2022-05-03 17:39:03.423 - Thread: 1 -> Log Started 2022-05-03 17:39:03.423 - Thread: 1 -> Timezone (local - UTC): -4h 2022-05-03 17:39:03.423 - Thread: 1 -> App Version: Version unknown 2022-05-03 17:39:03.423 - Thread: 1 -> VRage renderer started 2022-05-03 17:39:03.529 - Thread: 1 -> MyRenderSettings1 = { 2022-05-03 17:39:03.530 - Thread: 1 -> AntialiasingMode = FXAA 2022-05-03 17:39:03.530 - Thread: 1 -> ShadowQuality = HIGH 2022-05-03 17:39:03.530 - Thread: 1 -> ShadowGPUQuality = HIGH 2022-05-03 17:39:03.530 - Thread: 1 -> TextureQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> VoxelTextureQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:39:03.531 - Thread: 1 -> HqDepth = True 2022-05-03 17:39:03.531 - Thread: 1 -> GrassDrawDistance = 1000 2022-05-03 17:39:03.531 - Thread: 1 -> GrassDensityFactor = 3 2022-05-03 17:39:03.531 - Thread: 1 -> AmbientOcclusionEnabled = True 2022-05-03 17:39:03.531 - Thread: 1 -> ModelQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> VoxelQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> VoxelShaderQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> DistanceFade = 1998 2022-05-03 17:39:03.531 - Thread: 1 -> ParticleQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> LightsQuality = HIGH 2022-05-03 17:39:03.531 - Thread: 1 -> } 2022-05-03 17:39:04.183 - Thread: 22 -> CreateDeviceInternal 2022-05-03 17:39:04.525 - Thread: 22 -> MyRenderDeviceSettings = { 2022-05-03 17:39:04.526 - Thread: 22 -> Adapter id = 0 2022-05-03 17:39:04.526 - Thread: 22 -> DXGIAdapter id = 0 2022-05-03 17:39:04.526 - Thread: 22 -> DXGIOutput id = 0 2022-05-03 17:39:04.526 - Thread: 22 -> Resolution = 1920 x 1080 2022-05-03 17:39:04.526 - Thread: 22 -> Window mode = FullscreenWindow 2022-05-03 17:39:04.526 - Thread: 22 -> } 2022-05-03 17:39:04.526 - Thread: 22 -> CreateDeviceInternal InitDebugOutput 2022-05-03 17:39:04.526 - Thread: 22 -> CreateDeviceInternal RC Dispose 2022-05-03 17:39:04.526 - Thread: 22 -> CreateDeviceInternal RC Create 2022-05-03 17:39:04.528 - Thread: 22 -> Device Context change 2022-05-03 17:39:04.528 - Thread: 22 -> CreateDeviceInternal RC Initialize 2022-05-03 17:39:04.531 - Thread: 22 -> CreateDeviceInternal m_initializedOnce (False) 2022-05-03 17:39:04.531 - Thread: 22 -> CreateDeviceInternal m_initialized (False) 2022-05-03 17:39:05.098 - Thread: 22 -> DestroyCascadeTextures 2022-05-03 17:39:05.100 - Thread: 22 -> InitCascadeTextures: 0 2022-05-03 17:39:05.159 - Thread: 22 -> Mesh asset Cone.mwm has inconsistent vertex streams 2022-05-03 17:39:05.159 - Thread: 22 -> Normals length: 0 expected length: 25 2022-05-03 17:39:05.159 - Thread: 22 -> Texcoords length: 0 expected length: 25 2022-05-03 17:39:05.159 - Thread: 22 -> Tangents length: 0 expected length: 25 2022-05-03 17:39:05.159 - Thread: 22 -> Bitangents length: 0 expected length: 25 2022-05-03 17:39:05.163 - Thread: 22 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2022-05-03 17:39:06.147 - Thread: 22 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2022-05-03 17:39:06.147 - Thread: 22 -> Normals length: 0 expected length: 992 2022-05-03 17:39:06.147 - Thread: 22 -> Texcoords length: 0 expected length: 992 2022-05-03 17:39:06.147 - Thread: 22 -> Tangents length: 0 expected length: 992 2022-05-03 17:39:06.147 - Thread: 22 -> Bitangents length: 0 expected length: 992 2022-05-03 17:39:06.147 - Thread: 22 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2022-05-03 17:39:06.314 - Thread: 22 -> CreateDeviceInteral Apply Settings 2022-05-03 17:39:06.314 - Thread: 22 -> ApplySettings 2022-05-03 17:39:06.315 - Thread: 22 -> MyRenderDeviceSettings = { 2022-05-03 17:39:06.315 - Thread: 22 -> Adapter id = 0 2022-05-03 17:39:06.315 - Thread: 22 -> DXGIAdapter id = 0 2022-05-03 17:39:06.315 - Thread: 22 -> DXGIOutput id = 0 2022-05-03 17:39:06.315 - Thread: 22 -> Resolution = 1920 x 1080 2022-05-03 17:39:06.316 - Thread: 22 -> Window mode = FullscreenWindow 2022-05-03 17:39:06.316 - Thread: 22 -> } 2022-05-03 17:39:06.336 - Thread: 22 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2022-05-03 17:39:06.336 - Thread: 22 -> CreateDevice: deviceCreated = True 2022-05-03 17:39:10.624 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.625 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:10.653 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:10.653 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.653 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.653 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.653 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.655 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.656 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:10.660 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:10.660 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.660 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.660 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.660 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.660 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.660 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.665 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.665 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.665 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.665 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.665 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.665 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.666 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.669 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.669 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.669 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.669 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.669 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.669 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.670 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.674 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.674 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.674 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.674 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.674 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.674 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.674 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.677 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.677 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.677 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.677 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.677 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.677 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.679 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.683 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.683 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.683 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.683 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.683 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.683 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.684 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.687 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.687 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.687 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.687 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.687 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.687 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.688 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.691 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.691 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.691 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.691 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.691 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.691 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.691 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.695 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.695 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.695 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.695 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.695 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.695 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.696 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.698 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.698 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.698 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.698 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.698 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.698 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.699 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.702 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.702 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.702 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.702 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.702 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.702 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.703 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.706 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.706 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.706 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.706 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.706 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.707 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.708 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.710 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.710 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.710 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.710 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.710 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.710 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.711 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:10.714 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:10.714 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.714 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.714 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.714 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.714 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.714 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.717 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.717 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.717 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.717 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.717 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.717 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.718 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.724 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:10.724 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.724 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.724 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.724 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:10.724 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:10.724 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 17:39:10.731 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 17:39:10.731 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:10.731 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:10.731 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:10.731 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.284 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2022-05-03 17:39:11.301 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.302 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:11.306 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:11.306 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.306 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.306 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.306 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.307 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.308 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:11.325 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:11.325 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.325 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.325 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.325 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.325 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.326 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.385 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.385 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.385 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.385 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.385 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.385 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.386 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.391 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.391 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.391 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.391 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.391 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.391 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.395 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.402 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.402 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.402 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.402 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.402 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.402 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.403 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.407 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.407 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.407 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.407 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.407 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.407 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.408 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.416 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.416 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.416 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.416 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.416 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.416 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.417 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.419 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.419 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.419 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.419 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.420 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.420 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.421 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.429 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.429 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.429 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.430 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.430 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.430 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.432 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.435 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.435 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.435 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.435 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.435 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.435 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.436 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.441 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.441 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.441 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.441 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.441 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.441 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.441 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.449 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.449 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.449 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.449 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.449 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.449 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.450 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.453 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.453 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.453 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.453 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.453 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.453 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.454 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.459 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.459 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.459 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.459 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.459 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.459 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.460 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:11.467 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:11.467 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.467 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.467 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.467 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.467 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.467 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.470 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.470 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.470 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.470 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.470 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.470 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.471 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.474 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:11.474 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.474 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.474 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.474 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.474 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:39:11.475 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 17:39:11.486 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 17:39:11.486 - Thread: 1 -> LineHeight: 37 2022-05-03 17:39:11.486 - Thread: 1 -> Baseline: 30 2022-05-03 17:39:11.486 - Thread: 1 -> KernEnabled: True 2022-05-03 17:39:11.486 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:39:11.488 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2022-05-03 17:39:13.110 - Thread: 10 -> MyFont.Ctor - START 2022-05-03 17:39:13.111 - Thread: 9 -> MyFont.Ctor - START 2022-05-03 17:39:13.111 - Thread: 11 -> MyFont.Ctor - START 2022-05-03 17:39:13.111 - Thread: 10 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:13.112 - Thread: 9 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:13.112 - Thread: 11 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.114 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2022-05-03 17:39:13.115 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:13.115 - Thread: 10 -> LineHeight: 37 2022-05-03 17:39:13.115 - Thread: 10 -> Baseline: 30 2022-05-03 17:39:13.115 - Thread: 10 -> KernEnabled: True 2022-05-03 17:39:13.115 - Thread: 10 -> MyFont.Ctor - END 2022-05-03 17:39:13.119 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3060 + DISPLAY1', Description: 'dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58586, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True' 2022-05-03 17:39:13.119 - Thread: 9 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:13.119 - Thread: 11 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.120 - Thread: 9 -> LineHeight: 37 2022-05-03 17:39:13.120 - Thread: 11 -> LineHeight: 37 2022-05-03 17:39:13.120 - Thread: 9 -> Baseline: 30 2022-05-03 17:39:13.120 - Thread: 11 -> Baseline: 30 2022-05-03 17:39:13.120 - Thread: 9 -> KernEnabled: True 2022-05-03 17:39:13.120 - Thread: 11 -> KernEnabled: True 2022-05-03 17:39:13.120 - Thread: 9 -> MyFont.Ctor - END 2022-05-03 17:39:13.120 - Thread: 11 -> MyFont.Ctor - END 2022-05-03 17:39:13.121 - Thread: 9 -> MyFont.Ctor - START 2022-05-03 17:39:13.121 - Thread: 10 -> MyFont.Ctor - START 2022-05-03 17:39:13.122 - Thread: 11 -> MyFont.Ctor - START 2022-05-03 17:39:13.123 - Thread: 1 -> 640x480@60Hz 2022-05-03 17:39:13.123 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.124 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.124 - Thread: 1 -> 640x480@75Hz 2022-05-03 17:39:13.124 - Thread: 11 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.124 - Thread: 1 -> 640x480@72Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x480@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x480@59.94Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x576@75Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x576@75Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x576@60.317Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x576@60.317Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x576@72.188Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 720x576@72.188Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 800x600@75Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 800x600@60.317Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 800x600@72.188Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1024x768@60.004Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1024x768@70.069Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1024x768@75.029Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1152x864@75Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1176x664@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1176x664@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x720@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x720@59.94Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x768@60.015Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x768@60.015Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x800@59.81Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x960@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1360x768@60.015Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1366x768@74.984Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1366x768@74.984Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1440x900@59.887Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1440x900@74.984Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1600x1200@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1920x1080@60Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1920x1080@23.976Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1920x1080@24Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1920x1080@29.97Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1920x1080@30Hz 2022-05-03 17:39:13.124 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-03 17:39:13.124 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3060 + DISPLAY3', Description: 'dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58586, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True' 2022-05-03 17:39:13.125 - Thread: 1 -> 640x480@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 720x480@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 720x480@59.94Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 720x576@50Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 800x600@56.25Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 800x600@60.317Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1024x768@60.004Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1152x864@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1152x864@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1176x664@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1176x664@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1176x664@50Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1176x664@50Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x720@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x720@50Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x720@59.94Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x768@59.81Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x768@59.81Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x800@59.81Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x960@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1440x900@59.887Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1600x1200@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1920x1080@60Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1920x1080@50Hz 2022-05-03 17:39:13.125 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-03 17:39:13.125 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3060 + DISPLAY4', Description: 'dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58586, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True' 2022-05-03 17:39:13.126 - Thread: 9 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.126 - Thread: 1 -> 640x480@60Hz 2022-05-03 17:39:13.126 - Thread: 9 -> LineHeight: 37 2022-05-03 17:39:13.126 - Thread: 1 -> 640x480@75Hz 2022-05-03 17:39:13.126 - Thread: 9 -> Baseline: 30 2022-05-03 17:39:13.126 - Thread: 1 -> 640x480@72Hz 2022-05-03 17:39:13.126 - Thread: 9 -> KernEnabled: True 2022-05-03 17:39:13.126 - Thread: 1 -> 640x480@59.94Hz 2022-05-03 17:39:13.126 - Thread: 9 -> MyFont.Ctor - END 2022-05-03 17:39:13.126 - Thread: 1 -> 720x480@60Hz 2022-05-03 17:39:13.126 - Thread: 1 -> 720x480@59.94Hz 2022-05-03 17:39:13.126 - Thread: 1 -> 720x576@50Hz 2022-05-03 17:39:13.126 - Thread: 9 -> MyFont.Ctor - START 2022-05-03 17:39:13.126 - Thread: 1 -> 800x600@75Hz 2022-05-03 17:39:13.127 - Thread: 1 -> 800x600@56.25Hz 2022-05-03 17:39:13.127 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.127 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.127 - Thread: 1 -> 800x600@60.317Hz 2022-05-03 17:39:13.127 - Thread: 10 -> LineHeight: 37 2022-05-03 17:39:13.127 - Thread: 1 -> 800x600@72.188Hz 2022-05-03 17:39:13.127 - Thread: 10 -> Baseline: 30 2022-05-03 17:39:13.127 - Thread: 1 -> 1024x768@60.004Hz 2022-05-03 17:39:13.127 - Thread: 10 -> KernEnabled: True 2022-05-03 17:39:13.127 - Thread: 1 -> 1024x768@70.069Hz 2022-05-03 17:39:13.127 - Thread: 10 -> MyFont.Ctor - END 2022-05-03 17:39:13.127 - Thread: 1 -> 1024x768@75.029Hz 2022-05-03 17:39:13.127 - Thread: 1 -> 1152x864@75Hz 2022-05-03 17:39:13.127 - Thread: 10 -> MyFont.Ctor - START 2022-05-03 17:39:13.132 - Thread: 11 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.132 - Thread: 1 -> 1176x664@60Hz 2022-05-03 17:39:13.132 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.132 - Thread: 11 -> LineHeight: 37 2022-05-03 17:39:13.132 - Thread: 1 -> 1176x664@60Hz 2022-05-03 17:39:13.132 - Thread: 11 -> Baseline: 30 2022-05-03 17:39:13.132 - Thread: 1 -> 1176x664@50Hz 2022-05-03 17:39:13.132 - Thread: 11 -> KernEnabled: True 2022-05-03 17:39:13.132 - Thread: 1 -> 1176x664@50Hz 2022-05-03 17:39:13.132 - Thread: 11 -> MyFont.Ctor - END 2022-05-03 17:39:13.132 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 17:39:13.132 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 17:39:13.132 - Thread: 1 -> 1280x720@60Hz 2022-05-03 17:39:13.132 - Thread: 11 -> MyFont.Ctor - START 2022-05-03 17:39:13.132 - Thread: 1 -> 1280x720@50Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x720@59.94Hz 2022-05-03 17:39:13.133 - Thread: 11 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x768@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x768@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x800@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x800@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x960@60Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1440x900@59.887Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1920x1080@60Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1920x1080@50Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-03 17:39:13.133 - Thread: 1 -> 1920x1080@74.986Hz 2022-05-03 17:39:13.135 - Thread: 9 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.135 - Thread: 9 -> LineHeight: 37 2022-05-03 17:39:13.135 - Thread: 9 -> Baseline: 30 2022-05-03 17:39:13.135 - Thread: 9 -> KernEnabled: True 2022-05-03 17:39:13.135 - Thread: 9 -> MyFont.Ctor - END 2022-05-03 17:39:13.135 - Thread: 9 -> MyFont.Ctor - START 2022-05-03 17:39:13.136 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.136 - Thread: 11 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.136 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.136 - Thread: 10 -> LineHeight: 37 2022-05-03 17:39:13.136 - Thread: 11 -> LineHeight: 37 2022-05-03 17:39:13.136 - Thread: 10 -> Baseline: 30 2022-05-03 17:39:13.136 - Thread: 11 -> Baseline: 30 2022-05-03 17:39:13.136 - Thread: 10 -> KernEnabled: True 2022-05-03 17:39:13.136 - Thread: 11 -> KernEnabled: True 2022-05-03 17:39:13.136 - Thread: 11 -> MyFont.Ctor - END 2022-05-03 17:39:13.136 - Thread: 10 -> MyFont.Ctor - END 2022-05-03 17:39:13.136 - Thread: 10 -> MyFont.Ctor - START 2022-05-03 17:39:13.136 - Thread: 11 -> MyFont.Ctor - START 2022-05-03 17:39:13.138 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.138 - Thread: 11 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.140 - Thread: 9 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.140 - Thread: 9 -> LineHeight: 37 2022-05-03 17:39:13.140 - Thread: 9 -> Baseline: 30 2022-05-03 17:39:13.140 - Thread: 9 -> KernEnabled: True 2022-05-03 17:39:13.140 - Thread: 9 -> MyFont.Ctor - END 2022-05-03 17:39:13.140 - Thread: 9 -> MyFont.Ctor - START 2022-05-03 17:39:13.144 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.145 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.145 - Thread: 10 -> LineHeight: 37 2022-05-03 17:39:13.145 - Thread: 10 -> Baseline: 30 2022-05-03 17:39:13.145 - Thread: 10 -> KernEnabled: True 2022-05-03 17:39:13.145 - Thread: 10 -> MyFont.Ctor - END 2022-05-03 17:39:13.145 - Thread: 11 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.145 - Thread: 10 -> MyFont.Ctor - START 2022-05-03 17:39:13.145 - Thread: 11 -> LineHeight: 37 2022-05-03 17:39:13.146 - Thread: 11 -> Baseline: 30 2022-05-03 17:39:13.146 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.146 - Thread: 11 -> KernEnabled: True 2022-05-03 17:39:13.146 - Thread: 11 -> MyFont.Ctor - END 2022-05-03 17:39:13.146 - Thread: 11 -> MyFont.Ctor - START 2022-05-03 17:39:13.147 - Thread: 11 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:13.147 - Thread: 9 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.147 - Thread: 9 -> LineHeight: 37 2022-05-03 17:39:13.147 - Thread: 9 -> Baseline: 30 2022-05-03 17:39:13.147 - Thread: 9 -> KernEnabled: True 2022-05-03 17:39:13.147 - Thread: 9 -> MyFont.Ctor - END 2022-05-03 17:39:13.147 - Thread: 9 -> MyFont.Ctor - START 2022-05-03 17:39:13.148 - Thread: 9 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.150 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.150 - Thread: 10 -> LineHeight: 37 2022-05-03 17:39:13.150 - Thread: 10 -> Baseline: 30 2022-05-03 17:39:13.150 - Thread: 10 -> KernEnabled: True 2022-05-03 17:39:13.150 - Thread: 10 -> MyFont.Ctor - END 2022-05-03 17:39:13.150 - Thread: 10 -> MyFont.Ctor - START 2022-05-03 17:39:13.151 - Thread: 11 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:39:13.151 - Thread: 10 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.151 - Thread: 11 -> LineHeight: 37 2022-05-03 17:39:13.151 - Thread: 11 -> Baseline: 30 2022-05-03 17:39:13.151 - Thread: 11 -> KernEnabled: True 2022-05-03 17:39:13.151 - Thread: 11 -> MyFont.Ctor - END 2022-05-03 17:39:13.151 - Thread: 11 -> MyFont.Ctor - START 2022-05-03 17:39:13.152 - Thread: 11 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 17:39:13.152 - Thread: 9 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.152 - Thread: 9 -> LineHeight: 37 2022-05-03 17:39:13.152 - Thread: 9 -> Baseline: 30 2022-05-03 17:39:13.152 - Thread: 9 -> KernEnabled: True 2022-05-03 17:39:13.152 - Thread: 9 -> MyFont.Ctor - END 2022-05-03 17:39:13.159 - Thread: 10 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:39:13.159 - Thread: 10 -> LineHeight: 37 2022-05-03 17:39:13.159 - Thread: 10 -> Baseline: 30 2022-05-03 17:39:13.159 - Thread: 10 -> KernEnabled: True 2022-05-03 17:39:13.159 - Thread: 10 -> MyFont.Ctor - END 2022-05-03 17:39:13.164 - Thread: 11 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 17:39:13.164 - Thread: 11 -> LineHeight: 37 2022-05-03 17:39:13.164 - Thread: 11 -> Baseline: 30 2022-05-03 17:39:13.164 - Thread: 11 -> KernEnabled: True 2022-05-03 17:39:13.164 - Thread: 11 -> MyFont.Ctor - END 2022-05-03 17:39:13.224 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:39:13.225 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:39:13.225 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:39:13.225 - Thread: 12 -> HqDepth = True 2022-05-03 17:39:13.225 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:39:13.225 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:39:13.225 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:39:13.225 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:39:13.225 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:39:13.225 - Thread: 12 -> } 2022-05-03 17:39:38.593 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2022-05-03 17:39:38.594 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2022-05-03 17:39:38.594 - Thread: 10 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2022-05-03 17:39:53.511 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2022-05-03 17:40:19.590 - Thread: 9 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_010.dds 2022-05-03 17:40:21.215 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.215 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:21.218 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:21.218 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.218 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.218 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.218 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.218 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.219 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:21.221 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:21.221 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.221 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.221 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.221 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.221 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.222 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.225 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.225 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.225 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.225 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.225 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.225 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.226 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.228 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.228 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.228 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.228 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.228 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.228 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.229 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.231 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.231 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.231 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.231 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.231 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.231 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.232 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.234 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.234 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.234 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.234 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.234 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.234 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.234 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.237 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.237 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.237 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.237 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.237 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.237 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.237 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.239 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.239 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.239 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.239 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.239 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.239 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.240 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.242 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.242 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.242 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.242 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.242 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.242 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.243 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.252 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.252 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.252 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.252 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.252 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.252 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.253 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.255 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.255 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.255 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.255 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.255 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.255 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.256 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.258 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.258 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.258 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.258 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.258 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.258 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.259 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.261 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.261 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.261 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.261 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.261 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.261 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.261 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.264 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.264 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.264 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.264 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.264 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.264 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.264 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:21.266 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:21.266 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.266 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.266 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.266 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.266 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.267 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.269 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.269 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.269 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.269 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.269 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.269 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.270 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.275 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:21.275 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.275 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.275 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.275 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:21.275 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:21.276 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 17:40:21.281 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 17:40:21.281 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:21.281 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:21.281 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:21.281 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.532 - Thread: 22 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2022-05-03 17:40:22.688 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.688 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:22.691 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:22.691 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.691 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.691 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.691 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.691 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.692 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:22.694 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:22.694 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.694 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.694 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.694 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.694 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.695 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.697 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.697 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.697 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.697 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.697 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.697 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.698 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.701 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.701 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.701 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.701 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.701 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.701 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.702 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.704 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.704 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.704 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.704 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.704 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.704 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.705 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.708 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.708 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.708 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.708 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.708 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.708 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.709 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.712 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.712 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.712 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.712 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.712 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.712 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.713 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.716 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.716 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.716 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.716 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.716 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.716 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.716 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.720 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.720 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.720 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.720 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.720 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.720 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.721 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.724 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.724 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.724 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.724 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.724 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.724 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.724 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.726 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.726 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.726 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.727 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.727 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.727 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.727 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.729 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.729 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.729 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.729 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.729 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.730 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.730 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.732 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.732 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.732 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.732 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.732 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.732 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.733 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.735 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.735 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.735 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.735 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.735 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.735 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.736 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:22.739 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 17:40:22.739 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.739 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.739 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.739 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.739 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.739 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.743 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.743 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.744 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.744 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.744 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.744 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.744 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.746 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 17:40:22.746 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.746 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.746 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.746 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:22.746 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 17:40:22.747 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 17:40:22.752 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 17:40:22.752 - Thread: 1 -> LineHeight: 37 2022-05-03 17:40:22.753 - Thread: 1 -> Baseline: 30 2022-05-03 17:40:22.753 - Thread: 1 -> KernEnabled: True 2022-05-03 17:40:22.753 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 17:40:31.932 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2022-05-03 17:40:31.934 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2022-05-03 17:40:32.169 - Thread: 16 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2022-05-03 17:40:32.390 - Thread: 16 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2022-05-03 17:40:32.532 - Thread: 15 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2022-05-03 17:40:32.544 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2022-05-03 17:40:33.092 - Thread: 14 -> MyRenderSettings1 = { 2022-05-03 17:40:33.094 - Thread: 14 -> AntialiasingMode = FXAA 2022-05-03 17:40:33.094 - Thread: 14 -> ShadowQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> TextureQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:33.094 - Thread: 14 -> HqDepth = True 2022-05-03 17:40:33.094 - Thread: 14 -> GrassDrawDistance = 1000 2022-05-03 17:40:33.094 - Thread: 14 -> GrassDensityFactor = 3 2022-05-03 17:40:33.094 - Thread: 14 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:33.094 - Thread: 14 -> ModelQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> VoxelQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> DistanceFade = 1998 2022-05-03 17:40:33.094 - Thread: 14 -> ParticleQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> LightsQuality = HIGH 2022-05-03 17:40:33.094 - Thread: 14 -> } 2022-05-03 17:40:33.155 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2022-05-03 17:40:33.756 - Thread: 17 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2022-05-03 17:40:37.595 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:40:37.596 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:40:37.596 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:37.596 - Thread: 12 -> HqDepth = True 2022-05-03 17:40:37.596 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:40:37.596 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:40:37.596 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:37.596 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:40:37.596 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:40:37.596 - Thread: 12 -> } 2022-05-03 17:40:37.803 - Thread: 22 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2022-05-03 17:40:39.426 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:40:39.427 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:40:39.427 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:39.427 - Thread: 12 -> HqDepth = True 2022-05-03 17:40:39.427 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:40:39.427 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:40:39.427 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:39.427 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:40:39.427 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:40:39.427 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:40:39.428 - Thread: 12 -> } 2022-05-03 17:40:41.221 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:40:41.221 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:40:41.221 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:41.221 - Thread: 12 -> HqDepth = True 2022-05-03 17:40:41.221 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:40:41.221 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:40:41.221 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:41.221 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:41.221 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:41.222 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:41.222 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:40:41.222 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:40:41.222 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:40:41.222 - Thread: 12 -> } 2022-05-03 17:40:43.176 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:40:43.177 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:40:43.177 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:43.177 - Thread: 12 -> HqDepth = True 2022-05-03 17:40:43.177 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:40:43.177 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:40:43.177 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:43.177 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:40:43.177 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:40:43.177 - Thread: 12 -> } 2022-05-03 17:40:45.581 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 17:40:45.582 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 17:40:45.582 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:45.582 - Thread: 13 -> HqDepth = True 2022-05-03 17:40:45.582 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 17:40:45.582 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 17:40:45.582 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:45.582 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> DistanceFade = 1998 2022-05-03 17:40:45.582 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 17:40:45.582 - Thread: 13 -> } 2022-05-03 17:40:48.013 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:40:48.014 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:40:48.014 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:48.014 - Thread: 12 -> HqDepth = True 2022-05-03 17:40:48.014 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:40:48.014 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:40:48.014 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:48.014 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:40:48.014 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:40:48.014 - Thread: 12 -> } 2022-05-03 17:40:50.828 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 17:40:50.828 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 17:40:50.828 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 17:40:50.828 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 17:40:50.828 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 17:40:50.828 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 17:40:50.828 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:40:50.828 - Thread: 12 -> HqDepth = True 2022-05-03 17:40:50.829 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 17:40:50.829 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 17:40:50.829 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 17:40:50.829 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> DistanceFade = 1998 2022-05-03 17:40:50.829 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 17:40:50.829 - Thread: 12 -> } 2022-05-03 17:54:28.712 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD0.mwm 2022-05-03 17:54:28.720 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD1.mwm 2022-05-03 17:54:28.744 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD2.mwm 2022-05-03 17:54:28.762 - Thread: 15 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PassengerSeat_LOD3.mwm 2022-05-03 18:43:07.402 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:43:07.403 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:43:07.403 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:07.403 - Thread: 12 -> HqDepth = True 2022-05-03 18:43:07.403 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:43:07.403 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:43:07.403 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:07.403 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:07.403 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:07.404 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:43:07.404 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:43:07.404 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:43:07.404 - Thread: 12 -> } 2022-05-03 18:43:10.469 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:10.470 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:10.470 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:10.470 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:10.470 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:10.470 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:10.470 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:10.470 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:10.470 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:10.470 - Thread: 13 -> } 2022-05-03 18:43:13.619 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:43:13.619 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:43:13.619 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:43:13.619 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:13.619 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:43:13.619 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:13.619 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:13.619 - Thread: 12 -> HqDepth = True 2022-05-03 18:43:13.619 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:43:13.619 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:43:13.619 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:13.619 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:43:13.620 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:43:13.620 - Thread: 12 -> } 2022-05-03 18:43:16.835 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:16.837 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:16.837 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:16.837 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:16.837 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:16.837 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:16.837 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:16.837 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:16.837 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:16.837 - Thread: 13 -> } 2022-05-03 18:43:20.036 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:20.036 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:20.036 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:20.036 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:20.036 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:20.036 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:20.036 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:20.036 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:20.036 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:20.036 - Thread: 13 -> } 2022-05-03 18:43:23.269 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:43:23.269 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:43:23.269 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:43:23.269 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:23.269 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:43:23.269 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:23.269 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:23.269 - Thread: 12 -> HqDepth = True 2022-05-03 18:43:23.269 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:43:23.269 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:43:23.270 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:23.270 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:43:23.270 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:43:23.270 - Thread: 12 -> } 2022-05-03 18:43:26.786 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:43:26.787 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:43:26.787 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:26.787 - Thread: 12 -> HqDepth = True 2022-05-03 18:43:26.787 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:43:26.787 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:43:26.787 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:26.787 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:43:26.787 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:43:26.787 - Thread: 12 -> } 2022-05-03 18:43:30.453 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:30.453 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:30.453 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:30.453 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:30.453 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:30.453 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:30.453 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:30.453 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:30.453 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:30.453 - Thread: 13 -> } 2022-05-03 18:43:34.152 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:34.153 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:34.153 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:34.153 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:34.153 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:34.153 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:34.153 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:34.153 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:34.153 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:34.153 - Thread: 13 -> } 2022-05-03 18:43:38.252 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:38.253 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:38.253 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:38.253 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:38.253 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:38.253 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:38.253 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:38.253 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:38.253 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:38.253 - Thread: 13 -> } 2022-05-03 18:43:42.453 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:42.454 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:42.454 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:42.454 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:42.454 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:42.454 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:42.454 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:42.454 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:42.454 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:42.454 - Thread: 13 -> } 2022-05-03 18:43:46.719 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:43:46.720 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:43:46.720 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:46.720 - Thread: 13 -> HqDepth = True 2022-05-03 18:43:46.720 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:43:46.720 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:43:46.720 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:46.720 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:43:46.720 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:43:46.720 - Thread: 13 -> } 2022-05-03 18:43:50.919 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:43:50.920 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:43:50.920 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:50.920 - Thread: 12 -> HqDepth = True 2022-05-03 18:43:50.920 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:43:50.920 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:43:50.920 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:50.920 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:43:50.920 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:43:50.920 - Thread: 12 -> } 2022-05-03 18:43:55.485 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:43:55.486 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:43:55.486 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:43:55.486 - Thread: 12 -> HqDepth = True 2022-05-03 18:43:55.486 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:43:55.486 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:43:55.486 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:43:55.486 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:43:55.486 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:43:55.486 - Thread: 12 -> } 2022-05-03 18:44:00.285 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:00.286 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:00.287 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:00.287 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:00.287 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:00.287 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:00.287 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:00.287 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:00.287 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:00.287 - Thread: 12 -> } 2022-05-03 18:44:05.286 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:05.287 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:05.287 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:05.287 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:05.287 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:05.287 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:05.287 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:05.287 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:05.287 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:05.287 - Thread: 12 -> } 2022-05-03 18:44:10.803 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:10.803 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:10.803 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:10.803 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:10.803 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:10.803 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:10.803 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:10.803 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:10.803 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:10.804 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:10.804 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:10.804 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:10.804 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:10.804 - Thread: 12 -> } 2022-05-03 18:44:16.453 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:16.454 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:16.454 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:16.454 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:16.454 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:16.454 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:16.454 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:16.454 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:16.454 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:16.454 - Thread: 12 -> } 2022-05-03 18:44:22.552 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:22.553 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:22.553 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:22.553 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:22.553 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:22.553 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:22.553 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:22.553 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:22.553 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:22.553 - Thread: 12 -> } 2022-05-03 18:44:29.356 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:29.357 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:29.357 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:29.357 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:29.357 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:29.357 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:29.357 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:29.357 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:29.357 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:29.357 - Thread: 12 -> } 2022-05-03 18:44:36.686 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:36.687 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:36.687 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:36.687 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:36.687 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:36.687 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:36.687 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:36.687 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:36.687 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:36.687 - Thread: 12 -> } 2022-05-03 18:44:44.253 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:44:44.254 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:44:44.254 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:44.254 - Thread: 12 -> HqDepth = True 2022-05-03 18:44:44.254 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:44:44.254 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:44:44.254 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:44.254 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:44:44.254 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:44:44.254 - Thread: 12 -> } 2022-05-03 18:44:52.853 - Thread: 14 -> MyRenderSettings1 = { 2022-05-03 18:44:52.853 - Thread: 14 -> AntialiasingMode = FXAA 2022-05-03 18:44:52.853 - Thread: 14 -> ShadowQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> ShadowGPUQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> TextureQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> VoxelTextureQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:44:52.853 - Thread: 14 -> HqDepth = True 2022-05-03 18:44:52.853 - Thread: 14 -> GrassDrawDistance = 1000 2022-05-03 18:44:52.853 - Thread: 14 -> GrassDensityFactor = 3 2022-05-03 18:44:52.853 - Thread: 14 -> AmbientOcclusionEnabled = True 2022-05-03 18:44:52.853 - Thread: 14 -> ModelQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> VoxelQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> VoxelShaderQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:44:52.853 - Thread: 14 -> DistanceFade = 1998 2022-05-03 18:44:52.854 - Thread: 14 -> ParticleQuality = HIGH 2022-05-03 18:44:52.854 - Thread: 14 -> LightsQuality = HIGH 2022-05-03 18:44:52.854 - Thread: 14 -> } 2022-05-03 18:45:02.503 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:45:02.504 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:45:02.504 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:45:02.504 - Thread: 12 -> HqDepth = True 2022-05-03 18:45:02.504 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:45:02.504 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:45:02.504 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:45:02.504 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:45:02.504 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:45:02.504 - Thread: 12 -> } 2022-05-03 18:45:14.938 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:45:14.939 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:45:14.939 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:45:14.939 - Thread: 13 -> HqDepth = True 2022-05-03 18:45:14.939 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:45:14.939 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:45:14.939 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:45:14.939 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:45:14.939 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:45:14.939 - Thread: 13 -> } 2022-05-03 18:45:30.305 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:45:30.306 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:45:30.306 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:45:30.306 - Thread: 12 -> HqDepth = True 2022-05-03 18:45:30.306 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:45:30.306 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:45:30.306 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:45:30.306 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:45:30.306 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:45:30.306 - Thread: 12 -> } 2022-05-03 18:45:52.005 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:45:52.006 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:45:52.006 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:45:52.006 - Thread: 12 -> HqDepth = True 2022-05-03 18:45:52.006 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:45:52.006 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:45:52.006 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:45:52.006 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:45:52.006 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:45:52.006 - Thread: 12 -> } 2022-05-03 18:48:51.366 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:48:51.367 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:48:51.368 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:48:51.368 - Thread: 12 -> HqDepth = True 2022-05-03 18:48:51.368 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:48:51.368 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:48:51.368 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:48:51.368 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:48:51.368 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:48:51.368 - Thread: 12 -> } 2022-05-03 18:49:06.574 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:49:06.575 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:49:06.575 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:06.575 - Thread: 12 -> HqDepth = True 2022-05-03 18:49:06.575 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:49:06.575 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:49:06.575 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:06.575 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:49:06.575 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:49:06.575 - Thread: 12 -> } 2022-05-03 18:49:18.550 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:49:18.550 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:49:18.550 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:18.550 - Thread: 12 -> HqDepth = True 2022-05-03 18:49:18.550 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:49:18.550 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:49:18.550 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:18.550 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:49:18.550 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:49:18.550 - Thread: 12 -> } 2022-05-03 18:49:28.649 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:49:28.650 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:49:28.650 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:28.650 - Thread: 12 -> HqDepth = True 2022-05-03 18:49:28.650 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:49:28.650 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:49:28.650 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:28.650 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:49:28.650 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:49:28.650 - Thread: 12 -> } 2022-05-03 18:49:37.407 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:49:37.408 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:49:37.408 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:37.408 - Thread: 12 -> HqDepth = True 2022-05-03 18:49:37.408 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:49:37.408 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:49:37.408 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:37.408 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:49:37.408 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:49:37.408 - Thread: 12 -> } 2022-05-03 18:49:45.274 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:49:45.275 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:49:45.275 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:45.275 - Thread: 13 -> HqDepth = True 2022-05-03 18:49:45.275 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:49:45.275 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:49:45.275 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:45.275 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:49:45.275 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:49:45.275 - Thread: 13 -> } 2022-05-03 18:49:52.508 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:49:52.509 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:49:52.509 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:52.509 - Thread: 12 -> HqDepth = True 2022-05-03 18:49:52.509 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:49:52.509 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:49:52.509 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:52.509 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:49:52.509 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:49:52.509 - Thread: 12 -> } 2022-05-03 18:49:59.058 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:49:59.059 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:49:59.059 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:49:59.059 - Thread: 13 -> HqDepth = True 2022-05-03 18:49:59.059 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:49:59.059 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:49:59.059 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:49:59.059 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:49:59.059 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:49:59.059 - Thread: 13 -> } 2022-05-03 18:50:05.208 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:05.209 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:05.209 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:05.209 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:05.209 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:05.209 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:05.209 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:05.209 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:05.209 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:05.209 - Thread: 12 -> } 2022-05-03 18:50:10.858 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:10.859 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:10.859 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:10.859 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:10.859 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:10.859 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:10.859 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:10.859 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:10.859 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:10.859 - Thread: 12 -> } 2022-05-03 18:50:15.916 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:15.917 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:15.917 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:15.917 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:15.917 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:15.917 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:15.917 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:15.917 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:15.917 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:15.917 - Thread: 12 -> } 2022-05-03 18:50:20.991 - Thread: 14 -> MyRenderSettings1 = { 2022-05-03 18:50:20.992 - Thread: 14 -> AntialiasingMode = FXAA 2022-05-03 18:50:20.992 - Thread: 14 -> ShadowQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> TextureQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:20.992 - Thread: 14 -> HqDepth = True 2022-05-03 18:50:20.992 - Thread: 14 -> GrassDrawDistance = 1000 2022-05-03 18:50:20.992 - Thread: 14 -> GrassDensityFactor = 3 2022-05-03 18:50:20.992 - Thread: 14 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:20.992 - Thread: 14 -> ModelQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> VoxelQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> DistanceFade = 1998 2022-05-03 18:50:20.992 - Thread: 14 -> ParticleQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> LightsQuality = HIGH 2022-05-03 18:50:20.992 - Thread: 14 -> } 2022-05-03 18:50:25.991 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:50:25.992 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:50:25.992 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:25.992 - Thread: 13 -> HqDepth = True 2022-05-03 18:50:25.992 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:50:25.992 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:50:25.992 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:25.992 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:50:25.992 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:50:25.992 - Thread: 13 -> } 2022-05-03 18:50:30.607 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:30.608 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:30.608 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:30.608 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:30.608 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:30.608 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:30.608 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:30.608 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:30.608 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:30.608 - Thread: 12 -> } 2022-05-03 18:50:35.007 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:35.008 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:35.008 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:35.008 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:35.008 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:35.008 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:35.008 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:35.008 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:35.008 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:35.008 - Thread: 12 -> } 2022-05-03 18:50:39.074 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:39.075 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:39.075 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:39.075 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:39.075 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:39.075 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:39.075 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:39.075 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:39.075 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:39.075 - Thread: 12 -> } 2022-05-03 18:50:43.041 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:43.042 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:43.042 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:43.042 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:43.042 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:43.042 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:43.042 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:43.042 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:43.042 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:43.042 - Thread: 12 -> } 2022-05-03 18:50:46.924 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:46.925 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:46.925 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:46.925 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:46.925 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:46.925 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:46.925 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:46.925 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:46.925 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:46.925 - Thread: 12 -> } 2022-05-03 18:50:50.691 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:50:50.692 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:50:50.692 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:50.692 - Thread: 13 -> HqDepth = True 2022-05-03 18:50:50.692 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:50:50.692 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:50:50.692 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:50.692 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:50:50.692 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:50:50.692 - Thread: 13 -> } 2022-05-03 18:50:54.324 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:50:54.325 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:50:54.325 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:50:54.325 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:50:54.325 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:50:54.325 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:50:54.325 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:50:54.325 - Thread: 12 -> HqDepth = True 2022-05-03 18:50:54.325 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:50:54.325 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:50:54.325 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:54.325 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:54.325 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:54.325 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:54.325 - 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Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:50:58.025 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:50:58.025 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:50:58.025 - Thread: 12 -> } 2022-05-03 18:51:01.474 - Thread: 14 -> MyRenderSettings1 = { 2022-05-03 18:51:01.474 - Thread: 14 -> AntialiasingMode = FXAA 2022-05-03 18:51:01.474 - Thread: 14 -> ShadowQuality = HIGH 2022-05-03 18:51:01.474 - Thread: 14 -> ShadowGPUQuality = HIGH 2022-05-03 18:51:01.474 - Thread: 14 -> TextureQuality = HIGH 2022-05-03 18:51:01.474 - Thread: 14 -> VoxelTextureQuality = HIGH 2022-05-03 18:51:01.474 - Thread: 14 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:51:01.474 - Thread: 14 -> HqDepth = True 2022-05-03 18:51:01.475 - Thread: 14 -> GrassDrawDistance = 1000 2022-05-03 18:51:01.475 - Thread: 14 -> GrassDensityFactor = 3 2022-05-03 18:51:01.475 - Thread: 14 -> AmbientOcclusionEnabled = True 2022-05-03 18:51:01.475 - Thread: 14 -> ModelQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> VoxelQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> VoxelShaderQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> DistanceFade = 1998 2022-05-03 18:51:01.475 - Thread: 14 -> ParticleQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> LightsQuality = HIGH 2022-05-03 18:51:01.475 - Thread: 14 -> } 2022-05-03 18:51:04.741 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:51:04.742 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:51:04.742 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:51:04.742 - Thread: 12 -> HqDepth = True 2022-05-03 18:51:04.742 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:51:04.742 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:51:04.742 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:51:04.742 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:51:04.742 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:51:04.742 - Thread: 12 -> } 2022-05-03 18:51:07.857 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:51:07.858 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:51:07.858 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:51:07.858 - Thread: 13 -> HqDepth = True 2022-05-03 18:51:07.858 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:51:07.858 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:51:07.858 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:51:07.858 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:51:07.858 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:51:07.858 - Thread: 13 -> } 2022-05-03 18:51:10.971 - Thread: 12 -> MyRenderSettings1 = { 2022-05-03 18:51:10.972 - Thread: 12 -> AntialiasingMode = FXAA 2022-05-03 18:51:10.972 - Thread: 12 -> ShadowQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> ShadowGPUQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> TextureQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> VoxelTextureQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:51:10.972 - Thread: 12 -> HqDepth = True 2022-05-03 18:51:10.972 - Thread: 12 -> GrassDrawDistance = 1000 2022-05-03 18:51:10.972 - Thread: 12 -> GrassDensityFactor = 3 2022-05-03 18:51:10.972 - Thread: 12 -> AmbientOcclusionEnabled = True 2022-05-03 18:51:10.972 - Thread: 12 -> ModelQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> VoxelQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> VoxelShaderQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> DistanceFade = 1998 2022-05-03 18:51:10.972 - Thread: 12 -> ParticleQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> LightsQuality = HIGH 2022-05-03 18:51:10.972 - Thread: 12 -> } 2022-05-03 18:51:14.038 - Thread: 13 -> MyRenderSettings1 = { 2022-05-03 18:51:14.039 - Thread: 13 -> AntialiasingMode = FXAA 2022-05-03 18:51:14.039 - Thread: 13 -> ShadowQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> ShadowGPUQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> TextureQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> VoxelTextureQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> AnisotropicFiltering = ANISO_16 2022-05-03 18:51:14.039 - Thread: 13 -> HqDepth = True 2022-05-03 18:51:14.039 - Thread: 13 -> GrassDrawDistance = 1000 2022-05-03 18:51:14.039 - Thread: 13 -> GrassDensityFactor = 3 2022-05-03 18:51:14.039 - Thread: 13 -> AmbientOcclusionEnabled = True 2022-05-03 18:51:14.039 - Thread: 13 -> ModelQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> VoxelQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> VoxelShaderQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> AtmosphereShaderQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> DistanceFade = 1998 2022-05-03 18:51:14.039 - Thread: 13 -> ParticleQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> LightsQuality = HIGH 2022-05-03 18:51:14.039 - Thread: 13 -> } 2022-05-03 18:51:40.135 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.136 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.138 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.138 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.138 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.138 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.138 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.138 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.139 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.142 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.142 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.142 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.142 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.142 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.142 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.143 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.145 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.145 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.145 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.145 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.145 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.145 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.146 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.148 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.148 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.148 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.148 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.148 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.148 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.149 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.153 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.153 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.153 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.153 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.153 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.153 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.154 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.156 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.156 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.156 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.156 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.156 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.156 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.157 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.160 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.160 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.160 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.160 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.160 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.160 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.161 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.164 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.164 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.164 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.164 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.164 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.164 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.165 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.167 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.167 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.167 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.167 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.167 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.167 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.168 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.171 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.171 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.171 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.171 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.171 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.171 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.172 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.175 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.175 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.175 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.175 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.175 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.175 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.176 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.181 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.181 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.181 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.181 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.181 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.181 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.182 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.185 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.185 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.185 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.185 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.185 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.185 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.186 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.188 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.188 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.188 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.188 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.188 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.188 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.189 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.192 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.192 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.192 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.192 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.192 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.192 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.193 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.196 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.196 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.196 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.196 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.196 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.196 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.196 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.199 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.199 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.199 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.199 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.199 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.199 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.200 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 18:51:40.212 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 18:51:40.212 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.212 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.212 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.212 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.241 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.242 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.245 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.245 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.245 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.245 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.245 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.245 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.245 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.248 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.248 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.248 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.248 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.248 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.248 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.249 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.252 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.252 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.252 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.252 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.252 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.252 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.253 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.255 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.255 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.255 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.255 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.255 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.255 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.256 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.260 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.260 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.260 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.260 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.260 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.260 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.261 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.263 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.263 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.263 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.263 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.263 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.263 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.264 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.266 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.266 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.266 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.266 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.266 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.266 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.267 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.269 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.270 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.270 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.270 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.270 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.270 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.270 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.273 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.273 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.273 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.273 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.273 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.273 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.273 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.276 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.276 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.276 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.276 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.276 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.276 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.277 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.279 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.279 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.279 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.279 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.279 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.279 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.280 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.285 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.285 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.285 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.285 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.285 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.285 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.286 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.288 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.288 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.288 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.288 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.288 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.288 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.289 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.291 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.291 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.291 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.291 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.291 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.291 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.292 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.294 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 18:51:40.294 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.294 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.294 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.294 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.294 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.295 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.297 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.298 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.298 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.298 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.298 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.298 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.298 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.301 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 18:51:40.301 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.301 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.301 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.301 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.301 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 18:51:40.301 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 18:51:40.312 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 18:51:40.312 - Thread: 1 -> LineHeight: 37 2022-05-03 18:51:40.312 - Thread: 1 -> Baseline: 30 2022-05-03 18:51:40.312 - Thread: 1 -> KernEnabled: True 2022-05-03 18:51:40.312 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 18:51:40.568 - Thread: 22 -> Unloading session data 2022-05-03 18:51:42.889 - Thread: 22 -> DestroyCascadeTextures 2022-05-03 18:51:42.991 - Thread: 22 -> Device Context change