2022-07-03 11:54:55.186 - Thread: 1 -> Log Started 2022-07-03 11:54:55.187 - Thread: 1 -> Timezone (local - UTC): -4h 2022-07-03 11:54:55.187 - Thread: 1 -> App Version: 01_201_013 2022-07-03 11:54:55.191 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-07-03 11:54:55.191 - Thread: 1 -> Branch / Sandbox: SVN 2022-07-03 11:54:55.191 - Thread: 1 -> Environment.ProcessorCount: 20 2022-07-03 11:54:55.225 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.19043.0) 2022-07-03 11:54:55.225 - Thread: 1 -> Environment.CommandLine: D:\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe 2022-07-03 11:54:55.225 - Thread: 1 -> Environment.Is64BitProcess: True 2022-07-03 11:54:55.225 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-07-03 11:54:55.225 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4515.0 2022-07-03 11:54:55.225 - Thread: 1 -> Environment.CurrentDirectory: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2022-07-03 11:54:55.228 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz 2022-07-03 11:54:55.228 - Thread: 1 -> IntPtr.Size: 8 2022-07-03 11:54:55.228 - Thread: 1 -> Default Culture: 2022-07-03 11:54:55.228 - Thread: 1 -> Default UI Culture: 2022-07-03 11:54:55.228 - Thread: 1 -> MyConfig.Load() - START 2022-07-03 11:54:55.229 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:54:55.229 - Thread: 1 -> Config file not found! C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:54:55.229 - Thread: 1 -> NewNewGameScreen: False 2022-07-03 11:54:55.229 - Thread: 1 -> MyConfig.Load() - END 2022-07-03 11:54:59.698 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-07-03 11:54:59.855 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-07-03 11:54:59.859 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-07-03 11:54:59.859 - Thread: 1 -> Found processor count: 10 2022-07-03 11:54:59.859 - Thread: 1 -> Using processor count: 10 2022-07-03 11:54:59.903 - Thread: 1 -> All detected adapters: 2022-07-03 11:54:59.904 - Thread: 1 -> NVIDIA GeForce RTX 3070 - VendorID=4318, SubsystemID=956503138, DeviceID=9348 2022-07-03 11:54:59.904 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-07-03 11:55:00.242 - Thread: 1 -> AdapterInfo = { 2022-07-03 11:55:00.242 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2022-07-03 11:55:00.242 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 34317969408, Luid: 56498, rev: 161, subsys id: 956503138, vendor id: 4318, feature_level 11.1: True 2022-07-03 11:55:00.242 - Thread: 1 -> Driver version = 31.0.15.1659 2022-07-03 11:55:00.242 - Thread: 1 -> Driver date = 20220623000000.000000-000 2022-07-03 11:55:00.242 - Thread: 1 -> DriverUpdateNecessary = False 2022-07-03 11:55:00.242 - Thread: 1 -> AftermathSupported = False 2022-07-03 11:55:00.242 - Thread: 1 -> Adapter id = 0 2022-07-03 11:55:00.242 - Thread: 1 -> Supported = True 2022-07-03 11:55:00.242 - Thread: 1 -> RAM = 8433696768 2022-07-03 11:55:00.242 - Thread: 1 -> Priority = 2 2022-07-03 11:55:00.242 - Thread: 1 -> Multithreaded rendering supported = True 2022-07-03 11:55:00.242 - Thread: 1 -> Output is attached = True 2022-07-03 11:55:00.243 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:1200} 2022-07-03 11:55:00.243 - Thread: 1 -> Display modes = { 2022-07-03 11:55:00.243 - Thread: 1 -> DXGIOutput id = 0 2022-07-03 11:55:00.243 - Thread: 1 -> 640x480@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 640x480@75Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 640x480@72Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 640x480@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 640x480@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x480@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x480@59.94Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x480@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x480@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x576@50Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x576@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 720x576@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 800x600@75Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 800x600@56.25Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 800x600@60.317Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 800x600@72.188Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 800x600@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 800x600@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1024x768@60.004Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1024x768@70.069Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1024x768@75.029Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1024x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1024x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1152x864@75Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1152x864@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1152x864@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1176x664@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1176x664@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1176x664@50Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1176x664@50Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1176x664@59.94Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1176x664@59.94Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x720@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x720@50Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x720@59.94Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x720@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x720@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x768@59.81Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x768@59.81Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x800@59.81Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x800@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x800@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x960@60.02Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x960@60.02Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x960@75.025Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x960@75.025Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x960@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x960@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x1024@60.02Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x1024@75.025Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x1024@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1280x1024@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1360x768@59.887Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1360x768@59.887Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1360x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1360x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1366x768@59.887Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1366x768@59.887Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1366x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1366x768@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1440x900@59.887Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1440x900@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1440x900@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x900@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x900@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x900@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1024@59.954Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1024@59.954Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1024@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1024@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1200@59.885Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1200@59.885Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1200@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1600x1200@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1680x1050@59.954Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1680x1050@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1680x1050@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1080@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1080@50Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1080@59.94Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1080@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1080@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1200@59.885Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1200@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 1920x1200@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 2560x1080@60Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 2560x1080@59.94Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 2560x1080@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 2560x1080@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 3840x1200@59.97Hz 2022-07-03 11:55:00.243 - Thread: 1 -> 3840x1200@99.96Hz 2022-07-03 11:55:00.243 - Thread: 1 -> } 2022-07-03 11:55:00.243 - Thread: 1 -> } 2022-07-03 11:55:00.243 - Thread: 1 -> AdapterInfo = { 2022-07-03 11:55:00.244 - Thread: 1 -> Name = NVIDIA GeForce RTX 3070 + DISPLAY1 2022-07-03 11:55:00.244 - Thread: 1 -> Description = dev id: 9348, mem: 8433696768, shared mem: 34317969408, Luid: 56498, rev: 161, subsys id: 956503138, vendor id: 4318, feature_level 11.1: True 2022-07-03 11:55:00.244 - Thread: 1 -> Driver version = 31.0.15.1659 2022-07-03 11:55:00.244 - Thread: 1 -> Driver date = 20220623000000.000000-000 2022-07-03 11:55:00.244 - Thread: 1 -> DriverUpdateNecessary = False 2022-07-03 11:55:00.244 - Thread: 1 -> AftermathSupported = False 2022-07-03 11:55:00.244 - Thread: 1 -> Adapter id = 0 2022-07-03 11:55:00.244 - Thread: 1 -> Supported = True 2022-07-03 11:55:00.244 - Thread: 1 -> RAM = 8433696768 2022-07-03 11:55:00.244 - Thread: 1 -> Priority = 2 2022-07-03 11:55:00.244 - Thread: 1 -> Multithreaded rendering supported = True 2022-07-03 11:55:00.244 - Thread: 1 -> Output is attached = True 2022-07-03 11:55:00.244 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:3840 Height:1200} 2022-07-03 11:55:00.244 - Thread: 1 -> Display modes = { 2022-07-03 11:55:00.244 - Thread: 1 -> DXGIOutput id = 0 2022-07-03 11:55:00.244 - Thread: 1 -> 640x480@60Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 640x480@75Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 640x480@72Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 640x480@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 640x480@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x480@60Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x480@59.94Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x480@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x480@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x576@50Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x576@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 720x576@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 800x600@75Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 800x600@56.25Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 800x600@60.317Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 800x600@72.188Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 800x600@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 800x600@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1024x768@60.004Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1024x768@70.069Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1024x768@75.029Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1024x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1024x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1152x864@75Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1152x864@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1152x864@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1176x664@60Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1176x664@60Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1176x664@50Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1176x664@50Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1176x664@59.94Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1176x664@59.94Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x720@60Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x720@50Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x720@59.94Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x720@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x720@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x768@59.81Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x768@59.81Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x800@59.81Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x800@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x800@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x960@60.02Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x960@60.02Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x960@75.025Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x960@75.025Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x960@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x960@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x1024@60.02Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x1024@75.025Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x1024@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1280x1024@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1360x768@59.887Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1360x768@59.887Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1360x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1360x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1366x768@59.887Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1366x768@59.887Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1366x768@99.96Hz 2022-07-03 11:55:00.244 - Thread: 1 -> 1366x768@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1440x900@59.887Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1440x900@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1440x900@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x900@60Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x900@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x900@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1024@59.954Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1024@59.954Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1024@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1024@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1200@59.885Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1200@59.885Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1200@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1600x1200@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1680x1050@59.954Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1680x1050@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1680x1050@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1080@60Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1080@50Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1080@59.94Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1080@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1080@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1200@59.885Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1200@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 1920x1200@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 2560x1080@60Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 2560x1080@59.94Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 2560x1080@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 2560x1080@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 3840x1200@59.97Hz 2022-07-03 11:55:00.245 - Thread: 1 -> 3840x1200@99.96Hz 2022-07-03 11:55:00.245 - Thread: 1 -> } 2022-07-03 11:55:00.245 - Thread: 1 -> } 2022-07-03 11:55:00.245 - Thread: 1 -> Service.IsActive: True 2022-07-03 11:55:00.245 - Thread: 1 -> Service.IsOnline: True 2022-07-03 11:55:00.245 - Thread: 1 -> Service.OwnsGame: False 2022-07-03 11:55:00.245 - Thread: 1 -> Service.UserId: 76561198007432250 2022-07-03 11:55:00.245 - Thread: 1 -> Service.UserName: Atomjock 2022-07-03 11:55:00.245 - Thread: 1 -> Service.Branch: default 2022-07-03 11:55:00.245 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-07-03 11:55:00.245 - Thread: 1 -> Build version: 0.1.1.0 2022-07-03 11:55:00.247 - Thread: 1 -> MyScreenManager() 2022-07-03 11:55:00.258 - Thread: 29 -> CreateDeviceInternal - CheckSettings() 2022-07-03 11:55:00.258 - Thread: 29 -> CreateDeviceInternal - GetAdapter() 2022-07-03 11:55:00.260 - Thread: 29 -> CreateDeviceInternal - FixSettings() 2022-07-03 11:55:00.260 - Thread: 29 -> CreateDeviceInternal - Create device 2022-07-03 11:55:00.371 - Thread: 29 -> CreateDeviceInternal Steam Overlay integration 2022-07-03 11:55:00.462 - Thread: 29 -> CreateDeviceInternal Steam Overlay OK 2022-07-03 11:55:00.462 - Thread: 29 -> CreateDeviceInternal create swapchain 2022-07-03 11:55:01.365 - Thread: 1 -> MySandboxGame.Constructor() - START 2022-07-03 11:55:01.366 - Thread: 1 -> Game dir: D:\Steam\steamapps\common\SpaceEngineers\Bin64 2022-07-03 11:55:01.366 - Thread: 1 -> Content dir: D:\Steam\steamapps\common\SpaceEngineers\Content 2022-07-03 11:55:01.775 - Thread: 1 -> Preallocate - START 2022-07-03 11:55:01.776 - Thread: 1 -> MySpaceWorldGenerator - START 2022-07-03 11:55:01.777 - Thread: 1 -> MySpaceWorldGenerator - END 2022-07-03 11:55:01.777 - Thread: 1 -> MySpaceBuildComponent - START 2022-07-03 11:55:01.777 - Thread: 1 -> MySpaceBuildComponent - END 2022-07-03 11:55:01.777 - Thread: 1 -> MyEntities - START 2022-07-03 11:55:01.784 - Thread: 1 -> MyEntities - END 2022-07-03 11:55:01.784 - Thread: 1 -> MyObjectBuilder_Base - START 2022-07-03 11:55:01.784 - Thread: 1 -> MyObjectBuilder_Base - END 2022-07-03 11:55:01.784 - Thread: 1 -> MyTransparentGeometry - START 2022-07-03 11:55:01.784 - Thread: 1 -> MyTransparentGeometry - END 2022-07-03 11:55:01.784 - Thread: 1 -> MyCubeGridDeformationTables - START 2022-07-03 11:55:01.785 - Thread: 1 -> MyCubeGridDeformationTables - END 2022-07-03 11:55:01.785 - Thread: 1 -> MyMath - START 2022-07-03 11:55:01.785 - Thread: 1 -> MyMath - END 2022-07-03 11:55:01.785 - Thread: 1 -> MySimpleObjectDraw - START 2022-07-03 11:55:01.785 - Thread: 1 -> MySimpleObjectDraw - END 2022-07-03 11:55:01.793 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2022-07-03 11:55:01.793 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2022-07-03 11:55:01.793 - Thread: 1 -> MyGuiIngameScriptsPage - START 2022-07-03 11:55:01.796 - Thread: 1 -> MyGuiIngameScriptsPage - END 2022-07-03 11:55:01.796 - Thread: 1 -> MyGuiScreenAdminMenu - START 2022-07-03 11:55:01.796 - Thread: 1 -> MyGuiScreenAdminMenu - END 2022-07-03 11:55:01.796 - Thread: 1 -> MySyncDestructions - START 2022-07-03 11:55:01.796 - Thread: 1 -> MySyncDestructions - END 2022-07-03 11:55:01.796 - Thread: 1 -> MySyncEntity - START 2022-07-03 11:55:01.796 - Thread: 1 -> MySyncEntity - END 2022-07-03 11:55:01.796 - Thread: 1 -> MyCommandCharacter - START 2022-07-03 11:55:01.796 - Thread: 1 -> MyCommandCharacter - END 2022-07-03 11:55:01.796 - Thread: 1 -> MyCommandConsole - START 2022-07-03 11:55:01.796 - Thread: 1 -> MyCommandConsole - END 2022-07-03 11:55:01.796 - Thread: 1 -> MyCommandEntity - START 2022-07-03 11:55:01.796 - Thread: 1 -> MyCommandEntity - END 2022-07-03 11:55:01.796 - Thread: 1 -> MyAiTargetManager - START 2022-07-03 11:55:01.796 - Thread: 1 -> MyAiTargetManager - END 2022-07-03 11:55:01.796 - Thread: 1 -> MyClientDebugCommands - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyClientDebugCommands - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyDedicatedServer - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyDedicatedServer - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyDedicatedServerBase - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyDedicatedServerBase - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerBase - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerBase - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerClient - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerClient - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerClientBase - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerClientBase - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerLobby - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerLobby - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerLobbyClient - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerLobbyClient - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerServerBase - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyMultiplayerServerBase - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyServerDebugCommands - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyServerDebugCommands - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyCubeGridDefinitions - START 2022-07-03 11:55:01.797 - Thread: 1 -> MyCubeGridDefinitions - END 2022-07-03 11:55:01.797 - Thread: 1 -> MyDefinitionManager - START 2022-07-03 11:55:01.800 - Thread: 1 -> MyDefinitionManager - END 2022-07-03 11:55:01.800 - Thread: 1 -> Preallocate - END 2022-07-03 11:55:01.800 - Thread: 1 -> MyCampaignManager.Constructor() - START 2022-07-03 11:55:02.016 - Thread: 1 -> MyCampaignManager.Constructor() - END 2022-07-03 11:55:02.016 - Thread: 1 -> MySandboxGame.Constructor() - END 2022-07-03 11:55:02.016 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2022-07-03 11:55:02.016 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:02.016 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:02.017 - Thread: 1 -> Assembly.Location: D:\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2022-07-03 11:55:02.017 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2022-07-03 11:55:02.017 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2022-07-03 11:55:02.017 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2022-07-03 11:55:02.021 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2022-07-03 11:55:02.022 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7C79 2022-07-03 11:55:02.022 - Thread: 1 -> Virtualized: False 2022-07-03 11:55:02.024 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz 2022-07-03 11:55:02.024 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 68,635,938,816 bytes 2022-07-03 11:55:02.024 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2022-07-03 11:55:02.024 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 51,630,088,192 bytes 2022-07-03 11:55:02.024 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,645,339,074,560 bytes 2022-07-03 11:55:02.026 - Thread: 1 -> Drive C: | Capacity: 958,243,270,656 bytes | Free space: 419,454,263,296 bytes 2022-07-03 11:55:02.026 - Thread: 1 -> Drive D: | Capacity: 2,000,276,156,416 bytes | Free space: 1,897,855,877,120 bytes 2022-07-03 11:55:02.026 - Thread: 1 -> Drive F: | Capacity: 249,992,249,344 bytes | Free space: 249,082,904,576 bytes 2022-07-03 11:55:02.027 - Thread: 1 -> Drive Z: | Capacity: 41,941,987,328 bytes | Free space: 27,982,172,160 bytes 2022-07-03 11:55:02.027 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2022-07-03 11:55:02.027 - Thread: 1 -> MySandboxGame.Initialize() - START 2022-07-03 11:55:02.027 - Thread: 1 -> Installed DLCs: 2022-07-03 11:55:02.028 - Thread: 1 -> Deluxe Edition (573160) 2022-07-03 11:55:02.028 - Thread: 1 -> Decorative Blocks (1049790) 2022-07-03 11:55:02.028 - Thread: 1 -> Economy Deluxe (1135960) 2022-07-03 11:55:02.028 - Thread: 1 -> Style Pack (1084680) 2022-07-03 11:55:02.029 - Thread: 1 -> Decorative Blocks 2 (1167910) 2022-07-03 11:55:02.029 - Thread: 1 -> Frostbite (1241550) 2022-07-03 11:55:02.029 - Thread: 1 -> Sparks Of The Future (1307680) 2022-07-03 11:55:02.029 - Thread: 1 -> Wasteland (1374610) 2022-07-03 11:55:02.029 - Thread: 1 -> Warfare I. (1475830) 2022-07-03 11:55:02.029 - Thread: 1 -> Heavy Industry (1676100) 2022-07-03 11:55:02.029 - Thread: 1 -> Warfare II. (1783760) 2022-07-03 11:55:02.029 - Thread: 1 -> MyGuiGameControlsHelpers() 2022-07-03 11:55:02.046 - Thread: 1 -> Havok: Physics.Init 2022-07-03 11:55:02.052 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2022-07-03 11:55:02.056 - Thread: 1 -> HkGameName: SpaceEngineers 2022-07-03 11:55:02.057 - Thread: 1 -> MySandboxGame.LoadData() - START 2022-07-03 11:55:02.057 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-07-03 11:55:02.058 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-07-03 11:55:02.293 - Thread: 1 -> Loading scenarios 2022-07-03 11:55:02.306 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-07-03 11:55:02.306 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2022-07-03 11:55:02.528 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:02.528 - Thread: 1 -> Loading gamepad controls 2022-07-03 11:55:02.538 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:02.538 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-07-03 11:55:02.540 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:02.540 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-07-03 11:55:02.540 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:02.540 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-07-03 11:55:02.540 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:02.540 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-07-03 11:55:02.540 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:02.540 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-07-03 11:55:02.540 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:02.540 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-07-03 11:55:02.542 - Thread: 1 -> Loading OffensiveWords definitions 2022-07-03 11:55:02.542 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2022-07-03 11:55:02.542 - Thread: 1 -> Loading shadow textures definitions 2022-07-03 11:55:02.542 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2022-07-03 11:55:02.542 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2022-07-03 11:55:02.545 - Thread: 1 -> MyAudio.LoadData - START 2022-07-03 11:55:02.571 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2022-07-03 11:55:02.585 - Thread: 1 -> MyAudio.LoadData - END 2022-07-03 11:55:02.586 - Thread: 12 -> MySandboxGame.PerformPreload() - START 2022-07-03 11:55:02.586 - Thread: 1 -> MyGuiManager() 2022-07-03 11:55:02.588 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-07-03 11:55:02.637 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-07-03 11:55:02.710 - Thread: 1 -> MyGuiManager.LoadContent() - START 2022-07-03 11:55:02.710 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-07-03 11:55:02.710 - Thread: 1 -> MyGuiManager.LoadContent() - END 2022-07-03 11:55:02.710 - Thread: 1 -> Loading default controls 2022-07-03 11:55:02.748 - Thread: 1 -> MySandboxGame.LoadData() - END 2022-07-03 11:55:02.762 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-07-03 11:55:02.771 - Thread: 12 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2022-07-03 11:55:02.771 - Thread: 12 -> ReloadVoxelMaterials 2022-07-03 11:55:02.815 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2022-07-03 11:55:02.815 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2022-07-03 11:55:02.815 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2022-07-03 11:55:02.815 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2022-07-03 11:55:02.815 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2022-07-03 11:55:02.815 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2022-07-03 11:55:02.816 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2022-07-03 11:55:02.816 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2022-07-03 11:55:02.818 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2022-07-03 11:55:02.818 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2022-07-03 11:55:02.830 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2022-07-03 11:55:02.831 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2022-07-03 11:55:02.832 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2022-07-03 11:55:02.832 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2022-07-03 11:55:02.836 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2022-07-03 11:55:02.836 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2022-07-03 11:55:02.850 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2022-07-03 11:55:02.852 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2022-07-03 11:55:02.857 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2022-07-03 11:55:02.865 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2022-07-03 11:55:02.868 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2022-07-03 11:55:02.873 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2022-07-03 11:55:02.874 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2022-07-03 11:55:02.878 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2022-07-03 11:55:02.878 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2022-07-03 11:55:02.878 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2022-07-03 11:55:02.893 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2022-07-03 11:55:02.895 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2022-07-03 11:55:02.898 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2022-07-03 11:55:02.915 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2022-07-03 11:55:02.933 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2022-07-03 11:55:02.935 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2022-07-03 11:55:02.937 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2022-07-03 11:55:02.938 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2022-07-03 11:55:02.942 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2022-07-03 11:55:02.944 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2022-07-03 11:55:02.946 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2022-07-03 11:55:02.946 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2022-07-03 11:55:02.946 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2022-07-03 11:55:02.946 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2022-07-03 11:55:02.946 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2022-07-03 11:55:02.947 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2022-07-03 11:55:02.955 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2022-07-03 11:55:02.959 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2022-07-03 11:55:02.960 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2022-07-03 11:55:02.972 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2022-07-03 11:55:02.973 - Thread: 21 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2022-07-03 11:55:02.981 - Thread: 22 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2022-07-03 11:55:02.984 - Thread: 24 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2022-07-03 11:55:02.984 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2022-07-03 11:55:03.001 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2022-07-03 11:55:03.003 - Thread: 1 -> MySandboxGame.Initialize() - END 2022-07-03 11:55:03.008 - Thread: 1 -> Timer Frequency: 10000000 2022-07-03 11:55:03.008 - Thread: 1 -> Ticks per frame: 166667 2022-07-03 11:55:03.012 - Thread: 26 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2022-07-03 11:55:03.014 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2022-07-03 11:55:03.014 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2022-07-03 11:55:03.021 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2022-07-03 11:55:03.023 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2022-07-03 11:55:03.035 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2022-07-03 11:55:03.037 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2022-07-03 11:55:03.038 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2022-07-03 11:55:03.039 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2022-07-03 11:55:03.040 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2022-07-03 11:55:03.041 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2022-07-03 11:55:03.046 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2022-07-03 11:55:03.051 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2022-07-03 11:55:03.051 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2022-07-03 11:55:03.057 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2022-07-03 11:55:03.060 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2022-07-03 11:55:03.079 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2022-07-03 11:55:03.083 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2022-07-03 11:55:03.125 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2022-07-03 11:55:03.128 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2022-07-03 11:55:03.138 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2022-07-03 11:55:03.178 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2022-07-03 11:55:03.181 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2022-07-03 11:55:03.210 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2022-07-03 11:55:03.237 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2022-07-03 11:55:03.255 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2022-07-03 11:55:03.260 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2022-07-03 11:55:03.281 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2022-07-03 11:55:03.305 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2022-07-03 11:55:03.310 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2022-07-03 11:55:03.347 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2022-07-03 11:55:03.352 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2022-07-03 11:55:03.354 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2022-07-03 11:55:03.368 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2022-07-03 11:55:03.381 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2022-07-03 11:55:03.382 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2022-07-03 11:55:03.401 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2022-07-03 11:55:03.426 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2022-07-03 11:55:03.429 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-07-03 11:55:03.431 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2022-07-03 11:55:03.435 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2022-07-03 11:55:03.462 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2022-07-03 11:55:03.463 - Thread: 1 -> Flares Intensity: 1 2022-07-03 11:55:03.463 - Thread: 1 -> Field of view: 1.22173 2022-07-03 11:55:03.463 - Thread: 1 -> PostProcessingEnabled: True 2022-07-03 11:55:03.463 - Thread: 1 -> Render.GrassDensityFactor: 3 2022-07-03 11:55:03.463 - Thread: 1 -> Render.GrassDrawDistance: 1000 2022-07-03 11:55:03.463 - Thread: 1 -> Render.DistanceFade: 2000 2022-07-03 11:55:03.463 - Thread: 1 -> Render.AntialiasingMode: FXAA 2022-07-03 11:55:03.463 - Thread: 1 -> Render.ShadowQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.ShadowGPUQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2022-07-03 11:55:03.463 - Thread: 1 -> Render.TextureQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.VoxelTextureQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.AnisotropicFiltering: ANISO_16 2022-07-03 11:55:03.463 - Thread: 1 -> Render.VoxelShaderQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.AlphaMaskedShaderQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.AtmosphereShaderQuality: HIGH 2022-07-03 11:55:03.463 - Thread: 1 -> Render.ParticleQuality: HIGH 2022-07-03 11:55:03.480 - Thread: 1 -> MyConfig.Save() - START 2022-07-03 11:55:03.481 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:55:03.516 - Thread: 1 -> MyConfig.Save() - END 2022-07-03 11:55:03.530 - Thread: 1 -> Sending event to ElasticSearch: SessionStart 2022-07-03 11:55:03.553 - Thread: 1 -> Analytics session started: UserID = (5e0deab1-8f6f-4a86-1a3a-6756e7cfd83e) SessionID = (01777d15-2d06-48cd-ab2e-f1e5de1791dc) 2022-07-03 11:55:03.553 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat 2022-07-03 11:55:03.586 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2022-07-03 11:55:03.723 - Thread: 32 -> EOS P2P - Query NAT type failed. 2022-07-03 11:55:03.842 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2022-07-03 11:55:03.844 - Thread: 23 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2022-07-03 11:55:03.850 - Thread: 18 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2022-07-03 11:55:04.004 - Thread: 20 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2022-07-03 11:55:04.095 - Thread: 12 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2022-07-03 11:55:04.187 - Thread: 19 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2022-07-03 11:55:04.207 - Thread: 25 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2022-07-03 11:55:05.899 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2022-07-03 11:55:07.640 - Thread: 12 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2022-07-03 11:55:07.640 - Thread: 12 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2022-07-03 11:55:07.744 - Thread: 12 -> MySandboxGame.PerformPreload() - END 2022-07-03 11:55:07.920 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:07.921 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:07.922 - Thread: 1 -> MyGuiScreenGDPR.ctor START 2022-07-03 11:55:07.922 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2022-07-03 11:55:07.937 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent 2022-07-03 11:55:07.937 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-07-03 11:55:07.945 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.LoadContent 2022-07-03 11:55:07.946 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.LoadContent 2022-07-03 11:55:09.537 - Thread: 1 -> MyConfig.Save() - START 2022-07-03 11:55:09.537 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:55:09.538 - Thread: 1 -> MyConfig.Save() - END 2022-07-03 11:55:09.770 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:09.771 - Thread: 1 -> MyGuiScreenWelcomeScreen MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:12.521 - Thread: 1 -> MyConfig.Save() - START 2022-07-03 11:55:12.521 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:55:12.522 - Thread: 1 -> MyConfig.Save() - END 2022-07-03 11:55:12.801 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:12.801 - Thread: 1 -> MyGuiScreenGDPR MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:13.434 - Thread: 1 -> MyConfig.Save() - START 2022-07-03 11:55:13.434 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:55:13.435 - Thread: 1 -> MyConfig.Save() - END 2022-07-03 11:55:18.035 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2022-07-03 11:55:18.051 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.LoadContent 2022-07-03 11:55:19.168 - Thread: 1 -> MyConfig.Save() - START 2022-07-03 11:55:19.168 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:55:19.169 - Thread: 1 -> MyConfig.Save() - END 2022-07-03 11:55:19.171 - Thread: 44 -> LoadSession() - Start 2022-07-03 11:55:19.171 - Thread: 44 -> C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1 2022-07-03 11:55:19.171 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Sandbox_config.sbc 2022-07-03 11:55:19.184 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent 2022-07-03 11:55:19.401 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:19.402 - Thread: 1 -> MyGuiScreenTutorialsScreen MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:19.990 - Thread: 44 -> Loading Sandbox world configuration file C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Sandbox_config.sbc 2022-07-03 11:55:19.990 - Thread: 44 -> Sandbox world configuration file found, overriding checkpoint settings. 2022-07-03 11:55:19.991 - Thread: 44 -> CheckPoint Experimental mode: No 2022-07-03 11:55:19.991 - Thread: 44 -> CheckPoint Experimental mode reason: 0 2022-07-03 11:55:19.991 - Thread: 44 -> LoadSession() - End 2022-07-03 11:55:20.000 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:20.001 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:20.001 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:20.001 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:20.001 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:20.002 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:20.003 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2022-07-03 11:55:20.003 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent 2022-07-03 11:55:20.003 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2022-07-03 11:55:20.218 - Thread: 1 -> RunLoadingAction - START 2022-07-03 11:55:20.218 - Thread: 1 -> Loading session: C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1 2022-07-03 11:55:20.298 - Thread: 1 -> GC Memory: 1,007,200,440 B 2022-07-03 11:55:20.305 - Thread: 1 -> Process Memory: 3,664,470,016 B 2022-07-03 11:55:20.305 - Thread: 1 -> Experimental mode: No 2022-07-03 11:55:20.305 - Thread: 1 -> Experimental mode reason: 0 2022-07-03 11:55:20.305 - Thread: 1 -> Console compatibility: No 2022-07-03 11:55:20.897 - Thread: 1 -> MyScriptManager.LoadData() - START 2022-07-03 11:55:20.916 - Thread: 1 -> MyScriptManager.LoadData() - END 2022-07-03 11:55:20.916 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2022-07-03 11:55:20.916 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2022-07-03 11:55:20.916 - Thread: 1 -> 2140f999edfe657d9ba6b7826418116317413d70 2022-07-03 11:55:21.056 - Thread: 1 -> Loading scenarios 2022-07-03 11:55:21.056 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2022-07-03 11:55:21.057 - Thread: 1 -> List of used mods (0) - START 2022-07-03 11:55:21.057 - Thread: 1 -> List of used mods - END 2022-07-03 11:55:21.100 - Thread: 1 -> Loading behaviors 2022-07-03 11:55:21.100 - Thread: 1 -> Loading ammo magazines 2022-07-03 11:55:21.100 - Thread: 1 -> Loading ammo definitions 2022-07-03 11:55:21.101 - Thread: 1 -> Loading animations 2022-07-03 11:55:21.101 - Thread: 1 -> Loading animations 2022-07-03 11:55:21.102 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:21.102 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:21.102 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:21.103 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:21.103 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:21.103 - Thread: 1 -> Loading sound definitions 2022-07-03 11:55:21.103 - Thread: 1 -> Loading category classes 2022-07-03 11:55:21.103 - Thread: 1 -> Loading category classes 2022-07-03 11:55:21.103 - Thread: 1 -> Loading blueprint classes 2022-07-03 11:55:21.104 - Thread: 1 -> Loading blueprint class entries 2022-07-03 11:55:21.104 - Thread: 1 -> Loading blueprint class entries 2022-07-03 11:55:21.104 - Thread: 1 -> Loading blueprints 2022-07-03 11:55:21.104 - Thread: 1 -> Loading blueprints 2022-07-03 11:55:21.104 - Thread: 1 -> Loading agent definitions 2022-07-03 11:55:21.104 - Thread: 1 -> Loading character definitions 2022-07-03 11:55:21.107 - Thread: 1 -> Loading character definitions 2022-07-03 11:55:21.107 - Thread: 1 -> Loading components 2022-07-03 11:55:21.107 - Thread: 1 -> Loading components 2022-07-03 11:55:21.107 - Thread: 1 -> Loading configuration 2022-07-03 11:55:21.107 - Thread: 1 -> Loading container types 2022-07-03 11:55:21.107 - Thread: 1 -> Loading Contract Types 2022-07-03 11:55:21.108 - Thread: 1 -> Loading gamepad controls 2022-07-03 11:55:21.108 - Thread: 1 -> Loading block positions 2022-07-03 11:55:21.108 - Thread: 1 -> Loading block positions 2022-07-03 11:55:21.108 - Thread: 1 -> Loading curve definitions 2022-07-03 11:55:21.108 - Thread: 1 -> Loading debris 2022-07-03 11:55:21.108 - Thread: 1 -> Loading environment items entries 2022-07-03 11:55:21.108 - Thread: 1 -> Loading decal global definitions 2022-07-03 11:55:21.108 - Thread: 1 -> Loading decal definitions 2022-07-03 11:55:21.109 - Thread: 1 -> Loading decal definitions 2022-07-03 11:55:21.109 - Thread: 1 -> Loading drone behaviors 2022-07-03 11:55:21.109 - Thread: 1 -> Loading edges 2022-07-03 11:55:21.109 - Thread: 1 -> Loading emissive color definitions 2022-07-03 11:55:21.109 - Thread: 1 -> Loading emissive color default states 2022-07-03 11:55:21.109 - Thread: 1 -> Loading animations 2022-07-03 11:55:21.109 - Thread: 1 -> Loading entity components 2022-07-03 11:55:21.111 - Thread: 1 -> Loading component containers 2022-07-03 11:55:21.112 - Thread: 1 -> Loading environment items entries 2022-07-03 11:55:21.112 - Thread: 1 -> Loading Faction Names 2022-07-03 11:55:21.112 - Thread: 1 -> Loading factions 2022-07-03 11:55:21.113 - Thread: 1 -> Loading flare definitions 2022-07-03 11:55:21.114 - Thread: 1 -> Loading gas property definitions 2022-07-03 11:55:21.114 - Thread: 1 -> Loading event definitions 2022-07-03 11:55:21.114 - Thread: 1 -> Loading physical items 2022-07-03 11:55:21.123 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:21.123 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures\GUI\Icons\buttons\BluePrintCloud.png 2022-07-03 11:55:21.125 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:21.125 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBack.dds 2022-07-03 11:55:21.125 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:21.125 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackChecked.dds 2022-07-03 11:55:21.126 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:21.126 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackFocused.dds 2022-07-03 11:55:21.126 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:21.126 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/CheckServiceBackHighlighted.dds 2022-07-03 11:55:21.126 - Thread: 1 -> GuiTextures.sbc 2022-07-03 11:55:21.126 - Thread: 1 -> Failed to parse texture header! Texture: D:\Steam\steamapps\common\SpaceEngineers\Content\Textures/GUI/Icons/Browser/ModModioIcon.png 2022-07-03 11:55:21.128 - Thread: 1 -> Loading LCD texture categories 2022-07-03 11:55:21.128 - Thread: 1 -> Loading LCD texture categories 2022-07-03 11:55:21.128 - Thread: 1 -> Loading LCD texture categories 2022-07-03 11:55:21.128 - Thread: 1 -> Loading LCD texture categories 2022-07-03 11:55:21.128 - Thread: 1 -> Loading LCD texture categories 2022-07-03 11:55:21.128 - Thread: 1 -> Loading OffensiveWords definitions 2022-07-03 11:55:21.128 - Thread: 1 -> Loading planet definition 2022-07-03 11:55:21.128 - Thread: 1 -> Loading physical items 2022-07-03 11:55:21.129 - Thread: 1 -> Loading physical items 2022-07-03 11:55:21.129 - Thread: 1 -> Loading physical material properties 2022-07-03 11:55:21.129 - Thread: 1 -> Loading pirate antennas 2022-07-03 11:55:21.130 - Thread: 1 -> Loading research blocks definitions 2022-07-03 11:55:21.130 - Thread: 1 -> Loading research groups definitions 2022-07-03 11:55:21.130 - Thread: 1 -> Loading resource distribution groups 2022-07-03 11:55:21.131 - Thread: 1 -> Loading shadow textures definitions 2022-07-03 11:55:21.131 - Thread: 1 -> Loading ship sound groups 2022-07-03 11:55:21.131 - Thread: 1 -> Loading ship sound groups 2022-07-03 11:55:21.131 - Thread: 1 -> Loading sound categories 2022-07-03 11:55:21.132 - Thread: 1 -> Loading stat definitions 2022-07-03 11:55:21.132 - Thread: 1 -> Loading gamepad controls 2022-07-03 11:55:21.132 - Thread: 1 -> Loading grid creators 2022-07-03 11:55:21.132 - Thread: 1 -> Loading transparent material properties 2022-07-03 11:55:21.132 - Thread: 1 -> Loading planet definition 2022-07-03 11:55:21.132 - Thread: 1 -> Loading voxel map storage definitions 2022-07-03 11:55:21.133 - Thread: 1 -> Loading voxel material definitions 2022-07-03 11:55:21.133 - Thread: 1 -> Loading voxel material definitions 2022-07-03 11:55:21.133 - Thread: 1 -> Loading voxel material definitions 2022-07-03 11:55:21.133 - Thread: 1 -> Loading voxel material definitions 2022-07-03 11:55:21.133 - 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Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2022-07-03 11:55:21.283 - Thread: 1 -> Loading prefab: D:\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2022-07-03 11:55:21.286 - Thread: 1 -> Loading asteroid generators 2022-07-03 11:55:21.287 - Thread: 1 -> Loading spawn groups 2022-07-03 11:55:21.287 - Thread: 1 -> Loading drop containers 2022-07-03 11:55:21.287 - Thread: 1 -> Loading spawn groups 2022-07-03 11:55:21.287 - Thread: 1 -> Loading spawn groups 2022-07-03 11:55:21.287 - Thread: 1 -> Loading radial menu definitions 2022-07-03 11:55:21.293 - Thread: 1 -> Loading respawn ships 2022-07-03 11:55:21.293 - Thread: 1 -> Loading spawn groups 2022-07-03 11:55:21.293 - Thread: 1 -> Loading wheel speeds 2022-07-03 11:55:21.302 - Thread: 1 -> MyAudio.UnloadData - START 2022-07-03 11:55:21.304 - Thread: 1 -> MyAudio.UnloadData - END 2022-07-03 11:55:21.304 - Thread: 1 -> MyAudio.LoadData - START 2022-07-03 11:55:21.321 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2022-07-03 11:55:21.385 - Thread: 1 -> MyAudio.LoadData - END 2022-07-03 11:55:21.395 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2022-07-03 11:55:21.407 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:21.435 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:21.435 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:21.435 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:21.437 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2022-07-03 11:55:21.566 - Thread: 57 -> External debugger: listening... 2022-07-03 11:55:21.573 - Thread: 1 -> MyLights.LoadData() - START 2022-07-03 11:55:21.574 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2022-07-03 11:55:21.574 - Thread: 1 -> MyLights.LoadData() - END 2022-07-03 11:55:21.574 - Thread: 1 -> Info: MyLights initialized. 2022-07-03 11:55:21.574 - Thread: 1 -> MyExplosions.LoadData() - START 2022-07-03 11:55:21.575 - Thread: 1 -> MyExplosions.LoadData() - END 2022-07-03 11:55:21.592 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2022-07-03 11:55:21.592 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2022-07-03 11:55:21.598 - Thread: 1 -> Loading Procedural World Generator 2022-07-03 11:55:21.598 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.35 2022-07-03 11:55:21.619 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2022-07-03 11:55:21.638 - Thread: 13 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\P(EarthLike)S(844427715149924)A(G(StoneCoverageIronCore)M(EarthForestArea)__36)-842144856221871630.vx2' 2022-07-03 11:55:21.667 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False 2022-07-03 11:55:21.667 - Thread: 15 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Mars-2044023682d120000.vx2' 2022-07-03 11:55:21.677 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False 2022-07-03 11:55:21.677 - Thread: 16 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\EarthLike-1779144428d120000.vx2' 2022-07-03 11:55:21.784 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False 2022-07-03 11:55:21.784 - Thread: 14 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Titan-2124704365d19000.vx2' 2022-07-03 11:55:21.826 - Thread: 12 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False 2022-07-03 11:55:21.826 - Thread: 12 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Moon-1353915701d19000.vx2' 2022-07-03 11:55:21.860 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False 2022-07-03 11:55:21.861 - Thread: 1 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Europa-595048092d19000.vx2' 2022-07-03 11:55:22.123 - Thread: 13 -> Model Models\Characters\Astronaut\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used 2022-07-03 11:55:22.142 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False 2022-07-03 11:55:22.142 - Thread: 13 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Alien-291759539d120000.vx2' 2022-07-03 11:55:23.761 - Thread: 15 -> Info: Planet generator name: Mars 2022-07-03 11:55:23.761 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Mars-2044023682d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1500000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1800 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:23.762 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False 2022-07-03 11:55:23.763 - Thread: 15 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Triton-12345d80253.vx2' 2022-07-03 11:55:23.942 - Thread: 16 -> Info: Planet generator name: EarthLike 2022-07-03 11:55:23.942 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1779144428d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-131072 Y:-131072 Z:-131072 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:23.942 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False 2022-07-03 11:55:23.943 - Thread: 16 -> Loading voxel storage from file 'C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\Pertam-12345d60133.vx2' 2022-07-03 11:55:24.083 - Thread: 14 -> Info: Planet generator name: Titan 2022-07-03 11:55:24.083 - Thread: 14 -> Info: Planet init values: Planet init arguments: Storage name: Titan-2124704365d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:20000 Y:210000 Z:5780000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:24.333 - Thread: 12 -> Info: Planet generator name: Moon 2022-07-03 11:55:24.334 - Thread: 12 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1353915701d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:120000 Z:-130000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 0 WeatherFrequencyMax = 0 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:24.627 - Thread: 1 -> Info: Planet generator name: Europa 2022-07-03 11:55:24.627 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: Europa-595048092d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:900000 Y:0 Z:1600000 Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 300 WeatherFrequencyMax = 600 GlobalWeather = True MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:25.161 - Thread: 13 -> Info: Planet generator name: Alien 2022-07-03 11:55:25.161 - Thread: 13 -> Info: Planet init values: Planet init arguments: Storage name: Alien-291759539d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:0 Y:0 Z:5600000 Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 1800 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyNormal Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:25.462 - Thread: 15 -> Info: Planet generator name: Triton 2022-07-03 11:55:25.462 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Triton-12345d80253 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-350000 Y:-2500000 Z:300000 Radius: 0 AtmosphereRadius: 70221.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Triton EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Triton HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.05, 0.2] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = ExtremeFreeze Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Triton Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 5 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 1200 WeatherFrequencyMax = 3600 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyEasy Id = MyObjectBuilder_PlanetGeneratorDefinition/Triton DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:26.208 - Thread: 16 -> Info: Planet generator name: Pertam 2022-07-03 11:55:26.208 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Pertam-12345d60133 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: X:-4000000 Y:-65000 Z:-800000 Radius: 0 AtmosphereRadius: 52616.38 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.2 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Pertam EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Pertam HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.025, 0.025] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.2 AtmosphereHeight = 0 SectorDensity = 0.0017 DefaultSurfaceTemperature = Cozy Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Pertam Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition MinimumSurfaceLayerDepth = 1 StationBlockingMaterials = System.Collections.Generic.List`1[VRage.Game.MyDefinitionId] WeatherGenerators = System.Collections.Generic.List`1[VRage.Game.MyWeatherGeneratorSettings] WeatherFrequencyMin = 600 WeatherFrequencyMax = 5400 GlobalWeather = False MaxBotCount = 16 MaxBotsPerPlayer = 32 Difficulty = DifficultyHard Id = MyObjectBuilder_PlanetGeneratorDefinition/Pertam DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = DescriptionArgs = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DLCs = DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2022-07-03 11:55:26.208 - Thread: 1 -> Entities loaded & initialized 2022-07-03 11:55:26.249 - Thread: 1 -> Checkpoint.CameraAttachedTo: 119549792563053583 2022-07-03 11:55:26.253 - Thread: 1 -> MySession.Static.LogSettings - START 2022-07-03 11:55:26.253 - Thread: 1 -> Name = game 1 2022-07-03 11:55:26.253 - Thread: 1 -> Description = 2022-07-03 11:55:26.253 - Thread: 1 -> GameDateTime = 01/01/2081 05:06:42 2022-07-03 11:55:26.253 - Thread: 1 -> Password = 2022-07-03 11:55:26.253 - Thread: 1 -> CurrentPath = C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1 2022-07-03 11:55:26.254 - Thread: 1 -> WorkshopId = 2022-07-03 11:55:26.254 - Thread: 1 -> CameraController = Default_Astronaut 2022-07-03 11:55:26.254 - Thread: 1 -> ThumbPath = C:\Users\nickv\AppData\Roaming\SpaceEngineers\Saves\76561198007432250\game 1\thumb.jpg 2022-07-03 11:55:26.254 - Thread: 1 -> Settings: 2022-07-03 11:55:26.254 - Thread: 1 -> GameMode = Survival 2022-07-03 11:55:26.254 - Thread: 1 -> MaxPlayers = 4 2022-07-03 11:55:26.254 - Thread: 1 -> OnlineMode = OFFLINE 2022-07-03 11:55:26.254 - Thread: 1 -> TotalPCU = 100000 2022-07-03 11:55:26.254 - Thread: 1 -> PiratePCU = 50000 2022-07-03 11:55:26.254 - Thread: 1 -> AutoHealing = True 2022-07-03 11:55:26.254 - Thread: 1 -> WeaponsEnabled = True 2022-07-03 11:55:26.254 - Thread: 1 -> ThrusterDamage = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableSpectator = False 2022-07-03 11:55:26.254 - Thread: 1 -> EnableCopyPaste = False 2022-07-03 11:55:26.254 - Thread: 1 -> MaxFloatingObjects = 100 2022-07-03 11:55:26.254 - Thread: 1 -> MaxGridSize = 0 2022-07-03 11:55:26.254 - Thread: 1 -> MaxBlocksPerPlayer = 0 2022-07-03 11:55:26.254 - Thread: 1 -> CargoShipsEnabled = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnvironmentHostility = SAFE 2022-07-03 11:55:26.254 - Thread: 1 -> ShowPlayerNamesOnHud = True 2022-07-03 11:55:26.254 - Thread: 1 -> InventorySizeMultiplier = 3 2022-07-03 11:55:26.254 - Thread: 1 -> BlocksInventorySizeMultiplier = 1 2022-07-03 11:55:26.254 - Thread: 1 -> RefinerySpeedMultiplier = 3 2022-07-03 11:55:26.254 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2022-07-03 11:55:26.254 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2022-07-03 11:55:26.254 - Thread: 1 -> WelderSpeedMultiplier = 2 2022-07-03 11:55:26.254 - Thread: 1 -> GrinderSpeedMultiplier = 2 2022-07-03 11:55:26.254 - Thread: 1 -> ClientCanSave = False 2022-07-03 11:55:26.254 - Thread: 1 -> HackSpeedMultiplier = 0.33 2022-07-03 11:55:26.254 - Thread: 1 -> PermanentDeath = False 2022-07-03 11:55:26.254 - Thread: 1 -> DestructibleBlocks = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableScripts = False 2022-07-03 11:55:26.254 - Thread: 1 -> AutoSaveInMinutes = 5 2022-07-03 11:55:26.254 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2022-07-03 11:55:26.254 - Thread: 1 -> ProceduralDensity = 0.35 2022-07-03 11:55:26.254 - Thread: 1 -> ProceduralSeed = 0 2022-07-03 11:55:26.254 - Thread: 1 -> DestructibleBlocks = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableIngameScripts = False 2022-07-03 11:55:26.254 - Thread: 1 -> ViewDistance = 15000 2022-07-03 11:55:26.254 - Thread: 1 -> Voxel destruction = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableStructuralSimulation = False 2022-07-03 11:55:26.254 - Thread: 1 -> MaxActiveFracturePieces = 50 2022-07-03 11:55:26.254 - Thread: 1 -> EnableContainerDrops = True 2022-07-03 11:55:26.254 - Thread: 1 -> MinDropContainerRespawnTime = 5 2022-07-03 11:55:26.254 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2022-07-03 11:55:26.254 - Thread: 1 -> EnableTurretsFriendlyFire = False 2022-07-03 11:55:26.254 - Thread: 1 -> EnableSubgridDamage = False 2022-07-03 11:55:26.254 - Thread: 1 -> SyncDistance = 3000 2022-07-03 11:55:26.254 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2022-07-03 11:55:26.254 - Thread: 1 -> AFKTimeoutMin = 0 2022-07-03 11:55:26.254 - Thread: 1 -> StopGridsPeriodMin = 15 2022-07-03 11:55:26.254 - Thread: 1 -> MaxPlanets = 99 2022-07-03 11:55:26.254 - Thread: 1 -> MaxBackupSaves = 5 2022-07-03 11:55:26.254 - Thread: 1 -> MaxFactionsCount = 0 2022-07-03 11:55:26.254 - Thread: 1 -> EnableRemoteBlockRemoval = True 2022-07-03 11:55:26.254 - Thread: 1 -> RespawnShipDelete = False 2022-07-03 11:55:26.254 - Thread: 1 -> WorldSizeKm = 0 2022-07-03 11:55:26.254 - Thread: 1 -> ResetOwnership = False 2022-07-03 11:55:26.254 - Thread: 1 -> RealisticSound = False 2022-07-03 11:55:26.254 - Thread: 1 -> EnableSaving = True 2022-07-03 11:55:26.254 - Thread: 1 -> InfiniteAmmo = False 2022-07-03 11:55:26.254 - Thread: 1 -> EnableToolShake = True 2022-07-03 11:55:26.254 - Thread: 1 -> VoxelGeneratorVersion = 4 2022-07-03 11:55:26.254 - Thread: 1 -> OffensiveWordsFiltering = False 2022-07-03 11:55:26.254 - Thread: 1 -> UseConsolePCU = False 2022-07-03 11:55:26.254 - Thread: 1 -> PredefinedAsteroids = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableSelectivePhysicsUpdates = False 2022-07-03 11:55:26.254 - Thread: 1 -> FamilySharing = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnablePcuTrading = True 2022-07-03 11:55:26.254 - Thread: 1 -> SuppressedWarnings = 2022-07-03 11:55:26.254 - Thread: 1 -> SimplifiedSimulation = False 2022-07-03 11:55:26.254 - Thread: 1 -> EconomyTickInSeconds = 1200 2022-07-03 11:55:26.254 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 30000000 2022-07-03 11:55:26.254 - Thread: 1 -> StationsDistanceOuterRadiusStart = 10000000 2022-07-03 11:55:26.254 - Thread: 1 -> StationsDistanceInnerRadius = 10000000 2022-07-03 11:55:26.254 - Thread: 1 -> TradeFactionsCount = 15 2022-07-03 11:55:26.254 - Thread: 1 -> HarvestRatioMultiplier = 0.8 2022-07-03 11:55:26.254 - Thread: 1 -> WeatherSystem = True 2022-07-03 11:55:26.254 - Thread: 1 -> DepositSizeDenominator = 60 2022-07-03 11:55:26.254 - Thread: 1 -> DepositsCountCoefficient = 1 2022-07-03 11:55:26.254 - Thread: 1 -> EnableEconomy = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableBountyContracts = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableSupergridding = False 2022-07-03 11:55:26.254 - Thread: 1 -> EnableAutorespawn = True 2022-07-03 11:55:26.254 - Thread: 1 -> OptimalSpawnDistance = 16000 2022-07-03 11:55:26.254 - Thread: 1 -> EnableGoodBotHints = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableResearch = True 2022-07-03 11:55:26.254 - Thread: 1 -> VoxelAgeThreshold = 24 2022-07-03 11:55:26.254 - Thread: 1 -> VoxelGridDistanceThreshold = 5000 2022-07-03 11:55:26.254 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000 2022-07-03 11:55:26.254 - Thread: 1 -> VoxelTrashRemovalEnabled = False 2022-07-03 11:55:26.254 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15 2022-07-03 11:55:26.254 - Thread: 1 -> PlayerInactivityThreshold = 0 2022-07-03 11:55:26.254 - Thread: 1 -> OptimalGridCount = 0 2022-07-03 11:55:26.254 - Thread: 1 -> PlayerDistanceThreshold = 500 2022-07-03 11:55:26.254 - Thread: 1 -> BlockCountThreshold = 20 2022-07-03 11:55:26.254 - Thread: 1 -> TrashFlagsValue = 7706 2022-07-03 11:55:26.254 - Thread: 1 -> TrashRemovalEnabled = True 2022-07-03 11:55:26.254 - Thread: 1 -> RemoveOldIdentitiesH = 0 2022-07-03 11:55:26.254 - Thread: 1 -> EnableVoxelHand = True 2022-07-03 11:55:26.254 - Thread: 1 -> AdaptiveSimulationQuality = True 2022-07-03 11:55:26.254 - Thread: 1 -> EnableScripterRole = False 2022-07-03 11:55:26.254 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16] 2022-07-03 11:55:26.254 - Thread: 1 -> FloraDensityMultiplier = 1 2022-07-03 11:55:26.254 - Thread: 1 -> EnableSpiders = False 2022-07-03 11:55:26.254 - Thread: 1 -> EnableWolfs = False 2022-07-03 11:55:26.254 - Thread: 1 -> TotalBotLimit = 32 2022-07-03 11:55:26.254 - Thread: 1 -> EnableDrones = True 2022-07-03 11:55:26.254 - Thread: 1 -> MaxDrones = 5 2022-07-03 11:55:26.255 - Thread: 1 -> StartInRespawnScreen = False 2022-07-03 11:55:26.255 - Thread: 1 -> SpawnWithTools = True 2022-07-03 11:55:26.255 - Thread: 1 -> EnableJetpack = True 2022-07-03 11:55:26.255 - Thread: 1 -> SunRotationIntervalMinutes = 120 2022-07-03 11:55:26.255 - Thread: 1 -> PhysicsIterations = 8 2022-07-03 11:55:26.255 - Thread: 1 -> CanJoinRunning = False 2022-07-03 11:55:26.255 - Thread: 1 -> Scenario = False 2022-07-03 11:55:26.255 - Thread: 1 -> ScenarioEditMode = False 2022-07-03 11:55:26.255 - Thread: 1 -> EnableRespawnShips = True 2022-07-03 11:55:26.255 - Thread: 1 -> EnableSunRotation = True 2022-07-03 11:55:26.255 - Thread: 1 -> StationVoxelSupport = False 2022-07-03 11:55:26.255 - Thread: 1 -> EnableConvertToStation = True 2022-07-03 11:55:26.255 - Thread: 1 -> EnableEncounters = True 2022-07-03 11:55:26.255 - Thread: 1 -> Enable3rdPersonView = True 2022-07-03 11:55:26.255 - Thread: 1 -> EnableOxygenPressurization = True 2022-07-03 11:55:26.255 - Thread: 1 -> EnableOxygen = True 2022-07-03 11:55:26.255 - Thread: 1 -> ExperimentalMode = False 2022-07-03 11:55:26.255 - Thread: 1 -> ExperimentalModeReason = 0 2022-07-03 11:55:26.255 - Thread: 1 -> MovementSpeedMultiplier = 1 2022-07-03 11:55:26.255 - Thread: 1 -> EnableRecoil = True 2022-07-03 11:55:26.255 - Thread: 1 -> EnvironmentDamageMultiplier = 1 2022-07-03 11:55:26.255 - Thread: 1 -> MySession.Static.LogSettings - END 2022-07-03 11:55:26.258 - Thread: 1 -> Analytics ids for user ([007...250]): User = (5e0deab1-8f6f-4a86-1a3a-6756e7cfd83e) Session = (01777d15-2d06-48cd-ab2e-f1e5de1791dc). 2022-07-03 11:55:26.258 - Thread: 1 -> Sending event to ElasticSearch: WorldStart 2022-07-03 11:55:26.277 - Thread: 1 -> Session loaded 2022-07-03 11:55:26.277 - Thread: 1 -> RunLoadingAction - END 2022-07-03 11:55:26.277 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2022-07-03 11:55:26.278 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2022-07-03 11:55:26.278 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2022-07-03 11:55:26.278 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent 2022-07-03 11:55:26.278 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2022-07-03 11:55:26.278 - Thread: 1 -> Updating continues. 2022-07-03 11:55:26.288 - Thread: 1 -> GC Memory: 1362.744 / 1362.744 MB 2022-07-03 11:55:26.471 - Thread: 17 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-07-03 11:55:26.495 - Thread: 17 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used 2022-07-03 11:55:26.498 - Thread: 17 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used 2022-07-03 11:55:26.532 - Thread: 17 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used 2022-07-03 11:55:26.687 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-07-03 11:55:26.715 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-07-03 11:55:26.718 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-07-03 11:55:26.726 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-07-03 11:55:26.727 - Thread: 1 -> Loading voxel storage from file 'D:\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2022-07-03 11:55:29.903 - Thread: 1 -> Loading duration: 9.9000619 2022-07-03 11:55:30.089 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:30.089 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:30.090 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent 2022-07-03 11:55:35.239 - Thread: 1 -> MyConfig.Save() - START 2022-07-03 11:55:35.239 - Thread: 1 -> Path: C:\Users\nickv\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-07-03 11:55:35.240 - Thread: 1 -> MyConfig.Save() - END 2022-07-03 11:55:40.439 - Thread: 1 -> GUI Stats: Update 3.54470961111111, Draw 0.113177277777778 2022-07-03 11:55:42.488 - Thread: 1 -> Updating stopped. 2022-07-03 11:55:42.504 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent 2022-07-03 11:55:43.871 - Thread: 1 -> Updating continues. 2022-07-03 11:55:44.128 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START 2022-07-03 11:55:44.129 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END 2022-07-03 11:55:46.831 - Thread: 8 -> Error: Error creating buffer: SharpDX.SharpDXException: HRESULT: [0x887A0005], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, IntPtr dataPointer, BufferDescription description) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-07-03 11:55:46.832 - Thread: 8 -> Error: BindFlags = ConstantBuffer 2022-07-03 11:55:46.832 - Thread: 8 -> Error: CpuAccessFlags = Write 2022-07-03 11:55:46.832 - Thread: 8 -> Error: OptionFlags = None 2022-07-03 11:55:46.832 - Thread: 8 -> Error: SizeInBytes = 16 2022-07-03 11:55:46.832 - Thread: 8 -> Error: StructureByteStride = 0 2022-07-03 11:55:46.832 - Thread: 8 -> Error: SizeInBytes = 16 2022-07-03 11:55:46.832 - Thread: 8 -> Error: Usage = Dynamic 2022-07-03 11:55:46.832 - Thread: 8 -> Error: ]