2022-05-03 15:51:14.821 - Thread: 1 -> Log Started 2022-05-03 15:51:14.821 - Thread: 1 -> Timezone (local - UTC): -4h 2022-05-03 15:51:14.821 - Thread: 1 -> App Version: Version unknown 2022-05-03 15:51:14.821 - Thread: 1 -> VRage renderer started 2022-05-03 15:51:14.987 - Thread: 1 -> MyRenderSettings1 = { 2022-05-03 15:51:14.988 - Thread: 1 -> AntialiasingMode = FXAA 2022-05-03 15:51:14.988 - Thread: 1 -> ShadowQuality = HIGH 2022-05-03 15:51:14.988 - Thread: 1 -> ShadowGPUQuality = HIGH 2022-05-03 15:51:14.988 - Thread: 1 -> TextureQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> VoxelTextureQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:51:14.989 - Thread: 1 -> HqDepth = True 2022-05-03 15:51:14.989 - Thread: 1 -> GrassDrawDistance = 1000 2022-05-03 15:51:14.989 - Thread: 1 -> GrassDensityFactor = 3 2022-05-03 15:51:14.989 - Thread: 1 -> AmbientOcclusionEnabled = True 2022-05-03 15:51:14.989 - Thread: 1 -> ModelQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> VoxelQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> VoxelShaderQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> DistanceFade = 1998 2022-05-03 15:51:14.989 - Thread: 1 -> ParticleQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> LightsQuality = HIGH 2022-05-03 15:51:14.989 - Thread: 1 -> } 2022-05-03 15:51:15.780 - Thread: 17 -> CreateDeviceInternal 2022-05-03 15:51:16.110 - Thread: 17 -> MyRenderDeviceSettings = { 2022-05-03 15:51:16.110 - Thread: 17 -> Adapter id = 0 2022-05-03 15:51:16.110 - Thread: 17 -> DXGIAdapter id = 0 2022-05-03 15:51:16.111 - Thread: 17 -> DXGIOutput id = 0 2022-05-03 15:51:16.111 - Thread: 17 -> Resolution = 1920 x 1080 2022-05-03 15:51:16.111 - Thread: 17 -> Window mode = FullscreenWindow 2022-05-03 15:51:16.111 - Thread: 17 -> } 2022-05-03 15:51:16.111 - Thread: 17 -> CreateDeviceInternal InitDebugOutput 2022-05-03 15:51:16.111 - Thread: 17 -> CreateDeviceInternal RC Dispose 2022-05-03 15:51:16.111 - Thread: 17 -> CreateDeviceInternal RC Create 2022-05-03 15:51:16.111 - Thread: 17 -> Device Context change 2022-05-03 15:51:16.111 - Thread: 17 -> CreateDeviceInternal RC Initialize 2022-05-03 15:51:16.113 - Thread: 17 -> CreateDeviceInternal m_initializedOnce (False) 2022-05-03 15:51:16.113 - Thread: 17 -> CreateDeviceInternal m_initialized (False) 2022-05-03 15:51:17.107 - Thread: 17 -> DestroyCascadeTextures 2022-05-03 15:51:17.109 - Thread: 17 -> InitCascadeTextures: 0 2022-05-03 15:51:17.180 - Thread: 17 -> Mesh asset Cone.mwm has inconsistent vertex streams 2022-05-03 15:51:17.181 - Thread: 17 -> Normals length: 0 expected length: 25 2022-05-03 15:51:17.181 - Thread: 17 -> Texcoords length: 0 expected length: 25 2022-05-03 15:51:17.181 - Thread: 17 -> Tangents length: 0 expected length: 25 2022-05-03 15:51:17.181 - Thread: 17 -> Bitangents length: 0 expected length: 25 2022-05-03 15:51:17.185 - Thread: 17 -> Mesh asset Models/Debug/Cone.mwm has no material in part 0 2022-05-03 15:51:19.838 - Thread: 17 -> Mesh asset Sphere.mwm has inconsistent vertex streams 2022-05-03 15:51:19.839 - Thread: 17 -> Normals length: 0 expected length: 992 2022-05-03 15:51:19.839 - Thread: 17 -> Texcoords length: 0 expected length: 992 2022-05-03 15:51:19.839 - Thread: 17 -> Tangents length: 0 expected length: 992 2022-05-03 15:51:19.839 - Thread: 17 -> Bitangents length: 0 expected length: 992 2022-05-03 15:51:19.839 - Thread: 17 -> Mesh asset Models/Debug/Sphere.mwm has no material in part 0 2022-05-03 15:51:20.287 - Thread: 17 -> CreateDeviceInteral Apply Settings 2022-05-03 15:51:20.288 - Thread: 17 -> ApplySettings 2022-05-03 15:51:20.288 - Thread: 17 -> MyRenderDeviceSettings = { 2022-05-03 15:51:20.289 - Thread: 17 -> Adapter id = 0 2022-05-03 15:51:20.289 - Thread: 17 -> DXGIAdapter id = 0 2022-05-03 15:51:20.289 - Thread: 17 -> DXGIOutput id = 0 2022-05-03 15:51:20.289 - Thread: 17 -> Resolution = 1920 x 1080 2022-05-03 15:51:20.289 - Thread: 17 -> Window mode = FullscreenWindow 2022-05-03 15:51:20.289 - Thread: 17 -> } 2022-05-03 15:51:20.307 - Thread: 17 -> CreateDeviceInteral done (MyRenderDeviceSettings: { AdapterOrdinal: 0 NewAdapterOrdinal: 0 WindowMode: FullscreenWindow BackBufferWidth: 1920 BackBufferHeight: 1080 RefreshRate: 60000 VSync: 0 DebugDrawOnly: False UseStereoRendering: False SettingsMandatory: False InitParallel: False }) 2022-05-03 15:51:20.307 - Thread: 17 -> CreateDevice: deviceCreated = True 2022-05-03 15:51:23.771 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.771 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:23.813 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:23.813 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.813 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.813 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.813 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.813 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.814 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:23.816 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:23.816 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.816 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.816 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.816 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.816 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.817 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.832 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.832 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.832 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.832 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.832 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.832 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.833 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.835 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.835 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.835 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.835 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.835 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.835 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.835 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.837 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.837 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.838 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.838 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.838 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.838 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.838 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.840 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.840 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.840 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.840 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.840 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.840 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.841 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.843 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.843 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.843 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.843 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.843 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.843 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.844 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.846 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.846 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.846 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.846 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.846 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.846 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.846 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.848 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.848 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.848 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.848 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.848 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.848 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.849 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.853 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.853 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.853 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.853 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.853 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.853 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.854 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.856 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.856 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.856 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.856 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.856 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.856 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.857 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.859 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.859 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.859 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.859 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.859 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.859 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.859 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.861 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.861 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.861 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.861 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.861 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.861 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.862 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.864 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.864 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.864 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.864 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.864 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.864 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.865 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:23.867 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:23.867 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.867 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.867 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.867 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.867 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.867 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.870 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.870 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.870 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.870 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.870 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.870 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.870 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.873 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:23.873 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.873 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.873 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.873 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:23.873 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:23.873 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 15:51:23.891 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 15:51:23.891 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:23.891 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:23.891 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:23.891 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.184 - Thread: 1 -> MyGuiManager2.LoadContent() - START 2022-05-03 15:51:26.221 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.221 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:26.224 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:26.224 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.224 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.224 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.224 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.225 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.225 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:26.230 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:26.230 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.230 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.230 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.230 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.230 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.231 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.233 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.233 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.233 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.233 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.233 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.233 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.234 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.242 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.242 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.242 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.242 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.242 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.242 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.242 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.245 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.245 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.245 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.245 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.245 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.245 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.246 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.253 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.253 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.253 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.253 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.253 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.253 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.254 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.256 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.256 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.256 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.256 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.256 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.256 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.256 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.259 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.259 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.259 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.259 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.259 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.259 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.259 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.262 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.264 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.264 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.264 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.264 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.264 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.265 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.267 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.267 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.267 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.267 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.267 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.267 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.268 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.270 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.270 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.270 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.270 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.271 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.271 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.271 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.275 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.275 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.275 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.275 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.275 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.276 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.276 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.278 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.278 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.278 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.278 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.278 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.278 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.279 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.286 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.286 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.286 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.286 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.286 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.286 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.286 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:26.289 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:26.289 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.289 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.289 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.289 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.289 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.289 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.292 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.292 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.292 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.292 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.292 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.292 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.292 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.295 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:26.295 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.295 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.295 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.295 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.295 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:51:26.301 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 15:51:26.309 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 15:51:26.309 - Thread: 1 -> LineHeight: 37 2022-05-03 15:51:26.309 - Thread: 1 -> Baseline: 30 2022-05-03 15:51:26.309 - Thread: 1 -> KernEnabled: True 2022-05-03 15:51:26.309 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:51:26.315 - Thread: 1 -> MyGuiManager2.LoadContent() - END 2022-05-03 15:51:28.435 - Thread: 6 -> MyFont.Ctor - START 2022-05-03 15:51:28.436 - Thread: 7 -> MyFont.Ctor - START 2022-05-03 15:51:28.436 - Thread: 8 -> MyFont.Ctor - START 2022-05-03 15:51:28.436 - Thread: 6 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:28.438 - Thread: 7 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:28.438 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.440 - Thread: 6 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:28.440 - Thread: 6 -> LineHeight: 37 2022-05-03 15:51:28.440 - Thread: 6 -> Baseline: 30 2022-05-03 15:51:28.440 - Thread: 6 -> KernEnabled: True 2022-05-03 15:51:28.440 - Thread: 6 -> MyFont.Ctor - END 2022-05-03 15:51:28.441 - Thread: 7 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:28.441 - Thread: 7 -> LineHeight: 37 2022-05-03 15:51:28.441 - Thread: 7 -> Baseline: 30 2022-05-03 15:51:28.441 - Thread: 7 -> KernEnabled: True 2022-05-03 15:51:28.441 - Thread: 7 -> MyFont.Ctor - END 2022-05-03 15:51:28.444 - Thread: 8 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.444 - Thread: 8 -> LineHeight: 37 2022-05-03 15:51:28.444 - Thread: 8 -> Baseline: 30 2022-05-03 15:51:28.444 - Thread: 8 -> KernEnabled: True 2022-05-03 15:51:28.444 - Thread: 8 -> MyFont.Ctor - END 2022-05-03 15:51:28.445 - Thread: 6 -> MyFont.Ctor - START 2022-05-03 15:51:28.446 - Thread: 7 -> MyFont.Ctor - START 2022-05-03 15:51:28.446 - Thread: 8 -> MyFont.Ctor - START 2022-05-03 15:51:28.446 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.447 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.447 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.448 - Thread: 6 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.448 - Thread: 6 -> LineHeight: 37 2022-05-03 15:51:28.448 - Thread: 6 -> Baseline: 30 2022-05-03 15:51:28.448 - Thread: 6 -> KernEnabled: True 2022-05-03 15:51:28.448 - Thread: 6 -> MyFont.Ctor - END 2022-05-03 15:51:28.448 - Thread: 6 -> MyFont.Ctor - START 2022-05-03 15:51:28.455 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.456 - Thread: 8 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.456 - Thread: 8 -> LineHeight: 37 2022-05-03 15:51:28.456 - Thread: 8 -> Baseline: 30 2022-05-03 15:51:28.456 - Thread: 8 -> KernEnabled: True 2022-05-03 15:51:28.456 - Thread: 8 -> MyFont.Ctor - END 2022-05-03 15:51:28.456 - Thread: 8 -> MyFont.Ctor - START 2022-05-03 15:51:28.457 - Thread: 7 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.457 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.457 - Thread: 7 -> LineHeight: 37 2022-05-03 15:51:28.457 - Thread: 7 -> Baseline: 30 2022-05-03 15:51:28.457 - Thread: 7 -> KernEnabled: True 2022-05-03 15:51:28.457 - Thread: 7 -> MyFont.Ctor - END 2022-05-03 15:51:28.457 - Thread: 7 -> MyFont.Ctor - START 2022-05-03 15:51:28.458 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.459 - Thread: 6 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.459 - Thread: 6 -> LineHeight: 37 2022-05-03 15:51:28.459 - Thread: 6 -> Baseline: 30 2022-05-03 15:51:28.459 - Thread: 6 -> KernEnabled: True 2022-05-03 15:51:28.459 - Thread: 6 -> MyFont.Ctor - END 2022-05-03 15:51:28.459 - Thread: 6 -> MyFont.Ctor - START 2022-05-03 15:51:28.460 - Thread: 1 -> MyVideoSettingsManager.OnVideoAdaptersResponse 2022-05-03 15:51:28.460 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.461 - Thread: 7 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.461 - Thread: 8 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.461 - Thread: 7 -> LineHeight: 37 2022-05-03 15:51:28.461 - Thread: 8 -> LineHeight: 37 2022-05-03 15:51:28.461 - Thread: 7 -> Baseline: 30 2022-05-03 15:51:28.461 - Thread: 8 -> Baseline: 30 2022-05-03 15:51:28.461 - Thread: 7 -> KernEnabled: True 2022-05-03 15:51:28.461 - Thread: 8 -> KernEnabled: True 2022-05-03 15:51:28.461 - Thread: 8 -> MyFont.Ctor - END 2022-05-03 15:51:28.461 - Thread: 7 -> MyFont.Ctor - END 2022-05-03 15:51:28.461 - Thread: 8 -> MyFont.Ctor - START 2022-05-03 15:51:28.461 - Thread: 7 -> MyFont.Ctor - START 2022-05-03 15:51:28.462 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3060 + DISPLAY1', Description: 'dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58586, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True' 2022-05-03 15:51:28.462 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.462 - Thread: 7 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.464 - Thread: 6 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.464 - Thread: 6 -> LineHeight: 37 2022-05-03 15:51:28.464 - Thread: 6 -> Baseline: 30 2022-05-03 15:51:28.464 - Thread: 6 -> KernEnabled: True 2022-05-03 15:51:28.464 - Thread: 6 -> MyFont.Ctor - END 2022-05-03 15:51:28.467 - Thread: 6 -> MyFont.Ctor - START 2022-05-03 15:51:28.468 - Thread: 1 -> 640x480@60Hz 2022-05-03 15:51:28.468 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.468 - Thread: 1 -> 640x480@75Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 640x480@72Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x480@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x480@59.94Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x576@75Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x576@75Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x576@60.317Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x576@60.317Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x576@72.188Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 720x576@72.188Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 800x600@75Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 800x600@60.317Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 800x600@72.188Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1024x768@60.004Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1024x768@70.069Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1024x768@75.029Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1152x864@75Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1176x664@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1176x664@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x720@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x720@59.94Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x768@60.015Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x768@60.015Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x800@59.81Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x960@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1360x768@60.015Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1366x768@74.984Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1366x768@74.984Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1440x900@59.887Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1440x900@74.984Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1600x1200@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1920x1080@60Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1920x1080@23.976Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1920x1080@24Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1920x1080@29.97Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1920x1080@30Hz 2022-05-03 15:51:28.468 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-03 15:51:28.469 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3060 + DISPLAY3', Description: 'dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58586, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True' 2022-05-03 15:51:28.469 - Thread: 8 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.469 - Thread: 7 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.469 - Thread: 1 -> 640x480@60Hz 2022-05-03 15:51:28.469 - Thread: 8 -> LineHeight: 37 2022-05-03 15:51:28.469 - Thread: 7 -> LineHeight: 37 2022-05-03 15:51:28.469 - Thread: 8 -> Baseline: 30 2022-05-03 15:51:28.469 - Thread: 1 -> 720x480@60Hz 2022-05-03 15:51:28.469 - Thread: 7 -> Baseline: 30 2022-05-03 15:51:28.469 - Thread: 8 -> KernEnabled: True 2022-05-03 15:51:28.470 - Thread: 1 -> 720x480@59.94Hz 2022-05-03 15:51:28.470 - Thread: 7 -> KernEnabled: True 2022-05-03 15:51:28.470 - Thread: 1 -> 720x576@50Hz 2022-05-03 15:51:28.470 - Thread: 8 -> MyFont.Ctor - END 2022-05-03 15:51:28.470 - Thread: 1 -> 800x600@56.25Hz 2022-05-03 15:51:28.470 - Thread: 7 -> MyFont.Ctor - END 2022-05-03 15:51:28.470 - Thread: 8 -> MyFont.Ctor - START 2022-05-03 15:51:28.470 - Thread: 1 -> 800x600@60.317Hz 2022-05-03 15:51:28.470 - Thread: 7 -> MyFont.Ctor - START 2022-05-03 15:51:28.470 - Thread: 1 -> 1024x768@60.004Hz 2022-05-03 15:51:28.471 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.471 - Thread: 1 -> 1152x864@60Hz 2022-05-03 15:51:28.471 - Thread: 7 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:28.471 - Thread: 1 -> 1152x864@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1176x664@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1176x664@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1176x664@50Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1176x664@50Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x720@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x720@50Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x720@59.94Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x768@59.81Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x768@59.81Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x800@59.81Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x960@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1440x900@59.887Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1600x1200@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1920x1080@60Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1920x1080@50Hz 2022-05-03 15:51:28.471 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-03 15:51:28.471 - Thread: 1 -> Adapter DeviceName: 'NVIDIA GeForce RTX 3060 + DISPLAY4', Description: 'dev id: 9476, mem: 12731809792, shared mem: 17152133120, Luid: 58586, rev: 161, subsys id: 1081349208, vendor id: 4318, feature_level 11.1: True' 2022-05-03 15:51:28.472 - Thread: 6 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.472 - Thread: 1 -> 640x480@60Hz 2022-05-03 15:51:28.472 - Thread: 6 -> LineHeight: 37 2022-05-03 15:51:28.472 - Thread: 1 -> 640x480@75Hz 2022-05-03 15:51:28.472 - Thread: 6 -> Baseline: 30 2022-05-03 15:51:28.472 - Thread: 1 -> 640x480@72Hz 2022-05-03 15:51:28.472 - Thread: 6 -> KernEnabled: True 2022-05-03 15:51:28.472 - Thread: 1 -> 640x480@59.94Hz 2022-05-03 15:51:28.472 - Thread: 6 -> MyFont.Ctor - END 2022-05-03 15:51:28.472 - Thread: 1 -> 720x480@60Hz 2022-05-03 15:51:28.472 - Thread: 1 -> 720x480@59.94Hz 2022-05-03 15:51:28.472 - Thread: 1 -> 720x576@50Hz 2022-05-03 15:51:28.472 - Thread: 6 -> MyFont.Ctor - START 2022-05-03 15:51:28.472 - Thread: 1 -> 800x600@75Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 800x600@56.25Hz 2022-05-03 15:51:28.473 - Thread: 6 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.473 - Thread: 1 -> 800x600@60.317Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 800x600@72.188Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1024x768@60.004Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1024x768@70.069Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1024x768@75.029Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1152x864@75Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1176x664@60Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1176x664@60Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1176x664@50Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1176x664@50Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1176x664@59.94Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x720@60Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x720@50Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x720@59.94Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x768@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x768@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x800@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x800@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x960@60Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x1024@60.02Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1280x1024@75.025Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1360x768@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1366x768@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1440x900@59.887Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1600x900@59.954Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1600x1024@59.954Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1680x1050@59.954Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1920x1080@60Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1920x1080@50Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1920x1080@59.94006Hz 2022-05-03 15:51:28.473 - Thread: 1 -> 1920x1080@74.986Hz 2022-05-03 15:51:28.478 - Thread: 8 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.478 - Thread: 8 -> LineHeight: 37 2022-05-03 15:51:28.478 - Thread: 8 -> Baseline: 30 2022-05-03 15:51:28.478 - Thread: 8 -> KernEnabled: True 2022-05-03 15:51:28.478 - Thread: 7 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:51:28.478 - Thread: 7 -> LineHeight: 37 2022-05-03 15:51:28.478 - Thread: 8 -> MyFont.Ctor - END 2022-05-03 15:51:28.478 - Thread: 7 -> Baseline: 30 2022-05-03 15:51:28.478 - Thread: 7 -> KernEnabled: True 2022-05-03 15:51:28.478 - Thread: 7 -> MyFont.Ctor - END 2022-05-03 15:51:28.478 - Thread: 8 -> MyFont.Ctor - START 2022-05-03 15:51:28.479 - Thread: 7 -> MyFont.Ctor - START 2022-05-03 15:51:28.479 - Thread: 8 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.480 - Thread: 7 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 15:51:28.480 - Thread: 6 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.480 - Thread: 6 -> LineHeight: 37 2022-05-03 15:51:28.480 - Thread: 6 -> Baseline: 30 2022-05-03 15:51:28.480 - Thread: 6 -> KernEnabled: True 2022-05-03 15:51:28.480 - Thread: 6 -> MyFont.Ctor - END 2022-05-03 15:51:28.482 - Thread: 8 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:51:28.482 - Thread: 8 -> LineHeight: 37 2022-05-03 15:51:28.482 - Thread: 8 -> Baseline: 30 2022-05-03 15:51:28.482 - Thread: 8 -> KernEnabled: True 2022-05-03 15:51:28.482 - Thread: 8 -> MyFont.Ctor - END 2022-05-03 15:51:28.494 - Thread: 7 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 15:51:28.494 - Thread: 7 -> LineHeight: 37 2022-05-03 15:51:28.494 - Thread: 7 -> Baseline: 30 2022-05-03 15:51:28.494 - Thread: 7 -> KernEnabled: True 2022-05-03 15:51:28.494 - Thread: 7 -> MyFont.Ctor - END 2022-05-03 15:51:28.610 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:51:28.611 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:51:28.611 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:51:28.611 - Thread: 10 -> HqDepth = True 2022-05-03 15:51:28.611 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:51:28.611 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:51:28.611 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:51:28.611 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:51:28.611 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:51:28.611 - Thread: 10 -> } 2022-05-03 15:51:54.865 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_top.dds 2022-05-03 15:51:54.866 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_bottom.dds 2022-05-03 15:51:54.866 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\controls\news_background_right_center.dds 2022-05-03 15:51:58.786 - Thread: 7 -> Compressed texture with MipLevels <= 1: textures\gui\screens\screen_background_fade.dds 2022-05-03 15:52:00.508 - Thread: 6 -> Compressed texture with MipLevels <= 1: textures\gui\screens\loading_background_010.dds 2022-05-03 15:52:05.830 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.831 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:05.833 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:05.833 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.833 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.833 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.833 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.833 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.834 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:05.838 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:05.838 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.838 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.838 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.838 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.838 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.839 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.841 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.841 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.841 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.841 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.841 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.841 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.842 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.844 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.844 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.844 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.844 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.844 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.844 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.845 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.847 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.847 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.847 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.847 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.847 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.847 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.847 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.850 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.850 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.850 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.850 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.850 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.850 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.850 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.852 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.853 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.853 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.853 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.853 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.853 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.853 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.855 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.855 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.855 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.855 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.855 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.855 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.856 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.860 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.860 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.860 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.860 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.860 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.860 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.861 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.863 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.863 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.863 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.863 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.863 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.863 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.864 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.866 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.866 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.866 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.866 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.866 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.866 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.867 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.869 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.869 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.869 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.869 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.869 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.869 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.869 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.872 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.872 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.872 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.872 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.872 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.872 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.873 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.875 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.875 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.875 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.875 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.875 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.875 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.875 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:05.878 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:05.878 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.878 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.878 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.878 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.878 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.878 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.881 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.881 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.881 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.881 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.881 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.881 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.881 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.885 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:05.885 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.885 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.885 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.885 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:05.885 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:05.886 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 15:52:05.891 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 15:52:05.891 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:05.891 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:05.891 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:05.891 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.280 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.280 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:09.283 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:09.283 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.283 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.283 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.283 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.283 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.284 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:09.286 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:09.286 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.286 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.286 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.286 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.286 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.287 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.289 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.289 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.289 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.289 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.289 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.289 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.290 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.292 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.292 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.292 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.292 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.292 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.292 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.293 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.295 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.295 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.295 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.295 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.295 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.295 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.295 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.300 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.300 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.300 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.300 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.300 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.300 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.300 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.303 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.303 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.303 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.303 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.303 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.303 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.304 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.306 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.306 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.306 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.306 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.306 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.306 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.307 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.309 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.309 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.309 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.309 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.309 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.309 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.310 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.312 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.312 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.312 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.312 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.312 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.312 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.312 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.315 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.315 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.315 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.315 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.315 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.315 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.315 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.318 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.318 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.318 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.318 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.318 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.318 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.319 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.324 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.324 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.324 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.324 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.324 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.324 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.325 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.327 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.327 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.327 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.327 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.327 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.327 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.328 - Thread: 1 -> Font filename: Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:09.330 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontDataPA.xml 2022-05-03 15:52:09.330 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.330 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.330 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.330 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.330 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.331 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.333 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.333 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.333 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.333 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.333 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.333 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.334 - Thread: 1 -> Font filename: Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.336 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\white\FontDataPA.xml 2022-05-03 15:52:09.336 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.336 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.336 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.336 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:09.336 - Thread: 1 -> MyFont.Ctor - START 2022-05-03 15:52:09.337 - Thread: 1 -> Font filename: Fonts\monospace\FontDataPA.xml 2022-05-03 15:52:09.346 - Thread: 1 -> FontFilePath: D:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Fonts\monospace\FontDataPA.xml 2022-05-03 15:52:09.346 - Thread: 1 -> LineHeight: 37 2022-05-03 15:52:09.346 - Thread: 1 -> Baseline: 30 2022-05-03 15:52:09.346 - Thread: 1 -> KernEnabled: True 2022-05-03 15:52:09.346 - Thread: 1 -> MyFont.Ctor - END 2022-05-03 15:52:12.333 - Thread: 17 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2022-05-03 15:52:49.177 - Thread: 17 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2022-05-03 15:52:49.230 - Thread: 17 -> Texture EMPTY with size 1x1 can't fit to file array with size 32x32 2022-05-03 15:52:52.851 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:52:52.852 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:52:52.852 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:52:52.852 - Thread: 9 -> HqDepth = True 2022-05-03 15:52:52.852 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:52:52.852 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:52:52.852 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:52:52.852 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:52:52.852 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:52:52.852 - Thread: 9 -> } 2022-05-03 15:52:54.817 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:52:54.818 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:52:54.818 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:52:54.818 - Thread: 9 -> HqDepth = True 2022-05-03 15:52:54.818 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:52:54.818 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:52:54.818 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:52:54.818 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:52:54.818 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:52:54.818 - Thread: 9 -> } 2022-05-03 15:52:56.834 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:52:56.835 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:52:56.835 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:52:56.835 - Thread: 9 -> HqDepth = True 2022-05-03 15:52:56.835 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:52:56.835 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:52:56.835 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:52:56.835 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:52:56.835 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:52:56.835 - Thread: 9 -> } 2022-05-03 15:52:58.076 - Thread: 12 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky_cm.dds 2022-05-03 15:52:58.172 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\martiansky02_cm.dds 2022-05-03 15:52:58.605 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\aliensky_cm.dds 2022-05-03 15:52:58.755 - Thread: 14 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\earthfarclouds_cm.dds 2022-05-03 15:52:58.871 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\models\environment\sky\landsky_texture_cm.dds 2022-05-03 15:52:58.951 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:52:58.952 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:52:58.952 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:52:58.952 - Thread: 9 -> HqDepth = True 2022-05-03 15:52:58.952 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:52:58.952 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:52:58.952 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:52:58.952 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:52:58.952 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:52:58.952 - Thread: 9 -> } 2022-05-03 15:52:59.660 - Thread: 14 -> Warning: Missing textures for part(s) PaintedMetal_Default (ColorMetal NormalGlossFilepath ExtensionFilepath AlphamaskFilepath) in model d:\steamlibrary\steamapps\common\spaceengineers\content\Models\Cubes\large\PistonSubpart1_LOD3.mwm 2022-05-03 15:53:01.151 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:01.152 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:01.152 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:01.152 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:01.152 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:01.152 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:01.152 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:01.152 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:01.152 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:01.152 - Thread: 9 -> } 2022-05-03 15:53:03.384 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:03.385 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:03.385 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:03.385 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:03.385 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:03.385 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:03.385 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:03.385 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:03.385 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:03.385 - Thread: 9 -> } 2022-05-03 15:53:05.717 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:05.718 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:05.718 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:05.718 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:05.718 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:05.718 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:05.718 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:05.718 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:05.718 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:05.718 - Thread: 9 -> } 2022-05-03 15:53:08.168 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:08.169 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:08.169 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:08.169 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:08.169 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:08.169 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:08.169 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:08.169 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:08.169 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:08.170 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:08.170 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:08.170 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:08.170 - Thread: 9 -> } 2022-05-03 15:53:10.634 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:10.635 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:10.635 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:10.635 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:10.635 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:10.635 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:10.635 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:10.635 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:10.635 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:10.635 - Thread: 9 -> } 2022-05-03 15:53:13.084 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:53:13.085 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:53:13.085 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:13.085 - Thread: 10 -> HqDepth = True 2022-05-03 15:53:13.085 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:53:13.085 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:53:13.085 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:13.085 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:53:13.085 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:53:13.085 - Thread: 10 -> } 2022-05-03 15:53:15.801 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:15.802 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:15.802 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:15.802 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:15.802 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:15.802 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:15.802 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:15.802 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:15.802 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:15.802 - Thread: 9 -> } 2022-05-03 15:53:18.617 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:18.618 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:18.618 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:18.618 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:18.618 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:18.618 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:18.618 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:18.618 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:18.618 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:18.618 - Thread: 9 -> } 2022-05-03 15:53:20.206 - Thread: 17 -> Texture ReleaseMissingExtension with size 1x1 can't fit to file array with size 2048x2048 2022-05-03 15:53:21.401 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:21.402 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:21.402 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:21.402 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:21.402 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:21.402 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:21.402 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:21.402 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:21.402 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:21.402 - Thread: 9 -> } 2022-05-03 15:53:21.788 - Thread: 13 -> Compressed texture with MipLevels <= 1: textures\models\environment\trees\pineleaf_cm.dds 2022-05-03 15:53:24.450 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:24.451 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:24.451 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:24.451 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:24.451 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:24.451 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:24.451 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:24.451 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:24.451 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:24.451 - Thread: 9 -> } 2022-05-03 15:53:27.667 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:53:27.668 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:53:27.668 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:27.668 - Thread: 10 -> HqDepth = True 2022-05-03 15:53:27.668 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:53:27.668 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:53:27.668 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:27.668 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:53:27.668 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:53:27.668 - Thread: 10 -> } 2022-05-03 15:53:31.017 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:31.018 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:31.018 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:31.018 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:31.018 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:31.018 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:31.018 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:31.018 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:31.018 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:31.018 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:31.018 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:31.019 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:31.019 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:31.019 - Thread: 9 -> } 2022-05-03 15:53:34.667 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:34.668 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:34.668 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:34.668 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:34.668 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:34.668 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:34.668 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:34.668 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:34.668 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:34.668 - Thread: 9 -> } 2022-05-03 15:53:38.850 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:38.851 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:38.851 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:38.851 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:38.851 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:38.851 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:38.851 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:38.851 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:38.851 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:38.851 - Thread: 9 -> } 2022-05-03 15:53:43.017 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:43.017 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:43.017 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:43.017 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:43.017 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:43.017 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:43.017 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:43.018 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:43.018 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:43.018 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:43.018 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:43.018 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:43.018 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:43.018 - Thread: 9 -> } 2022-05-03 15:53:47.558 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:47.559 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:47.559 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:47.559 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:47.559 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:47.559 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:47.559 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:47.559 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:47.559 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:47.559 - Thread: 9 -> } 2022-05-03 15:53:52.634 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:53:52.634 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:53:52.634 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:52.634 - Thread: 9 -> HqDepth = True 2022-05-03 15:53:52.634 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:53:52.634 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:53:52.634 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:52.634 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:53:52.634 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:53:52.634 - Thread: 9 -> } 2022-05-03 15:53:58.217 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:53:58.218 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:53:58.218 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:53:58.218 - Thread: 10 -> HqDepth = True 2022-05-03 15:53:58.218 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:53:58.218 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:53:58.218 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:53:58.218 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:53:58.218 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:53:58.218 - Thread: 10 -> } 2022-05-03 15:54:04.616 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:54:04.617 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:54:04.617 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:54:04.617 - Thread: 10 -> HqDepth = True 2022-05-03 15:54:04.617 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:54:04.617 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:54:04.617 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:54:04.617 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:54:04.617 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:54:04.617 - Thread: 10 -> } 2022-05-03 15:54:12.575 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:54:12.576 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:54:12.576 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:54:12.576 - Thread: 9 -> HqDepth = True 2022-05-03 15:54:12.576 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:54:12.576 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:54:12.576 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:54:12.576 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:54:12.576 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:54:12.576 - Thread: 9 -> } 2022-05-03 15:54:22.308 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:54:22.309 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:54:22.309 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:54:22.309 - Thread: 9 -> HqDepth = True 2022-05-03 15:54:22.309 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:54:22.309 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:54:22.309 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:54:22.309 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:54:22.309 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:54:22.309 - Thread: 9 -> } 2022-05-03 15:54:36.208 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:54:36.209 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:54:36.209 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:54:36.209 - Thread: 10 -> HqDepth = True 2022-05-03 15:54:36.209 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:54:36.209 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:54:36.209 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:54:36.209 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:54:36.209 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:54:36.209 - Thread: 10 -> } 2022-05-03 15:54:45.830 - Thread: 12 -> Compressed texture with MipLevels <= 1: textures\particles\frostedglass.dds 2022-05-03 15:56:30.994 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:56:30.995 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:56:30.995 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:56:30.995 - Thread: 9 -> HqDepth = True 2022-05-03 15:56:30.995 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:56:30.995 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:56:30.995 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:56:30.995 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:56:30.995 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:56:30.995 - Thread: 9 -> } 2022-05-03 15:56:40.628 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:56:40.629 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:56:40.629 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:56:40.629 - Thread: 9 -> HqDepth = True 2022-05-03 15:56:40.629 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:56:40.629 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:56:40.629 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:56:40.629 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:56:40.629 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:56:40.629 - Thread: 9 -> } 2022-05-03 15:56:48.228 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:56:48.228 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:56:48.228 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:56:48.228 - Thread: 10 -> HqDepth = True 2022-05-03 15:56:48.228 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:56:48.228 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:56:48.228 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:56:48.228 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:56:48.228 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:56:48.229 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:56:48.229 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:56:48.229 - Thread: 10 -> } 2022-05-03 15:56:54.628 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:56:54.629 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:56:54.629 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:56:54.629 - Thread: 9 -> HqDepth = True 2022-05-03 15:56:54.629 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:56:54.629 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:56:54.629 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:56:54.629 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:56:54.629 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:56:54.629 - Thread: 9 -> } 2022-05-03 15:57:00.211 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:00.211 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:00.211 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:00.211 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:00.211 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:00.212 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:00.212 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:00.212 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:00.212 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:00.212 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:00.212 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:00.212 - Thread: 9 -> } 2022-05-03 15:57:05.191 - Thread: 11 -> MyRenderSettings1 = { 2022-05-03 15:57:05.192 - Thread: 11 -> AntialiasingMode = FXAA 2022-05-03 15:57:05.192 - Thread: 11 -> ShadowQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> TextureQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:05.192 - Thread: 11 -> HqDepth = True 2022-05-03 15:57:05.192 - Thread: 11 -> GrassDrawDistance = 1000 2022-05-03 15:57:05.192 - Thread: 11 -> GrassDensityFactor = 3 2022-05-03 15:57:05.192 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:05.192 - Thread: 11 -> ModelQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> VoxelQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> DistanceFade = 1998 2022-05-03 15:57:05.192 - Thread: 11 -> ParticleQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> LightsQuality = HIGH 2022-05-03 15:57:05.192 - Thread: 11 -> } 2022-05-03 15:57:09.725 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:09.726 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:09.726 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:09.726 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:09.726 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:09.726 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:09.726 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:09.726 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:09.726 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:09.726 - Thread: 9 -> } 2022-05-03 15:57:13.891 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:13.892 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:13.892 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:13.892 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:13.892 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:13.892 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:13.892 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:13.892 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:13.892 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:13.892 - Thread: 9 -> } 2022-05-03 15:57:17.825 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:17.826 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:17.826 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:17.826 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:17.826 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:17.826 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:17.826 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:17.826 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:17.826 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:17.826 - Thread: 9 -> } 2022-05-03 15:57:21.424 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:57:21.425 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:57:21.426 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:21.426 - Thread: 10 -> HqDepth = True 2022-05-03 15:57:21.426 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:57:21.426 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:57:21.426 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:21.426 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:57:21.426 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:57:21.426 - Thread: 10 -> } 2022-05-03 15:57:24.808 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:24.809 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:24.809 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:24.809 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:24.809 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:24.809 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:24.809 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:24.809 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:24.809 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:24.809 - Thread: 9 -> } 2022-05-03 15:57:28.008 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:28.009 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:28.009 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:28.009 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:28.009 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:28.009 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:28.009 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:28.009 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:28.009 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:28.009 - Thread: 9 -> } 2022-05-03 15:57:31.074 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:31.075 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:31.075 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:31.075 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:31.075 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:31.075 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:31.075 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:31.075 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:31.075 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:31.075 - Thread: 9 -> } 2022-05-03 15:57:34.008 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:34.009 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:34.009 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:34.009 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:34.009 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:34.009 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:34.009 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:34.009 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:34.009 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:34.009 - Thread: 9 -> } 2022-05-03 15:57:36.791 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:36.792 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:36.792 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:36.792 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:36.792 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:36.792 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:36.792 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:36.792 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:36.793 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:36.793 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:36.793 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:36.793 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:36.793 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:36.793 - Thread: 9 -> } 2022-05-03 15:57:39.458 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:39.459 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:39.459 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:39.459 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:39.459 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:39.459 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:39.459 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:39.459 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:39.459 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:39.459 - Thread: 9 -> } 2022-05-03 15:57:42.025 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:57:42.026 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:57:42.026 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:42.026 - Thread: 10 -> HqDepth = True 2022-05-03 15:57:42.026 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:57:42.026 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:57:42.026 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:42.026 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:57:42.026 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:57:42.026 - Thread: 10 -> } 2022-05-03 15:57:44.492 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:44.493 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:44.493 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:44.493 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:44.493 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:44.493 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:44.493 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:44.493 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:44.493 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:44.493 - Thread: 9 -> } 2022-05-03 15:57:46.875 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:46.876 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:46.876 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:46.876 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:46.876 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:46.876 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:46.876 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:46.876 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:46.876 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:46.876 - Thread: 9 -> } 2022-05-03 15:57:49.175 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:57:49.176 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:57:49.176 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:49.176 - Thread: 10 -> HqDepth = True 2022-05-03 15:57:49.176 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:57:49.176 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:57:49.176 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:49.176 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:57:49.176 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:57:49.176 - Thread: 10 -> } 2022-05-03 15:57:51.407 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:51.409 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:51.409 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:51.409 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:51.409 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:51.409 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:51.409 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:51.409 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:51.409 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:51.409 - Thread: 9 -> } 2022-05-03 15:57:53.575 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:57:53.576 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:57:53.576 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:53.576 - Thread: 10 -> HqDepth = True 2022-05-03 15:57:53.576 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:57:53.576 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:57:53.576 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:53.576 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:57:53.576 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:57:53.576 - Thread: 10 -> } 2022-05-03 15:57:55.675 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:55.675 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:55.675 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:55.675 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:55.675 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:55.675 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:55.675 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:55.675 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:55.675 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:55.675 - Thread: 9 -> } 2022-05-03 15:57:57.724 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 15:57:57.725 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 15:57:57.725 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:57.725 - Thread: 9 -> HqDepth = True 2022-05-03 15:57:57.725 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 15:57:57.725 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 15:57:57.725 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:57.725 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> DistanceFade = 1998 2022-05-03 15:57:57.725 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 15:57:57.725 - Thread: 9 -> } 2022-05-03 15:57:59.725 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:57:59.726 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:57:59.726 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:57:59.726 - Thread: 10 -> HqDepth = True 2022-05-03 15:57:59.726 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:57:59.726 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:57:59.726 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:57:59.726 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:57:59.726 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:57:59.726 - Thread: 10 -> } 2022-05-03 15:58:01.682 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 15:58:01.684 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 15:58:01.684 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 15:58:01.684 - Thread: 10 -> HqDepth = True 2022-05-03 15:58:01.684 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 15:58:01.684 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 15:58:01.684 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 15:58:01.684 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> DistanceFade = 1998 2022-05-03 15:58:01.684 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 15:58:01.684 - Thread: 10 -> } 2022-05-03 16:05:49.328 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:05:49.330 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:05:49.330 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:05:49.330 - Thread: 9 -> HqDepth = True 2022-05-03 16:05:49.330 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:05:49.330 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:05:49.330 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:05:49.330 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:05:49.330 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:05:49.330 - Thread: 9 -> } 2022-05-03 16:05:52.825 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:05:52.826 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:05:52.826 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:05:52.826 - Thread: 9 -> HqDepth = True 2022-05-03 16:05:52.826 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:05:52.826 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:05:52.826 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:05:52.826 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:05:52.826 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:05:52.826 - Thread: 9 -> } 2022-05-03 16:05:56.242 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:05:56.243 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:05:56.243 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:05:56.243 - Thread: 9 -> HqDepth = True 2022-05-03 16:05:56.243 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:05:56.243 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:05:56.243 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:05:56.243 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:05:56.243 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:05:56.243 - Thread: 9 -> } 2022-05-03 16:05:59.859 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:05:59.860 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:05:59.860 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:05:59.860 - Thread: 9 -> HqDepth = True 2022-05-03 16:05:59.860 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:05:59.860 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:05:59.860 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:05:59.860 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:05:59.860 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:05:59.860 - Thread: 9 -> } 2022-05-03 16:06:03.658 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:03.659 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:03.659 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:03.659 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:03.659 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:03.659 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:03.659 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:03.659 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:03.659 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:03.659 - Thread: 9 -> } 2022-05-03 16:06:07.559 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:07.560 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:07.560 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:07.560 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:07.560 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:07.560 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:07.560 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:07.560 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:07.560 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:07.560 - Thread: 9 -> } 2022-05-03 16:06:11.659 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:11.660 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:11.660 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:11.660 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:11.660 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:11.660 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:11.660 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:11.660 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:11.660 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:11.660 - Thread: 9 -> } 2022-05-03 16:06:15.958 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:15.959 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:15.959 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:15.959 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:15.959 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:15.959 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:15.959 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:15.959 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:15.959 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:15.959 - Thread: 9 -> } 2022-05-03 16:06:20.542 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:06:20.543 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:06:20.543 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:20.543 - Thread: 10 -> HqDepth = True 2022-05-03 16:06:20.543 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:06:20.543 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:06:20.543 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:20.543 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:06:20.543 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:06:20.543 - Thread: 10 -> } 2022-05-03 16:06:25.308 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:06:25.309 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:06:25.309 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:25.309 - Thread: 10 -> HqDepth = True 2022-05-03 16:06:25.309 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:06:25.309 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:06:25.309 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:25.309 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:06:25.309 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:06:25.309 - Thread: 10 -> } 2022-05-03 16:06:30.410 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:30.411 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:30.411 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:30.411 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:30.411 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:30.411 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:30.411 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:30.411 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:30.411 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:30.411 - Thread: 9 -> } 2022-05-03 16:06:35.844 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:35.844 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:35.844 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:35.844 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:35.844 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:35.845 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:35.845 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:35.845 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:35.845 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:35.845 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:35.845 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:35.845 - Thread: 9 -> } 2022-05-03 16:06:41.827 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:41.827 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:41.828 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:41.828 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:41.828 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:41.828 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:41.828 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:41.828 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:41.828 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:41.828 - Thread: 9 -> } 2022-05-03 16:06:48.160 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:06:48.161 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:06:48.161 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:48.161 - Thread: 10 -> HqDepth = True 2022-05-03 16:06:48.161 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:06:48.161 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:06:48.161 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:48.161 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:06:48.161 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:06:48.161 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:06:48.162 - Thread: 10 -> } 2022-05-03 16:06:55.110 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:06:55.111 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:06:55.111 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:06:55.111 - Thread: 9 -> HqDepth = True 2022-05-03 16:06:55.111 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:06:55.111 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:06:55.111 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:06:55.111 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:06:55.111 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:06:55.111 - Thread: 9 -> } 2022-05-03 16:07:03.981 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:07:03.982 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:07:03.982 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:07:03.982 - Thread: 9 -> HqDepth = True 2022-05-03 16:07:03.982 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:07:03.982 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:07:03.982 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:07:03.982 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:07:03.982 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:07:03.982 - Thread: 9 -> } 2022-05-03 16:07:12.848 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:07:12.849 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:07:12.849 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:07:12.849 - Thread: 9 -> HqDepth = True 2022-05-03 16:07:12.849 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:07:12.849 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:07:12.849 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:07:12.849 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:07:12.849 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:07:12.849 - Thread: 9 -> } 2022-05-03 16:07:22.647 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:07:22.648 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:07:22.648 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:07:22.648 - Thread: 10 -> HqDepth = True 2022-05-03 16:07:22.648 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:07:22.648 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:07:22.648 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:07:22.648 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:07:22.648 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:07:22.648 - Thread: 10 -> } 2022-05-03 16:07:35.930 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:07:35.931 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:07:35.931 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:07:35.931 - Thread: 9 -> HqDepth = True 2022-05-03 16:07:35.931 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:07:35.931 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:07:35.931 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:07:35.931 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:07:35.931 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:07:35.931 - Thread: 9 -> } 2022-05-03 16:07:55.380 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:07:55.381 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:07:55.381 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:07:55.381 - Thread: 9 -> HqDepth = True 2022-05-03 16:07:55.381 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:07:55.381 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:07:55.381 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:07:55.381 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:07:55.381 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:07:55.381 - Thread: 9 -> } 2022-05-03 16:10:38.610 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:10:38.613 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:10:38.613 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:10:38.613 - Thread: 9 -> HqDepth = True 2022-05-03 16:10:38.613 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:10:38.613 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:10:38.613 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:10:38.613 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:10:38.613 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:10:38.613 - Thread: 9 -> } 2022-05-03 16:10:52.028 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:10:52.029 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:10:52.029 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:10:52.029 - Thread: 9 -> HqDepth = True 2022-05-03 16:10:52.029 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:10:52.029 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:10:52.029 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:10:52.029 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:10:52.029 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:10:52.029 - Thread: 9 -> } 2022-05-03 16:11:02.680 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:11:02.681 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:11:02.681 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:02.681 - Thread: 10 -> HqDepth = True 2022-05-03 16:11:02.681 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:11:02.681 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:11:02.681 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:02.681 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:11:02.681 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:11:02.681 - Thread: 10 -> } 2022-05-03 16:11:11.712 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:11:11.713 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:11:11.713 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:11.713 - Thread: 10 -> HqDepth = True 2022-05-03 16:11:11.713 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:11:11.713 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:11:11.713 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:11.713 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:11:11.713 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:11:11.713 - Thread: 10 -> } 2022-05-03 16:11:19.546 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:19.547 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:19.547 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:19.547 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:19.547 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:19.547 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:19.547 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:19.547 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:19.547 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:19.547 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:19.548 - Thread: 9 -> } 2022-05-03 16:11:26.563 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:11:26.563 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:11:26.563 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:11:26.563 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:26.563 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:11:26.563 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:26.563 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:26.563 - Thread: 10 -> HqDepth = True 2022-05-03 16:11:26.563 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:11:26.564 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:11:26.564 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:26.564 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:11:26.564 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:11:26.564 - Thread: 10 -> } 2022-05-03 16:11:32.946 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:32.947 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:32.947 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:32.947 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:32.947 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:32.947 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:32.947 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:32.947 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:32.947 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:32.947 - Thread: 9 -> } 2022-05-03 16:11:39.396 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:39.397 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:39.397 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:39.397 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:39.397 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:39.397 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:39.397 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:39.397 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:39.397 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:39.397 - Thread: 9 -> } 2022-05-03 16:11:45.130 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:45.130 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:45.131 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:45.131 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:45.131 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:45.131 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:45.131 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:45.131 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:45.131 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:45.131 - Thread: 9 -> } 2022-05-03 16:11:50.163 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:50.164 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:50.164 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:50.164 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:50.164 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:50.164 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:50.164 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:50.164 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:50.164 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:50.164 - Thread: 9 -> } 2022-05-03 16:11:56.115 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:56.116 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:56.116 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:56.116 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:56.116 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:56.116 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:56.116 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:56.116 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:56.116 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:56.116 - Thread: 9 -> } 2022-05-03 16:11:59.014 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:11:59.015 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:11:59.015 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:11:59.015 - Thread: 9 -> HqDepth = True 2022-05-03 16:11:59.015 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:11:59.015 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:11:59.015 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:11:59.015 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:11:59.015 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:11:59.015 - Thread: 9 -> } 2022-05-03 16:12:02.065 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:12:02.065 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:12:02.065 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:12:02.065 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:02.065 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:12:02.065 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:02.065 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:02.065 - Thread: 10 -> HqDepth = True 2022-05-03 16:12:02.065 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:12:02.065 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:12:02.065 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:02.065 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:12:02.065 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:12:02.066 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:02.066 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:02.066 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:02.066 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:12:02.066 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:12:02.066 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:12:02.066 - Thread: 10 -> } 2022-05-03 16:12:06.398 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:12:06.399 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:12:06.399 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:06.399 - Thread: 9 -> HqDepth = True 2022-05-03 16:12:06.399 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:12:06.399 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:12:06.399 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:06.399 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:12:06.399 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:12:06.399 - Thread: 9 -> } 2022-05-03 16:12:12.865 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:12:12.865 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:12:12.865 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:12:12.865 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:12.865 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:12:12.865 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:12.865 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:12.865 - Thread: 9 -> HqDepth = True 2022-05-03 16:12:12.865 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:12:12.865 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:12:12.865 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:12.866 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:12:12.866 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:12:12.866 - Thread: 9 -> } 2022-05-03 16:12:15.631 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 16:12:15.632 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 16:12:15.632 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:15.632 - Thread: 10 -> HqDepth = True 2022-05-03 16:12:15.632 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 16:12:15.632 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 16:12:15.632 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:15.632 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> DistanceFade = 1998 2022-05-03 16:12:15.632 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 16:12:15.632 - Thread: 10 -> } 2022-05-03 16:12:19.199 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:12:19.199 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:12:19.200 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:19.200 - Thread: 9 -> HqDepth = True 2022-05-03 16:12:19.200 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:12:19.200 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:12:19.200 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:19.200 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:12:19.200 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:12:19.200 - Thread: 9 -> } 2022-05-03 16:12:22.682 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:12:22.682 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:12:22.682 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:12:22.682 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:22.682 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:12:22.682 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:22.682 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:22.682 - Thread: 9 -> HqDepth = True 2022-05-03 16:12:22.682 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:12:22.683 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:12:22.683 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:22.683 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:12:22.683 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:12:22.683 - Thread: 9 -> } 2022-05-03 16:12:26.048 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 16:12:26.049 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 16:12:26.049 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 16:12:26.049 - Thread: 9 -> HqDepth = True 2022-05-03 16:12:26.049 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 16:12:26.049 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 16:12:26.049 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 16:12:26.049 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> DistanceFade = 1998 2022-05-03 16:12:26.049 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 16:12:26.049 - Thread: 9 -> } 2022-05-03 17:26:32.118 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:26:32.119 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:26:32.119 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:32.119 - Thread: 9 -> HqDepth = True 2022-05-03 17:26:32.119 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:26:32.119 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:26:32.119 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:32.119 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:26:32.119 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:26:32.119 - Thread: 9 -> } 2022-05-03 17:26:35.984 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:26:35.985 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:26:35.985 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:35.985 - Thread: 9 -> HqDepth = True 2022-05-03 17:26:35.985 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:26:35.985 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:26:35.985 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:35.985 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:26:35.985 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:26:35.985 - Thread: 9 -> } 2022-05-03 17:26:40.201 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:26:40.202 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:26:40.202 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:40.202 - Thread: 9 -> HqDepth = True 2022-05-03 17:26:40.202 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:26:40.202 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:26:40.202 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:40.202 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:26:40.202 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:26:40.202 - Thread: 9 -> } 2022-05-03 17:26:44.026 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:26:44.026 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:26:44.026 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:44.027 - Thread: 9 -> HqDepth = True 2022-05-03 17:26:44.027 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:26:44.027 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:26:44.027 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:44.027 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:26:44.027 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:26:44.027 - Thread: 9 -> } 2022-05-03 17:26:48.517 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:26:48.518 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:26:48.518 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:48.518 - Thread: 9 -> HqDepth = True 2022-05-03 17:26:48.518 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:26:48.518 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:26:48.518 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:48.518 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:48.518 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:26:48.518 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:26:48.519 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:26:48.519 - Thread: 9 -> } 2022-05-03 17:26:54.234 - Thread: 11 -> MyRenderSettings1 = { 2022-05-03 17:26:54.235 - Thread: 11 -> AntialiasingMode = FXAA 2022-05-03 17:26:54.235 - Thread: 11 -> ShadowQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> TextureQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:54.235 - Thread: 11 -> HqDepth = True 2022-05-03 17:26:54.235 - Thread: 11 -> GrassDrawDistance = 1000 2022-05-03 17:26:54.235 - Thread: 11 -> GrassDensityFactor = 3 2022-05-03 17:26:54.235 - Thread: 11 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:54.235 - Thread: 11 -> ModelQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> VoxelQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> DistanceFade = 1998 2022-05-03 17:26:54.235 - Thread: 11 -> ParticleQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> LightsQuality = HIGH 2022-05-03 17:26:54.235 - Thread: 11 -> } 2022-05-03 17:26:59.767 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:26:59.768 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:26:59.768 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:26:59.768 - Thread: 10 -> HqDepth = True 2022-05-03 17:26:59.768 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:26:59.768 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:26:59.768 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:26:59.768 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:26:59.768 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:26:59.768 - Thread: 10 -> } 2022-05-03 17:27:05.694 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:27:05.695 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:27:05.695 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:27:05.695 - Thread: 9 -> HqDepth = True 2022-05-03 17:27:05.695 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:27:05.695 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:27:05.695 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:27:05.695 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:27:05.695 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:27:05.695 - Thread: 9 -> } 2022-05-03 17:27:14.095 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:27:14.096 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:27:14.096 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:27:14.096 - Thread: 10 -> HqDepth = True 2022-05-03 17:27:14.096 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:27:14.096 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:27:14.096 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:27:14.096 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:27:14.096 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:27:14.096 - Thread: 10 -> } 2022-05-03 17:27:27.820 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:27:27.821 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:27:27.821 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:27:27.821 - Thread: 9 -> HqDepth = True 2022-05-03 17:27:27.821 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:27:27.821 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:27:27.821 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:27:27.821 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:27:27.821 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:27:27.821 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:27:27.822 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:27:27.822 - Thread: 9 -> } 2022-05-03 17:27:38.597 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:27:38.598 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:27:38.598 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:27:38.598 - Thread: 10 -> HqDepth = True 2022-05-03 17:27:38.598 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:27:38.598 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:27:38.598 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:27:38.598 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:27:38.598 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:27:38.598 - Thread: 10 -> } 2022-05-03 17:27:50.168 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:27:50.169 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:27:50.169 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:27:50.169 - Thread: 9 -> HqDepth = True 2022-05-03 17:27:50.169 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:27:50.169 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:27:50.169 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:27:50.169 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:27:50.169 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:27:50.169 - Thread: 9 -> } 2022-05-03 17:27:59.095 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:27:59.096 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:27:59.096 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:27:59.096 - Thread: 10 -> HqDepth = True 2022-05-03 17:27:59.096 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:27:59.096 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:27:59.096 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:27:59.096 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:27:59.096 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:27:59.096 - Thread: 10 -> } 2022-05-03 17:28:12.086 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:28:12.086 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:28:12.086 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:28:12.086 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:28:12.086 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:28:12.086 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:28:12.086 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:28:12.086 - Thread: 9 -> HqDepth = True 2022-05-03 17:28:12.087 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:28:12.087 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:28:12.087 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:28:12.087 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:28:12.087 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:28:12.087 - Thread: 9 -> } 2022-05-03 17:28:31.114 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:28:31.115 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:28:31.115 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:28:31.115 - Thread: 9 -> HqDepth = True 2022-05-03 17:28:31.115 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:28:31.115 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:28:31.115 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:28:31.115 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:28:31.115 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:28:31.115 - Thread: 9 -> } 2022-05-03 17:31:04.534 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:31:04.535 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:31:04.535 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:31:04.535 - Thread: 10 -> HqDepth = True 2022-05-03 17:31:04.535 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:31:04.535 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:31:04.535 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:31:04.535 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:31:04.535 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:31:04.535 - Thread: 10 -> } 2022-05-03 17:31:21.316 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:31:21.317 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:31:21.317 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:31:21.317 - Thread: 9 -> HqDepth = True 2022-05-03 17:31:21.317 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:31:21.317 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:31:21.317 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:31:21.317 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:31:21.317 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:31:21.317 - Thread: 9 -> } 2022-05-03 17:31:34.550 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:31:34.551 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:31:34.551 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:31:34.551 - Thread: 10 -> HqDepth = True 2022-05-03 17:31:34.551 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:31:34.551 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:31:34.551 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:31:34.551 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:31:34.551 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:31:34.551 - Thread: 10 -> } 2022-05-03 17:31:44.115 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:31:44.116 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:31:44.117 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:31:44.117 - Thread: 9 -> HqDepth = True 2022-05-03 17:31:44.117 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:31:44.117 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:31:44.117 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:31:44.117 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:31:44.117 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:31:44.117 - Thread: 9 -> } 2022-05-03 17:31:53.016 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:31:53.017 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:31:53.017 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:31:53.017 - Thread: 9 -> HqDepth = True 2022-05-03 17:31:53.017 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:31:53.017 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:31:53.017 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:31:53.017 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:31:53.017 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:31:53.017 - Thread: 9 -> } 2022-05-03 17:32:00.644 - Thread: 10 -> MyRenderSettings1 = { 2022-05-03 17:32:00.645 - Thread: 10 -> AntialiasingMode = FXAA 2022-05-03 17:32:00.645 - Thread: 10 -> ShadowQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> TextureQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:00.645 - Thread: 10 -> HqDepth = True 2022-05-03 17:32:00.645 - Thread: 10 -> GrassDrawDistance = 1000 2022-05-03 17:32:00.645 - Thread: 10 -> GrassDensityFactor = 3 2022-05-03 17:32:00.645 - Thread: 10 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:00.645 - Thread: 10 -> ModelQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> VoxelQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> DistanceFade = 1998 2022-05-03 17:32:00.645 - Thread: 10 -> ParticleQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> LightsQuality = HIGH 2022-05-03 17:32:00.645 - Thread: 10 -> } 2022-05-03 17:32:05.361 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:05.362 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:05.362 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:05.362 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:05.362 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:05.362 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:05.362 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:05.362 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:05.362 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:05.362 - Thread: 9 -> } 2022-05-03 17:32:07.170 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:07.171 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:07.171 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:07.171 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:07.171 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:07.171 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:07.171 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:07.171 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:07.171 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:07.171 - Thread: 9 -> } 2022-05-03 17:32:09.066 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:09.067 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:09.067 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:09.067 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:09.067 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:09.067 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:09.067 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:09.067 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:09.067 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:09.067 - Thread: 9 -> } 2022-05-03 17:32:11.061 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:11.062 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:11.062 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:11.062 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:11.062 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:11.062 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:11.062 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:11.062 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:11.062 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:11.062 - Thread: 9 -> } 2022-05-03 17:32:13.232 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:13.233 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:13.233 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:13.233 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:13.233 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:13.233 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:13.233 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:13.233 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:13.233 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:13.233 - Thread: 9 -> } 2022-05-03 17:32:15.613 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:15.614 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:15.614 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:15.614 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:15.614 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:15.614 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:15.614 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:15.614 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:15.614 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:15.614 - Thread: 9 -> } 2022-05-03 17:32:18.268 - Thread: 9 -> MyRenderSettings1 = { 2022-05-03 17:32:18.269 - Thread: 9 -> AntialiasingMode = FXAA 2022-05-03 17:32:18.269 - Thread: 9 -> ShadowQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> ShadowGPUQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> TextureQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> VoxelTextureQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> AnisotropicFiltering = ANISO_16 2022-05-03 17:32:18.269 - Thread: 9 -> HqDepth = True 2022-05-03 17:32:18.269 - Thread: 9 -> GrassDrawDistance = 1000 2022-05-03 17:32:18.269 - Thread: 9 -> GrassDensityFactor = 3 2022-05-03 17:32:18.269 - Thread: 9 -> AmbientOcclusionEnabled = True 2022-05-03 17:32:18.269 - Thread: 9 -> ModelQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> VoxelQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> VoxelShaderQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> AlphaMaskedShaderQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> AtmosphereShaderQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> DistanceFade = 1998 2022-05-03 17:32:18.269 - Thread: 9 -> ParticleQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> LightsQuality = HIGH 2022-05-03 17:32:18.269 - Thread: 9 -> } 2022-05-03 17:36:39.730 - Thread: 6 -> Log Closed