852 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.852 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.852 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.852 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.852 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.852 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.852 - Thread: 13 -> } 2022-07-16 00:06:35.884 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.885 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.885 - Thread: 13 -> } 2022-07-16 00:06:35.918 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.918 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.918 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.918 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.918 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.918 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.918 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.918 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.918 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.918 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.918 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.918 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.918 - Thread: 13 -> } 2022-07-16 00:06:35.952 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:35.952 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.952 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.952 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.952 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.952 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.952 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:35.952 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.952 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:35.952 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.952 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:35.952 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:35.952 - Thread: 10 -> } 2022-07-16 00:06:35.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:35.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:35.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:35.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:35.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:35.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:35.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:35.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:35.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:35.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:35.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:35.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:35.985 - Thread: 13 -> } 2022-07-16 00:06:36.018 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.018 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.018 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.018 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.018 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.018 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.018 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.018 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.018 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.018 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.018 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.018 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.018 - Thread: 12 -> } 2022-07-16 00:06:36.052 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.052 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.052 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.052 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.052 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.052 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.052 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.052 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.052 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.052 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.052 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.052 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.052 - Thread: 12 -> } 2022-07-16 00:06:36.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.085 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.085 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.085 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.085 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.085 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.085 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.085 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.085 - Thread: 13 -> } 2022-07-16 00:06:36.119 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.119 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.119 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.119 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.119 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.119 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.119 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.119 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.119 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.119 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.119 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.119 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.119 - Thread: 13 -> } 2022-07-16 00:06:36.152 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:36.152 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.152 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.152 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.152 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.152 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.152 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:36.152 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.152 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:36.152 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.152 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:36.152 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:36.152 - Thread: 11 -> } 2022-07-16 00:06:36.185 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.185 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.185 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.185 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.185 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.185 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.185 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.185 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.185 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.185 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.185 - Thread: 13 -> } 2022-07-16 00:06:36.202 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.202 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.202 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.202 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.202 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.202 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.202 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.202 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.202 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.202 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.202 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.202 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.202 - Thread: 13 -> } 2022-07-16 00:06:36.235 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:36.235 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.235 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.235 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.235 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.235 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.235 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:36.235 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.235 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:36.235 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.235 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:36.235 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:36.235 - Thread: 10 -> } 2022-07-16 00:06:36.252 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.252 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.252 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.252 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.252 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.252 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.252 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.252 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.252 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.252 - Thread: 12 -> } 2022-07-16 00:06:36.268 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.269 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.269 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.269 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.269 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.269 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.269 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.269 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.269 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.269 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.269 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.269 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.269 - Thread: 12 -> } 2022-07-16 00:06:36.285 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:36.285 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.285 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.285 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.285 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.285 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.285 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:36.285 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.285 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:36.285 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.285 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:36.285 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:36.285 - Thread: 10 -> } 2022-07-16 00:06:36.301 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:36.301 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.301 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.301 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.301 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.301 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.301 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:36.301 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.301 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:36.301 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.301 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:36.301 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:36.301 - Thread: 11 -> } 2022-07-16 00:06:36.319 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.319 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.319 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.319 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.319 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.319 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.319 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.319 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.319 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.319 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.319 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.319 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.319 - Thread: 13 -> } 2022-07-16 00:06:36.352 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.352 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.352 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.352 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.352 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.352 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.352 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.352 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.352 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.352 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.352 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.352 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.352 - Thread: 12 -> } 2022-07-16 00:06:36.385 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.385 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.385 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.385 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.385 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.385 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.385 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.385 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.385 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.385 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.385 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.385 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.385 - Thread: 13 -> } 2022-07-16 00:06:36.402 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.402 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.402 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.402 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.402 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.402 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.402 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.402 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.402 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.402 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.402 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.402 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.402 - Thread: 12 -> } 2022-07-16 00:06:36.418 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.418 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.418 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.418 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.418 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.418 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.418 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.418 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.418 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.418 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.418 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.418 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.418 - Thread: 13 -> } 2022-07-16 00:06:36.435 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.435 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.435 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.435 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.435 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.435 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.436 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.436 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.436 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.436 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.436 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.436 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.436 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.436 - Thread: 12 -> } 2022-07-16 00:06:36.452 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:36.452 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.452 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.452 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.452 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.452 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.452 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:36.452 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.452 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:36.452 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.452 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:36.452 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:36.452 - Thread: 11 -> } 2022-07-16 00:06:36.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.469 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.469 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.469 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.469 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.469 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.469 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.469 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.469 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.469 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.469 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.469 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.469 - Thread: 13 -> } 2022-07-16 00:06:36.485 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.485 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.485 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.485 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.485 - Thread: 13 -> } 2022-07-16 00:06:36.502 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:36.502 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.502 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.502 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.502 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.502 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.502 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:36.502 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.502 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:36.502 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.502 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:36.502 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:36.502 - Thread: 10 -> } 2022-07-16 00:06:36.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.518 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.518 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.518 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.518 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.518 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.518 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.518 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.518 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.518 - Thread: 13 -> } 2022-07-16 00:06:36.534 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.535 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.535 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.535 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.535 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.535 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.535 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.535 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.535 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.535 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.535 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.535 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.535 - Thread: 12 -> } 2022-07-16 00:06:36.552 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:36.552 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.552 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.552 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.552 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.552 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.552 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:36.552 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.552 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:36.552 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.552 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:36.552 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:36.552 - Thread: 11 -> } 2022-07-16 00:06:36.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.568 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.568 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.568 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.568 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.568 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.568 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.568 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.568 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.568 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.568 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.568 - Thread: 13 -> } 2022-07-16 00:06:36.584 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.584 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.584 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.584 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.585 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.585 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.585 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.585 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.585 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.585 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.585 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.585 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.585 - Thread: 13 -> } 2022-07-16 00:06:36.601 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.601 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.601 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.601 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.601 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.601 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.601 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.601 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.601 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.601 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.601 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.601 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.601 - Thread: 13 -> } 2022-07-16 00:06:36.634 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:36.635 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.635 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.635 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.635 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.635 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.635 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:36.635 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.635 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:36.635 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.635 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:36.635 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:36.635 - Thread: 12 -> } 2022-07-16 00:06:36.669 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.669 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.669 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.669 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.669 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.669 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.669 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.669 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.669 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.669 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.669 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.669 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.669 - Thread: 13 -> } 2022-07-16 00:06:36.702 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:36.702 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.702 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.702 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.702 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.702 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.702 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:36.702 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.702 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:36.702 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.702 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:36.702 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:36.702 - Thread: 11 -> } 2022-07-16 00:06:36.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.736 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.736 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.736 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.736 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.736 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.736 - Thread: 13 -> } 2022-07-16 00:06:36.768 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.769 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.769 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.769 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.769 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.769 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.769 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.769 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.769 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.769 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.769 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.769 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.769 - Thread: 13 -> } 2022-07-16 00:06:36.818 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:36.818 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.818 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.818 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.818 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.818 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.818 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:36.818 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.818 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:36.818 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.818 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:36.818 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:36.818 - Thread: 11 -> } 2022-07-16 00:06:36.868 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.869 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.869 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.869 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.869 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.869 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.869 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.869 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.869 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.869 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.869 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.869 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.869 - Thread: 13 -> } 2022-07-16 00:06:36.935 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:36.935 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:36.935 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:36.935 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:36.935 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:36.935 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:36.935 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:36.935 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:36.935 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:36.935 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:36.935 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:36.935 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:36.936 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:36.936 - Thread: 13 -> } 2022-07-16 00:06:37.002 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:37.002 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.002 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.002 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.002 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.002 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.002 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:37.002 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.002 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:37.002 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.002 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:37.002 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:37.002 - Thread: 12 -> } 2022-07-16 00:06:37.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:37.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.085 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.085 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:37.085 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.085 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:37.085 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.085 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:37.085 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:37.085 - Thread: 13 -> } 2022-07-16 00:06:37.151 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:37.151 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.151 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.151 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.151 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.151 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.151 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:37.151 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.151 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:37.151 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.151 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:37.151 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:37.151 - Thread: 11 -> } 2022-07-16 00:06:37.202 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:37.202 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.202 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.202 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.202 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.202 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.202 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:37.202 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.202 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:37.202 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.202 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:37.202 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:37.202 - Thread: 11 -> } 2022-07-16 00:06:37.251 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:37.251 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.251 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.251 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.251 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.251 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.251 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:37.251 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.251 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:37.251 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.251 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:37.251 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:37.251 - Thread: 12 -> } 2022-07-16 00:06:37.302 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:37.302 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.302 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.302 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.302 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.302 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.302 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:37.302 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.302 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:37.302 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.302 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:37.302 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:37.302 - Thread: 10 -> } 2022-07-16 00:06:37.334 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:37.335 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.335 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.335 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.335 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.335 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.335 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:37.335 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.335 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:37.335 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.335 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:37.335 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:37.335 - Thread: 11 -> } 2022-07-16 00:06:37.368 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:37.368 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.368 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.368 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.368 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.368 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.368 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.368 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:37.368 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.368 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:37.369 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.369 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:37.369 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:37.369 - Thread: 13 -> } 2022-07-16 00:06:37.401 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:37.401 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.401 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.401 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.401 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.401 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.401 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:37.401 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.401 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:37.401 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.401 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:37.401 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:37.401 - Thread: 10 -> } 2022-07-16 00:06:37.435 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:37.435 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.435 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.435 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.435 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.435 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.435 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:37.435 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.435 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:37.435 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.435 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:37.435 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:37.435 - Thread: 13 -> } 2022-07-16 00:06:37.469 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:37.469 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.469 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.469 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.469 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.469 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.469 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:37.469 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.469 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:37.469 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.469 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:37.469 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:37.469 - Thread: 10 -> } 2022-07-16 00:06:37.502 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:37.502 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.502 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.502 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.502 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.502 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.502 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:37.502 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.502 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:37.502 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.502 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:37.502 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:37.502 - Thread: 12 -> } 2022-07-16 00:06:37.535 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:37.535 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.535 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.535 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.535 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.535 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.535 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:37.535 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.535 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:37.535 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.535 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:37.535 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:37.535 - Thread: 12 -> } 2022-07-16 00:06:37.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:37.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.568 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.568 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.568 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.568 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.568 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:37.568 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.568 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:37.568 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.568 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:37.568 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:37.568 - Thread: 13 -> } 2022-07-16 00:06:37.602 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:37.602 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.602 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.602 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.602 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.602 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.602 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:37.602 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.602 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:37.602 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.602 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:37.602 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:37.602 - Thread: 10 -> } 2022-07-16 00:06:37.634 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:37.634 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.634 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:37.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:37.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:37.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:37.635 - Thread: 13 -> } 2022-07-16 00:06:37.769 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:37.769 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:37.769 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:37.769 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:37.769 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:37.769 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:37.769 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:37.769 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:37.769 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:37.769 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:37.769 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:37.769 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:37.769 - Thread: 13 -> } 2022-07-16 00:06:38.001 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:38.001 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:38.001 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:38.001 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:38.001 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:38.001 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:38.001 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:38.001 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:38.001 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:38.001 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:38.001 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:38.001 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:38.001 - Thread: 12 -> } 2022-07-16 00:06:38.135 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:38.135 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:38.135 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:38.135 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:38.135 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:38.135 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:38.135 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:38.135 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:38.135 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:38.135 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:38.135 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:38.135 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:38.135 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:38.135 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:38.135 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:38.135 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:38.135 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:38.136 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:38.136 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:38.136 - Thread: 13 -> } 2022-07-16 00:06:40.693 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:40.694 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:40.694 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:40.694 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:40.694 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:40.694 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:40.694 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:40.694 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:40.694 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:40.694 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:40.694 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:40.694 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:40.694 - Thread: 13 -> } 2022-07-16 00:06:43.118 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.118 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.118 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.118 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.118 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.118 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.118 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.118 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.118 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.118 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.118 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.118 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.118 - Thread: 13 -> } 2022-07-16 00:06:43.202 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:43.202 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.202 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.202 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.202 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:43.202 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.202 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:43.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.202 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:43.202 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:43.202 - Thread: 12 -> } 2022-07-16 00:06:43.268 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.268 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.268 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.268 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.268 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.268 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.268 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.268 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.268 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.268 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.268 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.268 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.268 - Thread: 13 -> } 2022-07-16 00:06:43.318 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.318 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.318 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.318 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.318 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.318 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.318 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.318 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.318 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.318 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.318 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.318 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.318 - Thread: 13 -> } 2022-07-16 00:06:43.369 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.369 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.369 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.369 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.369 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.369 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.369 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.369 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.369 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.369 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.369 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.369 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.369 - Thread: 13 -> } 2022-07-16 00:06:43.419 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.419 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.419 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.419 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.419 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.419 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.419 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.419 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.419 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.419 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.419 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.419 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.419 - Thread: 13 -> } 2022-07-16 00:06:43.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.468 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.468 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.468 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.468 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.468 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.468 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.468 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.468 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.468 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.468 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.468 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.468 - Thread: 13 -> } 2022-07-16 00:06:43.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.518 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.518 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.518 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.518 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.518 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.518 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.518 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.518 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.518 - Thread: 13 -> } 2022-07-16 00:06:43.585 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:43.585 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.585 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.585 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.585 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.585 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.585 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:43.585 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.585 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:43.585 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.585 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:43.585 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:43.585 - Thread: 10 -> } 2022-07-16 00:06:43.634 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:43.634 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.634 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.634 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.634 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.634 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.634 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.634 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:43.634 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.634 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:43.634 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.634 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:43.634 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.634 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.634 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.635 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.635 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:43.635 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.635 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:43.635 - Thread: 11 -> } 2022-07-16 00:06:43.685 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:43.685 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.685 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.685 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.685 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.685 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.685 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:43.685 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.685 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:43.685 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.685 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:43.685 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:43.685 - Thread: 10 -> } 2022-07-16 00:06:43.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.735 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.735 - Thread: 13 -> } 2022-07-16 00:06:43.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.785 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.785 - Thread: 13 -> } 2022-07-16 00:06:43.818 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.818 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.818 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.818 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.818 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.818 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.818 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.818 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.818 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.818 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.818 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.818 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.818 - Thread: 13 -> } 2022-07-16 00:06:43.851 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.851 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.851 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.851 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.851 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.851 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.851 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.851 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.851 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.851 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.851 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.851 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.851 - Thread: 13 -> } 2022-07-16 00:06:43.885 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:43.885 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.885 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.885 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.885 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.885 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.885 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:43.885 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.885 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:43.885 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.885 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:43.885 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:43.885 - Thread: 10 -> } 2022-07-16 00:06:43.918 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.919 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.919 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.919 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.919 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.919 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.919 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.919 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.919 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.919 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.919 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.919 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.919 - Thread: 13 -> } 2022-07-16 00:06:43.952 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:43.952 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.952 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.952 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.952 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.952 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.952 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:43.952 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.952 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:43.952 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.952 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:43.952 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:43.952 - Thread: 11 -> } 2022-07-16 00:06:43.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:43.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:43.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:43.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:43.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:43.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:43.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:43.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:43.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:43.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:43.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:43.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:43.985 - Thread: 13 -> } 2022-07-16 00:06:44.019 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.019 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.019 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.019 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.019 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.019 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.019 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.019 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.019 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.019 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.019 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.019 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.019 - Thread: 13 -> } 2022-07-16 00:06:44.052 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:44.052 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.052 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.052 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.052 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.052 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.052 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:44.052 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.052 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:44.052 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.052 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:44.052 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:44.052 - Thread: 12 -> } 2022-07-16 00:06:44.085 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:44.085 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.085 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.085 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.085 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.085 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.085 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:44.085 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.085 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:44.085 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.085 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:44.085 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:44.085 - Thread: 12 -> } 2022-07-16 00:06:44.118 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.119 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.119 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.119 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.119 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.119 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.119 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.119 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.119 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.119 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.119 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.119 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.119 - Thread: 13 -> } 2022-07-16 00:06:44.152 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.152 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.152 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.152 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.152 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.152 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.152 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.152 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.152 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.152 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.152 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.152 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.152 - Thread: 13 -> } 2022-07-16 00:06:44.184 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.184 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.184 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.184 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.184 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.184 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.184 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.184 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.184 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.184 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.184 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.184 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.184 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.185 - Thread: 13 -> } 2022-07-16 00:06:44.218 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:44.218 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.218 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.218 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.218 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.218 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.218 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:44.218 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.218 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:44.218 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.218 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:44.218 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:44.218 - Thread: 11 -> } 2022-07-16 00:06:44.252 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.252 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.252 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.252 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.252 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.252 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.252 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.252 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.252 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.252 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.252 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.252 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.252 - Thread: 13 -> } 2022-07-16 00:06:44.285 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.285 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.285 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.285 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.285 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.285 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.285 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.285 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.285 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.285 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.285 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.285 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.285 - Thread: 13 -> } 2022-07-16 00:06:44.318 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:44.318 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.318 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.318 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.318 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.318 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.318 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:44.318 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.318 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:44.318 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.318 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:44.318 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:44.318 - Thread: 12 -> } 2022-07-16 00:06:44.351 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.351 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.351 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.351 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.351 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.351 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.351 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.351 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.351 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.351 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.351 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.351 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.351 - Thread: 13 -> } 2022-07-16 00:06:44.385 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.385 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.385 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.385 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.385 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.385 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.385 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.385 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.385 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.385 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.385 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.385 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.385 - Thread: 13 -> } 2022-07-16 00:06:44.418 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.418 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.418 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.418 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.418 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.418 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.418 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.418 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.418 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.418 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.418 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.418 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.418 - Thread: 13 -> } 2022-07-16 00:06:44.451 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.451 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.451 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.451 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.451 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.451 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.451 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.451 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.451 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.451 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.451 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.451 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.451 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.451 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.451 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.451 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.451 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.451 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.451 - 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Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:44.585 - Thread: 11 -> } 2022-07-16 00:06:44.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.618 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.618 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.618 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.618 - Thread: 13 -> } 2022-07-16 00:06:44.652 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:44.652 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.652 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.652 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.652 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.652 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.652 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:44.652 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.652 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:44.652 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.652 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:44.652 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:44.652 - Thread: 12 -> } 2022-07-16 00:06:44.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.685 - Thread: 13 -> } 2022-07-16 00:06:44.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.718 - Thread: 13 -> } 2022-07-16 00:06:44.752 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.752 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.752 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.752 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.752 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.752 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.752 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.752 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.752 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.752 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.752 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.752 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.752 - Thread: 13 -> } 2022-07-16 00:06:44.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.785 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.785 - Thread: 13 -> } 2022-07-16 00:06:44.818 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.818 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.818 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.818 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.818 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.818 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.818 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.818 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.818 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.818 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.818 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.818 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.818 - Thread: 13 -> } 2022-07-16 00:06:44.852 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:44.852 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.852 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.852 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.852 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.852 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.852 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:44.852 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.852 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:44.852 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.852 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:44.852 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:44.852 - Thread: 12 -> } 2022-07-16 00:06:44.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.885 - 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Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.919 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:44.919 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:44.919 - Thread: 12 -> } 2022-07-16 00:06:44.951 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.951 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.951 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.951 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.951 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.951 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.951 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.951 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.951 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.951 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.951 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.951 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.951 - Thread: 13 -> } 2022-07-16 00:06:44.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:44.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:44.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:44.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:44.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:44.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:44.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:44.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:44.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:44.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:44.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:44.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:44.985 - Thread: 13 -> } 2022-07-16 00:06:45.019 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.019 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.019 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.019 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.019 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.019 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.019 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.019 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.019 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.019 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.019 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.019 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.019 - Thread: 13 -> } 2022-07-16 00:06:45.051 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.052 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.052 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.052 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.052 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.052 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.052 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.052 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.052 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.052 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.052 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.052 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.052 - Thread: 13 -> } 2022-07-16 00:06:45.085 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:45.085 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.085 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.085 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.085 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.085 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.085 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:45.085 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.085 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:45.085 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.085 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:45.085 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:45.085 - Thread: 11 -> } 2022-07-16 00:06:45.119 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.119 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.119 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.119 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.119 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.119 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.119 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.119 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.119 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.119 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.119 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.119 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.119 - Thread: 13 -> } 2022-07-16 00:06:45.152 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:45.152 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.152 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.152 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.152 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.152 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.152 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:45.152 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.152 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:45.152 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.152 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:45.152 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:45.152 - Thread: 11 -> } 2022-07-16 00:06:45.184 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.184 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.184 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.184 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.184 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.184 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.184 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.184 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.184 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.184 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.184 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.184 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.185 - Thread: 13 -> } 2022-07-16 00:06:45.218 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.218 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.218 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.218 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.218 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.218 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.218 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.218 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.218 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.218 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.218 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.218 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.218 - Thread: 13 -> } 2022-07-16 00:06:45.268 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.268 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.268 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.268 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.268 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.268 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.268 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.268 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.268 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.268 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.268 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.268 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.268 - Thread: 13 -> } 2022-07-16 00:06:45.335 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:45.335 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.335 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.335 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.335 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.335 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.335 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:45.335 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.335 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:45.335 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.335 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:45.335 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:45.335 - Thread: 11 -> } 2022-07-16 00:06:45.402 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:45.402 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.402 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.402 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.402 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.402 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.402 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:45.402 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.402 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:45.402 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.402 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:45.402 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:45.402 - Thread: 10 -> } 2022-07-16 00:06:45.468 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:45.469 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.469 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.469 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.469 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.469 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.469 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:45.469 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.469 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:45.469 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.469 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:45.469 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:45.469 - Thread: 11 -> } 2022-07-16 00:06:45.535 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.535 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.535 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.535 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.535 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.535 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.535 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.535 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.535 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.535 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.535 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.535 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.535 - Thread: 13 -> } 2022-07-16 00:06:45.602 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:45.602 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.602 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.602 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.602 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:45.602 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.602 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:45.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.602 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:45.602 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:45.602 - Thread: 12 -> } 2022-07-16 00:06:45.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.685 - Thread: 13 -> } 2022-07-16 00:06:45.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:45.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:45.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:45.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:45.785 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:45.785 - Thread: 13 -> } 2022-07-16 00:06:45.902 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:45.902 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:45.902 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:45.902 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:45.902 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:45.902 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:45.902 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:45.902 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:45.902 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:45.902 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:45.902 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:45.902 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:45.902 - Thread: 12 -> } 2022-07-16 00:06:46.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:46.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:46.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:46.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:46.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:46.085 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:46.085 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:46.085 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:46.085 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:46.085 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:46.085 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:46.085 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:46.085 - Thread: 13 -> } 2022-07-16 00:06:46.419 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:46.419 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:46.419 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:46.419 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:46.419 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:46.419 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:46.419 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:46.419 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:46.419 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:46.419 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:46.419 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:46.419 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:46.419 - Thread: 11 -> } 2022-07-16 00:06:46.585 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:46.585 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:46.585 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:46.585 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:46.585 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:46.585 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:46.585 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:46.585 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:46.585 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:46.585 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:46.585 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:46.585 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:46.585 - Thread: 11 -> } 2022-07-16 00:06:46.702 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:46.702 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:46.702 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:46.702 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:46.702 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:46.702 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:46.702 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:46.702 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:46.702 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:46.702 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:46.702 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:46.702 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:46.702 - Thread: 13 -> } 2022-07-16 00:06:46.802 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:46.802 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:46.802 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:46.802 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:46.802 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:46.802 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:46.802 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:46.802 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:46.802 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:46.802 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:46.802 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:46.802 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:46.802 - Thread: 10 -> } 2022-07-16 00:06:46.901 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:46.901 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:46.901 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:46.901 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:46.901 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:46.901 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:46.901 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:46.901 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:46.901 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:46.901 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:46.901 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:46.901 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:46.901 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:46.901 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:46.901 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:46.902 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:46.902 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:46.902 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:46.902 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:46.902 - Thread: 13 -> } 2022-07-16 00:06:47.001 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:47.001 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.001 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.001 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.001 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.001 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.001 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:47.001 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.001 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:47.001 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.001 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:47.001 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:47.001 - Thread: 12 -> } 2022-07-16 00:06:47.102 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:47.102 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.102 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.102 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.102 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:47.102 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.102 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:47.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.102 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:47.102 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:47.102 - Thread: 13 -> } 2022-07-16 00:06:47.185 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:47.185 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.185 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.185 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.185 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.185 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:47.185 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.185 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:47.185 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.185 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:47.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:47.185 - Thread: 13 -> } 2022-07-16 00:06:47.285 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:47.285 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.285 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.285 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.285 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.285 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.285 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:47.285 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.285 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:47.285 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.285 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:47.285 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:47.285 - Thread: 13 -> } 2022-07-16 00:06:47.418 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:47.418 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.418 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.418 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.418 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.418 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.418 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:47.418 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.418 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:47.418 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.418 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:47.418 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:47.418 - Thread: 12 -> } 2022-07-16 00:06:47.585 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:47.585 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.585 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.585 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.585 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.585 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.585 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:47.585 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.585 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:47.585 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.585 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:47.585 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:47.585 - Thread: 13 -> } 2022-07-16 00:06:47.734 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:47.734 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.734 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.734 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.734 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.734 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.734 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:47.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:47.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:47.735 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:47.735 - Thread: 13 -> } 2022-07-16 00:06:47.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:47.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:47.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:47.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:47.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:47.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:47.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:47.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:47.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:47.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:47.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:47.885 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:47.885 - Thread: 13 -> } 2022-07-16 00:06:48.052 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:48.052 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:48.052 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:48.052 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:48.052 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:48.052 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:48.052 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:48.052 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:48.052 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:48.052 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:48.052 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:48.052 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:48.052 - Thread: 13 -> } 2022-07-16 00:06:48.951 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:48.951 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:48.951 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:48.951 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:48.951 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:48.951 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:48.951 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:48.951 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:48.951 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:48.951 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:48.951 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:48.951 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:48.951 - Thread: 11 -> } 2022-07-16 00:06:53.418 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:53.419 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.419 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.419 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.419 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.419 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.419 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:53.419 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.419 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:53.419 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.419 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:53.419 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:53.419 - Thread: 10 -> } 2022-07-16 00:06:53.535 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:53.535 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.535 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.535 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.535 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.535 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.535 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:53.535 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.535 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:53.535 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.535 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:53.535 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:53.535 - Thread: 11 -> } 2022-07-16 00:06:53.635 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:53.635 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.635 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.635 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.635 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.635 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.635 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:53.635 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.635 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:53.635 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.635 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:53.635 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:53.635 - Thread: 11 -> } 2022-07-16 00:06:53.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:53.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:53.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:53.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:53.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:53.718 - Thread: 13 -> } 2022-07-16 00:06:53.785 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:53.785 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.785 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.785 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.785 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.785 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.785 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:53.785 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.785 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:53.785 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.785 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:53.785 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:53.785 - Thread: 12 -> } 2022-07-16 00:06:53.852 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:53.852 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.852 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.852 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.852 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.852 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.852 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:53.852 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.852 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:53.852 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.852 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:53.852 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:53.852 - Thread: 12 -> } 2022-07-16 00:06:53.902 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:53.902 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.902 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.902 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.902 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.902 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.902 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:53.902 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.902 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:53.902 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.902 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:53.902 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:53.902 - Thread: 12 -> } 2022-07-16 00:06:53.952 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:53.952 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:53.952 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:53.952 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:53.952 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:53.952 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:53.952 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:53.952 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:53.952 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:53.952 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:53.952 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:53.952 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:53.952 - Thread: 13 -> } 2022-07-16 00:06:54.002 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.002 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.002 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.002 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.002 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.002 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.002 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.002 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.002 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.002 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.002 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.002 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.002 - Thread: 11 -> } 2022-07-16 00:06:54.035 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.035 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.035 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.035 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.035 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.035 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.035 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.035 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.035 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.035 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.035 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.035 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.035 - Thread: 12 -> } 2022-07-16 00:06:54.068 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.069 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.069 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.069 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.069 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.069 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.069 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.069 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.069 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.069 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.069 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.069 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.069 - Thread: 13 -> } 2022-07-16 00:06:54.102 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.102 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.102 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.102 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.102 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.102 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.102 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.102 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.102 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.102 - Thread: 13 -> } 2022-07-16 00:06:54.134 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.135 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.135 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.135 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.135 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.135 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.135 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.135 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.135 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.135 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.135 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.135 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.135 - Thread: 12 -> } 2022-07-16 00:06:54.169 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.169 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.169 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.169 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.169 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.169 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.169 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.169 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.169 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.169 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.169 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.169 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.169 - Thread: 13 -> } 2022-07-16 00:06:54.201 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.201 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.201 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.201 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.201 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.201 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.201 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.201 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.201 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.201 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.201 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.201 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.201 - Thread: 11 -> } 2022-07-16 00:06:54.234 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:54.234 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.234 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.234 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.234 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.234 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.234 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.234 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:54.235 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.235 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:54.235 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.235 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:54.235 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:54.235 - Thread: 10 -> } 2022-07-16 00:06:54.268 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.268 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.268 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.268 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.268 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.268 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.268 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.268 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.268 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.268 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.268 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.268 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.268 - Thread: 11 -> } 2022-07-16 00:06:54.302 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.302 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.302 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.302 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.302 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.302 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.302 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.302 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.302 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.302 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.302 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.302 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.302 - Thread: 11 -> } 2022-07-16 00:06:54.335 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.335 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.335 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.335 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.335 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.335 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.335 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.335 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.335 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.335 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.335 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.335 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.335 - Thread: 11 -> } 2022-07-16 00:06:54.368 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.368 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.368 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.368 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.369 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.369 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.369 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.369 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.369 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.369 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.369 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.369 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.369 - Thread: 13 -> } 2022-07-16 00:06:54.385 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.385 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.385 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.385 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.385 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.385 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.385 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.385 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.385 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.385 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.385 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.385 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.385 - Thread: 13 -> } 2022-07-16 00:06:54.402 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.402 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.402 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.402 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.402 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.402 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.402 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.402 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.402 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.402 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.402 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.402 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.402 - Thread: 12 -> } 2022-07-16 00:06:54.418 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.418 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.418 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.418 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.418 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.418 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.418 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.418 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.418 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.418 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.418 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.418 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.418 - Thread: 13 -> } 2022-07-16 00:06:54.435 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.435 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.435 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.435 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.435 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.435 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.435 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.435 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.435 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.435 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.435 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.435 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.435 - Thread: 13 -> } 2022-07-16 00:06:54.451 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.451 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.451 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.451 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.451 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.451 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.451 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.451 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.451 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.451 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.451 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.451 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.451 - Thread: 12 -> } 2022-07-16 00:06:54.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.469 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.469 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.469 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.469 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.469 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.469 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.469 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.469 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.469 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.469 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.469 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.469 - Thread: 13 -> } 2022-07-16 00:06:54.485 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.485 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.485 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.485 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.485 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.485 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.485 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.485 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.485 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.485 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.485 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.485 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.485 - Thread: 11 -> } 2022-07-16 00:06:54.501 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.501 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.501 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.501 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.501 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.501 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.501 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.501 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.501 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.501 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.501 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.501 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.501 - Thread: 11 -> } 2022-07-16 00:06:54.518 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.518 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.518 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.518 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.518 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.518 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.518 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.518 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.518 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.518 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.518 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.518 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.518 - Thread: 11 -> } 2022-07-16 00:06:54.535 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:54.535 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.535 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.535 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.535 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.535 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.535 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:54.535 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.535 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:54.535 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.535 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:54.535 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:54.535 - Thread: 10 -> } 2022-07-16 00:06:54.552 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.552 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.552 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.552 - Thread: 13 -> } 2022-07-16 00:06:54.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.568 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.568 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.568 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.568 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.568 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.568 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.568 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.568 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.568 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.568 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.568 - Thread: 13 -> } 2022-07-16 00:06:54.585 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.585 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.585 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.585 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.585 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.585 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.585 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.585 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.585 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.585 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.585 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.585 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.585 - Thread: 13 -> } 2022-07-16 00:06:54.602 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.602 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.602 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.602 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.602 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.602 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.602 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.602 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.602 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.602 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.602 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.602 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.602 - Thread: 11 -> } 2022-07-16 00:06:54.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.618 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.618 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.618 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.618 - Thread: 13 -> } 2022-07-16 00:06:54.635 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.635 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.635 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.635 - Thread: 13 -> } 2022-07-16 00:06:54.652 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.652 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.652 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.652 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.652 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.652 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.652 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.652 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.652 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.652 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.652 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.652 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.652 - Thread: 13 -> } 2022-07-16 00:06:54.668 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.668 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.668 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.668 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.668 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.668 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.668 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.668 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.668 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.668 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.668 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.668 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.668 - Thread: 13 -> } 2022-07-16 00:06:54.685 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.685 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.685 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.685 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.685 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.685 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.685 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.685 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.685 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.685 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.685 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.685 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.685 - Thread: 12 -> } 2022-07-16 00:06:54.701 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.701 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.701 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.701 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.701 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.701 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.701 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.701 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.701 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.701 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.701 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.701 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.701 - Thread: 12 -> } 2022-07-16 00:06:54.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.718 - Thread: 13 -> } 2022-07-16 00:06:54.735 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.735 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.735 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.735 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.735 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.735 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.735 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.735 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.735 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.735 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.735 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.735 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.735 - Thread: 11 -> } 2022-07-16 00:06:54.752 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.752 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.752 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.752 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.752 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.752 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.752 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.752 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.752 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.752 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.752 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.752 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.752 - Thread: 11 -> } 2022-07-16 00:06:54.768 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.768 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.768 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.769 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.769 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.769 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.769 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.769 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.769 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.769 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.769 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.769 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.769 - Thread: 11 -> } 2022-07-16 00:06:54.785 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.785 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.785 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.785 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.785 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.785 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.785 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.785 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.785 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.785 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.785 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.785 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.785 - Thread: 11 -> } 2022-07-16 00:06:54.802 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.802 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.802 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.802 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.802 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.802 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.802 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.802 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.802 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.802 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.802 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.802 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.802 - Thread: 13 -> } 2022-07-16 00:06:54.818 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.819 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.819 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.819 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.819 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.819 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.819 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.819 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.819 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.819 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.819 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.819 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.819 - Thread: 11 -> } 2022-07-16 00:06:54.834 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:54.834 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.834 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.834 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.834 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.834 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.834 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:54.834 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.834 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:54.834 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.834 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:54.834 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:54.834 - Thread: 10 -> } 2022-07-16 00:06:54.851 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:54.851 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.851 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.851 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.851 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.851 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.851 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.851 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:54.851 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.851 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:54.851 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.851 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:54.851 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.851 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.851 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.851 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.851 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:54.851 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.852 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:54.852 - Thread: 10 -> } 2022-07-16 00:06:54.868 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.868 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.868 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.868 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.868 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.868 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.868 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.868 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.868 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.868 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.868 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.868 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.868 - Thread: 12 -> } 2022-07-16 00:06:54.902 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:54.902 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.902 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.902 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.902 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.902 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.902 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:54.902 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.902 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:54.902 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.902 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:54.902 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:54.902 - Thread: 12 -> } 2022-07-16 00:06:54.935 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:54.935 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.935 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.935 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.935 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.935 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.935 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:54.935 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.935 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:54.935 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.935 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:54.935 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:54.935 - Thread: 11 -> } 2022-07-16 00:06:54.968 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:54.968 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:54.968 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:54.968 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:54.968 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:54.968 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:54.968 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:54.968 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:54.968 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:54.968 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:54.968 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:54.968 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:54.968 - Thread: 13 -> } 2022-07-16 00:06:55.002 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:55.002 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.002 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.002 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.002 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.002 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.002 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:55.002 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.002 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:55.002 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.002 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:55.002 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:55.002 - Thread: 11 -> } 2022-07-16 00:06:55.035 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:55.035 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.035 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.035 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.035 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.035 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.035 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:55.035 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.035 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:55.035 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.035 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:55.035 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:55.035 - Thread: 11 -> } 2022-07-16 00:06:55.068 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.068 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.068 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.068 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.068 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.068 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.068 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.068 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.068 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.068 - Thread: 13 -> } 2022-07-16 00:06:55.101 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:55.101 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.101 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.101 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.101 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.101 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.101 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:55.101 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.101 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:55.101 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.101 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:55.101 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:55.101 - Thread: 11 -> } 2022-07-16 00:06:55.134 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.134 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.134 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.134 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.134 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.134 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.135 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.135 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.135 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.135 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.135 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.135 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.135 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.135 - Thread: 13 -> } 2022-07-16 00:06:55.168 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.168 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.168 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.168 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.168 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.168 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.168 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.168 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.168 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.168 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.168 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.168 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.168 - Thread: 13 -> } 2022-07-16 00:06:55.202 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:55.202 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.202 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.202 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.202 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:55.202 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.202 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:55.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.202 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:55.202 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:55.202 - Thread: 12 -> } 2022-07-16 00:06:55.234 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.234 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.234 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.234 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.234 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.234 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.234 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.234 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.234 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.234 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.234 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.234 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.234 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.234 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.235 - Thread: 13 -> } 2022-07-16 00:06:55.268 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:55.268 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.268 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.268 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.268 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.268 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.268 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:55.268 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.268 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:55.268 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.268 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:55.268 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:55.268 - Thread: 11 -> } 2022-07-16 00:06:55.302 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:55.302 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.302 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.302 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.302 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.302 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.302 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:55.302 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.302 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:55.302 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.302 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:55.302 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:55.302 - Thread: 12 -> } 2022-07-16 00:06:55.335 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:06:55.335 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.335 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.335 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.335 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.335 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.335 - Thread: 11 -> HqDepth = True 2022-07-16 00:06:55.335 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.335 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:06:55.335 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.335 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:06:55.335 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:06:55.335 - Thread: 11 -> } 2022-07-16 00:06:55.369 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.369 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.369 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.369 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.369 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.369 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.369 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.369 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.369 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.369 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.369 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.369 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.369 - Thread: 13 -> } 2022-07-16 00:06:55.401 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.402 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.402 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.402 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.402 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.402 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.402 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.402 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.402 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.402 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.402 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.402 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.402 - Thread: 13 -> } 2022-07-16 00:06:55.435 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:55.435 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.435 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.435 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.435 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.435 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.435 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:55.435 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.435 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:55.435 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.435 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:55.435 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:55.435 - Thread: 12 -> } 2022-07-16 00:06:55.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.468 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.468 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.468 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.468 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.468 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.468 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.468 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.468 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.468 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.468 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.468 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.468 - Thread: 13 -> } 2022-07-16 00:06:55.485 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:55.485 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.485 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.485 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.485 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.485 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.485 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:55.485 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.485 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:55.485 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.485 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:55.485 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:55.485 - Thread: 12 -> } 2022-07-16 00:06:55.502 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:06:55.502 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.502 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.502 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.502 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.502 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.502 - Thread: 10 -> HqDepth = True 2022-07-16 00:06:55.502 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.502 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:06:55.502 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.502 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:06:55.502 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:06:55.502 - Thread: 10 -> } 2022-07-16 00:06:55.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.518 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.518 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.518 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.518 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.518 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.518 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.518 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.518 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.518 - Thread: 13 -> } 2022-07-16 00:06:55.535 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:55.535 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.535 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.535 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.535 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.535 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.535 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:55.535 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.535 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:55.535 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.535 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:55.535 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:55.535 - Thread: 12 -> } 2022-07-16 00:06:55.552 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.552 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.552 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.552 - Thread: 13 -> } 2022-07-16 00:06:55.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.568 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.568 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.568 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.568 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.568 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.568 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.568 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.568 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.568 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.568 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.568 - Thread: 13 -> } 2022-07-16 00:06:55.585 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:06:55.585 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.585 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.585 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.585 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.585 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.585 - Thread: 12 -> HqDepth = True 2022-07-16 00:06:55.585 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.585 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:06:55.585 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.585 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:06:55.585 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:06:55.585 - Thread: 12 -> } 2022-07-16 00:06:55.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:55.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:55.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:55.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:55.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:55.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:55.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:55.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:55.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:55.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:55.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:55.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:55.718 - Thread: 13 -> } 2022-07-16 00:06:57.651 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:57.652 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:57.652 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:57.652 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:57.652 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:57.652 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:57.652 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:57.652 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:57.652 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:57.652 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:57.652 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:57.652 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:57.652 - Thread: 13 -> } 2022-07-16 00:06:58.201 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:06:58.202 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:06:58.202 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:06:58.202 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:06:58.202 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:06:58.202 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:06:58.202 - Thread: 13 -> HqDepth = True 2022-07-16 00:06:58.202 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:06:58.202 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:06:58.202 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:06:58.202 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:06:58.202 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:06:58.202 - Thread: 13 -> } 2022-07-16 00:07:02.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:02.518 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:02.518 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:02.518 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:02.518 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:02.518 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:02.518 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:02.518 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:02.518 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:02.518 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:02.518 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:02.518 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:02.518 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:02.518 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:02.518 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:02.518 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:02.518 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:02.518 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:02.519 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:02.519 - Thread: 13 -> } 2022-07-16 00:07:02.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:02.618 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:02.618 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:02.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:02.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:02.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:02.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:02.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:02.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:02.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:02.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:02.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:02.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:02.619 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:02.619 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:02.619 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:02.619 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:02.619 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:02.619 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:02.619 - Thread: 13 -> } 2022-07-16 00:07:02.735 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:02.735 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:02.735 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:02.735 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:02.735 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:02.735 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:02.735 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:02.735 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:02.735 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:02.735 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:02.735 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:02.735 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:02.735 - Thread: 12 -> } 2022-07-16 00:07:02.868 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:02.868 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:02.868 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:02.868 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:02.868 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:02.868 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:02.868 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:02.868 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:02.868 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:02.868 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:02.868 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:02.868 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:02.868 - Thread: 13 -> } 2022-07-16 00:07:02.969 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:02.969 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:02.969 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:02.969 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:02.969 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:02.969 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:02.969 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:02.969 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:02.969 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:02.969 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:02.969 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:02.969 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:02.969 - Thread: 10 -> } 2022-07-16 00:07:03.034 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:03.034 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.034 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.034 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.034 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.034 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.034 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:03.034 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.034 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:03.034 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.034 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:03.034 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.034 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:03.035 - Thread: 12 -> } 2022-07-16 00:07:03.102 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:03.102 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.102 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.102 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.102 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.102 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.102 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:03.102 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.102 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:03.102 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.102 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:03.102 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:03.102 - Thread: 10 -> } 2022-07-16 00:07:03.152 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.152 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.152 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.152 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.152 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.152 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.152 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.152 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.152 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.152 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.152 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.152 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.152 - Thread: 13 -> } 2022-07-16 00:07:03.202 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.202 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.202 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.202 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.202 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.202 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.202 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.202 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.202 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.202 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.202 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.202 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.202 - Thread: 13 -> } 2022-07-16 00:07:03.252 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:03.252 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.252 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.252 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.252 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:03.252 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.252 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:03.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.252 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:03.252 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:03.252 - Thread: 12 -> } 2022-07-16 00:07:03.301 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.302 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.302 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.302 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.302 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.302 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.302 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.302 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.302 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.302 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.302 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.302 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.302 - Thread: 13 -> } 2022-07-16 00:07:03.334 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:03.334 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.334 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.334 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.334 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.334 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.334 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:03.334 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.334 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:03.334 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.334 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:03.334 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:03.334 - Thread: 11 -> } 2022-07-16 00:07:03.368 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:03.369 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.369 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.369 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.369 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.369 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.369 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:03.369 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.369 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:03.369 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.369 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:03.369 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:03.369 - Thread: 11 -> } 2022-07-16 00:07:03.401 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.401 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.401 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.401 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.401 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.401 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.401 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.401 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.401 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.401 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.401 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.401 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.401 - Thread: 13 -> } 2022-07-16 00:07:03.434 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:03.434 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.435 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.435 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.435 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.435 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.435 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:03.435 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.435 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:03.435 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.435 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:03.435 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:03.435 - Thread: 11 -> } 2022-07-16 00:07:03.468 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:03.468 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.468 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.468 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.468 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.468 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.468 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:03.468 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.468 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:03.468 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.468 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:03.468 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:03.468 - Thread: 11 -> } 2022-07-16 00:07:03.502 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:03.502 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.502 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.502 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.502 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.502 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.502 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:03.502 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.502 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:03.502 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.502 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:03.502 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:03.502 - Thread: 12 -> } 2022-07-16 00:07:03.535 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:03.535 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.535 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.535 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.535 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.535 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.535 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:03.535 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.535 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:03.535 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.535 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:03.535 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:03.535 - Thread: 11 -> } 2022-07-16 00:07:03.568 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:03.569 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.569 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.569 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.569 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.569 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.569 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:03.569 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.569 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:03.569 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.569 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:03.569 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:03.569 - Thread: 12 -> } 2022-07-16 00:07:03.602 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:03.602 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.602 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.602 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.602 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:03.602 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.602 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:03.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.602 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:03.602 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:03.602 - Thread: 12 -> } 2022-07-16 00:07:03.635 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.635 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.635 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.635 - Thread: 13 -> } 2022-07-16 00:07:03.668 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.669 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.669 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.669 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.669 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.669 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.669 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.669 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.669 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.669 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.669 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.669 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.669 - Thread: 13 -> } 2022-07-16 00:07:03.702 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.702 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.702 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.702 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.702 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.702 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.702 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.702 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.702 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.702 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.702 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.702 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.702 - Thread: 13 -> } 2022-07-16 00:07:03.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.735 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.735 - Thread: 13 -> } 2022-07-16 00:07:03.768 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.768 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.768 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.768 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.768 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.768 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.768 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.768 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.768 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.768 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.768 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.768 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.768 - Thread: 13 -> } 2022-07-16 00:07:03.802 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.802 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.802 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.802 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.802 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.802 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.802 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.802 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.802 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.802 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.802 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.802 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.802 - Thread: 13 -> } 2022-07-16 00:07:03.835 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.835 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.835 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.835 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.835 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.835 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.835 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.835 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.835 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.835 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.835 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.835 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.835 - Thread: 13 -> } 2022-07-16 00:07:03.868 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.868 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.868 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.868 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.868 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.868 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.868 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.868 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.868 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.868 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.868 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.868 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.868 - Thread: 13 -> } 2022-07-16 00:07:03.902 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:03.902 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.902 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.902 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.902 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.902 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.902 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:03.902 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.902 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:03.902 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.902 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:03.902 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:03.902 - Thread: 10 -> } 2022-07-16 00:07:03.935 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:03.935 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.935 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.935 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.935 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.935 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.935 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:03.935 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.935 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:03.935 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.935 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:03.935 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:03.935 - Thread: 13 -> } 2022-07-16 00:07:03.968 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:03.969 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:03.969 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:03.969 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:03.969 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:03.969 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:03.969 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:03.969 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:03.969 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:03.969 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:03.969 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:03.969 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:03.969 - Thread: 10 -> } 2022-07-16 00:07:04.002 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:04.002 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.002 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.002 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.002 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.002 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.002 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:04.002 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.002 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:04.002 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.002 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:04.002 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:04.002 - Thread: 12 -> } 2022-07-16 00:07:04.035 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.035 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.035 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.035 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.035 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.035 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.035 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.035 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.035 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.035 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.035 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.035 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.035 - Thread: 11 -> } 2022-07-16 00:07:04.068 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.068 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.068 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.068 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.068 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.068 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.068 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.068 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.068 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.068 - Thread: 13 -> } 2022-07-16 00:07:04.102 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.102 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.102 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.102 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.102 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.102 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.102 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.102 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.102 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.102 - Thread: 13 -> } 2022-07-16 00:07:04.134 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.134 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.134 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.134 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.134 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.134 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.134 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.134 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.134 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.134 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.134 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.134 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.134 - Thread: 13 -> } 2022-07-16 00:07:04.168 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.168 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.168 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.168 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.168 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.168 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.168 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.168 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.168 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.168 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.168 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.168 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.168 - Thread: 13 -> } 2022-07-16 00:07:04.201 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.201 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.201 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.201 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.201 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.201 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.201 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.201 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.201 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.201 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.201 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.201 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.201 - Thread: 13 -> } 2022-07-16 00:07:04.235 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.235 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.235 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.235 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.235 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.235 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.235 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.235 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.235 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.235 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.235 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.235 - Thread: 13 -> } 2022-07-16 00:07:04.268 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.268 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.268 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.268 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.269 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.269 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.269 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.269 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.269 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.269 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.269 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.269 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.269 - Thread: 13 -> } 2022-07-16 00:07:04.301 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.301 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.301 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.301 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.301 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.301 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.301 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.301 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.301 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.301 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.301 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.301 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.301 - Thread: 11 -> } 2022-07-16 00:07:04.335 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.335 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.335 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.335 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.335 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.335 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.335 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.335 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.335 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.335 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.335 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.335 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.335 - Thread: 11 -> } 2022-07-16 00:07:04.368 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:04.368 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.368 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.368 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.368 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.368 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.368 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:04.368 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.368 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:04.368 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.368 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:04.368 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:04.368 - Thread: 12 -> } 2022-07-16 00:07:04.402 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.402 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.402 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.402 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.402 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.402 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.402 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.402 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.402 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.402 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.402 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.402 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.402 - Thread: 11 -> } 2022-07-16 00:07:04.434 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.434 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.435 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.435 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.435 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.435 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.435 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.435 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.435 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.435 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.435 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.435 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.435 - Thread: 11 -> } 2022-07-16 00:07:04.468 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.468 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.468 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.468 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.468 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.468 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.468 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.469 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.469 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.469 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.469 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.469 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.469 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.469 - Thread: 13 -> } 2022-07-16 00:07:04.502 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:04.502 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.502 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.502 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.502 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.502 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.502 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:04.502 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.502 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:04.502 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.502 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:04.502 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:04.502 - Thread: 10 -> } 2022-07-16 00:07:04.535 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.535 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.535 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.535 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.535 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.535 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.535 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.535 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.535 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.535 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.535 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.535 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.535 - Thread: 13 -> } 2022-07-16 00:07:04.568 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.568 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.569 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.569 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.569 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.569 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.569 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.569 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.569 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.569 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.569 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.569 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.569 - Thread: 13 -> } 2022-07-16 00:07:04.602 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:04.602 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.602 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.602 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.602 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:04.602 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.602 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:04.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.602 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:04.602 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:04.602 - Thread: 12 -> } 2022-07-16 00:07:04.634 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.634 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.634 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.634 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.634 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.634 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.634 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.634 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.634 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.634 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.634 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.634 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.634 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.635 - Thread: 13 -> } 2022-07-16 00:07:04.668 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.669 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.669 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.669 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.669 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.669 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.669 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.669 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.669 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.669 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.669 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.669 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.669 - Thread: 13 -> } 2022-07-16 00:07:04.702 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:04.702 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.702 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.702 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.702 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.702 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.702 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:04.702 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.702 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:04.702 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.702 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:04.702 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:04.702 - Thread: 12 -> } 2022-07-16 00:07:04.734 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.734 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.734 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.734 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.734 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.734 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.734 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.734 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.734 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.734 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.734 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.734 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.734 - Thread: 13 -> } 2022-07-16 00:07:04.768 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.768 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.768 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.768 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.768 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.768 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.768 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.768 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.768 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.768 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.768 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.768 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.768 - Thread: 13 -> } 2022-07-16 00:07:04.802 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.802 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.802 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.802 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.802 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.802 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.802 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.802 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.802 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.802 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.802 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.802 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.802 - Thread: 11 -> } 2022-07-16 00:07:04.834 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.835 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.835 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.835 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.835 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.835 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.835 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.835 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.835 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.835 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.835 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.835 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.835 - Thread: 13 -> } 2022-07-16 00:07:04.868 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.868 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.868 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.868 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.869 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.869 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.869 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.869 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.869 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.869 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.869 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.869 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.869 - Thread: 13 -> } 2022-07-16 00:07:04.902 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:04.902 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.902 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.902 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.902 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.902 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.902 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:04.902 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.902 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:04.902 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.902 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:04.902 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:04.902 - Thread: 10 -> } 2022-07-16 00:07:04.934 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:04.934 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.934 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.935 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.935 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.935 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.935 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:04.935 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.935 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:04.935 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.935 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:04.935 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:04.935 - Thread: 11 -> } 2022-07-16 00:07:04.969 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:04.969 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:04.969 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:04.969 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:04.969 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:04.969 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:04.969 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:04.969 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:04.969 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:04.969 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:04.969 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:04.969 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:04.969 - Thread: 13 -> } 2022-07-16 00:07:05.001 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:05.002 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.002 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.002 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.002 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.002 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.002 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:05.002 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.002 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:05.002 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.002 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:05.002 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:05.002 - Thread: 12 -> } 2022-07-16 00:07:05.035 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:05.035 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.035 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.035 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.035 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.035 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.035 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:05.035 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.035 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:05.035 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.035 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:05.035 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:05.035 - Thread: 13 -> } 2022-07-16 00:07:05.068 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:05.068 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.068 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.068 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.068 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.068 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.068 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:05.068 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.068 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:05.068 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.068 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:05.068 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:05.068 - Thread: 12 -> } 2022-07-16 00:07:05.102 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:05.102 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.102 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.102 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.102 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.102 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.102 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:05.102 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.102 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:05.102 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.102 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:05.102 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:05.102 - Thread: 13 -> } 2022-07-16 00:07:05.135 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:05.135 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.135 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.135 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.135 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.135 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.135 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:05.135 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.135 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:05.135 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.135 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:05.135 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:05.135 - Thread: 13 -> } 2022-07-16 00:07:05.168 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:05.168 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.168 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.168 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.169 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.169 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.169 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:05.169 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.169 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:05.169 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.169 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:05.169 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:05.169 - Thread: 13 -> } 2022-07-16 00:07:05.202 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:05.202 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.202 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.202 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.202 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.202 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.202 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:05.202 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.202 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:05.202 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.202 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:05.202 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:05.202 - Thread: 12 -> } 2022-07-16 00:07:05.252 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:05.252 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.252 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.252 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.252 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:05.252 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.252 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:05.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.252 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:05.252 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:05.252 - Thread: 12 -> } 2022-07-16 00:07:05.318 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:05.318 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.318 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.318 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.318 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.318 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.318 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:05.318 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.318 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:05.318 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.318 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:05.318 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:05.318 - Thread: 10 -> } 2022-07-16 00:07:05.402 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:05.402 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.402 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.402 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.402 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.402 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.402 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:05.402 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.402 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:05.402 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.402 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:05.402 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:05.402 - Thread: 12 -> } 2022-07-16 00:07:05.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:05.519 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.519 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.519 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.519 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.519 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.519 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:05.519 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.519 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:05.519 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.519 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:05.519 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:05.519 - Thread: 13 -> } 2022-07-16 00:07:05.702 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:05.702 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:05.702 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:05.702 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:05.702 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:05.702 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:05.702 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:05.702 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:05.702 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:05.702 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:05.702 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:05.702 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:05.702 - Thread: 11 -> } 2022-07-16 00:07:06.052 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:06.052 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:06.052 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:06.052 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:06.052 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:06.052 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:06.052 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:06.052 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:06.052 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:06.052 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:06.052 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:06.052 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:06.052 - Thread: 10 -> } 2022-07-16 00:07:11.068 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:11.068 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:11.068 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:11.068 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:11.068 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:11.068 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:11.068 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:11.068 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:11.068 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:11.068 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:11.068 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:11.068 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:11.068 - Thread: 13 -> } 2022-07-16 00:07:13.235 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.235 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.235 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.235 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.235 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.235 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.235 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.235 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.235 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.235 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.235 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.235 - Thread: 13 -> } 2022-07-16 00:07:13.368 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:13.368 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.368 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.368 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.368 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.369 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.369 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.369 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:13.369 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.369 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:13.369 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.369 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:13.369 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:13.369 - Thread: 12 -> } 2022-07-16 00:07:13.468 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:13.468 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.468 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.468 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.468 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.468 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.468 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:13.468 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.468 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:13.468 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.468 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:13.468 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:13.468 - Thread: 12 -> } 2022-07-16 00:07:13.551 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.552 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.552 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.552 - Thread: 13 -> } 2022-07-16 00:07:13.635 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:13.635 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.635 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.635 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.635 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.635 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.635 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:13.635 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.635 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:13.635 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.635 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:13.635 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:13.635 - Thread: 11 -> } 2022-07-16 00:07:13.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.685 - Thread: 13 -> } 2022-07-16 00:07:13.735 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.735 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.735 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.735 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.735 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.735 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.735 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.735 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.735 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.735 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.735 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.735 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.735 - Thread: 13 -> } 2022-07-16 00:07:13.785 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:13.785 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.785 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.785 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.785 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.785 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.785 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:13.785 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.785 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:13.785 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.785 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:13.785 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:13.785 - Thread: 12 -> } 2022-07-16 00:07:13.835 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:13.835 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.835 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.835 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.835 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.835 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.835 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:13.835 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.835 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:13.835 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.835 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:13.835 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:13.835 - Thread: 11 -> } 2022-07-16 00:07:13.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.885 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.885 - Thread: 13 -> } 2022-07-16 00:07:13.918 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.918 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.918 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.919 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.919 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.919 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.919 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.919 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.919 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.919 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.919 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.919 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.919 - Thread: 13 -> } 2022-07-16 00:07:13.952 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:13.952 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.952 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.952 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.952 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.952 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.952 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:13.952 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.952 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:13.952 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.952 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:13.952 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:13.952 - Thread: 12 -> } 2022-07-16 00:07:13.984 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:13.984 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:13.984 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:13.984 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:13.984 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:13.984 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:13.984 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:13.984 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:13.984 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:13.984 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:13.984 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:13.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:13.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:13.985 - Thread: 13 -> } 2022-07-16 00:07:14.018 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.018 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.018 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.018 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.018 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.018 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.018 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.019 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.019 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.019 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.019 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.019 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.019 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.019 - Thread: 13 -> } 2022-07-16 00:07:14.052 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:14.052 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.052 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.052 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.052 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.052 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.052 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:14.052 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.052 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:14.052 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.052 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:14.052 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:14.052 - Thread: 10 -> } 2022-07-16 00:07:14.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.085 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.085 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.085 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.085 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.085 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.085 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.085 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.085 - Thread: 13 -> } 2022-07-16 00:07:14.120 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:14.120 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.120 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.120 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.120 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.120 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.120 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:14.120 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.120 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:14.120 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.120 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:14.120 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:14.120 - Thread: 12 -> } 2022-07-16 00:07:14.151 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.151 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.151 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.151 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.151 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.151 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.151 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.151 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.151 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.151 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.151 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.151 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.151 - Thread: 13 -> } 2022-07-16 00:07:14.185 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.185 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.185 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.185 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.185 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.185 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.185 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.185 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.185 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.185 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.185 - Thread: 13 -> } 2022-07-16 00:07:14.218 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.218 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.218 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.218 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.218 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.218 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.218 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.218 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.218 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.218 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.218 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.218 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.218 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.218 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.218 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.219 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.219 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.219 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.219 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.219 - Thread: 13 -> } 2022-07-16 00:07:14.252 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:14.252 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.252 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.252 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.252 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:14.252 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.252 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:14.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.252 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:14.252 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:14.252 - Thread: 12 -> } 2022-07-16 00:07:14.285 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.285 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.285 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.285 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.285 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.285 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.285 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.285 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.285 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.285 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.285 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.285 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.285 - Thread: 13 -> } 2022-07-16 00:07:14.318 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:14.318 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.318 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.318 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.318 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.318 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.318 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:14.318 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.318 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:14.318 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.318 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:14.318 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:14.318 - Thread: 10 -> } 2022-07-16 00:07:14.335 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:14.335 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.335 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.335 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.335 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.335 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.335 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:14.335 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.335 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:14.335 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.335 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:14.335 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:14.335 - Thread: 10 -> } 2022-07-16 00:07:14.351 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:14.351 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.351 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.351 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.351 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.351 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.351 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:14.351 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.351 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:14.351 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.351 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:14.351 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:14.351 - Thread: 11 -> } 2022-07-16 00:07:14.368 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:14.368 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.368 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.368 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.368 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.368 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.368 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:14.368 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.368 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:14.368 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.368 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:14.368 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:14.368 - Thread: 11 -> } 2022-07-16 00:07:14.384 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.384 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.384 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.384 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.384 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.384 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.384 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.384 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.384 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.384 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.384 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.384 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.384 - Thread: 13 -> } 2022-07-16 00:07:14.401 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.401 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.401 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.401 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.401 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.401 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.401 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.401 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.401 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.401 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.401 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.401 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.401 - Thread: 13 -> } 2022-07-16 00:07:14.419 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.419 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.419 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.419 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.419 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.419 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.419 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.419 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.419 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.419 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.419 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.419 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.419 - Thread: 13 -> } 2022-07-16 00:07:14.435 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.435 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.435 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.435 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.435 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.435 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.435 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.435 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.435 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.435 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.435 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.435 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.435 - Thread: 13 -> } 2022-07-16 00:07:14.451 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.451 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.451 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.451 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.451 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.451 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.451 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.451 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.451 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.451 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.451 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.451 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.451 - Thread: 13 -> } 2022-07-16 00:07:14.468 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:14.468 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.468 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.468 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.468 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.468 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.468 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:14.468 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.468 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:14.468 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.468 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:14.468 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:14.468 - Thread: 11 -> } 2022-07-16 00:07:14.484 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.484 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.484 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.484 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.484 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.484 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.484 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.484 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.484 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.484 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.484 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.484 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.484 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.484 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.484 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.484 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.485 - Thread: 13 -> } 2022-07-16 00:07:14.518 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:14.518 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.518 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.518 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.518 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.518 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.518 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:14.518 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.518 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:14.518 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.518 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:14.518 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:14.518 - Thread: 12 -> } 2022-07-16 00:07:14.551 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.551 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.551 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.551 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.551 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.551 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.551 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.551 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.551 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.551 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.551 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.551 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.551 - Thread: 13 -> } 2022-07-16 00:07:14.584 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.584 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.584 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.584 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.584 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.584 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.584 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.584 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.584 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.584 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.584 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.584 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.584 - Thread: 13 -> } 2022-07-16 00:07:14.602 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:14.602 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.602 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.602 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.602 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.602 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.602 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:14.602 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.602 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:14.602 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.602 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:14.602 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:14.602 - Thread: 12 -> } 2022-07-16 00:07:14.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.619 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.619 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.619 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.619 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.619 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.619 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.619 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.619 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.619 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.619 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.619 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.619 - Thread: 13 -> } 2022-07-16 00:07:14.652 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.652 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.652 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.652 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.652 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.652 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.652 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.652 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.652 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.652 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.652 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.652 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.652 - Thread: 13 -> } 2022-07-16 00:07:14.718 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.718 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.718 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.718 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.718 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.718 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.718 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.718 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.718 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.718 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.718 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.718 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.718 - Thread: 13 -> } 2022-07-16 00:07:14.785 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:14.785 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.785 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.785 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.785 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.785 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.785 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:14.785 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.785 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:14.785 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.785 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:14.785 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:14.785 - Thread: 10 -> } 2022-07-16 00:07:14.834 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.834 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.834 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.834 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.834 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.834 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.834 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.834 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.834 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.834 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.834 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.834 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.834 - Thread: 13 -> } 2022-07-16 00:07:14.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.885 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.885 - Thread: 13 -> } 2022-07-16 00:07:14.934 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:14.934 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.934 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.934 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.934 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.934 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.934 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:14.934 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.934 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:14.934 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.934 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:14.934 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:14.934 - Thread: 13 -> } 2022-07-16 00:07:14.985 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:14.985 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:14.985 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:14.985 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:14.985 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:14.985 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:14.985 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:14.985 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:14.985 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:14.985 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:14.985 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:14.985 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:14.985 - Thread: 11 -> } 2022-07-16 00:07:15.018 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.020 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.020 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.020 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.020 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.020 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.020 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.020 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.020 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.020 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.020 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.020 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.020 - Thread: 13 -> } 2022-07-16 00:07:15.051 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.051 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.051 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.051 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.051 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.051 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.051 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.052 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.052 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.052 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.052 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.052 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.052 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.052 - Thread: 11 -> } 2022-07-16 00:07:15.085 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.085 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.085 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.085 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.085 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.085 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.085 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.085 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.085 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.085 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.085 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.085 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.085 - Thread: 13 -> } 2022-07-16 00:07:15.118 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.118 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.118 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.118 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.118 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.118 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.118 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.118 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.118 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.118 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.118 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.118 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.118 - Thread: 13 -> } 2022-07-16 00:07:15.152 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:15.152 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.152 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.152 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.152 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.152 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.152 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:15.152 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.152 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:15.152 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.152 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:15.152 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:15.152 - Thread: 10 -> } 2022-07-16 00:07:15.185 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.185 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.185 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.185 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.185 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.185 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.185 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.185 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.185 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.185 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.185 - Thread: 13 -> } 2022-07-16 00:07:15.202 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.202 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.202 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.202 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.202 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.202 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.202 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.202 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.202 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.202 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.202 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.202 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.202 - Thread: 11 -> } 2022-07-16 00:07:15.218 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.218 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.218 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.218 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.218 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.218 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.218 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.218 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.218 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.218 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.218 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.218 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.218 - Thread: 11 -> } 2022-07-16 00:07:15.235 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.235 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.235 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.235 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.235 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.235 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.235 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.235 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.235 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.235 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.235 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.235 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.235 - Thread: 13 -> } 2022-07-16 00:07:15.268 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.268 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.268 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.268 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.268 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.268 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.268 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.268 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.268 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.268 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.268 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.268 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.268 - Thread: 13 -> } 2022-07-16 00:07:15.285 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.285 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.285 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.285 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.285 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.285 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.285 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.285 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.285 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.285 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.285 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.285 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.285 - Thread: 11 -> } 2022-07-16 00:07:15.318 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.318 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.318 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.318 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.318 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.318 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.319 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.319 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.319 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.319 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.319 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.319 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.319 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.319 - Thread: 13 -> } 2022-07-16 00:07:15.352 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.352 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.352 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.352 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.352 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.352 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.352 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.352 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.352 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.352 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.352 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.352 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.352 - Thread: 13 -> } 2022-07-16 00:07:15.385 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.385 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.385 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.385 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.385 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.385 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.385 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.385 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.385 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.385 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.385 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.385 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.385 - Thread: 13 -> } 2022-07-16 00:07:15.418 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.418 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.418 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.418 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.418 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.418 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.418 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.418 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.418 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.418 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.418 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.418 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.418 - Thread: 13 -> } 2022-07-16 00:07:15.452 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:15.452 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.452 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.452 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.452 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.452 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.452 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:15.452 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.452 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:15.452 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.452 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:15.452 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:15.452 - Thread: 12 -> } 2022-07-16 00:07:15.485 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.485 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.485 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.485 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.485 - Thread: 13 -> } 2022-07-16 00:07:15.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.519 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.519 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.519 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.519 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.519 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.519 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.519 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.519 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.519 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.519 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.519 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.519 - Thread: 13 -> } 2022-07-16 00:07:15.552 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.552 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.552 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.552 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.552 - Thread: 13 -> } 2022-07-16 00:07:15.585 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.585 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.585 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.585 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.585 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.585 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.585 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.585 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.585 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.585 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.585 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.585 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.585 - Thread: 11 -> } 2022-07-16 00:07:15.618 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.618 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.618 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.618 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.618 - Thread: 13 -> } 2022-07-16 00:07:15.635 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.635 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.635 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.635 - Thread: 13 -> } 2022-07-16 00:07:15.651 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.651 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.651 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.651 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.651 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.651 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.651 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.651 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.651 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.651 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.651 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.651 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.651 - Thread: 13 -> } 2022-07-16 00:07:15.668 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:15.669 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.669 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.669 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.669 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.669 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.669 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:15.669 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.669 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:15.669 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.669 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:15.669 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:15.669 - Thread: 10 -> } 2022-07-16 00:07:15.684 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:15.684 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:15.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:15.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:15.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:15.685 - Thread: 13 -> } 2022-07-16 00:07:15.701 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.702 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.702 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.702 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.702 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.702 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.702 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.702 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.702 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.702 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.702 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.702 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.702 - Thread: 11 -> } 2022-07-16 00:07:15.734 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:15.734 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.734 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.734 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.734 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.734 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.734 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:15.734 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.734 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:15.734 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.734 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:15.734 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:15.734 - Thread: 12 -> } 2022-07-16 00:07:15.751 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:15.751 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.751 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.751 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.751 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.751 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.751 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:15.751 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.751 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:15.751 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.751 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:15.751 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:15.751 - Thread: 12 -> } 2022-07-16 00:07:15.885 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:15.885 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:15.885 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:15.885 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:15.885 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:15.885 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:15.885 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:15.885 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:15.885 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:15.885 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:15.885 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:15.885 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:15.885 - Thread: 11 -> } 2022-07-16 00:07:16.284 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:16.284 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:16.284 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:16.284 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:16.284 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:16.284 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:16.284 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:16.284 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:16.284 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:16.284 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:16.284 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:16.284 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:16.284 - Thread: 10 -> } 2022-07-16 00:07:18.635 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:18.635 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:18.635 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:18.635 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:18.635 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:18.635 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:18.635 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:18.635 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:18.635 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:18.635 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:18.635 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:18.635 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:18.635 - Thread: 13 -> } 2022-07-16 00:07:19.018 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:19.018 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.018 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.018 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.018 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.018 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.018 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:19.018 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.018 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:19.018 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.018 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:19.018 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:19.018 - Thread: 11 -> } 2022-07-16 00:07:19.118 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:19.118 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.118 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.118 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.118 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.118 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.118 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:19.118 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.118 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:19.118 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.118 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:19.118 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:19.118 - Thread: 11 -> } 2022-07-16 00:07:19.185 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.185 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.185 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.185 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.185 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.185 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.185 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.185 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.185 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.185 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.185 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.185 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.185 - Thread: 13 -> } 2022-07-16 00:07:19.252 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:19.252 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.252 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.252 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.252 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.252 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.252 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:19.252 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.252 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:19.252 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.252 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:19.252 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:19.252 - Thread: 12 -> } 2022-07-16 00:07:19.301 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:19.302 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.302 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.302 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.302 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.302 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.302 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:19.302 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.302 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:19.302 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.302 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:19.302 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:19.302 - Thread: 12 -> } 2022-07-16 00:07:19.351 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.352 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.352 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.352 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.352 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.352 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.352 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.352 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.352 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.352 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.352 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.352 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.352 - Thread: 13 -> } 2022-07-16 00:07:19.401 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:19.402 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.402 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.402 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.402 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.402 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.402 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:19.402 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.402 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:19.402 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.402 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:19.402 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:19.402 - Thread: 12 -> } 2022-07-16 00:07:19.452 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:19.452 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.452 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.452 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.452 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.452 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.452 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:19.452 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.452 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:19.452 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.452 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:19.452 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:19.452 - Thread: 12 -> } 2022-07-16 00:07:19.485 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.485 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.485 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.485 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.485 - Thread: 13 -> } 2022-07-16 00:07:19.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.519 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.519 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.519 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.519 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.519 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.519 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.519 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.519 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.519 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.519 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.519 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.519 - Thread: 13 -> } 2022-07-16 00:07:19.551 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.551 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.551 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.551 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.551 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.551 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.551 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.551 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.551 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.551 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.551 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.551 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.551 - Thread: 13 -> } 2022-07-16 00:07:19.585 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.585 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.585 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.585 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.585 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.585 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.585 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.585 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.585 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.585 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.585 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.585 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.585 - Thread: 13 -> } 2022-07-16 00:07:19.618 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:19.618 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.618 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.618 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.618 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.618 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.618 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.618 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:19.618 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.618 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:19.618 - 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Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.685 - Thread: 13 -> } 2022-07-16 00:07:19.718 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:19.718 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.718 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.718 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.718 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.718 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.718 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:19.718 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.718 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:19.718 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.718 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:19.718 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:19.718 - Thread: 12 -> } 2022-07-16 00:07:19.752 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:19.752 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.752 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.752 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.752 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.752 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.752 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:19.752 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.752 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:19.752 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.752 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:19.752 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:19.752 - Thread: 10 -> } 2022-07-16 00:07:19.785 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.785 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.785 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.785 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.785 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.785 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.785 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.785 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.785 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.785 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.785 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.785 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.785 - Thread: 13 -> } 2022-07-16 00:07:19.818 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:19.819 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.819 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.819 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.819 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.819 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.819 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:19.819 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.819 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:19.819 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.819 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:19.819 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:19.819 - Thread: 11 -> } 2022-07-16 00:07:19.852 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:19.852 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.852 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.852 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.852 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.852 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.852 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:19.852 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.852 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:19.852 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.852 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:19.852 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:19.852 - Thread: 11 -> } 2022-07-16 00:07:19.885 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.885 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.885 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.885 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.885 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.885 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.885 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.885 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.885 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.885 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.885 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.885 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.885 - Thread: 13 -> } 2022-07-16 00:07:19.918 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.918 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.918 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.918 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.918 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.918 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.918 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.918 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.918 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.918 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.918 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.918 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.918 - Thread: 13 -> } 2022-07-16 00:07:19.952 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.952 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.952 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.952 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.952 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.952 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.952 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.952 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.952 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.952 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.952 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.952 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.952 - Thread: 13 -> } 2022-07-16 00:07:19.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:19.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:19.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:19.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:19.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:19.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:19.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:19.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:19.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:19.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:19.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:19.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:19.985 - Thread: 13 -> } 2022-07-16 00:07:20.018 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.018 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.018 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.018 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.018 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.018 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.018 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.018 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.018 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.018 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.018 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.018 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.018 - Thread: 13 -> } 2022-07-16 00:07:20.052 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:20.052 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.052 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.052 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.052 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.052 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.052 - 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Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.085 - Thread: 13 -> } 2022-07-16 00:07:20.118 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.118 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.118 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.118 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.118 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.118 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.118 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.118 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.118 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.118 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.118 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.118 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.118 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.118 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.118 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.118 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.118 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.119 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.119 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.119 - Thread: 13 -> } 2022-07-16 00:07:20.152 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:20.152 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.152 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.152 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.152 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.152 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.152 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:20.152 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.152 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:20.152 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.152 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:20.152 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:20.152 - Thread: 12 -> } 2022-07-16 00:07:20.184 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:20.184 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.184 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.184 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.184 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.184 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.184 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.184 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:20.184 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.184 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:20.185 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.185 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:20.185 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:20.185 - Thread: 11 -> } 2022-07-16 00:07:20.218 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.219 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.219 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.219 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.219 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.219 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.219 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.219 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.219 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.219 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.219 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.219 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.219 - Thread: 13 -> } 2022-07-16 00:07:20.252 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.252 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.252 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.252 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.252 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.252 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.252 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.252 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.252 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.252 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.252 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.252 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.252 - Thread: 13 -> } 2022-07-16 00:07:20.285 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.285 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.285 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.285 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.285 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.285 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.285 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.285 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.285 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.285 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.285 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.285 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.285 - Thread: 13 -> } 2022-07-16 00:07:20.318 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.319 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.319 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.319 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.319 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.319 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.319 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.319 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.319 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.319 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.319 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.319 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.319 - Thread: 13 -> } 2022-07-16 00:07:20.351 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.352 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.352 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.352 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.352 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.352 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.352 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.352 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.352 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.352 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.352 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.352 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.352 - Thread: 13 -> } 2022-07-16 00:07:20.384 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.384 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.384 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.384 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.384 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.384 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.384 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.384 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.384 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.384 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.384 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.384 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.384 - Thread: 13 -> } 2022-07-16 00:07:20.418 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.418 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.418 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.418 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.418 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.418 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.418 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.418 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.418 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.418 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.418 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.418 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.418 - Thread: 13 -> } 2022-07-16 00:07:20.452 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.452 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.452 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.452 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.452 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.452 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.452 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.452 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.452 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.452 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.452 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.452 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.452 - Thread: 13 -> } 2022-07-16 00:07:20.485 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.485 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.485 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.485 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.485 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.485 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.485 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.485 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.485 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.485 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.485 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.485 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.485 - Thread: 13 -> } 2022-07-16 00:07:20.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.519 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.519 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.519 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.519 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.519 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.519 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.519 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.519 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.519 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.519 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.519 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.519 - Thread: 13 -> } 2022-07-16 00:07:20.551 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.552 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.552 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.552 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.552 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.552 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.552 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.552 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.552 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.552 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.552 - 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Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.618 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.618 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.618 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.618 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.618 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.618 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.618 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.618 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.618 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.618 - Thread: 13 -> } 2022-07-16 00:07:20.652 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:20.652 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.652 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.652 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.652 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.652 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.652 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:20.652 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.652 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:20.652 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.652 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:20.652 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:20.652 - Thread: 12 -> } 2022-07-16 00:07:20.685 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.685 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.685 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.685 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.685 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.685 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.685 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.685 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.685 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.685 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.685 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.685 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.685 - Thread: 13 -> } 2022-07-16 00:07:20.718 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:20.718 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.718 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.718 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.718 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.718 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.718 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:20.718 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.718 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:20.718 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.718 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:20.718 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:20.718 - Thread: 12 -> } 2022-07-16 00:07:20.751 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.752 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.752 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.752 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.752 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.752 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.752 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.752 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.752 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.752 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.752 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.752 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.752 - Thread: 13 -> } 2022-07-16 00:07:20.785 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:20.785 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.785 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.785 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.785 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.785 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.785 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:20.785 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.785 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:20.785 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.785 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:20.785 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:20.785 - Thread: 10 -> } 2022-07-16 00:07:20.818 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.819 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.819 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.819 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.819 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.819 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.819 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.819 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.819 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.819 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.819 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.819 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.819 - Thread: 13 -> } 2022-07-16 00:07:20.852 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:20.852 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.852 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.852 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.852 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.852 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.852 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:20.852 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.852 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:20.852 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.852 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:20.852 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:20.852 - Thread: 10 -> } 2022-07-16 00:07:20.885 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:20.885 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.885 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.885 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.885 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.885 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.885 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:20.885 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.885 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:20.885 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.885 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:20.885 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:20.885 - Thread: 12 -> } 2022-07-16 00:07:20.918 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.918 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.918 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.918 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.918 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.918 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.918 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.918 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.918 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.918 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.919 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.919 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.919 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.919 - Thread: 13 -> } 2022-07-16 00:07:20.951 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.952 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.952 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.952 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.952 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.952 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.952 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.952 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.952 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.952 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.952 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.952 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.952 - Thread: 13 -> } 2022-07-16 00:07:20.985 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:20.985 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:20.985 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:20.985 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:20.985 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:20.985 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:20.985 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:20.985 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:20.985 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:20.985 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:20.985 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:20.985 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:20.985 - Thread: 13 -> } 2022-07-16 00:07:21.018 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:21.019 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.019 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.019 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.019 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.019 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.019 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:21.019 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.019 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:21.019 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.019 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:21.019 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:21.019 - Thread: 11 -> } 2022-07-16 00:07:21.051 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.051 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.051 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.051 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.051 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.051 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.051 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.051 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.051 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.051 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.051 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.051 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.051 - Thread: 13 -> } 2022-07-16 00:07:21.084 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.084 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.084 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.084 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.084 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.084 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.084 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.084 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.084 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.084 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.084 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.084 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.084 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.085 - Thread: 13 -> } 2022-07-16 00:07:21.118 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:21.118 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.118 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.118 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.118 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.118 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.118 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:21.118 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.118 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:21.118 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.118 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:21.118 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:21.118 - Thread: 12 -> } 2022-07-16 00:07:21.152 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:21.152 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.152 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.152 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.152 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.152 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.152 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:21.152 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.152 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:21.152 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.152 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:21.152 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:21.152 - Thread: 10 -> } 2022-07-16 00:07:21.184 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:21.184 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.184 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.184 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.184 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.184 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.184 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.184 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:21.184 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.184 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:21.184 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.184 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:21.184 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.184 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.184 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.184 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.185 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:21.185 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.185 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:21.185 - Thread: 12 -> } 2022-07-16 00:07:21.218 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.219 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.219 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.219 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.219 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.219 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.219 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.219 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.219 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.219 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.219 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.219 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.219 - Thread: 13 -> } 2022-07-16 00:07:21.252 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:21.252 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.252 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.252 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.252 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.252 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.252 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:21.252 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.252 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:21.252 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.252 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:21.252 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:21.252 - Thread: 10 -> } 2022-07-16 00:07:21.284 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:21.284 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.284 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.284 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.284 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.284 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.284 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:21.284 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.284 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:21.284 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.284 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:21.284 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:21.284 - Thread: 11 -> } 2022-07-16 00:07:21.318 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:21.318 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.318 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.318 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.318 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.318 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.318 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:21.318 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.318 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:21.318 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.318 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:21.318 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:21.318 - Thread: 11 -> } 2022-07-16 00:07:21.351 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.351 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.351 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.351 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.351 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.351 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.351 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.351 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.351 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.351 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.351 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.351 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.351 - Thread: 13 -> } 2022-07-16 00:07:21.384 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:21.384 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.384 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.384 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.384 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.384 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.384 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:21.384 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.384 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:21.384 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.384 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:21.384 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:21.384 - Thread: 11 -> } 2022-07-16 00:07:21.418 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.418 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.418 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.418 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.418 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.418 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.418 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.418 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.418 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.418 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.418 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.418 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.418 - Thread: 13 -> } 2022-07-16 00:07:21.451 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.451 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.452 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.452 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.452 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.452 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.452 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.452 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.452 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.452 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.452 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.452 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.452 - Thread: 13 -> } 2022-07-16 00:07:21.485 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:07:21.485 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.485 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.485 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.485 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.485 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.485 - Thread: 11 -> HqDepth = True 2022-07-16 00:07:21.485 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.485 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:07:21.485 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.485 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:07:21.485 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:07:21.485 - Thread: 11 -> } 2022-07-16 00:07:21.518 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.519 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.519 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.519 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.519 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.519 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.519 - 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Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.552 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.552 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.552 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.552 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:21.552 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.552 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:21.552 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.552 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:21.552 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:21.552 - Thread: 12 -> } 2022-07-16 00:07:21.601 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.601 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.601 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.601 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.601 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.601 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.601 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.601 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.601 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.601 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.601 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.601 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.601 - Thread: 13 -> } 2022-07-16 00:07:21.651 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.652 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.652 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.652 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.652 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.652 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.652 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.652 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.652 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.652 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.652 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.652 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.652 - Thread: 13 -> } 2022-07-16 00:07:21.702 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:07:21.702 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.702 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.702 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.702 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.702 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.702 - Thread: 10 -> HqDepth = True 2022-07-16 00:07:21.702 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.702 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:07:21.702 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.702 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:07:21.702 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:07:21.702 - Thread: 10 -> } 2022-07-16 00:07:21.768 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.769 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.769 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.769 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.769 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.769 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.769 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.769 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.769 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.769 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.769 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.769 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.769 - Thread: 13 -> } 2022-07-16 00:07:21.868 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:21.868 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:21.868 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:21.868 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:21.868 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:21.868 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:21.868 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:21.868 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:21.868 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:21.868 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:21.868 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:21.868 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:21.868 - Thread: 13 -> } 2022-07-16 00:07:28.868 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:07:28.868 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:07:28.868 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:07:28.868 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:07:28.868 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:28.868 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:28.868 - Thread: 12 -> HqDepth = True 2022-07-16 00:07:28.868 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:07:28.868 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:07:28.868 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:28.868 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:07:28.868 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:07:28.868 - Thread: 12 -> } 2022-07-16 00:07:38.252 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:38.252 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:38.252 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:38.252 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:38.252 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:38.252 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:38.252 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:38.252 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:38.252 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:38.252 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:38.252 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:38.252 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:38.252 - Thread: 13 -> } 2022-07-16 00:07:48.554 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:07:48.554 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:07:48.555 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:07:48.555 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:07:48.555 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:07:48.555 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:07:48.555 - Thread: 13 -> HqDepth = True 2022-07-16 00:07:48.555 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:07:48.555 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:07:48.555 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:07:48.555 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:07:48.555 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:07:48.555 - Thread: 13 -> } 2022-07-16 00:08:00.317 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:08:00.317 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:08:00.317 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:08:00.317 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:08:00.317 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:08:00.317 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:08:00.317 - Thread: 10 -> HqDepth = True 2022-07-16 00:08:00.317 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:08:00.317 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:08:00.317 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:08:00.317 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:08:00.317 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:08:00.317 - Thread: 10 -> } 2022-07-16 00:08:13.069 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:08:13.069 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:08:13.069 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:08:13.069 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:08:13.069 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:08:13.069 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:08:13.069 - Thread: 11 -> HqDepth = True 2022-07-16 00:08:13.069 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:08:13.069 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:08:13.069 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:08:13.069 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:08:13.069 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:08:13.069 - Thread: 11 -> } 2022-07-16 00:08:28.934 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:08:28.934 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:08:28.934 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:08:28.934 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:08:28.934 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:08:28.934 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:08:28.934 - Thread: 10 -> HqDepth = True 2022-07-16 00:08:28.934 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:08:28.934 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:08:28.934 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:08:28.934 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:08:28.934 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:08:28.934 - Thread: 10 -> } 2022-07-16 00:08:48.233 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:08:48.233 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:08:48.233 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:08:48.233 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:08:48.233 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:08:48.233 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:08:48.233 - Thread: 11 -> HqDepth = True 2022-07-16 00:08:48.233 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:08:48.233 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:08:48.233 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:08:48.233 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:08:48.233 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:08:48.233 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:08:48.234 - Thread: 11 -> } 2022-07-16 00:09:18.270 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:09:18.271 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:09:18.271 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:09:18.271 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:09:18.271 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:09:18.271 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:09:18.271 - Thread: 12 -> HqDepth = True 2022-07-16 00:09:18.271 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:09:18.271 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:09:18.271 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:09:18.271 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:09:18.271 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:09:18.271 - Thread: 12 -> } 2022-07-16 00:10:35.320 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:10:35.320 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:10:35.320 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:10:35.320 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:10:35.320 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:10:35.320 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:10:35.320 - Thread: 13 -> HqDepth = True 2022-07-16 00:10:35.320 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:10:35.320 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:10:35.320 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:10:35.320 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:10:35.320 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:10:35.320 - Thread: 13 -> } 2022-07-16 00:10:38.600 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:10:38.600 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:10:38.600 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:10:38.600 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:10:38.600 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:10:38.600 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:10:38.600 - Thread: 12 -> HqDepth = True 2022-07-16 00:10:38.600 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:10:38.600 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:10:38.600 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:10:38.600 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:10:38.600 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:10:38.600 - Thread: 12 -> } 2022-07-16 00:10:41.137 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:10:41.137 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:10:41.137 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:10:41.137 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:10:41.137 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:10:41.137 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:10:41.137 - Thread: 13 -> HqDepth = True 2022-07-16 00:10:41.137 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:10:41.137 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:10:41.137 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:10:41.137 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:10:41.137 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:10:41.137 - Thread: 13 -> } 2022-07-16 00:10:43.868 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:10:43.868 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:10:43.868 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:10:43.868 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:10:43.868 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:10:43.868 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:10:43.868 - Thread: 11 -> HqDepth = True 2022-07-16 00:10:43.868 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:10:43.868 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:10:43.868 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:10:43.868 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:10:43.868 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:10:43.868 - Thread: 11 -> } 2022-07-16 00:11:03.941 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:11:03.941 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:11:03.941 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:11:03.942 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:11:03.942 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:11:03.942 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:11:03.942 - Thread: 12 -> HqDepth = True 2022-07-16 00:11:03.942 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:11:03.942 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:11:03.942 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:11:03.942 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:11:03.942 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:11:03.942 - Thread: 12 -> } 2022-07-16 00:11:23.886 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:11:23.886 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:11:23.886 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:11:23.886 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:11:23.886 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:11:23.886 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:11:23.886 - Thread: 13 -> HqDepth = True 2022-07-16 00:11:23.886 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:11:23.886 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:11:23.886 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:11:23.886 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:11:23.886 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:11:23.886 - Thread: 13 -> } 2022-07-16 00:11:28.052 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:11:28.052 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:11:28.052 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:11:28.052 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:11:28.052 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:11:28.052 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:11:28.052 - Thread: 13 -> HqDepth = True 2022-07-16 00:11:28.052 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:11:28.052 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:11:28.052 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:11:28.052 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:11:28.052 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:11:28.052 - Thread: 13 -> } 2022-07-16 00:11:31.752 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:11:31.752 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:11:31.752 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:11:31.752 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:11:31.752 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:11:31.752 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:11:31.752 - Thread: 10 -> HqDepth = True 2022-07-16 00:11:31.752 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:11:31.752 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:11:31.752 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:11:31.752 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:11:31.752 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:11:31.752 - Thread: 10 -> } 2022-07-16 00:14:43.482 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:14:43.482 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:14:43.482 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:14:43.482 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:14:43.482 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:14:43.482 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:14:43.482 - Thread: 12 -> HqDepth = True 2022-07-16 00:14:43.482 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:14:43.482 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:14:43.482 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:14:43.482 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:14:43.482 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:14:43.482 - Thread: 12 -> } 2022-07-16 00:15:15.932 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:15:15.932 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:15:15.932 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:15:15.932 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:15.932 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:15:15.932 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:15.932 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:15.932 - Thread: 12 -> HqDepth = True 2022-07-16 00:15:15.932 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:15:15.932 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:15:15.932 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:15.932 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:15:15.932 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:15:15.933 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:15.933 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:15.933 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:15.933 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:15:15.933 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:15:15.933 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:15:15.933 - Thread: 12 -> } 2022-07-16 00:15:22.465 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:15:22.466 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:15:22.466 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:15:22.466 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:15:22.466 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:22.466 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:22.466 - Thread: 11 -> HqDepth = True 2022-07-16 00:15:22.466 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:15:22.466 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:15:22.466 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:22.466 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:15:22.466 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:15:22.466 - Thread: 11 -> } 2022-07-16 00:15:31.199 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:15:31.199 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:15:31.199 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:15:31.199 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:15:31.199 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:31.199 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:31.199 - Thread: 13 -> HqDepth = True 2022-07-16 00:15:31.199 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:15:31.199 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:15:31.199 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:31.199 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:15:31.199 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:15:31.199 - Thread: 13 -> } 2022-07-16 00:15:33.282 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:15:33.282 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:15:33.282 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:15:33.282 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:15:33.282 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:33.282 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:33.282 - Thread: 12 -> HqDepth = True 2022-07-16 00:15:33.282 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:15:33.282 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:15:33.282 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:33.282 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:15:33.282 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:15:33.282 - Thread: 12 -> } 2022-07-16 00:15:34.965 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:15:34.965 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:15:34.965 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:15:34.965 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:34.965 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:15:34.965 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:34.965 - 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Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:15:36.265 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:15:36.265 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:36.265 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:36.265 - Thread: 11 -> HqDepth = True 2022-07-16 00:15:36.265 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:15:36.265 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:15:36.265 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:36.265 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:15:36.265 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:15:36.265 - Thread: 11 -> } 2022-07-16 00:15:43.899 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:15:43.899 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:15:43.899 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:15:43.899 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:15:43.899 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:43.899 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:43.899 - Thread: 10 -> HqDepth = True 2022-07-16 00:15:43.899 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:15:43.899 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:15:43.899 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:43.899 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:15:43.899 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:15:43.899 - Thread: 10 -> } 2022-07-16 00:15:47.751 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:15:47.752 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:15:47.752 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:15:47.752 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:15:47.752 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:47.752 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:47.752 - Thread: 13 -> HqDepth = True 2022-07-16 00:15:47.752 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:15:47.752 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:15:47.752 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:47.752 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:15:47.752 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:15:47.752 - Thread: 13 -> } 2022-07-16 00:15:59.631 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:15:59.631 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:15:59.631 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:15:59.631 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:15:59.631 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:15:59.631 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:15:59.631 - Thread: 13 -> HqDepth = True 2022-07-16 00:15:59.631 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:15:59.631 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:15:59.631 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:15:59.631 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:15:59.631 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:15:59.631 - Thread: 13 -> } 2022-07-16 00:16:11.081 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:16:11.081 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:16:11.081 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:16:11.081 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:16:11.081 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:16:11.081 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:16:11.081 - Thread: 12 -> HqDepth = True 2022-07-16 00:16:11.081 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:16:11.081 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:16:11.081 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:16:11.081 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:16:11.081 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:16:11.081 - Thread: 12 -> } 2022-07-16 00:16:22.148 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:16:22.148 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:16:22.148 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:16:22.148 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:16:22.148 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:16:22.148 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:16:22.148 - Thread: 13 -> HqDepth = True 2022-07-16 00:16:22.148 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:16:22.148 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:16:22.148 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:16:22.148 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:16:22.148 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:16:22.148 - Thread: 13 -> } 2022-07-16 00:16:30.781 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:16:30.781 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:16:30.781 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:16:30.781 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:16:30.781 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:16:30.781 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:16:30.781 - Thread: 11 -> HqDepth = True 2022-07-16 00:16:30.781 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:16:30.781 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:16:30.781 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:16:30.781 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:16:30.781 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:16:30.781 - Thread: 11 -> } 2022-07-16 00:16:37.647 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:16:37.648 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:16:37.648 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:16:37.648 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:16:37.648 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:16:37.648 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:16:37.648 - Thread: 10 -> HqDepth = True 2022-07-16 00:16:37.648 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:16:37.648 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:16:37.648 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:16:37.648 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:16:37.648 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:16:37.648 - Thread: 10 -> } 2022-07-16 00:16:45.181 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:16:45.182 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:16:45.182 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:16:45.182 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:16:45.182 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:16:45.182 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:16:45.182 - Thread: 13 -> HqDepth = True 2022-07-16 00:16:45.182 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:16:45.182 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:16:45.182 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:16:45.182 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:16:45.182 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:16:45.182 - Thread: 13 -> } 2022-07-16 00:16:54.997 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:16:54.997 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:16:54.997 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:16:54.997 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:16:54.997 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:16:54.997 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:16:54.997 - Thread: 13 -> HqDepth = True 2022-07-16 00:16:54.997 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:16:54.997 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:16:54.997 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:16:54.997 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:16:54.997 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:16:54.997 - Thread: 13 -> } 2022-07-16 00:17:01.513 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:17:01.513 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:17:01.514 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:17:01.514 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:17:01.514 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:01.514 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:01.514 - Thread: 12 -> HqDepth = True 2022-07-16 00:17:01.514 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:17:01.514 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:17:01.514 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:01.514 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:17:01.514 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:17:01.514 - Thread: 12 -> } 2022-07-16 00:17:04.047 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:04.047 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:04.047 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:04.048 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:04.048 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:04.048 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:04.048 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:04.048 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:04.048 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:04.048 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:04.048 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:04.048 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:04.048 - Thread: 13 -> } 2022-07-16 00:17:05.914 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:17:05.914 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:17:05.914 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:17:05.914 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:17:05.914 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:05.914 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:05.914 - Thread: 12 -> HqDepth = True 2022-07-16 00:17:05.914 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:17:05.914 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:17:05.914 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:05.914 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:17:05.914 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:17:05.914 - Thread: 12 -> } 2022-07-16 00:17:06.148 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:17:06.148 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:17:06.148 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:17:06.148 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:17:06.148 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:06.148 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:06.148 - Thread: 10 -> HqDepth = True 2022-07-16 00:17:06.148 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:17:06.148 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:17:06.148 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:06.148 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:17:06.148 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:17:06.148 - Thread: 10 -> } 2022-07-16 00:17:06.364 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:06.364 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:06.364 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:06.364 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:06.364 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:06.364 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:06.364 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:06.364 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:06.364 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:06.364 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:06.364 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:06.364 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:06.364 - Thread: 13 -> } 2022-07-16 00:17:13.316 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:17:13.316 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:17:13.316 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:17:13.316 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:13.316 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:17:13.316 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:13.316 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:13.316 - Thread: 11 -> HqDepth = True 2022-07-16 00:17:13.317 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:17:13.317 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:17:13.317 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:13.317 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:17:13.317 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:17:13.317 - Thread: 11 -> } 2022-07-16 00:17:14.301 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:17:14.301 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:17:14.301 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:17:14.301 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:17:14.301 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:14.301 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:14.301 - Thread: 12 -> HqDepth = True 2022-07-16 00:17:14.301 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:17:14.301 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:17:14.301 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:14.301 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:17:14.301 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:17:14.301 - Thread: 12 -> } 2022-07-16 00:17:15.867 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:15.867 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:15.867 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:15.867 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:15.867 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:15.867 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:15.867 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:15.867 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:15.867 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:15.867 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:15.867 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:15.867 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:15.868 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:15.868 - Thread: 13 -> } 2022-07-16 00:17:20.151 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:20.151 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:20.151 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:20.151 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:20.151 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:20.151 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:20.151 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:20.151 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:20.151 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:20.151 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:20.151 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:20.151 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:20.151 - Thread: 13 -> } 2022-07-16 00:17:24.934 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:24.934 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:24.934 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:24.934 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:24.934 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:24.934 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:24.934 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:24.934 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:24.934 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:24.934 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:24.934 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:24.934 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:24.934 - Thread: 13 -> } 2022-07-16 00:17:29.716 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:29.716 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:29.716 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:29.716 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:29.716 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:29.716 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:29.716 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:29.716 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:29.716 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:29.716 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:29.716 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:29.716 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:29.716 - Thread: 13 -> } 2022-07-16 00:17:34.922 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:17:34.922 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:17:34.922 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:17:34.922 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:17:34.922 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:34.922 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:34.922 - Thread: 12 -> HqDepth = True 2022-07-16 00:17:34.922 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:17:34.922 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:17:34.922 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:34.922 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:17:34.922 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:17:34.922 - Thread: 12 -> } 2022-07-16 00:17:39.218 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:17:39.218 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:17:39.218 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:17:39.218 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:17:39.218 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:39.218 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:39.218 - Thread: 10 -> HqDepth = True 2022-07-16 00:17:39.218 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:17:39.218 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:17:39.218 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:39.218 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:17:39.218 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:17:39.218 - Thread: 10 -> } 2022-07-16 00:17:42.630 - Thread: 10 -> MyRenderSettings1 = { 2022-07-16 00:17:42.630 - Thread: 10 -> AntialiasingMode = FXAA 2022-07-16 00:17:42.630 - Thread: 10 -> ShadowQuality = MEDIUM 2022-07-16 00:17:42.630 - Thread: 10 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> TextureQuality = MEDIUM 2022-07-16 00:17:42.630 - Thread: 10 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:42.630 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:42.630 - Thread: 10 -> HqDepth = True 2022-07-16 00:17:42.630 - Thread: 10 -> GrassDrawDistance = 2012 2022-07-16 00:17:42.630 - Thread: 10 -> GrassDensityFactor = 1 2022-07-16 00:17:42.630 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:42.630 - Thread: 10 -> ModelQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> VoxelQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> DistanceFade = 10000 2022-07-16 00:17:42.630 - Thread: 10 -> ParticleQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> LightsQuality = NORMAL 2022-07-16 00:17:42.630 - Thread: 10 -> } 2022-07-16 00:17:46.769 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:46.769 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:46.769 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:46.769 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:46.769 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:46.769 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:46.769 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:46.769 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:46.769 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:46.769 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:46.769 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:46.769 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:46.769 - Thread: 13 -> } 2022-07-16 00:17:50.302 - Thread: 12 -> MyRenderSettings1 = { 2022-07-16 00:17:50.302 - Thread: 12 -> AntialiasingMode = FXAA 2022-07-16 00:17:50.302 - Thread: 12 -> ShadowQuality = MEDIUM 2022-07-16 00:17:50.302 - Thread: 12 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> TextureQuality = MEDIUM 2022-07-16 00:17:50.302 - Thread: 12 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:50.302 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:50.302 - Thread: 12 -> HqDepth = True 2022-07-16 00:17:50.302 - Thread: 12 -> GrassDrawDistance = 2012 2022-07-16 00:17:50.302 - Thread: 12 -> GrassDensityFactor = 1 2022-07-16 00:17:50.302 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:50.302 - Thread: 12 -> ModelQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> VoxelQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> DistanceFade = 10000 2022-07-16 00:17:50.302 - Thread: 12 -> ParticleQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> LightsQuality = NORMAL 2022-07-16 00:17:50.302 - Thread: 12 -> } 2022-07-16 00:17:53.835 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:17:53.835 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:17:53.835 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:17:53.835 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:17:53.835 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:53.835 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:53.835 - Thread: 11 -> HqDepth = True 2022-07-16 00:17:53.835 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:17:53.835 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:17:53.835 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:53.835 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:17:53.835 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:17:53.835 - Thread: 11 -> } 2022-07-16 00:17:58.249 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:17:58.249 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:17:58.249 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:17:58.249 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:17:58.249 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:17:58.249 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:17:58.249 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:17:58.249 - Thread: 13 -> HqDepth = True 2022-07-16 00:17:58.249 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:17:58.249 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:17:58.249 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:17:58.249 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:17:58.250 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:17:58.250 - Thread: 13 -> } 2022-07-16 00:18:00.599 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:18:00.600 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:18:00.600 - 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Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:18:00.600 - Thread: 13 -> } 2022-07-16 00:18:04.304 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:18:04.304 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:18:04.304 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:18:04.304 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:18:04.304 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:18:04.304 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:18:04.304 - Thread: 13 -> HqDepth = True 2022-07-16 00:18:04.304 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:18:04.304 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:18:04.304 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:18:04.304 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:18:04.304 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:18:04.304 - Thread: 13 -> } 2022-07-16 00:18:08.163 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:18:08.163 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:18:08.163 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:18:08.163 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:18:08.163 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:18:08.163 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:18:08.163 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:18:08.164 - Thread: 13 -> HqDepth = True 2022-07-16 00:18:08.164 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:18:08.164 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:18:08.164 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:18:08.164 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:18:08.164 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:18:08.164 - Thread: 13 -> } 2022-07-16 00:18:12.380 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:18:12.380 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:18:12.380 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:18:12.380 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:18:12.380 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:18:12.380 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:18:12.380 - Thread: 13 -> HqDepth = True 2022-07-16 00:18:12.380 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:18:12.380 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:18:12.380 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:18:12.380 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:18:12.380 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:18:12.380 - Thread: 13 -> } 2022-07-16 00:18:14.846 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:18:14.846 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:18:14.846 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:18:14.846 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:18:14.846 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:18:14.846 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:18:14.846 - Thread: 13 -> HqDepth = True 2022-07-16 00:18:14.846 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:18:14.846 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:18:14.846 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:18:14.846 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:18:14.846 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:18:14.846 - Thread: 13 -> } 2022-07-16 00:18:18.996 - Thread: 13 -> MyRenderSettings1 = { 2022-07-16 00:18:18.996 - Thread: 13 -> AntialiasingMode = FXAA 2022-07-16 00:18:18.996 - Thread: 13 -> ShadowQuality = MEDIUM 2022-07-16 00:18:18.996 - Thread: 13 -> ShadowGPUQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> TextureQuality = MEDIUM 2022-07-16 00:18:18.996 - Thread: 13 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:18:18.996 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:18:18.996 - Thread: 13 -> HqDepth = True 2022-07-16 00:18:18.996 - Thread: 13 -> GrassDrawDistance = 2012 2022-07-16 00:18:18.996 - Thread: 13 -> GrassDensityFactor = 1 2022-07-16 00:18:18.996 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-07-16 00:18:18.996 - Thread: 13 -> ModelQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> VoxelQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> VoxelShaderQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> DistanceFade = 10000 2022-07-16 00:18:18.996 - Thread: 13 -> ParticleQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> LightsQuality = NORMAL 2022-07-16 00:18:18.996 - Thread: 13 -> } 2022-07-16 00:18:21.563 - Thread: 11 -> MyRenderSettings1 = { 2022-07-16 00:18:21.563 - Thread: 11 -> AntialiasingMode = FXAA 2022-07-16 00:18:21.563 - Thread: 11 -> ShadowQuality = MEDIUM 2022-07-16 00:18:21.563 - Thread: 11 -> ShadowGPUQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> TextureQuality = MEDIUM 2022-07-16 00:18:21.563 - Thread: 11 -> VoxelTextureQuality = MEDIUM 2022-07-16 00:18:21.563 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-07-16 00:18:21.563 - Thread: 11 -> HqDepth = True 2022-07-16 00:18:21.563 - Thread: 11 -> GrassDrawDistance = 2012 2022-07-16 00:18:21.563 - Thread: 11 -> GrassDensityFactor = 1 2022-07-16 00:18:21.563 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-07-16 00:18:21.563 - Thread: 11 -> ModelQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> VoxelQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> VoxelShaderQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> AlphaMaskedShaderQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> AtmosphereShaderQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> DistanceFade = 10000 2022-07-16 00:18:21.563 - Thread: 11 -> ParticleQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> LightsQuality = NORMAL 2022-07-16 00:18:21.563 - Thread: 11 -> } 2022-07-16 00:18:27.354 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.354 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.356 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.356 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.356 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.356 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.356 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.356 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.356 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.358 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.358 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.358 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.358 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.358 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.358 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.358 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.360 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.360 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.360 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.360 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.360 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.360 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.360 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.363 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.363 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.363 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.364 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.364 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.364 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.364 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.365 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.365 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.365 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.365 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.365 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.365 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.365 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.367 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.367 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.367 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.367 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.367 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.367 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.367 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.370 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.370 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.370 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.370 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.370 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.370 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.370 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.371 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.371 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.371 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.371 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.371 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.371 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.371 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.373 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.373 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.373 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.373 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.373 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.373 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.373 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.375 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.375 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.375 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.375 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.375 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.375 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.375 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.377 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.377 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.377 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.377 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.377 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.377 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.377 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.380 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.380 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.380 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.380 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.380 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.380 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.380 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.382 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.382 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.382 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.382 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.382 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.382 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.382 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.383 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.383 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.383 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.383 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.383 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.384 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.384 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.386 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.386 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.386 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.386 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.386 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.386 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.386 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.388 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.388 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.388 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.388 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.388 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.388 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.388 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.389 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.390 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.390 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.390 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.390 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.390 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.390 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-16 00:18:27.399 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-16 00:18:27.399 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.399 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.399 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.399 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.432 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.432 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.433 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.434 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.434 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.434 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.434 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.434 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.434 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.436 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.436 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.436 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.436 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.436 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.436 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.436 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.438 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.438 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.438 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.438 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.438 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.438 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.438 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.440 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.440 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.440 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.440 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.440 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.440 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.440 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.443 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.443 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.443 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.443 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.443 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.444 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.444 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.445 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.445 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.445 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.445 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.445 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.445 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.445 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.447 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.447 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.447 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.447 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.447 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.447 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.447 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.449 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.449 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.449 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.449 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.449 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.449 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.449 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.451 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.451 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.451 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.451 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.451 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.451 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.451 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.453 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.453 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.453 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.453 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.453 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.453 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.453 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.455 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.455 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.455 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.455 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.455 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.455 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.455 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.459 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.459 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.459 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.459 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.459 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.459 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.459 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.461 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.461 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.461 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.461 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.461 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.461 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.461 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.464 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.464 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.464 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.464 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.464 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.464 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.464 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.466 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-07-16 00:18:27.466 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.466 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.466 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.466 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.466 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.466 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.467 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.468 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.468 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.468 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.468 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.468 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.468 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.471 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-07-16 00:18:27.471 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.471 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.471 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.471 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.471 - Thread: 1 -> MyFont.Ctor - START 2022-07-16 00:18:27.471 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-07-16 00:18:27.481 - Thread: 1 -> FontFilePath: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-07-16 00:18:27.481 - Thread: 1 -> LineHeight: 37 2022-07-16 00:18:27.481 - Thread: 1 -> Baseline: 30 2022-07-16 00:18:27.481 - Thread: 1 -> KernEnabled: True 2022-07-16 00:18:27.481 - Thread: 1 -> MyFont.Ctor - END 2022-07-16 00:18:27.686 - Thread: 23 -> Unloading session data 2022-07-16 00:18:30.180 - Thread: 23 -> DestroyCascadeTextures 2022-07-16 00:18:30.279 - Thread: 23 -> Device Context change