2022-05-13 00:43:03.407 - Thread: 1 -> Log Started 2022-05-13 00:43:03.407 - Thread: 1 -> Timezone (local - UTC): -4h 2022-05-13 00:43:03.407 - Thread: 1 -> App Version: 01_201_013 2022-05-13 00:43:03.434 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2022-05-13 00:43:03.435 - Thread: 1 -> Branch / Sandbox: SVN 2022-05-13 00:43:03.435 - Thread: 1 -> Environment.ProcessorCount: 12 2022-05-13 00:43:03.499 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.19044.0) 2022-05-13 00:43:03.499 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2022-05-13 00:43:03.499 - Thread: 1 -> Environment.Is64BitProcess: True 2022-05-13 00:43:03.499 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2022-05-13 00:43:03.499 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4510.0 2022-05-13 00:43:03.499 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2022-05-13 00:43:03.503 - Thread: 1 -> CPU Info: AMD Ryzen 5 3600 6-Core Processor 2022-05-13 00:43:03.503 - Thread: 1 -> IntPtr.Size: 8 2022-05-13 00:43:03.503 - Thread: 1 -> Default Culture: 2022-05-13 00:43:03.503 - Thread: 1 -> Default UI Culture: 2022-05-13 00:43:03.505 - Thread: 1 -> MyConfig.Load() - START 2022-05-13 00:43:03.507 - Thread: 1 -> Path: C:\Users\webma\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-05-13 00:43:03.507 - Thread: 1 -> Config file not found! C:\Users\webma\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2022-05-13 00:43:03.507 - Thread: 1 -> NewNewGameScreen: False 2022-05-13 00:43:03.508 - Thread: 1 -> MyConfig.Load() - END 2022-05-13 00:43:08.092 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2022-05-13 00:43:08.465 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START 2022-05-13 00:43:08.680 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END 2022-05-13 00:43:08.680 - Thread: 1 -> Found processor count: 6 2022-05-13 00:43:08.681 - Thread: 1 -> Using processor count: 6 2022-05-13 00:43:08.849 - Thread: 1 -> All detected adapters: 2022-05-13 00:43:08.872 - Thread: 1 -> NVIDIA GeForce RTX 3060 Ti - VendorID=4318, SubsystemID=326179182, DeviceID=9350 2022-05-13 00:43:08.872 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2022-05-13 00:43:09.418 - Thread: 1 -> AdapterInfo = { 2022-05-13 00:43:09.418 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY2 2022-05-13 00:43:09.418 - Thread: 1 -> Description = dev id: 9350, mem: 8441036800, shared mem: 17143889920, Luid: 89145, rev: 161, subsys id: 326179182, vendor id: 4318, feature_level 11.1: True 2022-05-13 00:43:09.418 - Thread: 1 -> Driver version = 30.0.15.1277 2022-05-13 00:43:09.418 - Thread: 1 -> Driver date = 20220504000000.000000-000 2022-05-13 00:43:09.418 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-13 00:43:09.418 - Thread: 1 -> AftermathSupported = False 2022-05-13 00:43:09.418 - Thread: 1 -> Adapter id = 0 2022-05-13 00:43:09.418 - Thread: 1 -> Supported = True 2022-05-13 00:43:09.418 - Thread: 1 -> RAM = 8441036800 2022-05-13 00:43:09.418 - Thread: 1 -> Priority = 2 2022-05-13 00:43:09.418 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-13 00:43:09.418 - Thread: 1 -> Output is attached = True 2022-05-13 00:43:09.419 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-05-13 00:43:09.419 - Thread: 1 -> Display modes = { 2022-05-13 00:43:09.419 - Thread: 1 -> DXGIOutput id = 0 2022-05-13 00:43:09.419 - Thread: 1 -> 640x480@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 640x480@75Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 640x480@59.94Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 720x480@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 720x480@59.94Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 720x576@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 800x600@75Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 800x600@60.317Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1024x768@60.004Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1024x768@75.029Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1152x864@75Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x720@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x720@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x720@59.94Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x768@59.87Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x960@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1366x768@59.79Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1440x900@59.887Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1600x900@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1920x1080@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1920x1080@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 1920x1080@74.99Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@74.99Hz 2022-05-13 00:43:09.419 - Thread: 1 -> 3840x2160@74.99Hz 2022-05-13 00:43:09.419 - Thread: 1 -> } 2022-05-13 00:43:09.419 - Thread: 1 -> } 2022-05-13 00:43:09.419 - Thread: 1 -> AdapterInfo = { 2022-05-13 00:43:09.420 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY2 2022-05-13 00:43:09.420 - Thread: 1 -> Description = dev id: 9350, mem: 8441036800, shared mem: 17143889920, Luid: 89145, rev: 161, subsys id: 326179182, vendor id: 4318, feature_level 11.1: True 2022-05-13 00:43:09.420 - Thread: 1 -> Driver version = 30.0.15.1277 2022-05-13 00:43:09.420 - Thread: 1 -> Driver date = 20220504000000.000000-000 2022-05-13 00:43:09.420 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-13 00:43:09.420 - Thread: 1 -> AftermathSupported = False 2022-05-13 00:43:09.420 - Thread: 1 -> Adapter id = 0 2022-05-13 00:43:09.420 - Thread: 1 -> Supported = True 2022-05-13 00:43:09.420 - Thread: 1 -> RAM = 8441036800 2022-05-13 00:43:09.420 - Thread: 1 -> Priority = 2 2022-05-13 00:43:09.420 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-13 00:43:09.420 - Thread: 1 -> Output is attached = True 2022-05-13 00:43:09.420 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2022-05-13 00:43:09.420 - Thread: 1 -> Display modes = { 2022-05-13 00:43:09.420 - Thread: 1 -> DXGIOutput id = 0 2022-05-13 00:43:09.420 - Thread: 1 -> 640x480@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 640x480@75Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 640x480@59.94Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 720x480@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 720x480@59.94Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 720x576@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 800x600@75Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 800x600@60.317Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1024x768@60.004Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1024x768@75.029Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1152x864@75Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x720@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x720@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x720@59.94Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x768@59.87Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x960@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1366x768@59.79Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1440x900@59.887Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1600x900@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1920x1080@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1920x1080@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 1920x1080@74.99Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@74.99Hz 2022-05-13 00:43:09.420 - Thread: 1 -> 3840x2160@74.99Hz 2022-05-13 00:43:09.420 - Thread: 1 -> } 2022-05-13 00:43:09.420 - Thread: 1 -> } 2022-05-13 00:43:09.420 - Thread: 1 -> AdapterInfo = { 2022-05-13 00:43:09.421 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2022-05-13 00:43:09.421 - Thread: 1 -> Description = dev id: 9350, mem: 8441036800, shared mem: 17143889920, Luid: 89145, rev: 161, subsys id: 326179182, vendor id: 4318, feature_level 11.1: True 2022-05-13 00:43:09.421 - Thread: 1 -> Driver version = 30.0.15.1277 2022-05-13 00:43:09.421 - Thread: 1 -> Driver date = 20220504000000.000000-000 2022-05-13 00:43:09.421 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-13 00:43:09.421 - Thread: 1 -> AftermathSupported = False 2022-05-13 00:43:09.421 - Thread: 1 -> Adapter id = 0 2022-05-13 00:43:09.421 - Thread: 1 -> Supported = True 2022-05-13 00:43:09.421 - Thread: 1 -> RAM = 8441036800 2022-05-13 00:43:09.421 - Thread: 1 -> Priority = 2 2022-05-13 00:43:09.421 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-13 00:43:09.421 - Thread: 1 -> Output is attached = True 2022-05-13 00:43:09.421 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2022-05-13 00:43:09.421 - Thread: 1 -> Display modes = { 2022-05-13 00:43:09.421 - Thread: 1 -> DXGIOutput id = 1 2022-05-13 00:43:09.421 - Thread: 1 -> 640x480@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 640x480@75Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 640x480@72Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 640x480@59.94Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 720x480@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 720x480@59.94Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 720x576@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 800x600@75Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 800x600@56.25Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 800x600@60.317Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 800x600@72.188Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1024x768@60.004Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1024x768@70.069Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1024x768@75.029Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1152x864@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1152x864@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x720@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x720@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x720@59.94Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x768@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x768@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x800@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x800@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x960@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1360x768@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1360x768@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1366x768@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1366x768@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1440x900@59.887Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1600x900@59.954Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1600x900@59.954Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1920x1080@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1920x1080@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.421 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.421 - Thread: 1 -> } 2022-05-13 00:43:09.421 - Thread: 1 -> } 2022-05-13 00:43:09.421 - Thread: 1 -> AdapterInfo = { 2022-05-13 00:43:09.422 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY1 2022-05-13 00:43:09.422 - Thread: 1 -> Description = dev id: 9350, mem: 8441036800, shared mem: 17143889920, Luid: 89145, rev: 161, subsys id: 326179182, vendor id: 4318, feature_level 11.1: True 2022-05-13 00:43:09.422 - Thread: 1 -> Driver version = 30.0.15.1277 2022-05-13 00:43:09.422 - Thread: 1 -> Driver date = 20220504000000.000000-000 2022-05-13 00:43:09.422 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-13 00:43:09.422 - Thread: 1 -> AftermathSupported = False 2022-05-13 00:43:09.422 - Thread: 1 -> Adapter id = 0 2022-05-13 00:43:09.422 - Thread: 1 -> Supported = True 2022-05-13 00:43:09.422 - Thread: 1 -> RAM = 8441036800 2022-05-13 00:43:09.422 - Thread: 1 -> Priority = 2 2022-05-13 00:43:09.422 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-13 00:43:09.422 - Thread: 1 -> Output is attached = True 2022-05-13 00:43:09.422 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080} 2022-05-13 00:43:09.422 - Thread: 1 -> Display modes = { 2022-05-13 00:43:09.422 - Thread: 1 -> DXGIOutput id = 1 2022-05-13 00:43:09.422 - Thread: 1 -> 640x480@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 640x480@75Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 640x480@72Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 640x480@59.94Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 720x480@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 720x480@59.94Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 720x576@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 800x600@75Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 800x600@56.25Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 800x600@60.317Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 800x600@72.188Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1024x768@60.004Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1024x768@70.069Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1024x768@75.029Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1152x864@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1152x864@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x720@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x720@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x720@59.94Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x768@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x768@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x800@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x800@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x960@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1360x768@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1360x768@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1366x768@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1366x768@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1440x900@59.887Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1600x900@59.954Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1600x900@59.954Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1920x1080@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1920x1080@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.422 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.422 - Thread: 1 -> } 2022-05-13 00:43:09.422 - Thread: 1 -> } 2022-05-13 00:43:09.422 - Thread: 1 -> AdapterInfo = { 2022-05-13 00:43:09.423 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY3 2022-05-13 00:43:09.423 - Thread: 1 -> Description = dev id: 9350, mem: 8441036800, shared mem: 17143889920, Luid: 89145, rev: 161, subsys id: 326179182, vendor id: 4318, feature_level 11.1: True 2022-05-13 00:43:09.423 - Thread: 1 -> Driver version = 30.0.15.1277 2022-05-13 00:43:09.423 - Thread: 1 -> Driver date = 20220504000000.000000-000 2022-05-13 00:43:09.423 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-13 00:43:09.423 - Thread: 1 -> AftermathSupported = False 2022-05-13 00:43:09.423 - Thread: 1 -> Adapter id = 0 2022-05-13 00:43:09.423 - Thread: 1 -> Supported = True 2022-05-13 00:43:09.423 - Thread: 1 -> RAM = 8441036800 2022-05-13 00:43:09.423 - Thread: 1 -> Priority = 2 2022-05-13 00:43:09.423 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-13 00:43:09.423 - Thread: 1 -> Output is attached = True 2022-05-13 00:43:09.423 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2022-05-13 00:43:09.423 - Thread: 1 -> Display modes = { 2022-05-13 00:43:09.423 - Thread: 1 -> DXGIOutput id = 2 2022-05-13 00:43:09.423 - Thread: 1 -> 640x480@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 640x480@75Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 640x480@59.94Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 720x480@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 720x480@59.94Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 720x576@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 800x600@75Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 800x600@60.317Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1024x768@60.004Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1024x768@75.029Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1152x864@75Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x720@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x720@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x720@59.94Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x768@59.87Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x960@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1366x768@59.79Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1440x900@59.887Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1600x900@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1920x1080@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1920x1080@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.423 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.423 - Thread: 1 -> } 2022-05-13 00:43:09.423 - Thread: 1 -> } 2022-05-13 00:43:09.423 - Thread: 1 -> AdapterInfo = { 2022-05-13 00:43:09.424 - Thread: 1 -> Name = NVIDIA GeForce RTX 3060 Ti + DISPLAY3 2022-05-13 00:43:09.424 - Thread: 1 -> Description = dev id: 9350, mem: 8441036800, shared mem: 17143889920, Luid: 89145, rev: 161, subsys id: 326179182, vendor id: 4318, feature_level 11.1: True 2022-05-13 00:43:09.424 - Thread: 1 -> Driver version = 30.0.15.1277 2022-05-13 00:43:09.424 - Thread: 1 -> Driver date = 20220504000000.000000-000 2022-05-13 00:43:09.424 - Thread: 1 -> DriverUpdateNecessary = False 2022-05-13 00:43:09.424 - Thread: 1 -> AftermathSupported = False 2022-05-13 00:43:09.424 - Thread: 1 -> Adapter id = 0 2022-05-13 00:43:09.424 - Thread: 1 -> Supported = True 2022-05-13 00:43:09.424 - Thread: 1 -> RAM = 8441036800 2022-05-13 00:43:09.424 - Thread: 1 -> Priority = 2 2022-05-13 00:43:09.424 - Thread: 1 -> Multithreaded rendering supported = True 2022-05-13 00:43:09.424 - Thread: 1 -> Output is attached = True 2022-05-13 00:43:09.424 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080} 2022-05-13 00:43:09.424 - Thread: 1 -> Display modes = { 2022-05-13 00:43:09.424 - Thread: 1 -> DXGIOutput id = 2 2022-05-13 00:43:09.424 - Thread: 1 -> 640x480@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 640x480@75Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 640x480@59.94Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 720x480@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 720x480@59.94Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 720x576@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 800x600@75Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 800x600@60.317Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1024x768@60.004Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1024x768@75.029Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1152x864@75Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1176x664@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1176x664@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1176x664@59.94Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x720@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x720@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x720@59.94Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x768@59.87Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x800@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x960@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1360x768@59.79Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1366x768@59.79Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1440x900@59.887Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1600x900@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1920x1080@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1920x1080@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 3840x2160@60Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 3840x2160@50Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.424 - Thread: 1 -> 3840x2160@59.94006Hz 2022-05-13 00:43:09.424 - Thread: 1 -> } 2022-05-13 00:43:09.424 - Thread: 1 -> } 2022-05-13 00:43:09.426 - Thread: 1 -> Service.IsActive: True 2022-05-13 00:43:09.426 - Thread: 1 -> Service.IsOnline: True 2022-05-13 00:43:09.426 - Thread: 1 -> Service.OwnsGame: False 2022-05-13 00:43:09.426 - Thread: 1 -> Service.UserId: 76561198153725093 2022-05-13 00:43:09.426 - Thread: 1 -> Service.UserName: tiny squirtle 2022-05-13 00:43:09.426 - Thread: 1 -> Service.Branch: default 2022-05-13 00:43:09.426 - Thread: 1 -> Build date: 2000-01-02 12:00 2022-05-13 00:43:09.426 - Thread: 1 -> Build version: 0.1.1.0 2022-05-13 00:43:09.434 - Thread: 1 -> MyScreenManager() 2022-05-13 00:43:09.467 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:09.467 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:09.469 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:09.469 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:09.622 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:09.762 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:09.762 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:09.816 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:09.816 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:09.816 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:09.816 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:09.816 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:09.816 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:09.816 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:09.816 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:09.816 - Thread: 16 -> Error: ] 2022-05-13 00:43:09.819 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:09.819 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:09.821 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:09.821 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:09.923 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:10.063 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:10.063 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:10.065 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:10.066 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:10.066 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:10.066 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:10.066 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.066 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:10.066 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.066 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:10.066 - Thread: 16 -> Error: ] 2022-05-13 00:43:10.067 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:10.067 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:10.069 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:10.069 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:10.175 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:10.310 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:10.310 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:10.312 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:10.313 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:10.313 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:10.313 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:10.313 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.313 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:10.313 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.313 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:10.313 - Thread: 16 -> Error: ] 2022-05-13 00:43:10.314 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:10.314 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:10.315 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:10.315 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:10.415 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:10.551 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:10.551 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:10.553 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:10.554 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:10.554 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:10.554 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:10.554 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.554 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:10.554 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.554 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:10.554 - Thread: 16 -> Error: ] 2022-05-13 00:43:10.554 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:10.554 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:10.556 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:10.556 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:10.658 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:10.796 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:10.796 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:10.799 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:10.800 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:10.800 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:10.800 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:10.800 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.800 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:10.800 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:10.800 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:10.800 - Thread: 16 -> Error: ] 2022-05-13 00:43:10.801 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:10.801 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:10.803 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:10.803 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:10.912 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:11.052 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:11.052 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:11.061 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:11.061 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:11.061 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:11.061 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:11.061 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.061 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:11.061 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.061 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:11.061 - Thread: 16 -> Error: ] 2022-05-13 00:43:11.062 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:11.062 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:11.064 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:11.064 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:11.188 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:11.330 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:11.330 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:11.332 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:11.333 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:11.333 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:11.333 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:11.333 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.333 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:11.333 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.333 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:11.333 - Thread: 16 -> Error: ] 2022-05-13 00:43:11.334 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:11.334 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:11.336 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:11.336 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:11.446 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:11.585 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:11.585 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:11.587 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:11.587 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:11.587 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:11.587 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:11.587 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.587 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:11.587 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.587 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:11.587 - Thread: 16 -> Error: ] 2022-05-13 00:43:11.588 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:11.588 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:11.590 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:11.590 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:11.700 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:11.859 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:11.859 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:11.863 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:11.863 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:11.863 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:11.863 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:11.863 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.863 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:11.863 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:11.863 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:11.863 - Thread: 16 -> Error: ] 2022-05-13 00:43:11.864 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:11.864 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:11.867 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:11.867 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:11.981 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:12.127 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:12.127 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:12.129 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:12.130 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:12.130 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:12.130 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:12.130 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.130 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:12.130 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.130 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:12.130 - Thread: 16 -> Error: ] 2022-05-13 00:43:12.130 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:12.130 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:12.132 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:12.132 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:12.246 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:12.395 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:12.395 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:12.397 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:12.397 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:12.397 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:12.397 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:12.397 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.397 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:12.397 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.397 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:12.397 - Thread: 16 -> Error: ] 2022-05-13 00:43:12.398 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:12.398 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:12.400 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:12.400 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:12.540 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:12.692 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:12.692 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:12.696 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:12.696 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:12.696 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:12.696 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:12.696 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.696 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:12.696 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.696 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:12.696 - Thread: 16 -> Error: ] 2022-05-13 00:43:12.697 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:12.697 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:12.699 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:12.699 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:12.817 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:12.972 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:12.972 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:12.975 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:12.975 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:12.975 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:12.975 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:12.975 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.975 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:12.975 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:12.975 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:12.975 - Thread: 16 -> Error: ] 2022-05-13 00:43:12.976 - Thread: 16 -> CreateDeviceInternal - CheckSettings() 2022-05-13 00:43:12.976 - Thread: 16 -> CreateDeviceInternal - GetAdapter() 2022-05-13 00:43:12.978 - Thread: 16 -> CreateDeviceInternal - FixSettings() 2022-05-13 00:43:12.978 - Thread: 16 -> CreateDeviceInternal - Create device 2022-05-13 00:43:13.096 - Thread: 16 -> CreateDeviceInternal Steam Overlay integration 2022-05-13 00:43:13.255 - Thread: 16 -> CreateDeviceInternal Steam Overlay OK 2022-05-13 00:43:13.255 - Thread: 16 -> CreateDeviceInternal create swapchain 2022-05-13 00:43:13.257 - Thread: 16 -> Error: Error creating buffer: System.IO.FileNotFoundException: Could not load file or assembly 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified. File name: 'System.Runtime.InteropServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' at SharpDX.Direct3D11.DeviceChild.set_DebugName(String value) at VRage.Render11.Resources.Buffers.MyBufferInternal.Init(String name, BufferDescription& description, Nullable`1 initData, MyMemorySystem memorySystem, Boolean isGlobal) WRN: Assembly binding logging is turned OFF. To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1. Note: There is some performance penalty associated with assembly bind failure logging. To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog]. Name: MyConstantBuffer Debug name: BufferDescription: [ 2022-05-13 00:43:13.258 - Thread: 16 -> Error: BindFlags = ConstantBuffer 2022-05-13 00:43:13.258 - Thread: 16 -> Error: CpuAccessFlags = Write 2022-05-13 00:43:13.258 - Thread: 16 -> Error: OptionFlags = None 2022-05-13 00:43:13.258 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:13.258 - Thread: 16 -> Error: StructureByteStride = 0 2022-05-13 00:43:13.258 - Thread: 16 -> Error: SizeInBytes = 1248 2022-05-13 00:43:13.258 - Thread: 16 -> Error: Usage = Dynamic 2022-05-13 00:43:13.258 - Thread: 16 -> Error: ] 2022-05-13 00:43:15.199 - Thread: 16 -> Exception occurred: VRageRender.MyRenderException: Please apply windows updates and update to latest graphics drivers. at VRageRender.MyRender11.CreateDevice(Nullable`1 settingsToTry) at VRageRender.MyDX11Render.CreateDevice(Nullable`1 settings, MyAdapterInfo[]& adaptersList) at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2022-05-13 00:43:15.199 - Thread: 16 -> Showing message 2022-05-13 00:43:15.903 - Thread: 16 -> ================================== CRASH INFO ================================== AppVersion: 01_201_013 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 15 PCUCount: 0 IsHang: False GCMemory: 13 GCMemoryAllocated: 13 HWAvailableMemory: 22244 ProcessPrivateMemory: 1562 AnalyticId: SE ================================== OFNI HSARC ================================== 2022-05-13 00:43:15.903 - Thread: 16 -> Log Closed